[Log version] 1
[Session] 3dd99608-e6f7-4550-97d4-786992a8ba75
UTC time stamps
21:23:37.410 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
21:23:37.410 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
21:23:37.410 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
21:23:37.410 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
21:23:37.410 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
21:23:37.411 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
21:23:37.427 [RazerChroma] Setup Razer Chroma resources
21:23:37.427 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
21:23:37.448 [Window] Window => active
21:23:37.504 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
21:23:37.531 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
21:23:38.182 [EAC] Init client 110000102c7cafd
21:23:38.182 [EAC] EAC client initialized
21:23:38.182 warning: [EAC] Failed to initialize localization
21:23:38.183 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
21:23:38.188 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080)
21:23:38.603 [Window] Window => inactive
21:23:39.551 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
21:23:39.641 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
21:23:39.745 [Window] Window => active
21:23:39.992 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
21:23:39.994 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
21:23:40.091 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
21:23:40.091 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
21:23:40.091 [Save] Save dir: `C:\Users\Lutheren\AppData\Roaming\fatshark\Vermintide 2`
21:23:40.091 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
21:23:40.091 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
21:23:40.245 [RazerChroma] Setup Razer Chroma
21:23:40.314 [LightFX ] Loaded DLL.
21:23:40.314 [LightFX ] Init()
21:23:40.319 [LightFX ] LightFX failed to initialize
21:23:40.331 [Lua] boot.lua start, os clock: 5.2670000000000003
21:23:40.331 [Lua] LUA IS STRIPPED!
21:23:40.331 [Lua] Boot:setup() entered. time: 0 os-clock: 5.2670000000000003
21:23:40.331 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16337MB
Available: 11954MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 359c270b-d225-4512-a18f-cf6d323c2be7
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 45671
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G15 Gaming Keyboard
Input device: Generic (17.0): G15 GamePanel LCD
Input device: Generic (17.0): G533 Gaming Headset
Input device: Generic (17.0): USB Laser Game Mouse
21:23:40.332 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
21:23:40.342 [SteamStats] RequestCurrentStats success: true
21:23:41.657 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0164477696525864 os-clock: 6.5940000000000003
21:23:41.658 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
21:23:41.658 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
21:23:41.658 [Lua] Flushing: resource_packages/strings [ResourcePackage]
21:23:41.658 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
21:23:41.659 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
21:23:41.659 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
21:23:41.659 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
21:23:41.659 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
21:23:41.659 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
21:23:41.659 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
21:23:41.659 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
21:23:41.659 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
21:23:41.660 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
21:23:41.660 [Lua] Development.init_application_parameters
21:23:41.660 [Lua] -----------------------------------------------------------------
21:23:41.660 [Lua] -- Application parameters --
21:23:41.660 [Lua] -----------------------------------------------------------------
21:23:41.660 [Lua] *****************************************************************
21:23:41.660 [Lua] ** Initial contents of script_data **
21:23:41.660 [Lua] script_data.beta_level_progression = false
21:23:41.660 [Lua] script_data.build_identifier = 142279ec06cd
21:23:41.660 [Lua] script_data.debug_interactions = false
21:23:41.660 [Lua] script_data.disable_debug_draw = true
21:23:41.660 [Lua] script_data.disable_intro_trailer = false
21:23:41.660 [Lua] script_data.disable_store = false
21:23:41.660 [Lua] script_data.disable_tutorial_at_start = true
21:23:41.660 [Lua] script_data.eac-untrusted = false
21:23:41.660 [Lua] script_data.enable_detailed_tooltips = false
21:23:41.660 [Lua] script_data.force_debug_disabled = true
21:23:41.660 [Lua] script_data.force_steam = true
21:23:41.660 [Lua] script_data.hide_fps = true
21:23:41.660 [Lua] script_data.hide_version_info = true
21:23:41.660 [Lua] script_data.matchmaking_debug = true
21:23:41.660 [Lua] script_data.network_debug = true
21:23:41.660 [Lua] script_data.package_debug = true
21:23:41.660 [Lua] script_data.packaged_build = true
21:23:41.660 [Lua] script_data.settings = { }
21:23:41.660 [Lua] script_data.show_fps = false
21:23:41.660 [Lua] script_data.spawn_empty_chest = true
21:23:41.660 [Lua] script_data.telemetry_log_interval = 600
21:23:41.660 [Lua] script_data.tobii_button = false
21:23:41.660 [Lua] script_data.use_beta_overlay = false
21:23:41.660 [Lua] script_data.use_local_backend = false
21:23:41.660 [Lua] script_data.use_tech_telemetry = true
21:23:41.660 [Lua] script_data.use_telemetry = true
21:23:41.660 [Lua] *****************************************************************
21:23:41.660 [Lua] [Boot] use baked enemy meshes: false
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
21:23:41.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
21:23:41.679 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
21:23:41.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
21:23:41.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
21:23:41.720 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
21:23:41.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
21:23:41.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
21:23:41.752 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
21:23:41.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
21:23:41.761 [Window] Window => inactive
21:23:41.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
21:23:41.837 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
21:23:41.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
21:23:41.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
21:23:41.887 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
21:23:41.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
21:23:42.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
21:23:42.044 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
21:23:42.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
21:23:42.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
21:23:42.082 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
21:23:42.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
21:23:42.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
21:23:42.158 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
21:23:42.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
21:23:42.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
21:23:42.367 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
21:23:42.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
21:23:42.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
21:23:42.371 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
21:23:42.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
21:23:42.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
21:23:42.402 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
21:23:42.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
21:23:42.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
21:23:42.460 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
21:23:42.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
21:23:42.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
21:23:42.646 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
21:23:42.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
21:23:42.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
21:23:42.663 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
21:23:42.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
21:23:42.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
21:23:42.681 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
21:23:42.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
21:23:42.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
21:23:42.707 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
21:23:42.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
21:23:42.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
21:23:42.741 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
21:23:42.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
21:23:42.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
21:23:42.772 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
21:23:42.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
21:23:42.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
21:23:42.858 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
21:23:42.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
21:23:42.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
21:23:42.892 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
21:23:42.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
21:23:42.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
21:23:42.917 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
21:23:42.937 [Lua] settings.steam: nil
21:23:42.937 [Lua] Steam: table: 0000000000062580
21:23:42.937 [Lua] force_steam: true
21:23:42.937 [Lua] BUILD: release
21:23:42.937 [Lua] test_backend: nil
21:23:42.937 [Lua] DEDICATED_SERVER: false
21:23:42.937 [Lua] Using app_id '552500' to define backend
21:23:42.937 [Lua] PlayFab Title ID: 5107
21:23:42.985 [Lua] [1] = chaos_dummy_troll (string)
21:23:42.985 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
21:23:42.985 [Lua] [3] = skaven_rat_ogre (string)
21:23:42.985 [Lua] [4] = critter_rat (string)
21:23:42.985 [Lua] [5] = chaos_troll (string)
21:23:42.985 [Lua] [6] = beastmen_minotaur (string)
21:23:42.985 [Lua] [7] = skaven_storm_vermin_warlord (string)
21:23:42.985 [Lua] [8] = skaven_stormfiend (string)
21:23:42.985 [Lua] [9] = chaos_greed_pinata (string)
21:23:42.985 [Lua] [10] = skaven_stormfiend_demo (string)
21:23:42.985 [Lua] [11] = chaos_plague_wave_spawner (string)
21:23:42.985 [Lua] [12] = chaos_vortex (string)
21:23:42.985 [Lua] [13] = skaven_stormfiend_boss (string)
21:23:42.985 [Lua] [14] = chaos_spawn (string)
21:23:42.985 [Lua] [15] = skaven_storm_vermin_champion (string)
21:23:42.985 [Lua] [16] = chaos_tentacle (string)
21:23:42.985 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
21:23:42.985 [Lua] [18] = skaven_grey_seer (string)
21:23:42.985 [Lua] [19] = skaven_explosive_loot_rat (string)
21:23:42.985 [Lua] [20] = skaven_loot_rat (string)
21:23:42.985 [Lua] [21] = critter_pig (string)
21:23:42.985 [Lua] [22] = chaos_dummy_sorcerer (string)
21:23:42.985 [Lua] [23] = chaos_mutator_sorcerer (string)
21:23:42.985 [Lua] [24] = skaven_gutter_runner (string)
21:23:42.985 [Lua] [25] = skaven_pack_master (string)
21:23:42.985 [Lua] [26] = chaos_exalted_sorcerer (string)
21:23:42.985 [Lua] [27] = chaos_vortex_sorcerer (string)
21:23:42.985 [Lua] [28] = skaven_poison_wind_globadier (string)
21:23:42.985 [Lua] [29] = chaos_corruptor_sorcerer (string)
21:23:42.985 [Lua] [30] = chaos_warrior (string)
21:23:42.985 [Lua] [31] = skaven_warpfire_thrower (string)
21:23:42.985 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
21:23:42.985 [Lua] [33] = chaos_plague_sorcerer (string)
21:23:42.985 [Lua] [34] = curse_mutator_sorcerer (string)
21:23:42.985 [Lua] [35] = chaos_exalted_champion_warcamp (string)
21:23:42.985 [Lua] [36] = chaos_tentacle_sorcerer (string)
21:23:42.985 [Lua] [37] = skaven_ratling_gunner (string)
21:23:42.985 [Lua] [38] = chaos_exalted_champion_norsca (string)
21:23:42.985 [Lua] [39] = chaos_raider (string)
21:23:42.985 [Lua] [40] = chaos_berzerker (string)
21:23:42.985 [Lua] [41] = beastmen_ungor_dummy (string)
21:23:42.985 [Lua] [42] = skaven_storm_vermin (string)
21:23:42.985 [Lua] [43] = beastmen_standard_bearer_crater (string)
21:23:42.985 [Lua] [44] = chaos_raider_tutorial (string)
21:23:42.985 [Lua] [45] = beastmen_gor_dummy (string)
21:23:42.985 [Lua] [46] = beastmen_bestigor_dummy (string)
21:23:42.985 [Lua] [47] = skaven_storm_vermin_with_shield (string)
21:23:42.985 [Lua] [48] = beastmen_ungor (string)
21:23:42.985 [Lua] [49] = skaven_storm_vermin_commander (string)
21:23:42.985 [Lua] [50] = beastmen_ungor_archer (string)
21:23:42.985 [Lua] [51] = beastmen_standard_bearer (string)
21:23:42.985 [Lua] [52] = beastmen_gor (string)
21:23:42.985 [Lua] [53] = beastmen_bestigor (string)
21:23:42.985 [Lua] [54] = skaven_plague_monk (string)
21:23:42.985 [Lua] [55] = chaos_marauder (string)
21:23:42.985 [Lua] [56] = skaven_dummy_clan_rat (string)
21:23:42.985 [Lua] [57] = chaos_marauder_tutorial (string)
21:23:42.985 [Lua] [58] = skaven_clan_rat (string)
21:23:42.985 [Lua] [59] = chaos_zombie (string)
21:23:42.985 [Lua] [60] = chaos_fanatic (string)
21:23:42.985 [Lua] [61] = skaven_clan_rat_tutorial (string)
21:23:42.985 [Lua] [62] = chaos_marauder_with_shield (string)
21:23:42.985 [Lua] [63] = skaven_clan_rat_with_shield (string)
21:23:42.985 [Lua] [64] = skaven_slave (string)
21:23:42.985 [Lua] [65] = skaven_dummy_slave (string)
21:23:43.019 [Lua] [UIRenderer] Loading
21:23:43.022 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
21:23:43.022 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
21:23:43.022 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
21:23:43.022 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
21:23:43.022 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
21:23:43.022 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
21:23:43.033 [Lua] level display name warcamp
21:23:43.033 [Lua] level display name prologue
21:23:43.033 [Lua] level display name military
21:23:43.033 [Lua] level display name skaven_stronghold
21:23:43.033 [Lua] level display name ussingen
21:23:43.033 [Lua] level display name fort
21:23:43.033 [Lua] level display name ground_zero
21:23:43.033 [Lua] level display name elven_ruins
21:23:43.033 [Lua] level display name farmlands
21:23:43.033 [Lua] level display name plaza
21:23:43.033 [Lua] level display name mines
21:23:43.033 [Lua] level display name magnus
21:23:43.033 [Lua] level display name crater
21:23:43.033 [Lua] level display name bell
21:23:43.033 [Lua] level display name dlc_bastion
21:23:43.033 [Lua] level display name skittergate
21:23:43.033 [Lua] level display name dlc_bogenhafen_city
21:23:43.033 [Lua] level display name dlc_bogenhafen_slum
21:23:43.033 [Lua] level display name cemetery
21:23:43.033 [Lua] level display name dlc_castle
21:23:43.033 [Lua] level display name forest_ambush
21:23:43.033 [Lua] level display name nurgle
21:23:43.033 [Lua] level display name catacombs
21:23:43.033 [Lua] level display name dlc_portals
21:23:43.089 [Lua] TIME: 0.037
21:23:44.047 [Lua] [ConflictSettings] Contained breeds generated in: 0.9220000000000006
21:23:44.122 [Lua] <>realm = official<>
21:23:44.125 [Window] Window => active
21:23:44.376 [Lua]
21:23:44.376 [Lua] [1] = table
21:23:44.376 [Lua] [download_pending] = false (boolean)
21:23:44.376 [Lua] [id] = 1369573612 (string)
21:23:44.376 [Lua] [banned] = false (boolean)
21:23:44.376 [Lua] [author_id] = 58813412 (number)
21:23:44.376 [Lua] [tags] = table
21:23:44.376 [Lua] [1] = Tools (string)
21:23:44.376 [Lua] [2] = approved (string)
21:23:44.376 [Lua] [author] = bIbIbI(rus) (string)
21:23:44.376 [Lua] [sanctioned] = true (boolean)
21:23:44.376 [Lua] [out_of_date] = false (boolean)
21:23:44.376 [Lua] [downloading] = false (boolean)
21:23:44.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
21:23:44.376 [Lua] [num_children] = 0 (number)
21:23:44.376 [Lua] [ugc_status] = 3 (number)
21:23:44.376 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
21:23:44.376 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
21:23:44.376 [Lua] [installed] = true (boolean)
21:23:44.376 [Lua] [enabled] = true (boolean)
21:23:44.376 [Lua] [name] = Vermintide Mod Framework (string)
21:23:44.376 [Lua] [dependency_error] = (string)
21:23:44.376 [Lua] [2] = table
21:23:44.376 [Lua] [download_pending] = false (boolean)
21:23:44.376 [Lua] [id] = 1397265260 (string)
21:23:44.376 [Lua] [children] = table
21:23:44.376 [Lua] [1] = 1369573612 (string)
21:23:44.376 [Lua] [banned] = false (boolean)
21:23:44.376 [Lua] [author_id] = 26572404 (number)
21:23:44.376 [Lua] [tags] = table
21:23:44.376 [Lua] [1] = UI (string)
21:23:44.376 [Lua] [2] = QoL (string)
21:23:44.376 [Lua] [3] = approved (string)
21:23:44.376 [Lua] [author] = Necrossin (string)
21:23:44.376 [Lua] [sanctioned] = true (boolean)
21:23:44.376 [Lua] [out_of_date] = false (boolean)
21:23:44.376 [Lua] [downloading] = false (boolean)
21:23:44.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
21:23:44.376 [Lua] [num_children] = 1 (number)
21:23:44.376 [Lua] [ugc_status] = 3 (number)
21:23:44.376 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
21:23:44.376 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
21:23:44.376 [Lua] [installed] = true (boolean)
21:23:44.376 [Lua] [enabled] = true (boolean)
21:23:44.376 [Lua] [name] = Numeric UI (string)
21:23:44.376 [Lua] [dependency_error] = (string)
21:23:44.376 [Lua] [3] = table
21:23:44.376 [Lua] [download_pending] = false (boolean)
21:23:44.376 [Lua] [version] = unversioned (string)
21:23:44.376 [Lua] [id] = 1388911015 (string)
21:23:44.376 [Lua] [children] = table
21:23:44.376 [Lua] [1] = 1369573612 (string)
21:23:44.376 [Lua] [banned] = false (boolean)
21:23:44.376 [Lua] [author_id] = 4821406 (number)
21:23:44.376 [Lua] [tags] = table
21:23:44.376 [Lua] [1] = approved (string)
21:23:44.376 [Lua] [author] = grasmann (string)
21:23:44.376 [Lua] [sanctioned] = true (boolean)
21:23:44.376 [Lua] [out_of_date] = false (boolean)
21:23:44.376 [Lua] [downloading] = false (boolean)
21:23:44.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
21:23:44.376 [Lua] [num_children] = 1 (number)
21:23:44.376 [Lua] [ugc_status] = 3 (number)
21:23:44.376 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
21:23:44.376 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
21:23:44.376 [Lua] [installed] = true (boolean)
21:23:44.376 [Lua] [enabled] = true (boolean)
21:23:44.376 [Lua] [name] = Chat Block (string)
21:23:44.376 [Lua] [dependency_error] = (string)
21:23:44.376 [Lua] [4] = table
21:23:44.376 [Lua] [download_pending] = false (boolean)
21:23:44.376 [Lua] [version] = unversioned (string)
21:23:44.376 [Lua] [id] = 1516618647 (string)
21:23:44.376 [Lua] [children] = table
21:23:44.376 [Lua] [1] = 1369573612 (string)
21:23:44.376 [Lua] [banned] = false (boolean)
21:23:44.376 [Lua] [author_id] = 96578995 (number)
21:23:44.376 [Lua] [tags] = table
21:23:44.376 [Lua] [1] = approved (string)
21:23:44.376 [Lua] [2] = UI (string)
21:23:44.376 [Lua] [3] = QoL (string)
21:23:44.376 [Lua] [author] = NonzeroGeoduck7 (string)
21:23:44.376 [Lua] [sanctioned] = true (boolean)
21:23:44.376 [Lua] [out_of_date] = false (boolean)
21:23:44.376 [Lua] [downloading] = false (boolean)
21:23:44.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
21:23:44.376 [Lua] [num_children] = 1 (number)
21:23:44.376 [Lua] [ugc_status] = 3 (number)
21:23:44.376 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
21:23:44.376 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
21:23:44.376 [Lua] [installed] = true (boolean)
21:23:44.376 [Lua] [enabled] = true (boolean)
21:23:44.376 [Lua] [name] = Friendly Fire Indicator (string)
21:23:44.376 [Lua] [dependency_error] = (string)
21:23:44.376 [Lua] [5] = table
21:23:44.376 [Lua] [download_pending] = false (boolean)
21:23:44.376 [Lua] [id] = 1593460250 (string)
21:23:44.376 [Lua] [children] = table
21:23:44.376 [Lua] [1] = 1369573612 (string)
21:23:44.376 [Lua] [banned] = false (boolean)
21:23:44.376 [Lua] [author_id] = 84308322 (number)
21:23:44.376 [Lua] [tags] = table
21:23:44.376 [Lua] [1] = approved (string)
21:23:44.376 [Lua] [2] = UI (string)
21:23:44.376 [Lua] [3] = QoL (string)
21:23:44.376 [Lua] [author] = pixaal (string)
21:23:44.376 [Lua] [sanctioned] = true (boolean)
21:23:44.376 [Lua] [out_of_date] = false (boolean)
21:23:44.376 [Lua] [downloading] = false (boolean)
21:23:44.377 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
21:23:44.377 [Lua] [num_children] = 1 (number)
21:23:44.377 [Lua] [ugc_status] = 3 (number)
21:23:44.377 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
21:23:44.377 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
21:23:44.377 [Lua] [installed] = true (boolean)
21:23:44.377 [Lua] [enabled] = true (boolean)
21:23:44.377 [Lua] [name] = Crosshair Kill Confirmation (string)
21:23:44.377 [Lua] [dependency_error] = (string)
21:23:44.377 [Lua]
21:23:44.377 [Lua]
21:23:44.377 [Lua] [1593460250] = 3 (number)
21:23:44.377 [Lua] [1369573612] = 4 (number)
21:23:44.377 [Lua] [1397265260] = 1 (number)
21:23:44.377 [Lua] [1388911015] = 0 (number)
21:23:44.377 [Lua] [1516618647] = 2 (number)
21:23:44.377 [Lua]
21:23:44.379 [Lua]
21:23:44.379 [Lua] [1593460250] = 3 (number)
21:23:44.379 [Lua] [1369573612] = 4 (number)
21:23:44.379 [Lua] [1397265260] = 1 (number)
21:23:44.379 [Lua] [1388911015] = 0 (number)
21:23:44.379 [Lua] [1516618647] = 2 (number)
21:23:44.379 [Lua]
21:23:44.383 [Lua] <>modded = true<>
21:23:44.383 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
21:23:44.442 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
21:23:44.453 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
21:23:44.454 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
21:23:44.455 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d15aa0)
21:23:44.455 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d15bc0)
21:23:44.455 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318e610)
21:23:44.455 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318e7a0)
21:23:44.455 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00647170)
21:23:44.455 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00647120)
21:23:44.455 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad254d0)
21:23:44.455 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad25800)
21:23:44.455 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad256b0)
21:23:44.455 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98c0)
21:23:44.455 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
21:23:44.455 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
21:23:44.455 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18fcddb0)
21:23:44.455 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18fc0160)
21:23:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c3fa50)
21:23:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18fc01a0)
21:23:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18fc0140)
21:23:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
21:23:44.456 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0fbfa0)
21:23:44.460 [Lua] <>modded = true<>
21:23:44.460 [Lua] <>Mod:1397265260:Numeric UI = true<>
21:23:44.467 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
21:23:44.469 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
21:23:44.469 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
21:23:44.470 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
21:23:44.470 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x190a8ce0)
21:23:44.471 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x190a9070)
21:23:44.475 [Lua] <>modded = true<>
21:23:44.475 [Lua] <>Mod:1388911015:Chat Block = true<>
21:23:44.486 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
21:23:44.487 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
21:23:44.487 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
21:23:44.487 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x028622d0)
21:23:44.487 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
21:23:44.491 [Lua] <>modded = true<>
21:23:44.491 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
21:23:44.498 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
21:23:44.500 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
21:23:44.500 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
21:23:44.500 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x191962e0)
21:23:44.500 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
21:23:44.500 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
21:23:44.504 [Lua] <>modded = true<>
21:23:44.504 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
21:23:44.512 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
21:23:44.516 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
21:23:44.516 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
21:23:44.517 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x030425a0)
21:23:44.517 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x18bda1b0)
21:23:44.517 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x191fb530)
21:23:44.517 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
21:23:44.518 [Lua] <>project = vermintide 2<>
21:23:44.518 [Lua] <>build = release<>
21:23:44.518 [Lua] <>platform = win32<>
21:23:44.518 [Lua] <>dedicated_server = false<>
21:23:44.518 [Lua] <>title_id = 5107<>
21:23:44.518 [Lua] <>content_revision = 22491<>
21:23:44.518 [Lua] <>engine_revision = 142279ec06cd<>
21:23:44.518 [Lua] <>release_version = 4.3.0<>
21:23:44.518 [Lua] <>rendering_backend = dx12<>
21:23:44.518 [Lua] <>teamcity_build_id = 93509<>
21:23:44.518 [Lua] <>steam_id = 110000102c7cafd<>
21:23:44.518 [Lua] <>steam_profile_name = Lutheren<>
21:23:44.518 [Lua] <>machine_id = 359c270b-d225-4512-a18f-cf6d323c2be7<>
21:23:44.519 [Lua] [Boot] Application build: release
21:23:44.519 [Lua] [Boot] Content revision: 22491
21:23:44.519 [Lua] [Boot] Engine revision: 142279ec06cd
21:23:44.519 [Lua] [Boot] Release version: 4.3.0
21:23:44.521 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0020000000000007
21:23:44.521 [Lua] save: 0.0020000000000006679
21:23:44.521 [Lua]
21:23:44.521 [Lua] unaccounted: 0
21:23:44.521 [Lua] [Boot] User ID: 110000102c7cafd Lutheren
21:23:44.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
21:23:44.527 [Lua] initializing mechanism to: adventure
21:23:44.527 [Lua] Game:setup() total time: 0.0080000000000009
21:23:44.527 [Lua] handle rev info: 0
21:23:44.527 [Lua] handle gfx quality: 0.0020000000000006679
21:23:44.527 [Lua] default settings: 0
21:23:44.527 [Lua] user settings: 0
21:23:44.527 [Lua] set frame times: 0
21:23:44.527 [Lua] init random: 0
21:23:44.527 [Lua] managers: 0.0060000000000002274
21:23:44.527 [Lua]
21:23:44.527 [Lua] unaccounted: 0
21:23:44.528 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
21:23:44.528 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
21:23:44.528 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
21:23:44.528 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
21:23:44.528 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
21:23:44.528 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
21:23:44.528 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
21:23:44.528 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
21:23:44.528 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
21:23:44.528 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
21:23:44.528 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
21:23:44.528 [Lua] [Testify] Ready!
21:23:44.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
21:23:44.602 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
21:23:44.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
21:23:44.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
21:23:44.803 [Lua] [PackageManager] Force_load: resource_packages/title_screen
21:23:44.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
21:23:44.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
21:23:44.853 [Lua] [PackageManager] Force_load: resource_packages/menu
21:23:44.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
21:23:44.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
21:23:44.921 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
21:23:44.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
21:23:45.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
21:23:45.176 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
21:23:45.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
21:23:45.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
21:23:45.259 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
21:23:45.260 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
21:23:45.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
21:23:45.309 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
21:23:45.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
21:23:45.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
21:23:45.511 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
21:23:45.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
21:23:45.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
21:23:45.698 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
21:23:45.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
21:23:45.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
21:23:45.933 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
21:23:45.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
21:23:46.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
21:23:46.187 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
21:23:46.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:23:46.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:23:46.322 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:23:46.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
21:23:46.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
21:23:46.440 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
21:23:46.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
21:23:46.461 [Window] Window => inactive
21:23:46.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
21:23:46.525 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
21:23:46.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
21:23:46.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
21:23:46.592 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
21:23:46.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
21:23:47.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
21:23:47.017 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
21:23:47.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
21:23:47.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
21:23:47.094 [Lua] [PackageManager] Force_load: resource_packages/inventory
21:23:47.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
21:23:47.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
21:23:47.156 [Lua] [PackageManager] Force_load: resource_packages/careers
21:23:47.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
21:23:47.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
21:23:47.207 [Lua] [PackageManager] Force_load: resource_packages/decals
21:23:47.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
21:23:47.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
21:23:47.275 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
21:23:47.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
21:23:47.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
21:23:47.831 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
21:23:47.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
21:23:48.018 [Window] Window => active
21:23:48.541 [Window] Window => inactive
21:23:48.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
21:23:48.626 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
21:23:48.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
21:23:49.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
21:23:49.198 [Lua] [PackageManager] Force_load: resource_packages/ingame
21:23:49.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
21:23:49.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
21:23:49.839 [Lua] [PackageManager] Force_load: resource_packages/pickups
21:23:49.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
21:23:49.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
21:23:49.906 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
21:23:49.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
21:23:49.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
21:23:49.957 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
21:23:49.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
21:23:50.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
21:23:50.007 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
21:23:50.432 [Window] Window => active
21:24:08.303 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
21:24:08.304 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
21:24:08.304 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02f7ed40)
21:24:08.304 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02f72380)
21:24:08.304 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x19d93540)
21:24:08.305 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
21:24:08.305 [Lua] [Gamestate] Enter StateTitleScreen
21:24:08.307 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
21:24:08.307 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
21:24:08.307 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
21:24:08.307 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
21:24:08.307 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
21:24:08.310 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
21:24:08.320 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
21:24:08.320 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
21:24:08.320 [Save] Loading `save_data`
21:24:08.332 [Save] Load done
21:24:08.338 [Lua] [BackendManagerPlayFab] Backend Enabled
21:24:09.845 [Lua] <>playfab_id = A8AE83E4B62EE3D4<>
21:24:10.076 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
21:24:10.076 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
21:24:10.349 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
21:24:10.350 [Save] Saving `save_data`
21:24:10.351 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
21:24:10.357 [Save] Save done
21:24:10.365 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
21:24:10.567 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
21:24:10.567 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
21:24:11.059 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
21:24:11.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
21:24:11.074 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
21:24:11.261 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
21:24:11.261 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
21:24:11.276 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
21:24:11.546 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
21:24:11.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
21:24:11.562 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
21:24:11.781 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
21:24:11.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
21:24:11.796 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
21:24:12.103 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
21:24:12.103 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
21:24:12.119 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
21:24:12.356 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
21:24:12.356 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
21:24:12.372 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
21:24:12.560 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
21:24:12.560 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
21:24:12.576 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
21:24:12.762 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
21:24:12.762 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
21:24:12.779 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
21:24:12.988 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
21:24:12.989 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
21:24:13.000 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
21:24:13.187 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
21:24:13.187 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
21:24:13.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
21:24:13.456 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
21:24:13.456 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
21:24:13.472 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
21:24:13.660 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
21:24:13.660 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
21:24:13.675 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
21:24:13.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
21:24:13.862 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
21:24:13.877 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
21:24:14.118 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
21:24:14.121 [Lua] steam item server: requesting user inventory
21:24:14.922 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
21:24:14.922 [Lua] ISI-> GET_ALL_ITEMS!
21:24:14.922 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
21:24:14.922 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
21:24:14.922 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
21:24:14.922 [Lua]
21:24:14.922 [Lua]
21:24:14.937 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
21:24:15.124 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
21:24:15.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
21:24:15.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
21:24:15.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19
21:24:15.141 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
21:24:15.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
21:24:15.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
21:24:15.141 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
21:24:15.141 [Lua] [SteamManager] request_item_prices
21:24:15.142 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
21:24:15.670 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
21:24:15.670 [Lua] Player statistics loaded!
21:24:15.684 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
21:24:15.854 [Lua] [SteamManager] on_price_result 1 EUR
21:24:15.854 [Lua] _refresh_steam_item_prices_cb
21:24:15.854 [Lua] Missing item masterlist item for steam_itemdefid: 30
21:24:15.870 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
21:24:15.888 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19
21:24:16.074 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19
21:24:16.089 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
21:24:16.302 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
21:24:16.309 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 493 item(s) to the peddler stock
21:24:16.310 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
21:24:16.514 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
21:24:16.529 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
21:24:16.769 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
21:24:16.783 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
21:24:17.811 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
21:24:17.812 [Lua] [Managers] Destroying manager group:
21:24:17.812 [Lua] [Gamestate] Enter state StateLoading
21:24:17.814 [Lua] [StateLoading] Auto Skip: nil
21:24:17.814 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
21:24:17.814 [Lua] [LobbyManager] Setting up network options
21:24:17.814 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
21:24:17.814 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
21:24:17.814 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
21:24:17.814 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
21:24:17.814 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
21:24:17.814 [Lua] LobbyManager:setup_network_options server_port: 27015
21:24:17.815 [Lua] state_loading_restart_network JOIN VIA STEAM 0
21:24:17.822 [Lua] registering RPCs
21:24:17.822 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
21:24:17.822 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
21:24:17.822 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
21:24:17.822 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2
21:24:17.823 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:27718692 lt:load_next_level)
21:24:17.823 [Lua] [LevelTransitionHandler] promote_next_level_data
21:24:17.823 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:24:17.823 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
21:24:17.823 [SteamVoip] Creating room 20ac3ce0774f4abf
21:24:17.823 [SteamVoip] Joining room 20ac3ce0774f4abf
21:24:17.825 [EAC] EAC server 110000102c7cafd is initializing
21:24:17.834 [EAC] Server is also client 110000102c7cafd
21:24:17.834 [EACServer] [23:24:17:833][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6952F7410 LogLevel: Info.
21:24:17.834 [Lua] ### Created peer state machine for 110000102c7cafd
21:24:17.834 [Lua] [PeerSM] 110000102c7cafd :: on_enter Connecting
21:24:17.834 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
21:24:17.834 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:24:17.834 warning: [Application] Application.update_render_world is deprecated.
21:24:17.838 [Lua] [LevelTransitionHandler] Level load completed!
21:24:17.839 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:24:17.839 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:24:17.839 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
21:24:17.839 [Lua] Set lobby begin:
21:24:17.839 [Lua] Set lobby end.
21:24:17.839 [Lua] [PSM] Peer 110000102c7cafd joined. Want to use profile index "2" and join party "nil"
21:24:17.839 [Lua] [LobbyHost] Changed state from 0 to creating
21:24:17.843 [Lua] [StateLoading] load_current_level
21:24:17.843 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
21:24:17.843 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
21:24:17.843 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
21:24:17.843 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
21:24:17.843 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
21:24:17.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:24:17.875 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:24:17.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
21:24:18.108 [Lua] [LobbyHost] Changed state from creating to joined
21:24:18.108 [Lua] [PartyManager] Leader is set to 110000102c7cafd
21:24:18.108 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102c7cafd my_peer_id:110000102c7cafd
21:24:18.108 [Lua] [ChatManager] Registering channel 1
21:24:18.108 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102c7cafd, own_peer_id=110000102c7cafd)
21:24:18.108 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102c7cafd, own_peer_id=110000102c7cafd)
21:24:18.108 [Lua] [PartyManager] network_context_created (server_peer_id=110000102c7cafd, own_peer_id=110000102c7cafd)
21:24:18.110 [Lua] [NetworkServer] Changing num_players from nil to 1
21:24:18.110 [Lua] Players: 1
21:24:18.110 [Lua] Set lobby begin:
21:24:18.110 [Lua] Lobby data mission_id = inn_level
21:24:18.110 [Lua] Lobby data mechanism = adventure
21:24:18.110 [Lua] Lobby data matchmaking_type = 3
21:24:18.110 [Lua] Lobby data eac_authorized = true
21:24:18.110 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:24:18.110 [Lua] Lobby data selected_mission_id = inn_level
21:24:18.110 [Lua] Lobby data num_players = 1
21:24:18.110 [Lua] Lobby data matchmaking = false
21:24:18.110 [Lua] Set lobby end.
21:24:19.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
21:24:19.151 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
21:24:19.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:24:19.675 [Lua] player (110000102c7cafd,1) was put into party 0
21:24:19.675 [Lua] [ProfileSynchronizer] Peer 110000102c7cafd entered session
21:24:19.675 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102c7cafd
21:24:19.675 [Lua] [PeerSM] 110000102c7cafd :: on_exit Connecting
21:24:19.675 [Lua] [PeerSM] 110000102c7cafd :: on_enter Loading
21:24:23.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:24:23.189 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:24:23.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
21:24:23.201 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:24:23.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
21:24:23.221 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
21:24:23.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:24:23.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:24:23.268 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:24:23.270 [Lua] [LevelTransitionHandler] Level load completed!
21:24:23.270 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
21:24:23.273 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:24:23.273 [Lua] checking dlc's against conflict directors
21:24:23.273 [Lua] number of factions to include 2
21:24:23.273 [Lua] Updated list weights for random:
21:24:23.273 [Lua] skaven, 0.42 (0.00-0.42)
21:24:23.273 [Lua] chaos, 0.42 (0.42-0.83)
21:24:23.273 [Lua] beastmen, 0.17 (0.83-1.00)
21:24:23.273 [Lua] Rolled random faction: 0.27856689691543579 skaven
21:24:23.273 [Lua] Updated list weights for random:
21:24:23.273 [Lua] beastmen, 0.29 (0.00-0.29)
21:24:23.273 [Lua] chaos, 0.71 (0.29-1.00)
21:24:23.273 [Lua] Rolled random faction: 0.81953376531600952 chaos
21:24:23.273 [Lua] number of factions added 2
21:24:23.273 [Lua] --- --- ---
21:24:23.273 [Lua] Starting... difficulty 'normal'
21:24:23.273 [Lua] These are the starting conflict directors:
21:24:23.273 [Lua] inn_level
21:24:23.273 [Lua] --- --- ---
21:24:23.273 [Lua]
21:24:23.273 [Lua] DONE! Found the following directors:
21:24:23.273 [Lua] (free: 35), Master hash is:
21:24:23.273 [Lua] [EnemyPackageLoader] breed_lookup: {
}
21:24:23.273 [Lua] load_startup_enemy_packages: --------------
21:24:23.273 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:24:23.273 [Lua] critter_rat
21:24:23.276 [Lua] ### Received rpc_level_loaded
21:24:23.276 [Lua] #### Has state machine: true, peer_id: 110000102c7cafd, level_id: 78
21:24:23.276 [Lua] Peer 110000102c7cafd has loaded the level and all enemies are loaded
21:24:23.277 [Lua] [PeerSM] 110000102c7cafd :: on_exit Loading
21:24:23.277 [Lua] [PeerSM] 110000102c7cafd :: on_enter LoadingProfilePackages
21:24:23.279 [Lua] [PeerSM] 110000102c7cafd :: on_exit LoadingProfilePackages
21:24:23.279 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForEnterGame
21:24:23.279 [Lua] ### Received rpc_level_loaded
21:24:23.279 [Lua] #### Has state machine: false, peer_id: 110000102c7cafd, level_id: 78
21:24:23.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:24:23.292 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:24:23.292 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
21:24:23.292 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:24:23.292 [Lua] Starting async level spawning of levels/inn/world
21:24:23.293 [Umbra] Init version: 3.4.15 :: 16 threads
21:24:23.479 [Lua] Async level spawning done
21:24:23.479 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:24:24.321 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:24:24.321 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:24:24.322 [Lua] Set lobby begin:
21:24:24.322 [Lua] Lobby data selected_mission_id = inn_level
21:24:24.322 [Lua] Lobby data num_players = 1
21:24:24.322 [Lua] Lobby data matchmaking = false
21:24:24.322 [Lua] Lobby data host = 110000102c7cafd
21:24:24.322 [Lua] Lobby data mission_id = inn_level
21:24:24.322 [Lua] Lobby data matchmaking_type = 3
21:24:24.322 [Lua] Lobby data country_code = AT
21:24:24.322 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:24:24.322 [Lua] Lobby data unique_server_name = Lutheren
21:24:24.322 [Lua] Lobby data mechanism = adventure
21:24:24.322 [Lua] Lobby data eac_authorized = true
21:24:24.322 [Lua] Set lobby end.
21:24:24.322 [Lua] [Managers] Destroying manager group:
21:24:24.323 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:24:24.323 [Lua] [Gamestate] Enter StateIngame HOST
21:24:24.323 [Lua] [Managers] Calling function on all managers:
21:24:24.323 [Lua] <>level = inn_level<>
21:24:24.323 [Lua] Set lobby begin:
21:24:24.323 [Lua] Lobby data selected_mission_id = inn_level
21:24:24.323 [Lua] Lobby data num_players = 1
21:24:24.323 [Lua] Lobby data matchmaking = false
21:24:24.323 [Lua] Lobby data host = 110000102c7cafd
21:24:24.323 [Lua] Lobby data mission_id = inn_level
21:24:24.323 [Lua] Lobby data matchmaking_type = 3
21:24:24.323 [Lua] Lobby data country_code = AT
21:24:24.323 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:24:24.323 [Lua] Lobby data unique_server_name = Lutheren
21:24:24.323 [Lua] Lobby data mechanism = adventure
21:24:24.323 [Lua] Lobby data eac_authorized = true
21:24:24.324 [Lua] Set lobby end.
21:24:24.324 [Lua] [StateIngame] Server ingame
21:24:24.327 [Lua] Set lobby begin:
21:24:24.327 [Lua] Lobby data difficulty = normal
21:24:24.327 [Lua] Lobby data selected_mission_id = inn_level
21:24:24.327 [Lua] Lobby data difficulty_tweak = 0
21:24:24.327 [Lua] Lobby data num_players = 1
21:24:24.327 [Lua] Lobby data matchmaking = false
21:24:24.327 [Lua] Lobby data host = 110000102c7cafd
21:24:24.327 [Lua] Lobby data mission_id = inn_level
21:24:24.327 [Lua] Lobby data matchmaking_type = 3
21:24:24.327 [Lua] Lobby data country_code = AT
21:24:24.327 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:24:24.327 [Lua] Lobby data unique_server_name = Lutheren
21:24:24.327 [Lua] Lobby data mechanism = adventure
21:24:24.328 [Lua] Lobby data eac_authorized = true
21:24:24.328 [Lua] Set lobby end.
21:24:24.328 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
21:24:24.328 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2
21:24:24.328 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
21:24:24.328 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:24:24.328 [Lua] [Matchmaking] initializing
21:24:24.328 [Lua] [Matchmaking] my_peer_id: 110000102c7cafd, I am server
21:24:24.328 [Lua] [Matchmaking] register rpcs
21:24:24.328 [Lua] GameNetworkManager:init... creating game session
21:24:24.328 [Lua] Host GameSession.make_game_session_host with session:
21:24:24.328 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:24:24.328 [Lua] [GameNetworkManager] My own peer_id = 110000102c7cafd
21:24:24.328 [Lua] [GameNetworkManager] self.is_server = true
21:24:24.328 [Network] Setting artificial MTU limit to 65536
21:24:24.337 [Lua] Switching ConflictSettings: to: inn_level
21:24:24.337 [Lua] pacing=disabled
21:24:24.337 [Lua] roaming=nil
21:24:24.337 [Lua] disabled=false
21:24:24.337 [Lua] pack_spawning=disabled
21:24:24.337 [Lua] contained_breeds=nil
21:24:24.337 [Lua] boss=disabled
21:24:24.337 [Lua] horde=disabled
21:24:24.337 [Lua] specials=disabled
21:24:24.337 [Lua] name=inn_level
21:24:24.337 [Lua] intensity=disabled
21:24:24.337 [Lua] ---
21:24:24.337 [Lua] [LevelAnalysis] set_random_seed( 0)
21:24:24.341 [Lua] [AIInterestPointSystem] Level Seed: 0
21:24:24.341 [Lua]
21:24:24.341 [Lua] [entity_system_bag] = table
21:24:24.341 [Lua] [entity_system_bag] = metatable
21:24:24.341 [Lua] [startup_data] = table
21:24:24.341 [Lua] [entity_manager] = table
21:24:24.341 [Lua] [entity_manager] = metatable
21:24:24.341 [Lua] [unit_spawner] = table
21:24:24.341 [Lua] [unit_spawner] = metatable
21:24:24.341 [Lua] [unit_storage] = table
21:24:24.341 [Lua] [unit_storage] = metatable
21:24:24.341 [Lua] [dice_keeper] = table
21:24:24.341 [Lua] [dice_keeper] = metatable
21:24:24.341 [Lua] [is_server] = true (boolean)
21:24:24.341 [Lua] [world] = [World]
21:24:24.341 [Lua] [system_api] = table
21:24:24.341 [Lua] [entity_system] = table
21:24:24.341 [Lua] [entity_system] = metatable
21:24:24.341 [Lua] [network_lobby] = table
21:24:24.341 [Lua] [network_lobby] = metatable
21:24:24.341 [Lua] [profile_synchronizer] = table
21:24:24.341 [Lua] [profile_synchronizer] = metatable
21:24:24.341 [Lua] [level_transition_handler] = table
21:24:24.341 [Lua] [level_transition_handler] = metatable
21:24:24.341 [Lua] [num_local_human_players] = 1 (number)
21:24:24.341 [Lua] [statistics_db] = table
21:24:24.341 [Lua] [statistics_db] = metatable
21:24:24.341 [Lua] [network_server] = table
21:24:24.341 [Lua] [network_server] = metatable
21:24:24.341 [Lua] [input_manager] = table
21:24:24.341 [Lua] [input_manager] = metatable
21:24:24.341 [Lua] [network_clock] = table
21:24:24.341 [Lua] [network_clock] = metatable
21:24:24.341 [Lua] [network_transmit] = table
21:24:24.341 [Lua] [network_transmit] = metatable
21:24:24.341 [Lua] [free_flight_manager] = table
21:24:24.341 [Lua] [free_flight_manager] = metatable
21:24:24.341 [Lua] [network_manager] = table
21:24:24.341 [Lua] [network_manager] = metatable
21:24:24.341 [Lua] [network_event_delegate] = table
21:24:24.341 [Lua] [network_event_delegate] = metatable
21:24:24.341 [Lua]
21:24:24.341 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:24:24.341 [Lua] ignoring extension VersusInteractObjectiveExtension
21:24:24.341 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:24:24.341 [Lua] ignoring extension VersusSocketObjectiveExtension
21:24:24.341 [Lua] ignoring extension VersusTargetObjectiveExtension
21:24:24.341 [Lua] ignoring extension VersusMissionObjectiveExtension
21:24:24.342 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:24:24.347 [Lua] [AchievementManager] Achievements using the steam platform
21:24:24.347 [Lua] PlayerManager:add_player player_1
21:24:24.386 [Lua] [StateIngame] Level seed: 0
21:24:24.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_2, async-read,
21:24:24.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1, async-read,
21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
21:24:24.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_5, async-read,
21:24:24.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4, async-read,
21:24:24.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_2, async-read,
21:24:24.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1, async-read,
21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
21:24:24.396 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
21:24:24.396 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_3, async-read,
21:24:24.399 [Lua] [LevelAnalysis] set_random_seed( 0)
21:24:24.404 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
21:24:24.404 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
21:24:24.405 [Lua] [IngameUI] init
21:24:24.417 [SteamVoipClient] select_out(110000102c7cafd, off)
21:24:24.421 [Lua] cb_razer_chroma_setup
21:24:24.446 [Lua] [Matchmaking] Cancelling matchmaking
21:24:24.446 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:24:24.446 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:24:24.446 [Lua] Set lobby begin:
21:24:24.446 [Lua] Lobby data difficulty = normal
21:24:24.446 [Lua] Lobby data selected_mission_id = inn_level
21:24:24.446 [Lua] Lobby data power_level = 0
21:24:24.446 [Lua] Lobby data difficulty_tweak = 0
21:24:24.446 [Lua] Lobby data num_players = 1
21:24:24.447 [Lua] Lobby data matchmaking = false
21:24:24.447 [Lua] Lobby data host = 110000102c7cafd
21:24:24.447 [Lua] Lobby data mission_id = inn_level
21:24:24.447 [Lua] Lobby data matchmaking_type = 3
21:24:24.447 [Lua] Lobby data country_code = AT
21:24:24.447 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:24:24.447 [Lua] Lobby data unique_server_name = Lutheren
21:24:24.447 [Lua] Lobby data mechanism = adventure
21:24:24.447 [Lua] Lobby data eac_authorized = true
21:24:24.447 [Lua] Set lobby end.
21:24:24.448 [Flow] complete_skittergate_legend true
21:24:24.448 [Flow] complete_all_helmgart_levels_recruit true
21:24:24.449 [Flow] WitchHunterLevel:1
21:24:24.449 [Flow] LeaderYes
21:24:24.449 [Flow] ALL PC XP:64414.4
21:24:24.449 [Flow] Has "bogenhafen" DLC:true
21:24:24.449 [Flow] WH XP:0
21:24:24.449 [Flow] Number of crafted items:1788
21:24:24.449 [Flow] Sum of Powe Levels:1500
21:24:24.449 [Flow] lodestone diff 1:false
21:24:24.449 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:24:24.450 [Lua] CurrentConflictSettings inn_level
21:24:24.450 [Lua] [ConflictDirector] conflict_director is ai_ready
21:24:24.450 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:24:24.450 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:24:24.452 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:24:24.452 [Lua] Forming navigation groups in one frame
21:24:24.452 [Lua] Forming navigation groups
21:24:24.468 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000003013
21:24:24.469 [Lua] NavigationGroupManager -> calulation time B: 0
21:24:24.469 [Lua] number of nav groups: 42
21:24:24.470 [Lua] number of refined nav groups : 23
21:24:24.471 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
21:24:24.471 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:24:24.471 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:24:24.471 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:24:24.474 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:24:24.474 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:24:24.474 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:24:24.474 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
21:24:24.474 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:24:24.474 [Lua] [Managers] Calling function on all managers:
21:24:24.474 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:24:24.500 [Save] Saving `save_data`
21:24:24.502 [Save] Save done
21:24:24.505 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForEnterGame
21:24:24.505 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForGameObjectSync
21:24:24.510 [Lua] [UnlockManager] All unlocks ready
21:24:24.808 [Commandlist factory] creating async compute command list
21:24:24.814 [Commandlist factory] creating async compute command list
21:24:25.009 [Lua] player (110000102c7cafd,1) was put into party 1
21:24:25.009 [Lua] [IngamePlayerListUI] - Destroy
21:24:25.009 [Lua] [GamePadEquipmentUI] - Destroy
21:24:25.009 [Lua] [EquipmentUI] - Destroy
21:24:25.009 [Lua] [GamePadAbilityUI] - Destroy
21:24:25.009 [Lua] [AbilityUI] - Destroy
21:24:25.017 [Commandlist factory] creating async compute command list
21:24:25.017 [Commandlist factory] creating async compute command list
21:24:25.018 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000102c7cafd
21:24:25.018 [Lua] Set lobby begin:
21:24:25.018 [Lua] Lobby data selected_mission_id = inn_level
21:24:25.018 [Lua] Lobby data num_players = 1
21:24:25.019 [Lua] Lobby data difficulty_tweak = 0
21:24:25.019 [Lua] Lobby data host = 110000102c7cafd
21:24:25.019 [Lua] Lobby data matchmaking_type = 3
21:24:25.019 [Lua] Lobby data difficulty = normal
21:24:25.019 [Lua] Lobby data player_slot_1 = 0:0
21:24:25.019 [Lua] Lobby data unique_server_name = Lutheren
21:24:25.019 [Lua] Lobby data player_slot_4 = 0:0
21:24:25.019 [Lua] Lobby data country_code = AT
21:24:25.019 [Lua] Lobby data matchmaking = false
21:24:25.019 [Lua] Lobby data power_level = 0
21:24:25.019 [Lua] Lobby data mission_id = inn_level
21:24:25.019 [Lua] Lobby data mechanism = adventure
21:24:25.020 [Lua] Lobby data player_slot_5 = 0:0
21:24:25.020 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:24:25.020 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:24:25.020 [Lua] Lobby data player_slot_3 = 0:0
21:24:25.020 [Lua] Lobby data eac_authorized = true
21:24:25.020 [Lua] Set lobby end.
21:24:25.020 [Lua] [ProfileSynchronizer] Assigning peer(110000102c7cafd:1) to profile(2) career(1)
21:24:25.020 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForGameObjectSync
21:24:25.020 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForPlayers
21:24:25.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:24:25.021 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
21:24:25.021 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
21:24:25.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
21:24:25.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer, async-read,
21:24:25.027 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
21:24:25.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
21:24:25.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, ProfileSynchronizer, async-read,
21:24:25.027 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
21:24:25.027 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
21:24:25.027 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
21:24:25.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01, ProfileSynchronizer, async-read,
21:24:25.027 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, ProfileSynchronizer, async-read,
21:24:25.027 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, ProfileSynchronizer, async-read,
21:24:25.027 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
21:24:25.027 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
21:24:25.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
21:24:25.027 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
21:24:25.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
21:24:25.027 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForPlayers
21:24:25.027 [Lua] [PeerSM] 110000102c7cafd :: on_enter InGame
21:24:25.169 [Commandlist factory] creating async compute command list
21:24:25.170 [Commandlist factory] creating async compute command list
21:24:25.185 [Commandlist factory] creating async compute command list
21:24:25.185 [Commandlist factory] creating async compute command list
21:24:25.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
21:24:25.195 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
21:24:25.195 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
21:24:25.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
21:24:25.223 [Commandlist factory] creating async compute command list
21:24:25.223 [Commandlist factory] creating async compute command list
21:24:25.253 [Commandlist factory] creating async compute command list
21:24:25.253 [Commandlist factory] creating async compute command list
21:24:25.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
21:24:25.280 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
21:24:25.280 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:24:25.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
21:24:25.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
21:24:25.338 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
21:24:25.338 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:24:25.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:24:25.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:24:25.390 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:24:25.390 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:24:25.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:24:25.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:24:25.452 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:24:25.452 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:24:25.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
21:24:25.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
21:24:25.515 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
21:24:25.515 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
21:24:25.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
21:24:25.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
21:24:25.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
21:24:25.627 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
21:24:25.702 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
21:24:25.702 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
21:24:25.702 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
21:24:25.760 [Commandlist factory] creating async compute command list
21:24:25.761 [Commandlist factory] creating async compute command list
21:24:25.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
21:24:25.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
21:24:25.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
21:24:25.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
21:24:25.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
21:24:25.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
21:24:26.190 [Flow] DISABLE
21:24:26.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
21:24:26.243 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
21:24:26.244 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
21:24:26.321 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
21:24:26.321 [Lua] [PackageManager] Force_load: wwise/staff
21:24:26.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
21:24:26.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
21:24:26.763 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
21:24:26.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01
21:24:26.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01
21:24:26.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01
21:24:26.894 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
21:24:27.002 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
21:24:27.002 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
21:24:27.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
21:24:27.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
21:24:27.050 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
21:24:27.051 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
21:24:27.292 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
21:24:27.292 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
21:24:27.292 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
21:24:27.603 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
21:24:27.603 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
21:24:27.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
21:24:27.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
21:24:27.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
21:24:27.649 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
21:24:27.754 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
21:24:27.754 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
21:24:27.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:24:27.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:24:27.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:24:27.828 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
21:24:27.832 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:24:27.832 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:24:27.832 [Lua] PlayerManager:assign_unit_ownership Lutheren 110000102c7cafd 1
21:24:27.832 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
21:24:27.863 [Lua] Players are leaving the safe zone
21:24:28.151 [Lua] StateInGameRunning:_game_actually_starts()
21:24:28.151 [Lua] [IngameUI] menu view on_enter start_menu_view
21:24:28.151 [Lua] hero_fullscreen_menu_on_enter
21:24:28.151 [Lua] #################################################################################################################
21:24:28.151 [Lua] [Loading Time]: 00:00:09 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:24:28.151 [Lua] #################################################################################################################
21:24:28.151 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23
21:24:28.158 [Lua] [IngameUI] menu view post_update_on_enter table: 0x19a57910
21:24:28.160 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
21:24:28.166 [SteamVoipClient] select_out(110000102c7cafd, off)
21:24:28.170 [Lua] cb_razer_chroma_setup
21:24:28.176 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23
21:24:28.179 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:24:28.179 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:24:28.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:24:28.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:24:28.180 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:24:28.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:24:28.200 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
21:24:28.200 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView
21:24:28.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:24:28.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:24:28.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
21:24:28.211 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView
21:24:28.211 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:24:28.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
21:24:28.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
21:24:28.375 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23
21:24:28.375 [Lua] Commit load time data
21:24:29.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x398, position: 0
21:24:29.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x398, position: 27249
21:24:30.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_2, async-read,
21:24:30.110 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:24:30.117 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1, async-read,
21:24:30.117 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:24:30.268 [Lua] PlayFabMirrorBase:_commit_internal 1
21:24:30.268 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:24:30.271 [Lua] generate_backend_stats 110000102c7cafd:1
21:24:30.289 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:24:30.289 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:24:30.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
21:24:30.290 [Lua] Set lobby begin:
21:24:30.290 [Lua] Lobby data selected_mission_id = inn_level
21:24:30.290 [Lua] Lobby data num_players = 1
21:24:30.290 [Lua] Lobby data difficulty_tweak = 0
21:24:30.290 [Lua] Lobby data host = 110000102c7cafd
21:24:30.290 [Lua] Lobby data matchmaking_type = 3
21:24:30.290 [Lua] Lobby data difficulty = normal
21:24:30.290 [Lua] Lobby data player_slot_1 = 0:0
21:24:30.290 [Lua] Lobby data unique_server_name = Lutheren
21:24:30.290 [Lua] Lobby data player_slot_4 = 0:0
21:24:30.290 [Lua] Lobby data country_code = AT
21:24:30.290 [Lua] Lobby data matchmaking = false
21:24:30.290 [Lua] Lobby data power_level = 835
21:24:30.290 [Lua] Lobby data mission_id = inn_level
21:24:30.290 [Lua] Lobby data mechanism = adventure
21:24:30.290 [Lua] Lobby data player_slot_5 = 0:0
21:24:30.290 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:24:30.290 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:24:30.290 [Lua] Lobby data player_slot_3 = 0:0
21:24:30.290 [Lua] Lobby data eac_authorized = true
21:24:30.290 [Lua] Set lobby end.
21:24:30.295 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
21:24:30.496 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
21:24:30.499 [Lua] commit result success 1
21:24:30.499 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
21:24:30.507 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
21:24:30.686 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
21:24:37.715 [Lua] [IngameUI] menu view on_exit start_menu_view
21:24:37.715 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
21:24:37.715 [Lua] hero_fullscreen_menu_on_exit
21:24:37.718 [Lua] [IngameUI] menu view post_update_on_exit table: 0x19a57910
21:24:37.718 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:24:37.718 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:24:37.718 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:24:37.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:24:37.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView
21:26:32.902 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
21:26:33.052 [Lua] [NetworkServer] Changing num_players from 1 to 2
21:26:33.052 [Lua] Players: 2
21:26:33.052 [Lua] Set lobby begin:
21:26:33.052 [Lua] Lobby data selected_mission_id = inn_level
21:26:33.052 [Lua] Lobby data num_players = 2
21:26:33.052 [Lua] Lobby data difficulty_tweak = 0
21:26:33.052 [Lua] Lobby data host = 110000102c7cafd
21:26:33.052 [Lua] Lobby data matchmaking_type = 3
21:26:33.052 [Lua] Lobby data difficulty = normal
21:26:33.052 [Lua] Lobby data player_slot_1 = 0:0
21:26:33.052 [Lua] Lobby data unique_server_name = Lutheren
21:26:33.052 [Lua] Lobby data player_slot_4 = 0:0
21:26:33.052 [Lua] Lobby data country_code = AT
21:26:33.052 [Lua] Lobby data matchmaking = false
21:26:33.052 [Lua] Lobby data power_level = 835
21:26:33.052 [Lua] Lobby data mission_id = inn_level
21:26:33.053 [Lua] Lobby data mechanism = adventure
21:26:33.053 [Lua] Lobby data player_slot_5 = 0:0
21:26:33.053 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:26:33.053 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:26:33.053 [Lua] Lobby data player_slot_3 = 0:0
21:26:33.053 [Lua] Lobby data eac_authorized = true
21:26:33.053 [Lua] Set lobby end.
21:26:33.053 [Lua] [LobbyMembers] Member joined 11000010241bdb9
21:26:34.301 [Lua] [Matchmaking] Cancelling matchmaking
21:26:34.301 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:26:34.308 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:133088848 lt:load_next_level)
21:26:34.308 [Lua] [LevelTransitionHandler] promote_next_level_data
21:26:34.310 [Lua] TRANSITION nil nil load_next_level
21:26:34.310 [Lua] Transition type "load_next_level", is server: true
21:26:34.310 [Lua] [GameNetworkManager] Leaving game...
21:26:34.310 [Lua] [GameNetworkManager] Shutting down game session host.
21:26:34.310 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:26:34.310 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:26:34.310 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=129.70
21:26:34.317 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:26:34.908 [Lua] GOT approve_channel 1 11000010241bdb9 186000001dcb5dc
21:26:34.909 [EAC] EAC server has client 11000010241bdb9 and channel 1 (and owner 11000010241bdb9)
21:26:34.909 [Lua] Client with peer_id 11000010241bdb9 got APPROVED by server
21:26:34.909 [EACServer] [23:26:34:908][Windows][EAC Server] [Info][RegisterClient] Client: 011000010241BDB9 PlayerGUID: 76561197998128569 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998128569 PlayerName: Lukas
21:26:34.909 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010241bdb9'
21:26:34.910 [Lua] [ChatManager][1]System: Lukas is joining the game
21:26:34.910 [Lua] [NetworkServer] Peer 11000010241bdb9 joined server lobby.
21:26:34.910 [Lua] [NetworkServer] Creating peer info.
21:26:34.910 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Connecting
21:26:34.979 [EACServer] [23:26:34:979][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
21:26:34.991 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001dcb5dc from 11000010241bdb9, replying lobby_ok
21:26:35.039 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010241bdb9 REPLY wh:0 | we:0 | dr:0 | bw:110000102c7cafd | es:0
21:26:35.072 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010241bdb9
21:26:35.072 [Lua] Set lobby begin:
21:26:35.072 [Lua] Lobby data selected_mission_id = inn_level
21:26:35.073 [Lua] Lobby data num_players = 2
21:26:35.073 [Lua] Lobby data difficulty_tweak = 0
21:26:35.073 [Lua] Lobby data host = 110000102c7cafd
21:26:35.073 [Lua] Lobby data matchmaking_type = 3
21:26:35.073 [Lua] Lobby data difficulty = normal
21:26:35.073 [Lua] Lobby data player_slot_1 = 0:0
21:26:35.073 [Lua] Lobby data unique_server_name = Lutheren
21:26:35.073 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:26:35.073 [Lua] Lobby data country_code = AT
21:26:35.073 [Lua] Lobby data matchmaking = false
21:26:35.074 [Lua] Lobby data power_level = 835
21:26:35.074 [Lua] Lobby data mission_id = inn_level
21:26:35.074 [Lua] Lobby data mechanism = adventure
21:26:35.074 [Lua] Lobby data player_slot_5 = 0:0
21:26:35.074 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:26:35.074 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:26:35.074 [Lua] Lobby data player_slot_3 = 0:0
21:26:35.074 [Lua] Lobby data eac_authorized = true
21:26:35.074 [Lua] Set lobby end.
21:26:36.290 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:26:36.290 [Lua] [Managers] Calling function on all managers:
21:26:36.290 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 1
21:26:36.290 [Lua] Clearing all global lookup lists
21:26:36.290 [Lua] [IngamePlayerListUI] - Destroy
21:26:36.291 [Lua] [GamePadEquipmentUI] - Destroy
21:26:36.291 [Lua] [EquipmentUI] - Destroy
21:26:36.291 [Lua] [GamePadAbilityUI] - Destroy
21:26:36.291 [Lua] [AbilityUI] - Destroy
21:26:36.292 [Lua] [IngameUI] destroy
21:26:36.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_2
21:26:36.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1
21:26:36.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_5
21:26:36.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4
21:26:36.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_2
21:26:36.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1
21:26:36.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_3
21:26:36.335 [Lua] [Managers] Destroying manager group:
21:26:36.341 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:26:36.413 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:26:36.413 [Lua] [PeerSM] 110000102c7cafd :: on_exit InGame
21:26:36.413 [Lua] [PeerSM] 110000102c7cafd :: on_enter Loading
21:26:36.413 [Lua] [Matchmaking] unregister rpcs
21:26:36.413 [Lua] ############### UNLOADING PACKAGES ###############
21:26:36.413 [Lua] [Managers] Calling function on all managers:
21:26:36.413 [Lua] [Managers] Destroying manager group:
21:26:36.413 [Lua] [Gamestate] Enter state StateLoading
21:26:36.415 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:26:36.415 [Lua] [Matchmaking] register rpcs
21:26:36.415 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:26:36.415 [Lua] Set lobby begin:
21:26:36.415 [Lua] Lobby data selected_mission_id = inn_level
21:26:36.415 [Lua] Lobby data num_players = 2
21:26:36.415 [Lua] Lobby data difficulty_tweak = 0
21:26:36.415 [Lua] Lobby data host = 110000102c7cafd
21:26:36.415 [Lua] Lobby data matchmaking_type = 3
21:26:36.415 [Lua] Lobby data difficulty = normal
21:26:36.416 [Lua] Lobby data player_slot_1 = 0:0
21:26:36.416 [Lua] Lobby data unique_server_name = Lutheren
21:26:36.416 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:26:36.416 [Lua] Lobby data country_code = AT
21:26:36.416 [Lua] Lobby data matchmaking = false
21:26:36.416 [Lua] Lobby data power_level = 0
21:26:36.416 [Lua] Lobby data mission_id = inn_level
21:26:36.416 [Lua] Lobby data mechanism = adventure
21:26:36.416 [Lua] Lobby data player_slot_5 = 0:0
21:26:36.416 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:26:36.416 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:26:36.416 [Lua] Lobby data player_slot_3 = 0:0
21:26:36.416 [Lua] Lobby data eac_authorized = true
21:26:36.416 [Lua] Set lobby end.
21:26:36.416 [Lua] registering RPCs
21:26:36.416 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:26:36.417 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:26:36.417 [Lua] Set lobby begin:
21:26:36.417 [Lua] Lobby data selected_mission_id = morris_hub
21:26:36.417 [Lua] Lobby data num_players = 2
21:26:36.417 [Lua] Lobby data difficulty_tweak = 0
21:26:36.417 [Lua] Lobby data host = 110000102c7cafd
21:26:36.417 [Lua] Lobby data matchmaking_type = 3
21:26:36.417 [Lua] Lobby data difficulty = normal
21:26:36.417 [Lua] Lobby data player_slot_1 = 0:0
21:26:36.417 [Lua] Lobby data unique_server_name = Lutheren
21:26:36.417 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:26:36.417 [Lua] Lobby data country_code = AT
21:26:36.417 [Lua] Lobby data matchmaking = false
21:26:36.417 [Lua] Lobby data power_level = 0
21:26:36.417 [Lua] Lobby data mission_id = morris_hub
21:26:36.417 [Lua] Lobby data mechanism = deus
21:26:36.417 [Lua] Lobby data player_slot_5 = 0:0
21:26:36.417 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:26:36.417 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:26:36.417 [Lua] Lobby data player_slot_3 = 0:0
21:26:36.417 [Lua] Lobby data eac_authorized = true
21:26:36.417 [Lua] Set lobby end.
21:26:36.418 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:26:36.421 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
21:26:36.421 [Lua] [StateLoading] load_current_level
21:26:36.421 [Lua] initializing mechanism to: deus
21:26:36.421 [Lua] FORCE COMMIT 2
21:26:36.421 [Lua] PlayFabMirrorBase:_commit_internal 2
21:26:36.421 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:26:36.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:26:36.421 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 26
21:26:36.421 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
21:26:36.424 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
21:26:36.424 [Umbra] Unload tome
21:26:36.424 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
21:26:36.480 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
21:26:36.491 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
21:26:36.491 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
21:26:36.491 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
21:26:36.502 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 26
21:26:36.502 [Lua] commit result success 2
21:26:36.502 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27
21:26:36.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
21:26:36.543 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
21:26:36.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
21:26:37.259 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 26
21:26:37.276 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27
21:26:37.309 [Lua] ### CLEARING PEER STATE FOR 11000010241bdb9
21:26:37.309 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Connecting
21:26:37.309 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Connecting
21:26:37.343 [Lua] [NetworkServer] Peer 11000010241bdb9 has sent rpc_notify_lobby_joined
21:26:37.343 [Lua] [PSM] Peer 11000010241bdb9 joined. Want to use profile index "4" and join party "0"
21:26:37.343 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010241bdb9, connection_key=0)
21:26:37.343 [Lua] Sync dynamic to client:
21:26:37.445 [Lua] Mechanism says: a client has initialized the mechanism! 11000010241bdb9
21:26:37.445 [Lua] ### Received rpc_level_load_started
21:26:37.445 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_session_id: 133088848
21:26:37.445 [Lua] player (11000010241bdb9,1) was put into party 0
21:26:37.445 [Lua] [ProfileSynchronizer] Peer 11000010241bdb9 entered session
21:26:37.445 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010241bdb9
21:26:37.463 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27
21:26:37.562 [SteamVoipClient] select_out(11000010241bdb9, on)
21:26:37.581 [SteamVoipClient] select_out(11000010241bdb9, on)
21:26:37.581 [SteamVoipClient] select_in(11000010241bdb9, on)
21:26:37.581 [SteamVoipClient] select_out(11000010241bdb9, off)
21:26:37.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
21:26:37.702 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
21:26:37.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
21:26:38.073 [EACServer] [23:26:38:073][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010241BDB9 Session: 1 Status: Client Authenticated Message: Client authenticated.
21:26:38.075 [EAC] Peer 11000010241bdb9 switched EAC state to ClientAuthenticatedLocal
21:26:38.187 [EACServer] [23:26:38:187][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010241BDB9.
21:26:38.388 [EACServer] [23:26:38:388][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010241BDB9
21:26:38.388 [EACServer] [23:26:38:388][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010241BDB9 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:26:38.393 [EAC] Peer 11000010241bdb9 switched EAC state to ClientAuthenticatedRemote
21:26:39.350 [Lua] [NetworkServer] Peer 11000010241bdb9 has sent rpc_post_game_notified
21:26:39.351 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Connecting
21:26:39.351 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Loading
21:26:40.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
21:26:40.077 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
21:26:40.095 [Lua] [LevelTransitionHandler] Level load completed!
21:26:40.095 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
21:26:40.095 [Lua] [EnemyPackageLoader] Load no enemies on this level
21:26:40.095 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
21:26:40.095 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:26:40.095 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
21:26:40.107 [Lua] Async level spawning done
21:26:40.112 [Lua] ### Received rpc_level_loaded
21:26:40.112 [Lua] #### Has state machine: true, peer_id: 110000102c7cafd, level_id: 228
21:26:40.112 [Lua] Peer 110000102c7cafd has loaded the level and all enemies are loaded
21:26:40.129 [Lua] [PeerSM] 110000102c7cafd :: on_exit Loading
21:26:40.129 [Lua] [PeerSM] 110000102c7cafd :: on_enter LoadingProfilePackages
21:26:40.145 [Lua] [PeerSM] 110000102c7cafd :: on_exit LoadingProfilePackages
21:26:40.146 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForEnterGame
21:26:40.146 [Lua] ### Received rpc_level_loaded
21:26:40.146 [Lua] #### Has state machine: false, peer_id: 110000102c7cafd, level_id: 228
21:26:40.146 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:26:41.163 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:26:41.163 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:26:41.163 [Lua] [Matchmaking] unregister rpcs
21:26:41.163 [Lua] Set lobby begin:
21:26:41.163 [Lua] Lobby data selected_mission_id = morris_hub
21:26:41.163 [Lua] Lobby data num_players = 2
21:26:41.163 [Lua] Lobby data difficulty_tweak = 0
21:26:41.163 [Lua] Lobby data host = 110000102c7cafd
21:26:41.163 [Lua] Lobby data matchmaking_type = 3
21:26:41.163 [Lua] Lobby data difficulty = normal
21:26:41.163 [Lua] Lobby data player_slot_1 = 0:0
21:26:41.163 [Lua] Lobby data unique_server_name = Lutheren
21:26:41.163 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:26:41.163 [Lua] Lobby data country_code = AT
21:26:41.163 [Lua] Lobby data matchmaking = false
21:26:41.163 [Lua] Lobby data power_level = 0
21:26:41.163 [Lua] Lobby data mission_id = morris_hub
21:26:41.164 [Lua] Lobby data mechanism = deus
21:26:41.164 [Lua] Lobby data player_slot_5 = 0:0
21:26:41.164 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:26:41.164 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:26:41.164 [Lua] Lobby data player_slot_3 = 0:0
21:26:41.164 [Lua] Lobby data eac_authorized = true
21:26:41.164 [Lua] Set lobby end.
21:26:41.164 [Lua] [Managers] Destroying manager group:
21:26:41.165 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
21:26:41.165 [Lua] [Gamestate] Enter StateIngame HOST
21:26:41.165 [Lua] [Managers] Calling function on all managers:
21:26:41.165 [Lua] <>level = morris_hub<>
21:26:41.166 [Lua] [StateIngame] Server ingame
21:26:41.168 [Lua] Set lobby begin:
21:26:41.168 [Lua] Lobby data selected_mission_id = morris_hub
21:26:41.169 [Lua] Lobby data num_players = 2
21:26:41.169 [Lua] Lobby data difficulty_tweak = 0
21:26:41.169 [Lua] Lobby data host = 110000102c7cafd
21:26:41.169 [Lua] Lobby data matchmaking_type = 3
21:26:41.169 [Lua] Lobby data difficulty = normal
21:26:41.169 [Lua] Lobby data player_slot_1 = 0:0
21:26:41.169 [Lua] Lobby data unique_server_name = Lutheren
21:26:41.169 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:26:41.169 [Lua] Lobby data country_code = AT
21:26:41.169 [Lua] Lobby data matchmaking = false
21:26:41.170 [Lua] Lobby data power_level = 0
21:26:41.170 [Lua] Lobby data mission_id = morris_hub
21:26:41.170 [Lua] Lobby data mechanism = deus
21:26:41.170 [Lua] Lobby data player_slot_5 = 0:0
21:26:41.170 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:26:41.170 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:26:41.170 [Lua] Lobby data player_slot_3 = 0:0
21:26:41.170 [Lua] Lobby data eac_authorized = true
21:26:41.170 [Lua] Set lobby end.
21:26:41.170 [Lua] [Matchmaking] register rpcs
21:26:41.170 [Lua] GameNetworkManager:init... creating game session
21:26:41.170 [Lua] Host GameSession.make_game_session_host with session:
21:26:41.170 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:26:41.170 [Lua] [GameNetworkManager] My own peer_id = 110000102c7cafd
21:26:41.170 [Lua] [GameNetworkManager] self.is_server = true
21:26:41.170 [Network] Setting artificial MTU limit to 65536
21:26:41.179 [Lua] Switching ConflictSettings: to: disabled
21:26:41.179 [Lua] pacing=disabled
21:26:41.179 [Lua] roaming=nil
21:26:41.179 [Lua] specials=disabled
21:26:41.179 [Lua] debug_color=black
21:26:41.179 [Lua] pack_spawning=disabled
21:26:41.179 [Lua] contained_breeds=nil
21:26:41.179 [Lua] disabled=true
21:26:41.179 [Lua] boss=disabled
21:26:41.179 [Lua] horde=disabled
21:26:41.179 [Lua] name=disabled
21:26:41.179 [Lua] intensity=disabled
21:26:41.179 [Lua] ---
21:26:41.179 [Lua] [LevelAnalysis] set_random_seed( 0)
21:26:41.182 [Lua] [AIInterestPointSystem] Level Seed: 0
21:26:41.182 [Lua]
21:26:41.182 [Lua] [entity_system_bag] = table
21:26:41.182 [Lua] [entity_system_bag] = metatable
21:26:41.182 [Lua] [startup_data] = table
21:26:41.182 [Lua] [entity_manager] = table
21:26:41.182 [Lua] [entity_manager] = metatable
21:26:41.182 [Lua] [unit_spawner] = table
21:26:41.182 [Lua] [unit_spawner] = metatable
21:26:41.182 [Lua] [unit_storage] = table
21:26:41.182 [Lua] [unit_storage] = metatable
21:26:41.182 [Lua] [dice_keeper] = table
21:26:41.182 [Lua] [dice_keeper] = metatable
21:26:41.182 [Lua] [is_server] = true (boolean)
21:26:41.182 [Lua] [world] = [World]
21:26:41.182 [Lua] [system_api] = table
21:26:41.182 [Lua] [entity_system] = table
21:26:41.182 [Lua] [entity_system] = metatable
21:26:41.182 [Lua] [network_lobby] = table
21:26:41.182 [Lua] [network_lobby] = metatable
21:26:41.182 [Lua] [profile_synchronizer] = table
21:26:41.182 [Lua] [profile_synchronizer] = metatable
21:26:41.182 [Lua] [level_transition_handler] = table
21:26:41.182 [Lua] [level_transition_handler] = metatable
21:26:41.182 [Lua] [num_local_human_players] = 1 (number)
21:26:41.182 [Lua] [statistics_db] = table
21:26:41.182 [Lua] [statistics_db] = metatable
21:26:41.182 [Lua] [network_server] = table
21:26:41.182 [Lua] [network_server] = metatable
21:26:41.182 [Lua] [input_manager] = table
21:26:41.182 [Lua] [input_manager] = metatable
21:26:41.182 [Lua] [network_clock] = table
21:26:41.182 [Lua] [network_clock] = metatable
21:26:41.182 [Lua] [network_transmit] = table
21:26:41.182 [Lua] [network_transmit] = metatable
21:26:41.182 [Lua] [free_flight_manager] = table
21:26:41.182 [Lua] [free_flight_manager] = metatable
21:26:41.182 [Lua] [network_manager] = table
21:26:41.182 [Lua] [network_manager] = metatable
21:26:41.182 [Lua] [network_event_delegate] = table
21:26:41.182 [Lua] [network_event_delegate] = metatable
21:26:41.182 [Lua]
21:26:41.182 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:26:41.182 [Lua] ignoring extension VersusInteractObjectiveExtension
21:26:41.182 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:26:41.182 [Lua] ignoring extension VersusSocketObjectiveExtension
21:26:41.182 [Lua] ignoring extension VersusTargetObjectiveExtension
21:26:41.182 [Lua] ignoring extension VersusMissionObjectiveExtension
21:26:41.183 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:26:41.188 [Lua] [AchievementManager] Achievements using the steam platform
21:26:41.188 [Lua] PlayerManager:add_player player_1
21:26:41.213 [Lua] [StateIngame] Level seed: 0
21:26:41.215 [Lua] [LevelAnalysis] set_random_seed( 0)
21:26:41.216 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:26:41.216 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:26:41.216 [Lua] [IngameUI] init
21:26:41.228 [SteamVoipClient] select_out(11000010241bdb9, off)
21:26:41.228 [SteamVoipClient] select_out(110000102c7cafd, off)
21:26:41.232 [Lua] cb_razer_chroma_setup
21:26:41.261 [Lua] [Matchmaking] Cancelling matchmaking
21:26:41.261 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:26:41.261 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:26:41.262 [Lua] Set lobby begin:
21:26:41.262 [Lua] Lobby data selected_mission_id = morris_hub
21:26:41.262 [Lua] Lobby data num_players = 2
21:26:41.262 [Lua] Lobby data difficulty_tweak = 0
21:26:41.262 [Lua] Lobby data host = 110000102c7cafd
21:26:41.262 [Lua] Lobby data matchmaking_type = 3
21:26:41.262 [Lua] Lobby data difficulty = normal
21:26:41.262 [Lua] Lobby data player_slot_1 = 0:0
21:26:41.262 [Lua] Lobby data unique_server_name = Lutheren
21:26:41.262 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:26:41.262 [Lua] Lobby data country_code = AT
21:26:41.263 [Lua] Lobby data matchmaking = false
21:26:41.263 [Lua] Lobby data power_level = 835
21:26:41.263 [Lua] Lobby data mission_id = morris_hub
21:26:41.263 [Lua] Lobby data mechanism = deus
21:26:41.263 [Lua] Lobby data player_slot_5 = 0:0
21:26:41.263 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:26:41.263 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:26:41.263 [Lua] Lobby data player_slot_3 = 0:0
21:26:41.263 [Lua] Lobby data eac_authorized = true
21:26:41.263 [Lua] Set lobby end.
21:26:41.264 [Lua] CurrentConflictSettings disabled
21:26:41.264 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:26:41.264 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:26:41.264 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
21:26:41.264 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
21:26:41.264 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:26:41.264 [Lua] [Managers] Calling function on all managers:
21:26:41.264 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:26:41.271 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForEnterGame
21:26:41.271 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForGameObjectSync
21:26:41.324 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForGameObjectSync
21:26:41.324 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForPlayers
21:26:42.006 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010241bdb9, connection_key=0)
21:26:42.041 [Lua] ### Received rpc_level_loaded
21:26:42.041 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_id: 228
21:26:42.041 [Lua] Peer 11000010241bdb9 has loaded the level and all enemies are loaded
21:26:42.042 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Loading
21:26:42.042 [Lua] [PeerSM] 11000010241bdb9 :: on_enter LoadingProfilePackages
21:26:42.048 [Lua] [PeerSM] 11000010241bdb9 :: on_exit LoadingProfilePackages
21:26:42.048 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForEnterGame
21:26:43.204 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForEnterGame
21:26:43.204 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForGameObjectSync
21:26:43.210 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010241bdb9
21:26:43.212 [Lua] PlayerManager:add_remote_player 11000010241bdb9
21:26:43.212 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:26:43.212 [Lua] RemotePlayer:create_game_object( ) 4
21:26:43.227 [Lua] player (11000010241bdb9,1) was put into party 1
21:26:43.227 [Lua] [ProfileSynchronizer] Assigning peer(11000010241bdb9:1) to profile(4) career(2)
21:26:43.227 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForGameObjectSync
21:26:43.227 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForPlayers
21:26:43.228 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForPlayers
21:26:43.228 [Lua] [PeerSM] 110000102c7cafd :: on_enter InGame
21:26:43.232 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForPlayers
21:26:43.232 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InGame
21:26:43.288 [Lua] [MOD][VMF][INFO] Added 11000010241bdb9 to the VMF users list.
21:26:43.288 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010241bdb9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:26:43.288 [Lua] Adding player sync data to peer=11000010241bdb9 local_player_id=1
21:26:43.289 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read,
21:26:43.289 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
21:26:43.289 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, ProfileSynchronizer, async-read,
21:26:43.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
21:26:43.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read,
21:26:43.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
21:26:43.289 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
21:26:43.289 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
21:26:43.289 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
21:26:43.372 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
21:26:43.372 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
21:26:43.373 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
21:26:43.665 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
21:26:43.665 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
21:26:43.665 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
21:26:43.700 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
21:26:43.700 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
21:26:43.700 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
21:26:43.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
21:26:43.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
21:26:43.727 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
21:26:43.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
21:26:43.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
21:26:43.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
21:26:43.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
21:26:43.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
21:26:43.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
21:26:43.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
21:26:43.894 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
21:26:43.894 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
21:26:43.934 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
21:26:43.934 [Lua] [PackageManager] Force_load: wwise/we_deus_01
21:26:43.935 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
21:26:43.975 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
21:26:43.975 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
21:26:44.811 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
21:26:44.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:26:44.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:26:44.814 [Lua] PlayerManager:assign_unit_ownership Lutheren 110000102c7cafd 1
21:26:44.814 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6
21:26:44.878 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010241bdb9 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:26:44.878 [Lua] [NetworkServer] Peer 11000010241bdb9 spawned player.
21:26:44.880 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7
21:26:44.880 [Lua] PlayerManager:assign_unit_ownership Lukas 11000010241bdb9 1
21:26:44.881 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:26:44.957 [Lua] StateInGameRunning:_game_actually_starts()
21:26:44.957 [Lua] #################################################################################################################
21:26:44.958 [Lua] [Loading Time]: 00:00:09 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:26:44.958 [Lua] #################################################################################################################
21:26:44.958 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28
21:26:44.964 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28
21:26:45.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28
21:26:45.157 [Lua] Commit load time data
21:26:46.147 [Lua] Set lobby begin:
21:26:46.147 [Lua] Lobby data selected_mission_id = morris_hub
21:26:46.147 [Lua] Lobby data num_players = 2
21:26:46.147 [Lua] Lobby data difficulty_tweak = 0
21:26:46.147 [Lua] Lobby data host = 110000102c7cafd
21:26:46.147 [Lua] Lobby data matchmaking_type = 3
21:26:46.147 [Lua] Lobby data difficulty = normal
21:26:46.147 [Lua] Lobby data player_slot_1 = 0:0
21:26:46.147 [Lua] Lobby data unique_server_name = Lutheren
21:26:46.147 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:26:46.147 [Lua] Lobby data country_code = AT
21:26:46.147 [Lua] Lobby data matchmaking = false
21:26:46.147 [Lua] Lobby data power_level = 417
21:26:46.147 [Lua] Lobby data mission_id = morris_hub
21:26:46.147 [Lua] Lobby data mechanism = deus
21:26:46.148 [Lua] Lobby data player_slot_5 = 0:0
21:26:46.148 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:26:46.148 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:26:46.148 [Lua] Lobby data player_slot_3 = 0:0
21:26:46.148 [Lua] Lobby data eac_authorized = true
21:26:46.148 [Lua] Set lobby end.
21:26:51.219 [Lua] Set lobby begin:
21:26:51.219 [Lua] Lobby data selected_mission_id = morris_hub
21:26:51.219 [Lua] Lobby data num_players = 2
21:26:51.219 [Lua] Lobby data difficulty_tweak = 0
21:26:51.219 [Lua] Lobby data host = 110000102c7cafd
21:26:51.219 [Lua] Lobby data matchmaking_type = 3
21:26:51.219 [Lua] Lobby data difficulty = normal
21:26:51.219 [Lua] Lobby data player_slot_1 = 0:0
21:26:51.219 [Lua] Lobby data unique_server_name = Lutheren
21:26:51.220 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:26:51.220 [Lua] Lobby data country_code = AT
21:26:51.220 [Lua] Lobby data matchmaking = false
21:26:51.220 [Lua] Lobby data power_level = 805
21:26:51.220 [Lua] Lobby data mission_id = morris_hub
21:26:51.220 [Lua] Lobby data mechanism = deus
21:26:51.220 [Lua] Lobby data player_slot_5 = 0:0
21:26:51.220 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:26:51.220 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:26:51.220 [Lua] Lobby data player_slot_3 = 0:0
21:26:51.221 [Lua] Lobby data eac_authorized = true
21:26:51.221 [Lua] Set lobby end.
21:26:54.850 [Lua] [IngameUI] menu view on_enter start_game_view
21:26:54.851 [Lua] [IngameUI] menu view post_update_on_enter table: 0x121efa10
21:26:54.851 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:26:54.874 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay
21:26:54.874 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
21:26:54.874 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
21:26:54.874 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay
21:26:56.464 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:56.864 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:26:57.476 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:57.850 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:26:58.422 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:58.789 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:26:58.890 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay)
21:26:58.890 [Lua] ............................................................................................................
21:26:58.890 [Lua] ............................................................................................................
21:26:58.890 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
21:26:58.890 [Lua] ............................................................................................................
21:26:58.890 [Lua] ............................................................................................................
21:26:58.890 [Lua] [Matchmaking] Cancelling matchmaking
21:26:58.890 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:26:58.994 [Lua] [IngameUI] menu view on_exit start_game_view
21:26:58.994 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:26:58.994 [Save] Saving `save_data`
21:26:58.994 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
21:26:58.994 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
21:26:58.994 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay
21:26:58.996 [Save] Save done
21:26:59.004 [Lua] [IngameUI] menu view post_update_on_exit table: 0x121efa10
21:27:02.510 [Lua] [IngameUI] menu view on_enter hero_view
21:27:02.515 [Lua] [IngameUI] menu view post_update_on_enter table: 0x121eb7c0
21:27:02.515 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:27:02.527 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:27:02.527 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:27:02.528 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:27:02.528 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:27:02.532 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:27:02.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:27:02.847 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:27:02.863 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:27:02.863 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:27:02.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:27:02.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:27:02.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:27:02.888 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:27:02.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:27:02.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:27:02.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:27:02.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:27:02.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:27:02.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:27:03.409 [Lua] [IngameUI] menu view on_exit hero_view
21:27:03.412 [Lua] [IngameUI] menu view post_update_on_exit table: 0x121eb7c0
21:27:03.412 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:27:03.412 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:27:03.412 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:27:03.412 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:27:03.412 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:27:03.412 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:27:03.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:27:03.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:27:03.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:27:03.416 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:27:03.416 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:27:03.416 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:27:04.771 [Lua] [IngameUI] menu view on_enter start_game_view
21:27:04.773 [Lua] [IngameUI] menu view post_update_on_enter table: 0x121efa10
21:27:04.773 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:27:04.793 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay
21:27:04.793 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
21:27:04.793 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
21:27:04.793 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay
21:27:06.726 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
21:27:06.726 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay
21:27:06.726 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
21:27:06.726 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
21:27:08.464 [Lua] PlayFabMirrorBase:_commit_internal 3
21:27:08.464 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:27:08.464 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:27:08.470 [Lua] commit result success 3
21:27:08.470 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29
21:27:08.477 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29
21:27:08.660 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29
21:27:20.394 [Lua] [IngameUI] menu view on_exit start_game_view
21:27:20.394 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:27:20.394 [Save] Saving `save_data`
21:27:20.394 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
21:27:20.394 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
21:27:20.394 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
21:27:20.394 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
21:27:20.396 [Save] Save done
21:27:20.405 [Lua] [IngameUI] menu view post_update_on_exit table: 0x121efa10
21:27:21.722 [Lua] [IngameUI] menu view on_enter ingame_menu
21:27:22.301 [Lua] [IngameUI] menu view on_exit ingame_menu
21:27:23.031 [Lua] [IngameUI] menu view on_enter start_game_view
21:27:23.033 [Lua] [IngameUI] menu view post_update_on_enter table: 0x121efa10
21:27:23.033 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:27:23.051 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
21:27:23.051 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
21:27:23.051 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
21:27:23.051 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
21:27:23.052 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
21:27:24.245 [Lua] [IngameUI] menu view on_exit start_game_view
21:27:24.246 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:27:24.246 [Save] Saving `save_data`
21:27:24.246 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
21:27:24.246 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
21:27:24.246 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
21:27:24.246 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
21:27:24.248 [Save] Save done
21:27:24.256 [Lua] [IngameUI] menu view post_update_on_exit table: 0x121efa10
21:28:03.370 [Lua] [IngameUI] menu view on_enter start_game_view
21:28:03.371 [Lua] [IngameUI] menu view post_update_on_enter table: 0x121efa10
21:28:03.371 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:28:03.390 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
21:28:03.390 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
21:28:03.390 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
21:28:03.390 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
21:28:03.391 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
21:28:04.358 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay
21:28:04.358 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
21:28:04.358 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay
21:28:04.359 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
21:28:05.617 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay)
21:28:05.617 [Lua] ............................................................................................................
21:28:05.617 [Lua] ............................................................................................................
21:28:05.617 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
21:28:05.617 [Lua] ............................................................................................................
21:28:05.617 [Lua] ............................................................................................................
21:28:05.617 [Lua] [Matchmaking] Cancelling matchmaking
21:28:05.617 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:28:05.719 [Lua] [IngameUI] menu view on_exit start_game_view
21:28:05.719 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:28:05.719 [Save] Saving `save_data`
21:28:05.719 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
21:28:05.719 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
21:28:05.719 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay
21:28:05.721 [Save] Save done
21:28:05.729 [Lua] [IngameUI] menu view post_update_on_exit table: 0x121efa10
21:28:07.058 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:28:07.058 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:28:07.060 [Lua] Set lobby begin:
21:28:07.060 [Lua] Lobby data selected_mission_id = morris_hub
21:28:07.061 [Lua] Lobby data num_players = 2
21:28:07.061 [Lua] Lobby data difficulty_tweak = 0
21:28:07.061 [Lua] Lobby data host = 110000102c7cafd
21:28:07.061 [Lua] Lobby data matchmaking_type = 3
21:28:07.061 [Lua] Lobby data difficulty = hardest
21:28:07.061 [Lua] Lobby data player_slot_1 = 0:0
21:28:07.061 [Lua] Lobby data unique_server_name = Lutheren
21:28:07.061 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:28:07.061 [Lua] Lobby data country_code = AT
21:28:07.061 [Lua] Lobby data matchmaking = false
21:28:07.061 [Lua] Lobby data power_level = 805
21:28:07.061 [Lua] Lobby data mission_id = morris_hub
21:28:07.061 [Lua] Lobby data mechanism = deus
21:28:07.061 [Lua] Lobby data player_slot_5 = 0:0
21:28:07.061 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:28:07.061 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:28:07.061 [Lua] Lobby data player_slot_3 = 0:0
21:28:07.062 [Lua] Lobby data eac_authorized = true
21:28:07.062 [Lua] Set lobby end.
21:28:07.062 [Lua] [PartyManager] Leader is set to 110000102c7cafd
21:28:07.062 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub nil 0
21:28:07.062 [Lua] Set lobby begin:
21:28:07.062 [Lua] Lobby data twitch_enabled = false
21:28:07.062 [Lua] Lobby data selected_mission_id = morris_hub
21:28:07.062 [Lua] Lobby data num_players = 2
21:28:07.062 [Lua] Lobby data difficulty_tweak = 0
21:28:07.062 [Lua] Lobby data host = 110000102c7cafd
21:28:07.062 [Lua] Lobby data matchmaking_type = 1
21:28:07.062 [Lua] Lobby data match_started = true
21:28:07.062 [Lua] Lobby data difficulty = hardest
21:28:07.062 [Lua] Lobby data player_slot_1 = 0:0
21:28:07.062 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:28:07.062 [Lua] Lobby data unique_server_name = Lutheren
21:28:07.062 [Lua] Lobby data quick_game = true
21:28:07.062 [Lua] Lobby data country_code = AT
21:28:07.062 [Lua] Lobby data matchmaking = true
21:28:07.063 [Lua] Lobby data power_level = 805
21:28:07.063 [Lua] Lobby data mission_id = morris_hub
21:28:07.063 [Lua] Lobby data mechanism = deus
21:28:07.063 [Lua] Lobby data player_slot_5 = 0:0
21:28:07.063 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:28:07.063 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:28:07.063 [Lua] Lobby data player_slot_3 = 0:0
21:28:07.063 [Lua] Lobby data eac_authorized = true
21:28:07.063 [Lua] Set lobby end.
21:28:07.063 [Lua] Set lobby begin:
21:28:07.063 [Lua] Lobby data twitch_enabled = false
21:28:07.063 [Lua] Lobby data selected_mission_id = morris_hub
21:28:07.063 [Lua] Lobby data num_players = 2
21:28:07.063 [Lua] Lobby data difficulty_tweak = 0
21:28:07.063 [Lua] Lobby data host = 110000102c7cafd
21:28:07.063 [Lua] Lobby data matchmaking_type = 1
21:28:07.063 [Lua] Lobby data is_private = false
21:28:07.063 [Lua] Lobby data match_started = true
21:28:07.063 [Lua] Lobby data difficulty = hardest
21:28:07.063 [Lua] Lobby data player_slot_1 = 0:0
21:28:07.063 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:28:07.063 [Lua] Lobby data unique_server_name = Lutheren
21:28:07.063 [Lua] Lobby data quick_game = true
21:28:07.064 [Lua] Lobby data country_code = AT
21:28:07.064 [Lua] Lobby data matchmaking = true
21:28:07.064 [Lua] Lobby data power_level = 805
21:28:07.064 [Lua] Lobby data mission_id = morris_hub
21:28:07.064 [Lua] Lobby data mechanism = deus
21:28:07.064 [Lua] Lobby data player_slot_5 = 0:0
21:28:07.064 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:28:07.064 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:28:07.064 [Lua] Lobby data player_slot_3 = 0:0
21:28:07.064 [Lua] Lobby data eac_authorized = true
21:28:07.064 [Lua] Set lobby end.
21:28:07.064 [Lua] [ChatManager][1]System: Starting hosted game...
21:28:07.064 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:28:07.064 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:28:12.513 [Lua] [NetworkServer] Changing num_players from 2 to 3
21:28:12.513 [Lua] Players: 3
21:28:12.513 [Lua] Set lobby begin:
21:28:12.513 [Lua] Lobby data twitch_enabled = false
21:28:12.513 [Lua] Lobby data selected_mission_id = morris_hub
21:28:12.513 [Lua] Lobby data num_players = 3
21:28:12.513 [Lua] Lobby data difficulty_tweak = 0
21:28:12.514 [Lua] Lobby data host = 110000102c7cafd
21:28:12.514 [Lua] Lobby data matchmaking_type = 1
21:28:12.514 [Lua] Lobby data is_private = false
21:28:12.514 [Lua] Lobby data match_started = true
21:28:12.514 [Lua] Lobby data difficulty = hardest
21:28:12.514 [Lua] Lobby data player_slot_1 = 0:0
21:28:12.514 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:28:12.514 [Lua] Lobby data unique_server_name = Lutheren
21:28:12.514 [Lua] Lobby data quick_game = true
21:28:12.514 [Lua] Lobby data country_code = AT
21:28:12.514 [Lua] Lobby data matchmaking = true
21:28:12.514 [Lua] Lobby data power_level = 805
21:28:12.514 [Lua] Lobby data mission_id = morris_hub
21:28:12.514 [Lua] Lobby data mechanism = deus
21:28:12.514 [Lua] Lobby data player_slot_5 = 0:0
21:28:12.514 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:28:12.514 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:28:12.514 [Lua] Lobby data player_slot_3 = 0:0
21:28:12.515 [Lua] Lobby data eac_authorized = true
21:28:12.515 [Lua] Set lobby end.
21:28:12.515 [Lua] [LobbyMembers] Member joined 110000102c310ad
21:28:13.741 [Lua] GOT approve_channel 4 110000102c310ad 186000001dcb5dc
21:28:13.741 [EAC] EAC server has client 110000102c310ad and channel 4 (and owner 110000102c310ad)
21:28:13.741 [EACServer] [23:28:13:741][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102C310AD PlayerGUID: 76561198006603949 PlayerIP: 0.0.0.0 OwnerGUID: 76561198006603949 PlayerName: Abaddon
21:28:13.741 [Lua] Client with peer_id 110000102c310ad got APPROVED by server
21:28:13.741 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102c310ad'
21:28:13.741 [Lua] [ChatManager][1]System: Abaddon is joining the game
21:28:13.741 [Lua] [NetworkServer] Peer 110000102c310ad joined server lobby.
21:28:13.741 [Lua] [NetworkServer] Creating peer info.
21:28:13.741 [Lua] [PeerSM] 110000102c310ad :: on_enter Connecting
21:28:13.848 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001dcb5dc from 110000102c310ad, replying lobby_ok
21:28:13.920 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102c310ad REPLY wh:0 | we:11000010241bdb9 | dr:0 | bw:110000102c7cafd | es:0
21:28:13.999 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000102c310ad
21:28:13.999 [Lua] Set lobby begin:
21:28:13.999 [Lua] Lobby data twitch_enabled = false
21:28:13.999 [Lua] Lobby data selected_mission_id = morris_hub
21:28:13.999 [Lua] Lobby data num_players = 3
21:28:13.999 [Lua] Lobby data difficulty_tweak = 0
21:28:13.999 [Lua] Lobby data host = 110000102c7cafd
21:28:13.999 [Lua] Lobby data matchmaking_type = 1
21:28:14.000 [Lua] Lobby data is_private = false
21:28:14.000 [Lua] Lobby data match_started = true
21:28:14.000 [Lua] Lobby data difficulty = hardest
21:28:14.000 [Lua] Lobby data player_slot_1 = 0:0
21:28:14.000 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:28:14.000 [Lua] Lobby data unique_server_name = Lutheren
21:28:14.000 [Lua] Lobby data quick_game = true
21:28:14.000 [Lua] Lobby data country_code = AT
21:28:14.000 [Lua] Lobby data matchmaking = true
21:28:14.000 [Lua] Lobby data power_level = 805
21:28:14.000 [Lua] Lobby data mission_id = morris_hub
21:28:14.000 [Lua] Lobby data mechanism = deus
21:28:14.000 [Lua] Lobby data player_slot_5 = 0:0
21:28:14.000 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:28:14.000 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:28:14.000 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:28:14.000 [Lua] Lobby data eac_authorized = true
21:28:14.001 [Lua] Set lobby end.
21:28:14.105 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:14.554 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:28:15.374 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:15.782 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:28:16.100 [Lua] ### CLEARING PEER STATE FOR 110000102c310ad
21:28:16.100 [Lua] [PeerSM] 110000102c310ad :: on_exit Connecting
21:28:16.100 [Lua] [PeerSM] 110000102c310ad :: on_enter Connecting
21:28:16.166 [Lua] [NetworkServer] Peer 110000102c310ad has sent rpc_notify_lobby_joined
21:28:16.166 [Lua] [PSM] Peer 110000102c310ad joined. Want to use profile index "3" and join party "0"
21:28:16.166 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102c310ad, connection_key=1)
21:28:16.166 [Lua] Sync dynamic to client:
21:28:16.239 [Lua] ### Received rpc_level_load_started
21:28:16.239 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_session_id: 133088848
21:28:16.239 [Lua] player (110000102c310ad,1) was put into party 0
21:28:16.239 [Lua] [ProfileSynchronizer] Peer 110000102c310ad entered session
21:28:16.239 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102c310ad
21:28:16.239 [Lua] Mechanism says: a client has initialized the mechanism! 110000102c310ad
21:28:16.269 [Lua] ### Received rpc_level_loaded
21:28:16.269 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_id: 228
21:28:16.269 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102c310ad, connection_key=1)
21:28:16.379 [SteamVoipClient] select_out(110000102c310ad, on)
21:28:16.380 [SteamVoipClient] select_out(110000102c310ad, on)
21:28:16.380 [SteamVoipClient] select_in(110000102c310ad, on)
21:28:16.380 [SteamVoipClient] select_out(110000102c310ad, off)
21:28:16.601 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:17.012 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:28:17.661 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:18.098 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:28:18.188 [EACServer] [23:28:18:188][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102C310AD Session: 2 Status: Client Authenticated Message: Client authenticated.
21:28:18.189 [EAC] Peer 110000102c310ad switched EAC state to ClientAuthenticatedLocal
21:28:18.221 [Lua] [NetworkServer] Peer 110000102c310ad has sent rpc_post_game_notified
21:28:18.221 [Lua] [PeerSM] 110000102c310ad :: on_exit Connecting
21:28:18.221 [Lua] [PeerSM] 110000102c310ad :: on_enter Loading
21:28:18.229 [Lua] [PeerSM] 110000102c310ad :: on_exit Loading
21:28:18.229 [Lua] [PeerSM] 110000102c310ad :: on_enter LoadingProfilePackages
21:28:18.237 [Lua] [PeerSM] 110000102c310ad :: on_exit LoadingProfilePackages
21:28:18.237 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForEnterGame
21:28:18.311 [EACServer] [23:28:18:311][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102C310AD.
21:28:18.612 [EACServer] [23:28:18:612][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102C310AD
21:28:18.612 [EACServer] [23:28:18:612][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102C310AD Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:28:18.619 [EAC] Peer 110000102c310ad switched EAC state to ClientAuthenticatedRemote
21:28:19.516 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForEnterGame
21:28:19.516 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForGameObjectSync
21:28:19.523 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c310ad
21:28:19.528 [Lua] PlayerManager:add_remote_player 110000102c310ad
21:28:19.528 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10
21:28:19.528 [Lua] RemotePlayer:create_game_object( ) 10
21:28:19.542 [Lua] player (110000102c310ad,1) was put into party 1
21:28:19.542 [Lua] [ProfileSynchronizer] Assigning peer(110000102c310ad:1) to profile(3) career(3)
21:28:19.542 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForGameObjectSync
21:28:19.542 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForPlayers
21:28:19.548 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForPlayers
21:28:19.548 [Lua] [PeerSM] 110000102c310ad :: on_enter InGame
21:28:19.648 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102c310ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:28:19.648 [Lua] Adding player sync data to peer=110000102c310ad local_player_id=1
21:28:19.649 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer, async-read,
21:28:19.649 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read,
21:28:19.649 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, ProfileSynchronizer, async-read,
21:28:19.649 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
21:28:19.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
21:28:19.649 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, ProfileSynchronizer, async-read,
21:28:19.649 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
21:28:19.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
21:28:19.679 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
21:28:19.679 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
21:28:19.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
21:28:19.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
21:28:19.718 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
21:28:19.718 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03
21:28:19.752 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03
21:28:19.752 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03
21:28:19.752 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
21:28:19.781 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
21:28:19.781 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
21:28:19.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
21:28:19.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
21:28:19.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
21:28:19.804 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
21:28:19.895 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
21:28:19.895 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
21:28:19.896 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
21:28:20.236 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
21:28:20.236 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
21:28:20.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
21:28:20.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
21:28:20.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
21:28:21.961 [Lua] Set lobby begin:
21:28:21.961 [Lua] Lobby data twitch_enabled = false
21:28:21.961 [Lua] Lobby data selected_mission_id = morris_hub
21:28:21.961 [Lua] Lobby data num_players = 3
21:28:21.961 [Lua] Lobby data difficulty_tweak = 0
21:28:21.961 [Lua] Lobby data host = 110000102c7cafd
21:28:21.961 [Lua] Lobby data matchmaking_type = 1
21:28:21.961 [Lua] Lobby data is_private = false
21:28:21.961 [Lua] Lobby data match_started = true
21:28:21.961 [Lua] Lobby data difficulty = hardest
21:28:21.962 [Lua] Lobby data player_slot_1 = 0:0
21:28:21.962 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:28:21.962 [Lua] Lobby data unique_server_name = Lutheren
21:28:21.962 [Lua] Lobby data quick_game = true
21:28:21.962 [Lua] Lobby data country_code = AT
21:28:21.962 [Lua] Lobby data matchmaking = true
21:28:21.962 [Lua] Lobby data power_level = 537
21:28:21.962 [Lua] Lobby data mission_id = morris_hub
21:28:21.962 [Lua] Lobby data mechanism = deus
21:28:21.962 [Lua] Lobby data player_slot_5 = 0:0
21:28:21.962 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:28:21.962 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:28:21.962 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:28:21.962 [Lua] Lobby data eac_authorized = true
21:28:21.962 [Lua] Set lobby end.
21:28:22.718 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102c310ad go_type=player_unit go_created_func_name=game_object_created_player_unit
21:28:22.718 [Lua] [NetworkServer] Peer 110000102c310ad spawned player.
21:28:22.719 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
21:28:22.719 [Lua] PlayerManager:assign_unit_ownership Abaddon 110000102c310ad 1
21:28:22.720 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:28:26.955 [Lua] Set lobby begin:
21:28:26.955 [Lua] Lobby data twitch_enabled = false
21:28:26.955 [Lua] Lobby data selected_mission_id = morris_hub
21:28:26.955 [Lua] Lobby data num_players = 3
21:28:26.955 [Lua] Lobby data difficulty_tweak = 0
21:28:26.955 [Lua] Lobby data host = 110000102c7cafd
21:28:26.955 [Lua] Lobby data matchmaking_type = 1
21:28:26.955 [Lua] Lobby data is_private = false
21:28:26.955 [Lua] Lobby data match_started = true
21:28:26.955 [Lua] Lobby data difficulty = hardest
21:28:26.955 [Lua] Lobby data player_slot_1 = 0:0
21:28:26.955 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:28:26.955 [Lua] Lobby data unique_server_name = Lutheren
21:28:26.955 [Lua] Lobby data quick_game = true
21:28:26.955 [Lua] Lobby data country_code = AT
21:28:26.955 [Lua] Lobby data matchmaking = true
21:28:26.955 [Lua] Lobby data power_level = 815
21:28:26.956 [Lua] Lobby data mission_id = morris_hub
21:28:26.956 [Lua] Lobby data mechanism = deus
21:28:26.956 [Lua] Lobby data player_slot_5 = 0:0
21:28:26.956 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:28:26.956 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:28:26.956 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:28:26.956 [Lua] Lobby data eac_authorized = true
21:28:26.956 [Lua] Set lobby end.
21:28:28.550 [Lua] [IngameUI] menu view on_enter ingame_menu
21:28:28.906 [Lua] [IngameUI] menu view on_exit ingame_menu
21:28:30.992 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:31.387 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:28:31.933 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:32.332 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:28:33.051 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:33.416 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:28:42.550 [Lua] [IngameUI] menu view on_enter ingame_menu
21:28:43.035 [Lua] [IngameUI] menu view on_exit ingame_menu
21:28:43.431 [Lua] [IngameUI] menu view on_enter ingame_menu
21:28:43.949 [Lua] [IngameUI] menu view on_exit ingame_menu
21:28:44.454 [Lua] [IngameUI] menu view on_enter ingame_menu
21:28:44.909 [Lua] [IngameUI] menu view on_exit ingame_menu
21:28:45.565 [Lua] [IngameUI] menu view on_enter hero_view
21:28:45.570 [Lua] [IngameUI] menu view post_update_on_enter table: 0x121eb7c0
21:28:45.570 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:28:45.580 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:28:45.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:28:45.581 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:28:45.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:28:45.586 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:28:45.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:28:45.887 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:28:45.907 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:45.907 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:45.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:45.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:45.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:45.930 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:45.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:45.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:45.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:45.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:45.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:45.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:46.518 [Lua] [IngameUI] menu view on_exit hero_view
21:28:46.523 [Lua] [IngameUI] menu view post_update_on_exit table: 0x121eb7c0
21:28:46.523 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:28:46.523 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:28:46.523 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:28:46.523 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:46.523 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:46.523 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:46.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:46.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:46.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:46.527 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:28:46.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:28:46.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:28:46.711 [Lua] [IngameUI] menu view on_enter ingame_menu
21:28:50.356 [Lua] [IngameUI] menu view on_exit ingame_menu
21:28:50.356 [Lua] [IngameUI] menu view on_enter character_selection
21:28:50.356 [Lua] hero_fullscreen_menu_on_enter
21:28:50.358 [Lua] [IngameUI] menu view post_update_on_enter table: 0x121ec410
21:28:50.359 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
21:28:50.366 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:28:50.366 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:28:50.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:28:50.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:28:50.367 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:28:50.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:28:50.378 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
21:28:50.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView
21:28:50.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:28:50.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:28:50.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
21:28:50.381 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView
21:28:50.381 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:28:50.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
21:28:50.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
21:28:51.240 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:28:51.240 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:28:51.240 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:28:51.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:28:51.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView
21:28:51.241 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:28:51.241 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:28:51.475 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
21:28:51.475 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
21:28:51.475 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
21:28:51.549 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
21:28:51.549 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
21:28:51.550 [Lua] PlayFabMirrorBase:_commit_internal 4
21:28:51.550 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:28:51.550 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:28:51.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:28:51.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:28:51.554 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:28:51.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:28:51.573 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
21:28:51.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
21:28:51.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:28:51.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:28:51.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
21:28:51.583 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView
21:28:51.583 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:28:51.586 [Lua] commit result success 4
21:28:51.586 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30
21:28:51.593 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30
21:28:51.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
21:28:51.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
21:28:51.632 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05
21:28:51.666 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05
21:28:51.666 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05
21:28:52.295 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30
21:28:52.883 [Lua] [ProfileSynchronizer] Assigning peer(110000102c7cafd:1) to profile(2) career(2)
21:28:52.889 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read,
21:28:52.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer, async-read,
21:28:52.889 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, ProfileSynchronizer, async-read,
21:28:52.889 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
21:28:52.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer, async-read,
21:28:52.889 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
21:28:52.889 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, ProfileSynchronizer, async-read,
21:28:52.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer, async-read,
21:28:52.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer, async-read,
21:28:52.889 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
21:28:52.889 [Lua] [GameNetworkManager] destroying game object with go_id=6
21:28:52.891 [Save] Saving `save_data`
21:28:52.893 [Save] Save done
21:28:52.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer
21:28:52.904 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer
21:28:52.904 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer
21:28:52.904 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, ProfileSynchronizer
21:28:52.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer
21:28:52.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01, ProfileSynchronizer
21:28:52.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, ProfileSynchronizer
21:28:52.905 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, ProfileSynchronizer
21:28:53.001 [Lua] [IngameUI] menu view on_exit character_selection
21:28:53.006 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
21:28:53.006 [Lua] hero_fullscreen_menu_on_exit
21:28:53.008 [Lua] [IngameUI] menu view post_update_on_exit table: 0x121ec410
21:28:53.008 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:28:53.008 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:28:53.008 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:28:53.008 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:28:53.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
21:28:53.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
21:28:53.080 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
21:28:53.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
21:28:53.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
21:28:53.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
21:28:53.243 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
21:28:53.278 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
21:28:53.278 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
21:28:53.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
21:28:53.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
21:28:53.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
21:28:53.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
21:28:53.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
21:28:53.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
21:28:53.402 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
21:28:53.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
21:28:53.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
21:28:53.550 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
21:28:53.632 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
21:28:53.632 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
21:28:54.591 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-2.34551, 0.572705, -4.48869), Vector4(0, 0, 0.15131, -0.988486))
21:28:54.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:28:54.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:28:54.594 [Lua] PlayerManager:assign_unit_ownership Lutheren 110000102c7cafd 1
21:28:54.594 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=13
21:28:58.004 [Lua] [IngameUI] menu view on_enter hero_view
21:28:58.009 [Lua] [IngameUI] menu view post_update_on_enter table: 0x121eb7c0
21:28:58.009 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:28:58.020 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:28:58.021 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:28:58.022 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:28:58.022 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:28:58.026 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:28:58.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:28:58.303 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:28:58.322 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:58.322 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:58.343 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:58.343 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:58.343 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:58.344 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:58.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:58.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:58.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:58.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:58.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:58.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:29:00.362 [Lua] [IngameUI] menu view on_exit hero_view
21:29:00.368 [Lua] [IngameUI] menu view post_update_on_exit table: 0x121eb7c0
21:29:00.368 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:29:00.368 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:29:00.368 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:29:00.368 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:29:00.368 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:29:00.368 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:29:00.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:29:00.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:29:00.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:29:00.372 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:29:00.372 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:29:00.372 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:29:10.329 [Lua] PlayFabMirrorBase:_commit_internal 5
21:29:10.329 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:29:10.329 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:29:10.329 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31
21:29:10.337 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31
21:29:10.721 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31
21:29:10.724 [Lua] commit result success 5
21:29:10.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32
21:29:10.731 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32
21:29:10.907 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32
21:29:18.675 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:29:18.675 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:29:18.675 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ruin 0
21:29:18.675 [Lua] Set lobby begin:
21:29:18.675 [Lua] Lobby data twitch_enabled = false
21:29:18.675 [Lua] Lobby data selected_mission_id = journey_ruin
21:29:18.675 [Lua] Lobby data num_players = 3
21:29:18.675 [Lua] Lobby data difficulty_tweak = 0
21:29:18.675 [Lua] Lobby data host = 110000102c7cafd
21:29:18.675 [Lua] Lobby data matchmaking_type = 2
21:29:18.675 [Lua] Lobby data is_private = false
21:29:18.675 [Lua] Lobby data match_started = true
21:29:18.676 [Lua] Lobby data difficulty = hardest
21:29:18.676 [Lua] Lobby data player_slot_1 = 0:0
21:29:18.676 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:29:18.676 [Lua] Lobby data unique_server_name = Lutheren
21:29:18.676 [Lua] Lobby data quick_game = true
21:29:18.676 [Lua] Lobby data country_code = AT
21:29:18.676 [Lua] Lobby data matchmaking = true
21:29:18.676 [Lua] Lobby data power_level = 815
21:29:18.676 [Lua] Lobby data mission_id = morris_hub
21:29:18.676 [Lua] Lobby data mechanism = deus
21:29:18.676 [Lua] Lobby data player_slot_5 = 0:0
21:29:18.676 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:29:18.676 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:29:18.676 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:29:18.676 [Lua] Lobby data eac_authorized = true
21:29:18.677 [Lua] Set lobby end.
21:29:18.677 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_ruin, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:79092624 lt:load_next_level)
21:29:18.677 [Lua] [NetworkServer] Entering post game
21:29:18.677 [Lua] [PeerSM] 110000102c310ad :: on_exit InGame
21:29:18.677 [Lua] [PeerSM] 110000102c310ad :: on_enter InPostGame
21:29:18.677 [Lua] [PeerSM] 110000102c7cafd :: on_exit InGame
21:29:18.677 [Lua] [PeerSM] 110000102c7cafd :: on_enter InPostGame
21:29:18.677 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InGame
21:29:18.677 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InPostGame
21:29:18.677 [Lua] Complete level triggered.
21:29:18.679 [Lua] Generated node with: Level , level_seed <951660622>, Run progress <0.6666>
21:29:18.679 [Lua] Generated node with: Level , level_seed <-1632404651>, Run progress <0.83325>
21:29:18.679 [Lua] Generated node with: Level , level_seed <-637725520>, Run progress <0.3333>
21:29:18.679 [Lua] Generated node with: Level , level_seed <699867215>, Run progress <0.9999>
21:29:18.679 [Lua] Generated node with: Level , level_seed <2035421538>, Run progress <0>
21:29:18.679 [Lua] Generated node with: Level , level_seed <-887561895>, Run progress <0.49995>
21:29:18.679 [Lua] Generated node with: Level , level_seed <2016205540>, Run progress <0.16665>
21:29:18.679 [Lua] Generated node with: Level , level_seed <-1775179533>, Run progress <0.6666>
21:29:18.679 [Lua] Generated node with: Level , level_seed <427202998>, Run progress <0>
21:29:18.679 [Lua] Generated node with: Level , level_seed <-881244771>, Run progress <0.16665>
21:29:18.679 [Lua] Generated node with: Level , level_seed <-1347876264>, Run progress <0.49995>
21:29:18.679 [Lua] Generated node with: Level , level_seed <-2068084265>, Run progress <0.3333>
21:29:18.679 [Lua] Generated node with: Level , level_seed <685743434>, Run progress <0.16665>
21:29:18.679 [Lua] Generated node with: Level , level_seed <-995136479>, Run progress <0.6666>
21:29:18.679 [Lua] Generated node with: Level , level_seed <-1381656820>, Run progress <0.3333>
21:29:18.679 [Lua] Generated node with: Level , level_seed <-936220933>, Run progress <0>
21:29:18.679 [Lua] Generated node with: Level , level_seed <-1970720738>, Run progress <0.83325>
21:29:18.679 [Lua] Generated node with: Level , level_seed <-1585424155>, Run progress <0.49995>
21:29:18.679 [Lua] Generated node with: Level , level_seed <1102820608>, Run progress <0.49995>
21:29:18.679 [Lua] Generated node with: Level , level_seed <169157727>, Run progress <0.6666>
21:29:18.679 [Lua] Generated node with: Level , level_seed <-1186552270>, Run progress <0.83325>
21:29:18.679 [Lua] Generated node with: Level , level_seed <102715369>, Run progress <0.3333>
21:29:18.679 [Lua] [DeusRunController] starting with seed <1663735936> on difficulty and dominant god
21:29:18.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 33
21:29:18.680 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:427202998, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:1159109632 lt:load_next_level)
21:29:18.680 [Lua] [LevelTransitionHandler] promote_next_level_data
21:29:18.680 [Lua] [NetworkServer] Entering post game
21:29:18.680 [Lua] gm_event_end_conditions_met false false
21:29:18.680 [Save] Saving `save_data`
21:29:18.680 [Lua] PlayFabMirrorBase:_commit_internal nil
21:29:18.680 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:29:18.680 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:29:18.680 [Lua] TRANSITION nil nil load_next_level
21:29:18.680 [Lua] Transition type "load_next_level", is server: true
21:29:18.680 [Lua] [GameNetworkManager] Leaving game...
21:29:18.680 [Lua] [GameNetworkManager] Shutting down game session host.
21:29:18.680 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:29:18.680 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:29:18.680 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=158.51
21:29:18.682 [Save] Save done
21:29:18.682 [Save] Saving `save_data`
21:29:18.683 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:29:18.683 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 33
21:29:18.684 [Lua] commit result success 6
21:29:18.684 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34
21:29:18.687 [Save] Save done
21:29:18.687 [Save] Saving `save_data`
21:29:18.689 [Connection] Packet 1789 chunk for system game_session from 110000102c310ad had no listener
21:29:18.699 [Save] Save done
21:29:18.724 [Connection] Packet 1790 chunk for system game_session from 110000102c310ad had no listener
21:29:18.759 [Connection] Packet 1791 chunk for system game_session from 110000102c310ad had no listener
21:29:18.886 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 33
21:29:18.892 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34
21:29:19.068 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34
21:29:20.674 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:29:20.674 [Lua] [Managers] Calling function on all managers:
21:29:20.674 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 1
21:29:20.674 [Lua] Clearing all global lookup lists
21:29:20.674 [Lua] [IngamePlayerListUI] - Destroy
21:29:20.674 [Lua] [GamePadEquipmentUI] - Destroy
21:29:20.674 [Lua] [EquipmentUI] - Destroy
21:29:20.674 [Lua] [AbilityUI] - Destroy
21:29:20.674 [Lua] [GamePadAbilityUI] - Destroy
21:29:20.675 [Lua] [IngameUI] destroy
21:29:20.677 [Lua] [MOD][VMF][INFO] Removed 11000010241bdb9 from the VMF users list.
21:29:20.677 [Lua] PlayerManager:remove_player peer_id=11000010241bdb9 1
21:29:20.677 [Lua] PlayerManager:remove_player peer_id=110000102c310ad 1
21:29:20.681 [Lua] [Managers] Destroying manager group:
21:29:20.682 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:29:20.682 [Lua] [PeerSM] 110000102c310ad :: on_exit InPostGame
21:29:20.682 [Lua] [PeerSM] 110000102c310ad :: on_enter Loading
21:29:20.682 [Lua] [PeerSM] 110000102c7cafd :: on_exit InPostGame
21:29:20.682 [Lua] [PeerSM] 110000102c7cafd :: on_enter Loading
21:29:20.682 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InPostGame
21:29:20.682 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Loading
21:29:20.682 [Lua] [Matchmaking] unregister rpcs
21:29:20.682 [Lua] ############### UNLOADING PACKAGES ###############
21:29:20.682 [Lua] [Managers] Calling function on all managers:
21:29:20.683 [Lua] [Managers] Destroying manager group:
21:29:20.683 [Lua] [Gamestate] Enter state StateLoading
21:29:20.685 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:29:20.685 [Lua] [Matchmaking] register rpcs
21:29:20.685 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
21:29:20.685 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
21:29:20.685 [Lua] Set lobby begin:
21:29:20.685 [Lua] Lobby data twitch_enabled = false
21:29:20.685 [Lua] Lobby data selected_mission_id = journey_ruin
21:29:20.685 [Lua] Lobby data num_players = 3
21:29:20.685 [Lua] Lobby data difficulty_tweak = 0
21:29:20.685 [Lua] Lobby data host = 110000102c7cafd
21:29:20.685 [Lua] Lobby data matchmaking_type = 2
21:29:20.685 [Lua] Lobby data is_private = false
21:29:20.686 [Lua] Lobby data match_started = true
21:29:20.686 [Lua] Lobby data difficulty = hardest
21:29:20.686 [Lua] Lobby data player_slot_1 = 0:0
21:29:20.686 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:29:20.686 [Lua] Lobby data unique_server_name = Lutheren
21:29:20.686 [Lua] Lobby data quick_game = true
21:29:20.686 [Lua] Lobby data country_code = AT
21:29:20.686 [Lua] Lobby data matchmaking = true
21:29:20.686 [Lua] Lobby data power_level = 0
21:29:20.686 [Lua] Lobby data mission_id = morris_hub
21:29:20.686 [Lua] Lobby data mechanism = deus
21:29:20.686 [Lua] Lobby data player_slot_5 = 0:0
21:29:20.686 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:29:20.687 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:29:20.687 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:29:20.687 [Lua] Lobby data eac_authorized = true
21:29:20.687 [Lua] Set lobby end.
21:29:20.687 [Lua] registering RPCs
21:29:20.687 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:29:20.687 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:29:20.687 [Lua] Set lobby begin:
21:29:20.687 [Lua] Lobby data twitch_enabled = false
21:29:20.687 [Lua] Lobby data selected_mission_id = journey_ruin
21:29:20.687 [Lua] Lobby data num_players = 3
21:29:20.687 [Lua] Lobby data difficulty_tweak = 0
21:29:20.687 [Lua] Lobby data host = 110000102c7cafd
21:29:20.687 [Lua] Lobby data matchmaking_type = 2
21:29:20.687 [Lua] Lobby data is_private = false
21:29:20.687 [Lua] Lobby data match_started = true
21:29:20.687 [Lua] Lobby data difficulty = hardest
21:29:20.687 [Lua] Lobby data player_slot_1 = 0:0
21:29:20.687 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:29:20.687 [Lua] Lobby data unique_server_name = Lutheren
21:29:20.687 [Lua] Lobby data quick_game = true
21:29:20.687 [Lua] Lobby data country_code = AT
21:29:20.687 [Lua] Lobby data matchmaking = true
21:29:20.687 [Lua] Lobby data power_level = 0
21:29:20.687 [Lua] Lobby data mission_id = dlc_morris_map
21:29:20.687 [Lua] Lobby data mechanism = deus
21:29:20.687 [Lua] Lobby data player_slot_5 = 0:0
21:29:20.688 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:29:20.688 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:29:20.688 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:29:20.688 [Lua] Lobby data eac_authorized = true
21:29:20.688 [Lua] Set lobby end.
21:29:20.688 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:29:20.696 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer
21:29:20.696 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
21:29:20.696 [Lua] [StateLoading] load_current_level
21:29:20.696 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
21:29:20.719 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
21:29:20.727 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
21:29:20.727 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
21:29:20.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
21:29:20.774 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
21:29:20.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
21:29:20.815 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
21:29:20.815 [Lua] Mechanism says: a client has initialized the mechanism! 11000010241bdb9
21:29:20.815 [Lua] ### Received rpc_level_load_started
21:29:20.815 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_session_id: 1159109632
21:29:20.864 [Lua] Mechanism says: a client has initialized the mechanism! 110000102c310ad
21:29:20.864 [Lua] ### Received rpc_level_load_started
21:29:20.864 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_session_id: 1159109632
21:29:21.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
21:29:21.671 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
21:29:21.688 [Lua] [LevelTransitionHandler] Level load completed!
21:29:21.689 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 427202998 - use_random_directors: false - conflict_director_name: disabled
21:29:21.689 [Lua] [EnemyPackageLoader] Load no enemies on this level
21:29:21.689 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
21:29:21.689 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:29:21.689 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102c7cafd:1)
21:29:21.690 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:29:21.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read,
21:29:21.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, ProfileSynchronizer, async-read,
21:29:21.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read,
21:29:21.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer, async-read,
21:29:21.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer
21:29:21.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer
21:29:21.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer
21:29:21.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer
21:29:21.708 [Lua] ### Received rpc_level_loaded
21:29:21.708 [Lua] #### Has state machine: true, peer_id: 110000102c7cafd, level_id: 327
21:29:21.708 [Lua] Peer 110000102c7cafd has loaded the level and all enemies are loaded
21:29:21.722 [Lua] [PeerSM] 110000102c7cafd :: on_exit Loading
21:29:21.722 [Lua] [PeerSM] 110000102c7cafd :: on_enter LoadingProfilePackages
21:29:21.772 [Lua] ### Received rpc_level_loaded
21:29:21.772 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_id: 327
21:29:21.772 [Lua] Peer 11000010241bdb9 has loaded the level and all enemies are loaded
21:29:21.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read,
21:29:21.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer
21:29:21.773 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Loading
21:29:21.773 [Lua] [PeerSM] 11000010241bdb9 :: on_enter LoadingProfilePackages
21:29:21.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
21:29:21.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
21:29:21.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01
21:29:21.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01
21:29:21.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01
21:29:21.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
21:29:22.076 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
21:29:22.076 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
21:29:22.076 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
21:29:22.127 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
21:29:22.127 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
21:29:22.127 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
21:29:22.178 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
21:29:22.178 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
21:29:22.296 [Lua] ### Received rpc_level_loaded
21:29:22.296 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_id: 327
21:29:22.296 [Lua] Peer 110000102c310ad has loaded the level and all enemies are loaded
21:29:22.297 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer, async-read,
21:29:22.297 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
21:29:22.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
21:29:22.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, ProfileSynchronizer
21:29:22.298 [Lua] [PeerSM] 110000102c310ad :: on_exit Loading
21:29:22.298 [Lua] [PeerSM] 110000102c310ad :: on_enter LoadingProfilePackages
21:29:22.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
21:29:22.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
21:29:22.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
21:29:22.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
21:29:22.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
21:29:23.171 [Lua] [PeerSM] 110000102c310ad :: on_exit LoadingProfilePackages
21:29:23.171 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForEnterGame
21:29:23.171 [Lua] [PeerSM] 110000102c7cafd :: on_exit LoadingProfilePackages
21:29:23.171 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForEnterGame
21:29:23.171 [Lua] [PeerSM] 11000010241bdb9 :: on_exit LoadingProfilePackages
21:29:23.171 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForEnterGame
21:29:23.171 [Lua] ### Received rpc_level_loaded
21:29:23.171 [Lua] #### Has state machine: false, peer_id: 110000102c7cafd, level_id: 327
21:29:23.171 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:29:23.171 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
21:29:23.171 [Umbra] Init version: 3.4.15 :: 16 threads
21:29:23.173 [Lua] Async level spawning done
21:29:23.173 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:29:24.188 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:29:24.188 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:29:24.188 [Lua] [Matchmaking] unregister rpcs
21:29:24.188 [Lua] Set lobby begin:
21:29:24.188 [Lua] Lobby data twitch_enabled = false
21:29:24.189 [Lua] Lobby data selected_mission_id = journey_ruin
21:29:24.189 [Lua] Lobby data num_players = 3
21:29:24.189 [Lua] Lobby data difficulty_tweak = 0
21:29:24.189 [Lua] Lobby data host = 110000102c7cafd
21:29:24.189 [Lua] Lobby data matchmaking_type = 2
21:29:24.189 [Lua] Lobby data is_private = false
21:29:24.190 [Lua] Lobby data match_started = true
21:29:24.190 [Lua] Lobby data difficulty = hardest
21:29:24.190 [Lua] Lobby data player_slot_1 = 0:0
21:29:24.190 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:29:24.190 [Lua] Lobby data unique_server_name = Lutheren
21:29:24.191 [Lua] Lobby data quick_game = true
21:29:24.191 [Lua] Lobby data country_code = AT
21:29:24.191 [Lua] Lobby data matchmaking = true
21:29:24.191 [Lua] Lobby data power_level = 0
21:29:24.191 [Lua] Lobby data mission_id = dlc_morris_map
21:29:24.192 [Lua] Lobby data mechanism = deus
21:29:24.192 [Lua] Lobby data player_slot_5 = 0:0
21:29:24.192 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:29:24.192 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:29:24.192 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:29:24.192 [Lua] Lobby data eac_authorized = true
21:29:24.193 [Lua] Set lobby end.
21:29:24.193 [Lua] [Managers] Destroying manager group:
21:29:24.194 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
21:29:24.194 [Lua] [Gamestate] Enter StateIngame HOST
21:29:24.194 [Lua] [Managers] Calling function on all managers:
21:29:24.195 [Lua] <>level = dlc_morris_map<>
21:29:24.195 [Lua] [StateIngame] Server ingame
21:29:24.202 [Lua] Set lobby begin:
21:29:24.202 [Lua] Lobby data twitch_enabled = false
21:29:24.202 [Lua] Lobby data selected_mission_id = journey_ruin
21:29:24.202 [Lua] Lobby data num_players = 3
21:29:24.202 [Lua] Lobby data difficulty_tweak = -10
21:29:24.203 [Lua] Lobby data host = 110000102c7cafd
21:29:24.203 [Lua] Lobby data matchmaking_type = 2
21:29:24.203 [Lua] Lobby data is_private = false
21:29:24.203 [Lua] Lobby data match_started = true
21:29:24.203 [Lua] Lobby data difficulty = hardest
21:29:24.204 [Lua] Lobby data player_slot_1 = 0:0
21:29:24.204 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:29:24.204 [Lua] Lobby data unique_server_name = Lutheren
21:29:24.204 [Lua] Lobby data quick_game = true
21:29:24.204 [Lua] Lobby data country_code = AT
21:29:24.205 [Lua] Lobby data matchmaking = true
21:29:24.205 [Lua] Lobby data power_level = 0
21:29:24.205 [Lua] Lobby data mission_id = dlc_morris_map
21:29:24.205 [Lua] Lobby data mechanism = deus
21:29:24.205 [Lua] Lobby data player_slot_5 = 0:0
21:29:24.206 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:29:24.206 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:29:24.206 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:29:24.206 [Lua] Lobby data eac_authorized = true
21:29:24.207 [Lua] Set lobby end.
21:29:24.207 [Lua] [Matchmaking] register rpcs
21:29:24.207 [Lua] GameNetworkManager:init... creating game session
21:29:24.207 [Lua] Host GameSession.make_game_session_host with session:
21:29:24.207 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:29:24.207 [Lua] [GameNetworkManager] My own peer_id = 110000102c7cafd
21:29:24.207 [Lua] [GameNetworkManager] self.is_server = true
21:29:24.207 [Network] Setting artificial MTU limit to 65536
21:29:24.228 [Lua] Switching ConflictSettings: to: disabled
21:29:24.228 [Lua] pacing=disabled
21:29:24.228 [Lua] roaming=nil
21:29:24.228 [Lua] specials=disabled
21:29:24.228 [Lua] debug_color=black
21:29:24.228 [Lua] pack_spawning=disabled
21:29:24.228 [Lua] contained_breeds=nil
21:29:24.228 [Lua] disabled=true
21:29:24.228 [Lua] boss=disabled
21:29:24.228 [Lua] horde=disabled
21:29:24.228 [Lua] name=disabled
21:29:24.228 [Lua] intensity=disabled
21:29:24.228 [Lua] ---
21:29:24.228 [Lua] [LevelAnalysis] set_random_seed( 427202998)
21:29:24.233 [Lua] [AIInterestPointSystem] Level Seed: 427202998
21:29:24.233 [Lua]
21:29:24.233 [Lua] [entity_system_bag] = table
21:29:24.233 [Lua] [entity_system_bag] = metatable
21:29:24.233 [Lua] [startup_data] = table
21:29:24.233 [Lua] [entity_manager] = table
21:29:24.233 [Lua] [entity_manager] = metatable
21:29:24.233 [Lua] [unit_spawner] = table
21:29:24.233 [Lua] [unit_spawner] = metatable
21:29:24.233 [Lua] [unit_storage] = table
21:29:24.233 [Lua] [unit_storage] = metatable
21:29:24.233 [Lua] [dice_keeper] = table
21:29:24.233 [Lua] [dice_keeper] = metatable
21:29:24.233 [Lua] [is_server] = true (boolean)
21:29:24.233 [Lua] [world] = [World]
21:29:24.233 [Lua] [system_api] = table
21:29:24.233 [Lua] [entity_system] = table
21:29:24.233 [Lua] [entity_system] = metatable
21:29:24.233 [Lua] [network_lobby] = table
21:29:24.233 [Lua] [network_lobby] = metatable
21:29:24.233 [Lua] [profile_synchronizer] = table
21:29:24.233 [Lua] [profile_synchronizer] = metatable
21:29:24.233 [Lua] [level_transition_handler] = table
21:29:24.233 [Lua] [level_transition_handler] = metatable
21:29:24.233 [Lua] [num_local_human_players] = 1 (number)
21:29:24.233 [Lua] [statistics_db] = table
21:29:24.233 [Lua] [statistics_db] = metatable
21:29:24.233 [Lua] [network_server] = table
21:29:24.233 [Lua] [network_server] = metatable
21:29:24.233 [Lua] [input_manager] = table
21:29:24.233 [Lua] [input_manager] = metatable
21:29:24.233 [Lua] [network_clock] = table
21:29:24.233 [Lua] [network_clock] = metatable
21:29:24.233 [Lua] [network_transmit] = table
21:29:24.233 [Lua] [network_transmit] = metatable
21:29:24.233 [Lua] [free_flight_manager] = table
21:29:24.233 [Lua] [free_flight_manager] = metatable
21:29:24.233 [Lua] [network_manager] = table
21:29:24.233 [Lua] [network_manager] = metatable
21:29:24.233 [Lua] [network_event_delegate] = table
21:29:24.233 [Lua] [network_event_delegate] = metatable
21:29:24.233 [Lua]
21:29:24.233 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:29:24.233 [Lua] ignoring extension VersusInteractObjectiveExtension
21:29:24.233 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:29:24.233 [Lua] ignoring extension VersusSocketObjectiveExtension
21:29:24.233 [Lua] ignoring extension VersusTargetObjectiveExtension
21:29:24.233 [Lua] ignoring extension VersusMissionObjectiveExtension
21:29:24.258 [Lua] [AchievementManager] Achievements using the steam platform
21:29:24.258 [Lua] PlayerManager:add_player player_1
21:29:24.283 [Lua] [StateIngame] Level seed: 427202998
21:29:24.283 [Lua] [LevelAnalysis] set_random_seed( 427202998)
21:29:24.283 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:29:24.283 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:29:24.284 [Lua] [IngameUI] init
21:29:24.297 [SteamVoipClient] select_out(11000010241bdb9, off)
21:29:24.297 [SteamVoipClient] select_out(110000102c310ad, off)
21:29:24.297 [SteamVoipClient] select_out(110000102c7cafd, off)
21:29:24.301 [Lua] cb_razer_chroma_setup
21:29:24.320 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:29:24.321 [Lua] Set lobby begin:
21:29:24.321 [Lua] Lobby data twitch_enabled = false
21:29:24.321 [Lua] Lobby data selected_mission_id = journey_ruin
21:29:24.321 [Lua] Lobby data num_players = 3
21:29:24.321 [Lua] Lobby data difficulty_tweak = -10
21:29:24.321 [Lua] Lobby data host = 110000102c7cafd
21:29:24.321 [Lua] Lobby data matchmaking_type = 2
21:29:24.321 [Lua] Lobby data is_private = false
21:29:24.321 [Lua] Lobby data match_started = true
21:29:24.321 [Lua] Lobby data difficulty = hardest
21:29:24.321 [Lua] Lobby data player_slot_1 = 0:0
21:29:24.321 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:29:24.322 [Lua] Lobby data unique_server_name = Lutheren
21:29:24.322 [Lua] Lobby data quick_game = true
21:29:24.322 [Lua] Lobby data country_code = AT
21:29:24.322 [Lua] Lobby data matchmaking = true
21:29:24.322 [Lua] Lobby data power_level = 715
21:29:24.322 [Lua] Lobby data mission_id = dlc_morris_map
21:29:24.322 [Lua] Lobby data mechanism = deus
21:29:24.322 [Lua] Lobby data player_slot_5 = 0:0
21:29:24.322 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:29:24.322 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:29:24.322 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:29:24.322 [Lua] Lobby data eac_authorized = true
21:29:24.322 [Lua] Set lobby end.
21:29:24.322 [Lua] CurrentConflictSettings disabled
21:29:24.322 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
21:29:24.322 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
21:29:24.322 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:29:24.322 [Lua] [Managers] Calling function on all managers:
21:29:24.322 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:29:24.326 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForEnterGame
21:29:24.326 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForGameObjectSync
21:29:24.386 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForEnterGame
21:29:24.386 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForGameObjectSync
21:29:24.386 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForGameObjectSync
21:29:24.386 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForPlayers
21:29:24.386 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForEnterGame
21:29:24.386 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForGameObjectSync
21:29:24.389 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c310ad
21:29:24.391 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010241bdb9
21:29:24.393 [Lua] PlayerManager:add_remote_player 110000102c310ad
21:29:24.393 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
21:29:24.393 [Lua] RemotePlayer:create_game_object( ) 3
21:29:24.404 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForGameObjectSync
21:29:24.404 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForPlayers
21:29:24.404 [Lua] PlayerManager:add_remote_player 11000010241bdb9
21:29:24.404 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:29:24.404 [Lua] RemotePlayer:create_game_object( ) 4
21:29:24.416 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForGameObjectSync
21:29:24.416 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForPlayers
21:29:24.420 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForPlayers
21:29:24.420 [Lua] [PeerSM] 110000102c310ad :: on_enter InGame
21:29:24.420 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForPlayers
21:29:24.420 [Lua] [PeerSM] 110000102c7cafd :: on_enter InGame
21:29:24.420 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForPlayers
21:29:24.420 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InGame
21:29:24.475 [Lua] [MOD][VMF][INFO] Added 11000010241bdb9 to the VMF users list.
21:29:24.475 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010241bdb9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:29:24.475 [Lua] Adding player sync data to peer=11000010241bdb9 local_player_id=1
21:29:24.529 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102c310ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:29:24.529 [Lua] Adding player sync data to peer=110000102c310ad local_player_id=1
21:29:24.575 [Lua] StateInGameRunning:_game_actually_starts()
21:29:24.575 [Lua] #################################################################################################################
21:29:24.575 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:29:24.575 [Lua] #################################################################################################################
21:29:24.575 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35
21:29:24.582 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35
21:29:24.779 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35
21:29:24.779 [Lua] Commit load time data
21:29:29.330 [Lua] Set lobby begin:
21:29:29.330 [Lua] Lobby data twitch_enabled = false
21:29:29.330 [Lua] Lobby data selected_mission_id = journey_ruin
21:29:29.330 [Lua] Lobby data num_players = 3
21:29:29.330 [Lua] Lobby data difficulty_tweak = -10
21:29:29.330 [Lua] Lobby data host = 110000102c7cafd
21:29:29.330 [Lua] Lobby data matchmaking_type = 2
21:29:29.330 [Lua] Lobby data is_private = false
21:29:29.330 [Lua] Lobby data match_started = true
21:29:29.330 [Lua] Lobby data difficulty = hardest
21:29:29.331 [Lua] Lobby data player_slot_1 = 0:0
21:29:29.331 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:29:29.331 [Lua] Lobby data unique_server_name = Lutheren
21:29:29.331 [Lua] Lobby data quick_game = true
21:29:29.331 [Lua] Lobby data country_code = AT
21:29:29.331 [Lua] Lobby data matchmaking = true
21:29:29.331 [Lua] Lobby data power_level = 476
21:29:29.331 [Lua] Lobby data mission_id = dlc_morris_map
21:29:29.331 [Lua] Lobby data mechanism = deus
21:29:29.331 [Lua] Lobby data player_slot_5 = 0:0
21:29:29.331 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:29:29.331 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:29:29.332 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:29:29.332 [Lua] Lobby data eac_authorized = true
21:29:29.332 [Lua] Set lobby end.
21:29:34.337 [Lua] Set lobby begin:
21:29:34.337 [Lua] Lobby data twitch_enabled = false
21:29:34.337 [Lua] Lobby data selected_mission_id = journey_ruin
21:29:34.337 [Lua] Lobby data num_players = 3
21:29:34.337 [Lua] Lobby data difficulty_tweak = -10
21:29:34.337 [Lua] Lobby data host = 110000102c7cafd
21:29:34.337 [Lua] Lobby data matchmaking_type = 2
21:29:34.337 [Lua] Lobby data is_private = false
21:29:34.337 [Lua] Lobby data match_started = true
21:29:34.337 [Lua] Lobby data difficulty = hardest
21:29:34.338 [Lua] Lobby data player_slot_1 = 0:0
21:29:34.338 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:29:34.338 [Lua] Lobby data unique_server_name = Lutheren
21:29:34.338 [Lua] Lobby data quick_game = true
21:29:34.338 [Lua] Lobby data country_code = AT
21:29:34.338 [Lua] Lobby data matchmaking = true
21:29:34.338 [Lua] Lobby data power_level = 715
21:29:34.338 [Lua] Lobby data mission_id = dlc_morris_map
21:29:34.338 [Lua] Lobby data mechanism = deus
21:29:34.338 [Lua] Lobby data player_slot_5 = 0:0
21:29:34.338 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:29:34.338 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:29:34.338 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:29:34.339 [Lua] Lobby data eac_authorized = true
21:29:34.339 [Lua] Set lobby end.
21:29:49.948 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_gorge_wastes_path4, mc:deus, gm:deus, env:0, seed:-936220933, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:1408508544 lt:load_next_level)
21:29:49.948 [Lua] [LevelTransitionHandler] promote_next_level_data
21:29:49.948 [Lua] [NetworkServer] Entering post game
21:29:49.948 [Lua] [PeerSM] 110000102c310ad :: on_exit InGame
21:29:49.948 [Lua] [PeerSM] 110000102c310ad :: on_enter InPostGame
21:29:49.948 [Lua] [PeerSM] 110000102c7cafd :: on_exit InGame
21:29:49.948 [Lua] [PeerSM] 110000102c7cafd :: on_enter InPostGame
21:29:49.948 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InGame
21:29:49.948 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InPostGame
21:29:49.949 [Lua] gm_event_end_conditions_met true false
21:29:49.949 [Save] Saving `save_data`
21:29:49.949 [Lua] Game won
21:29:49.949 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:29:49.951 [Save] Save done
21:29:49.951 [Save] Saving `save_data`
21:29:49.953 [Lua] generate_backend_stats 110000102c7cafd:1
21:29:49.953 [Save] Save done
21:29:49.973 [Lua] PlayFabMirrorBase:_commit_internal nil
21:29:49.973 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:29:49.973 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:29:49.973 [Lua] TRANSITION nil nil load_next_level
21:29:49.973 [Lua] Transition type "load_next_level", is server: true
21:29:49.973 [Save] Saving `save_data`
21:29:49.973 [Lua] [GameNetworkManager] Leaving game...
21:29:49.973 [Lua] [GameNetworkManager] Shutting down game session host.
21:29:49.973 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:29:49.973 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:29:49.973 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=27.68
21:29:49.976 [Save] Save done
21:29:49.976 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:29:49.976 [Lua] commit result success 7
21:29:49.976 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36
21:29:49.976 [Lua] none table: 0000000001B63740 nil
21:29:49.981 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36
21:29:50.166 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36
21:29:51.967 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:29:51.967 [Lua] [Managers] Calling function on all managers:
21:29:51.968 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 1
21:29:51.968 [Lua] Clearing all global lookup lists
21:29:51.968 [Lua] [IngamePlayerListUI] - Destroy
21:29:51.968 [Lua] [IngameUI] destroy
21:29:51.970 [Lua] [MOD][VMF][INFO] Removed 11000010241bdb9 from the VMF users list.
21:29:51.970 [Lua] PlayerManager:remove_player peer_id=11000010241bdb9 1
21:29:51.970 [Lua] PlayerManager:remove_player peer_id=110000102c310ad 1
21:29:51.970 [Lua] [Managers] Destroying manager group:
21:29:51.971 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:29:51.971 [Lua] [PeerSM] 110000102c310ad :: on_exit InPostGame
21:29:51.971 [Lua] [PeerSM] 110000102c310ad :: on_enter Loading
21:29:51.971 [Lua] [PeerSM] 110000102c7cafd :: on_exit InPostGame
21:29:51.971 [Lua] [PeerSM] 110000102c7cafd :: on_enter Loading
21:29:51.971 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InPostGame
21:29:51.971 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Loading
21:29:51.971 [Lua] [Matchmaking] unregister rpcs
21:29:51.972 [Lua] ############### UNLOADING PACKAGES ###############
21:29:51.972 [Lua] [Gamestate] Enter state StateLoading
21:29:51.973 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:29:51.973 [Lua] [Matchmaking] register rpcs
21:29:51.973 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:29:51.973 [Lua] Set lobby begin:
21:29:51.973 [Lua] Lobby data twitch_enabled = false
21:29:51.974 [Lua] Lobby data selected_mission_id = journey_ruin
21:29:51.974 [Lua] Lobby data num_players = 3
21:29:51.974 [Lua] Lobby data difficulty_tweak = -10
21:29:51.974 [Lua] Lobby data host = 110000102c7cafd
21:29:51.974 [Lua] Lobby data matchmaking_type = 2
21:29:51.974 [Lua] Lobby data is_private = false
21:29:51.974 [Lua] Lobby data match_started = true
21:29:51.974 [Lua] Lobby data difficulty = hardest
21:29:51.974 [Lua] Lobby data player_slot_1 = 0:0
21:29:51.974 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:29:51.974 [Lua] Lobby data unique_server_name = Lutheren
21:29:51.975 [Lua] Lobby data quick_game = true
21:29:51.975 [Lua] Lobby data country_code = AT
21:29:51.975 [Lua] Lobby data matchmaking = true
21:29:51.975 [Lua] Lobby data power_level = 0
21:29:51.975 [Lua] Lobby data mission_id = dlc_morris_map
21:29:51.975 [Lua] Lobby data mechanism = deus
21:29:51.975 [Lua] Lobby data player_slot_5 = 0:0
21:29:51.975 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:29:51.975 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:29:51.975 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:29:51.975 [Lua] Lobby data eac_authorized = true
21:29:51.975 [Lua] Set lobby end.
21:29:51.975 [Lua] registering RPCs
21:29:51.975 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:29:51.975 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:29:51.975 [Lua] Set lobby begin:
21:29:51.975 [Lua] Lobby data twitch_enabled = false
21:29:51.975 [Lua] Lobby data selected_mission_id = journey_ruin
21:29:51.975 [Lua] Lobby data num_players = 3
21:29:51.975 [Lua] Lobby data difficulty_tweak = -10
21:29:51.975 [Lua] Lobby data host = 110000102c7cafd
21:29:51.975 [Lua] Lobby data matchmaking_type = 2
21:29:51.976 [Lua] Lobby data is_private = false
21:29:51.976 [Lua] Lobby data match_started = true
21:29:51.976 [Lua] Lobby data difficulty = hardest
21:29:51.976 [Lua] Lobby data player_slot_1 = 0:0
21:29:51.976 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:29:51.976 [Lua] Lobby data unique_server_name = Lutheren
21:29:51.976 [Lua] Lobby data quick_game = true
21:29:51.976 [Lua] Lobby data country_code = AT
21:29:51.976 [Lua] Lobby data matchmaking = true
21:29:51.976 [Lua] Lobby data power_level = 0
21:29:51.976 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:29:51.976 [Lua] Lobby data mechanism = deus
21:29:51.976 [Lua] Lobby data player_slot_5 = 0:0
21:29:51.976 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:29:51.976 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:29:51.976 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:29:51.976 [Lua] Lobby data eac_authorized = true
21:29:51.976 [Lua] Set lobby end.
21:29:51.976 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:29:51.980 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens, async-read, prioritized
21:29:51.980 [Lua] [StateLoading] load_current_level
21:29:51.980 [Lua] [LevelTransitionHandler] load_current_level, loading sig_gorge_wastes_path4 0
21:29:51.981 [Umbra] Unload tome
21:29:51.990 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
21:29:51.990 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_gorge_wastes_path4, async-read,
21:29:51.990 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_gorge_wastes_path4, async-read,
21:29:51.990 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_wastes_path4, async-read,
21:29:51.990 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_wastes_path4, async-read,
21:29:51.990 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_gorge_wastes_path4, async-read,
21:29:51.990 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common, sig_gorge_wastes_path4, async-read,
21:29:51.990 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path4, sig_gorge_wastes_path4, async-read,
21:29:52.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_gorge
21:29:52.047 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_gorge
21:29:52.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
21:29:52.064 [Lua] Mechanism says: a client has initialized the mechanism! 11000010241bdb9
21:29:52.064 [Lua] ### Received rpc_level_load_started
21:29:52.064 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_session_id: 1408508544
21:29:52.132 [Lua] Mechanism says: a client has initialized the mechanism! 110000102c310ad
21:29:52.132 [Lua] ### Received rpc_level_load_started
21:29:52.132 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_session_id: 1408508544
21:29:53.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
21:29:53.107 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
21:29:53.108 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
21:29:53.395 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
21:29:53.395 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
21:29:53.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge
21:29:56.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge
21:29:56.925 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge
21:29:56.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/path_common
21:29:57.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/path_common
21:29:57.112 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/path_common
21:29:57.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common
21:29:57.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common
21:29:57.432 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common
21:29:57.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common
21:29:57.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common
21:29:57.736 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common
21:29:57.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path4
21:29:57.777 [Umbra] Loading umbra tome '#ID[b710c8add1417ab1]'
21:29:57.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path4
21:29:57.853 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path4
21:29:57.871 [Lua] [LevelTransitionHandler] Level load completed!
21:29:57.872 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_gorge_wastes_path4 - level_seed: -936220933 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
21:29:57.888 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:29:57.888 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin_commander=true,
chaos_berzerker=true,
beastmen_ungor=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
chaos_marauder=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
21:29:57.888 [Lua] load_startup_enemy_packages: --------------
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] chaos_spawn
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] chaos_troll
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] skaven_rat_ogre
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] skaven_stormfiend
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] beastmen_minotaur
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] chaos_plague_sorcerer
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] chaos_corruptor_sorcerer
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] skaven_gutter_runner
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] skaven_pack_master
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] skaven_poison_wind_globadier
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] skaven_ratling_gunner
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] skaven_warpfire_thrower
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] chaos_vortex_sorcerer
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] beastmen_standard_bearer
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] chaos_vortex
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] critter_rat
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] critter_pig
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
21:29:57.888 [Lua] beastmen_gor
21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:29:57.889 [Lua] skaven_storm_vermin
21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
21:29:57.889 [Lua] beastmen_ungor_archer
21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:29:57.889 [Lua] skaven_storm_vermin_with_shield
21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
21:29:57.889 [Lua] chaos_berzerker
21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
21:29:57.889 [Lua] beastmen_ungor
21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
21:29:57.889 [Lua] chaos_raider
21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:29:57.889 [Lua] skaven_clan_rat
21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
21:29:57.889 [Lua] skaven_loot_rat
21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:29:57.889 [Lua] skaven_slave
21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:29:57.889 [Lua] chaos_fanatic
21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:29:57.889 [Lua] chaos_marauder_with_shield
21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:29:57.889 [Lua] skaven_clan_rat_with_shield
21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
21:29:57.889 [Lua] beastmen_bestigor
21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:29:57.889 [Lua] chaos_marauder
21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:29:57.889 [Lua] skaven_plague_monk
21:29:57.892 [Lua] ### Received rpc_level_loaded
21:29:57.892 [Lua] #### Has state machine: true, peer_id: 110000102c7cafd, level_id: 69
21:29:57.892 [Lua] Peer 110000102c7cafd has loaded the level and all enemies are loaded
21:29:57.908 [Lua] [PeerSM] 110000102c7cafd :: on_exit Loading
21:29:57.908 [Lua] [PeerSM] 110000102c7cafd :: on_enter LoadingProfilePackages
21:29:57.926 [Lua] [PeerSM] 110000102c7cafd :: on_exit LoadingProfilePackages
21:29:57.926 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForEnterGame
21:29:57.926 [Lua] ### Received rpc_level_loaded
21:29:57.926 [Lua] #### Has state machine: false, peer_id: 110000102c7cafd, level_id: 69
21:29:57.959 [Lua] ### Received rpc_level_loaded
21:29:57.959 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_id: 69
21:29:57.959 [Lua] Peer 11000010241bdb9 has loaded the level and all enemies are loaded
21:29:57.960 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Loading
21:29:57.960 [Lua] [PeerSM] 11000010241bdb9 :: on_enter LoadingProfilePackages
21:29:57.977 [Lua] [PeerSM] 11000010241bdb9 :: on_exit LoadingProfilePackages
21:29:57.977 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForEnterGame
21:29:58.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:29:58.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:29:58.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:29:58.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:29:58.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:29:58.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:29:58.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:29:58.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:29:58.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:29:58.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:29:58.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:29:58.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:29:58.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:29:58.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:29:58.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:29:58.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:29:58.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:29:58.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:29:59.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:29:59.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:29:59.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:29:59.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:29:59.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:29:59.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:29:59.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:29:59.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:29:59.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:29:59.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:29:59.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:29:59.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:29:59.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:29:59.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:29:59.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:29:59.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:29:59.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:29:59.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:29:59.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:29:59.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:29:59.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:30:00.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:30:00.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:30:00.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:30:00.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:30:00.289 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:30:00.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:30:00.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:30:00.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:30:00.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:30:00.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:30:00.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:30:00.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
21:30:00.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
21:30:00.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
21:30:00.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:30:00.781 [Lua] ### Received rpc_level_loaded
21:30:00.781 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_id: 69
21:30:00.781 [Lua] Peer 110000102c310ad has loaded the level and all enemies are loaded
21:30:00.782 [Lua] [PeerSM] 110000102c310ad :: on_exit Loading
21:30:00.782 [Lua] [PeerSM] 110000102c310ad :: on_enter LoadingProfilePackages
21:30:00.799 [Lua] [PeerSM] 110000102c310ad :: on_exit LoadingProfilePackages
21:30:00.799 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForEnterGame
21:30:00.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:30:00.934 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:30:00.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
21:30:01.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
21:30:01.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
21:30:01.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:30:01.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:30:01.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:30:01.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
21:30:01.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
21:30:01.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
21:30:01.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
21:30:01.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
21:30:01.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
21:30:01.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
21:30:02.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
21:30:02.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
21:30:02.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:30:02.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:30:02.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:30:02.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
21:30:02.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
21:30:02.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
21:30:02.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:30:02.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:30:02.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:30:02.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:30:02.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:30:02.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:30:02.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:30:03.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:30:03.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:30:03.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:30:03.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:30:03.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:30:03.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
21:30:03.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
21:30:03.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
21:30:03.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:30:04.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:30:04.048 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:30:04.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:30:04.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:30:04.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:30:04.253 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_gorge_wastes_path4 game_mode: deus
21:30:04.253 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:30:04.253 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102c7cafd:1)
21:30:04.255 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:30:04.423 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:30:04.423 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_gorge/generated/wastes_path4/world
21:30:04.423 [Umbra] Init version: 3.4.15 :: 16 threads
21:30:04.743 [Lua] Async level spawning done
21:30:04.743 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:30:05.732 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:30:05.732 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:30:05.733 [Lua] [Matchmaking] unregister rpcs
21:30:05.733 [Lua] Set lobby begin:
21:30:05.733 [Lua] Lobby data twitch_enabled = false
21:30:05.733 [Lua] Lobby data selected_mission_id = journey_ruin
21:30:05.734 [Lua] Lobby data num_players = 3
21:30:05.734 [Lua] Lobby data difficulty_tweak = -10
21:30:05.734 [Lua] Lobby data host = 110000102c7cafd
21:30:05.735 [Lua] Lobby data matchmaking_type = 2
21:30:05.735 [Lua] Lobby data is_private = false
21:30:05.735 [Lua] Lobby data match_started = true
21:30:05.736 [Lua] Lobby data difficulty = hardest
21:30:05.736 [Lua] Lobby data player_slot_1 = 0:0
21:30:05.736 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:30:05.737 [Lua] Lobby data unique_server_name = Lutheren
21:30:05.737 [Lua] Lobby data quick_game = true
21:30:05.737 [Lua] Lobby data country_code = AT
21:30:05.738 [Lua] Lobby data matchmaking = true
21:30:05.738 [Lua] Lobby data power_level = 0
21:30:05.738 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:30:05.739 [Lua] Lobby data mechanism = deus
21:30:05.739 [Lua] Lobby data player_slot_5 = 0:0
21:30:05.740 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:30:05.740 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:30:05.740 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:30:05.740 [Lua] Lobby data eac_authorized = true
21:30:05.741 [Lua] Set lobby end.
21:30:05.741 [Lua] [Managers] Destroying manager group:
21:30:05.744 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens
21:30:05.744 [Lua] [Gamestate] Enter StateIngame HOST
21:30:05.745 [Lua] <>level = sig_gorge_wastes_path4<>
21:30:05.745 [Lua] [StateIngame] Server ingame
21:30:05.757 [Lua] Set lobby begin:
21:30:05.757 [Lua] Lobby data twitch_enabled = false
21:30:05.758 [Lua] Lobby data selected_mission_id = journey_ruin
21:30:05.758 [Lua] Lobby data num_players = 3
21:30:05.759 [Lua] Lobby data difficulty_tweak = -10
21:30:05.759 [Lua] Lobby data host = 110000102c7cafd
21:30:05.759 [Lua] Lobby data matchmaking_type = 2
21:30:05.760 [Lua] Lobby data is_private = false
21:30:05.760 [Lua] Lobby data match_started = true
21:30:05.760 [Lua] Lobby data difficulty = hardest
21:30:05.761 [Lua] Lobby data player_slot_1 = 0:0
21:30:05.761 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:30:05.761 [Lua] Lobby data unique_server_name = Lutheren
21:30:05.762 [Lua] Lobby data quick_game = true
21:30:05.762 [Lua] Lobby data country_code = AT
21:30:05.762 [Lua] Lobby data matchmaking = true
21:30:05.763 [Lua] Lobby data power_level = 0
21:30:05.763 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:30:05.763 [Lua] Lobby data mechanism = deus
21:30:05.764 [Lua] Lobby data player_slot_5 = 0:0
21:30:05.764 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:30:05.764 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:30:05.765 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:30:05.765 [Lua] Lobby data eac_authorized = true
21:30:05.765 [Lua] Set lobby end.
21:30:05.765 [Lua] [Matchmaking] register rpcs
21:30:05.765 [Lua] GameNetworkManager:init... creating game session
21:30:05.765 [Lua] Host GameSession.make_game_session_host with session:
21:30:05.766 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:30:05.766 [Lua] [GameNetworkManager] My own peer_id = 110000102c7cafd
21:30:05.766 [Lua] [GameNetworkManager] self.is_server = true
21:30:05.766 [Network] Setting artificial MTU limit to 65536
21:30:05.780 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
21:30:05.780 [Lua] pacing=deus_default
21:30:05.780 [Lua] locked_func_name=beastmen
21:30:05.780 [Lua] roaming=nil
21:30:05.780 [Lua] specials=deus_skaven_beastmen
21:30:05.780 [Lua] contained_breeds=nil
21:30:05.780 [Lua] debug_color=orange
21:30:05.780 [Lua] disabled=false
21:30:05.780 [Lua] pack_spawning=deus_skaven_beastmen
21:30:05.780 [Lua] factions=nil
21:30:05.780 [Lua] description=deus_conflict_director_skaven_beastmen_name
21:30:05.780 [Lua] boss=deus_skaven_beastmen
21:30:05.780 [Lua] horde=deus_beastmen
21:30:05.780 [Lua] name=deus_skaven_beastmen
21:30:05.780 [Lua] intensity=deus_default
21:30:05.780 [Lua] ---
21:30:05.780 [Lua] [LevelAnalysis] set_random_seed( -936220933)
21:30:05.796 [Lua] [AIInterestPointSystem] Level Seed: -936220933
21:30:05.796 [Lua]
21:30:05.796 [Lua] [entity_system_bag] = table
21:30:05.796 [Lua] [entity_system_bag] = metatable
21:30:05.796 [Lua] [startup_data] = table
21:30:05.796 [Lua] [entity_manager] = table
21:30:05.796 [Lua] [entity_manager] = metatable
21:30:05.796 [Lua] [unit_spawner] = table
21:30:05.796 [Lua] [unit_spawner] = metatable
21:30:05.796 [Lua] [unit_storage] = table
21:30:05.796 [Lua] [unit_storage] = metatable
21:30:05.796 [Lua] [dice_keeper] = table
21:30:05.796 [Lua] [dice_keeper] = metatable
21:30:05.796 [Lua] [is_server] = true (boolean)
21:30:05.796 [Lua] [world] = [World]
21:30:05.796 [Lua] [system_api] = table
21:30:05.796 [Lua] [entity_system] = table
21:30:05.796 [Lua] [entity_system] = metatable
21:30:05.796 [Lua] [network_lobby] = table
21:30:05.796 [Lua] [network_lobby] = metatable
21:30:05.796 [Lua] [profile_synchronizer] = table
21:30:05.796 [Lua] [profile_synchronizer] = metatable
21:30:05.796 [Lua] [level_transition_handler] = table
21:30:05.796 [Lua] [level_transition_handler] = metatable
21:30:05.796 [Lua] [num_local_human_players] = 1 (number)
21:30:05.796 [Lua] [statistics_db] = table
21:30:05.796 [Lua] [statistics_db] = metatable
21:30:05.796 [Lua] [network_server] = table
21:30:05.796 [Lua] [network_server] = metatable
21:30:05.796 [Lua] [input_manager] = table
21:30:05.796 [Lua] [input_manager] = metatable
21:30:05.796 [Lua] [network_clock] = table
21:30:05.796 [Lua] [network_clock] = metatable
21:30:05.796 [Lua] [network_transmit] = table
21:30:05.796 [Lua] [network_transmit] = metatable
21:30:05.796 [Lua] [free_flight_manager] = table
21:30:05.796 [Lua] [free_flight_manager] = metatable
21:30:05.796 [Lua] [network_manager] = table
21:30:05.796 [Lua] [network_manager] = metatable
21:30:05.796 [Lua] [network_event_delegate] = table
21:30:05.796 [Lua] [network_event_delegate] = metatable
21:30:05.796 [Lua]
21:30:05.797 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:30:05.797 [Lua] ignoring extension VersusInteractObjectiveExtension
21:30:05.797 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:30:05.797 [Lua] ignoring extension VersusSocketObjectiveExtension
21:30:05.797 [Lua] ignoring extension VersusTargetObjectiveExtension
21:30:05.797 [Lua] ignoring extension VersusMissionObjectiveExtension
21:30:05.798 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:30:05.816 [Lua] [AchievementManager] Achievements using the steam platform
21:30:05.817 [Lua] PlayerManager:add_player player_1
21:30:05.869 [Lua] respawn_unit_spawned with group id: terror_respawn
21:30:05.869 [Lua] respawn_unit_spawned with group id: terror_respawn
21:30:05.869 [Lua] respawn_unit_spawned with group id: terror_respawn
21:30:05.883 [Lua] [StateIngame] Level seed: -936220933
21:30:05.897 [Lua] [LevelAnalysis] set_random_seed( -936220933)
21:30:05.900 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:30:05.900 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:30:05.901 [Lua] [IngameUI] init
21:30:05.912 [SteamVoipClient] select_out(11000010241bdb9, off)
21:30:05.912 [SteamVoipClient] select_out(110000102c310ad, off)
21:30:05.912 [SteamVoipClient] select_out(110000102c7cafd, off)
21:30:05.915 [Lua] cb_razer_chroma_setup
21:30:05.941 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:30:05.941 [Lua] Set lobby begin:
21:30:05.941 [Lua] Lobby data twitch_enabled = false
21:30:05.941 [Lua] Lobby data selected_mission_id = journey_ruin
21:30:05.941 [Lua] Lobby data num_players = 3
21:30:05.941 [Lua] Lobby data difficulty_tweak = -10
21:30:05.941 [Lua] Lobby data host = 110000102c7cafd
21:30:05.941 [Lua] Lobby data matchmaking_type = 2
21:30:05.942 [Lua] Lobby data is_private = false
21:30:05.942 [Lua] Lobby data match_started = true
21:30:05.942 [Lua] Lobby data difficulty = hardest
21:30:05.942 [Lua] Lobby data player_slot_1 = 0:0
21:30:05.942 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:30:05.942 [Lua] Lobby data unique_server_name = Lutheren
21:30:05.942 [Lua] Lobby data quick_game = true
21:30:05.942 [Lua] Lobby data country_code = AT
21:30:05.942 [Lua] Lobby data matchmaking = true
21:30:05.942 [Lua] Lobby data power_level = 715
21:30:05.942 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:30:05.942 [Lua] Lobby data mechanism = deus
21:30:05.943 [Lua] Lobby data player_slot_5 = 0:0
21:30:05.943 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:30:05.943 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:30:05.943 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:30:05.943 [Lua] Lobby data eac_authorized = true
21:30:05.943 [Lua] Set lobby end.
21:30:05.943 [Lua] CurrentConflictSettings deus_skaven_beastmen
21:30:05.943 [Lua] [ConflictDirector] conflict_director is ai_ready
21:30:05.944 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:30:05.944 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:30:05.946 [Lua] NORMAL PATROL MAIN PATH 102.18746948242188
21:30:05.946 [Lua] [waypoints] = table
21:30:05.946 [Lua] [astar_points] = table
21:30:05.946 [Lua] [travel_dist] = 102.18747043609619 (number)
21:30:05.946 [Lua] [one_directional] = false (boolean)
21:30:05.946 [Lua] [id] = boss_1 (string)
21:30:05.946 [Lua] NORMAL PATROL MAIN PATH 184.01585388183594
21:30:05.946 [Lua] [waypoints] = table
21:30:05.946 [Lua] [astar_points] = table
21:30:05.946 [Lua] [travel_dist] = 184.01586222648621 (number)
21:30:05.946 [Lua] [one_directional] = false (boolean)
21:30:05.946 [Lua] [id] = boss_5 (string)
21:30:05.946 [Lua] NORMAL PATROL MAIN PATH 328.94448852539062
21:30:05.946 [Lua] [waypoints] = table
21:30:05.946 [Lua] [astar_points] = table
21:30:05.946 [Lua] [travel_dist] = 328.94448792934418 (number)
21:30:05.946 [Lua] [one_directional] = false (boolean)
21:30:05.946 [Lua] [id] = boss_2 (string)
21:30:05.946 [Lua] NORMAL PATROL MAIN PATH 626.30096435546875
21:30:05.946 [Lua] [waypoints] = table
21:30:05.946 [Lua] [astar_points] = table
21:30:05.946 [Lua] [travel_dist] = 626.30101445317268 (number)
21:30:05.946 [Lua] [one_directional] = false (boolean)
21:30:05.946 [Lua] [id] = boss_3 (string)
21:30:05.946 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:30:05.946 [Lua] Forming navigation groups in one frame
21:30:05.946 [Lua] Forming navigation groups
21:30:05.978 [Lua] NavigationGroupManager -> calulation time A: 0.031999999999982265
21:30:06.099 [Lua] NavigationGroupManager -> calulation time B: 0.12100000000003774
21:30:06.099 [Lua] number of nav groups: 138
21:30:06.099 [Lua] number of refined nav groups : 110
21:30:06.102 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999859028
21:30:06.103 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.463474734127519 Normalized coefficient: 1.3739289670270047
21:30:06.105 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.5550338044762633 Normalized coefficient: 1.841021363557803
21:30:06.107 [Lua] -------------> JOW Perfect-density 7.6500000000000021 Sum density 6.5518112912774074 Normalized coefficient: 1.1676160469066992
21:30:06.109 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
21:30:06.111 [Lua] [LevelAnalysis] Generating boss paths for level: sig_gorge_wastes_path4
21:30:06.111 [Lua] [LevelAnalysis] This level has a total main-path length of 949.241 meters.
21:30:06.111 [Lua] [LevelAnalysis] num_event_places_f: 0.5994936873118083 , num_event_places: 0 , trailing_event_fraction: 0.5994936873118083 , num_events: 1
21:30:06.111 [Lua] [LevelAnalysis] Level path distance: 949.2405309677124
21:30:06.111 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 949.2405309677124 forbidden_dist: -849.2405309677124
21:30:06.111 [Lua] [LevelAnalysis] wanted_distance: 617.29908964416427
21:30:06.111 [Lua] [LevelAnalysis] Terror events added:
21:30:06.111 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
21:30:06.111 [Lua] Adding main path event: Vector3Box(133.946, 123.68, 111.622) rare_event_loot_rat 45 table: 0000000016D1FC00
21:30:06.111 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:30:06.115 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
21:30:06.117 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:30:06.122 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
21:30:06.122 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:30:06.122 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
21:30:06.122 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:30:06.122 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=65
21:30:06.122 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:30:06.122 [Lua] [Managers] Calling function on all managers:
21:30:06.122 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:30:06.136 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForEnterGame
21:30:06.136 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForGameObjectSync
21:30:06.136 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForEnterGame
21:30:06.136 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForGameObjectSync
21:30:06.140 [Lua] FIRST UPDATE @0.055635791271925
21:30:06.140 [Lua] player (110000102c7cafd,2) was put into party 1
21:30:06.154 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66
21:30:06.154 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=67
21:30:06.154 [Lua] [ProfileSynchronizer] Assigning peer(110000102c7cafd:2) to profile(5) career(1)
21:30:06.279 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010241bdb9
21:30:06.282 [Lua] Breedfreezer (server) starting a hot join sync
21:30:06.282 [Lua] packing 0 units of breed chaos_marauder
21:30:06.282 [Lua] packing 0 units of breed skaven_clan_rat
21:30:06.282 [Lua] packing 0 units of breed skaven_storm_vermin
21:30:06.282 [Lua] packing 0 units of breed skaven_slave
21:30:06.282 [Lua] packing 0 units of breed chaos_fanatic
21:30:06.282 [Lua] packing 0 units of breed beastmen_ungor_archer
21:30:06.282 [Lua] packing 0 units of breed chaos_raider
21:30:06.282 [Lua] packing 0 units of breed chaos_berzerker
21:30:06.282 [Lua] packing 0 units of breed beastmen_bestigor
21:30:06.282 [Lua] packing 0 units of breed beastmen_ungor
21:30:06.282 [Lua] packing 0 units of breed skaven_plague_monk
21:30:06.282 [Lua] packing 0 units of breed beastmen_gor
21:30:06.282 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:30:06.282 [Lua]
21:30:06.282 [Lua] [1] = 1 (number)
21:30:06.282 [Lua] [2] = 0 (number)
21:30:06.282 [Lua] [3] = 1 (number)
21:30:06.282 [Lua] [4] = 0 (number)
21:30:06.282 [Lua] [5] = 1 (number)
21:30:06.282 [Lua] [6] = 0 (number)
21:30:06.282 [Lua] [7] = 1 (number)
21:30:06.282 [Lua] [8] = 0 (number)
21:30:06.282 [Lua] [9] = 1 (number)
21:30:06.282 [Lua] [10] = 0 (number)
21:30:06.282 [Lua] [11] = 1 (number)
21:30:06.282 [Lua] [12] = 0 (number)
21:30:06.282 [Lua] [13] = 1 (number)
21:30:06.282 [Lua] [14] = 0 (number)
21:30:06.282 [Lua] [15] = 1 (number)
21:30:06.282 [Lua] [16] = 0 (number)
21:30:06.282 [Lua] [17] = 1 (number)
21:30:06.282 [Lua] [18] = 0 (number)
21:30:06.282 [Lua] [19] = 1 (number)
21:30:06.282 [Lua] [20] = 0 (number)
21:30:06.282 [Lua] [21] = 1 (number)
21:30:06.282 [Lua] [22] = 0 (number)
21:30:06.282 [Lua] [23] = 1 (number)
21:30:06.282 [Lua] [24] = 0 (number)
21:30:06.282 [Lua]
21:30:06.282 [Lua]
21:30:06.282 [Lua]
21:30:06.283 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer, async-read,
21:30:06.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, ProfileSynchronizer, async-read,
21:30:06.283 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
21:30:06.283 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
21:30:06.283 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read,
21:30:06.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer, async-read,
21:30:06.283 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
21:30:06.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer, async-read,
21:30:06.283 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
21:30:06.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer, async-read,
21:30:06.283 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForGameObjectSync
21:30:06.283 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForPlayers
21:30:06.283 [Lua] PlayerManager:add_remote_player 11000010241bdb9
21:30:06.283 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68
21:30:06.283 [Lua] RemotePlayer:create_game_object( ) 68
21:30:06.296 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForGameObjectSync
21:30:06.296 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForPlayers
21:30:06.371 [Lua] [MOD][VMF][INFO] Added 11000010241bdb9 to the VMF users list.
21:30:06.371 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010241bdb9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:30:06.371 [Lua] Adding player sync data to peer=11000010241bdb9 local_player_id=1
21:30:06.391 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
21:30:06.391 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
21:30:06.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
21:30:06.474 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
21:30:06.474 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
21:30:06.474 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
21:30:06.575 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
21:30:06.575 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
21:30:06.575 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
21:30:06.608 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
21:30:06.608 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
21:30:06.608 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
21:30:06.645 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
21:30:06.645 [Lua] [PackageManager] Force_load: wwise/blunderbuss
21:30:06.646 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
21:30:06.699 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
21:30:06.699 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
21:30:06.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
21:30:06.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
21:30:06.729 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
21:30:06.729 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
21:30:06.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
21:30:06.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
21:30:06.755 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
21:30:07.136 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
21:30:07.136 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
21:30:07.136 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
21:30:07.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
21:30:07.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
21:30:10.660 [Lua] Set lobby begin:
21:30:10.660 [Lua] Lobby data twitch_enabled = false
21:30:10.660 [Lua] Lobby data selected_mission_id = journey_ruin
21:30:10.660 [Lua] Lobby data num_players = 3
21:30:10.660 [Lua] Lobby data difficulty_tweak = -10
21:30:10.660 [Lua] Lobby data host = 110000102c7cafd
21:30:10.660 [Lua] Lobby data matchmaking_type = 2
21:30:10.660 [Lua] Lobby data is_private = false
21:30:10.660 [Lua] Lobby data match_started = true
21:30:10.660 [Lua] Lobby data difficulty = hardest
21:30:10.660 [Lua] Lobby data player_slot_1 = 0:0
21:30:10.660 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:30:10.660 [Lua] Lobby data unique_server_name = Lutheren
21:30:10.660 [Lua] Lobby data quick_game = true
21:30:10.660 [Lua] Lobby data country_code = AT
21:30:10.660 [Lua] Lobby data matchmaking = true
21:30:10.660 [Lua] Lobby data power_level = 357
21:30:10.661 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:30:10.661 [Lua] Lobby data mechanism = deus
21:30:10.661 [Lua] Lobby data player_slot_5 = 0:0
21:30:10.661 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:30:10.661 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:30:10.661 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:30:10.661 [Lua] Lobby data eac_authorized = true
21:30:10.661 [Lua] Set lobby end.
21:30:14.027 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForEnterGame
21:30:14.027 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForGameObjectSync
21:30:14.031 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c310ad
21:30:14.035 [Lua] Breedfreezer (server) starting a hot join sync
21:30:14.035 [Lua] packing 0 units of breed chaos_marauder
21:30:14.035 [Lua] packing 0 units of breed skaven_clan_rat
21:30:14.035 [Lua] packing 0 units of breed skaven_storm_vermin
21:30:14.035 [Lua] packing 0 units of breed skaven_slave
21:30:14.035 [Lua] packing 0 units of breed chaos_fanatic
21:30:14.035 [Lua] packing 0 units of breed beastmen_ungor_archer
21:30:14.035 [Lua] packing 0 units of breed chaos_raider
21:30:14.035 [Lua] packing 0 units of breed chaos_berzerker
21:30:14.035 [Lua] packing 0 units of breed beastmen_bestigor
21:30:14.035 [Lua] packing 0 units of breed beastmen_ungor
21:30:14.035 [Lua] packing 0 units of breed skaven_plague_monk
21:30:14.035 [Lua] packing 0 units of breed beastmen_gor
21:30:14.035 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:30:14.035 [Lua]
21:30:14.035 [Lua] [1] = 1 (number)
21:30:14.035 [Lua] [2] = 0 (number)
21:30:14.035 [Lua] [3] = 1 (number)
21:30:14.035 [Lua] [4] = 0 (number)
21:30:14.035 [Lua] [5] = 1 (number)
21:30:14.035 [Lua] [6] = 0 (number)
21:30:14.035 [Lua] [7] = 1 (number)
21:30:14.035 [Lua] [8] = 0 (number)
21:30:14.035 [Lua] [9] = 1 (number)
21:30:14.035 [Lua] [10] = 0 (number)
21:30:14.035 [Lua] [11] = 1 (number)
21:30:14.035 [Lua] [12] = 0 (number)
21:30:14.035 [Lua] [13] = 1 (number)
21:30:14.035 [Lua] [14] = 0 (number)
21:30:14.035 [Lua] [15] = 1 (number)
21:30:14.035 [Lua] [16] = 0 (number)
21:30:14.035 [Lua] [17] = 1 (number)
21:30:14.035 [Lua] [18] = 0 (number)
21:30:14.035 [Lua] [19] = 1 (number)
21:30:14.035 [Lua] [20] = 0 (number)
21:30:14.035 [Lua] [21] = 1 (number)
21:30:14.035 [Lua] [22] = 0 (number)
21:30:14.035 [Lua] [23] = 1 (number)
21:30:14.035 [Lua] [24] = 0 (number)
21:30:14.035 [Lua]
21:30:14.035 [Lua]
21:30:14.035 [Lua]
21:30:14.036 [Lua] PlayerManager:add_remote_player 110000102c310ad
21:30:14.036 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=69
21:30:14.036 [Lua] RemotePlayer:create_game_object( ) 69
21:30:14.051 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForGameObjectSync
21:30:14.051 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForPlayers
21:30:14.051 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForPlayers
21:30:14.051 [Lua] [PeerSM] 110000102c7cafd :: on_enter InGame
21:30:14.051 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForPlayers
21:30:14.051 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InGame
21:30:14.052 [Lua] test
21:30:14.052 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102c7cafd 2
21:30:14.054 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:30:14.054 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71
21:30:14.056 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(479.332, 134.555, 118.92), Vector4(0, 0, 0.996998, -0.077432))
21:30:14.059 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:30:14.059 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:30:14.059 [Lua] PlayerManager:assign_unit_ownership Lutheren 110000102c7cafd 1
21:30:14.060 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
21:30:14.061 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForPlayers
21:30:14.061 [Lua] [PeerSM] 110000102c310ad :: on_enter InGame
21:30:14.061 [Lua] [GameNetworkManager] destroying game object with go_id=71
21:30:14.069 [Lua] Switching ConflictSettings: to: deus_beastmen
21:30:14.069 [Lua] pacing=deus_beastmen
21:30:14.069 [Lua] locked_func_name=beastmen
21:30:14.069 [Lua] roaming=nil
21:30:14.069 [Lua] specials=deus_beastmen
21:30:14.069 [Lua] debug_color=purple
21:30:14.069 [Lua] contained_breeds=nil
21:30:14.069 [Lua] pack_spawning=deus_beastmen
21:30:14.069 [Lua] disabled=false
21:30:14.069 [Lua] factions=nil
21:30:14.069 [Lua] boss=deus_beastmen
21:30:14.069 [Lua] horde=deus_beastmen
21:30:14.069 [Lua] name=deus_beastmen
21:30:14.069 [Lua] intensity=deus_default
21:30:14.069 [Lua] ---
21:30:14.071 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 2
21:30:14.071 [Lua] [GameNetworkManager] destroying game object with go_id=66
21:30:14.071 [Lua] player (110000102c7cafd,2) was put into party 1
21:30:14.087 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74
21:30:14.087 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=75
21:30:14.087 [Lua] [ProfileSynchronizer] Assigning peer(110000102c7cafd:2) to profile(5) career(1)
21:30:14.225 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010241bdb9 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:30:14.225 [Lua] [NetworkServer] Peer 11000010241bdb9 spawned player.
21:30:14.226 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76
21:30:14.226 [Lua] PlayerManager:assign_unit_ownership Lukas 11000010241bdb9 1
21:30:14.227 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:30:14.314 [Lua] StateInGameRunning:_game_actually_starts()
21:30:14.316 [Lua] #################################################################################################################
21:30:14.316 [Lua] [Loading Time]: 00:00:22 [Transition]: dlc_morris_map-sig_gorge_wastes_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:30:14.316 [Lua] #################################################################################################################
21:30:14.316 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37
21:30:14.324 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102c310ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:30:14.324 [Lua] Adding player sync data to peer=110000102c310ad local_player_id=1
21:30:14.325 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37
21:30:14.327 [Lua] test
21:30:14.327 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102c7cafd 2
21:30:14.329 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:30:14.329 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78
21:30:14.336 [Lua] [GameNetworkManager] destroying game object with go_id=78
21:30:14.338 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 2
21:30:14.338 [Lua] [GameNetworkManager] destroying game object with go_id=74
21:30:14.338 [Lua] player (110000102c7cafd,2) was put into party 1
21:30:14.355 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79
21:30:14.355 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=80
21:30:14.355 [Lua] [ProfileSynchronizer] Assigning peer(110000102c7cafd:2) to profile(5) career(1)
21:30:14.496 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102c310ad go_type=player_unit go_created_func_name=game_object_created_player_unit
21:30:14.496 [Lua] [NetworkServer] Peer 110000102c310ad spawned player.
21:30:14.497 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81
21:30:14.497 [Lua] PlayerManager:assign_unit_ownership Abaddon 110000102c310ad 1
21:30:14.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:30:14.502 [Lua] test
21:30:14.502 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102c7cafd 2
21:30:14.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:30:14.505 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83
21:30:14.510 [Lua] updating bot weapon metadata for weapon: two_handed_swords_template_1
21:30:14.511 [Lua] updating bot weapon metadata for weapon: blunderbuss_template_1
21:30:14.539 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37
21:30:14.539 [Lua] Commit load time data
21:30:15.794 [Lua] Set lobby begin:
21:30:15.794 [Lua] Lobby data twitch_enabled = false
21:30:15.794 [Lua] Lobby data selected_mission_id = journey_ruin
21:30:15.794 [Lua] Lobby data num_players = 3
21:30:15.794 [Lua] Lobby data difficulty_tweak = -10
21:30:15.794 [Lua] Lobby data host = 110000102c7cafd
21:30:15.794 [Lua] Lobby data matchmaking_type = 2
21:30:15.794 [Lua] Lobby data is_private = false
21:30:15.794 [Lua] Lobby data match_started = true
21:30:15.794 [Lua] Lobby data difficulty = hardest
21:30:15.794 [Lua] Lobby data player_slot_1 = 0:0
21:30:15.795 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:30:15.795 [Lua] Lobby data unique_server_name = Lutheren
21:30:15.795 [Lua] Lobby data quick_game = true
21:30:15.795 [Lua] Lobby data country_code = AT
21:30:15.795 [Lua] Lobby data matchmaking = true
21:30:15.795 [Lua] Lobby data power_level = 476
21:30:15.795 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:30:15.795 [Lua] Lobby data mechanism = deus
21:30:15.795 [Lua] Lobby data player_slot_5 = 0:0
21:30:15.795 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:30:15.795 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:30:15.795 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:30:15.795 [Lua] Lobby data eac_authorized = true
21:30:15.795 [Lua] Set lobby end.
21:30:20.811 [Lua] Set lobby begin:
21:30:20.811 [Lua] Lobby data twitch_enabled = false
21:30:20.811 [Lua] Lobby data selected_mission_id = journey_ruin
21:30:20.811 [Lua] Lobby data num_players = 3
21:30:20.811 [Lua] Lobby data difficulty_tweak = -10
21:30:20.811 [Lua] Lobby data host = 110000102c7cafd
21:30:20.811 [Lua] Lobby data matchmaking_type = 2
21:30:20.812 [Lua] Lobby data is_private = false
21:30:20.812 [Lua] Lobby data match_started = true
21:30:20.812 [Lua] Lobby data difficulty = hardest
21:30:20.812 [Lua] Lobby data player_slot_1 = 0:0
21:30:20.812 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:30:20.812 [Lua] Lobby data unique_server_name = Lutheren
21:30:20.812 [Lua] Lobby data quick_game = true
21:30:20.812 [Lua] Lobby data country_code = AT
21:30:20.812 [Lua] Lobby data matchmaking = true
21:30:20.812 [Lua] Lobby data power_level = 715
21:30:20.812 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:30:20.812 [Lua] Lobby data mechanism = deus
21:30:20.812 [Lua] Lobby data player_slot_5 = 0:0
21:30:20.812 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:30:20.812 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:30:20.812 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:30:20.812 [Lua] Lobby data eac_authorized = true
21:30:20.812 [Lua] Set lobby end.
21:30:29.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
21:30:29.309 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
21:30:29.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read,
21:30:29.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
21:30:29.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
21:30:29.348 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
21:30:29.406 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
21:30:29.406 [Lua] [PackageManager] Force_load: wwise/bow
21:30:29.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
21:30:29.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
21:30:29.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
21:30:31.875 [Lua] Players are leaving the safe zone
21:30:34.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read,
21:30:34.344 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
21:30:34.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
21:30:34.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem
21:30:34.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem
21:30:34.349 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
21:30:34.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
21:30:34.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
21:30:39.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem
21:30:39.400 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:30:40.259 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dbec17f8]
21:30:46.360 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:30:46.371 [Lua] Spline already found!
21:30:46.446 [Lua] Init group template: spline_patrol
21:30:49.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read,
21:30:49.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
21:30:49.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
21:30:49.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read,
21:30:49.579 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read,
21:30:49.579 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
21:30:49.579 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
21:30:49.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read,
21:30:49.638 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
21:30:49.638 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
21:30:49.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
21:30:49.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
21:30:49.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
21:30:49.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
21:30:49.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
21:30:49.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
21:30:49.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
21:30:49.717 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
21:30:49.717 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
21:30:49.718 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
21:30:49.758 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
21:30:49.758 [Lua] [PackageManager] Force_load: wwise/throwing_axe
21:30:49.758 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
21:30:49.794 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
21:30:49.794 [Lua] [PackageManager] Force_load: wwise/bow
21:30:49.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
21:30:49.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
21:30:49.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
21:30:52.261 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:52.626 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:30:59.270 [Lua] Time for new HOOORDE! multi_first_wave
21:30:59.270 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
21:30:59.270 [Lua] horde requested: vector
21:30:59.270 [Lua] setting up vector-horde
21:30:59.270 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
21:30:59.270 [Lua] --> horde wants to spawn ahead of players (0.4819869370864/0.67
21:30:59.270 [Lua] -> spawning: 14
21:30:59.270 [Lua] horde crated with id 2 of type vector
21:30:59.270 [Lua] vector horde has started
21:31:07.428 [Lua] Init group template: horde
21:31:07.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c0a31de5]
21:31:07.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2873edf3]
21:31:09.298 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:31:09.298 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:31:09.298 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
21:31:09.298 [Lua] horde requested: vector
21:31:09.298 [Lua] setting up vector-horde
21:31:09.298 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
21:31:09.298 [Lua] --> horde wants to spawn ahead of players (0.60433591313507/0.67
21:31:09.298 [Lua] -> spawning: 16
21:31:09.298 [Lua] horde crated with id 3 of type vector
21:31:09.298 [Lua] vector horde has started
21:31:17.412 [Lua] HORDE: last wave, reset to standard horde delay
21:31:17.412 [Lua] Time for new HOOORDE! multi_last_wave
21:31:17.412 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
21:31:17.412 [Lua] horde requested: vector
21:31:17.412 [Lua] setting up vector-horde
21:31:17.412 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
21:31:17.412 [Lua] --> horde wants to spawn behind players (0.82439002930896/0.67
21:31:17.412 [Lua] -> spawning: 14
21:31:17.412 [Lua] horde crated with id 4 of type vector
21:31:17.412 [Lua] vector horde has started
21:31:17.650 [Lua] Init group template: horde
21:31:25.656 [Lua] Init group template: horde
21:31:25.807 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:26.180 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:31:28.907 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:29.320 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:31:30.026 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:30.468 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:31:30.923 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:31.283 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:31:36.507 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:36.908 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:31:38.230 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:31:38.230 [Lua] Players: 4
21:31:38.230 [Lua] Set lobby begin:
21:31:38.230 [Lua] Lobby data twitch_enabled = false
21:31:38.230 [Lua] Lobby data selected_mission_id = journey_ruin
21:31:38.230 [Lua] Lobby data num_players = 4
21:31:38.230 [Lua] Lobby data difficulty_tweak = -10
21:31:38.230 [Lua] Lobby data host = 110000102c7cafd
21:31:38.230 [Lua] Lobby data matchmaking_type = 2
21:31:38.230 [Lua] Lobby data is_private = false
21:31:38.230 [Lua] Lobby data match_started = true
21:31:38.230 [Lua] Lobby data difficulty = hardest
21:31:38.230 [Lua] Lobby data player_slot_1 = 0:0
21:31:38.230 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:31:38.230 [Lua] Lobby data unique_server_name = Lutheren
21:31:38.230 [Lua] Lobby data quick_game = true
21:31:38.230 [Lua] Lobby data country_code = AT
21:31:38.230 [Lua] Lobby data matchmaking = true
21:31:38.230 [Lua] Lobby data power_level = 715
21:31:38.230 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:31:38.231 [Lua] Lobby data mechanism = deus
21:31:38.231 [Lua] Lobby data player_slot_5 = 0:0
21:31:38.231 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:31:38.231 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:31:38.231 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:31:38.231 [Lua] Lobby data eac_authorized = true
21:31:38.231 [Lua] Set lobby end.
21:31:38.231 [Lua] [LobbyMembers] Member joined 1100001001ff9c5
21:31:38.789 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:31:38.801 [Lua] Spline already found!
21:31:38.887 [Lua] Init group template: spline_patrol
21:31:39.951 [Lua] GOT approve_channel 7 1100001001ff9c5 186000001dcb5dc
21:31:39.951 [EAC] EAC server has client 1100001001ff9c5 and channel 7 (and owner 1100001001ff9c5)
21:31:39.951 [EACServer] [23:31:39:950][Windows][EAC Server] [Info][RegisterClient] Client: 01100001001FF9C5 PlayerGUID: 76561197962361285 PlayerIP: 0.0.0.0 OwnerGUID: 76561197962361285 PlayerName: Pegasuff-das letzte Weinhorn
21:31:39.951 [Lua] Client with peer_id 1100001001ff9c5 got APPROVED by server
21:31:39.951 [EACServer] [23:31:39:950][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
21:31:39.951 [EACServer] [23:31:39:950][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
21:31:39.951 [EACServer] [23:31:39:950][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
21:31:39.952 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001001ff9c5'
21:31:39.952 [Lua] [ChatManager][1]System: Pegasuff-das letzte Weinhorn is joining the game
21:31:39.952 [Lua] [NetworkServer] Peer 1100001001ff9c5 joined server lobby.
21:31:39.952 [Lua] [NetworkServer] Creating peer info.
21:31:39.952 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Connecting
21:31:40.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem
21:31:40.105 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
21:31:40.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem
21:31:40.147 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001dcb5dc from 1100001001ff9c5, replying lobby_ok
21:31:40.310 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001001ff9c5 REPLY wh:0 | we:11000010241bdb9 | dr:110000102c310ad | bw:110000102c7cafd | es:0
21:31:41.458 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:41.859 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:31:42.443 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:42.853 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:31:42.868 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001001ff9c5'
21:31:43.124 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:31:43.124 [Lua] Players: 3
21:31:43.124 [Lua] Set lobby begin:
21:31:43.124 [Lua] Lobby data twitch_enabled = false
21:31:43.124 [Lua] Lobby data selected_mission_id = journey_ruin
21:31:43.124 [Lua] Lobby data num_players = 3
21:31:43.124 [Lua] Lobby data difficulty_tweak = -10
21:31:43.124 [Lua] Lobby data host = 110000102c7cafd
21:31:43.124 [Lua] Lobby data matchmaking_type = 2
21:31:43.124 [Lua] Lobby data is_private = false
21:31:43.124 [Lua] Lobby data match_started = true
21:31:43.124 [Lua] Lobby data difficulty = hardest
21:31:43.124 [Lua] Lobby data player_slot_1 = 0:0
21:31:43.124 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:31:43.124 [Lua] Lobby data unique_server_name = Lutheren
21:31:43.124 [Lua] Lobby data quick_game = true
21:31:43.124 [Lua] Lobby data country_code = AT
21:31:43.124 [Lua] Lobby data matchmaking = true
21:31:43.125 [Lua] Lobby data power_level = 715
21:31:43.125 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:31:43.125 [Lua] Lobby data mechanism = deus
21:31:43.125 [Lua] Lobby data player_slot_5 = 0:0
21:31:43.125 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:31:43.125 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:31:43.125 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:31:43.125 [Lua] Lobby data eac_authorized = true
21:31:43.125 [Lua] Set lobby end.
21:31:43.125 [Lua] [LobbyMembers] Member left 1100001001ff9c5
21:31:43.869 [Steam] Connection 7a10cd32 to remote 1100001001ff9c5 rejected, reason 1000
21:31:43.886 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001001ff9c5'
21:31:43.886 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001001ff9c5)
21:31:43.886 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Connecting
21:31:43.886 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Disconnecting
21:31:43.886 [Lua] [PSM] Disconnecting peer 1100001001ff9c5
21:31:43.886 [Lua] [ChatManager][1]System: Pegasuff-das letzte Weinhorn has left the game
21:31:43.886 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Disconnecting
21:31:43.886 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Disconnected
21:31:43.886 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001001ff9c5)
21:31:43.886 [Lua] [ProfileSynchronizer] Peer 1100001001ff9c5 left session
21:31:43.886 [Lua] Set lobby begin:
21:31:43.886 [Lua] Lobby data twitch_enabled = false
21:31:43.886 [Lua] Lobby data selected_mission_id = journey_ruin
21:31:43.886 [Lua] Lobby data num_players = 3
21:31:43.886 [Lua] Lobby data difficulty_tweak = -10
21:31:43.886 [Lua] Lobby data host = 110000102c7cafd
21:31:43.886 [Lua] Lobby data matchmaking_type = 2
21:31:43.886 [Lua] Lobby data is_private = false
21:31:43.887 [Lua] Lobby data match_started = true
21:31:43.887 [Lua] Lobby data difficulty = hardest
21:31:43.887 [Lua] Lobby data player_slot_1 = 0:0
21:31:43.887 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:31:43.887 [Lua] Lobby data unique_server_name = Lutheren
21:31:43.887 [Lua] Lobby data quick_game = true
21:31:43.887 [Lua] Lobby data country_code = AT
21:31:43.887 [Lua] Lobby data matchmaking = true
21:31:43.887 [Lua] Lobby data power_level = 715
21:31:43.887 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:31:43.887 [Lua] Lobby data mechanism = deus
21:31:43.887 [Lua] Lobby data player_slot_5 = 0:0
21:31:43.887 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:31:43.887 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:31:43.887 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:31:43.887 [Lua] Lobby data eac_authorized = true
21:31:43.888 [Lua] Set lobby end.
21:31:43.888 [EAC] EAC server lost client 1100001001ff9c5
21:31:43.888 [EACServer] [23:31:43:887][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001001FF9C5 PlayerGUID: 76561197962361285
21:31:43.888 [Lua] LobbyInternal.close_channel lobby: userdata: 0x04b4d6e8, channel: 7
21:31:44.902 [Handshaker] Lost connection 45 to 1100001001ff9c5
21:31:50.214 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:31:50.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem
21:31:55.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem
21:31:55.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem
21:31:55.248 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem
21:32:02.372 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:32:02.372 [Lua] Players: 4
21:32:02.372 [Lua] Set lobby begin:
21:32:02.372 [Lua] Lobby data twitch_enabled = false
21:32:02.372 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:02.372 [Lua] Lobby data num_players = 4
21:32:02.372 [Lua] Lobby data difficulty_tweak = -10
21:32:02.372 [Lua] Lobby data host = 110000102c7cafd
21:32:02.372 [Lua] Lobby data matchmaking_type = 2
21:32:02.372 [Lua] Lobby data is_private = false
21:32:02.372 [Lua] Lobby data match_started = true
21:32:02.372 [Lua] Lobby data difficulty = hardest
21:32:02.372 [Lua] Lobby data player_slot_1 = 0:0
21:32:02.372 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:32:02.372 [Lua] Lobby data unique_server_name = Lutheren
21:32:02.373 [Lua] Lobby data quick_game = true
21:32:02.373 [Lua] Lobby data country_code = AT
21:32:02.373 [Lua] Lobby data matchmaking = true
21:32:02.373 [Lua] Lobby data power_level = 715
21:32:02.373 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:32:02.373 [Lua] Lobby data mechanism = deus
21:32:02.373 [Lua] Lobby data player_slot_5 = 0:0
21:32:02.373 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:32:02.373 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:02.373 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:32:02.373 [Lua] Lobby data eac_authorized = true
21:32:02.373 [Lua] Set lobby end.
21:32:02.373 [Lua] [LobbyMembers] Member joined 1100001001ff9c5
21:32:03.640 [Lua] GOT approve_channel 8 1100001001ff9c5 186000001dcb5dc
21:32:03.640 [EAC] EAC server has client 1100001001ff9c5 and channel 8 (and owner 1100001001ff9c5)
21:32:03.640 [EACServer] [23:32:03:640][Windows][EAC Server] [Info][RegisterClient] Client: 01100001001FF9C5 PlayerGUID: 76561197962361285 PlayerIP: 0.0.0.0 OwnerGUID: 76561197962361285 PlayerName: Pegasuff-das letzte Weinhorn
21:32:03.640 [Lua] Client with peer_id 1100001001ff9c5 got APPROVED by server
21:32:03.641 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001001ff9c5'
21:32:03.641 [Lua] [ChatManager][1]System: Pegasuff-das letzte Weinhorn is joining the game
21:32:03.641 [Lua] [NetworkServer] Peer 1100001001ff9c5 joined server lobby.
21:32:03.641 [Lua] [NetworkServer] Creating peer info.
21:32:03.641 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Connecting
21:32:03.745 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001dcb5dc from 1100001001ff9c5, replying lobby_ok
21:32:03.835 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001001ff9c5 REPLY wh:0 | we:11000010241bdb9 | dr:110000102c310ad | bw:110000102c7cafd | es:0
21:32:06.783 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001001ff9c5
21:32:06.783 [Lua] Set lobby begin:
21:32:06.783 [Lua] Lobby data twitch_enabled = false
21:32:06.783 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:06.783 [Lua] Lobby data num_players = 4
21:32:06.783 [Lua] Lobby data difficulty_tweak = -10
21:32:06.783 [Lua] Lobby data host = 110000102c7cafd
21:32:06.783 [Lua] Lobby data matchmaking_type = 2
21:32:06.783 [Lua] Lobby data is_private = false
21:32:06.783 [Lua] Lobby data match_started = true
21:32:06.784 [Lua] Lobby data difficulty = hardest
21:32:06.784 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:32:06.784 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:32:06.784 [Lua] Lobby data unique_server_name = Lutheren
21:32:06.784 [Lua] Lobby data quick_game = true
21:32:06.784 [Lua] Lobby data country_code = AT
21:32:06.784 [Lua] Lobby data matchmaking = true
21:32:06.784 [Lua] Lobby data power_level = 715
21:32:06.784 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:32:06.784 [Lua] Lobby data mechanism = deus
21:32:06.784 [Lua] Lobby data player_slot_5 = 0:0
21:32:06.784 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:32:06.784 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:06.784 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:32:06.784 [Lua] Lobby data eac_authorized = true
21:32:06.784 [Lua] Set lobby end.
21:32:09.306 [Lua] ### CLEARING PEER STATE FOR 1100001001ff9c5
21:32:09.306 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Connecting
21:32:09.306 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Connecting
21:32:09.877 [Lua] [NetworkServer] Peer 1100001001ff9c5 has sent rpc_notify_lobby_joined
21:32:09.877 [Lua] [PSM] Peer 1100001001ff9c5 joined. Want to use profile index "1" and join party "0"
21:32:09.877 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001001ff9c5, connection_key=2)
21:32:09.877 [Lua] Sync dynamic to client:
21:32:10.027 [Lua] ### Received rpc_level_load_started
21:32:10.027 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_session_id: 1408508544
21:32:10.027 [Lua] player (1100001001ff9c5,1) was put into party 0
21:32:10.027 [Lua] [ProfileSynchronizer] Peer 1100001001ff9c5 entered session
21:32:10.027 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001001ff9c5
21:32:10.027 [Lua] Mechanism says: a client has initialized the mechanism! 1100001001ff9c5
21:32:10.271 [SteamVoipClient] select_out(1100001001ff9c5, on)
21:32:10.280 [SteamVoipClient] select_out(1100001001ff9c5, on)
21:32:10.280 [SteamVoipClient] select_in(1100001001ff9c5, on)
21:32:10.280 [SteamVoipClient] select_out(1100001001ff9c5, off)
21:32:10.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read,
21:32:10.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read,
21:32:10.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
21:32:10.359 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
21:32:10.359 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read,
21:32:10.423 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
21:32:10.423 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
21:32:10.423 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
21:32:10.454 [EACServer] [23:32:10:453][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001001FF9C5 Session: 4 Status: Client Authenticated Message: Client authenticated.
21:32:10.455 [EAC] Peer 1100001001ff9c5 switched EAC state to ClientAuthenticatedLocal
21:32:10.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
21:32:10.472 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
21:32:10.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
21:32:10.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
21:32:10.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
21:32:10.504 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
21:32:10.539 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
21:32:10.539 [Lua] [PackageManager] Force_load: wwise/throwing_axe
21:32:10.648 [EACServer] [23:32:10:648][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001001FF9C5.
21:32:11.151 [EACServer] [23:32:11:150][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001001FF9C5
21:32:11.151 [EACServer] [23:32:11:150][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001001FF9C5 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:32:11.164 [EAC] Peer 1100001001ff9c5 switched EAC state to ClientAuthenticatedRemote
21:32:11.953 [Lua] [NetworkServer] Peer 1100001001ff9c5 has sent rpc_post_game_notified
21:32:11.954 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Connecting
21:32:11.954 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Loading
21:32:13.086 [Lua] Horde killed: ?
21:32:15.384 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:32:15.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem
21:32:15.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem
21:32:15.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem
21:32:15.391 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem
21:32:17.833 [EACServer] [23:32:17:833][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:32:18.403 [Lua] Horde killed: ?
21:32:19.329 [Lua] Destroying unit since outside mesh or world
21:32:19.433 [Lua] Horde killed: ?
21:32:20.837 [Lua] ### Received rpc_level_loaded
21:32:20.837 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_id: 69
21:32:20.837 [Lua] Peer 1100001001ff9c5 has loaded the level but not all enemies, so we wait
21:32:21.930 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:32:22.307 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:32:23.013 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:32:23.380 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:32:27.033 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001001ff9c5, connection_key=2)
21:32:27.034 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Loading
21:32:27.034 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter LoadingProfilePackages
21:32:27.046 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit LoadingProfilePackages
21:32:27.046 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForEnterGame
21:32:28.980 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForEnterGame
21:32:28.980 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForGameObjectSync
21:32:28.989 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001001ff9c5
21:32:28.999 [Lua] Breedfreezer (server) starting a hot join sync
21:32:28.999 [Lua] packing 0 units of breed chaos_marauder
21:32:28.999 [Lua] packing 0 units of breed skaven_clan_rat
21:32:28.999 [Lua] packing 0 units of breed skaven_storm_vermin
21:32:28.999 [Lua] packing 0 units of breed skaven_slave
21:32:28.999 [Lua] packing 0 units of breed chaos_fanatic
21:32:28.999 [Lua] packing 0 units of breed beastmen_ungor_archer
21:32:28.999 [Lua] packing 0 units of breed chaos_raider
21:32:28.999 [Lua] packing 0 units of breed chaos_berzerker
21:32:28.999 [Lua] packing 0 units of breed beastmen_bestigor
21:32:28.999 [Lua] packing 28 units of breed beastmen_ungor
21:32:28.999 [Lua] packing 0 units of breed skaven_plague_monk
21:32:28.999 [Lua] packing 30 units of breed beastmen_gor
21:32:28.999 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:32:28.999 [Lua]
21:32:28.999 [Lua] [1] = 1 (number)
21:32:28.999 [Lua] [2] = 0 (number)
21:32:28.999 [Lua] [3] = 1 (number)
21:32:28.999 [Lua] [4] = 0 (number)
21:32:28.999 [Lua] [5] = 1 (number)
21:32:28.999 [Lua] [6] = 0 (number)
21:32:28.999 [Lua] [7] = 1 (number)
21:32:28.999 [Lua] [8] = 0 (number)
21:32:28.999 [Lua] [9] = 1 (number)
21:32:28.999 [Lua] [10] = 0 (number)
21:32:28.999 [Lua] [11] = 6 (number)
21:32:28.999 [Lua] [12] = 0 (number)
21:32:28.999 [Lua] [13] = 1 (number)
21:32:28.999 [Lua] [14] = 0 (number)
21:32:28.999 [Lua] [15] = 1 (number)
21:32:28.999 [Lua] [16] = 0 (number)
21:32:28.999 [Lua] [17] = 3 (number)
21:32:28.999 [Lua] [18] = 0 (number)
21:32:28.999 [Lua] [19] = 13 (number)
21:32:28.999 [Lua] [20] = 28 (number)
21:32:28.999 [Lua] [21] = 1 (number)
21:32:28.999 [Lua] [22] = 0 (number)
21:32:28.999 [Lua] [23] = 12 (number)
21:32:28.999 [Lua] [24] = 30 (number)
21:32:28.999 [Lua]
21:32:28.999 [Lua]
21:32:28.999 [Lua] [1] = 93 (number)
21:32:28.999 [Lua] [2] = 95 (number)
21:32:28.999 [Lua] [3] = 101 (number)
21:32:28.999 [Lua] [4] = 100 (number)
21:32:28.999 [Lua] [5] = 105 (number)
21:32:28.999 [Lua] [6] = 117 (number)
21:32:28.999 [Lua] [7] = 123 (number)
21:32:28.999 [Lua] [8] = 122 (number)
21:32:28.999 [Lua] [9] = 116 (number)
21:32:28.999 [Lua] [10] = 135 (number)
21:32:28.999 [Lua] [11] = 130 (number)
21:32:28.999 [Lua] [12] = 142 (number)
21:32:28.999 [Lua] [13] = 133 (number)
21:32:28.999 [Lua] [14] = 151 (number)
21:32:28.999 [Lua] [15] = 154 (number)
21:32:28.999 [Lua] [16] = 174 (number)
21:32:28.999 [Lua] [17] = 136 (number)
21:32:28.999 [Lua] [18] = 160 (number)
21:32:28.999 [Lua] [19] = 180 (number)
21:32:28.999 [Lua] [20] = 170 (number)
21:32:28.999 [Lua] [21] = 178 (number)
21:32:28.999 [Lua] [22] = 173 (number)
21:32:28.999 [Lua] [23] = 171 (number)
21:32:28.999 [Lua] [24] = 175 (number)
21:32:28.999 [Lua] [25] = 172 (number)
21:32:28.999 [Lua] [26] = 152 (number)
21:32:28.999 [Lua] [27] = 94 (number)
21:32:28.999 [Lua] [28] = 113 (number)
21:32:28.999 [Lua] [29] = 85 (number)
21:32:28.999 [Lua] [30] = 92 (number)
21:32:28.999 [Lua] [31] = 167 (number)
21:32:28.999 [Lua] [32] = 185 (number)
21:32:28.999 [Lua] [33] = 126 (number)
21:32:28.999 [Lua] [34] = 128 (number)
21:32:28.999 [Lua] [35] = 146 (number)
21:32:28.999 [Lua] [36] = 137 (number)
21:32:28.999 [Lua] [37] = 124 (number)
21:32:28.999 [Lua] [38] = 140 (number)
21:32:28.999 [Lua] [39] = 127 (number)
21:32:28.999 [Lua] [40] = 168 (number)
21:32:28.999 [Lua] [41] = 147 (number)
21:32:28.999 [Lua] [42] = 186 (number)
21:32:28.999 [Lua] [43] = 179 (number)
21:32:28.999 [Lua] [44] = 176 (number)
21:32:28.999 [Lua] [45] = 149 (number)
21:32:28.999 [Lua] [46] = 132 (number)
21:32:28.999 [Lua] [47] = 141 (number)
21:32:28.999 [Lua] [48] = 131 (number)
21:32:28.999 [Lua] [49] = 155 (number)
21:32:28.999 [Lua] [50] = 145 (number)
21:32:28.999 [Lua] [51] = 183 (number)
21:32:28.999 [Lua] [52] = 119 (number)
21:32:28.999 [Lua] [53] = 120 (number)
21:32:28.999 [Lua] [54] = 158 (number)
21:32:28.999 [Lua] [55] = 159 (number)
21:32:28.999 [Lua] [56] = 169 (number)
21:32:28.999 [Lua] [57] = 181 (number)
21:32:28.999 [Lua] [58] = 129 (number)
21:32:28.999 [Lua]
21:32:29.000 [Lua] PlayerManager:add_remote_player 1100001001ff9c5
21:32:29.000 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=205
21:32:29.000 [Lua] RemotePlayer:create_game_object( ) 205
21:32:29.014 [Lua] [ProfileSynchronizer] Assigning peer(1100001001ff9c5:1) to profile(1) career(2)
21:32:29.014 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForGameObjectSync
21:32:29.014 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForPlayers
21:32:29.021 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForPlayers
21:32:29.021 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InGame
21:32:29.841 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001001ff9c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:32:29.841 [Lua] Adding player sync data to peer=1100001001ff9c5 local_player_id=1
21:32:30.069 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, ProfileSynchronizer, async-read,
21:32:30.069 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
21:32:30.069 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, ProfileSynchronizer, async-read,
21:32:30.069 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
21:32:30.069 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
21:32:30.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer, async-read,
21:32:30.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer, async-read,
21:32:30.069 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read,
21:32:30.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
21:32:30.161 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
21:32:30.161 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
21:32:30.215 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
21:32:30.215 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
21:32:30.216 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01
21:32:30.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01
21:32:30.251 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01
21:32:30.251 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
21:32:30.289 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
21:32:30.289 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
21:32:30.289 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
21:32:30.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
21:32:30.643 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
21:32:30.644 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
21:32:30.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
21:32:30.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
21:32:30.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
21:32:30.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
21:32:30.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
21:32:30.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
21:32:30.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
21:32:30.832 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
21:32:32.112 [Lua] Set lobby begin:
21:32:32.112 [Lua] Lobby data twitch_enabled = false
21:32:32.112 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:32.113 [Lua] Lobby data num_players = 4
21:32:32.113 [Lua] Lobby data difficulty_tweak = -10
21:32:32.113 [Lua] Lobby data host = 110000102c7cafd
21:32:32.113 [Lua] Lobby data matchmaking_type = 2
21:32:32.113 [Lua] Lobby data is_private = false
21:32:32.113 [Lua] Lobby data match_started = true
21:32:32.113 [Lua] Lobby data difficulty = hardest
21:32:32.113 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:32:32.113 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:32:32.113 [Lua] Lobby data unique_server_name = Lutheren
21:32:32.113 [Lua] Lobby data quick_game = true
21:32:32.113 [Lua] Lobby data country_code = AT
21:32:32.113 [Lua] Lobby data matchmaking = true
21:32:32.113 [Lua] Lobby data power_level = 536
21:32:32.113 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:32:32.113 [Lua] Lobby data mechanism = deus
21:32:32.114 [Lua] Lobby data player_slot_5 = 0:0
21:32:32.114 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:32:32.114 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:32.114 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:32:32.114 [Lua] Lobby data eac_authorized = true
21:32:32.114 [Lua] Set lobby end.
21:32:32.760 [Lua] player (1100001001ff9c5,1) was put into party 1
21:32:32.768 [Lua] [GameNetworkManager] destroying game object with go_id=83
21:32:32.771 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 2
21:32:32.771 [Lua] [GameNetworkManager] destroying game object with go_id=79
21:32:32.791 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer
21:32:32.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer
21:32:32.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer
21:32:32.794 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer
21:32:32.834 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer
21:32:32.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer
21:32:32.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, ProfileSynchronizer
21:32:32.836 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
21:32:32.836 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer
21:32:32.836 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
21:32:33.257 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001001ff9c5 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:32:33.257 [Lua] [NetworkServer] Peer 1100001001ff9c5 spawned player.
21:32:33.258 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=206
21:32:33.258 [Lua] PlayerManager:assign_unit_ownership Pegasuff-das letzte Weinhorn 1100001001ff9c5 1
21:32:33.259 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:32:37.239 [Lua] Set lobby begin:
21:32:37.239 [Lua] Lobby data twitch_enabled = false
21:32:37.239 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:37.239 [Lua] Lobby data num_players = 4
21:32:37.239 [Lua] Lobby data difficulty_tweak = -10
21:32:37.239 [Lua] Lobby data host = 110000102c7cafd
21:32:37.239 [Lua] Lobby data matchmaking_type = 2
21:32:37.239 [Lua] Lobby data is_private = false
21:32:37.239 [Lua] Lobby data match_started = true
21:32:37.239 [Lua] Lobby data difficulty = hardest
21:32:37.239 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:32:37.239 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:32:37.239 [Lua] Lobby data unique_server_name = Lutheren
21:32:37.239 [Lua] Lobby data quick_game = true
21:32:37.239 [Lua] Lobby data country_code = AT
21:32:37.239 [Lua] Lobby data matchmaking = true
21:32:37.239 [Lua] Lobby data power_level = 715
21:32:37.239 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:32:37.240 [Lua] Lobby data mechanism = deus
21:32:37.240 [Lua] Lobby data player_slot_5 = 0:0
21:32:37.240 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:32:37.240 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:37.240 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:32:37.240 [Lua] Lobby data eac_authorized = true
21:32:37.240 [Lua] Set lobby end.
21:32:37.873 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:32:38.286 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:32:38.658 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:32:39.001 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:32:41.806 [Lua] [NetworkServer] Peer wants to leave game session: peer id 1100001001ff9c5
21:32:41.806 [Lua] [ChatManager][1]System: Pegasuff-das letzte Weinhorn has left the game
21:32:41.806 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InGame
21:32:41.806 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Disconnecting
21:32:41.806 [Lua] [PSM] Disconnecting peer 1100001001ff9c5
21:32:41.806 [Lua] [PSM] Disconnected peer 1100001001ff9c5 is being removed from session.
21:32:41.806 [Lua] [NetworkServer] Peer 1100001001ff9c5 despawned player.
21:32:41.806 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001001ff9c5
21:32:41.806 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001001ff9c5
21:32:41.806 [Lua] PlayerManager:remove_player peer_id=1100001001ff9c5 1
21:32:41.806 [Lua] [GameNetworkManager] destroying game object with go_id=205
21:32:41.806 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Disconnecting
21:32:41.806 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Disconnected
21:32:41.806 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001001ff9c5)
21:32:41.806 [Lua] [ProfileSynchronizer] Peer 1100001001ff9c5 left session
21:32:41.806 [Lua] Set lobby begin:
21:32:41.806 [Lua] Lobby data twitch_enabled = false
21:32:41.806 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:41.806 [Lua] Lobby data num_players = 4
21:32:41.806 [Lua] Lobby data difficulty_tweak = -10
21:32:41.807 [Lua] Lobby data host = 110000102c7cafd
21:32:41.807 [Lua] Lobby data matchmaking_type = 2
21:32:41.807 [Lua] Lobby data is_private = false
21:32:41.807 [Lua] Lobby data match_started = true
21:32:41.807 [Lua] Lobby data difficulty = hardest
21:32:41.807 [Lua] Lobby data player_slot_1 = 0:0
21:32:41.807 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:32:41.807 [Lua] Lobby data unique_server_name = Lutheren
21:32:41.807 [Lua] Lobby data quick_game = true
21:32:41.807 [Lua] Lobby data country_code = AT
21:32:41.807 [Lua] Lobby data matchmaking = true
21:32:41.807 [Lua] Lobby data power_level = 715
21:32:41.807 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:32:41.807 [Lua] Lobby data mechanism = deus
21:32:41.807 [Lua] Lobby data player_slot_5 = 0:0
21:32:41.807 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:32:41.807 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:41.807 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:32:41.807 [Lua] Lobby data eac_authorized = true
21:32:41.807 [Lua] Set lobby end.
21:32:41.807 [EAC] EAC server lost client 1100001001ff9c5
21:32:41.807 [EACServer] [23:32:41:807][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001001FF9C5 PlayerGUID: 76561197962361285
21:32:41.808 [Lua] LobbyInternal.close_channel lobby: userdata: 0x04b4d6e8, channel: 8
21:32:41.808 [SteamVoipClient] select_out(1100001001ff9c5, off)
21:32:41.808 [SteamVoipClient] select_in(1100001001ff9c5, off)
21:32:41.808 [Lua] [GameNetworkManager] destroying game object with go_id=206
21:32:41.811 [Lua] player (110000102c7cafd,2) was put into party 1
21:32:41.829 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=209
21:32:41.829 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=210
21:32:41.829 [Lua] [ProfileSynchronizer] Assigning peer(110000102c7cafd:2) to profile(5) career(1)
21:32:41.836 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer, async-read,
21:32:41.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, ProfileSynchronizer, async-read,
21:32:41.836 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
21:32:41.836 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
21:32:41.836 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read,
21:32:41.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer, async-read,
21:32:41.836 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
21:32:41.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer, async-read,
21:32:41.836 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
21:32:41.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer, async-read,
21:32:41.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer
21:32:41.855 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
21:32:41.856 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, ProfileSynchronizer
21:32:41.856 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
21:32:41.856 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer
21:32:41.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer
21:32:41.857 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, ProfileSynchronizer
21:32:41.858 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
21:32:41.879 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
21:32:41.879 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
21:32:41.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
21:32:41.909 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:41.924 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:41.970 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:41.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
21:32:41.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
21:32:41.972 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
21:32:42.002 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.019 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.056 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.070 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
21:32:42.070 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
21:32:42.070 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
21:32:42.097 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.111 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.111 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
21:32:42.111 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
21:32:42.112 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
21:32:42.141 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
21:32:42.141 [Lua] [PackageManager] Force_load: wwise/blunderbuss
21:32:42.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
21:32:42.153 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.168 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
21:32:42.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
21:32:42.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
21:32:42.230 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
21:32:42.231 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
21:32:42.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
21:32:42.260 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.261 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
21:32:42.261 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
21:32:42.261 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
21:32:42.306 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.321 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:32:42.335 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.385 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.449 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.464 [Connection] Dropped game chunk from 1100001001ff9c5 because channel 8 can't communicate
21:32:42.464 [Connection] Dropped game_session chunk from 1100001001ff9c5 because channel 8 can't communicate
21:32:42.464 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.515 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.531 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.551 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.592 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.623 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.662 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.678 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.680 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
21:32:42.680 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
21:32:42.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
21:32:42.714 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.714 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:32:42.730 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.731 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
21:32:42.731 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
21:32:42.779 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.812 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.828 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.859 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:42.874 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate
21:32:43.847 [Handshaker] Lost connection 46 to 1100001001ff9c5
21:32:44.005 [Lua] test
21:32:44.005 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102c7cafd 2
21:32:44.008 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.875)
21:32:44.008 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=212
21:32:44.377 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:32:44.377 [Lua] Players: 3
21:32:44.377 [Lua] Set lobby begin:
21:32:44.377 [Lua] Lobby data twitch_enabled = false
21:32:44.377 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:44.377 [Lua] Lobby data num_players = 3
21:32:44.377 [Lua] Lobby data difficulty_tweak = -10
21:32:44.377 [Lua] Lobby data host = 110000102c7cafd
21:32:44.377 [Lua] Lobby data matchmaking_type = 2
21:32:44.377 [Lua] Lobby data is_private = false
21:32:44.377 [Lua] Lobby data match_started = true
21:32:44.377 [Lua] Lobby data difficulty = hardest
21:32:44.377 [Lua] Lobby data player_slot_1 = 0:0
21:32:44.377 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:32:44.377 [Lua] Lobby data unique_server_name = Lutheren
21:32:44.377 [Lua] Lobby data quick_game = true
21:32:44.378 [Lua] Lobby data country_code = AT
21:32:44.378 [Lua] Lobby data matchmaking = true
21:32:44.378 [Lua] Lobby data power_level = 715
21:32:44.378 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:32:44.378 [Lua] Lobby data mechanism = deus
21:32:44.378 [Lua] Lobby data player_slot_5 = 0:0
21:32:44.378 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:32:44.378 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:44.378 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:32:44.378 [Lua] Lobby data eac_authorized = true
21:32:44.378 [Lua] Set lobby end.
21:32:44.378 [Lua] [LobbyMembers] Member left 1100001001ff9c5
21:32:47.138 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:32:47.527 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:33:09.133 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:33:09.133 [Lua] Players: 4
21:33:09.133 [Lua] Set lobby begin:
21:33:09.133 [Lua] Lobby data twitch_enabled = false
21:33:09.133 [Lua] Lobby data selected_mission_id = journey_ruin
21:33:09.133 [Lua] Lobby data num_players = 4
21:33:09.133 [Lua] Lobby data difficulty_tweak = -10
21:33:09.133 [Lua] Lobby data host = 110000102c7cafd
21:33:09.133 [Lua] Lobby data matchmaking_type = 2
21:33:09.133 [Lua] Lobby data is_private = false
21:33:09.133 [Lua] Lobby data match_started = true
21:33:09.133 [Lua] Lobby data difficulty = hardest
21:33:09.133 [Lua] Lobby data player_slot_1 = 0:0
21:33:09.133 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:33:09.133 [Lua] Lobby data unique_server_name = Lutheren
21:33:09.134 [Lua] Lobby data quick_game = true
21:33:09.134 [Lua] Lobby data country_code = AT
21:33:09.134 [Lua] Lobby data matchmaking = true
21:33:09.134 [Lua] Lobby data power_level = 715
21:33:09.134 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:33:09.134 [Lua] Lobby data mechanism = deus
21:33:09.134 [Lua] Lobby data player_slot_5 = 0:0
21:33:09.134 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:33:09.134 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:33:09.134 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:33:09.134 [Lua] Lobby data eac_authorized = true
21:33:09.134 [Lua] Set lobby end.
21:33:09.134 [Lua] [LobbyMembers] Member joined 1100001001ff9c5
21:33:13.081 [Lua] GOT approve_channel 11 1100001001ff9c5 186000001dcb5dc
21:33:13.082 [EAC] EAC server has client 1100001001ff9c5 and channel 11 (and owner 1100001001ff9c5)
21:33:13.082 [Lua] Client with peer_id 1100001001ff9c5 got APPROVED by server
21:33:13.082 [EACServer] [23:33:13:082][Windows][EAC Server] [Info][RegisterClient] Client: 01100001001FF9C5 PlayerGUID: 76561197962361285 PlayerIP: 0.0.0.0 OwnerGUID: 76561197962361285 PlayerName: Pegasuff-das letzte Weinhorn
21:33:13.082 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001001ff9c5'
21:33:13.082 [Lua] [ChatManager][1]System: Pegasuff-das letzte Weinhorn is joining the game
21:33:13.082 [Lua] [NetworkServer] Peer 1100001001ff9c5 joined server lobby.
21:33:13.082 [Lua] [NetworkServer] Creating peer info.
21:33:13.082 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Connecting
21:33:13.306 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001dcb5dc from 1100001001ff9c5, replying lobby_ok
21:33:13.442 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001001ff9c5 REPLY wh:0 | we:11000010241bdb9 | dr:110000102c310ad | bw:110000102c7cafd | es:0
21:33:16.093 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001001ff9c5
21:33:16.093 [Lua] Set lobby begin:
21:33:16.093 [Lua] Lobby data twitch_enabled = false
21:33:16.093 [Lua] Lobby data selected_mission_id = journey_ruin
21:33:16.093 [Lua] Lobby data num_players = 4
21:33:16.093 [Lua] Lobby data difficulty_tweak = -10
21:33:16.093 [Lua] Lobby data host = 110000102c7cafd
21:33:16.093 [Lua] Lobby data matchmaking_type = 2
21:33:16.093 [Lua] Lobby data is_private = false
21:33:16.093 [Lua] Lobby data match_started = true
21:33:16.093 [Lua] Lobby data difficulty = hardest
21:33:16.093 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:33:16.093 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:33:16.093 [Lua] Lobby data unique_server_name = Lutheren
21:33:16.093 [Lua] Lobby data quick_game = true
21:33:16.093 [Lua] Lobby data country_code = AT
21:33:16.093 [Lua] Lobby data matchmaking = true
21:33:16.094 [Lua] Lobby data power_level = 715
21:33:16.094 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:33:16.094 [Lua] Lobby data mechanism = deus
21:33:16.094 [Lua] Lobby data player_slot_5 = 0:0
21:33:16.094 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:33:16.094 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:33:16.094 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:33:16.094 [Lua] Lobby data eac_authorized = true
21:33:16.094 [Lua] Set lobby end.
21:33:18.348 [Lua] ### CLEARING PEER STATE FOR 1100001001ff9c5
21:33:18.348 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Connecting
21:33:18.348 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Connecting
21:33:18.524 [Lua] [NetworkServer] Peer 1100001001ff9c5 has sent rpc_notify_lobby_joined
21:33:18.524 [Lua] [PSM] Peer 1100001001ff9c5 joined. Want to use profile index "1" and join party "0"
21:33:18.524 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001001ff9c5, connection_key=3)
21:33:18.524 [Lua] Sync dynamic to client:
21:33:18.750 [Lua] ### Received rpc_level_load_started
21:33:18.750 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_session_id: 1408508544
21:33:18.750 [Lua] player (1100001001ff9c5,1) was put into party 0
21:33:18.750 [Lua] [ProfileSynchronizer] Peer 1100001001ff9c5 entered session
21:33:18.750 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001001ff9c5
21:33:18.750 [Lua] Mechanism says: a client has initialized the mechanism! 1100001001ff9c5
21:33:19.402 [SteamVoipClient] select_out(1100001001ff9c5, on)
21:33:19.408 [SteamVoipClient] select_out(1100001001ff9c5, on)
21:33:19.408 [SteamVoipClient] select_in(1100001001ff9c5, on)
21:33:19.408 [SteamVoipClient] select_out(1100001001ff9c5, off)
21:33:20.996 [Lua] [NetworkServer] Peer 1100001001ff9c5 has sent rpc_post_game_notified
21:33:20.997 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Connecting
21:33:20.997 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Loading
21:33:21.227 [EACServer] [23:33:21:227][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001001FF9C5 Session: 5 Status: Client Authenticated Message: Client authenticated.
21:33:21.228 [EAC] Peer 1100001001ff9c5 switched EAC state to ClientAuthenticatedLocal
21:33:21.423 [EACServer] [23:33:21:423][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001001FF9C5.
21:33:22.125 [EACServer] [23:33:22:125][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001001FF9C5
21:33:22.125 [EACServer] [23:33:22:125][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001001FF9C5 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:33:22.129 [EAC] Peer 1100001001ff9c5 switched EAC state to ClientAuthenticatedRemote
21:33:27.502 [Lua] ### Received rpc_level_loaded
21:33:27.502 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_id: 69
21:33:27.502 [Lua] Peer 1100001001ff9c5 has loaded the level but not all enemies, so we wait
21:33:33.229 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001001ff9c5, connection_key=3)
21:33:33.230 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Loading
21:33:33.230 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter LoadingProfilePackages
21:33:33.242 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit LoadingProfilePackages
21:33:33.242 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForEnterGame
21:33:34.679 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForEnterGame
21:33:34.679 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForGameObjectSync
21:33:34.689 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001001ff9c5
21:33:34.699 [Lua] Breedfreezer (server) starting a hot join sync
21:33:34.699 [Lua] packing 0 units of breed chaos_marauder
21:33:34.699 [Lua] packing 0 units of breed skaven_clan_rat
21:33:34.699 [Lua] packing 0 units of breed skaven_storm_vermin
21:33:34.699 [Lua] packing 0 units of breed skaven_slave
21:33:34.699 [Lua] packing 0 units of breed chaos_fanatic
21:33:34.699 [Lua] packing 0 units of breed beastmen_ungor_archer
21:33:34.699 [Lua] packing 0 units of breed chaos_raider
21:33:34.699 [Lua] packing 0 units of breed chaos_berzerker
21:33:34.699 [Lua] packing 0 units of breed beastmen_bestigor
21:33:34.699 [Lua] packing 29 units of breed beastmen_ungor
21:33:34.699 [Lua] packing 0 units of breed skaven_plague_monk
21:33:34.699 [Lua] packing 31 units of breed beastmen_gor
21:33:34.699 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:33:34.699 [Lua]
21:33:34.699 [Lua] [1] = 1 (number)
21:33:34.699 [Lua] [2] = 0 (number)
21:33:34.699 [Lua] [3] = 1 (number)
21:33:34.699 [Lua] [4] = 0 (number)
21:33:34.699 [Lua] [5] = 1 (number)
21:33:34.699 [Lua] [6] = 0 (number)
21:33:34.699 [Lua] [7] = 1 (number)
21:33:34.699 [Lua] [8] = 0 (number)
21:33:34.699 [Lua] [9] = 1 (number)
21:33:34.699 [Lua] [10] = 0 (number)
21:33:34.699 [Lua] [11] = 6 (number)
21:33:34.699 [Lua] [12] = 0 (number)
21:33:34.699 [Lua] [13] = 1 (number)
21:33:34.699 [Lua] [14] = 0 (number)
21:33:34.699 [Lua] [15] = 1 (number)
21:33:34.699 [Lua] [16] = 0 (number)
21:33:34.699 [Lua] [17] = 3 (number)
21:33:34.699 [Lua] [18] = 0 (number)
21:33:34.699 [Lua] [19] = 15 (number)
21:33:34.699 [Lua] [20] = 29 (number)
21:33:34.699 [Lua] [21] = 1 (number)
21:33:34.699 [Lua] [22] = 0 (number)
21:33:34.699 [Lua] [23] = 17 (number)
21:33:34.699 [Lua] [24] = 31 (number)
21:33:34.699 [Lua]
21:33:34.699 [Lua]
21:33:34.699 [Lua] [1] = 101 (number)
21:33:34.699 [Lua] [2] = 100 (number)
21:33:34.699 [Lua] [3] = 105 (number)
21:33:34.699 [Lua] [4] = 117 (number)
21:33:34.699 [Lua] [5] = 123 (number)
21:33:34.699 [Lua] [6] = 122 (number)
21:33:34.699 [Lua] [7] = 116 (number)
21:33:34.699 [Lua] [8] = 135 (number)
21:33:34.699 [Lua] [9] = 130 (number)
21:33:34.699 [Lua] [10] = 142 (number)
21:33:34.699 [Lua] [11] = 133 (number)
21:33:34.699 [Lua] [12] = 151 (number)
21:33:34.699 [Lua] [13] = 154 (number)
21:33:34.699 [Lua] [14] = 174 (number)
21:33:34.699 [Lua] [15] = 136 (number)
21:33:34.699 [Lua] [16] = 160 (number)
21:33:34.699 [Lua] [17] = 180 (number)
21:33:34.699 [Lua] [18] = 170 (number)
21:33:34.699 [Lua] [19] = 178 (number)
21:33:34.699 [Lua] [20] = 173 (number)
21:33:34.699 [Lua] [21] = 171 (number)
21:33:34.699 [Lua] [22] = 175 (number)
21:33:34.699 [Lua] [23] = 172 (number)
21:33:34.699 [Lua] [24] = 152 (number)
21:33:34.699 [Lua] [25] = 94 (number)
21:33:34.699 [Lua] [26] = 113 (number)
21:33:34.699 [Lua] [27] = 144 (number)
21:33:34.699 [Lua] [28] = 93 (number)
21:33:34.699 [Lua] [29] = 95 (number)
21:33:34.699 [Lua] [30] = 128 (number)
21:33:34.699 [Lua] [31] = 146 (number)
21:33:34.699 [Lua] [32] = 137 (number)
21:33:34.699 [Lua] [33] = 124 (number)
21:33:34.699 [Lua] [34] = 140 (number)
21:33:34.699 [Lua] [35] = 127 (number)
21:33:34.699 [Lua] [36] = 168 (number)
21:33:34.699 [Lua] [37] = 147 (number)
21:33:34.699 [Lua] [38] = 186 (number)
21:33:34.699 [Lua] [39] = 179 (number)
21:33:34.699 [Lua] [40] = 176 (number)
21:33:34.699 [Lua] [41] = 149 (number)
21:33:34.699 [Lua] [42] = 132 (number)
21:33:34.699 [Lua] [43] = 141 (number)
21:33:34.699 [Lua] [44] = 131 (number)
21:33:34.699 [Lua] [45] = 155 (number)
21:33:34.699 [Lua] [46] = 145 (number)
21:33:34.699 [Lua] [47] = 183 (number)
21:33:34.699 [Lua] [48] = 119 (number)
21:33:34.699 [Lua] [49] = 120 (number)
21:33:34.699 [Lua] [50] = 158 (number)
21:33:34.699 [Lua] [51] = 159 (number)
21:33:34.699 [Lua] [52] = 169 (number)
21:33:34.699 [Lua] [53] = 181 (number)
21:33:34.699 [Lua] [54] = 129 (number)
21:33:34.699 [Lua] [55] = 177 (number)
21:33:34.699 [Lua] [56] = 85 (number)
21:33:34.699 [Lua] [57] = 92 (number)
21:33:34.699 [Lua] [58] = 153 (number)
21:33:34.699 [Lua] [59] = 148 (number)
21:33:34.699 [Lua] [60] = 167 (number)
21:33:34.699 [Lua]
21:33:34.699 [Lua] PlayerManager:add_remote_player 1100001001ff9c5
21:33:34.699 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=215
21:33:34.699 [Lua] RemotePlayer:create_game_object( ) 215
21:33:34.715 [Lua] [ProfileSynchronizer] Assigning peer(1100001001ff9c5:1) to profile(1) career(2)
21:33:34.715 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForGameObjectSync
21:33:34.715 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForPlayers
21:33:34.722 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForPlayers
21:33:34.722 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InGame
21:33:34.989 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001001ff9c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:33:34.989 [Lua] Adding player sync data to peer=1100001001ff9c5 local_player_id=1
21:33:34.990 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, ProfileSynchronizer, async-read,
21:33:34.990 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
21:33:34.990 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, ProfileSynchronizer, async-read,
21:33:34.990 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
21:33:34.990 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
21:33:34.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer, async-read,
21:33:34.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer, async-read,
21:33:34.990 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read,
21:33:35.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
21:33:35.072 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
21:33:35.072 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
21:33:35.115 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
21:33:35.115 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
21:33:35.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01
21:33:35.139 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01
21:33:35.139 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01
21:33:35.139 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
21:33:35.165 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
21:33:35.165 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
21:33:35.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
21:33:35.486 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
21:33:35.486 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
21:33:35.486 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
21:33:35.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
21:33:35.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
21:33:35.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
21:33:35.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
21:33:35.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
21:33:35.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
21:33:35.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
21:33:35.656 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
21:33:36.406 [Lua] player (1100001001ff9c5,1) was put into party 1
21:33:36.415 [Lua] [GameNetworkManager] destroying game object with go_id=212
21:33:36.419 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 2
21:33:36.419 [Lua] [GameNetworkManager] destroying game object with go_id=209
21:33:36.438 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer
21:33:36.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer
21:33:36.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer
21:33:36.439 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer
21:33:36.441 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer
21:33:36.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer
21:33:36.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, ProfileSynchronizer
21:33:36.442 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
21:33:36.443 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer
21:33:36.443 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
21:33:36.542 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001001ff9c5 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:33:36.542 [Lua] [NetworkServer] Peer 1100001001ff9c5 spawned player.
21:33:36.544 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=222
21:33:36.544 [Lua] PlayerManager:assign_unit_ownership Pegasuff-das letzte Weinhorn 1100001001ff9c5 1
21:33:36.545 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.92500000000000004) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:33:37.994 [Lua] Set lobby begin:
21:33:37.994 [Lua] Lobby data twitch_enabled = false
21:33:37.994 [Lua] Lobby data selected_mission_id = journey_ruin
21:33:37.995 [Lua] Lobby data num_players = 4
21:33:37.995 [Lua] Lobby data difficulty_tweak = -10
21:33:37.995 [Lua] Lobby data host = 110000102c7cafd
21:33:37.995 [Lua] Lobby data matchmaking_type = 2
21:33:37.995 [Lua] Lobby data is_private = false
21:33:37.995 [Lua] Lobby data match_started = true
21:33:37.995 [Lua] Lobby data difficulty = hardest
21:33:37.995 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:33:37.995 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:33:37.995 [Lua] Lobby data unique_server_name = Lutheren
21:33:37.995 [Lua] Lobby data quick_game = true
21:33:37.995 [Lua] Lobby data country_code = AT
21:33:37.995 [Lua] Lobby data matchmaking = true
21:33:37.995 [Lua] Lobby data power_level = 536
21:33:37.995 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:33:37.995 [Lua] Lobby data mechanism = deus
21:33:37.995 [Lua] Lobby data player_slot_5 = 0:0
21:33:37.995 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:33:37.995 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:33:37.995 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:33:37.996 [Lua] Lobby data eac_authorized = true
21:33:37.996 [Lua] Set lobby end.
21:33:43.045 [Lua] Set lobby begin:
21:33:43.045 [Lua] Lobby data twitch_enabled = false
21:33:43.045 [Lua] Lobby data selected_mission_id = journey_ruin
21:33:43.045 [Lua] Lobby data num_players = 4
21:33:43.045 [Lua] Lobby data difficulty_tweak = -10
21:33:43.045 [Lua] Lobby data host = 110000102c7cafd
21:33:43.045 [Lua] Lobby data matchmaking_type = 2
21:33:43.045 [Lua] Lobby data is_private = false
21:33:43.045 [Lua] Lobby data match_started = true
21:33:43.045 [Lua] Lobby data difficulty = hardest
21:33:43.045 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:33:43.045 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:33:43.045 [Lua] Lobby data unique_server_name = Lutheren
21:33:43.045 [Lua] Lobby data quick_game = true
21:33:43.046 [Lua] Lobby data country_code = AT
21:33:43.046 [Lua] Lobby data matchmaking = true
21:33:43.046 [Lua] Lobby data power_level = 715
21:33:43.046 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:33:43.046 [Lua] Lobby data mechanism = deus
21:33:43.046 [Lua] Lobby data player_slot_5 = 0:0
21:33:43.046 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:33:43.046 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:33:43.046 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:33:43.046 [Lua] Lobby data eac_authorized = true
21:33:43.046 [Lua] Set lobby end.
21:33:46.446 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
21:33:46.446 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
21:33:46.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read,
21:33:46.446 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
21:33:46.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p, DeusChestPreloadSystem, async-read,
21:33:46.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
21:33:46.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
21:33:46.531 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p
21:33:46.593 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p
21:33:46.593 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p
21:33:51.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read,
21:33:51.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
21:33:51.500 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
21:33:51.500 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:33:51.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read,
21:33:51.500 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
21:33:51.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
21:33:51.500 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
21:33:51.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
21:33:51.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
21:33:51.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p
21:33:51.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p
21:33:51.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p
21:33:51.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
21:33:51.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
21:33:51.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
21:33:56.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
21:33:56.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
21:33:56.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
21:33:56.554 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
21:33:56.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
21:33:56.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
21:34:03.728 [Lua] Time for new HOOORDE! multi_first_wave
21:34:03.728 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
21:34:03.728 [Lua] horde requested: vector
21:34:03.728 [Lua] setting up vector-horde
21:34:03.728 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
21:34:03.728 [Lua] --> horde wants to spawn ahead of players (0.41341424091292/0.67
21:34:03.728 [Lua] -> spawning: 14
21:34:03.728 [Lua] horde crated with id 6 of type vector
21:34:03.728 [Lua] vector horde has started
21:34:08.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer
21:34:08.359 [Lua] Set lobby begin:
21:34:08.359 [Lua] Lobby data twitch_enabled = false
21:34:08.359 [Lua] Lobby data selected_mission_id = journey_ruin
21:34:08.359 [Lua] Lobby data num_players = 4
21:34:08.359 [Lua] Lobby data difficulty_tweak = -10
21:34:08.359 [Lua] Lobby data host = 110000102c7cafd
21:34:08.359 [Lua] Lobby data matchmaking_type = 2
21:34:08.359 [Lua] Lobby data is_private = false
21:34:08.359 [Lua] Lobby data match_started = true
21:34:08.359 [Lua] Lobby data difficulty = hardest
21:34:08.359 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:34:08.359 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:34:08.359 [Lua] Lobby data unique_server_name = Lutheren
21:34:08.359 [Lua] Lobby data quick_game = true
21:34:08.359 [Lua] Lobby data country_code = AT
21:34:08.359 [Lua] Lobby data matchmaking = true
21:34:08.360 [Lua] Lobby data power_level = 717
21:34:08.360 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:34:08.360 [Lua] Lobby data mechanism = deus
21:34:08.360 [Lua] Lobby data player_slot_5 = 0:0
21:34:08.360 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:34:08.360 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:34:08.360 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:34:08.360 [Lua] Lobby data eac_authorized = true
21:34:08.360 [Lua] Set lobby end.
21:34:08.793 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:09.157 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:34:09.526 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:09.934 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:34:11.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem
21:34:11.984 [Lua] Init group template: horde
21:34:15.328 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:15.674 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:34:16.908 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
21:34:16.908 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:34:16.908 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
21:34:16.908 [Lua] horde requested: vector
21:34:16.908 [Lua] setting up vector-horde
21:34:16.908 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
21:34:16.908 [Lua] --> horde wants to spawn behind players (0.94334668617508/0.67
21:34:16.909 [Lua] -> spawning: 14
21:34:16.909 [Lua] horde crated with id 7 of type vector
21:34:16.909 [Lua] vector horde has started
21:34:17.833 [EACServer] [23:34:17:832][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:34:29.131 [Lua] HORDE: last wave, reset to standard horde delay
21:34:29.131 [Lua] Time for new HOOORDE! multi_last_wave
21:34:29.131 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
21:34:29.131 [Lua] horde requested: vector
21:34:29.131 [Lua] setting up vector-horde
21:34:29.131 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
21:34:29.131 [Lua] --> horde wants to spawn behind players (0.6714838475312/0.67
21:34:29.131 [Lua] -> spawning: 13
21:34:29.131 [Lua] horde crated with id 8 of type vector
21:34:29.131 [Lua] vector horde has started
21:34:32.108 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read,
21:34:32.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, DeusChestPreloadSystem, async-read,
21:34:32.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, DeusChestPreloadSystem, async-read,
21:34:32.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read,
21:34:32.154 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills
21:34:32.154 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills
21:34:32.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
21:34:32.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
21:34:32.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
21:34:32.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
21:34:32.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
21:34:32.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
21:34:32.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
21:34:32.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
21:34:32.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
21:34:33.663 [Lua] Horde killed: ?
21:34:37.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
21:34:37.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
21:34:37.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
21:34:37.181 [Lua] replace_hidden_spawners -> first try found: 1 cover points
21:34:37.181 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:34:37.181 [Lua] ->moving spawner
21:34:37.181 [Lua] ->moving spawner
21:34:37.181 [Lua] ->moving spawner
21:34:37.181 [Lua] ->moving spawner
21:34:37.181 [Lua] ->moving spawner
21:34:37.181 [Lua] ->moving spawner
21:34:37.181 [Lua] ->moving spawner
21:34:37.181 [Lua] ->moving spawner
21:34:42.231 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem
21:34:42.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem
21:34:47.582 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source.
21:34:52.335 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read,
21:34:52.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read,
21:34:52.355 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills
21:34:52.355 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills
21:34:52.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
21:34:52.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
21:34:52.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
21:34:56.191 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:56.749 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:34:57.973 [Lua] Time for new HOOORDE! multi_first_wave
21:34:57.973 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
21:34:57.973 [Lua] horde requested: ambush
21:34:57.973 [Lua] setting up ambush-horde
21:34:57.973 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
21:34:57.973 [Lua] -> spawning: 14
21:34:57.973 [Lua] horde crated with id 9 of type ambush
21:34:57.973 [Lua] ambush horde has started
21:34:58.154 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:58.568 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:34:59.409 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:59.917 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:35:00.560 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:01.068 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:35:01.640 [Lua] Init group template: horde
21:35:02.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:35:02.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem
21:35:02.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:35:02.532 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:35:04.754 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
21:35:04.754 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
21:35:04.754 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
21:35:04.754 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
21:35:04.762 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
21:35:05.153 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:05.592 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:35:07.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
21:35:07.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
21:35:07.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
21:35:07.635 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
21:35:07.635 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:35:07.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
21:35:07.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
21:35:10.160 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:35:10.160 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:35:10.160 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
21:35:10.160 [Lua] horde requested: ambush
21:35:10.160 [Lua] setting up ambush-horde
21:35:10.160 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
21:35:10.160 [Lua] -> spawning: 15
21:35:10.160 [Lua] horde crated with id 10 of type ambush
21:35:10.160 [Lua] ambush horde has started
21:35:14.165 [Lua] Init group template: horde
21:35:17.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem
21:35:17.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:35:17.733 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:35:17.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem
21:35:17.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:35:17.733 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:35:18.248 [Lua] HORDE: last wave, reset to standard horde delay
21:35:18.248 [Lua] Time for new HOOORDE! multi_last_wave
21:35:18.248 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
21:35:18.248 [Lua] horde requested: ambush
21:35:18.248 [Lua] setting up ambush-horde
21:35:18.248 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
21:35:18.249 [Lua] -> spawning: 15
21:35:18.249 [Lua] horde crated with id 11 of type ambush
21:35:18.249 [Lua] ambush horde has started
21:35:21.718 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:35:21.718 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:35:21.718 [Lua] ->moving spawner
21:35:21.718 [Lua] ->moving spawner
21:35:21.718 [Lua] ->moving spawner
21:35:21.718 [Lua] ->moving spawner
21:35:21.718 [Lua] ->moving spawner
21:35:21.718 [Lua] ->moving spawner
21:35:21.718 [Lua] ->moving spawner
21:35:21.718 [Lua] ->moving spawner
21:35:21.735 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:35:21.735 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:35:21.735 [Lua] ->moving spawner
21:35:21.735 [Lua] ->moving spawner
21:35:21.735 [Lua] ->moving spawner
21:35:21.735 [Lua] ->moving spawner
21:35:21.735 [Lua] ->moving spawner
21:35:21.735 [Lua] ->moving spawner
21:35:21.735 [Lua] ->moving spawner
21:35:21.753 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:35:21.753 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:35:21.753 [Lua] ->moving spawner
21:35:21.753 [Lua] ->moving spawner
21:35:21.753 [Lua] ->moving spawner
21:35:21.753 [Lua] ->moving spawner
21:35:21.753 [Lua] ->moving spawner
21:35:21.753 [Lua] ->moving spawner
21:35:21.772 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:35:21.772 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:35:21.772 [Lua] ->moving spawner
21:35:21.772 [Lua] ->moving spawner
21:35:21.772 [Lua] ->moving spawner
21:35:21.772 [Lua] ->moving spawner
21:35:21.772 [Lua] ->moving spawner
21:35:22.260 [Lua] Init group template: horde
21:35:22.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read,
21:35:22.783 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
21:35:22.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
21:35:22.838 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
21:35:25.499 [Lua] Horde killed: ?
21:35:27.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem
21:35:27.793 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:35:34.994 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x1617a, position: 0
21:35:35.740 [Lua] Horde killed: ?
21:35:48.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
21:35:48.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
21:35:48.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
21:35:48.038 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
21:35:48.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
21:35:48.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
21:35:48.219 [Lua] Horde killed: ?
21:35:53.579 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
21:35:53.579 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
21:35:53.579 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
21:35:53.579 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
21:35:53.587 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
21:36:03.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read,
21:36:03.257 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
21:36:03.257 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:36:03.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
21:36:03.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
21:36:08.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem
21:36:08.321 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:36:11.672 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:12.012 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:36:12.736 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:13.075 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:36:13.747 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:14.091 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:36:16.188 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:16.515 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:36:17.833 [EACServer] [23:36:17:832][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:36:18.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read,
21:36:18.435 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
21:36:18.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
21:36:18.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
21:36:21.357 [Lua] state dead despawn
21:36:21.371 [Lua] [GameNetworkManager] destroying game object with go_id=73
21:36:46.547 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
21:36:46.547 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
21:36:46.547 [Lua] PlayerManager:assign_unit_ownership Lutheren 110000102c7cafd 1
21:36:46.547 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=333
21:36:46.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem
21:36:46.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem
21:36:46.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, DeusChestPreloadSystem
21:36:46.559 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:36:46.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:36:46.559 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:36:46.559 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:36:46.559 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:36:46.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem
21:36:46.559 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:36:46.559 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:36:46.559 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem
21:36:46.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem
21:36:46.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p, DeusChestPreloadSystem
21:36:46.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:36:46.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, DeusChestPreloadSystem
21:36:46.561 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:36:46.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem
21:36:51.650 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:36:51.654 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem
21:36:55.545 [Lua] Time for new HOOORDE! multi_first_wave
21:36:55.545 [Lua] HORDE: Spawning hordes while 1 other ai are spawned
21:36:55.545 [Lua] horde requested: vector_blob
21:36:55.545 [Lua] wants to spawn ahead within distance: 60
21:36:55.545 [Lua] horde crated with id 12 of type vector_blob
21:36:55.545 [Lua] managed to spawn 19/19 horde enemies
21:36:55.545 [Lua] vector blob horde has started
21:36:55.703 [Lua] Switching ConflictSettings: to: deus_skaven
21:36:55.703 [Lua] pacing=deus_default
21:36:55.703 [Lua] roaming=nil
21:36:55.703 [Lua] specials=deus_skaven
21:36:55.703 [Lua] contained_breeds=nil
21:36:55.703 [Lua] debug_color=orange
21:36:55.703 [Lua] disabled=false
21:36:55.703 [Lua] pack_spawning=skaven
21:36:55.703 [Lua] description=deus_conflict_director_skaven_chaos_name
21:36:55.703 [Lua] factions=nil
21:36:55.703 [Lua] boss=deus_skaven
21:36:55.703 [Lua] horde=deus_default
21:36:55.703 [Lua] name=deus_skaven
21:36:55.703 [Lua] intensity=deus_default
21:36:55.703 [Lua] ---
21:36:55.734 [Lua] Init group template: horde
21:36:56.348 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
21:36:56.348 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
21:36:56.348 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
21:36:56.348 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
21:36:56.357 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
21:36:59.338 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source.
21:37:02.792 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:03.172 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:37:03.606 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:04.016 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:37:08.598 [Lua] Horde killed: ?
21:37:08.609 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
21:37:08.609 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:37:08.609 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
21:37:08.609 [Lua] horde requested: vector_blob
21:37:08.609 [Lua] wants to spawn behind within distance: 60
21:37:08.609 [Lua] horde crated with id 13 of type vector_blob
21:37:08.609 [Lua] managed to spawn 38/38 horde enemies
21:37:08.609 [Lua] vector blob horde has started
21:37:09.098 [Lua] Init group template: horde
21:37:11.236 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:11.641 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:37:21.735 [Lua] HORDE: last wave, reset to standard horde delay
21:37:21.735 [Lua] Time for new HOOORDE! multi_last_wave
21:37:21.735 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
21:37:21.735 [Lua] horde requested: vector_blob
21:37:21.735 [Lua] wants to spawn ahead within distance: 60
21:37:21.735 [Lua] horde crated with id 14 of type vector_blob
21:37:21.735 [Lua] managed to spawn 37/37 horde enemies
21:37:21.735 [Lua] vector blob horde has started
21:37:22.219 [Lua] Init group template: horde
21:37:22.588 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:22.972 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:37:23.336 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:23.673 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:37:24.049 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:24.431 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:37:37.925 [Lua] Horde killed: ?
21:37:47.197 [Lua] Horde killed: ?
21:37:57.829 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source.
21:38:07.225 [Lua] main path terror event triggered: rare_event_loot_rat
21:38:07.225 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
21:38:08.154 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:08.626 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:38:08.873 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:09.304 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:38:11.790 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 1 6
21:38:17.833 [EACServer] [23:38:17:832][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:38:32.851 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:33.295 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:38:34.209 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:34.701 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:38:35.239 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:35.675 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:38:38.711 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
21:38:38.735 [Lua] Boss gave [Unit '#ID[757d2d0160920e0e]'] initial aggro
21:38:43.976 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:44.363 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:38:45.276 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:45.645 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:38:46.373 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:46.876 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:38:47.186 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:47.698 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:38:48.898 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:49.363 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:38:50.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x199fa, position: 0
21:38:53.077 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:53.535 [Lua] PlayerManager:assign_unit_ownership Pegasuff-das letzte Weinhorn 1100001001ff9c5 1
21:38:53.969 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:38:55.570 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 414.67990112304688 [Unit '#ID[a9b416aa2fc562b7]']
21:38:56.592 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 11.349174499511719 [Unit '#ID[a9b416aa2fc562b7]']
21:38:57.913 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:58.288 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:38:58.662 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:59.027 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:38:59.375 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:59.754 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:39:13.174 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:13.514 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:39:21.391 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
21:39:21.398 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fb27080
21:39:34.906 [Lua] min_height 160
21:39:34.907 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
21:39:34.913 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fb27080
21:39:43.251 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:43.890 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:39:49.854 [Lua] Time for new HOOORDE! multi_first_wave
21:39:49.854 [Lua] HORDE: Spawning hordes while 1 other ai are spawned
21:39:49.854 [Lua] horde requested: vector_blob
21:39:49.854 [Lua] wants to spawn ahead within distance: 60
21:39:49.854 [Lua] horde crated with id 15 of type vector_blob
21:39:49.854 [Lua] managed to spawn 41/41 horde enemies
21:39:49.854 [Lua] vector blob horde has started
21:39:50.325 [Lua] Init group template: horde
21:39:51.290 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:39:51.302 [Lua] Spline already found!
21:39:51.463 [Lua] Init group template: spline_patrol
21:39:57.588 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:57.995 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:39:59.020 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:39:59.020 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:39:59.020 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
21:39:59.020 [Lua] horde requested: vector_blob
21:39:59.020 [Lua] wants to spawn ahead within distance: 60
21:39:59.020 [Lua] horde crated with id 17 of type vector_blob
21:39:59.020 [Lua] managed to spawn 39/39 horde enemies
21:39:59.020 [Lua] vector blob horde has started
21:39:59.292 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:59.514 [Lua] Init group template: horde
21:39:59.708 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:40:00.314 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:00.728 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:40:06.711 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 94 action: follow
21:40:13.073 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 90 size: 93 action: follow
21:40:13.073 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 92 action: follow
21:40:13.104 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 91 action: follow
21:40:13.317 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 90 action: follow
21:40:13.551 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 89 action: follow
21:40:15.292 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:15.759 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:40:16.312 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 86 action: follow
21:40:16.328 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 85 action: follow
21:40:16.567 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 84 action: follow
21:40:16.567 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 83 action: follow
21:40:16.583 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:16.584 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 82 action: follow
21:40:16.584 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 81 action: follow
21:40:16.600 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 80 action: follow
21:40:16.616 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 79 action: follow
21:40:16.616 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 78 action: follow
21:40:16.796 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 77 action: follow
21:40:16.812 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 76 action: follow
21:40:16.812 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 75 action: follow
21:40:16.830 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 74 action: follow
21:40:17.061 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:40:17.833 [EACServer] [23:40:17:832][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:40:19.639 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 73 action: follow
21:40:19.709 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 72 action: follow
21:40:19.709 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 71 action: follow
21:40:20.486 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 48 size: 70 action: follow
21:40:21.909 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
21:40:21.909 [Lua] ERROR: Tried to freeze unit twice in the same frame.
21:40:22.003 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 67 action: follow
21:40:22.611 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 66 action: nil
21:40:31.732 [Lua] HORDE: Pushing horde in time; too many units out 70
21:40:38.533 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:38.937 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:40:41.350 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:41.742 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:40:41.918 [Lua] HORDE: last wave, reset to standard horde delay
21:40:41.918 [Lua] Time for new HOOORDE! multi_last_wave
21:40:41.918 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
21:40:41.918 [Lua] horde requested: vector_blob
21:40:41.918 [Lua] wants to spawn ahead within distance: 60
21:40:41.919 [Lua] horde crated with id 18 of type vector_blob
21:40:41.919 [Lua] managed to spawn 38/38 horde enemies
21:40:41.919 [Lua] vector blob horde has started
21:40:42.506 [Lua] Init group template: horde
21:40:49.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1c6c9, position: 0
21:40:53.799 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:54.207 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:40:56.548 [Lua] Horde killed: ?
21:41:02.302 [Lua] Horde killed: ?
21:41:03.215 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x1d1e1, position: 0
21:41:07.239 [Lua] Horde killed: ?
21:41:10.832 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:11.246 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:41:11.815 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:12.197 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:41:16.639 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:17.114 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:41:34.101 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
21:41:34.101 [Lua] pacing=deus_default
21:41:34.101 [Lua] locked_func_name=beastmen
21:41:34.101 [Lua] roaming=nil
21:41:34.101 [Lua] specials=deus_skaven_beastmen
21:41:34.101 [Lua] contained_breeds=nil
21:41:34.101 [Lua] debug_color=orange
21:41:34.101 [Lua] disabled=false
21:41:34.101 [Lua] pack_spawning=deus_skaven_beastmen
21:41:34.101 [Lua] factions=nil
21:41:34.101 [Lua] description=deus_conflict_director_skaven_beastmen_name
21:41:34.101 [Lua] boss=deus_skaven_beastmen
21:41:34.101 [Lua] horde=deus_beastmen
21:41:34.101 [Lua] name=deus_skaven_beastmen
21:41:34.101 [Lua] intensity=deus_default
21:41:34.101 [Lua] ---
21:41:45.414 [Lua] Override Player Respawning terror_respawn true
21:41:51.422 [Lua] Override Player Respawning terror_respawn true
21:41:56.208 [Lua] Override Player Respawning terror_respawn true
21:41:56.652 [Lua] Override Player Respawning terror_respawn true
21:41:57.204 [Lua] Override Player Respawning terror_respawn true
21:41:57.904 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:41:57.913 [Lua] Spline already found!
21:41:57.939 [Lua] Init group template: spline_patrol
21:41:58.888 [Lua] Override Player Respawning terror_respawn true
21:42:00.310 [Lua] fence jumping
21:42:00.910 [Lua] ready to jump failed
21:42:02.487 [Lua] fence jumping
21:42:04.261 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:04.704 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:42:06.571 [Lua] Time for new HOOORDE! multi_first_wave
21:42:06.571 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
21:42:06.571 [Lua] horde requested: vector_blob
21:42:06.571 [Lua] wants to spawn ahead within distance: 60
21:42:06.571 [Lua] horde crated with id 20 of type vector_blob
21:42:06.571 [Lua] managed to spawn 17/17 horde enemies
21:42:06.571 [Lua] vector blob horde has started
21:42:06.782 [Lua] Init group template: horde
21:42:07.733 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:08.150 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:42:11.602 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: -936220928)
21:42:17.833 [EACServer] [23:42:17:832][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:42:19.940 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 9 size: 32 action: nil
21:42:19.940 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 12 size: 31 action: nil
21:42:20.017 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 14 size: 30 action: nil
21:42:20.017 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 16 size: 29 action: nil
21:42:20.033 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 19 size: 28 action: nil
21:42:20.114 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 4 size: 27 action: nil
21:42:23.010 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:23.435 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:42:36.118 [Lua] event horde ends!
21:42:41.308 [Lua] Horde killed: ?
21:42:44.260 [Lua] event horde ends!
21:42:45.200 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
21:42:45.200 [Flow] Socket 2 occupied
21:42:45.201 [Lua] [flow:Sockets occupied:] float=1.000000
21:42:51.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x1f61f, position: 0
21:43:03.375 [Lua] event horde ends!
21:43:03.387 [Lua] event horde ends!
21:43:11.584 [Lua] event horde ends!
21:43:14.559 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:15.001 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:43:15.475 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:15.806 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:43:16.232 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:16.617 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:43:16.968 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:17.343 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:43:19.671 [Lua] event horde ends!
21:43:19.684 [Lua] event horde ends!
21:43:22.063 [Lua] [NetworkServer] Peer 110000102c310ad despawned player.
21:43:22.063 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c310ad
21:43:22.064 [Lua] [GameNetworkManager] destroying game object with go_id=81
21:43:22.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:43:22.803 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:23.253 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:43:30.844 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x20e28, position: 0
21:43:32.241 [Lua] Boss gave [Unit '#ID[df94116158fa20da]'] initial aggro
21:43:39.135 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:39.583 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:43:39.969 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:40.363 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:43:40.814 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:41.215 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:43:42.425 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:42.498 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
21:43:42.498 [Lua] [flow:Sockets occupied:] float=2.000000
21:43:42.498 [Flow] Socket 3 occupied
21:43:42.638 [Lua] event horde ends!
21:43:42.756 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:43:43.567 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:44.279 [Lua] PlayerManager:assign_unit_ownership Lukas 11000010241bdb9 1
21:43:44.588 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:43:47.331 [Lua] [RespawnHandler] Found available override unit
21:43:47.442 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102c310ad go_type=player_unit go_created_func_name=game_object_created_player_unit
21:43:47.442 [Lua] [NetworkServer] Peer 110000102c310ad spawned player.
21:43:47.443 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=696
21:43:47.444 [Lua] PlayerManager:assign_unit_ownership Abaddon 110000102c310ad 1
21:43:47.444 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
21:43:47.444 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
21:43:47.444 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
21:43:48.547 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source.
21:43:48.560 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source.
21:43:48.574 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
21:43:54.897 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:55.242 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:43:56.610 [Lua] event horde ends!
21:43:56.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x217e4, position: 0
21:43:58.540 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:58.949 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:43:59.255 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:59.812 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:44:01.533 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:01.918 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:44:04.392 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:04.761 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:44:05.151 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:05.526 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:44:15.317 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
21:44:15.317 [Flow] Socket 1 occupied
21:44:15.317 [Lua] [flow:Sockets occupied:] float=3.000000
21:44:15.317 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long
21:44:15.320 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0)
21:44:15.333 [Lua] Override Player Respawning terror_respawn false
21:44:17.834 [EACServer] [23:44:17:833][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:44:21.422 warning: [Physics] Create Actor: Shape density varies. Using average.
21:44:21.422 warning: [Physics] Create Actor: Shape density varies. Using average.
21:44:21.422 warning: [Physics] Create Actor: Shape density varies. Using average.
21:44:21.422 warning: [Physics] Create Actor: Shape density varies. Using average.
21:44:21.422 warning: [Physics] Create Actor: Shape density varies. Using average.
21:44:21.422 warning: [Physics] Create Actor: Shape density varies. Using average.
21:44:21.422 warning: [Physics] Create Actor: Shape density varies. Using average.
21:44:21.422 warning: [Physics] Create Actor: Shape density varies. Using average.
21:44:29.792 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:30.163 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:44:30.532 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:30.956 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:44:34.072 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:44:34.072 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
21:44:35.130 [Lua] event horde ends!
21:44:36.510 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:36.923 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:44:37.469 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:44:37.469 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
21:44:38.280 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:44:38.280 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
21:44:42.569 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:42.983 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:44:43.182 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:43.540 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:44:49.038 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:49.447 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:44:49.952 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:50.363 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:45:16.165 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:45:16.174 [Lua] Spline already found!
21:45:16.197 [Lua] Init group template: spline_patrol
21:45:19.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem, async-read,
21:45:19.442 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
21:45:19.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p
21:45:19.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p
21:45:21.184 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:21.576 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:45:24.517 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
21:45:24.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem, async-read,
21:45:24.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
21:45:24.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read,
21:45:24.518 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
21:45:24.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
21:45:24.560 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
21:45:24.560 [Lua] [PackageManager] Force_load: wwise/crossbow
21:45:24.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
21:45:24.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
21:45:24.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
21:45:24.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:45:24.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:45:24.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:45:24.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
21:45:24.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
21:45:24.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
21:45:24.668 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
21:45:24.706 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
21:45:24.706 [Lua] [PackageManager] Force_load: wwise/bow
21:45:24.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:45:24.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:45:24.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:45:29.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read,
21:45:29.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
21:45:29.621 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read,
21:45:29.652 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
21:45:29.652 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
21:45:29.653 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
21:45:29.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
21:45:29.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
21:45:29.674 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
21:45:29.695 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
21:45:29.695 [Lua] [PackageManager] Force_load: wwise/throwing_axe
21:45:37.122 [Lua] [PackageManager] Load: wwise/throwing_axe, ProfileSynchronizer, async-read,
21:45:37.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read,
21:45:37.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, ProfileSynchronizer, async-read,
21:45:38.560 [Lua] Set lobby begin:
21:45:38.560 [Lua] Lobby data twitch_enabled = false
21:45:38.560 [Lua] Lobby data selected_mission_id = journey_ruin
21:45:38.560 [Lua] Lobby data num_players = 4
21:45:38.560 [Lua] Lobby data difficulty_tweak = -10
21:45:38.560 [Lua] Lobby data host = 110000102c7cafd
21:45:38.560 [Lua] Lobby data matchmaking_type = 2
21:45:38.560 [Lua] Lobby data is_private = false
21:45:38.560 [Lua] Lobby data match_started = true
21:45:38.560 [Lua] Lobby data difficulty = hardest
21:45:38.560 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:45:38.560 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:45:38.561 [Lua] Lobby data unique_server_name = Lutheren
21:45:38.561 [Lua] Lobby data quick_game = true
21:45:38.561 [Lua] Lobby data country_code = AT
21:45:38.561 [Lua] Lobby data matchmaking = true
21:45:38.561 [Lua] Lobby data power_level = 720
21:45:38.561 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:45:38.561 [Lua] Lobby data mechanism = deus
21:45:38.561 [Lua] Lobby data player_slot_5 = 0:0
21:45:38.561 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:45:38.561 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:45:38.561 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:45:38.561 [Lua] Lobby data eac_authorized = true
21:45:38.561 [Lua] Set lobby end.
21:45:41.795 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102c310ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:42.553 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c310ad
21:45:43.803 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:44.233 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:45:48.374 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:48.395 [Lua] Time for new HOOORDE! multi_first_wave
21:45:48.395 [Lua] HORDE: Spawning hordes while 2 other ai are spawned
21:45:48.395 [Lua] horde requested: ambush
21:45:48.395 [Lua] setting up ambush-horde
21:45:48.395 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
21:45:48.395 [Lua] -> spawning: 13
21:45:48.395 [Lua] horde crated with id 22 of type ambush
21:45:48.395 [Lua] ambush horde has started
21:45:48.738 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:45:49.190 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:49.595 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:45:51.903 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:51.903 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:51.903 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:51.903 [Lua] ->moving spawner
21:45:51.903 [Lua] ->moving spawner
21:45:51.903 [Lua] ->moving spawner
21:45:51.903 [Lua] ->moving spawner
21:45:51.903 [Lua] ->moving spawner
21:45:51.917 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:51.917 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:51.917 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:51.917 [Lua] ->moving spawner
21:45:51.917 [Lua] ->moving spawner
21:45:51.917 [Lua] ->moving spawner
21:45:51.917 [Lua] ->moving spawner
21:45:51.917 [Lua] ->moving spawner
21:45:51.930 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:51.930 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:51.930 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:51.930 [Lua] ->moving spawner
21:45:51.930 [Lua] ->moving spawner
21:45:51.930 [Lua] ->moving spawner
21:45:51.930 [Lua] ->moving spawner
21:45:51.930 [Lua] ->moving spawner
21:45:51.945 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:51.945 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:51.945 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:51.945 [Lua] ->moving spawner
21:45:51.945 [Lua] ->moving spawner
21:45:51.945 [Lua] ->moving spawner
21:45:51.945 [Lua] ->moving spawner
21:45:51.945 [Lua] ->moving spawner
21:45:51.959 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:51.959 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:51.959 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:51.959 [Lua] ->moving spawner
21:45:51.959 [Lua] ->moving spawner
21:45:51.959 [Lua] ->moving spawner
21:45:51.959 [Lua] ->moving spawner
21:45:51.959 [Lua] ->moving spawner
21:45:51.972 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:51.972 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:51.972 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:51.972 [Lua] ->moving spawner
21:45:51.972 [Lua] ->moving spawner
21:45:51.972 [Lua] ->moving spawner
21:45:51.972 [Lua] ->moving spawner
21:45:51.972 [Lua] ->moving spawner
21:45:51.986 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:51.986 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:51.986 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:51.986 [Lua] ->moving spawner
21:45:51.986 [Lua] ->moving spawner
21:45:51.986 [Lua] ->moving spawner
21:45:51.986 [Lua] ->moving spawner
21:45:51.986 [Lua] ->moving spawner
21:45:51.998 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:51.998 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:51.998 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:51.998 [Lua] ->moving spawner
21:45:51.998 [Lua] ->moving spawner
21:45:51.998 [Lua] ->moving spawner
21:45:51.998 [Lua] ->moving spawner
21:45:51.998 [Lua] ->moving spawner
21:45:52.011 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.011 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.011 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.011 [Lua] ->moving spawner
21:45:52.011 [Lua] ->moving spawner
21:45:52.011 [Lua] ->moving spawner
21:45:52.011 [Lua] ->moving spawner
21:45:52.011 [Lua] ->moving spawner
21:45:52.023 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.023 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.023 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.023 [Lua] ->moving spawner
21:45:52.023 [Lua] ->moving spawner
21:45:52.023 [Lua] ->moving spawner
21:45:52.023 [Lua] ->moving spawner
21:45:52.023 [Lua] ->moving spawner
21:45:52.036 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.036 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.036 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.036 [Lua] ->moving spawner
21:45:52.036 [Lua] ->moving spawner
21:45:52.036 [Lua] ->moving spawner
21:45:52.036 [Lua] ->moving spawner
21:45:52.036 [Lua] ->moving spawner
21:45:52.051 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.051 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.051 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.051 [Lua] ->moving spawner
21:45:52.051 [Lua] ->moving spawner
21:45:52.051 [Lua] ->moving spawner
21:45:52.051 [Lua] ->moving spawner
21:45:52.051 [Lua] ->moving spawner
21:45:52.062 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.062 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.062 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.062 [Lua] ->moving spawner
21:45:52.062 [Lua] ->moving spawner
21:45:52.062 [Lua] ->moving spawner
21:45:52.062 [Lua] ->moving spawner
21:45:52.062 [Lua] ->moving spawner
21:45:52.075 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.075 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.075 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.075 [Lua] ->moving spawner
21:45:52.075 [Lua] ->moving spawner
21:45:52.075 [Lua] ->moving spawner
21:45:52.075 [Lua] ->moving spawner
21:45:52.075 [Lua] ->moving spawner
21:45:52.091 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.091 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.091 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.091 [Lua] ->moving spawner
21:45:52.091 [Lua] ->moving spawner
21:45:52.091 [Lua] ->moving spawner
21:45:52.091 [Lua] ->moving spawner
21:45:52.091 [Lua] ->moving spawner
21:45:52.102 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.102 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.102 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.102 [Lua] ->moving spawner
21:45:52.102 [Lua] ->moving spawner
21:45:52.102 [Lua] ->moving spawner
21:45:52.102 [Lua] ->moving spawner
21:45:52.102 [Lua] ->moving spawner
21:45:52.114 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.114 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.114 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.114 [Lua] ->moving spawner
21:45:52.114 [Lua] ->moving spawner
21:45:52.114 [Lua] ->moving spawner
21:45:52.114 [Lua] ->moving spawner
21:45:52.114 [Lua] ->moving spawner
21:45:52.128 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.128 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.128 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.128 [Lua] ->moving spawner
21:45:52.128 [Lua] ->moving spawner
21:45:52.128 [Lua] ->moving spawner
21:45:52.128 [Lua] ->moving spawner
21:45:52.128 [Lua] ->moving spawner
21:45:52.141 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.141 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.141 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.141 [Lua] ->moving spawner
21:45:52.141 [Lua] ->moving spawner
21:45:52.141 [Lua] ->moving spawner
21:45:52.141 [Lua] ->moving spawner
21:45:52.141 [Lua] ->moving spawner
21:45:52.152 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.152 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.152 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.152 [Lua] ->moving spawner
21:45:52.152 [Lua] ->moving spawner
21:45:52.152 [Lua] ->moving spawner
21:45:52.152 [Lua] ->moving spawner
21:45:52.152 [Lua] ->moving spawner
21:45:52.166 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.166 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.166 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.166 [Lua] ->moving spawner
21:45:52.166 [Lua] ->moving spawner
21:45:52.166 [Lua] ->moving spawner
21:45:52.166 [Lua] ->moving spawner
21:45:52.166 [Lua] ->moving spawner
21:45:52.178 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.178 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.178 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.178 [Lua] ->moving spawner
21:45:52.178 [Lua] ->moving spawner
21:45:52.178 [Lua] ->moving spawner
21:45:52.178 [Lua] ->moving spawner
21:45:52.178 [Lua] ->moving spawner
21:45:52.190 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.190 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.190 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.190 [Lua] ->moving spawner
21:45:52.190 [Lua] ->moving spawner
21:45:52.190 [Lua] ->moving spawner
21:45:52.190 [Lua] ->moving spawner
21:45:52.190 [Lua] ->moving spawner
21:45:52.203 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.203 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.203 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.203 [Lua] ->moving spawner
21:45:52.203 [Lua] ->moving spawner
21:45:52.203 [Lua] ->moving spawner
21:45:52.203 [Lua] ->moving spawner
21:45:52.203 [Lua] ->moving spawner
21:45:52.215 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.215 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.215 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.215 [Lua] ->moving spawner
21:45:52.215 [Lua] ->moving spawner
21:45:52.215 [Lua] ->moving spawner
21:45:52.215 [Lua] ->moving spawner
21:45:52.215 [Lua] ->moving spawner
21:45:52.231 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.231 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.231 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.231 [Lua] ->moving spawner
21:45:52.231 [Lua] ->moving spawner
21:45:52.231 [Lua] ->moving spawner
21:45:52.231 [Lua] ->moving spawner
21:45:52.231 [Lua] ->moving spawner
21:45:52.241 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.241 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.241 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.241 [Lua] ->moving spawner
21:45:52.241 [Lua] ->moving spawner
21:45:52.241 [Lua] ->moving spawner
21:45:52.241 [Lua] ->moving spawner
21:45:52.241 [Lua] ->moving spawner
21:45:52.253 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.253 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.253 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.253 [Lua] ->moving spawner
21:45:52.253 [Lua] ->moving spawner
21:45:52.253 [Lua] ->moving spawner
21:45:52.253 [Lua] ->moving spawner
21:45:52.253 [Lua] ->moving spawner
21:45:52.265 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.265 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.265 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.265 [Lua] ->moving spawner
21:45:52.265 [Lua] ->moving spawner
21:45:52.265 [Lua] ->moving spawner
21:45:52.265 [Lua] ->moving spawner
21:45:52.265 [Lua] ->moving spawner
21:45:52.276 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.276 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.276 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.276 [Lua] ->moving spawner
21:45:52.276 [Lua] ->moving spawner
21:45:52.276 [Lua] ->moving spawner
21:45:52.276 [Lua] ->moving spawner
21:45:52.276 [Lua] ->moving spawner
21:45:52.289 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.289 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.289 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.289 [Lua] ->moving spawner
21:45:52.289 [Lua] ->moving spawner
21:45:52.289 [Lua] ->moving spawner
21:45:52.289 [Lua] ->moving spawner
21:45:52.289 [Lua] ->moving spawner
21:45:52.301 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.301 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.301 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.301 [Lua] ->moving spawner
21:45:52.301 [Lua] ->moving spawner
21:45:52.301 [Lua] ->moving spawner
21:45:52.301 [Lua] ->moving spawner
21:45:52.301 [Lua] ->moving spawner
21:45:52.314 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.314 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.314 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.314 [Lua] ->moving spawner
21:45:52.314 [Lua] ->moving spawner
21:45:52.314 [Lua] ->moving spawner
21:45:52.314 [Lua] ->moving spawner
21:45:52.314 [Lua] ->moving spawner
21:45:52.324 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.324 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.324 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.324 [Lua] ->moving spawner
21:45:52.324 [Lua] ->moving spawner
21:45:52.324 [Lua] ->moving spawner
21:45:52.324 [Lua] ->moving spawner
21:45:52.324 [Lua] ->moving spawner
21:45:52.336 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.336 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.336 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.336 [Lua] ->moving spawner
21:45:52.336 [Lua] ->moving spawner
21:45:52.336 [Lua] ->moving spawner
21:45:52.336 [Lua] ->moving spawner
21:45:52.336 [Lua] ->moving spawner
21:45:52.347 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.347 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.347 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.347 [Lua] ->moving spawner
21:45:52.347 [Lua] ->moving spawner
21:45:52.347 [Lua] ->moving spawner
21:45:52.347 [Lua] ->moving spawner
21:45:52.347 [Lua] ->moving spawner
21:45:52.358 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.358 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.358 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.358 [Lua] ->moving spawner
21:45:52.358 [Lua] ->moving spawner
21:45:52.358 [Lua] ->moving spawner
21:45:52.358 [Lua] ->moving spawner
21:45:52.358 [Lua] ->moving spawner
21:45:52.370 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.370 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.370 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.370 [Lua] ->moving spawner
21:45:52.370 [Lua] ->moving spawner
21:45:52.370 [Lua] ->moving spawner
21:45:52.370 [Lua] ->moving spawner
21:45:52.370 [Lua] ->moving spawner
21:45:52.381 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.381 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.381 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.381 [Lua] ->moving spawner
21:45:52.381 [Lua] ->moving spawner
21:45:52.381 [Lua] ->moving spawner
21:45:52.381 [Lua] ->moving spawner
21:45:52.381 [Lua] ->moving spawner
21:45:52.392 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.392 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.392 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.392 [Lua] ->moving spawner
21:45:52.392 [Lua] ->moving spawner
21:45:52.392 [Lua] ->moving spawner
21:45:52.392 [Lua] ->moving spawner
21:45:52.392 [Lua] ->moving spawner
21:45:52.406 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.406 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.406 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.406 [Lua] ->moving spawner
21:45:52.406 [Lua] ->moving spawner
21:45:52.406 [Lua] ->moving spawner
21:45:52.406 [Lua] ->moving spawner
21:45:52.406 [Lua] ->moving spawner
21:45:52.421 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.421 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.421 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.421 [Lua] ->moving spawner
21:45:52.421 [Lua] ->moving spawner
21:45:52.421 [Lua] ->moving spawner
21:45:52.421 [Lua] ->moving spawner
21:45:52.421 [Lua] ->moving spawner
21:45:52.431 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.431 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.431 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.431 [Lua] ->moving spawner
21:45:52.431 [Lua] ->moving spawner
21:45:52.431 [Lua] ->moving spawner
21:45:52.431 [Lua] ->moving spawner
21:45:52.431 [Lua] ->moving spawner
21:45:52.444 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.444 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.444 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.444 [Lua] ->moving spawner
21:45:52.444 [Lua] ->moving spawner
21:45:52.444 [Lua] ->moving spawner
21:45:52.444 [Lua] ->moving spawner
21:45:52.444 [Lua] ->moving spawner
21:45:52.456 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.456 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.456 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.456 [Lua] ->moving spawner
21:45:52.456 [Lua] ->moving spawner
21:45:52.456 [Lua] ->moving spawner
21:45:52.456 [Lua] ->moving spawner
21:45:52.456 [Lua] ->moving spawner
21:45:52.468 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.468 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.468 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.468 [Lua] ->moving spawner
21:45:52.468 [Lua] ->moving spawner
21:45:52.468 [Lua] ->moving spawner
21:45:52.468 [Lua] ->moving spawner
21:45:52.468 [Lua] ->moving spawner
21:45:52.481 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.481 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.481 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.481 [Lua] ->moving spawner
21:45:52.481 [Lua] ->moving spawner
21:45:52.481 [Lua] ->moving spawner
21:45:52.481 [Lua] ->moving spawner
21:45:52.481 [Lua] ->moving spawner
21:45:52.492 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.492 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.492 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.492 [Lua] ->moving spawner
21:45:52.492 [Lua] ->moving spawner
21:45:52.492 [Lua] ->moving spawner
21:45:52.492 [Lua] ->moving spawner
21:45:52.492 [Lua] ->moving spawner
21:45:52.504 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.505 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.505 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.505 [Lua] ->moving spawner
21:45:52.505 [Lua] ->moving spawner
21:45:52.505 [Lua] ->moving spawner
21:45:52.505 [Lua] ->moving spawner
21:45:52.505 [Lua] ->moving spawner
21:45:52.517 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.517 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.517 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.517 [Lua] ->moving spawner
21:45:52.517 [Lua] ->moving spawner
21:45:52.517 [Lua] ->moving spawner
21:45:52.517 [Lua] ->moving spawner
21:45:52.517 [Lua] ->moving spawner
21:45:52.534 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.534 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.534 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.534 [Lua] ->moving spawner
21:45:52.534 [Lua] ->moving spawner
21:45:52.534 [Lua] ->moving spawner
21:45:52.534 [Lua] ->moving spawner
21:45:52.534 [Lua] ->moving spawner
21:45:52.546 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.546 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.546 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.546 [Lua] ->moving spawner
21:45:52.546 [Lua] ->moving spawner
21:45:52.546 [Lua] ->moving spawner
21:45:52.546 [Lua] ->moving spawner
21:45:52.546 [Lua] ->moving spawner
21:45:52.558 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.558 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.558 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.558 [Lua] ->moving spawner
21:45:52.558 [Lua] ->moving spawner
21:45:52.558 [Lua] ->moving spawner
21:45:52.558 [Lua] ->moving spawner
21:45:52.558 [Lua] ->moving spawner
21:45:52.571 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.571 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.571 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.571 [Lua] ->moving spawner
21:45:52.571 [Lua] ->moving spawner
21:45:52.571 [Lua] ->moving spawner
21:45:52.571 [Lua] ->moving spawner
21:45:52.571 [Lua] ->moving spawner
21:45:52.583 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.583 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.583 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.583 [Lua] ->moving spawner
21:45:52.583 [Lua] ->moving spawner
21:45:52.583 [Lua] ->moving spawner
21:45:52.583 [Lua] ->moving spawner
21:45:52.583 [Lua] ->moving spawner
21:45:52.596 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.596 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.596 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.596 [Lua] ->moving spawner
21:45:52.596 [Lua] ->moving spawner
21:45:52.596 [Lua] ->moving spawner
21:45:52.596 [Lua] ->moving spawner
21:45:52.596 [Lua] ->moving spawner
21:45:52.610 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.610 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.610 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.610 [Lua] ->moving spawner
21:45:52.610 [Lua] ->moving spawner
21:45:52.610 [Lua] ->moving spawner
21:45:52.610 [Lua] ->moving spawner
21:45:52.610 [Lua] ->moving spawner
21:45:52.622 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.622 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.622 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.622 [Lua] ->moving spawner
21:45:52.622 [Lua] ->moving spawner
21:45:52.622 [Lua] ->moving spawner
21:45:52.622 [Lua] ->moving spawner
21:45:52.622 [Lua] ->moving spawner
21:45:52.643 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.643 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.643 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.643 [Lua] ->moving spawner
21:45:52.643 [Lua] ->moving spawner
21:45:52.643 [Lua] ->moving spawner
21:45:52.643 [Lua] ->moving spawner
21:45:52.643 [Lua] ->moving spawner
21:45:52.652 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.652 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.652 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.652 [Lua] ->moving spawner
21:45:52.652 [Lua] ->moving spawner
21:45:52.652 [Lua] ->moving spawner
21:45:52.652 [Lua] ->moving spawner
21:45:52.652 [Lua] ->moving spawner
21:45:52.666 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.667 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.667 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.667 [Lua] ->moving spawner
21:45:52.667 [Lua] ->moving spawner
21:45:52.667 [Lua] ->moving spawner
21:45:52.667 [Lua] ->moving spawner
21:45:52.667 [Lua] ->moving spawner
21:45:52.679 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.679 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.679 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.679 [Lua] ->moving spawner
21:45:52.679 [Lua] ->moving spawner
21:45:52.679 [Lua] ->moving spawner
21:45:52.679 [Lua] ->moving spawner
21:45:52.679 [Lua] ->moving spawner
21:45:52.692 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.692 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.692 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.692 [Lua] ->moving spawner
21:45:52.692 [Lua] ->moving spawner
21:45:52.692 [Lua] ->moving spawner
21:45:52.692 [Lua] ->moving spawner
21:45:52.692 [Lua] ->moving spawner
21:45:52.704 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:45:52.704 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:45:52.704 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:45:52.704 [Lua] ->moving spawner
21:45:52.704 [Lua] ->moving spawner
21:45:52.704 [Lua] ->moving spawner
21:45:52.704 [Lua] ->moving spawner
21:45:52.704 [Lua] ->moving spawner
21:45:56.497 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:45:56.497 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:45:56.497 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
21:45:56.497 [Lua] horde requested: ambush
21:45:56.497 [Lua] setting up ambush-horde
21:45:56.497 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
21:45:56.497 [Lua] -> spawning: 14
21:45:56.497 [Lua] horde crated with id 23 of type ambush
21:45:56.497 [Lua] ambush horde has started
21:46:00.728 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:01.098 [Lua] Init group template: horde
21:46:01.304 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:46:01.430 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:01.883 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:46:02.148 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:02.605 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:46:04.280 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:04.947 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:46:05.717 [Lua] HORDE: last wave, reset to standard horde delay
21:46:05.717 [Lua] Time for new HOOORDE! multi_last_wave
21:46:05.717 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
21:46:05.717 [Lua] horde requested: ambush
21:46:05.717 [Lua] setting up ambush-horde
21:46:05.717 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
21:46:05.717 [Lua] -> spawning: 14
21:46:05.717 [Lua] horde crated with id 24 of type ambush
21:46:05.717 [Lua] ambush horde has started
21:46:09.246 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:46:09.246 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:46:09.246 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:46:09.246 [Lua] ->moving spawner
21:46:09.246 [Lua] ->moving spawner
21:46:09.246 [Lua] ->moving spawner
21:46:09.246 [Lua] ->moving spawner
21:46:09.246 [Lua] ->moving spawner
21:46:09.246 [Lua] ->moving spawner
21:46:09.246 [Lua] ->moving spawner
21:46:09.246 [Lua] ->moving spawner
21:46:09.246 [Lua] ->moving spawner
21:46:09.246 [Lua] ->moving spawner
21:46:10.274 [Lua] Init group template: horde
21:46:11.973 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:12.518 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:46:13.130 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:13.650 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:46:15.286 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:15.588 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem
21:46:15.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
21:46:15.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:46:15.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem
21:46:15.589 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
21:46:15.589 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:46:15.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem
21:46:15.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem
21:46:15.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:46:15.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem
21:46:15.589 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:46:15.993 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:46:17.834 [EACServer] [23:46:17:834][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:46:21.121 [Lua] Horde killed: ?
21:46:25.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem, async-read,
21:46:25.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem, async-read,
21:46:25.676 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
21:46:25.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
21:46:25.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read,
21:46:25.676 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
21:46:25.676 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
21:46:25.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
21:46:25.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p
21:46:25.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p
21:46:25.735 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
21:46:25.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
21:46:25.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
21:46:25.756 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
21:46:25.777 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
21:46:25.777 [Lua] [PackageManager] Force_load: wwise/crossbow
21:46:25.778 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:46:25.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:46:25.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:46:25.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
21:46:25.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
21:46:25.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
21:46:25.820 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
21:46:25.855 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
21:46:25.855 [Lua] [PackageManager] Force_load: wwise/bow
21:46:25.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:46:25.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:46:25.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:46:29.975 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:46:30.765 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem
21:46:30.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
21:46:30.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem
21:46:30.766 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
21:46:30.766 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:46:30.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem
21:46:30.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem
21:46:30.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem
21:46:31.143 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:31.540 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:46:33.889 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:46:34.280 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:46:35.323 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:46:36.641 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:46:40.150 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:46:40.391 [Lua] Time for new HOOORDE! multi_first_wave
21:46:40.391 [Lua] HORDE: Spawning hordes while 5 other ai are spawned
21:46:40.391 [Lua] horde requested: vector
21:46:40.391 [Lua] setting up vector-horde
21:46:40.391 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
21:46:40.391 [Lua] --> horde wants to spawn ahead of players (0.14732018541321/0.67
21:46:40.391 [Lua] -> spawning: 16
21:46:40.391 [Lua] horde crated with id 25 of type vector
21:46:40.391 [Lua] vector horde has started
21:46:42.686 [Lua] Horde killed: ?
21:46:42.696 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:46:42.696 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:46:42.696 [Lua] HORDE: Spawning hordes while 0 other ai are spawned
21:46:42.696 [Lua] horde requested: vector
21:46:42.696 [Lua] setting up vector-horde
21:46:42.696 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
21:46:42.696 [Lua] --> horde wants to spawn ahead of players (0.41347384729836/0.67
21:46:42.696 [Lua] -> spawning: 16
21:46:42.696 [Lua] horde crated with id 26 of type vector
21:46:42.696 [Lua] vector horde has started
21:46:44.214 [Lua] Complete level triggered.
21:46:44.214 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1495980672 lt:load_next_level)
21:46:44.214 [Lua] [NetworkServer] Entering post game
21:46:44.214 [Lua] [PeerSM] 110000102c310ad :: on_exit InGame
21:46:44.214 [Lua] [PeerSM] 110000102c310ad :: on_enter InPostGame
21:46:44.214 [Lua] [PeerSM] 110000102c7cafd :: on_exit InGame
21:46:44.214 [Lua] [PeerSM] 110000102c7cafd :: on_enter InPostGame
21:46:44.214 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InGame
21:46:44.214 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InPostGame
21:46:44.214 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InGame
21:46:44.214 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InPostGame
21:46:44.215 [Save] Saving `save_data`
21:46:44.215 [Lua] gm_event_end_conditions_met true false
21:46:44.216 [Lua] Game won
21:46:44.216 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:46:44.218 [Save] Save done
21:46:44.218 [Save] Saving `save_data`
21:46:44.220 [Lua] generate_backend_stats 110000102c7cafd:1
21:46:44.221 [Save] Save done
21:46:44.240 [Lua] PlayFabMirrorBase:_commit_internal nil
21:46:44.240 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 38
21:46:44.245 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:46:44.245 [Save] Saving `save_data`
21:46:44.247 [Save] Save done
21:46:44.252 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 38 2
21:46:44.254 [Lua] Complete level triggered.
21:46:44.266 [Lua] Complete level triggered.
21:46:44.278 [Lua] Complete level triggered.
21:46:44.289 [Lua] Complete level triggered.
21:46:44.306 [Lua] Complete level triggered.
21:46:44.315 [Lua] Complete level triggered.
21:46:44.326 [Lua] Complete level triggered.
21:46:44.338 [Lua] Complete level triggered.
21:46:44.349 [Lua] Complete level triggered.
21:46:44.361 [Lua] Complete level triggered.
21:46:44.371 [Lua] Complete level triggered.
21:46:44.383 [Lua] Complete level triggered.
21:46:44.401 [Lua] Complete level triggered.
21:46:44.410 [Lua] Complete level triggered.
21:46:44.421 [Lua] Complete level triggered.
21:46:44.432 [Lua] Complete level triggered.
21:46:44.443 [Lua] Complete level triggered.
21:46:44.454 [Lua] Complete level triggered.
21:46:44.999 [Lua] [PlayFabRequestQueue] EAC Enabled! 38
21:46:44.999 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 38
21:46:45.444 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 38
21:46:45.447 [Lua] commit result success 8
21:46:45.447 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 39
21:46:45.447 [Lua] none table: 000000000FB71620 table: 0000000011916280
21:46:45.447 [Lua] min_height 160
21:46:45.458 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 39
21:46:45.636 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 39
21:46:46.072 [Lua] THIS IS A FUNCTION
21:46:54.241 [Lua] ConflictDirector - destroy all units
21:46:54.549 [Lua] [LevelTransitionHandler] promote_next_level_data
21:46:54.549 [Lua] TRANSITION nil nil load_next_level
21:46:54.549 [Lua] Transition type "load_next_level", is server: true
21:46:54.549 [Lua] [GameNetworkManager] Leaving game...
21:46:54.549 [Lua] [GameNetworkManager] Shutting down game session host.
21:46:54.549 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:46:54.549 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:46:54.550 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=997.99
21:46:54.558 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:46:54.842 [Lua] [PlayerSyncData] Game session is not initialized
21:46:54.842 [Lua] [PlayerSyncData] Game session is not initialized
21:46:54.842 [Lua] [PlayerSyncData] Game session is not initialized
21:46:54.842 [Lua] Set lobby begin:
21:46:54.842 [Lua] Lobby data twitch_enabled = false
21:46:54.842 [Lua] Lobby data selected_mission_id = journey_ruin
21:46:54.842 [Lua] Lobby data num_players = 4
21:46:54.842 [Lua] Lobby data difficulty_tweak = -10
21:46:54.842 [Lua] Lobby data host = 110000102c7cafd
21:46:54.842 [Lua] Lobby data matchmaking_type = 2
21:46:54.842 [Lua] Lobby data is_private = false
21:46:54.842 [Lua] Lobby data match_started = true
21:46:54.842 [Lua] Lobby data difficulty = hardest
21:46:54.842 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:46:54.842 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:46:54.842 [Lua] Lobby data unique_server_name = Lutheren
21:46:54.842 [Lua] Lobby data quick_game = true
21:46:54.842 [Lua] Lobby data country_code = AT
21:46:54.842 [Lua] Lobby data matchmaking = true
21:46:54.843 [Lua] Lobby data power_level = 0
21:46:54.843 [Lua] Lobby data mission_id = sig_gorge_wastes_path4
21:46:54.843 [Lua] Lobby data mechanism = deus
21:46:54.843 [Lua] Lobby data player_slot_5 = 0:0
21:46:54.843 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:46:54.843 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:46:54.843 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:46:54.843 [Lua] Lobby data eac_authorized = true
21:46:54.843 [Lua] Set lobby end.
21:46:56.563 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:46:56.564 [Lua] [Managers] Calling function on all managers:
21:46:56.564 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 1
21:46:56.564 [Lua] Clearing all global lookup lists
21:46:56.564 [Lua] [IngamePlayerListUI] - Destroy
21:46:56.564 [Lua] [EquipmentUI] - Destroy
21:46:56.564 [Lua] [AbilityUI] - Destroy
21:46:56.564 [Lua] [GamePadEquipmentUI] - Destroy
21:46:56.564 [Lua] [GamePadAbilityUI] - Destroy
21:46:56.565 [Lua] [IngameUI] destroy
21:46:56.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:46:56.590 [Lua] PlayerManager:remove_player peer_id=110000102c310ad 1
21:46:56.590 [Lua] PlayerManager:remove_player peer_id=1100001001ff9c5 1
21:46:56.590 [Lua] [MOD][VMF][INFO] Removed 11000010241bdb9 from the VMF users list.
21:46:56.590 [Lua] PlayerManager:remove_player peer_id=11000010241bdb9 1
21:46:56.742 [Lua] [Managers] Destroying manager group:
21:46:56.755 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:46:56.878 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:46:56.880 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
21:46:56.885 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
21:46:56.888 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:46:56.889 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
21:46:56.890 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
21:46:56.891 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:46:56.891 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
21:46:56.894 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
21:46:56.898 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
21:46:56.898 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:46:56.900 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:46:56.900 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:46:56.902 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:46:56.905 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:46:56.906 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:46:56.908 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:46:56.910 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:46:56.913 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:46:56.915 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:46:56.917 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:46:56.920 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:46:56.924 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
21:46:56.925 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:46:56.926 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:46:56.927 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:46:56.927 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:46:56.930 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:46:56.931 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:46:56.943 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
21:46:56.945 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:46:56.949 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
21:46:56.949 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:46:56.950 [Lua] [PeerSM] 110000102c310ad :: on_exit InPostGame
21:46:56.950 [Lua] [PeerSM] 110000102c310ad :: on_enter Loading
21:46:56.950 [Lua] [PeerSM] 110000102c7cafd :: on_exit InPostGame
21:46:56.950 [Lua] [PeerSM] 110000102c7cafd :: on_enter Loading
21:46:56.950 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InPostGame
21:46:56.950 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Loading
21:46:56.950 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InPostGame
21:46:56.950 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Loading
21:46:56.950 [Lua] [Matchmaking] unregister rpcs
21:46:56.950 [Lua] ############### UNLOADING PACKAGES ###############
21:46:56.950 [Lua] [Gamestate] Enter state StateLoading
21:46:56.951 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:46:56.951 [Lua] [Matchmaking] register rpcs
21:46:56.951 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:46:56.951 [Lua] registering RPCs
21:46:56.951 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:46:56.951 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:46:56.951 [Lua] Set lobby begin:
21:46:56.951 [Lua] Lobby data twitch_enabled = false
21:46:56.952 [Lua] Lobby data selected_mission_id = journey_ruin
21:46:56.952 [Lua] Lobby data num_players = 4
21:46:56.952 [Lua] Lobby data difficulty_tweak = -10
21:46:56.952 [Lua] Lobby data host = 110000102c7cafd
21:46:56.952 [Lua] Lobby data matchmaking_type = 2
21:46:56.952 [Lua] Lobby data is_private = false
21:46:56.952 [Lua] Lobby data match_started = true
21:46:56.952 [Lua] Lobby data difficulty = hardest
21:46:56.952 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:46:56.952 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:46:56.952 [Lua] Lobby data unique_server_name = Lutheren
21:46:56.953 [Lua] Lobby data quick_game = true
21:46:56.953 [Lua] Lobby data country_code = AT
21:46:56.953 [Lua] Lobby data matchmaking = true
21:46:56.953 [Lua] Lobby data power_level = 0
21:46:56.953 [Lua] Lobby data mission_id = dlc_morris_map
21:46:56.953 [Lua] Lobby data mechanism = deus
21:46:56.953 [Lua] Lobby data player_slot_5 = 0:0
21:46:56.953 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:46:56.953 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:46:56.953 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:46:56.953 [Lua] Lobby data eac_authorized = true
21:46:56.953 [Lua] Set lobby end.
21:46:56.953 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:46:56.956 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
21:46:56.956 [Lua] [StateLoading] load_current_level
21:46:56.956 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
21:46:56.977 [Umbra] Unload tome
21:46:56.978 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path4, sig_gorge_wastes_path4
21:46:56.979 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common, sig_gorge_wastes_path4
21:46:56.981 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_gorge_wastes_path4
21:46:56.987 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_wastes_path4
21:46:57.030 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_wastes_path4
21:46:57.031 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_gorge_wastes_path4
21:46:57.055 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_gorge_wastes_path4
21:46:57.055 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
21:46:57.068 [Lua] Mechanism says: a client has initialized the mechanism! 1100001001ff9c5
21:46:57.068 [Lua] ### Received rpc_level_load_started
21:46:57.068 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_session_id: 1495980672
21:46:57.068 [Lua] Mechanism says: a client has initialized the mechanism! 11000010241bdb9
21:46:57.068 [Lua] ### Received rpc_level_load_started
21:46:57.068 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_session_id: 1495980672
21:46:57.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
21:46:57.142 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
21:46:57.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
21:46:57.156 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
21:46:57.198 [Lua] Mechanism says: a client has initialized the mechanism! 110000102c310ad
21:46:57.198 [Lua] ### Received rpc_level_load_started
21:46:57.198 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_session_id: 1495980672
21:46:58.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
21:46:58.005 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
21:46:58.023 [Lua] [LevelTransitionHandler] Level load completed!
21:46:58.023 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
21:46:58.023 [Lua] [EnemyPackageLoader] Load no enemies on this level
21:46:58.024 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
21:46:58.024 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:46:58.024 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102c7cafd:1)
21:46:58.025 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:46:58.040 [Lua] ### Received rpc_level_loaded
21:46:58.040 [Lua] #### Has state machine: true, peer_id: 110000102c7cafd, level_id: 327
21:46:58.040 [Lua] Peer 110000102c7cafd has loaded the level and all enemies are loaded
21:46:58.057 [Lua] [PeerSM] 110000102c7cafd :: on_exit Loading
21:46:58.057 [Lua] [PeerSM] 110000102c7cafd :: on_enter LoadingProfilePackages
21:46:58.073 [Lua] ### Received rpc_level_loaded
21:46:58.073 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_id: 327
21:46:58.073 [Lua] Peer 11000010241bdb9 has loaded the level and all enemies are loaded
21:46:58.074 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Loading
21:46:58.074 [Lua] [PeerSM] 11000010241bdb9 :: on_enter LoadingProfilePackages
21:46:58.142 [Lua] [PeerSM] 110000102c7cafd :: on_exit LoadingProfilePackages
21:46:58.142 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForEnterGame
21:46:58.142 [Lua] [PeerSM] 11000010241bdb9 :: on_exit LoadingProfilePackages
21:46:58.142 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForEnterGame
21:46:58.142 [Lua] ### Received rpc_level_loaded
21:46:58.142 [Lua] #### Has state machine: false, peer_id: 110000102c7cafd, level_id: 327
21:46:58.142 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:46:58.142 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
21:46:58.142 [Umbra] Init version: 3.4.15 :: 16 threads
21:46:58.144 [Lua] Async level spawning done
21:46:58.175 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:46:58.208 [Lua] ### Received rpc_level_loaded
21:46:58.208 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_id: 327
21:46:58.208 [Lua] Peer 1100001001ff9c5 has loaded the level and all enemies are loaded
21:46:58.209 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Loading
21:46:58.209 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter LoadingProfilePackages
21:46:58.277 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit LoadingProfilePackages
21:46:58.277 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForEnterGame
21:46:58.648 [Lua] ### Received rpc_level_loaded
21:46:58.648 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_id: 327
21:46:58.648 [Lua] Peer 110000102c310ad has loaded the level and all enemies are loaded
21:46:58.649 [Lua] [PeerSM] 110000102c310ad :: on_exit Loading
21:46:58.649 [Lua] [PeerSM] 110000102c310ad :: on_enter LoadingProfilePackages
21:46:58.735 [Lua] [PeerSM] 110000102c310ad :: on_exit LoadingProfilePackages
21:46:58.735 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForEnterGame
21:46:59.182 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:46:59.182 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:46:59.183 [Lua] [Matchmaking] unregister rpcs
21:46:59.183 [Lua] Set lobby begin:
21:46:59.183 [Lua] Lobby data twitch_enabled = false
21:46:59.183 [Lua] Lobby data selected_mission_id = journey_ruin
21:46:59.183 [Lua] Lobby data num_players = 4
21:46:59.184 [Lua] Lobby data difficulty_tweak = -10
21:46:59.184 [Lua] Lobby data host = 110000102c7cafd
21:46:59.184 [Lua] Lobby data matchmaking_type = 2
21:46:59.184 [Lua] Lobby data is_private = false
21:46:59.185 [Lua] Lobby data match_started = true
21:46:59.185 [Lua] Lobby data difficulty = hardest
21:46:59.185 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:46:59.185 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:46:59.186 [Lua] Lobby data unique_server_name = Lutheren
21:46:59.186 [Lua] Lobby data quick_game = true
21:46:59.186 [Lua] Lobby data country_code = AT
21:46:59.186 [Lua] Lobby data matchmaking = true
21:46:59.187 [Lua] Lobby data power_level = 0
21:46:59.187 [Lua] Lobby data mission_id = dlc_morris_map
21:46:59.187 [Lua] Lobby data mechanism = deus
21:46:59.187 [Lua] Lobby data player_slot_5 = 0:0
21:46:59.188 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:46:59.188 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:46:59.188 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:46:59.188 [Lua] Lobby data eac_authorized = true
21:46:59.189 [Lua] Set lobby end.
21:46:59.189 [Lua] [Managers] Destroying manager group:
21:46:59.190 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
21:46:59.191 [Lua] [Gamestate] Enter StateIngame HOST
21:46:59.191 [Lua] <>level = dlc_morris_map<>
21:46:59.192 [Lua] [StateIngame] Server ingame
21:46:59.199 [Lua] Set lobby begin:
21:46:59.199 [Lua] Lobby data twitch_enabled = false
21:46:59.200 [Lua] Lobby data selected_mission_id = journey_ruin
21:46:59.200 [Lua] Lobby data num_players = 4
21:46:59.200 [Lua] Lobby data difficulty_tweak = 0
21:46:59.200 [Lua] Lobby data host = 110000102c7cafd
21:46:59.201 [Lua] Lobby data matchmaking_type = 2
21:46:59.201 [Lua] Lobby data is_private = false
21:46:59.201 [Lua] Lobby data match_started = true
21:46:59.201 [Lua] Lobby data difficulty = normal
21:46:59.202 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:46:59.202 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:46:59.202 [Lua] Lobby data unique_server_name = Lutheren
21:46:59.202 [Lua] Lobby data quick_game = true
21:46:59.203 [Lua] Lobby data country_code = AT
21:46:59.203 [Lua] Lobby data matchmaking = true
21:46:59.203 [Lua] Lobby data power_level = 0
21:46:59.203 [Lua] Lobby data mission_id = dlc_morris_map
21:46:59.204 [Lua] Lobby data mechanism = deus
21:46:59.204 [Lua] Lobby data player_slot_5 = 0:0
21:46:59.204 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:46:59.204 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:46:59.205 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:46:59.205 [Lua] Lobby data eac_authorized = true
21:46:59.205 [Lua] Set lobby end.
21:46:59.205 [Lua] [Matchmaking] register rpcs
21:46:59.205 [Lua] GameNetworkManager:init... creating game session
21:46:59.205 [Lua] Host GameSession.make_game_session_host with session:
21:46:59.206 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:46:59.206 [Lua] [GameNetworkManager] My own peer_id = 110000102c7cafd
21:46:59.206 [Lua] [GameNetworkManager] self.is_server = true
21:46:59.206 [Network] Setting artificial MTU limit to 65536
21:46:59.235 [Lua] Switching ConflictSettings: to: disabled
21:46:59.235 [Lua] pacing=disabled
21:46:59.235 [Lua] roaming=nil
21:46:59.235 [Lua] specials=disabled
21:46:59.235 [Lua] debug_color=black
21:46:59.235 [Lua] pack_spawning=disabled
21:46:59.235 [Lua] contained_breeds=nil
21:46:59.235 [Lua] disabled=true
21:46:59.235 [Lua] boss=disabled
21:46:59.235 [Lua] horde=disabled
21:46:59.235 [Lua] name=disabled
21:46:59.235 [Lua] intensity=disabled
21:46:59.235 [Lua] ---
21:46:59.236 [Lua] [LevelAnalysis] set_random_seed( 0)
21:46:59.241 [Lua] [AIInterestPointSystem] Level Seed: -936220933
21:46:59.241 [Lua]
21:46:59.241 [Lua] [entity_system_bag] = table
21:46:59.241 [Lua] [entity_system_bag] = metatable
21:46:59.241 [Lua] [startup_data] = table
21:46:59.241 [Lua] [entity_manager] = table
21:46:59.241 [Lua] [entity_manager] = metatable
21:46:59.241 [Lua] [unit_spawner] = table
21:46:59.241 [Lua] [unit_spawner] = metatable
21:46:59.241 [Lua] [unit_storage] = table
21:46:59.241 [Lua] [unit_storage] = metatable
21:46:59.241 [Lua] [dice_keeper] = table
21:46:59.241 [Lua] [dice_keeper] = metatable
21:46:59.241 [Lua] [is_server] = true (boolean)
21:46:59.241 [Lua] [world] = [World]
21:46:59.241 [Lua] [system_api] = table
21:46:59.241 [Lua] [entity_system] = table
21:46:59.241 [Lua] [entity_system] = metatable
21:46:59.241 [Lua] [network_lobby] = table
21:46:59.241 [Lua] [network_lobby] = metatable
21:46:59.241 [Lua] [profile_synchronizer] = table
21:46:59.241 [Lua] [profile_synchronizer] = metatable
21:46:59.241 [Lua] [level_transition_handler] = table
21:46:59.241 [Lua] [level_transition_handler] = metatable
21:46:59.241 [Lua] [num_local_human_players] = 1 (number)
21:46:59.241 [Lua] [statistics_db] = table
21:46:59.241 [Lua] [statistics_db] = metatable
21:46:59.241 [Lua] [network_server] = table
21:46:59.241 [Lua] [network_server] = metatable
21:46:59.241 [Lua] [input_manager] = table
21:46:59.241 [Lua] [input_manager] = metatable
21:46:59.241 [Lua] [network_clock] = table
21:46:59.241 [Lua] [network_clock] = metatable
21:46:59.241 [Lua] [network_transmit] = table
21:46:59.241 [Lua] [network_transmit] = metatable
21:46:59.241 [Lua] [free_flight_manager] = table
21:46:59.241 [Lua] [free_flight_manager] = metatable
21:46:59.241 [Lua] [network_manager] = table
21:46:59.241 [Lua] [network_manager] = metatable
21:46:59.241 [Lua] [network_event_delegate] = table
21:46:59.241 [Lua] [network_event_delegate] = metatable
21:46:59.241 [Lua]
21:46:59.241 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:46:59.241 [Lua] ignoring extension VersusInteractObjectiveExtension
21:46:59.241 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:46:59.241 [Lua] ignoring extension VersusSocketObjectiveExtension
21:46:59.241 [Lua] ignoring extension VersusTargetObjectiveExtension
21:46:59.241 [Lua] ignoring extension VersusMissionObjectiveExtension
21:46:59.260 [Lua] [AchievementManager] Achievements using the steam platform
21:46:59.261 [Lua] PlayerManager:add_player player_1
21:46:59.279 [Lua] [StateIngame] Level seed: 0
21:46:59.279 [Lua] [LevelAnalysis] set_random_seed( -936220933)
21:46:59.280 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:46:59.280 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:46:59.280 [Lua] [IngameUI] init
21:46:59.285 [SteamVoipClient] select_out(1100001001ff9c5, off)
21:46:59.285 [SteamVoipClient] select_out(11000010241bdb9, off)
21:46:59.285 [SteamVoipClient] select_out(110000102c310ad, off)
21:46:59.285 [SteamVoipClient] select_out(110000102c7cafd, off)
21:46:59.289 [Lua] cb_razer_chroma_setup
21:46:59.308 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:46:59.308 [Lua] Set lobby begin:
21:46:59.308 [Lua] Lobby data twitch_enabled = false
21:46:59.308 [Lua] Lobby data selected_mission_id = journey_ruin
21:46:59.308 [Lua] Lobby data num_players = 4
21:46:59.308 [Lua] Lobby data difficulty_tweak = 0
21:46:59.308 [Lua] Lobby data host = 110000102c7cafd
21:46:59.308 [Lua] Lobby data matchmaking_type = 2
21:46:59.309 [Lua] Lobby data is_private = false
21:46:59.309 [Lua] Lobby data match_started = true
21:46:59.309 [Lua] Lobby data difficulty = normal
21:46:59.309 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:46:59.309 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:46:59.309 [Lua] Lobby data unique_server_name = Lutheren
21:46:59.309 [Lua] Lobby data quick_game = true
21:46:59.309 [Lua] Lobby data country_code = AT
21:46:59.309 [Lua] Lobby data matchmaking = true
21:46:59.309 [Lua] Lobby data power_level = 715
21:46:59.309 [Lua] Lobby data mission_id = dlc_morris_map
21:46:59.309 [Lua] Lobby data mechanism = deus
21:46:59.309 [Lua] Lobby data player_slot_5 = 0:0
21:46:59.309 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:46:59.309 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:46:59.309 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:46:59.310 [Lua] Lobby data eac_authorized = true
21:46:59.310 [Lua] Set lobby end.
21:46:59.310 [Lua] CurrentConflictSettings disabled
21:46:59.310 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
21:46:59.310 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
21:46:59.310 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:46:59.310 [Lua] [Managers] Calling function on all managers:
21:46:59.310 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:46:59.316 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForEnterGame
21:46:59.316 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForGameObjectSync
21:46:59.316 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForEnterGame
21:46:59.316 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForGameObjectSync
21:46:59.334 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010241bdb9
21:46:59.336 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForGameObjectSync
21:46:59.336 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForPlayers
21:46:59.336 [Lua] PlayerManager:add_remote_player 11000010241bdb9
21:46:59.336 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
21:46:59.336 [Lua] RemotePlayer:create_game_object( ) 3
21:46:59.349 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForGameObjectSync
21:46:59.349 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForPlayers
21:46:59.410 [Lua] [MOD][VMF][INFO] Added 11000010241bdb9 to the VMF users list.
21:46:59.410 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010241bdb9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:46:59.410 [Lua] Adding player sync data to peer=11000010241bdb9 local_player_id=1
21:46:59.466 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForEnterGame
21:46:59.466 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForGameObjectSync
21:46:59.475 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001001ff9c5
21:46:59.479 [Lua] PlayerManager:add_remote_player 1100001001ff9c5
21:46:59.479 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:46:59.479 [Lua] RemotePlayer:create_game_object( ) 4
21:46:59.491 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForGameObjectSync
21:46:59.491 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForPlayers
21:46:59.531 [Lua] StateInGameRunning:_game_actually_starts()
21:46:59.531 [Lua] #################################################################################################################
21:46:59.531 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_gorge_wastes_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:46:59.531 [Lua] #################################################################################################################
21:46:59.531 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 40
21:46:59.543 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 40
21:46:59.609 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001001ff9c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:46:59.609 [Lua] Adding player sync data to peer=1100001001ff9c5 local_player_id=1
21:46:59.750 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 40
21:46:59.750 [Lua] Commit load time data
21:46:59.927 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForEnterGame
21:46:59.927 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForGameObjectSync
21:46:59.936 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c310ad
21:46:59.940 [Lua] PlayerManager:add_remote_player 110000102c310ad
21:46:59.940 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
21:46:59.940 [Lua] RemotePlayer:create_game_object( ) 5
21:46:59.955 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForGameObjectSync
21:46:59.955 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForPlayers
21:46:59.955 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForPlayers
21:46:59.955 [Lua] [PeerSM] 110000102c7cafd :: on_enter InGame
21:46:59.955 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForPlayers
21:46:59.955 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InGame
21:46:59.955 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForPlayers
21:46:59.955 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InGame
21:46:59.961 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForPlayers
21:46:59.961 [Lua] [PeerSM] 110000102c310ad :: on_enter InGame
21:47:00.117 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c310ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:47:00.117 [Lua] Adding player sync data to peer=110000102c310ad local_player_id=1
21:47:04.337 [Lua] Set lobby begin:
21:47:04.337 [Lua] Lobby data twitch_enabled = false
21:47:04.337 [Lua] Lobby data selected_mission_id = journey_ruin
21:47:04.337 [Lua] Lobby data num_players = 4
21:47:04.337 [Lua] Lobby data difficulty_tweak = 0
21:47:04.337 [Lua] Lobby data host = 110000102c7cafd
21:47:04.337 [Lua] Lobby data matchmaking_type = 2
21:47:04.338 [Lua] Lobby data is_private = false
21:47:04.338 [Lua] Lobby data match_started = true
21:47:04.338 [Lua] Lobby data difficulty = normal
21:47:04.338 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:47:04.338 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:47:04.338 [Lua] Lobby data unique_server_name = Lutheren
21:47:04.338 [Lua] Lobby data quick_game = true
21:47:04.338 [Lua] Lobby data country_code = AT
21:47:04.338 [Lua] Lobby data matchmaking = true
21:47:04.338 [Lua] Lobby data power_level = 357
21:47:04.338 [Lua] Lobby data mission_id = dlc_morris_map
21:47:04.338 [Lua] Lobby data mechanism = deus
21:47:04.339 [Lua] Lobby data player_slot_5 = 0:0
21:47:04.339 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:47:04.339 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:47:04.339 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:47:04.339 [Lua] Lobby data eac_authorized = true
21:47:04.339 [Lua] Set lobby end.
21:47:09.350 [Lua] Set lobby begin:
21:47:09.350 [Lua] Lobby data twitch_enabled = false
21:47:09.350 [Lua] Lobby data selected_mission_id = journey_ruin
21:47:09.350 [Lua] Lobby data num_players = 4
21:47:09.350 [Lua] Lobby data difficulty_tweak = 0
21:47:09.350 [Lua] Lobby data host = 110000102c7cafd
21:47:09.350 [Lua] Lobby data matchmaking_type = 2
21:47:09.351 [Lua] Lobby data is_private = false
21:47:09.351 [Lua] Lobby data match_started = true
21:47:09.351 [Lua] Lobby data difficulty = normal
21:47:09.351 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:47:09.351 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:47:09.351 [Lua] Lobby data unique_server_name = Lutheren
21:47:09.351 [Lua] Lobby data quick_game = true
21:47:09.351 [Lua] Lobby data country_code = AT
21:47:09.351 [Lua] Lobby data matchmaking = true
21:47:09.351 [Lua] Lobby data power_level = 720
21:47:09.352 [Lua] Lobby data mission_id = dlc_morris_map
21:47:09.352 [Lua] Lobby data mechanism = deus
21:47:09.352 [Lua] Lobby data player_slot_5 = 0:0
21:47:09.352 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:47:09.352 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:47:09.352 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:47:09.352 [Lua] Lobby data eac_authorized = true
21:47:09.352 [Lua] Set lobby end.
21:47:18.569 [Lua] [PackageManager] Load: units/props/deus_idol/deus_myrmidia_01, UIUnitPreviewer, async-read,
21:47:18.606 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_myrmidia_01
21:47:18.606 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_myrmidia_01
21:48:08.549 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_myrmidia_01, UIUnitPreviewer
21:48:17.834 [EACServer] [23:48:17:834][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:48:22.208 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_crag_wastes_path3, mc:deus, gm:deus, env:0, seed:-2068084265, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-3 id:1380907008 lt:load_next_level)
21:48:22.208 [Lua] [LevelTransitionHandler] promote_next_level_data
21:48:22.208 [Lua] [NetworkServer] Entering post game
21:48:22.208 [Lua] [PeerSM] 110000102c310ad :: on_exit InGame
21:48:22.208 [Lua] [PeerSM] 110000102c310ad :: on_enter InPostGame
21:48:22.208 [Lua] [PeerSM] 110000102c7cafd :: on_exit InGame
21:48:22.208 [Lua] [PeerSM] 110000102c7cafd :: on_enter InPostGame
21:48:22.208 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InGame
21:48:22.208 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InPostGame
21:48:22.208 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InGame
21:48:22.209 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InPostGame
21:48:22.209 [Lua] gm_event_end_conditions_met true false
21:48:22.209 [Save] Saving `save_data`
21:48:22.209 [Lua] Game won
21:48:22.209 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:48:22.212 [Save] Save done
21:48:22.212 [Save] Saving `save_data`
21:48:22.213 [Lua] generate_backend_stats 110000102c7cafd:1
21:48:22.215 [Save] Save done
21:48:22.238 [Lua] PlayFabMirrorBase:_commit_internal nil
21:48:22.238 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:48:22.238 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:48:22.238 [Save] Saving `save_data`
21:48:22.238 [Lua] TRANSITION nil nil load_next_level
21:48:22.238 [Lua] Transition type "load_next_level", is server: true
21:48:22.238 [Lua] [GameNetworkManager] Leaving game...
21:48:22.238 [Lua] [GameNetworkManager] Shutting down game session host.
21:48:22.238 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:48:22.238 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:48:22.238 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=84.87
21:48:22.240 [Save] Save done
21:48:22.246 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:48:22.246 [Lua] commit result success 9
21:48:22.246 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41
21:48:22.246 [Lua] none table: 0000000003C6F3A0 nil
21:48:22.248 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41
21:48:22.956 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41
21:48:24.227 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:48:24.227 [Lua] [Managers] Calling function on all managers:
21:48:24.228 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 1
21:48:24.228 [Lua] Clearing all global lookup lists
21:48:24.228 [Lua] [IngamePlayerListUI] - Destroy
21:48:24.228 [Lua] [IngameUI] destroy
21:48:24.229 [Lua] PlayerManager:remove_player peer_id=110000102c310ad 1
21:48:24.229 [Lua] PlayerManager:remove_player peer_id=1100001001ff9c5 1
21:48:24.229 [Lua] [MOD][VMF][INFO] Removed 11000010241bdb9 from the VMF users list.
21:48:24.229 [Lua] PlayerManager:remove_player peer_id=11000010241bdb9 1
21:48:24.230 [Lua] [Managers] Destroying manager group:
21:48:24.231 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:48:24.231 [Lua] [PeerSM] 110000102c310ad :: on_exit InPostGame
21:48:24.231 [Lua] [PeerSM] 110000102c310ad :: on_enter Loading
21:48:24.231 [Lua] [PeerSM] 110000102c7cafd :: on_exit InPostGame
21:48:24.231 [Lua] [PeerSM] 110000102c7cafd :: on_enter Loading
21:48:24.231 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InPostGame
21:48:24.231 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Loading
21:48:24.231 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InPostGame
21:48:24.231 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Loading
21:48:24.231 [Lua] [Matchmaking] unregister rpcs
21:48:24.231 [Lua] ############### UNLOADING PACKAGES ###############
21:48:24.231 [Lua] [Gamestate] Enter state StateLoading
21:48:24.232 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:48:24.232 [Lua] [Matchmaking] register rpcs
21:48:24.232 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:48:24.232 [Lua] Set lobby begin:
21:48:24.232 [Lua] Lobby data twitch_enabled = false
21:48:24.232 [Lua] Lobby data selected_mission_id = journey_ruin
21:48:24.233 [Lua] Lobby data num_players = 4
21:48:24.233 [Lua] Lobby data difficulty_tweak = 0
21:48:24.233 [Lua] Lobby data host = 110000102c7cafd
21:48:24.233 [Lua] Lobby data matchmaking_type = 2
21:48:24.233 [Lua] Lobby data is_private = false
21:48:24.233 [Lua] Lobby data match_started = true
21:48:24.233 [Lua] Lobby data difficulty = normal
21:48:24.233 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:48:24.234 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:48:24.234 [Lua] Lobby data unique_server_name = Lutheren
21:48:24.234 [Lua] Lobby data quick_game = true
21:48:24.234 [Lua] Lobby data country_code = AT
21:48:24.234 [Lua] Lobby data matchmaking = true
21:48:24.234 [Lua] Lobby data power_level = 0
21:48:24.234 [Lua] Lobby data mission_id = dlc_morris_map
21:48:24.234 [Lua] Lobby data mechanism = deus
21:48:24.234 [Lua] Lobby data player_slot_5 = 0:0
21:48:24.234 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:48:24.234 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:48:24.234 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:48:24.234 [Lua] Lobby data eac_authorized = true
21:48:24.234 [Lua] Set lobby end.
21:48:24.234 [Lua] registering RPCs
21:48:24.234 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:48:24.234 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:48:24.234 [Lua] Set lobby begin:
21:48:24.235 [Lua] Lobby data twitch_enabled = false
21:48:24.235 [Lua] Lobby data selected_mission_id = journey_ruin
21:48:24.235 [Lua] Lobby data num_players = 4
21:48:24.235 [Lua] Lobby data difficulty_tweak = 0
21:48:24.235 [Lua] Lobby data host = 110000102c7cafd
21:48:24.235 [Lua] Lobby data matchmaking_type = 2
21:48:24.235 [Lua] Lobby data is_private = false
21:48:24.235 [Lua] Lobby data match_started = true
21:48:24.235 [Lua] Lobby data difficulty = normal
21:48:24.235 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:48:24.235 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:48:24.235 [Lua] Lobby data unique_server_name = Lutheren
21:48:24.235 [Lua] Lobby data quick_game = true
21:48:24.235 [Lua] Lobby data country_code = AT
21:48:24.235 [Lua] Lobby data matchmaking = true
21:48:24.235 [Lua] Lobby data power_level = 0
21:48:24.235 [Lua] Lobby data mission_id = sig_crag_wastes_path3
21:48:24.235 [Lua] Lobby data mechanism = deus
21:48:24.235 [Lua] Lobby data player_slot_5 = 0:0
21:48:24.235 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:48:24.235 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:48:24.236 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:48:24.236 [Lua] Lobby data eac_authorized = true
21:48:24.236 [Lua] Set lobby end.
21:48:24.236 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:48:24.239 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized
21:48:24.239 [Lua] [StateLoading] load_current_level
21:48:24.239 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_wastes_path3 0
21:48:24.241 [Umbra] Unload tome
21:48:24.269 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
21:48:24.269 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path3, async-read,
21:48:24.270 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path3, async-read,
21:48:24.270 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path3, async-read,
21:48:24.270 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path3, async-read,
21:48:24.270 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path3, async-read,
21:48:24.270 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path3, async-read,
21:48:24.270 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path3, sig_crag_wastes_path3, async-read,
21:48:24.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag
21:48:24.306 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag
21:48:24.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
21:48:24.353 [Lua] Mechanism says: a client has initialized the mechanism! 11000010241bdb9
21:48:24.353 [Lua] ### Received rpc_level_load_started
21:48:24.353 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_session_id: 1380907008
21:48:24.353 [Lua] Mechanism says: a client has initialized the mechanism! 1100001001ff9c5
21:48:24.353 [Lua] ### Received rpc_level_load_started
21:48:24.353 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_session_id: 1380907008
21:48:24.395 [Lua] Mechanism says: a client has initialized the mechanism! 110000102c310ad
21:48:24.395 [Lua] ### Received rpc_level_load_started
21:48:24.395 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_session_id: 1380907008
21:48:25.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
21:48:25.323 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
21:48:25.324 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
21:48:25.559 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
21:48:25.559 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
21:48:25.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag
21:48:29.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag
21:48:29.103 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag
21:48:29.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common
21:48:29.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common
21:48:29.235 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common
21:48:29.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common
21:48:29.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common
21:48:29.522 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common
21:48:29.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common
21:48:29.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common
21:48:29.658 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common
21:48:29.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path3
21:48:29.701 [Umbra] Loading umbra tome '#ID[eb41354cc7644d80]'
21:48:29.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path3
21:48:29.774 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path3
21:48:29.792 [Lua] [LevelTransitionHandler] Level load completed!
21:48:29.792 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_wastes_path3 - level_seed: -2068084265 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
21:48:29.812 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
21:48:29.812 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9
21:48:29.812 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3
21:48:29.812 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4
21:48:29.812 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 5
21:48:29.812 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10
21:48:29.812 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
21:48:29.812 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12
21:48:29.812 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 13
21:48:29.812 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 6
21:48:29.812 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
21:48:29.812 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_ratling_gunner=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_berzerker=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_marauder=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_loot_rat=true,
skaven_clan_rat_with_shield=true,
skaven_plague_monk=true,
chaos_vortex_sorcerer=true,
}
21:48:29.812 [Lua] load_startup_enemy_packages: --------------
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] chaos_spawn
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] chaos_troll
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] skaven_rat_ogre
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] skaven_stormfiend
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] beastmen_minotaur
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] chaos_plague_sorcerer
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] chaos_corruptor_sorcerer
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] skaven_gutter_runner
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] skaven_pack_master
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] skaven_poison_wind_globadier
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] skaven_ratling_gunner
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] skaven_warpfire_thrower
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] chaos_vortex_sorcerer
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] beastmen_standard_bearer
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] chaos_vortex
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] critter_rat
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] critter_pig
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] skaven_storm_vermin_with_shield
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] skaven_storm_vermin
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] chaos_warrior
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] chaos_raider
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] skaven_clan_rat
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] skaven_slave
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] chaos_fanatic
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] chaos_berzerker
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] chaos_marauder_with_shield
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] chaos_marauder
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] skaven_loot_rat
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] skaven_clan_rat_with_shield
21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:48:29.812 [Lua] skaven_plague_monk
21:48:29.815 [Lua] ### Received rpc_level_loaded
21:48:29.815 [Lua] #### Has state machine: true, peer_id: 110000102c7cafd, level_id: 450
21:48:29.815 [Lua] Peer 110000102c7cafd has loaded the level and all enemies are loaded
21:48:29.831 [Lua] ### Received rpc_level_loaded
21:48:29.831 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_id: 450
21:48:29.831 [Lua] Peer 11000010241bdb9 has loaded the level and all enemies are loaded
21:48:29.832 [Lua] [PeerSM] 110000102c7cafd :: on_exit Loading
21:48:29.832 [Lua] [PeerSM] 110000102c7cafd :: on_enter LoadingProfilePackages
21:48:29.832 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Loading
21:48:29.832 [Lua] [PeerSM] 11000010241bdb9 :: on_enter LoadingProfilePackages
21:48:29.848 [Lua] [PeerSM] 110000102c7cafd :: on_exit LoadingProfilePackages
21:48:29.848 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForEnterGame
21:48:29.848 [Lua] [PeerSM] 11000010241bdb9 :: on_exit LoadingProfilePackages
21:48:29.848 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForEnterGame
21:48:29.848 [Lua] ### Received rpc_level_loaded
21:48:29.848 [Lua] #### Has state machine: false, peer_id: 110000102c7cafd, level_id: 450
21:48:29.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:48:29.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:48:29.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:48:29.982 [Lua] ### Received rpc_level_loaded
21:48:29.982 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_id: 450
21:48:29.982 [Lua] Peer 1100001001ff9c5 has loaded the level and all enemies are loaded
21:48:29.983 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Loading
21:48:29.983 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter LoadingProfilePackages
21:48:30.001 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit LoadingProfilePackages
21:48:30.001 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForEnterGame
21:48:30.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:48:30.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:48:30.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:48:30.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:48:30.270 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:48:30.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:48:30.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:48:30.440 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:48:30.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:48:30.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:48:30.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:48:30.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:48:30.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:48:30.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:48:30.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:48:30.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:48:30.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:48:30.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:48:30.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:48:30.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:48:30.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:48:31.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:48:31.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:48:31.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:48:31.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:48:31.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:48:31.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:48:31.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:48:31.419 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:48:31.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:48:31.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:48:31.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:48:31.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:48:31.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:48:31.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:48:31.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:48:31.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:48:31.960 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:48:31.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:48:32.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:48:32.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:48:32.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:48:32.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:48:32.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:48:32.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:48:32.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:48:32.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:48:32.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:48:32.297 [Lua] ### Received rpc_level_loaded
21:48:32.297 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_id: 450
21:48:32.297 [Lua] Peer 110000102c310ad has loaded the level and all enemies are loaded
21:48:32.297 [Lua] [PeerSM] 110000102c310ad :: on_exit Loading
21:48:32.297 [Lua] [PeerSM] 110000102c310ad :: on_enter LoadingProfilePackages
21:48:32.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:48:32.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:48:32.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:48:32.315 [Lua] [PeerSM] 110000102c310ad :: on_exit LoadingProfilePackages
21:48:32.315 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForEnterGame
21:48:32.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:48:32.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:48:32.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
21:48:32.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
21:48:32.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
21:48:32.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
21:48:32.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
21:48:32.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
21:48:32.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:48:33.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:48:33.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:48:33.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:48:33.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:48:33.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:48:33.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:48:33.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:48:33.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:48:33.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
21:48:33.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
21:48:33.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
21:48:33.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:48:33.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:48:33.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:48:33.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:48:34.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:48:34.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:48:34.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
21:48:34.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
21:48:34.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
21:48:34.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:48:34.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:48:34.404 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:48:34.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:48:34.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:48:34.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:48:34.591 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_crag_wastes_path3 game_mode: deus
21:48:34.591 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:48:34.591 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102c7cafd:1)
21:48:34.593 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:48:34.694 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:48:34.694 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/wastes_path3/world
21:48:34.694 [Umbra] Init version: 3.4.15 :: 16 threads
21:48:35.865 [Lua] Async level spawning done
21:48:35.865 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:48:36.842 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:48:36.842 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:48:36.842 [Lua] [Matchmaking] unregister rpcs
21:48:36.842 [Lua] Set lobby begin:
21:48:36.842 [Lua] Lobby data twitch_enabled = false
21:48:36.842 [Lua] Lobby data selected_mission_id = journey_ruin
21:48:36.842 [Lua] Lobby data num_players = 4
21:48:36.842 [Lua] Lobby data difficulty_tweak = 0
21:48:36.842 [Lua] Lobby data host = 110000102c7cafd
21:48:36.842 [Lua] Lobby data matchmaking_type = 2
21:48:36.842 [Lua] Lobby data is_private = false
21:48:36.842 [Lua] Lobby data match_started = true
21:48:36.842 [Lua] Lobby data difficulty = normal
21:48:36.842 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:48:36.842 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:48:36.842 [Lua] Lobby data unique_server_name = Lutheren
21:48:36.842 [Lua] Lobby data quick_game = true
21:48:36.842 [Lua] Lobby data country_code = AT
21:48:36.843 [Lua] Lobby data matchmaking = true
21:48:36.843 [Lua] Lobby data power_level = 0
21:48:36.843 [Lua] Lobby data mission_id = sig_crag_wastes_path3
21:48:36.843 [Lua] Lobby data mechanism = deus
21:48:36.843 [Lua] Lobby data player_slot_5 = 0:0
21:48:36.843 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:48:36.843 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:48:36.843 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:48:36.843 [Lua] Lobby data eac_authorized = true
21:48:36.843 [Lua] Set lobby end.
21:48:36.843 [Lua] [Managers] Destroying manager group:
21:48:36.844 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens
21:48:36.844 [Lua] [Gamestate] Enter StateIngame HOST
21:48:36.844 [Lua] <>level = sig_crag_wastes_path3<>
21:48:36.844 [Lua] [StateIngame] Server ingame
21:48:36.847 [Lua] Set lobby begin:
21:48:36.847 [Lua] Lobby data twitch_enabled = false
21:48:36.847 [Lua] Lobby data selected_mission_id = journey_ruin
21:48:36.847 [Lua] Lobby data num_players = 4
21:48:36.847 [Lua] Lobby data difficulty_tweak = -3
21:48:36.847 [Lua] Lobby data host = 110000102c7cafd
21:48:36.847 [Lua] Lobby data matchmaking_type = 2
21:48:36.847 [Lua] Lobby data is_private = false
21:48:36.847 [Lua] Lobby data match_started = true
21:48:36.848 [Lua] Lobby data difficulty = hardest
21:48:36.848 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:48:36.848 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:48:36.848 [Lua] Lobby data unique_server_name = Lutheren
21:48:36.848 [Lua] Lobby data quick_game = true
21:48:36.848 [Lua] Lobby data country_code = AT
21:48:36.848 [Lua] Lobby data matchmaking = true
21:48:36.848 [Lua] Lobby data power_level = 0
21:48:36.848 [Lua] Lobby data mission_id = sig_crag_wastes_path3
21:48:36.848 [Lua] Lobby data mechanism = deus
21:48:36.848 [Lua] Lobby data player_slot_5 = 0:0
21:48:36.848 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:48:36.848 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:48:36.848 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:48:36.848 [Lua] Lobby data eac_authorized = true
21:48:36.848 [Lua] Set lobby end.
21:48:36.848 [Lua] [Matchmaking] register rpcs
21:48:36.848 [Lua] GameNetworkManager:init... creating game session
21:48:36.848 [Lua] Host GameSession.make_game_session_host with session:
21:48:36.848 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:48:36.849 [Lua] [GameNetworkManager] My own peer_id = 110000102c7cafd
21:48:36.849 [Lua] [GameNetworkManager] self.is_server = true
21:48:36.849 [Network] Setting artificial MTU limit to 65536
21:48:36.855 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
21:48:36.855 [Lua] pacing=deus_default
21:48:36.855 [Lua] roaming=nil
21:48:36.855 [Lua] specials=deus_default
21:48:36.855 [Lua] contained_breeds=nil
21:48:36.855 [Lua] debug_color=maroon
21:48:36.855 [Lua] disabled=false
21:48:36.855 [Lua] pack_spawning=deus_default
21:48:36.855 [Lua] factions=nil
21:48:36.855 [Lua] description=deus_conflict_director_skaven_chaos_name
21:48:36.855 [Lua] boss=deus_default
21:48:36.855 [Lua] horde=deus_default
21:48:36.855 [Lua] name=deus_skaven_chaos
21:48:36.855 [Lua] intensity=deus_default
21:48:36.855 [Lua] ---
21:48:36.855 [Lua] [LevelAnalysis] set_random_seed( -2068084265)
21:48:36.861 [Lua] [AIInterestPointSystem] Level Seed: -2068084265
21:48:36.861 [Lua]
21:48:36.861 [Lua] [entity_system_bag] = table
21:48:36.861 [Lua] [entity_system_bag] = metatable
21:48:36.861 [Lua] [startup_data] = table
21:48:36.861 [Lua] [entity_manager] = table
21:48:36.861 [Lua] [entity_manager] = metatable
21:48:36.861 [Lua] [unit_spawner] = table
21:48:36.861 [Lua] [unit_spawner] = metatable
21:48:36.861 [Lua] [unit_storage] = table
21:48:36.861 [Lua] [unit_storage] = metatable
21:48:36.861 [Lua] [dice_keeper] = table
21:48:36.861 [Lua] [dice_keeper] = metatable
21:48:36.861 [Lua] [is_server] = true (boolean)
21:48:36.862 [Lua] [world] = [World]
21:48:36.862 [Lua] [system_api] = table
21:48:36.862 [Lua] [entity_system] = table
21:48:36.862 [Lua] [entity_system] = metatable
21:48:36.862 [Lua] [network_lobby] = table
21:48:36.862 [Lua] [network_lobby] = metatable
21:48:36.862 [Lua] [profile_synchronizer] = table
21:48:36.862 [Lua] [profile_synchronizer] = metatable
21:48:36.862 [Lua] [level_transition_handler] = table
21:48:36.862 [Lua] [level_transition_handler] = metatable
21:48:36.862 [Lua] [num_local_human_players] = 1 (number)
21:48:36.862 [Lua] [statistics_db] = table
21:48:36.862 [Lua] [statistics_db] = metatable
21:48:36.862 [Lua] [network_server] = table
21:48:36.862 [Lua] [network_server] = metatable
21:48:36.862 [Lua] [input_manager] = table
21:48:36.862 [Lua] [input_manager] = metatable
21:48:36.862 [Lua] [network_clock] = table
21:48:36.862 [Lua] [network_clock] = metatable
21:48:36.862 [Lua] [network_transmit] = table
21:48:36.862 [Lua] [network_transmit] = metatable
21:48:36.862 [Lua] [free_flight_manager] = table
21:48:36.862 [Lua] [free_flight_manager] = metatable
21:48:36.862 [Lua] [network_manager] = table
21:48:36.862 [Lua] [network_manager] = metatable
21:48:36.862 [Lua] [network_event_delegate] = table
21:48:36.862 [Lua] [network_event_delegate] = metatable
21:48:36.862 [Lua]
21:48:36.862 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:48:36.862 [Lua] ignoring extension VersusInteractObjectiveExtension
21:48:36.862 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:48:36.862 [Lua] ignoring extension VersusSocketObjectiveExtension
21:48:36.862 [Lua] ignoring extension VersusTargetObjectiveExtension
21:48:36.862 [Lua] ignoring extension VersusMissionObjectiveExtension
21:48:36.864 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:48:36.881 [Lua] [AchievementManager] Achievements using the steam platform
21:48:36.881 [Lua] PlayerManager:add_player player_1
21:48:36.937 [Lua] respawn_unit_spawned with group id: terror_respawn
21:48:36.937 [Lua] respawn_unit_spawned with group id: terror_respawn
21:48:36.937 [Lua] respawn_unit_spawned with group id: terror_respawn
21:48:36.940 [Lua] [StateIngame] Level seed: -2068084265
21:48:36.964 [Lua] [LevelAnalysis] set_random_seed( -2068084265)
21:48:36.971 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:48:36.971 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:48:36.971 [Lua] [IngameUI] init
21:48:36.983 [SteamVoipClient] select_out(1100001001ff9c5, off)
21:48:36.983 [SteamVoipClient] select_out(11000010241bdb9, off)
21:48:36.983 [SteamVoipClient] select_out(110000102c310ad, off)
21:48:36.983 [SteamVoipClient] select_out(110000102c7cafd, off)
21:48:36.986 [Lua] cb_razer_chroma_setup
21:48:37.006 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:48:37.006 [Lua] Set lobby begin:
21:48:37.006 [Lua] Lobby data twitch_enabled = false
21:48:37.006 [Lua] Lobby data selected_mission_id = journey_ruin
21:48:37.006 [Lua] Lobby data num_players = 4
21:48:37.006 [Lua] Lobby data difficulty_tweak = -3
21:48:37.006 [Lua] Lobby data host = 110000102c7cafd
21:48:37.006 [Lua] Lobby data matchmaking_type = 2
21:48:37.006 [Lua] Lobby data is_private = false
21:48:37.006 [Lua] Lobby data match_started = true
21:48:37.006 [Lua] Lobby data difficulty = hardest
21:48:37.006 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:48:37.006 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:48:37.006 [Lua] Lobby data unique_server_name = Lutheren
21:48:37.006 [Lua] Lobby data quick_game = true
21:48:37.006 [Lua] Lobby data country_code = AT
21:48:37.006 [Lua] Lobby data matchmaking = true
21:48:37.006 [Lua] Lobby data power_level = 715
21:48:37.007 [Lua] Lobby data mission_id = sig_crag_wastes_path3
21:48:37.007 [Lua] Lobby data mechanism = deus
21:48:37.007 [Lua] Lobby data player_slot_5 = 0:0
21:48:37.007 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:48:37.007 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:48:37.007 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:48:37.007 [Lua] Lobby data eac_authorized = true
21:48:37.007 [Lua] Set lobby end.
21:48:37.007 [Lua] CurrentConflictSettings deus_skaven_chaos
21:48:37.007 [Lua] [ConflictDirector] conflict_director is ai_ready
21:48:37.008 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
21:48:37.008 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9
21:48:37.008 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3
21:48:37.008 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4
21:48:37.008 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 5
21:48:37.008 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10
21:48:37.008 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
21:48:37.008 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12
21:48:37.008 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 13
21:48:37.008 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 6
21:48:37.008 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
21:48:37.008 [Lua] [1] = table
21:48:37.008 [Lua] [2] = table
21:48:37.008 [Lua] [3] = table
21:48:37.008 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:48:37.010 [Lua] NORMAL PATROL MAIN PATH 365.92111206054688
21:48:37.010 [Lua] [waypoints] = table
21:48:37.010 [Lua] [astar_points] = table
21:48:37.010 [Lua] [travel_dist] = 436.22897896170616 (number)
21:48:37.010 [Lua] [one_directional] = false (boolean)
21:48:37.010 [Lua] [id] = boss_7 (string)
21:48:37.010 [Lua] NORMAL PATROL MAIN PATH 601.46417236328125
21:48:37.010 [Lua] [waypoints] = table
21:48:37.010 [Lua] [astar_points] = table
21:48:37.010 [Lua] [travel_dist] = 837.27540262043476 (number)
21:48:37.010 [Lua] [one_directional] = false (boolean)
21:48:37.010 [Lua] [id] = boss_2 (string)
21:48:37.010 [Lua] NORMAL PATROL MAIN PATH 920.37933349609375
21:48:37.010 [Lua] [waypoints] = table
21:48:37.010 [Lua] [astar_points] = table
21:48:37.010 [Lua] [travel_dist] = 1156.1905172616243 (number)
21:48:37.010 [Lua] [one_directional] = false (boolean)
21:48:37.010 [Lua] [id] = boss_3 (string)
21:48:37.010 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:48:37.010 [Lua] Forming navigation groups in one frame
21:48:37.010 [Lua] Forming navigation groups
21:48:37.015 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999998817657
21:48:37.153 [Lua] NavigationGroupManager -> calulation time B: 0.13799999999991996
21:48:37.153 [Lua] number of nav groups: 182
21:48:37.154 [Lua] number of refined nav groups : 107
21:48:37.156 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331
21:48:37.156 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.3933354496955896 Normalized coefficient: 1.6767207010062013
21:48:37.157 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.571566686034201 Normalized coefficient: 1.2528271450444375
21:48:37.159 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 1.5865178465843197 Normalized coefficient: 2.5527604424491122
21:48:37.161 [Lua] [LevelAnalysis] Generating boss paths for level: sig_crag_wastes_path3
21:48:37.161 [Lua] [LevelAnalysis] This level has a total main-path length of 778.225 meters.
21:48:37.161 [Lua] [LevelAnalysis] num_event_places_f: 0.4854832712809245 , num_event_places: 0 , trailing_event_fraction: 0.4854832712809245 , num_events: 1
21:48:37.161 [Lua] [LevelAnalysis] Level path distance: 778.22490692138672
21:48:37.161 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 778.22490692138672 forbidden_dist: -678.22490692138672
21:48:37.161 [Lua] [LevelAnalysis] wanted_distance: 609.49645245790634
21:48:37.161 [Lua] [LevelAnalysis] Terror events added:
21:48:37.161 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
21:48:37.161 [Lua] Adding main path event: Vector3Box(-104.983, 272.162, 23.0971) rare_event_loot_rat 45 table: 000000000B0D0A70
21:48:37.161 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:48:37.164 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
21:48:37.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
21:48:37.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:48:37.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
21:48:37.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:48:37.171 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59
21:48:37.171 [Lua] NORMAL PATROL MAIN PATH 365.92111206054688
21:48:37.171 [Lua] [waypoints] = table
21:48:37.171 [Lua] [astar_points] = table
21:48:37.171 [Lua] [travel_dist] = 436.22897896170616 (number)
21:48:37.171 [Lua] [one_directional] = false (boolean)
21:48:37.171 [Lua] [id] = boss_7 (string)
21:48:37.171 [Lua] Adding main path event: Vector3Box(-64.6291, 132.985, 35.989) boss_event_spline_patrol 45 table: 0000000012488370
21:48:37.171 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:48:37.171 [Lua] [Managers] Calling function on all managers:
21:48:37.171 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:48:37.187 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForEnterGame
21:48:37.187 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForGameObjectSync
21:48:37.302 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForGameObjectSync
21:48:37.302 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForPlayers
21:48:37.302 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForEnterGame
21:48:37.302 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForGameObjectSync
21:48:37.353 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001001ff9c5
21:48:37.357 [Lua] Breedfreezer (server) starting a hot join sync
21:48:37.357 [Lua] packing 0 units of breed chaos_marauder
21:48:37.357 [Lua] packing 0 units of breed skaven_clan_rat
21:48:37.357 [Lua] packing 0 units of breed skaven_storm_vermin
21:48:37.357 [Lua] packing 0 units of breed skaven_slave
21:48:37.357 [Lua] packing 0 units of breed chaos_fanatic
21:48:37.357 [Lua] packing 0 units of breed chaos_raider
21:48:37.357 [Lua] packing 0 units of breed chaos_warrior
21:48:37.357 [Lua] packing 0 units of breed chaos_berzerker
21:48:37.357 [Lua] packing 0 units of breed skaven_plague_monk
21:48:37.357 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:48:37.357 [Lua]
21:48:37.357 [Lua] [1] = 1 (number)
21:48:37.357 [Lua] [2] = 0 (number)
21:48:37.357 [Lua] [3] = 1 (number)
21:48:37.357 [Lua] [4] = 0 (number)
21:48:37.357 [Lua] [5] = 1 (number)
21:48:37.357 [Lua] [6] = 0 (number)
21:48:37.357 [Lua] [7] = 1 (number)
21:48:37.357 [Lua] [8] = 0 (number)
21:48:37.357 [Lua] [9] = 1 (number)
21:48:37.357 [Lua] [10] = 0 (number)
21:48:37.357 [Lua] [11] = 1 (number)
21:48:37.357 [Lua] [12] = 0 (number)
21:48:37.357 [Lua] [13] = 1 (number)
21:48:37.357 [Lua] [14] = 0 (number)
21:48:37.357 [Lua] [15] = 1 (number)
21:48:37.357 [Lua] [16] = 0 (number)
21:48:37.357 [Lua] [17] = 1 (number)
21:48:37.357 [Lua] [18] = 0 (number)
21:48:37.357 [Lua]
21:48:37.357 [Lua]
21:48:37.357 [Lua]
21:48:37.358 [Lua] PlayerManager:add_remote_player 1100001001ff9c5
21:48:37.358 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
21:48:37.358 [Lua] RemotePlayer:create_game_object( ) 60
21:48:37.369 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForGameObjectSync
21:48:37.369 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForPlayers
21:48:37.423 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForEnterGame
21:48:37.423 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForGameObjectSync
21:48:37.484 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010241bdb9
21:48:37.489 [Lua] Breedfreezer (server) starting a hot join sync
21:48:37.489 [Lua] packing 0 units of breed chaos_marauder
21:48:37.489 [Lua] packing 0 units of breed skaven_clan_rat
21:48:37.489 [Lua] packing 0 units of breed skaven_storm_vermin
21:48:37.489 [Lua] packing 0 units of breed skaven_slave
21:48:37.489 [Lua] packing 0 units of breed chaos_fanatic
21:48:37.489 [Lua] packing 0 units of breed chaos_raider
21:48:37.489 [Lua] packing 0 units of breed chaos_warrior
21:48:37.489 [Lua] packing 0 units of breed chaos_berzerker
21:48:37.489 [Lua] packing 0 units of breed skaven_plague_monk
21:48:37.489 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:48:37.489 [Lua]
21:48:37.489 [Lua] [1] = 1 (number)
21:48:37.489 [Lua] [2] = 0 (number)
21:48:37.489 [Lua] [3] = 1 (number)
21:48:37.489 [Lua] [4] = 0 (number)
21:48:37.489 [Lua] [5] = 1 (number)
21:48:37.489 [Lua] [6] = 0 (number)
21:48:37.489 [Lua] [7] = 1 (number)
21:48:37.489 [Lua] [8] = 0 (number)
21:48:37.489 [Lua] [9] = 1 (number)
21:48:37.489 [Lua] [10] = 0 (number)
21:48:37.489 [Lua] [11] = 1 (number)
21:48:37.489 [Lua] [12] = 0 (number)
21:48:37.489 [Lua] [13] = 1 (number)
21:48:37.489 [Lua] [14] = 0 (number)
21:48:37.489 [Lua] [15] = 1 (number)
21:48:37.489 [Lua] [16] = 0 (number)
21:48:37.489 [Lua] [17] = 1 (number)
21:48:37.489 [Lua] [18] = 0 (number)
21:48:37.489 [Lua]
21:48:37.489 [Lua]
21:48:37.489 [Lua]
21:48:37.490 [Lua] PlayerManager:add_remote_player 11000010241bdb9
21:48:37.490 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
21:48:37.490 [Lua] RemotePlayer:create_game_object( ) 61
21:48:37.503 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForGameObjectSync
21:48:37.503 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForPlayers
21:48:37.525 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001001ff9c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:48:37.525 [Lua] Adding player sync data to peer=1100001001ff9c5 local_player_id=1
21:48:37.585 [Lua] [MOD][VMF][INFO] Added 11000010241bdb9 to the VMF users list.
21:48:37.585 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010241bdb9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:48:37.585 [Lua] Adding player sync data to peer=11000010241bdb9 local_player_id=1
21:48:41.365 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForEnterGame
21:48:41.365 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForGameObjectSync
21:48:41.369 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c310ad
21:48:41.375 [Lua] Breedfreezer (server) starting a hot join sync
21:48:41.375 [Lua] packing 0 units of breed chaos_marauder
21:48:41.375 [Lua] packing 0 units of breed skaven_clan_rat
21:48:41.375 [Lua] packing 0 units of breed skaven_storm_vermin
21:48:41.375 [Lua] packing 0 units of breed skaven_slave
21:48:41.375 [Lua] packing 0 units of breed chaos_fanatic
21:48:41.375 [Lua] packing 0 units of breed chaos_raider
21:48:41.375 [Lua] packing 0 units of breed chaos_warrior
21:48:41.375 [Lua] packing 0 units of breed chaos_berzerker
21:48:41.375 [Lua] packing 0 units of breed skaven_plague_monk
21:48:41.375 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:48:41.375 [Lua]
21:48:41.375 [Lua] [1] = 1 (number)
21:48:41.375 [Lua] [2] = 0 (number)
21:48:41.375 [Lua] [3] = 1 (number)
21:48:41.375 [Lua] [4] = 0 (number)
21:48:41.375 [Lua] [5] = 1 (number)
21:48:41.375 [Lua] [6] = 0 (number)
21:48:41.375 [Lua] [7] = 1 (number)
21:48:41.375 [Lua] [8] = 0 (number)
21:48:41.375 [Lua] [9] = 1 (number)
21:48:41.375 [Lua] [10] = 0 (number)
21:48:41.375 [Lua] [11] = 1 (number)
21:48:41.375 [Lua] [12] = 0 (number)
21:48:41.375 [Lua] [13] = 1 (number)
21:48:41.375 [Lua] [14] = 0 (number)
21:48:41.375 [Lua] [15] = 1 (number)
21:48:41.375 [Lua] [16] = 0 (number)
21:48:41.375 [Lua] [17] = 1 (number)
21:48:41.375 [Lua] [18] = 0 (number)
21:48:41.375 [Lua]
21:48:41.375 [Lua]
21:48:41.375 [Lua]
21:48:41.375 [Lua] PlayerManager:add_remote_player 110000102c310ad
21:48:41.375 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62
21:48:41.375 [Lua] RemotePlayer:create_game_object( ) 62
21:48:41.391 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForGameObjectSync
21:48:41.391 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForPlayers
21:48:41.391 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForPlayers
21:48:41.391 [Lua] [PeerSM] 110000102c7cafd :: on_enter InGame
21:48:41.391 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForPlayers
21:48:41.391 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InGame
21:48:41.391 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForPlayers
21:48:41.391 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InGame
21:48:41.394 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-136.974, 7.18765, 18.872), Vector4(0, 0, 0.941088, -0.338161))
21:48:41.398 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:48:41.398 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:48:41.398 [Lua] PlayerManager:assign_unit_ownership Lutheren 110000102c7cafd 1
21:48:41.398 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
21:48:41.400 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForPlayers
21:48:41.400 [Lua] [PeerSM] 110000102c310ad :: on_enter InGame
21:48:41.407 [Lua] Switching ConflictSettings: to: deus_chaos
21:48:41.407 [Lua] pacing=deus_chaos
21:48:41.407 [Lua] roaming=nil
21:48:41.407 [Lua] specials=deus_chaos
21:48:41.407 [Lua] debug_color=purple
21:48:41.407 [Lua] contained_breeds=nil
21:48:41.407 [Lua] pack_spawning=deus_chaos
21:48:41.407 [Lua] disabled=false
21:48:41.407 [Lua] factions=nil
21:48:41.407 [Lua] boss=deus_chaos
21:48:41.407 [Lua] horde=deus_chaos
21:48:41.407 [Lua] name=deus_chaos
21:48:41.407 [Lua] intensity=deus_default
21:48:41.407 [Lua] ---
21:48:41.497 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010241bdb9 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:48:41.497 [Lua] [NetworkServer] Peer 11000010241bdb9 spawned player.
21:48:41.498 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
21:48:41.498 [Lua] PlayerManager:assign_unit_ownership Lukas 11000010241bdb9 1
21:48:41.499 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:48:41.518 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001001ff9c5 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:48:41.518 [Lua] [NetworkServer] Peer 1100001001ff9c5 spawned player.
21:48:41.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
21:48:41.520 [Lua] PlayerManager:assign_unit_ownership Pegasuff-das letzte Weinhorn 1100001001ff9c5 1
21:48:41.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.031496062874794006)
21:48:41.617 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c310ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:48:41.617 [Lua] Adding player sync data to peer=110000102c310ad local_player_id=1
21:48:41.644 [Lua] StateInGameRunning:_game_actually_starts()
21:48:41.647 [Lua] #################################################################################################################
21:48:41.647 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_morris_map-sig_crag_wastes_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:48:41.647 [Lua] #################################################################################################################
21:48:41.647 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42
21:48:41.657 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42
21:48:41.680 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102c310ad go_type=player_unit go_created_func_name=game_object_created_player_unit
21:48:41.680 [Lua] [NetworkServer] Peer 110000102c310ad spawned player.
21:48:41.681 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
21:48:41.681 [Lua] PlayerManager:assign_unit_ownership Abaddon 110000102c310ad 1
21:48:41.682 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.66929131746292114)
21:48:41.821 [Lua] Set lobby begin:
21:48:41.821 [Lua] Lobby data twitch_enabled = false
21:48:41.821 [Lua] Lobby data selected_mission_id = journey_ruin
21:48:41.821 [Lua] Lobby data num_players = 4
21:48:41.821 [Lua] Lobby data difficulty_tweak = -3
21:48:41.821 [Lua] Lobby data host = 110000102c7cafd
21:48:41.821 [Lua] Lobby data matchmaking_type = 2
21:48:41.821 [Lua] Lobby data is_private = false
21:48:41.821 [Lua] Lobby data match_started = true
21:48:41.821 [Lua] Lobby data difficulty = hardest
21:48:41.821 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:48:41.821 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:48:41.821 [Lua] Lobby data unique_server_name = Lutheren
21:48:41.822 [Lua] Lobby data quick_game = true
21:48:41.822 [Lua] Lobby data country_code = AT
21:48:41.822 [Lua] Lobby data matchmaking = true
21:48:41.822 [Lua] Lobby data power_level = 178
21:48:41.822 [Lua] Lobby data mission_id = sig_crag_wastes_path3
21:48:41.822 [Lua] Lobby data mechanism = deus
21:48:41.822 [Lua] Lobby data player_slot_5 = 0:0
21:48:41.822 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:48:41.822 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:48:41.822 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:48:41.822 [Lua] Lobby data eac_authorized = true
21:48:41.822 [Lua] Set lobby end.
21:48:42.067 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42
21:48:42.067 [Lua] Commit load time data
21:48:46.853 [Lua] Set lobby begin:
21:48:46.853 [Lua] Lobby data twitch_enabled = false
21:48:46.853 [Lua] Lobby data selected_mission_id = journey_ruin
21:48:46.853 [Lua] Lobby data num_players = 4
21:48:46.853 [Lua] Lobby data difficulty_tweak = -3
21:48:46.853 [Lua] Lobby data host = 110000102c7cafd
21:48:46.853 [Lua] Lobby data matchmaking_type = 2
21:48:46.853 [Lua] Lobby data is_private = false
21:48:46.853 [Lua] Lobby data match_started = true
21:48:46.853 [Lua] Lobby data difficulty = hardest
21:48:46.853 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:48:46.853 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:48:46.853 [Lua] Lobby data unique_server_name = Lutheren
21:48:46.854 [Lua] Lobby data quick_game = true
21:48:46.854 [Lua] Lobby data country_code = AT
21:48:46.854 [Lua] Lobby data matchmaking = true
21:48:46.854 [Lua] Lobby data power_level = 720
21:48:46.854 [Lua] Lobby data mission_id = sig_crag_wastes_path3
21:48:46.854 [Lua] Lobby data mechanism = deus
21:48:46.854 [Lua] Lobby data player_slot_5 = 0:0
21:48:46.855 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:48:46.855 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:48:46.855 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:48:46.855 [Lua] Lobby data eac_authorized = true
21:48:46.855 [Lua] Set lobby end.
21:48:54.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[291d434b]
21:48:59.097 [Lua] Players are leaving the safe zone
21:49:26.909 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:27.457 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:49:28.140 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:28.605 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:49:29.123 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:29.564 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:49:30.915 [Lua] min_height 160
21:49:36.216 [Lua] main_path_player_far_away_check started
21:49:38.617 [Lua] main_path_player_far_away_check started
21:49:39.341 [Lua] main_path_player_far_away_check started
21:49:41.751 [Lua] main_path_player_far_away_check started
21:49:41.971 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source.
21:49:42.413 [Lua] main_path_player_far_away_check started
21:49:44.863 [Lua] main_path_player_far_away_check started
21:49:45.507 [Lua] main_path_player_far_away_check started
21:49:47.026 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:47.402 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:49:47.830 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:47.961 [Lua] main_path_player_far_away_check started
21:49:48.217 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:49:48.600 [Lua] main_path_player_far_away_check started
21:49:51.067 [Lua] main_path_player_far_away_check started
21:49:51.761 [Lua] main_path_player_far_away_check started
21:49:54.165 [Lua] main_path_player_far_away_check started
21:49:54.858 [Lua] main_path_player_far_away_check started
21:49:57.322 [Lua] main_path_player_far_away_check started
21:50:02.446 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:02.869 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:50:05.743 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:06.188 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:50:08.638 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:08.994 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source.
21:50:09.294 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:50:09.445 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:10.120 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:50:10.329 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:10.861 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:50:17.834 [EACServer] [23:50:17:833][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:50:28.368 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
21:50:31.924 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:32.260 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:50:32.678 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:33.015 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:50:34.366 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:35.398 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:50:35.942 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:36.576 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:50:37.501 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:37.932 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:38.106 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:50:38.153 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102c310ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:38.280 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:50:38.639 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:38.988 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:50:39.180 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:39.273 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102c310ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:39.629 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c310ad
21:50:39.663 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c310ad
21:50:39.813 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:50:41.383 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:42.031 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:50:43.632 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:44.268 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:50:47.148 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:47.771 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:50:47.904 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:48.285 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:50:48.655 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:49.002 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:50:49.345 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:49.800 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:50:52.639 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102c310ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:52.664 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:52.980 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:50:53.033 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c310ad
21:50:54.900 [Lua] chaos troll died!
21:51:00.894 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
21:51:00.902 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12a31730
21:51:11.283 [Lua] min_height 160
21:51:11.283 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
21:51:11.290 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12a31730
21:51:33.596 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 4
21:51:49.512 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:49.629 [Lua] main path terror event triggered: boss_event_spline_patrol
21:51:49.629 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
21:51:49.644 [Lua] > starting new spline, using new navbot: standard , id: boss_7
21:51:49.659 [Lua] > continuing spline boss_7 index: 2 retries: 0
21:51:49.692 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
21:51:49.692 [Lua] > continuing spline boss_7 index: 3 retries: 0
21:51:49.704 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
21:51:49.704 [Lua] > continuing spline boss_7 index: 4 retries: 0
21:51:49.730 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
21:51:49.730 [Lua] > spline completed boss_7 retries: 0
21:51:49.882 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:51:49.974 [Lua] Time for new HOOORDE! multi_first_wave
21:51:49.974 [Lua] HORDE: Spawning hordes while 23 other ai are spawned
21:51:49.974 [Lua] horde requested: vector_blob
21:51:49.974 [Lua] wants to spawn ahead within distance: 60
21:51:49.974 [Lua] horde crated with id 2 of type vector_blob
21:51:49.974 [Lua] managed to spawn 31/31 horde enemies
21:51:49.974 [Lua] vector blob horde has started
21:51:49.977 [Lua] Init group template: spline_patrol
21:51:50.377 [Lua] Init group template: horde
21:51:54.087 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
21:51:54.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, DeusChestPreloadSystem, async-read,
21:51:54.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read,
21:51:54.087 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
21:51:54.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
21:51:54.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
21:51:58.043 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
21:51:58.043 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:51:58.043 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
21:51:58.043 [Lua] horde requested: vector_blob
21:51:58.043 [Lua] wants to spawn behind within distance: 60
21:51:58.043 [Lua] horde crated with id 3 of type vector_blob
21:51:58.043 [Lua] managed to spawn 28/28 horde enemies
21:51:58.043 [Lua] vector blob horde has started
21:51:58.405 [Lua] Init group template: horde
21:51:59.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read,
21:51:59.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
21:51:59.148 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:51:59.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
21:51:59.148 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read,
21:52:02.338 [Lua] chaos troll was despawned!
21:52:09.023 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:09.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read,
21:52:09.344 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
21:52:09.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem, async-read,
21:52:09.344 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
21:52:09.344 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
21:52:09.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
21:52:09.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
21:52:09.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
21:52:09.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p
21:52:09.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p
21:52:09.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p
21:52:09.496 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:52:12.418 [Lua] HORDE: last wave, reset to standard horde delay
21:52:12.418 [Lua] Time for new HOOORDE! multi_last_wave
21:52:12.418 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
21:52:12.418 [Lua] horde requested: vector_blob
21:52:12.418 [Lua] wants to spawn ahead within distance: 60
21:52:12.418 [Lua] horde crated with id 4 of type vector_blob
21:52:12.418 [Lua] managed to spawn 27/27 horde enemies
21:52:12.418 [Lua] vector blob horde has started
21:52:12.935 [Lua] Init group template: horde
21:52:14.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem, async-read,
21:52:14.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
21:52:14.389 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
21:52:14.389 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
21:52:14.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
21:52:14.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem
21:52:14.392 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:52:14.392 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:52:14.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:52:14.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p
21:52:14.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p
21:52:14.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
21:52:14.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
21:52:14.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
21:52:14.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
21:52:14.568 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
21:52:14.568 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
21:52:17.834 [EACServer] [23:52:17:834][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:52:21.882 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:22.559 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:52:24.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem
21:52:24.496 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:52:24.496 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:52:24.496 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:52:24.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem
21:52:28.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x2a001, position: 0
21:52:29.162 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source.
21:52:29.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem
21:52:29.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem
21:52:29.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem
21:52:29.532 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:52:29.532 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:52:32.510 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:32.828 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:52:33.852 [Lua] Horde killed: ?
21:52:34.495 [Lua] Horde killed: ?
21:52:34.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:52:34.627 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:52:34.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:52:34.627 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:52:37.674 [Lua] Horde killed: ?
21:52:39.266 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a1fc42bc]
21:52:39.266 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a1fc42bc]
21:52:39.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read,
21:52:39.657 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
21:52:39.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, DeusChestPreloadSystem, async-read,
21:52:39.657 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
21:52:39.657 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
21:52:39.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read,
21:52:39.657 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
21:52:39.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem, async-read,
21:52:39.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
21:52:39.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem, async-read,
21:52:39.657 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
21:52:39.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
21:52:39.657 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
21:52:39.657 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
21:52:39.734 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
21:52:39.734 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
21:52:39.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
21:52:39.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
21:52:39.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
21:52:39.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p
21:52:39.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p
21:52:39.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p
21:52:39.799 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
21:52:39.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
21:52:39.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
21:52:39.851 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p
21:52:39.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p
21:52:39.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p
21:52:39.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
21:52:39.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
21:52:39.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
21:52:40.776 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:40.881 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source.
21:52:41.261 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:52:41.634 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:42.082 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:52:42.921 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[291d434b]
21:52:44.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read,
21:52:44.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
21:52:44.671 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:52:44.671 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read,
21:52:48.316 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:48.686 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:52:49.529 [Lua] min_height 160
21:53:00.065 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:00.445 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:53:03.396 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8f48d3c7]
21:53:03.396 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c260e313]
21:53:05.184 [Lua] PlayerManager:assign_unit_ownership Lutheren 110000102c7cafd 1
21:53:06.083 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:06.135 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:06.545 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:53:06.563 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:53:07.797 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:08.893 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:53:09.583 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:10.533 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:53:11.647 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:12.269 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:53:13.419 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:14.249 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:53:15.752 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:16.726 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:53:35.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
21:53:35.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read,
21:53:35.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem, async-read,
21:53:35.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
21:53:35.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
21:53:35.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
21:53:35.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
21:53:35.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
21:53:35.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
21:53:35.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
21:53:35.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
21:53:40.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem
21:53:40.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem
21:53:41.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, ProfileSynchronizer, async-read,
21:53:41.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer
21:53:41.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
21:53:41.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
21:53:41.384 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:41.830 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:53:42.265 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:42.719 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:53:43.401 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:43.831 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:53:44.456 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:44.869 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:53:45.147 [Lua] Set lobby begin:
21:53:45.147 [Lua] Lobby data twitch_enabled = false
21:53:45.147 [Lua] Lobby data selected_mission_id = journey_ruin
21:53:45.147 [Lua] Lobby data num_players = 4
21:53:45.147 [Lua] Lobby data difficulty_tweak = -3
21:53:45.147 [Lua] Lobby data host = 110000102c7cafd
21:53:45.147 [Lua] Lobby data matchmaking_type = 2
21:53:45.147 [Lua] Lobby data is_private = false
21:53:45.148 [Lua] Lobby data match_started = true
21:53:45.148 [Lua] Lobby data difficulty = hardest
21:53:45.148 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:53:45.148 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:53:45.148 [Lua] Lobby data unique_server_name = Lutheren
21:53:45.148 [Lua] Lobby data quick_game = true
21:53:45.148 [Lua] Lobby data country_code = AT
21:53:45.148 [Lua] Lobby data matchmaking = true
21:53:45.148 [Lua] Lobby data power_level = 725
21:53:45.148 [Lua] Lobby data mission_id = sig_crag_wastes_path3
21:53:45.148 [Lua] Lobby data mechanism = deus
21:53:45.148 [Lua] Lobby data player_slot_5 = 0:0
21:53:45.148 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:53:45.148 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:53:45.148 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:53:45.148 [Lua] Lobby data eac_authorized = true
21:53:45.148 [Lua] Set lobby end.
21:53:45.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
21:53:45.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem
21:53:45.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p
21:53:45.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p
21:53:50.261 [Lua] Set lobby begin:
21:53:50.261 [Lua] Lobby data twitch_enabled = false
21:53:50.261 [Lua] Lobby data selected_mission_id = journey_ruin
21:53:50.261 [Lua] Lobby data num_players = 4
21:53:50.261 [Lua] Lobby data difficulty_tweak = -3
21:53:50.261 [Lua] Lobby data host = 110000102c7cafd
21:53:50.261 [Lua] Lobby data matchmaking_type = 2
21:53:50.261 [Lua] Lobby data is_private = false
21:53:50.261 [Lua] Lobby data match_started = true
21:53:50.261 [Lua] Lobby data difficulty = hardest
21:53:50.261 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:53:50.261 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:53:50.261 [Lua] Lobby data unique_server_name = Lutheren
21:53:50.261 [Lua] Lobby data quick_game = true
21:53:50.261 [Lua] Lobby data country_code = AT
21:53:50.261 [Lua] Lobby data matchmaking = true
21:53:50.262 [Lua] Lobby data power_level = 727
21:53:50.262 [Lua] Lobby data mission_id = sig_crag_wastes_path3
21:53:50.262 [Lua] Lobby data mechanism = deus
21:53:50.262 [Lua] Lobby data player_slot_5 = 0:0
21:53:50.262 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:53:50.262 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:53:50.262 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:53:50.262 [Lua] Lobby data eac_authorized = true
21:53:50.262 [Lua] Set lobby end.
21:53:50.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read,
21:53:50.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
21:53:50.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
21:53:55.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
21:53:55.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
21:53:55.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
21:53:55.905 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source.
21:53:56.960 [Lua] simple los failed
21:53:59.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read,
21:53:59.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, ProfileSynchronizer, async-read,
21:53:59.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer
21:53:59.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
21:54:00.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem
21:54:01.129 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dcb7c07a]
21:54:01.129 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5175cd91]
21:54:01.129 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bd87b9e1]
21:54:01.129 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6a996869]
21:54:05.436 [Lua] Set lobby begin:
21:54:05.436 [Lua] Lobby data twitch_enabled = false
21:54:05.437 [Lua] Lobby data selected_mission_id = journey_ruin
21:54:05.437 [Lua] Lobby data num_players = 4
21:54:05.437 [Lua] Lobby data difficulty_tweak = -3
21:54:05.437 [Lua] Lobby data host = 110000102c7cafd
21:54:05.437 [Lua] Lobby data matchmaking_type = 2
21:54:05.437 [Lua] Lobby data is_private = false
21:54:05.438 [Lua] Lobby data match_started = true
21:54:05.438 [Lua] Lobby data difficulty = hardest
21:54:05.438 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:54:05.438 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:54:05.438 [Lua] Lobby data unique_server_name = Lutheren
21:54:05.438 [Lua] Lobby data quick_game = true
21:54:05.438 [Lua] Lobby data country_code = AT
21:54:05.438 [Lua] Lobby data matchmaking = true
21:54:05.439 [Lua] Lobby data power_level = 732
21:54:05.439 [Lua] Lobby data mission_id = sig_crag_wastes_path3
21:54:05.439 [Lua] Lobby data mechanism = deus
21:54:05.439 [Lua] Lobby data player_slot_5 = 0:0
21:54:05.440 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:54:05.440 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:54:05.440 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:54:05.440 [Lua] Lobby data eac_authorized = true
21:54:05.440 [Lua] Set lobby end.
21:54:10.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem, async-read,
21:54:10.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
21:54:10.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
21:54:13.688 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source.
21:54:17.834 [EACServer] [23:54:17:833][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:54:18.707 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:19.105 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:54:23.845 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source.
21:54:25.935 [Lua] Time for new HOOORDE! multi_first_wave
21:54:25.935 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
21:54:25.935 [Lua] horde requested: vector_blob
21:54:25.935 [Lua] wants to spawn ahead within distance: 60
21:54:25.935 [Lua] horde crated with id 5 of type vector_blob
21:54:25.935 [Lua] managed to spawn 26/26 horde enemies
21:54:25.935 [Lua] vector blob horde has started
21:54:26.458 [Lua] Init group template: horde
21:54:28.180 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:28.612 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:54:28.879 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:29.320 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:54:34.023 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:34.447 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:54:34.892 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:35.314 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:54:35.641 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:35.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:54:35.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem
21:54:35.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:54:35.709 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:54:35.709 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:54:36.061 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:54:37.018 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
21:54:37.018 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:54:37.018 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
21:54:37.018 [Lua] horde requested: vector_blob
21:54:37.018 [Lua] wants to spawn ahead within distance: 60
21:54:37.018 [Lua] horde crated with id 6 of type vector_blob
21:54:37.018 [Lua] managed to spawn 31/31 horde enemies
21:54:37.018 [Lua] vector blob horde has started
21:54:37.620 [Lua] Init group template: horde
21:54:37.799 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[291d434b]
21:54:40.743 [Lua] Set lobby begin:
21:54:40.743 [Lua] Lobby data twitch_enabled = false
21:54:40.743 [Lua] Lobby data selected_mission_id = journey_ruin
21:54:40.743 [Lua] Lobby data num_players = 4
21:54:40.743 [Lua] Lobby data difficulty_tweak = -3
21:54:40.743 [Lua] Lobby data host = 110000102c7cafd
21:54:40.743 [Lua] Lobby data matchmaking_type = 2
21:54:40.743 [Lua] Lobby data is_private = false
21:54:40.743 [Lua] Lobby data match_started = true
21:54:40.743 [Lua] Lobby data difficulty = hardest
21:54:40.743 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
21:54:40.744 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
21:54:40.744 [Lua] Lobby data unique_server_name = Lutheren
21:54:40.744 [Lua] Lobby data quick_game = true
21:54:40.744 [Lua] Lobby data country_code = AT
21:54:40.744 [Lua] Lobby data matchmaking = true
21:54:40.744 [Lua] Lobby data power_level = 730
21:54:40.744 [Lua] Lobby data mission_id = sig_crag_wastes_path3
21:54:40.744 [Lua] Lobby data mechanism = deus
21:54:40.744 [Lua] Lobby data player_slot_5 = 0:0
21:54:40.744 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
21:54:40.744 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:54:40.744 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
21:54:40.745 [Lua] Lobby data eac_authorized = true
21:54:40.745 [Lua] Set lobby end.
21:54:40.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p, DeusChestPreloadSystem
21:54:40.757 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:54:40.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:54:40.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:54:40.757 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:54:45.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem
21:54:45.764 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:54:45.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:54:45.764 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:54:45.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem
21:54:46.116 [Lua] Horde killed: ?
21:54:46.747 [Lua] HORDE: last wave, reset to standard horde delay
21:54:46.747 [Lua] Time for new HOOORDE! multi_last_wave
21:54:46.747 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
21:54:46.747 [Lua] horde requested: vector_blob
21:54:46.747 [Lua] wants to spawn behind within distance: 60
21:54:46.747 [Lua] horde crated with id 7 of type vector_blob
21:54:46.747 [Lua] managed to spawn 29/29 horde enemies
21:54:46.747 [Lua] vector blob horde has started
21:54:47.203 [Lua] Init group template: horde
21:54:47.961 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5685b275]
21:54:47.961 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911]
21:54:47.961 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911]
21:54:47.961 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ef1b2b96]
21:54:47.975 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8b291c2]
21:54:48.451 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:48.816 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:54:49.425 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a1fc42bc]
21:54:49.425 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a1fc42bc]
21:54:50.727 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dcb7c07a]
21:54:50.727 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5175cd91]
21:54:50.727 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bd87b9e1]
21:54:50.727 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6a996869]
21:54:53.550 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:54.084 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:55:10.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem
21:55:13.200 [Lua] Horde killed: ?
21:55:14.974 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8f48d3c7]
21:55:14.974 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c260e313]
21:55:16.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem, async-read,
21:55:16.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
21:55:16.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
21:55:21.656 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:22.223 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:55:31.142 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:55:31.657 [Lua] Horde killed: ?
21:55:35.720 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:36.216 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:55:36.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read,
21:55:36.286 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
21:55:36.286 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
21:55:36.286 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:55:36.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem, async-read,
21:55:36.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
21:55:36.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
21:55:36.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p
21:55:36.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p
21:55:36.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p
21:55:36.661 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:37.217 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:55:38.143 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:38.747 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:55:41.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem
21:55:41.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem
21:55:41.232 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:55:41.232 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:55:41.232 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:55:41.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem
21:55:46.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem
21:55:46.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem
21:55:46.302 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:55:46.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:55:46.302 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:55:46.555 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
21:55:46.555 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
21:56:08.311 [Lua] main path terror event triggered: rare_event_loot_rat
21:56:08.311 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
21:56:17.834 [EACServer] [23:56:17:833][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:56:21.904 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x306a8, position: 0
21:56:28.600 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:28.979 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:56:29.746 [Lua] Switching ConflictSettings: to: deus_skaven
21:56:29.746 [Lua] pacing=deus_default
21:56:29.746 [Lua] roaming=nil
21:56:29.746 [Lua] specials=deus_skaven
21:56:29.746 [Lua] contained_breeds=nil
21:56:29.746 [Lua] debug_color=orange
21:56:29.746 [Lua] disabled=false
21:56:29.746 [Lua] pack_spawning=skaven
21:56:29.746 [Lua] description=deus_conflict_director_skaven_chaos_name
21:56:29.746 [Lua] factions=nil
21:56:29.746 [Lua] boss=deus_skaven
21:56:29.746 [Lua] horde=deus_default
21:56:29.746 [Lua] name=deus_skaven
21:56:29.746 [Lua] intensity=deus_default
21:56:29.746 [Lua] ---
21:56:42.766 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:43.149 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:56:46.885 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source.
21:56:52.297 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source.
21:56:54.827 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:55.234 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:56:57.622 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 3 6
21:56:59.335 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:59.779 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:57:00.062 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:00.429 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:57:00.811 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:01.182 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:57:23.485 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:23.886 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:57:24.333 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:24.737 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:57:24.973 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:25.081 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:25.755 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:57:26.133 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:57:27.392 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
21:57:27.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read,
21:57:27.392 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
21:57:27.392 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
21:57:27.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read,
21:57:27.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read,
21:57:27.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
21:57:27.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
21:57:27.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
21:57:27.392 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read,
21:57:27.430 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
21:57:27.430 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
21:57:27.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
21:57:27.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
21:57:27.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
21:57:27.501 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
21:57:27.542 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
21:57:27.542 [Lua] [PackageManager] Force_load: wwise/bow
21:57:27.542 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
21:57:27.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
21:57:27.582 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
21:57:27.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
21:57:27.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
21:57:27.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
21:57:27.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
21:57:27.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
21:57:27.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
21:57:34.147 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102c310ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:38.101 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c310ad
21:57:46.764 [Lua] specialspawn: rule: only_ahead -->
21:57:46.764 [Lua] FAIL: Special spawn no hidden pos found :/
21:57:51.187 [Lua] Time for new HOOORDE! multi_first_wave
21:57:51.187 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
21:57:51.187 [Lua] horde requested: ambush
21:57:51.187 [Lua] setting up ambush-horde
21:57:51.187 [Lua] Composing horde 'large' .. using variant 'plain'
21:57:51.187 [Lua] -> spawning: 54
21:57:51.187 [Lua] horde crated with id 8 of type ambush
21:57:51.187 [Lua] ambush horde has started
21:57:51.906 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:52.298 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:57:54.433 [Lua] specialspawn: random infront
21:57:54.433 [Lua] FAIL: Special spawn no hidden pos found :/
21:57:55.442 [Lua] specialspawn: random behind
21:57:55.442 [Lua] FAIL: Special spawn no hidden pos found :/
21:57:56.449 [Lua] specialspawn: random infront
21:57:56.449 [Lua] FAIL: Special spawn no hidden pos found :/
21:57:57.893 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:58.341 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:58:02.011 [Lua] specialspawn: random behind
21:58:02.011 [Lua] FAIL: Special spawn no hidden pos found :/
21:58:03.280 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
21:58:03.280 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:58:03.280 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
21:58:03.280 [Lua] horde requested: ambush
21:58:03.280 [Lua] setting up ambush-horde
21:58:03.280 [Lua] Composing horde 'large' .. using variant 'plain'
21:58:03.280 [Lua] -> spawning: 52
21:58:03.280 [Lua] horde crated with id 9 of type ambush
21:58:03.280 [Lua] ambush horde has started
21:58:07.326 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:07.735 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:58:08.049 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:08.356 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:08.490 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:58:08.795 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
21:58:15.387 [Lua] HORDE: last wave, reset to standard horde delay
21:58:15.387 [Lua] Time for new HOOORDE! multi_last_wave
21:58:15.387 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
21:58:15.387 [Lua] horde requested: ambush
21:58:15.387 [Lua] setting up ambush-horde
21:58:15.387 [Lua] Composing horde 'large' .. using variant 'plain'
21:58:15.387 [Lua] -> spawning: 53
21:58:15.388 [Lua] horde crated with id 10 of type ambush
21:58:15.388 [Lua] ambush horde has started
21:58:17.834 [EACServer] [23:58:17:834][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:58:30.359 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:30.928 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:58:31.026 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:31.612 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
21:58:32.237 [Lua] Init group template: horde
21:58:32.781 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 1 63
21:58:34.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x33a2f, position: 0
21:58:49.698 [Lua] Horde killed: ?
21:59:13.527 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
21:59:13.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem
21:59:13.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:59:13.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
21:59:13.527 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:59:18.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem
21:59:18.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:59:18.632 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
21:59:18.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem
21:59:18.633 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:59:37.840 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[291d434b]
21:59:42.187 [Flow] current health: 5
21:59:42.187 [Lua] Override Player Respawning terror_respawn true
21:59:42.198 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:59:42.199 [Flow] current health: 6
21:59:43.270 [Flow] 0/12
21:59:43.270 [Flow] current health: 7
21:59:43.708 [Lua] Override Player Respawning terror_respawn true
21:59:43.711 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: -2068084224)
21:59:44.338 [Flow] current health: 8
21:59:45.407 [Flow] current health: 9
21:59:46.478 [Flow] current health: 10
21:59:47.560 [Flow] current health: 11
21:59:47.794 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0
21:59:48.608 [Flow] current health: 12
21:59:49.682 [Flow] 1/12
21:59:49.682 [Flow] current health: 13
21:59:49.682 [Flow] current health: 13
21:59:50.434 [Lua] min_height 160
21:59:50.850 [Flow] current health: 14
21:59:50.850 [Flow] current health: 14
21:59:51.919 [Flow] current health: 15
21:59:51.919 [Flow] current health: 15
21:59:52.572 [Flow] current health: 15
21:59:52.572 [Flow] current health: 14
21:59:52.890 [Flow] current health: 15
21:59:52.890 [Flow] current health: 15
21:59:53.944 [Flow] current health: 16
21:59:53.944 [Flow] current health: 16
21:59:55.051 [Flow] current health: 17
21:59:55.051 [Flow] current health: 17
21:59:55.744 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x34f6f, position: 0
21:59:56.074 [Flow] current health: 18
21:59:56.074 [Flow] current health: 18
21:59:57.141 [Flow] current health: 19
21:59:57.141 [Flow] current health: 19
21:59:58.218 [Flow] current health: 20
21:59:58.218 [Flow] current health: 20
21:59:59.279 [Flow] current health: 21
21:59:59.279 [Flow] current health: 21
22:00:00.400 [Flow] current health: 22
22:00:00.400 [Flow] current health: 22
22:00:01.497 [Flow] current health: 23
22:00:01.497 [Flow] current health: 23
22:00:02.518 [Flow] current health: 24
22:00:02.518 [Flow] current health: 24
22:00:03.572 [Flow] 2/12
22:00:03.572 [Flow] current health: 25
22:00:03.572 [Flow] current health: 25
22:00:04.661 [Flow] current health: 26
22:00:04.661 [Flow] current health: 26
22:00:05.727 [Flow] current health: 27
22:00:05.727 [Flow] current health: 27
22:00:06.818 [Flow] current health: 28
22:00:06.818 [Flow] current health: 28
22:00:07.837 [Flow] current health: 29
22:00:07.838 [Flow] current health: 29
22:00:08.192 [Lua] event horde ends!
22:00:08.920 [Flow] current health: 30
22:00:08.920 [Flow] current health: 30
22:00:09.998 [Flow] current health: 31
22:00:09.998 [Flow] current health: 31
22:00:11.060 [Flow] current health: 32
22:00:11.060 [Flow] current health: 32
22:00:12.086 [Flow] current health: 33
22:00:12.086 [Flow] current health: 33
22:00:13.231 [Flow] current health: 34
22:00:13.231 [Flow] current health: 34
22:00:14.267 [Flow] current health: 35
22:00:14.267 [Flow] current health: 35
22:00:15.341 [Flow] current health: 36
22:00:15.341 [Flow] current health: 36
22:00:16.287 [Lua] event horde ends!
22:00:16.410 [Flow] current health: 37
22:00:16.410 [Flow] current health: 37
22:00:17.473 [Flow] 3/12
22:00:17.473 [Flow] current health: 38
22:00:17.473 [Flow] current health: 38
22:00:17.834 [EACServer] [00:00:17:834][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:00:18.485 [Flow] current health: 39
22:00:18.485 [Flow] current health: 39
22:00:19.526 [Flow] current health: 40
22:00:19.526 [Flow] current health: 40
22:00:20.581 [Flow] current health: 41
22:00:20.581 [Flow] current health: 41
22:00:21.661 [Flow] current health: 42
22:00:21.661 [Flow] current health: 42
22:00:22.804 [Flow] current health: 43
22:00:22.804 [Flow] current health: 43
22:00:23.853 [Flow] current health: 44
22:00:23.853 [Flow] current health: 44
22:00:24.377 [Lua] event horde ends!
22:00:24.946 [Flow] current health: 45
22:00:24.946 [Flow] current health: 45
22:00:25.990 [Flow] current health: 46
22:00:25.990 [Flow] current health: 46
22:00:27.053 [Flow] current health: 47
22:00:27.053 [Flow] current health: 47
22:00:27.392 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:27.867 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
22:00:28.150 [Flow] current health: 48
22:00:28.151 [Flow] current health: 48
22:00:29.217 [Flow] current health: 49
22:00:29.217 [Flow] current health: 49
22:00:30.251 [Flow] 4/12
22:00:30.251 [Flow] current health: 50
22:00:30.251 [Flow] current health: 50
22:00:31.311 [Flow] current health: 51
22:00:31.311 [Flow] current health: 51
22:00:32.356 [Flow] current health: 52
22:00:32.356 [Flow] current health: 52
22:00:33.389 [Flow] current health: 53
22:00:33.389 [Flow] current health: 53
22:00:34.450 [Flow] current health: 54
22:00:34.450 [Flow] current health: 54
22:00:35.521 [Flow] current health: 55
22:00:35.521 [Flow] current health: 55
22:00:36.597 [Flow] current health: 56
22:00:36.597 [Flow] current health: 56
22:00:37.023 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0
22:00:37.647 [Flow] current health: 57
22:00:37.647 [Flow] current health: 57
22:00:38.017 [Lua] event horde ends!
22:00:38.729 [Flow] current health: 58
22:00:38.729 [Flow] current health: 58
22:00:39.776 [Flow] current health: 59
22:00:39.776 [Flow] current health: 59
22:00:40.900 [Flow] current health: 60
22:00:40.900 [Flow] current health: 60
22:00:41.971 [Flow] current health: 61
22:00:41.971 [Flow] current health: 61
22:00:43.055 [Flow] current health: 62
22:00:43.055 [Flow] current health: 62
22:00:44.113 [Flow] current health: 63
22:00:44.113 [Flow] current health: 63
22:00:45.177 [Flow] current health: 64
22:00:45.177 [Flow] current health: 64
22:00:46.123 [Lua] event horde ends!
22:00:46.180 [Flow] current health: 65
22:00:46.180 [Flow] current health: 65
22:00:46.674 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x36f8f, position: 0
22:00:47.237 [Flow] current health: 66
22:00:47.237 [Flow] current health: 66
22:00:48.320 [Flow] current health: 67
22:00:48.321 [Flow] current health: 67
22:00:49.350 [Flow] current health: 68
22:00:49.350 [Flow] current health: 68
22:00:50.456 [Flow] current health: 69
22:00:50.456 [Flow] current health: 69
22:00:51.579 [Flow] current health: 70
22:00:51.579 [Flow] current health: 70
22:00:52.533 [Flow] current health: 71
22:00:52.533 [Flow] current health: 71
22:00:52.915 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:53.305 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
22:00:53.668 [Flow] current health: 72
22:00:53.668 [Flow] current health: 72
22:00:54.280 [Lua] event horde ends!
22:00:54.762 [Flow] current health: 73
22:00:54.762 [Flow] current health: 73
22:00:55.812 [Flow] current health: 74
22:00:55.812 [Flow] current health: 74
22:00:56.897 [Flow] current health: 75
22:00:56.897 [Flow] current health: 75
22:00:57.402 [Lua] [NetworkServer] Changing num_players from 4 to 0
22:00:57.402 [Lua] Players: 0
22:00:57.402 [Lua] Set lobby begin:
22:00:57.402 [Lua] Lobby data twitch_enabled = false
22:00:57.402 [Lua] Lobby data selected_mission_id = journey_ruin
22:00:57.402 [Lua] Lobby data num_players = 0
22:00:57.402 [Lua] Lobby data difficulty_tweak = -3
22:00:57.402 [Lua] Lobby data host = 110000102c7cafd
22:00:57.402 [Lua] Lobby data matchmaking_type = 2
22:00:57.402 [Lua] Lobby data is_private = false
22:00:57.402 [Lua] Lobby data match_started = true
22:00:57.402 [Lua] Lobby data difficulty = hardest
22:00:57.402 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
22:00:57.402 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
22:00:57.402 [Lua] Lobby data unique_server_name = Lutheren
22:00:57.402 [Lua] Lobby data quick_game = true
22:00:57.402 [Lua] Lobby data country_code = AT
22:00:57.403 [Lua] Lobby data matchmaking = true
22:00:57.403 [Lua] Lobby data power_level = 730
22:00:57.403 [Lua] Lobby data mission_id = sig_crag_wastes_path3
22:00:57.403 [Lua] Lobby data mechanism = deus
22:00:57.403 [Lua] Lobby data player_slot_5 = 0:0
22:00:57.403 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
22:00:57.403 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:00:57.403 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
22:00:57.403 [Lua] Lobby data eac_authorized = true
22:00:57.403 [Lua] Set lobby end.
22:00:57.403 [Lua] [LobbyMembers] Member left 110000102c310ad
22:00:57.403 [Lua] [LobbyMembers] Member left 110000102c7cafd
22:00:57.403 [Lua] [LobbyMembers] Member left 1100001001ff9c5
22:00:57.403 [Lua] [LobbyMembers] Member left 11000010241bdb9
22:00:57.935 [Flow] current health: 76
22:00:57.935 [Flow] current health: 76
22:00:58.992 [Flow] current health: 77
22:00:58.992 [Flow] current health: 77
22:00:59.681 [Lua] Set lobby begin:
22:00:59.681 [Lua] Lobby data twitch_enabled = false
22:00:59.681 [Lua] Lobby data selected_mission_id = journey_ruin
22:00:59.681 [Lua] Lobby data num_players = 0
22:00:59.681 [Lua] Lobby data difficulty_tweak = -3
22:00:59.681 [Lua] Lobby data host = 110000102c7cafd
22:00:59.681 [Lua] Lobby data matchmaking_type = 2
22:00:59.681 [Lua] Lobby data is_private = false
22:00:59.681 [Lua] Lobby data match_started = true
22:00:59.681 [Lua] Lobby data difficulty = hardest
22:00:59.681 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
22:00:59.681 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
22:00:59.681 [Lua] Lobby data unique_server_name = Lutheren
22:00:59.682 [Lua] Lobby data quick_game = true
22:00:59.682 [Lua] Lobby data country_code = AT
22:00:59.682 [Lua] Lobby data matchmaking = true
22:00:59.682 [Lua] Lobby data power_level = 710
22:00:59.682 [Lua] Lobby data mission_id = sig_crag_wastes_path3
22:00:59.682 [Lua] Lobby data mechanism = deus
22:00:59.682 [Lua] Lobby data player_slot_5 = 0:0
22:00:59.682 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
22:00:59.682 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:00:59.682 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
22:00:59.682 [Lua] Lobby data eac_authorized = true
22:00:59.682 [Lua] Set lobby end.
22:01:00.059 [Flow] current health: 78
22:01:00.059 [Flow] current health: 78
22:01:01.142 [Flow] current health: 79
22:01:01.142 [Flow] current health: 79
22:01:02.218 [Flow] current health: 80
22:01:02.218 [Flow] current health: 80
22:01:03.279 [Flow] current health: 81
22:01:03.279 [Flow] current health: 81
22:01:04.292 [Flow] current health: 82
22:01:04.292 [Flow] current health: 82
22:01:05.428 [Flow] current health: 83
22:01:05.428 [Flow] current health: 83
22:01:06.485 [Flow] current health: 84
22:01:06.485 [Flow] current health: 84
22:01:07.227 [Lua] event horde ends!
22:01:07.539 [Flow] current health: 85
22:01:07.539 [Flow] current health: 85
22:01:08.606 [Flow] current health: 86
22:01:08.606 [Flow] current health: 86
22:01:09.625 [Flow] current health: 87
22:01:09.625 [Flow] current health: 87
22:01:10.666 [Flow] current health: 88
22:01:10.666 [Flow] current health: 88
22:01:11.763 [Flow] current health: 89
22:01:11.763 [Flow] current health: 89
22:01:12.776 [Flow] current health: 90
22:01:12.776 [Flow] current health: 90
22:01:13.825 [Flow] current health: 91
22:01:13.825 [Flow] current health: 91
22:01:14.954 [Flow] current health: 92
22:01:14.954 [Flow] current health: 92
22:01:15.301 [Lua] event horde ends!
22:01:16.026 [Flow] current health: 93
22:01:16.026 [Flow] current health: 93
22:01:17.090 [Flow] current health: 94
22:01:17.090 [Flow] current health: 94
22:01:18.123 [Flow] current health: 95
22:01:18.123 [Flow] current health: 95
22:01:19.151 [Flow] current health: 96
22:01:19.151 [Flow] current health: 96
22:01:19.764 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x37fdc, position: 0
22:01:20.234 [Flow] current health: 97
22:01:20.234 [Flow] current health: 97
22:01:21.354 [Flow] current health: 98
22:01:21.354 [Flow] current health: 98
22:01:22.405 [Flow] current health: 99
22:01:22.405 [Flow] current health: 99
22:01:23.445 [Flow] current health: 100
22:01:23.445 [Flow] current health: 100
22:01:24.319 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:01:24.522 [Flow] current health: 101
22:01:24.522 [Flow] current health: 101
22:01:24.771 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
22:01:25.080 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:01:25.512 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
22:01:25.629 [Flow] current health: 102
22:01:25.629 [Flow] current health: 102
22:01:25.782 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:01:26.244 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0
22:01:26.555 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:01:26.588 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
22:01:26.698 [Flow] current health: 103
22:01:26.698 [Flow] current health: 103
22:01:26.940 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:01:27.310 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:01:27.417 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
22:01:27.680 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
22:01:27.772 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
22:01:27.786 [Flow] current health: 104
22:01:27.786 [Flow] current health: 104
22:01:28.870 [Flow] current health: 105
22:01:28.870 [Flow] current health: 105
22:01:29.942 [Flow] current health: 106
22:01:29.942 [Flow] current health: 106
22:01:30.910 [Lua] event horde ends!
22:01:31.007 [Flow] current health: 107
22:01:31.007 [Flow] current health: 107
22:01:32.063 [Flow] current health: 108
22:01:32.063 [Flow] current health: 108
22:01:33.128 [Flow] current health: 109
22:01:33.128 [Flow] current health: 109
22:01:34.127 [Flow] current health: 110
22:01:34.127 [Flow] current health: 110
22:01:35.160 [Flow] current health: 111
22:01:35.160 [Flow] current health: 111
22:01:36.247 [Flow] current health: 112
22:01:36.247 [Flow] current health: 112
22:01:37.332 [Flow] current health: 113
22:01:37.332 [Flow] current health: 113
22:01:38.439 [Flow] current health: 114
22:01:38.439 [Flow] current health: 114
22:01:38.963 [Lua] event horde ends!
22:01:39.550 [Flow] current health: 115
22:01:39.550 [Flow] current health: 115
22:01:40.582 [Flow] current health: 116
22:01:40.582 [Flow] current health: 116
22:01:41.658 [Flow] current health: 117
22:01:41.658 [Flow] current health: 117
22:01:42.716 [Flow] current health: 118
22:01:42.716 [Flow] current health: 118
22:01:43.800 [Flow] current health: 119
22:01:43.800 [Flow] current health: 119
22:01:43.861 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:01:44.350 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
22:01:44.868 [Flow] current health: 120
22:01:44.868 [Flow] current health: 120
22:01:45.934 [Flow] current health: 121
22:01:45.934 [Flow] current health: 121
22:01:47.018 [Flow] current health: 122
22:01:47.018 [Flow] current health: 122
22:01:47.074 [Lua] event horde ends!
22:01:47.093 [Lua] event horde ends!
22:01:47.992 [Flow] current health: 123
22:01:47.992 [Flow] current health: 123
22:01:49.060 [Flow] current health: 124
22:01:49.060 [Flow] current health: 124
22:01:50.099 [Flow] current health: 125
22:01:50.099 [Flow] current health: 125
22:01:51.216 [Flow] current health: 126
22:01:51.216 [Flow] current health: 126
22:01:52.301 [Flow] current health: 127
22:01:52.301 [Flow] current health: 127
22:01:53.297 [Flow] current health: 128
22:01:53.297 [Flow] current health: 128
22:01:54.350 [Flow] current health: 129
22:01:54.350 [Flow] current health: 129
22:01:55.430 [Flow] current health: 130
22:01:55.430 [Flow] current health: 130
22:01:56.506 [Flow] current health: 131
22:01:56.506 [Flow] current health: 131
22:01:57.583 [Flow] current health: 132
22:01:57.583 [Flow] current health: 132
22:01:58.653 [Flow] current health: 133
22:01:58.653 [Flow] current health: 133
22:01:59.772 [Flow] current health: 134
22:01:59.772 [Flow] current health: 134
22:02:00.788 [Flow] current health: 135
22:02:00.788 [Flow] current health: 135
22:02:01.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x39c16, position: 0
22:02:01.918 [Flow] current health: 136
22:02:01.918 [Flow] current health: 136
22:02:02.984 [Flow] current health: 137
22:02:02.984 [Flow] current health: 137
22:02:03.989 [Flow] current health: 138
22:02:03.989 [Flow] current health: 138
22:02:05.033 [Flow] current health: 139
22:02:05.033 [Flow] current health: 139
22:02:06.102 [Flow] current health: 140
22:02:06.102 [Flow] current health: 140
22:02:06.731 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:02:07.100 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
22:02:07.195 [Flow] current health: 141
22:02:07.195 [Flow] current health: 141
22:02:07.249 [Lua] event horde ends!
22:02:08.264 [Flow] current health: 142
22:02:08.264 [Flow] current health: 142
22:02:09.331 [Flow] current health: 143
22:02:09.331 [Flow] current health: 143
22:02:10.439 [Flow] current health: 144
22:02:10.439 [Flow] current health: 144
22:02:11.518 [Flow] current health: 145
22:02:11.518 [Flow] current health: 145
22:02:12.035 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:02:12.470 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
22:02:12.571 [Flow] current health: 146
22:02:12.571 [Flow] current health: 146
22:02:13.628 [Flow] current health: 147
22:02:13.628 [Flow] current health: 147
22:02:14.720 [Flow] current health: 148
22:02:14.721 [Flow] current health: 148
22:02:15.440 [Lua] event horde ends!
22:02:15.484 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0
22:02:15.807 [Flow] current health: 149
22:02:15.807 [Flow] current health: 149
22:02:16.880 [Flow] current health: 150
22:02:16.880 [Flow] current health: 150
22:02:17.834 [EACServer] [00:02:17:833][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:02:19.908 [Flow] Overcharge unit overheated
22:02:19.908 [Lua] Override Player Respawning terror_respawn false
22:02:19.908 [Lua] Override Player Respawning terror_respawn false
22:02:19.909 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long
22:02:19.910 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:02:19.913 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0)
22:02:23.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0
22:02:23.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0
22:02:23.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0
22:02:24.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0
22:02:24.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0
22:02:24.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0
22:02:24.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0
22:02:24.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0
22:02:24.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0
22:02:31.844 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x3b01e, position: 0
22:02:33.503 [Lua] event horde ends!
22:02:41.569 [Lua] event horde ends!
22:02:48.389 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:02:49.516 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9
22:02:50.008 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:02:50.579 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:02:51.366 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source.
22:02:54.535 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:02:55.257 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 7
22:02:57.681 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:02:58.013 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5
22:03:01.047 [Lua] specialspawn: rule: only_ahead -->
22:03:01.047 [Lua] FAIL: Special spawn no hidden pos found :/
22:03:02.062 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source.
22:03:14.278 [Lua] Time for new HOOORDE! multi_first_wave
22:03:14.278 [Lua] HORDE: Spawning hordes while 2 other ai are spawned
22:03:14.278 [Lua] horde requested: vector_blob
22:03:14.278 [Lua] wants to spawn behind within distance: 60
22:03:14.278 [Lua] horde crated with id 11 of type vector_blob
22:03:14.279 [Lua] managed to spawn 55/55 horde enemies
22:03:14.279 [Lua] vector blob horde has started
22:03:14.912 [Lua] Init group template: horde
22:03:25.959 [Lua] Complete level triggered.
22:03:25.959 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:44405124 lt:load_next_level)
22:03:25.959 [Lua] [NetworkServer] Entering post game
22:03:25.959 [Lua] [PeerSM] 110000102c310ad :: on_exit InGame
22:03:25.959 [Lua] [PeerSM] 110000102c310ad :: on_enter InPostGame
22:03:25.959 [Lua] [PeerSM] 110000102c7cafd :: on_exit InGame
22:03:25.959 [Lua] [PeerSM] 110000102c7cafd :: on_enter InPostGame
22:03:25.959 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InGame
22:03:25.959 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InPostGame
22:03:25.959 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InGame
22:03:25.959 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InPostGame
22:03:25.960 [Save] Saving `save_data`
22:03:25.960 [Lua] gm_event_end_conditions_met true false
22:03:25.960 [Lua] Game won
22:03:25.960 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:03:25.963 [Save] Save done
22:03:25.963 [Save] Saving `save_data`
22:03:25.965 [Lua] generate_backend_stats 110000102c7cafd:1
22:03:25.965 [Save] Save done
22:03:25.984 [Lua] PlayFabMirrorBase:_commit_internal nil
22:03:25.984 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 43
22:03:25.989 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:03:25.989 [Save] Saving `save_data`
22:03:25.991 [Save] Save done
22:03:25.996 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 43 3
22:03:25.999 [Lua] Complete level triggered.
22:03:26.010 [Lua] Complete level triggered.
22:03:26.023 [Lua] Complete level triggered.
22:03:26.035 [Lua] Complete level triggered.
22:03:26.045 [Lua] Complete level triggered.
22:03:26.056 [Lua] Complete level triggered.
22:03:26.066 [Lua] Complete level triggered.
22:03:26.077 [Lua] Complete level triggered.
22:03:26.086 [Lua] Complete level triggered.
22:03:26.096 [Lua] Complete level triggered.
22:03:26.106 [Lua] Complete level triggered.
22:03:26.117 [Lua] Complete level triggered.
22:03:26.128 [Lua] Complete level triggered.
22:03:26.138 [Lua] Complete level triggered.
22:03:26.148 [Lua] Complete level triggered.
22:03:26.157 [Lua] Complete level triggered.
22:03:26.168 [Lua] Complete level triggered.
22:03:26.178 [Lua] Complete level triggered.
22:03:26.188 [Lua] Complete level triggered.
22:03:26.198 [Lua] Complete level triggered.
22:03:26.752 [Lua] [PlayFabRequestQueue] EAC Enabled! 43
22:03:26.752 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 43
22:03:27.198 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 43
22:03:27.201 [Lua] commit result success 10
22:03:27.201 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44
22:03:27.201 [Lua] none table: 000000000AE8D200 table: 000000000FBEF350
22:03:27.201 [Lua] min_height 160
22:03:27.211 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44
22:03:27.393 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44
22:03:27.826 [Lua] THIS IS A FUNCTION
22:03:36.074 [Lua] ConflictDirector - destroy all units
22:03:36.087 [Lua] Horde killed: ?
22:03:36.339 [Lua] [LevelTransitionHandler] promote_next_level_data
22:03:36.340 [Lua] TRANSITION nil nil load_next_level
22:03:36.340 [Lua] Transition type "load_next_level", is server: true
22:03:36.340 [Lua] [GameNetworkManager] Leaving game...
22:03:36.340 [Lua] [GameNetworkManager] Shutting down game session host.
22:03:36.340 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:03:36.340 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:03:36.340 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=893.57
22:03:36.346 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:03:38.354 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:03:38.354 [Lua] [Managers] Calling function on all managers:
22:03:38.354 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 1
22:03:38.354 [Lua] Clearing all global lookup lists
22:03:38.354 [Lua] [IngamePlayerListUI] - Destroy
22:03:38.355 [Lua] [EquipmentUI] - Destroy
22:03:38.355 [Lua] [AbilityUI] - Destroy
22:03:38.355 [Lua] [GamePadEquipmentUI] - Destroy
22:03:38.355 [Lua] [GamePadAbilityUI] - Destroy
22:03:38.355 [Lua] [IngameUI] destroy
22:03:38.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:03:38.387 [Lua] PlayerManager:remove_player peer_id=110000102c310ad 1
22:03:38.387 [Lua] PlayerManager:remove_player peer_id=1100001001ff9c5 1
22:03:38.388 [Lua] [MOD][VMF][INFO] Removed 11000010241bdb9 from the VMF users list.
22:03:38.388 [Lua] PlayerManager:remove_player peer_id=11000010241bdb9 1
22:03:38.602 [Lua] [Managers] Destroying manager group:
22:03:38.615 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:03:38.792 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
22:03:38.795 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
22:03:38.797 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
22:03:38.797 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
22:03:38.799 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
22:03:38.799 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
22:03:38.800 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
22:03:38.802 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
22:03:38.802 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
22:03:38.804 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
22:03:38.804 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
22:03:38.806 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
22:03:38.808 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
22:03:38.810 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
22:03:38.812 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
22:03:38.814 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
22:03:38.817 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
22:03:38.820 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
22:03:38.822 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
22:03:38.826 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
22:03:38.829 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
22:03:38.838 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
22:03:38.840 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
22:03:38.840 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
22:03:38.841 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
22:03:38.844 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
22:03:38.845 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
22:03:38.847 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
22:03:38.851 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
22:03:38.852 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:03:38.852 [Lua] [PeerSM] 110000102c310ad :: on_exit InPostGame
22:03:38.852 [Lua] [PeerSM] 110000102c310ad :: on_enter Loading
22:03:38.852 [Lua] [PeerSM] 110000102c7cafd :: on_exit InPostGame
22:03:38.852 [Lua] [PeerSM] 110000102c7cafd :: on_enter Loading
22:03:38.852 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InPostGame
22:03:38.852 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Loading
22:03:38.852 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InPostGame
22:03:38.852 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Loading
22:03:38.852 [Lua] [Matchmaking] unregister rpcs
22:03:38.852 [Lua] ############### UNLOADING PACKAGES ###############
22:03:38.852 [Lua] [Gamestate] Enter state StateLoading
22:03:38.854 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:03:38.854 [Lua] [Matchmaking] register rpcs
22:03:38.854 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
22:03:38.854 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
22:03:38.854 [Lua] Set lobby begin:
22:03:38.854 [Lua] Lobby data twitch_enabled = false
22:03:38.854 [Lua] Lobby data selected_mission_id = journey_ruin
22:03:38.854 [Lua] Lobby data num_players = 0
22:03:38.855 [Lua] Lobby data difficulty_tweak = -3
22:03:38.855 [Lua] Lobby data host = 110000102c7cafd
22:03:38.855 [Lua] Lobby data matchmaking_type = 2
22:03:38.855 [Lua] Lobby data is_private = false
22:03:38.855 [Lua] Lobby data match_started = true
22:03:38.855 [Lua] Lobby data difficulty = hardest
22:03:38.855 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
22:03:38.855 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
22:03:38.855 [Lua] Lobby data unique_server_name = Lutheren
22:03:38.855 [Lua] Lobby data quick_game = true
22:03:38.855 [Lua] Lobby data country_code = AT
22:03:38.855 [Lua] Lobby data matchmaking = true
22:03:38.856 [Lua] Lobby data power_level = 0
22:03:38.856 [Lua] Lobby data mission_id = sig_crag_wastes_path3
22:03:38.856 [Lua] Lobby data mechanism = deus
22:03:38.856 [Lua] Lobby data player_slot_5 = 0:0
22:03:38.856 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
22:03:38.856 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:03:38.856 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
22:03:38.856 [Lua] Lobby data eac_authorized = true
22:03:38.856 [Lua] Set lobby end.
22:03:38.856 [Lua] registering RPCs
22:03:38.856 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:03:38.856 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:03:38.856 [Lua] Set lobby begin:
22:03:38.856 [Lua] Lobby data twitch_enabled = false
22:03:38.856 [Lua] Lobby data selected_mission_id = journey_ruin
22:03:38.856 [Lua] Lobby data num_players = 0
22:03:38.856 [Lua] Lobby data difficulty_tweak = -3
22:03:38.856 [Lua] Lobby data host = 110000102c7cafd
22:03:38.856 [Lua] Lobby data matchmaking_type = 2
22:03:38.856 [Lua] Lobby data is_private = false
22:03:38.856 [Lua] Lobby data match_started = true
22:03:38.856 [Lua] Lobby data difficulty = hardest
22:03:38.856 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
22:03:38.856 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
22:03:38.856 [Lua] Lobby data unique_server_name = Lutheren
22:03:38.856 [Lua] Lobby data quick_game = true
22:03:38.856 [Lua] Lobby data country_code = AT
22:03:38.856 [Lua] Lobby data matchmaking = true
22:03:38.856 [Lua] Lobby data power_level = 0
22:03:38.857 [Lua] Lobby data mission_id = dlc_morris_map
22:03:38.857 [Lua] Lobby data mechanism = deus
22:03:38.857 [Lua] Lobby data player_slot_5 = 0:0
22:03:38.857 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
22:03:38.857 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:03:38.857 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
22:03:38.857 [Lua] Lobby data eac_authorized = true
22:03:38.857 [Lua] Set lobby end.
22:03:38.857 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:03:38.859 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
22:03:38.859 [Lua] [StateLoading] load_current_level
22:03:38.859 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
22:03:38.881 [Umbra] Unload tome
22:03:38.882 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_path3, sig_crag_wastes_path3
22:03:38.883 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path3
22:03:38.885 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path3
22:03:38.888 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path3
22:03:38.922 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path3
22:03:38.924 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path3
22:03:38.947 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path3
22:03:38.948 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
22:03:38.963 [Lua] Mechanism says: a client has initialized the mechanism! 1100001001ff9c5
22:03:38.963 [Lua] ### Received rpc_level_load_started
22:03:38.963 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_session_id: 44405124
22:03:38.963 [Lua] Mechanism says: a client has initialized the mechanism! 11000010241bdb9
22:03:38.963 [Lua] ### Received rpc_level_load_started
22:03:38.963 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_session_id: 44405124
22:03:39.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
22:03:39.017 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
22:03:39.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
22:03:39.031 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
22:03:39.094 [Lua] Mechanism says: a client has initialized the mechanism! 110000102c310ad
22:03:39.094 [Lua] ### Received rpc_level_load_started
22:03:39.094 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_session_id: 44405124
22:03:39.836 [Lua] ### Received rpc_level_loaded
22:03:39.836 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_id: 327
22:03:39.836 [Lua] Peer 11000010241bdb9 has loaded the level and all enemies are loaded
22:03:39.836 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Loading
22:03:39.836 [Lua] [PeerSM] 11000010241bdb9 :: on_enter LoadingProfilePackages
22:03:39.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
22:03:39.870 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
22:03:39.887 [Lua] [LevelTransitionHandler] Level load completed!
22:03:39.887 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
22:03:39.887 [Lua] [EnemyPackageLoader] Load no enemies on this level
22:03:39.887 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
22:03:39.887 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
22:03:39.887 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102c7cafd:1)
22:03:39.889 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
22:03:39.903 [Lua] ### Received rpc_level_loaded
22:03:39.903 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_id: 327
22:03:39.903 [Lua] Peer 1100001001ff9c5 has loaded the level and all enemies are loaded
22:03:39.904 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Loading
22:03:39.904 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter LoadingProfilePackages
22:03:39.904 [Lua] ### Received rpc_level_loaded
22:03:39.904 [Lua] #### Has state machine: true, peer_id: 110000102c7cafd, level_id: 327
22:03:39.904 [Lua] Peer 110000102c7cafd has loaded the level and all enemies are loaded
22:03:39.920 [Lua] [PeerSM] 110000102c7cafd :: on_exit Loading
22:03:39.920 [Lua] [PeerSM] 110000102c7cafd :: on_enter LoadingProfilePackages
22:03:40.005 [Lua] [PeerSM] 110000102c7cafd :: on_exit LoadingProfilePackages
22:03:40.005 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForEnterGame
22:03:40.005 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit LoadingProfilePackages
22:03:40.005 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForEnterGame
22:03:40.005 [Lua] [PeerSM] 11000010241bdb9 :: on_exit LoadingProfilePackages
22:03:40.005 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForEnterGame
22:03:40.006 [Lua] ### Received rpc_level_loaded
22:03:40.006 [Lua] #### Has state machine: false, peer_id: 110000102c7cafd, level_id: 327
22:03:40.006 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
22:03:40.006 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
22:03:40.006 [Umbra] Init version: 3.4.15 :: 16 threads
22:03:40.007 [Lua] Async level spawning done
22:03:40.039 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:03:40.446 [Lua] ### Received rpc_level_loaded
22:03:40.446 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_id: 327
22:03:40.446 [Lua] Peer 110000102c310ad has loaded the level and all enemies are loaded
22:03:40.446 [Lua] [PeerSM] 110000102c310ad :: on_exit Loading
22:03:40.446 [Lua] [PeerSM] 110000102c310ad :: on_enter LoadingProfilePackages
22:03:40.532 [Lua] [PeerSM] 110000102c310ad :: on_exit LoadingProfilePackages
22:03:40.532 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForEnterGame
22:03:41.046 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:03:41.046 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:03:41.046 [Lua] [Matchmaking] unregister rpcs
22:03:41.047 [Lua] Set lobby begin:
22:03:41.047 [Lua] Lobby data twitch_enabled = false
22:03:41.047 [Lua] Lobby data selected_mission_id = journey_ruin
22:03:41.047 [Lua] Lobby data num_players = 0
22:03:41.048 [Lua] Lobby data difficulty_tweak = -3
22:03:41.048 [Lua] Lobby data host = 110000102c7cafd
22:03:41.048 [Lua] Lobby data matchmaking_type = 2
22:03:41.049 [Lua] Lobby data is_private = false
22:03:41.049 [Lua] Lobby data match_started = true
22:03:41.049 [Lua] Lobby data difficulty = hardest
22:03:41.050 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
22:03:41.050 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
22:03:41.050 [Lua] Lobby data unique_server_name = Lutheren
22:03:41.050 [Lua] Lobby data quick_game = true
22:03:41.051 [Lua] Lobby data country_code = AT
22:03:41.051 [Lua] Lobby data matchmaking = true
22:03:41.051 [Lua] Lobby data power_level = 0
22:03:41.052 [Lua] Lobby data mission_id = dlc_morris_map
22:03:41.052 [Lua] Lobby data mechanism = deus
22:03:41.052 [Lua] Lobby data player_slot_5 = 0:0
22:03:41.053 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
22:03:41.053 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:03:41.053 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
22:03:41.054 [Lua] Lobby data eac_authorized = true
22:03:41.054 [Lua] Set lobby end.
22:03:41.054 [Lua] [Managers] Destroying manager group:
22:03:41.057 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
22:03:41.057 [Lua] [Gamestate] Enter StateIngame HOST
22:03:41.059 [Lua] <>level = dlc_morris_map<>
22:03:41.059 [Lua] [StateIngame] Server ingame
22:03:41.076 [Lua] Set lobby begin:
22:03:41.076 [Lua] Lobby data twitch_enabled = false
22:03:41.076 [Lua] Lobby data selected_mission_id = journey_ruin
22:03:41.076 [Lua] Lobby data num_players = 0
22:03:41.077 [Lua] Lobby data difficulty_tweak = 0
22:03:41.077 [Lua] Lobby data host = 110000102c7cafd
22:03:41.077 [Lua] Lobby data matchmaking_type = 2
22:03:41.077 [Lua] Lobby data is_private = false
22:03:41.078 [Lua] Lobby data match_started = true
22:03:41.078 [Lua] Lobby data difficulty = normal
22:03:41.078 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
22:03:41.078 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
22:03:41.078 [Lua] Lobby data unique_server_name = Lutheren
22:03:41.078 [Lua] Lobby data quick_game = true
22:03:41.079 [Lua] Lobby data country_code = AT
22:03:41.079 [Lua] Lobby data matchmaking = true
22:03:41.079 [Lua] Lobby data power_level = 0
22:03:41.079 [Lua] Lobby data mission_id = dlc_morris_map
22:03:41.079 [Lua] Lobby data mechanism = deus
22:03:41.079 [Lua] Lobby data player_slot_5 = 0:0
22:03:41.080 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
22:03:41.080 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:03:41.080 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
22:03:41.080 [Lua] Lobby data eac_authorized = true
22:03:41.080 [Lua] Set lobby end.
22:03:41.080 [Lua] [Matchmaking] register rpcs
22:03:41.080 [Lua] GameNetworkManager:init... creating game session
22:03:41.080 [Lua] Host GameSession.make_game_session_host with session:
22:03:41.080 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:03:41.081 [Lua] [GameNetworkManager] My own peer_id = 110000102c7cafd
22:03:41.081 [Lua] [GameNetworkManager] self.is_server = true
22:03:41.081 [Network] Setting artificial MTU limit to 65536
22:03:41.107 [Lua] Switching ConflictSettings: to: disabled
22:03:41.107 [Lua] pacing=disabled
22:03:41.107 [Lua] roaming=nil
22:03:41.107 [Lua] specials=disabled
22:03:41.107 [Lua] debug_color=black
22:03:41.107 [Lua] pack_spawning=disabled
22:03:41.107 [Lua] contained_breeds=nil
22:03:41.107 [Lua] disabled=true
22:03:41.107 [Lua] boss=disabled
22:03:41.107 [Lua] horde=disabled
22:03:41.107 [Lua] name=disabled
22:03:41.107 [Lua] intensity=disabled
22:03:41.107 [Lua] ---
22:03:41.107 [Lua] [LevelAnalysis] set_random_seed( 0)
22:03:41.110 [Lua] [AIInterestPointSystem] Level Seed: -2068084265
22:03:41.110 [Lua]
22:03:41.110 [Lua] [entity_system_bag] = table
22:03:41.110 [Lua] [entity_system_bag] = metatable
22:03:41.110 [Lua] [startup_data] = table
22:03:41.110 [Lua] [entity_manager] = table
22:03:41.110 [Lua] [entity_manager] = metatable
22:03:41.110 [Lua] [unit_spawner] = table
22:03:41.110 [Lua] [unit_spawner] = metatable
22:03:41.110 [Lua] [unit_storage] = table
22:03:41.111 [Lua] [unit_storage] = metatable
22:03:41.111 [Lua] [dice_keeper] = table
22:03:41.111 [Lua] [dice_keeper] = metatable
22:03:41.111 [Lua] [is_server] = true (boolean)
22:03:41.111 [Lua] [world] = [World]
22:03:41.111 [Lua] [system_api] = table
22:03:41.111 [Lua] [entity_system] = table
22:03:41.111 [Lua] [entity_system] = metatable
22:03:41.111 [Lua] [network_lobby] = table
22:03:41.111 [Lua] [network_lobby] = metatable
22:03:41.111 [Lua] [profile_synchronizer] = table
22:03:41.111 [Lua] [profile_synchronizer] = metatable
22:03:41.111 [Lua] [level_transition_handler] = table
22:03:41.111 [Lua] [level_transition_handler] = metatable
22:03:41.111 [Lua] [num_local_human_players] = 1 (number)
22:03:41.111 [Lua] [statistics_db] = table
22:03:41.111 [Lua] [statistics_db] = metatable
22:03:41.111 [Lua] [network_server] = table
22:03:41.111 [Lua] [network_server] = metatable
22:03:41.111 [Lua] [input_manager] = table
22:03:41.111 [Lua] [input_manager] = metatable
22:03:41.111 [Lua] [network_clock] = table
22:03:41.111 [Lua] [network_clock] = metatable
22:03:41.111 [Lua] [network_transmit] = table
22:03:41.111 [Lua] [network_transmit] = metatable
22:03:41.111 [Lua] [free_flight_manager] = table
22:03:41.111 [Lua] [free_flight_manager] = metatable
22:03:41.111 [Lua] [network_manager] = table
22:03:41.111 [Lua] [network_manager] = metatable
22:03:41.111 [Lua] [network_event_delegate] = table
22:03:41.111 [Lua] [network_event_delegate] = metatable
22:03:41.111 [Lua]
22:03:41.111 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:03:41.111 [Lua] ignoring extension VersusInteractObjectiveExtension
22:03:41.111 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:03:41.111 [Lua] ignoring extension VersusSocketObjectiveExtension
22:03:41.111 [Lua] ignoring extension VersusTargetObjectiveExtension
22:03:41.111 [Lua] ignoring extension VersusMissionObjectiveExtension
22:03:41.128 [Lua] [AchievementManager] Achievements using the steam platform
22:03:41.128 [Lua] PlayerManager:add_player player_1
22:03:41.150 [Lua] [StateIngame] Level seed: 0
22:03:41.150 [Lua] [LevelAnalysis] set_random_seed( -2068084265)
22:03:41.150 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:03:41.150 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:03:41.151 [Lua] [IngameUI] init
22:03:41.157 [SteamVoipClient] select_out(1100001001ff9c5, off)
22:03:41.157 [SteamVoipClient] select_out(11000010241bdb9, off)
22:03:41.157 [SteamVoipClient] select_out(110000102c310ad, off)
22:03:41.157 [SteamVoipClient] select_out(110000102c7cafd, off)
22:03:41.161 [Lua] cb_razer_chroma_setup
22:03:41.186 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:03:41.186 [Lua] Set lobby begin:
22:03:41.186 [Lua] Lobby data twitch_enabled = false
22:03:41.186 [Lua] Lobby data selected_mission_id = journey_ruin
22:03:41.186 [Lua] Lobby data num_players = 0
22:03:41.186 [Lua] Lobby data difficulty_tweak = 0
22:03:41.186 [Lua] Lobby data host = 110000102c7cafd
22:03:41.186 [Lua] Lobby data matchmaking_type = 2
22:03:41.186 [Lua] Lobby data is_private = false
22:03:41.186 [Lua] Lobby data match_started = true
22:03:41.186 [Lua] Lobby data difficulty = normal
22:03:41.187 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
22:03:41.187 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
22:03:41.187 [Lua] Lobby data unique_server_name = Lutheren
22:03:41.187 [Lua] Lobby data quick_game = true
22:03:41.187 [Lua] Lobby data country_code = AT
22:03:41.187 [Lua] Lobby data matchmaking = true
22:03:41.187 [Lua] Lobby data power_level = 635
22:03:41.187 [Lua] Lobby data mission_id = dlc_morris_map
22:03:41.187 [Lua] Lobby data mechanism = deus
22:03:41.187 [Lua] Lobby data player_slot_5 = 0:0
22:03:41.187 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
22:03:41.187 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:03:41.187 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
22:03:41.187 [Lua] Lobby data eac_authorized = true
22:03:41.187 [Lua] Set lobby end.
22:03:41.187 [Lua] CurrentConflictSettings disabled
22:03:41.187 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
22:03:41.187 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
22:03:41.187 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:03:41.187 [Lua] [Managers] Calling function on all managers:
22:03:41.187 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:03:41.194 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForEnterGame
22:03:41.194 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForGameObjectSync
22:03:41.194 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForEnterGame
22:03:41.194 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForGameObjectSync
22:03:41.212 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010241bdb9
22:03:41.214 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForGameObjectSync
22:03:41.214 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForPlayers
22:03:41.214 [Lua] PlayerManager:add_remote_player 11000010241bdb9
22:03:41.214 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
22:03:41.214 [Lua] RemotePlayer:create_game_object( ) 3
22:03:41.226 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForGameObjectSync
22:03:41.226 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForPlayers
22:03:41.232 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForEnterGame
22:03:41.232 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForGameObjectSync
22:03:41.237 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001001ff9c5
22:03:41.240 [Lua] PlayerManager:add_remote_player 1100001001ff9c5
22:03:41.240 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
22:03:41.240 [Lua] RemotePlayer:create_game_object( ) 4
22:03:41.256 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForGameObjectSync
22:03:41.256 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForPlayers
22:03:41.327 [Lua] [MOD][VMF][INFO] Added 11000010241bdb9 to the VMF users list.
22:03:41.411 [Lua] StateInGameRunning:_game_actually_starts()
22:03:41.411 [Lua] #################################################################################################################
22:03:41.411 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_crag_wastes_path3-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:03:41.411 [Lua] #################################################################################################################
22:03:41.411 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45
22:03:41.420 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45
22:03:41.621 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45
22:03:41.621 [Lua] Commit load time data
22:03:41.717 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForEnterGame
22:03:41.717 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForGameObjectSync
22:03:41.727 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c310ad
22:03:41.730 [Lua] PlayerManager:add_remote_player 110000102c310ad
22:03:41.731 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
22:03:41.731 [Lua] RemotePlayer:create_game_object( ) 5
22:03:41.743 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForGameObjectSync
22:03:41.743 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForPlayers
22:03:41.743 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForPlayers
22:03:41.743 [Lua] [PeerSM] 110000102c7cafd :: on_enter InGame
22:03:41.743 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForPlayers
22:03:41.743 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InGame
22:03:41.743 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForPlayers
22:03:41.743 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InGame
22:03:41.748 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForPlayers
22:03:41.748 [Lua] [PeerSM] 110000102c310ad :: on_enter InGame
22:04:09.045 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_forest_khorne_path3, mc:deus, gm:deus, env:0, seed:-887561895, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:1544444672 lt:load_next_level)
22:04:09.045 [Lua] [LevelTransitionHandler] promote_next_level_data
22:04:09.045 [Lua] [NetworkServer] Entering post game
22:04:09.045 [Lua] [PeerSM] 110000102c310ad :: on_exit InGame
22:04:09.045 [Lua] [PeerSM] 110000102c310ad :: on_enter InPostGame
22:04:09.045 [Lua] [PeerSM] 110000102c7cafd :: on_exit InGame
22:04:09.045 [Lua] [PeerSM] 110000102c7cafd :: on_enter InPostGame
22:04:09.045 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InGame
22:04:09.045 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InPostGame
22:04:09.045 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InGame
22:04:09.045 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InPostGame
22:04:09.045 [Save] Saving `save_data`
22:04:09.045 [Lua] gm_event_end_conditions_met true false
22:04:09.045 [Lua] Game won
22:04:09.045 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:04:09.048 [Save] Save done
22:04:09.048 [Save] Saving `save_data`
22:04:09.050 [Lua] generate_backend_stats 110000102c7cafd:1
22:04:09.051 [Save] Save done
22:04:09.070 [Lua] PlayFabMirrorBase:_commit_internal nil
22:04:09.070 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:04:09.070 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:04:09.070 [Save] Saving `save_data`
22:04:09.070 [Lua] TRANSITION nil nil load_next_level
22:04:09.070 [Lua] Transition type "load_next_level", is server: true
22:04:09.070 [Lua] [GameNetworkManager] Leaving game...
22:04:09.070 [Lua] [GameNetworkManager] Shutting down game session host.
22:04:09.070 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:04:09.070 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:04:09.070 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=29.93
22:04:09.072 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:04:09.072 [Lua] commit result success 11
22:04:09.072 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 46
22:04:09.072 [Lua] none table: 000000000AF290F0 nil
22:04:09.073 [Save] Save done
22:04:09.077 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 46
22:04:09.269 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 46
22:04:11.060 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:04:11.060 [Lua] [Managers] Calling function on all managers:
22:04:11.061 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 1
22:04:11.061 [Lua] Clearing all global lookup lists
22:04:11.061 [Lua] [IngamePlayerListUI] - Destroy
22:04:11.061 [Lua] [IngameUI] destroy
22:04:11.062 [Lua] PlayerManager:remove_player peer_id=110000102c310ad 1
22:04:11.062 [Lua] PlayerManager:remove_player peer_id=1100001001ff9c5 1
22:04:11.062 [Lua] [MOD][VMF][INFO] Removed 11000010241bdb9 from the VMF users list.
22:04:11.063 [Lua] PlayerManager:remove_player peer_id=11000010241bdb9 1
22:04:11.063 [Lua] [Managers] Destroying manager group:
22:04:11.064 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:04:11.064 [Lua] [PeerSM] 110000102c310ad :: on_exit InPostGame
22:04:11.064 [Lua] [PeerSM] 110000102c310ad :: on_enter Loading
22:04:11.064 [Lua] [PeerSM] 110000102c7cafd :: on_exit InPostGame
22:04:11.064 [Lua] [PeerSM] 110000102c7cafd :: on_enter Loading
22:04:11.064 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InPostGame
22:04:11.064 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Loading
22:04:11.064 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InPostGame
22:04:11.064 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Loading
22:04:11.064 [Lua] [Matchmaking] unregister rpcs
22:04:11.064 [Lua] ############### UNLOADING PACKAGES ###############
22:04:11.064 [Lua] [Gamestate] Enter state StateLoading
22:04:11.066 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:04:11.066 [Lua] [Matchmaking] register rpcs
22:04:11.066 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:04:11.066 [Lua] Set lobby begin:
22:04:11.066 [Lua] Lobby data twitch_enabled = false
22:04:11.066 [Lua] Lobby data selected_mission_id = journey_ruin
22:04:11.066 [Lua] Lobby data num_players = 0
22:04:11.066 [Lua] Lobby data difficulty_tweak = 0
22:04:11.066 [Lua] Lobby data host = 110000102c7cafd
22:04:11.066 [Lua] Lobby data matchmaking_type = 2
22:04:11.066 [Lua] Lobby data is_private = false
22:04:11.067 [Lua] Lobby data match_started = true
22:04:11.067 [Lua] Lobby data difficulty = normal
22:04:11.067 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
22:04:11.067 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
22:04:11.067 [Lua] Lobby data unique_server_name = Lutheren
22:04:11.067 [Lua] Lobby data quick_game = true
22:04:11.067 [Lua] Lobby data country_code = AT
22:04:11.067 [Lua] Lobby data matchmaking = true
22:04:11.067 [Lua] Lobby data power_level = 0
22:04:11.068 [Lua] Lobby data mission_id = dlc_morris_map
22:04:11.068 [Lua] Lobby data mechanism = deus
22:04:11.068 [Lua] Lobby data player_slot_5 = 0:0
22:04:11.068 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
22:04:11.068 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:04:11.068 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
22:04:11.068 [Lua] Lobby data eac_authorized = true
22:04:11.068 [Lua] Set lobby end.
22:04:11.068 [Lua] registering RPCs
22:04:11.068 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:04:11.068 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:04:11.068 [Lua] Set lobby begin:
22:04:11.068 [Lua] Lobby data twitch_enabled = false
22:04:11.068 [Lua] Lobby data selected_mission_id = journey_ruin
22:04:11.068 [Lua] Lobby data num_players = 0
22:04:11.068 [Lua] Lobby data difficulty_tweak = 0
22:04:11.068 [Lua] Lobby data host = 110000102c7cafd
22:04:11.068 [Lua] Lobby data matchmaking_type = 2
22:04:11.068 [Lua] Lobby data is_private = false
22:04:11.068 [Lua] Lobby data match_started = true
22:04:11.068 [Lua] Lobby data difficulty = normal
22:04:11.068 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
22:04:11.068 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
22:04:11.068 [Lua] Lobby data unique_server_name = Lutheren
22:04:11.068 [Lua] Lobby data quick_game = true
22:04:11.069 [Lua] Lobby data country_code = AT
22:04:11.069 [Lua] Lobby data matchmaking = true
22:04:11.069 [Lua] Lobby data power_level = 0
22:04:11.069 [Lua] Lobby data mission_id = pat_forest_khorne_path3
22:04:11.069 [Lua] Lobby data mechanism = deus
22:04:11.069 [Lua] Lobby data player_slot_5 = 0:0
22:04:11.069 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
22:04:11.069 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:04:11.069 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
22:04:11.069 [Lua] Lobby data eac_authorized = true
22:04:11.069 [Lua] Set lobby end.
22:04:11.069 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:04:11.072 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens, async-read, prioritized
22:04:11.072 [Lua] [StateLoading] load_current_level
22:04:11.072 [Lua] [LevelTransitionHandler] load_current_level, loading pat_forest_khorne_path3 0
22:04:11.075 [Umbra] Unload tome
22:04:11.090 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
22:04:11.090 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_forest_khorne_path3, async-read,
22:04:11.090 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_forest_khorne_path3, async-read,
22:04:11.090 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_khorne_path3, async-read,
22:04:11.090 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_khorne_path3, async-read,
22:04:11.090 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, pat_forest_khorne_path3, async-read,
22:04:11.090 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/khorne_common, pat_forest_khorne_path3, async-read,
22:04:11.090 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/khorne_path3, pat_forest_khorne_path3, async-read,
22:04:11.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_forest
22:04:11.141 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_forest
22:04:11.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
22:04:11.158 [Lua] Mechanism says: a client has initialized the mechanism! 11000010241bdb9
22:04:11.158 [Lua] ### Received rpc_level_load_started
22:04:11.158 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_session_id: 1544444672
22:04:11.202 [Lua] Mechanism says: a client has initialized the mechanism! 110000102c310ad
22:04:11.202 [Lua] ### Received rpc_level_load_started
22:04:11.202 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_session_id: 1544444672
22:04:11.202 [Lua] Mechanism says: a client has initialized the mechanism! 1100001001ff9c5
22:04:11.202 [Lua] ### Received rpc_level_load_started
22:04:11.202 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_session_id: 1544444672
22:04:12.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
22:04:12.190 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
22:04:12.190 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
22:04:12.443 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
22:04:12.443 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
22:04:12.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest
22:04:15.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest
22:04:15.095 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest
22:04:15.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/path_common
22:04:15.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/path_common
22:04:15.417 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/path_common
22:04:15.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common
22:04:15.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common
22:04:15.872 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common
22:04:15.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/khorne_common
22:04:15.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/khorne_common
22:04:15.973 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/khorne_common
22:04:15.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/khorne_path3
22:04:16.016 [Umbra] Loading umbra tome '#ID[47055eefa35df73c]'
22:04:16.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/khorne_path3
22:04:16.074 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/khorne_path3
22:04:16.090 [Lua] [LevelTransitionHandler] Level load completed!
22:04:16.090 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_forest_khorne_path3 - level_seed: -887561895 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
22:04:16.103 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
22:04:16.103 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 5
22:04:16.103 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_berzerker=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_marauder=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_storm_vermin_commander=true,
skaven_loot_rat=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
}
22:04:16.103 [Lua] load_startup_enemy_packages: --------------
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] chaos_spawn
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] chaos_troll
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] skaven_rat_ogre
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] skaven_stormfiend
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] beastmen_minotaur
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] chaos_plague_sorcerer
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] chaos_corruptor_sorcerer
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] skaven_gutter_runner
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] skaven_pack_master
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] skaven_poison_wind_globadier
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] skaven_ratling_gunner
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] skaven_warpfire_thrower
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] chaos_vortex_sorcerer
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] beastmen_standard_bearer
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] chaos_vortex
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] critter_rat
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] critter_pig
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] skaven_storm_vermin
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] chaos_warrior
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] chaos_raider
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] skaven_clan_rat
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] skaven_clan_rat_with_shield
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] skaven_slave
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] chaos_fanatic
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] chaos_berzerker
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] chaos_marauder_with_shield
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] chaos_marauder
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] skaven_loot_rat
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] skaven_plague_monk
22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
22:04:16.103 [Lua] skaven_storm_vermin_with_shield
22:04:16.108 [Lua] ### Received rpc_level_loaded
22:04:16.108 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_id: 225
22:04:16.108 [Lua] Peer 11000010241bdb9 has loaded the level and all enemies are loaded
22:04:16.108 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Loading
22:04:16.108 [Lua] [PeerSM] 11000010241bdb9 :: on_enter LoadingProfilePackages
22:04:16.108 [Lua] ### Received rpc_level_loaded
22:04:16.108 [Lua] #### Has state machine: true, peer_id: 110000102c7cafd, level_id: 225
22:04:16.108 [Lua] Peer 110000102c7cafd has loaded the level and all enemies are loaded
22:04:16.125 [Lua] [PeerSM] 110000102c7cafd :: on_exit Loading
22:04:16.125 [Lua] [PeerSM] 110000102c7cafd :: on_enter LoadingProfilePackages
22:04:16.125 [Lua] [PeerSM] 11000010241bdb9 :: on_exit LoadingProfilePackages
22:04:16.125 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForEnterGame
22:04:16.141 [Lua] [PeerSM] 110000102c7cafd :: on_exit LoadingProfilePackages
22:04:16.141 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForEnterGame
22:04:16.141 [Lua] ### Received rpc_level_loaded
22:04:16.141 [Lua] #### Has state machine: false, peer_id: 110000102c7cafd, level_id: 225
22:04:16.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
22:04:16.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
22:04:16.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
22:04:16.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
22:04:16.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
22:04:16.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
22:04:16.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
22:04:16.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
22:04:16.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
22:04:16.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
22:04:16.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
22:04:16.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
22:04:17.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
22:04:17.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
22:04:17.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
22:04:17.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
22:04:17.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
22:04:17.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
22:04:17.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
22:04:17.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
22:04:17.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
22:04:17.267 [Lua] ### Received rpc_level_loaded
22:04:17.267 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_id: 225
22:04:17.267 [Lua] Peer 1100001001ff9c5 has loaded the level and all enemies are loaded
22:04:17.267 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Loading
22:04:17.267 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter LoadingProfilePackages
22:04:17.285 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit LoadingProfilePackages
22:04:17.285 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForEnterGame
22:04:17.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
22:04:17.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
22:04:17.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
22:04:17.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
22:04:17.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
22:04:17.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
22:04:17.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
22:04:17.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
22:04:17.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
22:04:17.834 [EACServer] [00:04:17:834][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:04:17.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
22:04:17.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
22:04:17.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
22:04:18.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
22:04:18.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
22:04:18.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
22:04:18.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
22:04:18.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
22:04:18.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
22:04:18.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
22:04:18.414 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
22:04:18.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
22:04:18.464 [Lua] ### Received rpc_level_loaded
22:04:18.464 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_id: 225
22:04:18.464 [Lua] Peer 110000102c310ad has loaded the level and all enemies are loaded
22:04:18.465 [Lua] [PeerSM] 110000102c310ad :: on_exit Loading
22:04:18.465 [Lua] [PeerSM] 110000102c310ad :: on_enter LoadingProfilePackages
22:04:18.481 [Lua] [PeerSM] 110000102c310ad :: on_exit LoadingProfilePackages
22:04:18.481 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForEnterGame
22:04:18.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
22:04:18.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
22:04:18.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
22:04:18.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:04:18.566 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:04:18.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
22:04:18.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
22:04:18.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
22:04:18.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
22:04:18.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
22:04:18.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
22:04:18.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
22:04:19.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
22:04:19.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
22:04:19.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
22:04:19.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
22:04:19.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
22:04:19.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
22:04:19.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
22:04:19.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
22:04:19.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
22:04:19.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
22:04:19.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
22:04:19.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
22:04:20.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
22:04:20.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
22:04:20.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
22:04:20.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
22:04:20.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
22:04:20.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
22:04:20.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
22:04:20.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
22:04:20.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
22:04:20.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
22:04:20.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
22:04:20.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
22:04:20.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
22:04:20.810 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
22:04:20.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
22:04:20.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
22:04:20.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
22:04:20.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
22:04:21.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
22:04:21.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
22:04:21.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:04:21.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:04:21.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
22:04:21.367 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_forest_khorne_path3 game_mode: deus
22:04:21.367 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
22:04:21.367 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102c7cafd:1)
22:04:21.369 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
22:04:21.500 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
22:04:21.501 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_forest/generated/khorne_path3/world
22:04:21.501 [Umbra] Init version: 3.4.15 :: 16 threads
22:04:21.683 [Lua] Async level spawning done
22:04:21.683 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:04:22.675 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:04:22.675 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:04:22.675 [Lua] [Matchmaking] unregister rpcs
22:04:22.675 [Lua] Set lobby begin:
22:04:22.675 [Lua] Lobby data twitch_enabled = false
22:04:22.676 [Lua] Lobby data selected_mission_id = journey_ruin
22:04:22.676 [Lua] Lobby data num_players = 0
22:04:22.676 [Lua] Lobby data difficulty_tweak = 0
22:04:22.676 [Lua] Lobby data host = 110000102c7cafd
22:04:22.676 [Lua] Lobby data matchmaking_type = 2
22:04:22.677 [Lua] Lobby data is_private = false
22:04:22.677 [Lua] Lobby data match_started = true
22:04:22.677 [Lua] Lobby data difficulty = normal
22:04:22.677 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
22:04:22.677 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
22:04:22.677 [Lua] Lobby data unique_server_name = Lutheren
22:04:22.678 [Lua] Lobby data quick_game = true
22:04:22.678 [Lua] Lobby data country_code = AT
22:04:22.678 [Lua] Lobby data matchmaking = true
22:04:22.678 [Lua] Lobby data power_level = 0
22:04:22.678 [Lua] Lobby data mission_id = pat_forest_khorne_path3
22:04:22.678 [Lua] Lobby data mechanism = deus
22:04:22.678 [Lua] Lobby data player_slot_5 = 0:0
22:04:22.679 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
22:04:22.679 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:04:22.679 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
22:04:22.679 [Lua] Lobby data eac_authorized = true
22:04:22.679 [Lua] Set lobby end.
22:04:22.679 [Lua] [Managers] Destroying manager group:
22:04:22.680 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens
22:04:22.680 [Lua] [Gamestate] Enter StateIngame HOST
22:04:22.681 [Lua] <>level = pat_forest_khorne_path3<>
22:04:22.681 [Lua] [StateIngame] Server ingame
22:04:22.687 [Lua] Set lobby begin:
22:04:22.687 [Lua] Lobby data twitch_enabled = false
22:04:22.687 [Lua] Lobby data selected_mission_id = journey_ruin
22:04:22.687 [Lua] Lobby data num_players = 0
22:04:22.687 [Lua] Lobby data difficulty_tweak = 0
22:04:22.688 [Lua] Lobby data host = 110000102c7cafd
22:04:22.688 [Lua] Lobby data matchmaking_type = 2
22:04:22.688 [Lua] Lobby data is_private = false
22:04:22.688 [Lua] Lobby data match_started = true
22:04:22.688 [Lua] Lobby data difficulty = hardest
22:04:22.688 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
22:04:22.689 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
22:04:22.689 [Lua] Lobby data unique_server_name = Lutheren
22:04:22.689 [Lua] Lobby data quick_game = true
22:04:22.689 [Lua] Lobby data country_code = AT
22:04:22.689 [Lua] Lobby data matchmaking = true
22:04:22.689 [Lua] Lobby data power_level = 0
22:04:22.689 [Lua] Lobby data mission_id = pat_forest_khorne_path3
22:04:22.690 [Lua] Lobby data mechanism = deus
22:04:22.690 [Lua] Lobby data player_slot_5 = 0:0
22:04:22.690 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
22:04:22.690 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:04:22.690 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
22:04:22.690 [Lua] Lobby data eac_authorized = true
22:04:22.690 [Lua] Set lobby end.
22:04:22.690 [Lua] [Matchmaking] register rpcs
22:04:22.691 [Lua] GameNetworkManager:init... creating game session
22:04:22.691 [Lua] Host GameSession.make_game_session_host with session:
22:04:22.691 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:04:22.691 [Lua] [GameNetworkManager] My own peer_id = 110000102c7cafd
22:04:22.691 [Lua] [GameNetworkManager] self.is_server = true
22:04:22.691 [Network] Setting artificial MTU limit to 65536
22:04:22.703 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
22:04:22.703 [Lua] pacing=deus_default
22:04:22.703 [Lua] roaming=nil
22:04:22.703 [Lua] specials=deus_default
22:04:22.703 [Lua] contained_breeds=nil
22:04:22.703 [Lua] debug_color=maroon
22:04:22.703 [Lua] disabled=false
22:04:22.703 [Lua] pack_spawning=deus_default
22:04:22.703 [Lua] factions=nil
22:04:22.703 [Lua] description=deus_conflict_director_skaven_chaos_name
22:04:22.703 [Lua] boss=deus_default
22:04:22.703 [Lua] horde=deus_default
22:04:22.703 [Lua] name=deus_skaven_chaos
22:04:22.703 [Lua] intensity=deus_default
22:04:22.703 [Lua] ---
22:04:22.703 [Lua] [LevelAnalysis] set_random_seed( -887561895)
22:04:22.712 [Lua] [AIInterestPointSystem] Level Seed: -887561895
22:04:22.713 [Lua]
22:04:22.713 [Lua] [entity_system_bag] = table
22:04:22.713 [Lua] [entity_system_bag] = metatable
22:04:22.713 [Lua] [startup_data] = table
22:04:22.713 [Lua] [entity_manager] = table
22:04:22.713 [Lua] [entity_manager] = metatable
22:04:22.713 [Lua] [unit_spawner] = table
22:04:22.713 [Lua] [unit_spawner] = metatable
22:04:22.713 [Lua] [unit_storage] = table
22:04:22.713 [Lua] [unit_storage] = metatable
22:04:22.713 [Lua] [dice_keeper] = table
22:04:22.713 [Lua] [dice_keeper] = metatable
22:04:22.713 [Lua] [is_server] = true (boolean)
22:04:22.713 [Lua] [world] = [World]
22:04:22.713 [Lua] [system_api] = table
22:04:22.713 [Lua] [entity_system] = table
22:04:22.713 [Lua] [entity_system] = metatable
22:04:22.713 [Lua] [network_lobby] = table
22:04:22.713 [Lua] [network_lobby] = metatable
22:04:22.713 [Lua] [profile_synchronizer] = table
22:04:22.713 [Lua] [profile_synchronizer] = metatable
22:04:22.713 [Lua] [level_transition_handler] = table
22:04:22.713 [Lua] [level_transition_handler] = metatable
22:04:22.713 [Lua] [num_local_human_players] = 1 (number)
22:04:22.713 [Lua] [statistics_db] = table
22:04:22.713 [Lua] [statistics_db] = metatable
22:04:22.713 [Lua] [network_server] = table
22:04:22.713 [Lua] [network_server] = metatable
22:04:22.713 [Lua] [input_manager] = table
22:04:22.713 [Lua] [input_manager] = metatable
22:04:22.713 [Lua] [network_clock] = table
22:04:22.713 [Lua] [network_clock] = metatable
22:04:22.713 [Lua] [network_transmit] = table
22:04:22.713 [Lua] [network_transmit] = metatable
22:04:22.713 [Lua] [free_flight_manager] = table
22:04:22.713 [Lua] [free_flight_manager] = metatable
22:04:22.713 [Lua] [network_manager] = table
22:04:22.713 [Lua] [network_manager] = metatable
22:04:22.713 [Lua] [network_event_delegate] = table
22:04:22.713 [Lua] [network_event_delegate] = metatable
22:04:22.713 [Lua]
22:04:22.713 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:04:22.713 [Lua] ignoring extension VersusInteractObjectiveExtension
22:04:22.713 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:04:22.713 [Lua] ignoring extension VersusSocketObjectiveExtension
22:04:22.713 [Lua] ignoring extension VersusTargetObjectiveExtension
22:04:22.713 [Lua] ignoring extension VersusMissionObjectiveExtension
22:04:22.715 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:04:22.734 [Lua] [AchievementManager] Achievements using the steam platform
22:04:22.734 [Lua] PlayerManager:add_player player_1
22:04:22.787 [Lua] respawn_unit_spawned with group id: terror_respawn
22:04:22.787 [Lua] respawn_unit_spawned with group id: terror_respawn
22:04:22.787 [Lua] respawn_unit_spawned with group id: terror_respawn
22:04:22.803 [Lua] [StateIngame] Level seed: -887561895
22:04:22.812 [Lua] [LevelAnalysis] set_random_seed( -887561895)
22:04:22.815 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:04:22.815 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:04:22.815 [Lua] [IngameUI] init
22:04:22.827 [SteamVoipClient] select_out(1100001001ff9c5, off)
22:04:22.827 [SteamVoipClient] select_out(11000010241bdb9, off)
22:04:22.827 [SteamVoipClient] select_out(110000102c310ad, off)
22:04:22.827 [SteamVoipClient] select_out(110000102c7cafd, off)
22:04:22.830 [Lua] cb_razer_chroma_setup
22:04:22.848 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:04:22.848 [Lua] Set lobby begin:
22:04:22.848 [Lua] Lobby data twitch_enabled = false
22:04:22.848 [Lua] Lobby data selected_mission_id = journey_ruin
22:04:22.848 [Lua] Lobby data num_players = 0
22:04:22.848 [Lua] Lobby data difficulty_tweak = 0
22:04:22.848 [Lua] Lobby data host = 110000102c7cafd
22:04:22.848 [Lua] Lobby data matchmaking_type = 2
22:04:22.848 [Lua] Lobby data is_private = false
22:04:22.849 [Lua] Lobby data match_started = true
22:04:22.849 [Lua] Lobby data difficulty = hardest
22:04:22.849 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1
22:04:22.849 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1
22:04:22.849 [Lua] Lobby data unique_server_name = Lutheren
22:04:22.849 [Lua] Lobby data quick_game = true
22:04:22.849 [Lua] Lobby data country_code = AT
22:04:22.849 [Lua] Lobby data matchmaking = true
22:04:22.849 [Lua] Lobby data power_level = 635
22:04:22.849 [Lua] Lobby data mission_id = pat_forest_khorne_path3
22:04:22.849 [Lua] Lobby data mechanism = deus
22:04:22.849 [Lua] Lobby data player_slot_5 = 0:0
22:04:22.849 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1
22:04:22.849 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:04:22.849 [Lua] Lobby data player_slot_3 = 110000102c310ad:1
22:04:22.849 [Lua] Lobby data eac_authorized = true
22:04:22.849 [Lua] Set lobby end.
22:04:22.850 [Lua] CurrentConflictSettings deus_skaven_chaos
22:04:22.850 [Lua] [ConflictDirector] conflict_director is ai_ready
22:04:22.850 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
22:04:22.850 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 5
22:04:22.850 [Lua] [1] = table
22:04:22.850 [Lua] [2] = table
22:04:22.850 [Lua] [3] = table
22:04:22.850 [Lua] [4] = table
22:04:22.850 [Lua] [5] = table
22:04:22.850 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:04:22.852 [Lua] NORMAL PATROL MAIN PATH 110.45594024658203
22:04:22.852 [Lua] [waypoints] = table
22:04:22.852 [Lua] [astar_points] = table
22:04:22.852 [Lua] [travel_dist] = 110.45594036579132 (number)
22:04:22.852 [Lua] [one_directional] = false (boolean)
22:04:22.852 [Lua] [id] = boss_2 (string)
22:04:22.852 [Lua] NORMAL PATROL MAIN PATH 110.45594024658203
22:04:22.852 [Lua] [waypoints] = table
22:04:22.852 [Lua] [astar_points] = table
22:04:22.852 [Lua] [travel_dist] = 110.45594036579132 (number)
22:04:22.852 [Lua] [one_directional] = false (boolean)
22:04:22.852 [Lua] [id] = boss_1 (string)
22:04:22.852 [Lua] NORMAL PATROL MAIN PATH 110.45594024658203
22:04:22.852 [Lua] [waypoints] = table
22:04:22.852 [Lua] [astar_points] = table
22:04:22.852 [Lua] [travel_dist] = 110.45594036579132 (number)
22:04:22.852 [Lua] [one_directional] = false (boolean)
22:04:22.852 [Lua] [id] = boss_5 (string)
22:04:22.852 [Lua] NORMAL PATROL MAIN PATH 245.46731567382812
22:04:22.852 [Lua] [waypoints] = table
22:04:22.852 [Lua] [astar_points] = table
22:04:22.852 [Lua] [travel_dist] = 281.34936106204987 (number)
22:04:22.852 [Lua] [one_directional] = false (boolean)
22:04:22.852 [Lua] [id] = boss_3 (string)
22:04:22.852 [Lua] NORMAL PATROL MAIN PATH 326.598876953125
22:04:22.852 [Lua] [waypoints] = table
22:04:22.852 [Lua] [astar_points] = table
22:04:22.852 [Lua] [travel_dist] = 362.48092782497406 (number)
22:04:22.852 [Lua] [one_directional] = false (boolean)
22:04:22.852 [Lua] [id] = boss_4 (string)
22:04:22.852 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:04:22.852 [Lua] Forming navigation groups in one frame
22:04:22.852 [Lua] Forming navigation groups
22:04:22.876 [Lua] NavigationGroupManager -> calulation time A: 0.023999999999887223
22:04:22.932 [Lua] NavigationGroupManager -> calulation time B: 0.056000000000040018
22:04:22.932 [Lua] number of nav groups: 96
22:04:22.933 [Lua] number of refined nav groups : 59
22:04:22.937 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394
22:04:22.937 [Lua] -------------> JOW Perfect-density 10.799999999999997 Sum density 6.9905039124190802 Normalized coefficient: 1.5449530012869461
22:04:22.940 [Lua] [LevelAnalysis] Generating boss paths for level: pat_forest_khorne_path3
22:04:22.940 [Lua] [LevelAnalysis] This level has a total main-path length of 267.175 meters.
22:04:22.940 [Lua] [LevelAnalysis] num_event_places_f: 0.14478340196609496 , num_event_places: 0 , trailing_event_fraction: 0.14478340196609496 , num_events: 0
22:04:22.940 [Lua] [LevelAnalysis] Level path distance: 267.17510294914246
22:04:22.940 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999974897946
22:04:22.943 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
22:04:22.944 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
22:04:22.947 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups
22:04:22.947 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
22:04:22.947 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:04:22.947 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
22:04:22.947 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
22:04:22.947 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
22:04:22.947 [Lua] NORMAL PATROL MAIN PATH 110.45594024658203
22:04:22.947 [Lua] [waypoints] = table
22:04:22.947 [Lua] [astar_points] = table
22:04:22.947 [Lua] [travel_dist] = 110.45594036579132 (number)
22:04:22.947 [Lua] [one_directional] = false (boolean)
22:04:22.947 [Lua] [id] = boss_2 (string)
22:04:22.947 [Lua] Adding main path event: Vector3Box(12.7131, 45.9553, 32.403) boss_event_spline_patrol 45 table: 000000000BCA0780
22:04:22.947 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:04:22.947 [Lua] [Managers] Calling function on all managers:
22:04:22.947 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:04:22.980 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForEnterGame
22:04:22.980 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForGameObjectSync
22:04:22.980 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForEnterGame
22:04:22.980 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForGameObjectSync
22:04:23.153 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010241bdb9
22:04:23.156 [Lua] Breedfreezer (server) starting a hot join sync
22:04:23.156 [Lua] packing 0 units of breed chaos_marauder
22:04:23.156 [Lua] packing 0 units of breed skaven_clan_rat
22:04:23.156 [Lua] packing 0 units of breed skaven_storm_vermin
22:04:23.156 [Lua] packing 0 units of breed skaven_slave
22:04:23.156 [Lua] packing 0 units of breed chaos_fanatic
22:04:23.156 [Lua] packing 0 units of breed chaos_raider
22:04:23.156 [Lua] packing 0 units of breed chaos_warrior
22:04:23.156 [Lua] packing 0 units of breed chaos_berzerker
22:04:23.156 [Lua] packing 0 units of breed skaven_plague_monk
22:04:23.156 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:04:23.156 [Lua]
22:04:23.156 [Lua] [1] = 1 (number)
22:04:23.156 [Lua] [2] = 0 (number)
22:04:23.156 [Lua] [3] = 1 (number)
22:04:23.156 [Lua] [4] = 0 (number)
22:04:23.156 [Lua] [5] = 1 (number)
22:04:23.156 [Lua] [6] = 0 (number)
22:04:23.156 [Lua] [7] = 1 (number)
22:04:23.156 [Lua] [8] = 0 (number)
22:04:23.156 [Lua] [9] = 1 (number)
22:04:23.156 [Lua] [10] = 0 (number)
22:04:23.156 [Lua] [11] = 1 (number)
22:04:23.156 [Lua] [12] = 0 (number)
22:04:23.156 [Lua] [13] = 1 (number)
22:04:23.156 [Lua] [14] = 0 (number)
22:04:23.156 [Lua] [15] = 1 (number)
22:04:23.156 [Lua] [16] = 0 (number)
22:04:23.156 [Lua] [17] = 1 (number)
22:04:23.156 [Lua] [18] = 0 (number)
22:04:23.156 [Lua]
22:04:23.156 [Lua]
22:04:23.156 [Lua]
22:04:23.156 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForGameObjectSync
22:04:23.156 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForPlayers
22:04:23.156 [Lua] PlayerManager:add_remote_player 11000010241bdb9
22:04:23.156 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35
22:04:23.156 [Lua] RemotePlayer:create_game_object( ) 35
22:04:23.169 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForGameObjectSync
22:04:23.169 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForPlayers
22:04:23.249 [Lua] [MOD][VMF][INFO] Added 11000010241bdb9 to the VMF users list.
22:04:23.590 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForEnterGame
22:04:23.590 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForGameObjectSync
22:04:23.602 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001001ff9c5
22:04:23.608 [Lua] Breedfreezer (server) starting a hot join sync
22:04:23.608 [Lua] packing 0 units of breed chaos_marauder
22:04:23.608 [Lua] packing 0 units of breed skaven_clan_rat
22:04:23.608 [Lua] packing 0 units of breed skaven_storm_vermin
22:04:23.608 [Lua] packing 0 units of breed skaven_slave
22:04:23.608 [Lua] packing 0 units of breed chaos_fanatic
22:04:23.608 [Lua] packing 0 units of breed chaos_raider
22:04:23.608 [Lua] packing 0 units of breed chaos_warrior
22:04:23.608 [Lua] packing 0 units of breed chaos_berzerker
22:04:23.608 [Lua] packing 0 units of breed skaven_plague_monk
22:04:23.608 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:04:23.608 [Lua]
22:04:23.608 [Lua] [1] = 1 (number)
22:04:23.608 [Lua] [2] = 0 (number)
22:04:23.608 [Lua] [3] = 1 (number)
22:04:23.608 [Lua] [4] = 0 (number)
22:04:23.608 [Lua] [5] = 1 (number)
22:04:23.608 [Lua] [6] = 0 (number)
22:04:23.608 [Lua] [7] = 1 (number)
22:04:23.608 [Lua] [8] = 0 (number)
22:04:23.608 [Lua] [9] = 1 (number)
22:04:23.608 [Lua] [10] = 0 (number)
22:04:23.608 [Lua] [11] = 1 (number)
22:04:23.608 [Lua] [12] = 0 (number)
22:04:23.608 [Lua] [13] = 1 (number)
22:04:23.608 [Lua] [14] = 0 (number)
22:04:23.608 [Lua] [15] = 1 (number)
22:04:23.608 [Lua] [16] = 0 (number)
22:04:23.608 [Lua] [17] = 1 (number)
22:04:23.608 [Lua] [18] = 0 (number)
22:04:23.608 [Lua]
22:04:23.608 [Lua]
22:04:23.608 [Lua]
22:04:23.608 [Lua] PlayerManager:add_remote_player 1100001001ff9c5
22:04:23.608 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=36
22:04:23.608 [Lua] RemotePlayer:create_game_object( ) 36
22:04:23.622 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForGameObjectSync
22:04:23.622 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForPlayers
22:04:26.314 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForEnterGame
22:04:26.314 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForGameObjectSync
22:04:26.325 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c310ad
22:04:26.332 [Lua] Breedfreezer (server) starting a hot join sync
22:04:26.332 [Lua] packing 0 units of breed chaos_marauder
22:04:26.332 [Lua] packing 0 units of breed skaven_clan_rat
22:04:26.332 [Lua] packing 0 units of breed skaven_storm_vermin
22:04:26.332 [Lua] packing 0 units of breed skaven_slave
22:04:26.332 [Lua] packing 0 units of breed chaos_fanatic
22:04:26.332 [Lua] packing 0 units of breed chaos_raider
22:04:26.332 [Lua] packing 0 units of breed chaos_warrior
22:04:26.332 [Lua] packing 0 units of breed chaos_berzerker
22:04:26.332 [Lua] packing 0 units of breed skaven_plague_monk
22:04:26.332 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:04:26.332 [Lua]
22:04:26.332 [Lua] [1] = 1 (number)
22:04:26.332 [Lua] [2] = 0 (number)
22:04:26.332 [Lua] [3] = 1 (number)
22:04:26.332 [Lua] [4] = 0 (number)
22:04:26.332 [Lua] [5] = 1 (number)
22:04:26.332 [Lua] [6] = 0 (number)
22:04:26.332 [Lua] [7] = 1 (number)
22:04:26.332 [Lua] [8] = 0 (number)
22:04:26.332 [Lua] [9] = 1 (number)
22:04:26.332 [Lua] [10] = 0 (number)
22:04:26.332 [Lua] [11] = 1 (number)
22:04:26.332 [Lua] [12] = 0 (number)
22:04:26.332 [Lua] [13] = 1 (number)
22:04:26.332 [Lua] [14] = 0 (number)
22:04:26.332 [Lua] [15] = 1 (number)
22:04:26.332 [Lua] [16] = 0 (number)
22:04:26.332 [Lua] [17] = 1 (number)
22:04:26.332 [Lua] [18] = 0 (number)
22:04:26.332 [Lua]
22:04:26.332 [Lua]
22:04:26.332 [Lua]
22:04:26.332 [Lua] PlayerManager:add_remote_player 110000102c310ad
22:04:26.332 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37
22:04:26.332 [Lua] RemotePlayer:create_game_object( ) 37
22:04:26.350 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForGameObjectSync
22:04:26.350 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForPlayers
22:04:26.350 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForPlayers
22:04:26.350 [Lua] [PeerSM] 110000102c7cafd :: on_enter InGame
22:04:26.350 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForPlayers
22:04:26.350 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InGame
22:04:26.350 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForPlayers
22:04:26.350 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InGame
22:04:26.353 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-52.4904, 153.385, 57.1809), Vector4(0, 0, 0.733277, -0.67993))
22:04:26.357 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:04:26.357 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:04:26.357 [Lua] PlayerManager:assign_unit_ownership Lutheren 110000102c7cafd 1
22:04:26.357 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
22:04:26.359 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForPlayers
22:04:26.359 [Lua] [PeerSM] 110000102c310ad :: on_enter InGame
22:04:26.367 [Lua] Switching ConflictSettings: to: deus_chaos
22:04:26.367 [Lua] pacing=deus_chaos
22:04:26.367 [Lua] roaming=nil
22:04:26.367 [Lua] specials=deus_chaos
22:04:26.367 [Lua] debug_color=purple
22:04:26.367 [Lua] contained_breeds=nil
22:04:26.367 [Lua] pack_spawning=deus_chaos
22:04:26.367 [Lua] disabled=false
22:04:26.367 [Lua] factions=nil
22:04:26.367 [Lua] boss=deus_chaos
22:04:26.367 [Lua] horde=deus_chaos
22:04:26.367 [Lua] name=deus_chaos
22:04:26.367 [Lua] intensity=deus_default
22:04:26.367 [Lua] ---
22:04:26.680 <>scripts/entity_system/systems/talents/talent_system.lua:39: attempt to index local 'talent_extension' (a nil value)<>
<>
{00007ff694f30000, 00cfa000, 6086a8ba, c2dd5345-ba72-423c-90cb-df3d81f168de, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ffda1930000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ff694f30000:0x00000000002d9e3d
0x00007ff694f30000:0x000000000032b07b
0x00007ff694f30000:0x00000000000bb734
0x00007ff694f30000:0x00000000001a0f05
0x00007ff694f30000:0x00000000000d8a40
0x00007ff694f30000:0x00000000000d89c4
0x00007ff694f30000:0x00000000000d133b
0x00007ff694f30000:0x00000000000d1869
0x00007ff694f30000:0x00000000000cebb4
0x00007ff694f30000:0x00000000000d894d
0x00007ff694f30000:0x00000000000d7883
0x00007ff694f30000:0x00000000001a1c06
0x00007ffda1930000:0x000000000000286e
0x00007ffda1930000:0x000000000000bb8d lua_pcall
0x00007ff694f30000:0x000000000032aa19
0x00007ff694f30000:0x0000000000030fee
0x00007ff694f30000:0x00000000000309b8
0x00007ff694f30000:0x0000000000021d55
0x00007ff694f30000:0x00000000000223e9
0x00007ff694f30000:0x00000000000225a2
<>
<>1<>
<>main<>
<>win32<>
<>142279ec06cd<>
<>release<>
<>Developer Build (1.3.6726.0)<>
<>3dd99608-e6f7-4550-97d4-786992a8ba75<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16337MB
Available: 11954MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 359c270b-d225-4512-a18f-cf6d323c2be7
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 45671
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G15 Gaming Keyboard
Input device: Generic (17.0): G15 GamePanel LCD
Input device: Generic (17.0): G533 Gaming Headset
Input device: Generic (17.0): USB Laser Game Mouse
<>
<>C:\Users\Lutheren\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-05-11-21.23.37-3dd99608-e6f7-4550-97d4-786992a8ba75.log<>
<>C:\Users\Lutheren\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-05-11-21.23.37-3dd99608-e6f7-4550-97d4-786992a8ba75.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
RPC rpc_sync_talents
<>
<>
<> [1] @scripts/entity_system/systems/talents/talent_system.lua:39:in function
[2] @scripts/network/network_event_delegate.lua:52:in function
[3] =[C]: in function update_receive
[4] @scripts/managers/network/game_network_manager.lua:178: in function update_receive
[5] @scripts/game_state/state_ingame.lua:857: in function pre_update
[6] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[7] @scripts/boot.lua:843: in function game_update
[8] @scripts/boot.lua:628:in function
<>
<> [1] self = table: 0000000011E85FD0; channel_id = 1; unit_game_object_id = 1025; talent_ids = table: 000000000106FA70; unit = nil; talent_extension = nil
[2] event_table = table: 000000000CCC8890; registered_objects = table: 00000000040C95D0; num_registered_objects = 1; i = 1; object = table: 0000000011E85FD0
[4] self = table: 000000000C882900; dt = 0.014875644817948341
[5] self = table: 0000000011DFD580; dt = 0.014875644817948341; t = 3.7997683864086866; network_manager = table: 000000000C882900
[6] self = table: 00000000046A0E30; dt = 0.014875644817948341; t = 2417.5370164337219
[7] self = table: 0000000000094EB0; real_world_dt = 0.014875644817948341; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.014875644817948341; t = 2417.5370164337219
[8] dt = 0.014875644817948341
<>
<> [1] network_event_delegate = table: 00000000178BD840; profiler_names = table: 000000000D4765C0; entity_manager = table: 00000000043EA330; extension_init_context = table: 0000000002112C60; NAME = "talent_system"; unit_storage = table: 000000001788E010; update_list = table: 000000000D476560; statistics_db = table: 0000000012254C50; is_server = true; extensions = table: 000000000D476590; network_transmit = table: 0000000004B99DE0; world = [World]; name = "talent_system"; system_api = table: 00000000012AA1A0;
[4] _left_game = false; unit_spawner = table: 0000000012089040; _world = [World]; unit_storage = table: 000000001788E010; _game_object_disconnect_callbacks = table: 000000000C882B80; entity_system = table: 0000000017B92A60; game_session = [GameSession]; matchmaking_manager = table: 0000000000F29840; _lobby = table: 0000000004B4B600; game_mode = table: 00000000125C2200; _lobby_host = "0"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000C882AE0; peer_id = "110000102c7cafd"; network_server = table: 0000000004B50B50; _session_id = "64a3ce45-9fb5-438d-830d-0c564f02dacc"; _event_delegate = table: 00000000178BD840; statistics_db = table: 0000000012254C50; profile_synchronizer = table: 0000000004B8D710; voting_manager = table: 0000000011919220; _game_session_host = "110000102c7cafd"; player_manager = table: 0000000002FDA260; _game_object_types = table: 000000000C882A40; spawn_manager = table: 0000000016A7C9E0; networked_flow_state = table: 0000000019465F80; network_transmit = table: 0000000004B99DE0; network_clock = table: 000000000C8825E0; difficulty_manager = table: 000000000C941EC0; weave_manager = table: 0000000002FD69D0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000037FCBB0; network_server = table: 0000000004B50B50; entity_system = table: 0000000017B92A60; parent = table: 0000000000094EB0; _level_flow_events = table: 0000000000E86720; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000011DF9C20; profile_synchronizer = table: 0000000004B8D710; _debug_gui = [Gui]; network_transmit = table: 0000000004B99DE0; _max_local_players = 4; _fps_reporter = table: 0000000018A4E910; num_local_human_players = 1; _ping_reporter = table: 000000000BCA1BB0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.014101718552410603; peer_id = "110000102c7cafd"; level = [Level]; network_timer_handler = table: 0000000004B54790; machines = table: 0000000011D2B4F0; _camera_carrier = table: 000000000BCA1510; _quit_game = false; network_clock = table: 000000000C8825E0; _onclose_called = false; _lobby_host = table: 0000000004B4B600; statistics_db = table: 0000000012254C50; game_mode_key = "deus"; level_key = "pat_forest_khorne_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002FDC8E0; dice_keeper = table: 0000000012058510; network_event_delegate = table: 00000000178BD840;
[6] _params = table: 000000000469A6E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EB0; _state = table: 0000000011DFD580;
[7] startup_package_handles = table: 0000000000098BD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B30; flow_return_table = table: 0000000000094EE0; _machine = table: 00000000046A0E30; startup_timer = 4.2288610520190559; has_booted = true; loading_context = table: 0000000011E051F0;
<>
[Log end]