[Log version] 1 [Session] 61dded1d-7986-49ee-860f-b4a2fdc5915f UTC time stamps 19:38:18.584 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 19:38:18.584 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 19:38:18.584 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 19:38:18.584 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 19:38:18.584 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 19:38:18.585 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 19:38:18.598 [RazerChroma] Setup Razer Chroma resources 19:38:18.598 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 19:38:18.599 [Window] Window => active 19:38:18.602 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 19:38:18.620 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 19:38:19.189 [EAC] Init client 110000106a92ce4 19:38:19.189 [EAC] EAC client initialized 19:38:19.189 warning: [EAC] Failed to initialize localization 19:38:19.190 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 19:38:19.353 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970) 19:38:20.759 [AFTERMATH] Initialized Aftermath 19:38:20.767 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 19:38:20.832 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 19:38:21.401 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 19:38:21.403 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 19:38:21.512 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 19:38:21.512 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 19:38:21.512 [Save] Save dir: `C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2` 19:38:21.512 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 19:38:21.512 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 19:38:23.150 [LightFX ] Loaded DLL. 19:38:23.150 [LightFX ] Init() 19:38:23.150 [RazerChroma] Setup Razer Chroma 19:38:23.174 [LightFX ] LightFX failed to initialize 19:38:23.176 [Lua] boot.lua start, os clock: 7.4100000000000001 19:38:23.176 [Lua] Active feature-flags: 19:38:23.176 [Lua] FEATURE_thornsister 19:38:23.176 [Lua] 19:38:23.176 [Lua] LUA IS STRIPPED! 19:38:23.176 [Lua] Boot:setup() entered. time: 0 os-clock: 7.4100000000000001 19:38:23.176 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000001 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32701MB Available: 23112MB --- OS Windows version 6.1 build 7601, SP1.0, 64 bit Windows 7, Service Pack 1 Machine ID 4af03574-6b25-4747-9f84-d5508d833619 --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 46089 --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Microsoft ISATAP Adapter (IPv6) Network interface: Teredo Tunneling Pseudo-Interface (IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G403 Prodigy Gaming Mouse Input device: Generic (17.0): Logitech USB Keyboard Input device: Generic (17.0): DigiHug USB Audio 19:38:23.177 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 19:38:23.182 [SteamStats] RequestCurrentStats success: true 19:38:24.030 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.7357064444222488 os-clock: 8.2639999999999993 19:38:24.031 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 19:38:24.031 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 19:38:24.032 [Lua] Flushing: resource_packages/strings [ResourcePackage] 19:38:24.032 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 19:38:24.033 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 19:38:24.033 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 19:38:24.033 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 19:38:24.033 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 19:38:24.033 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 19:38:24.033 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 19:38:24.034 [Lua] Development.init_application_parameters 19:38:24.034 [Lua] ----------------------------------------------------------------- 19:38:24.034 [Lua] -- Application parameters -- 19:38:24.034 [Lua] ----------------------------------------------------------------- 19:38:24.036 [Lua] ***************************************************************** 19:38:24.036 [Lua] ** Initial contents of script_data ** 19:38:24.036 [Lua] script_data.beta_level_progression = false 19:38:24.036 [Lua] script_data.build_identifier = 2003b9c18405 19:38:24.036 [Lua] script_data.debug_interactions = false 19:38:24.036 [Lua] script_data.disable_debug_draw = true 19:38:24.036 [Lua] script_data.disable_intro_trailer = false 19:38:24.036 [Lua] script_data.disable_store = false 19:38:24.036 [Lua] script_data.disable_tutorial_at_start = false 19:38:24.036 [Lua] script_data.eac-untrusted = false 19:38:24.036 [Lua] script_data.enable_detailed_tooltips = false 19:38:24.036 [Lua] script_data.force_debug_disabled = true 19:38:24.036 [Lua] script_data.force_steam = true 19:38:24.036 [Lua] script_data.hide_fps = true 19:38:24.036 [Lua] script_data.hide_version_info = true 19:38:24.036 [Lua] script_data.matchmaking_debug = true 19:38:24.036 [Lua] script_data.network_debug = true 19:38:24.036 [Lua] script_data.package_debug = true 19:38:24.036 [Lua] script_data.packaged_build = true 19:38:24.036 [Lua] script_data.qr_watermark = true 19:38:24.036 [Lua] script_data.settings = { } 19:38:24.036 [Lua] script_data.show_fps = false 19:38:24.036 [Lua] script_data.spawn_empty_chest = true 19:38:24.036 [Lua] script_data.telemetry_log_interval = 600 19:38:24.036 [Lua] script_data.text_watermark = true 19:38:24.036 [Lua] script_data.tobii_button = false 19:38:24.036 [Lua] script_data.use_beta_overlay = false 19:38:24.036 [Lua] script_data.use_local_backend = false 19:38:24.036 [Lua] script_data.use_tech_telemetry = true 19:38:24.036 [Lua] script_data.use_telemetry = true 19:38:24.036 [Lua] ***************************************************************** 19:38:24.036 [Lua] [Boot] use baked enemy meshes: false 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 19:38:24.036 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 19:38:24.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 19:38:24.044 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 19:38:24.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 19:38:24.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 19:38:24.088 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 19:38:24.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 19:38:24.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 19:38:24.117 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 19:38:24.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 19:38:24.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 19:38:24.241 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 19:38:24.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 19:38:24.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 19:38:24.317 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 19:38:24.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 19:38:24.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 19:38:24.533 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 19:38:24.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 19:38:24.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 19:38:24.563 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 19:38:24.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 19:38:24.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 19:38:24.638 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 19:38:24.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 19:38:24.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 19:38:24.918 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 19:38:24.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 19:38:24.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 19:38:24.921 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 19:38:24.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 19:38:24.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 19:38:24.930 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 19:38:24.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 19:38:25.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 19:38:25.012 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 19:38:25.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 19:38:25.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 19:38:25.189 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 19:38:25.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 19:38:25.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 19:38:25.777 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 19:38:25.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 19:38:25.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 19:38:25.782 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 19:38:25.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 19:38:25.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 19:38:25.787 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 19:38:25.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 19:38:25.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 19:38:25.796 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 19:38:25.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 19:38:25.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 19:38:25.829 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 19:38:25.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 19:38:25.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 19:38:25.836 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 19:38:25.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 19:38:25.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 19:38:25.910 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 19:38:25.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 19:38:25.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 19:38:25.951 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 19:38:25.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 19:38:25.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 19:38:25.965 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 19:38:25.979 [Lua] settings.steam: nil 19:38:25.979 [Lua] Steam: table: 0000000005BA2590 19:38:25.979 [Lua] force_steam: true 19:38:25.979 [Lua] BUILD: release 19:38:25.979 [Lua] test_backend: nil 19:38:25.979 [Lua] DEDICATED_SERVER: false 19:38:25.979 [Lua] Using app_id '552500' to define backend 19:38:25.979 [Lua] PlayFab Title ID: 5107 19:38:26.041 [Lua] [1] = chaos_dummy_troll (string) 19:38:26.041 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 19:38:26.041 [Lua] [3] = skaven_rat_ogre (string) 19:38:26.041 [Lua] [4] = critter_rat (string) 19:38:26.041 [Lua] [5] = chaos_troll (string) 19:38:26.041 [Lua] [6] = beastmen_minotaur (string) 19:38:26.041 [Lua] [7] = skaven_storm_vermin_warlord (string) 19:38:26.041 [Lua] [8] = skaven_stormfiend (string) 19:38:26.041 [Lua] [9] = chaos_greed_pinata (string) 19:38:26.041 [Lua] [10] = skaven_stormfiend_demo (string) 19:38:26.041 [Lua] [11] = chaos_plague_wave_spawner (string) 19:38:26.041 [Lua] [12] = chaos_vortex (string) 19:38:26.041 [Lua] [13] = skaven_stormfiend_boss (string) 19:38:26.041 [Lua] [14] = chaos_spawn (string) 19:38:26.041 [Lua] [15] = skaven_storm_vermin_champion (string) 19:38:26.041 [Lua] [16] = chaos_tentacle (string) 19:38:26.041 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 19:38:26.041 [Lua] [18] = skaven_grey_seer (string) 19:38:26.041 [Lua] [19] = skaven_explosive_loot_rat (string) 19:38:26.041 [Lua] [20] = skaven_loot_rat (string) 19:38:26.041 [Lua] [21] = critter_pig (string) 19:38:26.041 [Lua] [22] = chaos_dummy_sorcerer (string) 19:38:26.041 [Lua] [23] = chaos_mutator_sorcerer (string) 19:38:26.041 [Lua] [24] = skaven_gutter_runner (string) 19:38:26.041 [Lua] [25] = skaven_pack_master (string) 19:38:26.041 [Lua] [26] = chaos_exalted_sorcerer (string) 19:38:26.041 [Lua] [27] = chaos_vortex_sorcerer (string) 19:38:26.041 [Lua] [28] = skaven_poison_wind_globadier (string) 19:38:26.041 [Lua] [29] = chaos_corruptor_sorcerer (string) 19:38:26.041 [Lua] [30] = chaos_warrior (string) 19:38:26.041 [Lua] [31] = skaven_warpfire_thrower (string) 19:38:26.041 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 19:38:26.041 [Lua] [33] = chaos_plague_sorcerer (string) 19:38:26.041 [Lua] [34] = curse_mutator_sorcerer (string) 19:38:26.041 [Lua] [35] = chaos_exalted_champion_warcamp (string) 19:38:26.041 [Lua] [36] = chaos_tentacle_sorcerer (string) 19:38:26.041 [Lua] [37] = skaven_ratling_gunner (string) 19:38:26.041 [Lua] [38] = chaos_exalted_champion_norsca (string) 19:38:26.041 [Lua] [39] = chaos_raider (string) 19:38:26.041 [Lua] [40] = chaos_berzerker (string) 19:38:26.041 [Lua] [41] = beastmen_ungor_dummy (string) 19:38:26.041 [Lua] [42] = skaven_storm_vermin (string) 19:38:26.041 [Lua] [43] = beastmen_standard_bearer_crater (string) 19:38:26.041 [Lua] [44] = chaos_raider_tutorial (string) 19:38:26.041 [Lua] [45] = beastmen_gor_dummy (string) 19:38:26.041 [Lua] [46] = beastmen_bestigor_dummy (string) 19:38:26.041 [Lua] [47] = skaven_storm_vermin_with_shield (string) 19:38:26.041 [Lua] [48] = beastmen_ungor (string) 19:38:26.041 [Lua] [49] = skaven_storm_vermin_commander (string) 19:38:26.041 [Lua] [50] = beastmen_ungor_archer (string) 19:38:26.041 [Lua] [51] = beastmen_standard_bearer (string) 19:38:26.041 [Lua] [52] = beastmen_gor (string) 19:38:26.041 [Lua] [53] = beastmen_bestigor (string) 19:38:26.042 [Lua] [54] = skaven_plague_monk (string) 19:38:26.042 [Lua] [55] = chaos_marauder (string) 19:38:26.042 [Lua] [56] = skaven_dummy_clan_rat (string) 19:38:26.042 [Lua] [57] = chaos_marauder_tutorial (string) 19:38:26.042 [Lua] [58] = skaven_clan_rat (string) 19:38:26.042 [Lua] [59] = chaos_zombie (string) 19:38:26.042 [Lua] [60] = chaos_fanatic (string) 19:38:26.042 [Lua] [61] = skaven_clan_rat_tutorial (string) 19:38:26.042 [Lua] [62] = chaos_marauder_with_shield (string) 19:38:26.042 [Lua] [63] = skaven_clan_rat_with_shield (string) 19:38:26.042 [Lua] [64] = skaven_slave (string) 19:38:26.042 [Lua] [65] = skaven_dummy_slave (string) 19:38:26.086 [Lua] [UIRenderer] Loading 19:38:26.090 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 19:38:26.090 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 19:38:26.090 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 19:38:26.090 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 19:38:26.090 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 19:38:26.090 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 19:38:26.101 [Lua] level display name warcamp 19:38:26.101 [Lua] level display name prologue 19:38:26.101 [Lua] level display name military 19:38:26.101 [Lua] level display name skaven_stronghold 19:38:26.101 [Lua] level display name ussingen 19:38:26.101 [Lua] level display name fort 19:38:26.101 [Lua] level display name ground_zero 19:38:26.101 [Lua] level display name elven_ruins 19:38:26.101 [Lua] level display name farmlands 19:38:26.105 [Lua] level display name plaza 19:38:26.105 [Lua] level display name mines 19:38:26.105 [Lua] level display name magnus 19:38:26.105 [Lua] level display name crater 19:38:26.105 [Lua] level display name bell 19:38:26.105 [Lua] level display name dlc_bastion 19:38:26.105 [Lua] level display name skittergate 19:38:26.105 [Lua] level display name dlc_bogenhafen_city 19:38:26.105 [Lua] level display name dlc_bogenhafen_slum 19:38:26.105 [Lua] level display name cemetery 19:38:26.105 [Lua] level display name dlc_castle 19:38:26.105 [Lua] level display name forest_ambush 19:38:26.105 [Lua] level display name nurgle 19:38:26.105 [Lua] level display name catacombs 19:38:26.105 [Lua] level display name dlc_portals 19:38:26.150 [Lua] TIME: 0.029999999999999 19:38:27.400 [Lua] [ConflictSettings] Contained breeds generated in: 1.1810000000000009 19:38:27.486 [Lua] <>realm = official<> 19:38:27.530 warning: [ModManager] Mod with id 1395132559ll and path G:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 19:38:27.536 warning: [ModManager] Mod with id 1388991228ll and path G:\SteamLibrary\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 19:38:27.539 warning: [ModManager] Mod with id 1388882435ll and path G:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 19:38:27.883 [Lua] 19:38:27.883 [Lua] [1] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 58813412 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = Tools (string) 19:38:27.884 [Lua] [2] = approved (string) 19:38:27.884 [Lua] [author] = bIbIbI(rus) (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 19:38:27.884 [Lua] [num_children] = 0 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 19:38:27.884 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = true (boolean) 19:38:27.884 [Lua] [name] = Vermintide Mod Framework (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [2] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1389872347 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 4821406 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = approved (string) 19:38:27.884 [Lua] [2] = UI (string) 19:38:27.884 [Lua] [author] = grasmann (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 19:38:27.884 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = true (boolean) 19:38:27.884 [Lua] [name] = Simple UI (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [3] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1374248490 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 45268594 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = approved (string) 19:38:27.884 [Lua] [author] = prop joe (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 19:38:27.884 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = true (boolean) 19:38:27.884 [Lua] [name] = Penlight Lua Libraries (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [4] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1402971136 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 38300192 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = approved (string) 19:38:27.884 [Lua] [2] = UI (string) 19:38:27.884 [Lua] [3] = QoL (string) 19:38:27.884 [Lua] [author] = Tomoko (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 19:38:27.884 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = false (boolean) 19:38:27.884 [Lua] [name] = Needii (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [5] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1402962846 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = true (boolean) 19:38:27.884 [Lua] [author_id] = 76561202255233024 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = applied (string) 19:38:27.884 [Lua] [2] = approved (string) 19:38:27.884 [Lua] [3] = UI (string) 19:38:27.884 [Lua] [4] = QoL (string) 19:38:27.884 [Lua] [author] = unknown (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 2 (number) 19:38:27.884 [Lua] [description] = (string) 19:38:27.884 [Lua] [last_updated] = (string) 19:38:27.884 [Lua] [installed] = false (boolean) 19:38:27.884 [Lua] [enabled] = false (boolean) 19:38:27.884 [Lua] [name] = LockedAndLoaded (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [6] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1395453301 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 58813412 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = Approved (string) 19:38:27.884 [Lua] [2] = QoL (string) 19:38:27.884 [Lua] [author] = bIbIbI(rus) (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 19:38:27.884 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = true (boolean) 19:38:27.884 [Lua] [name] = Skip Intro (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [7] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1402835022 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = true (boolean) 19:38:27.884 [Lua] [author_id] = 76561202255233024 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = applied (string) 19:38:27.884 [Lua] [2] = approved (string) 19:38:27.884 [Lua] [3] = QoL (string) 19:38:27.884 [Lua] [author] = unknown (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 2 (number) 19:38:27.884 [Lua] [description] = (string) 19:38:27.884 [Lua] [last_updated] = (string) 19:38:27.884 [Lua] [installed] = false (boolean) 19:38:27.884 [Lua] [enabled] = false (boolean) 19:38:27.884 [Lua] [name] = StickyGrim (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [8] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1448714756 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 18741013 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = approved (string) 19:38:27.884 [Lua] [2] = QoL (string) 19:38:27.884 [Lua] [3] = Misc (string) 19:38:27.884 [Lua] [author] = SkacikPL (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 19:38:27.884 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = false (boolean) 19:38:27.884 [Lua] [name] = No Wobble (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [9] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1387440934 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 4821406 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = Approved (string) 19:38:27.884 [Lua] [2] = QoL (string) 19:38:27.884 [Lua] [3] = Cosmetic (string) 19:38:27.884 [Lua] [author] = grasmann (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 19:38:27.884 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = false (boolean) 19:38:27.884 [Lua] [name] = Third Person Equipment (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [10] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1393343095 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [2] = 1374248490 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 45268594 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = UI (string) 19:38:27.884 [Lua] [author] = prop joe (string) 19:38:27.884 [Lua] [sanctioned] = false (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 19:38:27.884 [Lua] [num_children] = 2 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:38:27.884 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = false (boolean) 19:38:27.884 [Lua] [name] = Scoreboard Tweaks (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [11] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1421155919 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 75308424 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = Approved (string) 19:38:27.884 [Lua] [author] = th-om (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 19:38:27.884 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = true (boolean) 19:38:27.884 [Lua] [name] = Mission timer (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [12] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1384094638 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [2] = 1374248490 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 45268594 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = approved (string) 19:38:27.884 [Lua] [2] = UI (string) 19:38:27.884 [Lua] [3] = QoL (string) 19:38:27.884 [Lua] [author] = prop joe (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 19:38:27.884 [Lua] [num_children] = 2 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 19:38:27.884 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = false (boolean) 19:38:27.884 [Lua] [name] = Crosshair Customization (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [13] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1397265260 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 26572404 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = UI (string) 19:38:27.884 [Lua] [2] = QoL (string) 19:38:27.884 [Lua] [3] = approved (string) 19:38:27.884 [Lua] [author] = Necrossin (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 19:38:27.884 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = true (boolean) 19:38:27.884 [Lua] [name] = Numeric UI (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [14] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1383433646 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 45268594 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = approved (string) 19:38:27.884 [Lua] [2] = UI (string) 19:38:27.884 [Lua] [3] = QoL (string) 19:38:27.884 [Lua] [author] = prop joe (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 19:38:27.884 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = true (boolean) 19:38:27.884 [Lua] [name] = Persistent Ammo Counter (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [15] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1391228174 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 4821406 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = UI (string) 19:38:27.884 [Lua] [2] = QoL (string) 19:38:27.884 [Lua] [3] = Approved (string) 19:38:27.884 [Lua] [author] = grasmann (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 19:38:27.884 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = true (boolean) 19:38:27.884 [Lua] [name] = UI Improvements (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [16] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1431393962 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 14284923 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = UI (string) 19:38:27.884 [Lua] [2] = Misc (string) 19:38:27.884 [Lua] [3] = Approved (string) 19:38:27.884 [Lua] [author] = Fracticality (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 19:38:27.884 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = false (boolean) 19:38:27.884 [Lua] [name] = Vermitannica (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [17] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1487862316 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 45268594 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = approved (string) 19:38:27.884 [Lua] [2] = UI (string) 19:38:27.884 [Lua] [3] = QoL (string) 19:38:27.884 [Lua] [author] = prop joe (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:38:27.884 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = true (boolean) 19:38:27.884 [Lua] [name] = Reroll Improvements (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [18] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1502859403 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 96578995 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = QoL (string) 19:38:27.884 [Lua] [2] = approved (string) 19:38:27.884 [Lua] [author] = NonzeroGeoduck7 (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 19:38:27.884 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = true (boolean) 19:38:27.884 [Lua] [name] = Notice Key Pickup (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [19] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1495937978 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 96578995 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = approved (string) 19:38:27.884 [Lua] [2] = QoL (string) 19:38:27.884 [Lua] [author] = NonzeroGeoduck7 (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 19:38:27.884 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = false (boolean) 19:38:27.884 [Lua] [name] = Host your own game (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [20] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1498992606 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 84308322 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [author] = pixaal (string) 19:38:27.884 [Lua] [sanctioned] = false (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 19:38:27.884 [Lua] [last_updated] = 4/22/2021 6:46:11 PM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = false (boolean) 19:38:27.884 [Lua] [name] = Countries in Lobby Browser (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [21] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1464907434 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 14284923 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = UI (string) 19:38:27.884 [Lua] [2] = Misc (string) 19:38:27.884 [Lua] [3] = Approved (string) 19:38:27.884 [Lua] [author] = Fracticality (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 19:38:27.884 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = false (boolean) 19:38:27.884 [Lua] [name] = Armory (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [22] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1395655171 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 59593500 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = QoL (string) 19:38:27.884 [Lua] [2] = Balance/Tweaks (string) 19:38:27.884 [Lua] [3] = Approved (string) 19:38:27.884 [Lua] [author] = Grimalackt (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 19:38:27.884 [Lua] [num_children] = 1 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 19:38:27.884 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = true (boolean) 19:38:27.884 [Lua] [name] = Bot Improvements - Combat (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [23] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1384066089 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [2] = 1374248490 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 45268594 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = approved (string) 19:38:27.884 [Lua] [2] = QoL (string) 19:38:27.884 [Lua] [author] = prop joe (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 19:38:27.884 [Lua] [num_children] = 2 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:38:27.884 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = true (boolean) 19:38:27.884 [Lua] [name] = Neuter Ult Effects (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [24] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1455893647 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 38895286 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = UI (string) 19:38:27.884 [Lua] [2] = QoL (string) 19:38:27.884 [Lua] [3] = Approved (string) 19:38:27.884 [Lua] [author] = Squatting Bear (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 19:38:27.884 [Lua] [num_children] = 0 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 19:38:27.884 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = false (boolean) 19:38:27.884 [Lua] [name] = Player List Plus (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.884 [Lua] [25] = table 19:38:27.884 [Lua] [download_pending] = false (boolean) 19:38:27.884 [Lua] [id] = 1445717962 (string) 19:38:27.884 [Lua] [children] = table 19:38:27.884 [Lua] [1] = 1369573612 (string) 19:38:27.884 [Lua] [2] = 1389872347 (string) 19:38:27.884 [Lua] [banned] = false (boolean) 19:38:27.884 [Lua] [author_id] = 38895286 (number) 19:38:27.884 [Lua] [tags] = table 19:38:27.884 [Lua] [1] = UI (string) 19:38:27.884 [Lua] [2] = QoL (string) 19:38:27.884 [Lua] [3] = Approved (string) 19:38:27.884 [Lua] [author] = Squatting Bear (string) 19:38:27.884 [Lua] [sanctioned] = true (boolean) 19:38:27.884 [Lua] [out_of_date] = false (boolean) 19:38:27.884 [Lua] [downloading] = false (boolean) 19:38:27.884 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 19:38:27.884 [Lua] [num_children] = 2 (number) 19:38:27.884 [Lua] [ugc_status] = 3 (number) 19:38:27.884 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 19:38:27.884 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 19:38:27.884 [Lua] [installed] = true (boolean) 19:38:27.884 [Lua] [enabled] = true (boolean) 19:38:27.884 [Lua] [name] = Loadout Manager (string) 19:38:27.884 [Lua] [dependency_error] = (string) 19:38:27.885 [Lua] [26] = table 19:38:27.885 [Lua] [download_pending] = false (boolean) 19:38:27.885 [Lua] [id] = 1383452616 (string) 19:38:27.885 [Lua] [children] = table 19:38:27.885 [Lua] [1] = 1369573612 (string) 19:38:27.885 [Lua] [2] = 1374248490 (string) 19:38:27.885 [Lua] [banned] = false (boolean) 19:38:27.885 [Lua] [author_id] = 45268594 (number) 19:38:27.885 [Lua] [tags] = table 19:38:27.885 [Lua] [1] = approved (string) 19:38:27.885 [Lua] [2] = UI (string) 19:38:27.885 [Lua] [3] = QoL (string) 19:38:27.885 [Lua] [author] = prop joe (string) 19:38:27.885 [Lua] [sanctioned] = true (boolean) 19:38:27.885 [Lua] [out_of_date] = false (boolean) 19:38:27.885 [Lua] [downloading] = false (boolean) 19:38:27.885 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 19:38:27.885 [Lua] [num_children] = 2 (number) 19:38:27.885 [Lua] [ugc_status] = 3 (number) 19:38:27.885 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:38:27.885 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 19:38:27.885 [Lua] [installed] = true (boolean) 19:38:27.885 [Lua] [enabled] = false (boolean) 19:38:27.885 [Lua] [name] = Killfeed Tweaks (string) 19:38:27.885 [Lua] [dependency_error] = (string) 19:38:27.885 [Lua] [27] = table 19:38:27.885 [Lua] [download_pending] = false (boolean) 19:38:27.885 [Lua] [id] = 1388991228 (string) 19:38:27.885 [Lua] [children] = table 19:38:27.885 [Lua] [1] = 1369573612 (string) 19:38:27.885 [Lua] [banned] = false (boolean) 19:38:27.885 [Lua] [author_id] = 4821406 (number) 19:38:27.885 [Lua] [tags] = table 19:38:27.885 [Lua] [1] = applied (string) 19:38:27.885 [Lua] [author] = grasmann (string) 19:38:27.885 [Lua] [sanctioned] = false (boolean) 19:38:27.885 [Lua] [out_of_date] = false (boolean) 19:38:27.885 [Lua] [downloading] = false (boolean) 19:38:27.885 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 19:38:27.885 [Lua] [num_children] = 1 (number) 19:38:27.885 [Lua] [ugc_status] = 3 (number) 19:38:27.885 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 19:38:27.885 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 19:38:27.885 [Lua] [installed] = true (boolean) 19:38:27.885 [Lua] [enabled] = false (boolean) 19:38:27.885 [Lua] [name] = Healthbars (string) 19:38:27.885 [Lua] [dependency_error] = (string) 19:38:27.885 [Lua] [28] = table 19:38:27.885 [Lua] [download_pending] = false (boolean) 19:38:27.885 [Lua] [id] = 1395132559 (string) 19:38:27.885 [Lua] [children] = table 19:38:27.885 [Lua] [1] = 1369573612 (string) 19:38:27.885 [Lua] [banned] = false (boolean) 19:38:27.885 [Lua] [author_id] = 65038749 (number) 19:38:27.885 [Lua] [tags] = table 19:38:27.885 [Lua] [author] = Aussiemon (string) 19:38:27.885 [Lua] [sanctioned] = false (boolean) 19:38:27.885 [Lua] [out_of_date] = false (boolean) 19:38:27.885 [Lua] [downloading] = false (boolean) 19:38:27.885 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 19:38:27.885 [Lua] [num_children] = 1 (number) 19:38:27.885 [Lua] [ugc_status] = 3 (number) 19:38:27.885 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 19:38:27.885 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 19:38:27.885 [Lua] [installed] = true (boolean) 19:38:27.885 [Lua] [enabled] = false (boolean) 19:38:27.885 [Lua] [name] = Creature Spawner (string) 19:38:27.885 [Lua] [dependency_error] = (string) 19:38:27.885 [Lua] [29] = table 19:38:27.885 [Lua] [download_pending] = false (boolean) 19:38:27.885 [Lua] [id] = 1388882435 (string) 19:38:27.885 [Lua] [children] = table 19:38:27.885 [Lua] [1] = 1369573612 (string) 19:38:27.885 [Lua] [banned] = false (boolean) 19:38:27.885 [Lua] [author_id] = 4821406 (number) 19:38:27.885 [Lua] [tags] = table 19:38:27.885 [Lua] [1] = applied (string) 19:38:27.885 [Lua] [author] = grasmann (string) 19:38:27.885 [Lua] [sanctioned] = false (boolean) 19:38:27.885 [Lua] [out_of_date] = false (boolean) 19:38:27.885 [Lua] [downloading] = false (boolean) 19:38:27.885 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 19:38:27.885 [Lua] [num_children] = 1 (number) 19:38:27.885 [Lua] [ugc_status] = 3 (number) 19:38:27.885 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 19:38:27.885 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 19:38:27.885 [Lua] [installed] = true (boolean) 19:38:27.885 [Lua] [enabled] = false (boolean) 19:38:27.885 [Lua] [name] = Show Damage (string) 19:38:27.885 [Lua] [dependency_error] = (string) 19:38:27.885 [Lua] [30] = table 19:38:27.885 [Lua] [download_pending] = false (boolean) 19:38:27.885 [Lua] [id] = 1460327284 (string) 19:38:27.885 [Lua] [children] = table 19:38:27.885 [Lua] [1] = 1369573612 (string) 19:38:27.885 [Lua] [banned] = false (boolean) 19:38:27.885 [Lua] [author_id] = 96578995 (number) 19:38:27.885 [Lua] [tags] = table 19:38:27.885 [Lua] [1] = approved (string) 19:38:27.885 [Lua] [2] = UI (string) 19:38:27.885 [Lua] [author] = NonzeroGeoduck7 (string) 19:38:27.885 [Lua] [sanctioned] = true (boolean) 19:38:27.885 [Lua] [out_of_date] = false (boolean) 19:38:27.885 [Lua] [downloading] = false (boolean) 19:38:27.885 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 19:38:27.885 [Lua] [num_children] = 1 (number) 19:38:27.885 [Lua] [ugc_status] = 3 (number) 19:38:27.885 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 19:38:27.885 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 19:38:27.885 [Lua] [installed] = true (boolean) 19:38:27.885 [Lua] [enabled] = false (boolean) 19:38:27.885 [Lua] [name] = BossKillTimer (string) 19:38:27.885 [Lua] [dependency_error] = (string) 19:38:27.885 [Lua] 19:38:27.885 [Lua] 19:38:27.885 [Lua] [1467751760] = 25 (number) 19:38:27.885 [Lua] [1384066089] = 15 (number) 19:38:27.885 [Lua] [1391228174] = 16 (number) 19:38:27.885 [Lua] [1445717962] = 24 (number) 19:38:27.885 [Lua] [1455893647] = 23 (number) 19:38:27.885 [Lua] [1389872347] = 0 (number) 19:38:27.885 [Lua] [1421155919] = 6 (number) 19:38:27.885 [Lua] [1402971136] = 18 (number) 19:38:27.885 [Lua] [1431393962] = 20 (number) 19:38:27.885 [Lua] [1395655171] = 22 (number) 19:38:27.885 [Lua] [1383452616] = 12 (number) 19:38:27.885 [Lua] [1464907434] = 21 (number) 19:38:27.885 [Lua] [1495937978] = 14 (number) 19:38:27.885 [Lua] [1383433646] = 8 (number) 19:38:27.885 [Lua] [1487862316] = 9 (number) 19:38:27.885 [Lua] [1384094638] = 7 (number) 19:38:27.885 [Lua] [1502859403] = 10 (number) 19:38:27.885 [Lua] [1498992606] = 11 (number) 19:38:27.885 [Lua] [1395453301] = 1 (number) 19:38:27.885 [Lua] [1393343095] = 5 (number) 19:38:27.885 [Lua] [1387440934] = 4 (number) 19:38:27.885 [Lua] [1369573612] = 13 (number) 19:38:27.885 [Lua] [1448714756] = 3 (number) 19:38:27.885 [Lua] [1397265260] = 17 (number) 19:38:27.885 [Lua] [1374248490] = 2 (number) 19:38:27.885 [Lua] [1460327284] = 19 (number) 19:38:27.885 [Lua] 19:38:27.895 error: [FileSystem] Failed to open file 'C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config' due to error 'Cannot open file for output `C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config`, make sure that you have write permission to it. GetLastError: '5'' <> [0] =[C]: in function save_user_settings [1] @scripts/managers/mod/mod_manager.lua:318: in function _build_mod_table [2] @scripts/managers/mod/mod_manager.lua:106: in function update [3] @scripts/boot.lua:438: in function booting_update [4] @scripts/boot.lua:641:in function <> <> [1] self = table: 000000002069D980; mod_handles = table: 00000000061466A0; index = 31; parsed_mods = table: 0000000005C15830; add_mod = [function]; user_settings_mod_list = table: 0000000005BE8BF0; new_settings_table = table: 0000000007EF7390 [2] self = table: 000000002069D980; dt = 0.00081632635556161404; print_cache = table: 000000002069DB00; num_delayed_prints = 0; old_state = "scanning"; mod_handles = table: 00000000061466A0 [3] self = table: 0000000005BD58E0; dt = 0.00081632635556161404; old_time = 4.2572223502211273; has_loaded_packages = true [4] dt = 0.00081632635556161404 <> <> [1] _ui_time = 0; _settings = table: 000000002069DA20; _reload_data = table: 000000002069DB30; _state = "scanning"; _mods = table: 000000002069D9B0; _gui = [Gui]; _print_cache = table: 000000002069DB00; _num_mods = 31; _network_callbacks = table: 000000002069DB60; [2] _ui_time = 0; _settings = table: 000000002069DA20; _reload_data = table: 000000002069DB30; _state = "scanning"; _mods = table: 000000002069D9B0; _gui = [Gui]; _print_cache = table: 000000002069DB00; _num_mods = 31; _network_callbacks = table: 000000002069DB60; [3] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; viewport = [Viewport]; startup_timer = 4.2580386765766889; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; <> 19:38:27.896 error: [Application] Cannot save_user_settings(): C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config <> <> [0] =[C]: in function save_user_settings [1] @scripts/managers/mod/mod_manager.lua:318: in function _build_mod_table [2] @scripts/managers/mod/mod_manager.lua:106: in function update [3] @scripts/boot.lua:438: in function booting_update [4] @scripts/boot.lua:641:in function <> <> [1] self = table: 000000002069D980; mod_handles = table: 00000000061466A0; index = 31; parsed_mods = table: 0000000005C15830; add_mod = [function]; user_settings_mod_list = table: 0000000005BE8BF0; new_settings_table = table: 0000000007EF7390 [2] self = table: 000000002069D980; dt = 0.00081632635556161404; print_cache = table: 000000002069DB00; num_delayed_prints = 0; old_state = "scanning"; mod_handles = table: 00000000061466A0 [3] self = table: 0000000005BD58E0; dt = 0.00081632635556161404; old_time = 4.2572223502211273; has_loaded_packages = true [4] dt = 0.00081632635556161404 <> <> [1] _ui_time = 0; _settings = table: 000000002069DA20; _reload_data = table: 000000002069DB30; _state = "scanning"; _mods = table: 000000002069D9B0; _gui = [Gui]; _print_cache = table: 000000002069DB00; _num_mods = 31; _network_callbacks = table: 000000002069DB60; [2] _ui_time = 0; _settings = table: 000000002069DA20; _reload_data = table: 000000002069DB30; _state = "scanning"; _mods = table: 000000002069D9B0; _gui = [Gui]; _print_cache = table: 000000002069DB00; _num_mods = 31; _network_callbacks = table: 000000002069DB60; [3] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; viewport = [Viewport]; startup_timer = 4.2580386765766889; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; <> 19:38:27.896 [Lua] 19:38:27.896 [Lua] [1467751760] = 25 (number) 19:38:27.896 [Lua] [1384066089] = 15 (number) 19:38:27.896 [Lua] [1391228174] = 16 (number) 19:38:27.896 [Lua] [1445717962] = 24 (number) 19:38:27.896 [Lua] [1455893647] = 23 (number) 19:38:27.896 [Lua] [1389872347] = 0 (number) 19:38:27.896 [Lua] [1421155919] = 6 (number) 19:38:27.896 [Lua] [1402971136] = 18 (number) 19:38:27.896 [Lua] [1431393962] = 20 (number) 19:38:27.896 [Lua] [1395655171] = 22 (number) 19:38:27.896 [Lua] [1383452616] = 12 (number) 19:38:27.896 [Lua] [1464907434] = 21 (number) 19:38:27.896 [Lua] [1495937978] = 14 (number) 19:38:27.896 [Lua] [1383433646] = 8 (number) 19:38:27.896 [Lua] [1487862316] = 9 (number) 19:38:27.896 [Lua] [1384094638] = 7 (number) 19:38:27.896 [Lua] [1502859403] = 10 (number) 19:38:27.896 [Lua] [1498992606] = 11 (number) 19:38:27.896 [Lua] [1395453301] = 1 (number) 19:38:27.896 [Lua] [1393343095] = 5 (number) 19:38:27.896 [Lua] [1387440934] = 4 (number) 19:38:27.896 [Lua] [1369573612] = 13 (number) 19:38:27.896 [Lua] [1448714756] = 3 (number) 19:38:27.896 [Lua] [1397265260] = 17 (number) 19:38:27.896 [Lua] [1374248490] = 2 (number) 19:38:27.896 [Lua] [1460327284] = 19 (number) 19:38:27.896 [Lua] 19:38:27.896 [Lua] <>modded = true<> 19:38:27.896 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 19:38:27.954 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 19:38:27.977 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 19:38:27.977 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 19:38:27.977 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1e266a70) 19:38:27.977 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1e266b90) 19:38:27.978 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x08810730) 19:38:27.978 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x088108c0) 19:38:27.978 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x09b63a10) 19:38:27.978 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x09b69a60) 19:38:27.978 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x202b6be0) 19:38:27.978 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x202b6f10) 19:38:27.978 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x202b6dc0) 19:38:27.978 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x05c1a380) 19:38:27.978 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 19:38:27.978 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 19:38:27.978 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1e520440) 19:38:27.978 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1e5127f0) 19:38:27.978 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1f1c6420) 19:38:27.978 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1e512830) 19:38:27.978 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1e5127d0) 19:38:27.978 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 19:38:27.978 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x2069d430) 19:38:27.978 [Lua] <>modded = true<> 19:38:27.978 [Lua] <>Mod:1389872347:Simple UI = true<> 19:38:27.998 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 19:38:28.008 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 19:38:28.008 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 19:38:28.008 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 19:38:28.008 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1dea6610) 19:38:28.008 [Lua] <>modded = true<> 19:38:28.008 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 19:38:28.028 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 19:38:28.048 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 19:38:28.048 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 19:38:28.048 [Lua] <>modded = true<> 19:38:28.048 [Lua] <>Mod:1395453301:Skip Intro = true<> 19:38:28.068 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 19:38:28.078 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 19:38:28.078 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 19:38:28.078 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x087db3f0) 19:38:28.078 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x087db4a0) 19:38:28.078 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 19:38:28.078 [Lua] <>modded = true<> 19:38:28.078 [Lua] <>Mod:1421155919:Mission timer = true<> 19:38:28.098 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 19:38:28.108 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 19:38:28.108 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 19:38:28.108 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x073adb30) 19:38:28.109 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x1e24ab60) 19:38:28.109 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x2037b400) 19:38:28.109 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 19:38:28.109 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 19:38:28.109 [Lua] <>modded = true<> 19:38:28.109 [Lua] <>Mod:1397265260:Numeric UI = true<> 19:38:28.128 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 19:38:28.138 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 19:38:28.138 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 19:38:28.138 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 19:38:28.139 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x1e5fb7d0) 19:38:28.139 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x1e5fbb60) 19:38:28.139 [Lua] <>modded = true<> 19:38:28.139 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 19:38:28.142 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 19:38:28.142 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 19:38:28.142 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 19:38:28.143 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x1e62c090) 19:38:28.143 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x1e65cfa0) 19:38:28.143 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x1e62bdc0) 19:38:28.143 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x1e65d000) 19:38:28.143 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 19:38:28.143 [Lua] <>modded = true<> 19:38:28.143 [Lua] <>Mod:1391228174:UI Improvements = true<> 19:38:28.144 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 19:38:28.145 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 19:38:28.145 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x1eb85f80) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x1eb85850) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x1eb85fa0) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x1eb859d0) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x1eb858e0) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x1f237a50) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x1f2379f0) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x088aad80] (Origin: function: 0x088aaef0) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x1ea81940) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1ee3f3a0) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1ee3f7b0) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1ec8c1d0) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1ec8c560) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1ec8c3b0) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1ec8c260) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1ec8c350) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1ec8c1b0) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1ec8c890) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1ec8c4e0) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x1ed2b790) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1edb9750) 19:38:28.146 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1edb9a20) 19:38:28.147 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1f2d9810) 19:38:28.147 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f9d63b0) 19:38:28.147 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f9d6510) 19:38:28.147 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f9d6730) 19:38:28.147 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f9d6580) 19:38:28.147 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1f472290) 19:38:28.147 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f4722b0) 19:38:28.147 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1f4722f0) 19:38:28.147 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x1f471a20) 19:38:28.147 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1f472350) 19:38:28.147 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f46acf0) 19:38:28.147 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1f708660) 19:38:28.147 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x1f237500) 19:38:28.147 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1f7081a0) 19:38:28.147 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1f708330) 19:38:28.147 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 19:38:28.147 [Lua] <>modded = true<> 19:38:28.147 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 19:38:28.148 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 19:38:28.149 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 19:38:28.149 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 19:38:28.149 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 19:38:28.149 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1ebf3210) 19:38:28.150 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1ebf31f0) 19:38:28.150 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1ebf3190) 19:38:28.150 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1ebf2fd0) 19:38:28.150 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1ebd6a00) 19:38:28.150 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1ebd69e0) 19:38:28.150 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x1ebd6980) 19:38:28.150 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x1ebd67c0) 19:38:28.150 [Lua] <>modded = true<> 19:38:28.150 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 19:38:28.151 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 19:38:28.152 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 19:38:28.152 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 19:38:28.152 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 19:38:28.152 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 19:38:28.152 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x07433920) 19:38:28.152 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x07433850) 19:38:28.152 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 19:38:28.152 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x1e743a80) 19:38:28.152 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 19:38:28.153 [Lua] <>modded = true<> 19:38:28.153 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 19:38:28.154 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 19:38:28.155 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 19:38:28.155 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x07da8760) 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x07c1cbc0) 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x07da85b0) 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x07da3070) 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x07cbcd80) 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_select_ally_by_utility' from [PlayerBotBase] (Origin: function: 0x08718800) 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x08719390) 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x08718480) 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x061c29e0) 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x07cbce90) 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x07cbc540] (Origin: function: 0x07cbc570) 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x07cbc540] (Origin: function: 0x07cbc920) 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x07cbc540] (Origin: function: 0x07cbc940) 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x07cbc540] (Origin: function: 0x07cbc9c0) 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x07cbc540] (Origin: function: 0x07cbcac0) 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x07cbc540] (Origin: function: 0x07cbc9f0) 19:38:28.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x07cbc540] (Origin: function: 0x07cbcc70) 19:38:28.156 [Lua] <>modded = true<> 19:38:28.156 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 19:38:28.157 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 19:38:28.158 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 19:38:28.158 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 19:38:28.158 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 19:38:28.159 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x05b64bd0) 19:38:28.159 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x05bb6bd0) 19:38:28.159 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x0737fb70] (Origin: function: 0x07380f10) 19:38:28.159 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x1e11ece0) 19:38:28.159 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x074246c0) 19:38:28.159 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x07397890) 19:38:28.159 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x07497aa0) 19:38:28.159 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0744f060) 19:38:28.159 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x07406970) 19:38:28.159 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_trigger_hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0877e740) 19:38:28.159 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x05be7160) 19:38:28.159 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0877e520) 19:38:28.159 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0877ea70) 19:38:28.159 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 19:38:28.159 [Lua] <>modded = true<> 19:38:28.159 [Lua] <>Mod:1445717962:Loadout Manager = true<> 19:38:28.161 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 19:38:28.161 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 19:38:28.161 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 19:38:28.161 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 19:38:28.162 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x1f2371d0) 19:38:28.162 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x1e8c1e50) 19:38:28.162 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x1e8c1d60) 19:38:28.162 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x1f237670) 19:38:28.162 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0996cee0) 19:38:28.162 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x0a0186b0) 19:38:28.162 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0996cfa0) 19:38:28.162 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x0a018770) 19:38:28.162 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x067cc720) 19:38:28.162 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0646d410) 19:38:28.162 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 19:38:28.163 [Lua] <>project = vermintide 2<> 19:38:28.163 [Lua] <>build = release<> 19:38:28.163 [Lua] <>platform = win32<> 19:38:28.163 [Lua] <>dedicated_server = false<> 19:38:28.163 [Lua] <>title_id = 5107<> 19:38:28.163 [Lua] <>content_revision = 24198<> 19:38:28.163 [Lua] <>engine_revision = 2003b9c18405<> 19:38:28.163 [Lua] <>release_version = 4.4.0<> 19:38:28.163 [Lua] <>rendering_backend = dx11<> 19:38:28.163 [Lua] <>teamcity_build_id = 101691<> 19:38:28.163 [Lua] <>steam_id = 110000106a92ce4<> 19:38:28.163 [Lua] <>steam_profile_name = Amber Baal<> 19:38:28.163 [Lua] <>machine_id = 4af03574-6b25-4747-9f84-d5508d833619<> 19:38:28.163 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 19:38:28.163 [Lua] [Boot] Application build: release 19:38:28.163 [Lua] [Boot] Content revision: 24198 19:38:28.163 [Lua] [Boot] Engine revision: 2003b9c18405 19:38:28.163 [Lua] [Boot] Release version: 4.4.0 19:38:28.163 [Lua] [Boot] User ID: 110000106a92ce4 Amber Baal 19:38:28.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 19:38:28.170 [Lua] initializing mechanism to: adventure 19:38:28.170 [Lua] Game:setup() total time: 0.0060000000000002 19:38:28.170 [Lua] handle rev info: 0 19:38:28.170 [Lua] handle gfx quality: 0 19:38:28.170 [Lua] default settings: 0 19:38:28.170 [Lua] user settings: 0 19:38:28.170 [Lua] set frame times: 0 19:38:28.170 [Lua] init random: 0 19:38:28.170 [Lua] managers: 0.0060000000000002274 19:38:28.170 [Lua] 19:38:28.170 [Lua] unaccounted: 0 19:38:28.170 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 19:38:28.170 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 19:38:28.170 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 19:38:28.170 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 19:38:28.170 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 19:38:28.170 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 19:38:28.170 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 19:38:28.178 error: [FileSystem] Failed to open file 'C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config' due to error 'Cannot open file for output `C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config`, make sure that you have write permission to it. GetLastError: '5'' <> [0] =[C]: in function save_user_settings [1] @scripts/mods/vmf/modules/core/settings.lua:30: in function save_all_settings [2] @scripts/mods/vmf/modules/core/settings.lua:82: in function save_unsaved_settings_to_file [3] @scripts/mods/vmf/vmf_loader.lua:105:in function [4] =[C]: in function pcall [5] @scripts/managers/mod/mod_manager.lua:182: in function _run_callback [6] @scripts/managers/mod/mod_manager.lua:389: in function on_game_state_changed [7] @scripts/game_state/game_state_machine.lua:22: in function _change_state [8] @foundation/scripts/util/state_machine.lua:95: in function init [9] @scripts/game_state/game_state_machine.lua:7: in function init [10] @foundation/scripts/util/class.lua:62: in function new [11] @scripts/boot.lua:622: in function _setup_statemachine [12] @scripts/boot.lua:499: in function booting_update [13] @scripts/boot.lua:641:in function <> <> [1] success = true; error = nil [3] self = table: 0000000005CE96B0; status = "enter"; state = "StateSplashScreen" [5] self = table: 000000002069D980; mod = table: 00000000078EACC0; callback_name = "on_game_state_changed"; object = table: 0000000005CE96B0; cb = [function] [6] self = table: 000000002069D980; status = "enter"; state_name = "StateSplashScreen"; state_object = table: 00000000063B67E0; i = 1; mod = table: 00000000078EACC0 [7] self = table: 00000000063B6110; new_state = table: 00000000087DB300; notify = true; old_state = nil; new_state = table: 00000000063B67E0 [8] self = table: 00000000063B6110; parent = table: 0000000005BD58E0; start_state = table: 00000000087DB300; params = table: 00000000063B5EE0; profiling_debugging_enabled = true [9] self = table: 00000000063B6110; parent = table: 0000000005BD58E0; start_state = table: 00000000087DB300; params = table: 00000000063B5EE0; profiling_debugging_enabled = true [10] self = table: 00000000087B2370; object = table: 00000000063B6110 [11] self = table: 0000000005BD58E0; start_state = table: 00000000087DB300; params = table: 00000000063B5EE0 [12] self = table: 0000000005BD58E0; dt = 0.0025928982067853212; old_time = 4.5365052375127561; has_loaded_packages = true; frame_table_start = 12.396000000000001; frame_table_end = 12.396000000000001; managers_start = 12.396000000000001; managers_end = 12.397; project_setup_start = 12.397; start_state = table: 00000000087DB300; params = table: 00000000063B5EE0; project_setup_end = 12.403; state_machine_start = 12.403 [13] dt = 0.0025928982067853212 <> <> [5] _ui_time = 0.0027842358686029911; _mod_load_index = 25; _settings = table: 000000002069DA20; _reload_data = table: 000000002069DB30; _state = "done"; _mods = table: 000000002069D9B0; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 000000002069DB00; _num_mods = 31; _network_callbacks = table: 000000002069DB60; [6] _ui_time = 0.0027842358686029911; _mod_load_index = 25; _settings = table: 000000002069DA20; _reload_data = table: 000000002069DB30; _state = "done"; _mods = table: 000000002069D9B0; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 000000002069DB00; _num_mods = 31; _network_callbacks = table: 000000002069DB60; [7] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000063B67E0; [8] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000063B67E0; [9] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000063B67E0; [10] ___is_class_metatable___ = true; __index = table: 00000000087B2370; super = table: 0000000005BF3AF0; [11] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; loading_context = table: 00000000063B5CB0; viewport = [Viewport]; startup_timer = 4.5390981357195415; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; [12] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; loading_context = table: 00000000063B5CB0; viewport = [Viewport]; startup_timer = 4.5390981357195415; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; <> 19:38:28.178 error: [Application] Cannot save_user_settings(): C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config <> <> [0] =[C]: in function save_user_settings [1] @scripts/mods/vmf/modules/core/settings.lua:30: in function save_all_settings [2] @scripts/mods/vmf/modules/core/settings.lua:82: in function save_unsaved_settings_to_file [3] @scripts/mods/vmf/vmf_loader.lua:105:in function [4] =[C]: in function pcall [5] @scripts/managers/mod/mod_manager.lua:182: in function _run_callback [6] @scripts/managers/mod/mod_manager.lua:389: in function on_game_state_changed [7] @scripts/game_state/game_state_machine.lua:22: in function _change_state [8] @foundation/scripts/util/state_machine.lua:95: in function init [9] @scripts/game_state/game_state_machine.lua:7: in function init [10] @foundation/scripts/util/class.lua:62: in function new [11] @scripts/boot.lua:622: in function _setup_statemachine [12] @scripts/boot.lua:499: in function booting_update [13] @scripts/boot.lua:641:in function <> <> [1] success = true; error = nil [3] self = table: 0000000005CE96B0; status = "enter"; state = "StateSplashScreen" [5] self = table: 000000002069D980; mod = table: 00000000078EACC0; callback_name = "on_game_state_changed"; object = table: 0000000005CE96B0; cb = [function] [6] self = table: 000000002069D980; status = "enter"; state_name = "StateSplashScreen"; state_object = table: 00000000063B67E0; i = 1; mod = table: 00000000078EACC0 [7] self = table: 00000000063B6110; new_state = table: 00000000087DB300; notify = true; old_state = nil; new_state = table: 00000000063B67E0 [8] self = table: 00000000063B6110; parent = table: 0000000005BD58E0; start_state = table: 00000000087DB300; params = table: 00000000063B5EE0; profiling_debugging_enabled = true [9] self = table: 00000000063B6110; parent = table: 0000000005BD58E0; start_state = table: 00000000087DB300; params = table: 00000000063B5EE0; profiling_debugging_enabled = true [10] self = table: 00000000087B2370; object = table: 00000000063B6110 [11] self = table: 0000000005BD58E0; start_state = table: 00000000087DB300; params = table: 00000000063B5EE0 [12] self = table: 0000000005BD58E0; dt = 0.0025928982067853212; old_time = 4.5365052375127561; has_loaded_packages = true; frame_table_start = 12.396000000000001; frame_table_end = 12.396000000000001; managers_start = 12.396000000000001; managers_end = 12.397; project_setup_start = 12.397; start_state = table: 00000000087DB300; params = table: 00000000063B5EE0; project_setup_end = 12.403; state_machine_start = 12.403 [13] dt = 0.0025928982067853212 <> <> [5] _ui_time = 0.0027842358686029911; _mod_load_index = 25; _settings = table: 000000002069DA20; _reload_data = table: 000000002069DB30; _state = "done"; _mods = table: 000000002069D9B0; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 000000002069DB00; _num_mods = 31; _network_callbacks = table: 000000002069DB60; [6] _ui_time = 0.0027842358686029911; _mod_load_index = 25; _settings = table: 000000002069DA20; _reload_data = table: 000000002069DB30; _state = "done"; _mods = table: 000000002069D9B0; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 000000002069DB00; _num_mods = 31; _network_callbacks = table: 000000002069DB60; [7] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000063B67E0; [8] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000063B67E0; [9] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000063B67E0; [10] ___is_class_metatable___ = true; __index = table: 00000000087B2370; super = table: 0000000005BF3AF0; [11] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; loading_context = table: 00000000063B5CB0; viewport = [Viewport]; startup_timer = 4.5390981357195415; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; [12] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; loading_context = table: 00000000063B5CB0; viewport = [Viewport]; startup_timer = 4.5390981357195415; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; <> 19:38:28.178 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 19:38:28.178 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 19:38:28.178 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 19:38:28.178 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 19:38:28.178 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 19:38:28.178 [Lua] [Testify] Ready! 19:38:28.179 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x05c2df50) 19:38:28.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 19:38:28.280 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 19:38:28.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 19:38:28.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 19:38:28.597 [Lua] [PackageManager] Force_load: resource_packages/title_screen 19:38:28.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 19:38:28.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 19:38:28.647 [Lua] [PackageManager] Force_load: resource_packages/menu 19:38:28.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 19:38:28.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 19:38:28.713 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 19:38:28.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 19:38:29.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 19:38:29.180 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 19:38:29.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 19:38:29.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 19:38:29.281 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 19:38:29.281 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 19:38:29.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 19:38:29.330 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 19:38:29.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 19:38:29.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 19:38:29.647 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 19:38:29.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 19:38:29.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 19:38:29.897 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 19:38:29.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 19:38:30.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 19:38:30.263 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 19:38:30.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 19:38:30.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 19:38:30.713 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 19:38:30.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:38:30.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:38:30.930 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:38:30.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 19:38:31.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 19:38:31.113 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 19:38:31.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 19:38:31.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 19:38:31.197 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 19:38:31.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 19:38:31.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 19:38:31.263 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 19:38:31.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 19:38:31.280 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 19:38:31.280 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 19:38:31.280 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 19:38:31.280 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x05beeb30) 19:38:31.280 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x062424f0) 19:38:31.280 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x1f2586c0) 19:38:31.280 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x1e5aa400) 19:38:31.281 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 19:38:31.281 [Lua] [Gamestate] Enter StateTitleScreen 19:38:31.281 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 19:38:31.281 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 19:38:31.281 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 19:38:31.281 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 19:38:31.281 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 19:38:31.283 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 19:38:31.365 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 19:38:31.365 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 19:38:31.365 [Save] Loading `save_data` 19:38:31.366 [Save] Load done 19:38:31.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 19:38:31.562 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 19:38:31.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 19:38:31.564 [Lua] [BackendManagerPlayFab] Backend Enabled 19:38:31.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 19:38:31.636 [Lua] [PackageManager] Force_load: resource_packages/inventory 19:38:31.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 19:38:31.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 19:38:31.682 [Lua] [PackageManager] Force_load: resource_packages/careers 19:38:31.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 19:38:31.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 19:38:31.732 [Lua] [PackageManager] Force_load: resource_packages/decals 19:38:31.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 19:38:31.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 19:38:31.799 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 19:38:31.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 19:38:32.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 19:38:32.290 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 19:38:32.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 19:38:33.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 19:38:33.007 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 19:38:33.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 19:38:33.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 19:38:33.607 [Lua] [PackageManager] Force_load: resource_packages/ingame 19:38:33.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 19:38:34.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 19:38:34.324 [Lua] [PackageManager] Force_load: resource_packages/pickups 19:38:34.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 19:38:34.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 19:38:34.407 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 19:38:34.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 19:38:34.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 19:38:34.457 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 19:38:34.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 19:38:34.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 19:38:34.524 [Lua] [PackageManager] Force_load: resource_packages/breeds 19:38:34.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 19:38:34.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 19:38:34.774 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 19:38:34.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 19:38:34.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 19:38:34.807 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 19:38:37.707 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST. Id: 1 | Error Code: 1127 19:38:37.707 warning: [Lua] Following data will be uploaded to Crashify: <> 19:38:37.708 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x0a0cf160", Num ocurrencies: 1, User: 110000106a92ce4 "Amber Baal" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/managers/backend/playfab_https_curl.lua:93: in function on_error [3] @scripts/managers/backend/playfab_https_curl.lua:164: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:935: in function game_update [6] @scripts/boot.lua:639:in function [1] system = "Backend_Error"; message = "RESENDING REQUEST: %s"; print_key = "Backend_ErrorRESENDING REQUEST: %s"; print_count = 1; message_formatted = "RESENDING REQUEST: table: 0x0a0cf160"; body = "\"[Backend_Error] RESENDING REQUEST: table: 0x0a0cf160\", Num ocurrencies: 1, User: 110000106a92ce4 \"Amber Baal\"" [2] request_data = table: 000000000A0CF160; result = table: 0000000009A62E10; id = 1; error_override = nil; error_code = 1127; retry = true; url = "https://5107.playfabapi.com/Client/LoginWithSteam"; body = "{\"CreateAccount\":true,\"SteamTicket\":\"140000005B5D04163DB0E814E42CA906010010019A762E61180000000100000002000000A7F2A90CEB8C1B427EC..."; headers = table: 000000000A0CECA0; request_cb = [function]; options = table: 000000000A0CEFF0; request = table: 0000000009D2BBF0; override = "" [3] success = true; code = 400; headers = table: 000000000A0CF710; data = "{\"code\":400,\"status\":\"BadRequest\",\"retryAfterSeconds\":null,\"error\":\"A third-party downstream provider returned an error to the P..."; id = 1; request_data = table: 000000000A0CF160; _ = true; response = table: 0000000009A62E10 [4] self = table: 0000000020418800; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000A0CF6E0; code = 400 [5] self = table: 0000000005BD58E0; real_world_dt = 0.016667429357767105; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\trazer_chroma\n...; dt = 0.016667429357767105; t = 9.5463022564072162 [6] dt = 0.016667429357767105 [4] _requests = table: 000000001F878670; _multi = [unknown]; _curl = table: 00000000204190A0; [5] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000063B5CB0; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; <> 19:38:37.708 [Application] set exit code policy to silent_limited 19:38:37.708 [Application] setting exit code to 0xfa730001 19:38:38.416 [Lua] <>playfab_id = C094758C498B7B30<> 19:38:38.624 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 19:38:38.624 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 19:38:38.874 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 19:38:38.875 [Save] Saving `save_data` 19:38:38.875 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 19:38:38.878 [Save] Save done 19:38:38.890 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 19:38:39.074 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 19:38:39.074 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 19:38:39.691 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 19:38:39.691 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 19:38:39.707 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 19:38:39.891 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 19:38:39.891 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 19:38:39.907 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 19:38:40.141 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 19:38:40.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 19:38:40.157 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 19:38:40.374 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 19:38:40.374 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 19:38:40.391 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 19:38:40.942 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 19:38:40.942 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 19:38:40.957 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 19:38:41.291 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 19:38:41.291 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 19:38:41.307 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 19:38:41.491 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 19:38:41.491 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 19:38:41.507 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 19:38:41.691 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 19:38:41.691 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 19:38:41.707 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 19:38:41.895 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 19:38:41.896 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 19:38:41.907 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 19:38:42.074 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 19:38:42.074 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 19:38:42.091 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 19:38:42.541 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 19:38:42.541 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13 19:38:42.557 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13 19:38:42.741 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13 19:38:42.741 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14 19:38:42.757 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14 19:38:42.941 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14 19:38:42.941 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15 19:38:42.957 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15 19:38:43.141 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15 19:38:43.141 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16 19:38:43.157 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16 19:38:43.488 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16 19:38:43.490 [Lua] steam item server: requesting user inventory 19:38:44.008 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 19:38:44.008 [Lua] ISI-> GET_ALL_ITEMS! 19:38:44.008 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 19:38:44.008 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 19:38:44.008 [Lua] Steam Item: mercenary_hat_1002 122 2f61ea906fd41708 0 1 19:38:44.008 [Lua] Steam Item: skin_es_mercenary_1001 123 2f61ea906fd41709 0 1 19:38:44.008 [Lua] Steam Item: ironbreaker_hat_1004 126 2f61ea906fd4845a 0 1 19:38:44.008 [Lua] Steam Item: skin_dr_irondrake 127 2f61ea906fd4845b 0 1 19:38:44.008 [Lua] Steam Item: skin_ww_shade_1001 121 2f61ea906ff3df99 0 1 19:38:44.008 [Lua] Steam Item: shade_hat_1002 103 2f61ea906ff3df9a 0 1 19:38:44.008 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17 19:38:44.008 [Lua] 19:38:44.008 [Lua] [1] = 122 (number) 19:38:44.008 [Lua] [2] = 2f61ea906fd41708 (string) 19:38:44.008 [Lua] [3] = 0 (number) 19:38:44.008 [Lua] [4] = 1 (number) 19:38:44.008 [Lua] [5] = 123 (number) 19:38:44.008 [Lua] [6] = 2f61ea906fd41709 (string) 19:38:44.008 [Lua] [7] = 0 (number) 19:38:44.008 [Lua] [8] = 1 (number) 19:38:44.008 [Lua] [9] = 126 (number) 19:38:44.008 [Lua] [10] = 2f61ea906fd4845a (string) 19:38:44.008 [Lua] [11] = 0 (number) 19:38:44.008 [Lua] [12] = 1 (number) 19:38:44.008 [Lua] [13] = 127 (number) 19:38:44.008 [Lua] [14] = 2f61ea906fd4845b (string) 19:38:44.008 [Lua] [15] = 0 (number) 19:38:44.008 [Lua] [16] = 1 (number) 19:38:44.008 [Lua] [17] = 121 (number) 19:38:44.008 [Lua] [18] = 2f61ea906ff3df99 (string) 19:38:44.008 [Lua] [19] = 0 (number) 19:38:44.008 [Lua] [20] = 1 (number) 19:38:44.008 [Lua] [21] = 103 (number) 19:38:44.008 [Lua] [22] = 2f61ea906ff3df9a (string) 19:38:44.008 [Lua] [23] = 0 (number) 19:38:44.008 [Lua] [24] = 1 (number) 19:38:44.008 [Lua] 19:38:44.025 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17 19:38:44.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17 19:38:44.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18 19:38:44.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19 19:38:44.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20 19:38:44.225 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 19:38:44.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 19:38:44.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 19:38:44.225 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 19:38:44.225 [Lua] [SteamManager] request_item_prices 19:38:44.226 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18 19:38:44.808 [Lua] [SteamManager] on_price_result 1 GBP 19:38:44.808 [Lua] _refresh_steam_item_prices_cb 19:38:44.808 [Lua] Missing item masterlist item for steam_itemdefid: 30 19:38:45.049 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18 19:38:45.049 [Lua] Player statistics loaded! 19:38:45.058 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19 19:38:45.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19 19:38:45.242 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20 19:38:45.409 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20 19:38:45.425 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 19:38:45.595 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 19:38:45.611 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 19:38:45.612 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 19:38:45.912 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 19:38:45.928 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 19:38:46.196 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 19:38:46.212 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 19:38:47.229 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 19:38:47.229 [Lua] [Managers] Destroying manager group: 19:38:47.229 [Lua] [Gamestate] Enter state StateLoading 19:38:47.231 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 19:38:47.231 [Lua] [LobbyManager] Setting up network options 19:38:47.231 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 19:38:47.231 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 19:38:47.231 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 19:38:47.231 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 19:38:47.231 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 19:38:47.231 [Lua] LobbyManager:setup_network_options server_port: 27015 19:38:47.231 [Lua] state_loading_restart_network JOIN VIA STEAM 0 19:38:47.233 [Lua] registering RPCs 19:38:47.233 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 19:38:47.233 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 19:38:47.233 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 19:38:47.233 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2 19:38:47.233 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:635568384, lt:load_next_level, extra_packages:{ }) 19:38:47.233 [Lua] [LevelTransitionHandler] promote_next_level_data 19:38:47.233 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:38:47.233 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 19:38:47.233 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peers:0:0:0:0 = ["110000106a92ce4"] 19:38:47.233 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 19:38:47.233 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = inn_level 19:38:47.233 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = 0 19:38:47.233 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = inn_level 19:38:47.233 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {} 19:38:47.233 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = inn 19:38:47.233 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = adventure 19:38:47.234 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0 19:38:47.234 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = normal 19:38:47.234 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = 0 19:38:47.234 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 635568384 19:38:47.234 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level 19:38:47.234 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = {} 19:38:47.234 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 19:38:47.234 [SteamVoip] Creating room 5b5284e2baa3bed9 19:38:47.234 [EAC] EAC server 110000106a92ce4 is initializing 19:38:47.241 [EAC] Server is also client 110000106a92ce4 19:38:47.241 [EACServer] [20:38:47:241][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00000001401787F0 LogLevel: Info. 19:38:47.241 [Lua] ### Created peer state machine for 110000106a92ce4 19:38:47.241 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Connecting 19:38:47.241 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 19:38:47.241 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:38:47.241 warning: [Application] Application.update_render_world is deprecated. 19:38:47.246 [Lua] [LevelTransitionHandler] Level load completed! 19:38:47.246 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:38:47.246 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:38:47.246 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 19:38:47.246 [Lua] Set lobby begin: 19:38:47.246 [Lua] Set lobby end. 19:38:47.246 [Lua] [PSM] Peer 110000106a92ce4 joined. Want to use profile index "3" and join party "nil" 19:38:47.246 [Lua] [LobbyHost] Changed state from 0 to creating 19:38:47.262 [Lua] [StateLoading] load_current_level 19:38:47.262 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 19:38:47.262 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 19:38:47.262 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 19:38:47.262 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 19:38:47.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 19:38:47.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:38:47.279 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:38:47.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 19:38:47.597 [Lua] [LobbyHost] Changed state from creating to joined 19:38:47.597 [Lua] [PartyManager] Leader is set to 110000106a92ce4 19:38:47.597 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106a92ce4 my_peer_id:110000106a92ce4 19:38:47.597 [Lua] [ChatManager] Registering channel 1 19:38:47.597 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106a92ce4, own_peer_id=110000106a92ce4) 19:38:47.597 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106a92ce4, own_peer_id=110000106a92ce4) 19:38:47.597 [Lua] [PartyManager] network_context_created (server_peer_id=110000106a92ce4, own_peer_id=110000106a92ce4) 19:38:47.613 [Lua] [NetworkServer] Changing num_players from nil to 1 19:38:47.613 [Lua] Players: 1 19:38:47.613 [Lua] Set lobby begin: 19:38:47.613 [Lua] Lobby data mission_id = inn_level 19:38:47.613 [Lua] Lobby data mechanism = adventure 19:38:47.613 [Lua] Lobby data matchmaking_type = 3 19:38:47.613 [Lua] Lobby data eac_authorized = true 19:38:47.613 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:38:47.613 [Lua] Lobby data selected_mission_id = inn_level 19:38:47.613 [Lua] Lobby data num_players = 1 19:38:47.613 [Lua] Lobby data matchmaking = false 19:38:47.613 [Lua] Set lobby end. 19:38:48.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 19:38:48.664 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 19:38:48.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:38:49.247 [Lua] player (110000106a92ce4,1) was put into party 0 19:38:49.247 [Lua] [ProfileSynchronizer] Peer 110000106a92ce4 entered session 19:38:49.247 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000106a92ce4 19:38:49.247 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Connecting 19:38:49.247 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading 19:38:52.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:38:52.597 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:38:52.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 19:38:52.630 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 19:38:52.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 19:38:52.697 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 19:38:52.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:38:52.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:38:52.797 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:38:52.814 [Lua] [LevelTransitionHandler] Level load completed! 19:38:52.814 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 19:38:52.817 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:38:52.817 [Lua] checking dlc's against conflict directors 19:38:52.817 [Lua] number of factions to include 2 19:38:52.817 [Lua] Updated list weights for random: 19:38:52.817 [Lua] skaven, 0.42 (0.00-0.42) 19:38:52.817 [Lua] chaos, 0.42 (0.42-0.83) 19:38:52.817 [Lua] beastmen, 0.17 (0.83-1.00) 19:38:52.817 [Lua] Rolled random faction: 0.27856689691543579 skaven 19:38:52.817 [Lua] Updated list weights for random: 19:38:52.817 [Lua] beastmen, 0.29 (0.00-0.29) 19:38:52.817 [Lua] chaos, 0.71 (0.29-1.00) 19:38:52.817 [Lua] Rolled random faction: 0.81953376531600952 chaos 19:38:52.817 [Lua] number of factions added 2 19:38:52.817 [Lua] --- --- --- 19:38:52.817 [Lua] Starting... difficulty 'normal' 19:38:52.817 [Lua] These are the starting conflict directors: 19:38:52.817 [Lua] inn_level 19:38:52.817 [Lua] --- --- --- 19:38:52.817 [Lua] 19:38:52.817 [Lua] DONE! Found the following directors: 19:38:52.817 [Lua] (free: 35), Master hash is: 19:38:52.817 [Lua] [EnemyPackageLoader] breed_lookup: { } 19:38:52.817 [Lua] load_startup_enemy_packages: -------------- 19:38:52.817 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:38:52.817 [Lua] critter_rat 19:38:52.831 [Lua] ### Received rpc_level_loaded 19:38:52.831 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 78 19:38:52.831 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded 19:38:52.847 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading 19:38:52.847 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages 19:38:52.864 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages 19:38:52.864 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame 19:38:52.864 [Lua] ### Received rpc_level_loaded 19:38:52.864 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 78 19:38:52.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:38:52.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:38:52.882 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:38:52.882 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:38:52.882 [Lua] Starting async level spawning of levels/inn/world 19:38:52.883 [Umbra] Init version: 3.4.15 :: 16 threads 19:38:53.451 [Lua] Async level spawning done 19:38:53.451 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:38:54.438 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:38:54.438 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:38:54.438 [Lua] Set lobby begin: 19:38:54.438 [Lua] Lobby data selected_mission_id = inn_level 19:38:54.438 [Lua] Lobby data num_players = 1 19:38:54.438 [Lua] Lobby data matchmaking = false 19:38:54.438 [Lua] Lobby data host = 110000106a92ce4 19:38:54.438 [Lua] Lobby data mission_id = inn_level 19:38:54.439 [Lua] Lobby data matchmaking_type = 3 19:38:54.439 [Lua] Lobby data country_code = GB 19:38:54.439 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:38:54.439 [Lua] Lobby data unique_server_name = Amber Baal 19:38:54.439 [Lua] Lobby data mechanism = adventure 19:38:54.439 [Lua] Lobby data eac_authorized = true 19:38:54.439 [Lua] Set lobby end. 19:38:54.439 [Lua] [Managers] Destroying manager group: 19:38:54.439 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:38:54.439 [Lua] [Gamestate] Enter StateIngame HOST 19:38:54.439 [Lua] [Managers] Calling function on all managers: 19:38:54.439 [Lua] <>level = inn_level<> 19:38:54.439 [Lua] Set lobby begin: 19:38:54.439 [Lua] Lobby data selected_mission_id = inn_level 19:38:54.439 [Lua] Lobby data num_players = 1 19:38:54.440 [Lua] Lobby data matchmaking = false 19:38:54.440 [Lua] Lobby data host = 110000106a92ce4 19:38:54.440 [Lua] Lobby data mission_id = inn_level 19:38:54.440 [Lua] Lobby data matchmaking_type = 3 19:38:54.440 [Lua] Lobby data country_code = GB 19:38:54.440 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:38:54.440 [Lua] Lobby data unique_server_name = Amber Baal 19:38:54.440 [Lua] Lobby data mechanism = adventure 19:38:54.440 [Lua] Lobby data eac_authorized = true 19:38:54.440 [Lua] Set lobby end. 19:38:54.440 [Lua] [StateIngame] Server ingame 19:38:54.443 [Lua] Set lobby begin: 19:38:54.443 [Lua] Lobby data difficulty = normal 19:38:54.443 [Lua] Lobby data selected_mission_id = inn_level 19:38:54.443 [Lua] Lobby data difficulty_tweak = 0 19:38:54.443 [Lua] Lobby data num_players = 1 19:38:54.443 [Lua] Lobby data matchmaking = false 19:38:54.443 [Lua] Lobby data host = 110000106a92ce4 19:38:54.443 [Lua] Lobby data mission_id = inn_level 19:38:54.443 [Lua] Lobby data matchmaking_type = 3 19:38:54.443 [Lua] Lobby data country_code = GB 19:38:54.443 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:38:54.443 [Lua] Lobby data unique_server_name = Amber Baal 19:38:54.443 [Lua] Lobby data mechanism = adventure 19:38:54.443 [Lua] Lobby data eac_authorized = true 19:38:54.443 [Lua] Set lobby end. 19:38:54.443 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 19:38:54.443 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2 19:38:54.443 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 19:38:54.443 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:38:54.443 [Lua] [Matchmaking] initializing 19:38:54.443 [Lua] [Matchmaking] my_peer_id: 110000106a92ce4, I am server 19:38:54.443 [Lua] [Matchmaking] register rpcs 19:38:54.444 [Lua] GameNetworkManager:init... creating game session 19:38:54.444 [Lua] Host GameSession.make_game_session_host with session: 19:38:54.444 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:38:54.444 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4 19:38:54.444 [Lua] [GameNetworkManager] self.is_server = true 19:38:54.444 [Network] Setting artificial MTU limit to 65536 19:38:54.452 [Lua] Switching ConflictSettings: to: inn_level 19:38:54.452 [Lua] pacing=disabled 19:38:54.452 [Lua] roaming=nil 19:38:54.452 [Lua] disabled=false 19:38:54.452 [Lua] pack_spawning=disabled 19:38:54.452 [Lua] contained_breeds=nil 19:38:54.452 [Lua] boss=disabled 19:38:54.452 [Lua] horde=disabled 19:38:54.452 [Lua] specials=disabled 19:38:54.452 [Lua] name=inn_level 19:38:54.452 [Lua] intensity=disabled 19:38:54.452 [Lua] --- 19:38:54.452 [Lua] [LevelAnalysis] set_random_seed( 0) 19:38:54.455 [Lua] [AIInterestPointSystem] Level Seed: 0 19:38:54.455 [Lua] 19:38:54.455 [Lua] [entity_system_bag] = table 19:38:54.455 [Lua] [entity_system_bag] = metatable 19:38:54.455 [Lua] [startup_data] = table 19:38:54.455 [Lua] [entity_manager] = table 19:38:54.455 [Lua] [entity_manager] = metatable 19:38:54.455 [Lua] [unit_spawner] = table 19:38:54.455 [Lua] [unit_spawner] = metatable 19:38:54.455 [Lua] [unit_storage] = table 19:38:54.455 [Lua] [unit_storage] = metatable 19:38:54.455 [Lua] [dice_keeper] = table 19:38:54.455 [Lua] [dice_keeper] = metatable 19:38:54.455 [Lua] [is_server] = true (boolean) 19:38:54.455 [Lua] [world] = [World] 19:38:54.455 [Lua] [system_api] = table 19:38:54.455 [Lua] [entity_system] = table 19:38:54.455 [Lua] [entity_system] = metatable 19:38:54.455 [Lua] [network_lobby] = table 19:38:54.455 [Lua] [network_lobby] = metatable 19:38:54.455 [Lua] [profile_synchronizer] = table 19:38:54.455 [Lua] [profile_synchronizer] = metatable 19:38:54.455 [Lua] [level_transition_handler] = table 19:38:54.455 [Lua] [level_transition_handler] = metatable 19:38:54.455 [Lua] [num_local_human_players] = 1 (number) 19:38:54.455 [Lua] [statistics_db] = table 19:38:54.455 [Lua] [statistics_db] = metatable 19:38:54.455 [Lua] [network_server] = table 19:38:54.455 [Lua] [network_server] = metatable 19:38:54.455 [Lua] [input_manager] = table 19:38:54.455 [Lua] [input_manager] = metatable 19:38:54.455 [Lua] [network_clock] = table 19:38:54.455 [Lua] [network_clock] = metatable 19:38:54.455 [Lua] [network_transmit] = table 19:38:54.455 [Lua] [network_transmit] = metatable 19:38:54.455 [Lua] [free_flight_manager] = table 19:38:54.455 [Lua] [free_flight_manager] = metatable 19:38:54.455 [Lua] [network_manager] = table 19:38:54.455 [Lua] [network_manager] = metatable 19:38:54.455 [Lua] [network_event_delegate] = table 19:38:54.455 [Lua] [network_event_delegate] = metatable 19:38:54.455 [Lua] 19:38:54.456 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:38:54.456 [Lua] ignoring extension VersusInteractObjectiveExtension 19:38:54.456 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:38:54.456 [Lua] ignoring extension VersusSocketObjectiveExtension 19:38:54.456 [Lua] ignoring extension VersusTargetObjectiveExtension 19:38:54.456 [Lua] ignoring extension VersusMissionObjectiveExtension 19:38:54.456 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:38:54.461 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 19:38:54.461 [Lua] [AchievementManager] Achievements using the steam platform 19:38:54.461 [Lua] PlayerManager:add_player player_1 19:38:54.494 [Lua] [StateIngame] Level seed: 0 19:38:54.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 19:38:54.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1, async-read, 19:38:54.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 19:38:54.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read, 19:38:54.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 19:38:54.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read, 19:38:54.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 19:38:54.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:38:54.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:38:54.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:38:54.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:38:54.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 19:38:54.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 19:38:54.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 19:38:54.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 19:38:54.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_2, async-read, 19:38:54.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_1, async-read, 19:38:54.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bugmans_painting_wood_base_1, async-read, 19:38:54.508 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_3, async-read, 19:38:54.511 [Lua] [LevelAnalysis] set_random_seed( 0) 19:38:54.516 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 19:38:54.516 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 19:38:54.516 [Lua] [IngameUI] init 19:38:54.535 [Lua] cb_razer_chroma_setup 19:38:54.562 [Lua] completed 19:38:54.562 [Lua] completed 19:38:54.562 [Lua] completed 19:38:54.562 [Lua] completed 19:38:54.575 [Lua] completed 19:38:54.576 [Lua] completed 19:38:54.576 [Lua] [Matchmaking] Cancelling matchmaking 19:38:54.576 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:38:54.576 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:38:54.576 [Lua] Set lobby begin: 19:38:54.576 [Lua] Lobby data difficulty = normal 19:38:54.576 [Lua] Lobby data selected_mission_id = inn_level 19:38:54.576 [Lua] Lobby data power_level = 0 19:38:54.576 [Lua] Lobby data difficulty_tweak = 0 19:38:54.576 [Lua] Lobby data num_players = 1 19:38:54.576 [Lua] Lobby data matchmaking = false 19:38:54.576 [Lua] Lobby data host = 110000106a92ce4 19:38:54.576 [Lua] Lobby data mission_id = inn_level 19:38:54.577 [Lua] Lobby data matchmaking_type = 3 19:38:54.577 [Lua] Lobby data country_code = GB 19:38:54.577 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:38:54.577 [Lua] Lobby data unique_server_name = Amber Baal 19:38:54.577 [Lua] Lobby data mechanism = adventure 19:38:54.577 [Lua] Lobby data eac_authorized = true 19:38:54.577 [Lua] Set lobby end. 19:38:54.577 [Flow] complete_skittergate_legend true 19:38:54.577 [Flow] complete_all_helmgart_levels_recruit true 19:38:54.579 [Flow] WitchHunterLevel:35 19:38:54.579 [Flow] LeaderYes 19:38:54.579 [Flow] ALL PC XP:304250 19:38:54.579 [Flow] Has "bogenhafen" DLC:true 19:38:54.579 [Flow] WH XP:60850 19:38:54.579 [Flow] Number of crafted items:20465 19:38:54.579 [Flow] Has "pre_order" DLC:true 19:38:54.579 [Flow] Sum of Powe Levels:1500 19:38:54.579 [Flow] lodestone diff 1:false 19:38:54.579 [Flow] magnus and forest activated 19:38:54.579 [Flow] magnus and forest activated 19:38:54.579 [Flow] cemetery and forest activated 19:38:54.579 [Flow] magnus and cemetery 19:38:54.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:38:54.579 [Flow] ALL RUNES ACTIVATED 19:38:54.579 [Flow] magnus and forest activated 19:38:54.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:38:54.579 [Flow] ALL RUNES ACTIVATED 19:38:54.579 [Flow] cemetery and forest activated 19:38:54.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:38:54.579 [Flow] ALL RUNES ACTIVATED 19:38:54.579 [Flow] magnus and forest activated 19:38:54.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:38:54.579 [Flow] ALL RUNES ACTIVATED 19:38:54.579 [Flow] magnus and cemetery 19:38:54.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:38:54.579 [Flow] ALL RUNES ACTIVATED 19:38:54.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:38:54.581 [Lua] CurrentConflictSettings inn_level 19:38:54.581 [Lua] [ConflictDirector] conflict_director is ai_ready 19:38:54.581 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:38:54.581 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:38:54.582 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:38:54.582 [Lua] Forming navigation groups in one frame 19:38:54.582 [Lua] Forming navigation groups 19:38:54.598 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000005343 19:38:54.599 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 19:38:54.599 [Lua] number of nav groups: 42 19:38:54.599 [Lua] number of refined nav groups : 23 19:38:54.601 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 19:38:54.601 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 19:38:54.601 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:38:54.601 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:38:54.603 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:38:54.603 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:38:54.603 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:38:54.603 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 19:38:54.603 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:38:54.604 [Lua] [Managers] Calling function on all managers: 19:38:54.604 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:38:54.610 [Save] Saving `save_data` 19:38:54.611 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame 19:38:54.611 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync 19:38:54.613 [Save] Save done 19:38:54.617 [Lua] [UnlockManager] All unlocks ready 19:38:54.733 [Lua] player (110000106a92ce4,1) was put into party 1 19:38:54.733 [Lua] [IngamePlayerListUI] - Destroy 19:38:54.733 [Lua] [GamePadEquipmentUI] - Destroy 19:38:54.733 [Lua] [EquipmentUI] - Destroy 19:38:54.733 [Lua] [GamePadAbilityUI] - Destroy 19:38:54.733 [Lua] [AbilityUI] - Destroy 19:38:54.746 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000106a92ce4 19:38:54.746 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:3:0 = 110000106a92ce4 19:38:54.746 [Lua] Set lobby begin: 19:38:54.746 [Lua] Lobby data selected_mission_id = inn_level 19:38:54.746 [Lua] Lobby data num_players = 1 19:38:54.746 [Lua] Lobby data difficulty_tweak = 0 19:38:54.746 [Lua] Lobby data host = 110000106a92ce4 19:38:54.746 [Lua] Lobby data matchmaking_type = 3 19:38:54.746 [Lua] Lobby data difficulty = normal 19:38:54.746 [Lua] Lobby data player_slot_1 = 0:0 19:38:54.746 [Lua] Lobby data unique_server_name = Amber Baal 19:38:54.746 [Lua] Lobby data player_slot_4 = 0:0 19:38:54.746 [Lua] Lobby data country_code = GB 19:38:54.746 [Lua] Lobby data matchmaking = false 19:38:54.746 [Lua] Lobby data power_level = 0 19:38:54.746 [Lua] Lobby data mission_id = inn_level 19:38:54.746 [Lua] Lobby data mechanism = adventure 19:38:54.746 [Lua] Lobby data player_slot_5 = 0:0 19:38:54.746 [Lua] Lobby data player_slot_2 = 0:0 19:38:54.747 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:38:54.747 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 19:38:54.747 [Lua] Lobby data eac_authorized = true 19:38:54.747 [Lua] Set lobby end. 19:38:54.747 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:1) to profile(3) career(4) 19:38:54.747 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"}] 19:38:54.747 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/dr_deus_01":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false},"inventory_id":2039611776,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false}} 19:38:54.747 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync 19:38:54.747 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers 19:38:54.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:38:54.747 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:38:54.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 19:38:54.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 19:38:54.766 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 19:38:54.766 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers 19:38:54.766 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame 19:38:54.766 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true 19:38:54.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 19:38:54.794 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 19:38:54.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 19:38:54.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:38:54.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:38:54.921 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 19:38:54.921 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 19:38:54.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 19:38:54.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 19:38:54.979 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 19:38:54.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 19:38:54.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 19:38:55.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 19:38:55.044 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 19:38:55.044 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 19:38:55.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:38:55.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:38:55.098 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:38:55.098 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 19:38:55.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 19:38:55.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 19:38:55.233 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 19:38:55.233 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 19:38:55.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:38:55.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:38:55.256 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:38:55.256 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 19:38:55.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 19:38:55.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 19:38:55.285 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 19:38:55.285 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 19:38:55.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:38:55.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:38:55.311 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 19:38:55.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 19:38:55.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 19:38:55.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 19:38:55.342 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 19:38:55.342 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 19:38:55.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:38:55.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:38:55.371 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:38:55.371 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 19:38:55.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 19:38:55.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 19:38:55.395 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 19:38:55.396 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 19:38:55.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 19:38:55.417 [Flow] DISABLE 19:38:55.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 19:38:55.436 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 19:38:55.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 19:38:55.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 19:38:55.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 19:38:55.458 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 19:38:55.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 19:38:55.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 19:38:55.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 19:38:55.481 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 19:38:55.481 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:38:55.481 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 19:38:55.579 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 19:38:55.579 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 19:38:55.580 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 19:38:55.625 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 19:38:55.625 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 19:38:55.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 19:38:55.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 19:38:55.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 19:38:55.858 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 19:38:55.888 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 19:38:55.888 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 19:38:55.888 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 19:38:56.228 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 19:38:56.228 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 19:38:56.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 19:38:56.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 19:38:56.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 19:38:56.296 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 19:38:56.364 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:38:56.364 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:38:56.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 19:38:56.452 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 19:38:56.452 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 19:38:56.452 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 19:38:56.518 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 19:38:56.518 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 19:38:56.519 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 19:38:56.633 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 19:38:56.633 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 19:38:56.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 19:38:56.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 19:38:56.833 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 19:38:56.833 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 19:38:57.363 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 19:38:57.363 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 19:38:57.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 19:38:57.437 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 19:38:57.437 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 19:38:57.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 19:38:57.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 19:38:57.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 19:38:57.569 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 19:38:57.919 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 19:38:57.919 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 19:38:57.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 19:38:57.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 19:38:57.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 19:38:57.940 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 19:38:58.009 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 19:38:58.009 [Lua] [PackageManager] Force_load: wwise/flamethrower 19:38:58.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:38:58.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:38:58.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:38:58.029 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 19:38:58.146 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 19:38:58.146 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 19:38:58.146 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 19:38:58.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 19:38:58.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 19:38:58.168 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 19:38:58.249 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 19:38:58.249 [Lua] [PackageManager] Force_load: wwise/drakegun 19:38:58.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 19:38:58.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 19:38:58.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 19:38:58.323 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 2039611776 19:38:58.326 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 19:38:58.328 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:38:58.329 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:38:58.329 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:38:58.329 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:38:58.329 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:38:58.329 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:38:58.329 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:38:58.329 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:38:58.329 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 19:38:58.329 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43 19:38:58.329 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 19:38:58.347 [Lua] Players are leaving the safe zone 19:38:58.592 [Lua] StateInGameRunning:_game_actually_starts() 19:38:58.592 [Lua] [IngameUI] menu view on_enter start_menu_view 19:38:58.593 [Lua] hero_fullscreen_menu_on_enter 19:38:58.593 [Lua] ################################################################################################################# 19:38:58.593 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:38:58.593 [Lua] ################################################################################################################# 19:38:58.593 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 19:38:58.593 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true 19:38:58.597 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0805c6b0 19:38:58.598 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 19:38:58.610 [Lua] cb_razer_chroma_setup 19:38:58.614 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 19:38:58.617 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:38:58.617 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:38:58.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:38:58.618 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:38:58.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:38:58.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:38:58.634 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView 19:38:58.634 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:38:58.822 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 19:38:58.822 [Lua] Commit load time data 19:38:59.542 [Lua] PlayFabMirrorBase:_commit_internal 1 19:38:59.542 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:38:59.545 [Lua] generate_backend_stats 110000106a92ce4:1 19:38:59.567 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:38:59.567 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:38:59.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 19:38:59.567 [Lua] Set lobby begin: 19:38:59.567 [Lua] Lobby data selected_mission_id = inn_level 19:38:59.567 [Lua] Lobby data num_players = 1 19:38:59.567 [Lua] Lobby data difficulty_tweak = 0 19:38:59.567 [Lua] Lobby data host = 110000106a92ce4 19:38:59.567 [Lua] Lobby data matchmaking_type = 3 19:38:59.567 [Lua] Lobby data difficulty = normal 19:38:59.567 [Lua] Lobby data player_slot_1 = 0:0 19:38:59.568 [Lua] Lobby data unique_server_name = Amber Baal 19:38:59.568 [Lua] Lobby data player_slot_4 = 0:0 19:38:59.568 [Lua] Lobby data country_code = GB 19:38:59.568 [Lua] Lobby data matchmaking = false 19:38:59.568 [Lua] Lobby data power_level = 835 19:38:59.568 [Lua] Lobby data mission_id = inn_level 19:38:59.568 [Lua] Lobby data mechanism = adventure 19:38:59.568 [Lua] Lobby data player_slot_5 = 0:0 19:38:59.568 [Lua] Lobby data player_slot_2 = 0:0 19:38:59.568 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:38:59.568 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 19:38:59.568 [Lua] Lobby data eac_authorized = true 19:38:59.568 [Lua] Set lobby end. 19:38:59.572 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 19:38:59.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4f4, position: 0 19:38:59.937 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 19:38:59.944 [Lua] commit result success 1 19:38:59.944 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26 19:38:59.954 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26 19:39:00.127 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26 19:39:00.189 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4f4, position: 27249 19:39:00.714 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 19:39:00.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:39:00.724 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1, async-read, 19:39:00.724 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:39:00.734 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 19:39:00.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:39:00.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read, 19:39:00.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:39:00.754 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 19:39:00.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:39:00.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read, 19:39:00.764 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:39:00.774 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 19:39:00.774 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:39:00.785 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:39:00.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:39:00.868 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_2, async-read, 19:39:00.868 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:39:00.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_1, async-read, 19:39:00.878 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:39:02.528 [Lua] [IngameUI] menu view on_exit start_menu_view 19:39:02.528 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 19:39:02.528 [Lua] hero_fullscreen_menu_on_exit 19:39:02.531 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0805c6b0 19:39:02.531 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:39:02.531 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:39:02.531 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:39:02.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:39:04.131 [Lua] [IngameUI] menu view on_enter ingame_menu 19:39:05.122 [Lua] [IngameUI] menu view on_exit ingame_menu 19:39:05.122 [Lua] [IngameUI] menu view on_enter character_selection 19:39:05.123 [Lua] hero_fullscreen_menu_on_enter 19:39:05.125 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0805aa30 19:39:05.126 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 19:39:05.138 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:05.138 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:05.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:05.138 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:05.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:39:05.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:05.150 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView 19:39:05.150 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:06.281 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:39:06.281 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:39:06.281 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:39:06.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:39:06.281 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:06.601 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 19:39:06.601 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 19:39:06.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:06.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:06.607 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:06.610 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 19:39:06.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView 19:39:06.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 19:39:06.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:06.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:06.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 19:39:06.621 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView 19:39:06.621 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:06.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 19:39:06.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 19:39:06.633 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:39:06.668 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:39:06.668 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:39:06.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 19:39:06.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 19:39:06.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 19:39:06.890 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:1) to profile(3) career(2) 19:39:06.890 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = {} 19:39:06.890 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000106a92ce4"}] 19:39:06.890 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_xbow_02_t2\/wpn_dw_xbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":834578176,"first_person":{"wwise\/crossbow":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_xbow_02_t2\/wpn_dw_xbow_02_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/weapons\/player\/wpn_dw_xbow_02_t2\/wpn_dw_xbow_02_t2_runed_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 19:39:06.901 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 19:39:06.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer, async-read, 19:39:06.901 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read, 19:39:06.901 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 19:39:06.901 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 19:39:06.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 19:39:06.901 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 19:39:06.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 19:39:06.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 19:39:06.907 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 19:39:06.907 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 19:39:06.912 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 19:39:06.913 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 19:39:06.913 [Lua] [GameNetworkManager] destroying game object with go_id=44 19:39:06.915 [Save] Saving `save_data` 19:39:06.919 [Save] Save done 19:39:06.922 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer 19:39:06.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer 19:39:06.926 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer 19:39:06.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer 19:39:06.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer 19:39:06.926 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer 19:39:06.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 19:39:06.931 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer 19:39:06.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer 19:39:06.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 19:39:06.950 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 19:39:06.950 [Lua] [PackageManager] Force_load: wwise/crossbow 19:39:06.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 19:39:07.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 19:39:07.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 19:39:07.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 19:39:07.034 [Lua] [IngameUI] menu view on_exit character_selection 19:39:07.038 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 19:39:07.038 [Lua] hero_fullscreen_menu_on_exit 19:39:07.039 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0805aa30 19:39:07.039 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:39:07.039 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:39:07.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView 19:39:07.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 19:39:07.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 19:39:07.160 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 19:39:07.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 19:39:07.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 19:39:07.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 19:39:07.195 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 19:39:07.311 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 19:39:07.311 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 19:39:07.312 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:39:07.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:39:07.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:39:07.351 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:39:07.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:39:07.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:39:07.385 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 834578176 19:39:07.386 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-15.9435, -0.574507, 6.19008), Vector4(0, 0, 0.494378, -0.869247)) 19:39:07.389 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:39:07.389 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:39:07.389 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:39:07.389 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:39:07.389 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:39:07.389 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:39:07.389 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:39:07.389 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:39:07.389 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:39:07.389 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:39:07.389 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 19:39:07.389 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 19:39:15.995 [Lua] [LobbyMembers] Member joined 1100001043bb07b 19:39:16.008 [Lua] [NetworkServer] Changing num_players from 1 to 2 19:39:16.008 [Lua] Players: 2 19:39:16.008 [Lua] Set lobby begin: 19:39:16.008 [Lua] Lobby data selected_mission_id = inn_level 19:39:16.008 [Lua] Lobby data num_players = 2 19:39:16.008 [Lua] Lobby data difficulty_tweak = 0 19:39:16.008 [Lua] Lobby data host = 110000106a92ce4 19:39:16.008 [Lua] Lobby data matchmaking_type = 3 19:39:16.009 [Lua] Lobby data difficulty = normal 19:39:16.009 [Lua] Lobby data player_slot_1 = 0:0 19:39:16.009 [Lua] Lobby data unique_server_name = Amber Baal 19:39:16.009 [Lua] Lobby data player_slot_4 = 0:0 19:39:16.009 [Lua] Lobby data country_code = GB 19:39:16.009 [Lua] Lobby data matchmaking = false 19:39:16.009 [Lua] Lobby data power_level = 835 19:39:16.009 [Lua] Lobby data mission_id = inn_level 19:39:16.009 [Lua] Lobby data mechanism = adventure 19:39:16.009 [Lua] Lobby data player_slot_5 = 0:0 19:39:16.009 [Lua] Lobby data player_slot_2 = 0:0 19:39:16.009 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:39:16.009 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 19:39:16.009 [Lua] Lobby data eac_authorized = true 19:39:16.009 [Lua] Set lobby end. 19:39:18.091 [Lua] GOT approve_channel 1 1100001043bb07b 1860000015b8323 19:39:18.091 [EAC] EAC server has client 1100001043bb07b and channel 1 (and owner 1100001043bb07b) 19:39:18.091 [EACServer] [20:39:18:091][Windows][EAC Server] [Info][RegisterClient] Client: 01100001043BB07B PlayerGUID: 76561198031286395 PlayerIP: 0.0.0.0 OwnerGUID: 76561198031286395 PlayerName: Featherstomp 19:39:18.091 [Lua] Client with peer_id 1100001043bb07b got APPROVED by server 19:39:18.092 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001043bb07b' 19:39:18.092 [Lua] [ChatManager][1]System: Featherstomp is joining the game 19:39:18.092 [Lua] [NetworkServer] Peer 1100001043bb07b joined server lobby. 19:39:18.092 [Lua] [NetworkServer] Creating peer info. 19:39:18.092 [Lua] [PeerSM] 1100001043bb07b :: on_enter Connecting 19:39:18.137 [EACServer] [20:39:18:137][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 19:39:18.225 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000015b8323 from 1100001043bb07b, replying lobby_ok 19:39:18.327 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001043bb07b REPLY wh:0 | we:0 | dr:110000106a92ce4 | bw:0 | es:0 19:39:18.437 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001043bb07b 19:39:18.437 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:2:0 = 1100001043bb07b 19:39:18.437 [Lua] Set lobby begin: 19:39:18.437 [Lua] Lobby data selected_mission_id = inn_level 19:39:18.437 [Lua] Lobby data num_players = 2 19:39:18.437 [Lua] Lobby data difficulty_tweak = 0 19:39:18.437 [Lua] Lobby data host = 110000106a92ce4 19:39:18.437 [Lua] Lobby data matchmaking_type = 3 19:39:18.437 [Lua] Lobby data difficulty = normal 19:39:18.437 [Lua] Lobby data player_slot_1 = 0:0 19:39:18.437 [Lua] Lobby data unique_server_name = Amber Baal 19:39:18.437 [Lua] Lobby data player_slot_4 = 0:0 19:39:18.437 [Lua] Lobby data country_code = GB 19:39:18.437 [Lua] Lobby data matchmaking = false 19:39:18.437 [Lua] Lobby data power_level = 835 19:39:18.437 [Lua] Lobby data mission_id = inn_level 19:39:18.437 [Lua] Lobby data mechanism = adventure 19:39:18.437 [Lua] Lobby data player_slot_5 = 0:0 19:39:18.437 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:39:18.437 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:39:18.437 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 19:39:18.437 [Lua] Lobby data eac_authorized = true 19:39:18.437 [Lua] Set lobby end. 19:39:18.567 [Lua] [IngameUI] menu view on_enter ingame_menu 19:39:19.556 [Lua] [IngameUI] menu view on_exit ingame_menu 19:39:19.556 [Lua] [IngameUI] menu view on_enter character_selection 19:39:19.556 [Lua] hero_fullscreen_menu_on_enter 19:39:19.558 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0805aa30 19:39:19.559 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 19:39:19.572 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:19.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:19.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:19.572 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:19.584 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 19:39:19.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView 19:39:19.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 19:39:19.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:19.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:19.585 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 19:39:19.586 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView 19:39:19.586 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:19.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 19:39:19.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 19:39:19.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 19:39:19.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 19:39:19.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 19:39:20.628 [Lua] ### CLEARING PEER STATE FOR 1100001043bb07b 19:39:20.628 [Lua] [PeerSM] 1100001043bb07b :: on_exit Connecting 19:39:20.628 [Lua] [PeerSM] 1100001043bb07b :: on_enter Connecting 19:39:20.734 [Lua] [NetworkServer] Peer 1100001043bb07b has sent rpc_notify_lobby_joined 19:39:20.734 [Lua] [PSM] Peer 1100001043bb07b joined. Want to use profile index "2" and join party "0" 19:39:20.734 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peers:0:0:0:0 = ["110000106a92ce4","1100001043bb07b"] 19:39:20.734 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001043bb07b, connection_key=0) 19:39:20.734 [Lua] Sync dynamic to client: 19:39:20.935 [Lua] ### Received rpc_level_load_started 19:39:20.935 [Lua] #### Has state machine: true, peer_id: 1100001043bb07b, level_session_id: 635568384 19:39:20.935 [Lua] player (1100001043bb07b,1) was put into party 0 19:39:20.935 [Lua] [ProfileSynchronizer] Peer 1100001043bb07b entered session 19:39:20.935 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001043bb07b 19:39:20.935 [Lua] Mechanism says: a client has initialized the mechanism! 1100001043bb07b 19:39:21.666 [EACServer] [20:39:21:666][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001043BB07B Session: 1 Status: Client Authenticated Message: Client authenticated. 19:39:21.667 [EAC] Peer 1100001043bb07b switched EAC state to ClientAuthenticatedLocal 19:39:21.851 [EACServer] [20:39:21:851][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001043BB07B. 19:39:22.151 [EACServer] [20:39:22:151][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001043BB07B 19:39:22.151 [EACServer] [20:39:22:151][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001043BB07B Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:39:22.158 [EAC] Peer 1100001043bb07b switched EAC state to ClientAuthenticatedRemote 19:39:22.209 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 834578176 19:39:22.271 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:39:22.271 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:39:22.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView 19:39:22.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 19:39:22.273 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:22.273 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/green/chr_way_watcher_thornsister_green, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:22.579 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base 19:39:22.579 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base 19:39:22.579 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/green/chr_way_watcher_thornsister_green 19:39:22.675 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/green/chr_way_watcher_thornsister_green 19:39:22.675 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/green/chr_way_watcher_thornsister_green 19:39:22.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:22.679 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:22.691 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 19:39:22.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView 19:39:22.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:22.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 19:39:22.695 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView 19:39:22.695 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:22.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 19:39:22.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 19:39:22.755 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 19:39:22.763 [Lua] [NetworkServer] Peer 1100001043bb07b has sent rpc_post_game_notified 19:39:22.763 [Lua] [PeerSM] 1100001043bb07b :: on_exit Connecting 19:39:22.763 [Lua] [PeerSM] 1100001043bb07b :: on_enter Loading 19:39:22.785 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 19:39:22.785 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 19:39:22.959 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 19:39:22.959 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/green/chr_way_watcher_thornsister_green, MenuWorldPreviewerCharacterSelectionView 19:39:22.959 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerCharacterSelectionView 19:39:22.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView 19:39:22.960 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:22.960 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:23.270 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 19:39:23.270 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 19:39:23.271 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 19:39:23.343 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 19:39:23.343 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 19:39:23.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:23.347 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:23.351 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 19:39:23.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 19:39:23.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:23.352 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 19:39:23.352 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 19:39:23.352 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:39:23.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 19:39:23.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 19:39:23.370 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 19:39:23.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 19:39:23.390 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 19:39:23.418 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000106a92ce4 19:39:23.418 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:3:0 = 19:39:23.418 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:4:0 = 110000106a92ce4 19:39:23.418 [Lua] Set lobby begin: 19:39:23.418 [Lua] Lobby data selected_mission_id = inn_level 19:39:23.418 [Lua] Lobby data num_players = 2 19:39:23.418 [Lua] Lobby data difficulty_tweak = 0 19:39:23.418 [Lua] Lobby data host = 110000106a92ce4 19:39:23.419 [Lua] Lobby data matchmaking_type = 3 19:39:23.419 [Lua] Lobby data difficulty = normal 19:39:23.419 [Lua] Lobby data player_slot_1 = 0:0 19:39:23.419 [Lua] Lobby data unique_server_name = Amber Baal 19:39:23.419 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:39:23.419 [Lua] Lobby data country_code = GB 19:39:23.419 [Lua] Lobby data matchmaking = false 19:39:23.419 [Lua] Lobby data power_level = 835 19:39:23.419 [Lua] Lobby data mission_id = inn_level 19:39:23.419 [Lua] Lobby data mechanism = adventure 19:39:23.419 [Lua] Lobby data player_slot_5 = 0:0 19:39:23.419 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:39:23.419 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:39:23.419 [Lua] Lobby data player_slot_3 = 0:0 19:39:23.419 [Lua] Lobby data eac_authorized = true 19:39:23.419 [Lua] Set lobby end. 19:39:23.419 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:1) to profile(4) career(2) 19:39:23.419 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = {} 19:39:23.419 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000106a92ce4"}] 19:39:23.419 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_04":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":857462144,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_04":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 19:39:23.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, ProfileSynchronizer, async-read, 19:39:23.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, ProfileSynchronizer, async-read, 19:39:23.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 19:39:23.427 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 19:39:23.427 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 19:39:23.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, ProfileSynchronizer, async-read, 19:39:23.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 19:39:23.427 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, ProfileSynchronizer, async-read, 19:39:23.427 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 19:39:23.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 19:39:23.427 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, ProfileSynchronizer, async-read, 19:39:23.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 19:39:23.427 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 19:39:23.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, ProfileSynchronizer, async-read, 19:39:23.427 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 19:39:23.427 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 19:39:23.436 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 19:39:23.440 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 19:39:23.440 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 19:39:23.441 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 19:39:23.441 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 19:39:23.441 [Lua] [GameNetworkManager] destroying game object with go_id=46 19:39:23.443 [Save] Saving `save_data` 19:39:23.447 [Save] Save done 19:39:23.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer 19:39:23.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 19:39:23.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 19:39:23.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 19:39:23.455 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer 19:39:23.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer 19:39:23.455 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer 19:39:23.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer 19:39:23.456 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer 19:39:23.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 19:39:23.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 19:39:23.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 19:39:23.461 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 19:39:23.543 [Lua] [IngameUI] menu view on_exit character_selection 19:39:23.543 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 19:39:23.543 [Lua] hero_fullscreen_menu_on_exit 19:39:23.544 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0805aa30 19:39:23.544 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:39:23.544 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:39:23.544 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:39:23.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 19:39:23.553 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 19:39:23.553 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 19:39:23.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:39:23.631 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:39:23.631 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:39:23.631 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 19:39:23.712 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 19:39:23.712 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 19:39:23.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 19:39:23.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 19:39:23.795 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 19:39:23.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 19:39:23.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 19:39:23.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 19:39:23.853 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 19:39:23.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 19:39:23.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 19:39:23.910 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 19:39:23.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 19:39:23.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 19:39:23.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 19:39:24.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 19:39:24.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 19:39:24.208 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 19:39:24.298 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 19:39:24.298 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 19:39:24.298 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 19:39:24.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 19:39:24.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 19:39:24.406 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 19:39:24.475 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 19:39:24.475 [Lua] [PackageManager] Force_load: wwise/we_deus_01 19:39:24.475 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 19:39:24.530 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 19:39:24.530 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 19:39:24.541 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 857462144 19:39:24.544 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-15.9435, -0.574507, 6.19008), Vector4(0, 0, 0.494378, -0.869247)) 19:39:24.546 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:39:24.546 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:39:24.546 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:39:24.546 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:39:24.546 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:39:24.546 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:39:24.546 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:39:24.546 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:39:24.546 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:39:24.546 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:39:24.546 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 19:39:24.547 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 19:39:24.972 [Window] Window => inactive 19:39:25.338 [Window] Window => active 19:39:26.436 [Window] Window => inactive 19:39:30.202 [Lua] ### Received rpc_level_loaded 19:39:30.202 [Lua] #### Has state machine: true, peer_id: 1100001043bb07b, level_id: 78 19:39:30.202 [Lua] Peer 1100001043bb07b has loaded the level but not all enemies, so we wait 19:39:30.765 [Window] Window => active 19:39:31.524 [Window] Window => inactive 19:39:31.724 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 857462144 19:39:31.786 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001043bb07b, connection_key=0) 19:39:31.787 [Lua] [PeerSM] 1100001043bb07b :: on_exit Loading 19:39:31.787 [Lua] [PeerSM] 1100001043bb07b :: on_enter LoadingProfilePackages 19:39:31.798 [Lua] [PeerSM] 1100001043bb07b :: on_exit LoadingProfilePackages 19:39:31.798 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForEnterGame 19:39:33.610 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForEnterGame 19:39:33.610 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForGameObjectSync 19:39:33.623 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001043bb07b 19:39:33.625 [Lua] Breedfreezer (server) starting a hot join sync 19:39:33.625 [Lua] PlayerManager:add_remote_player 1100001043bb07b 19:39:33.625 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49 19:39:33.625 [Lua] RemotePlayer:create_game_object( ) 49 19:39:33.640 [Lua] player (1100001043bb07b,1) was put into party 1 19:39:33.640 [Lua] [ProfileSynchronizer] Assigning peer(1100001043bb07b:1) to profile(2) career(1) 19:39:33.640 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000106a92ce4"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"}] 19:39:33.640 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForGameObjectSync 19:39:33.640 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForPlayers 19:39:33.644 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForPlayers 19:39:33.644 [Lua] [PeerSM] 1100001043bb07b :: on_enter InGame 19:39:33.644 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:1100001043bb07b:0:0:0 = true 19:39:33.668 [Window] Window => active 19:39:33.770 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_3, async-read, 19:39:33.806 [Lua] [MOD][VMF][INFO] Added 1100001043bb07b to the VMF users list. 19:39:33.806 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001043bb07b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:39:33.806 [Lua] Adding player sync data to peer=1100001043bb07b local_player_id=1 19:39:33.806 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1179888256,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:39:33.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 19:39:33.807 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 19:39:33.807 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 19:39:33.807 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, ProfileSynchronizer, async-read, 19:39:33.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 19:39:33.807 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 19:39:33.807 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer, async-read, 19:39:33.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 19:39:33.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 19:39:33.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 19:39:33.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 19:39:33.925 [Window] Window => inactive 19:39:34.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 19:39:34.111 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 19:39:34.111 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:39:34.464 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:39:34.464 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:39:34.464 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 19:39:34.511 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 19:39:34.511 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 19:39:34.512 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 19:39:34.570 [Window] Window => active 19:39:34.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 19:39:34.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 19:39:34.576 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 19:39:34.692 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 19:39:34.692 [Lua] [PackageManager] Force_load: wwise/staff 19:39:34.692 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 19:39:34.787 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 19:39:34.787 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 19:39:34.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:39:34.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:39:34.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:39:34.835 [Lua] [IngameUI] menu view on_enter ingame_menu 19:39:34.842 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 1179888256 19:39:35.791 [Lua] [IngameUI] menu view on_exit ingame_menu 19:39:36.276 [Lua] Set lobby begin: 19:39:36.276 [Lua] Lobby data selected_mission_id = inn_level 19:39:36.276 [Lua] Lobby data num_players = 2 19:39:36.276 [Lua] Lobby data difficulty_tweak = 0 19:39:36.276 [Lua] Lobby data host = 110000106a92ce4 19:39:36.276 [Lua] Lobby data matchmaking_type = 3 19:39:36.276 [Lua] Lobby data difficulty = normal 19:39:36.276 [Lua] Lobby data player_slot_1 = 0:0 19:39:36.276 [Lua] Lobby data unique_server_name = Amber Baal 19:39:36.277 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:39:36.277 [Lua] Lobby data country_code = GB 19:39:36.277 [Lua] Lobby data matchmaking = false 19:39:36.277 [Lua] Lobby data power_level = 417 19:39:36.277 [Lua] Lobby data mission_id = inn_level 19:39:36.277 [Lua] Lobby data mechanism = adventure 19:39:36.277 [Lua] Lobby data player_slot_5 = 0:0 19:39:36.277 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:39:36.277 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:39:36.277 [Lua] Lobby data player_slot_3 = 0:0 19:39:36.277 [Lua] Lobby data eac_authorized = true 19:39:36.277 [Lua] Set lobby end. 19:39:36.560 [Lua] [IngameUI] menu view on_enter ingame_menu 19:39:36.908 [Lua] [IngameUI] menu view on_exit ingame_menu 19:39:36.908 [Lua] [IngameUI] menu view on_enter vmf_options_view 19:39:36.920 [Lua] [ModShim] %s %s Function "_G.UIResolutionScale_pow2" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionScale [3] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:3114: in function callback_fit_tooltip_to_the_screen [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:1261: in function offset_function [5] @scripts/ui/ui_passes.lua:4282: in function draw [6] @scripts/ui/ui_renderer.lua:566: in function draw_element [7] @scripts/ui/ui_renderer.lua:404: in function draw_widget [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:4202: in function update_settings_list [9] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:4168: in function draw_widgets [10] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:4142: in function update [11] @scripts/ui/views/ingame_ui.lua:573: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @scripts/game_state/state_ingame_running.lua:1011: in function update_ui [14] @scripts/game_state/state_ingame.lua:694:in function [15] =[C]: in function update_animations_with_callback [16] @foundation/scripts/util/script_world.lua:361: in function update [17] @foundation/scripts/managers/world/world_manager.lua:102: in function update [18] @scripts/boot.lua:912: in function game_update [19] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionScale_pow2"; warning = "Function \"_G.UIResolutionScale_pow2\" is deprecated!" [3] self = table: 0000000010388180; widget_content = table: 000000001064DF20; widget_style = table: 000000001064E2B0; ui_renderer = table: 00000000063267B0; cursor_offset_bottom = table: 000000001064E440; cursor_position = Vector3(916, 503, 0); text = "Improved Revive Logic\nMakes bots more likely to attempt revives through danger, and makes some careers use their active ability ..."; max_width = 600; font = table: 0000000005F0E120; font_size = 18; font_name = "hell_shark"; font_material = "materials/fonts/gw_body"; _ = 19.278000047802927; font_min = -7.9200001716613766; font_max = 17.22599983215332; texts = table: 0000000009AA5300; num_texts = 3; full_font_height = 25.146000003814699; tooltip_height = 75.438000011444103 [4] ui_scenegraph_ = table: 000000001073F000; style = table: 000000001064E140; content = table: 000000001064DF20; ui_renderer = table: 00000000063267B0; is_interactable = true [5] ui_renderer = table: 00000000063267B0; pass_data = nil; ui_scenegraph = table: 000000001073F000; pass_definition = table: 000000001064C5D0; ui_style = table: 000000001064E140; ui_content = table: 000000001064DF20; position = Vector3(363, 484, 523); size = Vector3(1194, 50, 0); input_service = table: 00000000103882F0; dt = 0.011350550688803196 [6] self = table: 00000000063267B0; ui_element = table: 000000001064F690; ui_style = table: 000000001064E140; ui_style_global = table: 000000001064F450; scenegraph_id = "sg_settings_list_start"; ui_content = table: 000000001064DF20; ui_animations = table: 000000001064F6C0; offset = table: 000000001064F480; ui_scenegraph = table: 000000001073F000; position = Vector3(363, 534, 523); widget_optional_scale = nil; size = Vector3(1, 1, 0); input_service = table: 00000000103882F0; global_visible = true; input_manager = table: 0000000009AA5990; dt = 0.011350550688803196; pass_datas = table: 000000001064F510; UIPasses = table: 00000000088A7860; UISceneGraph_get_size_scaled = [function]; UISceneGraph_get_world_position = [function]; passes = table: 000000001064C020; i = 9; pass_info = table: 000000001064C5D0; pass_type = "local_offset"; content_id = nil; element_content = table: 000000001064DF20; visible = true; style_id = nil; style_data = table: 000000001064E140; ui_pass = table: 00000000088ABAE0; content_check_function = nil; content_change_function = nil; pass_data = nil; pass_size = Vector3(1194, 50, 0); pass_position = Vector3(363, 484, 523); pass_scenegraph_id = nil; style_data_size = table: 000000001064E650; style_offset = table: 000000001064F060 [7] self = table: 00000000063267B0; ui_widget = table: 000000001064F4E0; animations = table: 000000001064F6C0 [8] self = table: 0000000010388180; settings_list_widgets = table: 000000001E6C6140; ui_renderer = table: 00000000063267B0; ui_scenegraph = table: 000000001073F000; scenegraph = table: 000000001073FB00; scenegraph_id_start = "sg_settings_list_start"; list_position = table: 000000001073FF60; mask_pos = Vector3(360, 65, 513); mask_size = table: 000000001073F8A0; temp_pos_table = table: 0000000009036C50; _ = 1; mod_widgets = table: 0000000010483AC0; _ = 11; widget = table: 000000001064F4E0; style = table: 000000001064E140; size = table: 000000001064E650; offset = table: 000000001064F060; lower_visible = true; top_visible = true; visible = true [9] self = table: 0000000010388180; dt = 0.011350550688803196; ui_renderer = table: 00000000063267B0; ui_scenegraph = table: 000000001073F000; input_manager = table: 0000000009AA5990; input_service = table: 00000000103882F0; menu_widgets = table: 0000000010388F70 [10] self = table: 0000000010388180; dt = 0.011350550688803196 [11] self = table: 0000000009AD7C90; dt = 0.011350550688803196; t = 76.574186589568853; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000001F1C15F0; is_in_inn = true; input_service = table: 0000000006BC0E30; end_screen_active = nil; ingame_hud = table: 0000000006DD5170; transition_manager = table: 000000001F86E510; end_screen = table: 0000000010350830; disable_toggle_menu = false; current_view = "vmf_options_view" [12] hook_chain = [function] [13] self = table: 0000000006CB1770; t = 76.574186589568853; dt = 0.011350550688803196; disable_ingame_ui = nil; ingame_ui = table: 0000000009AD7C90; level_end_view_wrapper = nil; level_end_view = nil [14] i = 1; machine = table: 0000000006CB16A0 [16] world = [World]; dt = 0.011350550688803196; anim_callback = [function]; scene_callback = [function] [17] self = table: 0000000009BD8BF0; dt = 0.011350550688803196; t = 66.99667578865774; _ = 2; world = [World] [18] self = table: 0000000005BD58E0; real_world_dt = 0.011350550688803196; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011350550688803196; t = 66.99667578865774 [19] dt = 0.011350550688803196 [3] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010388F70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; setting_list_mask_size_y = 1000; dt = 0.011350550688803196; ui_renderer = table: 00000000063267B0; ingame_ui = table: 0000000009AD7C90; definitions = table: 00000000103881F0; input_manager = table: 0000000009AA5990; wwise_world = [WwiseWorld]; render_settings = table: 00000000103882C0; ui_scenegraph_2nd_layer = table: 00000000107412D0; original_settings_list_size_y = 6430; max_setting_list_offset_y = 4930; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001E6C6140; settings_list_size_y = 5930; ui_scenegraph = table: 000000001073F000; is_setting_changes_applied_immidiately = true; [6] video_players = table: 00000000063263F0; gui = [Gui]; clipping_rects = table: 000000001DFF7670; input_service = table: 00000000103882F0; world = [World]; dt = 0.011350550688803196; wwise_world = [WwiseWorld]; vmf_data = table: 0000000020481590; render_settings = table: 00000000103882C0; ui_scenegraph_queue = table: 00000000063263B0; ui_scenegraph = table: 000000001073F000; gui_retained = [Gui]; [7] video_players = table: 00000000063263F0; gui = [Gui]; clipping_rects = table: 000000001DFF7670; input_service = table: 00000000103882F0; world = [World]; dt = 0.011350550688803196; wwise_world = [WwiseWorld]; vmf_data = table: 0000000020481590; render_settings = table: 00000000103882C0; ui_scenegraph_queue = table: 00000000063263B0; ui_scenegraph = table: 000000001073F000; gui_retained = [Gui]; [8] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010388F70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; setting_list_mask_size_y = 1000; dt = 0.011350550688803196; ui_renderer = table: 00000000063267B0; ingame_ui = table: 0000000009AD7C90; definitions = table: 00000000103881F0; input_manager = table: 0000000009AA5990; wwise_world = [WwiseWorld]; render_settings = table: 00000000103882C0; ui_scenegraph_2nd_layer = table: 00000000107412D0; original_settings_list_size_y = 6430; max_setting_list_offset_y = 4930; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001E6C6140; settings_list_size_y = 5930; ui_scenegraph = table: 000000001073F000; is_setting_changes_applied_immidiately = true; [9] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010388F70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; setting_list_mask_size_y = 1000; dt = 0.011350550688803196; ui_renderer = table: 00000000063267B0; ingame_ui = table: 0000000009AD7C90; definitions = table: 00000000103881F0; input_manager = table: 0000000009AA5990; wwise_world = [WwiseWorld]; render_settings = table: 00000000103882C0; ui_scenegraph_2nd_layer = table: 00000000107412D0; original_settings_list_size_y = 6430; max_setting_list_offset_y = 4930; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001E6C6140; settings_list_size_y = 5930; ui_scenegraph = table: 000000001073F000; is_setting_changes_applied_immidiately = true; [10] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010388F70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; setting_list_mask_size_y = 1000; dt = 0.011350550688803196; ui_renderer = table: 00000000063267B0; ingame_ui = table: 0000000009AD7C90; definitions = table: 00000000103881F0; input_manager = table: 0000000009AA5990; wwise_world = [WwiseWorld]; render_settings = table: 00000000103882C0; ui_scenegraph_2nd_layer = table: 00000000107412D0; original_settings_list_size_y = 6430; max_setting_list_offset_y = 4930; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001E6C6140; settings_list_size_y = 5930; ui_scenegraph = table: 000000001073F000; is_setting_changes_applied_immidiately = true; [11] fps = 0; world_manager = table: 0000000009BD8BF0; ingame_hud = table: 0000000006DD5170; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000063267B0; telemetry_time_view_enter = 0; input_manager = table: 0000000009AA5990; profile_synchronizer = table: 0000000009CCA4A0; blocked_transitions = table: 00000000202B6920; motd_ui = table: 0000000010381200; cutscene_system = table: 0000000007786E30; has_left_menu = true; popup_handler = table: 0000000010369D70; text_popup_ui = table: 0000000010369F20; local_player_id = 1; unlock_manager = table: 000000001FA3DD70; _previous_transition = "vmf_options_view_open"; ui_top_renderer = table: 00000000063260D0; last_resolution_y = 1080; current_view = "vmf_options_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000010350830; world = [World]; camera_manager = table: 0000000008EA0830; motd_backend = table: 000000000682EEC0; _profile_requester = table: 0000000009CCB590; hotkey_mapping = table: 00000000202B5840; ingame_ui_context = table: 0000000009AD7C60; views = table: 000000001F1C15F0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000008844310; is_in_inn = true; _player = table: 000000001E860F90; weave_onboarding = table: 0000000010351AB0; menu_active = true; peer_id = "110000106a92ce4"; network_event_delegate = table: 00000000073B06D0; [13] world_name = "level_world"; network_server = table: 0000000009C3AC20; _t = 76.56283603888005; parent = table: 0000000009AA3110; _booted_eac_untrusted = false; statistics_db = table: 0000000009AA3DA0; _conflict_directory_is_ready = true; _network_options = table: 000000001E27EE40; _game_started_timestamp = 1630438738; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000010741510; profile_synchronizer = table: 0000000009CCA4A0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 00000000107414E0; player = table: 000000001E860F90; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000009AD7C90; input_manager = table: 0000000009AA5990; _lobby_host = table: 0000000009C2F450; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 0000000009AD7C60; _game_has_started = true; free_flight_manager = table: 000000001FE8FDA0; viewport_name = "player_1"; network_event_delegate = table: 00000000073B06D0; [17] locked = true; _scene_update_callbacks = table: 0000000009BDA740; _worlds = table: 0000000009BCC2D0; _update_queue = table: 00000000093F17D0; _disabled_worlds = table: 0000000009BB77D0; _wwise_worlds = table: 0000000009BD4B40; _queued_worlds_to_release = table: 0000000009BDAFE0; _anim_update_callbacks = table: 0000000009BB8940; [18] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000009A5EEE0; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 19:39:37.258 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 1179888256 19:39:37.383 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001043bb07b go_type=player_unit go_created_func_name=game_object_created_player_unit 19:39:37.383 [Lua] [NetworkServer] Peer 1100001043bb07b spawned player. 19:39:37.384 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 19:39:37.384 [Lua] PlayerManager:assign_unit_ownership Featherstomp 1100001043bb07b 1 19:39:37.385 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:39:37.385 [Lua] TalentSystem:rpc_sync_talents 1 1025 19:39:37.707 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = true 19:39:41.394 [Lua] Set lobby begin: 19:39:41.394 [Lua] Lobby data selected_mission_id = inn_level 19:39:41.394 [Lua] Lobby data num_players = 2 19:39:41.394 [Lua] Lobby data difficulty_tweak = 0 19:39:41.394 [Lua] Lobby data host = 110000106a92ce4 19:39:41.394 [Lua] Lobby data matchmaking_type = 3 19:39:41.394 [Lua] Lobby data difficulty = normal 19:39:41.394 [Lua] Lobby data player_slot_1 = 0:0 19:39:41.394 [Lua] Lobby data unique_server_name = Amber Baal 19:39:41.394 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:39:41.394 [Lua] Lobby data country_code = GB 19:39:41.394 [Lua] Lobby data matchmaking = false 19:39:41.394 [Lua] Lobby data power_level = 835 19:39:41.394 [Lua] Lobby data mission_id = inn_level 19:39:41.394 [Lua] Lobby data mechanism = adventure 19:39:41.394 [Lua] Lobby data player_slot_5 = 0:0 19:39:41.394 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:39:41.394 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:39:41.395 [Lua] Lobby data player_slot_3 = 0:0 19:39:41.395 [Lua] Lobby data eac_authorized = true 19:39:41.395 [Lua] Set lobby end. 19:39:43.940 [Lua] PlayFabMirrorBase:_commit_internal 2 19:39:43.940 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:39:43.943 [Lua] generate_backend_stats 110000106a92ce4:1 19:39:43.965 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:39:43.965 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:39:43.965 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27 19:39:43.969 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27 19:39:44.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27 19:39:44.348 [Lua] commit result success 2 19:39:44.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 19:39:44.359 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 19:39:44.524 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 19:39:49.925 [Lua] [IngameUI] menu view on_exit vmf_options_view 19:39:49.932 error: [FileSystem] Failed to open file 'C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config' due to error 'Cannot open file for output `C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config`, make sure that you have write permission to it. GetLastError: '5'' <> [0] =[C]: in function save_user_settings [1] @scripts/mods/vmf/modules/core/settings.lua:30: in function save_all_settings [2] @scripts/mods/vmf/modules/core/settings.lua:82: in function save_unsaved_settings_to_file [3] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:4239: in function on_exit [4] @scripts/ui/views/ingame_ui.lua:965: in function handle_transition [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:4146: in function update [6] @scripts/ui/views/ingame_ui.lua:573: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [8] @scripts/game_state/state_ingame_running.lua:1011: in function update_ui [9] @scripts/game_state/state_ingame.lua:694:in function [10] =[C]: in function update_animations_with_callback [11] @foundation/scripts/util/script_world.lua:361: in function update [12] @foundation/scripts/managers/world/world_manager.lua:102: in function update [13] @scripts/boot.lua:912: in function game_update [14] @scripts/boot.lua:639:in function <> <> [1] success = true; error = nil [3] self = table: 0000000010388180 [4] self = table: 0000000009AD7C90; new_transition = "exit_menu"; params = table: 00000000066C5500; blocked_transitions = table: 00000000202B6920; previous_transition = "vmf_options_view_open"; old_view = "vmf_options_view"; new_view = nil [5] self = table: 0000000010388180; dt = 0.01197472307831049; input_service = table: 00000000103882F0 [6] self = table: 0000000009AD7C90; dt = 0.01197472307831049; t = 89.238311474211514; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000001F1C15F0; is_in_inn = true; input_service = table: 0000000006BC0E30; end_screen_active = nil; ingame_hud = table: 0000000006DD5170; transition_manager = table: 000000001F86E510; end_screen = table: 0000000010350830; disable_toggle_menu = false; current_view = "vmf_options_view" [7] hook_chain = [function] [8] self = table: 0000000006CB1770; t = 89.238311474211514; dt = 0.01197472307831049; disable_ingame_ui = nil; ingame_ui = table: 0000000009AD7C90; level_end_view_wrapper = nil; level_end_view = nil [9] i = 1; machine = table: 0000000006CB16A0 [11] world = [World]; dt = 0.01197472307831049; anim_callback = [function]; scene_callback = [function] [12] self = table: 0000000009BD8BF0; dt = 0.01197472307831049; t = 79.6608006733004; _ = 2; world = [World] [13] self = table: 0000000005BD58E0; real_world_dt = 0.01197472307831049; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.01197472307831049; t = 79.6608006733004 [14] dt = 0.01197472307831049 <> <> [3] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010388F70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; setting_list_mask_size_y = 1000; dt = 0.01197472307831049; ui_renderer = table: 00000000063267B0; ingame_ui = table: 0000000009AD7C90; definitions = table: 00000000103881F0; input_manager = table: 0000000009AA5990; wwise_world = [WwiseWorld]; render_settings = table: 00000000103882C0; ui_scenegraph_2nd_layer = table: 00000000107412D0; original_settings_list_size_y = 6430; max_setting_list_offset_y = 4930; current_setting_list_offset_y = 4294.6719681908553; settings_list_widgets = table: 000000001E6C6140; settings_list_size_y = 5930; ui_scenegraph = table: 000000001073F000; is_setting_changes_applied_immidiately = true; [4] fps = 0; world_manager = table: 0000000009BD8BF0; ingame_hud = table: 0000000006DD5170; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000063267B0; telemetry_time_view_enter = 0; input_manager = table: 0000000009AA5990; profile_synchronizer = table: 0000000009CCA4A0; blocked_transitions = table: 00000000202B6920; motd_ui = table: 0000000010381200; cutscene_system = table: 0000000007786E30; has_left_menu = true; popup_handler = table: 0000000010369D70; text_popup_ui = table: 0000000010369F20; local_player_id = 1; unlock_manager = table: 000000001FA3DD70; _previous_transition = "vmf_options_view_open"; ui_top_renderer = table: 00000000063260D0; last_resolution_y = 1080; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000010350830; world = [World]; camera_manager = table: 0000000008EA0830; motd_backend = table: 000000000682EEC0; _profile_requester = table: 0000000009CCB590; hotkey_mapping = table: 00000000202B5840; ingame_ui_context = table: 0000000009AD7C60; views = table: 000000001F1C15F0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000008844310; is_in_inn = true; _player = table: 000000001E860F90; weave_onboarding = table: 0000000010351AB0; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 00000000073B06D0; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010388F70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; setting_list_mask_size_y = 1000; dt = 0.01197472307831049; ui_renderer = table: 00000000063267B0; ingame_ui = table: 0000000009AD7C90; definitions = table: 00000000103881F0; input_manager = table: 0000000009AA5990; wwise_world = [WwiseWorld]; render_settings = table: 00000000103882C0; ui_scenegraph_2nd_layer = table: 00000000107412D0; original_settings_list_size_y = 6430; max_setting_list_offset_y = 4930; current_setting_list_offset_y = 4294.6719681908553; settings_list_widgets = table: 000000001E6C6140; settings_list_size_y = 5930; ui_scenegraph = table: 000000001073F000; is_setting_changes_applied_immidiately = true; [6] fps = 0; world_manager = table: 0000000009BD8BF0; ingame_hud = table: 0000000006DD5170; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000063267B0; telemetry_time_view_enter = 0; input_manager = table: 0000000009AA5990; profile_synchronizer = table: 0000000009CCA4A0; blocked_transitions = table: 00000000202B6920; motd_ui = table: 0000000010381200; cutscene_system = table: 0000000007786E30; has_left_menu = true; popup_handler = table: 0000000010369D70; text_popup_ui = table: 0000000010369F20; local_player_id = 1; unlock_manager = table: 000000001FA3DD70; _previous_transition = "vmf_options_view_open"; ui_top_renderer = table: 00000000063260D0; last_resolution_y = 1080; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000010350830; world = [World]; camera_manager = table: 0000000008EA0830; motd_backend = table: 000000000682EEC0; _profile_requester = table: 0000000009CCB590; hotkey_mapping = table: 00000000202B5840; ingame_ui_context = table: 0000000009AD7C60; views = table: 000000001F1C15F0; wwise_world = [WwiseWorld]; mean_dt = 0<> 19:39:49.933 error: [Application] Cannot save_user_settings(): C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config <> <> [0] =[C]: in function save_user_settings [1] @scripts/mods/vmf/modules/core/settings.lua:30: in function save_all_settings [2] @scripts/mods/vmf/modules/core/settings.lua:82: in function save_unsaved_settings_to_file [3] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:4239: in function on_exit [4] @scripts/ui/views/ingame_ui.lua:965: in function handle_transition [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:4146: in function update [6] @scripts/ui/views/ingame_ui.lua:573: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [8] @scripts/game_state/state_ingame_running.lua:1011: in function update_ui [9] @scripts/game_state/state_ingame.lua:694:in function [10] =[C]: in function update_animations_with_callback [11] @foundation/scripts/util/script_world.lua:361: in function update [12] @foundation/scripts/managers/world/world_manager.lua:102: in function update [13] @scripts/boot.lua:912: in function game_update [14] @scripts/boot.lua:639:in function <> <> [1] success = true; error = nil [3] self = table: 0000000010388180 [4] self = table: 0000000009AD7C90; new_transition = "exit_menu"; params = table: 00000000066C5500; blocked_transitions = table: 00000000202B6920; previous_transition = "vmf_options_view_open"; old_view = "vmf_options_view"; new_view = nil [5] self = table: 0000000010388180; dt = 0.01197472307831049; input_service = table: 00000000103882F0 [6] self = table: 0000000009AD7C90; dt = 0.01197472307831049; t = 89.238311474211514; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000001F1C15F0; is_in_inn = true; input_service = table: 0000000006BC0E30; end_screen_active = nil; ingame_hud = table: 0000000006DD5170; transition_manager = table: 000000001F86E510; end_screen = table: 0000000010350830; disable_toggle_menu = false; current_view = "vmf_options_view" [7] hook_chain = [function] [8] self = table: 0000000006CB1770; t = 89.238311474211514; dt = 0.01197472307831049; disable_ingame_ui = nil; ingame_ui = table: 0000000009AD7C90; level_end_view_wrapper = nil; level_end_view = nil [9] i = 1; machine = table: 0000000006CB16A0 [11] world = [World]; dt = 0.01197472307831049; anim_callback = [function]; scene_callback = [function] [12] self = table: 0000000009BD8BF0; dt = 0.01197472307831049; t = 79.6608006733004; _ = 2; world = [World] [13] self = table: 0000000005BD58E0; real_world_dt = 0.01197472307831049; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.01197472307831049; t = 79.6608006733004 [14] dt = 0.01197472307831049 <> <> [3] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010388F70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; setting_list_mask_size_y = 1000; dt = 0.01197472307831049; ui_renderer = table: 00000000063267B0; ingame_ui = table: 0000000009AD7C90; definitions = table: 00000000103881F0; input_manager = table: 0000000009AA5990; wwise_world = [WwiseWorld]; render_settings = table: 00000000103882C0; ui_scenegraph_2nd_layer = table: 00000000107412D0; original_settings_list_size_y = 6430; max_setting_list_offset_y = 4930; current_setting_list_offset_y = 4294.6719681908553; settings_list_widgets = table: 000000001E6C6140; settings_list_size_y = 5930; ui_scenegraph = table: 000000001073F000; is_setting_changes_applied_immidiately = true; [4] fps = 0; world_manager = table: 0000000009BD8BF0; ingame_hud = table: 0000000006DD5170; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000063267B0; telemetry_time_view_enter = 0; input_manager = table: 0000000009AA5990; profile_synchronizer = table: 0000000009CCA4A0; blocked_transitions = table: 00000000202B6920; motd_ui = table: 0000000010381200; cutscene_system = table: 0000000007786E30; has_left_menu = true; popup_handler = table: 0000000010369D70; text_popup_ui = table: 0000000010369F20; local_player_id = 1; unlock_manager = table: 000000001FA3DD70; _previous_transition = "vmf_options_view_open"; ui_top_renderer = table: 00000000063260D0; last_resolution_y = 1080; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000010350830; world = [World]; camera_manager = table: 0000000008EA0830; motd_backend = table: 000000000682EEC0; _profile_requester = table: 0000000009CCB590; hotkey_mapping = table: 00000000202B5840; ingame_ui_context = table: 0000000009AD7C60; views = table: 000000001F1C15F0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000008844310; is_in_inn = true; _player = table: 000000001E860F90; weave_onboarding = table: 0000000010351AB0; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 00000000073B06D0; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010388F70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; setting_list_mask_size_y = 1000; dt = 0.01197472307831049; ui_renderer = table: 00000000063267B0; ingame_ui = table: 0000000009AD7C90; definitions = table: 00000000103881F0; input_manager = table: 0000000009AA5990; wwise_world = [WwiseWorld]; render_settings = table: 00000000103882C0; ui_scenegraph_2nd_layer = table: 00000000107412D0; original_settings_list_size_y = 6430; max_setting_list_offset_y = 4930; current_setting_list_offset_y = 4294.6719681908553; settings_list_widgets = table: 000000001E6C6140; settings_list_size_y = 5930; ui_scenegraph = table: 000000001073F000; is_setting_changes_applied_immidiately = true; [6] fps = 0; world_manager = table: 0000000009BD8BF0; ingame_hud = table: 0000000006DD5170; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000063267B0; telemetry_time_view_enter = 0; input_manager = table: 0000000009AA5990; profile_synchronizer = table: 0000000009CCA4A0; blocked_transitions = table: 00000000202B6920; motd_ui = table: 0000000010381200; cutscene_system = table: 0000000007786E30; has_left_menu = true; popup_handler = table: 0000000010369D70; text_popup_ui = table: 0000000010369F20; local_player_id = 1; unlock_manager = table: 000000001FA3DD70; _previous_transition = "vmf_options_view_open"; ui_top_renderer = table: 00000000063260D0; last_resolution_y = 1080; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000010350830; world = [World]; camera_manager = table: 0000000008EA0830; motd_backend = table: 000000000682EEC0; _profile_requester = table: 0000000009CCB590; hotkey_mapping = table: 00000000202B5840; ingame_ui_context = table: 0000000009AD7C60; views = table: 000000001F1C15F0; wwise_world = [WwiseWorld]; mean_dt = 0<> 19:39:51.289 [Window] Window => inactive 19:39:58.844 [Window] Window => active 19:40:01.150 [Window] Window => inactive 19:40:01.549 [Window] Window => active 19:40:02.168 [Lua] [IngameUI] menu view on_enter start_game_view 19:40:02.169 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0805e090 19:40:02.169 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 19:40:02.171 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 19:40:02.171 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:40:02.171 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 19:40:02.171 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 19:40:03.147 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 19:40:03.147 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 19:40:03.147 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 19:40:03.147 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 19:40:03.147 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 19:40:05.769 [IRC Client] IRC Client Initialized 19:40:06.033 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 19:40:06.033 [Lua] [IrcManager:cb_connect_token_received] Result: true 19:40:06.051 error: [Lua] [TwitchManager] Connected to Twitch! 19:40:06.486 [Lua] [IngameUI] menu view on_exit start_game_view 19:40:06.486 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 19:40:06.487 [Save] Saving `save_data` 19:40:06.487 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:40:06.487 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 19:40:06.487 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 19:40:06.490 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0805e090 19:40:06.491 [Save] Save done 19:40:06.569 [IRC Client] Failed parsing warning message: 001 19:40:06.569 [IRC Client] Failed parsing warning message: justinfan3899 19:40:06.569 [IRC Client] Failed parsing warning message: Welcome, GLHF! 19:40:06.569 [IRC Client] Failed parsing warning message: 002 19:40:06.569 [IRC Client] Failed parsing warning message: justinfan3899 19:40:06.569 [IRC Client] Failed parsing warning message: Your host is tmi.twitch.tv 19:40:06.569 [IRC Client] Failed parsing warning message: 003 19:40:06.569 [IRC Client] Failed parsing warning message: justinfan3899 19:40:06.569 [IRC Client] Failed parsing warning message: This server is rather new 19:40:06.569 [IRC Client] Failed parsing warning message: 004 19:40:06.569 [IRC Client] Failed parsing warning message: justinfan3899 19:40:06.569 [IRC Client] Failed parsing warning message: - 19:40:06.569 [IRC Client] Failed parsing warning message: 375 19:40:06.569 [IRC Client] Failed parsing warning message: justinfan3899 19:40:06.569 [IRC Client] Failed parsing warning message: - 19:40:06.569 [IRC Client] Failed parsing warning message: 372 19:40:06.569 [IRC Client] Failed parsing warning message: justinfan3899 19:40:06.569 [IRC Client] Failed parsing warning message: You are in a maze of twisty passages, all alike. 19:40:06.569 [IRC Client] Failed parsing warning message: 376 19:40:06.569 [IRC Client] Failed parsing warning message: justinfan3899 19:40:06.569 [IRC Client] Failed parsing warning message: > 19:40:06.569 [IRC Client] Sending names result 19:40:06.812 [Window] Window => inactive 19:40:07.218 [Lua] [Matchmaking] Cancelling matchmaking 19:40:07.218 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:40:07.836 [Window] Window => active 19:40:10.071 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:204683392, lt:load_next_level, extra_packages:{ }) 19:40:10.071 [Lua] [LevelTransitionHandler] promote_next_level_data 19:40:10.071 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 19:40:10.071 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = morris_hub 19:40:10.071 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = 0 19:40:10.071 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = disabled 19:40:10.071 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {} 19:40:10.071 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = inn_deus 19:40:10.071 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = deus 19:40:10.071 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0 19:40:10.071 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = normal 19:40:10.071 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = 0 19:40:10.071 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 204683392 19:40:10.071 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level 19:40:10.071 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = {} 19:40:10.071 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 19:40:10.073 [Lua] TRANSITION nil nil load_next_level 19:40:10.073 [Lua] Transition type "load_next_level", is server: true 19:40:10.073 [Lua] [GameNetworkManager] Leaving game... 19:40:10.073 [Lua] [GameNetworkManager] Shutting down game session host. 19:40:10.073 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:40:10.073 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:40:10.073 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=75.00 19:40:10.081 [Connection] Packet 705 chunk for system game_session from 1100001043bb07b had no listener 19:40:10.082 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:40:10.124 [Connection] Packet 706 chunk for system game_session from 1100001043bb07b had no listener 19:40:10.156 [Network] Ignoring message `rpc_anim_event` from wrong session dc72 or from non-session peer 1100001043bb07b 19:40:10.156 [Connection] Packet 707 chunk for system game_session from 1100001043bb07b had no listener 19:40:10.676 [Window] Window => inactive 19:40:12.144 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:40:12.144 [Lua] [Managers] Calling function on all managers: 19:40:12.144 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 1 19:40:12.144 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = false 19:40:12.144 [Lua] Clearing all global lookup lists 19:40:12.144 [Lua] [IngamePlayerListUI] - Destroy 19:40:12.144 [Lua] [GamePadEquipmentUI] - Destroy 19:40:12.144 [Lua] [EquipmentUI] - Destroy 19:40:12.144 [Lua] [GamePadAbilityUI] - Destroy 19:40:12.144 [Lua] [AbilityUI] - Destroy 19:40:12.145 [Lua] [IngameUI] destroy 19:40:12.157 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 19:40:12.157 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1 19:40:12.157 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 19:40:12.157 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1 19:40:12.157 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 19:40:12.157 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1 19:40:12.157 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 19:40:12.157 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 19:40:12.157 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:40:12.158 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 19:40:12.158 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 19:40:12.158 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 19:40:12.158 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 19:40:12.158 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_2 19:40:12.158 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_1 19:40:12.158 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bugmans_painting_wood_base_1 19:40:12.158 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_3 19:40:12.159 [Lua] [MOD][VMF][INFO] Removed 1100001043bb07b from the VMF users list. 19:40:12.159 [Lua] PlayerManager:remove_player peer_id=1100001043bb07b 1 19:40:12.182 [Lua] [Managers] Destroying manager group: 19:40:12.186 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:40:12.222 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:40:12.222 [Lua] [PeerSM] 1100001043bb07b :: on_exit InGame 19:40:12.222 [Lua] [PeerSM] 1100001043bb07b :: on_enter Loading 19:40:12.222 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InGame 19:40:12.222 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading 19:40:12.222 [Lua] [Matchmaking] unregister rpcs 19:40:12.223 [Lua] ############### UNLOADING PACKAGES ############### 19:40:12.223 [Lua] [Managers] Calling function on all managers: 19:40:12.223 [Lua] [Managers] Destroying manager group: 19:40:12.223 [Lua] [Gamestate] Enter state StateLoading 19:40:12.224 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:40:12.224 [Lua] [Matchmaking] register rpcs 19:40:12.224 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:40:12.224 [Lua] Set lobby begin: 19:40:12.224 [Lua] Lobby data selected_mission_id = inn_level 19:40:12.224 [Lua] Lobby data num_players = 2 19:40:12.224 [Lua] Lobby data difficulty_tweak = 0 19:40:12.224 [Lua] Lobby data host = 110000106a92ce4 19:40:12.224 [Lua] Lobby data matchmaking_type = 3 19:40:12.224 [Lua] Lobby data difficulty = normal 19:40:12.224 [Lua] Lobby data player_slot_1 = 0:0 19:40:12.224 [Lua] Lobby data unique_server_name = Amber Baal 19:40:12.224 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:40:12.224 [Lua] Lobby data country_code = GB 19:40:12.224 [Lua] Lobby data matchmaking = false 19:40:12.224 [Lua] Lobby data power_level = 0 19:40:12.224 [Lua] Lobby data mission_id = inn_level 19:40:12.224 [Lua] Lobby data mechanism = adventure 19:40:12.224 [Lua] Lobby data player_slot_5 = 0:0 19:40:12.224 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:40:12.224 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:40:12.225 [Lua] Lobby data player_slot_3 = 0:0 19:40:12.225 [Lua] Lobby data eac_authorized = true 19:40:12.225 [Lua] Set lobby end. 19:40:12.225 [Lua] registering RPCs 19:40:12.225 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:40:12.225 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:40:12.225 [Lua] Set lobby begin: 19:40:12.225 [Lua] Lobby data selected_mission_id = morris_hub 19:40:12.225 [Lua] Lobby data num_players = 2 19:40:12.225 [Lua] Lobby data difficulty_tweak = 0 19:40:12.225 [Lua] Lobby data host = 110000106a92ce4 19:40:12.225 [Lua] Lobby data matchmaking_type = 3 19:40:12.225 [Lua] Lobby data difficulty = normal 19:40:12.225 [Lua] Lobby data player_slot_1 = 0:0 19:40:12.225 [Lua] Lobby data unique_server_name = Amber Baal 19:40:12.225 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:40:12.225 [Lua] Lobby data country_code = GB 19:40:12.225 [Lua] Lobby data matchmaking = false 19:40:12.225 [Lua] Lobby data power_level = 0 19:40:12.225 [Lua] Lobby data mission_id = morris_hub 19:40:12.225 [Lua] Lobby data mechanism = deus 19:40:12.225 [Lua] Lobby data player_slot_5 = 0:0 19:40:12.225 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:40:12.225 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:40:12.225 [Lua] Lobby data player_slot_3 = 0:0 19:40:12.225 [Lua] Lobby data eac_authorized = true 19:40:12.225 [Lua] Set lobby end. 19:40:12.225 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:40:12.227 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:1100001043bb07b:0:0:0 = false 19:40:12.227 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = false 19:40:12.227 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 19:40:12.227 [Lua] [StateLoading] load_current_level 19:40:12.227 [Lua] initializing mechanism to: deus 19:40:12.227 [Lua] FORCE COMMIT 3 19:40:12.227 [Lua] PlayFabMirrorBase:_commit_internal 3 19:40:12.227 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:40:12.227 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:40:12.227 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 29 19:40:12.227 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 19:40:12.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 19:40:12.229 [Umbra] Unload tome 19:40:12.230 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 19:40:12.289 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 19:40:12.297 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 19:40:12.297 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 19:40:12.297 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 19:40:12.305 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 29 19:40:12.305 [Lua] commit result success 3 19:40:12.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30 19:40:12.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 19:40:12.349 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 19:40:12.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 19:40:12.486 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 29 19:40:12.502 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 19:40:12.502 [Lua] Mechanism says: a client has initialized the mechanism! 1100001043bb07b 19:40:12.502 [Lua] ### Received rpc_level_load_started 19:40:12.502 [Lua] #### Has state machine: true, peer_id: 1100001043bb07b, level_session_id: 204683392 19:40:12.502 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30 19:40:12.535 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1179888256,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:40:12.535 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 1179888256 19:40:12.535 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 857462144 19:40:12.535 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 19:40:12.703 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30 19:40:12.785 [Window] Window => active 19:40:13.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 19:40:13.552 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 19:40:13.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 19:40:15.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 19:40:15.886 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 19:40:15.903 [Lua] [LevelTransitionHandler] Level load completed! 19:40:15.903 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 19:40:15.903 [Lua] [EnemyPackageLoader] Load no enemies on this level 19:40:15.903 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 19:40:15.903 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:40:15.903 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 19:40:15.913 [Lua] Async level spawning done 19:40:15.919 [Lua] ### Received rpc_level_loaded 19:40:15.919 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 228 19:40:15.919 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded 19:40:15.936 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading 19:40:15.936 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages 19:40:15.953 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages 19:40:15.953 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame 19:40:15.953 [Lua] ### Received rpc_level_loaded 19:40:15.953 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 228 19:40:15.953 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:40:16.102 [Window] Window => inactive 19:40:16.953 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:40:16.953 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:40:16.953 [Lua] [Matchmaking] unregister rpcs 19:40:16.953 [Lua] Set lobby begin: 19:40:16.953 [Lua] Lobby data selected_mission_id = morris_hub 19:40:16.953 [Lua] Lobby data num_players = 2 19:40:16.953 [Lua] Lobby data difficulty_tweak = 0 19:40:16.953 [Lua] Lobby data host = 110000106a92ce4 19:40:16.953 [Lua] Lobby data matchmaking_type = 3 19:40:16.953 [Lua] Lobby data difficulty = normal 19:40:16.953 [Lua] Lobby data player_slot_1 = 0:0 19:40:16.953 [Lua] Lobby data unique_server_name = Amber Baal 19:40:16.953 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:40:16.953 [Lua] Lobby data country_code = GB 19:40:16.953 [Lua] Lobby data matchmaking = false 19:40:16.953 [Lua] Lobby data power_level = 0 19:40:16.953 [Lua] Lobby data mission_id = morris_hub 19:40:16.953 [Lua] Lobby data mechanism = deus 19:40:16.953 [Lua] Lobby data player_slot_5 = 0:0 19:40:16.953 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:40:16.953 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:40:16.953 [Lua] Lobby data player_slot_3 = 0:0 19:40:16.953 [Lua] Lobby data eac_authorized = true 19:40:16.953 [Lua] Set lobby end. 19:40:16.953 [Lua] [Managers] Destroying manager group: 19:40:16.954 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 19:40:16.954 [Lua] [Gamestate] Enter StateIngame HOST 19:40:16.954 [Lua] [Managers] Calling function on all managers: 19:40:16.954 [Lua] <>level = morris_hub<> 19:40:16.954 [Lua] [StateIngame] Server ingame 19:40:16.957 [Lua] Set lobby begin: 19:40:16.957 [Lua] Lobby data selected_mission_id = morris_hub 19:40:16.957 [Lua] Lobby data num_players = 2 19:40:16.957 [Lua] Lobby data difficulty_tweak = 0 19:40:16.957 [Lua] Lobby data host = 110000106a92ce4 19:40:16.957 [Lua] Lobby data matchmaking_type = 3 19:40:16.957 [Lua] Lobby data difficulty = normal 19:40:16.957 [Lua] Lobby data player_slot_1 = 0:0 19:40:16.957 [Lua] Lobby data unique_server_name = Amber Baal 19:40:16.957 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:40:16.957 [Lua] Lobby data country_code = GB 19:40:16.957 [Lua] Lobby data matchmaking = false 19:40:16.957 [Lua] Lobby data power_level = 0 19:40:16.957 [Lua] Lobby data mission_id = morris_hub 19:40:16.958 [Lua] Lobby data mechanism = deus 19:40:16.958 [Lua] Lobby data player_slot_5 = 0:0 19:40:16.958 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:40:16.958 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:40:16.958 [Lua] Lobby data player_slot_3 = 0:0 19:40:16.958 [Lua] Lobby data eac_authorized = true 19:40:16.958 [Lua] Set lobby end. 19:40:16.958 [Lua] [Matchmaking] register rpcs 19:40:16.958 [Lua] GameNetworkManager:init... creating game session 19:40:16.958 [Lua] Host GameSession.make_game_session_host with session: 19:40:16.958 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:40:16.958 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4 19:40:16.958 [Lua] [GameNetworkManager] self.is_server = true 19:40:16.958 [Network] Setting artificial MTU limit to 65536 19:40:16.966 [Lua] Switching ConflictSettings: to: disabled 19:40:16.966 [Lua] pacing=disabled 19:40:16.966 [Lua] roaming=nil 19:40:16.966 [Lua] specials=disabled 19:40:16.966 [Lua] debug_color=black 19:40:16.966 [Lua] pack_spawning=disabled 19:40:16.966 [Lua] contained_breeds=nil 19:40:16.966 [Lua] disabled=true 19:40:16.966 [Lua] boss=disabled 19:40:16.966 [Lua] horde=disabled 19:40:16.966 [Lua] name=disabled 19:40:16.966 [Lua] intensity=disabled 19:40:16.966 [Lua] --- 19:40:16.966 [Lua] [LevelAnalysis] set_random_seed( 0) 19:40:16.968 [Lua] [AIInterestPointSystem] Level Seed: 0 19:40:16.968 [Lua] 19:40:16.968 [Lua] [entity_system_bag] = table 19:40:16.968 [Lua] [entity_system_bag] = metatable 19:40:16.968 [Lua] [startup_data] = table 19:40:16.968 [Lua] [entity_manager] = table 19:40:16.968 [Lua] [entity_manager] = metatable 19:40:16.968 [Lua] [unit_spawner] = table 19:40:16.968 [Lua] [unit_spawner] = metatable 19:40:16.968 [Lua] [unit_storage] = table 19:40:16.968 [Lua] [unit_storage] = metatable 19:40:16.968 [Lua] [dice_keeper] = table 19:40:16.968 [Lua] [dice_keeper] = metatable 19:40:16.968 [Lua] [is_server] = true (boolean) 19:40:16.968 [Lua] [world] = [World] 19:40:16.968 [Lua] [system_api] = table 19:40:16.968 [Lua] [entity_system] = table 19:40:16.968 [Lua] [entity_system] = metatable 19:40:16.968 [Lua] [network_lobby] = table 19:40:16.968 [Lua] [network_lobby] = metatable 19:40:16.968 [Lua] [profile_synchronizer] = table 19:40:16.968 [Lua] [profile_synchronizer] = metatable 19:40:16.968 [Lua] [level_transition_handler] = table 19:40:16.968 [Lua] [level_transition_handler] = metatable 19:40:16.968 [Lua] [num_local_human_players] = 1 (number) 19:40:16.968 [Lua] [statistics_db] = table 19:40:16.968 [Lua] [statistics_db] = metatable 19:40:16.968 [Lua] [network_server] = table 19:40:16.968 [Lua] [network_server] = metatable 19:40:16.968 [Lua] [input_manager] = table 19:40:16.968 [Lua] [input_manager] = metatable 19:40:16.968 [Lua] [network_clock] = table 19:40:16.968 [Lua] [network_clock] = metatable 19:40:16.968 [Lua] [network_transmit] = table 19:40:16.968 [Lua] [network_transmit] = metatable 19:40:16.968 [Lua] [free_flight_manager] = table 19:40:16.969 [Lua] [free_flight_manager] = metatable 19:40:16.969 [Lua] [network_manager] = table 19:40:16.969 [Lua] [network_manager] = metatable 19:40:16.969 [Lua] [network_event_delegate] = table 19:40:16.969 [Lua] [network_event_delegate] = metatable 19:40:16.969 [Lua] 19:40:16.969 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:40:16.969 [Lua] ignoring extension VersusInteractObjectiveExtension 19:40:16.969 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:40:16.969 [Lua] ignoring extension VersusSocketObjectiveExtension 19:40:16.969 [Lua] ignoring extension VersusTargetObjectiveExtension 19:40:16.969 [Lua] ignoring extension VersusMissionObjectiveExtension 19:40:16.969 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:40:16.973 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 19:40:16.973 [Lua] [AchievementManager] Achievements using the steam platform 19:40:16.973 [Lua] PlayerManager:add_player player_1 19:40:16.992 [Lua] [StateIngame] Level seed: 0 19:40:16.993 [Lua] [LevelAnalysis] set_random_seed( 0) 19:40:16.994 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:40:16.994 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:40:16.994 [Lua] [IngameUI] init 19:40:17.012 [Lua] cb_razer_chroma_setup 19:40:17.040 [Lua] completed 19:40:17.040 [Lua] completed 19:40:17.040 [Lua] completed 19:40:17.040 [Lua] completed 19:40:17.055 [Lua] completed 19:40:17.055 [Lua] completed 19:40:17.056 [Lua] [Matchmaking] Cancelling matchmaking 19:40:17.056 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:40:17.056 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:40:17.056 [Lua] Set lobby begin: 19:40:17.056 [Lua] Lobby data selected_mission_id = morris_hub 19:40:17.056 [Lua] Lobby data num_players = 2 19:40:17.056 [Lua] Lobby data difficulty_tweak = 0 19:40:17.056 [Lua] Lobby data host = 110000106a92ce4 19:40:17.056 [Lua] Lobby data matchmaking_type = 3 19:40:17.056 [Lua] Lobby data difficulty = normal 19:40:17.056 [Lua] Lobby data player_slot_1 = 0:0 19:40:17.056 [Lua] Lobby data unique_server_name = Amber Baal 19:40:17.056 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:40:17.056 [Lua] Lobby data country_code = GB 19:40:17.056 [Lua] Lobby data matchmaking = false 19:40:17.056 [Lua] Lobby data power_level = 835 19:40:17.056 [Lua] Lobby data mission_id = morris_hub 19:40:17.056 [Lua] Lobby data mechanism = deus 19:40:17.056 [Lua] Lobby data player_slot_5 = 0:0 19:40:17.057 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:40:17.057 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:40:17.057 [Lua] Lobby data player_slot_3 = 0:0 19:40:17.057 [Lua] Lobby data eac_authorized = true 19:40:17.057 [Lua] Set lobby end. 19:40:17.058 [Lua] CurrentConflictSettings disabled 19:40:17.058 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:40:17.058 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:40:17.058 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 19:40:17.058 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 19:40:17.058 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:40:17.058 [Lua] [Managers] Calling function on all managers: 19:40:17.058 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:40:17.060 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame 19:40:17.060 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync 19:40:17.080 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync 19:40:17.080 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers 19:40:17.166 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1179888256,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:40:17.166 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 1179888256 19:40:17.166 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 857462144 19:40:17.166 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 19:40:17.691 [Lua] ### Received rpc_level_loaded 19:40:17.691 [Lua] #### Has state machine: true, peer_id: 1100001043bb07b, level_id: 228 19:40:17.691 [Lua] Peer 1100001043bb07b has loaded the level and all enemies are loaded 19:40:17.691 [Lua] [PeerSM] 1100001043bb07b :: on_exit Loading 19:40:17.691 [Lua] [PeerSM] 1100001043bb07b :: on_enter LoadingProfilePackages 19:40:17.698 [Lua] [PeerSM] 1100001043bb07b :: on_exit LoadingProfilePackages 19:40:17.698 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForEnterGame 19:40:18.969 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForEnterGame 19:40:18.969 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForGameObjectSync 19:40:18.976 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001043bb07b 19:40:18.977 [Lua] PlayerManager:add_remote_player 1100001043bb07b 19:40:18.977 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 19:40:18.977 [Lua] RemotePlayer:create_game_object( ) 4 19:40:18.990 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForGameObjectSync 19:40:18.990 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForPlayers 19:40:18.990 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers 19:40:18.990 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame 19:40:18.990 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true 19:40:18.991 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 19:40:18.993 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:40:18.993 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:40:18.993 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:40:18.993 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:40:18.993 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:40:18.993 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:40:18.993 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:40:18.993 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:40:18.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:40:18.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:40:18.994 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 19:40:18.994 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6 19:40:18.995 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForPlayers 19:40:18.995 [Lua] [PeerSM] 1100001043bb07b :: on_enter InGame 19:40:18.995 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:1100001043bb07b:0:0:0 = true 19:40:19.126 [Lua] StateInGameRunning:_game_actually_starts() 19:40:19.126 [Lua] ################################################################################################################# 19:40:19.126 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:40:19.126 [Lua] ################################################################################################################# 19:40:19.126 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 19:40:19.126 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true 19:40:19.133 [Lua] [MOD][VMF][INFO] Added 1100001043bb07b to the VMF users list. 19:40:19.133 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001043bb07b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:40:19.133 [Lua] Adding player sync data to peer=1100001043bb07b local_player_id=1 19:40:19.133 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001043bb07b go_type=player_unit go_created_func_name=game_object_created_player_unit 19:40:19.133 [Lua] [NetworkServer] Peer 1100001043bb07b spawned player. 19:40:19.134 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 19:40:19.134 [Lua] PlayerManager:assign_unit_ownership Featherstomp 1100001043bb07b 1 19:40:19.134 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:40:19.135 [Lua] TalentSystem:rpc_sync_talents 1 1025 19:40:19.135 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 19:40:19.327 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 19:40:19.327 [Lua] Commit load time data 19:40:19.442 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = true 19:40:19.892 [Window] Window => active 19:40:21.938 [Lua] Set lobby begin: 19:40:21.938 [Lua] Lobby data selected_mission_id = morris_hub 19:40:21.938 [Lua] Lobby data num_players = 2 19:40:21.938 [Lua] Lobby data difficulty_tweak = 0 19:40:21.938 [Lua] Lobby data host = 110000106a92ce4 19:40:21.938 [Lua] Lobby data matchmaking_type = 3 19:40:21.938 [Lua] Lobby data difficulty = normal 19:40:21.938 [Lua] Lobby data player_slot_1 = 0:0 19:40:21.938 [Lua] Lobby data unique_server_name = Amber Baal 19:40:21.938 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:40:21.938 [Lua] Lobby data country_code = GB 19:40:21.938 [Lua] Lobby data matchmaking = false 19:40:21.938 [Lua] Lobby data power_level = 417 19:40:21.938 [Lua] Lobby data mission_id = morris_hub 19:40:21.938 [Lua] Lobby data mechanism = deus 19:40:21.938 [Lua] Lobby data player_slot_5 = 0:0 19:40:21.938 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:40:21.938 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:40:21.939 [Lua] Lobby data player_slot_3 = 0:0 19:40:21.939 [Lua] Lobby data eac_authorized = true 19:40:21.939 [Lua] Set lobby end. 19:40:26.806 [Window] Window => inactive 19:40:27.042 [Lua] Set lobby begin: 19:40:27.042 [Lua] Lobby data selected_mission_id = morris_hub 19:40:27.042 [Lua] Lobby data num_players = 2 19:40:27.042 [Lua] Lobby data difficulty_tweak = 0 19:40:27.042 [Lua] Lobby data host = 110000106a92ce4 19:40:27.042 [Lua] Lobby data matchmaking_type = 3 19:40:27.042 [Lua] Lobby data difficulty = normal 19:40:27.042 [Lua] Lobby data player_slot_1 = 0:0 19:40:27.042 [Lua] Lobby data unique_server_name = Amber Baal 19:40:27.042 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:40:27.042 [Lua] Lobby data country_code = GB 19:40:27.042 [Lua] Lobby data matchmaking = false 19:40:27.042 [Lua] Lobby data power_level = 835 19:40:27.043 [Lua] Lobby data mission_id = morris_hub 19:40:27.043 [Lua] Lobby data mechanism = deus 19:40:27.043 [Lua] Lobby data player_slot_5 = 0:0 19:40:27.043 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:40:27.043 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:40:27.043 [Lua] Lobby data player_slot_3 = 0:0 19:40:27.043 [Lua] Lobby data eac_authorized = true 19:40:27.043 [Lua] Set lobby end. 19:41:24.539 [Lua] TalentSystem:rpc_sync_talents 1 1025 19:41:25.477 [Window] Window => active 19:41:26.948 [Window] Window => inactive 19:41:27.430 [Window] Window => active 19:41:29.628 [Window] Window => inactive 19:41:30.162 [Window] Window => active 19:41:31.965 [Window] Window => inactive 19:41:32.808 [Window] Window => active 19:41:34.116 [Window] Window => inactive 19:41:34.761 [Window] Window => active 19:41:39.069 [Window] Window => inactive 19:41:41.306 [Window] Window => active 19:41:44.340 [Window] Window => inactive 19:41:45.026 [Window] Window => active 19:41:45.476 [Window] Window => inactive 19:41:45.836 [Window] Window => active 19:41:46.386 [Lua] [IngameUI] menu view on_enter start_game_view 19:41:46.391 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1e408680 19:41:46.391 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 19:41:46.414 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_twitch 19:41:46.414 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 19:41:46.414 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 19:41:46.415 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowTwitchOverviewConsole 19:41:47.735 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 19:41:47.735 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowTwitchOverviewConsole 19:41:47.735 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 19:41:47.736 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 19:41:48.308 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_twitch 19:41:48.308 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 19:41:48.308 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowTwitchOverviewConsole 19:41:48.309 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 19:41:49.825 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_twitch) 19:41:49.825 [Lua] ............................................................................................................ 19:41:49.825 [Lua] ............................................................................................................ 19:41:49.825 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: Yes 19:41:49.825 [Lua] ............................................................................................................ 19:41:49.825 [Lua] ............................................................................................................ 19:41:49.932 [Lua] [Matchmaking] Cancelling matchmaking 19:41:49.932 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:41:49.933 [Lua] [IngameUI] menu view on_exit start_game_view 19:41:49.933 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 19:41:49.934 [Save] Saving `save_data` 19:41:49.934 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 19:41:49.934 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 19:41:49.934 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowTwitchOverviewConsole 19:41:49.938 [Save] Save done 19:41:49.944 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1e408680 19:41:50.604 [Window] Window => inactive 19:41:51.124 [Window] Window => active 19:41:53.974 [Window] Window => inactive 19:41:54.503 [Window] Window => active 19:41:59.469 [Window] Window => inactive 19:42:00.202 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:42:00.202 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:42:00.204 [Lua] Set lobby begin: 19:42:00.204 [Lua] Lobby data selected_mission_id = morris_hub 19:42:00.204 [Lua] Lobby data num_players = 2 19:42:00.204 [Lua] Lobby data difficulty_tweak = 0 19:42:00.204 [Lua] Lobby data host = 110000106a92ce4 19:42:00.204 [Lua] Lobby data matchmaking_type = 3 19:42:00.204 [Lua] Lobby data difficulty = cataclysm 19:42:00.204 [Lua] Lobby data player_slot_1 = 0:0 19:42:00.204 [Lua] Lobby data unique_server_name = Amber Baal 19:42:00.204 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:42:00.205 [Lua] Lobby data country_code = GB 19:42:00.205 [Lua] Lobby data matchmaking = false 19:42:00.205 [Lua] Lobby data power_level = 835 19:42:00.205 [Lua] Lobby data mission_id = morris_hub 19:42:00.205 [Lua] Lobby data mechanism = deus 19:42:00.205 [Lua] Lobby data player_slot_5 = 0:0 19:42:00.205 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:42:00.205 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:42:00.205 [Lua] Lobby data player_slot_3 = 0:0 19:42:00.205 [Lua] Lobby data eac_authorized = true 19:42:00.205 [Lua] Set lobby end. 19:42:00.205 [Lua] [PartyManager] Leader is set to 110000106a92ce4 19:42:00.205 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 19:42:00.205 [Lua] Set lobby begin: 19:42:00.205 [Lua] Lobby data twitch_enabled = true 19:42:00.205 [Lua] Lobby data selected_mission_id = journey_citadel 19:42:00.205 [Lua] Lobby data num_players = 2 19:42:00.205 [Lua] Lobby data difficulty_tweak = 0 19:42:00.205 [Lua] Lobby data host = 110000106a92ce4 19:42:00.205 [Lua] Lobby data matchmaking_type = 2 19:42:00.205 [Lua] Lobby data match_started = true 19:42:00.205 [Lua] Lobby data difficulty = cataclysm 19:42:00.205 [Lua] Lobby data player_slot_1 = 0:0 19:42:00.205 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:42:00.205 [Lua] Lobby data unique_server_name = Amber Baal 19:42:00.205 [Lua] Lobby data quick_game = false 19:42:00.205 [Lua] Lobby data country_code = GB 19:42:00.205 [Lua] Lobby data matchmaking = false 19:42:00.205 [Lua] Lobby data power_level = 835 19:42:00.205 [Lua] Lobby data mission_id = morris_hub 19:42:00.205 [Lua] Lobby data mechanism = deus 19:42:00.206 [Lua] Lobby data player_slot_5 = 0:0 19:42:00.206 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:42:00.206 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:42:00.206 [Lua] Lobby data player_slot_3 = 0:0 19:42:00.206 [Lua] Lobby data eac_authorized = true 19:42:00.206 [Lua] Set lobby end. 19:42:00.206 [Lua] Set lobby begin: 19:42:00.206 [Lua] Lobby data twitch_enabled = true 19:42:00.206 [Lua] Lobby data selected_mission_id = journey_citadel 19:42:00.206 [Lua] Lobby data num_players = 2 19:42:00.206 [Lua] Lobby data difficulty_tweak = 0 19:42:00.206 [Lua] Lobby data host = 110000106a92ce4 19:42:00.206 [Lua] Lobby data matchmaking_type = 2 19:42:00.206 [Lua] Lobby data is_private = true 19:42:00.206 [Lua] Lobby data match_started = true 19:42:00.206 [Lua] Lobby data difficulty = cataclysm 19:42:00.206 [Lua] Lobby data player_slot_1 = 0:0 19:42:00.206 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:42:00.206 [Lua] Lobby data unique_server_name = Amber Baal 19:42:00.206 [Lua] Lobby data quick_game = false 19:42:00.206 [Lua] Lobby data country_code = GB 19:42:00.206 [Lua] Lobby data matchmaking = false 19:42:00.206 [Lua] Lobby data power_level = 835 19:42:00.206 [Lua] Lobby data mission_id = morris_hub 19:42:00.206 [Lua] Lobby data mechanism = deus 19:42:00.206 [Lua] Lobby data player_slot_5 = 0:0 19:42:00.206 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:42:00.206 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:42:00.206 [Lua] Lobby data player_slot_3 = 0:0 19:42:00.206 [Lua] Lobby data eac_authorized = true 19:42:00.206 [Lua] Set lobby end. 19:42:00.206 [Lua] [ChatManager][1]System: Starting hosted game... 19:42:00.206 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:42:00.206 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:42:03.028 [Window] Window => active 19:42:03.562 [Lua] [IngameUI] menu view on_enter hero_view 19:42:03.570 [Lua] [IngameUI] menu view post_update_on_enter table: 0x16c965b0 19:42:03.570 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:42:03.570 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x1f21a940) 19:42:03.570 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x1f211760) 19:42:03.570 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x1f1fa9a0) 19:42:03.580 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:42:03.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:42:03.581 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:42:03.582 [Lua] [ModShim] %s %s Function "_G.UIResolutionWidthFragments" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionWidthFragments [3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:104: in function get_gui_dimensions [4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [16] @foundation/scripts/util/state_machine.lua:130: in function _change_state [17] @scripts/game_state/game_state_machine.lua:18: in function _change_state [18] @foundation/scripts/util/state_machine.lua:95: in function init [19] @scripts/game_state/game_state_machine.lua:7: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [27] @scripts/ui/views/ingame_ui.lua:687: in function post_update [28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/game_state/state_ingame.lua:1742: in function post_update [31] @scripts/game_state/game_state_machine.lua:34: in function post_update [32] @scripts/boot.lua:1034: in function game_update [33] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionWidthFragments"; warning = "Function \"_G.UIResolutionWidthFragments\" is deprecated!" [3] self = table: 00000000098B1000; scale = 1; gui_size = table: 0000000012C5FC70; align_right = false [4] self = table: 00000000098B1000 [5] self = table: 00000000098B1000 [6] self = table: 0000000012C01440 [8] mod = table: 00000000098B1000; error_prefix_data = "(safe_hook)"; func = [function] [10] hook_chain = [function]; num_values = 0; values = table: 0000000012C5FC30; safe_hooks = table: 00000000104EE290; i = 1 [11] self = table: 0000000015184A50; window_index = 2; window_name = "character_preview"; active_windows = table: 0000000014FFEF80; new_window_settings = table: 00000000088B1AE0; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 000000001F229F20; window = table: 0000000012C01440; ignore_alignment = nil; window_offset = table: 0000000012C01470; params = table: 0000000014FFEC40 [12] hook_chain = [function] [13] self = table: 0000000015184A50; index = 1; layout_setting = table: 0000000008476C10; windows = table: 00000000068C1A90; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [14] self = table: 0000000015184A50; params = table: 0000000014FFEC40; active_windows = table: 0000000014FFEF80; start_state = nil [15] self = table: 0000000015184A50; params = table: 0000000016C97100; ingame_ui_context = table: 0000000006CCA820; player_manager = table: 000000001FDDBDE0; local_player = table: 0000000006DB4500; profile_index = 4; profile_settings = table: 0000000008ABAE50; display_name = "wood_elf"; character_name = "inventory_name_wood_elf"; hero_attributes = table: 0000000006945B80; career_index = 2; window_params = table: 0000000014FFEC40 [16] self = table: 00000000064E84D0; new_state = table: 000000001F236F90; params = table: 0000000016C97100 [17] self = table: 00000000064E84D0; new_state = table: 000000001F236F90; notify = nil; old_state = nil [18] self = table: 00000000064E84D0; parent = table: 0000000016C965B0; start_state = table: 000000001F236F90; params = table: 0000000016C97100; profiling_debugging_enabled = false [19] self = table: 00000000064E84D0; parent = table: 0000000016C965B0; start_state = table: 000000001F236F90; params = table: 0000000016C97100; profiling_debugging_enabled = false [20] self = table: 00000000087B2370; object = table: 00000000064E84D0 [21] self = table: 0000000016C965B0; state_machine_params = table: 0000000016C97100; optional_start_state = table: 000000001F236F90; optional_start_sub_state = nil; optional_params = table: 00000000151AA390; start_state = table: 000000001F236F90; profiling_debugging_enabled = false [22] self = table: 0000000016C965B0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 00000000151AA390; settings = table: 000000001F703A30; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 000000001F236F90 [23] func = [function]; self = table: 0000000016C965B0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 00000000151AA390 [24] hook_chain = [function] [25] self = table: 0000000016C965B0; on_enter_transition_params = table: 00000000151AA390; menu_state_name = "overview"; menu_sub_state_name = nil ... [3] _data = table: 00000000098B1490; change_page_button_theme = table: 0000000006FAC880; fatshark_view = table: 0000000012C01440; loadouts_data = table: 0000000007122640; cloud_file = table: 00000000070F5710; simple_ui = table: 0000000008A8A7B0; checkbox_theme = table: 0000000006FEDFD0; button_theme = table: 0000000006E51420; title_theme = table: 000000000701FE70; is_loading = false; equipment_queue = table: 00000000098B1FC0; [4] _data = table: 00000000098B1490; change_page_button_theme = table: 0000000006FAC880; fatshark_view = table: 0000000012C01440; loadouts_data = table: 0000000007122640; cloud_file = table: 00000000070F5710; simple_ui = table: 0000000008A8A7B0; checkbox_theme = table: 0000000006FEDFD0; button_theme = table: 0000000006E51420; title_theme = table: 000000000701FE70; is_loading = false; equipment_queue = table: 00000000098B1FC0; [5] _data = table: 00000000098B1490; change_page_button_theme = table: 0000000006FAC880; fatshark_view = table: 0000000012C01440; loadouts_data = table: 0000000007122640; cloud_file = table: 00000000070F5710; simple_ui = table: 0000000008A8A7B0; checkbox_theme = table: 0000000006FEDFD0; button_theme = table: 0000000006E51420; title_theme = table: 000000000701FE70; is_loading = false; equipment_queue = table: 00000000098B1FC0; [6] _loading_overlay_widgets_by_name = table: 0000000012C5E820; _widgets_by_name = table: 0000000012C03B00; skin_sync_id = 0; parent = table: 0000000015184A50; _animations = table: 0000000012C01740; _stats_id = "110000106a92ce4:1"; hero_name = "wood_elf"; ui_top_renderer = table: 000000001F1BD360; ingame_ui_context = table: 0000000006CCA820; peer_id = "110000106a92ce4"; ui_renderer = table: 00000000092A7690; ui_animator = table: 0000000012C5F6E0; input_manager = table: 0000000007789B00; _widgets = table: 0000000012C03AD0; career_index = 2; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 000000001FDDBDE0; _loading_overlay_widgets = table: 0000000012C5E7F0; statistics_db = table: 0000000015FEF960; render_settings = table: 0000000012C016D0; ui_scenegraph = table: 0000000012C01770; _show_loading_overlay = true; [11] _widgets_by_name = table: 0000000014FF6F20; parent = table: 0000000016C965B0; _animations = table: 0000000006C9D6B0; statistics_db = table: 0000000015FEF960; hero_name = "wood_elf"; ingame_ui_context = table: 0000000006CCA820; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000014FFE8B0; _friends_component_ui = table: 000000001516AA80; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; render_settings = table: 00000000064E4A50; profile_index = 4; _window_layouts = table: 0000000005C75160; career_index = 2; _ui_animations = table: 0000000007D98F60; local_player_id = 1; _close_on_exit = true; player = table: 0000000006DB4500; _stats_id = "110000106a92ce4:1"; _window_params = table: 0000000014FFEC40; ui_scenegraph = table: 0000000014FF4B60; inventory_sync_id = 0; ui_top_renderer = table: 000000001F1BD360; _active_windows = table: 0000000014FFEF80; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001514A070; _max_active_windows = 5; ingame_ui = table: 0000000006CCAB60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000649D6C0; voting_manager = table: 0000000017521390; _widgets = table: 0000000014FF6EF0; ui_renderer = table: 00000000092A7690; is_in_inn = true; player_manager = table: 000000001FDDBDE0; _windows_settings = table: 0000000005CDB890; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 0000000014FF6F20; parent = table: 0000000016C965B0; _animations = table: 0000000006C9D6B0; statistics_db = table: 0000000015FEF960; hero_name = "wood_elf"; ingame_ui_context = table: 0000000006CCA820; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000014FFE8B0; _friends_component_ui = table: 000000001516AA80; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; render_settings = table: 00000000064E4A50; profile_index = 4; _window_layouts = table: 0000000005C75160; career_index = 2; _ui_animations = table: 0000000007D98F60; local_player_id = 1; _close_on_exit = true; player = table: 0000000006DB4500; _stats_id = "110000106a92ce4:1"; _window_params = table: 0000000014FFEC40; ui_scenegraph = table: 0000000014FF4B60; inventory_sync_id = 0; ui_top_renderer = table: 000000001F1BD360; _active_windows = table: 0000000014FFEF80; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001514A070; _max_active_windows = 5; ingame_ui = table: 0000000006CCAB60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000649D6C0; voting_manager = table: 0000000017521390; _widgets = table: 0000000014FF6EF0; ui_renderer = table: 00000000092A7690; is_in_inn = true; player_manager = table: 000000001FDDBDE0; _windows_settings = table: 0000000005CDB890; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 0000000014FF6F20; parent = table: 0000000016C965B0; _animations = table: 0000000006C9D6B0; statistics_db = table: 0000000015FEF960; hero_name = "wood_elf"; ingame_ui_context = table: 0000000006CCA820; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000014FFE8B0; _friends_component_ui = table: 000000001516AA80; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; render_settings = table: 00000000064E4A50; profile_index = 4; _window_layouts = table: 0000000005C75160; career_index = 2; _ui_animations = table: 0000000007D98F60; local_player_id = 1; _close_on_exit = true; player = table: 0000000006DB4500; _stats_id = "110000106a92ce4:1"; _window_params = table: 0000000014FFEC40; ui_scenegraph = table: 0000000014FF4B60; inventory_sync_id = 0; ui_top_renderer = table: 000000001F1BD360; _active_windows = table: 0000000014FFEF80; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001514A070; _max_active_windows = 5; ingame_ui = table: 0000000006CCAB60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000649D6C0; voting_manager = table: 0000000017521390; _widgets = table: 0000000014FF6EF0; ui_renderer = table: 00000000092A7690; is_in_inn = true; player_manager = table: 000000001FDDBDE0; _windows_settings = table: 0000000005CDB890; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _widgets_by_name = table: 0000000014FF6F20; parent = table: 0000000016C965B0; _animations = table: 0000000006C9D6B0; statistics_db = table: 0000000015FEF960; hero_name = "wood_elf"; ingame_ui_context = table: 0000000006CCA820; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000014FFE8B0; _friends_component_ui = table: 000000001516AA80; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; render_settings = table: 00000000064E4A50; profile_index = 4; _window_layouts = table: 0000000005C75160; career_index = 2; _ui_animations = table: 0000000007D98F60; local_player_id = 1; _close_on_exit = true; player = table: 0000000006DB4500; _stats_id = "110000106a92ce4:1"; _window_params = table: 0000000014FFEC40; ui_scenegraph = table: 0000000014FF4B60; inventory_sync_id = 0; ui_top_renderer = table: 000000001F1BD360; _active_windows = table: 0000000014FFEF80; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001514A070; _max_active_windows = 5; ingame_ui = table: 0000000006CCAB60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000649D6C0; voting_manager = table: 0000000017521390; _widgets = table: 0000000014FF6EF0; ui_renderer = table: 00000000092A7690; is_in_inn = true; player_manager = table: 000000001FDDBDE0; _windows_settings = table: 0000000005CDB890; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [16] _params = table: 0000000016C97100; _profiling_debugging_enabled = false; _parent = table: 0000000016C965B0; _state = table: 0000000015184A50; [17] _params = table: 0000000016C97100; _profiling_debugging_enabled = false; _parent = table: 0000000016C965B0; _state = table: 0000000015184A50; [18] _params = table: 0000000016C97100; _profiling_debugging_enabled = false; _parent = table: 0000000016C965B0; _state = table: 0000000015184A50; [19] _params = table: 0000000016C97100; _profiling_debugging_enabled = false; _parent = table: 0000000016C965B0; _state = table: 0000000015184A50; [20] ___is_class_metatable___ = true; __index = table: 00000000087B2370; super = table: 0000000005BF3AF0; [21] _loading_widgets = table: 000000000F1A9FF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000151AA390; world_manager = table: 0000000009BD8BF0; _hero_name = "wood_elf"; ui_animator = table: 00000000151A9C10; units = table: 0000000016C97130; _static_widgets = table: 00000000064F0C10; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006CCA820; peer_id = "110000106a92ce4"; input_manager = table: 0000000007789B00; ui_renderer = table: 00000000092A7690; ingame_ui = table: 0000000006CCAB60; ui_animations = table: 0000000016C974C0; _state_machine_params = table: 0000000016C97100; profile_synchronizer = table: 0000000009CCA4A0; voting_manager = table: 0000000017521390; exit_to_game = true; ui_top_renderer = table: 000000001F1BD360; is_in_inn = true; player_manager = table: 000000001FDDBDE0; attachment_units = table: 0000000016C978A0; unit_states = table: 0000000016C978D0; is_server = true; ui_scenegraph = table: 000000000898B3E0; _hdr_gui_data = table: 00000000084AC230; [22] _loading_widgets = table: 000000000F1A9FF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000151AA390; world_manager = table: 0000000009BD8BF0; _hero_name = "wood_elf"; ui_animator = table: 00000000151A9C10; units = table: 0000000016C97130; _static_widgets = table: 00000000064F0C10; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006CCA820; peer_id = "110000106a92ce4"; input_manager = table: 0000000007789B00; ui_renderer = table: 00000000092A7690; ingame_ui = table: 0000000006CCAB60; ui_animations = table: 0000000016C974C0; _state_machine_params = table: 0000000016C97100; profile_synchronizer = table: 0000000009CCA4A0; voting_manager = table: 0000000017521390; exit_to_game = true; ui_top_renderer = table: 000000001F1BD360; is_in_inn = true; player_manager = table: 000000001FDDBDE0; attachment_units = table: 0000000016C978A0; unit_states = table: 0000000016C978D0; is_server = true; ui_scenegraph = table: 000000000898B3E0; _hdr_gui_data = table: 00000000084AC230; [23] _loading_widgets = table: 000000000F1A9FF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000151AA390; world_manager = table: 0000000009BD8BF0; _hero_name = "wood_elf"; ui_animator = table: 00000000151A9C10; units = table: 0000000016C97130; _static_widgets = table: 00000000064F0C10; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006CCA820; peer_id = "110000106a92ce4"; input_manager = table: 0000000007789B00; ui_renderer = table: 00000000092A7690; ingame_ui = table: 0000000006CCAB60; ui_animations = table: 0000000016C974C0; _state_machine_params = table: 0000000016C97100; profile_synchronizer = table: 0000000009CCA4A0; voting_manager = table: 0000000017521390; exit_to_game = true; ui_top_renderer = table: 000000001F1BD360; is_in_inn = true; player_manager = table: 000000001FDDBDE0; attachment_units = table: 0000000016C978A0; unit_states = table: 0000000016C978D0; is_server = true; ui_scenegraph = table: 000000000898B3E0; _hdr_gui_data = table: 00000000084AC230; [25] _loading_widgets = table: 000000000F1A9FF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000151AA390; world_manager = table: 0000000009BD8BF0; _hero_name = "wood_elf"; ui_animator = table: 00000000151A9C10; units = table: 0000000016C97130; _static_widgets = table: 00000000064F0C10; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006CCA820; peer_id = "110000106a92ce4"; input_manager = table: 0000000007789B00; ui_renderer = table: 00000000092A7690; ingame_ui = table: 0000000006CCAB60; ui_animations = table: 0000000016C974C0; _state_machine_params = table: 0000000016C97100; profile_synchronizer = table: 0000000009CCA4A0; voting_manager = table: 0000000017521390; exit_to_game = true; ui_top_renderer = table: 000000001F1BD360; is_in_inn = true; player_manager = table: 000000001FDDBDE0; attachment_units = table: 0000000016C978A0; unit_states = table: 0000000016C978D0; is_server = true; ui_scenegraph = table: 000000000898B3E0; _hdr_gui_data = table: 00000000084AC230; [26] fps = 0; world_manager = table: 0000000009BD8BF0; ingame_hud = table: 00000000083BA8A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000092A7690; telemetry_time_view_enter = 0; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; blocked_transitions = table: 00000000202B6920; motd_ui = table: 0000000016DC2120; cutscene_system = table: 000000001FA85030; popup_handler = table: 0000000016DAAC90; text_popup_ui = table: 0000000016DAAE40; local_player_id = 1; unlock_manager = table: 000000001FA3DD70; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000001F1BD360; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000016D916F0; world = [World]; camera_manager = table: 00000000076EF230; motd_backend = table: 000000000682EEC0; _profile_requester = table: 0000000009CCB590; hotkey_mapping = table: 00000000202B5840; ingame_ui_context = table: 0000000006CCA820; new_transition = "hero_view_force"; views = table: 0000000010564540; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 00000000151AA390; is_in_inn = true; _player = table: 0000000006DB4500; weave_onboarding = table: 0000000016D929D0; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 0000000006D23940; [27] fps = 0; world_manager = table: 0000000009BD8BF0; ingame_hud = table: 00000000083BA8A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000092A7690; telemetry_time_view_enter = 0; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; blocked_transitions = table: 00000000202B6920; motd_ui = table: 0000000016DC2120; cutscene_system = table: 000000001FA85030; popup_handler = table: 0000000016DAAC90; text_popup_ui = table: 0000000016DAAE40; local_player_id = 1; unlock_manager = table: 000000001FA3DD70; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000001F1BD360; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000016D916F0; world = [World]; camera_manager = table: 00000000076EF230; motd_backend = table: 000000000682EEC0; _profile_requester = table: 0000000009CCB590; hotkey_mapping = table: 00000000202B5840; ingame_ui_context = table: 0000000006CCA820; new_transition = "hero_view_force"; views = table: 0000000010564540; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 00000000151AA390; is_in_inn = true; _player = table: 0000000006DB4500; weave_onboarding = table: 0000000016D929D0; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 0000000006D23940; [28] world_name = "level_world"; network_server = table: 0000000009C3AC20; _t = 221.29933894984424; parent = table: 0000000015FF0400; _booted_eac_untrusted = false; statistics_db = table: 0000000015FEF960; _conflict_directory_is_ready = true; _network_options = table: 000000001E27EE40; _game_started_timestamp = 1630438819; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000001505C0A0; profile_synchronizer = table: 0000000009CCA4A0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000001505C070; player = table: 0000000006DB4500; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000006CCAB60; input_manager = table: 0000000007789B00; _lobby_host = table: 0000000009C2F450; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn_deus"; ingame_ui_context = table: 0000000006CCA820; _game_has_started = true; free_flight_manager = table: 000000001FE8FDA0; viewport_name = "player_1"; network_event_delegate = table: 0000000006D23940; [29] _params = table: 00000000076878D0; _profiling_debugging_enabled = true; _parent = table: 0000000015FF0400; _state = table: 0000000008838DC0; [30] world_name = "level_world"; entity_system_bag = table: 00000000105FC6C0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000007AA3700; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000008839120; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000006F0A0C0; num_local_human_players = 1; _ping_reporter = table: 0000000015112BD0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0085991052910685539; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000006F22170; network_event_delegate = table: 0000000006D23940; machines = table: 0000000007687860; _camera_carrier = table: 0000000015112860; free_flight_manager = table: 000000001FE8FDA0; network_transmit = table: 0000000009CCE480; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000015FEF960; _lobby_host = table: 0000000009C2F450; dice_keeper = table: 0000000008E9D2A0; network_clock = table: 000000001F52D3F0; _debug_gui_immediate = [Gui]; _quit_game = false; [31] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000015FF0400; [32] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000007756AE0; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 19:42:03.583 [Lua] [ModShim] %s %s Function "_G.UIResolutionHeightFragments" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionHeightFragments [3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:105: in function get_gui_dimensions [4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [16] @foundation/scripts/util/state_machine.lua:130: in function _change_state [17] @scripts/game_state/game_state_machine.lua:18: in function _change_state [18] @foundation/scripts/util/state_machine.lua:95: in function init [19] @scripts/game_state/game_state_machine.lua:7: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [27] @scripts/ui/views/ingame_ui.lua:687: in function post_update [28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/game_state/state_ingame.lua:1742: in function post_update [31] @scripts/game_state/game_state_machine.lua:34: in function post_update [32] @scripts/boot.lua:1034: in function game_update [33] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionHeightFragments"; warning = "Function \"_G.UIResolutionHeightFragments\" is deprecated!" [3] self = table: 00000000098B1000; scale = 1; gui_size = table: 0000000012C5FC70; align_right = false; gui_x_position = 704 [4] self = table: 00000000098B1000 [5] self = table: 00000000098B1000 [6] self = table: 0000000012C01440 [8] mod = table: 00000000098B1000; error_prefix_data = "(safe_hook)"; func = [function] [10] hook_chain = [function]; num_values = 0; values = table: 0000000012C5FC30; safe_hooks = table: 00000000104EE290; i = 1 [11] self = table: 0000000015184A50; window_index = 2; window_name = "character_preview"; active_windows = table: 0000000014FFEF80; new_window_settings = table: 00000000088B1AE0; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 000000001F229F20; window = table: 0000000012C01440; ignore_alignment = nil; window_offset = table: 0000000012C01470; params = table: 0000000014FFEC40 [12] hook_chain = [function] [13] self = table: 0000000015184A50; index = 1; layout_setting = table: 0000000008476C10; windows = table: 00000000068C1A90; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [14] self = table: 0000000015184A50; params = table: 0000000014FFEC40; active_windows = table: 0000000014FFEF80; start_state = nil [15] self = table: 0000000015184A50; params = table: 0000000016C97100; ingame_ui_context = table: 0000000006CCA820; player_manager = table: 000000001FDDBDE0; local_player = table: 0000000006DB4500; profile_index = 4; profile_settings = table: 0000000008ABAE50; display_name = "wood_elf"; character_name = "inventory_name_wood_elf"; hero_attributes = table: 0000000006945B80; career_index = 2; window_params = table: 0000000014FFEC40 [16] self = table: 00000000064E84D0; new_state = table: 000000001F236F90; params = table: 0000000016C97100 [17] self = table: 00000000064E84D0; new_state = table: 000000001F236F90; notify = nil; old_state = nil [18] self = table: 00000000064E84D0; parent = table: 0000000016C965B0; start_state = table: 000000001F236F90; params = table: 0000000016C97100; profiling_debugging_enabled = false [19] self = table: 00000000064E84D0; parent = table: 0000000016C965B0; start_state = table: 000000001F236F90; params = table: 0000000016C97100; profiling_debugging_enabled = false [20] self = table: 00000000087B2370; object = table: 00000000064E84D0 [21] self = table: 0000000016C965B0; state_machine_params = table: 0000000016C97100; optional_start_state = table: 000000001F236F90; optional_start_sub_state = nil; optional_params = table: 00000000151AA390; start_state = table: 000000001F236F90; profiling_debugging_enabled = false [22] self = table: 0000000016C965B0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 00000000151AA390; settings = table: 000000001F703A30; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 000000001F236F90 [23] func = [function]; self = table: 0000000016C965B0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 00000000151AA390 [24] hook_chain = [function] [25] self = table: 0000000016C965B0; on_enter_transition_params = table: 00000000151AA390; menu_state_name = "overview"; menu_sub_state_name = nil ... [3] _data = table: 00000000098B1490; change_page_button_theme = table: 0000000006FAC880; fatshark_view = table: 0000000012C01440; loadouts_data = table: 0000000007122640; cloud_file = table: 00000000070F5710; simple_ui = table: 0000000008A8A7B0; checkbox_theme = table: 0000000006FEDFD0; button_theme = table: 0000000006E51420; title_theme = table: 000000000701FE70; is_loading = false; equipment_queue = table: 00000000098B1FC0; [4] _data = table: 00000000098B1490; change_page_button_theme = table: 0000000006FAC880; fatshark_view = table: 0000000012C01440; loadouts_data = table: 0000000007122640; cloud_file = table: 00000000070F5710; simple_ui = table: 0000000008A8A7B0; checkbox_theme = table: 0000000006FEDFD0; button_theme = table: 0000000006E51420; title_theme = table: 000000000701FE70; is_loading = false; equipment_queue = table: 00000000098B1FC0; [5] _data = table: 00000000098B1490; change_page_button_theme = table: 0000000006FAC880; fatshark_view = table: 0000000012C01440; loadouts_data = table: 0000000007122640; cloud_file = table: 00000000070F5710; simple_ui = table: 0000000008A8A7B0; checkbox_theme = table: 0000000006FEDFD0; button_theme = table: 0000000006E51420; title_theme = table: 000000000701FE70; is_loading = false; equipment_queue = table: 00000000098B1FC0; [6] _loading_overlay_widgets_by_name = table: 0000000012C5E820; _widgets_by_name = table: 0000000012C03B00; skin_sync_id = 0; parent = table: 0000000015184A50; _animations = table: 0000000012C01740; _stats_id = "110000106a92ce4:1"; hero_name = "wood_elf"; ui_top_renderer = table: 000000001F1BD360; ingame_ui_context = table: 0000000006CCA820; peer_id = "110000106a92ce4"; ui_renderer = table: 00000000092A7690; ui_animator = table: 0000000012C5F6E0; input_manager = table: 0000000007789B00; _widgets = table: 0000000012C03AD0; career_index = 2; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 000000001FDDBDE0; _loading_overlay_widgets = table: 0000000012C5E7F0; statistics_db = table: 0000000015FEF960; render_settings = table: 0000000012C016D0; ui_scenegraph = table: 0000000012C01770; _show_loading_overlay = true; [11] _widgets_by_name = table: 0000000014FF6F20; parent = table: 0000000016C965B0; _animations = table: 0000000006C9D6B0; statistics_db = table: 0000000015FEF960; hero_name = "wood_elf"; ingame_ui_context = table: 0000000006CCA820; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000014FFE8B0; _friends_component_ui = table: 000000001516AA80; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; render_settings = table: 00000000064E4A50; profile_index = 4; _window_layouts = table: 0000000005C75160; career_index = 2; _ui_animations = table: 0000000007D98F60; local_player_id = 1; _close_on_exit = true; player = table: 0000000006DB4500; _stats_id = "110000106a92ce4:1"; _window_params = table: 0000000014FFEC40; ui_scenegraph = table: 0000000014FF4B60; inventory_sync_id = 0; ui_top_renderer = table: 000000001F1BD360; _active_windows = table: 0000000014FFEF80; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001514A070; _max_active_windows = 5; ingame_ui = table: 0000000006CCAB60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000649D6C0; voting_manager = table: 0000000017521390; _widgets = table: 0000000014FF6EF0; ui_renderer = table: 00000000092A7690; is_in_inn = true; player_manager = table: 000000001FDDBDE0; _windows_settings = table: 0000000005CDB890; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 0000000014FF6F20; parent = table: 0000000016C965B0; _animations = table: 0000000006C9D6B0; statistics_db = table: 0000000015FEF960; hero_name = "wood_elf"; ingame_ui_context = table: 0000000006CCA820; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000014FFE8B0; _friends_component_ui = table: 000000001516AA80; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; render_settings = table: 00000000064E4A50; profile_index = 4; _window_layouts = table: 0000000005C75160; career_index = 2; _ui_animations = table: 0000000007D98F60; local_player_id = 1; _close_on_exit = true; player = table: 0000000006DB4500; _stats_id = "110000106a92ce4:1"; _window_params = table: 0000000014FFEC40; ui_scenegraph = table: 0000000014FF4B60; inventory_sync_id = 0; ui_top_renderer = table: 000000001F1BD360; _active_windows = table: 0000000014FFEF80; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001514A070; _max_active_windows = 5; ingame_ui = table: 0000000006CCAB60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000649D6C0; voting_manager = table: 0000000017521390; _widgets = table: 0000000014FF6EF0; ui_renderer = table: 00000000092A7690; is_in_inn = true; player_manager = table: 000000001FDDBDE0; _windows_settings = table: 0000000005CDB890; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 0000000014FF6F20; parent = table: 0000000016C965B0; _animations = table: 0000000006C9D6B0; statistics_db = table: 0000000015FEF960; hero_name = "wood_elf"; ingame_ui_context = table: 0000000006CCA820; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000014FFE8B0; _friends_component_ui = table: 000000001516AA80; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; render_settings = table: 00000000064E4A50; profile_index = 4; _window_layouts = table: 0000000005C75160; career_index = 2; _ui_animations = table: 0000000007D98F60; local_player_id = 1; _close_on_exit = true; player = table: 0000000006DB4500; _stats_id = "110000106a92ce4:1"; _window_params = table: 0000000014FFEC40; ui_scenegraph = table: 0000000014FF4B60; inventory_sync_id = 0; ui_top_renderer = table: 000000001F1BD360; _active_windows = table: 0000000014FFEF80; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001514A070; _max_active_windows = 5; ingame_ui = table: 0000000006CCAB60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000649D6C0; voting_manager = table: 0000000017521390; _widgets = table: 0000000014FF6EF0; ui_renderer = table: 00000000092A7690; is_in_inn = true; player_manager = table: 000000001FDDBDE0; _windows_settings = table: 0000000005CDB890; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _widgets_by_name = table: 0000000014FF6F20; parent = table: 0000000016C965B0; _animations = table: 0000000006C9D6B0; statistics_db = table: 0000000015FEF960; hero_name = "wood_elf"; ingame_ui_context = table: 0000000006CCA820; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000014FFE8B0; _friends_component_ui = table: 000000001516AA80; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; render_settings = table: 00000000064E4A50; profile_index = 4; _window_layouts = table: 0000000005C75160; career_index = 2; _ui_animations = table: 0000000007D98F60; local_player_id = 1; _close_on_exit = true; player = table: 0000000006DB4500; _stats_id = "110000106a92ce4:1"; _window_params = table: 0000000014FFEC40; ui_scenegraph = table: 0000000014FF4B60; inventory_sync_id = 0; ui_top_renderer = table: 000000001F1BD360; _active_windows = table: 0000000014FFEF80; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001514A070; _max_active_windows = 5; ingame_ui = table: 0000000006CCAB60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000649D6C0; voting_manager = table: 0000000017521390; _widgets = table: 0000000014FF6EF0; ui_renderer = table: 00000000092A7690; is_in_inn = true; player_manager = table: 000000001FDDBDE0; _windows_settings = table: 0000000005CDB890; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [16] _params = table: 0000000016C97100; _profiling_debugging_enabled = false; _parent = table: 0000000016C965B0; _state = table: 0000000015184A50; [17] _params = table: 0000000016C97100; _profiling_debugging_enabled = false; _parent = table: 0000000016C965B0; _state = table: 0000000015184A50; [18] _params = table: 0000000016C97100; _profiling_debugging_enabled = false; _parent = table: 0000000016C965B0; _state = table: 0000000015184A50; [19] _params = table: 0000000016C97100; _profiling_debugging_enabled = false; _parent = table: 0000000016C965B0; _state = table: 0000000015184A50; [20] ___is_class_metatable___ = true; __index = table: 00000000087B2370; super = table: 0000000005BF3AF0; [21] _loading_widgets = table: 000000000F1A9FF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000151AA390; world_manager = table: 0000000009BD8BF0; _hero_name = "wood_elf"; ui_animator = table: 00000000151A9C10; units = table: 0000000016C97130; _static_widgets = table: 00000000064F0C10; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006CCA820; peer_id = "110000106a92ce4"; input_manager = table: 0000000007789B00; ui_renderer = table: 00000000092A7690; ingame_ui = table: 0000000006CCAB60; ui_animations = table: 0000000016C974C0; _state_machine_params = table: 0000000016C97100; profile_synchronizer = table: 0000000009CCA4A0; voting_manager = table: 0000000017521390; exit_to_game = true; ui_top_renderer = table: 000000001F1BD360; is_in_inn = true; player_manager = table: 000000001FDDBDE0; attachment_units = table: 0000000016C978A0; unit_states = table: 0000000016C978D0; is_server = true; ui_scenegraph = table: 000000000898B3E0; _hdr_gui_data = table: 00000000084AC230; [22] _loading_widgets = table: 000000000F1A9FF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000151AA390; world_manager = table: 0000000009BD8BF0; _hero_name = "wood_elf"; ui_animator = table: 00000000151A9C10; units = table: 0000000016C97130; _static_widgets = table: 00000000064F0C10; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006CCA820; peer_id = "110000106a92ce4"; input_manager = table: 0000000007789B00; ui_renderer = table: 00000000092A7690; ingame_ui = table: 0000000006CCAB60; ui_animations = table: 0000000016C974C0; _state_machine_params = table: 0000000016C97100; profile_synchronizer = table: 0000000009CCA4A0; voting_manager = table: 0000000017521390; exit_to_game = true; ui_top_renderer = table: 000000001F1BD360; is_in_inn = true; player_manager = table: 000000001FDDBDE0; attachment_units = table: 0000000016C978A0; unit_states = table: 0000000016C978D0; is_server = true; ui_scenegraph = table: 000000000898B3E0; _hdr_gui_data = table: 00000000084AC230; [23] _loading_widgets = table: 000000000F1A9FF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000151AA390; world_manager = table: 0000000009BD8BF0; _hero_name = "wood_elf"; ui_animator = table: 00000000151A9C10; units = table: 0000000016C97130; _static_widgets = table: 00000000064F0C10; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006CCA820; peer_id = "110000106a92ce4"; input_manager = table: 0000000007789B00; ui_renderer = table: 00000000092A7690; ingame_ui = table: 0000000006CCAB60; ui_animations = table: 0000000016C974C0; _state_machine_params = table: 0000000016C97100; profile_synchronizer = table: 0000000009CCA4A0; voting_manager = table: 0000000017521390; exit_to_game = true; ui_top_renderer = table: 000000001F1BD360; is_in_inn = true; player_manager = table: 000000001FDDBDE0; attachment_units = table: 0000000016C978A0; unit_states = table: 0000000016C978D0; is_server = true; ui_scenegraph = table: 000000000898B3E0; _hdr_gui_data = table: 00000000084AC230; [25] _loading_widgets = table: 000000000F1A9FF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000151AA390; world_manager = table: 0000000009BD8BF0; _hero_name = "wood_elf"; ui_animator = table: 00000000151A9C10; units = table: 0000000016C97130; _static_widgets = table: 00000000064F0C10; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006CCA820; peer_id = "110000106a92ce4"; input_manager = table: 0000000007789B00; ui_renderer = table: 00000000092A7690; ingame_ui = table: 0000000006CCAB60; ui_animations = table: 0000000016C974C0; _state_machine_params = table: 0000000016C97100; profile_synchronizer = table: 0000000009CCA4A0; voting_manager = table: 0000000017521390; exit_to_game = true; ui_top_renderer = table: 000000001F1BD360; is_in_inn = true; player_manager = table: 000000001FDDBDE0; attachment_units = table: 0000000016C978A0; unit_states = table: 0000000016C978D0; is_server = true; ui_scenegraph = table: 000000000898B3E0; _hdr_gui_data = table: 00000000084AC230; [26] fps = 0; world_manager = table: 0000000009BD8BF0; ingame_hud = table: 00000000083BA8A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000092A7690; telemetry_time_view_enter = 0; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; blocked_transitions = table: 00000000202B6920; motd_ui = table: 0000000016DC2120; cutscene_system = table: 000000001FA85030; popup_handler = table: 0000000016DAAC90; text_popup_ui = table: 0000000016DAAE40; local_player_id = 1; unlock_manager = table: 000000001FA3DD70; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000001F1BD360; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000016D916F0; world = [World]; camera_manager = table: 00000000076EF230; motd_backend = table: 000000000682EEC0; _profile_requester = table: 0000000009CCB590; hotkey_mapping = table: 00000000202B5840; ingame_ui_context = table: 0000000006CCA820; new_transition = "hero_view_force"; views = table: 0000000010564540; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 00000000151AA390; is_in_inn = true; _player = table: 0000000006DB4500; weave_onboarding = table: 0000000016D929D0; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 0000000006D23940; [27] fps = 0; world_manager = table: 0000000009BD8BF0; ingame_hud = table: 00000000083BA8A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000092A7690; telemetry_time_view_enter = 0; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; blocked_transitions = table: 00000000202B6920; motd_ui = table: 0000000016DC2120; cutscene_system = table: 000000001FA85030; popup_handler = table: 0000000016DAAC90; text_popup_ui = table: 0000000016DAAE40; local_player_id = 1; unlock_manager = table: 000000001FA3DD70; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000001F1BD360; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000016D916F0; world = [World]; camera_manager = table: 00000000076EF230; motd_backend = table: 000000000682EEC0; _profile_requester = table: 0000000009CCB590; hotkey_mapping = table: 00000000202B5840; ingame_ui_context = table: 0000000006CCA820; new_transition = "hero_view_force"; views = table: 0000000010564540; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 00000000151AA390; is_in_inn = true; _player = table: 0000000006DB4500; weave_onboarding = table: 0000000016D929D0; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 0000000006D23940; [28] world_name = "level_world"; network_server = table: 0000000009C3AC20; _t = 221.29933894984424; parent = table: 0000000015FF0400; _booted_eac_untrusted = false; statistics_db = table: 0000000015FEF960; _conflict_directory_is_ready = true; _network_options = table: 000000001E27EE40; _game_started_timestamp = 1630438819; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000001505C0A0; profile_synchronizer = table: 0000000009CCA4A0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000001505C070; player = table: 0000000006DB4500; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000006CCAB60; input_manager = table: 0000000007789B00; _lobby_host = table: 0000000009C2F450; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn_deus"; ingame_ui_context = table: 0000000006CCA820; _game_has_started = true; free_flight_manager = table: 000000001FE8FDA0; viewport_name = "player_1"; network_event_delegate = table: 0000000006D23940; [29] _params = table: 00000000076878D0; _profiling_debugging_enabled = true; _parent = table: 0000000015FF0400; _state = table: 0000000008838DC0; [30] world_name = "level_world"; entity_system_bag = table: 00000000105FC6C0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000007AA3700; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000008839120; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000006F0A0C0; num_local_human_players = 1; _ping_reporter = table: 0000000015112BD0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0085991052910685539; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000006F22170; network_event_delegate = table: 0000000006D23940; machines = table: 0000000007687860; _camera_carrier = table: 0000000015112860; free_flight_manager = table: 000000001FE8FDA0; network_transmit = table: 0000000009CCE480; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000015FEF960; _lobby_host = table: 0000000009C2F450; dice_keeper = table: 0000000008E9D2A0; network_clock = table: 000000001F52D3F0; _debug_gui_immediate = [Gui]; _quit_game = false; [31] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000015FF0400; [32] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000007756AE0; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 19:42:03.584 [Lua] [ModShim] %s %s Function "_G.UIResolution" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution [3] @scripts/mods/simple_ui/simple_ui.lua:115: in function adjust_to_fit_position_and_scale [4] @scripts/mods/simple_ui/simple_ui.lua:154: in function create_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:133: in function create_loadouts_window [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows [7] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [16] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [17] @foundation/scripts/util/state_machine.lua:130: in function _change_state [18] @scripts/game_state/game_state_machine.lua:18: in function _change_state [19] @foundation/scripts/util/state_machine.lua:95: in function init [20] @scripts/game_state/game_state_machine.lua:7: in function init [21] @foundation/scripts/util/class.lua:62: in function new [22] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [23] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [24] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [25] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [26] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [27] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [28] @scripts/ui/views/ingame_ui.lua:687: in function post_update [29] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [30] @scripts/game_state/game_state_machine.lua:34: in function post_update [31] @scripts/game_state/state_ingame.lua:1742: in function post_update [32] @scripts/game_state/game_state_machine.lua:34: in function post_update [33] @scripts/boot.lua:1034: in function game_update [34] @scripts/boot.lua:639:in function [1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!" [3] self = table: 0000000008A8A7B0; position = table: 0000000012C6DA40 [4] self = table: 0000000008A8A7B0; name = "loadoutmgr_loadouts"; position = table: 0000000012C6DA00; size = table: 0000000012C6D9C0 [5] self = table: 00000000098B1000; gui_size = table: 0000000012C5FC70; gui_position = table: 000000001EB608F0; loadout_buttons_height = 46; window_size = table: 0000000012C6D9C0; window_position = table: 0000000012C6DA00; window_name = "loadoutmgr_loadouts" [6] self = table: 00000000098B1000 [7] self = table: 0000000012C01440 [9] mod = table: 00000000098B1000; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000012C5FC30; safe_hooks = table: 00000000104EE290; i = 1 [12] self = table: 0000000015184A50; window_index = 2; window_name = "character_preview"; active_windows = table: 0000000014FFEF80; new_window_settings = table: 00000000088B1AE0; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 000000001F229F20; window = table: 0000000012C01440; ignore_alignment = nil; window_offset = table: 0000000012C01470; params = table: 0000000014FFEC40 [13] hook_chain = [function] [14] self = table: 0000000015184A50; index = 1; layout_setting = table: 0000000008476C10; windows = table: 00000000068C1A90; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [15] self = table: 0000000015184A50; params = table: 0000000014FFEC40; active_windows = table: 0000000014FFEF80; start_state = nil [16] self = table: 0000000015184A50; params = table: 0000000016C97100; ingame_ui_context = table: 0000000006CCA820; player_manager = table: 000000001FDDBDE0; local_player = table: 0000000006DB4500; profile_index = 4; profile_settings = table: 0000000008ABAE50; display_name = "wood_elf"; character_name = "inventory_name_wood_elf"; hero_attributes = table: 0000000006945B80; career_index = 2; window_params = table: 0000000014FFEC40 [17] self = table: 00000000064E84D0; new_state = table: 000000001F236F90; params = table: 0000000016C97100 [18] self = table: 00000000064E84D0; new_state = table: 000000001F236F90; notify = nil; old_state = nil [19] self = table: 00000000064E84D0; parent = table: 0000000016C965B0; start_state = table: 000000001F236F90; params = table: 0000000016C97100; profiling_debugging_enabled = false [20] self = table: 00000000064E84D0; parent = table: 0000000016C965B0; start_state = table: 000000001F236F90; params = table: 0000000016C97100; profiling_debugging_enabled = false [21] self = table: 00000000087B2370; object = table: 00000000064E84D0 [22] self = table: 0000000016C965B0; state_machine_params = table: 0000000016C97100; optional_start_state = table: 000000001F236F90; optional_start_sub_state = nil; optional_params = table: 00000000151AA390; start_state = table: 000000001F236F90; profiling_debugging_enabled = false [23] self = table: 0000000016C965B0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 00000000151AA390; settings = table: 000000001F703A30; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 000000001F236F90 [24] func = [function]; self = table: 0000000016C965B0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 00000000151AA390 [25] hook_chain = [function] ... [3] timers = table: 00000000098699D0; width = 1920; fonts = table: 00000000099886F0; mouse = table: 0000000009869720; theme = "default"; widgets = table: 0000000009FAE140; themes = table: 000000000A009550; _data = table: 0000000008A97F10; input = table: 0000000009919C10; text_alignment = table: 0000000009B49950; anchor = table: 0000000009D393B0; windows = table: 0000000009867F60; height = 1080; [4] timers = table: 00000000098699D0; width = 1920; fonts = table: 00000000099886F0; mouse = table: 0000000009869720; theme = "default"; widgets = table: 0000000009FAE140; themes = table: 000000000A009550; _data = table: 0000000008A97F10; input = table: 0000000009919C10; text_alignment = table: 0000000009B49950; anchor = table: 0000000009D393B0; windows = table: 0000000009867F60; height = 1080; [5] _data = table: 00000000098B1490; change_page_button_theme = table: 0000000006FAC880; fatshark_view = table: 0000000012C01440; loadouts_data = table: 0000000007122640; cloud_file = table: 00000000070F5710; simple_ui = table: 0000000008A8A7B0; checkbox_theme = table: 0000000006FEDFD0; button_theme = table: 0000000006E51420; title_theme = table: 000000000701FE70; is_loading = false; equipment_queue = table: 00000000098B1FC0; [6] _data = table: 00000000098B1490; change_page_button_theme = table: 0000000006FAC880; fatshark_view = table: 0000000012C01440; loadouts_data = table: 0000000007122640; cloud_file = table: 00000000070F5710; simple_ui = table: 0000000008A8A7B0; checkbox_theme = table: 0000000006FEDFD0; button_theme = table: 0000000006E51420; title_theme = table: 000000000701FE70; is_loading = false; equipment_queue = table: 00000000098B1FC0; [7] _loading_overlay_widgets_by_name = table: 0000000012C5E820; _widgets_by_name = table: 0000000012C03B00; skin_sync_id = 0; parent = table: 0000000015184A50; _animations = table: 0000000012C01740; _stats_id = "110000106a92ce4:1"; hero_name = "wood_elf"; ui_top_renderer = table: 000000001F1BD360; ingame_ui_context = table: 0000000006CCA820; peer_id = "110000106a92ce4"; ui_renderer = table: 00000000092A7690; ui_animator = table: 0000000012C5F6E0; input_manager = table: 0000000007789B00; _widgets = table: 0000000012C03AD0; career_index = 2; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 000000001FDDBDE0; _loading_overlay_widgets = table: 0000000012C5E7F0; statistics_db = table: 0000000015FEF960; render_settings = table: 0000000012C016D0; ui_scenegraph = table: 0000000012C01770; _show_loading_overlay = true; [12] _widgets_by_name = table: 0000000014FF6F20; parent = table: 0000000016C965B0; _animations = table: 0000000006C9D6B0; statistics_db = table: 0000000015FEF960; hero_name = "wood_elf"; ingame_ui_context = table: 0000000006CCA820; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000014FFE8B0; _friends_component_ui = table: 000000001516AA80; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; render_settings = table: 00000000064E4A50; profile_index = 4; _window_layouts = table: 0000000005C75160; career_index = 2; _ui_animations = table: 0000000007D98F60; local_player_id = 1; _close_on_exit = true; player = table: 0000000006DB4500; _stats_id = "110000106a92ce4:1"; _window_params = table: 0000000014FFEC40; ui_scenegraph = table: 0000000014FF4B60; inventory_sync_id = 0; ui_top_renderer = table: 000000001F1BD360; _active_windows = table: 0000000014FFEF80; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001514A070; _max_active_windows = 5; ingame_ui = table: 0000000006CCAB60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000649D6C0; voting_manager = table: 0000000017521390; _widgets = table: 0000000014FF6EF0; ui_renderer = table: 00000000092A7690; is_in_inn = true; player_manager = table: 000000001FDDBDE0; _windows_settings = table: 0000000005CDB890; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 0000000014FF6F20; parent = table: 0000000016C965B0; _animations = table: 0000000006C9D6B0; statistics_db = table: 0000000015FEF960; hero_name = "wood_elf"; ingame_ui_context = table: 0000000006CCA820; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000014FFE8B0; _friends_component_ui = table: 000000001516AA80; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; render_settings = table: 00000000064E4A50; profile_index = 4; _window_layouts = table: 0000000005C75160; career_index = 2; _ui_animations = table: 0000000007D98F60; local_player_id = 1; _close_on_exit = true; player = table: 0000000006DB4500; _stats_id = "110000106a92ce4:1"; _window_params = table: 0000000014FFEC40; ui_scenegraph = table: 0000000014FF4B60; inventory_sync_id = 0; ui_top_renderer = table: 000000001F1BD360; _active_windows = table: 0000000014FFEF80; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001514A070; _max_active_windows = 5; ingame_ui = table: 0000000006CCAB60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000649D6C0; voting_manager = table: 0000000017521390; _widgets = table: 0000000014FF6EF0; ui_renderer = table: 00000000092A7690; is_in_inn = true; player_manager = table: 000000001FDDBDE0; _windows_settings = table: 0000000005CDB890; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _widgets_by_name = table: 0000000014FF6F20; parent = table: 0000000016C965B0; _animations = table: 0000000006C9D6B0; statistics_db = table: 0000000015FEF960; hero_name = "wood_elf"; ingame_ui_context = table: 0000000006CCA820; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000014FFE8B0; _friends_component_ui = table: 000000001516AA80; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; render_settings = table: 00000000064E4A50; profile_index = 4; _window_layouts = table: 0000000005C75160; career_index = 2; _ui_animations = table: 0000000007D98F60; local_player_id = 1; _close_on_exit = true; player = table: 0000000006DB4500; _stats_id = "110000106a92ce4:1"; _window_params = table: 0000000014FFEC40; ui_scenegraph = table: 0000000014FF4B60; inventory_sync_id = 0; ui_top_renderer = table: 000000001F1BD360; _active_windows = table: 0000000014FFEF80; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001514A070; _max_active_windows = 5; ingame_ui = table: 0000000006CCAB60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000649D6C0; voting_manager = table: 0000000017521390; _widgets = table: 0000000014FF6EF0; ui_renderer = table: 00000000092A7690; is_in_inn = true; player_manager = table: 000000001FDDBDE0; _windows_settings = table: 0000000005CDB890; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [16] _widgets_by_name = table: 0000000014FF6F20; parent = table: 0000000016C965B0; _animations = table: 0000000006C9D6B0; statistics_db = table: 0000000015FEF960; hero_name = "wood_elf"; ingame_ui_context = table: 0000000006CCA820; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000014FFE8B0; _friends_component_ui = table: 000000001516AA80; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; render_settings = table: 00000000064E4A50; profile_index = 4; _window_layouts = table: 0000000005C75160; career_index = 2; _ui_animations = table: 0000000007D98F60; local_player_id = 1; _close_on_exit = true; player = table: 0000000006DB4500; _stats_id = "110000106a92ce4:1"; _window_params = table: 0000000014FFEC40; ui_scenegraph = table: 0000000014FF4B60; inventory_sync_id = 0; ui_top_renderer = table: 000000001F1BD360; _active_windows = table: 0000000014FFEF80; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001514A070; _max_active_windows = 5; ingame_ui = table: 0000000006CCAB60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000649D6C0; voting_manager = table: 0000000017521390; _widgets = table: 0000000014FF6EF0; ui_renderer = table: 00000000092A7690; is_in_inn = true; player_manager = table: 000000001FDDBDE0; _windows_settings = table: 0000000005CDB890; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [17] _params = table: 0000000016C97100; _profiling_debugging_enabled = false; _parent = table: 0000000016C965B0; _state = table: 0000000015184A50; [18] _params = table: 0000000016C97100; _profiling_debugging_enabled = false; _parent = table: 0000000016C965B0; _state = table: 0000000015184A50; [19] _params = table: 0000000016C97100; _profiling_debugging_enabled = false; _parent = table: 0000000016C965B0; _state = table: 0000000015184A50; [20] _params = table: 0000000016C97100; _profiling_debugging_enabled = false; _parent = table: 0000000016C965B0; _state = table: 0000000015184A50; [21] ___is_class_metatable___ = true; __index = table: 00000000087B2370; super = table: 0000000005BF3AF0; [22] _loading_widgets = table: 000000000F1A9FF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000151AA390; world_manager = table: 0000000009BD8BF0; _hero_name = "wood_elf"; ui_animator = table: 00000000151A9C10; units = table: 0000000016C97130; _static_widgets = table: 00000000064F0C10; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006CCA820; peer_id = "110000106a92ce4"; input_manager = table: 0000000007789B00; ui_renderer = table: 00000000092A7690; ingame_ui = table: 0000000006CCAB60; ui_animations = table: 0000000016C974C0; _state_machine_params = table: 0000000016C97100; profile_synchronizer = table: 0000000009CCA4A0; voting_manager = table: 0000000017521390; exit_to_game = true; ui_top_renderer = table: 000000001F1BD360; is_in_inn = true; player_manager = table: 000000001FDDBDE0; attachment_units = table: 0000000016C978A0; unit_states = table: 0000000016C978D0; is_server = true; ui_scenegraph = table: 000000000898B3E0; _hdr_gui_data = table: 00000000084AC230; [23] _loading_widgets = table: 000000000F1A9FF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000151AA390; world_manager = table: 0000000009BD8BF0; _hero_name = "wood_elf"; ui_animator = table: 00000000151A9C10; units = table: 0000000016C97130; _static_widgets = table: 00000000064F0C10; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006CCA820; peer_id = "110000106a92ce4"; input_manager = table: 0000000007789B00; ui_renderer = table: 00000000092A7690; ingame_ui = table: 0000000006CCAB60; ui_animations = table: 0000000016C974C0; _state_machine_params = table: 0000000016C97100; profile_synchronizer = table: 0000000009CCA4A0; voting_manager = table: 0000000017521390; exit_to_game = true; ui_top_renderer = table: 000000001F1BD360; is_in_inn = true; player_manager = table: 000000001FDDBDE0; attachment_units = table: 0000000016C978A0; unit_states = table: 0000000016C978D0; is_server = true; ui_scenegraph = table: 000000000898B3E0; _hdr_gui_data = table: 00000000084AC230; [24] _loading_widgets = table: 000000000F1A9FF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000151AA390; world_manager = table: 0000000009BD8BF0; _hero_name = "wood_elf"; ui_animator = table: 00000000151A9C10; units = table: 0000000016C97130; _static_widgets = table: 00000000064F0C10; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006CCA820; peer_id = "110000106a92ce4"; input_manager = table: 0000000007789B00; ui_renderer = table: 00000000092A7690; ingame_ui = table: 0000000006CCAB60; ui_animations = table: 0000000016C974C0; _state_machine_params = table: 0000000016C97100; profile_synchronizer = table: 0000000009CCA4A0; voting_manager = table: 0000000017521390; exit_to_game = true; ui_top_renderer = table: 000000001F1BD360; is_in_inn = true; player_manager = table: 000000001FDDBDE0; attachment_units = table: 0000000016C978A0; unit_states = table: 0000000016C978D0; is_server = true; ui_scenegraph = table: 000000000898B3E0; _hdr_gui_data = table: 00000000084AC230; [26] _loading_widgets = table: 000000000F1A9FF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000151AA390; world_manager = table: 0000000009BD8BF0; _hero_name = "wood_elf"; ui_animator = table: 00000000151A9C10; units = table: 0000000016C97130; _static_widgets = table: 00000000064F0C10; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006CCA820; peer_id = "110000106a92ce4"; input_manager = table: 0000000007789B00; ui_renderer = table: 00000000092A7690; ingame_ui = table: 0000000006CCAB60; ui_animations = table: 0000000016C974C0; _state_machine_params = table: 0000000016C97100; profile_synchronizer = table: 0000000009CCA4A0; voting_manager = table: 0000000017521390; exit_to_game = true; ui_top_renderer = table: 000000001F1BD360; is_in_inn = true; player_manager = table: 000000001FDDBDE0; attachment_units = table: 0000000016C978A0; unit_states = table: 0000000016C978D0; is_server = true; ui_scenegraph = table: 000000000898B3E0; _hdr_gui_data = table: 00000000084AC230; [27] fps = 0; world_manager = table: 0000000009BD8BF0; ingame_hud = table: 00000000083BA8A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000092A7690; telemetry_time_view_enter = 0; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; blocked_transitions = table: 00000000202B6920; motd_ui = table: 0000000016DC2120; cutscene_system = table: 000000001FA85030; popup_handler = table: 0000000016DAAC90; text_popup_ui = table: 0000000016DAAE40; local_player_id = 1; unlock_manager = table: 000000001FA3DD70; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000001F1BD360; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000016D916F0; world = [World]; camera_manager = table: 00000000076EF230; motd_backend = table: 000000000682EEC0; _profile_requester = table: 0000000009CCB590; hotkey_mapping = table: 00000000202B5840; ingame_ui_context = table: 0000000006CCA820; new_transition = "hero_view_force"; views = table: 0000000010564540; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 00000000151AA390; is_in_inn = true; _player = table: 0000000006DB4500; weave_onboarding = table: 0000000016D929D0; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 0000000006D23940; [28] fps = 0; world_manager = table: 0000000009BD8BF0; ingame_hud = table: 00000000083BA8A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000092A7690; telemetry_time_view_enter = 0; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; blocked_transitions = table: 00000000202B6920; motd_ui = table: 0000000016DC2120; cutscene_system = table: 000000001FA85030; popup_handler = table: 0000000016DAAC90; text_popup_ui = table: 0000000016DAAE40; local_player_id = 1; unlock_manager = table: 000000001FA3DD70; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000001F1BD360; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000016D916F0; world = [World]; camera_manager = table: 00000000076EF230; motd_backend = table: 000000000682EEC0; _profile_requester = table: 0000000009CCB590; hotkey_mapping = table: 00000000202B5840; ingame_ui_context = table: 0000000006CCA820; new_transition = "hero_view_force"; views = table: 0000000010564540; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 00000000151AA390; is_in_inn = true; _player = table: 0000000006DB4500; weave_onboarding = table: 0000000016D929D0; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 0000000006D23940; [29] world_name = "level_world"; network_server = table: 0000000009C3AC20; _t = 221.29933894984424; parent = table: 0000000015FF0400; _booted_eac_untrusted = false; statistics_db = table: 0000000015FEF960; _conflict_directory_is_ready = true; _network_options = table: 000000001E27EE40; _game_started_timestamp = 1630438819; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000001505C0A0; profile_synchronizer = table: 0000000009CCA4A0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000001505C070; player = table: 0000000006DB4500; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000006CCAB60; input_manager = table: 0000000007789B00; _lobby_host = table: 0000000009C2F450; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn_deus"; ingame_ui_context = table: 0000000006CCA820; _game_has_started = true; free_flight_manager = table: 000000001FE8FDA0; viewport_name = "player_1"; network_event_delegate = table: 0000000006D23940; [30] _params = table: 00000000076878D0; _profiling_debugging_enabled = true; _parent = table: 0000000015FF0400; _state = table: 0000000008838DC0; [31] world_name = "level_world"; entity_system_bag = table: 00000000105FC6C0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000007AA3700; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000008839120; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000006F0A0C0; num_local_human_players = 1; _ping_reporter = table: 0000000015112BD0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0085991052910685539; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000006F22170; network_event_delegate = table: 0000000006D23940; machines = table: 0000000007687860; _camera_carrier = table: 0000000015112860; free_flight_manager = table: 000000001FE8FDA0; network_transmit = table: 0000000009CCE480; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000015FEF960; _lobby_host = table: 0000000009C2F450; dice_keeper = table: 0000000008E9D2A0; network_clock = table: 000000001F52D3F0; _debug_gui_immediate = [Gui]; _quit_game = false; [32] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000015FF0400; [33] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000007756AE0; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 19:42:03.584 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:42:03.589 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:42:03.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:42:03.862 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:42:03.879 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:03.879 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:03.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:03.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:03.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:03.895 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:03.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:03.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:03.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:03.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:03.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:03.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:04.101 [Lua] [IngameUI] menu view on_exit hero_view 19:42:04.104 [Lua] [IngameUI] menu view post_update_on_exit table: 0x16c965b0 19:42:04.104 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:42:04.104 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:42:04.104 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:42:04.104 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:04.104 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:04.104 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:04.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:04.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:04.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:04.111 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:42:04.111 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:42:04.111 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:42:04.281 [Lua] [IngameUI] menu view on_enter ingame_menu 19:42:05.019 [Lua] [IngameUI] menu view on_exit ingame_menu 19:42:05.019 [Lua] [IngameUI] menu view on_enter character_selection 19:42:05.025 [Lua] hero_fullscreen_menu_on_enter 19:42:05.026 [Lua] [IngameUI] menu view post_update_on_enter table: 0x16c974f0 19:42:05.027 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 19:42:05.033 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:42:05.033 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:42:05.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:42:05.034 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:42:05.046 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 19:42:05.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 19:42:05.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:42:05.048 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 19:42:05.048 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 19:42:05.048 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:42:05.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 19:42:05.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 19:42:09.630 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:42:09.630 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:42:09.630 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:42:09.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 19:42:09.633 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:42:09.633 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/green/chr_way_watcher_thornsister_green, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:42:09.918 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base 19:42:09.918 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base 19:42:09.918 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/green/chr_way_watcher_thornsister_green 19:42:10.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/green/chr_way_watcher_thornsister_green 19:42:10.004 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/green/chr_way_watcher_thornsister_green 19:42:10.009 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:42:10.009 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:42:10.017 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 19:42:10.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView 19:42:10.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:42:10.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 19:42:10.018 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView 19:42:10.018 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:42:10.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 19:42:10.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 19:42:10.077 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 19:42:10.097 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:1) to profile(4) career(4) 19:42:10.097 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"}] 19:42:10.097 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"}] 19:42:10.097 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/green\/chr_way_watcher_thornsister_green":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1175701376,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/green\/chr_way_watcher_thornsister_green":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 19:42:10.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 19:42:10.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 19:42:10.104 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 19:42:10.104 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 19:42:10.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read, 19:42:10.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 19:42:10.104 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 19:42:10.104 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 19:42:10.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read, 19:42:10.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 19:42:10.104 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/green/chr_way_watcher_thornsister_green, ProfileSynchronizer, async-read, 19:42:10.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, ProfileSynchronizer, async-read, 19:42:10.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 19:42:10.113 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 19:42:10.114 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 19:42:10.114 [Lua] [GameNetworkManager] destroying game object with go_id=6 19:42:10.115 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 19:42:10.115 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 19:42:10.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 19:42:10.116 [Save] Saving `save_data` 19:42:10.120 [Save] Save done 19:42:10.120 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read, 19:42:10.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, ProfileSynchronizer 19:42:10.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, ProfileSynchronizer 19:42:10.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 19:42:10.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, ProfileSynchronizer 19:42:10.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 19:42:10.125 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer 19:42:10.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, ProfileSynchronizer 19:42:10.125 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 19:42:10.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 19:42:10.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 19:42:10.127 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, ProfileSynchronizer 19:42:10.127 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, ProfileSynchronizer 19:42:10.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 19:42:10.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 19:42:10.170 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 19:42:10.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 19:42:10.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 19:42:10.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 19:42:10.217 [Lua] [IngameUI] menu view on_exit character_selection 19:42:10.217 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 19:42:10.217 [Lua] hero_fullscreen_menu_on_exit 19:42:10.218 [Lua] [IngameUI] menu view post_update_on_exit table: 0x16c974f0 19:42:10.219 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:42:10.219 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/green/chr_way_watcher_thornsister_green, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:42:10.219 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:42:10.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView 19:42:10.293 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 19:42:10.293 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 19:42:10.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 19:42:10.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 19:42:10.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 19:42:10.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 19:42:10.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 19:42:10.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 19:42:10.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 19:42:10.420 [Window] Window => inactive 19:42:10.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 19:42:10.718 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 19:42:10.719 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 19:42:10.764 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 19:42:10.764 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 19:42:10.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 19:42:10.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 19:42:10.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 19:42:10.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 19:42:11.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 19:42:11.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 19:42:11.003 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01 19:42:11.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01 19:42:11.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01 19:42:11.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 19:42:11.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 19:42:11.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 19:42:11.145 [Window] Window => active 19:42:11.146 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1175701376 19:42:11.375 [Window] Window => inactive 19:42:11.629 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1175701376 19:42:11.631 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-4.56133, 8.31411, -4.75993), Vector4(0, 0, 0.285533, -0.958369)) 19:42:11.633 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:42:11.633 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:42:11.633 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:42:11.633 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:42:11.633 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:42:11.633 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:42:11.633 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:42:11.633 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:42:11.633 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 19:42:11.633 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 19:42:12.601 [Window] Window => active 19:42:14.392 [Lua] PlayFabMirrorBase:_commit_internal 4 19:42:14.392 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:42:14.392 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:42:14.392 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 32 19:42:14.402 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 32 19:42:14.773 [Window] Window => inactive 19:42:15.240 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 32 19:42:15.248 [Lua] commit result success 4 19:42:15.248 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33 19:42:15.257 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33 19:42:15.423 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33 19:42:15.767 [Window] Window => active 19:42:15.980 [Window] Window => inactive 19:42:16.876 [Window] Window => active 19:42:17.140 [Window] Window => inactive 19:42:17.791 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:42:17.791 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 19:42:17.935 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 19:42:17.935 [Lua] Set lobby begin: 19:42:17.935 [Lua] Lobby data twitch_enabled = true 19:42:17.935 [Lua] Lobby data selected_mission_id = journey_citadel 19:42:17.935 [Lua] Lobby data num_players = 2 19:42:17.936 [Lua] Lobby data difficulty_tweak = 0 19:42:17.936 [Lua] Lobby data host = 110000106a92ce4 19:42:17.936 [Lua] Lobby data matchmaking_type = 2 19:42:17.936 [Lua] Lobby data is_private = true 19:42:17.936 [Lua] Lobby data match_started = true 19:42:17.936 [Lua] Lobby data difficulty = cataclysm 19:42:17.936 [Lua] Lobby data player_slot_1 = 0:0 19:42:17.936 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:42:17.936 [Lua] Lobby data unique_server_name = Amber Baal 19:42:17.936 [Lua] Lobby data quick_game = false 19:42:17.936 [Lua] Lobby data country_code = GB 19:42:17.936 [Lua] Lobby data matchmaking = false 19:42:17.936 [Lua] Lobby data power_level = 835 19:42:17.936 [Lua] Lobby data mission_id = morris_hub 19:42:17.936 [Lua] Lobby data mechanism = deus 19:42:17.936 [Lua] Lobby data player_slot_5 = 0:0 19:42:17.936 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:42:17.936 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:42:17.936 [Lua] Lobby data player_slot_3 = 0:0 19:42:17.936 [Lua] Lobby data eac_authorized = true 19:42:17.936 [Lua] Set lobby end. 19:42:17.936 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:2070749568, lt:load_next_level, extra_packages:{ }) 19:42:17.936 [Lua] [NetworkServer] Entering post game 19:42:17.936 [Lua] [PeerSM] 1100001043bb07b :: on_exit InGame 19:42:17.936 [Lua] [PeerSM] 1100001043bb07b :: on_enter InPostGame 19:42:17.936 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InGame 19:42:17.936 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InPostGame 19:42:17.937 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:391: in function func [6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [8] @scripts/game_state/state_ingame.lua:938: in function update [9] @foundation/scripts/util/state_machine.lua:141: in function update [10] @scripts/boot.lua:904: in function game_update [11] @scripts/boot.lua:639:in function [1] self = table: 000000002027B540 [2] self = table: 00000000089832E0; game_server_lobby_client = nil [3] self = table: 00000000089832E0 [4] self = table: 00000000089832E0; dt = nil; t = nil; verify_dlc_data = table: 000000001530FD30; active_peers = table: 000000001DE9EDB0; is_done = true; success = true [5] self = table: 0000000009A37D90; dt = 0.0076521188020706177; t = 225.53827071771957; state_name = "MatchmakingStateStartGame" [6] func = [function]; self = table: 0000000009A37D90; dt = 0.0076521188020706177 [7] hook_chain = [function] [8] self = table: 0000000015FF0400; dt = 0.0076521188020706177; main_t = 225.53827071771957; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 119.44366691075265 [9] self = table: 00000000063B6110; dt = 0.0076521188020706177; t = 225.53827071771957 [10] self = table: 0000000005BD58E0; real_world_dt = 0.0076521188020706177; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0076521188020706177; t = 225.53827071771957 [11] dt = 0.0076521188020706177 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn_deus"; statistics_db = table: 0000000015FEF960; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000006C7FBB0; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000006C7FB80; _disable_spawning_reasons = table: 000000001F143440; _has_created_game_mode_data = false; _looping_event_timers = table: 000000001E3735F0; _mutator_handler = table: 000000001EF9AC50; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000009CD1730; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "morris_hub"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 000000001E617720; is_server = true; network_event_delegate = table: 0000000006D23940; [2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000009A37D90; search_config = table: 0000000015183F10; _verify_dlc_data = table: 000000001530FD30; _network_server = table: 0000000009C3AC20; _lobby = table: 0000000009C2F450; _statistics_db = table: 0000000015FEF960; _network_transmit = table: 0000000009CCE480; state_context = table: 0000000005D89F50; [3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000009A37D90; search_config = table: 0000000015183F10; _verify_dlc_data = table: 000000001530FD30; _network_server = table: 0000000009C3AC20; _lobby = table: 0000000009C2F450; _statistics_db = table: 0000000015FEF960; _network_transmit = table: 0000000009CCE480; state_context = table: 0000000005D89F50; [4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000009A37D90; search_config = table: 0000000015183F10; _verify_dlc_data = table: 000000001530FD30; _network_server = table: 0000000009C3AC20; _lobby = table: 0000000009C2F450; _statistics_db = table: 0000000015FEF960; _network_transmit = table: 0000000009CCE480; state_context = table: 0000000005D89F50; [5] start_matchmaking_time = 1000000; network_server = table: 0000000009C3AC20; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 00000000099C2910; _state = table: 00000000089832E0; peers_to_sync = table: 0000000009A383C0; _power_level_timer = 226.213779079495; lobby_finder = table: 0000000009A385D0; network_event_delegate = table: 0000000006D23940; _level_weights = table: 0000000009A381B0; _ingame_ui = table: 0000000006CCAB60; countdown_has_finished = false; peer_id = "110000106a92ce4"; lobby_finder_timer = 0; lobby = table: 0000000009C2F450; profile_update_time = 0; params = table: 0000000006104AD0; profile_synchronizer = table: 0000000009CCA4A0; debug = table: 000000000773F480; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000005D89F50; statistics_db = table: 0000000015FEF960; network_transmit = table: 0000000009CCE480; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 0000000010434100; party_owned_dlcs = table: 0000000009A37FA0; [6] start_matchmaking_time = 1000000; network_server = table: 0000000009C3AC20; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 00000000099C2910; _state = table: 00000000089832E0; peers_to_sync = table: 0000000009A383C0; _power_level_timer = 226.213779079495; lobby_finder = table: 0000000009A385D0; network_event_delegate = table: 0000000006D23940; _level_weights = table: 0000000009A381B0; _ingame_ui = table: 0000000006CCAB60; countdown_has_finished = false; peer_id = "110000106a92ce4"; lobby_finder_timer = 0; lobby = table: 0000000009C2F450; profile_update_time = 0; params = table: 0000000006104AD0; profile_synchronizer = table: 0000000009CCA4A0; debug = table: 000000000773F480; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000005D89F50; statistics_db = table: 0000000015FEF960; network_transmit = table: 0000000009CCE480; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 0000000010434100; party_owned_dlcs = table: 0000000009A37FA0; [8] world_name = "level_world"; entity_system_bag = table: 00000000105FC6C0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000007AA3700; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000008839120; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000007789B00; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000006F0A0C0; num_local_human_players = 1; _ping_reporter = table: 0000000015112BD0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0076521188020706177; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000006F22170; network_event_delegate = table: 0000000006D23940; machines = table: 0000000007687860; _camera_carrier = table: 0000000015112860; free_flight_manager = table: 000000001FE8FDA0; network_transmit = table: 0000000009CCE480; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000015FEF960; _lobby_host = table: 0000000009C2F450; dice_keeper = table: 0000000008E9D2A0; network_clock = table: 000000001F52D3F0; _debug_gui_immediate = [Gui]; _quit_game = false; [9] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000015FF0400; [10] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000007756AE0; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 19:42:17.939 [Lua] Generated node with: Level , level_seed <116973559>, Run progress <0.49995> 19:42:17.939 [Lua] Generated node with: Level , level_seed <-1620198166>, Run progress <0.3333> 19:42:17.939 [Lua] Generated node with: Level , level_seed <-2128558271>, Run progress <0.6666> 19:42:17.939 [Lua] Generated node with: Level , level_seed <1339422636>, Run progress <0.16665> 19:42:17.939 [Lua] Generated node with: Level , level_seed <-1161359589>, Run progress <0> 19:42:17.939 [Lua] Generated node with: Level , level_seed <-2110621250>, Run progress <0.16665> 19:42:17.939 [Lua] Generated node with: Level , level_seed <-653339131>, Run progress <0.9999> 19:42:17.939 [Lua] Generated node with: Level , level_seed <301125536>, Run progress <0> 19:42:17.939 [Lua] Generated node with: Level , level_seed <723336831>, Run progress <0.83325> 19:42:17.939 [Lua] Generated node with: Level , level_seed <775469522>, Run progress <0.6666> 19:42:17.939 [Lua] Generated node with: Level , level_seed <1423707913>, Run progress <0.49995> 19:42:17.939 [Lua] Generated node with: Level , level_seed <-1317385004>, Run progress <0> 19:42:17.939 [Lua] Generated node with: Level , level_seed <2062897699>, Run progress <0.6666> 19:42:17.939 [Lua] Generated node with: Level , level_seed <1057558822>, Run progress <0.3333> 19:42:17.939 [Lua] Generated node with: Level , level_seed <-1183844787>, Run progress <0.16665> 19:42:17.939 [Lua] [SharedState] [SharedState] deus_run_state_50499107: run_node_key:0:0:0:0 = start 19:42:17.939 [Lua] [SharedState] [SharedState] deus_run_state_50499107: telemetry_id:0:0:0:0 = C094758C498B7B30 19:42:17.939 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 95 19:42:17.939 [Lua] [SharedState] [SharedState] deus_run_state_50499107: peer_initialized:110000106a92ce4:0:0:0 = true 19:42:17.939 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:110000106a92ce4:1:4:4 = [{"client_id":266612640,"name":"talent_1_1","rarity":"exotic"},{"client_id":2132373248,"name":"talent_2_1","rarity":"rare"},{"client_id":267619808,"name":"talent_3_1","rarity":"exotic"},{"client_id":1378991488,"name":"talent_4_3","rarity":"rare"},{"client_id":564811840,"name":"talent_5_2","rarity":"rare"},{"client_id":1338669568,"name":"talent_6_2","rarity":"unique"}] 19:42:17.939 [Lua] [SharedState] [SharedState] deus_run_state_50499107: slot_melee:110000106a92ce4:1:4:4 = item_key=deus_we_dual_wield_sword_dagger,powerlevel=450,rarity=plentiful 19:42:17.939 [Lua] [SharedState] [SharedState] deus_run_state_50499107: slot_ranged:110000106a92ce4:1:4:4 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01 19:42:17.940 [Lua] [SharedState] [SharedState] deus_run_state_50499107: profile_initialized:110000106a92ce4:1:4:4 = true 19:42:17.940 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 95 19:42:17.940 [Lua] [DeusRunController] starting with seed <570760064> on difficulty and dominant god 19:42:17.940 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 19:42:17.940 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_season_04_tier_4 19:42:17.940 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Amber Baal 19:42:17.940 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 34 19:42:17.940 [Lua] [SharedState] [SharedState] deus_run_state_50499107: run_node_key:0:0:0:0 = start 19:42:17.940 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:301125536, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:1183181056, lt:load_next_level, extra_packages:{ }) 19:42:17.940 [Lua] [LevelTransitionHandler] promote_next_level_data 19:42:17.940 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 19:42:17.940 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = dlc_morris_map 19:42:17.940 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = 301125536 19:42:17.940 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = disabled 19:42:17.940 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {} 19:42:17.940 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = map_deus 19:42:17.940 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = deus 19:42:17.940 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0 19:42:17.940 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = cataclysm 19:42:17.940 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = -10 19:42:17.940 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 1183181056 19:42:17.940 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level 19:42:17.940 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = {} 19:42:17.940 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 19:42:17.940 [Lua] [NetworkServer] Entering post game 19:42:17.941 [Save] Saving `save_data` 19:42:17.941 [Lua] gm_event_end_conditions_met false false 19:42:17.941 [Lua] PlayFabMirrorBase:_commit_internal nil 19:42:17.941 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:42:17.941 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:42:17.942 [Lua] TRANSITION nil nil load_next_level 19:42:17.942 [Lua] Transition type "load_next_level", is server: true 19:42:17.942 [Lua] [GameNetworkManager] Leaving game... 19:42:17.942 [Lua] [GameNetworkManager] Shutting down game session host. 19:42:17.942 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:42:17.942 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:42:17.942 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=121.44 19:42:17.944 [Save] Save done 19:42:17.944 [Save] Saving `save_data` 19:42:17.944 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:1100001043bb07b:0:0:0 = false 19:42:17.944 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = false 19:42:17.944 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:42:17.944 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 34 19:42:17.944 [Lua] commit result success 5 19:42:17.944 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35 19:42:17.948 [Save] Save done 19:42:17.948 [Save] Saving `save_data` 19:42:17.951 [Save] Save done 19:42:17.969 [Connection] Packet 3500 chunk for system game_session from 1100001043bb07b had no listener 19:42:18.002 [Connection] Packet 3501 chunk for system game_session from 1100001043bb07b had no listener 19:42:18.035 [Connection] Packet 3502 chunk for system game_session from 1100001043bb07b had no listener 19:42:18.068 [Lua] [SharedState] [SharedState] deus_run_state_50499107: telemetry_id:0:0:0:0 = D953C006BB6E5F53 19:42:18.069 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 0 19:42:18.069 [Lua] [SharedState] [SharedState] deus_run_state_50499107: peer_initialized:1100001043bb07b:0:0:0 = true 19:42:18.069 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_spent:0:0:0:0 = 0 19:42:18.069 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:1100001043bb07b:1:2:1 = [{"client_id":1962878848,"name":"talent_1_1","rarity":"exotic"},{"client_id":411534912,"name":"talent_2_2","rarity":"rare"},{"client_id":2045652352,"name":"talent_3_3","rarity":"exotic"},{"client_id":650817536,"name":"talent_4_1","rarity":"rare"},{"client_id":191468320,"name":"talent_5_1","rarity":"rare"},{"client_id":551577344,"name":"talent_6_3","rarity":"unique"}] 19:42:18.069 [Lua] [SharedState] [SharedState] deus_run_state_50499107: slot_melee:1100001043bb07b:1:2:1 = item_key=deus_bw_flame_sword,powerlevel=450,rarity=plentiful 19:42:18.069 [Lua] [SharedState] [SharedState] deus_run_state_50499107: slot_ranged:1100001043bb07b:1:2:1 = item_key=deus_bw_skullstaff_beam,powerlevel=450,rarity=plentiful 19:42:18.069 [Lua] [SharedState] [SharedState] deus_run_state_50499107: profile_initialized:1100001043bb07b:1:2:1 = true 19:42:18.070 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 19:42:18.070 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_mondstille_02 19:42:18.070 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Featherstomp 19:42:18.130 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 34 19:42:18.138 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35 19:42:18.298 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35 19:42:18.623 [Lua] [PlayerSyncData] Game session is not initialized 19:42:18.623 [Lua] Set lobby begin: 19:42:18.623 [Lua] Lobby data twitch_enabled = true 19:42:18.623 [Lua] Lobby data selected_mission_id = journey_citadel 19:42:18.623 [Lua] Lobby data num_players = 2 19:42:18.623 [Lua] Lobby data difficulty_tweak = 0 19:42:18.623 [Lua] Lobby data host = 110000106a92ce4 19:42:18.624 [Lua] Lobby data matchmaking_type = 2 19:42:18.624 [Lua] Lobby data is_private = true 19:42:18.624 [Lua] Lobby data match_started = true 19:42:18.624 [Lua] Lobby data difficulty = cataclysm 19:42:18.624 [Lua] Lobby data player_slot_1 = 0:0 19:42:18.624 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:42:18.624 [Lua] Lobby data unique_server_name = Amber Baal 19:42:18.624 [Lua] Lobby data quick_game = false 19:42:18.624 [Lua] Lobby data country_code = GB 19:42:18.624 [Lua] Lobby data matchmaking = false 19:42:18.624 [Lua] Lobby data power_level = 0 19:42:18.624 [Lua] Lobby data mission_id = morris_hub 19:42:18.624 [Lua] Lobby data mechanism = deus 19:42:18.624 [Lua] Lobby data player_slot_5 = 0:0 19:42:18.624 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:42:18.624 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:42:18.624 [Lua] Lobby data player_slot_3 = 0:0 19:42:18.624 [Lua] Lobby data eac_authorized = true 19:42:18.624 [Lua] Set lobby end. 19:42:19.957 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:42:19.957 [Lua] [Managers] Calling function on all managers: 19:42:19.957 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 1 19:42:19.957 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = false 19:42:19.957 [Lua] Clearing all global lookup lists 19:42:19.957 [Lua] [IngamePlayerListUI] - Destroy 19:42:19.958 [Lua] [GamePadEquipmentUI] - Destroy 19:42:19.958 [Lua] [EquipmentUI] - Destroy 19:42:19.958 [Lua] [AbilityUI] - Destroy 19:42:19.958 [Lua] [GamePadAbilityUI] - Destroy 19:42:19.958 [Lua] [IngameUI] destroy 19:42:19.960 [Lua] [MOD][VMF][INFO] Removed 1100001043bb07b from the VMF users list. 19:42:19.960 [Lua] PlayerManager:remove_player peer_id=1100001043bb07b 1 19:42:19.963 [Lua] [Managers] Destroying manager group: 19:42:19.964 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:42:19.964 [Lua] [PeerSM] 1100001043bb07b :: on_exit InPostGame 19:42:19.964 [Lua] [PeerSM] 1100001043bb07b :: on_enter Loading 19:42:19.964 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InPostGame 19:42:19.964 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading 19:42:19.964 [Lua] [Matchmaking] unregister rpcs 19:42:19.964 [Lua] ############### UNLOADING PACKAGES ############### 19:42:19.964 [Lua] [Managers] Calling function on all managers: 19:42:19.964 [Lua] [Managers] Destroying manager group: 19:42:19.964 [Lua] [Gamestate] Enter state StateLoading 19:42:19.966 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:42:19.966 [Lua] [Matchmaking] register rpcs 19:42:19.966 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 19:42:19.966 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:42:19.966 [Lua] registering RPCs 19:42:19.966 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:42:19.966 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:42:19.966 [Lua] Set lobby begin: 19:42:19.966 [Lua] Lobby data twitch_enabled = true 19:42:19.966 [Lua] Lobby data selected_mission_id = journey_citadel 19:42:19.966 [Lua] Lobby data num_players = 2 19:42:19.966 [Lua] Lobby data difficulty_tweak = 0 19:42:19.966 [Lua] Lobby data host = 110000106a92ce4 19:42:19.966 [Lua] Lobby data matchmaking_type = 2 19:42:19.966 [Lua] Lobby data is_private = true 19:42:19.966 [Lua] Lobby data match_started = true 19:42:19.966 [Lua] Lobby data difficulty = cataclysm 19:42:19.966 [Lua] Lobby data player_slot_1 = 0:0 19:42:19.966 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:42:19.966 [Lua] Lobby data unique_server_name = Amber Baal 19:42:19.966 [Lua] Lobby data quick_game = false 19:42:19.966 [Lua] Lobby data country_code = GB 19:42:19.966 [Lua] Lobby data matchmaking = false 19:42:19.966 [Lua] Lobby data power_level = 0 19:42:19.966 [Lua] Lobby data mission_id = dlc_morris_map 19:42:19.966 [Lua] Lobby data mechanism = deus 19:42:19.966 [Lua] Lobby data player_slot_5 = 0:0 19:42:19.966 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:42:19.966 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:42:19.966 [Lua] Lobby data player_slot_3 = 0:0 19:42:19.966 [Lua] Lobby data eac_authorized = true 19:42:19.967 [Lua] Set lobby end. 19:42:19.967 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:42:19.968 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 19:42:19.968 [Lua] [StateLoading] load_current_level 19:42:19.968 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 19:42:20.001 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 19:42:20.010 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 19:42:20.010 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 19:42:20.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 19:42:20.044 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 19:42:20.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 19:42:20.099 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 19:42:20.111 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1179888256,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:42:20.111 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 1179888256 19:42:20.111 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1175701376 19:42:20.111 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = true 19:42:20.277 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 19:42:20.277 [Lua] ### Received rpc_level_load_started 19:42:20.277 [Lua] #### Has state machine: true, peer_id: 1100001043bb07b, level_session_id: 1183181056 19:42:20.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 19:42:20.978 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 19:42:20.994 [Lua] [LevelTransitionHandler] Level load completed! 19:42:20.995 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 301125536 - use_random_directors: false - conflict_director_name: disabled 19:42:20.995 [Lua] [EnemyPackageLoader] Load no enemies on this level 19:42:20.995 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 19:42:20.995 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 19:42:20.995 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106a92ce4:1) 19:42:21.001 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/green\/chr_way_watcher_thornsister_green":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false},"inventory_id":252892208,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/green\/chr_way_watcher_thornsister_green":false,"wwise\/we_deus_01":false,"wwise\/one_handed_daggers":false}} 19:42:21.001 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 19:42:21.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read, 19:42:21.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer, async-read, 19:42:21.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 19:42:21.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, ProfileSynchronizer, async-read, 19:42:21.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 19:42:21.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, ProfileSynchronizer, async-read, 19:42:21.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 19:42:21.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer 19:42:21.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer 19:42:21.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer 19:42:21.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, ProfileSynchronizer 19:42:21.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 19:42:21.014 [Lua] ### Received rpc_level_loaded 19:42:21.014 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 327 19:42:21.014 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded 19:42:21.028 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading 19:42:21.028 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages 19:42:21.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:42:21.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:42:21.061 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 19:42:21.261 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 19:42:21.261 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 19:42:21.261 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 19:42:21.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 19:42:21.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 19:42:21.344 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 19:42:21.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 19:42:21.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 19:42:21.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:42:21.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:42:21.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:42:21.478 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 19:42:21.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 19:42:21.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 19:42:21.578 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 252892208 19:42:21.944 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":840113280,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:42:21.944 [Lua] ### Received rpc_level_loaded 19:42:21.944 [Lua] #### Has state machine: true, peer_id: 1100001043bb07b, level_id: 327 19:42:21.944 [Lua] Peer 1100001043bb07b has loaded the level and all enemies are loaded 19:42:21.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer, async-read, 19:42:21.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 19:42:21.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 19:42:21.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer 19:42:21.945 [Lua] [PeerSM] 1100001043bb07b :: on_exit Loading 19:42:21.945 [Lua] [PeerSM] 1100001043bb07b :: on_enter LoadingProfilePackages 19:42:22.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 19:42:22.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 19:42:22.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 19:42:22.094 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 252892208 19:42:22.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 19:42:22.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 19:42:22.111 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 840113280 19:42:22.628 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 840113280 19:42:22.628 [Lua] [PeerSM] 1100001043bb07b :: on_exit LoadingProfilePackages 19:42:22.628 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForEnterGame 19:42:22.628 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages 19:42:22.628 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame 19:42:22.628 [Lua] ### Received rpc_level_loaded 19:42:22.628 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 327 19:42:22.628 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 19:42:22.628 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 19:42:22.628 [Umbra] Init version: 3.4.15 :: 16 threads 19:42:22.630 [Lua] Async level spawning done 19:42:22.630 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:42:23.628 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:42:23.628 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:42:23.628 [Lua] [Matchmaking] unregister rpcs 19:42:23.628 [Lua] Set lobby begin: 19:42:23.628 [Lua] Lobby data twitch_enabled = true 19:42:23.628 [Lua] Lobby data selected_mission_id = journey_citadel 19:42:23.628 [Lua] Lobby data num_players = 2 19:42:23.628 [Lua] Lobby data difficulty_tweak = 0 19:42:23.628 [Lua] Lobby data host = 110000106a92ce4 19:42:23.628 [Lua] Lobby data matchmaking_type = 2 19:42:23.628 [Lua] Lobby data is_private = true 19:42:23.628 [Lua] Lobby data match_started = true 19:42:23.629 [Lua] Lobby data difficulty = cataclysm 19:42:23.629 [Lua] Lobby data player_slot_1 = 0:0 19:42:23.629 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:42:23.629 [Lua] Lobby data unique_server_name = Amber Baal 19:42:23.629 [Lua] Lobby data quick_game = false 19:42:23.629 [Lua] Lobby data country_code = GB 19:42:23.629 [Lua] Lobby data matchmaking = false 19:42:23.629 [Lua] Lobby data power_level = 0 19:42:23.629 [Lua] Lobby data mission_id = dlc_morris_map 19:42:23.629 [Lua] Lobby data mechanism = deus 19:42:23.629 [Lua] Lobby data player_slot_5 = 0:0 19:42:23.629 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:42:23.629 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:42:23.629 [Lua] Lobby data player_slot_3 = 0:0 19:42:23.629 [Lua] Lobby data eac_authorized = true 19:42:23.629 [Lua] Set lobby end. 19:42:23.629 [Lua] [Managers] Destroying manager group: 19:42:23.630 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 19:42:23.630 [Lua] [Gamestate] Enter StateIngame HOST 19:42:23.630 [Lua] [Managers] Calling function on all managers: 19:42:23.630 [Lua] <>level = dlc_morris_map<> 19:42:23.630 [Lua] [StateIngame] Server ingame 19:42:23.632 [Lua] Set lobby begin: 19:42:23.632 [Lua] Lobby data twitch_enabled = true 19:42:23.633 [Lua] Lobby data selected_mission_id = journey_citadel 19:42:23.633 [Lua] Lobby data num_players = 2 19:42:23.633 [Lua] Lobby data difficulty_tweak = -10 19:42:23.633 [Lua] Lobby data host = 110000106a92ce4 19:42:23.633 [Lua] Lobby data matchmaking_type = 2 19:42:23.633 [Lua] Lobby data is_private = true 19:42:23.633 [Lua] Lobby data match_started = true 19:42:23.633 [Lua] Lobby data difficulty = cataclysm 19:42:23.633 [Lua] Lobby data player_slot_1 = 0:0 19:42:23.633 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:42:23.633 [Lua] Lobby data unique_server_name = Amber Baal 19:42:23.633 [Lua] Lobby data quick_game = false 19:42:23.633 [Lua] Lobby data country_code = GB 19:42:23.633 [Lua] Lobby data matchmaking = false 19:42:23.633 [Lua] Lobby data power_level = 0 19:42:23.633 [Lua] Lobby data mission_id = dlc_morris_map 19:42:23.633 [Lua] Lobby data mechanism = deus 19:42:23.633 [Lua] Lobby data player_slot_5 = 0:0 19:42:23.633 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:42:23.633 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:42:23.633 [Lua] Lobby data player_slot_3 = 0:0 19:42:23.633 [Lua] Lobby data eac_authorized = true 19:42:23.633 [Lua] Set lobby end. 19:42:23.633 [Lua] [Matchmaking] register rpcs 19:42:23.633 [Lua] GameNetworkManager:init... creating game session 19:42:23.633 [Lua] Host GameSession.make_game_session_host with session: 19:42:23.633 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:42:23.633 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4 19:42:23.633 [Lua] [GameNetworkManager] self.is_server = true 19:42:23.633 [Network] Setting artificial MTU limit to 65536 19:42:23.635 [Lua] [SharedState] [SharedState] deus_shop_50499107: shop_state:0:0:0:0 = 1 19:42:23.644 [Lua] Switching ConflictSettings: to: disabled 19:42:23.644 [Lua] pacing=disabled 19:42:23.644 [Lua] roaming=nil 19:42:23.644 [Lua] specials=disabled 19:42:23.644 [Lua] debug_color=black 19:42:23.644 [Lua] pack_spawning=disabled 19:42:23.644 [Lua] contained_breeds=nil 19:42:23.644 [Lua] disabled=true 19:42:23.644 [Lua] boss=disabled 19:42:23.644 [Lua] horde=disabled 19:42:23.644 [Lua] name=disabled 19:42:23.644 [Lua] intensity=disabled 19:42:23.644 [Lua] --- 19:42:23.644 [Lua] [LevelAnalysis] set_random_seed( 301125536) 19:42:23.647 [Lua] [AIInterestPointSystem] Level Seed: 301125536 19:42:23.647 [Lua] 19:42:23.647 [Lua] [entity_system_bag] = table 19:42:23.647 [Lua] [entity_system_bag] = metatable 19:42:23.647 [Lua] [startup_data] = table 19:42:23.647 [Lua] [entity_manager] = table 19:42:23.647 [Lua] [entity_manager] = metatable 19:42:23.647 [Lua] [unit_spawner] = table 19:42:23.647 [Lua] [unit_spawner] = metatable 19:42:23.647 [Lua] [unit_storage] = table 19:42:23.647 [Lua] [unit_storage] = metatable 19:42:23.647 [Lua] [dice_keeper] = table 19:42:23.647 [Lua] [dice_keeper] = metatable 19:42:23.647 [Lua] [is_server] = true (boolean) 19:42:23.647 [Lua] [world] = [World] 19:42:23.647 [Lua] [system_api] = table 19:42:23.647 [Lua] [entity_system] = table 19:42:23.647 [Lua] [entity_system] = metatable 19:42:23.647 [Lua] [network_lobby] = table 19:42:23.647 [Lua] [network_lobby] = metatable 19:42:23.647 [Lua] [profile_synchronizer] = table 19:42:23.647 [Lua] [profile_synchronizer] = metatable 19:42:23.647 [Lua] [level_transition_handler] = table 19:42:23.647 [Lua] [level_transition_handler] = metatable 19:42:23.647 [Lua] [num_local_human_players] = 1 (number) 19:42:23.647 [Lua] [statistics_db] = table 19:42:23.647 [Lua] [statistics_db] = metatable 19:42:23.647 [Lua] [network_server] = table 19:42:23.647 [Lua] [network_server] = metatable 19:42:23.647 [Lua] [input_manager] = table 19:42:23.647 [Lua] [input_manager] = metatable 19:42:23.647 [Lua] [network_clock] = table 19:42:23.647 [Lua] [network_clock] = metatable 19:42:23.647 [Lua] [network_transmit] = table 19:42:23.647 [Lua] [network_transmit] = metatable 19:42:23.647 [Lua] [free_flight_manager] = table 19:42:23.647 [Lua] [free_flight_manager] = metatable 19:42:23.647 [Lua] [network_manager] = table 19:42:23.647 [Lua] [network_manager] = metatable 19:42:23.647 [Lua] [network_event_delegate] = table 19:42:23.647 [Lua] [network_event_delegate] = metatable 19:42:23.647 [Lua] 19:42:23.647 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:42:23.647 [Lua] ignoring extension VersusInteractObjectiveExtension 19:42:23.647 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:42:23.647 [Lua] ignoring extension VersusSocketObjectiveExtension 19:42:23.647 [Lua] ignoring extension VersusTargetObjectiveExtension 19:42:23.647 [Lua] ignoring extension VersusMissionObjectiveExtension 19:42:23.669 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 19:42:23.669 [Lua] [AchievementManager] Achievements using the steam platform 19:42:23.669 [Lua] PlayerManager:add_player player_1 19:42:23.686 [Lua] [StateIngame] Level seed: 301125536 19:42:23.687 [Lua] [LevelAnalysis] set_random_seed( 301125536) 19:42:23.687 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:42:23.687 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:42:23.687 [Lua] [IngameUI] init 19:42:23.699 [Lua] cb_razer_chroma_setup 19:42:23.726 [Lua] completed 19:42:23.726 [Lua] completed 19:42:23.727 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:42:23.727 [Lua] Set lobby begin: 19:42:23.727 [Lua] Lobby data twitch_enabled = true 19:42:23.727 [Lua] Lobby data selected_mission_id = journey_citadel 19:42:23.727 [Lua] Lobby data num_players = 2 19:42:23.727 [Lua] Lobby data difficulty_tweak = -10 19:42:23.727 [Lua] Lobby data host = 110000106a92ce4 19:42:23.727 [Lua] Lobby data matchmaking_type = 2 19:42:23.727 [Lua] Lobby data is_private = true 19:42:23.727 [Lua] Lobby data match_started = true 19:42:23.727 [Lua] Lobby data difficulty = cataclysm 19:42:23.727 [Lua] Lobby data player_slot_1 = 0:0 19:42:23.727 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:42:23.727 [Lua] Lobby data unique_server_name = Amber Baal 19:42:23.727 [Lua] Lobby data quick_game = false 19:42:23.727 [Lua] Lobby data country_code = GB 19:42:23.727 [Lua] Lobby data matchmaking = false 19:42:23.727 [Lua] Lobby data power_level = 715 19:42:23.727 [Lua] Lobby data mission_id = dlc_morris_map 19:42:23.727 [Lua] Lobby data mechanism = deus 19:42:23.727 [Lua] Lobby data player_slot_5 = 0:0 19:42:23.727 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:42:23.728 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:42:23.728 [Lua] Lobby data player_slot_3 = 0:0 19:42:23.728 [Lua] Lobby data eac_authorized = true 19:42:23.728 [Lua] Set lobby end. 19:42:23.728 [Lua] CurrentConflictSettings disabled 19:42:23.728 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 19:42:23.728 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 19:42:23.728 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:42:23.728 [Lua] [Managers] Calling function on all managers: 19:42:23.728 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 19:42:23.728 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_season_04_tier_4 19:42:23.728 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Amber Baal 19:42:23.728 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:42:23.729 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame 19:42:23.730 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync 19:42:23.753 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync 19:42:23.753 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers 19:42:23.850 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 19:42:23.850 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_mondstille_02 19:42:23.850 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Featherstomp 19:42:23.850 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForEnterGame 19:42:23.850 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForGameObjectSync 19:42:23.858 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001043bb07b 19:42:23.860 [Lua] PlayerManager:add_remote_player 1100001043bb07b 19:42:23.860 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 19:42:23.860 [Lua] RemotePlayer:create_game_object( ) 3 19:42:23.871 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForGameObjectSync 19:42:23.871 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForPlayers 19:42:23.871 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers 19:42:23.871 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame 19:42:23.871 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true 19:42:23.873 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForPlayers 19:42:23.873 [Lua] [PeerSM] 1100001043bb07b :: on_enter InGame 19:42:23.873 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:1100001043bb07b:0:0:0 = true 19:42:23.886 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":840113280,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:42:23.886 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 840113280 19:42:23.886 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 252892208 19:42:23.886 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 19:42:23.886 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_mondstille_02 19:42:23.886 [Lua] [SharedState] [SharedState] deus_run_state_50499107: telemetry_id:0:0:0:0 = D953C006BB6E5F53 19:42:23.886 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 19:42:23.886 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Featherstomp 19:42:23.909 [Lua] StateInGameRunning:_game_actually_starts() 19:42:23.909 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 1 19:42:23.909 [Lua] ################################################################################################################# 19:42:23.909 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:42:23.909 [Lua] ################################################################################################################# 19:42:23.909 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 19:42:23.909 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 19:42:23.909 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true 19:42:23.918 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_12=[Unit '#ID[eab9d113c7029403]'], node_8=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_9=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_10=[Unit '#ID[eab9d113c7029403]'], }, final={ }, start={ node_13=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_12={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_8=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_14=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, } { } { node_11={ minor_modifier_group={ "deus_less_specials", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-2128558271, power_ups=-2110621250, mutator=1339422636, blessings=-1161359589, }, node_type="ingame", theme="tzeentch", layout_x=0.58372279994586407, level="pat_town_tzeentch_path2", layout_y=0.8712633315512156, next={ "node_8", "node_12", }, path=2, level_seed=116973559, weapon_pickup_seed=-1620198166, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=1339422636, power_ups=-653339131, mutator=-1161359589, blessings=-2110621250, }, node_type="ingame", theme="nurgle", layout_x=0.42872948819096118, level="pat_forest_nurgle_path3", layout_y=0.12360361498958282, next={ "node_4", }, path=3, level_seed=-1620198166, weapon_pickup_seed=-2128558271, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_corrupted_flesh", terror_event_power_up_rarity="rare", }, node_8={ level="shop_strife", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.56772383038530405, next={ "node_6", }, weapon_pickup_seed=1339422636, conflict_settings="disabled", path=0, system_seeds={ pickups=-1161359589, power_ups=301125536, mutator=-2110621250, blessings=-653339131, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-2128558271, layout_x=0.64965136944021917, base_level="shop_strife", }, node_9={ minor_modifier_group={ "increased_healing", "deus_more_monsters", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-2110621250, power_ups=723336831, mutator=-653339131, blessings=301125536, }, node_type="ingame", theme="nurgle", layout_x=0.26286811360234597, level="pat_bay_nurgle_path5", layout_y=0.55315341318312439, next={ "node_10", }, path=5, level_seed=1339422636, weapon_pickup_seed=-1161359589, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_skulking_sorcerer", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=-653339131, power_ups=775469522, mutator=301125536, blessings=723336831, }, node_type="ingame", theme="slaanesh", layout_x=0.1573749850602629, level="sig_mordrek_slaanesh_path3", layout_y=0.26868027184869525, next={ "node_2", "node_9", }, path=3, level_seed=-1161359589, weapon_pickup_seed=-2110621250, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "deus_less_monsters", "deus_more_hordes", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=301125536, power_ups=1423707913, mutator=723336831, blessings=775469522, }, node_type="ingame", theme="slaanesh", layout_x=0.30241506896117465, level="pat_tower_slaanesh_path1", layout_y=1, next={ "node_10", }, path=1, level_seed=-2110621250, weapon_pickup_seed=-653339131, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, final={ level="arena_citadel_khorne_path1", run_progress=0.99990000000000001, weapon_pickup_seed=301125536, level_type="ARENA", layout_y=0.45460947761619269, next={ }, curse="curse_skulls_of_fury", conflict_settings="deus_skaven_chaos", path=1, system_seeds={ pickups=723336831, power_ups=-1317385004, mutator=775469522, blessings=1423707913, }, node_type="ingame", mutators={ }, theme="khorne", level_seed=-653339131, layout_x=1, base_level="arena_citadel", }, node_10={ level="shop_harmony", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.71234416088322505, next={ "node_4", "node_11", }, weapon_pickup_seed=-1183844787, conflict_settings="disabled", path=0, system_seeds={ pickups=1355162440, power_ups=-636989487, mutator=-1164612089, blessings=-24423494, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1057558822, layout_x=0.42624046658006948, base_level="shop_harmony", }, node_6={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=1423707913, power_ups=1057558822, mutator=-1317385004, blessings=2062897699, }, node_type="ingame", theme="khorne", layout_x=0.81240420946936143, level="sig_citadel_khorne_path3", layout_y=0.52289907380169576, next={ "final", }, path=3, level_seed=723336831, weapon_pickup_seed=775469522, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, node_12={ level="shop_fortune", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.92465631621202016, next={ "node_6", }, weapon_pickup_seed=1423707913, conflict_settings="disabled", path=0, system_seeds={ pickups=-1317385004, power_ups=-1183844787, mutator=2062897699, blessings=1057558822, }, node_type="shop", mutators={ }, theme="wastes", level_seed=775469522, layout_x=0.7497939893927339, base_level="shop_fortune", }, node_4={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=2062897699, power_ups=1355162440, mutator=1057558822, blessings=-1183844787, }, node_type="ingame", theme="wastes", layout_x=0.55800319279591848, level="pat_mountain_wastes_path2", layout_y=0.32113028797511917, next={ "node_5", "node_8", }, path=2, level_seed=1423707913, weapon_pickup_seed=-1317385004, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, node_13={ minor_modifier_group={ "deus_less_monsters", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=1057558822, power_ups=-1164612089, mutator=-1183844787, blessings=1355162440, }, node_type="ingame", theme="tzeentch", layout_x=0.14767448857343971, level="sig_gorge_tzeentch_path4", layout_y=0.78134267183631301, next={ "node_9", "node_14", }, path=4, level_seed=-1317385004, weapon_pickup_seed=2062897699, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.1492982311711086, next={ "node_6", }, weapon_pickup_seed=1057558822, conflict_settings="disabled", path=0, system_seeds={ pickups=-1183844787, power_ups=-24423494, mutator=1355162440, blessings=-1164612089, }, node_type="shop", mutators={ }, theme="wastes", level_seed=2062897699, layout_x=0.72538377256543729, base_level="shop_fortune", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.48202251538537705, next={ "node_1", "node_13", }, weapon_pickup_seed=723336831, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=775469522, power_ups=2062897699, mutator=1423707913, blessings=-1317385004, }, node_type="start", mutators={ }, theme="wastes", level_seed=301125536, layout_x=0, path=0, }, node_2={ level="shop_fortune", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0, next={ "node_3", }, weapon_pickup_seed=1355162440, conflict_settings="disabled", path=0, system_seeds={ pickups=-1164612089, power_ups=1779517180, mutator=-24423494, blessings=-636989487, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1183844787, layout_x=0.28076232254211814, base_level="shop_fortune", }, } 19:42:23.918 [Lua] [SharedState] [SharedState] deus_map_50499107_start: ready:0:0:0:0 = true 19:42:23.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 64, name: `unknown` 19:42:23.918 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=4 19:42:23.918 [Lua] [SharedState] [SharedState] deus_map_50499107_start: map_state:0:0:0:0 = TWITCH_STARTING 19:42:23.918 [Lua] [SharedState] [SharedState] deus_map_50499107_start: final_node_selected:0:0:0:0 = 19:42:23.918 [Lua] [SharedState] [SharedState] deus_map_50499107_start: vote:0:0:0:0 = 19:42:23.919 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 1 19:42:23.925 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 19:42:23.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 19:42:23.957 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 19:42:24.006 [Lua] [MOD][VMF][INFO] Added 1100001043bb07b to the VMF users list. 19:42:24.006 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001043bb07b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:42:24.006 [Lua] Adding player sync data to peer=1100001043bb07b local_player_id=1 19:42:24.037 [Lua] [SharedState] [SharedState] deus_map_50499107_start: ready:0:0:0:0 = true 19:42:24.037 [Lua] [SharedState] [SharedState] deus_map_50499107_start: vote:0:0:0:0 = 19:42:24.037 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 1 19:42:24.038 [Lua] [SharedState] [SharedState] deus_map_50499107_start: map_state:0:0:0:0 = TWITCH_WAITING 19:42:24.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 19:42:24.118 [Lua] Commit load time data 19:42:24.289 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = true 19:42:27.879 [Window] Window => active 19:42:28.808 [Lua] Set lobby begin: 19:42:28.808 [Lua] Lobby data twitch_enabled = true 19:42:28.809 [Lua] Lobby data selected_mission_id = journey_citadel 19:42:28.809 [Lua] Lobby data num_players = 2 19:42:28.809 [Lua] Lobby data difficulty_tweak = -10 19:42:28.809 [Lua] Lobby data host = 110000106a92ce4 19:42:28.809 [Lua] Lobby data matchmaking_type = 2 19:42:28.809 [Lua] Lobby data is_private = true 19:42:28.809 [Lua] Lobby data match_started = true 19:42:28.809 [Lua] Lobby data difficulty = cataclysm 19:42:28.809 [Lua] Lobby data player_slot_1 = 0:0 19:42:28.809 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:42:28.809 [Lua] Lobby data unique_server_name = Amber Baal 19:42:28.809 [Lua] Lobby data quick_game = false 19:42:28.809 [Lua] Lobby data country_code = GB 19:42:28.809 [Lua] Lobby data matchmaking = false 19:42:28.809 [Lua] Lobby data power_level = 357 19:42:28.809 [Lua] Lobby data mission_id = dlc_morris_map 19:42:28.809 [Lua] Lobby data mechanism = deus 19:42:28.809 [Lua] Lobby data player_slot_5 = 0:0 19:42:28.809 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:42:28.809 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:42:28.809 [Lua] Lobby data player_slot_3 = 0:0 19:42:28.809 [Lua] Lobby data eac_authorized = true 19:42:28.809 [Lua] Set lobby end. 19:42:33.814 [Lua] Set lobby begin: 19:42:33.815 [Lua] Lobby data twitch_enabled = true 19:42:33.815 [Lua] Lobby data selected_mission_id = journey_citadel 19:42:33.815 [Lua] Lobby data num_players = 2 19:42:33.815 [Lua] Lobby data difficulty_tweak = -10 19:42:33.815 [Lua] Lobby data host = 110000106a92ce4 19:42:33.815 [Lua] Lobby data matchmaking_type = 2 19:42:33.815 [Lua] Lobby data is_private = true 19:42:33.815 [Lua] Lobby data match_started = true 19:42:33.815 [Lua] Lobby data difficulty = cataclysm 19:42:33.815 [Lua] Lobby data player_slot_1 = 0:0 19:42:33.815 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:42:33.815 [Lua] Lobby data unique_server_name = Amber Baal 19:42:33.815 [Lua] Lobby data quick_game = false 19:42:33.815 [Lua] Lobby data country_code = GB 19:42:33.815 [Lua] Lobby data matchmaking = false 19:42:33.815 [Lua] Lobby data power_level = 715 19:42:33.815 [Lua] Lobby data mission_id = dlc_morris_map 19:42:33.815 [Lua] Lobby data mechanism = deus 19:42:33.815 [Lua] Lobby data player_slot_5 = 0:0 19:42:33.815 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:42:33.815 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:42:33.815 [Lua] Lobby data player_slot_3 = 0:0 19:42:33.815 [Lua] Lobby data eac_authorized = true 19:42:33.815 [Lua] Set lobby end. 19:42:42.140 [Window] Window => inactive 19:42:50.541 [Window] Window => active 19:42:51.484 [Window] Window => inactive 19:42:53.156 [Window] Window => active 19:42:54.444 [Window] Window => inactive 19:42:59.854 [Window] Window => active 19:43:01.166 [Window] Window => inactive 19:43:02.897 [Window] Window => active 19:43:04.316 [Window] Window => inactive 19:43:09.371 [Lua] [SharedState] [SharedState] deus_run_state_50499107: twitch_vote:0:0:0:0 = node_13 19:43:09.371 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:43:09.381 [Lua] [SharedState] [SharedState] deus_map_50499107_start: final_node_selected:0:0:0:0 = node_13 19:43:09.381 [Lua] [SharedState] [SharedState] deus_map_50499107_start: map_state:0:0:0:0 = FINISHING 19:43:09.381 [Lua] [SharedState] [SharedState] deus_run_state_50499107: twitch_vote:0:0:0:0 = 19:43:09.382 error: [Lua] [TwitchVoteUI] There is no vote data for key (1) 19:43:12.394 [Lua] [SharedState] [SharedState] deus_map_50499107_start: map_state:0:0:0:0 = FINISHED 19:43:12.395 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 2 19:43:13.410 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 2 19:43:13.510 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 2 19:43:13.510 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 5 19:43:13.519 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 5 19:43:13.612 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 5 19:43:13.613 [Lua] [SharedState] [SharedState] deus_run_state_50499107: run_node_key:0:0:0:0 = node_13 19:43:13.613 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_gorge_tzeentch_path4, mc:deus, gm:deus, env:0, seed:-1317385004, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:2080619264, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_egg_of_tzeentch", }) 19:43:13.613 [Lua] [LevelTransitionHandler] promote_next_level_data 19:43:13.613 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 19:43:13.613 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = sig_gorge_tzeentch_path4 19:43:13.613 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = -1317385004 19:43:13.613 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = deus_skaven_beastmen 19:43:13.613 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {} 19:43:13.613 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = deus 19:43:13.613 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = deus 19:43:13.613 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0 19:43:13.613 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = cataclysm 19:43:13.613 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = -10 19:43:13.613 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 2080619264 19:43:13.613 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level 19:43:13.613 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_egg_of_tzeentch"] 19:43:13.613 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 19:43:13.613 [Lua] [NetworkServer] Entering post game 19:43:13.613 [Lua] [PeerSM] 1100001043bb07b :: on_exit InGame 19:43:13.613 [Lua] [PeerSM] 1100001043bb07b :: on_enter InPostGame 19:43:13.613 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InGame 19:43:13.613 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InPostGame 19:43:13.614 [Save] Saving `save_data` 19:43:13.614 [Lua] gm_event_end_conditions_met true false 19:43:13.614 [Lua] RESET: Removed Active vote 19:43:13.617 [Save] Save done 19:43:13.635 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 19:43:13.636 [Save] Saving `save_data` 19:43:13.636 [Lua] Game won 19:43:13.636 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:43:13.638 [Lua] generate_backend_stats 110000106a92ce4:1 19:43:13.639 [Save] Save done 19:43:13.665 [Lua] PlayFabMirrorBase:_commit_internal nil 19:43:13.665 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:43:13.665 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:43:13.667 [Lua] TRANSITION nil nil load_next_level 19:43:13.667 [Lua] Transition type "load_next_level", is server: true 19:43:13.667 [Lua] [GameNetworkManager] Leaving game... 19:43:13.667 [Lua] [GameNetworkManager] Shutting down game session host. 19:43:13.667 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:43:13.667 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:43:13.667 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=51.44 19:43:13.670 [Save] Saving `save_data` 19:43:13.674 [Save] Save done 19:43:13.686 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:1100001043bb07b:0:0:0 = false 19:43:13.686 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = false 19:43:13.686 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:43:13.686 [Lua] commit result success 6 19:43:13.686 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 37 19:43:13.686 [Lua] none table: 000000001CE99420 nil 19:43:13.692 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 37 19:43:13.857 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 37 19:43:14.313 [Lua] [PlayerSyncData] Game session is not initialized 19:43:14.313 [Lua] Set lobby begin: 19:43:14.313 [Lua] Lobby data twitch_enabled = true 19:43:14.313 [Lua] Lobby data selected_mission_id = journey_citadel 19:43:14.313 [Lua] Lobby data num_players = 2 19:43:14.313 [Lua] Lobby data difficulty_tweak = -10 19:43:14.313 [Lua] Lobby data host = 110000106a92ce4 19:43:14.313 [Lua] Lobby data matchmaking_type = 2 19:43:14.313 [Lua] Lobby data is_private = true 19:43:14.313 [Lua] Lobby data match_started = true 19:43:14.313 [Lua] Lobby data difficulty = cataclysm 19:43:14.314 [Lua] Lobby data player_slot_1 = 0:0 19:43:14.314 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:43:14.314 [Lua] Lobby data unique_server_name = Amber Baal 19:43:14.314 [Lua] Lobby data quick_game = false 19:43:14.314 [Lua] Lobby data country_code = GB 19:43:14.314 [Lua] Lobby data matchmaking = false 19:43:14.314 [Lua] Lobby data power_level = 0 19:43:14.314 [Lua] Lobby data mission_id = dlc_morris_map 19:43:14.314 [Lua] Lobby data mechanism = deus 19:43:14.314 [Lua] Lobby data player_slot_5 = 0:0 19:43:14.314 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:43:14.314 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:43:14.314 [Lua] Lobby data player_slot_3 = 0:0 19:43:14.314 [Lua] Lobby data eac_authorized = true 19:43:14.314 [Lua] Set lobby end. 19:43:15.659 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:43:15.659 [Lua] [Managers] Calling function on all managers: 19:43:15.659 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 1 19:43:15.659 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = false 19:43:15.659 [Lua] Clearing all global lookup lists 19:43:15.659 [Lua] [IngamePlayerListUI] - Destroy 19:43:15.660 [Lua] [IngameUI] destroy 19:43:15.660 [Lua] [MOD][VMF][INFO] Removed 1100001043bb07b from the VMF users list. 19:43:15.660 [Lua] PlayerManager:remove_player peer_id=1100001043bb07b 1 19:43:15.661 [Lua] [Managers] Destroying manager group: 19:43:15.661 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:43:15.661 [Lua] [PeerSM] 1100001043bb07b :: on_exit InPostGame 19:43:15.661 [Lua] [PeerSM] 1100001043bb07b :: on_enter Loading 19:43:15.661 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InPostGame 19:43:15.661 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading 19:43:15.662 [Lua] [Matchmaking] unregister rpcs 19:43:15.662 [Lua] ############### UNLOADING PACKAGES ############### 19:43:15.662 [Lua] [Gamestate] Enter state StateLoading 19:43:15.663 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:43:15.663 [Lua] [Matchmaking] register rpcs 19:43:15.663 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:43:15.663 [Lua] registering RPCs 19:43:15.663 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:43:15.663 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:43:15.663 [Lua] Set lobby begin: 19:43:15.663 [Lua] Lobby data twitch_enabled = true 19:43:15.663 [Lua] Lobby data selected_mission_id = journey_citadel 19:43:15.663 [Lua] Lobby data num_players = 2 19:43:15.663 [Lua] Lobby data difficulty_tweak = -10 19:43:15.663 [Lua] Lobby data host = 110000106a92ce4 19:43:15.663 [Lua] Lobby data matchmaking_type = 2 19:43:15.663 [Lua] Lobby data is_private = true 19:43:15.663 [Lua] Lobby data match_started = true 19:43:15.663 [Lua] Lobby data difficulty = cataclysm 19:43:15.663 [Lua] Lobby data player_slot_1 = 0:0 19:43:15.663 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:43:15.663 [Lua] Lobby data unique_server_name = Amber Baal 19:43:15.663 [Lua] Lobby data quick_game = false 19:43:15.663 [Lua] Lobby data country_code = GB 19:43:15.663 [Lua] Lobby data matchmaking = false 19:43:15.664 [Lua] Lobby data power_level = 0 19:43:15.664 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path4 19:43:15.664 [Lua] Lobby data mechanism = deus 19:43:15.664 [Lua] Lobby data player_slot_5 = 0:0 19:43:15.664 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:43:15.664 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:43:15.664 [Lua] Lobby data player_slot_3 = 0:0 19:43:15.664 [Lua] Lobby data eac_authorized = true 19:43:15.664 [Lua] Set lobby end. 19:43:15.664 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:43:15.669 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens, async-read, prioritized 19:43:15.669 [Lua] [StateLoading] load_current_level 19:43:15.669 [Lua] [LevelTransitionHandler] load_current_level, loading sig_gorge_tzeentch_path4 0 19:43:15.675 [Umbra] Unload tome 19:43:15.686 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 19:43:15.686 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_gorge_tzeentch_path4, async-read, 19:43:15.686 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_gorge_tzeentch_path4, async-read, 19:43:15.686 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_tzeentch_path4, async-read, 19:43:15.686 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_tzeentch_path4, async-read, 19:43:15.686 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, sig_gorge_tzeentch_path4, async-read, 19:43:15.686 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_common, sig_gorge_tzeentch_path4, async-read, 19:43:15.686 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_path4, sig_gorge_tzeentch_path4, async-read, 19:43:15.686 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_egg_of_tzeentch, sig_gorge_tzeentch_path4, async-read, 19:43:15.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_gorge 19:43:15.720 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_gorge 19:43:15.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 19:43:15.787 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":840113280,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:43:15.787 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 840113280 19:43:15.787 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 252892208 19:43:15.787 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = true 19:43:15.887 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 19:43:15.887 [Lua] ### Received rpc_level_load_started 19:43:15.887 [Lua] #### Has state machine: true, peer_id: 1100001043bb07b, level_session_id: 2080619264 19:43:16.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 19:43:16.887 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 19:43:16.888 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 19:43:17.154 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 19:43:17.154 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 19:43:17.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge 19:43:18.354 [Window] Window => active 19:43:18.637 [Window] Window => inactive 19:43:20.148 [Window] Window => active 19:43:20.398 [Window] Window => inactive 19:43:21.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge 19:43:21.066 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge 19:43:21.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 19:43:21.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 19:43:21.384 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/path_common 19:43:21.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 19:43:21.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 19:43:21.751 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 19:43:21.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_common 19:43:21.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_common 19:43:21.918 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_common 19:43:21.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_path4 19:43:21.957 [Umbra] Loading umbra tome '#ID[b8f355a1102c2b53]' 19:43:22.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_path4 19:43:22.051 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_path4 19:43:22.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_egg_of_tzeentch 19:43:22.068 [Lua] [LevelTransitionHandler] Level load completed! 19:43:22.068 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_gorge_tzeentch_path4 - level_seed: -1317385004 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 19:43:22.083 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:43:22.083 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 19:43:22.083 [Lua] load_startup_enemy_packages: -------------- 19:43:22.083 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:43:22.083 [Lua] chaos_spawn 19:43:22.083 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:43:22.083 [Lua] chaos_troll 19:43:22.083 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:43:22.083 [Lua] skaven_rat_ogre 19:43:22.083 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:43:22.083 [Lua] skaven_stormfiend 19:43:22.083 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] beastmen_minotaur 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] chaos_plague_sorcerer 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] chaos_corruptor_sorcerer 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] skaven_gutter_runner 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] skaven_pack_master 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] skaven_poison_wind_globadier 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] skaven_ratling_gunner 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] skaven_warpfire_thrower 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] chaos_vortex_sorcerer 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] beastmen_standard_bearer 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] chaos_vortex 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] critter_rat 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] critter_pig 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] beastmen_gor 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] skaven_storm_vermin 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] beastmen_ungor_archer 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] skaven_clan_rat 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] skaven_loot_rat 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] beastmen_ungor 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] beastmen_bestigor 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] skaven_storm_vermin_with_shield 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] skaven_plague_monk 19:43:22.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:43:22.084 [Lua] skaven_clan_rat_with_shield 19:43:22.085 [Lua] ### Received rpc_level_loaded 19:43:22.085 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 265 19:43:22.085 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded 19:43:22.102 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading 19:43:22.102 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages 19:43:22.118 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages 19:43:22.118 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame 19:43:22.119 [Lua] ### Received rpc_level_loaded 19:43:22.119 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 265 19:43:22.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_egg_of_tzeentch 19:43:22.235 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_egg_of_tzeentch 19:43:22.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 19:43:22.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:43:22.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:43:22.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:43:22.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:43:22.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:43:22.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:43:22.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:43:22.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:43:22.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:43:23.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:43:23.085 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:43:23.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:43:23.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:43:23.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:43:23.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:43:23.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:43:23.618 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:43:23.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:43:23.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:43:23.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:43:23.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:43:23.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:43:23.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:43:23.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:43:24.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:43:24.102 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:43:24.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:43:24.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:43:24.352 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:43:24.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:43:24.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:43:24.485 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:43:24.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:43:24.502 [Lua] ### Received rpc_level_loaded 19:43:24.502 [Lua] #### Has state machine: true, peer_id: 1100001043bb07b, level_id: 265 19:43:24.502 [Lua] Peer 1100001043bb07b has loaded the level and all enemies are loaded 19:43:24.502 [Lua] [PeerSM] 1100001043bb07b :: on_exit Loading 19:43:24.502 [Lua] [PeerSM] 1100001043bb07b :: on_enter LoadingProfilePackages 19:43:24.519 [Lua] [PeerSM] 1100001043bb07b :: on_exit LoadingProfilePackages 19:43:24.519 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForEnterGame 19:43:24.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:43:24.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:43:24.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:43:24.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:43:24.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:43:24.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:43:25.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:43:25.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:43:25.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:43:25.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:43:25.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:43:25.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:43:25.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:43:25.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:43:25.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:43:25.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:43:25.352 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:43:25.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 19:43:25.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 19:43:25.668 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 19:43:25.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:43:25.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:43:25.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:43:25.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 19:43:26.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 19:43:26.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 19:43:26.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:43:26.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:43:26.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:43:26.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:43:26.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:43:26.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:43:26.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 19:43:27.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 19:43:27.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 19:43:27.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 19:43:27.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 19:43:27.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 19:43:27.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:43:27.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:43:27.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:43:27.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:43:27.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:43:27.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:43:27.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:43:28.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:43:28.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:43:28.237 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_gorge_tzeentch_path4 game_mode: deus 19:43:28.237 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 19:43:28.237 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106a92ce4:1) 19:43:28.242 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/green\/chr_way_watcher_thornsister_green":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false},"inventory_id":245001056,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/green\/chr_way_watcher_thornsister_green":false,"wwise\/we_deus_01":false,"wwise\/one_handed_daggers":false}} 19:43:28.242 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 19:43:28.252 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 245001056 19:43:28.352 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 245001056 19:43:28.353 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 19:43:28.353 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_gorge/generated/tzeentch_path4/world 19:43:28.353 [Umbra] Init version: 3.4.15 :: 16 threads 19:43:28.922 [Lua] Async level spawning done 19:43:28.922 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:43:29.903 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:43:29.903 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:43:29.903 [Lua] [Matchmaking] unregister rpcs 19:43:29.903 [Lua] Set lobby begin: 19:43:29.903 [Lua] Lobby data twitch_enabled = true 19:43:29.903 [Lua] Lobby data selected_mission_id = journey_citadel 19:43:29.903 [Lua] Lobby data num_players = 2 19:43:29.903 [Lua] Lobby data difficulty_tweak = -10 19:43:29.903 [Lua] Lobby data host = 110000106a92ce4 19:43:29.903 [Lua] Lobby data matchmaking_type = 2 19:43:29.903 [Lua] Lobby data is_private = true 19:43:29.903 [Lua] Lobby data match_started = true 19:43:29.903 [Lua] Lobby data difficulty = cataclysm 19:43:29.903 [Lua] Lobby data player_slot_1 = 0:0 19:43:29.903 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:43:29.903 [Lua] Lobby data unique_server_name = Amber Baal 19:43:29.903 [Lua] Lobby data quick_game = false 19:43:29.903 [Lua] Lobby data country_code = GB 19:43:29.903 [Lua] Lobby data matchmaking = false 19:43:29.903 [Lua] Lobby data power_level = 0 19:43:29.903 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path4 19:43:29.903 [Lua] Lobby data mechanism = deus 19:43:29.903 [Lua] Lobby data player_slot_5 = 0:0 19:43:29.903 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:43:29.903 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:43:29.903 [Lua] Lobby data player_slot_3 = 0:0 19:43:29.904 [Lua] Lobby data eac_authorized = true 19:43:29.904 [Lua] Set lobby end. 19:43:29.904 [Lua] [Managers] Destroying manager group: 19:43:29.904 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens 19:43:29.904 [Lua] [Gamestate] Enter StateIngame HOST 19:43:29.904 [Lua] <>level = sig_gorge_tzeentch_path4<> 19:43:29.904 [Lua] [StateIngame] Server ingame 19:43:29.908 [Lua] Set lobby begin: 19:43:29.908 [Lua] Lobby data twitch_enabled = true 19:43:29.908 [Lua] Lobby data selected_mission_id = journey_citadel 19:43:29.908 [Lua] Lobby data num_players = 2 19:43:29.908 [Lua] Lobby data difficulty_tweak = -10 19:43:29.908 [Lua] Lobby data host = 110000106a92ce4 19:43:29.908 [Lua] Lobby data matchmaking_type = 2 19:43:29.908 [Lua] Lobby data is_private = true 19:43:29.908 [Lua] Lobby data match_started = true 19:43:29.908 [Lua] Lobby data difficulty = cataclysm 19:43:29.908 [Lua] Lobby data player_slot_1 = 0:0 19:43:29.908 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:43:29.908 [Lua] Lobby data unique_server_name = Amber Baal 19:43:29.908 [Lua] Lobby data quick_game = false 19:43:29.908 [Lua] Lobby data country_code = GB 19:43:29.908 [Lua] Lobby data matchmaking = false 19:43:29.908 [Lua] Lobby data power_level = 0 19:43:29.908 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path4 19:43:29.908 [Lua] Lobby data mechanism = deus 19:43:29.908 [Lua] Lobby data player_slot_5 = 0:0 19:43:29.908 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:43:29.908 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:43:29.908 [Lua] Lobby data player_slot_3 = 0:0 19:43:29.908 [Lua] Lobby data eac_authorized = true 19:43:29.908 [Lua] Set lobby end. 19:43:29.908 [Lua] [Matchmaking] register rpcs 19:43:29.908 [Lua] GameNetworkManager:init... creating game session 19:43:29.908 [Lua] Host GameSession.make_game_session_host with session: 19:43:29.908 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:43:29.908 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4 19:43:29.908 [Lua] [GameNetworkManager] self.is_server = true 19:43:29.908 [Network] Setting artificial MTU limit to 65536 19:43:29.913 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 19:43:29.913 [Lua] pacing=deus_default 19:43:29.913 [Lua] locked_func_name=beastmen 19:43:29.913 [Lua] roaming=nil 19:43:29.913 [Lua] specials=deus_skaven_beastmen 19:43:29.913 [Lua] contained_breeds=nil 19:43:29.913 [Lua] debug_color=orange 19:43:29.913 [Lua] disabled=false 19:43:29.913 [Lua] pack_spawning=deus_skaven_beastmen 19:43:29.913 [Lua] factions=nil 19:43:29.913 [Lua] description=deus_conflict_director_skaven_beastmen_name 19:43:29.913 [Lua] boss=deus_skaven_beastmen 19:43:29.913 [Lua] horde=deus_beastmen 19:43:29.913 [Lua] name=deus_skaven_beastmen 19:43:29.913 [Lua] intensity=deus_default 19:43:29.913 [Lua] --- 19:43:29.913 [Lua] [LevelAnalysis] set_random_seed( -1317385004) 19:43:29.920 [Lua] [AIInterestPointSystem] Level Seed: -1317385004 19:43:29.920 [Lua] 19:43:29.920 [Lua] [entity_system_bag] = table 19:43:29.920 [Lua] [entity_system_bag] = metatable 19:43:29.920 [Lua] [startup_data] = table 19:43:29.920 [Lua] [entity_manager] = table 19:43:29.920 [Lua] [entity_manager] = metatable 19:43:29.920 [Lua] [unit_spawner] = table 19:43:29.920 [Lua] [unit_spawner] = metatable 19:43:29.920 [Lua] [unit_storage] = table 19:43:29.920 [Lua] [unit_storage] = metatable 19:43:29.920 [Lua] [dice_keeper] = table 19:43:29.920 [Lua] [dice_keeper] = metatable 19:43:29.920 [Lua] [is_server] = true (boolean) 19:43:29.920 [Lua] [world] = [World] 19:43:29.920 [Lua] [system_api] = table 19:43:29.920 [Lua] [entity_system] = table 19:43:29.920 [Lua] [entity_system] = metatable 19:43:29.920 [Lua] [network_lobby] = table 19:43:29.920 [Lua] [network_lobby] = metatable 19:43:29.920 [Lua] [profile_synchronizer] = table 19:43:29.920 [Lua] [profile_synchronizer] = metatable 19:43:29.920 [Lua] [level_transition_handler] = table 19:43:29.920 [Lua] [level_transition_handler] = metatable 19:43:29.920 [Lua] [num_local_human_players] = 1 (number) 19:43:29.920 [Lua] [statistics_db] = table 19:43:29.920 [Lua] [statistics_db] = metatable 19:43:29.920 [Lua] [network_server] = table 19:43:29.920 [Lua] [network_server] = metatable 19:43:29.920 [Lua] [input_manager] = table 19:43:29.920 [Lua] [input_manager] = metatable 19:43:29.920 [Lua] [network_clock] = table 19:43:29.920 [Lua] [network_clock] = metatable 19:43:29.920 [Lua] [network_transmit] = table 19:43:29.920 [Lua] [network_transmit] = metatable 19:43:29.920 [Lua] [free_flight_manager] = table 19:43:29.920 [Lua] [free_flight_manager] = metatable 19:43:29.920 [Lua] [network_manager] = table 19:43:29.920 [Lua] [network_manager] = metatable 19:43:29.920 [Lua] [network_event_delegate] = table 19:43:29.920 [Lua] [network_event_delegate] = metatable 19:43:29.920 [Lua] 19:43:29.920 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:43:29.920 [Lua] ignoring extension VersusInteractObjectiveExtension 19:43:29.920 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:43:29.920 [Lua] ignoring extension VersusSocketObjectiveExtension 19:43:29.920 [Lua] ignoring extension VersusTargetObjectiveExtension 19:43:29.920 [Lua] ignoring extension VersusMissionObjectiveExtension 19:43:29.921 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:43:29.936 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 19:43:29.936 [Lua] [AchievementManager] Achievements using the steam platform 19:43:29.937 [Lua] PlayerManager:add_player player_1 19:43:29.977 [Lua] respawn_unit_spawned with group id: terror_respawn 19:43:29.977 [Lua] respawn_unit_spawned with group id: terror_respawn 19:43:29.977 [Lua] respawn_unit_spawned with group id: terror_respawn 19:43:29.988 [Lua] [StateIngame] Level seed: -1317385004 19:43:30.003 [Lua] [LevelAnalysis] set_random_seed( -1317385004) 19:43:30.006 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:43:30.006 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:43:30.006 [Lua] [IngameUI] init 19:43:30.023 [Lua] cb_razer_chroma_setup 19:43:30.044 [Lua] completed 19:43:30.044 [Lua] completed 19:43:30.045 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:43:30.045 [Lua] Set lobby begin: 19:43:30.045 [Lua] Lobby data twitch_enabled = true 19:43:30.045 [Lua] Lobby data selected_mission_id = journey_citadel 19:43:30.045 [Lua] Lobby data num_players = 2 19:43:30.045 [Lua] Lobby data difficulty_tweak = -10 19:43:30.045 [Lua] Lobby data host = 110000106a92ce4 19:43:30.045 [Lua] Lobby data matchmaking_type = 2 19:43:30.045 [Lua] Lobby data is_private = true 19:43:30.045 [Lua] Lobby data match_started = true 19:43:30.045 [Lua] Lobby data difficulty = cataclysm 19:43:30.045 [Lua] Lobby data player_slot_1 = 0:0 19:43:30.045 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:43:30.046 [Lua] Lobby data unique_server_name = Amber Baal 19:43:30.046 [Lua] Lobby data quick_game = false 19:43:30.046 [Lua] Lobby data country_code = GB 19:43:30.046 [Lua] Lobby data matchmaking = false 19:43:30.046 [Lua] Lobby data power_level = 715 19:43:30.046 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path4 19:43:30.046 [Lua] Lobby data mechanism = deus 19:43:30.046 [Lua] Lobby data player_slot_5 = 0:0 19:43:30.046 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:43:30.046 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:43:30.046 [Lua] Lobby data player_slot_3 = 0:0 19:43:30.046 [Lua] Lobby data eac_authorized = true 19:43:30.046 [Lua] Set lobby end. 19:43:30.046 [Lua] CurrentConflictSettings deus_skaven_beastmen 19:43:30.046 [Lua] [ConflictDirector] conflict_director is ai_ready 19:43:30.047 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:43:30.047 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:43:30.048 [Lua] NORMAL PATROL MAIN PATH 102.18746948242188 19:43:30.048 [Lua] [waypoints] = table 19:43:30.048 [Lua] [astar_points] = table 19:43:30.048 [Lua] [travel_dist] = 102.18747043609619 (number) 19:43:30.048 [Lua] [one_directional] = false (boolean) 19:43:30.048 [Lua] [id] = boss_1 (string) 19:43:30.048 [Lua] NORMAL PATROL MAIN PATH 184.01573181152344 19:43:30.048 [Lua] [waypoints] = table 19:43:30.048 [Lua] [astar_points] = table 19:43:30.048 [Lua] [travel_dist] = 184.01573157310486 (number) 19:43:30.048 [Lua] [one_directional] = false (boolean) 19:43:30.048 [Lua] [id] = boss_5 (string) 19:43:30.048 [Lua] NORMAL PATROL MAIN PATH 328.94436645507812 19:43:30.048 [Lua] [waypoints] = table 19:43:30.048 [Lua] [astar_points] = table 19:43:30.048 [Lua] [travel_dist] = 328.94435727596283 (number) 19:43:30.048 [Lua] [one_directional] = false (boolean) 19:43:30.048 [Lua] [id] = boss_2 (string) 19:43:30.048 [Lua] NORMAL PATROL MAIN PATH 626.30084228515625 19:43:30.048 [Lua] [waypoints] = table 19:43:30.048 [Lua] [astar_points] = table 19:43:30.048 [Lua] [travel_dist] = 626.30088379979134 (number) 19:43:30.048 [Lua] [one_directional] = false (boolean) 19:43:30.048 [Lua] [id] = boss_3 (string) 19:43:30.049 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:43:30.049 [Lua] Forming navigation groups in one frame 19:43:30.049 [Lua] Forming navigation groups 19:43:30.067 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 19:43:30.177 [Lua] NavigationGroupManager -> calulation time B: 0.11000000000001364 19:43:30.177 [Lua] number of nav groups: 144 19:43:30.178 [Lua] number of refined nav groups : 112 19:43:30.181 [Lua] NavigationGroupManager -> calulation time C: 0.003999999999962256 19:43:30.181 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.889027576148511 Normalized coefficient: 1.0578259674413333 19:43:30.183 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.673816073313361 Normalized coefficient: 1.1518364672710959 19:43:30.185 [Lua] -------------> JOW Perfect-density 7.6500000000000021 Sum density 3.407337033748628 Normalized coefficient: 2.2451550651517884 19:43:30.189 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 19:43:30.191 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314 19:43:30.192 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 19:43:30.199 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 19:43:30.199 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 19:43:30.199 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:43:30.199 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 19:43:30.199 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:43:30.199 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56 19:43:30.200 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:43:30.200 [Lua] [Managers] Calling function on all managers: 19:43:30.200 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 19:43:30.200 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_season_04_tier_4 19:43:30.200 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Amber Baal 19:43:30.200 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:43:30.207 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame 19:43:30.207 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync 19:43:30.210 [Lua] FIRST UPDATE @0.045358922332525 19:43:30.210 [Lua] player (110000106a92ce4,4) was put into party 1 19:43:30.222 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 19:43:30.222 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58 19:43:30.222 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:4) to profile(3) career(2) 19:43:30.222 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"}] 19:43:30.222 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:110000106a92ce4:4:3:2 = [{"client_id":792199552,"name":"talent_1_1","rarity":"exotic"},{"client_id":2063626368,"name":"talent_2_2","rarity":"rare"},{"client_id":160048560,"name":"talent_3_2","rarity":"exotic"},{"client_id":1408972032,"name":"talent_4_2","rarity":"rare"},{"client_id":597439360,"name":"talent_5_1","rarity":"rare"},{"client_id":789120256,"name":"talent_6_1","rarity":"unique"}] 19:43:30.223 [Lua] [SharedState] [SharedState] deus_run_state_50499107: slot_melee:110000106a92ce4:4:3:2 = item_key=deus_dr_shield_axe,powerlevel=450,rarity=plentiful 19:43:30.223 [Lua] [SharedState] [SharedState] deus_run_state_50499107: slot_ranged:110000106a92ce4:4:3:2 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 19:43:30.223 [Lua] [SharedState] [SharedState] deus_run_state_50499107: profile_initialized:110000106a92ce4:4:3:2 = true 19:43:30.223 [Lua] [SharedState] [SharedState] deus_run_state_50499107: spawned_once:110000106a92ce4:4:3:2 = true 19:43:30.230 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:4:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1062457536,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 19:43:30.230 [Lua] player (110000106a92ce4,6) was put into party 1 19:43:30.243 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 19:43:30.243 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 19:43:30.243 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:6) to profile(5) career(1) 19:43:30.243 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000106a92ce4"}] 19:43:30.243 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:110000106a92ce4:6:5:1 = [{"client_id":741938176,"name":"talent_1_1","rarity":"exotic"},{"client_id":207292240,"name":"talent_2_1","rarity":"rare"},{"client_id":972575872,"name":"talent_3_2","rarity":"exotic"},{"client_id":1083079808,"name":"talent_4_3","rarity":"rare"},{"client_id":1380228480,"name":"talent_5_2","rarity":"rare"},{"client_id":77172864,"name":"talent_6_2","rarity":"unique"}] 19:43:30.243 [Lua] [SharedState] [SharedState] deus_run_state_50499107: slot_melee:110000106a92ce4:6:5:1 = item_key=deus_es_deus_01,powerlevel=450,rarity=plentiful,skin=es_deus_01_skin_01 19:43:30.243 [Lua] [SharedState] [SharedState] deus_run_state_50499107: slot_ranged:110000106a92ce4:6:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful 19:43:30.243 [Lua] [SharedState] [SharedState] deus_run_state_50499107: profile_initialized:110000106a92ce4:6:5:1 = true 19:43:30.243 [Lua] [SharedState] [SharedState] deus_run_state_50499107: spawned_once:110000106a92ce4:6:5:1 = true 19:43:30.248 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false},"inventory_id":1695505536,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false}} 19:43:30.329 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":840113280,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:43:30.329 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 840113280 19:43:30.329 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 245001056 19:43:30.329 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 19:43:30.329 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_mondstille_02 19:43:30.329 [Lua] [SharedState] [SharedState] deus_run_state_50499107: telemetry_id:0:0:0:0 = D953C006BB6E5F53 19:43:30.329 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 19:43:30.329 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Featherstomp 19:43:30.330 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 19:43:30.330 [Lua] [SharedState] [SharedState] deus_run_state_50499107: spawned_once:110000106a92ce4:1:4:4 = true 19:43:30.330 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync 19:43:30.330 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers 19:43:30.373 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 19:43:30.373 [Lua] [PackageManager] Force_load: wwise/crossbow 19:43:30.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 19:43:30.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 19:43:30.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 19:43:30.415 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 19:43:30.458 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 19:43:30.458 [Lua] [PackageManager] Force_load: wwise/es_deus_01 19:43:30.459 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:43:30.509 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:43:30.509 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:43:30.509 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 19:43:30.938 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 19:43:30.938 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 19:43:30.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 19:43:30.950 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 19:43:30.950 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 19:43:30.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 19:43:30.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 19:43:30.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 19:43:30.962 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 19:43:31.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 19:43:31.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 19:43:31.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 19:43:31.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 19:43:31.145 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 19:43:31.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 19:43:31.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 19:43:31.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 19:43:31.202 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 19:43:31.228 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:43:31.228 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:43:31.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 19:43:31.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 19:43:31.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 19:43:31.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 19:43:31.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 19:43:31.297 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 19:43:31.298 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 19:43:31.346 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 19:43:31.346 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 19:43:31.346 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 19:43:31.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 19:43:31.437 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 19:43:31.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 19:43:31.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 19:43:31.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 19:43:31.492 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 19:43:31.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 19:43:31.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 19:43:31.518 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 19:43:31.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 19:43:31.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 19:43:31.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 19:43:31.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 19:43:31.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 19:43:31.564 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 19:43:32.007 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 19:43:32.007 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 19:43:32.007 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 19:43:32.084 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 19:43:32.084 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 19:43:32.084 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 19:43:32.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 19:43:32.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 19:43:32.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:43:32.175 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 1695505536 19:43:32.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:43:32.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:43:32.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:43:32.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:43:32.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:43:32.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:43:32.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:43:32.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:43:32.254 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 19:43:32.296 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 19:43:32.296 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 19:43:32.296 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:43:32.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:43:32.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:43:32.316 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:4:0:0 = 1062457536 19:43:32.521 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":866501888,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:43:32.521 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 866501888 19:43:32.521 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 866501888 19:43:34.676 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 1695505536 19:43:34.731 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:4:0:0 = 1062457536 19:43:36.730 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 19:43:36.730 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_mondstille_02 19:43:36.730 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Featherstomp 19:43:36.730 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForEnterGame 19:43:36.730 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForGameObjectSync 19:43:36.734 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001043bb07b 19:43:36.737 [Lua] Breedfreezer (server) starting a hot join sync 19:43:36.737 [Lua] packing 0 units of breed skaven_clan_rat 19:43:36.737 [Lua] packing 0 units of breed skaven_storm_vermin 19:43:36.737 [Lua] packing 0 units of breed beastmen_ungor_archer 19:43:36.737 [Lua] packing 0 units of breed beastmen_bestigor 19:43:36.737 [Lua] packing 0 units of breed beastmen_ungor 19:43:36.737 [Lua] packing 0 units of breed skaven_plague_monk 19:43:36.737 [Lua] packing 0 units of breed beastmen_gor 19:43:36.737 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:43:36.737 [Lua] 19:43:36.737 [Lua] [1] = 1 (number) 19:43:36.737 [Lua] [2] = 0 (number) 19:43:36.737 [Lua] [3] = 1 (number) 19:43:36.737 [Lua] [4] = 0 (number) 19:43:36.737 [Lua] [5] = 1 (number) 19:43:36.737 [Lua] [6] = 0 (number) 19:43:36.737 [Lua] [7] = 1 (number) 19:43:36.737 [Lua] [8] = 0 (number) 19:43:36.737 [Lua] [9] = 1 (number) 19:43:36.737 [Lua] [10] = 0 (number) 19:43:36.737 [Lua] [11] = 1 (number) 19:43:36.737 [Lua] [12] = 0 (number) 19:43:36.737 [Lua] [13] = 1 (number) 19:43:36.737 [Lua] [14] = 0 (number) 19:43:36.737 [Lua] 19:43:36.737 [Lua] 19:43:36.737 [Lua] 19:43:36.737 [Lua] PlayerManager:add_remote_player 1100001043bb07b 19:43:36.737 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 19:43:36.737 [Lua] RemotePlayer:create_game_object( ) 61 19:43:36.752 [Lua] [SharedState] [SharedState] deus_run_state_50499107: spawned_once:1100001043bb07b:1:2:1 = true 19:43:36.752 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForGameObjectSync 19:43:36.752 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForPlayers 19:43:36.752 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers 19:43:36.752 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame 19:43:36.752 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true 19:43:36.753 [Lua] rpc_to_client_spawn_player 110000106a92ce4 1 19:43:36.753 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000106a92ce4 4 19:43:36.756 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:43:36.756 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:36.756 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:43:36.756 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:36.756 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:43:36.756 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:36.756 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:43:36.756 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:36.756 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:43:36.756 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 19:43:36.757 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000106a92ce4 6 19:43:36.758 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:43:36.758 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:36.758 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:43:36.758 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:36.758 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:43:36.758 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:36.758 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:43:36.758 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:36.758 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:43:36.758 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 19:43:36.759 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:110000106a92ce4:6:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 19:43:36.760 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(480.766, 132.562, 118.9), Vector4(0, 0, 0.996998, -0.077432)) 19:43:36.762 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:43:36.762 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:36.762 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:43:36.762 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:36.762 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:43:36.762 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:36.763 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:43:36.763 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:43:36.763 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 19:43:36.763 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 19:43:36.764 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForPlayers 19:43:36.764 [Lua] [PeerSM] 1100001043bb07b :: on_enter InGame 19:43:36.764 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:1100001043bb07b:0:0:0 = true 19:43:36.764 [Lua] [GameNetworkManager] destroying game object with go_id=65 19:43:36.770 [Lua] Switching ConflictSettings: to: deus_beastmen 19:43:36.770 [Lua] pacing=deus_beastmen 19:43:36.770 [Lua] locked_func_name=beastmen 19:43:36.770 [Lua] roaming=nil 19:43:36.770 [Lua] specials=deus_beastmen 19:43:36.770 [Lua] debug_color=purple 19:43:36.770 [Lua] contained_breeds=nil 19:43:36.770 [Lua] pack_spawning=deus_beastmen 19:43:36.770 [Lua] disabled=false 19:43:36.770 [Lua] factions=nil 19:43:36.770 [Lua] boss=deus_beastmen 19:43:36.770 [Lua] horde=deus_beastmen 19:43:36.770 [Lua] name=deus_beastmen 19:43:36.770 [Lua] intensity=deus_default 19:43:36.770 [Lua] --- 19:43:36.770 [Lua] updating bot weapon metadata for weapon: one_hand_axe_shield_template_1 19:43:36.770 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 19:43:36.780 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"}] 19:43:36.780 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 6 19:43:36.780 [Lua] [GameNetworkManager] destroying game object with go_id=59 19:43:36.780 [Lua] player (110000106a92ce4,6) was put into party 1 19:43:36.794 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68 19:43:36.794 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=69 19:43:36.794 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:6) to profile(5) career(1) 19:43:36.794 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000106a92ce4"}] 19:43:36.799 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false},"inventory_id":99551600,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false}} 19:43:36.803 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 99551600 19:43:36.950 [Lua] StateInGameRunning:_game_actually_starts() 19:43:36.952 [Lua] ################################################################################################################# 19:43:36.952 [Lua] [Loading Time]: 00:00:21 [Transition]: dlc_morris_map-sig_gorge_tzeentch_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:43:36.952 [Lua] ################################################################################################################# 19:43:36.952 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38 19:43:36.952 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 19:43:36.952 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true 19:43:36.960 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38 19:43:36.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 19:43:36.977 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 19:43:37.016 [Lua] [MOD][VMF][INFO] Added 1100001043bb07b to the VMF users list. 19:43:37.016 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001043bb07b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:43:37.016 [Lua] Adding player sync data to peer=1100001043bb07b local_player_id=1 19:43:37.016 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 99551600 19:43:37.018 [Lua] rpc_to_client_spawn_player 1100001043bb07b 1 19:43:37.018 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000106a92ce4 6 19:43:37.019 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:43:37.019 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:37.019 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:43:37.019 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:37.019 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:43:37.019 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:37.019 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:43:37.019 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:37.020 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:43:37.020 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 19:43:37.020 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:110000106a92ce4:6:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 19:43:37.034 [Lua] [GameNetworkManager] destroying game object with go_id=74 19:43:37.036 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"}] 19:43:37.036 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 6 19:43:37.036 [Lua] [GameNetworkManager] destroying game object with go_id=68 19:43:37.036 [Lua] player (110000106a92ce4,6) was put into party 1 19:43:37.050 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75 19:43:37.050 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=76 19:43:37.050 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:6) to profile(5) career(1) 19:43:37.050 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000106a92ce4"}] 19:43:37.055 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false},"inventory_id":95083048,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false}} 19:43:37.059 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 95083048 19:43:37.151 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38 19:43:37.151 [Lua] Commit load time data 19:43:37.209 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001043bb07b go_type=player_unit go_created_func_name=game_object_created_player_unit 19:43:37.209 [Lua] [NetworkServer] Peer 1100001043bb07b spawned player. 19:43:37.209 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 19:43:37.209 [Lua] PlayerManager:assign_unit_ownership Featherstomp 1100001043bb07b 1 19:43:37.210 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:43:37.210 [Lua] TalentSystem:rpc_sync_talents 1 1025 19:43:37.210 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 95083048 19:43:37.212 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000106a92ce4 6 19:43:37.213 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:43:37.213 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:37.213 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:43:37.213 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:37.213 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:43:37.213 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:37.214 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:43:37.214 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:43:37.214 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:43:37.214 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 19:43:37.219 [Lua] updating bot weapon metadata for weapon: es_deus_01_template 19:43:37.219 [Lua] updating bot weapon metadata for weapon: repeating_handgun_template_1 19:43:37.464 [Window] Window => active 19:43:37.541 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = true 19:43:40.099 [Lua] Set lobby begin: 19:43:40.099 [Lua] Lobby data twitch_enabled = true 19:43:40.099 [Lua] Lobby data selected_mission_id = journey_citadel 19:43:40.099 [Lua] Lobby data num_players = 2 19:43:40.099 [Lua] Lobby data difficulty_tweak = -10 19:43:40.100 [Lua] Lobby data host = 110000106a92ce4 19:43:40.100 [Lua] Lobby data matchmaking_type = 2 19:43:40.100 [Lua] Lobby data is_private = true 19:43:40.100 [Lua] Lobby data match_started = true 19:43:40.100 [Lua] Lobby data difficulty = cataclysm 19:43:40.100 [Lua] Lobby data player_slot_1 = 0:0 19:43:40.100 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:43:40.100 [Lua] Lobby data unique_server_name = Amber Baal 19:43:40.100 [Lua] Lobby data quick_game = false 19:43:40.100 [Lua] Lobby data country_code = GB 19:43:40.100 [Lua] Lobby data matchmaking = false 19:43:40.101 [Lua] Lobby data power_level = 357 19:43:40.101 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path4 19:43:40.101 [Lua] Lobby data mechanism = deus 19:43:40.101 [Lua] Lobby data player_slot_5 = 0:0 19:43:40.101 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:43:40.101 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:43:40.101 [Lua] Lobby data player_slot_3 = 0:0 19:43:40.101 [Lua] Lobby data eac_authorized = true 19:43:40.101 [Lua] Set lobby end. 19:43:45.098 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 1 19:43:45.098 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 140 19:43:45.098 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 140 19:43:45.098 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 1 19:43:45.162 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:43:45.171 [Lua] Spline already found! 19:43:45.183 [Lua] Set lobby begin: 19:43:45.183 [Lua] Lobby data twitch_enabled = true 19:43:45.183 [Lua] Lobby data selected_mission_id = journey_citadel 19:43:45.183 [Lua] Lobby data num_players = 2 19:43:45.183 [Lua] Lobby data difficulty_tweak = -10 19:43:45.183 [Lua] Lobby data host = 110000106a92ce4 19:43:45.183 [Lua] Lobby data matchmaking_type = 2 19:43:45.183 [Lua] Lobby data is_private = true 19:43:45.183 [Lua] Lobby data match_started = true 19:43:45.183 [Lua] Lobby data difficulty = cataclysm 19:43:45.183 [Lua] Lobby data player_slot_1 = 0:0 19:43:45.183 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 19:43:45.183 [Lua] Lobby data unique_server_name = Amber Baal 19:43:45.184 [Lua] Lobby data quick_game = false 19:43:45.184 [Lua] Lobby data country_code = GB 19:43:45.184 [Lua] Lobby data matchmaking = false 19:43:45.184 [Lua] Lobby data power_level = 715 19:43:45.184 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path4 19:43:45.184 [Lua] Lobby data mechanism = deus 19:43:45.184 [Lua] Lobby data player_slot_5 = 0:0 19:43:45.184 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 19:43:45.184 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:43:45.184 [Lua] Lobby data player_slot_3 = 0:0 19:43:45.184 [Lua] Lobby data eac_authorized = true 19:43:45.184 [Lua] Set lobby end. 19:43:45.204 [Lua] Init group template: spline_patrol 19:43:45.234 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 1 19:43:45.234 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 45 19:43:45.234 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 185 19:43:47.532 [Window] Window => inactive 19:43:48.535 [Window] Window => active 19:43:51.824 [Lua] Players are leaving the safe zone 19:44:14.390 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:1:4:4 = potion_healing_draught_01 19:44:14.573 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 19:44:24.304 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_fire_01 19:44:24.548 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = potion_killer_in_the_shadows_01 19:44:26.914 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source. 19:44:29.451 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 19:44:33.704 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:4:3:2 = grenade_fire_01 19:44:37.131 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:4:3:2 = 19:44:37.212 [Window] Window => inactive 19:44:37.271 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:1100001043bb07b:1:2:1 = grenade_fire_01 19:44:37.465 [Window] Window => active 19:44:38.415 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=141 19:44:40.715 [IRC Client] Sending PONG to tmi.twitch.tv 19:44:43.770 [Lua] simple los failed 19:44:43.819 [Window] Window => inactive 19:44:44.095 [Window] Window => active 19:44:45.794 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 2 19:44:45.794 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 182 19:44:45.794 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 227 19:44:45.794 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 2 19:44:45.925 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 2 19:44:45.925 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 87 19:44:45.926 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 269 19:44:50.563 [Lua] fence jumping 19:44:51.596 [Lua] ready to jump failed 19:44:51.911 [Lua] ready to jump failed 19:44:53.171 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.94999999999999996 19:44:56.728 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.97499999999999998 19:45:00.277 [Lua] fence jumping 19:45:01.316 [Lua] ready to jump failed 19:45:01.979 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source. 19:45:04.347 [Window] Window => inactive 19:45:04.608 [Window] Window => active 19:45:05.902 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.94999999999999996 19:45:06.009 [Window] Window => inactive 19:45:07.798 [Window] Window => active 19:45:08.799 [Window] Window => inactive 19:45:09.071 [Window] Window => active 19:45:12.916 [Window] Window => inactive 19:45:13.190 [Window] Window => active 19:45:18.130 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.90000000000000002 19:45:19.285 [Window] Window => inactive 19:45:19.550 [Window] Window => active 19:45:20.253 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.84999999999999998 19:45:22.050 [Lua] Time for new HOOORDE! multi_first_wave 19:45:22.050 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 19:45:22.050 [Lua] horde requested: ambush 19:45:22.050 [Lua] setting up ambush-horde 19:45:22.050 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:45:22.050 [Lua] -> spawning: 18 19:45:22.050 [Lua] horde crated with id 2 of type ambush 19:45:22.050 [Lua] ambush horde has started 19:45:22.291 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.80000000000000004 19:45:24.647 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:45:24.655 [Lua] Boss gave [Unit '#ID[18fadfb9fb7d7362]'] initial aggro 19:45:24.660 error: [Lua] [TwitchVoteUI] There is no vote data for key (2) 19:45:25.765 [Lua] Init group template: horde 19:45:29.693 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=192 19:45:30.021 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.92500000000000004 19:45:30.450 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.90000000000000002 19:45:30.890 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.875 19:45:31.430 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.84999999999999998 19:45:40.923 [Window] Window => inactive 19:45:41.544 [Window] Window => active 19:45:53.878 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 19:45:54.032 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.95999999999999996 19:46:01.294 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.82499999999999996 19:46:01.825 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.80000000000000004 19:46:07.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_ability_kerillian_shade_loop` for object id: 70, name: `unknown` 19:46:07.959 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = 19:46:10.089 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 19:46:10.089 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:46:10.089 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 19:46:10.089 [Lua] horde requested: ambush 19:46:10.089 [Lua] setting up ambush-horde 19:46:10.089 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:46:10.089 [Lua] -> spawning: 18 19:46:10.089 [Lua] horde crated with id 3 of type ambush 19:46:10.089 [Lua] ambush horde has started 19:46:10.523 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.98999999999999999 19:46:12.028 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.97999999999999998 19:46:12.795 [Lua] simple los failed 19:46:13.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_ability_kerillian_shade_exit` for object id: 70, name: `unknown` 19:46:13.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 70, name: `unknown` 19:46:13.881 [Lua] Init group template: horde 19:46:14.394 [Lua] simple los failed 19:46:15.749 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:46:15.759 error: [Lua] [TwitchVoteUI] There is no vote data for key (3) 19:46:16.908 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.52000000000000002 19:46:17.250 [Lua] fence jumping 19:46:18.279 [Lua] ready to jump failed 19:46:20.863 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=246 19:46:21.045 [Lua] Horde killed: ? 19:46:27.132 [Lua] fence jumping 19:46:28.210 [Lua] ready to jump failed 19:46:31.050 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.98166666666666669 19:46:34.280 [Lua] rat ogre died! 19:46:35.632 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 3 19:46:35.632 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 263 19:46:35.632 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 350 19:46:35.632 [Lua] [SharedState] [SharedState] deus_run_state_50499107: monster_coins_picked_up:0:0:0:0 = 1 19:46:35.777 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 3 19:46:35.777 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 168 19:46:35.777 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 431 19:46:37.036 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:4:3:2 = disabled 19:46:37.046 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:4:3:2 = alive 19:46:44.164 [Lua] fence jumping 19:46:44.577 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.96166666666666667 19:46:44.791 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.94333333333333336 19:46:45.238 [Lua] ready to jump failed 19:46:45.984 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.35199999999999998 19:46:49.393 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.66333333333333333 19:46:49.393 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:6:5:1 = knocked_down 19:46:49.393 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0 19:46:51.536 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.92000000000000004 19:46:54.073 [Lua] fence jumping 19:46:55.091 [Lua] ready to jump failed 19:46:55.230 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:6:5:1 = alive 19:46:57.159 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:1:4:4 = 19:46:57.159 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:6:5:1 = potion_healing_draught_01 19:46:57.868 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.77500000000000002 19:46:58.727 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.75 19:46:59.269 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.72499999999999998 19:47:00.921 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.75 19:47:00.921 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:6:5:1 = 19:47:03.435 [Lua] HORDE: last wave, reset to standard horde delay 19:47:03.435 [Lua] Time for new HOOORDE! multi_last_wave 19:47:03.435 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 19:47:03.435 [Lua] horde requested: ambush 19:47:03.435 [Lua] setting up ambush-horde 19:47:03.435 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:47:03.435 [Lua] -> spawning: 19 19:47:03.435 [Lua] horde crated with id 4 of type ambush 19:47:03.435 [Lua] ambush horde has started 19:47:03.743 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.442 19:47:04.771 [Lua] rat ogre was despawned! 19:47:06.770 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:47:06.781 error: [Lua] [TwitchVoteUI] There is no vote data for key (4) 19:47:07.533 [Lua] Init group template: horde 19:47:11.887 [Lua] added multiple choice vote 19:47:11.887 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=320 19:47:12.607 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.33800000000000002 19:47:28.676 [Lua] Horde killed: ? 19:47:43.369 [Lua] chaos troll died! 19:47:44.542 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 4 19:47:44.542 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 314 19:47:44.542 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 482 19:47:44.542 [Lua] [SharedState] [SharedState] deus_run_state_50499107: monster_coins_picked_up:0:0:0:0 = 2 19:47:44.705 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 4 19:47:44.705 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 219 19:47:44.705 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 533 19:47:58.103 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:47:58.109 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_fire_01 19:47:58.111 error: [Lua] [TwitchVoteUI] There is no vote data for key (5) 19:47:59.133 [Lua] winning_index 4 19:47:59.609 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.20999999999999999 19:48:00.282 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:110000106a92ce4:1:4:4 = [{"rarity":"exotic","client_id":266612640,"name":"talent_1_1"},{"rarity":"rare","client_id":2132373248,"name":"talent_2_1"},{"rarity":"exotic","client_id":267619808,"name":"talent_3_1"},{"rarity":"rare","client_id":1378991488,"name":"talent_4_3"},{"rarity":"rare","client_id":564811840,"name":"talent_5_2"},{"rarity":"unique","client_id":1338669568,"name":"talent_6_2"},{"client_id":727860416,"name":"deus_second_wind","rarity":"exotic"}] 19:48:00.282 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 114 19:48:00.282 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_spent:0:0:0:0 = -200 19:48:00.282 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_up_chests_used:0:0:0:0 = 1 19:48:00.283 [Lua] min_height 160 19:48:02.260 [Window] Window => inactive 19:48:02.507 [Window] Window => active 19:48:02.809 [Lua] chaos troll was despawned! 19:48:03.210 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=365 19:48:08.324 [Lua] Horde killed: ? 19:48:29.243 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 5 19:48:29.243 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 162 19:48:29.243 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 581 19:48:29.243 [Lua] [SharedState] [SharedState] deus_run_state_50499107: monster_coins_picked_up:0:0:0:0 = 3 19:48:29.367 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 5 19:48:29.367 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 267 19:48:29.367 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 629 19:48:30.932 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 1 19:48:31.150 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 1 19:48:34.867 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:1100001043bb07b:1:2:1 = [{"client_id":1497938560,"name":"deus_reckless_swings","rarity":"unique"},{"rarity":"exotic","client_id":1962878848,"name":"talent_1_1"},{"rarity":"rare","client_id":411534912,"name":"talent_2_2"},{"rarity":"exotic","client_id":2045652352,"name":"talent_3_3"},{"rarity":"rare","client_id":650817536,"name":"talent_4_1"},{"rarity":"rare","client_id":191468320,"name":"talent_5_1"},{"rarity":"unique","client_id":551577344,"name":"talent_6_3"}] 19:48:34.868 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 67 19:48:34.868 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_up_chests_used:0:0:0:0 = 2 19:48:34.868 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_spent:0:0:0:0 = -400 19:48:39.044 [Window] Window => inactive 19:48:39.430 [Window] Window => active 19:48:49.073 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:48:49.083 error: [Lua] [TwitchVoteUI] There is no vote data for key (6) 19:48:54.110 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=395 19:48:56.605 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 6 19:48:56.605 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 189 19:48:56.605 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 656 19:48:56.605 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 3 19:48:56.723 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 6 19:48:56.723 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 94 19:48:56.723 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 683 19:49:04.570 [Lua] players are progressing too fast, leave relax 19:49:13.982 [IRC Client] Sending PONG to tmi.twitch.tv 19:49:21.697 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 7 19:49:21.697 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 238 19:49:21.697 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 732 19:49:21.697 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 4 19:49:21.856 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 7 19:49:21.856 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 143 19:49:21.856 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 781 19:49:23.126 [Lua] Destroying unit - ai got stuck breed: beastmen_bestigor index: 2 size: 2 action: nil 19:49:23.355 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:49:23.364 [Lua] Spline already found! 19:49:23.401 [Lua] Init group template: spline_patrol 19:49:25.064 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = potion_hold_my_beer_01 19:49:30.981 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 8 19:49:30.981 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 262 19:49:30.981 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 805 19:49:30.981 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 5 19:49:31.112 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 8 19:49:31.112 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 167 19:49:31.112 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 829 19:49:39.888 [Lua] wants to spawn ahead within distance: 60 19:49:39.888 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, prioritized 19:49:39.888 [Lua] custom blob horde has started 19:49:39.888 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:49:39.900 error: [Lua] [TwitchVoteUI] There is no vote data for key (7) 19:49:40.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:49:40.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:49:40.324 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001043bb07b, connection_key=0, breed_name=chaos_warrior) 19:49:44.924 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=432 19:49:53.497 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 1 size: 10 action: nil 19:49:53.529 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 3 size: 9 action: nil 19:49:53.572 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 2 size: 8 action: nil 19:49:53.572 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 4 size: 7 action: nil 19:49:53.583 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 5 size: 6 action: nil 19:49:53.595 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 5 size: 5 action: nil 19:49:53.607 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 4 size: 4 action: nil 19:49:53.619 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 2 size: 3 action: nil 19:49:53.628 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 2 size: 2 action: nil 19:49:53.638 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 1 size: 1 action: nil 19:50:07.516 [Window] Window => inactive 19:50:07.828 [Window] Window => active 19:50:18.946 [Window] Window => inactive 19:50:21.211 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 1 size: 2 action: nil 19:50:23.594 [Window] Window => active 19:50:26.436 [Window] Window => inactive 19:50:26.677 [Window] Window => active 19:50:28.902 [Lua] Boss gave [Unit '#ID[18fadfb9fb7d7362]'] initial aggro 19:50:29.353 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = 19:50:30.674 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:50:30.682 error: [Lua] [TwitchVoteUI] There is no vote data for key (8) 19:50:33.368 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 19:50:33.673 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 19:50:35.700 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=454 19:50:37.900 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.97499999999999998 19:50:38.581 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.95499999999999996 19:50:39.628 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.93999999999999995 19:50:46.690 [Lua] Time for new HOOORDE! multi_first_wave 19:50:46.690 [Lua] HORDE: Spawning hordes while 1 other ai are spawned 19:50:46.690 [Lua] horde requested: vector_blob 19:50:46.690 [Lua] wants to spawn ahead within distance: 60 19:50:46.690 [Lua] horde crated with id 6 of type vector_blob 19:50:46.690 [Lua] managed to spawn 21/21 horde enemies 19:50:46.690 [Lua] vector blob horde has started 19:50:46.903 [Lua] Init group template: horde 19:50:51.503 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 9 19:50:51.503 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 333 19:50:51.503 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 900 19:50:51.503 [Lua] [SharedState] [SharedState] deus_run_state_50499107: monster_coins_picked_up:0:0:0:0 = 4 19:50:51.661 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 9 19:50:51.661 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 238 19:50:51.661 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 971 19:50:56.636 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_fire_01 19:50:56.636 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:1100001043bb07b:1:2:1 = 19:50:57.887 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:50:57.887 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:50:57.887 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 19:50:57.887 [Lua] horde requested: vector_blob 19:50:57.887 [Lua] wants to spawn ahead within distance: 60 19:50:57.887 [Lua] horde crated with id 7 of type vector_blob 19:50:57.887 [Lua] managed to spawn 20/20 horde enemies 19:50:57.887 [Lua] vector blob horde has started 19:50:58.122 [Lua] Init group template: horde 19:51:01.336 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_dagger_02_t1\/wpn_we_dagger_02_t1_3p":true} 19:51:01.336 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:51:01.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 19:51:01.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 19:51:01.336 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 19:51:01.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 19:51:01.336 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 19:51:01.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 19:51:01.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 19:51:01.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 19:51:01.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 19:51:01.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 19:51:01.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 19:51:03.514 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_02\/wpn_brw_beam_staff_02_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 19:51:06.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem, async-read, 19:51:06.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 19:51:06.484 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 19:51:06.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 19:51:06.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 19:51:06.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 19:51:06.564 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:51:06.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:51:06.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:51:10.292 [Lua] HORDE: last wave, reset to standard horde delay 19:51:10.292 [Lua] Time for new HOOORDE! multi_last_wave 19:51:10.292 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 19:51:10.292 [Lua] horde requested: vector_blob 19:51:10.292 [Lua] wants to spawn ahead within distance: 60 19:51:10.292 [Lua] horde crated with id 8 of type vector_blob 19:51:10.292 [Lua] managed to spawn 19/19 horde enemies 19:51:10.292 [Lua] vector blob horde has started 19:51:10.571 [Lua] Init group template: horde 19:51:20.610 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:1:4:4 = potion_healing_draught_01 19:51:21.505 [Lua] wants to spawn ahead within distance: 60 19:51:21.505 [Lua] custom blob horde has started 19:51:21.505 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:51:21.514 error: [Lua] [TwitchVoteUI] There is no vote data for key (9) 19:51:22.873 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 10 19:51:22.873 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 379 19:51:22.873 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1017 19:51:22.873 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 6 19:51:23.026 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 10 19:51:23.026 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 284 19:51:23.026 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1063 19:51:24.889 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:1100001043bb07b:1:2:1 = potion_friendly_murderer_01 19:51:26.632 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=501 19:51:31.605 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:6:5:1 = potion_healing_draught_01 19:51:32.422 [Lua] Horde killed: ? 19:51:38.609 [Lua] Horde killed: ? 19:51:38.826 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:51:42.372 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 19:51:42.372 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:51:42.372 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem 19:51:42.372 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:51:42.975 [Lua] Horde killed: ? 19:51:43.446 [Window] Window => inactive 19:51:43.696 [Window] Window => active 19:51:43.833 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_02\/wpn_brw_beam_staff_02_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 19:51:47.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem, async-read, 19:51:47.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 19:51:47.472 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 19:51:47.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 19:51:47.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 19:51:47.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 19:51:47.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:51:47.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:51:47.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:51:49.848 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 1 19:51:49.848 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:1:4:4 = 19:51:58.224 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 19:51:58.242 [Lua] Boss gave [Unit '#ID[18fadfb9fb7d7362]'] initial aggro 19:51:58.830 [Window] Window => inactive 19:51:59.088 [Window] Window => active 19:51:59.612 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 11 19:51:59.612 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 423 19:51:59.612 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1107 19:51:59.612 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 7 19:51:59.761 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 11 19:51:59.761 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 328 19:51:59.761 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1151 19:52:00.584 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = potion_friendly_murderer_01 19:52:00.584 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:1100001043bb07b:1:2:1 = 19:52:01.284 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 19:52:12.673 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:52:12.682 error: [Lua] [TwitchVoteUI] There is no vote data for key (10) 19:52:12.701 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.0060000000000000001 19:52:14.680 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.98999999999999999 19:52:14.680 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.69666666666666666 19:52:14.681 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.045999999999999999 19:52:16.748 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 1 19:52:16.748 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.72999999999999998 19:52:16.748 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.085999999999999993 19:52:17.734 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=537 19:52:18.055 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:6:5:1 = knocked_down 19:52:18.055 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0 19:52:18.779 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.76333333333333331 19:52:20.817 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.79666666666666663 19:52:22.758 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:4:3:2 = disabled 19:52:22.866 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.82999999999999996 19:52:24.811 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:4:3:2 = alive 19:52:24.898 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.86333333333333329 19:52:26.944 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.89666666666666661 19:52:28.933 [Lua] [SharedState] [SharedState] deus_run_state_50499107: cursed_chests_purified:110000106a92ce4:0:0:0 = 1 19:52:28.933 [Lua] [SharedState] [SharedState] deus_run_state_50499107: cursed_chests_purified:1100001043bb07b:0:0:0 = 1 19:52:28.986 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.93000000000000005 19:52:29.338 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:6:5:1 = alive 19:52:30.160 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 19:52:30.166 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b8f4aa0 19:52:30.598 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.75 19:52:30.598 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:6:5:1 = 19:52:30.813 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 12 19:52:30.813 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 499 19:52:30.813 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1227 19:52:30.813 [Lua] [SharedState] [SharedState] deus_run_state_50499107: monster_coins_picked_up:0:0:0:0 = 5 19:52:30.934 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 12 19:52:30.934 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 404 19:52:30.934 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1303 19:52:31.009 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.96333333333333337 19:52:31.010 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.79000000000000004 19:52:33.025 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.9966666666666667 19:52:33.025 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.82999999999999996 19:52:35.020 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.87 19:52:35.114 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:110000106a92ce4:1:4:4 = [{"name":"talent_1_1","rarity":"exotic","client_id":266612640},{"name":"talent_2_1","rarity":"rare","client_id":2132373248},{"name":"talent_3_1","rarity":"exotic","client_id":267619808},{"name":"talent_4_3","rarity":"rare","client_id":1378991488},{"name":"talent_5_2","rarity":"rare","client_id":564811840},{"name":"talent_6_2","rarity":"unique","client_id":1338669568},{"rarity":"exotic","client_id":727860416,"name":"deus_second_wind"},{"client_id":2032392448,"name":"attack_speed_per_cooldown","rarity":"exotic"}] 19:52:35.115 [Lua] min_height 160 19:52:35.115 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 19:52:35.122 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b8f4aa0 19:52:35.263 [Window] Window => inactive 19:52:35.540 [Window] Window => active 19:52:36.624 [Lua] ready to jump failed 19:52:37.147 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.91000000000000003 19:52:37.872 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.94999999999999996 19:52:38.515 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:1100001043bb07b:1:2:1 = [{"client_id":2072546944,"name":"deus_big_swing_stagger","rarity":"exotic"},{"rarity":"unique","client_id":1497938560,"name":"deus_reckless_swings"},{"name":"talent_1_1","rarity":"exotic","client_id":1962878848},{"name":"talent_2_2","rarity":"rare","client_id":411534912},{"name":"talent_3_3","rarity":"exotic","client_id":2045652352},{"name":"talent_4_1","rarity":"rare","client_id":650817536},{"name":"talent_5_1","rarity":"rare","client_id":191468320},{"name":"talent_6_3","rarity":"unique","client_id":551577344}] 19:52:38.795 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.97499999999999998 19:52:39.128 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:1:4:4 = disabled 19:52:39.128 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.91600000000000004 19:52:39.197 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.95599999999999996 19:52:39.198 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.94999999999999996 19:52:39.282 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:1:4:4 = alive 19:52:39.874 [Window] Window => inactive 19:52:40.397 [Window] Window => active 19:52:40.885 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.97999999999999998 19:52:41.306 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.996 19:52:41.306 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 1 19:52:41.306 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.98999999999999999 19:52:43.362 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 1 19:52:44.552 [Lua] ready to jump failed 19:52:54.028 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 19:52:55.264 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.97999999999999998 19:52:55.424 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:6:5:1 = grenade_fire_01 19:52:55.653 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 1 19:52:55.740 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:6:5:1 = 19:52:55.839 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:1100001043bb07b:1:2:1 = grenade_fire_01 19:52:55.855 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:52:55.864 [Lua] Spline already found! 19:52:55.885 [Lua] Init group template: spline_patrol 19:52:57.481 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:6:5:1 = grenade_fire_01 19:52:58.372 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source. 19:53:03.778 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:53:03.789 error: [Lua] [TwitchVoteUI] There is no vote data for key (11) 19:53:04.119 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:53:04.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 19:53:04.234 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:53:04.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem 19:53:05.825 [Lua] fence jumping 19:53:05.846 [Lua] simple los failed 19:53:06.108 [Lua] fence jumping 19:53:06.271 [Lua] simple los failed 19:53:06.921 [Lua] ready to jump failed 19:53:08.435 [Lua] simple los failed 19:53:08.903 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=575 19:53:10.434 [Lua] ready to jump failed 19:53:10.865 [Lua] Time for new HOOORDE! multi_first_wave 19:53:10.865 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 19:53:10.865 [Lua] horde requested: vector 19:53:10.865 [Lua] setting up vector-horde 19:53:10.865 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:53:10.865 [Lua] --> horde wants to spawn behind players (0.77822830362122/0.67 19:53:10.865 [Lua] -> spawning: 20 19:53:10.865 [Lua] horde crated with id 10 of type vector 19:53:10.866 [Lua] vector horde has started 19:53:10.893 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.97999999999999998 19:53:11.913 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 1 19:53:12.983 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:6:5:1 = disabled 19:53:12.983 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.92200000000000004 19:53:13.216 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:6:5:1 = alive 19:53:14.193 [Lua] fence jumping 19:53:14.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:53:15.598 [Lua] ready to jump failed 19:53:15.922 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 19:53:17.603 [Lua] specialspawn: random infront 19:53:17.603 [Lua] FAIL: Special spawn no hidden pos found :/ 19:53:19.191 [Lua] Init group template: horde 19:53:19.478 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.622 19:53:22.825 [Lua] Destroying unit since outside mesh or world 19:53:22.923 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 19:53:22.923 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:53:22.923 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 19:53:22.923 [Lua] horde requested: vector 19:53:22.923 [Lua] setting up vector-horde 19:53:22.923 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:53:22.923 [Lua] --> horde wants to spawn ahead of players (0.66417750871502/0.67 19:53:22.923 [Lua] -> spawning: 20 19:53:22.923 [Lua] horde crated with id 11 of type vector 19:53:22.923 [Lua] vector horde has started 19:53:24.218 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_02\/wpn_brw_beam_staff_02_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 19:53:24.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem, async-read, 19:53:24.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 19:53:24.577 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 19:53:24.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 19:53:24.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 19:53:24.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 19:53:24.647 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:53:24.689 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:53:24.689 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:53:24.895 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.90000000000000002 19:53:25.725 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.94999999999999996 19:53:27.312 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.97999999999999998 19:53:28.391 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.92500000000000004 19:53:29.606 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.84999999999999998 19:53:30.323 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.90000000000000002 19:53:33.395 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.96750000000000003 19:53:34.863 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:53:34.863 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:53:34.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 19:53:34.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 19:53:34.866 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:53:39.342 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:53:40.030 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:53:40.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 19:53:40.040 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:53:40.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem 19:53:40.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:53:41.336 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.61499999999999999 19:53:42.395 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.20250000000000001 19:53:45.400 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 19:53:46.533 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.80000000000000004 19:53:46.598 [Lua] HORDE: last wave, reset to standard horde delay 19:53:46.598 [Lua] Time for new HOOORDE! multi_last_wave 19:53:46.598 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 19:53:46.598 [Lua] horde requested: vector 19:53:46.598 [Lua] setting up vector-horde 19:53:46.598 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:53:46.598 [Lua] --> horde wants to spawn behind players (0.8533619066305/0.67 19:53:46.598 [Lua] -> spawning: 19 19:53:46.598 [Lua] horde crated with id 12 of type vector 19:53:46.598 [Lua] vector horde has started 19:53:47.202 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.875 19:53:48.165 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.75 19:53:49.394 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_02\/wpn_brw_beam_staff_02_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 19:53:50.270 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_dagger_02_t1\/wpn_we_dagger_02_t1_3p":true} 19:53:50.270 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:53:50.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 19:53:50.270 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 19:53:50.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 19:53:50.270 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 19:53:50.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem, async-read, 19:53:50.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 19:53:50.270 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 19:53:50.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 19:53:50.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:53:50.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:53:50.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 19:53:50.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 19:53:50.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 19:53:50.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 19:53:50.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 19:53:50.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 19:53:50.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 19:53:50.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 19:53:50.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 19:53:50.892 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = 19:53:50.935 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_fire_01 19:53:50.935 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:6:5:1 = 19:53:51.692 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.72750000000000004 19:53:51.693 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 1 19:53:51.986 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.73750000000000004 19:53:52.750 [Lua] Horde killed: ? 19:53:53.478 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.96750000000000003 19:53:54.213 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.98750000000000004 19:53:54.292 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 1 19:53:54.783 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:53:54.783 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 19:53:54.783 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:53:54.783 [Lua] ->moving spawner 19:53:54.783 [Lua] ->moving spawner 19:53:54.783 [Lua] ->moving spawner 19:53:54.783 [Lua] ->moving spawner 19:53:54.783 [Lua] ->moving spawner 19:53:54.783 [Lua] ->moving spawner 19:53:54.783 [Lua] ->moving spawner 19:53:54.783 [Lua] ->moving spawner 19:53:54.839 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:53:54.849 error: [Lua] [TwitchVoteUI] There is no vote data for key (12) 19:53:55.026 [Lua] Init group template: horde 19:53:55.037 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro 19:53:55.353 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:53:55.353 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:53:55.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 19:53:55.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 19:53:55.361 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:53:58.223 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 19:53:59.939 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=621 19:54:04.533 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:54:05.674 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:54:05.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 19:54:05.682 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:54:05.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem 19:54:06.164 [IRC Client] Sending PONG to tmi.twitch.tv 19:54:08.766 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.93200000000000005 19:54:08.827 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.93200000000000005 19:54:09.397 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 19:54:09.522 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.95999999999999996 19:54:09.565 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_02\/wpn_brw_beam_staff_02_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 19:54:09.798 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 19:54:10.053 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.92000000000000004 19:54:10.390 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.88 19:54:10.795 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:54:10.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 19:54:10.795 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 19:54:10.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem, async-read, 19:54:10.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:54:10.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:54:10.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 19:54:10.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 19:54:10.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 19:54:23.896 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.93999999999999995 19:54:25.274 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.91749999999999998 19:54:25.993 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.89749999999999996 19:54:31.263 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_dagger_02_t1\/wpn_we_dagger_02_t1_3p":true} 19:54:31.263 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 19:54:31.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 19:54:31.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 19:54:31.263 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 19:54:31.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 19:54:31.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 19:54:31.283 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 19:54:31.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 19:54:31.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 19:54:33.438 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 13 19:54:33.438 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 577 19:54:33.438 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1381 19:54:33.438 [Lua] [SharedState] [SharedState] deus_run_state_50499107: monster_coins_picked_up:0:0:0:0 = 6 19:54:33.585 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 13 19:54:33.585 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 482 19:54:33.585 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1459 19:54:34.356 [Lua] Horde killed: ? 19:54:35.703 [Lua] Coordinated attack! 19:54:36.422 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:54:36.422 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:54:36.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 19:54:36.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 19:54:36.430 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:54:39.737 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:54:41.447 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:54:41.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 19:54:41.454 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:54:41.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem 19:54:41.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:54:45.997 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:54:46.004 error: [Lua] [TwitchVoteUI] There is no vote data for key (13) 19:54:51.065 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=673 19:54:51.395 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 1 19:54:51.782 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 19:54:53.350 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = potion_pockets_full_of_bombs_01 19:54:56.963 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.97499999999999998 19:55:00.426 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.69999999999999996 19:55:02.842 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 14 19:55:02.842 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 615 19:55:02.842 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1497 19:55:02.842 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 8 19:55:02.989 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 14 19:55:02.989 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 520 19:55:02.989 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1535 19:55:04.462 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 19:55:05.857 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.94999999999999996 19:55:06.593 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.92500000000000004 19:55:07.931 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.90000000000000002 19:55:07.977 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:110000106a92ce4:1:4:4 = [{"client_id":266612640,"name":"talent_1_1","rarity":"exotic"},{"client_id":2132373248,"name":"talent_2_1","rarity":"rare"},{"client_id":267619808,"name":"talent_3_1","rarity":"exotic"},{"client_id":1378991488,"name":"talent_4_3","rarity":"rare"},{"client_id":564811840,"name":"talent_5_2","rarity":"rare"},{"client_id":1338669568,"name":"talent_6_2","rarity":"unique"},{"name":"deus_second_wind","rarity":"exotic","client_id":727860416},{"rarity":"exotic","client_id":2032392448,"name":"attack_speed_per_cooldown"},{"client_id":786201792,"name":"always_blocking","rarity":"unique"}] 19:55:07.977 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 415 19:55:07.977 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_spent:0:0:0:0 = -600 19:55:07.977 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_up_chests_used:0:0:0:0 = 3 19:55:07.978 [Lua] min_height 160 19:55:08.338 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.875 19:55:08.420 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 19:55:11.231 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 15 19:55:11.231 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 456 19:55:11.231 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1576 19:55:11.231 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 9 19:55:11.374 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 15 19:55:11.374 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 561 19:55:11.374 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1617 19:55:13.092 [Window] Window => inactive 19:55:13.368 [Window] Window => active 19:55:14.250 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 19:55:16.463 [Window] Window => inactive 19:55:16.737 [Window] Window => active 19:55:16.846 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:1100001043bb07b:1:2:1 = [{"client_id":1368472320,"name":"triple_melee_headshot_power","rarity":"rare"},{"rarity":"exotic","client_id":2072546944,"name":"deus_big_swing_stagger"},{"name":"deus_reckless_swings","rarity":"unique","client_id":1497938560},{"client_id":1962878848,"name":"talent_1_1","rarity":"exotic"},{"client_id":411534912,"name":"talent_2_2","rarity":"rare"},{"client_id":2045652352,"name":"talent_3_3","rarity":"exotic"},{"client_id":650817536,"name":"talent_4_1","rarity":"rare"},{"client_id":191468320,"name":"talent_5_1","rarity":"rare"},{"client_id":551577344,"name":"talent_6_3","rarity":"unique"}] 19:55:16.846 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 361 19:55:16.846 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_up_chests_used:0:0:0:0 = 4 19:55:16.846 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_spent:0:0:0:0 = -800 19:55:19.033 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.84999999999999998 19:55:19.200 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.65000000000000002 19:55:19.693 [Lua] Coordinated attack! 19:55:29.140 [Window] Window => inactive 19:55:29.423 [Window] Window => active 19:55:36.882 [Lua] wants to spawn ahead within distance: 60 19:55:36.882 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, prioritized 19:55:36.882 [Lua] custom blob horde has started 19:55:36.882 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:55:36.890 error: [Lua] [TwitchVoteUI] There is no vote data for key (14) 19:55:37.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:55:37.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:55:37.293 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001043bb07b, connection_key=0, breed_name=chaos_fanatic) 19:55:39.075 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 1 19:55:39.657 [Lua] Switching ConflictSettings: to: deus_skaven 19:55:39.657 [Lua] pacing=deus_default 19:55:39.657 [Lua] roaming=nil 19:55:39.657 [Lua] specials=deus_skaven 19:55:39.657 [Lua] contained_breeds=nil 19:55:39.657 [Lua] debug_color=orange 19:55:39.657 [Lua] disabled=false 19:55:39.657 [Lua] pack_spawning=skaven 19:55:39.657 [Lua] description=deus_conflict_director_skaven_chaos_name 19:55:39.657 [Lua] factions=nil 19:55:39.657 [Lua] boss=deus_skaven 19:55:39.657 [Lua] horde=deus_default 19:55:39.657 [Lua] name=deus_skaven 19:55:39.657 [Lua] intensity=deus_default 19:55:39.657 [Lua] --- 19:55:41.969 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=744 19:55:50.240 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.82499999999999996 19:55:50.684 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.80000000000000004 19:55:51.057 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 19:55:55.772 [Lua] Time for new HOOORDE! multi_first_wave 19:55:55.772 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 19:55:55.772 [Lua] horde requested: ambush 19:55:55.772 [Lua] setting up ambush-horde 19:55:55.772 [Lua] Composing horde 'large' .. using variant 'plain' 19:55:55.772 [Lua] -> spawning: 56 19:55:55.772 [Lua] horde crated with id 13 of type ambush 19:55:55.772 [Lua] ambush horde has started 19:55:56.274 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.77500000000000002 19:55:56.724 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.75 19:55:59.184 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.72499999999999998 19:55:59.257 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source. 19:55:59.292 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 19:55:59.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:55:59.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:55:59.865 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001043bb07b, connection_key=0, breed_name=skaven_slave) 19:56:01.420 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.69999999999999996 19:56:01.852 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.67500000000000004 19:56:11.289 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 19:56:11.289 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:56:11.289 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 19:56:11.289 [Lua] horde requested: ambush 19:56:11.289 [Lua] setting up ambush-horde 19:56:11.289 [Lua] Composing horde 'large' .. using variant 'plain' 19:56:11.289 [Lua] -> spawning: 55 19:56:11.289 [Lua] horde crated with id 14 of type ambush 19:56:11.289 [Lua] ambush horde has started 19:56:12.408 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.85599999999999998 19:56:19.443 [Lua] HORDE: last wave, reset to standard horde delay 19:56:19.443 [Lua] Time for new HOOORDE! multi_last_wave 19:56:19.443 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 19:56:19.443 [Lua] horde requested: ambush 19:56:19.443 [Lua] setting up ambush-horde 19:56:19.443 [Lua] Composing horde 'large' .. using variant 'plain' 19:56:19.443 [Lua] -> spawning: 54 19:56:19.443 [Lua] horde crated with id 15 of type ambush 19:56:19.443 [Lua] ambush horde has started 19:56:19.660 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 19:56:27.835 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:56:27.843 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.69999999999999996 19:56:27.844 error: [Lua] [TwitchVoteUI] There is no vote data for key (15) 19:56:29.228 [Lua] Init group template: horde 19:56:31.676 [Lua] Init group template: horde 19:56:32.881 [Lua] added multiple choice vote 19:56:32.881 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=949 19:56:35.195 [Lua] Horde killed: ? 19:56:38.907 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.85399999999999998 19:56:39.300 [Lua] Horde killed: ? 19:56:39.678 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.83999999999999997 19:56:48.380 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:56:48.391 [Lua] Spline already found! 19:56:48.453 [Lua] Init group template: spline_patrol 19:56:48.609 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 16 19:56:48.609 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 492 19:56:48.609 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1653 19:56:48.609 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 10 19:56:48.743 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 16 19:56:48.743 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 397 19:56:48.743 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1689 19:56:48.897 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 17 19:56:48.897 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 525 19:56:48.897 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1722 19:56:48.897 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 11 19:56:49.015 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 17 19:56:49.015 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 430 19:56:49.015 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1755 19:57:04.862 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:1:4:4 = healthkit_first_aid_kit_01 19:57:08.625 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:1100001043bb07b:1:2:1 = healthkit_first_aid_kit_01 19:57:18.193 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:57:18.200 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 19:57:18.203 error: [Lua] [TwitchVoteUI] There is no vote data for key (16) 19:57:19.203 [Lua] winning_index 4 19:57:21.843 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 19:57:21.843 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:4:3:2 = grenade_frag_01 19:57:21.853 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 19:57:22.777 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 19:57:22.777 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:6:5:1 = grenade_frag_01 19:57:22.790 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 19:57:23.242 [Lua] added multiple choice vote 19:57:23.242 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=1002 19:57:23.570 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:57:23.581 [Lua] Spline already found! 19:57:23.616 [Lua] Init group template: spline_patrol 19:57:24.857 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 19:57:24.867 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 19:57:26.107 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 18 19:57:26.107 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 556 19:57:26.107 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1786 19:57:26.107 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 12 19:57:26.232 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 18 19:57:26.232 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 461 19:57:26.233 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1817 19:57:26.600 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 19:57:26.610 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 19:57:30.615 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_crowbills":true,"units\/weapons\/player\/wpn_brw_crowbill_01\/wpn_brw_crowbill_01_3p":true} 19:57:34.044 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true,"wwise\/one_handed_swords":true} 19:57:34.044 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:57:34.044 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 19:57:34.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 19:57:34.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 19:57:34.076 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 19:57:34.076 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 19:57:34.076 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 19:57:34.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 19:57:34.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 19:57:34.100 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 19:57:34.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 19:57:34.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 19:57:35.512 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 19 19:57:35.512 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 598 19:57:35.512 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1859 19:57:35.512 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 13 19:57:35.620 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 19 19:57:35.620 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 503 19:57:35.620 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1901 19:57:37.307 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:1100001043bb07b:1:2:1 = potion_killer_in_the_shadows_01 19:57:53.532 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 20 19:57:53.532 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 638 19:57:53.532 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1941 19:57:53.532 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 14 19:57:53.658 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 20 19:57:53.658 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 543 19:57:53.658 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 1981 19:58:08.708 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:58:08.714 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:6:5:1 = potion_healing_draught_01 19:58:08.717 error: [Lua] [TwitchVoteUI] There is no vote data for key (17) 19:58:09.472 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:58:09.472 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:58:09.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 19:58:09.739 [Lua] winning_index 5 19:58:10.796 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:58:13.796 [Lua] added multiple choice vote 19:58:13.796 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=39 19:58:14.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1cb8e, position: 0 19:58:14.166 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.65000000000000002 19:58:14.589 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem 19:58:14.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem 19:58:19.659 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true,"wwise\/one_handed_swords":true} 19:58:19.659 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:58:19.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 19:58:19.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 19:58:19.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 19:58:20.839 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_crowbills":true,"units\/weapons\/player\/wpn_brw_crowbill_01\/wpn_brw_crowbill_01_3p":true} 19:58:24.792 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 19:58:24.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 19:58:24.819 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 19:58:24.819 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 19:58:24.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 19:58:24.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 19:58:24.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 19:58:26.114 [Lua] Time for new HOOORDE! multi_first_wave 19:58:26.114 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 19:58:26.114 [Lua] horde requested: vector 19:58:26.114 [Lua] setting up vector-horde 19:58:26.114 [Lua] Composing horde 'large' .. using variant 'plain' 19:58:26.114 [Lua] --> horde wants to spawn behind players (0.68631027260419/0.67 19:58:26.114 [Lua] --> can't find spawners in this direction, switching to ahead 19:58:26.115 [Lua] -> spawning: 53 19:58:26.115 [Lua] horde crated with id 18 of type vector 19:58:26.115 [Lua] vector horde has started 19:58:28.895 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.67500000000000004 19:58:29.911 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:58:29.911 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:58:29.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 19:58:30.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1d08d, position: 0 19:58:31.155 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.58999999999999997 19:58:31.394 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.56599999999999995 19:58:31.472 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.54200000000000004 19:58:31.680 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.51800000000000002 19:58:31.689 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.49399999999999999 19:58:32.514 [Lua] Coordinated attack! 19:58:34.813 [Lua] Init group template: horde 19:58:36.309 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 19:58:36.309 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:58:36.309 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 19:58:36.309 [Lua] horde requested: vector 19:58:36.309 [Lua] setting up vector-horde 19:58:36.309 [Lua] Composing horde 'large' .. using variant 'plain' 19:58:36.309 [Lua] --> horde wants to spawn behind players (0.67513923365564/0.67 19:58:36.309 [Lua] --> can't find spawners in this direction, switching to ahead 19:58:36.309 [Lua] -> spawning: 56 19:58:36.309 [Lua] horde crated with id 19 of type vector 19:58:36.309 [Lua] vector horde has started 19:58:37.838 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:1100001043bb07b:1:2:1 = grenade_frag_01 19:58:40.108 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true,"wwise\/one_handed_swords":true} 19:58:40.108 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:58:40.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 19:58:40.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 19:58:40.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 19:58:42.705 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 19:58:42.705 [Lua] pacing=deus_default 19:58:42.705 [Lua] locked_func_name=beastmen 19:58:42.705 [Lua] roaming=nil 19:58:42.705 [Lua] specials=deus_skaven_beastmen 19:58:42.705 [Lua] contained_breeds=nil 19:58:42.705 [Lua] debug_color=orange 19:58:42.705 [Lua] disabled=false 19:58:42.705 [Lua] pack_spawning=deus_skaven_beastmen 19:58:42.705 [Lua] factions=nil 19:58:42.705 [Lua] description=deus_conflict_director_skaven_beastmen_name 19:58:42.705 [Lua] boss=deus_skaven_beastmen 19:58:42.705 [Lua] horde=deus_beastmen 19:58:42.705 [Lua] name=deus_skaven_beastmen 19:58:42.705 [Lua] intensity=deus_default 19:58:42.705 [Lua] --- 19:58:44.461 [Lua] HORDE: last wave, reset to standard horde delay 19:58:44.461 [Lua] Time for new HOOORDE! multi_last_wave 19:58:44.461 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 19:58:44.461 [Lua] horde requested: vector 19:58:44.461 [Lua] setting up vector-horde 19:58:44.461 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:58:44.461 [Lua] --> horde wants to spawn ahead of players (0.66626979905853/0.67 19:58:44.461 [Lua] -> spawning: 20 19:58:44.461 [Lua] horde crated with id 20 of type vector 19:58:44.461 [Lua] vector horde has started 19:58:47.638 [Lua] Init group template: horde 19:58:52.894 [Lua] Init group template: horde 19:58:56.210 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = potion_killer_in_the_shadows_01 19:58:58.923 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:58:58.939 [Lua] Spline already found! 19:58:58.976 [Lua] Init group template: spline_patrol 19:58:59.712 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:58:59.724 error: [Lua] [TwitchVoteUI] There is no vote data for key (18) 19:59:00.594 [IRC Client] Sending PONG to tmi.twitch.tv 19:59:00.713 [Lua] winning_index 5 19:59:01.612 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 1 19:59:01.708 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:4:3:2 = potion_pockets_full_of_bombs_01 19:59:03.530 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 21 19:59:03.530 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 675 19:59:03.530 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 2018 19:59:03.530 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 15 19:59:03.730 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 21 19:59:03.730 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 580 19:59:03.730 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 2055 19:59:03.895 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.82999999999999996 19:59:04.159 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.81200000000000006 19:59:04.420 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.80400000000000005 19:59:04.674 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.78600000000000003 19:59:04.802 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=238 19:59:06.989 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.77400000000000002 19:59:07.251 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.75600000000000001 19:59:07.501 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.73799999999999999 19:59:07.813 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 63 will change to a manual source. 19:59:08.370 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.73199999999999998 19:59:08.701 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.71399999999999997 19:59:08.951 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.69599999999999995 19:59:09.218 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.68799999999999994 19:59:09.484 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.67000000000000004 19:59:09.590 [Lua] Override Player Respawning terror_respawn true 19:59:09.747 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.65200000000000002 19:59:10.008 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.63400000000000001 19:59:10.264 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.61599999999999999 19:59:10.505 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.59799999999999998 19:59:10.701 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":true} 19:59:10.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, DeusChestPreloadSystem, async-read, 19:59:10.701 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:59:10.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 19:59:10.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 19:59:10.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 19:59:10.775 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.57999999999999996 19:59:11.036 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.56200000000000006 19:59:11.714 [Lua] Override Player Respawning terror_respawn true 19:59:11.830 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.54800000000000004 19:59:12.342 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.53200000000000003 19:59:12.593 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.51400000000000001 19:59:12.808 [Lua] Override Player Respawning terror_respawn true 19:59:13.129 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.48799999999999999 19:59:13.155 [Lua] Override Player Respawning terror_respawn true 19:59:13.386 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.46999999999999997 19:59:13.661 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.45200000000000001 19:59:13.915 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.434 19:59:14.172 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.41599999999999998 19:59:14.383 [Lua] Override Player Respawning terror_respawn true 19:59:14.438 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.39800000000000002 19:59:14.711 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.38 19:59:14.987 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.36199999999999999 19:59:15.584 [Lua] Override Player Respawning terror_respawn true 19:59:16.796 [Lua] Horde killed: ? 19:59:21.861 [Lua] Horde killed: ? 19:59:24.948 [Lua] Horde killed: ? 19:59:27.503 [Lua] Override Player Respawning terror_respawn true 19:59:27.950 [Lua] Override Player Respawning terror_respawn true 19:59:29.082 [Lua] Override Player Respawning terror_respawn true 19:59:31.132 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true,"wwise\/one_handed_swords":true} 19:59:31.132 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:59:31.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 19:59:31.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, DeusChestPreloadSystem 19:59:31.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 19:59:31.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 19:59:40.695 [Lua] Override Player Respawning terror_respawn true 19:59:41.335 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 19:59:43.025 [Window] Window => inactive 19:59:43.277 [Window] Window => active 19:59:43.918 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.94999999999999996 19:59:44.082 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 1 19:59:46.194 [Lua] Override Player Respawning terror_respawn true 19:59:46.378 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":true} 19:59:46.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, DeusChestPreloadSystem, async-read, 19:59:46.378 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 19:59:46.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read, 19:59:46.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 19:59:46.378 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:59:46.386 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem 19:59:46.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 19:59:46.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem 19:59:46.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 19:59:46.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 19:59:46.455 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 19:59:46.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 19:59:46.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 19:59:46.742 [Lua] Override Player Respawning terror_respawn true 19:59:47.096 [Lua] Override Player Respawning terror_respawn true 19:59:48.086 [Lua] Override Player Respawning terror_respawn true 19:59:50.601 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 19:59:50.607 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro 19:59:50.611 error: [Lua] [TwitchVoteUI] There is no vote data for key (19) 19:59:51.385 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_crowbills":true,"units\/weapons\/player\/wpn_brw_crowbill_01\/wpn_brw_crowbill_01_3p":true} 19:59:51.466 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 19:59:51.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 19:59:51.466 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:59:51.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem 19:59:51.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:59:51.502 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 19:59:51.502 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 19:59:51.502 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 19:59:51.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 19:59:51.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 19:59:51.583 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 19:59:53.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_ability_kerillian_shade_loop` for object id: 70, name: `unknown` 19:59:53.268 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = 19:59:54.727 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = potion_pockets_full_of_bombs_01 19:59:54.727 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:4:3:2 = 19:59:55.656 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=332 19:59:56.521 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true,"wwise\/one_handed_swords":true} 19:59:56.521 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:59:56.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 19:59:56.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, DeusChestPreloadSystem 19:59:56.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 19:59:56.546 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 19:59:58.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_ability_kerillian_shade_exit` for object id: 70, name: `unknown` 19:59:58.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 70, name: `unknown` 20:00:00.102 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 18.632482528686523 [Unit '#ID[a9b416aa2fc562b7]'] 20:00:06.665 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":true} 20:00:06.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, DeusChestPreloadSystem, async-read, 20:00:06.665 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:06.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 20:00:06.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 20:00:06.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 20:00:08.927 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.57499999999999996 20:00:09.670 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.97499999999999998 20:00:09.717 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 1 20:00:09.917 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.32200000000000001 20:00:10.538 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.84166666666666667 20:00:10.966 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.20200000000000001 20:00:11.562 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.082000000000000003 20:00:11.775 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true,"wwise\/one_handed_swords":true} 20:00:11.775 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:00:11.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 20:00:11.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, DeusChestPreloadSystem 20:00:11.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 20:00:11.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 20:00:17.953 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:6:5:1 = knocked_down 20:00:17.953 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0 20:00:19.103 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.94999999999999996 20:00:21.857 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:6:5:1 = alive 20:00:22.661 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 20:00:23.569 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.75 20:00:23.569 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:6:5:1 = 20:00:37.144 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:00:37.144 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:37.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 20:00:37.184 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_fire_01 20:00:41.329 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:00:41.335 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.57653061224489799 20:00:41.337 error: [Lua] [TwitchVoteUI] There is no vote data for key (20) 20:00:41.537 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:00:42.275 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true,"wwise\/one_handed_swords":true} 20:00:42.275 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:00:42.275 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:00:42.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read, 20:00:42.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 20:00:42.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:00:42.280 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem 20:00:42.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem 20:00:42.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 20:00:42.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 20:00:42.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 20:00:42.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 20:00:42.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 20:00:42.413 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 22 20:00:42.413 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 751 20:00:42.413 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 2131 20:00:42.413 [Lua] [SharedState] [SharedState] deus_run_state_50499107: monster_coins_picked_up:0:0:0:0 = 7 20:00:42.542 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 22 20:00:42.542 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 656 20:00:42.542 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 2207 20:00:46.375 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=242 20:00:46.395 [Lua] Override Player Respawning terror_respawn true 20:00:51.921 [Lua] Override Player Respawning terror_respawn true 20:00:52.344 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":true} 20:00:52.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, DeusChestPreloadSystem, async-read, 20:00:52.344 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:52.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 20:00:52.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 20:00:52.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 20:00:54.911 [Lua] Override Player Respawning terror_respawn true 20:00:55.294 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 1 20:00:57.613 [Lua] Override Player Respawning terror_respawn true 20:00:59.673 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.5357142857142857 20:01:00.769 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.49489795918367346 20:01:02.194 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.46122448979591835 20:01:02.625 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.97499999999999998 20:01:02.776 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.43265306122448982 20:01:03.650 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.40408163265306124 20:01:04.984 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source. 20:01:06.523 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: -1317384960) 20:01:08.251 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.94999999999999996 20:01:09.090 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.94999999999999996 20:01:09.842 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.90000000000000002 20:01:10.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6538, position: 0 20:01:10.766 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 1 20:01:10.777 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:1:4:4 = 20:01:10.781 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 20:01:16.243 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:6:5:1 = potion_killer_in_the_shadows_01 20:01:26.077 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 20:01:26.077 [Lua] [flow:Sockets occupied:] float=1.000000 20:01:26.077 [Flow] Socket 3 occupied 20:01:28.309 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.92500000000000004 20:01:28.682 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.90000000000000002 20:01:29.479 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.875 20:01:29.857 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.84999999999999998 20:01:31.223 [Lua] event horde ends! 20:01:32.266 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:01:32.278 error: [Lua] [TwitchVoteUI] There is no vote data for key (21) 20:01:37.382 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=396 20:01:39.452 [Lua] event horde ends! 20:01:44.659 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 20:01:44.659 [Flow] Socket 2 occupied 20:01:44.659 [Lua] [flow:Sockets occupied:] float=2.000000 20:01:52.313 [Lua] event horde ends! 20:01:54.220 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6538, position: 2094545 20:02:06.820 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 20:02:06.820 [Flow] Socket 1 occupied 20:02:06.820 [Lua] [flow:Sockets occupied:] float=3.000000 20:02:06.820 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 20:02:06.824 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 20:02:06.836 [Lua] Override Player Respawning terror_respawn false 20:02:12.972 warning: [Physics] Create Actor: Shape density varies. Using average. 20:02:12.972 warning: [Physics] Create Actor: Shape density varies. Using average. 20:02:12.972 warning: [Physics] Create Actor: Shape density varies. Using average. 20:02:12.972 warning: [Physics] Create Actor: Shape density varies. Using average. 20:02:12.972 warning: [Physics] Create Actor: Shape density varies. Using average. 20:02:12.972 warning: [Physics] Create Actor: Shape density varies. Using average. 20:02:12.972 warning: [Physics] Create Actor: Shape density varies. Using average. 20:02:12.972 warning: [Physics] Create Actor: Shape density varies. Using average. 20:02:15.702 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.82499999999999996 20:02:15.810 [Lua] event horde ends! 20:02:16.029 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.80000000000000004 20:02:16.418 [Window] Window => inactive 20:02:16.676 [Window] Window => active 20:02:17.001 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:02:17.071 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:02:17.071 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 20:02:17.345 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:02:17.345 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 20:02:17.963 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 22 20:02:18.336 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:02:18.336 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 20:02:19.551 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:02:19.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, DeusChestPreloadSystem 20:02:19.558 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:02:19.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem 20:02:19.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:02:22.146 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:02:23.690 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:02:23.699 error: [Lua] [TwitchVoteUI] There is no vote data for key (22) 20:02:28.805 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=526 20:02:30.182 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:02:30.191 [Lua] Spline already found! 20:02:30.227 [Lua] Init group template: spline_patrol 20:02:30.885 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:110000106a92ce4:1:4:4 = [{"rarity":"exotic","client_id":266612640,"name":"talent_1_1"},{"rarity":"rare","client_id":2132373248,"name":"talent_2_1"},{"rarity":"exotic","client_id":267619808,"name":"talent_3_1"},{"rarity":"rare","client_id":1378991488,"name":"talent_4_3"},{"rarity":"rare","client_id":564811840,"name":"talent_5_2"},{"rarity":"unique","client_id":1338669568,"name":"talent_6_2"},{"client_id":727860416,"name":"deus_second_wind","rarity":"exotic"},{"name":"attack_speed_per_cooldown","rarity":"exotic","client_id":2032392448},{"rarity":"unique","client_id":786201792,"name":"always_blocking"},{"client_id":1980152832,"name":"deus_knockdown_damage_immunity_aura","rarity":"unique"}] 20:02:30.885 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 551 20:02:30.885 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_spent:0:0:0:0 = -1000 20:02:30.885 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_up_chests_used:0:0:0:0 = 5 20:02:30.886 [Lua] min_height 160 20:02:30.974 [Lua] event horde ends! 20:02:31.602 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.84999999999999998 20:02:32.245 [Window] Window => inactive 20:02:32.857 [Window] Window => active 20:02:33.163 [Window] Window => inactive 20:02:33.435 [Window] Window => active 20:02:33.938 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.77500000000000002 20:02:38.012 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001043bb07b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:38.017 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:1100001043bb07b:1:2:1 = 20:02:38.092 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:4:3:2 = 20:02:38.217 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:1100001043bb07b:1:2:1 = grenade_frag_01 20:02:38.623 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.98999999999999999 20:02:38.927 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001043bb07b 20:02:42.967 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.97599999999999998 20:02:43.372 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.95199999999999996 20:02:43.639 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.92800000000000005 20:03:00.601 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:1100001043bb07b:1:2:1 = [{"client_id":1034489024,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"rarity":"rare","client_id":1368472320,"name":"triple_melee_headshot_power"},{"name":"deus_big_swing_stagger","rarity":"exotic","client_id":2072546944},{"client_id":1497938560,"name":"deus_reckless_swings","rarity":"unique"},{"rarity":"exotic","client_id":1962878848,"name":"talent_1_1"},{"rarity":"rare","client_id":411534912,"name":"talent_2_2"},{"rarity":"exotic","client_id":2045652352,"name":"talent_3_3"},{"rarity":"rare","client_id":650817536,"name":"talent_4_1"},{"rarity":"rare","client_id":191468320,"name":"talent_5_1"},{"rarity":"unique","client_id":551577344,"name":"talent_6_3"}] 20:03:00.601 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 456 20:03:00.601 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_up_chests_used:0:0:0:0 = 6 20:03:00.601 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_spent:0:0:0:0 = -1200 20:03:01.508 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.80000000000000004 20:03:01.900 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.42999999999999999 20:03:09.744 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 20:03:10.457 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.75 20:03:11.003 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 4 1 11 20:03:13.994 [IRC Client] Sending PONG to tmi.twitch.tv 20:03:14.435 [Window] Window => inactive 20:03:14.665 [Window] Window => active 20:03:15.069 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 20:03:15.069 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:03:15.076 error: [Lua] [TwitchVoteUI] There is no vote data for key (23) 20:03:16.739 [Lua] -----Enter charged 20:03:17.112 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.75 20:03:17.128 [Lua] specialspawn: random infront 20:03:17.128 [Lua] FAIL: Special spawn no hidden pos found :/ 20:03:17.757 [Lua] -----Exit charged 20:03:18.147 [Lua] specialspawn: random behind 20:03:18.147 [Lua] FAIL: Special spawn no hidden pos found :/ 20:03:18.841 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.72499999999999998 20:03:19.209 [Lua] specialspawn: random infront 20:03:19.209 [Lua] FAIL: Special spawn no hidden pos found :/ 20:03:20.213 [Lua] added multiple choice vote 20:03:20.213 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=569 20:03:20.253 [Lua] specialspawn: random infront 20:03:20.253 [Lua] FAIL: Special spawn no hidden pos found :/ 20:03:20.698 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.69999999999999996 20:03:21.254 [Lua] specialspawn: random infront 20:03:21.254 [Lua] FAIL: Special spawn no hidden pos found :/ 20:03:22.253 [Lua] -----Enter charged 20:03:22.266 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.67500000000000004 20:03:22.274 [Lua] specialspawn: random behind 20:03:22.274 [Lua] FAIL: Special spawn no hidden pos found :/ 20:03:23.281 [Lua] -----Exit charged 20:03:23.302 [Lua] specialspawn: random infront 20:03:23.302 [Lua] FAIL: Special spawn no hidden pos found :/ 20:03:24.360 [Lua] specialspawn: random infront 20:03:24.360 [Lua] FAIL: Special spawn no hidden pos found :/ 20:03:25.378 [Lua] specialspawn: random infront 20:03:25.378 [Lua] FAIL: Special spawn no hidden pos found :/ 20:03:26.386 [Lua] specialspawn: rule: only_ahead --> 20:03:26.386 [Lua] FAIL: Special spawn no hidden pos found :/ 20:03:27.405 [Lua] specialspawn: rule: only_ahead --> 20:03:27.405 [Lua] FAIL: Special spawn no hidden pos found :/ 20:03:28.427 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 140 will change to a manual source. 20:03:28.941 [Lua] specialspawn: random infront 20:03:28.941 [Lua] FAIL: Special spawn no hidden pos found :/ 20:03:36.546 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.69999999999999996 20:03:37.480 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.65000000000000002 20:03:38.021 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.625 20:03:38.561 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:1:4:4 = healthkit_first_aid_kit_01 20:03:38.891 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 23 20:03:38.891 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 583 20:03:38.891 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 2239 20:03:38.891 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 16 20:03:39.050 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 23 20:03:39.050 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 488 20:03:39.050 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 2271 20:03:48.417 [Lua] Time for new HOOORDE! multi_first_wave 20:03:48.417 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 20:03:48.417 [Lua] horde requested: ambush 20:03:48.417 [Lua] setting up ambush-horde 20:03:48.417 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:03:48.417 [Lua] -> spawning: 21 20:03:48.417 [Lua] horde crated with id 23 of type ambush 20:03:48.417 [Lua] ambush horde has started 20:03:54.054 [Lua] Init group template: horde 20:03:59.746 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 20:03:59.746 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:03:59.746 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 20:03:59.746 [Lua] horde requested: ambush 20:03:59.746 [Lua] setting up ambush-horde 20:03:59.746 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:03:59.746 [Lua] -> spawning: 18 20:03:59.746 [Lua] horde crated with id 24 of type ambush 20:03:59.746 [Lua] ambush horde has started 20:04:03.315 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:04:03.315 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:04:03.315 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:04:03.315 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:04:03.315 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:04:03.315 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:04:03.315 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:04:03.315 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:04:04.921 [Lua] Init group template: horde 20:04:06.218 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:04:06.226 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 20:04:06.229 error: [Lua] [TwitchVoteUI] There is no vote data for key (24) 20:04:07.266 [Lua] winning_index 4 20:04:10.460 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.59999999999999998 20:04:11.373 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=633 20:04:11.802 [Lua] HORDE: last wave, reset to standard horde delay 20:04:11.802 [Lua] Time for new HOOORDE! multi_last_wave 20:04:11.802 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 20:04:11.802 [Lua] horde requested: ambush 20:04:11.802 [Lua] setting up ambush-horde 20:04:11.802 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:04:11.802 [Lua] -> spawning: 19 20:04:11.802 [Lua] horde crated with id 25 of type ambush 20:04:11.802 [Lua] ambush horde has started 20:04:19.908 [Lua] Horde killed: ? 20:04:19.950 [Lua] Init group template: horde 20:04:26.718 [Lua] Horde killed: ? 20:04:26.730 [Lua] Horde killed: ? 20:04:36.248 [Lua] simple los failed 20:04:42.391 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 20:04:42.473 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.65000000000000002 20:04:50.179 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.59999999999999998 20:04:52.348 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.55000000000000004 20:04:55.734 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.57499999999999996 20:04:56.138 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.55000000000000004 20:04:57.236 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:04:57.245 [Lua] Boss gave [Unit '#ID[18fadfb9fb7d7362]'] initial aggro 20:04:57.250 error: [Lua] [TwitchVoteUI] There is no vote data for key (25) 20:05:02.427 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=663 20:05:03.189 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 20:05:03.729 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.52500000000000002 20:05:04.465 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.5 20:05:09.170 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 20:05:16.871 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.5 20:05:23.000 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 20:05:32.029 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 20:05:32.029 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:6:5:1 = 20:05:40.705 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.33250000000000002 20:05:42.357 [Lua] rat ogre died! 20:05:43.570 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 24 20:05:43.570 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 663 20:05:43.570 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 2351 20:05:43.570 [Lua] [SharedState] [SharedState] deus_run_state_50499107: monster_coins_picked_up:0:0:0:0 = 8 20:05:43.672 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 24 20:05:43.672 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 568 20:05:43.672 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 2431 20:05:44.155 [Lua] Time for new HOOORDE! multi_first_wave 20:05:44.155 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 20:05:44.155 [Lua] horde requested: vector 20:05:44.155 [Lua] setting up vector-horde 20:05:44.155 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:05:44.155 [Lua] --> horde wants to spawn behind players (0.79179555777422/0.67 20:05:44.155 [Lua] -> spawning: 17 20:05:44.155 [Lua] horde crated with id 26 of type vector 20:05:44.155 [Lua] vector horde has started 20:05:46.873 [Window] Window => inactive 20:05:47.147 [Window] Window => active 20:05:48.293 [Lua] wants to spawn ahead within distance: 60 20:05:48.293 [Lua] custom blob horde has started 20:05:48.293 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:05:48.304 error: [Lua] [TwitchVoteUI] There is no vote data for key (26) 20:05:52.564 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 25 20:05:52.564 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 692 20:05:52.564 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 2460 20:05:52.564 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 17 20:05:52.695 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 25 20:05:52.695 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 597 20:05:52.695 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 2489 20:05:53.349 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=701 20:05:53.856 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:4:3:2 = potion_moot_milk_01 20:05:56.450 [Lua] Init group template: horde 20:05:58.555 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:05:59.459 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:05:59.526 [Window] Window => inactive 20:06:00.281 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:06:01.704 [Window] Window => active 20:06:02.474 [Window] Window => inactive 20:06:03.439 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0094244042411446571; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0094244042411446571; t = 1327.1480610775761; all_inside = true; any_inside = true; players_outside_portal = table: 000000001B478090; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0094244042411446571; t = 1327.1480610775761 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0094244042411446571; context = table: 0000000009C42BB0; t = 1327.1480610775761 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.1480610775761; dt = 0.0094244042411446571; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.1480610775761 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.1480610775761; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0094244042411446571; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0094244042411446571 [11] self = table: 0000000011D14BE0; dt = 0.0094244042411446571; main_t = 1624.0661496229004; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.1480610775761; game_mode_ended = false [12] self = table: 00000000063B6110; dt = 0.0094244042411446571; t = 1624.0661496229004 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0094244042411446571; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0094244042411446571; t = 1624.0661496229004 [14] dt = 0.0094244042411446571 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0094244042411446571; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.439 [Lua] [SharedState] [SharedState] deus_run_state_50499107: blessings_with_buyer:0:0:0:0 = {} 20:06:03.439 [Lua] [SharedState] [SharedState] deus_run_state_50499107: completed_level_count:0:0:0:0 = 1 20:06:03.439 [Lua] [SharedState] [SharedState] deus_run_state_50499107: traversed_nodes:0:0:0:0 = ["node_13"] 20:06:03.439 [Lua] [SharedState] [SharedState] deus_run_state_50499107: cursed_levels_completed:110000106a92ce4:0:0:0 = 1 20:06:03.439 [Lua] [SharedState] [SharedState] deus_run_state_50499107: cursed_levels_completed:1100001043bb07b:0:0:0 = 1 20:06:03.439 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1915718016, lt:load_next_level, extra_packages:{ }) 20:06:03.439 [Lua] [NetworkServer] Entering post game 20:06:03.439 [Lua] [PeerSM] 1100001043bb07b :: on_exit InGame 20:06:03.439 [Lua] [PeerSM] 1100001043bb07b :: on_enter InPostGame 20:06:03.439 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InGame 20:06:03.439 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InPostGame 20:06:03.439 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:110000106a92ce4:4:0:0 = [0,2,0,0,0,0,0,0,0,2,2,2,0,1,1,2,106,83,10,135.5,4040.75,141.25,508,477,452.75,0,71,0,1] 20:06:03.439 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:110000106a92ce4:6:0:0 = [0,1,0,4,0,0,0,1,1,1,1,1,2,1,0,2,160,137,7,1166,7136.5,225.75,198.25,775,586.75,0,63,0,0] 20:06:03.440 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:110000106a92ce4:1:0:0 = [0,8,7,5,0,0,0,4,7,3,5,5,1,3,2,4,372,102,81,381,28734.25,2402.5,1002,5072.25,2332.75,0,132,0,1] 20:06:03.440 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:1100001043bb07b:1:0:0 = [0,4,1,1,0,0,0,3,2,4,3,1,0,0,4,2,271,38,27,538.5,16283.25,2327,2454.25,2225.75,892.25,0,103,0,1] 20:06:03.441 [Save] Saving `save_data` 20:06:03.441 [Lua] gm_event_end_conditions_met true false 20:06:03.441 [Lua] RESET: Removed Active vote with key 20:06:03.441 [Lua] RESET: Removed Active vote 20:06:03.443 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 20:06:03.444 [Save] Save done 20:06:03.445 [Save] Saving `save_data` 20:06:03.445 [Lua] Game won 20:06:03.445 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:06:03.447 [Lua] generate_backend_stats 110000106a92ce4:1 20:06:03.448 [Save] Save done 20:06:03.469 [Lua] [SharedState] [SharedState] deus_run_state_50499107: party_power_ups:0:0:0:0 = [{"client_id":1316538368,"name":"ability_cooldown_reduction","rarity":"rare"}] 20:06:03.469 [Lua] PlayFabMirrorBase:_commit_internal nil 20:06:03.469 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 39 20:06:03.472 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:06:03.473 [Save] Saving `save_data` 20:06:03.477 [Save] Save done 20:06:03.478 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:1100001043bb07b:0:0:0 = false 20:06:03.478 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = false 20:06:03.478 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 39 2 20:06:03.482 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0094435866922140121; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0094435866922140121; t = 1327.1575046642683; all_inside = true; any_inside = true; players_outside_portal = table: 0000000006C0CF70; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0094435866922140121; t = 1327.1575046642683 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0094435866922140121; context = table: 0000000009C42BB0; t = 1327.1575046642683 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.1575046642683; dt = 0.0094435866922140121; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.1575046642683 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.1575046642683; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0094435866922140121; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0094435866922140121 [11] self = table: 0000000011D14BE0; dt = 0.0094435866922140121; main_t = 1624.0755932095926; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.1575046642683; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0094435866922140121; t = 1624.0755932095926 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0094435866922140121; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0094435866922140121; t = 1624.0755932095926 [14] dt = 0.0094435866922140121 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0094435866922140121; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.490 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0094384346157312393; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0094384346157312393; t = 1327.1669430988841; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011E1A750; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0094384346157312393; t = 1327.1669430988841 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0094384346157312393; context = table: 0000000009C42BB0; t = 1327.1669430988841 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.1669430988841; dt = 0.0094384346157312393; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.1669430988841 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.1669430988841; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0094384346157312393; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0094384346157312393 [11] self = table: 0000000011D14BE0; dt = 0.0094384346157312393; main_t = 1624.0850316442084; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.1669430988841; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0094384346157312393; t = 1624.0850316442084 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0094384346157312393; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0094384346157312393; t = 1624.0850316442084 [14] dt = 0.0094384346157312393 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0094384346157312393; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.499 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0094337984919548035; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0094337984919548035; t = 1327.176376897376; all_inside = true; any_inside = true; players_outside_portal = table: 000000001732AB20; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0094337984919548035; t = 1327.176376897376 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0094337984919548035; context = table: 0000000009C42BB0; t = 1327.176376897376 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.176376897376; dt = 0.0094337984919548035; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.176376897376 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.176376897376; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0094337984919548035; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0094337984919548035 [11] self = table: 0000000011D14BE0; dt = 0.0094337984919548035; main_t = 1624.0944654427003; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.176376897376; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0094337984919548035; t = 1624.0944654427003 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0094337984919548035; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0094337984919548035; t = 1624.0944654427003 [14] dt = 0.0094337984919548035 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0094337984919548035; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.507 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.009411168284714222; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.009411168284714222; t = 1327.1857880656607; all_inside = true; any_inside = true; players_outside_portal = table: 00000000079B4720; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.009411168284714222; t = 1327.1857880656607 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.009411168284714222; context = table: 0000000009C42BB0; t = 1327.1857880656607 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.1857880656607; dt = 0.009411168284714222; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.1857880656607 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.1857880656607; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.009411168284714222; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.009411168284714222 [11] self = table: 0000000011D14BE0; dt = 0.009411168284714222; main_t = 1624.103876610985; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.1857880656607; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.009411168284714222; t = 1624.103876610985 [13] self = table: 0000000005BD58E0; real_world_dt = 0.009411168284714222; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.009411168284714222; t = 1624.103876610985 [14] dt = 0.009411168284714222 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.009411168284714222; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.514 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0093632135540246964; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0093632135540246964; t = 1327.1951512792148; all_inside = true; any_inside = true; players_outside_portal = table: 00000000175E16A0; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0093632135540246964; t = 1327.1951512792148 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0093632135540246964; context = table: 0000000009C42BB0; t = 1327.1951512792148 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.1951512792148; dt = 0.0093632135540246964; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.1951512792148 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.1951512792148; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0093632135540246964; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0093632135540246964 [11] self = table: 0000000011D14BE0; dt = 0.0093632135540246964; main_t = 1624.1132398245391; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.1951512792148; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0093632135540246964; t = 1624.1132398245391 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0093632135540246964; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0093632135540246964; t = 1624.1132398245391 [14] dt = 0.0093632135540246964 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0093632135540246964; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.522 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0093153752386569977; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0093153752386569977; t = 1327.2044666544534; all_inside = true; any_inside = true; players_outside_portal = table: 0000000015081DA0; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0093153752386569977; t = 1327.2044666544534 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0093153752386569977; context = table: 0000000009C42BB0; t = 1327.2044666544534 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2044666544534; dt = 0.0093153752386569977; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2044666544534 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.2044666544534; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0093153752386569977; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0093153752386569977 [11] self = table: 0000000011D14BE0; dt = 0.0093153752386569977; main_t = 1624.1225551997777; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.2044666544534; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0093153752386569977; t = 1624.1225551997777 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0093153752386569977; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0093153752386569977; t = 1624.1225551997777 [14] dt = 0.0093153752386569977 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0093153752386569977; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.531 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0092521887272596359; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0092521887272596359; t = 1327.2137188431807; all_inside = true; any_inside = true; players_outside_portal = table: 0000000020551DD0; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0092521887272596359; t = 1327.2137188431807 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0092521887272596359; context = table: 0000000009C42BB0; t = 1327.2137188431807 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2137188431807; dt = 0.0092521887272596359; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2137188431807 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.2137188431807; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0092521887272596359; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0092521887272596359 [11] self = table: 0000000011D14BE0; dt = 0.0092521887272596359; main_t = 1624.131807388505; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.2137188431807; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0092521887272596359; t = 1624.131807388505 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0092521887272596359; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0092521887272596359; t = 1624.131807388505 [14] dt = 0.0092521887272596359 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0092521887272596359; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.538 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0091752298176288605; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0091752298176288605; t = 1327.2228940729983; all_inside = true; any_inside = true; players_outside_portal = table: 00000000065AE310; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0091752298176288605; t = 1327.2228940729983 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0091752298176288605; context = table: 0000000009C42BB0; t = 1327.2228940729983 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2228940729983; dt = 0.0091752298176288605; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2228940729983 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.2228940729983; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0091752298176288605; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0091752298176288605 [11] self = table: 0000000011D14BE0; dt = 0.0091752298176288605; main_t = 1624.1409826183226; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.2228940729983; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0091752298176288605; t = 1624.1409826183226 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0091752298176288605; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0091752298176288605; t = 1624.1409826183226 [14] dt = 0.0091752298176288605 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0091752298176288605; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.547 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0090955095365643501; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0090955095365643501; t = 1327.2319895825349; all_inside = true; any_inside = true; players_outside_portal = table: 000000001742FED0; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0090955095365643501; t = 1327.2319895825349 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0090955095365643501; context = table: 0000000009C42BB0; t = 1327.2319895825349 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2319895825349; dt = 0.0090955095365643501; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2319895825349 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.2319895825349; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0090955095365643501; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0090955095365643501 [11] self = table: 0000000011D14BE0; dt = 0.0090955095365643501; main_t = 1624.1500781278592; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.2319895825349; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0090955095365643501; t = 1624.1500781278592 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0090955095365643501; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0090955095365643501; t = 1624.1500781278592 [14] dt = 0.0090955095365643501 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0090955095365643501; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.555 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0090226484462618828; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0090226484462618828; t = 1327.2410122309811; all_inside = true; any_inside = true; players_outside_portal = table: 0000000017994A40; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0090226484462618828; t = 1327.2410122309811 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0090226484462618828; context = table: 0000000009C42BB0; t = 1327.2410122309811 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2410122309811; dt = 0.0090226484462618828; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2410122309811 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.2410122309811; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0090226484462618828; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0090226484462618828 [11] self = table: 0000000011D14BE0; dt = 0.0090226484462618828; main_t = 1624.1591007763054; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.2410122309811; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0090226484462618828; t = 1624.1591007763054 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0090226484462618828; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0090226484462618828; t = 1624.1591007763054 [14] dt = 0.0090226484462618828 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0090226484462618828; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.563 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0089476602151989937; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0089476602151989937; t = 1327.2499598911963; all_inside = true; any_inside = true; players_outside_portal = table: 000000001F4827A0; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0089476602151989937; t = 1327.2499598911963 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0089476602151989937; context = table: 0000000009C42BB0; t = 1327.2499598911963 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2499598911963; dt = 0.0089476602151989937; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2499598911963 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.2499598911963; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0089476602151989937; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0089476602151989937 [11] self = table: 0000000011D14BE0; dt = 0.0089476602151989937; main_t = 1624.1680484365206; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.2499598911963; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0089476602151989937; t = 1624.1680484365206 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0089476602151989937; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0089476602151989937; t = 1624.1680484365206 [14] dt = 0.0089476602151989937 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0089476602151989937; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.571 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0088665103539824486; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0088665103539824486; t = 1327.2588264015503; all_inside = true; any_inside = true; players_outside_portal = table: 0000000009C19D80; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0088665103539824486; t = 1327.2588264015503 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0088665103539824486; context = table: 0000000009C42BB0; t = 1327.2588264015503 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2588264015503; dt = 0.0088665103539824486; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2588264015503 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.2588264015503; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0088665103539824486; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0088665103539824486 [11] self = table: 0000000011D14BE0; dt = 0.0088665103539824486; main_t = 1624.1769149468746; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.2588264015503; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0088665103539824486; t = 1624.1769149468746 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0088665103539824486; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0088665103539824486; t = 1624.1769149468746 [14] dt = 0.0088665103539824486 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0088665103539824486; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.579 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0087812161073088646; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0087812161073088646; t = 1327.2676076176576; all_inside = true; any_inside = true; players_outside_portal = table: 0000000018547440; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0087812161073088646; t = 1327.2676076176576 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0087812161073088646; context = table: 0000000009C42BB0; t = 1327.2676076176576 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2676076176576; dt = 0.0087812161073088646; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2676076176576 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.2676076176576; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0087812161073088646; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0087812161073088646 [11] self = table: 0000000011D14BE0; dt = 0.0087812161073088646; main_t = 1624.1856961629819; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.2676076176576; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0087812161073088646; t = 1624.1856961629819 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0087812161073088646; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0087812161073088646; t = 1624.1856961629819 [14] dt = 0.0087812161073088646 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0087812161073088646; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.587 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0087001817300915718; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0087001817300915718; t = 1327.2763077993877; all_inside = true; any_inside = true; players_outside_portal = table: 000000000A313300; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0087001817300915718; t = 1327.2763077993877 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0087001817300915718; context = table: 0000000009C42BB0; t = 1327.2763077993877 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2763077993877; dt = 0.0087001817300915718; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2763077993877 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.2763077993877; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0087001817300915718; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0087001817300915718 [11] self = table: 0000000011D14BE0; dt = 0.0087001817300915718; main_t = 1624.194396344712; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.2763077993877; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0087001817300915718; t = 1624.194396344712 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0087001817300915718; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0087001817300915718; t = 1624.194396344712 [14] dt = 0.0087001817300915718 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0087001817300915718; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.594 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0086251441389322281; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0086251441389322281; t = 1327.2849329435267; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F570D90; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0086251441389322281; t = 1327.2849329435267 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0086251441389322281; context = table: 0000000009C42BB0; t = 1327.2849329435267 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2849329435267; dt = 0.0086251441389322281; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.2849329435267 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.2849329435267; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0086251441389322281; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0086251441389322281 [11] self = table: 0000000011D14BE0; dt = 0.0086251441389322281; main_t = 1624.2030214888509; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.2849329435267; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0086251441389322281; t = 1624.2030214888509 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0086251441389322281; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0086251441389322281; t = 1624.2030214888509 [14] dt = 0.0086251441389322281 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086251441389322281; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.601 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0085510117933154106; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0085510117933154106; t = 1327.29348395532; all_inside = true; any_inside = true; players_outside_portal = table: 00000000183FED80; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0085510117933154106; t = 1327.29348395532 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0085510117933154106; context = table: 0000000009C42BB0; t = 1327.29348395532 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.29348395532; dt = 0.0085510117933154106; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.29348395532 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.29348395532; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0085510117933154106; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0085510117933154106 [11] self = table: 0000000011D14BE0; dt = 0.0085510117933154106; main_t = 1624.2115725006443; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.29348395532; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0085510117933154106; t = 1624.2115725006443 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0085510117933154106; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0085510117933154106; t = 1624.2115725006443 [14] dt = 0.0085510117933154106 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0085510117933154106; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.609 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0084842927753925323; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0084842927753925323; t = 1327.3019682480954; all_inside = true; any_inside = true; players_outside_portal = table: 00000000092F83F0; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0084842927753925323; t = 1327.3019682480954 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0084842927753925323; context = table: 0000000009C42BB0; t = 1327.3019682480954 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.3019682480954; dt = 0.0084842927753925323; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.3019682480954 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.3019682480954; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0084842927753925323; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0084842927753925323 [11] self = table: 0000000011D14BE0; dt = 0.0084842927753925323; main_t = 1624.2200567934196; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.3019682480954; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0084842927753925323; t = 1624.2200567934196 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0084842927753925323; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0084842927753925323; t = 1624.2200567934196 [14] dt = 0.0084842927753925323 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0084842927753925323; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.617 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0084194829687476158; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0084194829687476158; t = 1327.3103877310641; all_inside = true; any_inside = true; players_outside_portal = table: 000000001B3F2260; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0084194829687476158; t = 1327.3103877310641 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0084194829687476158; context = table: 0000000009C42BB0; t = 1327.3103877310641 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.3103877310641; dt = 0.0084194829687476158; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.3103877310641 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.3103877310641; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0084194829687476158; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0084194829687476158 [11] self = table: 0000000011D14BE0; dt = 0.0084194829687476158; main_t = 1624.2284762763884; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.3103877310641; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0084194829687476158; t = 1624.2284762763884 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0084194829687476158; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0084194829687476158; t = 1624.2284762763884 [14] dt = 0.0084194829687476158 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0084194829687476158; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.626 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0083611542358994484; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0083611542358994484; t = 1327.3187488853; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010749290; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0083611542358994484; t = 1327.3187488853 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0083611542358994484; context = table: 0000000009C42BB0; t = 1327.3187488853 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.3187488853; dt = 0.0083611542358994484; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.3187488853 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.3187488853; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0083611542358994484; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0083611542358994484 [11] self = table: 0000000011D14BE0; dt = 0.0083611542358994484; main_t = 1624.2368374306243; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.3187488853; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0083611542358994484; t = 1624.2368374306243 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0083611542358994484; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0083611542358994484; t = 1624.2368374306243 [14] dt = 0.0083611542358994484 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0083611542358994484; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.634 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.008309398777782917; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.008309398777782917; t = 1327.3270582840778; all_inside = true; any_inside = true; players_outside_portal = table: 000000002046D760; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.008309398777782917; t = 1327.3270582840778 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.008309398777782917; context = table: 0000000009C42BB0; t = 1327.3270582840778 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.3270582840778; dt = 0.008309398777782917; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.3270582840778 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.3270582840778; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.008309398777782917; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.008309398777782917 [11] self = table: 0000000011D14BE0; dt = 0.008309398777782917; main_t = 1624.2451468294021; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.3270582840778; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.008309398777782917; t = 1624.2451468294021 [13] self = table: 0000000005BD58E0; real_world_dt = 0.008309398777782917; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.008309398777782917; t = 1624.2451468294021 [14] dt = 0.008309398777782917 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.008309398777782917; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.643 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0082628196105360985; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0082628196105360985; t = 1327.3353211036883; all_inside = true; any_inside = true; players_outside_portal = table: 0000000006BA23E0; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0082628196105360985; t = 1327.3353211036883 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0082628196105360985; context = table: 0000000009C42BB0; t = 1327.3353211036883 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.3353211036883; dt = 0.0082628196105360985; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.3353211036883 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.3353211036883; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0082628196105360985; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0082628196105360985 [11] self = table: 0000000011D14BE0; dt = 0.0082628196105360985; main_t = 1624.2534096490126; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.3353211036883; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0082628196105360985; t = 1624.2534096490126 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0082628196105360985; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0082628196105360985; t = 1624.2534096490126 [14] dt = 0.0082628196105360985 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0082628196105360985; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.653 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0082245292142033577; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0082245292142033577; t = 1327.3435456329025; all_inside = true; any_inside = true; players_outside_portal = table: 000000001F5D4F40; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0082245292142033577; t = 1327.3435456329025 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0082245292142033577; context = table: 0000000009C42BB0; t = 1327.3435456329025 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.3435456329025; dt = 0.0082245292142033577; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.3435456329025 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.3435456329025; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0082245292142033577; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0082245292142033577 [11] self = table: 0000000011D14BE0; dt = 0.0082245292142033577; main_t = 1624.2616341782268; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.3435456329025; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0082245292142033577; t = 1624.2616341782268 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0082245292142033577; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0082245292142033577; t = 1624.2616341782268 [14] dt = 0.0082245292142033577 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0082245292142033577; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:03.662 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000006084130 [2] self = table: 000000001D00DAA0; dt = 0.0082050496712327003; all_inside = true [3] self = table: 000000001D00DAA0; dt = 0.0082050496712327003; t = 1327.3517506825738; all_inside = true; any_inside = true; players_outside_portal = table: 00000000183C00A0; buff_system = table: 00000000105BDFB0 [4] self = table: 000000001D00DAA0; dt = 0.0082050496712327003; t = 1327.3517506825738 [5] self = table: 000000001D00DAA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0082050496712327003; context = table: 0000000009C42BB0; t = 1327.3517506825738 [6] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.3517506825738; dt = 0.0082050496712327003; update_list = table: 00000000167D2CF0; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000001D00DAA0 [7] self = table: 000000001FA4C1F0; context = table: 0000000009C42BB0; t = 1327.3517506825738 [8] self = table: 00000000099E6190; entity_system_update_context = table: 0000000009C42BB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009D17600; t = 1327.3517506825738; i = 82; system = table: 000000001FA4C1F0 [9] self = table: 0000000009C42B80; update_func = "update"; dt = 0.0082050496712327003; entity_system_update_context = table: 0000000009C42BB0 [10] self = table: 0000000009C42B80; dt = 0.0082050496712327003 [11] self = table: 0000000011D14BE0; dt = 0.0082050496712327003; main_t = 1624.269839227898; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1327.3517506825738; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0082050496712327003; t = 1624.269839227898 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0082050496712327003; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0082050496712327003; t = 1624.269839227898 [14] dt = 0.0082050496712327003 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015104FE0; _initial_peers_ready = true; _object_set_names = table: 0000000011D42FA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000011D42F70; _disable_spawning_reasons = table: 0000000007391630; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000006820A90; _mutator_handler = table: 0000000006F958D0; network_server = table: 0000000009C3AC20; _game_mode = table: 00000000060841D0; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "sig_gorge_tzeentch_path4"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000006F95790; is_server = true; network_event_delegate = table: 0000000009A3EB80; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3436145782470703; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001F2FB340; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010372CD0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000001E3D49E0; _player_distances = table: 000000001C40B300; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [7] profiler_names = table: 00000000084C7830; entity_manager = table: 00000000092ED590; extension_init_context = table: 000000001F2FB340; NAME = "end_zone_system"; unit_storage = table: 00000000152F8150; update_list = table: 00000000167D2CF0; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 00000000084C7800; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 000000000993BED0; [8] num_systems = 0; systems_pre_update = table: 0000000009D14B00; systems = table: 0000000009D17590; systems_update = table: 0000000009D17600; systems_post_update = table: 0000000009D14B30; systems_physics_async_update = table: 0000000009D175C0; [9] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [10] entity_system_bag = table: 00000000099E6190; startup_data = table: 0000000009C42BF0; entity_manager = table: 00000000092ED590; unit_spawner = table: 0000000008B7A500; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000009C42BB0; network_transmit = table: 0000000009CCE480; network_clock = table: 0000000009C27EC0; dice_keeper = table: 0000000008B90D90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000099E6190; network_server = table: 0000000009C3AC20; entity_system = table: 0000000009C42B80; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000011D4A0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1327.3575046642684; input_manager = table: 0000000011D14F30; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 000000001D0649A0; num_local_human_players = 1; _ping_reporter = table: 0000000017B78F50; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0082050496712327003; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000000783A1A0; _gm_event_end_reason = "won"; machines = table: 0000000011D691D0; _camera_carrier = table: 0000000017B78940; _quit_game = false; network_clock = table: 0000000009C27EC0; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "sig_gorge_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 0000000008B90D90; network_event_delegate = table: 0000000009A3EB80; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 0000000011D14BE0; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 0000000011D14780; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:06:04.202 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 20:06:04.202 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 39 20:06:04.288 [Window] Window => active 20:06:04.582 [Window] Window => inactive 20:06:04.674 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 39 20:06:04.681 [Lua] commit result success 7 20:06:04.681 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40 20:06:04.681 [Lua] none table: 00000000064D19F0 table: 000000001528D290 20:06:04.681 [Lua] min_height 160 20:06:04.688 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40 20:06:04.863 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40 20:06:05.290 [Lua] THIS IS A FUNCTION 20:06:13.458 [Lua] ConflictDirector - destroy all units 20:06:13.463 [Lua] Horde killed: ? 20:06:13.923 [Lua] [LevelTransitionHandler] promote_next_level_data 20:06:13.923 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 20:06:13.923 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = dlc_morris_map 20:06:13.923 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = 0 20:06:13.923 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = disabled 20:06:13.923 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {} 20:06:13.923 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = map_deus 20:06:13.923 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = deus 20:06:13.923 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0 20:06:13.923 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = normal 20:06:13.923 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = 0 20:06:13.923 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 1915718016 20:06:13.923 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level 20:06:13.923 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = {} 20:06:13.923 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 20:06:13.923 [Lua] TRANSITION nil nil load_next_level 20:06:13.923 [Lua] Transition type "load_next_level", is server: true 20:06:13.923 [Lua] [GameNetworkManager] Leaving game... 20:06:13.923 [Lua] [GameNetworkManager] Shutting down game session host. 20:06:13.923 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:06:13.923 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:06:13.923 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1339.52 20:06:13.933 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:06:15.420 [Window] Window => active 20:06:15.947 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:06:15.947 [Lua] [Managers] Calling function on all managers: 20:06:15.948 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 1 20:06:15.948 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = false 20:06:15.948 [Lua] Clearing all global lookup lists 20:06:15.948 [Lua] [IngamePlayerListUI] - Destroy 20:06:15.948 [Lua] [EquipmentUI] - Destroy 20:06:15.948 [Lua] [AbilityUI] - Destroy 20:06:15.948 [Lua] [GamePadEquipmentUI] - Destroy 20:06:15.948 [Lua] [GamePadAbilityUI] - Destroy 20:06:15.948 [Lua] [IngameUI] destroy 20:06:15.949 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:110000106a92ce4:6:0:0 = [0,1,0,4,0,0,0,1,1,1,1,1,2,1,0,2,160,137,7,1166,7136.5,225.75,198.25,775,586.75,0,63,0,0] 20:06:15.949 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"}] 20:06:15.949 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 6 20:06:15.949 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:110000106a92ce4:4:0:0 = [0,2,0,0,0,0,0,0,0,2,2,2,0,1,1,2,106,83,10,135.5,4040.75,141.25,508,477,452.75,0,71,0,1] 20:06:15.949 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"}] 20:06:15.949 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 4 20:06:15.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:06:15.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:06:15.966 [Lua] [MOD][VMF][INFO] Removed 1100001043bb07b from the VMF users list. 20:06:15.966 [Lua] PlayerManager:remove_player peer_id=1100001043bb07b 1 20:06:16.001 [Lua] [Managers] Destroying manager group: 20:06:16.010 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:06:16.079 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:06:16.082 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:06:16.082 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:06:16.083 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:06:16.083 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:06:16.086 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:06:16.089 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:06:16.090 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:06:16.091 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:06:16.092 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:06:16.094 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:06:16.096 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:06:16.096 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:06:16.097 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:06:16.099 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:06:16.101 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:06:16.103 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:06:16.104 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:06:16.105 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:06:16.107 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:06:16.109 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:06:16.112 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:06:16.113 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:06:16.114 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:06:16.116 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:06:16.118 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:06:16.121 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:06:16.122 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:06:16.125 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:06:16.133 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:06:16.133 [Lua] [PeerSM] 1100001043bb07b :: on_exit InPostGame 20:06:16.133 [Lua] [PeerSM] 1100001043bb07b :: on_enter Loading 20:06:16.133 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InPostGame 20:06:16.133 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading 20:06:16.133 [Lua] [Matchmaking] unregister rpcs 20:06:16.133 [Lua] ############### UNLOADING PACKAGES ############### 20:06:16.133 [Lua] [Gamestate] Enter state StateLoading 20:06:16.135 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:06:16.135 [Lua] [Matchmaking] register rpcs 20:06:16.135 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:06:16.135 [Lua] Set lobby begin: 20:06:16.135 [Lua] Lobby data twitch_enabled = true 20:06:16.135 [Lua] Lobby data selected_mission_id = journey_citadel 20:06:16.135 [Lua] Lobby data num_players = 2 20:06:16.135 [Lua] Lobby data difficulty_tweak = -10 20:06:16.135 [Lua] Lobby data host = 110000106a92ce4 20:06:16.135 [Lua] Lobby data matchmaking_type = 2 20:06:16.135 [Lua] Lobby data is_private = true 20:06:16.135 [Lua] Lobby data match_started = true 20:06:16.135 [Lua] Lobby data difficulty = cataclysm 20:06:16.135 [Lua] Lobby data player_slot_1 = 0:0 20:06:16.135 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:06:16.135 [Lua] Lobby data unique_server_name = Amber Baal 20:06:16.135 [Lua] Lobby data quick_game = false 20:06:16.135 [Lua] Lobby data country_code = GB 20:06:16.135 [Lua] Lobby data matchmaking = false 20:06:16.135 [Lua] Lobby data power_level = 0 20:06:16.135 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path4 20:06:16.135 [Lua] Lobby data mechanism = deus 20:06:16.135 [Lua] Lobby data player_slot_5 = 0:0 20:06:16.135 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:06:16.135 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:06:16.135 [Lua] Lobby data player_slot_3 = 0:0 20:06:16.135 [Lua] Lobby data eac_authorized = true 20:06:16.135 [Lua] Set lobby end. 20:06:16.136 [Lua] registering RPCs 20:06:16.136 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:06:16.136 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:06:16.136 [Lua] Set lobby begin: 20:06:16.136 [Lua] Lobby data twitch_enabled = true 20:06:16.136 [Lua] Lobby data selected_mission_id = journey_citadel 20:06:16.136 [Lua] Lobby data num_players = 2 20:06:16.136 [Lua] Lobby data difficulty_tweak = -10 20:06:16.136 [Lua] Lobby data host = 110000106a92ce4 20:06:16.136 [Lua] Lobby data matchmaking_type = 2 20:06:16.136 [Lua] Lobby data is_private = true 20:06:16.136 [Lua] Lobby data match_started = true 20:06:16.136 [Lua] Lobby data difficulty = cataclysm 20:06:16.136 [Lua] Lobby data player_slot_1 = 0:0 20:06:16.136 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:06:16.136 [Lua] Lobby data unique_server_name = Amber Baal 20:06:16.136 [Lua] Lobby data quick_game = false 20:06:16.136 [Lua] Lobby data country_code = GB 20:06:16.136 [Lua] Lobby data matchmaking = false 20:06:16.136 [Lua] Lobby data power_level = 0 20:06:16.136 [Lua] Lobby data mission_id = dlc_morris_map 20:06:16.136 [Lua] Lobby data mechanism = deus 20:06:16.136 [Lua] Lobby data player_slot_5 = 0:0 20:06:16.136 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:06:16.136 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:06:16.136 [Lua] Lobby data player_slot_3 = 0:0 20:06:16.136 [Lua] Lobby data eac_authorized = true 20:06:16.136 [Lua] Set lobby end. 20:06:16.136 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:06:16.161 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 20:06:16.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 20:06:16.161 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer 20:06:16.168 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 20:06:16.168 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 20:06:16.169 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 20:06:16.169 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:06:16.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer 20:06:16.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 20:06:16.170 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:06:16.170 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 20:06:16.170 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 20:06:16.171 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer 20:06:16.171 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 20:06:16.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer 20:06:16.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer 20:06:16.180 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer 20:06:16.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer 20:06:16.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer 20:06:16.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 20:06:16.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer 20:06:16.183 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer 20:06:16.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer 20:06:16.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer 20:06:16.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, ProfileSynchronizer 20:06:16.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer 20:06:16.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 20:06:16.184 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 20:06:16.184 [Lua] [StateLoading] load_current_level 20:06:16.184 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 20:06:16.187 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_egg_of_tzeentch, sig_gorge_tzeentch_path4 20:06:16.187 [Umbra] Unload tome 20:06:16.188 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_path4, sig_gorge_tzeentch_path4 20:06:16.192 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_common, sig_gorge_tzeentch_path4 20:06:16.198 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, sig_gorge_tzeentch_path4 20:06:16.204 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_tzeentch_path4 20:06:16.244 [Window] Window => inactive 20:06:16.262 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_tzeentch_path4 20:06:16.265 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_gorge_tzeentch_path4 20:06:16.293 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_gorge_tzeentch_path4 20:06:16.293 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 20:06:16.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 20:06:16.431 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 20:06:16.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 20:06:16.507 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 20:06:16.725 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 20:06:16.725 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":866501888,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:06:16.725 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 866501888 20:06:16.725 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 245001056 20:06:16.725 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:4:0:0 = 1062457536 20:06:16.725 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 95083048 20:06:16.725 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 20:06:16.725 [Lua] ### Received rpc_level_load_started 20:06:16.725 [Lua] #### Has state machine: true, peer_id: 1100001043bb07b, level_session_id: 1915718016 20:06:17.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 20:06:17.425 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 20:06:17.442 [Lua] [LevelTransitionHandler] Level load completed! 20:06:17.442 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 20:06:17.442 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:06:17.442 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 20:06:17.442 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:06:17.442 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106a92ce4:1) 20:06:17.448 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/green\/chr_way_watcher_thornsister_green":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false},"inventory_id":1357287552,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/green\/chr_way_watcher_thornsister_green":false,"wwise\/we_deus_01":false,"wwise\/one_handed_daggers":false}} 20:06:17.448 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:06:17.458 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1357287552 20:06:17.459 [Lua] ### Received rpc_level_loaded 20:06:17.459 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 327 20:06:17.459 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded 20:06:17.475 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading 20:06:17.475 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages 20:06:17.858 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1357287552 20:06:17.859 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages 20:06:17.859 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame 20:06:17.859 [Lua] ### Received rpc_level_loaded 20:06:17.859 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 327 20:06:17.859 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:06:17.859 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 20:06:17.859 [Umbra] Init version: 3.4.15 :: 16 threads 20:06:17.862 [Lua] Async level spawning done 20:06:17.862 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:06:18.126 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":340497280,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:06:18.126 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 340497280 20:06:18.126 [Lua] ### Received rpc_level_loaded 20:06:18.126 [Lua] #### Has state machine: true, peer_id: 1100001043bb07b, level_id: 327 20:06:18.126 [Lua] Peer 1100001043bb07b has loaded the level and all enemies are loaded 20:06:18.126 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 340497280 20:06:18.126 [Lua] [PeerSM] 1100001043bb07b :: on_exit Loading 20:06:18.126 [Lua] [PeerSM] 1100001043bb07b :: on_enter LoadingProfilePackages 20:06:18.143 [Lua] [PeerSM] 1100001043bb07b :: on_exit LoadingProfilePackages 20:06:18.143 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForEnterGame 20:06:18.860 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:06:18.860 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:06:18.860 [Lua] [Matchmaking] unregister rpcs 20:06:18.860 [Lua] Set lobby begin: 20:06:18.860 [Lua] Lobby data twitch_enabled = true 20:06:18.860 [Lua] Lobby data selected_mission_id = journey_citadel 20:06:18.860 [Lua] Lobby data num_players = 2 20:06:18.860 [Lua] Lobby data difficulty_tweak = -10 20:06:18.860 [Lua] Lobby data host = 110000106a92ce4 20:06:18.860 [Lua] Lobby data matchmaking_type = 2 20:06:18.860 [Lua] Lobby data is_private = true 20:06:18.860 [Lua] Lobby data match_started = true 20:06:18.860 [Lua] Lobby data difficulty = cataclysm 20:06:18.860 [Lua] Lobby data player_slot_1 = 0:0 20:06:18.860 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:06:18.860 [Lua] Lobby data unique_server_name = Amber Baal 20:06:18.860 [Lua] Lobby data quick_game = false 20:06:18.860 [Lua] Lobby data country_code = GB 20:06:18.860 [Lua] Lobby data matchmaking = false 20:06:18.860 [Lua] Lobby data power_level = 0 20:06:18.861 [Lua] Lobby data mission_id = dlc_morris_map 20:06:18.861 [Lua] Lobby data mechanism = deus 20:06:18.861 [Lua] Lobby data player_slot_5 = 0:0 20:06:18.861 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:06:18.861 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:06:18.861 [Lua] Lobby data player_slot_3 = 0:0 20:06:18.861 [Lua] Lobby data eac_authorized = true 20:06:18.861 [Lua] Set lobby end. 20:06:18.861 [Lua] [Managers] Destroying manager group: 20:06:18.861 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 20:06:18.861 [Lua] [Gamestate] Enter StateIngame HOST 20:06:18.862 [Lua] <>level = dlc_morris_map<> 20:06:18.862 [Lua] [StateIngame] Server ingame 20:06:18.864 [Lua] Set lobby begin: 20:06:18.864 [Lua] Lobby data twitch_enabled = true 20:06:18.864 [Lua] Lobby data selected_mission_id = journey_citadel 20:06:18.864 [Lua] Lobby data num_players = 2 20:06:18.864 [Lua] Lobby data difficulty_tweak = 0 20:06:18.864 [Lua] Lobby data host = 110000106a92ce4 20:06:18.865 [Lua] Lobby data matchmaking_type = 2 20:06:18.865 [Lua] Lobby data is_private = true 20:06:18.865 [Lua] Lobby data match_started = true 20:06:18.865 [Lua] Lobby data difficulty = normal 20:06:18.865 [Lua] Lobby data player_slot_1 = 0:0 20:06:18.865 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:06:18.865 [Lua] Lobby data unique_server_name = Amber Baal 20:06:18.865 [Lua] Lobby data quick_game = false 20:06:18.865 [Lua] Lobby data country_code = GB 20:06:18.865 [Lua] Lobby data matchmaking = false 20:06:18.865 [Lua] Lobby data power_level = 0 20:06:18.865 [Lua] Lobby data mission_id = dlc_morris_map 20:06:18.865 [Lua] Lobby data mechanism = deus 20:06:18.865 [Lua] Lobby data player_slot_5 = 0:0 20:06:18.865 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:06:18.865 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:06:18.865 [Lua] Lobby data player_slot_3 = 0:0 20:06:18.865 [Lua] Lobby data eac_authorized = true 20:06:18.865 [Lua] Set lobby end. 20:06:18.865 [Lua] [Matchmaking] register rpcs 20:06:18.865 [Lua] GameNetworkManager:init... creating game session 20:06:18.865 [Lua] Host GameSession.make_game_session_host with session: 20:06:18.865 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:06:18.865 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4 20:06:18.865 [Lua] [GameNetworkManager] self.is_server = true 20:06:18.865 [Network] Setting artificial MTU limit to 65536 20:06:18.867 [Lua] [SharedState] [SharedState] deus_shop_50499107: shop_state:0:0:0:0 = 1 20:06:18.878 [Lua] Switching ConflictSettings: to: disabled 20:06:18.878 [Lua] pacing=disabled 20:06:18.878 [Lua] roaming=nil 20:06:18.878 [Lua] specials=disabled 20:06:18.878 [Lua] debug_color=black 20:06:18.878 [Lua] pack_spawning=disabled 20:06:18.878 [Lua] contained_breeds=nil 20:06:18.878 [Lua] disabled=true 20:06:18.878 [Lua] boss=disabled 20:06:18.878 [Lua] horde=disabled 20:06:18.878 [Lua] name=disabled 20:06:18.878 [Lua] intensity=disabled 20:06:18.878 [Lua] --- 20:06:18.878 [Lua] [LevelAnalysis] set_random_seed( 0) 20:06:18.882 [Lua] [AIInterestPointSystem] Level Seed: -1317385004 20:06:18.882 [Lua] 20:06:18.882 [Lua] [entity_system_bag] = table 20:06:18.882 [Lua] [entity_system_bag] = metatable 20:06:18.882 [Lua] [startup_data] = table 20:06:18.882 [Lua] [entity_manager] = table 20:06:18.882 [Lua] [entity_manager] = metatable 20:06:18.882 [Lua] [unit_spawner] = table 20:06:18.882 [Lua] [unit_spawner] = metatable 20:06:18.882 [Lua] [unit_storage] = table 20:06:18.882 [Lua] [unit_storage] = metatable 20:06:18.882 [Lua] [dice_keeper] = table 20:06:18.882 [Lua] [dice_keeper] = metatable 20:06:18.882 [Lua] [is_server] = true (boolean) 20:06:18.882 [Lua] [world] = [World] 20:06:18.882 [Lua] [system_api] = table 20:06:18.882 [Lua] [entity_system] = table 20:06:18.882 [Lua] [entity_system] = metatable 20:06:18.882 [Lua] [network_lobby] = table 20:06:18.882 [Lua] [network_lobby] = metatable 20:06:18.882 [Lua] [profile_synchronizer] = table 20:06:18.882 [Lua] [profile_synchronizer] = metatable 20:06:18.882 [Lua] [level_transition_handler] = table 20:06:18.882 [Lua] [level_transition_handler] = metatable 20:06:18.882 [Lua] [num_local_human_players] = 1 (number) 20:06:18.882 [Lua] [statistics_db] = table 20:06:18.882 [Lua] [statistics_db] = metatable 20:06:18.882 [Lua] [network_server] = table 20:06:18.882 [Lua] [network_server] = metatable 20:06:18.882 [Lua] [input_manager] = table 20:06:18.882 [Lua] [input_manager] = metatable 20:06:18.882 [Lua] [network_clock] = table 20:06:18.882 [Lua] [network_clock] = metatable 20:06:18.882 [Lua] [network_transmit] = table 20:06:18.882 [Lua] [network_transmit] = metatable 20:06:18.882 [Lua] [free_flight_manager] = table 20:06:18.882 [Lua] [free_flight_manager] = metatable 20:06:18.882 [Lua] [network_manager] = table 20:06:18.882 [Lua] [network_manager] = metatable 20:06:18.882 [Lua] [network_event_delegate] = table 20:06:18.882 [Lua] [network_event_delegate] = metatable 20:06:18.882 [Lua] 20:06:18.882 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:06:18.882 [Lua] ignoring extension VersusInteractObjectiveExtension 20:06:18.882 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:06:18.882 [Lua] ignoring extension VersusSocketObjectiveExtension 20:06:18.882 [Lua] ignoring extension VersusTargetObjectiveExtension 20:06:18.882 [Lua] ignoring extension VersusMissionObjectiveExtension 20:06:18.895 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:06:18.895 [Lua] [AchievementManager] Achievements using the steam platform 20:06:18.896 [Lua] PlayerManager:add_player player_1 20:06:18.914 [Lua] [StateIngame] Level seed: 0 20:06:18.914 [Lua] [LevelAnalysis] set_random_seed( -1317385004) 20:06:18.914 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:06:18.914 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:06:18.915 [Lua] [IngameUI] init 20:06:18.926 [Lua] cb_razer_chroma_setup 20:06:18.948 [Lua] completed 20:06:18.948 [Lua] completed 20:06:18.948 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:06:18.948 [Lua] Set lobby begin: 20:06:18.948 [Lua] Lobby data twitch_enabled = true 20:06:18.949 [Lua] Lobby data selected_mission_id = journey_citadel 20:06:18.949 [Lua] Lobby data num_players = 2 20:06:18.949 [Lua] Lobby data difficulty_tweak = 0 20:06:18.949 [Lua] Lobby data host = 110000106a92ce4 20:06:18.949 [Lua] Lobby data matchmaking_type = 2 20:06:18.949 [Lua] Lobby data is_private = true 20:06:18.949 [Lua] Lobby data match_started = true 20:06:18.949 [Lua] Lobby data difficulty = normal 20:06:18.949 [Lua] Lobby data player_slot_1 = 0:0 20:06:18.949 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:06:18.949 [Lua] Lobby data unique_server_name = Amber Baal 20:06:18.949 [Lua] Lobby data quick_game = false 20:06:18.949 [Lua] Lobby data country_code = GB 20:06:18.949 [Lua] Lobby data matchmaking = false 20:06:18.949 [Lua] Lobby data power_level = 715 20:06:18.949 [Lua] Lobby data mission_id = dlc_morris_map 20:06:18.949 [Lua] Lobby data mechanism = deus 20:06:18.949 [Lua] Lobby data player_slot_5 = 0:0 20:06:18.949 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:06:18.949 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:06:18.949 [Lua] Lobby data player_slot_3 = 0:0 20:06:18.949 [Lua] Lobby data eac_authorized = true 20:06:18.949 [Lua] Set lobby end. 20:06:18.949 [Lua] CurrentConflictSettings disabled 20:06:18.949 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 20:06:18.949 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 20:06:18.949 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:06:18.949 [Lua] [Managers] Calling function on all managers: 20:06:18.949 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 20:06:18.949 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_season_04_tier_4 20:06:18.949 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Amber Baal 20:06:18.949 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:06:18.952 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame 20:06:18.952 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync 20:06:18.970 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync 20:06:18.970 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers 20:06:19.058 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":340497280,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:06:19.058 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 340497280 20:06:19.058 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1357287552 20:06:19.058 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:4:0:0 = 1062457536 20:06:19.058 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 95083048 20:06:19.058 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 20:06:19.058 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_mondstille_02 20:06:19.058 [Lua] [SharedState] [SharedState] deus_run_state_50499107: telemetry_id:0:0:0:0 = D953C006BB6E5F53 20:06:19.058 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 20:06:19.058 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Featherstomp 20:06:19.125 [Lua] StateInGameRunning:_game_actually_starts() 20:06:19.125 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 1 20:06:19.125 [Lua] ################################################################################################################# 20:06:19.125 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_gorge_tzeentch_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:06:19.125 [Lua] ################################################################################################################# 20:06:19.125 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41 20:06:19.125 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:06:19.125 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true 20:06:19.128 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_12=[Unit '#ID[eab9d113c7029403]'], node_8=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_9=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_10=[Unit '#ID[eab9d113c7029403]'], }, final={ }, start={ node_13=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_12={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_8=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_14=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, } { "node_13", } { node_11={ minor_modifier_group={ "deus_less_specials", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-2128558271, power_ups=-2110621250, mutator=1339422636, blessings=-1161359589, }, node_type="ingame", theme="tzeentch", layout_x=0.58372279994586407, level="pat_town_tzeentch_path2", layout_y=0.8712633315512156, next={ "node_8", "node_12", }, path=2, level_seed=116973559, weapon_pickup_seed=-1620198166, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=1339422636, power_ups=-653339131, mutator=-1161359589, blessings=-2110621250, }, node_type="ingame", theme="nurgle", layout_x=0.42872948819096118, level="pat_forest_nurgle_path3", layout_y=0.12360361498958282, next={ "node_4", }, path=3, level_seed=-1620198166, weapon_pickup_seed=-2128558271, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_corrupted_flesh", terror_event_power_up_rarity="rare", }, node_8={ level="shop_strife", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.56772383038530405, next={ "node_6", }, weapon_pickup_seed=1339422636, conflict_settings="disabled", path=0, system_seeds={ pickups=-1161359589, power_ups=301125536, mutator=-2110621250, blessings=-653339131, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-2128558271, layout_x=0.64965136944021917, base_level="shop_strife", }, node_9={ minor_modifier_group={ "increased_healing", "deus_more_monsters", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-2110621250, power_ups=723336831, mutator=-653339131, blessings=301125536, }, node_type="ingame", theme="nurgle", layout_x=0.26286811360234597, level="pat_bay_nurgle_path5", layout_y=0.55315341318312439, next={ "node_10", }, path=5, level_seed=1339422636, weapon_pickup_seed=-1161359589, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_skulking_sorcerer", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=-653339131, power_ups=775469522, mutator=301125536, blessings=723336831, }, node_type="ingame", theme="slaanesh", layout_x=0.1573749850602629, level="sig_mordrek_slaanesh_path3", layout_y=0.26868027184869525, next={ "node_2", "node_9", }, path=3, level_seed=-1161359589, weapon_pickup_seed=-2110621250, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "deus_less_monsters", "deus_more_hordes", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=301125536, power_ups=1423707913, mutator=723336831, blessings=775469522, }, node_type="ingame", theme="slaanesh", layout_x=0.30241506896117465, level="pat_tower_slaanesh_path1", layout_y=1, next={ "node_10", }, path=1, level_seed=-2110621250, weapon_pickup_seed=-653339131, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, final={ level="arena_citadel_khorne_path1", run_progress=0.99990000000000001, weapon_pickup_seed=301125536, level_type="ARENA", layout_y=0.45460947761619269, next={ }, curse="curse_skulls_of_fury", conflict_settings="deus_skaven_chaos", path=1, system_seeds={ pickups=723336831, power_ups=-1317385004, mutator=775469522, blessings=1423707913, }, node_type="ingame", mutators={ }, theme="khorne", level_seed=-653339131, layout_x=1, base_level="arena_citadel", }, node_10={ level="shop_harmony", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.71234416088322505, next={ "node_4", "node_11", }, weapon_pickup_seed=-1183844787, conflict_settings="disabled", path=0, system_seeds={ pickups=1355162440, power_ups=-636989487, mutator=-1164612089, blessings=-24423494, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1057558822, layout_x=0.42624046658006948, base_level="shop_harmony", }, node_6={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=1423707913, power_ups=1057558822, mutator=-1317385004, blessings=2062897699, }, node_type="ingame", theme="khorne", layout_x=0.81240420946936143, level="sig_citadel_khorne_path3", layout_y=0.52289907380169576, next={ "final", }, path=3, level_seed=723336831, weapon_pickup_seed=775469522, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, node_12={ level="shop_fortune", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.92465631621202016, next={ "node_6", }, weapon_pickup_seed=1423707913, conflict_settings="disabled", path=0, system_seeds={ pickups=-1317385004, power_ups=-1183844787, mutator=2062897699, blessings=1057558822, }, node_type="shop", mutators={ }, theme="wastes", level_seed=775469522, layout_x=0.7497939893927339, base_level="shop_fortune", }, node_4={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=2062897699, power_ups=1355162440, mutator=1057558822, blessings=-1183844787, }, node_type="ingame", theme="wastes", layout_x=0.55800319279591848, level="pat_mountain_wastes_path2", layout_y=0.32113028797511917, next={ "node_5", "node_8", }, path=2, level_seed=1423707913, weapon_pickup_seed=-1317385004, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, node_13={ minor_modifier_group={ "deus_less_monsters", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=1057558822, power_ups=-1164612089, mutator=-1183844787, blessings=1355162440, }, node_type="ingame", theme="tzeentch", layout_x=0.14767448857343971, level="sig_gorge_tzeentch_path4", layout_y=0.78134267183631301, next={ "node_9", "node_14", }, path=4, level_seed=-1317385004, weapon_pickup_seed=2062897699, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.1492982311711086, next={ "node_6", }, weapon_pickup_seed=1057558822, conflict_settings="disabled", path=0, system_seeds={ pickups=-1183844787, power_ups=-24423494, mutator=1355162440, blessings=-1164612089, }, node_type="shop", mutators={ }, theme="wastes", level_seed=2062897699, layout_x=0.72538377256543729, base_level="shop_fortune", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.48202251538537705, next={ "node_1", "node_13", }, weapon_pickup_seed=723336831, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=775469522, power_ups=2062897699, mutator=1423707913, blessings=-1317385004, }, node_type="start", mutators={ }, theme="wastes", level_seed=301125536, layout_x=0, path=0, }, node_2={ level="shop_fortune", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0, next={ "node_3", }, weapon_pickup_seed=1355162440, conflict_settings="disabled", path=0, system_seeds={ pickups=-1164612089, power_ups=1779517180, mutator=-24423494, blessings=-636989487, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1183844787, layout_x=0.28076232254211814, base_level="shop_fortune", }, } 20:06:19.128 [Lua] [SharedState] [SharedState] deus_map_50499107_node_13: ready:0:0:0:0 = true 20:06:19.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 115, name: `unknown` 20:06:19.128 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=3 20:06:19.128 [Lua] [SharedState] [SharedState] deus_map_50499107_node_13: map_state:0:0:0:0 = TWITCH_STARTING 20:06:19.128 [Lua] [SharedState] [SharedState] deus_map_50499107_node_13: final_node_selected:0:0:0:0 = 20:06:19.128 [Lua] [SharedState] [SharedState] deus_map_50499107_node_13: vote:0:0:0:0 = 20:06:19.129 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 1 20:06:19.134 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41 20:06:19.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:06:19.160 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:06:19.328 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41 20:06:19.328 [Lua] Commit load time data 20:06:19.397 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 20:06:19.397 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_mondstille_02 20:06:19.397 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Featherstomp 20:06:19.397 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForEnterGame 20:06:19.397 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForGameObjectSync 20:06:19.405 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001043bb07b 20:06:19.406 [Lua] PlayerManager:add_remote_player 1100001043bb07b 20:06:19.406 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:06:19.406 [Lua] RemotePlayer:create_game_object( ) 4 20:06:19.420 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForGameObjectSync 20:06:19.420 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForPlayers 20:06:19.420 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers 20:06:19.420 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame 20:06:19.420 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true 20:06:19.423 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForPlayers 20:06:19.423 [Lua] [PeerSM] 1100001043bb07b :: on_enter InGame 20:06:19.423 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:1100001043bb07b:0:0:0 = true 20:06:19.568 [Lua] [MOD][VMF][INFO] Added 1100001043bb07b to the VMF users list. 20:06:19.568 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001043bb07b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:06:19.568 [Lua] Adding player sync data to peer=1100001043bb07b local_player_id=1 20:06:19.869 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = true 20:06:19.972 [Lua] [SharedState] [SharedState] deus_map_50499107_node_13: ready:0:0:0:0 = true 20:06:19.972 [Lua] [SharedState] [SharedState] deus_map_50499107_node_13: vote:0:0:0:0 = 20:06:19.972 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 1 20:06:19.973 [Lua] [SharedState] [SharedState] deus_map_50499107_node_13: map_state:0:0:0:0 = TWITCH_WAITING 20:06:21.922 [Window] Window => active 20:06:23.997 [Lua] Set lobby begin: 20:06:23.997 [Lua] Lobby data twitch_enabled = true 20:06:23.997 [Lua] Lobby data selected_mission_id = journey_citadel 20:06:23.997 [Lua] Lobby data num_players = 2 20:06:23.997 [Lua] Lobby data difficulty_tweak = 0 20:06:23.997 [Lua] Lobby data host = 110000106a92ce4 20:06:23.997 [Lua] Lobby data matchmaking_type = 2 20:06:23.997 [Lua] Lobby data is_private = true 20:06:23.997 [Lua] Lobby data match_started = true 20:06:23.997 [Lua] Lobby data difficulty = normal 20:06:23.997 [Lua] Lobby data player_slot_1 = 0:0 20:06:23.997 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:06:23.997 [Lua] Lobby data unique_server_name = Amber Baal 20:06:23.997 [Lua] Lobby data quick_game = false 20:06:23.997 [Lua] Lobby data country_code = GB 20:06:23.997 [Lua] Lobby data matchmaking = false 20:06:23.997 [Lua] Lobby data power_level = 357 20:06:23.997 [Lua] Lobby data mission_id = dlc_morris_map 20:06:23.997 [Lua] Lobby data mechanism = deus 20:06:23.997 [Lua] Lobby data player_slot_5 = 0:0 20:06:23.997 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:06:23.997 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:06:23.997 [Lua] Lobby data player_slot_3 = 0:0 20:06:23.998 [Lua] Lobby data eac_authorized = true 20:06:23.998 [Lua] Set lobby end. 20:06:28.684 [Window] Window => inactive 20:06:29.065 [Lua] Set lobby begin: 20:06:29.065 [Lua] Lobby data twitch_enabled = true 20:06:29.065 [Lua] Lobby data selected_mission_id = journey_citadel 20:06:29.065 [Lua] Lobby data num_players = 2 20:06:29.065 [Lua] Lobby data difficulty_tweak = 0 20:06:29.065 [Lua] Lobby data host = 110000106a92ce4 20:06:29.065 [Lua] Lobby data matchmaking_type = 2 20:06:29.065 [Lua] Lobby data is_private = true 20:06:29.065 [Lua] Lobby data match_started = true 20:06:29.065 [Lua] Lobby data difficulty = normal 20:06:29.065 [Lua] Lobby data player_slot_1 = 0:0 20:06:29.065 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:06:29.065 [Lua] Lobby data unique_server_name = Amber Baal 20:06:29.065 [Lua] Lobby data quick_game = false 20:06:29.065 [Lua] Lobby data country_code = GB 20:06:29.065 [Lua] Lobby data matchmaking = false 20:06:29.065 [Lua] Lobby data power_level = 715 20:06:29.065 [Lua] Lobby data mission_id = dlc_morris_map 20:06:29.065 [Lua] Lobby data mechanism = deus 20:06:29.065 [Lua] Lobby data player_slot_5 = 0:0 20:06:29.065 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:06:29.065 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:06:29.065 [Lua] Lobby data player_slot_3 = 0:0 20:06:29.065 [Lua] Lobby data eac_authorized = true 20:06:29.065 [Lua] Set lobby end. 20:06:31.788 [Window] Window => active 20:06:32.220 [Window] Window => inactive 20:06:50.473 [Window] Window => active 20:06:51.284 [Window] Window => inactive 20:06:56.676 [Window] Window => active 20:06:57.412 [Window] Window => inactive 20:07:01.678 [Window] Window => active 20:07:02.260 [Window] Window => inactive 20:07:04.692 [Lua] [SharedState] [SharedState] deus_run_state_50499107: twitch_vote:0:0:0:0 = node_14 20:07:04.692 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:07:04.701 [Lua] [SharedState] [SharedState] deus_map_50499107_node_13: final_node_selected:0:0:0:0 = node_14 20:07:04.701 [Lua] [SharedState] [SharedState] deus_map_50499107_node_13: map_state:0:0:0:0 = FINISHING 20:07:04.701 [Lua] [SharedState] [SharedState] deus_run_state_50499107: twitch_vote:0:0:0:0 = 20:07:04.702 error: [Lua] [TwitchVoteUI] There is no vote data for key (28) 20:07:07.426 [Window] Window => active 20:07:07.714 [Lua] [SharedState] [SharedState] deus_map_50499107_node_13: map_state:0:0:0:0 = FINISHED 20:07:07.714 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 2 20:07:08.684 [Window] Window => inactive 20:07:08.762 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 2 20:07:08.832 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 2 20:07:08.832 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 5 20:07:08.836 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 5 20:07:08.929 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 5 20:07:08.930 [Lua] [SharedState] [SharedState] deus_run_state_50499107: run_node_key:0:0:0:0 = node_14 20:07:08.930 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_tower_slaanesh_path1, mc:deus, gm:deus, env:0, seed:-2110621250, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-7, id:1907704448, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_greed_pinata", }) 20:07:08.930 [Lua] [LevelTransitionHandler] promote_next_level_data 20:07:08.930 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 20:07:08.930 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = pat_tower_slaanesh_path1 20:07:08.930 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = -2110621250 20:07:08.930 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = deus_skaven_chaos 20:07:08.930 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {} 20:07:08.930 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = deus 20:07:08.930 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = deus 20:07:08.930 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0 20:07:08.930 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = cataclysm 20:07:08.930 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = -7 20:07:08.930 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 1907704448 20:07:08.930 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level 20:07:08.930 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_greed_pinata"] 20:07:08.930 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 20:07:08.930 [Lua] [NetworkServer] Entering post game 20:07:08.930 [Lua] [PeerSM] 1100001043bb07b :: on_exit InGame 20:07:08.930 [Lua] [PeerSM] 1100001043bb07b :: on_enter InPostGame 20:07:08.930 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InGame 20:07:08.930 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InPostGame 20:07:08.931 [Save] Saving `save_data` 20:07:08.931 [Lua] gm_event_end_conditions_met true false 20:07:08.931 [Lua] RESET: Removed Active vote 20:07:08.934 [Save] Save done 20:07:08.950 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 20:07:08.951 [Save] Saving `save_data` 20:07:08.951 [Lua] Game won 20:07:08.951 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:07:08.953 [Lua] generate_backend_stats 110000106a92ce4:1 20:07:08.955 [Save] Save done 20:07:08.976 [Lua] PlayFabMirrorBase:_commit_internal nil 20:07:08.976 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:07:08.976 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:07:08.977 [Save] Saving `save_data` 20:07:08.977 [Lua] TRANSITION nil nil load_next_level 20:07:08.977 [Lua] Transition type "load_next_level", is server: true 20:07:08.977 [Lua] [GameNetworkManager] Leaving game... 20:07:08.977 [Lua] [GameNetworkManager] Shutting down game session host. 20:07:08.977 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:07:08.977 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:07:08.977 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=51.41 20:07:08.978 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:1100001043bb07b:0:0:0 = false 20:07:08.978 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = false 20:07:08.978 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:07:08.978 [Lua] commit result success 8 20:07:08.978 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42 20:07:08.978 [Lua] none table: 000000001DF2DB80 nil 20:07:08.981 [Save] Save done 20:07:08.990 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42 20:07:09.175 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42 20:07:09.601 [Lua] [PlayerSyncData] Game session is not initialized 20:07:09.601 [Lua] Set lobby begin: 20:07:09.601 [Lua] Lobby data twitch_enabled = true 20:07:09.601 [Lua] Lobby data selected_mission_id = journey_citadel 20:07:09.601 [Lua] Lobby data num_players = 2 20:07:09.601 [Lua] Lobby data difficulty_tweak = 0 20:07:09.602 [Lua] Lobby data host = 110000106a92ce4 20:07:09.602 [Lua] Lobby data matchmaking_type = 2 20:07:09.602 [Lua] Lobby data is_private = true 20:07:09.602 [Lua] Lobby data match_started = true 20:07:09.602 [Lua] Lobby data difficulty = normal 20:07:09.602 [Lua] Lobby data player_slot_1 = 0:0 20:07:09.602 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:07:09.602 [Lua] Lobby data unique_server_name = Amber Baal 20:07:09.602 [Lua] Lobby data quick_game = false 20:07:09.602 [Lua] Lobby data country_code = GB 20:07:09.602 [Lua] Lobby data matchmaking = false 20:07:09.602 [Lua] Lobby data power_level = 0 20:07:09.602 [Lua] Lobby data mission_id = dlc_morris_map 20:07:09.602 [Lua] Lobby data mechanism = deus 20:07:09.602 [Lua] Lobby data player_slot_5 = 0:0 20:07:09.602 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:07:09.602 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:07:09.602 [Lua] Lobby data player_slot_3 = 0:0 20:07:09.602 [Lua] Lobby data eac_authorized = true 20:07:09.602 [Lua] Set lobby end. 20:07:09.959 [Window] Window => active 20:07:10.172 [Window] Window => inactive 20:07:11.031 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:07:11.031 [Lua] [Managers] Calling function on all managers: 20:07:11.031 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 1 20:07:11.031 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = false 20:07:11.031 [Lua] Clearing all global lookup lists 20:07:11.031 [Lua] [IngamePlayerListUI] - Destroy 20:07:11.032 [Lua] [IngameUI] destroy 20:07:11.033 [Lua] [MOD][VMF][INFO] Removed 1100001043bb07b from the VMF users list. 20:07:11.033 [Lua] PlayerManager:remove_player peer_id=1100001043bb07b 1 20:07:11.033 [Lua] [Managers] Destroying manager group: 20:07:11.034 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:07:11.034 [Lua] [PeerSM] 1100001043bb07b :: on_exit InPostGame 20:07:11.034 [Lua] [PeerSM] 1100001043bb07b :: on_enter Loading 20:07:11.034 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InPostGame 20:07:11.034 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading 20:07:11.034 [Lua] [Matchmaking] unregister rpcs 20:07:11.034 [Lua] ############### UNLOADING PACKAGES ############### 20:07:11.034 [Lua] [Gamestate] Enter state StateLoading 20:07:11.035 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:07:11.035 [Lua] [Matchmaking] register rpcs 20:07:11.035 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:07:11.035 [Lua] registering RPCs 20:07:11.035 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:07:11.035 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:07:11.035 [Lua] Set lobby begin: 20:07:11.035 [Lua] Lobby data twitch_enabled = true 20:07:11.035 [Lua] Lobby data selected_mission_id = journey_citadel 20:07:11.035 [Lua] Lobby data num_players = 2 20:07:11.035 [Lua] Lobby data difficulty_tweak = 0 20:07:11.035 [Lua] Lobby data host = 110000106a92ce4 20:07:11.035 [Lua] Lobby data matchmaking_type = 2 20:07:11.035 [Lua] Lobby data is_private = true 20:07:11.036 [Lua] Lobby data match_started = true 20:07:11.036 [Lua] Lobby data difficulty = normal 20:07:11.036 [Lua] Lobby data player_slot_1 = 0:0 20:07:11.036 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:07:11.036 [Lua] Lobby data unique_server_name = Amber Baal 20:07:11.036 [Lua] Lobby data quick_game = false 20:07:11.036 [Lua] Lobby data country_code = GB 20:07:11.036 [Lua] Lobby data matchmaking = false 20:07:11.036 [Lua] Lobby data power_level = 0 20:07:11.036 [Lua] Lobby data mission_id = pat_tower_slaanesh_path1 20:07:11.036 [Lua] Lobby data mechanism = deus 20:07:11.036 [Lua] Lobby data player_slot_5 = 0:0 20:07:11.036 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:07:11.036 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:07:11.036 [Lua] Lobby data player_slot_3 = 0:0 20:07:11.036 [Lua] Lobby data eac_authorized = true 20:07:11.036 [Lua] Set lobby end. 20:07:11.036 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:07:11.041 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens, async-read, prioritized 20:07:11.041 [Lua] [StateLoading] load_current_level 20:07:11.041 [Lua] [LevelTransitionHandler] load_current_level, loading pat_tower_slaanesh_path1 0 20:07:11.047 [Umbra] Unload tome 20:07:11.055 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 20:07:11.055 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_tower_slaanesh_path1, async-read, 20:07:11.055 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_tower_slaanesh_path1, async-read, 20:07:11.055 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower, pat_tower_slaanesh_path1, async-read, 20:07:11.055 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/path_common, pat_tower_slaanesh_path1, async-read, 20:07:11.055 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, pat_tower_slaanesh_path1, async-read, 20:07:11.055 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/slaanesh_common, pat_tower_slaanesh_path1, async-read, 20:07:11.055 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/slaanesh_path1, pat_tower_slaanesh_path1, async-read, 20:07:11.055 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_greed_pinata, pat_tower_slaanesh_path1, async-read, 20:07:11.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_tower 20:07:11.091 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_tower 20:07:11.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 20:07:11.157 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 20:07:11.157 [Lua] ### Received rpc_level_load_started 20:07:11.157 [Lua] #### Has state machine: true, peer_id: 1100001043bb07b, level_session_id: 1907704448 20:07:11.157 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":340497280,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:07:11.157 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 340497280 20:07:11.157 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1357287552 20:07:11.157 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:4:0:0 = 1062457536 20:07:11.157 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 95083048 20:07:11.157 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 20:07:12.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 20:07:12.191 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 20:07:12.191 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 20:07:12.457 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 20:07:12.457 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 20:07:12.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower 20:07:12.790 [Window] Window => active 20:07:13.557 [Window] Window => inactive 20:07:16.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower 20:07:16.108 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower 20:07:16.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/path_common 20:07:16.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/path_common 20:07:16.324 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/path_common 20:07:16.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common 20:07:16.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common 20:07:16.691 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common 20:07:16.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/slaanesh_common 20:07:17.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/slaanesh_common 20:07:17.008 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/slaanesh_common 20:07:17.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/slaanesh_path1 20:07:17.044 [Umbra] Loading umbra tome '#ID[df6948f00ded3c8c]' 20:07:17.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/slaanesh_path1 20:07:17.141 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/slaanesh_path1 20:07:17.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_greed_pinata 20:07:17.158 [Lua] [LevelTransitionHandler] Level load completed! 20:07:17.158 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_tower_slaanesh_path1 - level_seed: -2110621250 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 20:07:17.168 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:07:17.168 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_marauder=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 20:07:17.168 [Lua] load_startup_enemy_packages: -------------- 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] chaos_spawn 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] chaos_troll 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] skaven_rat_ogre 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] skaven_stormfiend 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] beastmen_minotaur 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] chaos_plague_sorcerer 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] chaos_corruptor_sorcerer 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] skaven_gutter_runner 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] skaven_pack_master 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] skaven_poison_wind_globadier 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] skaven_ratling_gunner 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] skaven_warpfire_thrower 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] chaos_vortex_sorcerer 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] beastmen_standard_bearer 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] chaos_vortex 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] critter_rat 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] critter_pig 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] skaven_storm_vermin_with_shield 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] skaven_storm_vermin 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] chaos_warrior 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] skaven_clan_rat 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] chaos_raider 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] skaven_slave 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] chaos_fanatic 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] skaven_loot_rat 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] chaos_marauder_with_shield 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] chaos_berzerker 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] skaven_clan_rat_with_shield 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] chaos_marauder 20:07:17.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:07:17.168 [Lua] skaven_plague_monk 20:07:17.175 [Lua] ### Received rpc_level_loaded 20:07:17.175 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 270 20:07:17.175 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded 20:07:17.191 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading 20:07:17.191 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages 20:07:17.208 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages 20:07:17.208 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame 20:07:17.208 [Lua] ### Received rpc_level_loaded 20:07:17.208 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 270 20:07:17.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_greed_pinata 20:07:17.241 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_greed_pinata 20:07:17.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 20:07:17.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:07:17.522 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:07:17.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:07:17.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:07:17.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:07:17.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:07:17.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:07:17.995 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:07:17.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:07:18.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:07:18.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:07:18.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:07:18.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:07:18.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:07:18.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:07:18.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:07:18.761 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:07:18.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:07:18.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:07:18.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:07:18.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:07:19.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:07:19.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:07:19.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:07:19.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:07:19.261 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:07:19.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:07:19.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:07:19.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:07:19.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:07:19.611 [Lua] ### Received rpc_level_loaded 20:07:19.611 [Lua] #### Has state machine: true, peer_id: 1100001043bb07b, level_id: 270 20:07:19.611 [Lua] Peer 1100001043bb07b has loaded the level and all enemies are loaded 20:07:19.611 [Lua] [PeerSM] 1100001043bb07b :: on_exit Loading 20:07:19.611 [Lua] [PeerSM] 1100001043bb07b :: on_enter LoadingProfilePackages 20:07:19.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:07:19.628 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:07:19.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:07:19.629 [Lua] [PeerSM] 1100001043bb07b :: on_exit LoadingProfilePackages 20:07:19.629 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForEnterGame 20:07:19.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:07:19.845 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:07:19.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:07:20.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:07:20.011 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:07:20.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:07:20.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:07:20.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:07:20.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:07:20.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:07:20.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:07:20.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:07:20.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:07:20.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:07:20.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:07:20.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:07:20.461 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:07:20.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:07:20.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:07:20.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:07:20.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:07:20.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:07:20.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:07:20.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:07:21.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:07:21.111 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:07:21.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:07:21.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:07:21.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:07:21.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:07:21.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:07:21.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:07:21.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:07:21.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:07:21.845 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:07:21.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:07:22.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:07:22.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:07:22.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:07:22.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:07:22.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:07:22.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:07:22.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:07:22.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:07:22.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:07:22.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:07:22.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:07:22.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:07:22.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:07:22.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:07:22.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:07:22.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:07:22.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:07:22.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:07:23.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:07:23.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:07:23.179 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_tower_slaanesh_path1 game_mode: deus 20:07:23.179 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:07:23.179 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106a92ce4:1) 20:07:23.185 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/green\/chr_way_watcher_thornsister_green":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false},"inventory_id":305855648,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/green\/chr_way_watcher_thornsister_green":false,"wwise\/we_deus_01":false,"wwise\/one_handed_daggers":false}} 20:07:23.185 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:07:23.195 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 305855648 20:07:23.295 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 305855648 20:07:23.296 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:07:23.296 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_tower/generated/slaanesh_path1/world 20:07:23.296 [Umbra] Init version: 3.4.15 :: 16 threads 20:07:24.083 [Lua] Async level spawning done 20:07:24.084 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:07:25.043 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:07:25.043 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:07:25.043 [Lua] [Matchmaking] unregister rpcs 20:07:25.043 [Lua] Set lobby begin: 20:07:25.043 [Lua] Lobby data twitch_enabled = true 20:07:25.043 [Lua] Lobby data selected_mission_id = journey_citadel 20:07:25.043 [Lua] Lobby data num_players = 2 20:07:25.043 [Lua] Lobby data difficulty_tweak = 0 20:07:25.043 [Lua] Lobby data host = 110000106a92ce4 20:07:25.043 [Lua] Lobby data matchmaking_type = 2 20:07:25.043 [Lua] Lobby data is_private = true 20:07:25.043 [Lua] Lobby data match_started = true 20:07:25.043 [Lua] Lobby data difficulty = normal 20:07:25.043 [Lua] Lobby data player_slot_1 = 0:0 20:07:25.044 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:07:25.044 [Lua] Lobby data unique_server_name = Amber Baal 20:07:25.044 [Lua] Lobby data quick_game = false 20:07:25.044 [Lua] Lobby data country_code = GB 20:07:25.044 [Lua] Lobby data matchmaking = false 20:07:25.044 [Lua] Lobby data power_level = 0 20:07:25.044 [Lua] Lobby data mission_id = pat_tower_slaanesh_path1 20:07:25.044 [Lua] Lobby data mechanism = deus 20:07:25.044 [Lua] Lobby data player_slot_5 = 0:0 20:07:25.044 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:07:25.044 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:07:25.044 [Lua] Lobby data player_slot_3 = 0:0 20:07:25.044 [Lua] Lobby data eac_authorized = true 20:07:25.044 [Lua] Set lobby end. 20:07:25.044 [Lua] [Managers] Destroying manager group: 20:07:25.044 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens 20:07:25.044 [Lua] [Gamestate] Enter StateIngame HOST 20:07:25.045 [Lua] <>level = pat_tower_slaanesh_path1<> 20:07:25.045 [Lua] [StateIngame] Server ingame 20:07:25.047 [Lua] Set lobby begin: 20:07:25.047 [Lua] Lobby data twitch_enabled = true 20:07:25.047 [Lua] Lobby data selected_mission_id = journey_citadel 20:07:25.047 [Lua] Lobby data num_players = 2 20:07:25.047 [Lua] Lobby data difficulty_tweak = -7 20:07:25.047 [Lua] Lobby data host = 110000106a92ce4 20:07:25.047 [Lua] Lobby data matchmaking_type = 2 20:07:25.047 [Lua] Lobby data is_private = true 20:07:25.048 [Lua] Lobby data match_started = true 20:07:25.048 [Lua] Lobby data difficulty = cataclysm 20:07:25.048 [Lua] Lobby data player_slot_1 = 0:0 20:07:25.048 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:07:25.048 [Lua] Lobby data unique_server_name = Amber Baal 20:07:25.048 [Lua] Lobby data quick_game = false 20:07:25.048 [Lua] Lobby data country_code = GB 20:07:25.048 [Lua] Lobby data matchmaking = false 20:07:25.048 [Lua] Lobby data power_level = 0 20:07:25.048 [Lua] Lobby data mission_id = pat_tower_slaanesh_path1 20:07:25.048 [Lua] Lobby data mechanism = deus 20:07:25.048 [Lua] Lobby data player_slot_5 = 0:0 20:07:25.048 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:07:25.048 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:07:25.048 [Lua] Lobby data player_slot_3 = 0:0 20:07:25.048 [Lua] Lobby data eac_authorized = true 20:07:25.048 [Lua] Set lobby end. 20:07:25.048 [Lua] [Matchmaking] register rpcs 20:07:25.048 [Lua] GameNetworkManager:init... creating game session 20:07:25.048 [Lua] Host GameSession.make_game_session_host with session: 20:07:25.048 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:07:25.048 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4 20:07:25.048 [Lua] [GameNetworkManager] self.is_server = true 20:07:25.048 [Network] Setting artificial MTU limit to 65536 20:07:25.055 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 20:07:25.055 [Lua] pacing=deus_default 20:07:25.055 [Lua] roaming=nil 20:07:25.055 [Lua] specials=deus_default 20:07:25.055 [Lua] contained_breeds=nil 20:07:25.055 [Lua] debug_color=maroon 20:07:25.055 [Lua] disabled=false 20:07:25.055 [Lua] pack_spawning=deus_default 20:07:25.055 [Lua] factions=nil 20:07:25.055 [Lua] description=deus_conflict_director_skaven_chaos_name 20:07:25.055 [Lua] boss=deus_default 20:07:25.055 [Lua] horde=deus_default 20:07:25.055 [Lua] name=deus_skaven_chaos 20:07:25.055 [Lua] intensity=deus_default 20:07:25.055 [Lua] --- 20:07:25.055 [Lua] [LevelAnalysis] set_random_seed( -2110621250) 20:07:25.061 [Lua] [AIInterestPointSystem] Level Seed: -2110621250 20:07:25.061 [Lua] 20:07:25.061 [Lua] [entity_system_bag] = table 20:07:25.061 [Lua] [entity_system_bag] = metatable 20:07:25.061 [Lua] [startup_data] = table 20:07:25.061 [Lua] [entity_manager] = table 20:07:25.061 [Lua] [entity_manager] = metatable 20:07:25.061 [Lua] [unit_spawner] = table 20:07:25.061 [Lua] [unit_spawner] = metatable 20:07:25.061 [Lua] [unit_storage] = table 20:07:25.061 [Lua] [unit_storage] = metatable 20:07:25.061 [Lua] [dice_keeper] = table 20:07:25.061 [Lua] [dice_keeper] = metatable 20:07:25.061 [Lua] [is_server] = true (boolean) 20:07:25.061 [Lua] [world] = [World] 20:07:25.061 [Lua] [system_api] = table 20:07:25.061 [Lua] [entity_system] = table 20:07:25.061 [Lua] [entity_system] = metatable 20:07:25.061 [Lua] [network_lobby] = table 20:07:25.061 [Lua] [network_lobby] = metatable 20:07:25.061 [Lua] [profile_synchronizer] = table 20:07:25.061 [Lua] [profile_synchronizer] = metatable 20:07:25.061 [Lua] [level_transition_handler] = table 20:07:25.061 [Lua] [level_transition_handler] = metatable 20:07:25.061 [Lua] [num_local_human_players] = 1 (number) 20:07:25.061 [Lua] [statistics_db] = table 20:07:25.061 [Lua] [statistics_db] = metatable 20:07:25.061 [Lua] [network_server] = table 20:07:25.061 [Lua] [network_server] = metatable 20:07:25.061 [Lua] [input_manager] = table 20:07:25.061 [Lua] [input_manager] = metatable 20:07:25.061 [Lua] [network_clock] = table 20:07:25.061 [Lua] [network_clock] = metatable 20:07:25.061 [Lua] [network_transmit] = table 20:07:25.061 [Lua] [network_transmit] = metatable 20:07:25.061 [Lua] [free_flight_manager] = table 20:07:25.061 [Lua] [free_flight_manager] = metatable 20:07:25.061 [Lua] [network_manager] = table 20:07:25.061 [Lua] [network_manager] = metatable 20:07:25.061 [Lua] [network_event_delegate] = table 20:07:25.061 [Lua] [network_event_delegate] = metatable 20:07:25.061 [Lua] 20:07:25.061 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:07:25.061 [Lua] ignoring extension VersusInteractObjectiveExtension 20:07:25.061 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:07:25.061 [Lua] ignoring extension VersusSocketObjectiveExtension 20:07:25.061 [Lua] ignoring extension VersusTargetObjectiveExtension 20:07:25.061 [Lua] ignoring extension VersusMissionObjectiveExtension 20:07:25.062 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:07:25.079 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:07:25.079 [Lua] [AchievementManager] Achievements using the steam platform 20:07:25.079 [Lua] PlayerManager:add_player player_1 20:07:25.132 [Lua] respawn_unit_spawned with group id: terror_respawn 20:07:25.132 [Lua] respawn_unit_spawned with group id: terror_respawn 20:07:25.132 [Lua] respawn_unit_spawned with group id: terror_respawn 20:07:25.138 [Lua] [StateIngame] Level seed: -2110621250 20:07:25.151 [Lua] [LevelAnalysis] set_random_seed( -2110621250) 20:07:25.155 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:07:25.155 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:07:25.156 [Lua] [IngameUI] init 20:07:25.173 [Lua] cb_razer_chroma_setup 20:07:25.195 [Lua] completed 20:07:25.195 [Lua] completed 20:07:25.196 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:07:25.196 [Lua] Set lobby begin: 20:07:25.196 [Lua] Lobby data twitch_enabled = true 20:07:25.196 [Lua] Lobby data selected_mission_id = journey_citadel 20:07:25.196 [Lua] Lobby data num_players = 2 20:07:25.196 [Lua] Lobby data difficulty_tweak = -7 20:07:25.196 [Lua] Lobby data host = 110000106a92ce4 20:07:25.196 [Lua] Lobby data matchmaking_type = 2 20:07:25.196 [Lua] Lobby data is_private = true 20:07:25.196 [Lua] Lobby data match_started = true 20:07:25.196 [Lua] Lobby data difficulty = cataclysm 20:07:25.196 [Lua] Lobby data player_slot_1 = 0:0 20:07:25.196 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:07:25.196 [Lua] Lobby data unique_server_name = Amber Baal 20:07:25.196 [Lua] Lobby data quick_game = false 20:07:25.196 [Lua] Lobby data country_code = GB 20:07:25.196 [Lua] Lobby data matchmaking = false 20:07:25.196 [Lua] Lobby data power_level = 715 20:07:25.196 [Lua] Lobby data mission_id = pat_tower_slaanesh_path1 20:07:25.196 [Lua] Lobby data mechanism = deus 20:07:25.196 [Lua] Lobby data player_slot_5 = 0:0 20:07:25.196 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:07:25.197 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:07:25.197 [Lua] Lobby data player_slot_3 = 0:0 20:07:25.197 [Lua] Lobby data eac_authorized = true 20:07:25.197 [Lua] Set lobby end. 20:07:25.197 [Flow] **********************DEBUG************************island_03 OFF 20:07:25.197 [Flow] **********************DEBUG************************island_lowres_03 ON 20:07:25.197 [Flow] **********************DEBUG************************island_01 ON 20:07:25.198 [Flow] **********************DEBUG************************island_02 ON 20:07:25.198 [Flow] **********************DEBUG************************start_area ON 20:07:25.198 [Flow] **********************DEBUG************************island_lowres_01 OFF 20:07:25.198 [Flow] **********************DEBUG************************island_lowres_02 OFF 20:07:25.198 [Flow] **********************DEBUG************************startarea_lowres OFF 20:07:25.198 [Lua] CurrentConflictSettings deus_skaven_chaos 20:07:25.198 [Lua] [ConflictDirector] conflict_director is ai_ready 20:07:25.198 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:07:25.198 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:07:25.199 [Lua] NORMAL PATROL MAIN PATH 129.70024108886719 20:07:25.199 [Lua] [waypoints] = table 20:07:25.199 [Lua] [astar_points] = table 20:07:25.199 [Lua] [travel_dist] = 129.70023337006569 (number) 20:07:25.199 [Lua] [one_directional] = false (boolean) 20:07:25.199 [Lua] [id] = boss_2 (string) 20:07:25.199 [Lua] NORMAL PATROL MAIN PATH 486.98989868164062 20:07:25.199 [Lua] [waypoints] = table 20:07:25.199 [Lua] [astar_points] = table 20:07:25.199 [Lua] [travel_dist] = 486.9899178147316 (number) 20:07:25.199 [Lua] [one_directional] = false (boolean) 20:07:25.199 [Lua] [id] = boss_1 (string) 20:07:25.199 [Lua] NORMAL PATROL MAIN PATH 486.98992919921875 20:07:25.199 [Lua] [waypoints] = table 20:07:25.199 [Lua] [astar_points] = table 20:07:25.199 [Lua] [travel_dist] = 486.9899178147316 (number) 20:07:25.199 [Lua] [one_directional] = false (boolean) 20:07:25.199 [Lua] [id] = boss_3 (string) 20:07:25.200 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:07:25.200 [Lua] Forming navigation groups in one frame 20:07:25.200 [Lua] Forming navigation groups 20:07:25.217 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 20:07:25.260 [Lua] NavigationGroupManager -> calulation time B: 0.04299999999989268 20:07:25.260 [Lua] number of nav groups: 90 20:07:25.261 [Lua] number of refined nav groups : 64 20:07:25.264 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000001327862 20:07:25.264 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.003793090581894 Normalized coefficient: 1.3120852618125638 20:07:25.266 [Lua] Warning: missing nodes! in zones 20:07:25.266 [Lua] -------------> JOW Perfect-density 12.599999999999994 Sum density 11.006280174106362 Normalized coefficient: 1.1448009500651324 20:07:25.269 [Lua] [LevelAnalysis] Generating boss paths for level: pat_tower_slaanesh_path1 20:07:25.269 [Lua] [LevelAnalysis] This level has a total main-path length of 660.462 meters. 20:07:25.269 [Lua] [LevelAnalysis] num_event_places_f: 0.40697467740376791 , num_event_places: 0 , trailing_event_fraction: 0.40697467740376791 , num_events: 0 20:07:25.269 [Lua] [LevelAnalysis] Level path distance: 660.46201610565186 20:07:25.269 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:07:25.271 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 20:07:25.273 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=8 20:07:25.273 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:07:25.273 [Lua] [Managers] Calling function on all managers: 20:07:25.273 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 20:07:25.273 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_season_04_tier_4 20:07:25.273 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Amber Baal 20:07:25.273 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:07:25.277 [Flow] **********************DEBUG************************island_01 OFF 20:07:25.281 [Flow] **********************DEBUG************************island_02 OFF 20:07:25.281 [Flow] **********************DEBUG************************start_area ON 20:07:25.281 [Flow] **********************DEBUG************************island_lowres_01 ON 20:07:25.281 [Flow] **********************DEBUG************************island_lowres_02 ON 20:07:25.281 [Flow] **********************DEBUG************************startarea_lowres OFF 20:07:25.281 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:07:25.284 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame 20:07:25.284 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync 20:07:25.287 [Lua] player (110000106a92ce4,4) was put into party 1 20:07:25.298 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=9 20:07:25.298 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 20:07:25.298 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:4) to profile(3) career(2) 20:07:25.298 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"}] 20:07:25.302 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:4:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1006491904,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:07:25.303 [Lua] player (110000106a92ce4,6) was put into party 1 20:07:25.314 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=11 20:07:25.314 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=12 20:07:25.314 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:6) to profile(5) career(1) 20:07:25.314 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000106a92ce4"}] 20:07:25.319 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false},"inventory_id":613218240,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false}} 20:07:25.380 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 20:07:25.380 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync 20:07:25.380 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers 20:07:25.422 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":340497280,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:07:25.422 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 340497280 20:07:25.422 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 305855648 20:07:25.422 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:4:0:0 = 1062457536 20:07:25.422 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 95083048 20:07:25.422 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 20:07:25.422 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_mondstille_02 20:07:25.422 [Lua] [SharedState] [SharedState] deus_run_state_50499107: telemetry_id:0:0:0:0 = D953C006BB6E5F53 20:07:25.422 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 20:07:25.422 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Featherstomp 20:07:25.441 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:07:25.441 [Lua] [PackageManager] Force_load: wwise/crossbow 20:07:25.441 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:07:25.479 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:07:25.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:07:25.479 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 20:07:25.536 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 20:07:25.536 [Lua] [PackageManager] Force_load: wwise/es_deus_01 20:07:25.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 20:07:25.598 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 20:07:25.598 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 20:07:25.598 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 20:07:26.030 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 20:07:26.030 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 20:07:26.030 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 20:07:26.049 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 20:07:26.049 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 20:07:26.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:07:26.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:07:26.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:07:26.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 20:07:26.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 20:07:26.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 20:07:26.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:07:26.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:07:26.290 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:07:26.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 20:07:26.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 20:07:26.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 20:07:26.349 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:07:26.385 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:07:26.385 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:07:26.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 20:07:26.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 20:07:26.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 20:07:26.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:07:26.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:07:26.451 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:07:26.451 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 20:07:26.508 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:07:26.508 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:07:26.508 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 20:07:26.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 20:07:26.597 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 20:07:26.597 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 20:07:26.652 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 20:07:26.652 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 20:07:26.652 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 20:07:26.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 20:07:26.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 20:07:26.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 20:07:26.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 20:07:26.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 20:07:26.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 20:07:26.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 20:07:26.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 20:07:26.757 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 20:07:27.187 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 20:07:27.187 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 20:07:27.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 20:07:27.277 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 20:07:27.277 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 20:07:27.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 20:07:27.327 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1979391488,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:07:27.327 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 1979391488 20:07:27.328 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 1979391488 20:07:27.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 20:07:27.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 20:07:27.361 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:07:27.371 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 613218240 20:07:27.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:07:27.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:07:27.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:07:27.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:07:27.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:07:27.439 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:07:27.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:07:27.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:07:27.469 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:07:27.501 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:07:27.501 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:07:27.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:07:27.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:07:27.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:07:27.527 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:4:0:0 = 1006491904 20:07:29.478 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 613218240 20:07:29.524 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:4:0:0 = 1006491904 20:07:31.879 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 20:07:31.879 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_mondstille_02 20:07:31.879 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Featherstomp 20:07:31.880 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForEnterGame 20:07:31.880 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForGameObjectSync 20:07:31.886 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001043bb07b 20:07:31.890 [Lua] Breedfreezer (server) starting a hot join sync 20:07:31.890 [Lua] packing 0 units of breed chaos_marauder 20:07:31.890 [Lua] packing 0 units of breed skaven_clan_rat 20:07:31.890 [Lua] packing 0 units of breed skaven_storm_vermin 20:07:31.890 [Lua] packing 0 units of breed skaven_slave 20:07:31.890 [Lua] packing 0 units of breed chaos_fanatic 20:07:31.890 [Lua] packing 0 units of breed chaos_raider 20:07:31.890 [Lua] packing 0 units of breed chaos_warrior 20:07:31.890 [Lua] packing 0 units of breed chaos_berzerker 20:07:31.890 [Lua] packing 0 units of breed skaven_plague_monk 20:07:31.890 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:07:31.890 [Lua] 20:07:31.890 [Lua] [1] = 1 (number) 20:07:31.890 [Lua] [2] = 0 (number) 20:07:31.890 [Lua] [3] = 1 (number) 20:07:31.890 [Lua] [4] = 0 (number) 20:07:31.890 [Lua] [5] = 1 (number) 20:07:31.890 [Lua] [6] = 0 (number) 20:07:31.890 [Lua] [7] = 1 (number) 20:07:31.890 [Lua] [8] = 0 (number) 20:07:31.890 [Lua] [9] = 1 (number) 20:07:31.890 [Lua] [10] = 0 (number) 20:07:31.890 [Lua] [11] = 1 (number) 20:07:31.890 [Lua] [12] = 0 (number) 20:07:31.890 [Lua] [13] = 1 (number) 20:07:31.890 [Lua] [14] = 0 (number) 20:07:31.890 [Lua] [15] = 1 (number) 20:07:31.890 [Lua] [16] = 0 (number) 20:07:31.890 [Lua] [17] = 1 (number) 20:07:31.890 [Lua] [18] = 0 (number) 20:07:31.890 [Lua] 20:07:31.890 [Lua] 20:07:31.890 [Lua] 20:07:31.890 [Lua] PlayerManager:add_remote_player 1100001043bb07b 20:07:31.890 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=13 20:07:31.890 [Lua] RemotePlayer:create_game_object( ) 13 20:07:31.907 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForGameObjectSync 20:07:31.907 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForPlayers 20:07:31.907 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers 20:07:31.907 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame 20:07:31.907 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true 20:07:31.907 [Lua] rpc_to_client_spawn_player 110000106a92ce4 1 20:07:31.908 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000106a92ce4 4 20:07:31.909 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_moot_milk_01", } 20:07:31.909 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:07:31.909 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_moot_milk_01", } 20:07:31.909 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:07:31.910 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_moot_milk_01", } 20:07:31.910 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:07:31.910 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.84166666666666667) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5) 20:07:31.910 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15 20:07:31.911 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000106a92ce4 6 20:07:31.912 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_killer_in_the_shadows_01", } 20:07:31.912 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:07:31.912 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_killer_in_the_shadows_01", } 20:07:31.912 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:07:31.912 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_killer_in_the_shadows_01", } 20:07:31.912 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:07:31.913 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5) 20:07:31.913 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17 20:07:31.913 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:110000106a92ce4:6:0:0 = [0,1,0,4,0,0,0,1,1,1,1,1,2,1,0,2,160,137,7,1166,7136.5,225.75,198.25,775,586.75,0,63,0,0] 20:07:31.914 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-48.0913, -48.8237, 13.0147), Vector4(0.055208, 0.008495, 0.711261, -0.700705)) 20:07:31.917 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.92800000000000005) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:07:31.917 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.92800000000000005) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:07:31.917 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 20:07:31.917 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=19 20:07:31.918 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForPlayers 20:07:31.918 [Lua] [PeerSM] 1100001043bb07b :: on_enter InGame 20:07:31.918 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:1100001043bb07b:0:0:0 = true 20:07:31.918 [Lua] [GameNetworkManager] destroying game object with go_id=17 20:07:31.924 [Lua] Switching ConflictSettings: to: deus_skaven 20:07:31.924 [Lua] pacing=deus_default 20:07:31.924 [Lua] roaming=nil 20:07:31.924 [Lua] specials=deus_skaven 20:07:31.924 [Lua] contained_breeds=nil 20:07:31.924 [Lua] debug_color=orange 20:07:31.924 [Lua] disabled=false 20:07:31.924 [Lua] pack_spawning=skaven 20:07:31.924 [Lua] description=deus_conflict_director_skaven_chaos_name 20:07:31.924 [Lua] factions=nil 20:07:31.924 [Lua] boss=deus_skaven 20:07:31.924 [Lua] horde=deus_default 20:07:31.924 [Lua] name=deus_skaven 20:07:31.924 [Lua] intensity=deus_default 20:07:31.924 [Lua] --- 20:07:31.933 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"}] 20:07:31.933 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 6 20:07:31.933 [Lua] [GameNetworkManager] destroying game object with go_id=11 20:07:31.933 [Lua] player (110000106a92ce4,6) was put into party 1 20:07:31.948 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=20 20:07:31.948 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=21 20:07:31.948 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:6) to profile(5) career(1) 20:07:31.948 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000106a92ce4"}] 20:07:31.953 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false},"inventory_id":720263680,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false}} 20:07:31.958 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 720263680 20:07:32.107 [Lua] StateInGameRunning:_game_actually_starts() 20:07:32.109 [Lua] ################################################################################################################# 20:07:32.109 [Lua] [Loading Time]: 00:00:21 [Transition]: dlc_morris_map-pat_tower_slaanesh_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:07:32.109 [Lua] ################################################################################################################# 20:07:32.109 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 43 20:07:32.109 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:07:32.109 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true 20:07:32.115 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 43 20:07:32.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:07:32.149 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:07:32.158 [Lua] [MOD][VMF][INFO] Added 1100001043bb07b to the VMF users list. 20:07:32.158 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001043bb07b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:07:32.158 [Lua] Adding player sync data to peer=1100001043bb07b local_player_id=1 20:07:32.158 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 720263680 20:07:32.160 [Lua] rpc_to_client_spawn_player 1100001043bb07b 1 20:07:32.161 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000106a92ce4 6 20:07:32.162 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_killer_in_the_shadows_01", } 20:07:32.162 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:07:32.162 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_killer_in_the_shadows_01", } 20:07:32.162 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:07:32.162 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_killer_in_the_shadows_01", } 20:07:32.162 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:07:32.163 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5) 20:07:32.163 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23 20:07:32.163 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:110000106a92ce4:6:0:0 = [0,1,0,4,0,0,0,1,1,1,1,1,2,1,0,2,160,137,7,1166,7136.5,225.75,198.25,775,586.75,0,63,0,0] 20:07:32.167 [Lua] [GameNetworkManager] destroying game object with go_id=23 20:07:32.169 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"}] 20:07:32.170 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 6 20:07:32.170 [Lua] [GameNetworkManager] destroying game object with go_id=20 20:07:32.170 [Lua] player (110000106a92ce4,6) was put into party 1 20:07:32.185 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=24 20:07:32.185 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=25 20:07:32.185 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:6) to profile(5) career(1) 20:07:32.185 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000106a92ce4"}] 20:07:32.191 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false},"inventory_id":1387978880,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false}} 20:07:32.197 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 1387978880 20:07:32.288 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001043bb07b go_type=player_unit go_created_func_name=game_object_created_player_unit 20:07:32.288 [Lua] [NetworkServer] Peer 1100001043bb07b spawned player. 20:07:32.290 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 20:07:32.290 [Lua] PlayerManager:assign_unit_ownership Featherstomp 1100001043bb07b 1 20:07:32.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:07:32.291 [Lua] TalentSystem:rpc_sync_talents 1 1025 20:07:32.302 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.5 20:07:32.310 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 43 20:07:32.310 [Lua] Commit load time data 20:07:32.363 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 1387978880 20:07:32.377 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000106a92ce4 6 20:07:32.379 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_killer_in_the_shadows_01", } 20:07:32.379 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:07:32.379 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_killer_in_the_shadows_01", } 20:07:32.379 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:07:32.379 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_killer_in_the_shadows_01", } 20:07:32.379 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:07:32.379 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5) 20:07:32.379 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28 20:07:32.390 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.5 20:07:32.642 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = true 20:07:34.892 [Window] Window => active 20:07:35.206 [Lua] Set lobby begin: 20:07:35.206 [Lua] Lobby data twitch_enabled = true 20:07:35.206 [Lua] Lobby data selected_mission_id = journey_citadel 20:07:35.206 [Lua] Lobby data num_players = 2 20:07:35.206 [Lua] Lobby data difficulty_tweak = -7 20:07:35.206 [Lua] Lobby data host = 110000106a92ce4 20:07:35.206 [Lua] Lobby data matchmaking_type = 2 20:07:35.206 [Lua] Lobby data is_private = true 20:07:35.206 [Lua] Lobby data match_started = true 20:07:35.206 [Lua] Lobby data difficulty = cataclysm 20:07:35.207 [Lua] Lobby data player_slot_1 = 0:0 20:07:35.207 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:07:35.207 [Lua] Lobby data unique_server_name = Amber Baal 20:07:35.207 [Lua] Lobby data quick_game = false 20:07:35.207 [Lua] Lobby data country_code = GB 20:07:35.207 [Lua] Lobby data matchmaking = false 20:07:35.207 [Lua] Lobby data power_level = 357 20:07:35.207 [Lua] Lobby data mission_id = pat_tower_slaanesh_path1 20:07:35.207 [Lua] Lobby data mechanism = deus 20:07:35.207 [Lua] Lobby data player_slot_5 = 0:0 20:07:35.207 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:07:35.207 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:07:35.207 [Lua] Lobby data player_slot_3 = 0:0 20:07:35.207 [Lua] Lobby data eac_authorized = true 20:07:35.207 [Lua] Set lobby end. 20:07:35.404 [Window] Window => inactive 20:07:40.305 [Lua] Set lobby begin: 20:07:40.305 [Lua] Lobby data twitch_enabled = true 20:07:40.305 [Lua] Lobby data selected_mission_id = journey_citadel 20:07:40.305 [Lua] Lobby data num_players = 2 20:07:40.305 [Lua] Lobby data difficulty_tweak = -7 20:07:40.305 [Lua] Lobby data host = 110000106a92ce4 20:07:40.305 [Lua] Lobby data matchmaking_type = 2 20:07:40.305 [Lua] Lobby data is_private = true 20:07:40.305 [Lua] Lobby data match_started = true 20:07:40.306 [Lua] Lobby data difficulty = cataclysm 20:07:40.306 [Lua] Lobby data player_slot_1 = 0:0 20:07:40.306 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:07:40.306 [Lua] Lobby data unique_server_name = Amber Baal 20:07:40.306 [Lua] Lobby data quick_game = false 20:07:40.306 [Lua] Lobby data country_code = GB 20:07:40.306 [Lua] Lobby data matchmaking = false 20:07:40.306 [Lua] Lobby data power_level = 715 20:07:40.306 [Lua] Lobby data mission_id = pat_tower_slaanesh_path1 20:07:40.306 [Lua] Lobby data mechanism = deus 20:07:40.307 [Lua] Lobby data player_slot_5 = 0:0 20:07:40.307 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:07:40.307 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:07:40.307 [Lua] Lobby data player_slot_3 = 0:0 20:07:40.307 [Lua] Lobby data eac_authorized = true 20:07:40.307 [Lua] Set lobby end. 20:07:42.223 [Window] Window => active 20:07:42.678 [Window] Window => inactive 20:07:43.367 [Window] Window => active 20:08:06.364 [IRC Client] Sending PONG to tmi.twitch.tv 20:08:07.598 [Window] Window => inactive 20:08:08.290 [Window] Window => active 20:08:11.249 [Lua] Players are leaving the safe zone 20:08:24.351 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader, async-read, prioritized 20:08:24.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_greed_pinata 20:08:24.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_greed_pinata 20:08:24.570 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001043bb07b, connection_key=0, breed_name=chaos_greed_pinata) 20:08:26.113 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:08:26.126 [Lua] Spline already found! 20:08:26.154 [Lua] Init group template: spline_patrol 20:08:27.634 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 1 20:08:28.123 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:08:28.136 [Lua] Spline already found! 20:08:28.193 [Lua] Init group template: spline_patrol 20:08:32.077 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 1 20:08:32.667 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=141 20:08:34.347 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = potion_vampiric_draught_01 20:08:34.756 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.90000000000000002 20:08:35.545 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.85199999999999998 20:08:35.545 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.48249999999999998 20:08:36.314 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.80400000000000005 20:08:38.940 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:110000106a92ce4:1:4:4 = [{"name":"talent_1_1","rarity":"exotic","client_id":266612640},{"name":"talent_2_1","rarity":"rare","client_id":2132373248},{"name":"talent_3_1","rarity":"exotic","client_id":267619808},{"name":"talent_4_3","rarity":"rare","client_id":1378991488},{"name":"talent_5_2","rarity":"rare","client_id":564811840},{"name":"talent_6_2","rarity":"unique","client_id":1338669568},{"rarity":"exotic","client_id":727860416,"name":"deus_second_wind"},{"client_id":2032392448,"name":"attack_speed_per_cooldown","rarity":"exotic"},{"name":"always_blocking","rarity":"unique","client_id":786201792},{"rarity":"unique","client_id":1980152832,"name":"deus_knockdown_damage_immunity_aura"},{"client_id":782180736,"name":"deus_increased_healing_taken","rarity":"exotic"}] 20:08:38.941 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 492 20:08:38.941 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_spent:0:0:0:0 = -1400 20:08:38.941 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_up_chests_used:0:0:0:0 = 7 20:08:38.941 [Lua] min_height 160 20:08:39.113 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:1100001043bb07b:1:2:1 = [{"client_id":1893073024,"name":"talent_1_3","rarity":"exotic"},{"rarity":"rare","client_id":1034489024,"name":"deus_standing_still_damage_reduction"},{"name":"triple_melee_headshot_power","rarity":"rare","client_id":1368472320},{"client_id":2072546944,"name":"deus_big_swing_stagger","rarity":"exotic"},{"rarity":"unique","client_id":1497938560,"name":"deus_reckless_swings"},{"name":"talent_1_1","rarity":"exotic","client_id":1962878848},{"name":"talent_2_2","rarity":"rare","client_id":411534912},{"name":"talent_3_3","rarity":"exotic","client_id":2045652352},{"name":"talent_4_1","rarity":"rare","client_id":650817536},{"name":"talent_5_1","rarity":"rare","client_id":191468320},{"name":"talent_6_3","rarity":"unique","client_id":551577344}] 20:08:39.113 [Lua] TalentSystem:rpc_sync_talents 1 1025 20:08:39.113 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 397 20:08:39.113 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_up_chests_used:0:0:0:0 = 8 20:08:39.113 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_spent:0:0:0:0 = -1600 20:08:46.296 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 20:08:46.316 [Lua] Boss gave [Unit '#ID[4df6e25f25b0df05]'] initial aggro 20:08:47.316 [Window] Window => inactive 20:08:47.555 [Window] Window => active 20:08:47.660 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:1100001043bb07b:1:2:1 = potion_pockets_full_of_bombs_01 20:08:48.876 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 26 20:08:48.876 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 518 20:08:48.876 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 2515 20:08:48.876 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 18 20:08:48.999 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 26 20:08:48.999 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 423 20:08:48.999 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 2541 20:08:53.198 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = potion_killer_in_the_shadows_01 20:08:55.300 [Window] Window => inactive 20:08:56.296 [Window] Window => active 20:08:57.506 [Window] Window => inactive 20:08:57.904 [Window] Window => active 20:09:02.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_ability_kerillian_shade_loop` for object id: 50, name: `unknown` 20:09:02.274 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = 20:09:02.454 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = potion_vampiric_draught_01 20:09:05.870 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 20:09:07.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_ability_kerillian_shade_exit` for object id: 50, name: `unknown` 20:09:07.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 50, name: `unknown` 20:09:18.196 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:09:18.206 error: [Lua] [TwitchVoteUI] There is no vote data for key (29) 20:09:22.731 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.45750000000000002 20:09:23.244 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=174 20:09:23.370 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.4375 20:09:24.355 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.42249999999999999 20:09:25.728 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.214 20:09:29.478 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:6:5:1 = knocked_down 20:09:29.478 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0 20:09:32.505 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:6:5:1 = alive 20:09:34.379 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.52000000000000002 20:09:35.611 [Window] Window => inactive 20:09:35.842 [Window] Window => active 20:09:39.960 [Lua] [SharedState] [SharedState] deus_run_state_50499107: cursed_chests_purified:110000106a92ce4:0:0:0 = 2 20:09:39.960 [Lua] [SharedState] [SharedState] deus_run_state_50499107: cursed_chests_purified:1100001043bb07b:0:0:0 = 2 20:09:41.124 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 27 20:09:41.124 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 602 20:09:41.124 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 2625 20:09:41.124 [Lua] [SharedState] [SharedState] deus_run_state_50499107: monster_coins_picked_up:0:0:0:0 = 9 20:09:41.255 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 27 20:09:41.255 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 507 20:09:41.255 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 2709 20:09:42.802 [Window] Window => inactive 20:09:43.028 [Window] Window => active 20:09:46.309 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:09:46.309 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:09:49.991 [Window] Window => inactive 20:09:50.243 [Window] Window => active 20:09:50.904 [Lua] Time for new HOOORDE! multi_first_wave 20:09:50.904 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 20:09:50.904 [Lua] horde requested: vector_blob 20:09:50.904 [Lua] wants to spawn ahead within distance: 60 20:09:50.904 [Lua] horde crated with id 3 of type vector_blob 20:09:50.904 [Lua] managed to spawn 54/54 horde enemies 20:09:50.904 [Lua] vector blob horde has started 20:09:51.538 [Lua] Init group template: horde 20:09:53.078 [Window] Window => inactive 20:09:53.308 [Window] Window => active 20:09:53.791 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 20:09:53.799 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1266c330 20:09:55.263 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:110000106a92ce4:1:4:4 = [{"client_id":266612640,"name":"talent_1_1","rarity":"exotic"},{"client_id":2132373248,"name":"talent_2_1","rarity":"rare"},{"client_id":267619808,"name":"talent_3_1","rarity":"exotic"},{"client_id":1378991488,"name":"talent_4_3","rarity":"rare"},{"client_id":564811840,"name":"talent_5_2","rarity":"rare"},{"client_id":1338669568,"name":"talent_6_2","rarity":"unique"},{"name":"deus_second_wind","rarity":"exotic","client_id":727860416},{"rarity":"exotic","client_id":2032392448,"name":"attack_speed_per_cooldown"},{"client_id":786201792,"name":"always_blocking","rarity":"unique"},{"name":"deus_knockdown_damage_immunity_aura","rarity":"unique","client_id":1980152832},{"rarity":"exotic","client_id":782180736,"name":"deus_increased_healing_taken"},{"client_id":74943552,"name":"barkskin","rarity":"rare"}] 20:09:55.264 [Lua] min_height 160 20:09:55.264 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 20:09:55.271 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1266c330 20:09:55.433 [Window] Window => inactive 20:09:55.697 [Window] Window => active 20:10:00.340 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.496 20:10:02.640 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = 20:10:03.433 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.56200000000000006 20:10:03.446 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.66800000000000004 20:10:04.089 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.68600000000000005 20:10:04.117 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.70399999999999996 20:10:04.220 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.72199999999999998 20:10:04.245 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.73999999999999999 20:10:04.310 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.75800000000000001 20:10:04.522 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 1 20:10:05.409 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = potion_moot_milk_01 20:10:05.409 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:4:3:2 = 20:10:06.216 [Lua] HORDE: Pushing horde in time; too many units out 82 20:10:08.206 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:1100001043bb07b:1:2:1 = [{"client_id":1501947264,"name":"attack_speed_per_cooldown","rarity":"exotic"},{"rarity":"exotic","client_id":1893073024,"name":"talent_1_3"},{"name":"deus_standing_still_damage_reduction","rarity":"rare","client_id":1034489024},{"client_id":1368472320,"name":"triple_melee_headshot_power","rarity":"rare"},{"rarity":"exotic","client_id":2072546944,"name":"deus_big_swing_stagger"},{"name":"deus_reckless_swings","rarity":"unique","client_id":1497938560},{"client_id":1962878848,"name":"talent_1_1","rarity":"exotic"},{"client_id":411534912,"name":"talent_2_2","rarity":"rare"},{"client_id":2045652352,"name":"talent_3_3","rarity":"exotic"},{"client_id":650817536,"name":"talent_4_1","rarity":"rare"},{"client_id":191468320,"name":"talent_5_1","rarity":"rare"},{"client_id":551577344,"name":"talent_6_3","rarity":"unique"}] 20:10:08.418 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.97499999999999998 20:10:08.906 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:10:08.915 error: [Lua] [TwitchVoteUI] There is no vote data for key (30) 20:10:09.456 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source. 20:10:11.931 [Lua] fence jumping 20:10:12.944 [Lua] simple los failed 20:10:13.912 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source. 20:10:13.920 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=281 20:10:13.926 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_sword_03_t1\/wpn_we_sword_03_t1_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":true} 20:10:13.926 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:10:13.926 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:10:13.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:10:13.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 20:10:13.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 20:10:13.926 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 20:10:13.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 20:10:13.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:10:13.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:10:13.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:10:13.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:10:13.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:10:15.922 [Flow] **********************DEBUG************************island_01 OFF 20:10:15.922 [Flow] **********************DEBUG************************island_02 OFF 20:10:15.922 [Flow] **********************DEBUG************************start_area OFF 20:10:15.922 [Flow] **********************DEBUG************************island_lowres_01 ON 20:10:15.922 [Flow] **********************DEBUG************************island_lowres_02 ON 20:10:15.922 [Flow] **********************DEBUG************************startarea_lowres ON 20:10:15.922 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:10:17.052 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.94999999999999996 20:10:19.324 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 20:10:21.207 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source. 20:10:21.795 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source. 20:10:22.547 [Lua] ready to jump failed 20:10:25.179 [Lua] simple los failed 20:10:27.823 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_flaming_sword_03_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:10:29.107 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:10:29.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 20:10:29.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:10:29.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:10:29.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:10:29.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:10:29.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:10:29.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:10:29.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:10:29.555 [Lua] simple los failed 20:10:32.307 [Lua] ready to jump failed 20:10:33.628 [Lua] Horde killed: ? 20:10:34.839 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:6:5:1 = dead 20:10:34.852 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:6:5:1 = 20:10:36.221 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.94999999999999996 20:10:36.683 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:10:36.683 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:10:36.683 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 20:10:36.683 [Lua] horde requested: vector_blob 20:10:36.683 [Lua] wants to spawn ahead within distance: 60 20:10:36.683 [Lua] horde crated with id 4 of type vector_blob 20:10:36.683 [Lua] managed to spawn 55/55 horde enemies 20:10:36.683 [Lua] vector blob horde has started 20:10:37.277 [Lua] Init group template: horde 20:10:37.715 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:4:3:2 = healthkit_first_aid_kit_01 20:10:39.870 [Lua] state dead despawn 20:10:39.879 [Lua] [GameNetworkManager] destroying game object with go_id=28 20:10:40.729 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = potion_killer_in_the_shadows_01 20:10:41.631 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_02 20:10:43.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_ability_kerillian_shade_loop` for object id: 50, name: `unknown` 20:10:43.322 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = 20:10:43.322 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:4:3:2 = potion_moot_milk_01 20:10:43.803 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = potion_moot_milk_01 20:10:43.803 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:4:3:2 = 20:10:43.903 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 1 20:10:48.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_ability_kerillian_shade_exit` for object id: 50, name: `unknown` 20:10:48.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 50, name: `unknown` 20:10:52.891 [Lua] HORDE: last wave, reset to standard horde delay 20:10:52.891 [Lua] Time for new HOOORDE! multi_last_wave 20:10:52.891 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 20:10:52.891 [Lua] horde requested: vector_blob 20:10:52.891 [Lua] wants to spawn behind within distance: 60 20:10:52.891 [Lua] horde crated with id 5 of type vector_blob 20:10:52.891 [Lua] managed to spawn 55/55 horde enemies 20:10:52.891 [Lua] vector blob horde has started 20:10:53.529 [Lua] Init group template: horde 20:10:54.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2f6f1, position: 0 20:10:59.383 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:10:59.386 [Lua] Boss gave [Unit '#ID[18fadfb9fb7d7362]'] initial aggro 20:10:59.392 error: [Lua] [TwitchVoteUI] There is no vote data for key (31) 20:10:59.871 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 4 size: 102 action: skulk_approach 20:10:59.948 [Window] Window => inactive 20:11:00.203 [Window] Window => active 20:11:00.560 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 20:11:00.967 [Window] Window => inactive 20:11:01.212 [Window] Window => active 20:11:04.463 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=355 20:11:05.134 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000106a92ce4 6 20:11:05.135 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 20:11:05.135 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:11:05.135 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 20:11:05.135 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:11:05.135 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 20:11:05.135 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:11:05.135 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 20:11:05.135 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:11:05.136 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.94999999999999996) 20:11:05.136 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=364 20:11:05.149 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:6:5:1 = respawn 20:11:05.149 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.5 20:11:05.149 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.5 20:11:11.885 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.59999999999999998 20:11:12.037 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:1:4:4 = disabled 20:11:12.037 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.54000000000000004 20:11:12.068 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.94999999999999996 20:11:12.603 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.49199999999999999 20:11:12.737 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.33800000000000002 20:11:12.859 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.28999999999999998 20:11:12.869 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.13600000000000001 20:11:13.193 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.056000000000000001 20:11:13.490 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:1:4:4 = alive 20:11:15.851 [Window] Window => inactive 20:11:15.853 [Lua] Coordinated attack! 20:11:16.328 [Window] Window => active 20:11:19.401 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001043bb07b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:19.404 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:1100001043bb07b:1:2:1 = 20:11:19.570 [Lua] Horde killed: ? 20:11:19.873 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001043bb07b 20:11:24.188 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 1 20:11:24.199 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:1:4:4 = 20:11:25.225 [Lua] Horde killed: ? 20:11:26.001 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.40999999999999998 20:11:26.862 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:1100001043bb07b:1:2:1 = knocked_down 20:11:26.862 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0 20:11:27.861 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 20:11:28.177 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:11:29.802 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:11:29.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 20:11:29.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 20:11:29.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:11:35.785 [Lua] Destroying unit since outside mesh or world 20:11:36.821 [Window] Window => inactive 20:11:37.041 [Window] Window => active 20:11:37.524 [Window] Window => inactive 20:11:37.744 [Window] Window => active 20:11:38.172 [Flow] **********************DEBUG************************island_01 OFF 20:11:38.172 [Flow] **********************DEBUG************************island_02 OFF 20:11:38.172 [Flow] **********************DEBUG************************start_area ON 20:11:38.172 [Flow] **********************DEBUG************************island_lowres_01 ON 20:11:38.172 [Flow] **********************DEBUG************************island_lowres_02 ON 20:11:38.172 [Flow] **********************DEBUG************************startarea_lowres OFF 20:11:38.172 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:11:39.994 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:1100001043bb07b:1:2:1 = alive 20:11:40.660 [Flow] **********************DEBUG************************island_01 OFF 20:11:40.660 [Flow] **********************DEBUG************************island_02 OFF 20:11:40.661 [Flow] **********************DEBUG************************start_area OFF 20:11:40.661 [Flow] **********************DEBUG************************island_lowres_01 ON 20:11:40.661 [Flow] **********************DEBUG************************island_lowres_02 ON 20:11:40.661 [Flow] **********************DEBUG************************startarea_lowres ON 20:11:40.661 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:11:42.375 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 1 20:11:42.375 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 1 20:11:42.383 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:4:3:2 = 20:11:43.220 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_flaming_sword_03_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:11:45.041 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:11:45.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 20:11:45.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:11:45.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:11:45.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:11:45.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:11:45.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:11:45.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:11:45.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:11:46.350 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:11:49.991 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:11:49.998 error: [Lua] [TwitchVoteUI] There is no vote data for key (32) 20:11:55.056 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=390 20:11:59.279 [Flow] **********************DEBUG************************island_01 OFF 20:11:59.279 [Flow] **********************DEBUG************************island_02 OFF 20:11:59.279 [Flow] **********************DEBUG************************start_area ON 20:11:59.279 [Flow] **********************DEBUG************************island_lowres_01 ON 20:11:59.279 [Flow] **********************DEBUG************************island_lowres_02 ON 20:11:59.279 [Flow] **********************DEBUG************************startarea_lowres OFF 20:11:59.279 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:12:00.217 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:12:00.217 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:00.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem 20:12:00.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 20:12:00.224 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:05.000 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source. 20:12:05.587 [Flow] **********************DEBUG************************island_01 OFF 20:12:05.587 [Flow] **********************DEBUG************************island_02 OFF 20:12:05.587 [Flow] **********************DEBUG************************start_area OFF 20:12:05.587 [Flow] **********************DEBUG************************island_lowres_01 ON 20:12:05.587 [Flow] **********************DEBUG************************island_lowres_02 ON 20:12:05.587 [Flow] **********************DEBUG************************startarea_lowres ON 20:12:05.587 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:12:08.027 [Lua] main_path_player_far_away_check started 20:12:08.069 [Lua] Switching ConflictSettings: to: deus_chaos 20:12:08.069 [Lua] pacing=deus_chaos 20:12:08.069 [Lua] roaming=nil 20:12:08.069 [Lua] specials=deus_chaos 20:12:08.069 [Lua] debug_color=purple 20:12:08.069 [Lua] contained_breeds=nil 20:12:08.069 [Lua] pack_spawning=deus_chaos 20:12:08.069 [Lua] disabled=false 20:12:08.069 [Lua] factions=nil 20:12:08.069 [Lua] boss=deus_chaos 20:12:08.069 [Lua] horde=deus_chaos 20:12:08.069 [Lua] name=deus_chaos 20:12:08.069 [Lua] intensity=deus_default 20:12:08.069 [Lua] --- 20:12:09.615 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source. 20:12:10.357 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_sword_03_t1\/wpn_we_sword_03_t1_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":true} 20:12:10.357 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:12:10.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:12:10.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 20:12:10.357 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 20:12:10.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:12:10.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:12:10.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:12:10.403 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:12:10.403 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:12:10.576 [Flow] **********************DEBUG************************island_01 OFF 20:12:10.576 [Flow] **********************DEBUG************************island_02 OFF 20:12:10.576 [Flow] **********************DEBUG************************start_area ON 20:12:10.576 [Flow] **********************DEBUG************************island_lowres_01 ON 20:12:10.576 [Flow] **********************DEBUG************************island_lowres_02 ON 20:12:10.576 [Flow] **********************DEBUG************************startarea_lowres OFF 20:12:10.576 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:12:11.486 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 20:12:11.786 [Lua] Switching ConflictSettings: to: deus_skaven 20:12:11.786 [Lua] pacing=deus_default 20:12:11.786 [Lua] roaming=nil 20:12:11.786 [Lua] specials=deus_skaven 20:12:11.786 [Lua] contained_breeds=nil 20:12:11.786 [Lua] debug_color=orange 20:12:11.786 [Lua] disabled=false 20:12:11.786 [Lua] pack_spawning=skaven 20:12:11.786 [Lua] description=deus_conflict_director_skaven_chaos_name 20:12:11.786 [Lua] factions=nil 20:12:11.786 [Lua] boss=deus_skaven 20:12:11.786 [Lua] horde=deus_default 20:12:11.786 [Lua] name=deus_skaven 20:12:11.786 [Lua] intensity=deus_default 20:12:11.786 [Lua] --- 20:12:11.919 [IRC Client] Sending PONG to tmi.twitch.tv 20:12:13.304 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:12:15.447 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:12:15.447 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:15.447 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:15.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem 20:12:15.457 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:15.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 20:12:15.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 20:12:15.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 20:12:15.457 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:15.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:15.585 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = 20:12:15.585 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:4:3:2 = potion_moot_milk_01 20:12:15.666 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = potion_moot_milk_01 20:12:15.666 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:4:3:2 = 20:12:15.845 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:1100001043bb07b:1:2:1 = 20:12:18.551 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = 20:12:18.751 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.75 20:12:19.804 [Lua] fence jumping 20:12:20.244 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.72999999999999998 20:12:20.830 [Lua] ready to jump failed 20:12:22.339 [Lua] Switching ConflictSettings: to: deus_chaos 20:12:22.339 [Lua] pacing=deus_chaos 20:12:22.339 [Lua] roaming=nil 20:12:22.339 [Lua] specials=deus_chaos 20:12:22.339 [Lua] debug_color=purple 20:12:22.339 [Lua] contained_breeds=nil 20:12:22.339 [Lua] pack_spawning=deus_chaos 20:12:22.339 [Lua] disabled=false 20:12:22.339 [Lua] factions=nil 20:12:22.339 [Lua] boss=deus_chaos 20:12:22.339 [Lua] horde=deus_chaos 20:12:22.339 [Lua] name=deus_chaos 20:12:22.339 [Lua] intensity=deus_default 20:12:22.339 [Lua] --- 20:12:22.914 [Lua] ready to jump failed 20:12:23.210 [Lua] Time for new HOOORDE! multi_first_wave 20:12:23.210 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 20:12:23.210 [Lua] horde requested: vector_blob 20:12:23.210 [Lua] wants to spawn behind within distance: 60 20:12:23.210 [Lua] horde crated with id 6 of type vector_blob 20:12:23.210 [Lua] managed to spawn 28/28 horde enemies 20:12:23.210 [Lua] vector blob horde has started 20:12:23.366 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_flaming_sword_03_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:12:23.498 [Lua] Init group template: horde 20:12:24.277 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.90000000000000002 20:12:24.625 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = potion_pockets_full_of_bombs_01 20:12:25.558 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:12:25.558 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:12:25.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 20:12:25.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:12:25.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:12:25.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:12:25.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:12:25.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:12:25.653 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:12:25.653 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:12:27.804 [Lua] ready to jump failed 20:12:30.628 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_sword_03_t1\/wpn_we_sword_03_t1_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":true} 20:12:30.628 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:12:30.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:12:30.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 20:12:30.628 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 20:12:30.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:12:30.646 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:12:30.646 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:12:30.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:12:30.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:12:31.784 [Flow] **********************DEBUG************************island_01 OFF 20:12:31.784 [Flow] **********************DEBUG************************island_02 OFF 20:12:31.784 [Flow] **********************DEBUG************************start_area OFF 20:12:31.784 [Flow] **********************DEBUG************************island_lowres_01 ON 20:12:31.784 [Flow] **********************DEBUG************************island_lowres_02 ON 20:12:31.784 [Flow] **********************DEBUG************************startarea_lowres ON 20:12:31.784 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:12:35.175 [Flow] **********************DEBUG************************island_01 OFF 20:12:35.175 [Flow] **********************DEBUG************************island_02 OFF 20:12:35.175 [Flow] **********************DEBUG************************start_area ON 20:12:35.175 [Flow] **********************DEBUG************************island_lowres_01 ON 20:12:35.175 [Flow] **********************DEBUG************************island_lowres_02 ON 20:12:35.175 [Flow] **********************DEBUG************************startarea_lowres OFF 20:12:35.175 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:12:39.781 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:12:39.781 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:12:39.781 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 20:12:39.781 [Lua] horde requested: vector_blob 20:12:39.781 [Lua] wants to spawn ahead within distance: 60 20:12:39.781 [Lua] horde crated with id 7 of type vector_blob 20:12:39.781 [Lua] managed to spawn 31/31 horde enemies 20:12:39.781 [Lua] vector blob horde has started 20:12:39.922 [Lua] Switching ConflictSettings: to: deus_skaven 20:12:39.922 [Lua] pacing=deus_default 20:12:39.922 [Lua] roaming=nil 20:12:39.922 [Lua] specials=deus_skaven 20:12:39.922 [Lua] contained_breeds=nil 20:12:39.922 [Lua] debug_color=orange 20:12:39.922 [Lua] disabled=false 20:12:39.922 [Lua] pack_spawning=skaven 20:12:39.922 [Lua] description=deus_conflict_director_skaven_chaos_name 20:12:39.922 [Lua] factions=nil 20:12:39.922 [Lua] boss=deus_skaven 20:12:39.922 [Lua] horde=deus_default 20:12:39.922 [Lua] name=deus_skaven 20:12:39.922 [Lua] intensity=deus_default 20:12:39.922 [Lua] --- 20:12:40.223 [Lua] Init group template: horde 20:12:40.686 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:12:40.697 error: [Lua] [TwitchVoteUI] There is no vote data for key (33) 20:12:40.822 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:12:40.822 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:40.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem 20:12:40.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 20:12:40.829 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:41.839 [Lua] Switching ConflictSettings: to: deus_chaos 20:12:41.839 [Lua] pacing=deus_chaos 20:12:41.839 [Lua] roaming=nil 20:12:41.839 [Lua] specials=deus_chaos 20:12:41.839 [Lua] debug_color=purple 20:12:41.839 [Lua] contained_breeds=nil 20:12:41.839 [Lua] pack_spawning=deus_chaos 20:12:41.839 [Lua] disabled=false 20:12:41.839 [Lua] factions=nil 20:12:41.839 [Lua] boss=deus_chaos 20:12:41.839 [Lua] horde=deus_chaos 20:12:41.839 [Lua] name=deus_chaos 20:12:41.839 [Lua] intensity=deus_default 20:12:41.839 [Lua] --- 20:12:42.740 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.78000000000000003 20:12:43.352 [Lua] Switching ConflictSettings: to: deus_skaven 20:12:43.352 [Lua] pacing=deus_default 20:12:43.352 [Lua] roaming=nil 20:12:43.352 [Lua] specials=deus_skaven 20:12:43.352 [Lua] contained_breeds=nil 20:12:43.352 [Lua] debug_color=orange 20:12:43.352 [Lua] disabled=false 20:12:43.352 [Lua] pack_spawning=skaven 20:12:43.352 [Lua] description=deus_conflict_director_skaven_chaos_name 20:12:43.352 [Lua] factions=nil 20:12:43.352 [Lua] boss=deus_skaven 20:12:43.352 [Lua] horde=deus_default 20:12:43.352 [Lua] name=deus_skaven 20:12:43.352 [Lua] intensity=deus_default 20:12:43.352 [Lua] --- 20:12:44.781 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.82999999999999996 20:12:45.827 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=506 20:12:46.815 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.88 20:12:48.693 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:12:48.816 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.93000000000000005 20:12:50.869 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.97999999999999998 20:12:51.022 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:51.022 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:51.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 20:12:51.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 20:12:51.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:52.898 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 1 20:12:53.032 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.97999999999999998 20:12:54.263 [Lua] Horde killed: ? 20:12:54.924 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 1 20:12:55.120 [Lua] HORDE: last wave, reset to standard horde delay 20:12:55.120 [Lua] Time for new HOOORDE! multi_last_wave 20:12:55.120 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 20:12:55.120 [Lua] horde requested: vector_blob 20:12:55.120 [Lua] wants to spawn ahead within distance: 60 20:12:55.120 [Lua] could not, tries to spawnbehind 20:12:55.120 [Lua] horde crated with id 8 of type vector_blob 20:12:55.121 [Lua] managed to spawn 59/59 horde enemies 20:12:55.121 [Lua] vector blob horde has started 20:12:55.829 [Lua] Init group template: horde 20:12:58.124 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.97999999999999998 20:12:58.941 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 1 20:13:01.840 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:13:10.162 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.97999999999999998 20:13:11.024 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 1 20:13:11.941 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.97999999999999998 20:13:13.092 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 1 20:13:15.559 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:6:5:1 = alive 20:13:17.155 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.54000000000000004 20:13:17.781 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.97999999999999998 20:13:19.176 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 1 20:13:19.176 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.57999999999999996 20:13:20.977 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 20:13:21.166 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.62 20:13:22.114 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.84999999999999998 20:13:22.429 [Lua] Horde killed: ? 20:13:23.167 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.66000000000000003 20:13:24.369 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.92500000000000004 20:13:25.031 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.84999999999999998 20:13:25.189 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.8833333333333333 20:13:25.189 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.69999999999999996 20:13:25.669 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.80833333333333335 20:13:25.669 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.61599999999999999 20:13:27.214 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.84166666666666667 20:13:27.214 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.65600000000000003 20:13:29.239 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.875 20:13:29.239 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.69599999999999995 20:13:31.263 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.90833333333333333 20:13:31.264 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.73599999999999999 20:13:31.280 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:13:31.288 error: [Lua] [TwitchVoteUI] There is no vote data for key (34) 20:13:31.544 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.68000000000000005 20:13:33.320 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.73599999999999999 20:13:33.320 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.94166666666666665 20:13:33.320 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.77600000000000002 20:13:35.346 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.79200000000000004 20:13:35.346 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.97499999999999998 20:13:35.346 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.81599999999999995 20:13:36.218 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.97999999999999998 20:13:36.353 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=556 20:13:37.052 [Lua] Horde killed: ? 20:13:37.384 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.84799999999999998 20:13:37.384 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 1 20:13:37.384 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 1 20:13:37.384 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.85599999999999998 20:13:38.722 [Lua] ready to jump failed 20:13:39.421 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.90400000000000003 20:13:39.421 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.89600000000000002 20:13:40.841 [Lua] Switching ConflictSettings: to: deus_chaos 20:13:40.841 [Lua] pacing=deus_chaos 20:13:40.841 [Lua] roaming=nil 20:13:40.841 [Lua] specials=deus_chaos 20:13:40.841 [Lua] debug_color=purple 20:13:40.841 [Lua] contained_breeds=nil 20:13:40.841 [Lua] pack_spawning=deus_chaos 20:13:40.841 [Lua] disabled=false 20:13:40.841 [Lua] factions=nil 20:13:40.841 [Lua] boss=deus_chaos 20:13:40.841 [Lua] horde=deus_chaos 20:13:40.841 [Lua] name=deus_chaos 20:13:40.841 [Lua] intensity=deus_default 20:13:40.841 [Lua] --- 20:13:41.606 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_sword_03_t1\/wpn_we_sword_03_t1_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":true} 20:13:41.606 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:13:41.606 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:13:41.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:13:41.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 20:13:41.606 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 20:13:41.623 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:13:41.623 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:13:41.623 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:13:41.640 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:13:41.640 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:13:41.665 [Flow] **********************DEBUG************************island_01 OFF 20:13:41.665 [Flow] **********************DEBUG************************island_02 OFF 20:13:41.665 [Flow] **********************DEBUG************************start_area OFF 20:13:41.665 [Flow] **********************DEBUG************************island_lowres_01 ON 20:13:41.665 [Flow] **********************DEBUG************************island_lowres_02 ON 20:13:41.665 [Flow] **********************DEBUG************************startarea_lowres ON 20:13:41.665 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:13:42.534 [Lua] ready to jump failed 20:13:43.305 [Window] Window => inactive 20:13:43.665 [Window] Window => active 20:13:44.100 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_flaming_sword_03_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:13:44.233 [Window] Window => inactive 20:13:44.480 [Window] Window => active 20:13:46.813 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:13:46.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 20:13:46.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:13:46.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:13:46.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:13:46.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:13:46.862 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:13:46.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:13:46.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:13:47.144 [Lua] ready to jump failed 20:13:49.021 [Lua] simple los failed 20:13:55.594 [Flow] **********************DEBUG************************island_01 OFF 20:13:55.594 [Flow] **********************DEBUG************************island_02 OFF 20:13:55.594 [Flow] **********************DEBUG************************start_area ON 20:13:55.594 [Flow] **********************DEBUG************************island_lowres_01 ON 20:13:55.594 [Flow] **********************DEBUG************************island_lowres_02 ON 20:13:55.594 [Flow] **********************DEBUG************************startarea_lowres OFF 20:13:55.594 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:13:55.844 [Lua] ready to jump failed 20:13:56.562 [Flow] **********************DEBUG************************island_01 OFF 20:13:56.562 [Flow] **********************DEBUG************************island_02 OFF 20:13:56.562 [Flow] **********************DEBUG************************start_area OFF 20:13:56.562 [Flow] **********************DEBUG************************island_lowres_01 ON 20:13:56.562 [Flow] **********************DEBUG************************island_lowres_02 ON 20:13:56.562 [Flow] **********************DEBUG************************startarea_lowres ON 20:13:56.562 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:13:57.138 [Lua] simple los failed 20:13:57.968 [Flow] **********************DEBUG************************island_01 OFF 20:13:57.968 [Flow] **********************DEBUG************************island_02 OFF 20:13:57.968 [Flow] **********************DEBUG************************start_area ON 20:13:57.968 [Flow] **********************DEBUG************************island_lowres_01 ON 20:13:57.968 [Flow] **********************DEBUG************************island_lowres_02 ON 20:13:57.968 [Flow] **********************DEBUG************************startarea_lowres OFF 20:13:57.968 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:13:58.720 [Flow] **********************DEBUG************************island_01 OFF 20:13:58.720 [Flow] **********************DEBUG************************island_02 OFF 20:13:58.720 [Flow] **********************DEBUG************************start_area OFF 20:13:58.720 [Flow] **********************DEBUG************************island_lowres_01 ON 20:13:58.720 [Flow] **********************DEBUG************************island_lowres_02 ON 20:13:58.720 [Flow] **********************DEBUG************************startarea_lowres ON 20:13:58.720 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:13:58.885 [Flow] **********************DEBUG************************island_01 OFF 20:13:58.885 [Flow] **********************DEBUG************************island_02 OFF 20:13:58.885 [Flow] **********************DEBUG************************start_area ON 20:13:58.885 [Flow] **********************DEBUG************************island_lowres_01 ON 20:13:58.885 [Flow] **********************DEBUG************************island_lowres_02 ON 20:13:58.885 [Flow] **********************DEBUG************************startarea_lowres OFF 20:13:58.885 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:13:59.354 [Flow] **********************DEBUG************************island_01 OFF 20:13:59.354 [Flow] **********************DEBUG************************island_02 OFF 20:13:59.354 [Flow] **********************DEBUG************************start_area OFF 20:13:59.354 [Flow] **********************DEBUG************************island_lowres_01 ON 20:13:59.354 [Flow] **********************DEBUG************************island_lowres_02 ON 20:13:59.354 [Flow] **********************DEBUG************************startarea_lowres ON 20:13:59.354 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:13:59.499 [Flow] **********************DEBUG************************island_01 OFF 20:13:59.499 [Flow] **********************DEBUG************************island_02 OFF 20:13:59.499 [Flow] **********************DEBUG************************start_area ON 20:13:59.499 [Flow] **********************DEBUG************************island_lowres_01 ON 20:13:59.499 [Flow] **********************DEBUG************************island_lowres_02 ON 20:13:59.499 [Flow] **********************DEBUG************************startarea_lowres OFF 20:13:59.499 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:14:01.376 [Flow] **********************DEBUG************************island_01 OFF 20:14:01.376 [Flow] **********************DEBUG************************island_02 OFF 20:14:01.376 [Flow] **********************DEBUG************************start_area OFF 20:14:01.376 [Flow] **********************DEBUG************************island_lowres_01 ON 20:14:01.376 [Flow] **********************DEBUG************************island_lowres_02 ON 20:14:01.376 [Flow] **********************DEBUG************************startarea_lowres ON 20:14:01.376 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:14:05.477 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.97999999999999998 20:14:06.605 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.95999999999999996 20:14:07.533 [Lua] Time for new HOOORDE! multi_first_wave 20:14:07.533 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 20:14:07.533 [Lua] horde requested: vector_blob 20:14:07.533 [Lua] wants to spawn behind within distance: 60 20:14:07.533 [Lua] could not, tries to spawnahead 20:14:07.533 [Lua] horde crated with id 9 of type vector_blob 20:14:07.533 [Lua] managed to spawn 32/32 horde enemies 20:14:07.533 [Lua] vector blob horde has started 20:14:07.535 [Lua] simple los failed 20:14:07.550 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.93999999999999995 20:14:07.968 [Lua] Init group template: horde 20:14:09.425 [Lua] ready to jump failed 20:14:14.119 [Lua] fence jumping 20:14:15.167 [Lua] ready to jump failed 20:14:16.247 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.66500000000000004 20:14:16.965 [Lua] ready to jump failed 20:14:17.691 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.66000000000000003 20:14:22.112 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:14:22.124 error: [Lua] [TwitchVoteUI] There is no vote data for key (35) 20:14:25.425 [Lua] chaos troll died! 20:14:26.555 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 28 20:14:26.555 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 687 20:14:26.555 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 2794 20:14:26.555 [Lua] [SharedState] [SharedState] deus_run_state_50499107: monster_coins_picked_up:0:0:0:0 = 10 20:14:26.698 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 28 20:14:26.698 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 592 20:14:26.698 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 2879 20:14:27.183 [Lua] added multiple choice vote 20:14:27.183 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=590 20:14:28.818 [Lua] chaos troll was despawned! 20:14:29.692 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.98999999999999999 20:14:31.091 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.98333333333333328 20:14:31.261 [Window] Window => inactive 20:14:31.482 [Window] Window => active 20:14:36.080 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:14:36.080 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:14:36.080 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 20:14:36.080 [Lua] horde requested: vector_blob 20:14:36.080 [Lua] wants to spawn ahead within distance: 60 20:14:36.080 [Lua] horde crated with id 10 of type vector_blob 20:14:36.080 [Lua] managed to spawn 27/27 horde enemies 20:14:36.080 [Lua] vector blob horde has started 20:14:36.437 [Lua] Init group template: horde 20:14:37.649 [Lua] simple los failed 20:14:40.156 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 20:14:42.741 [Lua] ready to jump failed 20:14:43.902 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.91000000000000003 20:14:46.668 [Lua] main_path_player_far_away_check started 20:14:46.718 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.83999999999999997 20:14:46.727 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.55500000000000005 20:14:46.778 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.80000000000000004 20:14:47.650 [Lua] main_path_player_far_away_check started 20:14:47.707 [Lua] Switching ConflictSettings: to: deus_skaven 20:14:47.707 [Lua] pacing=deus_default 20:14:47.707 [Lua] roaming=nil 20:14:47.707 [Lua] specials=deus_skaven 20:14:47.707 [Lua] contained_breeds=nil 20:14:47.707 [Lua] debug_color=orange 20:14:47.707 [Lua] disabled=false 20:14:47.707 [Lua] pack_spawning=skaven 20:14:47.707 [Lua] description=deus_conflict_director_skaven_chaos_name 20:14:47.707 [Lua] factions=nil 20:14:47.707 [Lua] boss=deus_skaven 20:14:47.707 [Lua] horde=deus_default 20:14:47.707 [Lua] name=deus_skaven 20:14:47.707 [Lua] intensity=deus_default 20:14:47.707 [Lua] --- 20:14:47.738 [Lua] Switching ConflictSettings: to: deus_chaos 20:14:47.738 [Lua] pacing=deus_chaos 20:14:47.738 [Lua] roaming=nil 20:14:47.738 [Lua] specials=deus_chaos 20:14:47.738 [Lua] debug_color=purple 20:14:47.738 [Lua] contained_breeds=nil 20:14:47.738 [Lua] pack_spawning=deus_chaos 20:14:47.738 [Lua] disabled=false 20:14:47.738 [Lua] factions=nil 20:14:47.738 [Lua] boss=deus_chaos 20:14:47.738 [Lua] horde=deus_chaos 20:14:47.738 [Lua] name=deus_chaos 20:14:47.738 [Lua] intensity=deus_default 20:14:47.738 [Lua] --- 20:14:47.800 [Lua] Switching ConflictSettings: to: deus_skaven 20:14:47.800 [Lua] pacing=deus_default 20:14:47.800 [Lua] roaming=nil 20:14:47.800 [Lua] specials=deus_skaven 20:14:47.800 [Lua] contained_breeds=nil 20:14:47.800 [Lua] debug_color=orange 20:14:47.800 [Lua] disabled=false 20:14:47.800 [Lua] pack_spawning=skaven 20:14:47.800 [Lua] description=deus_conflict_director_skaven_chaos_name 20:14:47.800 [Lua] factions=nil 20:14:47.800 [Lua] boss=deus_skaven 20:14:47.800 [Lua] horde=deus_default 20:14:47.800 [Lua] name=deus_skaven 20:14:47.800 [Lua] intensity=deus_default 20:14:47.800 [Lua] --- 20:14:47.803 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.45000000000000001 20:14:49.665 [Lua] Switching ConflictSettings: to: deus_chaos 20:14:49.665 [Lua] pacing=deus_chaos 20:14:49.665 [Lua] roaming=nil 20:14:49.665 [Lua] specials=deus_chaos 20:14:49.665 [Lua] debug_color=purple 20:14:49.665 [Lua] contained_breeds=nil 20:14:49.665 [Lua] pack_spawning=deus_chaos 20:14:49.665 [Lua] disabled=false 20:14:49.665 [Lua] factions=nil 20:14:49.665 [Lua] boss=deus_chaos 20:14:49.665 [Lua] horde=deus_chaos 20:14:49.665 [Lua] name=deus_chaos 20:14:49.665 [Lua] intensity=deus_default 20:14:49.665 [Lua] --- 20:14:50.024 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.86199999999999999 20:14:50.187 [Lua] Switching ConflictSettings: to: deus_skaven 20:14:50.187 [Lua] pacing=deus_default 20:14:50.187 [Lua] roaming=nil 20:14:50.187 [Lua] specials=deus_skaven 20:14:50.187 [Lua] contained_breeds=nil 20:14:50.187 [Lua] debug_color=orange 20:14:50.187 [Lua] disabled=false 20:14:50.187 [Lua] pack_spawning=skaven 20:14:50.187 [Lua] description=deus_conflict_director_skaven_chaos_name 20:14:50.187 [Lua] factions=nil 20:14:50.187 [Lua] boss=deus_skaven 20:14:50.187 [Lua] horde=deus_default 20:14:50.187 [Lua] name=deus_skaven 20:14:50.187 [Lua] intensity=deus_default 20:14:50.187 [Lua] --- 20:14:53.597 [Lua] Switching ConflictSettings: to: deus_chaos 20:14:53.597 [Lua] pacing=deus_chaos 20:14:53.597 [Lua] roaming=nil 20:14:53.597 [Lua] specials=deus_chaos 20:14:53.597 [Lua] debug_color=purple 20:14:53.597 [Lua] contained_breeds=nil 20:14:53.597 [Lua] pack_spawning=deus_chaos 20:14:53.597 [Lua] disabled=false 20:14:53.597 [Lua] factions=nil 20:14:53.597 [Lua] boss=deus_chaos 20:14:53.597 [Lua] horde=deus_chaos 20:14:53.597 [Lua] name=deus_chaos 20:14:53.597 [Lua] intensity=deus_default 20:14:53.597 [Lua] --- 20:14:54.079 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.039313919842243195 [Unit '#ID[d28076aa1c1c64a5]'] 20:14:54.565 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:14:54.593 [Lua] Switching ConflictSettings: to: deus_skaven 20:14:54.593 [Lua] pacing=deus_default 20:14:54.593 [Lua] roaming=nil 20:14:54.593 [Lua] specials=deus_skaven 20:14:54.593 [Lua] contained_breeds=nil 20:14:54.593 [Lua] debug_color=orange 20:14:54.593 [Lua] disabled=false 20:14:54.593 [Lua] pack_spawning=skaven 20:14:54.593 [Lua] description=deus_conflict_director_skaven_chaos_name 20:14:54.593 [Lua] factions=nil 20:14:54.593 [Lua] boss=deus_skaven 20:14:54.593 [Lua] horde=deus_default 20:14:54.593 [Lua] name=deus_skaven 20:14:54.593 [Lua] intensity=deus_default 20:14:54.593 [Lua] --- 20:14:56.269 [Window] Window => inactive 20:14:56.592 [Window] Window => active 20:14:56.679 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 18.761127471923828 [Unit '#ID[d28076aa1c1c64a5]'] 20:14:57.256 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = 20:14:57.256 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 20:14:57.889 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:14:57.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 20:14:57.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 20:14:57.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:14:58.419 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:14:59.074 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 20:14:59.089 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 20:14:59.580 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_flaming_sword_03_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:14:59.766 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.82499999999999996 20:15:01.074 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 20:15:01.087 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 20:15:02.759 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 20:15:02.773 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 20:15:02.957 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:15:02.957 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 20:15:02.957 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:15:02.957 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:15:03.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:15:03.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:15:03.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:15:03.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:15:03.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:15:04.485 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 20:15:04.497 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 20:15:04.627 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:15:05.242 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 21.903099060058594 [Unit '#ID[d28076aa1c1c64a5]'] 20:15:05.328 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.81166666666666665 20:15:06.216 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 20:15:06.228 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 20:15:07.086 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 167.23175048828125 [Unit '#ID[d28076aa1c1c64a5]'] 20:15:07.245 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.80166666666666664 20:15:07.802 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.47499999999999998 20:15:07.997 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:15:08.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 20:15:08.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 20:15:08.041 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 20:15:08.567 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 0.45000000000000001 20:15:11.897 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 117.34131622314453 [Unit '#ID[d28076aa1c1c64a5]'] 20:15:12.684 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:15:12.692 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 20:15:12.695 error: [Lua] [TwitchVoteUI] There is no vote data for key (36) 20:15:13.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:15:13.684 [Lua] winning_index 4 20:15:14.658 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_flaming_sword_03_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:15:14.824 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:15:14.996 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 20:15:15.007 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 20:15:15.478 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.033141724765300751 [Unit '#ID[d28076aa1c1c64a5]'] 20:15:16.746 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 20:15:16.767 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 20:15:17.675 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=631 20:15:18.030 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:15:18.030 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 20:15:18.030 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:15:18.030 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:15:18.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:15:18.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:15:18.079 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:15:18.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:15:18.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:15:18.933 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 20:15:18.943 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 20:15:19.067 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 93.130599975585938 [Unit '#ID[d28076aa1c1c64a5]'] 20:15:21.259 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 121.99491119384766 [Unit '#ID[d28076aa1c1c64a5]'] 20:15:22.290 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 20:15:22.302 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 20:15:23.726 [Window] Window => inactive 20:15:23.809 [Lua] HORDE: last wave, reset to standard horde delay 20:15:23.809 [Lua] Time for new HOOORDE! multi_last_wave 20:15:23.809 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 20:15:23.809 [Lua] horde requested: vector_blob 20:15:23.809 [Lua] wants to spawn ahead within distance: 60 20:15:23.809 [Lua] could not, tries to spawnbehind 20:15:23.809 [Lua] horde crated with id 11 of type vector_blob 20:15:23.810 [Lua] managed to spawn 56/56 horde enemies 20:15:23.810 [Lua] vector blob horde has started 20:15:23.969 [Window] Window => active 20:15:24.559 [Lua] Init group template: horde 20:15:26.399 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 29 20:15:26.399 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 757 20:15:26.400 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 2949 20:15:26.400 [Lua] [SharedState] [SharedState] deus_run_state_50499107: monster_coins_picked_up:0:0:0:0 = 11 20:15:26.526 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 29 20:15:26.526 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 662 20:15:26.526 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3019 20:15:27.836 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:6:5:1 = disabled 20:15:28.395 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:6:5:1 = alive 20:15:29.893 [Lua] Coordinated attack! 20:15:32.846 [Lua] main_path_player_far_away_check started 20:15:32.905 [Lua] Switching ConflictSettings: to: deus_chaos 20:15:32.905 [Lua] pacing=deus_chaos 20:15:32.905 [Lua] roaming=nil 20:15:32.905 [Lua] specials=deus_chaos 20:15:32.905 [Lua] debug_color=purple 20:15:32.905 [Lua] contained_breeds=nil 20:15:32.905 [Lua] pack_spawning=deus_chaos 20:15:32.905 [Lua] disabled=false 20:15:32.905 [Lua] factions=nil 20:15:32.905 [Lua] boss=deus_chaos 20:15:32.905 [Lua] horde=deus_chaos 20:15:32.905 [Lua] name=deus_chaos 20:15:32.905 [Lua] intensity=deus_default 20:15:32.905 [Lua] --- 20:15:35.031 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:15:37.014 [Lua] Switching ConflictSettings: to: deus_skaven 20:15:37.014 [Lua] pacing=deus_default 20:15:37.014 [Lua] roaming=nil 20:15:37.014 [Lua] specials=deus_skaven 20:15:37.014 [Lua] contained_breeds=nil 20:15:37.014 [Lua] debug_color=orange 20:15:37.014 [Lua] disabled=false 20:15:37.014 [Lua] pack_spawning=skaven 20:15:37.014 [Lua] description=deus_conflict_director_skaven_chaos_name 20:15:37.014 [Lua] factions=nil 20:15:37.014 [Lua] boss=deus_skaven 20:15:37.014 [Lua] horde=deus_default 20:15:37.014 [Lua] name=deus_skaven 20:15:37.014 [Lua] intensity=deus_default 20:15:37.014 [Lua] --- 20:15:37.056 [Flow] **********************DEBUG************************island_01 OFF 20:15:37.056 [Flow] **********************DEBUG************************island_02 OFF 20:15:37.056 [Flow] **********************DEBUG************************start_area ON 20:15:37.056 [Flow] **********************DEBUG************************island_lowres_01 ON 20:15:37.056 [Flow] **********************DEBUG************************island_lowres_02 ON 20:15:37.056 [Flow] **********************DEBUG************************startarea_lowres OFF 20:15:37.056 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:15:38.427 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:15:38.427 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:15:38.427 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:15:38.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem 20:15:38.433 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:15:38.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 20:15:38.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 20:15:38.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 20:15:38.433 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:15:38.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:15:39.973 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 20:15:41.845 [Lua] Switching ConflictSettings: to: deus_chaos 20:15:41.845 [Lua] pacing=deus_chaos 20:15:41.845 [Lua] roaming=nil 20:15:41.845 [Lua] specials=deus_chaos 20:15:41.845 [Lua] debug_color=purple 20:15:41.845 [Lua] contained_breeds=nil 20:15:41.845 [Lua] pack_spawning=deus_chaos 20:15:41.845 [Lua] disabled=false 20:15:41.845 [Lua] factions=nil 20:15:41.845 [Lua] boss=deus_chaos 20:15:41.845 [Lua] horde=deus_chaos 20:15:41.845 [Lua] name=deus_chaos 20:15:41.845 [Lua] intensity=deus_default 20:15:41.845 [Lua] --- 20:15:44.725 [Lua] Switching ConflictSettings: to: deus_skaven 20:15:44.725 [Lua] pacing=deus_default 20:15:44.725 [Lua] roaming=nil 20:15:44.725 [Lua] specials=deus_skaven 20:15:44.725 [Lua] contained_breeds=nil 20:15:44.725 [Lua] debug_color=orange 20:15:44.725 [Lua] disabled=false 20:15:44.725 [Lua] pack_spawning=skaven 20:15:44.725 [Lua] description=deus_conflict_director_skaven_chaos_name 20:15:44.725 [Lua] factions=nil 20:15:44.725 [Lua] boss=deus_skaven 20:15:44.725 [Lua] horde=deus_default 20:15:44.725 [Lua] name=deus_skaven 20:15:44.725 [Lua] intensity=deus_default 20:15:44.725 [Lua] --- 20:15:50.457 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:15:55.303 [Lua] Switching ConflictSettings: to: deus_chaos 20:15:55.303 [Lua] pacing=deus_chaos 20:15:55.303 [Lua] roaming=nil 20:15:55.303 [Lua] specials=deus_chaos 20:15:55.303 [Lua] debug_color=purple 20:15:55.303 [Lua] contained_breeds=nil 20:15:55.303 [Lua] pack_spawning=deus_chaos 20:15:55.303 [Lua] disabled=false 20:15:55.303 [Lua] factions=nil 20:15:55.303 [Lua] boss=deus_chaos 20:15:55.303 [Lua] horde=deus_chaos 20:15:55.303 [Lua] name=deus_chaos 20:15:55.303 [Lua] intensity=deus_default 20:15:55.303 [Lua] --- 20:15:57.096 [Flow] **********************DEBUG************************island_01 OFF 20:15:57.096 [Flow] **********************DEBUG************************island_02 OFF 20:15:57.096 [Flow] **********************DEBUG************************start_area OFF 20:15:57.096 [Flow] **********************DEBUG************************island_lowres_01 ON 20:15:57.096 [Flow] **********************DEBUG************************island_lowres_02 ON 20:15:57.096 [Flow] **********************DEBUG************************startarea_lowres ON 20:15:57.096 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:15:58.685 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_sword_03_t1\/wpn_we_sword_03_t1_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":true} 20:15:58.685 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:15:58.685 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:15:58.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:15:58.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 20:15:58.685 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 20:15:58.704 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:15:58.704 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:15:58.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:15:58.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:15:58.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:15:58.793 [Flow] **********************DEBUG************************island_01 ON 20:15:58.793 [Flow] **********************DEBUG************************island_02 ON 20:15:58.793 [Flow] **********************DEBUG************************start_area OFF 20:15:58.793 [Flow] **********************DEBUG************************island_lowres_01 OFF 20:15:58.793 [Flow] **********************DEBUG************************island_lowres_02 OFF 20:15:58.793 [Flow] **********************DEBUG************************startarea_lowres ON 20:15:58.793 [Flow] **********************DEBUG************************island_01 trigger TOUCH 20:15:59.823 [Window] Window => inactive 20:16:00.035 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_flaming_sword_03_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:16:00.054 [Window] Window => active 20:16:00.836 [Flow] **********************DEBUG************************island_01 OFF 20:16:00.837 [Flow] **********************DEBUG************************island_02 OFF 20:16:00.837 [Flow] **********************DEBUG************************start_area ON 20:16:00.837 [Flow] **********************DEBUG************************island_lowres_01 ON 20:16:00.837 [Flow] **********************DEBUG************************island_lowres_02 ON 20:16:00.837 [Flow] **********************DEBUG************************startarea_lowres OFF 20:16:00.837 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:16:03.339 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:16:03.347 error: [Lua] [TwitchVoteUI] There is no vote data for key (37) 20:16:03.613 [Lua] simple los failed 20:16:03.762 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_3p":true} 20:16:03.762 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p, DeusChestPreloadSystem, async-read, 20:16:03.762 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:16:03.762 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 20:16:03.762 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:16:03.762 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:16:03.762 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:16:03.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem 20:16:03.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 20:16:03.763 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:16:03.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p 20:16:03.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p 20:16:03.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:16:03.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:16:03.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:16:03.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:16:03.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:16:03.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:16:05.064 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:16:05.097 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 172 will change to a manual source. 20:16:06.657 [Lua] ready to jump failed 20:16:07.575 [Lua] simple los failed 20:16:07.854 [Lua] fence jumping 20:16:08.368 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=663 20:16:08.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem, async-read, 20:16:08.811 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:16:08.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 20:16:08.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 20:16:08.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:16:08.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:16:09.042 [Lua] fence jumping 20:16:09.266 [Lua] ready to jump failed 20:16:09.631 [Lua] simple los failed 20:16:09.723 [Lua] Switching ConflictSettings: to: deus_skaven 20:16:09.723 [Lua] pacing=deus_default 20:16:09.723 [Lua] roaming=nil 20:16:09.723 [Lua] specials=deus_skaven 20:16:09.723 [Lua] contained_breeds=nil 20:16:09.723 [Lua] debug_color=orange 20:16:09.723 [Lua] disabled=false 20:16:09.723 [Lua] pack_spawning=skaven 20:16:09.723 [Lua] description=deus_conflict_director_skaven_chaos_name 20:16:09.723 [Lua] factions=nil 20:16:09.723 [Lua] boss=deus_skaven 20:16:09.723 [Lua] horde=deus_default 20:16:09.723 [Lua] name=deus_skaven 20:16:09.723 [Lua] intensity=deus_default 20:16:09.723 [Lua] --- 20:16:09.737 [Lua] Switching ConflictSettings: to: deus_chaos 20:16:09.737 [Lua] pacing=deus_chaos 20:16:09.737 [Lua] roaming=nil 20:16:09.737 [Lua] specials=deus_chaos 20:16:09.737 [Lua] debug_color=purple 20:16:09.737 [Lua] contained_breeds=nil 20:16:09.737 [Lua] pack_spawning=deus_chaos 20:16:09.737 [Lua] disabled=false 20:16:09.737 [Lua] factions=nil 20:16:09.737 [Lua] boss=deus_chaos 20:16:09.737 [Lua] horde=deus_chaos 20:16:09.737 [Lua] name=deus_chaos 20:16:09.737 [Lua] intensity=deus_default 20:16:09.737 [Lua] --- 20:16:10.896 [Flow] **********************DEBUG************************island_01 OFF 20:16:10.896 [Flow] **********************DEBUG************************start_area OFF 20:16:10.896 [Flow] **********************DEBUG************************island_lowres_01 ON 20:16:10.896 [Flow] **********************DEBUG************************startarea_lowres ON 20:16:10.896 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 20:16:11.278 [Lua] simple los failed 20:16:12.547 [Flow] **********************DEBUG************************island_01 ON 20:16:12.547 [Flow] **********************DEBUG************************island_02 ON 20:16:12.547 [Flow] **********************DEBUG************************start_area OFF 20:16:12.547 [Flow] **********************DEBUG************************island_lowres_01 OFF 20:16:12.547 [Flow] **********************DEBUG************************island_lowres_02 OFF 20:16:12.547 [Flow] **********************DEBUG************************startarea_lowres ON 20:16:12.547 [Flow] **********************DEBUG************************island_01 trigger TOUCH 20:16:12.691 [Lua] Switching ConflictSettings: to: deus_skaven 20:16:12.691 [Lua] pacing=deus_default 20:16:12.691 [Lua] roaming=nil 20:16:12.691 [Lua] specials=deus_skaven 20:16:12.691 [Lua] contained_breeds=nil 20:16:12.691 [Lua] debug_color=orange 20:16:12.691 [Lua] disabled=false 20:16:12.691 [Lua] pack_spawning=skaven 20:16:12.691 [Lua] description=deus_conflict_director_skaven_chaos_name 20:16:12.691 [Lua] factions=nil 20:16:12.691 [Lua] boss=deus_skaven 20:16:12.691 [Lua] horde=deus_default 20:16:12.691 [Lua] name=deus_skaven 20:16:12.691 [Lua] intensity=deus_default 20:16:12.691 [Lua] --- 20:16:12.734 [Lua] Switching ConflictSettings: to: deus_chaos 20:16:12.734 [Lua] pacing=deus_chaos 20:16:12.734 [Lua] roaming=nil 20:16:12.734 [Lua] specials=deus_chaos 20:16:12.734 [Lua] debug_color=purple 20:16:12.734 [Lua] contained_breeds=nil 20:16:12.734 [Lua] pack_spawning=deus_chaos 20:16:12.734 [Lua] disabled=false 20:16:12.734 [Lua] factions=nil 20:16:12.734 [Lua] boss=deus_chaos 20:16:12.734 [Lua] horde=deus_chaos 20:16:12.734 [Lua] name=deus_chaos 20:16:12.734 [Lua] intensity=deus_default 20:16:12.734 [Lua] --- 20:16:13.683 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.76666666666666672 20:16:14.393 [Lua] Horde killed: ? 20:16:14.482 [Lua] simple los failed 20:16:16.853 [Lua] simple los failed 20:16:17.525 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:4:3:2 = disabled 20:16:17.525 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.73666666666666669 20:16:18.097 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.71333333333333337 20:16:18.218 [Lua] simple los failed 20:16:18.267 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 30 20:16:18.267 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 806 20:16:18.267 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3068 20:16:18.267 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 19 20:16:18.277 [Lua] simple los failed 20:16:18.337 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.68999999999999995 20:16:18.410 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 30 20:16:18.410 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 711 20:16:18.410 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3117 20:16:18.687 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.66666666666666663 20:16:18.989 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.64333333333333331 20:16:19.000 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.52666666666666662 20:16:19.287 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.42833333333333334 20:16:19.335 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.35333333333333333 20:16:19.386 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_fire_02 20:16:19.586 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.33000000000000002 20:16:19.936 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.30666666666666664 20:16:20.250 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.21833333333333332 20:16:20.291 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.15333333333333332 20:16:20.542 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.13 20:16:20.806 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.10666666666666667 20:16:20.924 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.025000000000000001 20:16:20.985 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 20:16:21.121 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:4:3:2 = knocked_down 20:16:21.121 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0 20:16:21.305 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 20:16:21.308 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.80800000000000005 20:16:22.127 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_01 20:16:22.141 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.752 20:16:22.802 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.73599999999999999 20:16:22.865 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.73199999999999998 20:16:23.397 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.68600000000000005 20:16:23.709 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 20:16:24.009 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.68400000000000005 20:16:24.314 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.66200000000000003 20:16:25.280 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:16:25.927 [Flow] **********************DEBUG************************island_01 OFF 20:16:25.928 [Flow] **********************DEBUG************************island_02 OFF 20:16:25.928 [Flow] **********************DEBUG************************start_area OFF 20:16:25.928 [Flow] **********************DEBUG************************island_lowres_01 ON 20:16:25.928 [Flow] **********************DEBUG************************island_lowres_02 ON 20:16:25.928 [Flow] **********************DEBUG************************startarea_lowres ON 20:16:25.928 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:16:26.709 [Flow] **********************DEBUG************************island_01 OFF 20:16:26.709 [Flow] **********************DEBUG************************island_02 OFF 20:16:26.709 [Flow] **********************DEBUG************************start_area ON 20:16:26.709 [Flow] **********************DEBUG************************island_lowres_01 ON 20:16:26.709 [Flow] **********************DEBUG************************island_lowres_02 ON 20:16:26.709 [Flow] **********************DEBUG************************startarea_lowres OFF 20:16:26.709 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:16:27.435 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.64000000000000001 20:16:28.047 [Lua] Horde killed: ? 20:16:28.711 [Flow] **********************DEBUG************************island_01 OFF 20:16:28.711 [Flow] **********************DEBUG************************island_02 OFF 20:16:28.711 [Flow] **********************DEBUG************************start_area OFF 20:16:28.711 [Flow] **********************DEBUG************************island_lowres_01 ON 20:16:28.711 [Flow] **********************DEBUG************************island_lowres_02 ON 20:16:28.711 [Flow] **********************DEBUG************************startarea_lowres ON 20:16:28.711 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:16:28.780 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:4:3:2 = alive 20:16:29.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem 20:16:29.104 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:16:29.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:16:29.827 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.75 20:16:30.861 [Lua] Horde killed: ? 20:16:31.586 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 4 2 19 20:16:32.031 [Flow] **********************DEBUG************************island_01 OFF 20:16:32.031 [Flow] **********************DEBUG************************island_02 OFF 20:16:32.031 [Flow] **********************DEBUG************************start_area ON 20:16:32.031 [Flow] **********************DEBUG************************island_lowres_01 ON 20:16:32.031 [Flow] **********************DEBUG************************island_lowres_02 ON 20:16:32.031 [Flow] **********************DEBUG************************startarea_lowres OFF 20:16:32.031 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:16:32.556 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.69999999999999996 20:16:33.489 [Lua] ready to jump failed 20:16:33.541 [Lua] ready to jump failed 20:16:33.849 [Flow] **********************DEBUG************************island_01 OFF 20:16:33.849 [Flow] **********************DEBUG************************island_02 OFF 20:16:33.849 [Flow] **********************DEBUG************************start_area OFF 20:16:33.849 [Flow] **********************DEBUG************************island_lowres_01 ON 20:16:33.849 [Flow] **********************DEBUG************************island_lowres_02 ON 20:16:33.849 [Flow] **********************DEBUG************************startarea_lowres ON 20:16:33.849 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:16:34.160 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 1 20:16:34.293 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:1100001043bb07b:1:2:1 = 20:16:34.580 [Window] Window => inactive 20:16:34.805 [Window] Window => active 20:16:35.670 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 20:16:37.932 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:16:39.305 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_we_axe_01_t2\/wpn_we_axe_01_t2_3p":true} 20:16:39.305 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 20:16:39.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 20:16:39.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p, DeusChestPreloadSystem 20:16:39.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 20:16:39.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 20:16:39.713 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:6:5:1 = 1 20:16:40.315 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:16:43.904 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 31 20:16:43.904 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 840 20:16:43.904 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3151 20:16:43.904 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 20 20:16:44.052 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 31 20:16:44.052 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 745 20:16:44.052 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3185 20:16:44.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem, async-read, 20:16:44.381 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:16:44.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:16:44.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:16:44.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:16:45.334 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_sword_01_t2_3p":true} 20:16:45.345 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 32 20:16:45.345 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 877 20:16:45.345 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3222 20:16:45.345 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 21 20:16:45.497 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 32 20:16:45.497 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 782 20:16:45.497 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3259 20:16:49.476 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:16:49.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 20:16:49.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem 20:16:49.482 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:16:49.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:16:49.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p 20:16:49.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p 20:16:51.742 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:16:54.058 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:16:54.063 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.89000000000000001 20:16:54.065 error: [Lua] [TwitchVoteUI] There is no vote data for key (38) 20:16:59.082 [Lua] added multiple choice vote 20:16:59.083 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=712 20:16:59.513 [IRC Client] Sending PONG to tmi.twitch.tv 20:16:59.599 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_3p":true} 20:16:59.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p, DeusChestPreloadSystem, async-read, 20:16:59.599 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:16:59.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem 20:16:59.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p 20:16:59.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p 20:17:01.282 [Flow] **********************DEBUG************************island_01 OFF 20:17:01.282 [Flow] **********************DEBUG************************start_area OFF 20:17:01.282 [Flow] **********************DEBUG************************island_lowres_01 ON 20:17:01.282 [Flow] **********************DEBUG************************startarea_lowres ON 20:17:01.282 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 20:17:05.417 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:17:09.678 [Flow] **********************DEBUG************************island_01 ON 20:17:09.678 [Flow] **********************DEBUG************************island_02 ON 20:17:09.678 [Flow] **********************DEBUG************************start_area OFF 20:17:09.678 [Flow] **********************DEBUG************************island_lowres_01 OFF 20:17:09.678 [Flow] **********************DEBUG************************island_lowres_02 OFF 20:17:09.678 [Flow] **********************DEBUG************************startarea_lowres ON 20:17:09.678 [Flow] **********************DEBUG************************island_01 trigger TOUCH 20:17:09.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem, async-read, 20:17:09.761 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:17:09.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:17:09.761 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:17:09.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, DeusChestPreloadSystem 20:17:09.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:17:09.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:17:10.408 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_sword_01_t2_3p":true} 20:17:10.494 [Lua] Override Player Respawning terror_respawn true 20:17:14.840 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:17:14.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 20:17:14.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem 20:17:14.843 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:17:14.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:17:14.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p 20:17:14.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p 20:17:15.932 [Flow] **********************DEBUG************************island_01 OFF 20:17:15.932 [Flow] **********************DEBUG************************start_area OFF 20:17:15.932 [Flow] **********************DEBUG************************island_lowres_01 ON 20:17:15.932 [Flow] **********************DEBUG************************startarea_lowres ON 20:17:15.932 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 20:17:17.298 [Flow] **********************DEBUG************************island_01 ON 20:17:17.298 [Flow] **********************DEBUG************************island_02 ON 20:17:17.298 [Flow] **********************DEBUG************************start_area OFF 20:17:17.298 [Flow] **********************DEBUG************************island_lowres_01 OFF 20:17:17.298 [Flow] **********************DEBUG************************island_lowres_02 OFF 20:17:17.298 [Flow] **********************DEBUG************************startarea_lowres ON 20:17:17.298 [Flow] **********************DEBUG************************island_01 trigger TOUCH 20:17:20.431 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:17:25.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem, async-read, 20:17:25.043 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:17:25.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:17:25.043 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:17:25.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, DeusChestPreloadSystem 20:17:25.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:17:25.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:17:25.799 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:17:27.215 [Lua] Time for new HOOORDE! multi_first_wave 20:17:27.215 [Lua] HORDE: Spawning hordes while 1 other ai are spawned 20:17:27.215 [Lua] horde requested: vector_blob 20:17:27.215 [Lua] wants to spawn ahead within distance: 60 20:17:27.215 [Lua] horde crated with id 12 of type vector_blob 20:17:27.215 [Lua] managed to spawn 28/32 horde enemies 20:17:27.215 [Lua] vector blob horde has started 20:17:28.194 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 20:17:28.194 [Lua] pacing=deus_default 20:17:28.194 [Lua] roaming=nil 20:17:28.194 [Lua] specials=deus_default 20:17:28.194 [Lua] contained_breeds=nil 20:17:28.194 [Lua] debug_color=maroon 20:17:28.194 [Lua] disabled=false 20:17:28.194 [Lua] pack_spawning=deus_default 20:17:28.194 [Lua] factions=nil 20:17:28.194 [Lua] description=deus_conflict_director_skaven_chaos_name 20:17:28.194 [Lua] boss=deus_default 20:17:28.194 [Lua] horde=deus_default 20:17:28.194 [Lua] name=deus_skaven_chaos 20:17:28.194 [Lua] intensity=deus_default 20:17:28.194 [Lua] --- 20:17:29.054 [Window] Window => inactive 20:17:29.311 [Window] Window => active 20:17:30.056 [Flow] **********************DEBUG************************island_01 ON 20:17:30.056 [Flow] **********************DEBUG************************island_02 ON 20:17:30.056 [Flow] **********************DEBUG************************start_area OFF 20:17:30.056 [Flow] **********************DEBUG************************island_lowres_01 OFF 20:17:30.056 [Flow] **********************DEBUG************************island_lowres_02 OFF 20:17:30.056 [Flow] **********************DEBUG************************startarea_lowres ON 20:17:30.056 [Flow] **********************DEBUG************************island_02 trigger TOUCH 20:17:35.357 [Flow] **********************DEBUG************************island_02 OFF 20:17:35.357 [Flow] **********************DEBUG************************start_area OFF 20:17:35.357 [Flow] **********************DEBUG************************island_lowres_02 ON 20:17:35.357 [Flow] **********************DEBUG************************startarea_lowres ON 20:17:35.357 [Flow] **********************DEBUG************************island_02 trigger UNTOUCH 20:17:35.502 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_sword_01_t2_3p":true} 20:17:35.965 [Lua] Switching ConflictSettings: to: deus_chaos 20:17:35.965 [Lua] pacing=deus_chaos 20:17:35.965 [Lua] roaming=nil 20:17:35.965 [Lua] specials=deus_chaos 20:17:35.965 [Lua] debug_color=purple 20:17:35.965 [Lua] contained_breeds=nil 20:17:35.965 [Lua] pack_spawning=deus_chaos 20:17:35.965 [Lua] disabled=false 20:17:35.965 [Lua] factions=nil 20:17:35.965 [Lua] boss=deus_chaos 20:17:35.965 [Lua] horde=deus_chaos 20:17:35.965 [Lua] name=deus_chaos 20:17:35.965 [Lua] intensity=deus_default 20:17:35.965 [Lua] --- 20:17:40.316 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:17:40.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 20:17:40.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem 20:17:40.321 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:17:40.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:17:40.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p 20:17:40.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p 20:17:40.500 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:17:44.910 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:17:44.917 error: [Lua] [TwitchVoteUI] There is no vote data for key (39) 20:17:45.032 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:1100001043bb07b:1:2:1 = grenade_frag_01 20:17:45.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem, async-read, 20:17:45.513 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:17:45.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:17:45.513 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:17:45.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, DeusChestPreloadSystem 20:17:45.577 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:17:45.577 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:17:45.948 [Window] Window => inactive 20:17:45.994 [Lua] winning_index 2 20:17:46.224 [Window] Window => active 20:17:47.528 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:17:50.025 [Lua] added multiple choice vote 20:17:50.025 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=729 20:17:59.068 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_small (seed: -2110621312) 20:18:00.702 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 20:18:00.702 [Lua] pacing=deus_default 20:18:00.702 [Lua] roaming=nil 20:18:00.702 [Lua] specials=deus_default 20:18:00.702 [Lua] contained_breeds=nil 20:18:00.702 [Lua] debug_color=maroon 20:18:00.702 [Lua] disabled=false 20:18:00.702 [Lua] pack_spawning=deus_default 20:18:00.702 [Lua] factions=nil 20:18:00.702 [Lua] description=deus_conflict_director_skaven_chaos_name 20:18:00.702 [Lua] boss=deus_default 20:18:00.702 [Lua] horde=deus_default 20:18:00.702 [Lua] name=deus_skaven_chaos 20:18:00.702 [Lua] intensity=deus_default 20:18:00.702 [Lua] --- 20:18:02.059 [Flow] **********************DEBUG************************island_01 ON 20:18:02.059 [Flow] **********************DEBUG************************island_02 ON 20:18:02.059 [Flow] **********************DEBUG************************start_area OFF 20:18:02.059 [Flow] **********************DEBUG************************island_lowres_01 OFF 20:18:02.059 [Flow] **********************DEBUG************************island_lowres_02 OFF 20:18:02.059 [Flow] **********************DEBUG************************startarea_lowres ON 20:18:02.059 [Flow] **********************DEBUG************************island_02 trigger TOUCH 20:18:05.775 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:18:05.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p, DeusChestPreloadSystem 20:18:10.679 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:18:10.868 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_3p":true} 20:18:10.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p, DeusChestPreloadSystem, async-read, 20:18:10.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem 20:18:10.874 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:18:10.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:18:10.931 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p 20:18:10.931 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p 20:18:11.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3eb83, position: 0 20:18:12.063 [Flow] **********************DEBUG************************island_02 OFF 20:18:12.063 [Flow] **********************DEBUG************************start_area OFF 20:18:12.063 [Flow] **********************DEBUG************************island_lowres_02 ON 20:18:12.063 [Flow] **********************DEBUG************************startarea_lowres ON 20:18:12.063 [Flow] **********************DEBUG************************island_02 trigger UNTOUCH 20:18:18.239 [Flow] **********************DEBUG************************island_01 ON 20:18:18.239 [Flow] **********************DEBUG************************island_02 ON 20:18:18.239 [Flow] **********************DEBUG************************start_area OFF 20:18:18.239 [Flow] **********************DEBUG************************island_lowres_01 OFF 20:18:18.239 [Flow] **********************DEBUG************************island_lowres_02 OFF 20:18:18.239 [Flow] **********************DEBUG************************startarea_lowres ON 20:18:18.239 [Flow] **********************DEBUG************************island_02 trigger TOUCH 20:18:20.771 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:18:21.023 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:18:21.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem, async-read, 20:18:21.023 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:18:21.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:18:21.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p, DeusChestPreloadSystem 20:18:21.083 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:18:21.083 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:18:23.217 [Flow] **********************DEBUG************************island_02 OFF 20:18:23.217 [Flow] **********************DEBUG************************start_area OFF 20:18:23.217 [Flow] **********************DEBUG************************island_lowres_02 ON 20:18:23.217 [Flow] **********************DEBUG************************startarea_lowres ON 20:18:23.217 [Flow] **********************DEBUG************************island_02 trigger UNTOUCH 20:18:23.532 [Lua] event horde ends! 20:18:24.978 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:18:25.787 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:18:26.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem 20:18:26.127 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:18:27.687 [Lua] Switching ConflictSettings: to: deus_chaos 20:18:27.687 [Lua] pacing=deus_chaos 20:18:27.687 [Lua] roaming=nil 20:18:27.687 [Lua] specials=deus_chaos 20:18:27.687 [Lua] debug_color=purple 20:18:27.687 [Lua] contained_breeds=nil 20:18:27.687 [Lua] pack_spawning=deus_chaos 20:18:27.687 [Lua] disabled=false 20:18:27.687 [Lua] factions=nil 20:18:27.687 [Lua] boss=deus_chaos 20:18:27.687 [Lua] horde=deus_chaos 20:18:27.687 [Lua] name=deus_chaos 20:18:27.687 [Lua] intensity=deus_default 20:18:27.687 [Lua] --- 20:18:30.797 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_sword_01_t2_3p":true} 20:18:31.200 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_we_axe_01_t2\/wpn_we_axe_01_t2_3p":true} 20:18:31.200 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:18:31.200 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 20:18:31.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 20:18:31.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 20:18:31.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 20:18:31.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 20:18:31.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p 20:18:31.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p 20:18:31.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p 20:18:31.659 [Lua] event horde ends! 20:18:32.462 [Window] Window => inactive 20:18:32.705 [Window] Window => active 20:18:33.598 [Lua] Destroying unit since outside mesh or world 20:18:33.948 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 20:18:33.948 [Lua] pacing=deus_default 20:18:33.948 [Lua] roaming=nil 20:18:33.948 [Lua] specials=deus_default 20:18:33.948 [Lua] contained_breeds=nil 20:18:33.948 [Lua] debug_color=maroon 20:18:33.948 [Lua] disabled=false 20:18:33.948 [Lua] pack_spawning=deus_default 20:18:33.948 [Lua] factions=nil 20:18:33.948 [Lua] description=deus_conflict_director_skaven_chaos_name 20:18:33.948 [Lua] boss=deus_default 20:18:33.948 [Lua] horde=deus_default 20:18:33.948 [Lua] name=deus_skaven_chaos 20:18:33.948 [Lua] intensity=deus_default 20:18:33.948 [Lua] --- 20:18:34.371 [Lua] Switching ConflictSettings: to: deus_chaos 20:18:34.371 [Lua] pacing=deus_chaos 20:18:34.371 [Lua] roaming=nil 20:18:34.371 [Lua] specials=deus_chaos 20:18:34.371 [Lua] debug_color=purple 20:18:34.371 [Lua] contained_breeds=nil 20:18:34.371 [Lua] pack_spawning=deus_chaos 20:18:34.371 [Lua] disabled=false 20:18:34.371 [Lua] factions=nil 20:18:34.371 [Lua] boss=deus_chaos 20:18:34.371 [Lua] horde=deus_chaos 20:18:34.371 [Lua] name=deus_chaos 20:18:34.371 [Lua] intensity=deus_default 20:18:34.371 [Lua] --- 20:18:35.756 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:18:35.764 error: [Lua] [TwitchVoteUI] There is no vote data for key (40) 20:18:36.352 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_3p":true} 20:18:36.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p, DeusChestPreloadSystem, async-read, 20:18:36.352 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:18:36.358 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem 20:18:36.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p 20:18:36.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p 20:18:36.434 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 20:18:36.434 [Lua] pacing=deus_default 20:18:36.434 [Lua] roaming=nil 20:18:36.434 [Lua] specials=deus_default 20:18:36.434 [Lua] contained_breeds=nil 20:18:36.434 [Lua] debug_color=maroon 20:18:36.434 [Lua] disabled=false 20:18:36.434 [Lua] pack_spawning=deus_default 20:18:36.434 [Lua] factions=nil 20:18:36.434 [Lua] description=deus_conflict_director_skaven_chaos_name 20:18:36.434 [Lua] boss=deus_default 20:18:36.434 [Lua] horde=deus_default 20:18:36.434 [Lua] name=deus_skaven_chaos 20:18:36.434 [Lua] intensity=deus_default 20:18:36.434 [Lua] --- 20:18:36.786 [Lua] winning_index 5 20:18:38.620 [Lua] Switching ConflictSettings: to: deus_chaos 20:18:38.620 [Lua] pacing=deus_chaos 20:18:38.620 [Lua] roaming=nil 20:18:38.620 [Lua] specials=deus_chaos 20:18:38.620 [Lua] debug_color=purple 20:18:38.620 [Lua] contained_breeds=nil 20:18:38.620 [Lua] pack_spawning=deus_chaos 20:18:38.620 [Lua] disabled=false 20:18:38.620 [Lua] factions=nil 20:18:38.620 [Lua] boss=deus_chaos 20:18:38.620 [Lua] horde=deus_chaos 20:18:38.620 [Lua] name=deus_chaos 20:18:38.620 [Lua] intensity=deus_default 20:18:38.620 [Lua] --- 20:18:40.842 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=770 20:18:40.857 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:18:41.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem, async-read, 20:18:41.447 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:18:41.447 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:18:41.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, DeusChestPreloadSystem 20:18:41.508 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:18:41.508 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:18:43.454 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.38750000000000001 20:18:43.866 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:1100001043bb07b:1:2:1 = knocked_down 20:18:43.866 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0 20:18:45.892 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_sword_01_t2_3p":true} 20:18:46.496 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:18:46.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 20:18:46.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem 20:18:46.506 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:18:46.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:18:46.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p 20:18:46.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p 20:18:50.576 [Lua] event horde ends! 20:18:50.588 [Lua] event horde ends! 20:18:50.600 [Lua] event horde ends! 20:18:50.846 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:1100001043bb07b:1:2:1 = alive 20:18:55.951 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 20:18:55.951 [Lua] pacing=deus_default 20:18:55.951 [Lua] roaming=nil 20:18:55.951 [Lua] specials=deus_default 20:18:55.951 [Lua] contained_breeds=nil 20:18:55.951 [Lua] debug_color=maroon 20:18:55.951 [Lua] disabled=false 20:18:55.951 [Lua] pack_spawning=deus_default 20:18:55.951 [Lua] factions=nil 20:18:55.951 [Lua] description=deus_conflict_director_skaven_chaos_name 20:18:55.951 [Lua] boss=deus_default 20:18:55.951 [Lua] horde=deus_default 20:18:55.951 [Lua] name=deus_skaven_chaos 20:18:55.951 [Lua] intensity=deus_default 20:18:55.951 [Lua] --- 20:18:56.005 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:18:56.654 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:18:56.654 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:18:56.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p, DeusChestPreloadSystem 20:18:56.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, DeusChestPreloadSystem 20:18:59.918 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.9916666666666667 20:19:00.669 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.98333333333333328 20:19:01.029 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_sword_01_t2_3p":true} 20:19:01.697 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:19:01.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 20:19:01.717 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p 20:19:01.717 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p 20:19:02.372 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.96666666666666667 20:19:04.330 [Lua] Switching ConflictSettings: to: deus_chaos 20:19:04.330 [Lua] pacing=deus_chaos 20:19:04.330 [Lua] roaming=nil 20:19:04.330 [Lua] specials=deus_chaos 20:19:04.330 [Lua] debug_color=purple 20:19:04.330 [Lua] contained_breeds=nil 20:19:04.330 [Lua] pack_spawning=deus_chaos 20:19:04.330 [Lua] disabled=false 20:19:04.330 [Lua] factions=nil 20:19:04.330 [Lua] boss=deus_chaos 20:19:04.330 [Lua] horde=deus_chaos 20:19:04.330 [Lua] name=deus_chaos 20:19:04.330 [Lua] intensity=deus_default 20:19:04.330 [Lua] --- 20:19:06.097 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:19:06.541 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 20:19:06.541 [Lua] pacing=deus_default 20:19:06.541 [Lua] roaming=nil 20:19:06.541 [Lua] specials=deus_default 20:19:06.541 [Lua] contained_breeds=nil 20:19:06.541 [Lua] debug_color=maroon 20:19:06.541 [Lua] disabled=false 20:19:06.541 [Lua] pack_spawning=deus_default 20:19:06.541 [Lua] factions=nil 20:19:06.541 [Lua] description=deus_conflict_director_skaven_chaos_name 20:19:06.541 [Lua] boss=deus_default 20:19:06.541 [Lua] horde=deus_default 20:19:06.541 [Lua] name=deus_skaven_chaos 20:19:06.541 [Lua] intensity=deus_default 20:19:06.541 [Lua] --- 20:19:06.752 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem, async-read, 20:19:06.752 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:19:06.752 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:19:06.752 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:19:06.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, DeusChestPreloadSystem 20:19:06.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:19:06.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:19:06.803 [Lua] event horde ends! 20:19:06.813 [Lua] event horde ends! 20:19:06.823 [Lua] event horde ends! 20:19:13.032 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:1:4:4 = potion_healing_draught_01 20:19:13.449 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.95999999999999996 20:19:14.178 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.93166666666666664 20:19:14.906 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.90333333333333332 20:19:15.675 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.875 20:19:15.750 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_fire_02 20:19:16.144 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:19:16.939 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_3p":true} 20:19:16.939 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p, DeusChestPreloadSystem, async-read, 20:19:16.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem 20:19:16.946 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:19:16.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:19:17.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p 20:19:17.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p 20:19:19.730 [Flow] **********************DEBUG************************island_01 ON 20:19:19.730 [Flow] **********************DEBUG************************island_02 ON 20:19:19.730 [Flow] **********************DEBUG************************start_area OFF 20:19:19.730 [Flow] **********************DEBUG************************island_lowres_01 OFF 20:19:19.730 [Flow] **********************DEBUG************************island_lowres_02 OFF 20:19:19.730 [Flow] **********************DEBUG************************startarea_lowres ON 20:19:19.730 [Flow] **********************DEBUG************************island_02 trigger TOUCH 20:19:22.056 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:19:22.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_3p, DeusChestPreloadSystem 20:19:23.151 [Lua] event horde ends! 20:19:23.162 [Lua] event horde ends! 20:19:23.184 [Lua] event horde ends! 20:19:24.043 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = 20:19:24.298 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 20:19:26.511 [Lua] wants to spawn behind within distance: 60 20:19:26.511 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized 20:19:26.511 [Lua] custom blob horde has started 20:19:26.511 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:19:26.519 error: [Lua] [TwitchVoteUI] There is no vote data for key (41) 20:19:26.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat 20:19:26.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat 20:19:27.006 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001043bb07b, connection_key=0, breed_name=skaven_explosive_loot_rat) 20:19:28.745 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 33 20:19:28.745 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 918 20:19:28.745 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3300 20:19:28.745 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 22 20:19:28.875 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 33 20:19:28.875 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 823 20:19:28.875 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3341 20:19:31.508 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:19:31.565 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=834 20:19:35.925 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:1100001043bb07b:1:2:1 = potion_hold_my_beer_01 20:19:39.423 [Lua] event horde ends! 20:19:39.434 [Lua] event horde ends! 20:19:39.445 [Lua] event horde ends! 20:19:45.394 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.82666666666666666 20:19:47.514 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.6166666666666667 20:19:47.779 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.48833333333333334 20:19:47.835 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.26833333333333331 20:19:48.097 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.048333333333333332 20:19:48.665 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0 20:19:48.674 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:4:3:2 = knocked_down 20:19:49.439 [Window] Window => inactive 20:19:49.677 [Window] Window => active 20:19:52.026 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 4 4 5 20:19:53.748 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:1:4:4 = 20:19:53.861 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:1100001043bb07b:1:2:1 = potion_healing_draught_01 20:19:56.418 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:19:57.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem, async-read, 20:19:57.610 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:19:57.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:19:57.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:19:57.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:19:59.363 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:110000106a92ce4:4:3:2 = alive 20:20:03.668 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:110000106a92ce4:1:4:4 = [{"rarity":"exotic","client_id":266612640,"name":"talent_1_1"},{"rarity":"rare","client_id":2132373248,"name":"talent_2_1"},{"rarity":"exotic","client_id":267619808,"name":"talent_3_1"},{"rarity":"rare","client_id":1378991488,"name":"talent_4_3"},{"rarity":"rare","client_id":564811840,"name":"talent_5_2"},{"rarity":"unique","client_id":1338669568,"name":"talent_6_2"},{"client_id":727860416,"name":"deus_second_wind","rarity":"exotic"},{"name":"attack_speed_per_cooldown","rarity":"exotic","client_id":2032392448},{"rarity":"unique","client_id":786201792,"name":"always_blocking"},{"client_id":1980152832,"name":"deus_knockdown_damage_immunity_aura","rarity":"unique"},{"name":"deus_increased_healing_taken","rarity":"exotic","client_id":782180736},{"rarity":"rare","client_id":74943552,"name":"barkskin"},{"client_id":1655311744,"name":"power_up_of_shallya","rarity":"rare"}] 20:20:03.668 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 718 20:20:03.668 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_spent:0:0:0:0 = -1800 20:20:03.668 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_up_chests_used:0:0:0:0 = 9 20:20:03.668 [Lua] min_height 160 20:20:07.551 [Lua] Override Player Respawning terror_respawn false 20:20:09.660 [Flow] **********************DEBUG************************island_02 OFF 20:20:09.660 [Flow] **********************DEBUG************************start_area OFF 20:20:09.660 [Flow] **********************DEBUG************************island_lowres_02 ON 20:20:09.660 [Flow] **********************DEBUG************************startarea_lowres ON 20:20:09.660 [Flow] **********************DEBUG************************island_02 trigger UNTOUCH 20:20:10.931 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 1 20:20:10.931 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.9375 20:20:10.931 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:1100001043bb07b:1:2:1 = 20:20:10.931 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.25 20:20:10.931 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 1 20:20:11.001 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 34 20:20:11.001 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 769 20:20:11.001 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3392 20:20:11.001 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 23 20:20:11.169 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 34 20:20:11.169 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 874 20:20:11.169 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3443 20:20:11.330 [Flow] **********************DEBUG************************island_01 ON 20:20:11.330 [Flow] **********************DEBUG************************island_02 ON 20:20:11.330 [Flow] **********************DEBUG************************start_area OFF 20:20:11.330 [Flow] **********************DEBUG************************island_lowres_01 OFF 20:20:11.330 [Flow] **********************DEBUG************************island_lowres_02 OFF 20:20:11.330 [Flow] **********************DEBUG************************startarea_lowres ON 20:20:11.330 [Flow] **********************DEBUG************************island_02 trigger TOUCH 20:20:11.346 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 35 20:20:11.346 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 808 20:20:11.346 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3482 20:20:11.346 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 24 20:20:11.429 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:20:11.498 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 35 20:20:11.498 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 913 20:20:11.498 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3521 20:20:12.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem 20:20:12.860 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:20:15.074 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:1100001043bb07b:1:2:1 = potion_healing_draught_01 20:20:16.453 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:20:17.235 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:20:17.241 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.75 20:20:17.243 error: [Lua] [TwitchVoteUI] There is no vote data for key (42) 20:20:17.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem, async-read, 20:20:17.902 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:20:17.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:20:17.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:20:21.453 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:20:22.243 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=861 20:20:22.753 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:20:22.753 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:20:22.753 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 20:20:22.753 [Lua] horde requested: vector_blob 20:20:22.753 [Lua] wants to spawn behind within distance: 60 20:20:22.753 [Lua] horde crated with id 13 of type vector_blob 20:20:22.753 [Lua] managed to spawn 55/55 horde enemies 20:20:22.753 [Lua] vector blob horde has started 20:20:22.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem 20:20:22.963 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:20:22.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:20:23.294 [Lua] Init group template: horde 20:20:24.863 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.94199999999999995 20:20:26.160 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:20:26.701 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 36 20:20:26.701 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 854 20:20:26.701 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3567 20:20:26.701 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 25 20:20:26.860 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 36 20:20:26.860 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 959 20:20:26.860 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3613 20:20:27.351 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = potion_hold_my_beer_01 20:20:28.517 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:1100001043bb07b:1:2:1 = [{"client_id":2023765760,"name":"deus_revive_regen","rarity":"rare"},{"rarity":"exotic","client_id":1501947264,"name":"attack_speed_per_cooldown"},{"name":"talent_1_3","rarity":"exotic","client_id":1893073024},{"client_id":1034489024,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"rarity":"rare","client_id":1368472320,"name":"triple_melee_headshot_power"},{"name":"deus_big_swing_stagger","rarity":"exotic","client_id":2072546944},{"client_id":1497938560,"name":"deus_reckless_swings","rarity":"unique"},{"rarity":"exotic","client_id":1962878848,"name":"talent_1_1"},{"rarity":"rare","client_id":411534912,"name":"talent_2_2"},{"rarity":"exotic","client_id":2045652352,"name":"talent_3_3"},{"rarity":"rare","client_id":650817536,"name":"talent_4_1"},{"rarity":"rare","client_id":191468320,"name":"talent_5_1"},{"rarity":"unique","client_id":551577344,"name":"talent_6_3"}] 20:20:28.518 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 759 20:20:28.518 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_up_chests_used:0:0:0:0 = 10 20:20:28.518 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_spent:0:0:0:0 = -2000 20:20:31.889 [Lua] HORDE: last wave, reset to standard horde delay 20:20:31.889 [Lua] Time for new HOOORDE! multi_last_wave 20:20:31.889 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 20:20:31.889 [Lua] horde requested: vector_blob 20:20:31.889 [Lua] wants to spawn ahead within distance: 60 20:20:31.889 [Lua] horde crated with id 14 of type vector_blob 20:20:31.889 [Lua] managed to spawn 55/58 horde enemies 20:20:31.889 [Lua] vector blob horde has started 20:20:45.370 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 58 84 20:20:45.538 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 51 82 20:20:45.720 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 45 81 20:20:45.857 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 32 80 20:20:45.870 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 39 79 20:20:46.022 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 33 78 20:20:49.937 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:1:4:4 = 0.79200000000000004 20:20:49.937 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.80500000000000005 20:20:49.937 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.96199999999999997 20:20:50.787 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 37 20:20:50.787 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 891 20:20:50.787 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3650 20:20:50.787 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 26 20:20:50.924 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 37 20:20:50.924 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 796 20:20:50.924 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3687 20:20:50.979 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:1:4:4 = grenade_frag_02 20:20:52.619 [Flow] **********************DEBUG************************island_01 OFF 20:20:52.619 [Flow] **********************DEBUG************************start_area OFF 20:20:52.619 [Flow] **********************DEBUG************************island_lowres_01 ON 20:20:52.619 [Flow] **********************DEBUG************************startarea_lowres ON 20:20:52.619 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 20:20:58.936 [Lua] Coordinated attack! 20:21:01.032 [Window] Window => inactive 20:21:01.287 [Window] Window => active 20:21:02.129 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 38 20:21:02.129 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 928 20:21:02.129 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3724 20:21:02.129 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 27 20:21:02.271 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 38 20:21:02.271 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 833 20:21:02.271 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3761 20:21:05.688 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.78400000000000003 20:21:06.148 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = potion_friendly_murderer_01 20:21:07.662 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = 20:21:07.740 [Lua] wants to spawn ahead within distance: 60 20:21:07.740 [Lua] custom blob horde has started 20:21:07.740 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:21:07.749 error: [Lua] [TwitchVoteUI] There is no vote data for key (43) 20:21:07.758 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:1:4:4 = potion_hold_my_beer_01 20:21:12.480 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.26166666666666666 20:21:12.763 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=965 20:21:14.680 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.82250000000000001 20:21:14.680 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.27333333333333332 20:21:14.680 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.79800000000000004 20:21:15.448 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.84750000000000003 20:21:15.448 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.28999999999999998 20:21:15.448 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.81799999999999995 20:21:16.064 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.90500000000000003 20:21:16.064 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.32833333333333331 20:21:16.064 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.86399999999999999 20:21:16.255 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.92249999999999999 20:21:16.256 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.34000000000000002 20:21:16.256 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.878 20:21:16.748 [Lua] specialspawn: rule: only_ahead --> 20:21:16.748 [Lua] FAIL: Special spawn no hidden pos found :/ 20:21:16.985 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.93999999999999995 20:21:16.985 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.35166666666666668 20:21:16.985 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.89200000000000002 20:21:17.761 [Lua] specialspawn: rule: only_ahead --> 20:21:17.761 [Lua] FAIL: Special spawn no hidden pos found :/ 20:21:17.764 [Lua] Horde killed: ? 20:21:18.758 [Lua] specialspawn: rule: only_ahead --> 20:21:18.758 [Lua] FAIL: Special spawn no hidden pos found :/ 20:21:19.775 [Lua] specialspawn: rule: only_ahead --> 20:21:19.775 [Lua] FAIL: Special spawn no hidden pos found :/ 20:21:20.850 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 39 20:21:20.850 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 977 20:21:20.850 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3810 20:21:20.850 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 28 20:21:21.003 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 39 20:21:21.003 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 882 20:21:21.003 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3859 20:21:21.135 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 35 action: fallback_idle 20:21:21.256 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 34 action: fallback_idle 20:21:21.300 [Lua] specialspawn: rule: only_ahead --> 20:21:21.300 [Lua] FAIL: Special spawn no hidden pos found :/ 20:21:21.310 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 33 action: fallback_idle 20:21:21.341 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 32 action: fallback_idle 20:21:21.377 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 31 action: fallback_idle 20:21:21.388 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 30 action: fallback_idle 20:21:22.310 [Lua] specialspawn: rule: only_ahead --> 20:21:22.310 [Lua] FAIL: Special spawn no hidden pos found :/ 20:21:22.590 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:1:4:4 = potion_healing_draught_01 20:21:23.338 [Lua] specialspawn: rule: only_ahead --> 20:21:23.338 [Lua] FAIL: Special spawn no hidden pos found :/ 20:21:24.361 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source. 20:21:24.866 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source. 20:21:26.786 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:6:5:1 = grenade_frag_02 20:21:27.922 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 20:21:29.591 [IRC Client] Sending PONG to tmi.twitch.tv 20:21:35.723 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.69999999999999996 20:21:35.836 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 40 20:21:35.836 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 1023 20:21:35.836 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3905 20:21:35.836 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 29 20:21:35.972 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 40 20:21:35.972 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 928 20:21:35.972 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 3951 20:21:36.965 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.66749999999999998 20:21:38.519 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 0.65000000000000002 20:21:40.788 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.64749999999999996 20:21:45.060 [Lua] Time for new HOOORDE! multi_first_wave 20:21:45.060 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 20:21:45.060 [Lua] horde requested: vector 20:21:45.060 [Lua] setting up vector-horde 20:21:45.060 [Lua] Composing horde 'large' .. using variant 'plain' 20:21:45.060 [Lua] --> horde wants to spawn behind players (0.6853156369591/0.67 20:21:45.060 [Lua] -> spawning: 56 20:21:45.060 [Lua] horde crated with id 15 of type vector 20:21:45.060 [Lua] vector horde has started 20:21:45.654 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:1100001043bb07b:1:2:1 = disabled 20:21:49.186 [Window] Window => inactive 20:21:49.582 [Window] Window => active 20:21:50.439 [Lua] [SharedState] [SharedState] deus_run_state_50499107: grenade:110000106a92ce4:4:3:2 = grenade_fire_02 20:21:50.495 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ranged_ammo:110000106a92ce4:4:3:2 = 1 20:21:52.457 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_state:1100001043bb07b:1:2:1 = alive 20:21:55.232 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:21:55.232 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:21:55.232 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 20:21:55.232 [Lua] horde requested: vector 20:21:55.232 [Lua] setting up vector-horde 20:21:55.232 [Lua] Composing horde 'large' .. using variant 'plain' 20:21:55.232 [Lua] --> horde wants to spawn ahead of players (0.38881767008644/0.67 20:21:55.233 [Lua] -> spawning: 55 20:21:55.233 [Lua] horde crated with id 16 of type vector 20:21:55.233 [Lua] vector horde has started 20:21:56.838 [Window] Window => inactive 20:21:56.920 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:6:5:1 = 0.84399999999999997 20:21:57.227 [Window] Window => active 20:21:57.990 [Window] Window => inactive 20:21:58.480 [Lua] wants to spawn ahead within distance: 60 20:21:58.480 [Lua] custom blob horde has started 20:21:58.480 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:21:58.492 error: [Lua] [TwitchVoteUI] There is no vote data for key (44) 20:22:00.119 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.010371931828558445; all_inside = true [3] self = table: 000000000F551010; dt = 0.010371931828558445; t = 863.7985463719815; all_inside = true; any_inside = true; players_outside_portal = table: 000000001BE9B730; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.010371931828558445; t = 863.7985463719815 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.010371931828558445; context = table: 0000000017BC5380; t = 863.7985463719815 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.7985463719815; dt = 0.010371931828558445; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.7985463719815 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.7985463719815; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.010371931828558445; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.010371931828558445 [11] self = table: 00000000090BDD60; dt = 0.010371931828558445; main_t = 2568.5962995321024; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.7985463719815; game_mode_ended = false [12] self = table: 00000000063B6110; dt = 0.010371931828558445; t = 2568.5962995321024 [13] self = table: 0000000005BD58E0; real_world_dt = 0.010371931828558445; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.010371931828558445; t = 2568.5962995321024 [14] dt = 0.010371931828558445 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = false; world = [World]; dt = 0.010371931828558445; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.119 [Lua] [SharedState] [SharedState] deus_run_state_50499107: blessings_with_buyer:0:0:0:0 = {} 20:22:00.119 [Lua] [SharedState] [SharedState] deus_run_state_50499107: completed_level_count:0:0:0:0 = 2 20:22:00.119 [Lua] [SharedState] [SharedState] deus_run_state_50499107: traversed_nodes:0:0:0:0 = ["node_13","node_14"] 20:22:00.119 [Lua] [SharedState] [SharedState] deus_run_state_50499107: cursed_levels_completed:110000106a92ce4:0:0:0 = 2 20:22:00.119 [Lua] [SharedState] [SharedState] deus_run_state_50499107: cursed_levels_completed:1100001043bb07b:0:0:0 = 2 20:22:00.119 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:369088768, lt:load_next_level, extra_packages:{ }) 20:22:00.119 [Lua] [NetworkServer] Entering post game 20:22:00.119 [Lua] [PeerSM] 1100001043bb07b :: on_exit InGame 20:22:00.119 [Lua] [PeerSM] 1100001043bb07b :: on_enter InPostGame 20:22:00.119 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InGame 20:22:00.119 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InPostGame 20:22:00.119 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:110000106a92ce4:4:0:0 = [0,2,0,1,0,2,0,0,0,2,2,2,4,2,1,2,175,132,17,591.75,6795.75,141.25,508,718.25,823,39,111,0,4] 20:22:00.119 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:110000106a92ce4:6:0:0 = [0,2,0,5,0,2,0,1,1,2,2,1,3,1,0,2,275,231,10,1905,11687.25,225.75,198.25,929.25,933.5,0,94,0,0] 20:22:00.120 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:110000106a92ce4:1:0:0 = [0,19,7,12,2,15,4,4,14,6,6,7,3,3,4,4,748,199,160,709.5,50968.75,2402.5,1002,7262.5,4491.75,2593.5,261,0,1] 20:22:00.120 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:1100001043bb07b:1:0:0 = [0,7,1,7,0,6,0,3,4,4,4,4,1,0,5,2,535,61,48,1258.5,26882,2327,2454.25,3456.5,1535,172.5,187,0,3] 20:22:00.121 [Save] Saving `save_data` 20:22:00.121 [Lua] gm_event_end_conditions_met true false 20:22:00.121 [Lua] RESET: Removed Active vote 20:22:00.124 [Save] Save done 20:22:00.132 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 20:22:00.133 [Save] Saving `save_data` 20:22:00.133 [Lua] Game won 20:22:00.133 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:22:00.135 [Lua] generate_backend_stats 110000106a92ce4:1 20:22:00.136 [Save] Save done 20:22:00.158 [Lua] [SharedState] [SharedState] deus_run_state_50499107: party_power_ups:0:0:0:0 = [{"rarity":"rare","client_id":1316538368,"name":"ability_cooldown_reduction"},{"client_id":1590662272,"name":"fatigue_regen","rarity":"rare"}] 20:22:00.158 [Lua] PlayFabMirrorBase:_commit_internal nil 20:22:00.158 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 44 20:22:00.162 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:22:00.163 [Save] Saving `save_data` 20:22:00.167 [Save] Save done 20:22:00.169 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:1100001043bb07b:0:0:0 = false 20:22:00.169 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = false 20:22:00.170 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 44 3 20:22:00.175 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.010389520786702633; all_inside = true [3] self = table: 000000000F551010; dt = 0.010389520786702633; t = 863.8089358927682; all_inside = true; any_inside = true; players_outside_portal = table: 000000001C22EB40; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.010389520786702633; t = 863.8089358927682 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.010389520786702633; context = table: 0000000017BC5380; t = 863.8089358927682 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.8089358927682; dt = 0.010389520786702633; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.8089358927682 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.8089358927682; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.010389520786702633; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.010389520786702633 [11] self = table: 00000000090BDD60; dt = 0.010389520786702633; main_t = 2568.6066890528891; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.8089358927682; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.010389520786702633; t = 2568.6066890528891 [13] self = table: 0000000005BD58E0; real_world_dt = 0.010389520786702633; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.010389520786702633; t = 2568.6066890528891 [14] dt = 0.010389520786702633 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010389520786702633; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.187 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.010423058643937111; all_inside = true [3] self = table: 000000000F551010; dt = 0.010423058643937111; t = 863.81935895141214; all_inside = true; any_inside = true; players_outside_portal = table: 0000000007683A60; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.010423058643937111; t = 863.81935895141214 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.010423058643937111; context = table: 0000000017BC5380; t = 863.81935895141214 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.81935895141214; dt = 0.010423058643937111; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.81935895141214 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.81935895141214; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.010423058643937111; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.010423058643937111 [11] self = table: 00000000090BDD60; dt = 0.010423058643937111; main_t = 2568.6171121115331; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.81935895141214; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.010423058643937111; t = 2568.6171121115331 [13] self = table: 0000000005BD58E0; real_world_dt = 0.010423058643937111; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.010423058643937111; t = 2568.6171121115331 [14] dt = 0.010423058643937111 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010423058643937111; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.198 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.010475535877048969; all_inside = true [3] self = table: 000000000F551010; dt = 0.010475535877048969; t = 863.82983448728919; all_inside = true; any_inside = true; players_outside_portal = table: 00000000085BBF90; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.010475535877048969; t = 863.82983448728919 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.010475535877048969; context = table: 0000000017BC5380; t = 863.82983448728919 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.82983448728919; dt = 0.010475535877048969; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.82983448728919 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.82983448728919; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.010475535877048969; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.010475535877048969 [11] self = table: 00000000090BDD60; dt = 0.010475535877048969; main_t = 2568.6275876474101; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.82983448728919; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.010475535877048969; t = 2568.6275876474101 [13] self = table: 0000000005BD58E0; real_world_dt = 0.010475535877048969; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.010475535877048969; t = 2568.6275876474101 [14] dt = 0.010475535877048969 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010475535877048969; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.211 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.010527645237743855; all_inside = true [3] self = table: 000000000F551010; dt = 0.010527645237743855; t = 863.84036213252693; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010339D50; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.010527645237743855; t = 863.84036213252693 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.010527645237743855; context = table: 0000000017BC5380; t = 863.84036213252693 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.84036213252693; dt = 0.010527645237743855; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.84036213252693 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.84036213252693; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.010527645237743855; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.010527645237743855 [11] self = table: 00000000090BDD60; dt = 0.010527645237743855; main_t = 2568.6381152926479; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.84036213252693; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.010527645237743855; t = 2568.6381152926479 [13] self = table: 0000000005BD58E0; real_world_dt = 0.010527645237743855; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.010527645237743855; t = 2568.6381152926479 [14] dt = 0.010527645237743855 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010527645237743855; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.223 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.010603189468383789; all_inside = true [3] self = table: 000000000F551010; dt = 0.010603189468383789; t = 863.85096532199532; all_inside = true; any_inside = true; players_outside_portal = table: 0000000007178E20; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.010603189468383789; t = 863.85096532199532 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.010603189468383789; context = table: 0000000017BC5380; t = 863.85096532199532 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.85096532199532; dt = 0.010603189468383789; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.85096532199532 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.85096532199532; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.010603189468383789; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.010603189468383789 [11] self = table: 00000000090BDD60; dt = 0.010603189468383789; main_t = 2568.6487184821162; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.85096532199532; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.010603189468383789; t = 2568.6487184821162 [13] self = table: 0000000005BD58E0; real_world_dt = 0.010603189468383789; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.010603189468383789; t = 2568.6487184821162 [14] dt = 0.010603189468383789 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010603189468383789; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.235 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.010707180947065353; all_inside = true [3] self = table: 000000000F551010; dt = 0.010707180947065353; t = 863.86167250294238; all_inside = true; any_inside = true; players_outside_portal = table: 00000000080B21E0; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.010707180947065353; t = 863.86167250294238 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.010707180947065353; context = table: 0000000017BC5380; t = 863.86167250294238 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.86167250294238; dt = 0.010707180947065353; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.86167250294238 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.86167250294238; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.010707180947065353; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.010707180947065353 [11] self = table: 00000000090BDD60; dt = 0.010707180947065353; main_t = 2568.6594256630633; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.86167250294238; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.010707180947065353; t = 2568.6594256630633 [13] self = table: 0000000005BD58E0; real_world_dt = 0.010707180947065353; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.010707180947065353; t = 2568.6594256630633 [14] dt = 0.010707180947065353 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010707180947065353; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.247 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.01080682035535574; all_inside = true [3] self = table: 000000000F551010; dt = 0.01080682035535574; t = 863.87247932329774; all_inside = true; any_inside = true; players_outside_portal = table: 000000001FC1C6F0; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.01080682035535574; t = 863.87247932329774 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.01080682035535574; context = table: 0000000017BC5380; t = 863.87247932329774 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.87247932329774; dt = 0.01080682035535574; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.87247932329774 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.87247932329774; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.01080682035535574; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.01080682035535574 [11] self = table: 00000000090BDD60; dt = 0.01080682035535574; main_t = 2568.6702324834187; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.87247932329774; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.01080682035535574; t = 2568.6702324834187 [13] self = table: 0000000005BD58E0; real_world_dt = 0.01080682035535574; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.01080682035535574; t = 2568.6702324834187 [14] dt = 0.01080682035535574 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01080682035535574; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.258 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.010917642153799534; all_inside = true [3] self = table: 000000000F551010; dt = 0.010917642153799534; t = 863.88339696545154; all_inside = true; any_inside = true; players_outside_portal = table: 000000001851D7A0; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.010917642153799534; t = 863.88339696545154 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.010917642153799534; context = table: 0000000017BC5380; t = 863.88339696545154 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.88339696545154; dt = 0.010917642153799534; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.88339696545154 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.88339696545154; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.010917642153799534; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.010917642153799534 [11] self = table: 00000000090BDD60; dt = 0.010917642153799534; main_t = 2568.6811501255725; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.88339696545154; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.010917642153799534; t = 2568.6811501255725 [13] self = table: 0000000005BD58E0; real_world_dt = 0.010917642153799534; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.010917642153799534; t = 2568.6811501255725 [14] dt = 0.010917642153799534 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010917642153799534; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.270 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.011019152589142323; all_inside = true [3] self = table: 000000000F551010; dt = 0.011019152589142323; t = 863.89441611804068; all_inside = true; any_inside = true; players_outside_portal = table: 000000001774B2C0; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.011019152589142323; t = 863.89441611804068 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.011019152589142323; context = table: 0000000017BC5380; t = 863.89441611804068 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.89441611804068; dt = 0.011019152589142323; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.89441611804068 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.89441611804068; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.011019152589142323; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.011019152589142323 [11] self = table: 00000000090BDD60; dt = 0.011019152589142323; main_t = 2568.6921692781616; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.89441611804068; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.011019152589142323; t = 2568.6921692781616 [13] self = table: 0000000005BD58E0; real_world_dt = 0.011019152589142323; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011019152589142323; t = 2568.6921692781616 [14] dt = 0.011019152589142323 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011019152589142323; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.281 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.011102686636149883; all_inside = true [3] self = table: 000000000F551010; dt = 0.011102686636149883; t = 863.90551880467683; all_inside = true; any_inside = true; players_outside_portal = table: 0000000017FDF680; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.011102686636149883; t = 863.90551880467683 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.011102686636149883; context = table: 0000000017BC5380; t = 863.90551880467683 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.90551880467683; dt = 0.011102686636149883; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.90551880467683 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.90551880467683; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.011102686636149883; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.011102686636149883 [11] self = table: 00000000090BDD60; dt = 0.011102686636149883; main_t = 2568.7032719647978; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.90551880467683; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.011102686636149883; t = 2568.7032719647978 [13] self = table: 0000000005BD58E0; real_world_dt = 0.011102686636149883; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011102686636149883; t = 2568.7032719647978 [14] dt = 0.011102686636149883 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011102686636149883; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.292 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.011182539165019989; all_inside = true [3] self = table: 000000000F551010; dt = 0.011182539165019989; t = 863.91670134384185; all_inside = true; any_inside = true; players_outside_portal = table: 0000000017538AD0; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.011182539165019989; t = 863.91670134384185 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.011182539165019989; context = table: 0000000017BC5380; t = 863.91670134384185 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.91670134384185; dt = 0.011182539165019989; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.91670134384185 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.91670134384185; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.011182539165019989; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.011182539165019989 [11] self = table: 00000000090BDD60; dt = 0.011182539165019989; main_t = 2568.7144545039628; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.91670134384185; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.011182539165019989; t = 2568.7144545039628 [13] self = table: 0000000005BD58E0; real_world_dt = 0.011182539165019989; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011182539165019989; t = 2568.7144545039628 [14] dt = 0.011182539165019989 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011182539165019989; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.303 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.011236223392188549; all_inside = true [3] self = table: 000000000F551010; dt = 0.011236223392188549; t = 863.92793756723404; all_inside = true; any_inside = true; players_outside_portal = table: 00000000107868C0; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.011236223392188549; t = 863.92793756723404 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.011236223392188549; context = table: 0000000017BC5380; t = 863.92793756723404 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.92793756723404; dt = 0.011236223392188549; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.92793756723404 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.92793756723404; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.011236223392188549; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.011236223392188549 [11] self = table: 00000000090BDD60; dt = 0.011236223392188549; main_t = 2568.725690727355; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.92793756723404; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.011236223392188549; t = 2568.725690727355 [13] self = table: 0000000005BD58E0; real_world_dt = 0.011236223392188549; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011236223392188549; t = 2568.725690727355 [14] dt = 0.011236223392188549 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011236223392188549; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.315 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.011274158954620361; all_inside = true [3] self = table: 000000000F551010; dt = 0.011274158954620361; t = 863.93921172618866; all_inside = true; any_inside = true; players_outside_portal = table: 000000001B766930; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.011274158954620361; t = 863.93921172618866 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.011274158954620361; context = table: 0000000017BC5380; t = 863.93921172618866 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.93921172618866; dt = 0.011274158954620361; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.93921172618866 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.93921172618866; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.011274158954620361; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.011274158954620361 [11] self = table: 00000000090BDD60; dt = 0.011274158954620361; main_t = 2568.7369648863096; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.93921172618866; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.011274158954620361; t = 2568.7369648863096 [13] self = table: 0000000005BD58E0; real_world_dt = 0.011274158954620361; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011274158954620361; t = 2568.7369648863096 [14] dt = 0.011274158954620361 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011274158954620361; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.327 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.01131720282137394; all_inside = true [3] self = table: 000000000F551010; dt = 0.01131720282137394; t = 863.95052892901003; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F790230; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.01131720282137394; t = 863.95052892901003 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.01131720282137394; context = table: 0000000017BC5380; t = 863.95052892901003 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.95052892901003; dt = 0.01131720282137394; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.95052892901003 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.95052892901003; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.01131720282137394; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.01131720282137394 [11] self = table: 00000000090BDD60; dt = 0.01131720282137394; main_t = 2568.748282089131; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.95052892901003; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.01131720282137394; t = 2568.748282089131 [13] self = table: 0000000005BD58E0; real_world_dt = 0.01131720282137394; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.01131720282137394; t = 2568.748282089131 [14] dt = 0.01131720282137394 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01131720282137394; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.339 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.011358343996107578; all_inside = true [3] self = table: 000000000F551010; dt = 0.011358343996107578; t = 863.96188727300614; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F013EE0; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.011358343996107578; t = 863.96188727300614 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.011358343996107578; context = table: 0000000017BC5380; t = 863.96188727300614 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.96188727300614; dt = 0.011358343996107578; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.96188727300614 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.96188727300614; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.011358343996107578; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.011358343996107578 [11] self = table: 00000000090BDD60; dt = 0.011358343996107578; main_t = 2568.7596404331271; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.96188727300614; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.011358343996107578; t = 2568.7596404331271 [13] self = table: 0000000005BD58E0; real_world_dt = 0.011358343996107578; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011358343996107578; t = 2568.7596404331271 [14] dt = 0.011358343996107578 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011358343996107578; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.352 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.011377433314919472; all_inside = true [3] self = table: 000000000F551010; dt = 0.011377433314919472; t = 863.97326470632106; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F969B10; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.011377433314919472; t = 863.97326470632106 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.011377433314919472; context = table: 0000000017BC5380; t = 863.97326470632106 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.97326470632106; dt = 0.011377433314919472; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.97326470632106 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.97326470632106; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.011377433314919472; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.011377433314919472 [11] self = table: 00000000090BDD60; dt = 0.011377433314919472; main_t = 2568.771017866442; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.97326470632106; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.011377433314919472; t = 2568.771017866442 [13] self = table: 0000000005BD58E0; real_world_dt = 0.011377433314919472; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011377433314919472; t = 2568.771017866442 [14] dt = 0.011377433314919472 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011377433314919472; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.364 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.011394613422453403; all_inside = true [3] self = table: 000000000F551010; dt = 0.011394613422453403; t = 863.98465931974351; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012042880; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.011394613422453403; t = 863.98465931974351 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.011394613422453403; context = table: 0000000017BC5380; t = 863.98465931974351 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.98465931974351; dt = 0.011394613422453403; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.98465931974351 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.98465931974351; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.011394613422453403; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.011394613422453403 [11] self = table: 00000000090BDD60; dt = 0.011394613422453403; main_t = 2568.7824124798644; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.98465931974351; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.011394613422453403; t = 2568.7824124798644 [13] self = table: 0000000005BD58E0; real_world_dt = 0.011394613422453403; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011394613422453403; t = 2568.7824124798644 [14] dt = 0.011394613422453403 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011394613422453403; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.376 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.011418505571782589; all_inside = true [3] self = table: 000000000F551010; dt = 0.011418505571782589; t = 863.9960778253153; all_inside = true; any_inside = true; players_outside_portal = table: 000000001B8C4E60; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.011418505571782589; t = 863.9960778253153 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.011418505571782589; context = table: 0000000017BC5380; t = 863.9960778253153 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.9960778253153; dt = 0.011418505571782589; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 863.9960778253153 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 863.9960778253153; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.011418505571782589; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.011418505571782589 [11] self = table: 00000000090BDD60; dt = 0.011418505571782589; main_t = 2568.7938309854362; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 863.9960778253153; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.011418505571782589; t = 2568.7938309854362 [13] self = table: 0000000005BD58E0; real_world_dt = 0.011418505571782589; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011418505571782589; t = 2568.7938309854362 [14] dt = 0.011418505571782589 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011418505571782589; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.388 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000012C8B0D0 [2] self = table: 000000000F551010; dt = 0.0114380968734622; all_inside = true [3] self = table: 000000000F551010; dt = 0.0114380968734622; t = 864.00751592218876; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EF21190; buff_system = table: 000000001BFF68D0 [4] self = table: 000000000F551010; dt = 0.0114380968734622; t = 864.00751592218876 [5] self = table: 000000000F551010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000006127BC0; dt = 0.0114380968734622; context = table: 0000000017BC5380; t = 864.00751592218876 [6] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 864.00751592218876; dt = 0.0114380968734622; update_list = table: 0000000017A47610; dummy_input = table: 0000000006127BC0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000F551010 [7] self = table: 0000000017A46200; context = table: 0000000017BC5380; t = 864.00751592218876 [8] self = table: 0000000017BC24D0; entity_system_update_context = table: 0000000017BC5380; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000017BC2720; t = 864.00751592218876; i = 82; system = table: 0000000017A46200 [9] self = table: 0000000017BC5310; update_func = "update"; dt = 0.0114380968734622; entity_system_update_context = table: 0000000017BC5380 [10] self = table: 0000000017BC5310; dt = 0.0114380968734622 [11] self = table: 00000000090BDD60; dt = 0.0114380968734622; main_t = 2568.8052690823097; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 864.00751592218876; game_mode_ended = true [12] self = table: 00000000063B6110; dt = 0.0114380968734622; t = 2568.8052690823097 [13] self = table: 0000000005BD58E0; real_world_dt = 0.0114380968734622; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0114380968734622; t = 2568.8052690823097 [14] dt = 0.0114380968734622 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001E354B60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001F790BE0; _initial_peers_ready = true; _object_set_names = table: 000000001C4970E0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000001C4970B0; _disable_spawning_reasons = table: 00000000122E7790; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000122E7620; _mutator_handler = table: 0000000012BAC4E0; network_server = table: 0000000009C3AC20; _game_mode = table: 0000000012C8B310; _profile_synchronizer = table: 0000000009CCA4A0; _lobby_host = table: 0000000009C2F450; _level_key = "pat_tower_slaanesh_path1"; _network_transmit = table: 0000000009CCE480; _flow_set_data = table: 0000000012BAC120; is_server = true; network_event_delegate = table: 0000000011245FE0; [2] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.74019777774810791; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000017A475E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001C3FF520; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000006C28170; _player_distances = table: 00000000125C70A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [7] profiler_names = table: 0000000017A48180; entity_manager = table: 000000000F06F120; extension_init_context = table: 0000000017A475E0; NAME = "end_zone_system"; unit_storage = table: 00000000182128B0; update_list = table: 0000000017A47610; statistics_db = table: 000000001E354B60; is_server = true; extensions = table: 0000000017A48150; network_transmit = table: 0000000009CCE480; world = [World]; name = "end_zone_system"; system_api = table: 0000000017BC52E0; [8] num_systems = 0; systems_pre_update = table: 0000000017BC2750; systems = table: 0000000017BC27C0; systems_update = table: 0000000017BC2720; systems_post_update = table: 0000000017BC27F0; systems_physics_async_update = table: 0000000017BC2860; [9] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [10] entity_system_bag = table: 0000000017BC24D0; startup_data = table: 0000000017BC5060; entity_manager = table: 000000000F06F120; unit_spawner = table: 00000000181E5010; statistics_db = table: 000000001E354B60; is_server = true; system_update_context = table: 0000000017BC5380; network_transmit = table: 0000000009CCE480; network_clock = table: 000000001272EE30; dice_keeper = table: 00000000184A0260; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000017BC24D0; network_server = table: 0000000009C3AC20; entity_system = table: 0000000017BC5310; parent = table: 0000000005BD58E0; _level_flow_events = table: 0000000017B4E250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 864.00893589276825; input_manager = table: 00000000090BDFE0; profile_synchronizer = table: 0000000009CCA4A0; _debug_gui = [Gui]; network_transmit = table: 0000000009CCE480; _max_local_players = 4; _fps_reporter = table: 0000000017152A00; num_local_human_players = 1; _ping_reporter = table: 0000000011C6F240; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0114380968734622; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 0000000017B8A2D0; _gm_event_end_reason = "won"; machines = table: 0000000017B4E310; _camera_carrier = table: 0000000011C6EB40; _quit_game = false; network_clock = table: 000000001272EE30; _onclose_called = false; _lobby_host = table: 0000000009C2F450; statistics_db = table: 000000001E354B60; game_mode_key = "deus"; level_key = "pat_tower_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001FE8FDA0; dice_keeper = table: 00000000184A0260; network_event_delegate = table: 0000000011245FE0; [12] _params = table: 00000000063B5EE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005BD58E0; _state = table: 00000000090BDD60; [13] startup_package_handles = table: 0000000005BD9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005BD9690; flow_return_table = table: 0000000005BD5910; _machine = table: 00000000063B6110; has_booted = true; loading_context = table: 00000000090BD900; startup_timer = 4.5390981357195415; bar_timer = 0; disable_loading_bar = true; 20:22:00.833 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 20:22:00.833 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 44 20:22:01.271 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 44 20:22:01.276 [Lua] commit result success 9 20:22:01.276 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 45 20:22:01.276 [Lua] none table: 0000000011D68820 table: 0000000017A22C70 20:22:01.276 [Lua] min_height 160 20:22:01.287 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 45 20:22:01.457 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 45 20:22:01.886 [Lua] THIS IS A FUNCTION 20:22:10.121 [Lua] ConflictDirector - destroy all units 20:22:10.122 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[068e78299011dd47]']" 20:22:21.599 [Window] Window => active 20:22:22.639 [Window] Window => inactive 20:22:24.820 [Window] Window => active 20:22:30.647 [Lua] [LevelTransitionHandler] promote_next_level_data 20:22:30.647 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 20:22:30.647 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = dlc_morris_map 20:22:30.647 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = 0 20:22:30.647 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = disabled 20:22:30.647 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {} 20:22:30.647 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = map_deus 20:22:30.647 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = deus 20:22:30.647 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0 20:22:30.647 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = normal 20:22:30.648 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = 0 20:22:30.648 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 369088768 20:22:30.648 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level 20:22:30.648 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = {} 20:22:30.648 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 20:22:30.648 [Lua] TRANSITION nil nil load_next_level 20:22:30.648 [Lua] Transition type "load_next_level", is server: true 20:22:30.648 [Lua] [GameNetworkManager] Leaving game... 20:22:30.648 [Lua] [GameNetworkManager] Shutting down game session host. 20:22:30.648 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:22:30.648 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:22:30.648 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=896.04 20:22:30.657 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:22:30.702 [Window] Window => inactive 20:22:32.261 [Window] Window => active 20:22:32.733 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:22:32.733 [Lua] [Managers] Calling function on all managers: 20:22:32.734 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 1 20:22:32.734 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = false 20:22:32.734 [Lua] Clearing all global lookup lists 20:22:32.734 [Lua] [IngamePlayerListUI] - Destroy 20:22:32.734 [Lua] [EquipmentUI] - Destroy 20:22:32.734 [Lua] [AbilityUI] - Destroy 20:22:32.734 [Lua] [GamePadEquipmentUI] - Destroy 20:22:32.734 [Lua] [GamePadAbilityUI] - Destroy 20:22:32.734 [Lua] [IngameUI] destroy 20:22:32.735 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:110000106a92ce4:6:0:0 = [0,2,0,5,0,2,0,1,1,2,2,1,3,1,0,2,275,231,10,1905,11687.25,225.75,198.25,929.25,933.5,0,94,0,0] 20:22:32.735 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"}] 20:22:32.735 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 6 20:22:32.735 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:110000106a92ce4:4:0:0 = [0,2,0,1,0,2,0,0,0,2,2,2,4,2,1,2,175,132,17,591.75,6795.75,141.25,508,718.25,823,39,111,0,4] 20:22:32.735 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"}] 20:22:32.735 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 4 20:22:32.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:22:32.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:22:32.758 [Lua] [MOD][VMF][INFO] Removed 1100001043bb07b from the VMF users list. 20:22:32.758 [Lua] PlayerManager:remove_player peer_id=1100001043bb07b 1 20:22:32.796 [Lua] [Managers] Destroying manager group: 20:22:32.804 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:22:32.881 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:22:32.881 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader 20:22:32.883 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:22:32.884 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:22:32.885 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:22:32.885 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:22:32.886 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:22:32.886 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:22:32.886 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:22:32.888 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:22:32.889 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:22:32.889 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:22:32.893 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:22:32.896 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:22:32.897 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:22:32.898 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader 20:22:32.899 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:22:32.901 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:22:32.903 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:22:32.903 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:22:32.905 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:22:32.907 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:22:32.909 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:22:32.916 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:22:32.919 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:22:32.920 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:22:32.921 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:22:32.923 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:22:32.924 [Window] Window => inactive 20:22:32.925 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:22:32.926 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:22:32.928 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:22:32.932 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:22:32.932 [Lua] [PeerSM] 1100001043bb07b :: on_exit InPostGame 20:22:32.932 [Lua] [PeerSM] 1100001043bb07b :: on_enter Loading 20:22:32.932 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InPostGame 20:22:32.932 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading 20:22:32.932 [Lua] [Matchmaking] unregister rpcs 20:22:32.932 [Lua] ############### UNLOADING PACKAGES ############### 20:22:32.932 [Lua] [Gamestate] Enter state StateLoading 20:22:32.934 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:22:32.934 [Lua] [Matchmaking] register rpcs 20:22:32.934 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:22:32.934 [Lua] Set lobby begin: 20:22:32.934 [Lua] Lobby data twitch_enabled = true 20:22:32.934 [Lua] Lobby data selected_mission_id = journey_citadel 20:22:32.934 [Lua] Lobby data num_players = 2 20:22:32.934 [Lua] Lobby data difficulty_tweak = -7 20:22:32.934 [Lua] Lobby data host = 110000106a92ce4 20:22:32.934 [Lua] Lobby data matchmaking_type = 2 20:22:32.934 [Lua] Lobby data is_private = true 20:22:32.934 [Lua] Lobby data match_started = true 20:22:32.934 [Lua] Lobby data difficulty = cataclysm 20:22:32.934 [Lua] Lobby data player_slot_1 = 0:0 20:22:32.934 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:22:32.934 [Lua] Lobby data unique_server_name = Amber Baal 20:22:32.934 [Lua] Lobby data quick_game = false 20:22:32.934 [Lua] Lobby data country_code = GB 20:22:32.934 [Lua] Lobby data matchmaking = false 20:22:32.934 [Lua] Lobby data power_level = 0 20:22:32.934 [Lua] Lobby data mission_id = pat_tower_slaanesh_path1 20:22:32.935 [Lua] Lobby data mechanism = deus 20:22:32.935 [Lua] Lobby data player_slot_5 = 0:0 20:22:32.935 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:22:32.935 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:22:32.935 [Lua] Lobby data player_slot_3 = 0:0 20:22:32.935 [Lua] Lobby data eac_authorized = true 20:22:32.935 [Lua] Set lobby end. 20:22:32.935 [Lua] registering RPCs 20:22:32.935 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:22:32.935 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:22:32.935 [Lua] Set lobby begin: 20:22:32.935 [Lua] Lobby data twitch_enabled = true 20:22:32.935 [Lua] Lobby data selected_mission_id = journey_citadel 20:22:32.935 [Lua] Lobby data num_players = 2 20:22:32.935 [Lua] Lobby data difficulty_tweak = -7 20:22:32.935 [Lua] Lobby data host = 110000106a92ce4 20:22:32.935 [Lua] Lobby data matchmaking_type = 2 20:22:32.935 [Lua] Lobby data is_private = true 20:22:32.935 [Lua] Lobby data match_started = true 20:22:32.935 [Lua] Lobby data difficulty = cataclysm 20:22:32.935 [Lua] Lobby data player_slot_1 = 0:0 20:22:32.935 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:22:32.935 [Lua] Lobby data unique_server_name = Amber Baal 20:22:32.935 [Lua] Lobby data quick_game = false 20:22:32.935 [Lua] Lobby data country_code = GB 20:22:32.935 [Lua] Lobby data matchmaking = false 20:22:32.935 [Lua] Lobby data power_level = 0 20:22:32.935 [Lua] Lobby data mission_id = dlc_morris_map 20:22:32.935 [Lua] Lobby data mechanism = deus 20:22:32.935 [Lua] Lobby data player_slot_5 = 0:0 20:22:32.935 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:22:32.935 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:22:32.935 [Lua] Lobby data player_slot_3 = 0:0 20:22:32.935 [Lua] Lobby data eac_authorized = true 20:22:32.936 [Lua] Set lobby end. 20:22:32.936 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:22:32.949 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 20:22:32.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 20:22:32.949 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer 20:22:32.953 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 20:22:32.953 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 20:22:32.953 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 20:22:32.954 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:22:32.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer 20:22:32.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 20:22:32.954 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:22:32.954 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 20:22:32.955 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 20:22:32.955 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer 20:22:32.958 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 20:22:32.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer 20:22:32.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer 20:22:32.963 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer 20:22:32.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer 20:22:32.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer 20:22:32.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 20:22:32.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer 20:22:32.967 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer 20:22:32.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer 20:22:32.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer 20:22:32.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, ProfileSynchronizer 20:22:32.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer 20:22:32.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 20:22:32.968 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 20:22:32.968 [Lua] [StateLoading] load_current_level 20:22:32.968 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 20:22:32.969 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_greed_pinata, pat_tower_slaanesh_path1 20:22:32.969 [Umbra] Unload tome 20:22:32.970 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/slaanesh_path1, pat_tower_slaanesh_path1 20:22:32.972 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/slaanesh_common, pat_tower_slaanesh_path1 20:22:32.976 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, pat_tower_slaanesh_path1 20:22:32.979 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/path_common, pat_tower_slaanesh_path1 20:22:33.004 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower, pat_tower_slaanesh_path1 20:22:33.006 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_tower_slaanesh_path1 20:22:33.023 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_tower_slaanesh_path1 20:22:33.023 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 20:22:33.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 20:22:33.134 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 20:22:33.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 20:22:33.177 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 20:22:33.320 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 20:22:33.320 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1979391488,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:22:33.320 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 1979391488 20:22:33.320 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 305855648 20:22:33.320 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:4:0:0 = 1006491904 20:22:33.320 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 1387978880 20:22:33.320 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 20:22:33.320 [Lua] ### Received rpc_level_load_started 20:22:33.320 [Lua] #### Has state machine: true, peer_id: 1100001043bb07b, level_session_id: 369088768 20:22:33.686 [Window] Window => active 20:22:34.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 20:22:34.037 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 20:22:34.054 [Lua] [LevelTransitionHandler] Level load completed! 20:22:34.054 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 20:22:34.054 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:22:34.054 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 20:22:34.054 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:22:34.054 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106a92ce4:1) 20:22:34.060 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/green\/chr_way_watcher_thornsister_green":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false},"inventory_id":686247616,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/green\/chr_way_watcher_thornsister_green":false,"wwise\/we_deus_01":false,"wwise\/one_handed_daggers":false}} 20:22:34.060 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:22:34.070 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 686247616 20:22:34.071 [Lua] ### Received rpc_level_loaded 20:22:34.071 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 327 20:22:34.071 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded 20:22:34.086 [Window] Window => inactive 20:22:34.088 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading 20:22:34.088 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages 20:22:34.220 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 686247616 20:22:34.221 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages 20:22:34.221 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame 20:22:34.221 [Lua] ### Received rpc_level_loaded 20:22:34.221 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 327 20:22:34.221 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:22:34.221 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 20:22:34.221 [Umbra] Init version: 3.4.15 :: 16 threads 20:22:34.222 [Lua] Async level spawning done 20:22:34.222 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:22:34.787 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1756506752,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:22:34.787 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 1756506752 20:22:34.787 [Lua] ### Received rpc_level_loaded 20:22:34.787 [Lua] #### Has state machine: true, peer_id: 1100001043bb07b, level_id: 327 20:22:34.787 [Lua] Peer 1100001043bb07b has loaded the level and all enemies are loaded 20:22:34.787 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 1756506752 20:22:34.787 [Lua] [PeerSM] 1100001043bb07b :: on_exit Loading 20:22:34.787 [Lua] [PeerSM] 1100001043bb07b :: on_enter LoadingProfilePackages 20:22:34.804 [Lua] [PeerSM] 1100001043bb07b :: on_exit LoadingProfilePackages 20:22:34.804 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForEnterGame 20:22:35.153 [Window] Window => active 20:22:35.221 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:22:35.221 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:22:35.221 [Lua] [Matchmaking] unregister rpcs 20:22:35.221 [Lua] Set lobby begin: 20:22:35.221 [Lua] Lobby data twitch_enabled = true 20:22:35.221 [Lua] Lobby data selected_mission_id = journey_citadel 20:22:35.221 [Lua] Lobby data num_players = 2 20:22:35.221 [Lua] Lobby data difficulty_tweak = -7 20:22:35.221 [Lua] Lobby data host = 110000106a92ce4 20:22:35.221 [Lua] Lobby data matchmaking_type = 2 20:22:35.221 [Lua] Lobby data is_private = true 20:22:35.221 [Lua] Lobby data match_started = true 20:22:35.221 [Lua] Lobby data difficulty = cataclysm 20:22:35.221 [Lua] Lobby data player_slot_1 = 0:0 20:22:35.221 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:22:35.221 [Lua] Lobby data unique_server_name = Amber Baal 20:22:35.221 [Lua] Lobby data quick_game = false 20:22:35.221 [Lua] Lobby data country_code = GB 20:22:35.221 [Lua] Lobby data matchmaking = false 20:22:35.221 [Lua] Lobby data power_level = 0 20:22:35.221 [Lua] Lobby data mission_id = dlc_morris_map 20:22:35.221 [Lua] Lobby data mechanism = deus 20:22:35.222 [Lua] Lobby data player_slot_5 = 0:0 20:22:35.222 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:22:35.222 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:22:35.222 [Lua] Lobby data player_slot_3 = 0:0 20:22:35.222 [Lua] Lobby data eac_authorized = true 20:22:35.222 [Lua] Set lobby end. 20:22:35.222 [Lua] [Managers] Destroying manager group: 20:22:35.222 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 20:22:35.222 [Lua] [Gamestate] Enter StateIngame HOST 20:22:35.222 [Lua] <>level = dlc_morris_map<> 20:22:35.223 [Lua] [StateIngame] Server ingame 20:22:35.225 [Lua] Set lobby begin: 20:22:35.225 [Lua] Lobby data twitch_enabled = true 20:22:35.226 [Lua] Lobby data selected_mission_id = journey_citadel 20:22:35.226 [Lua] Lobby data num_players = 2 20:22:35.226 [Lua] Lobby data difficulty_tweak = 0 20:22:35.226 [Lua] Lobby data host = 110000106a92ce4 20:22:35.226 [Lua] Lobby data matchmaking_type = 2 20:22:35.226 [Lua] Lobby data is_private = true 20:22:35.226 [Lua] Lobby data match_started = true 20:22:35.226 [Lua] Lobby data difficulty = normal 20:22:35.226 [Lua] Lobby data player_slot_1 = 0:0 20:22:35.226 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:22:35.226 [Lua] Lobby data unique_server_name = Amber Baal 20:22:35.226 [Lua] Lobby data quick_game = false 20:22:35.226 [Lua] Lobby data country_code = GB 20:22:35.226 [Lua] Lobby data matchmaking = false 20:22:35.226 [Lua] Lobby data power_level = 0 20:22:35.226 [Lua] Lobby data mission_id = dlc_morris_map 20:22:35.226 [Lua] Lobby data mechanism = deus 20:22:35.226 [Lua] Lobby data player_slot_5 = 0:0 20:22:35.226 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:22:35.226 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:22:35.226 [Lua] Lobby data player_slot_3 = 0:0 20:22:35.226 [Lua] Lobby data eac_authorized = true 20:22:35.226 [Lua] Set lobby end. 20:22:35.226 [Lua] [Matchmaking] register rpcs 20:22:35.226 [Lua] GameNetworkManager:init... creating game session 20:22:35.226 [Lua] Host GameSession.make_game_session_host with session: 20:22:35.226 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:22:35.226 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4 20:22:35.226 [Lua] [GameNetworkManager] self.is_server = true 20:22:35.226 [Network] Setting artificial MTU limit to 65536 20:22:35.229 [Lua] [SharedState] [SharedState] deus_shop_50499107: shop_state:0:0:0:0 = 1 20:22:35.238 [Lua] Switching ConflictSettings: to: disabled 20:22:35.238 [Lua] pacing=disabled 20:22:35.238 [Lua] roaming=nil 20:22:35.238 [Lua] specials=disabled 20:22:35.238 [Lua] debug_color=black 20:22:35.238 [Lua] pack_spawning=disabled 20:22:35.238 [Lua] contained_breeds=nil 20:22:35.238 [Lua] disabled=true 20:22:35.238 [Lua] boss=disabled 20:22:35.238 [Lua] horde=disabled 20:22:35.238 [Lua] name=disabled 20:22:35.238 [Lua] intensity=disabled 20:22:35.238 [Lua] --- 20:22:35.238 [Lua] [LevelAnalysis] set_random_seed( 0) 20:22:35.242 [Lua] [AIInterestPointSystem] Level Seed: -2110621250 20:22:35.242 [Lua] 20:22:35.242 [Lua] [entity_system_bag] = table 20:22:35.242 [Lua] [entity_system_bag] = metatable 20:22:35.242 [Lua] [startup_data] = table 20:22:35.242 [Lua] [entity_manager] = table 20:22:35.242 [Lua] [entity_manager] = metatable 20:22:35.242 [Lua] [unit_spawner] = table 20:22:35.242 [Lua] [unit_spawner] = metatable 20:22:35.242 [Lua] [unit_storage] = table 20:22:35.242 [Lua] [unit_storage] = metatable 20:22:35.242 [Lua] [dice_keeper] = table 20:22:35.242 [Lua] [dice_keeper] = metatable 20:22:35.242 [Lua] [is_server] = true (boolean) 20:22:35.242 [Lua] [world] = [World] 20:22:35.242 [Lua] [system_api] = table 20:22:35.242 [Lua] [entity_system] = table 20:22:35.242 [Lua] [entity_system] = metatable 20:22:35.242 [Lua] [network_lobby] = table 20:22:35.242 [Lua] [network_lobby] = metatable 20:22:35.242 [Lua] [profile_synchronizer] = table 20:22:35.242 [Lua] [profile_synchronizer] = metatable 20:22:35.242 [Lua] [level_transition_handler] = table 20:22:35.242 [Lua] [level_transition_handler] = metatable 20:22:35.242 [Lua] [num_local_human_players] = 1 (number) 20:22:35.242 [Lua] [statistics_db] = table 20:22:35.242 [Lua] [statistics_db] = metatable 20:22:35.242 [Lua] [network_server] = table 20:22:35.242 [Lua] [network_server] = metatable 20:22:35.242 [Lua] [input_manager] = table 20:22:35.242 [Lua] [input_manager] = metatable 20:22:35.242 [Lua] [network_clock] = table 20:22:35.242 [Lua] [network_clock] = metatable 20:22:35.242 [Lua] [network_transmit] = table 20:22:35.242 [Lua] [network_transmit] = metatable 20:22:35.242 [Lua] [free_flight_manager] = table 20:22:35.242 [Lua] [free_flight_manager] = metatable 20:22:35.242 [Lua] [network_manager] = table 20:22:35.242 [Lua] [network_manager] = metatable 20:22:35.242 [Lua] [network_event_delegate] = table 20:22:35.242 [Lua] [network_event_delegate] = metatable 20:22:35.242 [Lua] 20:22:35.242 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:22:35.242 [Lua] ignoring extension VersusInteractObjectiveExtension 20:22:35.242 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:22:35.242 [Lua] ignoring extension VersusSocketObjectiveExtension 20:22:35.242 [Lua] ignoring extension VersusTargetObjectiveExtension 20:22:35.242 [Lua] ignoring extension VersusMissionObjectiveExtension 20:22:35.253 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:22:35.253 [Lua] [AchievementManager] Achievements using the steam platform 20:22:35.253 [Lua] PlayerManager:add_player player_1 20:22:35.270 [Lua] [StateIngame] Level seed: 0 20:22:35.270 [Lua] [LevelAnalysis] set_random_seed( -2110621250) 20:22:35.271 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:22:35.271 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:22:35.271 [Lua] [IngameUI] init 20:22:35.282 [Lua] cb_razer_chroma_setup 20:22:35.303 [Lua] completed 20:22:35.303 [Lua] completed 20:22:35.304 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:22:35.304 [Lua] Set lobby begin: 20:22:35.304 [Lua] Lobby data twitch_enabled = true 20:22:35.304 [Lua] Lobby data selected_mission_id = journey_citadel 20:22:35.304 [Lua] Lobby data num_players = 2 20:22:35.304 [Lua] Lobby data difficulty_tweak = 0 20:22:35.304 [Lua] Lobby data host = 110000106a92ce4 20:22:35.304 [Lua] Lobby data matchmaking_type = 2 20:22:35.304 [Lua] Lobby data is_private = true 20:22:35.304 [Lua] Lobby data match_started = true 20:22:35.304 [Lua] Lobby data difficulty = normal 20:22:35.304 [Lua] Lobby data player_slot_1 = 0:0 20:22:35.304 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:22:35.304 [Lua] Lobby data unique_server_name = Amber Baal 20:22:35.304 [Lua] Lobby data quick_game = false 20:22:35.304 [Lua] Lobby data country_code = GB 20:22:35.304 [Lua] Lobby data matchmaking = false 20:22:35.304 [Lua] Lobby data power_level = 715 20:22:35.304 [Lua] Lobby data mission_id = dlc_morris_map 20:22:35.304 [Lua] Lobby data mechanism = deus 20:22:35.304 [Lua] Lobby data player_slot_5 = 0:0 20:22:35.304 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:22:35.305 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:22:35.305 [Lua] Lobby data player_slot_3 = 0:0 20:22:35.305 [Lua] Lobby data eac_authorized = true 20:22:35.305 [Lua] Set lobby end. 20:22:35.305 [Lua] CurrentConflictSettings disabled 20:22:35.305 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 20:22:35.305 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 20:22:35.305 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:22:35.305 [Lua] [Managers] Calling function on all managers: 20:22:35.305 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 20:22:35.305 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_season_04_tier_4 20:22:35.305 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Amber Baal 20:22:35.305 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:22:35.308 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame 20:22:35.308 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync 20:22:35.326 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync 20:22:35.326 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers 20:22:35.356 [Window] Window => inactive 20:22:35.414 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1756506752,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:22:35.414 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 1756506752 20:22:35.414 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 686247616 20:22:35.414 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:4:0:0 = 1006491904 20:22:35.414 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 1387978880 20:22:35.414 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 20:22:35.414 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_mondstille_02 20:22:35.414 [Lua] [SharedState] [SharedState] deus_run_state_50499107: telemetry_id:0:0:0:0 = D953C006BB6E5F53 20:22:35.414 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 20:22:35.414 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Featherstomp 20:22:35.499 [Lua] StateInGameRunning:_game_actually_starts() 20:22:35.499 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 1 20:22:35.499 [Lua] ################################################################################################################# 20:22:35.499 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_tower_slaanesh_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:22:35.499 [Lua] ################################################################################################################# 20:22:35.499 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46 20:22:35.499 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:22:35.499 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true 20:22:35.502 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_12=[Unit '#ID[eab9d113c7029403]'], node_8=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_9=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_10=[Unit '#ID[eab9d113c7029403]'], }, final={ }, start={ node_13=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_12={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_8=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_14=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, } { "node_13", "node_14", } { node_11={ minor_modifier_group={ "deus_less_specials", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-2128558271, power_ups=-2110621250, mutator=1339422636, blessings=-1161359589, }, node_type="ingame", theme="tzeentch", layout_x=0.58372279994586407, level="pat_town_tzeentch_path2", layout_y=0.8712633315512156, next={ "node_8", "node_12", }, path=2, level_seed=116973559, weapon_pickup_seed=-1620198166, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=1339422636, power_ups=-653339131, mutator=-1161359589, blessings=-2110621250, }, node_type="ingame", theme="nurgle", layout_x=0.42872948819096118, level="pat_forest_nurgle_path3", layout_y=0.12360361498958282, next={ "node_4", }, path=3, level_seed=-1620198166, weapon_pickup_seed=-2128558271, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_corrupted_flesh", terror_event_power_up_rarity="rare", }, node_8={ level="shop_strife", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.56772383038530405, next={ "node_6", }, weapon_pickup_seed=1339422636, conflict_settings="disabled", path=0, system_seeds={ pickups=-1161359589, power_ups=301125536, mutator=-2110621250, blessings=-653339131, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-2128558271, layout_x=0.64965136944021917, base_level="shop_strife", }, node_9={ minor_modifier_group={ "increased_healing", "deus_more_monsters", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-2110621250, power_ups=723336831, mutator=-653339131, blessings=301125536, }, node_type="ingame", theme="nurgle", layout_x=0.26286811360234597, level="pat_bay_nurgle_path5", layout_y=0.55315341318312439, next={ "node_10", }, path=5, level_seed=1339422636, weapon_pickup_seed=-1161359589, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_skulking_sorcerer", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=-653339131, power_ups=775469522, mutator=301125536, blessings=723336831, }, node_type="ingame", theme="slaanesh", layout_x=0.1573749850602629, level="sig_mordrek_slaanesh_path3", layout_y=0.26868027184869525, next={ "node_2", "node_9", }, path=3, level_seed=-1161359589, weapon_pickup_seed=-2110621250, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "deus_less_monsters", "deus_more_hordes", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=301125536, power_ups=1423707913, mutator=723336831, blessings=775469522, }, node_type="ingame", theme="slaanesh", layout_x=0.30241506896117465, level="pat_tower_slaanesh_path1", layout_y=1, next={ "node_10", }, path=1, level_seed=-2110621250, weapon_pickup_seed=-653339131, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, final={ level="arena_citadel_khorne_path1", run_progress=0.99990000000000001, weapon_pickup_seed=301125536, level_type="ARENA", layout_y=0.45460947761619269, next={ }, curse="curse_skulls_of_fury", conflict_settings="deus_skaven_chaos", path=1, system_seeds={ pickups=723336831, power_ups=-1317385004, mutator=775469522, blessings=1423707913, }, node_type="ingame", mutators={ }, theme="khorne", level_seed=-653339131, layout_x=1, base_level="arena_citadel", }, node_10={ level="shop_harmony", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.71234416088322505, next={ "node_4", "node_11", }, weapon_pickup_seed=-1183844787, conflict_settings="disabled", path=0, system_seeds={ pickups=1355162440, power_ups=-636989487, mutator=-1164612089, blessings=-24423494, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1057558822, layout_x=0.42624046658006948, base_level="shop_harmony", }, node_6={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=1423707913, power_ups=1057558822, mutator=-1317385004, blessings=2062897699, }, node_type="ingame", theme="khorne", layout_x=0.81240420946936143, level="sig_citadel_khorne_path3", layout_y=0.52289907380169576, next={ "final", }, path=3, level_seed=723336831, weapon_pickup_seed=775469522, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, node_12={ level="shop_fortune", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.92465631621202016, next={ "node_6", }, weapon_pickup_seed=1423707913, conflict_settings="disabled", path=0, system_seeds={ pickups=-1317385004, power_ups=-1183844787, mutator=2062897699, blessings=1057558822, }, node_type="shop", mutators={ }, theme="wastes", level_seed=775469522, layout_x=0.7497939893927339, base_level="shop_fortune", }, node_4={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=2062897699, power_ups=1355162440, mutator=1057558822, blessings=-1183844787, }, node_type="ingame", theme="wastes", layout_x=0.55800319279591848, level="pat_mountain_wastes_path2", layout_y=0.32113028797511917, next={ "node_5", "node_8", }, path=2, level_seed=1423707913, weapon_pickup_seed=-1317385004, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, node_13={ minor_modifier_group={ "deus_less_monsters", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=1057558822, power_ups=-1164612089, mutator=-1183844787, blessings=1355162440, }, node_type="ingame", theme="tzeentch", layout_x=0.14767448857343971, level="sig_gorge_tzeentch_path4", layout_y=0.78134267183631301, next={ "node_9", "node_14", }, path=4, level_seed=-1317385004, weapon_pickup_seed=2062897699, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.1492982311711086, next={ "node_6", }, weapon_pickup_seed=1057558822, conflict_settings="disabled", path=0, system_seeds={ pickups=-1183844787, power_ups=-24423494, mutator=1355162440, blessings=-1164612089, }, node_type="shop", mutators={ }, theme="wastes", level_seed=2062897699, layout_x=0.72538377256543729, base_level="shop_fortune", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.48202251538537705, next={ "node_1", "node_13", }, weapon_pickup_seed=723336831, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=775469522, power_ups=2062897699, mutator=1423707913, blessings=-1317385004, }, node_type="start", mutators={ }, theme="wastes", level_seed=301125536, layout_x=0, path=0, }, node_2={ level="shop_fortune", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0, next={ "node_3", }, weapon_pickup_seed=1355162440, conflict_settings="disabled", path=0, system_seeds={ pickups=-1164612089, power_ups=1779517180, mutator=-24423494, blessings=-636989487, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1183844787, layout_x=0.28076232254211814, base_level="shop_fortune", }, } 20:22:35.502 [Lua] [SharedState] [SharedState] deus_map_50499107_node_14: ready:0:0:0:0 = true 20:22:35.502 [Lua] [SharedState] [SharedState] deus_map_50499107_node_14: map_state:0:0:0:0 = STARTING 20:22:35.502 [Lua] [SharedState] [SharedState] deus_map_50499107_node_14: final_node_selected:0:0:0:0 = 20:22:35.502 [Lua] [SharedState] [SharedState] deus_map_50499107_node_14: vote:0:0:0:0 = 20:22:35.502 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 1 20:22:35.514 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46 20:22:35.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:22:35.552 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:22:35.702 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46 20:22:35.702 [Lua] Commit load time data 20:22:36.040 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 20:22:36.040 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_mondstille_02 20:22:36.040 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Featherstomp 20:22:36.041 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForEnterGame 20:22:36.041 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForGameObjectSync 20:22:36.049 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001043bb07b 20:22:36.050 [Lua] PlayerManager:add_remote_player 1100001043bb07b 20:22:36.050 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:22:36.050 [Lua] RemotePlayer:create_game_object( ) 3 20:22:36.061 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForGameObjectSync 20:22:36.061 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForPlayers 20:22:36.061 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers 20:22:36.061 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame 20:22:36.061 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true 20:22:36.063 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForPlayers 20:22:36.063 [Lua] [PeerSM] 1100001043bb07b :: on_enter InGame 20:22:36.063 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:1100001043bb07b:0:0:0 = true 20:22:36.208 [Lua] [MOD][VMF][INFO] Added 1100001043bb07b to the VMF users list. 20:22:36.208 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001043bb07b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:22:36.208 [Lua] Adding player sync data to peer=1100001043bb07b local_player_id=1 20:22:36.509 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = true 20:22:36.623 [Lua] [SharedState] [SharedState] deus_map_50499107_node_14: ready:0:0:0:0 = true 20:22:36.623 [Lua] [SharedState] [SharedState] deus_map_50499107_node_14: vote:0:0:0:0 = 20:22:36.623 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 1 20:22:36.624 [Lua] [SharedState] [SharedState] deus_map_50499107_node_14: map_state:0:0:0:0 = WAITING 20:22:38.977 [Lua] [SharedState] [SharedState] deus_map_50499107_node_14: vote:0:0:0:0 = node_10 20:22:38.978 [Lua] [SharedState] [SharedState] deus_map_50499107_node_14: map_state:0:0:0:0 = VOTING 20:22:40.339 [Lua] Set lobby begin: 20:22:40.339 [Lua] Lobby data twitch_enabled = true 20:22:40.339 [Lua] Lobby data selected_mission_id = journey_citadel 20:22:40.339 [Lua] Lobby data num_players = 2 20:22:40.339 [Lua] Lobby data difficulty_tweak = 0 20:22:40.339 [Lua] Lobby data host = 110000106a92ce4 20:22:40.339 [Lua] Lobby data matchmaking_type = 2 20:22:40.339 [Lua] Lobby data is_private = true 20:22:40.339 [Lua] Lobby data match_started = true 20:22:40.339 [Lua] Lobby data difficulty = normal 20:22:40.339 [Lua] Lobby data player_slot_1 = 0:0 20:22:40.339 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:22:40.340 [Lua] Lobby data unique_server_name = Amber Baal 20:22:40.340 [Lua] Lobby data quick_game = false 20:22:40.340 [Lua] Lobby data country_code = GB 20:22:40.340 [Lua] Lobby data matchmaking = false 20:22:40.340 [Lua] Lobby data power_level = 357 20:22:40.340 [Lua] Lobby data mission_id = dlc_morris_map 20:22:40.340 [Lua] Lobby data mechanism = deus 20:22:40.340 [Lua] Lobby data player_slot_5 = 0:0 20:22:40.340 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:22:40.340 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:22:40.340 [Lua] Lobby data player_slot_3 = 0:0 20:22:40.340 [Lua] Lobby data eac_authorized = true 20:22:40.340 [Lua] Set lobby end. 20:22:41.060 [Window] Window => active 20:22:41.684 [Lua] [SharedState] [SharedState] deus_map_50499107_node_14: vote:0:0:0:0 = node_10 20:22:41.694 [Lua] [SharedState] [SharedState] deus_map_50499107_node_14: map_state:0:0:0:0 = VOTING_FINISHING 20:22:45.344 [Lua] Set lobby begin: 20:22:45.344 [Lua] Lobby data twitch_enabled = true 20:22:45.344 [Lua] Lobby data selected_mission_id = journey_citadel 20:22:45.344 [Lua] Lobby data num_players = 2 20:22:45.344 [Lua] Lobby data difficulty_tweak = 0 20:22:45.344 [Lua] Lobby data host = 110000106a92ce4 20:22:45.344 [Lua] Lobby data matchmaking_type = 2 20:22:45.344 [Lua] Lobby data is_private = true 20:22:45.344 [Lua] Lobby data match_started = true 20:22:45.344 [Lua] Lobby data difficulty = normal 20:22:45.344 [Lua] Lobby data player_slot_1 = 0:0 20:22:45.344 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:22:45.344 [Lua] Lobby data unique_server_name = Amber Baal 20:22:45.344 [Lua] Lobby data quick_game = false 20:22:45.344 [Lua] Lobby data country_code = GB 20:22:45.344 [Lua] Lobby data matchmaking = false 20:22:45.344 [Lua] Lobby data power_level = 715 20:22:45.344 [Lua] Lobby data mission_id = dlc_morris_map 20:22:45.344 [Lua] Lobby data mechanism = deus 20:22:45.344 [Lua] Lobby data player_slot_5 = 0:0 20:22:45.344 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:22:45.344 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:22:45.344 [Lua] Lobby data player_slot_3 = 0:0 20:22:45.344 [Lua] Lobby data eac_authorized = true 20:22:45.344 [Lua] Set lobby end. 20:22:46.701 [Lua] [SharedState] [SharedState] deus_map_50499107_node_14: final_node_selected:0:0:0:0 = node_10 20:22:46.701 [Lua] [SharedState] [SharedState] deus_map_50499107_node_14: map_state:0:0:0:0 = FINISHING 20:22:46.701 [Lua] [SharedState] [SharedState] deus_run_state_50499107: twitch_vote:0:0:0:0 = 20:22:49.704 [Lua] [SharedState] [SharedState] deus_map_50499107_node_14: map_state:0:0:0:0 = FINISHED 20:22:49.705 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 2 20:22:50.268 [Window] Window => inactive 20:22:50.741 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 2 20:22:50.824 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 2 20:22:50.824 [Lua] [SharedState] [SharedState] deus_run_state_50499107: run_node_key:0:0:0:0 = node_10 20:22:50.824 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 3 20:22:50.832 [Lua] [SharedState] [SharedState] deus_shop_50499107: peer_state:0:0:0:0 = 1 20:22:50.832 [Lua] [SharedState] [SharedState] deus_shop_50499107: shop_state:0:0:0:0 = 2 20:22:50.835 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read, 20:22:50.835 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 3 20:22:50.859 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01 20:22:50.859 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01 20:22:50.935 [Lua] [SharedState] [SharedState] deus_shop_50499107: peer_state:0:0:0:0 = 1 20:22:50.935 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 3 20:22:50.936 [Lua] [SharedState] [SharedState] deus_shop_50499107: shop_state:0:0:0:0 = 3 20:22:50.989 [Window] Window => active 20:22:51.336 [Window] Window => inactive 20:22:52.078 [Window] Window => active 20:22:53.519 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:110000106a92ce4:1:4:4 = [{"name":"talent_1_1","rarity":"exotic","client_id":266612640},{"name":"talent_2_1","rarity":"rare","client_id":2132373248},{"name":"talent_3_1","rarity":"exotic","client_id":267619808},{"name":"talent_4_3","rarity":"rare","client_id":1378991488},{"name":"talent_5_2","rarity":"rare","client_id":564811840},{"name":"talent_6_2","rarity":"unique","client_id":1338669568},{"rarity":"exotic","client_id":727860416,"name":"deus_second_wind"},{"client_id":2032392448,"name":"attack_speed_per_cooldown","rarity":"exotic"},{"name":"always_blocking","rarity":"unique","client_id":786201792},{"rarity":"unique","client_id":1980152832,"name":"deus_knockdown_damage_immunity_aura"},{"client_id":782180736,"name":"deus_increased_healing_taken","rarity":"exotic"},{"name":"barkskin","rarity":"rare","client_id":74943552},{"rarity":"rare","client_id":1655311744,"name":"power_up_of_shallya"},{"client_id":18205308,"name":"deus_powerup_attack_speed","rarity":"exotic"}] 20:22:53.519 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 773 20:22:53.519 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_spent:0:0:0:0 = -2250 20:22:53.519 [Lua] [SharedState] [SharedState] deus_run_state_50499107: bought_power_ups:0:0:0:0 = ["deus_powerup_attack_speed"] 20:22:54.731 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:110000106a92ce4:1:4:4 = [{"client_id":266612640,"name":"talent_1_1","rarity":"exotic"},{"client_id":2132373248,"name":"talent_2_1","rarity":"rare"},{"client_id":267619808,"name":"talent_3_1","rarity":"exotic"},{"client_id":1378991488,"name":"talent_4_3","rarity":"rare"},{"client_id":564811840,"name":"talent_5_2","rarity":"rare"},{"client_id":1338669568,"name":"talent_6_2","rarity":"unique"},{"name":"deus_second_wind","rarity":"exotic","client_id":727860416},{"rarity":"exotic","client_id":2032392448,"name":"attack_speed_per_cooldown"},{"client_id":786201792,"name":"always_blocking","rarity":"unique"},{"name":"deus_knockdown_damage_immunity_aura","rarity":"unique","client_id":1980152832},{"rarity":"exotic","client_id":782180736,"name":"deus_increased_healing_taken"},{"client_id":74943552,"name":"barkskin","rarity":"rare"},{"name":"power_up_of_shallya","rarity":"rare","client_id":1655311744},{"rarity":"exotic","client_id":18205308,"name":"deus_powerup_attack_speed"},{"client_id":468328608,"name":"talent_2_3","rarity":"rare"}] 20:22:54.731 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 573 20:22:54.731 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_spent:0:0:0:0 = -2450 20:22:54.731 [Lua] [SharedState] [SharedState] deus_run_state_50499107: bought_power_ups:0:0:0:0 = ["deus_powerup_attack_speed","talent_2_3"] 20:22:55.372 [Window] Window => inactive 20:22:56.368 [Window] Window => active 20:22:59.087 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:110000106a92ce4:1:4:4 = [{"rarity":"exotic","client_id":266612640,"name":"talent_1_1"},{"rarity":"rare","client_id":2132373248,"name":"talent_2_1"},{"rarity":"exotic","client_id":267619808,"name":"talent_3_1"},{"rarity":"rare","client_id":1378991488,"name":"talent_4_3"},{"rarity":"rare","client_id":564811840,"name":"talent_5_2"},{"rarity":"unique","client_id":1338669568,"name":"talent_6_2"},{"client_id":727860416,"name":"deus_second_wind","rarity":"exotic"},{"name":"attack_speed_per_cooldown","rarity":"exotic","client_id":2032392448},{"rarity":"unique","client_id":786201792,"name":"always_blocking"},{"client_id":1980152832,"name":"deus_knockdown_damage_immunity_aura","rarity":"unique"},{"name":"deus_increased_healing_taken","rarity":"exotic","client_id":782180736},{"rarity":"rare","client_id":74943552,"name":"barkskin"},{"client_id":1655311744,"name":"power_up_of_shallya","rarity":"rare"},{"name":"deus_powerup_attack_speed","rarity":"exotic","client_id":18205308},{"rarity":"rare","client_id":468328608,"name":"talent_2_3"},{"client_id":1553654272,"name":"deus_skill_on_special_kill","rarity":"rare"}] 20:22:59.087 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 373 20:22:59.087 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_spent:0:0:0:0 = -2650 20:22:59.087 [Lua] [SharedState] [SharedState] deus_run_state_50499107: bought_power_ups:0:0:0:0 = ["deus_powerup_attack_speed","talent_2_3","deus_skill_on_special_kill"] 20:22:59.422 [Window] Window => inactive 20:23:00.518 [Window] Window => active 20:23:07.839 [Window] Window => inactive 20:23:09.676 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:1100001043bb07b:1:2:1 = [{"rarity":"rare","client_id":2023765760,"name":"deus_revive_regen"},{"name":"attack_speed_per_cooldown","rarity":"exotic","client_id":1501947264},{"client_id":1893073024,"name":"talent_1_3","rarity":"exotic"},{"rarity":"rare","client_id":1034489024,"name":"deus_standing_still_damage_reduction"},{"name":"triple_melee_headshot_power","rarity":"rare","client_id":1368472320},{"client_id":2072546944,"name":"deus_big_swing_stagger","rarity":"exotic"},{"rarity":"unique","client_id":1497938560,"name":"deus_reckless_swings"},{"name":"talent_1_1","rarity":"exotic","client_id":1962878848},{"name":"talent_2_2","rarity":"rare","client_id":411534912},{"name":"talent_3_3","rarity":"exotic","client_id":2045652352},{"name":"talent_4_1","rarity":"rare","client_id":650817536},{"name":"talent_5_1","rarity":"rare","client_id":191468320},{"name":"talent_6_3","rarity":"unique","client_id":551577344},{"talent_index":1,"id":1,"max_amount":1,"talent":true,"client_id":1479040768,"rarity":"unique","talent_tier":6,"availability":["cursed_chest","weapon_chest","shrine"],"name":"talent_6_1","incompatibility":{"dr_engineer":["talent_6_2","talent_6_3"],"es_questingknight":["talent_6_3"],"we_thornsister":["talent_6_2"],"we_waywatcher":["talent_6_2","talent_6_3"],"we_shade":["talent_6_3"],"dr_ranger":["talent_6_2"]}}] 20:23:09.676 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 628 20:23:09.676 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_spent:0:0:0:0 = -2950 20:23:09.676 [Lua] [SharedState] [SharedState] deus_run_state_50499107: bought_power_ups:0:0:0:0 = ["deus_powerup_attack_speed","talent_2_3","deus_skill_on_special_kill","talent_6_1"] 20:23:18.860 [Window] Window => active 20:23:19.164 [Window] Window => inactive 20:23:23.767 [Window] Window => active 20:23:38.719 [Window] Window => inactive 20:23:39.652 [Window] Window => active 20:23:39.855 [Window] Window => inactive 20:23:41.994 [Window] Window => active 20:23:54.739 [Lua] [SharedState] [SharedState] deus_shop_50499107: peer_state:0:0:0:0 = 2 20:24:02.380 [Window] Window => inactive 20:24:03.719 [Window] Window => active 20:24:05.137 [Window] Window => inactive 20:24:05.602 [Lua] [SharedState] [SharedState] deus_run_state_50499107: power_ups:1100001043bb07b:1:2:1 = [{"name":"deus_revive_regen","rarity":"rare","client_id":2023765760},{"client_id":1501947264,"name":"attack_speed_per_cooldown","rarity":"exotic"},{"rarity":"exotic","client_id":1893073024,"name":"talent_1_3"},{"name":"deus_standing_still_damage_reduction","rarity":"rare","client_id":1034489024},{"client_id":1368472320,"name":"triple_melee_headshot_power","rarity":"rare"},{"rarity":"exotic","client_id":2072546944,"name":"deus_big_swing_stagger"},{"name":"deus_reckless_swings","rarity":"unique","client_id":1497938560},{"client_id":1962878848,"name":"talent_1_1","rarity":"exotic"},{"client_id":411534912,"name":"talent_2_2","rarity":"rare"},{"client_id":2045652352,"name":"talent_3_3","rarity":"exotic"},{"client_id":650817536,"name":"talent_4_1","rarity":"rare"},{"client_id":191468320,"name":"talent_5_1","rarity":"rare"},{"client_id":551577344,"name":"talent_6_3","rarity":"unique"},{"talent_index":1,"id":1,"max_amount":1,"talent_tier":6,"client_id":1479040768,"talent":true,"name":"talent_6_1","availability":["cursed_chest","weapon_chest","shrine"],"rarity":"unique","incompatibility":{"we_waywatcher":["talent_6_2","talent_6_3"],"es_questingknight":["talent_6_3"],"we_thornsister":["talent_6_2"],"dr_engineer":["talent_6_2","talent_6_3"],"we_shade":["talent_6_3"],"dr_ranger":["talent_6_2"]}},{"talent_index":3,"id":6,"max_amount":1,"talent":true,"client_id":735053376,"rarity":"rare","talent_tier":4,"availability":["cursed_chest","weapon_chest","shrine"],"name":"talent_4_3","incompatibility":{"es_mercenary":["talent_4_1","talent_4_2"],"dr_engineer":["talent_4_1"],"we_waywatcher":["talent_4_2"],"es_knight":["talent_4_1","talent_4_2"],"dr_ranger":["talent_4_1","talent_4_2"]}}] 20:24:05.603 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 428 20:24:05.603 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_spent:0:0:0:0 = -3150 20:24:05.603 [Lua] [SharedState] [SharedState] deus_run_state_50499107: bought_power_ups:0:0:0:0 = ["deus_powerup_attack_speed","talent_2_3","deus_skill_on_special_kill","talent_6_1","talent_4_3"] 20:24:06.764 [Window] Window => active 20:24:07.039 [Window] Window => inactive 20:24:07.348 [Window] Window => active 20:24:07.947 [Lua] [SharedState] [SharedState] deus_shop_50499107: peer_state:0:0:0:0 = 2 20:24:07.947 [Lua] [SharedState] [SharedState] deus_shop_50499107: shop_state:0:0:0:0 = 4 20:24:08.292 [Window] Window => inactive 20:24:12.948 [Lua] [SharedState] [SharedState] deus_shop_50499107: shop_state:0:0:0:0 = 5 20:24:12.950 [Lua] [SharedState] [SharedState] deus_run_state_50499107: traversed_nodes:0:0:0:0 = ["node_13","node_14","node_10"] 20:24:12.950 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 4 20:24:13.979 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer 20:24:13.983 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 4 20:24:14.093 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 4 20:24:14.094 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 1 20:24:14.105 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_12=[Unit '#ID[eab9d113c7029403]'], node_8=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_9=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_10=[Unit '#ID[eab9d113c7029403]'], }, final={ }, start={ node_13=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_12={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_8=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_14=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, } { "node_13", "node_14", "node_10", } { node_11={ minor_modifier_group={ "deus_less_specials", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-2128558271, power_ups=-2110621250, mutator=1339422636, blessings=-1161359589, }, node_type="ingame", theme="tzeentch", layout_x=0.58372279994586407, level="pat_town_tzeentch_path2", layout_y=0.8712633315512156, next={ "node_8", "node_12", }, path=2, level_seed=116973559, weapon_pickup_seed=-1620198166, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=1339422636, power_ups=-653339131, mutator=-1161359589, blessings=-2110621250, }, node_type="ingame", theme="nurgle", layout_x=0.42872948819096118, level="pat_forest_nurgle_path3", layout_y=0.12360361498958282, next={ "node_4", }, path=3, level_seed=-1620198166, weapon_pickup_seed=-2128558271, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_corrupted_flesh", terror_event_power_up_rarity="rare", }, node_8={ level="shop_strife", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.56772383038530405, next={ "node_6", }, weapon_pickup_seed=1339422636, conflict_settings="disabled", path=0, system_seeds={ pickups=-1161359589, power_ups=301125536, mutator=-2110621250, blessings=-653339131, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-2128558271, layout_x=0.64965136944021917, base_level="shop_strife", }, node_9={ minor_modifier_group={ "increased_healing", "deus_more_monsters", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-2110621250, power_ups=723336831, mutator=-653339131, blessings=301125536, }, node_type="ingame", theme="nurgle", layout_x=0.26286811360234597, level="pat_bay_nurgle_path5", layout_y=0.55315341318312439, next={ "node_10", }, path=5, level_seed=1339422636, weapon_pickup_seed=-1161359589, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_skulking_sorcerer", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=-653339131, power_ups=775469522, mutator=301125536, blessings=723336831, }, node_type="ingame", theme="slaanesh", layout_x=0.1573749850602629, level="sig_mordrek_slaanesh_path3", layout_y=0.26868027184869525, next={ "node_2", "node_9", }, path=3, level_seed=-1161359589, weapon_pickup_seed=-2110621250, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "deus_less_monsters", "deus_more_hordes", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=301125536, power_ups=1423707913, mutator=723336831, blessings=775469522, }, node_type="ingame", theme="slaanesh", layout_x=0.30241506896117465, level="pat_tower_slaanesh_path1", layout_y=1, next={ "node_10", }, path=1, level_seed=-2110621250, weapon_pickup_seed=-653339131, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, final={ level="arena_citadel_khorne_path1", run_progress=0.99990000000000001, weapon_pickup_seed=301125536, level_type="ARENA", layout_y=0.45460947761619269, next={ }, curse="curse_skulls_of_fury", conflict_settings="deus_skaven_chaos", path=1, system_seeds={ pickups=723336831, power_ups=-1317385004, mutator=775469522, blessings=1423707913, }, node_type="ingame", mutators={ }, theme="khorne", level_seed=-653339131, layout_x=1, base_level="arena_citadel", }, node_10={ level="shop_harmony", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.71234416088322505, next={ "node_4", "node_11", }, weapon_pickup_seed=-1183844787, conflict_settings="disabled", path=0, system_seeds={ pickups=1355162440, power_ups=-636989487, mutator=-1164612089, blessings=-24423494, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1057558822, layout_x=0.42624046658006948, base_level="shop_harmony", }, node_6={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=1423707913, power_ups=1057558822, mutator=-1317385004, blessings=2062897699, }, node_type="ingame", theme="khorne", layout_x=0.81240420946936143, level="sig_citadel_khorne_path3", layout_y=0.52289907380169576, next={ "final", }, path=3, level_seed=723336831, weapon_pickup_seed=775469522, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, node_12={ level="shop_fortune", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.92465631621202016, next={ "node_6", }, weapon_pickup_seed=1423707913, conflict_settings="disabled", path=0, system_seeds={ pickups=-1317385004, power_ups=-1183844787, mutator=2062897699, blessings=1057558822, }, node_type="shop", mutators={ }, theme="wastes", level_seed=775469522, layout_x=0.7497939893927339, base_level="shop_fortune", }, node_4={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=2062897699, power_ups=1355162440, mutator=1057558822, blessings=-1183844787, }, node_type="ingame", theme="wastes", layout_x=0.55800319279591848, level="pat_mountain_wastes_path2", layout_y=0.32113028797511917, next={ "node_5", "node_8", }, path=2, level_seed=1423707913, weapon_pickup_seed=-1317385004, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, node_13={ minor_modifier_group={ "deus_less_monsters", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=1057558822, power_ups=-1164612089, mutator=-1183844787, blessings=1355162440, }, node_type="ingame", theme="tzeentch", layout_x=0.14767448857343971, level="sig_gorge_tzeentch_path4", layout_y=0.78134267183631301, next={ "node_9", "node_14", }, path=4, level_seed=-1317385004, weapon_pickup_seed=2062897699, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.1492982311711086, next={ "node_6", }, weapon_pickup_seed=1057558822, conflict_settings="disabled", path=0, system_seeds={ pickups=-1183844787, power_ups=-24423494, mutator=1355162440, blessings=-1164612089, }, node_type="shop", mutators={ }, theme="wastes", level_seed=2062897699, layout_x=0.72538377256543729, base_level="shop_fortune", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.48202251538537705, next={ "node_1", "node_13", }, weapon_pickup_seed=723336831, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=775469522, power_ups=2062897699, mutator=1423707913, blessings=-1317385004, }, node_type="start", mutators={ }, theme="wastes", level_seed=301125536, layout_x=0, path=0, }, node_2={ level="shop_fortune", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0, next={ "node_3", }, weapon_pickup_seed=1355162440, conflict_settings="disabled", path=0, system_seeds={ pickups=-1164612089, power_ups=1779517180, mutator=-24423494, blessings=-636989487, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1183844787, layout_x=0.28076232254211814, base_level="shop_fortune", }, } 20:24:14.105 [Lua] [SharedState] [SharedState] deus_map_50499107_node_10: ready:0:0:0:0 = true 20:24:14.105 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=4 20:24:14.105 [Lua] [SharedState] [SharedState] deus_map_50499107_node_10: map_state:0:0:0:0 = TWITCH_STARTING 20:24:14.105 [Lua] [SharedState] [SharedState] deus_map_50499107_node_10: final_node_selected:0:0:0:0 = 20:24:14.105 [Lua] [SharedState] [SharedState] deus_map_50499107_node_10: vote:0:0:0:0 = 20:24:14.106 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 1 20:24:14.201 [Lua] [SharedState] [SharedState] deus_map_50499107_node_10: ready:0:0:0:0 = true 20:24:14.201 [Lua] [SharedState] [SharedState] deus_map_50499107_node_10: vote:0:0:0:0 = 20:24:14.201 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 1 20:24:14.202 [Lua] [SharedState] [SharedState] deus_map_50499107_node_10: map_state:0:0:0:0 = TWITCH_WAITING 20:24:14.236 [Lua] [SharedState] [SharedState] deus_map_50499107_node_10: ready:0:0:0:0 = true 20:24:14.236 [Lua] [SharedState] [SharedState] deus_map_50499107_node_10: vote:0:0:0:0 = 20:24:15.988 [Window] Window => active 20:24:28.076 [Window] Window => inactive 20:24:29.150 [Window] Window => active 20:24:29.358 [Window] Window => inactive 20:24:33.468 [Window] Window => active 20:24:37.550 [Window] Window => inactive 20:24:39.542 [Window] Window => active 20:24:46.036 [Window] Window => inactive 20:24:47.155 [Window] Window => active 20:24:49.788 [Window] Window => inactive 20:24:50.578 [Window] Window => active 20:24:57.140 [Window] Window => inactive 20:24:58.746 [Window] Window => active 20:24:59.252 [Window] Window => inactive 20:24:59.569 [Lua] [SharedState] [SharedState] deus_run_state_50499107: twitch_vote:0:0:0:0 = node_11 20:24:59.569 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:24:59.579 [Lua] [SharedState] [SharedState] deus_map_50499107_node_10: final_node_selected:0:0:0:0 = node_11 20:24:59.579 [Lua] [SharedState] [SharedState] deus_map_50499107_node_10: map_state:0:0:0:0 = FINISHING 20:24:59.579 [Lua] [SharedState] [SharedState] deus_run_state_50499107: twitch_vote:0:0:0:0 = 20:24:59.580 error: [Lua] [TwitchVoteUI] There is no vote data for key (45) 20:25:02.590 [Lua] [SharedState] [SharedState] deus_map_50499107_node_10: map_state:0:0:0:0 = FINISHED 20:25:02.591 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 2 20:25:03.593 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 2 20:25:03.715 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 2 20:25:03.715 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 5 20:25:03.724 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 5 20:25:03.823 [Lua] [SharedState] [SharedState] deus_game_mode_map_50499107: state:0:0:0:0 = 5 20:25:03.824 [Lua] [SharedState] [SharedState] deus_run_state_50499107: run_node_key:0:0:0:0 = node_11 20:25:03.824 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_town_tzeentch_path2, mc:deus, gm:deus, env:0, seed:116973559, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:618447168, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_egg_of_tzeentch", }) 20:25:03.824 [Lua] [LevelTransitionHandler] promote_next_level_data 20:25:03.824 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 20:25:03.824 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = pat_town_tzeentch_path2 20:25:03.824 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = 116973559 20:25:03.824 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = deus_skaven_beastmen 20:25:03.824 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {} 20:25:03.824 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = deus 20:25:03.824 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = deus 20:25:03.824 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0 20:25:03.824 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = cataclysm 20:25:03.824 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = 0 20:25:03.824 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 618447168 20:25:03.824 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level 20:25:03.824 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_egg_of_tzeentch"] 20:25:03.824 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 20:25:03.824 [Lua] [NetworkServer] Entering post game 20:25:03.824 [Lua] [PeerSM] 1100001043bb07b :: on_exit InGame 20:25:03.824 [Lua] [PeerSM] 1100001043bb07b :: on_enter InPostGame 20:25:03.824 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InGame 20:25:03.824 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InPostGame 20:25:03.825 [Save] Saving `save_data` 20:25:03.825 [Lua] gm_event_end_conditions_met true false 20:25:03.825 [Lua] RESET: Removed Active vote 20:25:03.828 [Save] Save done 20:25:03.861 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 20:25:03.862 [Save] Saving `save_data` 20:25:03.862 [Lua] Game won 20:25:03.862 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:25:03.863 [Lua] generate_backend_stats 110000106a92ce4:1 20:25:03.865 [Save] Save done 20:25:03.885 [Lua] PlayFabMirrorBase:_commit_internal nil 20:25:03.885 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:25:03.885 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:25:03.886 [Save] Saving `save_data` 20:25:03.886 [Lua] TRANSITION nil nil load_next_level 20:25:03.886 [Lua] Transition type "load_next_level", is server: true 20:25:03.886 [Lua] [GameNetworkManager] Leaving game... 20:25:03.886 [Lua] [GameNetworkManager] Shutting down game session host. 20:25:03.886 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:25:03.886 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:25:03.886 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=149.89 20:25:03.888 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:1100001043bb07b:0:0:0 = false 20:25:03.888 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = false 20:25:03.888 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:25:03.888 [Lua] commit result success 10 20:25:03.888 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 47 20:25:03.888 [Lua] none table: 00000000105894A0 nil 20:25:03.890 [Save] Save done 20:25:03.892 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 47 20:25:04.583 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 47 20:25:05.882 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:25:05.882 [Lua] [Managers] Calling function on all managers: 20:25:05.882 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 1 20:25:05.882 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = false 20:25:05.882 [Lua] Clearing all global lookup lists 20:25:05.882 [Lua] [IngamePlayerListUI] - Destroy 20:25:05.883 [Lua] [IngameUI] destroy 20:25:05.884 [Lua] [MOD][VMF][INFO] Removed 1100001043bb07b from the VMF users list. 20:25:05.884 [Lua] PlayerManager:remove_player peer_id=1100001043bb07b 1 20:25:05.884 [Lua] [Managers] Destroying manager group: 20:25:05.885 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:25:05.885 [Lua] [PeerSM] 1100001043bb07b :: on_exit InPostGame 20:25:05.885 [Lua] [PeerSM] 1100001043bb07b :: on_enter Loading 20:25:05.885 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InPostGame 20:25:05.885 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading 20:25:05.885 [Lua] [Matchmaking] unregister rpcs 20:25:05.885 [Lua] ############### UNLOADING PACKAGES ############### 20:25:05.885 [Lua] [Gamestate] Enter state StateLoading 20:25:05.886 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:25:05.886 [Lua] [Matchmaking] register rpcs 20:25:05.886 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:25:05.886 [Lua] Set lobby begin: 20:25:05.886 [Lua] Lobby data twitch_enabled = true 20:25:05.886 [Lua] Lobby data selected_mission_id = journey_citadel 20:25:05.886 [Lua] Lobby data num_players = 2 20:25:05.887 [Lua] Lobby data difficulty_tweak = 0 20:25:05.887 [Lua] Lobby data host = 110000106a92ce4 20:25:05.887 [Lua] Lobby data matchmaking_type = 2 20:25:05.887 [Lua] Lobby data is_private = true 20:25:05.887 [Lua] Lobby data match_started = true 20:25:05.887 [Lua] Lobby data difficulty = normal 20:25:05.887 [Lua] Lobby data player_slot_1 = 0:0 20:25:05.887 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:25:05.887 [Lua] Lobby data unique_server_name = Amber Baal 20:25:05.887 [Lua] Lobby data quick_game = false 20:25:05.887 [Lua] Lobby data country_code = GB 20:25:05.887 [Lua] Lobby data matchmaking = false 20:25:05.887 [Lua] Lobby data power_level = 0 20:25:05.887 [Lua] Lobby data mission_id = dlc_morris_map 20:25:05.887 [Lua] Lobby data mechanism = deus 20:25:05.887 [Lua] Lobby data player_slot_5 = 0:0 20:25:05.887 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:25:05.887 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:25:05.887 [Lua] Lobby data player_slot_3 = 0:0 20:25:05.887 [Lua] Lobby data eac_authorized = true 20:25:05.887 [Lua] Set lobby end. 20:25:05.887 [Lua] registering RPCs 20:25:05.887 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:25:05.887 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:25:05.887 [Lua] Set lobby begin: 20:25:05.887 [Lua] Lobby data twitch_enabled = true 20:25:05.887 [Lua] Lobby data selected_mission_id = journey_citadel 20:25:05.887 [Lua] Lobby data num_players = 2 20:25:05.887 [Lua] Lobby data difficulty_tweak = 0 20:25:05.887 [Lua] Lobby data host = 110000106a92ce4 20:25:05.887 [Lua] Lobby data matchmaking_type = 2 20:25:05.887 [Lua] Lobby data is_private = true 20:25:05.887 [Lua] Lobby data match_started = true 20:25:05.888 [Lua] Lobby data difficulty = normal 20:25:05.888 [Lua] Lobby data player_slot_1 = 0:0 20:25:05.888 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:25:05.888 [Lua] Lobby data unique_server_name = Amber Baal 20:25:05.888 [Lua] Lobby data quick_game = false 20:25:05.888 [Lua] Lobby data country_code = GB 20:25:05.888 [Lua] Lobby data matchmaking = false 20:25:05.888 [Lua] Lobby data power_level = 0 20:25:05.888 [Lua] Lobby data mission_id = pat_town_tzeentch_path2 20:25:05.888 [Lua] Lobby data mechanism = deus 20:25:05.888 [Lua] Lobby data player_slot_5 = 0:0 20:25:05.888 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:25:05.888 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:25:05.888 [Lua] Lobby data player_slot_3 = 0:0 20:25:05.888 [Lua] Lobby data eac_authorized = true 20:25:05.888 [Lua] Set lobby end. 20:25:05.888 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:25:05.893 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized 20:25:05.893 [Lua] [StateLoading] load_current_level 20:25:05.893 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_tzeentch_path2 0 20:25:05.898 [Umbra] Unload tome 20:25:05.906 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 20:25:05.906 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_town_tzeentch_path2, async-read, 20:25:05.906 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_town_tzeentch_path2, async-read, 20:25:05.906 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town, pat_town_tzeentch_path2, async-read, 20:25:05.906 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_tzeentch_path2, async-read, 20:25:05.906 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_town_tzeentch_path2, async-read, 20:25:05.906 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common, pat_town_tzeentch_path2, async-read, 20:25:05.906 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path2, pat_town_tzeentch_path2, async-read, 20:25:05.906 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_egg_of_tzeentch, pat_town_tzeentch_path2, async-read, 20:25:05.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town 20:25:05.942 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town 20:25:05.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 20:25:06.009 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1756506752,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:25:06.009 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 1756506752 20:25:06.009 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 686247616 20:25:06.009 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:4:0:0 = 1006491904 20:25:06.009 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 1387978880 20:25:06.009 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = true 20:25:06.059 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 20:25:06.059 [Lua] ### Received rpc_level_load_started 20:25:06.059 [Lua] #### Has state machine: true, peer_id: 1100001043bb07b, level_session_id: 618447168 20:25:07.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 20:25:07.042 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 20:25:07.043 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 20:25:07.309 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 20:25:07.309 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 20:25:07.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town 20:25:09.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town 20:25:09.809 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town 20:25:09.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/path_common 20:25:09.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/path_common 20:25:09.959 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/path_common 20:25:09.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 20:25:10.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 20:25:10.292 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 20:25:10.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common 20:25:10.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common 20:25:10.493 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common 20:25:10.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path2 20:25:10.542 [Umbra] Loading umbra tome '#ID[ad53ec7e116f0223]' 20:25:10.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path2 20:25:10.576 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path2 20:25:10.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_egg_of_tzeentch 20:25:10.593 [Lua] [LevelTransitionHandler] Level load completed! 20:25:10.593 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_tzeentch_path2 - level_seed: 116973559 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 20:25:10.608 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:25:10.608 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 20:25:10.608 [Lua] load_startup_enemy_packages: -------------- 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] chaos_spawn 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] chaos_troll 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] skaven_rat_ogre 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] skaven_stormfiend 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] beastmen_minotaur 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] chaos_plague_sorcerer 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] chaos_corruptor_sorcerer 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] skaven_gutter_runner 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] skaven_pack_master 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] skaven_poison_wind_globadier 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] skaven_ratling_gunner 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] skaven_warpfire_thrower 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] chaos_vortex_sorcerer 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] beastmen_standard_bearer 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] chaos_vortex 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] critter_rat 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] critter_pig 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] beastmen_gor 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] skaven_storm_vermin 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] beastmen_ungor_archer 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] skaven_clan_rat 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] skaven_loot_rat 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] beastmen_ungor 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] beastmen_bestigor 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] skaven_storm_vermin_with_shield 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] skaven_plague_monk 20:25:10.608 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:25:10.608 [Lua] skaven_clan_rat_with_shield 20:25:10.610 [Lua] ### Received rpc_level_loaded 20:25:10.610 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 381 20:25:10.610 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded 20:25:10.626 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading 20:25:10.626 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages 20:25:10.643 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages 20:25:10.643 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame 20:25:10.643 [Lua] ### Received rpc_level_loaded 20:25:10.643 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 381 20:25:10.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_egg_of_tzeentch 20:25:10.760 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_egg_of_tzeentch 20:25:10.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 20:25:11.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:25:11.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:25:11.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:25:11.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:25:11.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:25:11.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:25:11.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:25:11.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:25:11.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:25:11.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:25:11.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:25:11.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:25:11.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:25:11.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:25:11.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:25:12.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:25:12.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:25:12.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:25:12.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:25:12.243 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:25:12.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:25:12.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:25:12.393 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:25:12.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:25:12.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:25:12.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:25:12.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:25:12.710 [Lua] ### Received rpc_level_loaded 20:25:12.710 [Lua] #### Has state machine: true, peer_id: 1100001043bb07b, level_id: 381 20:25:12.710 [Lua] Peer 1100001043bb07b has loaded the level and all enemies are loaded 20:25:12.710 [Lua] [PeerSM] 1100001043bb07b :: on_exit Loading 20:25:12.710 [Lua] [PeerSM] 1100001043bb07b :: on_enter LoadingProfilePackages 20:25:12.726 [Lua] [PeerSM] 1100001043bb07b :: on_exit LoadingProfilePackages 20:25:12.726 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForEnterGame 20:25:12.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:25:12.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:25:12.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:25:12.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:25:12.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:25:12.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:25:13.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:25:13.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:25:13.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:25:13.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:25:13.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:25:13.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:25:13.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:25:13.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:25:13.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:25:13.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:25:13.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:25:13.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:25:13.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:25:13.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:25:13.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:25:13.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:25:13.743 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:25:13.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:25:14.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:25:14.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:25:14.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:25:14.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:25:14.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:25:14.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:25:14.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:25:14.710 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:25:14.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:25:15.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:25:15.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:25:15.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:25:15.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:25:15.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:25:15.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:25:15.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:25:15.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:25:15.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:25:15.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:25:15.860 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:25:15.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:25:16.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:25:16.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:25:16.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:25:16.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:25:16.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:25:16.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:25:16.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:25:16.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:25:16.528 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_town_tzeentch_path2 game_mode: deus 20:25:16.528 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:25:16.528 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106a92ce4:1) 20:25:16.533 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/green\/chr_way_watcher_thornsister_green":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false},"inventory_id":1862781440,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/green\/chr_way_watcher_thornsister_green":false,"wwise\/we_deus_01":false,"wwise\/one_handed_daggers":false}} 20:25:16.533 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:25:16.543 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1862781440 20:25:16.660 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1862781440 20:25:16.661 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:25:16.661 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/tzeentch_path2/world 20:25:16.661 [Umbra] Init version: 3.4.15 :: 16 threads 20:25:17.022 [Lua] Async level spawning done 20:25:17.022 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:25:17.995 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:25:17.995 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:25:17.995 [Lua] [Matchmaking] unregister rpcs 20:25:17.995 [Lua] Set lobby begin: 20:25:17.995 [Lua] Lobby data twitch_enabled = true 20:25:17.995 [Lua] Lobby data selected_mission_id = journey_citadel 20:25:17.995 [Lua] Lobby data num_players = 2 20:25:17.995 [Lua] Lobby data difficulty_tweak = 0 20:25:17.995 [Lua] Lobby data host = 110000106a92ce4 20:25:17.995 [Lua] Lobby data matchmaking_type = 2 20:25:17.995 [Lua] Lobby data is_private = true 20:25:17.995 [Lua] Lobby data match_started = true 20:25:17.995 [Lua] Lobby data difficulty = normal 20:25:17.995 [Lua] Lobby data player_slot_1 = 0:0 20:25:17.995 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:25:17.995 [Lua] Lobby data unique_server_name = Amber Baal 20:25:17.995 [Lua] Lobby data quick_game = false 20:25:17.995 [Lua] Lobby data country_code = GB 20:25:17.995 [Lua] Lobby data matchmaking = false 20:25:17.995 [Lua] Lobby data power_level = 0 20:25:17.995 [Lua] Lobby data mission_id = pat_town_tzeentch_path2 20:25:17.995 [Lua] Lobby data mechanism = deus 20:25:17.995 [Lua] Lobby data player_slot_5 = 0:0 20:25:17.995 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:25:17.995 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:25:17.995 [Lua] Lobby data player_slot_3 = 0:0 20:25:17.995 [Lua] Lobby data eac_authorized = true 20:25:17.995 [Lua] Set lobby end. 20:25:17.996 [Lua] [Managers] Destroying manager group: 20:25:17.996 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens 20:25:17.996 [Lua] [Gamestate] Enter StateIngame HOST 20:25:17.996 [Lua] <>level = pat_town_tzeentch_path2<> 20:25:17.996 [Lua] [StateIngame] Server ingame 20:25:17.999 [Lua] Set lobby begin: 20:25:17.999 [Lua] Lobby data twitch_enabled = true 20:25:17.999 [Lua] Lobby data selected_mission_id = journey_citadel 20:25:17.999 [Lua] Lobby data num_players = 2 20:25:17.999 [Lua] Lobby data difficulty_tweak = 0 20:25:17.999 [Lua] Lobby data host = 110000106a92ce4 20:25:17.999 [Lua] Lobby data matchmaking_type = 2 20:25:17.999 [Lua] Lobby data is_private = true 20:25:17.999 [Lua] Lobby data match_started = true 20:25:17.999 [Lua] Lobby data difficulty = cataclysm 20:25:17.999 [Lua] Lobby data player_slot_1 = 0:0 20:25:17.999 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:25:17.999 [Lua] Lobby data unique_server_name = Amber Baal 20:25:17.999 [Lua] Lobby data quick_game = false 20:25:17.999 [Lua] Lobby data country_code = GB 20:25:17.999 [Lua] Lobby data matchmaking = false 20:25:17.999 [Lua] Lobby data power_level = 0 20:25:18.000 [Lua] Lobby data mission_id = pat_town_tzeentch_path2 20:25:18.000 [Lua] Lobby data mechanism = deus 20:25:18.000 [Lua] Lobby data player_slot_5 = 0:0 20:25:18.000 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:25:18.000 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:25:18.000 [Lua] Lobby data player_slot_3 = 0:0 20:25:18.000 [Lua] Lobby data eac_authorized = true 20:25:18.000 [Lua] Set lobby end. 20:25:18.000 [Lua] [Matchmaking] register rpcs 20:25:18.000 [Lua] GameNetworkManager:init... creating game session 20:25:18.000 [Lua] Host GameSession.make_game_session_host with session: 20:25:18.000 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:25:18.000 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4 20:25:18.000 [Lua] [GameNetworkManager] self.is_server = true 20:25:18.000 [Network] Setting artificial MTU limit to 65536 20:25:18.006 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 20:25:18.006 [Lua] pacing=deus_default 20:25:18.006 [Lua] locked_func_name=beastmen 20:25:18.006 [Lua] roaming=nil 20:25:18.006 [Lua] specials=deus_skaven_beastmen 20:25:18.006 [Lua] contained_breeds=nil 20:25:18.006 [Lua] debug_color=orange 20:25:18.006 [Lua] disabled=false 20:25:18.006 [Lua] pack_spawning=deus_skaven_beastmen 20:25:18.006 [Lua] factions=nil 20:25:18.006 [Lua] description=deus_conflict_director_skaven_beastmen_name 20:25:18.006 [Lua] boss=deus_skaven_beastmen 20:25:18.006 [Lua] horde=deus_beastmen 20:25:18.006 [Lua] name=deus_skaven_beastmen 20:25:18.006 [Lua] intensity=deus_default 20:25:18.006 [Lua] --- 20:25:18.006 [Lua] [LevelAnalysis] set_random_seed( 116973559) 20:25:18.011 [Lua] [AIInterestPointSystem] Level Seed: 116973559 20:25:18.011 [Lua] 20:25:18.011 [Lua] [entity_system_bag] = table 20:25:18.011 [Lua] [entity_system_bag] = metatable 20:25:18.011 [Lua] [startup_data] = table 20:25:18.011 [Lua] [entity_manager] = table 20:25:18.011 [Lua] [entity_manager] = metatable 20:25:18.011 [Lua] [unit_spawner] = table 20:25:18.011 [Lua] [unit_spawner] = metatable 20:25:18.011 [Lua] [unit_storage] = table 20:25:18.011 [Lua] [unit_storage] = metatable 20:25:18.011 [Lua] [dice_keeper] = table 20:25:18.011 [Lua] [dice_keeper] = metatable 20:25:18.011 [Lua] [is_server] = true (boolean) 20:25:18.011 [Lua] [world] = [World] 20:25:18.011 [Lua] [system_api] = table 20:25:18.011 [Lua] [entity_system] = table 20:25:18.011 [Lua] [entity_system] = metatable 20:25:18.011 [Lua] [network_lobby] = table 20:25:18.011 [Lua] [network_lobby] = metatable 20:25:18.011 [Lua] [profile_synchronizer] = table 20:25:18.011 [Lua] [profile_synchronizer] = metatable 20:25:18.011 [Lua] [level_transition_handler] = table 20:25:18.011 [Lua] [level_transition_handler] = metatable 20:25:18.011 [Lua] [num_local_human_players] = 1 (number) 20:25:18.011 [Lua] [statistics_db] = table 20:25:18.011 [Lua] [statistics_db] = metatable 20:25:18.011 [Lua] [network_server] = table 20:25:18.011 [Lua] [network_server] = metatable 20:25:18.011 [Lua] [input_manager] = table 20:25:18.011 [Lua] [input_manager] = metatable 20:25:18.011 [Lua] [network_clock] = table 20:25:18.011 [Lua] [network_clock] = metatable 20:25:18.011 [Lua] [network_transmit] = table 20:25:18.011 [Lua] [network_transmit] = metatable 20:25:18.011 [Lua] [free_flight_manager] = table 20:25:18.011 [Lua] [free_flight_manager] = metatable 20:25:18.011 [Lua] [network_manager] = table 20:25:18.011 [Lua] [network_manager] = metatable 20:25:18.011 [Lua] [network_event_delegate] = table 20:25:18.011 [Lua] [network_event_delegate] = metatable 20:25:18.011 [Lua] 20:25:18.012 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:25:18.012 [Lua] ignoring extension VersusInteractObjectiveExtension 20:25:18.012 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:25:18.012 [Lua] ignoring extension VersusSocketObjectiveExtension 20:25:18.012 [Lua] ignoring extension VersusTargetObjectiveExtension 20:25:18.012 [Lua] ignoring extension VersusMissionObjectiveExtension 20:25:18.013 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:25:18.030 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:25:18.030 [Lua] [AchievementManager] Achievements using the steam platform 20:25:18.030 [Lua] PlayerManager:add_player player_1 20:25:18.060 [Lua] respawn_unit_spawned with group id: Terror_event_respawn 20:25:18.060 [Lua] respawn_unit_spawned with group id: Terror_event_respawn 20:25:18.060 [Lua] respawn_unit_spawned with group id: Terror_event_respawn 20:25:18.070 [Lua] [StateIngame] Level seed: 116973559 20:25:18.084 [Lua] [LevelAnalysis] set_random_seed( 116973559) 20:25:18.086 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:25:18.086 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:25:18.086 [Lua] [IngameUI] init 20:25:18.105 [Lua] cb_razer_chroma_setup 20:25:18.127 [Lua] completed 20:25:18.128 [Lua] completed 20:25:18.128 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:25:18.128 [Lua] Set lobby begin: 20:25:18.128 [Lua] Lobby data twitch_enabled = true 20:25:18.128 [Lua] Lobby data selected_mission_id = journey_citadel 20:25:18.128 [Lua] Lobby data num_players = 2 20:25:18.129 [Lua] Lobby data difficulty_tweak = 0 20:25:18.129 [Lua] Lobby data host = 110000106a92ce4 20:25:18.129 [Lua] Lobby data matchmaking_type = 2 20:25:18.129 [Lua] Lobby data is_private = true 20:25:18.129 [Lua] Lobby data match_started = true 20:25:18.129 [Lua] Lobby data difficulty = cataclysm 20:25:18.129 [Lua] Lobby data player_slot_1 = 0:0 20:25:18.129 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:25:18.129 [Lua] Lobby data unique_server_name = Amber Baal 20:25:18.129 [Lua] Lobby data quick_game = false 20:25:18.129 [Lua] Lobby data country_code = GB 20:25:18.129 [Lua] Lobby data matchmaking = false 20:25:18.129 [Lua] Lobby data power_level = 715 20:25:18.129 [Lua] Lobby data mission_id = pat_town_tzeentch_path2 20:25:18.129 [Lua] Lobby data mechanism = deus 20:25:18.129 [Lua] Lobby data player_slot_5 = 0:0 20:25:18.129 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:25:18.129 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:25:18.129 [Lua] Lobby data player_slot_3 = 0:0 20:25:18.129 [Lua] Lobby data eac_authorized = true 20:25:18.129 [Lua] Set lobby end. 20:25:18.129 [Lua] CurrentConflictSettings deus_skaven_beastmen 20:25:18.129 [Lua] [ConflictDirector] conflict_director is ai_ready 20:25:18.130 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:25:18.130 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:25:18.131 [Lua] NORMAL PATROL MAIN PATH 154.87724304199219 20:25:18.131 [Lua] [waypoints] = table 20:25:18.131 [Lua] [astar_points] = table 20:25:18.131 [Lua] [travel_dist] = 154.87723618745804 (number) 20:25:18.131 [Lua] [one_directional] = false (boolean) 20:25:18.131 [Lua] [id] = boss_1 (string) 20:25:18.131 [Lua] NORMAL PATROL MAIN PATH 271.434326171875 20:25:18.131 [Lua] [waypoints] = table 20:25:18.131 [Lua] [astar_points] = table 20:25:18.131 [Lua] [travel_dist] = 271.43431666493416 (number) 20:25:18.131 [Lua] [one_directional] = false (boolean) 20:25:18.131 [Lua] [id] = boss_2 (string) 20:25:18.131 [Lua] NORMAL PATROL MAIN PATH 439.6539306640625 20:25:18.131 [Lua] [waypoints] = table 20:25:18.131 [Lua] [astar_points] = table 20:25:18.131 [Lua] [travel_dist] = 439.65392823517323 (number) 20:25:18.131 [Lua] [one_directional] = false (boolean) 20:25:18.131 [Lua] [id] = boss_3 (string) 20:25:18.131 [Lua] NORMAL PATROL MAIN PATH 556.50115966796875 20:25:18.131 [Lua] [waypoints] = table 20:25:18.131 [Lua] [astar_points] = table 20:25:18.131 [Lua] [travel_dist] = 556.50114448368549 (number) 20:25:18.131 [Lua] [one_directional] = false (boolean) 20:25:18.131 [Lua] [id] = boss_4 (string) 20:25:18.132 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:25:18.132 [Lua] Forming navigation groups in one frame 20:25:18.132 [Lua] Forming navigation groups 20:25:18.160 [Lua] NavigationGroupManager -> calulation time A: 0.028000000000247383 20:25:18.241 [Lua] NavigationGroupManager -> calulation time B: 0.07999999999992724 20:25:18.241 [Lua] number of nav groups: 124 20:25:18.242 [Lua] number of refined nav groups : 91 20:25:18.246 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999998581188 20:25:18.246 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.793812979757785 Normalized coefficient: 1.4591692508974174 20:25:18.249 [Lua] -------------> JOW Perfect-density 7.200000000000002 Sum density 5.8525802880525575 Normalized coefficient: 1.2302266087144611 20:25:18.253 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268 20:25:18.255 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 20:25:18.259 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 20:25:18.259 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 20:25:18.259 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:25:18.259 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 20:25:18.259 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:25:18.259 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 20:25:18.260 [Lua] Adding main path event: Vector3Box(-45.6963, 87.7706, -13.862) boss_event_storm_fiend 45 table: 000000000F3FD770 20:25:18.260 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:25:18.260 [Lua] [Managers] Calling function on all managers: 20:25:18.260 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 20:25:18.260 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_season_04_tier_4 20:25:18.260 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Amber Baal 20:25:18.260 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:25:18.269 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame 20:25:18.269 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync 20:25:18.272 [Lua] player (110000106a92ce4,4) was put into party 1 20:25:18.283 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=42 20:25:18.283 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=43 20:25:18.283 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:4) to profile(3) career(2) 20:25:18.283 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"}] 20:25:18.287 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:4:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1689685376,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:25:18.288 [Lua] player (110000106a92ce4,6) was put into party 1 20:25:18.299 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=44 20:25:18.299 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=45 20:25:18.299 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:6) to profile(5) career(1) 20:25:18.299 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000106a92ce4"}] 20:25:18.304 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false},"inventory_id":1484272768,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false}} 20:25:18.356 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 20:25:18.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 20:25:18.356 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 20:25:18.356 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read, 20:25:18.356 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:25:18.356 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 20:25:18.357 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync 20:25:18.357 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers 20:25:18.376 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1756506752,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:25:18.376 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 1756506752 20:25:18.376 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1862781440 20:25:18.376 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:4:0:0 = 1006491904 20:25:18.376 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 1387978880 20:25:18.376 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = false 20:25:18.376 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_mondstille_02 20:25:18.376 [Lua] [SharedState] [SharedState] deus_run_state_50499107: telemetry_id:0:0:0:0 = D953C006BB6E5F53 20:25:18.376 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 20:25:18.376 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Featherstomp 20:25:18.428 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:25:18.428 [Lua] [PackageManager] Force_load: wwise/crossbow 20:25:18.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:25:18.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:25:18.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:25:18.508 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 20:25:18.566 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 20:25:18.566 [Lua] [PackageManager] Force_load: wwise/es_deus_01 20:25:18.566 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 20:25:18.628 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 20:25:18.628 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 20:25:18.628 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 20:25:19.071 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 20:25:19.071 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 20:25:19.072 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 20:25:19.091 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 20:25:19.091 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 20:25:19.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:25:19.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:25:19.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:25:19.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 20:25:19.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 20:25:19.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 20:25:19.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:25:19.338 [Window] Window => active 20:25:19.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:25:19.383 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:25:19.383 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 20:25:19.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 20:25:19.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 20:25:19.446 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:25:19.485 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:25:19.485 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:25:19.485 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 20:25:19.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 20:25:19.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 20:25:19.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:25:19.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:25:19.561 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:25:19.561 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 20:25:19.612 [Window] Window => inactive 20:25:19.620 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:25:19.620 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:25:19.621 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 20:25:19.714 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 20:25:19.714 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 20:25:19.714 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 20:25:19.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 20:25:19.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 20:25:19.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 20:25:19.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 20:25:19.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 20:25:19.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 20:25:19.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 20:25:19.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 20:25:19.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 20:25:19.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 20:25:19.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 20:25:19.904 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 20:25:20.348 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 20:25:20.348 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 20:25:20.348 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 20:25:20.450 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 20:25:20.450 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 20:25:20.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 20:25:20.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 20:25:20.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 20:25:20.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:25:20.556 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 1484272768 20:25:20.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:25:20.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:25:20.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:25:20.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:25:20.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:25:20.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:25:20.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:25:20.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:25:20.663 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:25:20.712 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:25:20.712 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:25:20.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:25:20.737 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1205891584,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:25:20.737 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 1205891584 20:25:20.737 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:1100001043bb07b:1:0:0 = 1205891584 20:25:20.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:25:20.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:25:20.748 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:4:0:0 = 1689685376 20:25:22.909 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 1484272768 20:25:22.951 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:4:0:0 = 1689685376 20:25:24.726 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_level:0:0:0:0 = 35 20:25:24.726 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_frame:0:0:0:0 = frame_mondstille_02 20:25:24.726 [Lua] [SharedState] [SharedState] deus_run_state_50499107: player_name:0:0:0:0 = Featherstomp 20:25:24.726 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForEnterGame 20:25:24.726 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForGameObjectSync 20:25:24.735 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001043bb07b 20:25:24.739 [Lua] Breedfreezer (server) starting a hot join sync 20:25:24.739 [Lua] packing 0 units of breed skaven_clan_rat 20:25:24.739 [Lua] packing 0 units of breed skaven_storm_vermin 20:25:24.739 [Lua] packing 0 units of breed beastmen_ungor_archer 20:25:24.739 [Lua] packing 0 units of breed beastmen_bestigor 20:25:24.739 [Lua] packing 0 units of breed beastmen_ungor 20:25:24.739 [Lua] packing 0 units of breed skaven_plague_monk 20:25:24.739 [Lua] packing 0 units of breed beastmen_gor 20:25:24.739 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:25:24.739 [Lua] 20:25:24.739 [Lua] [1] = 1 (number) 20:25:24.739 [Lua] [2] = 0 (number) 20:25:24.739 [Lua] [3] = 1 (number) 20:25:24.739 [Lua] [4] = 0 (number) 20:25:24.739 [Lua] [5] = 1 (number) 20:25:24.739 [Lua] [6] = 0 (number) 20:25:24.739 [Lua] [7] = 1 (number) 20:25:24.739 [Lua] [8] = 0 (number) 20:25:24.739 [Lua] [9] = 1 (number) 20:25:24.739 [Lua] [10] = 0 (number) 20:25:24.739 [Lua] [11] = 1 (number) 20:25:24.739 [Lua] [12] = 0 (number) 20:25:24.739 [Lua] [13] = 1 (number) 20:25:24.739 [Lua] [14] = 0 (number) 20:25:24.739 [Lua] 20:25:24.739 [Lua] 20:25:24.739 [Lua] 20:25:24.739 [Lua] PlayerManager:add_remote_player 1100001043bb07b 20:25:24.739 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 20:25:24.739 [Lua] RemotePlayer:create_game_object( ) 46 20:25:24.754 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForGameObjectSync 20:25:24.754 [Lua] [PeerSM] 1100001043bb07b :: on_enter WaitingForPlayers 20:25:24.754 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers 20:25:24.754 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame 20:25:24.754 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true 20:25:24.755 [Lua] rpc_to_client_spawn_player 110000106a92ce4 1 20:25:24.756 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000106a92ce4 4 20:25:24.757 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_grenade="grenade_fire_02", } 20:25:24.757 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:25:24.757 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_grenade="grenade_fire_02", } 20:25:24.757 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:25:24.757 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_grenade="grenade_fire_02", } 20:25:24.757 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:25:24.757 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:25:24.757 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 20:25:24.758 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000106a92ce4 6 20:25:24.759 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_grenade="grenade_frag_02", } 20:25:24.759 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:25:24.759 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_grenade="grenade_frag_02", } 20:25:24.759 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:25:24.759 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_grenade="grenade_frag_02", } 20:25:24.759 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:25:24.760 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.84399999999999997) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:25:24.760 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 20:25:24.760 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:110000106a92ce4:6:0:0 = [0,2,0,5,0,2,0,1,1,2,2,1,3,1,0,2,275,231,10,1905,11687.25,225.75,198.25,929.25,933.5,0,94,0,0] 20:25:24.761 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-124.012, -39.8996, 6.34046), Vector4(0, 0, 0.216439, -0.976296)) 20:25:24.764 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.79200000000000004) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:25:24.764 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.79200000000000004) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:25:24.764 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 20:25:24.764 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 20:25:24.765 [Lua] [PeerSM] 1100001043bb07b :: on_exit WaitingForPlayers 20:25:24.765 [Lua] [PeerSM] 1100001043bb07b :: on_enter InGame 20:25:24.765 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:1100001043bb07b:0:0:0 = true 20:25:24.765 [Lua] [GameNetworkManager] destroying game object with go_id=50 20:25:24.773 [Lua] Switching ConflictSettings: to: deus_beastmen 20:25:24.773 [Lua] pacing=deus_beastmen 20:25:24.773 [Lua] locked_func_name=beastmen 20:25:24.773 [Lua] roaming=nil 20:25:24.773 [Lua] specials=deus_beastmen 20:25:24.773 [Lua] debug_color=purple 20:25:24.773 [Lua] contained_breeds=nil 20:25:24.773 [Lua] pack_spawning=deus_beastmen 20:25:24.773 [Lua] disabled=false 20:25:24.773 [Lua] factions=nil 20:25:24.773 [Lua] boss=deus_beastmen 20:25:24.773 [Lua] horde=deus_beastmen 20:25:24.773 [Lua] name=deus_beastmen 20:25:24.773 [Lua] intensity=deus_default 20:25:24.773 [Lua] --- 20:25:24.782 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"}] 20:25:24.782 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 6 20:25:24.782 [Lua] [GameNetworkManager] destroying game object with go_id=44 20:25:24.782 [Lua] player (110000106a92ce4,6) was put into party 1 20:25:24.796 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 20:25:24.796 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=55 20:25:24.796 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:6) to profile(5) career(1) 20:25:24.796 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000106a92ce4"}] 20:25:24.801 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false},"inventory_id":1272431232,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false}} 20:25:24.802 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:110000106a92ce4:4:3:2 = 0.5 20:25:24.806 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 1272431232 20:25:24.951 [Lua] StateInGameRunning:_game_actually_starts() 20:25:24.952 [Lua] ################################################################################################################# 20:25:24.952 [Lua] [Loading Time]: 00:00:19 [Transition]: dlc_morris_map-pat_town_tzeentch_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:25:24.952 [Lua] ################################################################################################################# 20:25:24.952 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 48 20:25:24.952 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:25:24.952 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true 20:25:24.959 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 48 20:25:24.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:25:24.991 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:25:25.037 [Lua] [MOD][VMF][INFO] Added 1100001043bb07b to the VMF users list. 20:25:25.037 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001043bb07b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:25:25.037 [Lua] Adding player sync data to peer=1100001043bb07b local_player_id=1 20:25:25.037 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 1272431232 20:25:25.039 [Lua] rpc_to_client_spawn_player 1100001043bb07b 1 20:25:25.040 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000106a92ce4 6 20:25:25.041 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_grenade="grenade_frag_02", } 20:25:25.041 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:25:25.041 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_grenade="grenade_frag_02", } 20:25:25.041 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:25:25.041 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_grenade="grenade_frag_02", } 20:25:25.041 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:25:25.042 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.84399999999999997) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:25:25.042 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 20:25:25.042 [Lua] [SharedState] [SharedState] deus_run_state_50499107: persisted_score:110000106a92ce4:6:0:0 = [0,2,0,5,0,2,0,1,1,2,2,1,3,1,0,2,275,231,10,1905,11687.25,225.75,198.25,929.25,933.5,0,94,0,0] 20:25:25.046 [Lua] [GameNetworkManager] destroying game object with go_id=58 20:25:25.048 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"}] 20:25:25.048 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 6 20:25:25.048 [Lua] [GameNetworkManager] destroying game object with go_id=54 20:25:25.048 [Lua] player (110000106a92ce4,6) was put into party 1 20:25:25.063 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 20:25:25.063 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 20:25:25.063 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:6) to profile(5) career(1) 20:25:25.063 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001043bb07b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000106a92ce4"}] 20:25:25.068 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false},"inventory_id":542930944,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false}} 20:25:25.072 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 542930944 20:25:25.145 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 48 20:25:25.145 [Lua] Commit load time data 20:25:25.160 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001043bb07b go_type=player_unit go_created_func_name=game_object_created_player_unit 20:25:25.160 [Lua] [NetworkServer] Peer 1100001043bb07b spawned player. 20:25:25.161 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 20:25:25.161 [Lua] PlayerManager:assign_unit_ownership Featherstomp 1100001043bb07b 1 20:25:25.161 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.64749999999999996) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:25:25.162 [Lua] TalentSystem:rpc_sync_talents 1 1025 20:25:25.220 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:6:0:0 = 542930944 20:25:25.222 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000106a92ce4 6 20:25:25.223 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_grenade="grenade_frag_02", } 20:25:25.223 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:25:25.223 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_grenade="grenade_frag_02", } 20:25:25.223 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:25:25.223 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_grenade="grenade_frag_02", } 20:25:25.223 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:25:25.224 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.84399999999999997) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:25:25.224 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 20:25:25.479 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:1100001043bb07b:0:0:0 = true 20:25:25.516 [Window] Window => active 20:25:26.566 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 20:25:28.220 [Lua] Set lobby begin: 20:25:28.220 [Lua] Lobby data twitch_enabled = true 20:25:28.220 [Lua] Lobby data selected_mission_id = journey_citadel 20:25:28.220 [Lua] Lobby data num_players = 2 20:25:28.220 [Lua] Lobby data difficulty_tweak = 0 20:25:28.220 [Lua] Lobby data host = 110000106a92ce4 20:25:28.220 [Lua] Lobby data matchmaking_type = 2 20:25:28.220 [Lua] Lobby data is_private = true 20:25:28.220 [Lua] Lobby data match_started = true 20:25:28.220 [Lua] Lobby data difficulty = cataclysm 20:25:28.220 [Lua] Lobby data player_slot_1 = 0:0 20:25:28.220 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:25:28.220 [Lua] Lobby data unique_server_name = Amber Baal 20:25:28.220 [Lua] Lobby data quick_game = false 20:25:28.220 [Lua] Lobby data country_code = GB 20:25:28.220 [Lua] Lobby data matchmaking = false 20:25:28.220 [Lua] Lobby data power_level = 357 20:25:28.220 [Lua] Lobby data mission_id = pat_town_tzeentch_path2 20:25:28.220 [Lua] Lobby data mechanism = deus 20:25:28.220 [Lua] Lobby data player_slot_5 = 0:0 20:25:28.220 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:25:28.220 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:25:28.221 [Lua] Lobby data player_slot_3 = 0:0 20:25:28.221 [Lua] Lobby data eac_authorized = true 20:25:28.221 [Lua] Set lobby end. 20:25:28.762 [Window] Window => inactive 20:25:29.490 [Window] Window => active 20:25:33.332 [Lua] Set lobby begin: 20:25:33.332 [Lua] Lobby data twitch_enabled = true 20:25:33.332 [Lua] Lobby data selected_mission_id = journey_citadel 20:25:33.332 [Lua] Lobby data num_players = 2 20:25:33.332 [Lua] Lobby data difficulty_tweak = 0 20:25:33.332 [Lua] Lobby data host = 110000106a92ce4 20:25:33.332 [Lua] Lobby data matchmaking_type = 2 20:25:33.332 [Lua] Lobby data is_private = true 20:25:33.332 [Lua] Lobby data match_started = true 20:25:33.332 [Lua] Lobby data difficulty = cataclysm 20:25:33.332 [Lua] Lobby data player_slot_1 = 0:0 20:25:33.332 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 20:25:33.332 [Lua] Lobby data unique_server_name = Amber Baal 20:25:33.332 [Lua] Lobby data quick_game = false 20:25:33.332 [Lua] Lobby data country_code = GB 20:25:33.332 [Lua] Lobby data matchmaking = false 20:25:33.332 [Lua] Lobby data power_level = 715 20:25:33.332 [Lua] Lobby data mission_id = pat_town_tzeentch_path2 20:25:33.332 [Lua] Lobby data mechanism = deus 20:25:33.332 [Lua] Lobby data player_slot_5 = 0:0 20:25:33.332 [Lua] Lobby data player_slot_2 = 1100001043bb07b:1 20:25:33.332 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:25:33.332 [Lua] Lobby data player_slot_3 = 0:0 20:25:33.333 [Lua] Lobby data eac_authorized = true 20:25:33.333 [Lua] Set lobby end. 20:25:37.321 [Lua] Players are leaving the safe zone 20:25:43.115 [Window] Window => inactive 20:25:43.415 [Window] Window => active 20:25:57.534 [Lua] main path terror event triggered: boss_event_storm_fiend 20:25:57.534 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 20:25:57.560 [Lua] Init group template: boss_door_closers 20:26:18.930 [IRC Client] Sending PONG to tmi.twitch.tv 20:26:20.581 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.60250000000000004 20:26:21.201 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.5625 20:26:21.245 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 20:26:21.721 [Lua] Destroying unit - ai got stuck breed: chaos_corruptor_sorcerer index: 5 size: 18 action: skulk_approach 20:26:21.827 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.52249999999999996 20:26:22.476 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.48249999999999998 20:26:23.132 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.4425 20:26:25.358 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=117 20:26:29.525 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.41999999999999998 20:26:30.261 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.40749999999999997 20:26:31.477 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.39750000000000002 20:26:33.732 [Window] Window => inactive 20:26:33.960 [Window] Window => active 20:26:34.341 [Window] Window => inactive 20:26:34.545 [Window] Window => active 20:26:41.698 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 5 size: 11 action: skulk_approach 20:26:42.138 [Lua] Coordinated attack! 20:26:45.697 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 41 20:26:45.697 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 436 20:26:45.697 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 4014 20:26:45.697 [Lua] [SharedState] [SharedState] deus_run_state_50499107: monster_coins_picked_up:0:0:0:0 = 12 20:26:45.816 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 41 20:26:45.816 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 491 20:26:45.816 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 4077 20:26:53.261 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 42 20:26:53.261 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 481 20:26:53.261 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 4122 20:26:53.261 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 30 20:26:53.420 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 42 20:26:53.420 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 536 20:26:53.420 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 4167 20:26:55.064 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_staff_05\/wpn_brw_staff_05_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:26:55.754 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/javelin":true} 20:26:55.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 20:26:55.754 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:26:55.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:26:55.754 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 20:26:55.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 20:26:55.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:26:55.853 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 20:26:55.853 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 20:26:55.854 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 20:26:55.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 20:26:55.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 20:26:55.879 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 20:26:55.920 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 20:26:55.920 [Lua] [PackageManager] Force_load: wwise/javelin 20:26:55.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 20:26:55.949 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 20:26:55.949 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 20:27:00.812 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_sword_03_t2\/wpn_we_sword_03_t2_3p":true,"wwise\/we_deus_01":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":true} 20:27:00.812 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:27:00.812 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:27:00.812 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read, 20:27:00.812 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 20:27:00.812 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 20:27:00.812 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 20:27:00.812 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem, async-read, 20:27:00.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem 20:27:00.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 20:27:00.820 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem 20:27:00.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 20:27:00.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 20:27:00.839 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 20:27:00.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 20:27:00.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 20:27:00.885 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 20:27:00.912 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 20:27:00.912 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 20:27:04.698 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:110000106a92ce4:0:0:0 = 43 20:27:04.698 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:110000106a92ce4:1:0:0 = 523 20:27:04.698 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 4209 20:27:04.698 [Lua] [SharedState] [SharedState] deus_run_state_50499107: ground_coins_picked_up:0:0:0:0 = 31 20:27:04.845 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coin_chests_collected:1100001043bb07b:0:0:0 = 43 20:27:04.845 [Lua] [SharedState] [SharedState] deus_run_state_50499107: soft_currency:1100001043bb07b:1:0:0 = 578 20:27:04.845 [Lua] [SharedState] [SharedState] deus_run_state_50499107: coins_earned:0:0:0:0 = 4251 20:27:05.840 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/javelin":true} 20:27:05.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 20:27:05.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:27:05.840 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 20:27:05.840 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:05.840 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:05.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem 20:27:05.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem 20:27:05.847 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:05.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem 20:27:05.866 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 20:27:05.866 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 20:27:05.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 20:27:05.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 20:27:05.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 20:27:05.887 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 20:27:05.925 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 20:27:05.925 [Lua] [PackageManager] Force_load: wwise/javelin 20:27:10.196 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_sword_02_t2\/wpn_brw_flaming_sword_02_t2_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:27:10.899 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 20:27:10.899 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:27:10.899 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, DeusChestPreloadSystem, async-read, 20:27:10.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 20:27:10.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 20:27:10.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 20:27:10.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:27:10.985 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:27:10.996 error: [Lua] [TwitchVoteUI] There is no vote data for key (46) 20:27:11.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:27:11.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:27:15.400 [Lua] [SharedState] [SharedState] deus_run_state_50499107: potion:110000106a92ce4:6:5:1 = potion_liquid_bravado_01 20:27:16.088 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=198 20:27:18.830 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0 20:27:19.282 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 20:27:19.282 [Lua] Time for new HOOORDE! multi_first_wave 20:27:19.282 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 20:27:19.282 [Lua] horde requested: vector 20:27:19.282 [Lua] setting up vector-horde 20:27:19.282 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 20:27:19.282 [Lua] --> horde wants to spawn behind players (0.83032751642329/0.67 20:27:19.282 [Lua] -> spawning: 28 20:27:19.282 [Lua] horde crated with id 2 of type vector 20:27:19.282 [Lua] vector horde has started 20:27:21.035 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_sword_03_t2\/wpn_we_sword_03_t2_3p":true,"wwise\/we_deus_01":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":true} 20:27:21.035 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:27:21.035 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read, 20:27:21.035 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 20:27:21.035 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 20:27:21.035 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem, async-read, 20:27:21.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem 20:27:21.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 20:27:21.041 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem 20:27:21.060 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 20:27:21.060 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 20:27:21.060 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 20:27:21.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 20:27:21.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 20:27:21.090 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 20:27:21.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 20:27:21.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 20:27:21.291 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 20:27:21.433 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 20:27:22.145 [Lua] simple los failed 20:27:22.238 [Lua] [SharedState] [SharedState] deus_run_state_50499107: health_percentage:1100001043bb07b:1:2:1 = 0.9375 20:27:22.238 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:1100001043bb07b:1:2:1 = 20:27:22.315 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source. 20:27:22.673 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:1100001043bb07b:1:2:1 = potion_healing_draught_01 20:27:23.453 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 20:27:26.237 [Lua] [SharedState] [SharedState] deus_run_state_50499107: healthkit:110000106a92ce4:4:3:2 = potion_healing_draught_01 20:27:27.638 <>scripts/managers/network/game_network_manager.lua:1171: => index -337743872 is less than minimal index value 0<> <> {000000013fdc0000, 00ce9000, 60b4df1a, dcc73796-55a1-49f7-820f-8276e5354404, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb} {0000000077a80000, 0019f000, 5d0115b0, 110790eb-55a2-4b88-9c3d-d86c875bd3cf, 00000001, ntdll.pdb} {0000000077860000, 0011f000, 5d0115f0, 61b2fdf6-8ff0-4e3d-b949-994caf58b401, 00000002, kernel32.pdb} 0x000000013fdc0000:0x00000000002d9c1d 0x000000013fdc0000:0x000000000032adbb 0x000000013fdc0000:0x000000000032a787 0x000000013fdc0000:0x00000000000308ee 0x000000013fdc0000:0x00000000000302b8 0x000000013fdc0000:0x0000000000021935 0x000000013fdc0000:0x0000000000021fc9 0x000000013fdc0000:0x0000000000022182 0x000000013fdc0000:0x000000000048805f 0x0000000077860000:0x000000000001556d BaseThreadInitThunk 0x0000000077a80000:0x000000000005385d RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>2003b9c18405<> <>release<> <>Developer Build (1.3.6791.0)<> <>61dded1d-7986-49ee-860f-b4a2fdc5915f<> <>--- CPU CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000001 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32701MB Available: 23112MB --- OS Windows version 6.1 build 7601, SP1.0, 64 bit Windows 7, Service Pack 1 Machine ID 4af03574-6b25-4747-9f84-d5508d833619 --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 46089 --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Microsoft ISATAP Adapter (IPv6) Network interface: Teredo Tunneling Pseudo-Interface (IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G403 Prodigy Gaming Mouse Input device: Generic (17.0): Logitech USB Keyboard Input device: Generic (17.0): DigiHug USB Audio <> <>C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-08-31-19.38.18-61dded1d-7986-49ee-860f-b4a2fdc5915f.log<> <>C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-08-31-19.38.18-61dded1d-7986-49ee-860f-b4a2fdc5915f.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] =[C]: in function animation_event [2] @scripts/managers/network/game_network_manager.lua:1171: in function anim_event [3] @scripts/entity_system/systems/behaviour/nodes/bt_spawning_action.lua:42: in function enter [4] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [5] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_bestigor.lua:33: in function evaluate [6] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [7] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function <> <> [2] self = table: 000000000EFB0E10; unit = [Unit \'#ID[ae47e86ca91b2a41]\']; event = "spawn_climb_up_10m_2"; go_id = 172; event_id = 310 [3] self = table: 0000000016EBAB00; unit = [Unit \'#ID[ae47e86ca91b2a41]\']; blackboard = table: 000000001CFA3630; t = 128.10512637346983; network_manager = table: 000000000EFB0E10; breed = table: 000000000FCCE070; wield_inventory_on_spawn = nil; is_horde = true; spawn_animation = "spawn_climb_up_10m_2" [4] self = table: 0000000016EB9980; unit = [Unit \'#ID[ae47e86ca91b2a41]\']; blackboard = table: 000000001CFA3630; t = 128.10512637346983; node = table: 0000000016EBAB00; reason = "aborted"; destroy = nil; identifier = "bestigor_GENERATED"; old_node = nil [5] self = table: 0000000016EB9980; unit = [Unit \'#ID[ae47e86ca91b2a41]\']; blackboard = table: 000000001CFA3630; t = 128.10512637346983; dt = 0.010043743066489697; child_running = nil; children = table: 0000000016EB99B0; node_spawn = table: 0000000016EBAB00; condition_result = true [6] self = table: 000000001850BD60; t = 128.10512637346983; dt = 0.010043743066489697; number_ordinary_aggroed_enemies = 0; number_special_aggored_enemies = 0; unit = [Unit \'#ID[ae47e86ca91b2a41]\']; extension = table: 000000001CF22E90; bt = table: 000000001CFE9A00; blackboard = table: 000000001CFA3630 [7] self = table: 000000001850BD60; context = table: 000000001282AAC0; t = 128.10512637346983; dt = 0.010043743066489697 [8] self = table: 000000001C185110; entity_system_update_context = table: 000000001282AAC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001D0311F0; t = 128.10512637346983; i = 3; system = table: 000000001850BD60 [9] self = table: 00000000113DA150; update_func = "update"; dt = 0.010043743066489697; entity_system_update_context = table: 000000001282AAC0 [10] self = table: 00000000113DA150; dt = 0.010043743066489697 [11] self = table: 0000000011230430; dt = 0.010043743066489697; main_t = 2893.4546438644174; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 128.10512637346983; game_mode_ended = false [12] self = table: 00000000063B6110; dt = 0.010043743066489697; t = 2893.4546438644174 [13] self = table: 0000000005BD58E0; real_world_dt = 0.010043743066489697; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.010043743066489697; t = 2893.4546438644174 [14] dt = 0.010043743066489697 <> <> [2] _left_game = false; unit_spawner = table: 000000000EF11190; _world = [World]; unit_storage = table: 000000000F016460; _game_object_disconnect_callbacks = table: 000000000EFB1090; entity_system = table: 00000000113DA150; game_session = [GameSession]; matchmaking_manager = table: 0000000009A37D90; _lobby = table: 0000000009C2F450; game_mode = table: 000000000EFBE8D0; _lobby_host = "110000106a92ce4"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000EFB0FF0; peer_id = "110000106a92ce4"; network_server = table: 0000000009C3AC20; _session_id = "4a140268-e03f-4470-b971-70611b4f3703"; _event_delegate = table: 0000000011D2B0E0; statistics_db = table: 000000001E354B60; profile_synchronizer = table: 0000000009CCA4A0; voting_manager = table: 0000000005CEFDA0; _game_session_host = "110000106a92ce4"; player_manager = table: 000000001FDDBDE0; _game_object_types = table: 000000000EFB0F50; spawn_manager = table: 00000000100EF290; networked_flow_state = table: 00000000184B57D0; network_transmit = table: 0000000009CCE480; network_clock = table: 000000000EFB0690; difficulty_manager = table: 000000000EF74510; weave_manager = table: 000000001FCD82A0; [3] _tree_node = table: 0000000007E800C0; _identifier = "spawn"; _parent = table: 0000000016EB9980; _condition_name = "spawn"; [4] _children = table: 0000000016EB99B0; _identifier = "bestigor_GENERATED"; _tree_node = table: 0000000007E7FE90; _condition_name = "always_true"; [5] _children = table: 0000000016EB99B0; _identifier = "bestigor_GENERATED"; _tree_node = table: 0000000007E7FE90; _condition_name = "always_true"; [6] ai_update_index = 35; entity_manager = table: 00000000111A9ED0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000001B4879E0; statistics_db = table: 000000001E354B60; group_blackboard = table: 0000000017BC44F0; frozen_unit_extension_data = table: 00000000111CD530; update_list = table: 000000001BF2C720; system_api = table: 00000000113DA120; _nav_cost_map_volume_id_data = table: 0000000012BFE020; ai_blackboard_prioritized_updates = table: 000000001E0F54C0; blackboards = table: 0000000005E12910; _hot_join_sync_units = table: 000000001F814F90; _nav_cost_map_id_data = table: 000000000776D140; ai_units_alive = table: 000000001BF11210; ai_blackboard_updates = table: 00000000111CD560; _nav_data = table: 00000000076EF480; ai_units_perception_continuous = table: 000000001BF11240; _nav_world = [unknown light userdata]; unit_storage = table: 000000000F016460; num_perception_units = 112; extensions = table: 000000001282AB50; world = [World]; current_perception_unit = [Unit '#ID[948c31df8272fb98]']; _network_event_delegate = table: 0000000011D2B0E0; start_prio_index = 1; number_special_aggored_enemies = 6; number_ordinary_aggroed_enemies = 7; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000017BC44C0; ai_units_perception_prioritized = table: 0000000006B4D430; broadphase = [Broadphase]; extension_init_context = table: 000000001809AE40; name = "ai_system"; network_transmit = table: 0000000009CCE480; is_server = true; ai_units_perception = table: 0000000006B4D400; _previous_nav_cost_map_recomputation_t = 92.800960854627192; unit_extension_data = table: 000000000776D170; _units_to_destroy = table: 000000001E0F54F0; profiler_names = table: 0000000006EC00F0; [7] ai_update_index = 35; entity_manager = table: 00000000111A9ED0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000001B4879E0; statistics_db = table: 000000001E354B60; group_blackboard = table: 0000000017BC44F0; frozen_unit_extension_data = table: 00000000111CD530; update_list = table: 000000001BF2C720; system_api = table: 00000000113DA120; _nav_cost_map_volume_id_data = table: 0000000012BFE020; ai_blackboard_prioritized_updates = table: 000000001E0F54C0; blackboards = table: 0000000005E12910; _hot_join_sync_units = table: 000000001F814F90; _nav_cost_map_id_data = table: 000000000776D140; ai_units_alive = table: 000000001BF11210; ai_blackboard_updates = table: 00000000111CD560; _nav_data = table: 00000000076EF480; ai_units_perception_continuous =<> [Log end]