[Log version] 1 [Session] 3dd99608-e6f7-4550-97d4-786992a8ba75 UTC time stamps 21:23:37.410 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 21:23:37.410 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 21:23:37.410 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 21:23:37.410 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 21:23:37.410 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 21:23:37.411 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 21:23:37.427 [RazerChroma] Setup Razer Chroma resources 21:23:37.427 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 21:23:37.448 [Window] Window => active 21:23:37.504 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 21:23:37.531 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 21:23:38.182 [EAC] Init client 110000102c7cafd 21:23:38.182 [EAC] EAC client initialized 21:23:38.182 warning: [EAC] Failed to initialize localization 21:23:38.183 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 21:23:38.188 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 21:23:38.603 [Window] Window => inactive 21:23:39.551 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 21:23:39.641 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 21:23:39.745 [Window] Window => active 21:23:39.992 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 21:23:39.994 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 21:23:40.091 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 21:23:40.091 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 21:23:40.091 [Save] Save dir: `C:\Users\Lutheren\AppData\Roaming\fatshark\Vermintide 2` 21:23:40.091 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 21:23:40.091 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 21:23:40.245 [RazerChroma] Setup Razer Chroma 21:23:40.314 [LightFX ] Loaded DLL. 21:23:40.314 [LightFX ] Init() 21:23:40.319 [LightFX ] LightFX failed to initialize 21:23:40.331 [Lua] boot.lua start, os clock: 5.2670000000000003 21:23:40.331 [Lua] LUA IS STRIPPED! 21:23:40.331 [Lua] Boot:setup() entered. time: 0 os-clock: 5.2670000000000003 21:23:40.331 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16337MB Available: 11954MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 359c270b-d225-4512-a18f-cf6d323c2be7 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G15 Gaming Keyboard Input device: Generic (17.0): G15 GamePanel LCD Input device: Generic (17.0): G533 Gaming Headset Input device: Generic (17.0): USB Laser Game Mouse 21:23:40.332 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 21:23:40.342 [SteamStats] RequestCurrentStats success: true 21:23:41.657 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0164477696525864 os-clock: 6.5940000000000003 21:23:41.658 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 21:23:41.658 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 21:23:41.658 [Lua] Flushing: resource_packages/strings [ResourcePackage] 21:23:41.658 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 21:23:41.659 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 21:23:41.659 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 21:23:41.659 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 21:23:41.659 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 21:23:41.659 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 21:23:41.659 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 21:23:41.659 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 21:23:41.659 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 21:23:41.660 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 21:23:41.660 [Lua] Development.init_application_parameters 21:23:41.660 [Lua] ----------------------------------------------------------------- 21:23:41.660 [Lua] -- Application parameters -- 21:23:41.660 [Lua] ----------------------------------------------------------------- 21:23:41.660 [Lua] ***************************************************************** 21:23:41.660 [Lua] ** Initial contents of script_data ** 21:23:41.660 [Lua] script_data.beta_level_progression = false 21:23:41.660 [Lua] script_data.build_identifier = 142279ec06cd 21:23:41.660 [Lua] script_data.debug_interactions = false 21:23:41.660 [Lua] script_data.disable_debug_draw = true 21:23:41.660 [Lua] script_data.disable_intro_trailer = false 21:23:41.660 [Lua] script_data.disable_store = false 21:23:41.660 [Lua] script_data.disable_tutorial_at_start = true 21:23:41.660 [Lua] script_data.eac-untrusted = false 21:23:41.660 [Lua] script_data.enable_detailed_tooltips = false 21:23:41.660 [Lua] script_data.force_debug_disabled = true 21:23:41.660 [Lua] script_data.force_steam = true 21:23:41.660 [Lua] script_data.hide_fps = true 21:23:41.660 [Lua] script_data.hide_version_info = true 21:23:41.660 [Lua] script_data.matchmaking_debug = true 21:23:41.660 [Lua] script_data.network_debug = true 21:23:41.660 [Lua] script_data.package_debug = true 21:23:41.660 [Lua] script_data.packaged_build = true 21:23:41.660 [Lua] script_data.settings = { } 21:23:41.660 [Lua] script_data.show_fps = false 21:23:41.660 [Lua] script_data.spawn_empty_chest = true 21:23:41.660 [Lua] script_data.telemetry_log_interval = 600 21:23:41.660 [Lua] script_data.tobii_button = false 21:23:41.660 [Lua] script_data.use_beta_overlay = false 21:23:41.660 [Lua] script_data.use_local_backend = false 21:23:41.660 [Lua] script_data.use_tech_telemetry = true 21:23:41.660 [Lua] script_data.use_telemetry = true 21:23:41.660 [Lua] ***************************************************************** 21:23:41.660 [Lua] [Boot] use baked enemy meshes: false 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 21:23:41.660 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 21:23:41.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 21:23:41.679 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 21:23:41.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 21:23:41.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 21:23:41.720 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 21:23:41.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 21:23:41.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 21:23:41.752 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 21:23:41.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 21:23:41.761 [Window] Window => inactive 21:23:41.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 21:23:41.837 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 21:23:41.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 21:23:41.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 21:23:41.887 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 21:23:41.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 21:23:42.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 21:23:42.044 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 21:23:42.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 21:23:42.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 21:23:42.082 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 21:23:42.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 21:23:42.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 21:23:42.158 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 21:23:42.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 21:23:42.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 21:23:42.367 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 21:23:42.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 21:23:42.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 21:23:42.371 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 21:23:42.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 21:23:42.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 21:23:42.402 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 21:23:42.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 21:23:42.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 21:23:42.460 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 21:23:42.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 21:23:42.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 21:23:42.646 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 21:23:42.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 21:23:42.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 21:23:42.663 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 21:23:42.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 21:23:42.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 21:23:42.681 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 21:23:42.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 21:23:42.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 21:23:42.707 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 21:23:42.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 21:23:42.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 21:23:42.741 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 21:23:42.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 21:23:42.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 21:23:42.772 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 21:23:42.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 21:23:42.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 21:23:42.858 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 21:23:42.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 21:23:42.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 21:23:42.892 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 21:23:42.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 21:23:42.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 21:23:42.917 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 21:23:42.937 [Lua] settings.steam: nil 21:23:42.937 [Lua] Steam: table: 0000000000062580 21:23:42.937 [Lua] force_steam: true 21:23:42.937 [Lua] BUILD: release 21:23:42.937 [Lua] test_backend: nil 21:23:42.937 [Lua] DEDICATED_SERVER: false 21:23:42.937 [Lua] Using app_id '552500' to define backend 21:23:42.937 [Lua] PlayFab Title ID: 5107 21:23:42.985 [Lua] [1] = chaos_dummy_troll (string) 21:23:42.985 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 21:23:42.985 [Lua] [3] = skaven_rat_ogre (string) 21:23:42.985 [Lua] [4] = critter_rat (string) 21:23:42.985 [Lua] [5] = chaos_troll (string) 21:23:42.985 [Lua] [6] = beastmen_minotaur (string) 21:23:42.985 [Lua] [7] = skaven_storm_vermin_warlord (string) 21:23:42.985 [Lua] [8] = skaven_stormfiend (string) 21:23:42.985 [Lua] [9] = chaos_greed_pinata (string) 21:23:42.985 [Lua] [10] = skaven_stormfiend_demo (string) 21:23:42.985 [Lua] [11] = chaos_plague_wave_spawner (string) 21:23:42.985 [Lua] [12] = chaos_vortex (string) 21:23:42.985 [Lua] [13] = skaven_stormfiend_boss (string) 21:23:42.985 [Lua] [14] = chaos_spawn (string) 21:23:42.985 [Lua] [15] = skaven_storm_vermin_champion (string) 21:23:42.985 [Lua] [16] = chaos_tentacle (string) 21:23:42.985 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 21:23:42.985 [Lua] [18] = skaven_grey_seer (string) 21:23:42.985 [Lua] [19] = skaven_explosive_loot_rat (string) 21:23:42.985 [Lua] [20] = skaven_loot_rat (string) 21:23:42.985 [Lua] [21] = critter_pig (string) 21:23:42.985 [Lua] [22] = chaos_dummy_sorcerer (string) 21:23:42.985 [Lua] [23] = chaos_mutator_sorcerer (string) 21:23:42.985 [Lua] [24] = skaven_gutter_runner (string) 21:23:42.985 [Lua] [25] = skaven_pack_master (string) 21:23:42.985 [Lua] [26] = chaos_exalted_sorcerer (string) 21:23:42.985 [Lua] [27] = chaos_vortex_sorcerer (string) 21:23:42.985 [Lua] [28] = skaven_poison_wind_globadier (string) 21:23:42.985 [Lua] [29] = chaos_corruptor_sorcerer (string) 21:23:42.985 [Lua] [30] = chaos_warrior (string) 21:23:42.985 [Lua] [31] = skaven_warpfire_thrower (string) 21:23:42.985 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 21:23:42.985 [Lua] [33] = chaos_plague_sorcerer (string) 21:23:42.985 [Lua] [34] = curse_mutator_sorcerer (string) 21:23:42.985 [Lua] [35] = chaos_exalted_champion_warcamp (string) 21:23:42.985 [Lua] [36] = chaos_tentacle_sorcerer (string) 21:23:42.985 [Lua] [37] = skaven_ratling_gunner (string) 21:23:42.985 [Lua] [38] = chaos_exalted_champion_norsca (string) 21:23:42.985 [Lua] [39] = chaos_raider (string) 21:23:42.985 [Lua] [40] = chaos_berzerker (string) 21:23:42.985 [Lua] [41] = beastmen_ungor_dummy (string) 21:23:42.985 [Lua] [42] = skaven_storm_vermin (string) 21:23:42.985 [Lua] [43] = beastmen_standard_bearer_crater (string) 21:23:42.985 [Lua] [44] = chaos_raider_tutorial (string) 21:23:42.985 [Lua] [45] = beastmen_gor_dummy (string) 21:23:42.985 [Lua] [46] = beastmen_bestigor_dummy (string) 21:23:42.985 [Lua] [47] = skaven_storm_vermin_with_shield (string) 21:23:42.985 [Lua] [48] = beastmen_ungor (string) 21:23:42.985 [Lua] [49] = skaven_storm_vermin_commander (string) 21:23:42.985 [Lua] [50] = beastmen_ungor_archer (string) 21:23:42.985 [Lua] [51] = beastmen_standard_bearer (string) 21:23:42.985 [Lua] [52] = beastmen_gor (string) 21:23:42.985 [Lua] [53] = beastmen_bestigor (string) 21:23:42.985 [Lua] [54] = skaven_plague_monk (string) 21:23:42.985 [Lua] [55] = chaos_marauder (string) 21:23:42.985 [Lua] [56] = skaven_dummy_clan_rat (string) 21:23:42.985 [Lua] [57] = chaos_marauder_tutorial (string) 21:23:42.985 [Lua] [58] = skaven_clan_rat (string) 21:23:42.985 [Lua] [59] = chaos_zombie (string) 21:23:42.985 [Lua] [60] = chaos_fanatic (string) 21:23:42.985 [Lua] [61] = skaven_clan_rat_tutorial (string) 21:23:42.985 [Lua] [62] = chaos_marauder_with_shield (string) 21:23:42.985 [Lua] [63] = skaven_clan_rat_with_shield (string) 21:23:42.985 [Lua] [64] = skaven_slave (string) 21:23:42.985 [Lua] [65] = skaven_dummy_slave (string) 21:23:43.019 [Lua] [UIRenderer] Loading 21:23:43.022 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 21:23:43.022 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 21:23:43.022 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 21:23:43.022 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 21:23:43.022 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 21:23:43.022 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 21:23:43.033 [Lua] level display name warcamp 21:23:43.033 [Lua] level display name prologue 21:23:43.033 [Lua] level display name military 21:23:43.033 [Lua] level display name skaven_stronghold 21:23:43.033 [Lua] level display name ussingen 21:23:43.033 [Lua] level display name fort 21:23:43.033 [Lua] level display name ground_zero 21:23:43.033 [Lua] level display name elven_ruins 21:23:43.033 [Lua] level display name farmlands 21:23:43.033 [Lua] level display name plaza 21:23:43.033 [Lua] level display name mines 21:23:43.033 [Lua] level display name magnus 21:23:43.033 [Lua] level display name crater 21:23:43.033 [Lua] level display name bell 21:23:43.033 [Lua] level display name dlc_bastion 21:23:43.033 [Lua] level display name skittergate 21:23:43.033 [Lua] level display name dlc_bogenhafen_city 21:23:43.033 [Lua] level display name dlc_bogenhafen_slum 21:23:43.033 [Lua] level display name cemetery 21:23:43.033 [Lua] level display name dlc_castle 21:23:43.033 [Lua] level display name forest_ambush 21:23:43.033 [Lua] level display name nurgle 21:23:43.033 [Lua] level display name catacombs 21:23:43.033 [Lua] level display name dlc_portals 21:23:43.089 [Lua] TIME: 0.037 21:23:44.047 [Lua] [ConflictSettings] Contained breeds generated in: 0.9220000000000006 21:23:44.122 [Lua] <>realm = official<> 21:23:44.125 [Window] Window => active 21:23:44.376 [Lua] 21:23:44.376 [Lua] [1] = table 21:23:44.376 [Lua] [download_pending] = false (boolean) 21:23:44.376 [Lua] [id] = 1369573612 (string) 21:23:44.376 [Lua] [banned] = false (boolean) 21:23:44.376 [Lua] [author_id] = 58813412 (number) 21:23:44.376 [Lua] [tags] = table 21:23:44.376 [Lua] [1] = Tools (string) 21:23:44.376 [Lua] [2] = approved (string) 21:23:44.376 [Lua] [author] = bIbIbI(rus) (string) 21:23:44.376 [Lua] [sanctioned] = true (boolean) 21:23:44.376 [Lua] [out_of_date] = false (boolean) 21:23:44.376 [Lua] [downloading] = false (boolean) 21:23:44.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 21:23:44.376 [Lua] [num_children] = 0 (number) 21:23:44.376 [Lua] [ugc_status] = 3 (number) 21:23:44.376 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 21:23:44.376 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string) 21:23:44.376 [Lua] [installed] = true (boolean) 21:23:44.376 [Lua] [enabled] = true (boolean) 21:23:44.376 [Lua] [name] = Vermintide Mod Framework (string) 21:23:44.376 [Lua] [dependency_error] = (string) 21:23:44.376 [Lua] [2] = table 21:23:44.376 [Lua] [download_pending] = false (boolean) 21:23:44.376 [Lua] [id] = 1397265260 (string) 21:23:44.376 [Lua] [children] = table 21:23:44.376 [Lua] [1] = 1369573612 (string) 21:23:44.376 [Lua] [banned] = false (boolean) 21:23:44.376 [Lua] [author_id] = 26572404 (number) 21:23:44.376 [Lua] [tags] = table 21:23:44.376 [Lua] [1] = UI (string) 21:23:44.376 [Lua] [2] = QoL (string) 21:23:44.376 [Lua] [3] = approved (string) 21:23:44.376 [Lua] [author] = Necrossin (string) 21:23:44.376 [Lua] [sanctioned] = true (boolean) 21:23:44.376 [Lua] [out_of_date] = false (boolean) 21:23:44.376 [Lua] [downloading] = false (boolean) 21:23:44.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 21:23:44.376 [Lua] [num_children] = 1 (number) 21:23:44.376 [Lua] [ugc_status] = 3 (number) 21:23:44.376 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 21:23:44.376 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 21:23:44.376 [Lua] [installed] = true (boolean) 21:23:44.376 [Lua] [enabled] = true (boolean) 21:23:44.376 [Lua] [name] = Numeric UI (string) 21:23:44.376 [Lua] [dependency_error] = (string) 21:23:44.376 [Lua] [3] = table 21:23:44.376 [Lua] [download_pending] = false (boolean) 21:23:44.376 [Lua] [version] = unversioned (string) 21:23:44.376 [Lua] [id] = 1388911015 (string) 21:23:44.376 [Lua] [children] = table 21:23:44.376 [Lua] [1] = 1369573612 (string) 21:23:44.376 [Lua] [banned] = false (boolean) 21:23:44.376 [Lua] [author_id] = 4821406 (number) 21:23:44.376 [Lua] [tags] = table 21:23:44.376 [Lua] [1] = approved (string) 21:23:44.376 [Lua] [author] = grasmann (string) 21:23:44.376 [Lua] [sanctioned] = true (boolean) 21:23:44.376 [Lua] [out_of_date] = false (boolean) 21:23:44.376 [Lua] [downloading] = false (boolean) 21:23:44.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 21:23:44.376 [Lua] [num_children] = 1 (number) 21:23:44.376 [Lua] [ugc_status] = 3 (number) 21:23:44.376 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 21:23:44.376 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 21:23:44.376 [Lua] [installed] = true (boolean) 21:23:44.376 [Lua] [enabled] = true (boolean) 21:23:44.376 [Lua] [name] = Chat Block (string) 21:23:44.376 [Lua] [dependency_error] = (string) 21:23:44.376 [Lua] [4] = table 21:23:44.376 [Lua] [download_pending] = false (boolean) 21:23:44.376 [Lua] [version] = unversioned (string) 21:23:44.376 [Lua] [id] = 1516618647 (string) 21:23:44.376 [Lua] [children] = table 21:23:44.376 [Lua] [1] = 1369573612 (string) 21:23:44.376 [Lua] [banned] = false (boolean) 21:23:44.376 [Lua] [author_id] = 96578995 (number) 21:23:44.376 [Lua] [tags] = table 21:23:44.376 [Lua] [1] = approved (string) 21:23:44.376 [Lua] [2] = UI (string) 21:23:44.376 [Lua] [3] = QoL (string) 21:23:44.376 [Lua] [author] = NonzeroGeoduck7 (string) 21:23:44.376 [Lua] [sanctioned] = true (boolean) 21:23:44.376 [Lua] [out_of_date] = false (boolean) 21:23:44.376 [Lua] [downloading] = false (boolean) 21:23:44.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 21:23:44.376 [Lua] [num_children] = 1 (number) 21:23:44.376 [Lua] [ugc_status] = 3 (number) 21:23:44.376 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 21:23:44.376 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 21:23:44.376 [Lua] [installed] = true (boolean) 21:23:44.376 [Lua] [enabled] = true (boolean) 21:23:44.376 [Lua] [name] = Friendly Fire Indicator (string) 21:23:44.376 [Lua] [dependency_error] = (string) 21:23:44.376 [Lua] [5] = table 21:23:44.376 [Lua] [download_pending] = false (boolean) 21:23:44.376 [Lua] [id] = 1593460250 (string) 21:23:44.376 [Lua] [children] = table 21:23:44.376 [Lua] [1] = 1369573612 (string) 21:23:44.376 [Lua] [banned] = false (boolean) 21:23:44.376 [Lua] [author_id] = 84308322 (number) 21:23:44.376 [Lua] [tags] = table 21:23:44.376 [Lua] [1] = approved (string) 21:23:44.376 [Lua] [2] = UI (string) 21:23:44.376 [Lua] [3] = QoL (string) 21:23:44.376 [Lua] [author] = pixaal (string) 21:23:44.376 [Lua] [sanctioned] = true (boolean) 21:23:44.376 [Lua] [out_of_date] = false (boolean) 21:23:44.376 [Lua] [downloading] = false (boolean) 21:23:44.377 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 21:23:44.377 [Lua] [num_children] = 1 (number) 21:23:44.377 [Lua] [ugc_status] = 3 (number) 21:23:44.377 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 21:23:44.377 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 21:23:44.377 [Lua] [installed] = true (boolean) 21:23:44.377 [Lua] [enabled] = true (boolean) 21:23:44.377 [Lua] [name] = Crosshair Kill Confirmation (string) 21:23:44.377 [Lua] [dependency_error] = (string) 21:23:44.377 [Lua] 21:23:44.377 [Lua] 21:23:44.377 [Lua] [1593460250] = 3 (number) 21:23:44.377 [Lua] [1369573612] = 4 (number) 21:23:44.377 [Lua] [1397265260] = 1 (number) 21:23:44.377 [Lua] [1388911015] = 0 (number) 21:23:44.377 [Lua] [1516618647] = 2 (number) 21:23:44.377 [Lua] 21:23:44.379 [Lua] 21:23:44.379 [Lua] [1593460250] = 3 (number) 21:23:44.379 [Lua] [1369573612] = 4 (number) 21:23:44.379 [Lua] [1397265260] = 1 (number) 21:23:44.379 [Lua] [1388911015] = 0 (number) 21:23:44.379 [Lua] [1516618647] = 2 (number) 21:23:44.379 [Lua] 21:23:44.383 [Lua] <>modded = true<> 21:23:44.383 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 21:23:44.442 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 21:23:44.453 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 21:23:44.454 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 21:23:44.455 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d15aa0) 21:23:44.455 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d15bc0) 21:23:44.455 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318e610) 21:23:44.455 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318e7a0) 21:23:44.455 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00647170) 21:23:44.455 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00647120) 21:23:44.455 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad254d0) 21:23:44.455 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad25800) 21:23:44.455 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad256b0) 21:23:44.455 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98c0) 21:23:44.455 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:23:44.455 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:23:44.455 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18fcddb0) 21:23:44.455 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18fc0160) 21:23:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c3fa50) 21:23:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18fc01a0) 21:23:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18fc0140) 21:23:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:23:44.456 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0fbfa0) 21:23:44.460 [Lua] <>modded = true<> 21:23:44.460 [Lua] <>Mod:1397265260:Numeric UI = true<> 21:23:44.467 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 21:23:44.469 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 21:23:44.469 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 21:23:44.470 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 21:23:44.470 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x190a8ce0) 21:23:44.471 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x190a9070) 21:23:44.475 [Lua] <>modded = true<> 21:23:44.475 [Lua] <>Mod:1388911015:Chat Block = true<> 21:23:44.486 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 21:23:44.487 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 21:23:44.487 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 21:23:44.487 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x028622d0) 21:23:44.487 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 21:23:44.491 [Lua] <>modded = true<> 21:23:44.491 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 21:23:44.498 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 21:23:44.500 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 21:23:44.500 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 21:23:44.500 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x191962e0) 21:23:44.500 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 21:23:44.500 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 21:23:44.504 [Lua] <>modded = true<> 21:23:44.504 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 21:23:44.512 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 21:23:44.516 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 21:23:44.516 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 21:23:44.517 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x030425a0) 21:23:44.517 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x18bda1b0) 21:23:44.517 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x191fb530) 21:23:44.517 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 21:23:44.518 [Lua] <>project = vermintide 2<> 21:23:44.518 [Lua] <>build = release<> 21:23:44.518 [Lua] <>platform = win32<> 21:23:44.518 [Lua] <>dedicated_server = false<> 21:23:44.518 [Lua] <>title_id = 5107<> 21:23:44.518 [Lua] <>content_revision = 22491<> 21:23:44.518 [Lua] <>engine_revision = 142279ec06cd<> 21:23:44.518 [Lua] <>release_version = 4.3.0<> 21:23:44.518 [Lua] <>rendering_backend = dx12<> 21:23:44.518 [Lua] <>teamcity_build_id = 93509<> 21:23:44.518 [Lua] <>steam_id = 110000102c7cafd<> 21:23:44.518 [Lua] <>steam_profile_name = Lutheren<> 21:23:44.518 [Lua] <>machine_id = 359c270b-d225-4512-a18f-cf6d323c2be7<> 21:23:44.519 [Lua] [Boot] Application build: release 21:23:44.519 [Lua] [Boot] Content revision: 22491 21:23:44.519 [Lua] [Boot] Engine revision: 142279ec06cd 21:23:44.519 [Lua] [Boot] Release version: 4.3.0 21:23:44.521 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0020000000000007 21:23:44.521 [Lua] save: 0.0020000000000006679 21:23:44.521 [Lua] 21:23:44.521 [Lua] unaccounted: 0 21:23:44.521 [Lua] [Boot] User ID: 110000102c7cafd Lutheren 21:23:44.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 21:23:44.527 [Lua] initializing mechanism to: adventure 21:23:44.527 [Lua] Game:setup() total time: 0.0080000000000009 21:23:44.527 [Lua] handle rev info: 0 21:23:44.527 [Lua] handle gfx quality: 0.0020000000000006679 21:23:44.527 [Lua] default settings: 0 21:23:44.527 [Lua] user settings: 0 21:23:44.527 [Lua] set frame times: 0 21:23:44.527 [Lua] init random: 0 21:23:44.527 [Lua] managers: 0.0060000000000002274 21:23:44.527 [Lua] 21:23:44.527 [Lua] unaccounted: 0 21:23:44.528 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 21:23:44.528 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 21:23:44.528 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 21:23:44.528 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 21:23:44.528 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 21:23:44.528 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 21:23:44.528 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 21:23:44.528 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 21:23:44.528 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:23:44.528 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:23:44.528 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:23:44.528 [Lua] [Testify] Ready! 21:23:44.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 21:23:44.602 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 21:23:44.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 21:23:44.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 21:23:44.803 [Lua] [PackageManager] Force_load: resource_packages/title_screen 21:23:44.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 21:23:44.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 21:23:44.853 [Lua] [PackageManager] Force_load: resource_packages/menu 21:23:44.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 21:23:44.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 21:23:44.921 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 21:23:44.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 21:23:45.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 21:23:45.176 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 21:23:45.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 21:23:45.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 21:23:45.259 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 21:23:45.260 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 21:23:45.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 21:23:45.309 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 21:23:45.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 21:23:45.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 21:23:45.511 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 21:23:45.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 21:23:45.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 21:23:45.698 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 21:23:45.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 21:23:45.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 21:23:45.933 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 21:23:45.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 21:23:46.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 21:23:46.187 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 21:23:46.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:23:46.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:23:46.322 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:23:46.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 21:23:46.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 21:23:46.440 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 21:23:46.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 21:23:46.461 [Window] Window => inactive 21:23:46.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 21:23:46.525 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 21:23:46.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 21:23:46.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 21:23:46.592 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 21:23:46.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 21:23:47.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 21:23:47.017 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 21:23:47.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 21:23:47.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 21:23:47.094 [Lua] [PackageManager] Force_load: resource_packages/inventory 21:23:47.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 21:23:47.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 21:23:47.156 [Lua] [PackageManager] Force_load: resource_packages/careers 21:23:47.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 21:23:47.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 21:23:47.207 [Lua] [PackageManager] Force_load: resource_packages/decals 21:23:47.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 21:23:47.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 21:23:47.275 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 21:23:47.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 21:23:47.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 21:23:47.831 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 21:23:47.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 21:23:48.018 [Window] Window => active 21:23:48.541 [Window] Window => inactive 21:23:48.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 21:23:48.626 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 21:23:48.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 21:23:49.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 21:23:49.198 [Lua] [PackageManager] Force_load: resource_packages/ingame 21:23:49.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 21:23:49.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 21:23:49.839 [Lua] [PackageManager] Force_load: resource_packages/pickups 21:23:49.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 21:23:49.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 21:23:49.906 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 21:23:49.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 21:23:49.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 21:23:49.957 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 21:23:49.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 21:23:50.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 21:23:50.007 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 21:23:50.432 [Window] Window => active 21:24:08.303 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 21:24:08.304 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 21:24:08.304 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02f7ed40) 21:24:08.304 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02f72380) 21:24:08.304 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x19d93540) 21:24:08.305 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 21:24:08.305 [Lua] [Gamestate] Enter StateTitleScreen 21:24:08.307 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 21:24:08.307 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 21:24:08.307 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 21:24:08.307 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 21:24:08.307 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 21:24:08.310 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 21:24:08.320 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 21:24:08.320 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 21:24:08.320 [Save] Loading `save_data` 21:24:08.332 [Save] Load done 21:24:08.338 [Lua] [BackendManagerPlayFab] Backend Enabled 21:24:09.845 [Lua] <>playfab_id = A8AE83E4B62EE3D4<> 21:24:10.076 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 21:24:10.076 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 21:24:10.349 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 21:24:10.350 [Save] Saving `save_data` 21:24:10.351 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 21:24:10.357 [Save] Save done 21:24:10.365 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 21:24:10.567 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 21:24:10.567 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 21:24:11.059 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 21:24:11.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 21:24:11.074 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 21:24:11.261 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 21:24:11.261 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 21:24:11.276 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 21:24:11.546 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 21:24:11.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 21:24:11.562 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 21:24:11.781 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 21:24:11.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 21:24:11.796 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 21:24:12.103 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 21:24:12.103 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 21:24:12.119 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 21:24:12.356 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 21:24:12.356 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 21:24:12.372 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 21:24:12.560 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 21:24:12.560 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 21:24:12.576 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 21:24:12.762 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 21:24:12.762 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 21:24:12.779 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 21:24:12.988 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 21:24:12.989 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 21:24:13.000 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 21:24:13.187 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 21:24:13.187 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 21:24:13.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 21:24:13.456 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 21:24:13.456 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 21:24:13.472 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 21:24:13.660 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 21:24:13.660 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 21:24:13.675 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 21:24:13.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 21:24:13.862 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 21:24:13.877 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 21:24:14.118 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 21:24:14.121 [Lua] steam item server: requesting user inventory 21:24:14.922 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 21:24:14.922 [Lua] ISI-> GET_ALL_ITEMS! 21:24:14.922 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 21:24:14.922 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 21:24:14.922 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 21:24:14.922 [Lua] 21:24:14.922 [Lua] 21:24:14.937 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 21:24:15.124 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 21:24:15.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 21:24:15.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 21:24:15.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 21:24:15.141 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 21:24:15.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 21:24:15.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 21:24:15.141 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 21:24:15.141 [Lua] [SteamManager] request_item_prices 21:24:15.142 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 21:24:15.670 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 21:24:15.670 [Lua] Player statistics loaded! 21:24:15.684 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 21:24:15.854 [Lua] [SteamManager] on_price_result 1 EUR 21:24:15.854 [Lua] _refresh_steam_item_prices_cb 21:24:15.854 [Lua] Missing item masterlist item for steam_itemdefid: 30 21:24:15.870 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 21:24:15.888 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 21:24:16.074 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 21:24:16.089 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 21:24:16.302 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 21:24:16.309 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 493 item(s) to the peddler stock 21:24:16.310 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 21:24:16.514 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 21:24:16.529 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 21:24:16.769 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 21:24:16.783 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 21:24:17.811 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 21:24:17.812 [Lua] [Managers] Destroying manager group: 21:24:17.812 [Lua] [Gamestate] Enter state StateLoading 21:24:17.814 [Lua] [StateLoading] Auto Skip: nil 21:24:17.814 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:24:17.814 [Lua] [LobbyManager] Setting up network options 21:24:17.814 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 21:24:17.814 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 21:24:17.814 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 21:24:17.814 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 21:24:17.814 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 21:24:17.814 [Lua] LobbyManager:setup_network_options server_port: 27015 21:24:17.815 [Lua] state_loading_restart_network JOIN VIA STEAM 0 21:24:17.822 [Lua] registering RPCs 21:24:17.822 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 21:24:17.822 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 21:24:17.822 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 21:24:17.822 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 21:24:17.823 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:27718692 lt:load_next_level) 21:24:17.823 [Lua] [LevelTransitionHandler] promote_next_level_data 21:24:17.823 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:24:17.823 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 21:24:17.823 [SteamVoip] Creating room 20ac3ce0774f4abf 21:24:17.823 [SteamVoip] Joining room 20ac3ce0774f4abf 21:24:17.825 [EAC] EAC server 110000102c7cafd is initializing 21:24:17.834 [EAC] Server is also client 110000102c7cafd 21:24:17.834 [EACServer] [23:24:17:833][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6952F7410 LogLevel: Info. 21:24:17.834 [Lua] ### Created peer state machine for 110000102c7cafd 21:24:17.834 [Lua] [PeerSM] 110000102c7cafd :: on_enter Connecting 21:24:17.834 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 21:24:17.834 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:24:17.834 warning: [Application] Application.update_render_world is deprecated. 21:24:17.838 [Lua] [LevelTransitionHandler] Level load completed! 21:24:17.839 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:24:17.839 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:24:17.839 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 21:24:17.839 [Lua] Set lobby begin: 21:24:17.839 [Lua] Set lobby end. 21:24:17.839 [Lua] [PSM] Peer 110000102c7cafd joined. Want to use profile index "2" and join party "nil" 21:24:17.839 [Lua] [LobbyHost] Changed state from 0 to creating 21:24:17.843 [Lua] [StateLoading] load_current_level 21:24:17.843 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 21:24:17.843 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 21:24:17.843 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 21:24:17.843 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 21:24:17.843 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 21:24:17.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:24:17.875 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:24:17.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:24:18.108 [Lua] [LobbyHost] Changed state from creating to joined 21:24:18.108 [Lua] [PartyManager] Leader is set to 110000102c7cafd 21:24:18.108 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102c7cafd my_peer_id:110000102c7cafd 21:24:18.108 [Lua] [ChatManager] Registering channel 1 21:24:18.108 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102c7cafd, own_peer_id=110000102c7cafd) 21:24:18.108 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102c7cafd, own_peer_id=110000102c7cafd) 21:24:18.108 [Lua] [PartyManager] network_context_created (server_peer_id=110000102c7cafd, own_peer_id=110000102c7cafd) 21:24:18.110 [Lua] [NetworkServer] Changing num_players from nil to 1 21:24:18.110 [Lua] Players: 1 21:24:18.110 [Lua] Set lobby begin: 21:24:18.110 [Lua] Lobby data mission_id = inn_level 21:24:18.110 [Lua] Lobby data mechanism = adventure 21:24:18.110 [Lua] Lobby data matchmaking_type = 3 21:24:18.110 [Lua] Lobby data eac_authorized = true 21:24:18.110 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:24:18.110 [Lua] Lobby data selected_mission_id = inn_level 21:24:18.110 [Lua] Lobby data num_players = 1 21:24:18.110 [Lua] Lobby data matchmaking = false 21:24:18.110 [Lua] Set lobby end. 21:24:19.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:24:19.151 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:24:19.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:24:19.675 [Lua] player (110000102c7cafd,1) was put into party 0 21:24:19.675 [Lua] [ProfileSynchronizer] Peer 110000102c7cafd entered session 21:24:19.675 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102c7cafd 21:24:19.675 [Lua] [PeerSM] 110000102c7cafd :: on_exit Connecting 21:24:19.675 [Lua] [PeerSM] 110000102c7cafd :: on_enter Loading 21:24:23.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:24:23.189 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:24:23.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:24:23.201 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:24:23.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:24:23.221 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:24:23.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:24:23.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:24:23.268 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:24:23.270 [Lua] [LevelTransitionHandler] Level load completed! 21:24:23.270 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 21:24:23.273 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:24:23.273 [Lua] checking dlc's against conflict directors 21:24:23.273 [Lua] number of factions to include 2 21:24:23.273 [Lua] Updated list weights for random: 21:24:23.273 [Lua] skaven, 0.42 (0.00-0.42) 21:24:23.273 [Lua] chaos, 0.42 (0.42-0.83) 21:24:23.273 [Lua] beastmen, 0.17 (0.83-1.00) 21:24:23.273 [Lua] Rolled random faction: 0.27856689691543579 skaven 21:24:23.273 [Lua] Updated list weights for random: 21:24:23.273 [Lua] beastmen, 0.29 (0.00-0.29) 21:24:23.273 [Lua] chaos, 0.71 (0.29-1.00) 21:24:23.273 [Lua] Rolled random faction: 0.81953376531600952 chaos 21:24:23.273 [Lua] number of factions added 2 21:24:23.273 [Lua] --- --- --- 21:24:23.273 [Lua] Starting... difficulty 'normal' 21:24:23.273 [Lua] These are the starting conflict directors: 21:24:23.273 [Lua] inn_level 21:24:23.273 [Lua] --- --- --- 21:24:23.273 [Lua] 21:24:23.273 [Lua] DONE! Found the following directors: 21:24:23.273 [Lua] (free: 35), Master hash is: 21:24:23.273 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:24:23.273 [Lua] load_startup_enemy_packages: -------------- 21:24:23.273 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:24:23.273 [Lua] critter_rat 21:24:23.276 [Lua] ### Received rpc_level_loaded 21:24:23.276 [Lua] #### Has state machine: true, peer_id: 110000102c7cafd, level_id: 78 21:24:23.276 [Lua] Peer 110000102c7cafd has loaded the level and all enemies are loaded 21:24:23.277 [Lua] [PeerSM] 110000102c7cafd :: on_exit Loading 21:24:23.277 [Lua] [PeerSM] 110000102c7cafd :: on_enter LoadingProfilePackages 21:24:23.279 [Lua] [PeerSM] 110000102c7cafd :: on_exit LoadingProfilePackages 21:24:23.279 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForEnterGame 21:24:23.279 [Lua] ### Received rpc_level_loaded 21:24:23.279 [Lua] #### Has state machine: false, peer_id: 110000102c7cafd, level_id: 78 21:24:23.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:24:23.292 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:24:23.292 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:24:23.292 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:24:23.292 [Lua] Starting async level spawning of levels/inn/world 21:24:23.293 [Umbra] Init version: 3.4.15 :: 16 threads 21:24:23.479 [Lua] Async level spawning done 21:24:23.479 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:24:24.321 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:24:24.321 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:24:24.322 [Lua] Set lobby begin: 21:24:24.322 [Lua] Lobby data selected_mission_id = inn_level 21:24:24.322 [Lua] Lobby data num_players = 1 21:24:24.322 [Lua] Lobby data matchmaking = false 21:24:24.322 [Lua] Lobby data host = 110000102c7cafd 21:24:24.322 [Lua] Lobby data mission_id = inn_level 21:24:24.322 [Lua] Lobby data matchmaking_type = 3 21:24:24.322 [Lua] Lobby data country_code = AT 21:24:24.322 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:24:24.322 [Lua] Lobby data unique_server_name = Lutheren 21:24:24.322 [Lua] Lobby data mechanism = adventure 21:24:24.322 [Lua] Lobby data eac_authorized = true 21:24:24.322 [Lua] Set lobby end. 21:24:24.322 [Lua] [Managers] Destroying manager group: 21:24:24.323 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:24:24.323 [Lua] [Gamestate] Enter StateIngame HOST 21:24:24.323 [Lua] [Managers] Calling function on all managers: 21:24:24.323 [Lua] <>level = inn_level<> 21:24:24.323 [Lua] Set lobby begin: 21:24:24.323 [Lua] Lobby data selected_mission_id = inn_level 21:24:24.323 [Lua] Lobby data num_players = 1 21:24:24.323 [Lua] Lobby data matchmaking = false 21:24:24.323 [Lua] Lobby data host = 110000102c7cafd 21:24:24.323 [Lua] Lobby data mission_id = inn_level 21:24:24.323 [Lua] Lobby data matchmaking_type = 3 21:24:24.323 [Lua] Lobby data country_code = AT 21:24:24.323 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:24:24.323 [Lua] Lobby data unique_server_name = Lutheren 21:24:24.323 [Lua] Lobby data mechanism = adventure 21:24:24.323 [Lua] Lobby data eac_authorized = true 21:24:24.324 [Lua] Set lobby end. 21:24:24.324 [Lua] [StateIngame] Server ingame 21:24:24.327 [Lua] Set lobby begin: 21:24:24.327 [Lua] Lobby data difficulty = normal 21:24:24.327 [Lua] Lobby data selected_mission_id = inn_level 21:24:24.327 [Lua] Lobby data difficulty_tweak = 0 21:24:24.327 [Lua] Lobby data num_players = 1 21:24:24.327 [Lua] Lobby data matchmaking = false 21:24:24.327 [Lua] Lobby data host = 110000102c7cafd 21:24:24.327 [Lua] Lobby data mission_id = inn_level 21:24:24.327 [Lua] Lobby data matchmaking_type = 3 21:24:24.327 [Lua] Lobby data country_code = AT 21:24:24.327 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:24:24.327 [Lua] Lobby data unique_server_name = Lutheren 21:24:24.327 [Lua] Lobby data mechanism = adventure 21:24:24.328 [Lua] Lobby data eac_authorized = true 21:24:24.328 [Lua] Set lobby end. 21:24:24.328 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 21:24:24.328 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 21:24:24.328 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:24:24.328 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:24:24.328 [Lua] [Matchmaking] initializing 21:24:24.328 [Lua] [Matchmaking] my_peer_id: 110000102c7cafd, I am server 21:24:24.328 [Lua] [Matchmaking] register rpcs 21:24:24.328 [Lua] GameNetworkManager:init... creating game session 21:24:24.328 [Lua] Host GameSession.make_game_session_host with session: 21:24:24.328 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:24:24.328 [Lua] [GameNetworkManager] My own peer_id = 110000102c7cafd 21:24:24.328 [Lua] [GameNetworkManager] self.is_server = true 21:24:24.328 [Network] Setting artificial MTU limit to 65536 21:24:24.337 [Lua] Switching ConflictSettings: to: inn_level 21:24:24.337 [Lua] pacing=disabled 21:24:24.337 [Lua] roaming=nil 21:24:24.337 [Lua] disabled=false 21:24:24.337 [Lua] pack_spawning=disabled 21:24:24.337 [Lua] contained_breeds=nil 21:24:24.337 [Lua] boss=disabled 21:24:24.337 [Lua] horde=disabled 21:24:24.337 [Lua] specials=disabled 21:24:24.337 [Lua] name=inn_level 21:24:24.337 [Lua] intensity=disabled 21:24:24.337 [Lua] --- 21:24:24.337 [Lua] [LevelAnalysis] set_random_seed( 0) 21:24:24.341 [Lua] [AIInterestPointSystem] Level Seed: 0 21:24:24.341 [Lua] 21:24:24.341 [Lua] [entity_system_bag] = table 21:24:24.341 [Lua] [entity_system_bag] = metatable 21:24:24.341 [Lua] [startup_data] = table 21:24:24.341 [Lua] [entity_manager] = table 21:24:24.341 [Lua] [entity_manager] = metatable 21:24:24.341 [Lua] [unit_spawner] = table 21:24:24.341 [Lua] [unit_spawner] = metatable 21:24:24.341 [Lua] [unit_storage] = table 21:24:24.341 [Lua] [unit_storage] = metatable 21:24:24.341 [Lua] [dice_keeper] = table 21:24:24.341 [Lua] [dice_keeper] = metatable 21:24:24.341 [Lua] [is_server] = true (boolean) 21:24:24.341 [Lua] [world] = [World] 21:24:24.341 [Lua] [system_api] = table 21:24:24.341 [Lua] [entity_system] = table 21:24:24.341 [Lua] [entity_system] = metatable 21:24:24.341 [Lua] [network_lobby] = table 21:24:24.341 [Lua] [network_lobby] = metatable 21:24:24.341 [Lua] [profile_synchronizer] = table 21:24:24.341 [Lua] [profile_synchronizer] = metatable 21:24:24.341 [Lua] [level_transition_handler] = table 21:24:24.341 [Lua] [level_transition_handler] = metatable 21:24:24.341 [Lua] [num_local_human_players] = 1 (number) 21:24:24.341 [Lua] [statistics_db] = table 21:24:24.341 [Lua] [statistics_db] = metatable 21:24:24.341 [Lua] [network_server] = table 21:24:24.341 [Lua] [network_server] = metatable 21:24:24.341 [Lua] [input_manager] = table 21:24:24.341 [Lua] [input_manager] = metatable 21:24:24.341 [Lua] [network_clock] = table 21:24:24.341 [Lua] [network_clock] = metatable 21:24:24.341 [Lua] [network_transmit] = table 21:24:24.341 [Lua] [network_transmit] = metatable 21:24:24.341 [Lua] [free_flight_manager] = table 21:24:24.341 [Lua] [free_flight_manager] = metatable 21:24:24.341 [Lua] [network_manager] = table 21:24:24.341 [Lua] [network_manager] = metatable 21:24:24.341 [Lua] [network_event_delegate] = table 21:24:24.341 [Lua] [network_event_delegate] = metatable 21:24:24.341 [Lua] 21:24:24.341 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:24:24.341 [Lua] ignoring extension VersusInteractObjectiveExtension 21:24:24.341 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:24:24.341 [Lua] ignoring extension VersusSocketObjectiveExtension 21:24:24.341 [Lua] ignoring extension VersusTargetObjectiveExtension 21:24:24.341 [Lua] ignoring extension VersusMissionObjectiveExtension 21:24:24.342 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:24:24.347 [Lua] [AchievementManager] Achievements using the steam platform 21:24:24.347 [Lua] PlayerManager:add_player player_1 21:24:24.386 [Lua] [StateIngame] Level seed: 0 21:24:24.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_2, async-read, 21:24:24.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1, async-read, 21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 21:24:24.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_5, async-read, 21:24:24.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4, async-read, 21:24:24.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_2, async-read, 21:24:24.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1, async-read, 21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 21:24:24.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 21:24:24.396 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 21:24:24.396 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_3, async-read, 21:24:24.399 [Lua] [LevelAnalysis] set_random_seed( 0) 21:24:24.404 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 21:24:24.404 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 21:24:24.405 [Lua] [IngameUI] init 21:24:24.417 [SteamVoipClient] select_out(110000102c7cafd, off) 21:24:24.421 [Lua] cb_razer_chroma_setup 21:24:24.446 [Lua] [Matchmaking] Cancelling matchmaking 21:24:24.446 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:24:24.446 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:24:24.446 [Lua] Set lobby begin: 21:24:24.446 [Lua] Lobby data difficulty = normal 21:24:24.446 [Lua] Lobby data selected_mission_id = inn_level 21:24:24.446 [Lua] Lobby data power_level = 0 21:24:24.446 [Lua] Lobby data difficulty_tweak = 0 21:24:24.446 [Lua] Lobby data num_players = 1 21:24:24.447 [Lua] Lobby data matchmaking = false 21:24:24.447 [Lua] Lobby data host = 110000102c7cafd 21:24:24.447 [Lua] Lobby data mission_id = inn_level 21:24:24.447 [Lua] Lobby data matchmaking_type = 3 21:24:24.447 [Lua] Lobby data country_code = AT 21:24:24.447 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:24:24.447 [Lua] Lobby data unique_server_name = Lutheren 21:24:24.447 [Lua] Lobby data mechanism = adventure 21:24:24.447 [Lua] Lobby data eac_authorized = true 21:24:24.447 [Lua] Set lobby end. 21:24:24.448 [Flow] complete_skittergate_legend true 21:24:24.448 [Flow] complete_all_helmgart_levels_recruit true 21:24:24.449 [Flow] WitchHunterLevel:1 21:24:24.449 [Flow] LeaderYes 21:24:24.449 [Flow] ALL PC XP:64414.4 21:24:24.449 [Flow] Has "bogenhafen" DLC:true 21:24:24.449 [Flow] WH XP:0 21:24:24.449 [Flow] Number of crafted items:1788 21:24:24.449 [Flow] Sum of Powe Levels:1500 21:24:24.449 [Flow] lodestone diff 1:false 21:24:24.449 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:24:24.450 [Lua] CurrentConflictSettings inn_level 21:24:24.450 [Lua] [ConflictDirector] conflict_director is ai_ready 21:24:24.450 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:24:24.450 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:24:24.452 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:24:24.452 [Lua] Forming navigation groups in one frame 21:24:24.452 [Lua] Forming navigation groups 21:24:24.468 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000003013 21:24:24.469 [Lua] NavigationGroupManager -> calulation time B: 0 21:24:24.469 [Lua] number of nav groups: 42 21:24:24.470 [Lua] number of refined nav groups : 23 21:24:24.471 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 21:24:24.471 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:24:24.471 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:24:24.471 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:24:24.474 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:24:24.474 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:24:24.474 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:24:24.474 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 21:24:24.474 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:24:24.474 [Lua] [Managers] Calling function on all managers: 21:24:24.474 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:24:24.500 [Save] Saving `save_data` 21:24:24.502 [Save] Save done 21:24:24.505 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForEnterGame 21:24:24.505 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForGameObjectSync 21:24:24.510 [Lua] [UnlockManager] All unlocks ready 21:24:24.808 [Commandlist factory] creating async compute command list 21:24:24.814 [Commandlist factory] creating async compute command list 21:24:25.009 [Lua] player (110000102c7cafd,1) was put into party 1 21:24:25.009 [Lua] [IngamePlayerListUI] - Destroy 21:24:25.009 [Lua] [GamePadEquipmentUI] - Destroy 21:24:25.009 [Lua] [EquipmentUI] - Destroy 21:24:25.009 [Lua] [GamePadAbilityUI] - Destroy 21:24:25.009 [Lua] [AbilityUI] - Destroy 21:24:25.017 [Commandlist factory] creating async compute command list 21:24:25.017 [Commandlist factory] creating async compute command list 21:24:25.018 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000102c7cafd 21:24:25.018 [Lua] Set lobby begin: 21:24:25.018 [Lua] Lobby data selected_mission_id = inn_level 21:24:25.018 [Lua] Lobby data num_players = 1 21:24:25.019 [Lua] Lobby data difficulty_tweak = 0 21:24:25.019 [Lua] Lobby data host = 110000102c7cafd 21:24:25.019 [Lua] Lobby data matchmaking_type = 3 21:24:25.019 [Lua] Lobby data difficulty = normal 21:24:25.019 [Lua] Lobby data player_slot_1 = 0:0 21:24:25.019 [Lua] Lobby data unique_server_name = Lutheren 21:24:25.019 [Lua] Lobby data player_slot_4 = 0:0 21:24:25.019 [Lua] Lobby data country_code = AT 21:24:25.019 [Lua] Lobby data matchmaking = false 21:24:25.019 [Lua] Lobby data power_level = 0 21:24:25.019 [Lua] Lobby data mission_id = inn_level 21:24:25.019 [Lua] Lobby data mechanism = adventure 21:24:25.020 [Lua] Lobby data player_slot_5 = 0:0 21:24:25.020 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:24:25.020 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:24:25.020 [Lua] Lobby data player_slot_3 = 0:0 21:24:25.020 [Lua] Lobby data eac_authorized = true 21:24:25.020 [Lua] Set lobby end. 21:24:25.020 [Lua] [ProfileSynchronizer] Assigning peer(110000102c7cafd:1) to profile(2) career(1) 21:24:25.020 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForGameObjectSync 21:24:25.020 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForPlayers 21:24:25.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:24:25.021 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 21:24:25.021 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:24:25.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:24:25.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer, async-read, 21:24:25.027 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 21:24:25.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 21:24:25.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, ProfileSynchronizer, async-read, 21:24:25.027 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 21:24:25.027 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 21:24:25.027 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 21:24:25.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01, ProfileSynchronizer, async-read, 21:24:25.027 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, ProfileSynchronizer, async-read, 21:24:25.027 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, ProfileSynchronizer, async-read, 21:24:25.027 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 21:24:25.027 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:24:25.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:24:25.027 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:24:25.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 21:24:25.027 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForPlayers 21:24:25.027 [Lua] [PeerSM] 110000102c7cafd :: on_enter InGame 21:24:25.169 [Commandlist factory] creating async compute command list 21:24:25.170 [Commandlist factory] creating async compute command list 21:24:25.185 [Commandlist factory] creating async compute command list 21:24:25.185 [Commandlist factory] creating async compute command list 21:24:25.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:24:25.195 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:24:25.195 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:24:25.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:24:25.223 [Commandlist factory] creating async compute command list 21:24:25.223 [Commandlist factory] creating async compute command list 21:24:25.253 [Commandlist factory] creating async compute command list 21:24:25.253 [Commandlist factory] creating async compute command list 21:24:25.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:24:25.280 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:24:25.280 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:24:25.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 21:24:25.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:24:25.338 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:24:25.338 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:24:25.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:24:25.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:24:25.390 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:24:25.390 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:24:25.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:24:25.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:24:25.452 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:24:25.452 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:24:25.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 21:24:25.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 21:24:25.515 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 21:24:25.515 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:24:25.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 21:24:25.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 21:24:25.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 21:24:25.627 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 21:24:25.702 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 21:24:25.702 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 21:24:25.702 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 21:24:25.760 [Commandlist factory] creating async compute command list 21:24:25.761 [Commandlist factory] creating async compute command list 21:24:25.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 21:24:25.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 21:24:25.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01 21:24:25.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01 21:24:25.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01 21:24:25.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 21:24:26.190 [Flow] DISABLE 21:24:26.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 21:24:26.243 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 21:24:26.244 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 21:24:26.321 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 21:24:26.321 [Lua] [PackageManager] Force_load: wwise/staff 21:24:26.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:24:26.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:24:26.763 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:24:26.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01 21:24:26.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01 21:24:26.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01 21:24:26.894 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 21:24:27.002 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 21:24:27.002 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 21:24:27.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 21:24:27.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 21:24:27.050 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 21:24:27.051 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:24:27.292 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:24:27.292 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:24:27.292 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 21:24:27.603 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 21:24:27.603 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 21:24:27.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 21:24:27.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 21:24:27.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 21:24:27.649 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 21:24:27.754 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 21:24:27.754 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 21:24:27.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:24:27.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:24:27.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:24:27.828 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 21:24:27.832 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:24:27.832 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:24:27.832 [Lua] PlayerManager:assign_unit_ownership Lutheren 110000102c7cafd 1 21:24:27.832 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:24:27.863 [Lua] Players are leaving the safe zone 21:24:28.151 [Lua] StateInGameRunning:_game_actually_starts() 21:24:28.151 [Lua] [IngameUI] menu view on_enter start_menu_view 21:24:28.151 [Lua] hero_fullscreen_menu_on_enter 21:24:28.151 [Lua] ################################################################################################################# 21:24:28.151 [Lua] [Loading Time]: 00:00:09 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:24:28.151 [Lua] ################################################################################################################# 21:24:28.151 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23 21:24:28.158 [Lua] [IngameUI] menu view post_update_on_enter table: 0x19a57910 21:24:28.160 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 21:24:28.166 [SteamVoipClient] select_out(110000102c7cafd, off) 21:24:28.170 [Lua] cb_razer_chroma_setup 21:24:28.176 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23 21:24:28.179 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:24:28.179 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:24:28.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:24:28.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:24:28.180 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:24:28.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:24:28.200 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 21:24:28.200 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView 21:24:28.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:24:28.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:24:28.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 21:24:28.211 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView 21:24:28.211 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:24:28.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 21:24:28.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 21:24:28.375 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23 21:24:28.375 [Lua] Commit load time data 21:24:29.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x398, position: 0 21:24:29.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x398, position: 27249 21:24:30.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_2, async-read, 21:24:30.110 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:24:30.117 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1, async-read, 21:24:30.117 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:24:30.268 [Lua] PlayFabMirrorBase:_commit_internal 1 21:24:30.268 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:24:30.271 [Lua] generate_backend_stats 110000102c7cafd:1 21:24:30.289 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:24:30.289 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:24:30.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 21:24:30.290 [Lua] Set lobby begin: 21:24:30.290 [Lua] Lobby data selected_mission_id = inn_level 21:24:30.290 [Lua] Lobby data num_players = 1 21:24:30.290 [Lua] Lobby data difficulty_tweak = 0 21:24:30.290 [Lua] Lobby data host = 110000102c7cafd 21:24:30.290 [Lua] Lobby data matchmaking_type = 3 21:24:30.290 [Lua] Lobby data difficulty = normal 21:24:30.290 [Lua] Lobby data player_slot_1 = 0:0 21:24:30.290 [Lua] Lobby data unique_server_name = Lutheren 21:24:30.290 [Lua] Lobby data player_slot_4 = 0:0 21:24:30.290 [Lua] Lobby data country_code = AT 21:24:30.290 [Lua] Lobby data matchmaking = false 21:24:30.290 [Lua] Lobby data power_level = 835 21:24:30.290 [Lua] Lobby data mission_id = inn_level 21:24:30.290 [Lua] Lobby data mechanism = adventure 21:24:30.290 [Lua] Lobby data player_slot_5 = 0:0 21:24:30.290 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:24:30.290 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:24:30.290 [Lua] Lobby data player_slot_3 = 0:0 21:24:30.290 [Lua] Lobby data eac_authorized = true 21:24:30.290 [Lua] Set lobby end. 21:24:30.295 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 21:24:30.496 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 21:24:30.499 [Lua] commit result success 1 21:24:30.499 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25 21:24:30.507 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25 21:24:30.686 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25 21:24:37.715 [Lua] [IngameUI] menu view on_exit start_menu_view 21:24:37.715 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 21:24:37.715 [Lua] hero_fullscreen_menu_on_exit 21:24:37.718 [Lua] [IngameUI] menu view post_update_on_exit table: 0x19a57910 21:24:37.718 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:24:37.718 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:24:37.718 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:24:37.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:24:37.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView 21:26:32.902 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 21:26:33.052 [Lua] [NetworkServer] Changing num_players from 1 to 2 21:26:33.052 [Lua] Players: 2 21:26:33.052 [Lua] Set lobby begin: 21:26:33.052 [Lua] Lobby data selected_mission_id = inn_level 21:26:33.052 [Lua] Lobby data num_players = 2 21:26:33.052 [Lua] Lobby data difficulty_tweak = 0 21:26:33.052 [Lua] Lobby data host = 110000102c7cafd 21:26:33.052 [Lua] Lobby data matchmaking_type = 3 21:26:33.052 [Lua] Lobby data difficulty = normal 21:26:33.052 [Lua] Lobby data player_slot_1 = 0:0 21:26:33.052 [Lua] Lobby data unique_server_name = Lutheren 21:26:33.052 [Lua] Lobby data player_slot_4 = 0:0 21:26:33.052 [Lua] Lobby data country_code = AT 21:26:33.052 [Lua] Lobby data matchmaking = false 21:26:33.052 [Lua] Lobby data power_level = 835 21:26:33.052 [Lua] Lobby data mission_id = inn_level 21:26:33.053 [Lua] Lobby data mechanism = adventure 21:26:33.053 [Lua] Lobby data player_slot_5 = 0:0 21:26:33.053 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:26:33.053 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:26:33.053 [Lua] Lobby data player_slot_3 = 0:0 21:26:33.053 [Lua] Lobby data eac_authorized = true 21:26:33.053 [Lua] Set lobby end. 21:26:33.053 [Lua] [LobbyMembers] Member joined 11000010241bdb9 21:26:34.301 [Lua] [Matchmaking] Cancelling matchmaking 21:26:34.301 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:26:34.308 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:133088848 lt:load_next_level) 21:26:34.308 [Lua] [LevelTransitionHandler] promote_next_level_data 21:26:34.310 [Lua] TRANSITION nil nil load_next_level 21:26:34.310 [Lua] Transition type "load_next_level", is server: true 21:26:34.310 [Lua] [GameNetworkManager] Leaving game... 21:26:34.310 [Lua] [GameNetworkManager] Shutting down game session host. 21:26:34.310 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:26:34.310 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:26:34.310 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=129.70 21:26:34.317 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:26:34.908 [Lua] GOT approve_channel 1 11000010241bdb9 186000001dcb5dc 21:26:34.909 [EAC] EAC server has client 11000010241bdb9 and channel 1 (and owner 11000010241bdb9) 21:26:34.909 [Lua] Client with peer_id 11000010241bdb9 got APPROVED by server 21:26:34.909 [EACServer] [23:26:34:908][Windows][EAC Server] [Info][RegisterClient] Client: 011000010241BDB9 PlayerGUID: 76561197998128569 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998128569 PlayerName: Lukas 21:26:34.909 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010241bdb9' 21:26:34.910 [Lua] [ChatManager][1]System: Lukas is joining the game 21:26:34.910 [Lua] [NetworkServer] Peer 11000010241bdb9 joined server lobby. 21:26:34.910 [Lua] [NetworkServer] Creating peer info. 21:26:34.910 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Connecting 21:26:34.979 [EACServer] [23:26:34:979][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 21:26:34.991 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001dcb5dc from 11000010241bdb9, replying lobby_ok 21:26:35.039 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010241bdb9 REPLY wh:0 | we:0 | dr:0 | bw:110000102c7cafd | es:0 21:26:35.072 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010241bdb9 21:26:35.072 [Lua] Set lobby begin: 21:26:35.072 [Lua] Lobby data selected_mission_id = inn_level 21:26:35.073 [Lua] Lobby data num_players = 2 21:26:35.073 [Lua] Lobby data difficulty_tweak = 0 21:26:35.073 [Lua] Lobby data host = 110000102c7cafd 21:26:35.073 [Lua] Lobby data matchmaking_type = 3 21:26:35.073 [Lua] Lobby data difficulty = normal 21:26:35.073 [Lua] Lobby data player_slot_1 = 0:0 21:26:35.073 [Lua] Lobby data unique_server_name = Lutheren 21:26:35.073 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:26:35.073 [Lua] Lobby data country_code = AT 21:26:35.073 [Lua] Lobby data matchmaking = false 21:26:35.074 [Lua] Lobby data power_level = 835 21:26:35.074 [Lua] Lobby data mission_id = inn_level 21:26:35.074 [Lua] Lobby data mechanism = adventure 21:26:35.074 [Lua] Lobby data player_slot_5 = 0:0 21:26:35.074 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:26:35.074 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:26:35.074 [Lua] Lobby data player_slot_3 = 0:0 21:26:35.074 [Lua] Lobby data eac_authorized = true 21:26:35.074 [Lua] Set lobby end. 21:26:36.290 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:26:36.290 [Lua] [Managers] Calling function on all managers: 21:26:36.290 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 1 21:26:36.290 [Lua] Clearing all global lookup lists 21:26:36.290 [Lua] [IngamePlayerListUI] - Destroy 21:26:36.291 [Lua] [GamePadEquipmentUI] - Destroy 21:26:36.291 [Lua] [EquipmentUI] - Destroy 21:26:36.291 [Lua] [GamePadAbilityUI] - Destroy 21:26:36.291 [Lua] [AbilityUI] - Destroy 21:26:36.292 [Lua] [IngameUI] destroy 21:26:36.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_2 21:26:36.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1 21:26:36.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_5 21:26:36.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4 21:26:36.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_2 21:26:36.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1 21:26:36.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_3 21:26:36.335 [Lua] [Managers] Destroying manager group: 21:26:36.341 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:26:36.413 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:26:36.413 [Lua] [PeerSM] 110000102c7cafd :: on_exit InGame 21:26:36.413 [Lua] [PeerSM] 110000102c7cafd :: on_enter Loading 21:26:36.413 [Lua] [Matchmaking] unregister rpcs 21:26:36.413 [Lua] ############### UNLOADING PACKAGES ############### 21:26:36.413 [Lua] [Managers] Calling function on all managers: 21:26:36.413 [Lua] [Managers] Destroying manager group: 21:26:36.413 [Lua] [Gamestate] Enter state StateLoading 21:26:36.415 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:26:36.415 [Lua] [Matchmaking] register rpcs 21:26:36.415 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:26:36.415 [Lua] Set lobby begin: 21:26:36.415 [Lua] Lobby data selected_mission_id = inn_level 21:26:36.415 [Lua] Lobby data num_players = 2 21:26:36.415 [Lua] Lobby data difficulty_tweak = 0 21:26:36.415 [Lua] Lobby data host = 110000102c7cafd 21:26:36.415 [Lua] Lobby data matchmaking_type = 3 21:26:36.415 [Lua] Lobby data difficulty = normal 21:26:36.416 [Lua] Lobby data player_slot_1 = 0:0 21:26:36.416 [Lua] Lobby data unique_server_name = Lutheren 21:26:36.416 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:26:36.416 [Lua] Lobby data country_code = AT 21:26:36.416 [Lua] Lobby data matchmaking = false 21:26:36.416 [Lua] Lobby data power_level = 0 21:26:36.416 [Lua] Lobby data mission_id = inn_level 21:26:36.416 [Lua] Lobby data mechanism = adventure 21:26:36.416 [Lua] Lobby data player_slot_5 = 0:0 21:26:36.416 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:26:36.416 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:26:36.416 [Lua] Lobby data player_slot_3 = 0:0 21:26:36.416 [Lua] Lobby data eac_authorized = true 21:26:36.416 [Lua] Set lobby end. 21:26:36.416 [Lua] registering RPCs 21:26:36.416 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:26:36.417 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:26:36.417 [Lua] Set lobby begin: 21:26:36.417 [Lua] Lobby data selected_mission_id = morris_hub 21:26:36.417 [Lua] Lobby data num_players = 2 21:26:36.417 [Lua] Lobby data difficulty_tweak = 0 21:26:36.417 [Lua] Lobby data host = 110000102c7cafd 21:26:36.417 [Lua] Lobby data matchmaking_type = 3 21:26:36.417 [Lua] Lobby data difficulty = normal 21:26:36.417 [Lua] Lobby data player_slot_1 = 0:0 21:26:36.417 [Lua] Lobby data unique_server_name = Lutheren 21:26:36.417 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:26:36.417 [Lua] Lobby data country_code = AT 21:26:36.417 [Lua] Lobby data matchmaking = false 21:26:36.417 [Lua] Lobby data power_level = 0 21:26:36.417 [Lua] Lobby data mission_id = morris_hub 21:26:36.417 [Lua] Lobby data mechanism = deus 21:26:36.417 [Lua] Lobby data player_slot_5 = 0:0 21:26:36.417 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:26:36.417 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:26:36.417 [Lua] Lobby data player_slot_3 = 0:0 21:26:36.417 [Lua] Lobby data eac_authorized = true 21:26:36.417 [Lua] Set lobby end. 21:26:36.418 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:26:36.421 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 21:26:36.421 [Lua] [StateLoading] load_current_level 21:26:36.421 [Lua] initializing mechanism to: deus 21:26:36.421 [Lua] FORCE COMMIT 2 21:26:36.421 [Lua] PlayFabMirrorBase:_commit_internal 2 21:26:36.421 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:26:36.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:26:36.421 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 26 21:26:36.421 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 21:26:36.424 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 21:26:36.424 [Umbra] Unload tome 21:26:36.424 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 21:26:36.480 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 21:26:36.491 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 21:26:36.491 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 21:26:36.491 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 21:26:36.502 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 26 21:26:36.502 [Lua] commit result success 2 21:26:36.502 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27 21:26:36.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 21:26:36.543 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 21:26:36.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:26:37.259 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 26 21:26:37.276 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27 21:26:37.309 [Lua] ### CLEARING PEER STATE FOR 11000010241bdb9 21:26:37.309 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Connecting 21:26:37.309 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Connecting 21:26:37.343 [Lua] [NetworkServer] Peer 11000010241bdb9 has sent rpc_notify_lobby_joined 21:26:37.343 [Lua] [PSM] Peer 11000010241bdb9 joined. Want to use profile index "4" and join party "0" 21:26:37.343 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010241bdb9, connection_key=0) 21:26:37.343 [Lua] Sync dynamic to client: 21:26:37.445 [Lua] Mechanism says: a client has initialized the mechanism! 11000010241bdb9 21:26:37.445 [Lua] ### Received rpc_level_load_started 21:26:37.445 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_session_id: 133088848 21:26:37.445 [Lua] player (11000010241bdb9,1) was put into party 0 21:26:37.445 [Lua] [ProfileSynchronizer] Peer 11000010241bdb9 entered session 21:26:37.445 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010241bdb9 21:26:37.463 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27 21:26:37.562 [SteamVoipClient] select_out(11000010241bdb9, on) 21:26:37.581 [SteamVoipClient] select_out(11000010241bdb9, on) 21:26:37.581 [SteamVoipClient] select_in(11000010241bdb9, on) 21:26:37.581 [SteamVoipClient] select_out(11000010241bdb9, off) 21:26:37.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:26:37.702 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:26:37.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 21:26:38.073 [EACServer] [23:26:38:073][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010241BDB9 Session: 1 Status: Client Authenticated Message: Client authenticated. 21:26:38.075 [EAC] Peer 11000010241bdb9 switched EAC state to ClientAuthenticatedLocal 21:26:38.187 [EACServer] [23:26:38:187][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010241BDB9. 21:26:38.388 [EACServer] [23:26:38:388][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010241BDB9 21:26:38.388 [EACServer] [23:26:38:388][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010241BDB9 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:26:38.393 [EAC] Peer 11000010241bdb9 switched EAC state to ClientAuthenticatedRemote 21:26:39.350 [Lua] [NetworkServer] Peer 11000010241bdb9 has sent rpc_post_game_notified 21:26:39.351 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Connecting 21:26:39.351 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Loading 21:26:40.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 21:26:40.077 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 21:26:40.095 [Lua] [LevelTransitionHandler] Level load completed! 21:26:40.095 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 21:26:40.095 [Lua] [EnemyPackageLoader] Load no enemies on this level 21:26:40.095 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 21:26:40.095 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:26:40.095 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 21:26:40.107 [Lua] Async level spawning done 21:26:40.112 [Lua] ### Received rpc_level_loaded 21:26:40.112 [Lua] #### Has state machine: true, peer_id: 110000102c7cafd, level_id: 228 21:26:40.112 [Lua] Peer 110000102c7cafd has loaded the level and all enemies are loaded 21:26:40.129 [Lua] [PeerSM] 110000102c7cafd :: on_exit Loading 21:26:40.129 [Lua] [PeerSM] 110000102c7cafd :: on_enter LoadingProfilePackages 21:26:40.145 [Lua] [PeerSM] 110000102c7cafd :: on_exit LoadingProfilePackages 21:26:40.146 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForEnterGame 21:26:40.146 [Lua] ### Received rpc_level_loaded 21:26:40.146 [Lua] #### Has state machine: false, peer_id: 110000102c7cafd, level_id: 228 21:26:40.146 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:26:41.163 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:26:41.163 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:26:41.163 [Lua] [Matchmaking] unregister rpcs 21:26:41.163 [Lua] Set lobby begin: 21:26:41.163 [Lua] Lobby data selected_mission_id = morris_hub 21:26:41.163 [Lua] Lobby data num_players = 2 21:26:41.163 [Lua] Lobby data difficulty_tweak = 0 21:26:41.163 [Lua] Lobby data host = 110000102c7cafd 21:26:41.163 [Lua] Lobby data matchmaking_type = 3 21:26:41.163 [Lua] Lobby data difficulty = normal 21:26:41.163 [Lua] Lobby data player_slot_1 = 0:0 21:26:41.163 [Lua] Lobby data unique_server_name = Lutheren 21:26:41.163 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:26:41.163 [Lua] Lobby data country_code = AT 21:26:41.163 [Lua] Lobby data matchmaking = false 21:26:41.163 [Lua] Lobby data power_level = 0 21:26:41.163 [Lua] Lobby data mission_id = morris_hub 21:26:41.164 [Lua] Lobby data mechanism = deus 21:26:41.164 [Lua] Lobby data player_slot_5 = 0:0 21:26:41.164 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:26:41.164 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:26:41.164 [Lua] Lobby data player_slot_3 = 0:0 21:26:41.164 [Lua] Lobby data eac_authorized = true 21:26:41.164 [Lua] Set lobby end. 21:26:41.164 [Lua] [Managers] Destroying manager group: 21:26:41.165 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 21:26:41.165 [Lua] [Gamestate] Enter StateIngame HOST 21:26:41.165 [Lua] [Managers] Calling function on all managers: 21:26:41.165 [Lua] <>level = morris_hub<> 21:26:41.166 [Lua] [StateIngame] Server ingame 21:26:41.168 [Lua] Set lobby begin: 21:26:41.168 [Lua] Lobby data selected_mission_id = morris_hub 21:26:41.169 [Lua] Lobby data num_players = 2 21:26:41.169 [Lua] Lobby data difficulty_tweak = 0 21:26:41.169 [Lua] Lobby data host = 110000102c7cafd 21:26:41.169 [Lua] Lobby data matchmaking_type = 3 21:26:41.169 [Lua] Lobby data difficulty = normal 21:26:41.169 [Lua] Lobby data player_slot_1 = 0:0 21:26:41.169 [Lua] Lobby data unique_server_name = Lutheren 21:26:41.169 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:26:41.169 [Lua] Lobby data country_code = AT 21:26:41.169 [Lua] Lobby data matchmaking = false 21:26:41.170 [Lua] Lobby data power_level = 0 21:26:41.170 [Lua] Lobby data mission_id = morris_hub 21:26:41.170 [Lua] Lobby data mechanism = deus 21:26:41.170 [Lua] Lobby data player_slot_5 = 0:0 21:26:41.170 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:26:41.170 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:26:41.170 [Lua] Lobby data player_slot_3 = 0:0 21:26:41.170 [Lua] Lobby data eac_authorized = true 21:26:41.170 [Lua] Set lobby end. 21:26:41.170 [Lua] [Matchmaking] register rpcs 21:26:41.170 [Lua] GameNetworkManager:init... creating game session 21:26:41.170 [Lua] Host GameSession.make_game_session_host with session: 21:26:41.170 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:26:41.170 [Lua] [GameNetworkManager] My own peer_id = 110000102c7cafd 21:26:41.170 [Lua] [GameNetworkManager] self.is_server = true 21:26:41.170 [Network] Setting artificial MTU limit to 65536 21:26:41.179 [Lua] Switching ConflictSettings: to: disabled 21:26:41.179 [Lua] pacing=disabled 21:26:41.179 [Lua] roaming=nil 21:26:41.179 [Lua] specials=disabled 21:26:41.179 [Lua] debug_color=black 21:26:41.179 [Lua] pack_spawning=disabled 21:26:41.179 [Lua] contained_breeds=nil 21:26:41.179 [Lua] disabled=true 21:26:41.179 [Lua] boss=disabled 21:26:41.179 [Lua] horde=disabled 21:26:41.179 [Lua] name=disabled 21:26:41.179 [Lua] intensity=disabled 21:26:41.179 [Lua] --- 21:26:41.179 [Lua] [LevelAnalysis] set_random_seed( 0) 21:26:41.182 [Lua] [AIInterestPointSystem] Level Seed: 0 21:26:41.182 [Lua] 21:26:41.182 [Lua] [entity_system_bag] = table 21:26:41.182 [Lua] [entity_system_bag] = metatable 21:26:41.182 [Lua] [startup_data] = table 21:26:41.182 [Lua] [entity_manager] = table 21:26:41.182 [Lua] [entity_manager] = metatable 21:26:41.182 [Lua] [unit_spawner] = table 21:26:41.182 [Lua] [unit_spawner] = metatable 21:26:41.182 [Lua] [unit_storage] = table 21:26:41.182 [Lua] [unit_storage] = metatable 21:26:41.182 [Lua] [dice_keeper] = table 21:26:41.182 [Lua] [dice_keeper] = metatable 21:26:41.182 [Lua] [is_server] = true (boolean) 21:26:41.182 [Lua] [world] = [World] 21:26:41.182 [Lua] [system_api] = table 21:26:41.182 [Lua] [entity_system] = table 21:26:41.182 [Lua] [entity_system] = metatable 21:26:41.182 [Lua] [network_lobby] = table 21:26:41.182 [Lua] [network_lobby] = metatable 21:26:41.182 [Lua] [profile_synchronizer] = table 21:26:41.182 [Lua] [profile_synchronizer] = metatable 21:26:41.182 [Lua] [level_transition_handler] = table 21:26:41.182 [Lua] [level_transition_handler] = metatable 21:26:41.182 [Lua] [num_local_human_players] = 1 (number) 21:26:41.182 [Lua] [statistics_db] = table 21:26:41.182 [Lua] [statistics_db] = metatable 21:26:41.182 [Lua] [network_server] = table 21:26:41.182 [Lua] [network_server] = metatable 21:26:41.182 [Lua] [input_manager] = table 21:26:41.182 [Lua] [input_manager] = metatable 21:26:41.182 [Lua] [network_clock] = table 21:26:41.182 [Lua] [network_clock] = metatable 21:26:41.182 [Lua] [network_transmit] = table 21:26:41.182 [Lua] [network_transmit] = metatable 21:26:41.182 [Lua] [free_flight_manager] = table 21:26:41.182 [Lua] [free_flight_manager] = metatable 21:26:41.182 [Lua] [network_manager] = table 21:26:41.182 [Lua] [network_manager] = metatable 21:26:41.182 [Lua] [network_event_delegate] = table 21:26:41.182 [Lua] [network_event_delegate] = metatable 21:26:41.182 [Lua] 21:26:41.182 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:26:41.182 [Lua] ignoring extension VersusInteractObjectiveExtension 21:26:41.182 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:26:41.182 [Lua] ignoring extension VersusSocketObjectiveExtension 21:26:41.182 [Lua] ignoring extension VersusTargetObjectiveExtension 21:26:41.182 [Lua] ignoring extension VersusMissionObjectiveExtension 21:26:41.183 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:26:41.188 [Lua] [AchievementManager] Achievements using the steam platform 21:26:41.188 [Lua] PlayerManager:add_player player_1 21:26:41.213 [Lua] [StateIngame] Level seed: 0 21:26:41.215 [Lua] [LevelAnalysis] set_random_seed( 0) 21:26:41.216 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:26:41.216 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:26:41.216 [Lua] [IngameUI] init 21:26:41.228 [SteamVoipClient] select_out(11000010241bdb9, off) 21:26:41.228 [SteamVoipClient] select_out(110000102c7cafd, off) 21:26:41.232 [Lua] cb_razer_chroma_setup 21:26:41.261 [Lua] [Matchmaking] Cancelling matchmaking 21:26:41.261 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:26:41.261 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:26:41.262 [Lua] Set lobby begin: 21:26:41.262 [Lua] Lobby data selected_mission_id = morris_hub 21:26:41.262 [Lua] Lobby data num_players = 2 21:26:41.262 [Lua] Lobby data difficulty_tweak = 0 21:26:41.262 [Lua] Lobby data host = 110000102c7cafd 21:26:41.262 [Lua] Lobby data matchmaking_type = 3 21:26:41.262 [Lua] Lobby data difficulty = normal 21:26:41.262 [Lua] Lobby data player_slot_1 = 0:0 21:26:41.262 [Lua] Lobby data unique_server_name = Lutheren 21:26:41.262 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:26:41.262 [Lua] Lobby data country_code = AT 21:26:41.263 [Lua] Lobby data matchmaking = false 21:26:41.263 [Lua] Lobby data power_level = 835 21:26:41.263 [Lua] Lobby data mission_id = morris_hub 21:26:41.263 [Lua] Lobby data mechanism = deus 21:26:41.263 [Lua] Lobby data player_slot_5 = 0:0 21:26:41.263 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:26:41.263 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:26:41.263 [Lua] Lobby data player_slot_3 = 0:0 21:26:41.263 [Lua] Lobby data eac_authorized = true 21:26:41.263 [Lua] Set lobby end. 21:26:41.264 [Lua] CurrentConflictSettings disabled 21:26:41.264 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:26:41.264 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:26:41.264 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 21:26:41.264 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 21:26:41.264 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:26:41.264 [Lua] [Managers] Calling function on all managers: 21:26:41.264 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:26:41.271 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForEnterGame 21:26:41.271 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForGameObjectSync 21:26:41.324 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForGameObjectSync 21:26:41.324 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForPlayers 21:26:42.006 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010241bdb9, connection_key=0) 21:26:42.041 [Lua] ### Received rpc_level_loaded 21:26:42.041 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_id: 228 21:26:42.041 [Lua] Peer 11000010241bdb9 has loaded the level and all enemies are loaded 21:26:42.042 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Loading 21:26:42.042 [Lua] [PeerSM] 11000010241bdb9 :: on_enter LoadingProfilePackages 21:26:42.048 [Lua] [PeerSM] 11000010241bdb9 :: on_exit LoadingProfilePackages 21:26:42.048 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForEnterGame 21:26:43.204 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForEnterGame 21:26:43.204 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForGameObjectSync 21:26:43.210 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010241bdb9 21:26:43.212 [Lua] PlayerManager:add_remote_player 11000010241bdb9 21:26:43.212 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:26:43.212 [Lua] RemotePlayer:create_game_object( ) 4 21:26:43.227 [Lua] player (11000010241bdb9,1) was put into party 1 21:26:43.227 [Lua] [ProfileSynchronizer] Assigning peer(11000010241bdb9:1) to profile(4) career(2) 21:26:43.227 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForGameObjectSync 21:26:43.227 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForPlayers 21:26:43.228 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForPlayers 21:26:43.228 [Lua] [PeerSM] 110000102c7cafd :: on_enter InGame 21:26:43.232 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForPlayers 21:26:43.232 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InGame 21:26:43.288 [Lua] [MOD][VMF][INFO] Added 11000010241bdb9 to the VMF users list. 21:26:43.288 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010241bdb9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:26:43.288 [Lua] Adding player sync data to peer=11000010241bdb9 local_player_id=1 21:26:43.289 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read, 21:26:43.289 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:26:43.289 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, ProfileSynchronizer, async-read, 21:26:43.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:26:43.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 21:26:43.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 21:26:43.289 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 21:26:43.289 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 21:26:43.289 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 21:26:43.372 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 21:26:43.372 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 21:26:43.373 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 21:26:43.665 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 21:26:43.665 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 21:26:43.665 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 21:26:43.700 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 21:26:43.700 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 21:26:43.700 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 21:26:43.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 21:26:43.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 21:26:43.727 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 21:26:43.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 21:26:43.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 21:26:43.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 21:26:43.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 21:26:43.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 21:26:43.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 21:26:43.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 21:26:43.894 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 21:26:43.894 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 21:26:43.934 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 21:26:43.934 [Lua] [PackageManager] Force_load: wwise/we_deus_01 21:26:43.935 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 21:26:43.975 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 21:26:43.975 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 21:26:44.811 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 21:26:44.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:26:44.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:26:44.814 [Lua] PlayerManager:assign_unit_ownership Lutheren 110000102c7cafd 1 21:26:44.814 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6 21:26:44.878 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010241bdb9 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:26:44.878 [Lua] [NetworkServer] Peer 11000010241bdb9 spawned player. 21:26:44.880 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 21:26:44.880 [Lua] PlayerManager:assign_unit_ownership Lukas 11000010241bdb9 1 21:26:44.881 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:26:44.957 [Lua] StateInGameRunning:_game_actually_starts() 21:26:44.957 [Lua] ################################################################################################################# 21:26:44.958 [Lua] [Loading Time]: 00:00:09 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:26:44.958 [Lua] ################################################################################################################# 21:26:44.958 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 21:26:44.964 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 21:26:45.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 21:26:45.157 [Lua] Commit load time data 21:26:46.147 [Lua] Set lobby begin: 21:26:46.147 [Lua] Lobby data selected_mission_id = morris_hub 21:26:46.147 [Lua] Lobby data num_players = 2 21:26:46.147 [Lua] Lobby data difficulty_tweak = 0 21:26:46.147 [Lua] Lobby data host = 110000102c7cafd 21:26:46.147 [Lua] Lobby data matchmaking_type = 3 21:26:46.147 [Lua] Lobby data difficulty = normal 21:26:46.147 [Lua] Lobby data player_slot_1 = 0:0 21:26:46.147 [Lua] Lobby data unique_server_name = Lutheren 21:26:46.147 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:26:46.147 [Lua] Lobby data country_code = AT 21:26:46.147 [Lua] Lobby data matchmaking = false 21:26:46.147 [Lua] Lobby data power_level = 417 21:26:46.147 [Lua] Lobby data mission_id = morris_hub 21:26:46.147 [Lua] Lobby data mechanism = deus 21:26:46.148 [Lua] Lobby data player_slot_5 = 0:0 21:26:46.148 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:26:46.148 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:26:46.148 [Lua] Lobby data player_slot_3 = 0:0 21:26:46.148 [Lua] Lobby data eac_authorized = true 21:26:46.148 [Lua] Set lobby end. 21:26:51.219 [Lua] Set lobby begin: 21:26:51.219 [Lua] Lobby data selected_mission_id = morris_hub 21:26:51.219 [Lua] Lobby data num_players = 2 21:26:51.219 [Lua] Lobby data difficulty_tweak = 0 21:26:51.219 [Lua] Lobby data host = 110000102c7cafd 21:26:51.219 [Lua] Lobby data matchmaking_type = 3 21:26:51.219 [Lua] Lobby data difficulty = normal 21:26:51.219 [Lua] Lobby data player_slot_1 = 0:0 21:26:51.219 [Lua] Lobby data unique_server_name = Lutheren 21:26:51.220 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:26:51.220 [Lua] Lobby data country_code = AT 21:26:51.220 [Lua] Lobby data matchmaking = false 21:26:51.220 [Lua] Lobby data power_level = 805 21:26:51.220 [Lua] Lobby data mission_id = morris_hub 21:26:51.220 [Lua] Lobby data mechanism = deus 21:26:51.220 [Lua] Lobby data player_slot_5 = 0:0 21:26:51.220 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:26:51.220 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:26:51.220 [Lua] Lobby data player_slot_3 = 0:0 21:26:51.221 [Lua] Lobby data eac_authorized = true 21:26:51.221 [Lua] Set lobby end. 21:26:54.850 [Lua] [IngameUI] menu view on_enter start_game_view 21:26:54.851 [Lua] [IngameUI] menu view post_update_on_enter table: 0x121efa10 21:26:54.851 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:26:54.874 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 21:26:54.874 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 21:26:54.874 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 21:26:54.874 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 21:26:56.464 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:56.864 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:26:57.476 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:57.850 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:26:58.422 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:58.789 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:26:58.890 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay) 21:26:58.890 [Lua] ............................................................................................................ 21:26:58.890 [Lua] ............................................................................................................ 21:26:58.890 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 21:26:58.890 [Lua] ............................................................................................................ 21:26:58.890 [Lua] ............................................................................................................ 21:26:58.890 [Lua] [Matchmaking] Cancelling matchmaking 21:26:58.890 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:26:58.994 [Lua] [IngameUI] menu view on_exit start_game_view 21:26:58.994 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:26:58.994 [Save] Saving `save_data` 21:26:58.994 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 21:26:58.994 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 21:26:58.994 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 21:26:58.996 [Save] Save done 21:26:59.004 [Lua] [IngameUI] menu view post_update_on_exit table: 0x121efa10 21:27:02.510 [Lua] [IngameUI] menu view on_enter hero_view 21:27:02.515 [Lua] [IngameUI] menu view post_update_on_enter table: 0x121eb7c0 21:27:02.515 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:27:02.527 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:27:02.527 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:27:02.528 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:27:02.528 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:27:02.532 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:27:02.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:27:02.847 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:27:02.863 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:27:02.863 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:27:02.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:27:02.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:27:02.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:27:02.888 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:27:02.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:27:02.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:27:02.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:27:02.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:27:02.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:27:02.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:27:03.409 [Lua] [IngameUI] menu view on_exit hero_view 21:27:03.412 [Lua] [IngameUI] menu view post_update_on_exit table: 0x121eb7c0 21:27:03.412 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:27:03.412 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:27:03.412 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:27:03.412 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:27:03.412 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:27:03.412 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:27:03.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:27:03.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:27:03.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:27:03.416 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:27:03.416 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:27:03.416 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:27:04.771 [Lua] [IngameUI] menu view on_enter start_game_view 21:27:04.773 [Lua] [IngameUI] menu view post_update_on_enter table: 0x121efa10 21:27:04.773 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:27:04.793 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 21:27:04.793 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 21:27:04.793 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 21:27:04.793 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 21:27:06.726 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 21:27:06.726 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 21:27:06.726 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 21:27:06.726 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 21:27:08.464 [Lua] PlayFabMirrorBase:_commit_internal 3 21:27:08.464 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:27:08.464 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:27:08.470 [Lua] commit result success 3 21:27:08.470 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29 21:27:08.477 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29 21:27:08.660 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29 21:27:20.394 [Lua] [IngameUI] menu view on_exit start_game_view 21:27:20.394 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:27:20.394 [Save] Saving `save_data` 21:27:20.394 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 21:27:20.394 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 21:27:20.394 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 21:27:20.394 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 21:27:20.396 [Save] Save done 21:27:20.405 [Lua] [IngameUI] menu view post_update_on_exit table: 0x121efa10 21:27:21.722 [Lua] [IngameUI] menu view on_enter ingame_menu 21:27:22.301 [Lua] [IngameUI] menu view on_exit ingame_menu 21:27:23.031 [Lua] [IngameUI] menu view on_enter start_game_view 21:27:23.033 [Lua] [IngameUI] menu view post_update_on_enter table: 0x121efa10 21:27:23.033 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:27:23.051 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 21:27:23.051 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 21:27:23.051 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 21:27:23.051 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 21:27:23.052 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 21:27:24.245 [Lua] [IngameUI] menu view on_exit start_game_view 21:27:24.246 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:27:24.246 [Save] Saving `save_data` 21:27:24.246 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 21:27:24.246 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 21:27:24.246 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 21:27:24.246 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 21:27:24.248 [Save] Save done 21:27:24.256 [Lua] [IngameUI] menu view post_update_on_exit table: 0x121efa10 21:28:03.370 [Lua] [IngameUI] menu view on_enter start_game_view 21:28:03.371 [Lua] [IngameUI] menu view post_update_on_enter table: 0x121efa10 21:28:03.371 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:28:03.390 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 21:28:03.390 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 21:28:03.390 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 21:28:03.390 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 21:28:03.391 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 21:28:04.358 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 21:28:04.358 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 21:28:04.358 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 21:28:04.359 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 21:28:05.617 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay) 21:28:05.617 [Lua] ............................................................................................................ 21:28:05.617 [Lua] ............................................................................................................ 21:28:05.617 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 21:28:05.617 [Lua] ............................................................................................................ 21:28:05.617 [Lua] ............................................................................................................ 21:28:05.617 [Lua] [Matchmaking] Cancelling matchmaking 21:28:05.617 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:28:05.719 [Lua] [IngameUI] menu view on_exit start_game_view 21:28:05.719 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:28:05.719 [Save] Saving `save_data` 21:28:05.719 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 21:28:05.719 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 21:28:05.719 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 21:28:05.721 [Save] Save done 21:28:05.729 [Lua] [IngameUI] menu view post_update_on_exit table: 0x121efa10 21:28:07.058 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:28:07.058 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:28:07.060 [Lua] Set lobby begin: 21:28:07.060 [Lua] Lobby data selected_mission_id = morris_hub 21:28:07.061 [Lua] Lobby data num_players = 2 21:28:07.061 [Lua] Lobby data difficulty_tweak = 0 21:28:07.061 [Lua] Lobby data host = 110000102c7cafd 21:28:07.061 [Lua] Lobby data matchmaking_type = 3 21:28:07.061 [Lua] Lobby data difficulty = hardest 21:28:07.061 [Lua] Lobby data player_slot_1 = 0:0 21:28:07.061 [Lua] Lobby data unique_server_name = Lutheren 21:28:07.061 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:28:07.061 [Lua] Lobby data country_code = AT 21:28:07.061 [Lua] Lobby data matchmaking = false 21:28:07.061 [Lua] Lobby data power_level = 805 21:28:07.061 [Lua] Lobby data mission_id = morris_hub 21:28:07.061 [Lua] Lobby data mechanism = deus 21:28:07.061 [Lua] Lobby data player_slot_5 = 0:0 21:28:07.061 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:28:07.061 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:28:07.061 [Lua] Lobby data player_slot_3 = 0:0 21:28:07.062 [Lua] Lobby data eac_authorized = true 21:28:07.062 [Lua] Set lobby end. 21:28:07.062 [Lua] [PartyManager] Leader is set to 110000102c7cafd 21:28:07.062 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub nil 0 21:28:07.062 [Lua] Set lobby begin: 21:28:07.062 [Lua] Lobby data twitch_enabled = false 21:28:07.062 [Lua] Lobby data selected_mission_id = morris_hub 21:28:07.062 [Lua] Lobby data num_players = 2 21:28:07.062 [Lua] Lobby data difficulty_tweak = 0 21:28:07.062 [Lua] Lobby data host = 110000102c7cafd 21:28:07.062 [Lua] Lobby data matchmaking_type = 1 21:28:07.062 [Lua] Lobby data match_started = true 21:28:07.062 [Lua] Lobby data difficulty = hardest 21:28:07.062 [Lua] Lobby data player_slot_1 = 0:0 21:28:07.062 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:28:07.062 [Lua] Lobby data unique_server_name = Lutheren 21:28:07.062 [Lua] Lobby data quick_game = true 21:28:07.062 [Lua] Lobby data country_code = AT 21:28:07.062 [Lua] Lobby data matchmaking = true 21:28:07.063 [Lua] Lobby data power_level = 805 21:28:07.063 [Lua] Lobby data mission_id = morris_hub 21:28:07.063 [Lua] Lobby data mechanism = deus 21:28:07.063 [Lua] Lobby data player_slot_5 = 0:0 21:28:07.063 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:28:07.063 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:28:07.063 [Lua] Lobby data player_slot_3 = 0:0 21:28:07.063 [Lua] Lobby data eac_authorized = true 21:28:07.063 [Lua] Set lobby end. 21:28:07.063 [Lua] Set lobby begin: 21:28:07.063 [Lua] Lobby data twitch_enabled = false 21:28:07.063 [Lua] Lobby data selected_mission_id = morris_hub 21:28:07.063 [Lua] Lobby data num_players = 2 21:28:07.063 [Lua] Lobby data difficulty_tweak = 0 21:28:07.063 [Lua] Lobby data host = 110000102c7cafd 21:28:07.063 [Lua] Lobby data matchmaking_type = 1 21:28:07.063 [Lua] Lobby data is_private = false 21:28:07.063 [Lua] Lobby data match_started = true 21:28:07.063 [Lua] Lobby data difficulty = hardest 21:28:07.063 [Lua] Lobby data player_slot_1 = 0:0 21:28:07.063 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:28:07.063 [Lua] Lobby data unique_server_name = Lutheren 21:28:07.063 [Lua] Lobby data quick_game = true 21:28:07.064 [Lua] Lobby data country_code = AT 21:28:07.064 [Lua] Lobby data matchmaking = true 21:28:07.064 [Lua] Lobby data power_level = 805 21:28:07.064 [Lua] Lobby data mission_id = morris_hub 21:28:07.064 [Lua] Lobby data mechanism = deus 21:28:07.064 [Lua] Lobby data player_slot_5 = 0:0 21:28:07.064 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:28:07.064 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:28:07.064 [Lua] Lobby data player_slot_3 = 0:0 21:28:07.064 [Lua] Lobby data eac_authorized = true 21:28:07.064 [Lua] Set lobby end. 21:28:07.064 [Lua] [ChatManager][1]System: Starting hosted game... 21:28:07.064 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:28:07.064 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:28:12.513 [Lua] [NetworkServer] Changing num_players from 2 to 3 21:28:12.513 [Lua] Players: 3 21:28:12.513 [Lua] Set lobby begin: 21:28:12.513 [Lua] Lobby data twitch_enabled = false 21:28:12.513 [Lua] Lobby data selected_mission_id = morris_hub 21:28:12.513 [Lua] Lobby data num_players = 3 21:28:12.513 [Lua] Lobby data difficulty_tweak = 0 21:28:12.514 [Lua] Lobby data host = 110000102c7cafd 21:28:12.514 [Lua] Lobby data matchmaking_type = 1 21:28:12.514 [Lua] Lobby data is_private = false 21:28:12.514 [Lua] Lobby data match_started = true 21:28:12.514 [Lua] Lobby data difficulty = hardest 21:28:12.514 [Lua] Lobby data player_slot_1 = 0:0 21:28:12.514 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:28:12.514 [Lua] Lobby data unique_server_name = Lutheren 21:28:12.514 [Lua] Lobby data quick_game = true 21:28:12.514 [Lua] Lobby data country_code = AT 21:28:12.514 [Lua] Lobby data matchmaking = true 21:28:12.514 [Lua] Lobby data power_level = 805 21:28:12.514 [Lua] Lobby data mission_id = morris_hub 21:28:12.514 [Lua] Lobby data mechanism = deus 21:28:12.514 [Lua] Lobby data player_slot_5 = 0:0 21:28:12.514 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:28:12.514 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:28:12.514 [Lua] Lobby data player_slot_3 = 0:0 21:28:12.515 [Lua] Lobby data eac_authorized = true 21:28:12.515 [Lua] Set lobby end. 21:28:12.515 [Lua] [LobbyMembers] Member joined 110000102c310ad 21:28:13.741 [Lua] GOT approve_channel 4 110000102c310ad 186000001dcb5dc 21:28:13.741 [EAC] EAC server has client 110000102c310ad and channel 4 (and owner 110000102c310ad) 21:28:13.741 [EACServer] [23:28:13:741][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102C310AD PlayerGUID: 76561198006603949 PlayerIP: 0.0.0.0 OwnerGUID: 76561198006603949 PlayerName: Abaddon 21:28:13.741 [Lua] Client with peer_id 110000102c310ad got APPROVED by server 21:28:13.741 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102c310ad' 21:28:13.741 [Lua] [ChatManager][1]System: Abaddon is joining the game 21:28:13.741 [Lua] [NetworkServer] Peer 110000102c310ad joined server lobby. 21:28:13.741 [Lua] [NetworkServer] Creating peer info. 21:28:13.741 [Lua] [PeerSM] 110000102c310ad :: on_enter Connecting 21:28:13.848 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001dcb5dc from 110000102c310ad, replying lobby_ok 21:28:13.920 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102c310ad REPLY wh:0 | we:11000010241bdb9 | dr:0 | bw:110000102c7cafd | es:0 21:28:13.999 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000102c310ad 21:28:13.999 [Lua] Set lobby begin: 21:28:13.999 [Lua] Lobby data twitch_enabled = false 21:28:13.999 [Lua] Lobby data selected_mission_id = morris_hub 21:28:13.999 [Lua] Lobby data num_players = 3 21:28:13.999 [Lua] Lobby data difficulty_tweak = 0 21:28:13.999 [Lua] Lobby data host = 110000102c7cafd 21:28:13.999 [Lua] Lobby data matchmaking_type = 1 21:28:14.000 [Lua] Lobby data is_private = false 21:28:14.000 [Lua] Lobby data match_started = true 21:28:14.000 [Lua] Lobby data difficulty = hardest 21:28:14.000 [Lua] Lobby data player_slot_1 = 0:0 21:28:14.000 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:28:14.000 [Lua] Lobby data unique_server_name = Lutheren 21:28:14.000 [Lua] Lobby data quick_game = true 21:28:14.000 [Lua] Lobby data country_code = AT 21:28:14.000 [Lua] Lobby data matchmaking = true 21:28:14.000 [Lua] Lobby data power_level = 805 21:28:14.000 [Lua] Lobby data mission_id = morris_hub 21:28:14.000 [Lua] Lobby data mechanism = deus 21:28:14.000 [Lua] Lobby data player_slot_5 = 0:0 21:28:14.000 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:28:14.000 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:28:14.000 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:28:14.000 [Lua] Lobby data eac_authorized = true 21:28:14.001 [Lua] Set lobby end. 21:28:14.105 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:14.554 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:28:15.374 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:15.782 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:28:16.100 [Lua] ### CLEARING PEER STATE FOR 110000102c310ad 21:28:16.100 [Lua] [PeerSM] 110000102c310ad :: on_exit Connecting 21:28:16.100 [Lua] [PeerSM] 110000102c310ad :: on_enter Connecting 21:28:16.166 [Lua] [NetworkServer] Peer 110000102c310ad has sent rpc_notify_lobby_joined 21:28:16.166 [Lua] [PSM] Peer 110000102c310ad joined. Want to use profile index "3" and join party "0" 21:28:16.166 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102c310ad, connection_key=1) 21:28:16.166 [Lua] Sync dynamic to client: 21:28:16.239 [Lua] ### Received rpc_level_load_started 21:28:16.239 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_session_id: 133088848 21:28:16.239 [Lua] player (110000102c310ad,1) was put into party 0 21:28:16.239 [Lua] [ProfileSynchronizer] Peer 110000102c310ad entered session 21:28:16.239 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102c310ad 21:28:16.239 [Lua] Mechanism says: a client has initialized the mechanism! 110000102c310ad 21:28:16.269 [Lua] ### Received rpc_level_loaded 21:28:16.269 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_id: 228 21:28:16.269 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102c310ad, connection_key=1) 21:28:16.379 [SteamVoipClient] select_out(110000102c310ad, on) 21:28:16.380 [SteamVoipClient] select_out(110000102c310ad, on) 21:28:16.380 [SteamVoipClient] select_in(110000102c310ad, on) 21:28:16.380 [SteamVoipClient] select_out(110000102c310ad, off) 21:28:16.601 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:17.012 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:28:17.661 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:18.098 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:28:18.188 [EACServer] [23:28:18:188][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102C310AD Session: 2 Status: Client Authenticated Message: Client authenticated. 21:28:18.189 [EAC] Peer 110000102c310ad switched EAC state to ClientAuthenticatedLocal 21:28:18.221 [Lua] [NetworkServer] Peer 110000102c310ad has sent rpc_post_game_notified 21:28:18.221 [Lua] [PeerSM] 110000102c310ad :: on_exit Connecting 21:28:18.221 [Lua] [PeerSM] 110000102c310ad :: on_enter Loading 21:28:18.229 [Lua] [PeerSM] 110000102c310ad :: on_exit Loading 21:28:18.229 [Lua] [PeerSM] 110000102c310ad :: on_enter LoadingProfilePackages 21:28:18.237 [Lua] [PeerSM] 110000102c310ad :: on_exit LoadingProfilePackages 21:28:18.237 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForEnterGame 21:28:18.311 [EACServer] [23:28:18:311][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102C310AD. 21:28:18.612 [EACServer] [23:28:18:612][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102C310AD 21:28:18.612 [EACServer] [23:28:18:612][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102C310AD Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:28:18.619 [EAC] Peer 110000102c310ad switched EAC state to ClientAuthenticatedRemote 21:28:19.516 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForEnterGame 21:28:19.516 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForGameObjectSync 21:28:19.523 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c310ad 21:28:19.528 [Lua] PlayerManager:add_remote_player 110000102c310ad 21:28:19.528 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10 21:28:19.528 [Lua] RemotePlayer:create_game_object( ) 10 21:28:19.542 [Lua] player (110000102c310ad,1) was put into party 1 21:28:19.542 [Lua] [ProfileSynchronizer] Assigning peer(110000102c310ad:1) to profile(3) career(3) 21:28:19.542 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForGameObjectSync 21:28:19.542 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForPlayers 21:28:19.548 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForPlayers 21:28:19.548 [Lua] [PeerSM] 110000102c310ad :: on_enter InGame 21:28:19.648 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102c310ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:28:19.648 [Lua] Adding player sync data to peer=110000102c310ad local_player_id=1 21:28:19.649 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer, async-read, 21:28:19.649 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read, 21:28:19.649 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, ProfileSynchronizer, async-read, 21:28:19.649 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 21:28:19.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:28:19.649 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, ProfileSynchronizer, async-read, 21:28:19.649 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:28:19.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:28:19.679 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 21:28:19.679 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 21:28:19.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 21:28:19.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 21:28:19.718 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 21:28:19.718 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 21:28:19.752 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 21:28:19.752 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 21:28:19.752 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:28:19.781 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:28:19.781 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:28:19.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 21:28:19.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 21:28:19.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 21:28:19.804 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 21:28:19.895 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 21:28:19.895 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 21:28:19.896 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 21:28:20.236 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 21:28:20.236 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 21:28:20.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:28:20.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:28:20.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:28:21.961 [Lua] Set lobby begin: 21:28:21.961 [Lua] Lobby data twitch_enabled = false 21:28:21.961 [Lua] Lobby data selected_mission_id = morris_hub 21:28:21.961 [Lua] Lobby data num_players = 3 21:28:21.961 [Lua] Lobby data difficulty_tweak = 0 21:28:21.961 [Lua] Lobby data host = 110000102c7cafd 21:28:21.961 [Lua] Lobby data matchmaking_type = 1 21:28:21.961 [Lua] Lobby data is_private = false 21:28:21.961 [Lua] Lobby data match_started = true 21:28:21.961 [Lua] Lobby data difficulty = hardest 21:28:21.962 [Lua] Lobby data player_slot_1 = 0:0 21:28:21.962 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:28:21.962 [Lua] Lobby data unique_server_name = Lutheren 21:28:21.962 [Lua] Lobby data quick_game = true 21:28:21.962 [Lua] Lobby data country_code = AT 21:28:21.962 [Lua] Lobby data matchmaking = true 21:28:21.962 [Lua] Lobby data power_level = 537 21:28:21.962 [Lua] Lobby data mission_id = morris_hub 21:28:21.962 [Lua] Lobby data mechanism = deus 21:28:21.962 [Lua] Lobby data player_slot_5 = 0:0 21:28:21.962 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:28:21.962 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:28:21.962 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:28:21.962 [Lua] Lobby data eac_authorized = true 21:28:21.962 [Lua] Set lobby end. 21:28:22.718 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102c310ad go_type=player_unit go_created_func_name=game_object_created_player_unit 21:28:22.718 [Lua] [NetworkServer] Peer 110000102c310ad spawned player. 21:28:22.719 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 21:28:22.719 [Lua] PlayerManager:assign_unit_ownership Abaddon 110000102c310ad 1 21:28:22.720 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:28:26.955 [Lua] Set lobby begin: 21:28:26.955 [Lua] Lobby data twitch_enabled = false 21:28:26.955 [Lua] Lobby data selected_mission_id = morris_hub 21:28:26.955 [Lua] Lobby data num_players = 3 21:28:26.955 [Lua] Lobby data difficulty_tweak = 0 21:28:26.955 [Lua] Lobby data host = 110000102c7cafd 21:28:26.955 [Lua] Lobby data matchmaking_type = 1 21:28:26.955 [Lua] Lobby data is_private = false 21:28:26.955 [Lua] Lobby data match_started = true 21:28:26.955 [Lua] Lobby data difficulty = hardest 21:28:26.955 [Lua] Lobby data player_slot_1 = 0:0 21:28:26.955 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:28:26.955 [Lua] Lobby data unique_server_name = Lutheren 21:28:26.955 [Lua] Lobby data quick_game = true 21:28:26.955 [Lua] Lobby data country_code = AT 21:28:26.955 [Lua] Lobby data matchmaking = true 21:28:26.955 [Lua] Lobby data power_level = 815 21:28:26.956 [Lua] Lobby data mission_id = morris_hub 21:28:26.956 [Lua] Lobby data mechanism = deus 21:28:26.956 [Lua] Lobby data player_slot_5 = 0:0 21:28:26.956 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:28:26.956 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:28:26.956 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:28:26.956 [Lua] Lobby data eac_authorized = true 21:28:26.956 [Lua] Set lobby end. 21:28:28.550 [Lua] [IngameUI] menu view on_enter ingame_menu 21:28:28.906 [Lua] [IngameUI] menu view on_exit ingame_menu 21:28:30.992 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:31.387 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:28:31.933 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:32.332 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:28:33.051 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:33.416 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:28:42.550 [Lua] [IngameUI] menu view on_enter ingame_menu 21:28:43.035 [Lua] [IngameUI] menu view on_exit ingame_menu 21:28:43.431 [Lua] [IngameUI] menu view on_enter ingame_menu 21:28:43.949 [Lua] [IngameUI] menu view on_exit ingame_menu 21:28:44.454 [Lua] [IngameUI] menu view on_enter ingame_menu 21:28:44.909 [Lua] [IngameUI] menu view on_exit ingame_menu 21:28:45.565 [Lua] [IngameUI] menu view on_enter hero_view 21:28:45.570 [Lua] [IngameUI] menu view post_update_on_enter table: 0x121eb7c0 21:28:45.570 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:28:45.580 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:28:45.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:28:45.581 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:28:45.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:28:45.586 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:28:45.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:28:45.887 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:28:45.907 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:45.907 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:45.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:45.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:45.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:45.930 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:45.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:45.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:45.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:45.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:45.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:45.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:46.518 [Lua] [IngameUI] menu view on_exit hero_view 21:28:46.523 [Lua] [IngameUI] menu view post_update_on_exit table: 0x121eb7c0 21:28:46.523 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:28:46.523 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:28:46.523 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:28:46.523 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:46.523 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:46.523 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:46.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:46.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:46.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:46.527 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:28:46.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:28:46.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:28:46.711 [Lua] [IngameUI] menu view on_enter ingame_menu 21:28:50.356 [Lua] [IngameUI] menu view on_exit ingame_menu 21:28:50.356 [Lua] [IngameUI] menu view on_enter character_selection 21:28:50.356 [Lua] hero_fullscreen_menu_on_enter 21:28:50.358 [Lua] [IngameUI] menu view post_update_on_enter table: 0x121ec410 21:28:50.359 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 21:28:50.366 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:28:50.366 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:28:50.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:28:50.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:28:50.367 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:28:50.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:28:50.378 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 21:28:50.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView 21:28:50.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:28:50.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:28:50.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 21:28:50.381 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView 21:28:50.381 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:28:50.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 21:28:50.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 21:28:51.240 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:28:51.240 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:28:51.240 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:28:51.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:28:51.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView 21:28:51.241 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:28:51.241 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:28:51.475 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 21:28:51.475 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 21:28:51.475 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 21:28:51.549 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 21:28:51.549 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 21:28:51.550 [Lua] PlayFabMirrorBase:_commit_internal 4 21:28:51.550 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:28:51.550 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:28:51.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:28:51.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:28:51.554 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:28:51.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:28:51.573 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 21:28:51.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView 21:28:51.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:28:51.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:28:51.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 21:28:51.583 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView 21:28:51.583 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:28:51.586 [Lua] commit result success 4 21:28:51.586 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30 21:28:51.593 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30 21:28:51.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 21:28:51.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 21:28:51.632 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 21:28:51.666 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 21:28:51.666 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 21:28:52.295 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30 21:28:52.883 [Lua] [ProfileSynchronizer] Assigning peer(110000102c7cafd:1) to profile(2) career(2) 21:28:52.889 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read, 21:28:52.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer, async-read, 21:28:52.889 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, ProfileSynchronizer, async-read, 21:28:52.889 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 21:28:52.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer, async-read, 21:28:52.889 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:28:52.889 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, ProfileSynchronizer, async-read, 21:28:52.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer, async-read, 21:28:52.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer, async-read, 21:28:52.889 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:28:52.889 [Lua] [GameNetworkManager] destroying game object with go_id=6 21:28:52.891 [Save] Saving `save_data` 21:28:52.893 [Save] Save done 21:28:52.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer 21:28:52.904 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer 21:28:52.904 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:28:52.904 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, ProfileSynchronizer 21:28:52.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer 21:28:52.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01, ProfileSynchronizer 21:28:52.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, ProfileSynchronizer 21:28:52.905 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, ProfileSynchronizer 21:28:53.001 [Lua] [IngameUI] menu view on_exit character_selection 21:28:53.006 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 21:28:53.006 [Lua] hero_fullscreen_menu_on_exit 21:28:53.008 [Lua] [IngameUI] menu view post_update_on_exit table: 0x121ec410 21:28:53.008 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:28:53.008 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:28:53.008 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:28:53.008 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:28:53.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView 21:28:53.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 21:28:53.080 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 21:28:53.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 21:28:53.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 21:28:53.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 21:28:53.243 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 21:28:53.278 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 21:28:53.278 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 21:28:53.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 21:28:53.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 21:28:53.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 21:28:53.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 21:28:53.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 21:28:53.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 21:28:53.402 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01 21:28:53.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01 21:28:53.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01 21:28:53.550 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 21:28:53.632 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 21:28:53.632 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 21:28:54.591 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-2.34551, 0.572705, -4.48869), Vector4(0, 0, 0.15131, -0.988486)) 21:28:54.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:28:54.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:28:54.594 [Lua] PlayerManager:assign_unit_ownership Lutheren 110000102c7cafd 1 21:28:54.594 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=13 21:28:58.004 [Lua] [IngameUI] menu view on_enter hero_view 21:28:58.009 [Lua] [IngameUI] menu view post_update_on_enter table: 0x121eb7c0 21:28:58.009 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:28:58.020 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:28:58.021 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:28:58.022 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:28:58.022 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:28:58.026 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:28:58.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:28:58.303 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:28:58.322 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:58.322 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:58.343 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:58.343 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:58.343 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:58.344 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:58.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:58.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:58.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:58.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:58.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:58.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:29:00.362 [Lua] [IngameUI] menu view on_exit hero_view 21:29:00.368 [Lua] [IngameUI] menu view post_update_on_exit table: 0x121eb7c0 21:29:00.368 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:29:00.368 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:29:00.368 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:29:00.368 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:29:00.368 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:29:00.368 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:29:00.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:29:00.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:29:00.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:29:00.372 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:29:00.372 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:29:00.372 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:29:10.329 [Lua] PlayFabMirrorBase:_commit_internal 5 21:29:10.329 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:29:10.329 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:29:10.329 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31 21:29:10.337 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31 21:29:10.721 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31 21:29:10.724 [Lua] commit result success 5 21:29:10.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32 21:29:10.731 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32 21:29:10.907 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32 21:29:18.675 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:29:18.675 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:29:18.675 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ruin 0 21:29:18.675 [Lua] Set lobby begin: 21:29:18.675 [Lua] Lobby data twitch_enabled = false 21:29:18.675 [Lua] Lobby data selected_mission_id = journey_ruin 21:29:18.675 [Lua] Lobby data num_players = 3 21:29:18.675 [Lua] Lobby data difficulty_tweak = 0 21:29:18.675 [Lua] Lobby data host = 110000102c7cafd 21:29:18.675 [Lua] Lobby data matchmaking_type = 2 21:29:18.675 [Lua] Lobby data is_private = false 21:29:18.675 [Lua] Lobby data match_started = true 21:29:18.676 [Lua] Lobby data difficulty = hardest 21:29:18.676 [Lua] Lobby data player_slot_1 = 0:0 21:29:18.676 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:29:18.676 [Lua] Lobby data unique_server_name = Lutheren 21:29:18.676 [Lua] Lobby data quick_game = true 21:29:18.676 [Lua] Lobby data country_code = AT 21:29:18.676 [Lua] Lobby data matchmaking = true 21:29:18.676 [Lua] Lobby data power_level = 815 21:29:18.676 [Lua] Lobby data mission_id = morris_hub 21:29:18.676 [Lua] Lobby data mechanism = deus 21:29:18.676 [Lua] Lobby data player_slot_5 = 0:0 21:29:18.676 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:29:18.676 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:29:18.676 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:29:18.676 [Lua] Lobby data eac_authorized = true 21:29:18.677 [Lua] Set lobby end. 21:29:18.677 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_ruin, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:79092624 lt:load_next_level) 21:29:18.677 [Lua] [NetworkServer] Entering post game 21:29:18.677 [Lua] [PeerSM] 110000102c310ad :: on_exit InGame 21:29:18.677 [Lua] [PeerSM] 110000102c310ad :: on_enter InPostGame 21:29:18.677 [Lua] [PeerSM] 110000102c7cafd :: on_exit InGame 21:29:18.677 [Lua] [PeerSM] 110000102c7cafd :: on_enter InPostGame 21:29:18.677 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InGame 21:29:18.677 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InPostGame 21:29:18.677 [Lua] Complete level triggered. 21:29:18.679 [Lua] Generated node with: Level , level_seed <951660622>, Run progress <0.6666> 21:29:18.679 [Lua] Generated node with: Level , level_seed <-1632404651>, Run progress <0.83325> 21:29:18.679 [Lua] Generated node with: Level , level_seed <-637725520>, Run progress <0.3333> 21:29:18.679 [Lua] Generated node with: Level , level_seed <699867215>, Run progress <0.9999> 21:29:18.679 [Lua] Generated node with: Level , level_seed <2035421538>, Run progress <0> 21:29:18.679 [Lua] Generated node with: Level , level_seed <-887561895>, Run progress <0.49995> 21:29:18.679 [Lua] Generated node with: Level , level_seed <2016205540>, Run progress <0.16665> 21:29:18.679 [Lua] Generated node with: Level , level_seed <-1775179533>, Run progress <0.6666> 21:29:18.679 [Lua] Generated node with: Level , level_seed <427202998>, Run progress <0> 21:29:18.679 [Lua] Generated node with: Level , level_seed <-881244771>, Run progress <0.16665> 21:29:18.679 [Lua] Generated node with: Level , level_seed <-1347876264>, Run progress <0.49995> 21:29:18.679 [Lua] Generated node with: Level , level_seed <-2068084265>, Run progress <0.3333> 21:29:18.679 [Lua] Generated node with: Level , level_seed <685743434>, Run progress <0.16665> 21:29:18.679 [Lua] Generated node with: Level , level_seed <-995136479>, Run progress <0.6666> 21:29:18.679 [Lua] Generated node with: Level , level_seed <-1381656820>, Run progress <0.3333> 21:29:18.679 [Lua] Generated node with: Level , level_seed <-936220933>, Run progress <0> 21:29:18.679 [Lua] Generated node with: Level , level_seed <-1970720738>, Run progress <0.83325> 21:29:18.679 [Lua] Generated node with: Level , level_seed <-1585424155>, Run progress <0.49995> 21:29:18.679 [Lua] Generated node with: Level , level_seed <1102820608>, Run progress <0.49995> 21:29:18.679 [Lua] Generated node with: Level , level_seed <169157727>, Run progress <0.6666> 21:29:18.679 [Lua] Generated node with: Level , level_seed <-1186552270>, Run progress <0.83325> 21:29:18.679 [Lua] Generated node with: Level , level_seed <102715369>, Run progress <0.3333> 21:29:18.679 [Lua] [DeusRunController] starting with seed <1663735936> on difficulty and dominant god 21:29:18.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 33 21:29:18.680 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:427202998, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:1159109632 lt:load_next_level) 21:29:18.680 [Lua] [LevelTransitionHandler] promote_next_level_data 21:29:18.680 [Lua] [NetworkServer] Entering post game 21:29:18.680 [Lua] gm_event_end_conditions_met false false 21:29:18.680 [Save] Saving `save_data` 21:29:18.680 [Lua] PlayFabMirrorBase:_commit_internal nil 21:29:18.680 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:29:18.680 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:29:18.680 [Lua] TRANSITION nil nil load_next_level 21:29:18.680 [Lua] Transition type "load_next_level", is server: true 21:29:18.680 [Lua] [GameNetworkManager] Leaving game... 21:29:18.680 [Lua] [GameNetworkManager] Shutting down game session host. 21:29:18.680 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:29:18.680 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:29:18.680 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=158.51 21:29:18.682 [Save] Save done 21:29:18.682 [Save] Saving `save_data` 21:29:18.683 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:29:18.683 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 33 21:29:18.684 [Lua] commit result success 6 21:29:18.684 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34 21:29:18.687 [Save] Save done 21:29:18.687 [Save] Saving `save_data` 21:29:18.689 [Connection] Packet 1789 chunk for system game_session from 110000102c310ad had no listener 21:29:18.699 [Save] Save done 21:29:18.724 [Connection] Packet 1790 chunk for system game_session from 110000102c310ad had no listener 21:29:18.759 [Connection] Packet 1791 chunk for system game_session from 110000102c310ad had no listener 21:29:18.886 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 33 21:29:18.892 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34 21:29:19.068 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34 21:29:20.674 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:29:20.674 [Lua] [Managers] Calling function on all managers: 21:29:20.674 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 1 21:29:20.674 [Lua] Clearing all global lookup lists 21:29:20.674 [Lua] [IngamePlayerListUI] - Destroy 21:29:20.674 [Lua] [GamePadEquipmentUI] - Destroy 21:29:20.674 [Lua] [EquipmentUI] - Destroy 21:29:20.674 [Lua] [AbilityUI] - Destroy 21:29:20.674 [Lua] [GamePadAbilityUI] - Destroy 21:29:20.675 [Lua] [IngameUI] destroy 21:29:20.677 [Lua] [MOD][VMF][INFO] Removed 11000010241bdb9 from the VMF users list. 21:29:20.677 [Lua] PlayerManager:remove_player peer_id=11000010241bdb9 1 21:29:20.677 [Lua] PlayerManager:remove_player peer_id=110000102c310ad 1 21:29:20.681 [Lua] [Managers] Destroying manager group: 21:29:20.682 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:29:20.682 [Lua] [PeerSM] 110000102c310ad :: on_exit InPostGame 21:29:20.682 [Lua] [PeerSM] 110000102c310ad :: on_enter Loading 21:29:20.682 [Lua] [PeerSM] 110000102c7cafd :: on_exit InPostGame 21:29:20.682 [Lua] [PeerSM] 110000102c7cafd :: on_enter Loading 21:29:20.682 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InPostGame 21:29:20.682 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Loading 21:29:20.682 [Lua] [Matchmaking] unregister rpcs 21:29:20.682 [Lua] ############### UNLOADING PACKAGES ############### 21:29:20.682 [Lua] [Managers] Calling function on all managers: 21:29:20.683 [Lua] [Managers] Destroying manager group: 21:29:20.683 [Lua] [Gamestate] Enter state StateLoading 21:29:20.685 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:29:20.685 [Lua] [Matchmaking] register rpcs 21:29:20.685 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 21:29:20.685 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 21:29:20.685 [Lua] Set lobby begin: 21:29:20.685 [Lua] Lobby data twitch_enabled = false 21:29:20.685 [Lua] Lobby data selected_mission_id = journey_ruin 21:29:20.685 [Lua] Lobby data num_players = 3 21:29:20.685 [Lua] Lobby data difficulty_tweak = 0 21:29:20.685 [Lua] Lobby data host = 110000102c7cafd 21:29:20.685 [Lua] Lobby data matchmaking_type = 2 21:29:20.685 [Lua] Lobby data is_private = false 21:29:20.686 [Lua] Lobby data match_started = true 21:29:20.686 [Lua] Lobby data difficulty = hardest 21:29:20.686 [Lua] Lobby data player_slot_1 = 0:0 21:29:20.686 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:29:20.686 [Lua] Lobby data unique_server_name = Lutheren 21:29:20.686 [Lua] Lobby data quick_game = true 21:29:20.686 [Lua] Lobby data country_code = AT 21:29:20.686 [Lua] Lobby data matchmaking = true 21:29:20.686 [Lua] Lobby data power_level = 0 21:29:20.686 [Lua] Lobby data mission_id = morris_hub 21:29:20.686 [Lua] Lobby data mechanism = deus 21:29:20.686 [Lua] Lobby data player_slot_5 = 0:0 21:29:20.686 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:29:20.687 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:29:20.687 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:29:20.687 [Lua] Lobby data eac_authorized = true 21:29:20.687 [Lua] Set lobby end. 21:29:20.687 [Lua] registering RPCs 21:29:20.687 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:29:20.687 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:29:20.687 [Lua] Set lobby begin: 21:29:20.687 [Lua] Lobby data twitch_enabled = false 21:29:20.687 [Lua] Lobby data selected_mission_id = journey_ruin 21:29:20.687 [Lua] Lobby data num_players = 3 21:29:20.687 [Lua] Lobby data difficulty_tweak = 0 21:29:20.687 [Lua] Lobby data host = 110000102c7cafd 21:29:20.687 [Lua] Lobby data matchmaking_type = 2 21:29:20.687 [Lua] Lobby data is_private = false 21:29:20.687 [Lua] Lobby data match_started = true 21:29:20.687 [Lua] Lobby data difficulty = hardest 21:29:20.687 [Lua] Lobby data player_slot_1 = 0:0 21:29:20.687 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:29:20.687 [Lua] Lobby data unique_server_name = Lutheren 21:29:20.687 [Lua] Lobby data quick_game = true 21:29:20.687 [Lua] Lobby data country_code = AT 21:29:20.687 [Lua] Lobby data matchmaking = true 21:29:20.687 [Lua] Lobby data power_level = 0 21:29:20.687 [Lua] Lobby data mission_id = dlc_morris_map 21:29:20.687 [Lua] Lobby data mechanism = deus 21:29:20.687 [Lua] Lobby data player_slot_5 = 0:0 21:29:20.688 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:29:20.688 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:29:20.688 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:29:20.688 [Lua] Lobby data eac_authorized = true 21:29:20.688 [Lua] Set lobby end. 21:29:20.688 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:29:20.696 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 21:29:20.696 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 21:29:20.696 [Lua] [StateLoading] load_current_level 21:29:20.696 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 21:29:20.719 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 21:29:20.727 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 21:29:20.727 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 21:29:20.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 21:29:20.774 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 21:29:20.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 21:29:20.815 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 21:29:20.815 [Lua] Mechanism says: a client has initialized the mechanism! 11000010241bdb9 21:29:20.815 [Lua] ### Received rpc_level_load_started 21:29:20.815 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_session_id: 1159109632 21:29:20.864 [Lua] Mechanism says: a client has initialized the mechanism! 110000102c310ad 21:29:20.864 [Lua] ### Received rpc_level_load_started 21:29:20.864 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_session_id: 1159109632 21:29:21.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 21:29:21.671 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 21:29:21.688 [Lua] [LevelTransitionHandler] Level load completed! 21:29:21.689 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 427202998 - use_random_directors: false - conflict_director_name: disabled 21:29:21.689 [Lua] [EnemyPackageLoader] Load no enemies on this level 21:29:21.689 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 21:29:21.689 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:29:21.689 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102c7cafd:1) 21:29:21.690 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:29:21.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read, 21:29:21.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, ProfileSynchronizer, async-read, 21:29:21.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read, 21:29:21.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer, async-read, 21:29:21.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer 21:29:21.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer 21:29:21.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer 21:29:21.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer 21:29:21.708 [Lua] ### Received rpc_level_loaded 21:29:21.708 [Lua] #### Has state machine: true, peer_id: 110000102c7cafd, level_id: 327 21:29:21.708 [Lua] Peer 110000102c7cafd has loaded the level and all enemies are loaded 21:29:21.722 [Lua] [PeerSM] 110000102c7cafd :: on_exit Loading 21:29:21.722 [Lua] [PeerSM] 110000102c7cafd :: on_enter LoadingProfilePackages 21:29:21.772 [Lua] ### Received rpc_level_loaded 21:29:21.772 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_id: 327 21:29:21.772 [Lua] Peer 11000010241bdb9 has loaded the level and all enemies are loaded 21:29:21.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 21:29:21.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 21:29:21.773 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Loading 21:29:21.773 [Lua] [PeerSM] 11000010241bdb9 :: on_enter LoadingProfilePackages 21:29:21.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 21:29:21.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 21:29:21.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 21:29:21.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 21:29:21.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 21:29:21.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 21:29:22.076 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 21:29:22.076 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 21:29:22.076 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 21:29:22.127 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 21:29:22.127 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 21:29:22.127 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 21:29:22.178 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 21:29:22.178 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 21:29:22.296 [Lua] ### Received rpc_level_loaded 21:29:22.296 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_id: 327 21:29:22.296 [Lua] Peer 110000102c310ad has loaded the level and all enemies are loaded 21:29:22.297 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 21:29:22.297 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 21:29:22.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 21:29:22.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, ProfileSynchronizer 21:29:22.298 [Lua] [PeerSM] 110000102c310ad :: on_exit Loading 21:29:22.298 [Lua] [PeerSM] 110000102c310ad :: on_enter LoadingProfilePackages 21:29:22.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 21:29:22.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 21:29:22.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 21:29:22.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 21:29:22.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 21:29:23.171 [Lua] [PeerSM] 110000102c310ad :: on_exit LoadingProfilePackages 21:29:23.171 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForEnterGame 21:29:23.171 [Lua] [PeerSM] 110000102c7cafd :: on_exit LoadingProfilePackages 21:29:23.171 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForEnterGame 21:29:23.171 [Lua] [PeerSM] 11000010241bdb9 :: on_exit LoadingProfilePackages 21:29:23.171 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForEnterGame 21:29:23.171 [Lua] ### Received rpc_level_loaded 21:29:23.171 [Lua] #### Has state machine: false, peer_id: 110000102c7cafd, level_id: 327 21:29:23.171 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:29:23.171 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 21:29:23.171 [Umbra] Init version: 3.4.15 :: 16 threads 21:29:23.173 [Lua] Async level spawning done 21:29:23.173 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:29:24.188 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:29:24.188 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:29:24.188 [Lua] [Matchmaking] unregister rpcs 21:29:24.188 [Lua] Set lobby begin: 21:29:24.188 [Lua] Lobby data twitch_enabled = false 21:29:24.189 [Lua] Lobby data selected_mission_id = journey_ruin 21:29:24.189 [Lua] Lobby data num_players = 3 21:29:24.189 [Lua] Lobby data difficulty_tweak = 0 21:29:24.189 [Lua] Lobby data host = 110000102c7cafd 21:29:24.189 [Lua] Lobby data matchmaking_type = 2 21:29:24.189 [Lua] Lobby data is_private = false 21:29:24.190 [Lua] Lobby data match_started = true 21:29:24.190 [Lua] Lobby data difficulty = hardest 21:29:24.190 [Lua] Lobby data player_slot_1 = 0:0 21:29:24.190 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:29:24.190 [Lua] Lobby data unique_server_name = Lutheren 21:29:24.191 [Lua] Lobby data quick_game = true 21:29:24.191 [Lua] Lobby data country_code = AT 21:29:24.191 [Lua] Lobby data matchmaking = true 21:29:24.191 [Lua] Lobby data power_level = 0 21:29:24.191 [Lua] Lobby data mission_id = dlc_morris_map 21:29:24.192 [Lua] Lobby data mechanism = deus 21:29:24.192 [Lua] Lobby data player_slot_5 = 0:0 21:29:24.192 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:29:24.192 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:29:24.192 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:29:24.192 [Lua] Lobby data eac_authorized = true 21:29:24.193 [Lua] Set lobby end. 21:29:24.193 [Lua] [Managers] Destroying manager group: 21:29:24.194 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 21:29:24.194 [Lua] [Gamestate] Enter StateIngame HOST 21:29:24.194 [Lua] [Managers] Calling function on all managers: 21:29:24.195 [Lua] <>level = dlc_morris_map<> 21:29:24.195 [Lua] [StateIngame] Server ingame 21:29:24.202 [Lua] Set lobby begin: 21:29:24.202 [Lua] Lobby data twitch_enabled = false 21:29:24.202 [Lua] Lobby data selected_mission_id = journey_ruin 21:29:24.202 [Lua] Lobby data num_players = 3 21:29:24.202 [Lua] Lobby data difficulty_tweak = -10 21:29:24.203 [Lua] Lobby data host = 110000102c7cafd 21:29:24.203 [Lua] Lobby data matchmaking_type = 2 21:29:24.203 [Lua] Lobby data is_private = false 21:29:24.203 [Lua] Lobby data match_started = true 21:29:24.203 [Lua] Lobby data difficulty = hardest 21:29:24.204 [Lua] Lobby data player_slot_1 = 0:0 21:29:24.204 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:29:24.204 [Lua] Lobby data unique_server_name = Lutheren 21:29:24.204 [Lua] Lobby data quick_game = true 21:29:24.204 [Lua] Lobby data country_code = AT 21:29:24.205 [Lua] Lobby data matchmaking = true 21:29:24.205 [Lua] Lobby data power_level = 0 21:29:24.205 [Lua] Lobby data mission_id = dlc_morris_map 21:29:24.205 [Lua] Lobby data mechanism = deus 21:29:24.205 [Lua] Lobby data player_slot_5 = 0:0 21:29:24.206 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:29:24.206 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:29:24.206 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:29:24.206 [Lua] Lobby data eac_authorized = true 21:29:24.207 [Lua] Set lobby end. 21:29:24.207 [Lua] [Matchmaking] register rpcs 21:29:24.207 [Lua] GameNetworkManager:init... creating game session 21:29:24.207 [Lua] Host GameSession.make_game_session_host with session: 21:29:24.207 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:29:24.207 [Lua] [GameNetworkManager] My own peer_id = 110000102c7cafd 21:29:24.207 [Lua] [GameNetworkManager] self.is_server = true 21:29:24.207 [Network] Setting artificial MTU limit to 65536 21:29:24.228 [Lua] Switching ConflictSettings: to: disabled 21:29:24.228 [Lua] pacing=disabled 21:29:24.228 [Lua] roaming=nil 21:29:24.228 [Lua] specials=disabled 21:29:24.228 [Lua] debug_color=black 21:29:24.228 [Lua] pack_spawning=disabled 21:29:24.228 [Lua] contained_breeds=nil 21:29:24.228 [Lua] disabled=true 21:29:24.228 [Lua] boss=disabled 21:29:24.228 [Lua] horde=disabled 21:29:24.228 [Lua] name=disabled 21:29:24.228 [Lua] intensity=disabled 21:29:24.228 [Lua] --- 21:29:24.228 [Lua] [LevelAnalysis] set_random_seed( 427202998) 21:29:24.233 [Lua] [AIInterestPointSystem] Level Seed: 427202998 21:29:24.233 [Lua] 21:29:24.233 [Lua] [entity_system_bag] = table 21:29:24.233 [Lua] [entity_system_bag] = metatable 21:29:24.233 [Lua] [startup_data] = table 21:29:24.233 [Lua] [entity_manager] = table 21:29:24.233 [Lua] [entity_manager] = metatable 21:29:24.233 [Lua] [unit_spawner] = table 21:29:24.233 [Lua] [unit_spawner] = metatable 21:29:24.233 [Lua] [unit_storage] = table 21:29:24.233 [Lua] [unit_storage] = metatable 21:29:24.233 [Lua] [dice_keeper] = table 21:29:24.233 [Lua] [dice_keeper] = metatable 21:29:24.233 [Lua] [is_server] = true (boolean) 21:29:24.233 [Lua] [world] = [World] 21:29:24.233 [Lua] [system_api] = table 21:29:24.233 [Lua] [entity_system] = table 21:29:24.233 [Lua] [entity_system] = metatable 21:29:24.233 [Lua] [network_lobby] = table 21:29:24.233 [Lua] [network_lobby] = metatable 21:29:24.233 [Lua] [profile_synchronizer] = table 21:29:24.233 [Lua] [profile_synchronizer] = metatable 21:29:24.233 [Lua] [level_transition_handler] = table 21:29:24.233 [Lua] [level_transition_handler] = metatable 21:29:24.233 [Lua] [num_local_human_players] = 1 (number) 21:29:24.233 [Lua] [statistics_db] = table 21:29:24.233 [Lua] [statistics_db] = metatable 21:29:24.233 [Lua] [network_server] = table 21:29:24.233 [Lua] [network_server] = metatable 21:29:24.233 [Lua] [input_manager] = table 21:29:24.233 [Lua] [input_manager] = metatable 21:29:24.233 [Lua] [network_clock] = table 21:29:24.233 [Lua] [network_clock] = metatable 21:29:24.233 [Lua] [network_transmit] = table 21:29:24.233 [Lua] [network_transmit] = metatable 21:29:24.233 [Lua] [free_flight_manager] = table 21:29:24.233 [Lua] [free_flight_manager] = metatable 21:29:24.233 [Lua] [network_manager] = table 21:29:24.233 [Lua] [network_manager] = metatable 21:29:24.233 [Lua] [network_event_delegate] = table 21:29:24.233 [Lua] [network_event_delegate] = metatable 21:29:24.233 [Lua] 21:29:24.233 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:29:24.233 [Lua] ignoring extension VersusInteractObjectiveExtension 21:29:24.233 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:29:24.233 [Lua] ignoring extension VersusSocketObjectiveExtension 21:29:24.233 [Lua] ignoring extension VersusTargetObjectiveExtension 21:29:24.233 [Lua] ignoring extension VersusMissionObjectiveExtension 21:29:24.258 [Lua] [AchievementManager] Achievements using the steam platform 21:29:24.258 [Lua] PlayerManager:add_player player_1 21:29:24.283 [Lua] [StateIngame] Level seed: 427202998 21:29:24.283 [Lua] [LevelAnalysis] set_random_seed( 427202998) 21:29:24.283 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:29:24.283 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:29:24.284 [Lua] [IngameUI] init 21:29:24.297 [SteamVoipClient] select_out(11000010241bdb9, off) 21:29:24.297 [SteamVoipClient] select_out(110000102c310ad, off) 21:29:24.297 [SteamVoipClient] select_out(110000102c7cafd, off) 21:29:24.301 [Lua] cb_razer_chroma_setup 21:29:24.320 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:29:24.321 [Lua] Set lobby begin: 21:29:24.321 [Lua] Lobby data twitch_enabled = false 21:29:24.321 [Lua] Lobby data selected_mission_id = journey_ruin 21:29:24.321 [Lua] Lobby data num_players = 3 21:29:24.321 [Lua] Lobby data difficulty_tweak = -10 21:29:24.321 [Lua] Lobby data host = 110000102c7cafd 21:29:24.321 [Lua] Lobby data matchmaking_type = 2 21:29:24.321 [Lua] Lobby data is_private = false 21:29:24.321 [Lua] Lobby data match_started = true 21:29:24.321 [Lua] Lobby data difficulty = hardest 21:29:24.321 [Lua] Lobby data player_slot_1 = 0:0 21:29:24.321 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:29:24.322 [Lua] Lobby data unique_server_name = Lutheren 21:29:24.322 [Lua] Lobby data quick_game = true 21:29:24.322 [Lua] Lobby data country_code = AT 21:29:24.322 [Lua] Lobby data matchmaking = true 21:29:24.322 [Lua] Lobby data power_level = 715 21:29:24.322 [Lua] Lobby data mission_id = dlc_morris_map 21:29:24.322 [Lua] Lobby data mechanism = deus 21:29:24.322 [Lua] Lobby data player_slot_5 = 0:0 21:29:24.322 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:29:24.322 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:29:24.322 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:29:24.322 [Lua] Lobby data eac_authorized = true 21:29:24.322 [Lua] Set lobby end. 21:29:24.322 [Lua] CurrentConflictSettings disabled 21:29:24.322 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 21:29:24.322 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 21:29:24.322 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:29:24.322 [Lua] [Managers] Calling function on all managers: 21:29:24.322 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:29:24.326 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForEnterGame 21:29:24.326 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForGameObjectSync 21:29:24.386 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForEnterGame 21:29:24.386 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForGameObjectSync 21:29:24.386 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForGameObjectSync 21:29:24.386 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForPlayers 21:29:24.386 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForEnterGame 21:29:24.386 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForGameObjectSync 21:29:24.389 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c310ad 21:29:24.391 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010241bdb9 21:29:24.393 [Lua] PlayerManager:add_remote_player 110000102c310ad 21:29:24.393 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 21:29:24.393 [Lua] RemotePlayer:create_game_object( ) 3 21:29:24.404 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForGameObjectSync 21:29:24.404 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForPlayers 21:29:24.404 [Lua] PlayerManager:add_remote_player 11000010241bdb9 21:29:24.404 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:29:24.404 [Lua] RemotePlayer:create_game_object( ) 4 21:29:24.416 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForGameObjectSync 21:29:24.416 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForPlayers 21:29:24.420 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForPlayers 21:29:24.420 [Lua] [PeerSM] 110000102c310ad :: on_enter InGame 21:29:24.420 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForPlayers 21:29:24.420 [Lua] [PeerSM] 110000102c7cafd :: on_enter InGame 21:29:24.420 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForPlayers 21:29:24.420 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InGame 21:29:24.475 [Lua] [MOD][VMF][INFO] Added 11000010241bdb9 to the VMF users list. 21:29:24.475 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010241bdb9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:29:24.475 [Lua] Adding player sync data to peer=11000010241bdb9 local_player_id=1 21:29:24.529 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102c310ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:29:24.529 [Lua] Adding player sync data to peer=110000102c310ad local_player_id=1 21:29:24.575 [Lua] StateInGameRunning:_game_actually_starts() 21:29:24.575 [Lua] ################################################################################################################# 21:29:24.575 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:29:24.575 [Lua] ################################################################################################################# 21:29:24.575 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35 21:29:24.582 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35 21:29:24.779 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35 21:29:24.779 [Lua] Commit load time data 21:29:29.330 [Lua] Set lobby begin: 21:29:29.330 [Lua] Lobby data twitch_enabled = false 21:29:29.330 [Lua] Lobby data selected_mission_id = journey_ruin 21:29:29.330 [Lua] Lobby data num_players = 3 21:29:29.330 [Lua] Lobby data difficulty_tweak = -10 21:29:29.330 [Lua] Lobby data host = 110000102c7cafd 21:29:29.330 [Lua] Lobby data matchmaking_type = 2 21:29:29.330 [Lua] Lobby data is_private = false 21:29:29.330 [Lua] Lobby data match_started = true 21:29:29.330 [Lua] Lobby data difficulty = hardest 21:29:29.331 [Lua] Lobby data player_slot_1 = 0:0 21:29:29.331 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:29:29.331 [Lua] Lobby data unique_server_name = Lutheren 21:29:29.331 [Lua] Lobby data quick_game = true 21:29:29.331 [Lua] Lobby data country_code = AT 21:29:29.331 [Lua] Lobby data matchmaking = true 21:29:29.331 [Lua] Lobby data power_level = 476 21:29:29.331 [Lua] Lobby data mission_id = dlc_morris_map 21:29:29.331 [Lua] Lobby data mechanism = deus 21:29:29.331 [Lua] Lobby data player_slot_5 = 0:0 21:29:29.331 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:29:29.331 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:29:29.332 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:29:29.332 [Lua] Lobby data eac_authorized = true 21:29:29.332 [Lua] Set lobby end. 21:29:34.337 [Lua] Set lobby begin: 21:29:34.337 [Lua] Lobby data twitch_enabled = false 21:29:34.337 [Lua] Lobby data selected_mission_id = journey_ruin 21:29:34.337 [Lua] Lobby data num_players = 3 21:29:34.337 [Lua] Lobby data difficulty_tweak = -10 21:29:34.337 [Lua] Lobby data host = 110000102c7cafd 21:29:34.337 [Lua] Lobby data matchmaking_type = 2 21:29:34.337 [Lua] Lobby data is_private = false 21:29:34.337 [Lua] Lobby data match_started = true 21:29:34.337 [Lua] Lobby data difficulty = hardest 21:29:34.338 [Lua] Lobby data player_slot_1 = 0:0 21:29:34.338 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:29:34.338 [Lua] Lobby data unique_server_name = Lutheren 21:29:34.338 [Lua] Lobby data quick_game = true 21:29:34.338 [Lua] Lobby data country_code = AT 21:29:34.338 [Lua] Lobby data matchmaking = true 21:29:34.338 [Lua] Lobby data power_level = 715 21:29:34.338 [Lua] Lobby data mission_id = dlc_morris_map 21:29:34.338 [Lua] Lobby data mechanism = deus 21:29:34.338 [Lua] Lobby data player_slot_5 = 0:0 21:29:34.338 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:29:34.338 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:29:34.338 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:29:34.339 [Lua] Lobby data eac_authorized = true 21:29:34.339 [Lua] Set lobby end. 21:29:49.948 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_gorge_wastes_path4, mc:deus, gm:deus, env:0, seed:-936220933, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:1408508544 lt:load_next_level) 21:29:49.948 [Lua] [LevelTransitionHandler] promote_next_level_data 21:29:49.948 [Lua] [NetworkServer] Entering post game 21:29:49.948 [Lua] [PeerSM] 110000102c310ad :: on_exit InGame 21:29:49.948 [Lua] [PeerSM] 110000102c310ad :: on_enter InPostGame 21:29:49.948 [Lua] [PeerSM] 110000102c7cafd :: on_exit InGame 21:29:49.948 [Lua] [PeerSM] 110000102c7cafd :: on_enter InPostGame 21:29:49.948 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InGame 21:29:49.948 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InPostGame 21:29:49.949 [Lua] gm_event_end_conditions_met true false 21:29:49.949 [Save] Saving `save_data` 21:29:49.949 [Lua] Game won 21:29:49.949 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:29:49.951 [Save] Save done 21:29:49.951 [Save] Saving `save_data` 21:29:49.953 [Lua] generate_backend_stats 110000102c7cafd:1 21:29:49.953 [Save] Save done 21:29:49.973 [Lua] PlayFabMirrorBase:_commit_internal nil 21:29:49.973 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:29:49.973 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:29:49.973 [Lua] TRANSITION nil nil load_next_level 21:29:49.973 [Lua] Transition type "load_next_level", is server: true 21:29:49.973 [Save] Saving `save_data` 21:29:49.973 [Lua] [GameNetworkManager] Leaving game... 21:29:49.973 [Lua] [GameNetworkManager] Shutting down game session host. 21:29:49.973 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:29:49.973 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:29:49.973 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=27.68 21:29:49.976 [Save] Save done 21:29:49.976 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:29:49.976 [Lua] commit result success 7 21:29:49.976 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36 21:29:49.976 [Lua] none table: 0000000001B63740 nil 21:29:49.981 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36 21:29:50.166 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36 21:29:51.967 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:29:51.967 [Lua] [Managers] Calling function on all managers: 21:29:51.968 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 1 21:29:51.968 [Lua] Clearing all global lookup lists 21:29:51.968 [Lua] [IngamePlayerListUI] - Destroy 21:29:51.968 [Lua] [IngameUI] destroy 21:29:51.970 [Lua] [MOD][VMF][INFO] Removed 11000010241bdb9 from the VMF users list. 21:29:51.970 [Lua] PlayerManager:remove_player peer_id=11000010241bdb9 1 21:29:51.970 [Lua] PlayerManager:remove_player peer_id=110000102c310ad 1 21:29:51.970 [Lua] [Managers] Destroying manager group: 21:29:51.971 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:29:51.971 [Lua] [PeerSM] 110000102c310ad :: on_exit InPostGame 21:29:51.971 [Lua] [PeerSM] 110000102c310ad :: on_enter Loading 21:29:51.971 [Lua] [PeerSM] 110000102c7cafd :: on_exit InPostGame 21:29:51.971 [Lua] [PeerSM] 110000102c7cafd :: on_enter Loading 21:29:51.971 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InPostGame 21:29:51.971 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Loading 21:29:51.971 [Lua] [Matchmaking] unregister rpcs 21:29:51.972 [Lua] ############### UNLOADING PACKAGES ############### 21:29:51.972 [Lua] [Gamestate] Enter state StateLoading 21:29:51.973 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:29:51.973 [Lua] [Matchmaking] register rpcs 21:29:51.973 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:29:51.973 [Lua] Set lobby begin: 21:29:51.973 [Lua] Lobby data twitch_enabled = false 21:29:51.974 [Lua] Lobby data selected_mission_id = journey_ruin 21:29:51.974 [Lua] Lobby data num_players = 3 21:29:51.974 [Lua] Lobby data difficulty_tweak = -10 21:29:51.974 [Lua] Lobby data host = 110000102c7cafd 21:29:51.974 [Lua] Lobby data matchmaking_type = 2 21:29:51.974 [Lua] Lobby data is_private = false 21:29:51.974 [Lua] Lobby data match_started = true 21:29:51.974 [Lua] Lobby data difficulty = hardest 21:29:51.974 [Lua] Lobby data player_slot_1 = 0:0 21:29:51.974 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:29:51.974 [Lua] Lobby data unique_server_name = Lutheren 21:29:51.975 [Lua] Lobby data quick_game = true 21:29:51.975 [Lua] Lobby data country_code = AT 21:29:51.975 [Lua] Lobby data matchmaking = true 21:29:51.975 [Lua] Lobby data power_level = 0 21:29:51.975 [Lua] Lobby data mission_id = dlc_morris_map 21:29:51.975 [Lua] Lobby data mechanism = deus 21:29:51.975 [Lua] Lobby data player_slot_5 = 0:0 21:29:51.975 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:29:51.975 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:29:51.975 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:29:51.975 [Lua] Lobby data eac_authorized = true 21:29:51.975 [Lua] Set lobby end. 21:29:51.975 [Lua] registering RPCs 21:29:51.975 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:29:51.975 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:29:51.975 [Lua] Set lobby begin: 21:29:51.975 [Lua] Lobby data twitch_enabled = false 21:29:51.975 [Lua] Lobby data selected_mission_id = journey_ruin 21:29:51.975 [Lua] Lobby data num_players = 3 21:29:51.975 [Lua] Lobby data difficulty_tweak = -10 21:29:51.975 [Lua] Lobby data host = 110000102c7cafd 21:29:51.975 [Lua] Lobby data matchmaking_type = 2 21:29:51.976 [Lua] Lobby data is_private = false 21:29:51.976 [Lua] Lobby data match_started = true 21:29:51.976 [Lua] Lobby data difficulty = hardest 21:29:51.976 [Lua] Lobby data player_slot_1 = 0:0 21:29:51.976 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:29:51.976 [Lua] Lobby data unique_server_name = Lutheren 21:29:51.976 [Lua] Lobby data quick_game = true 21:29:51.976 [Lua] Lobby data country_code = AT 21:29:51.976 [Lua] Lobby data matchmaking = true 21:29:51.976 [Lua] Lobby data power_level = 0 21:29:51.976 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:29:51.976 [Lua] Lobby data mechanism = deus 21:29:51.976 [Lua] Lobby data player_slot_5 = 0:0 21:29:51.976 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:29:51.976 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:29:51.976 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:29:51.976 [Lua] Lobby data eac_authorized = true 21:29:51.976 [Lua] Set lobby end. 21:29:51.976 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:29:51.980 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens, async-read, prioritized 21:29:51.980 [Lua] [StateLoading] load_current_level 21:29:51.980 [Lua] [LevelTransitionHandler] load_current_level, loading sig_gorge_wastes_path4 0 21:29:51.981 [Umbra] Unload tome 21:29:51.990 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 21:29:51.990 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_gorge_wastes_path4, async-read, 21:29:51.990 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_gorge_wastes_path4, async-read, 21:29:51.990 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_wastes_path4, async-read, 21:29:51.990 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_wastes_path4, async-read, 21:29:51.990 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_gorge_wastes_path4, async-read, 21:29:51.990 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common, sig_gorge_wastes_path4, async-read, 21:29:51.990 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path4, sig_gorge_wastes_path4, async-read, 21:29:52.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_gorge 21:29:52.047 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_gorge 21:29:52.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 21:29:52.064 [Lua] Mechanism says: a client has initialized the mechanism! 11000010241bdb9 21:29:52.064 [Lua] ### Received rpc_level_load_started 21:29:52.064 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_session_id: 1408508544 21:29:52.132 [Lua] Mechanism says: a client has initialized the mechanism! 110000102c310ad 21:29:52.132 [Lua] ### Received rpc_level_load_started 21:29:52.132 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_session_id: 1408508544 21:29:53.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 21:29:53.107 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 21:29:53.108 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 21:29:53.395 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 21:29:53.395 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 21:29:53.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge 21:29:56.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge 21:29:56.925 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge 21:29:56.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 21:29:57.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 21:29:57.112 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/path_common 21:29:57.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 21:29:57.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 21:29:57.432 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 21:29:57.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 21:29:57.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 21:29:57.736 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 21:29:57.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path4 21:29:57.777 [Umbra] Loading umbra tome '#ID[b710c8add1417ab1]' 21:29:57.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path4 21:29:57.853 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path4 21:29:57.871 [Lua] [LevelTransitionHandler] Level load completed! 21:29:57.872 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_gorge_wastes_path4 - level_seed: -936220933 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 21:29:57.888 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:29:57.888 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, skaven_storm_vermin_with_shield=true, skaven_storm_vermin_commander=true, chaos_berzerker=true, beastmen_ungor=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, chaos_marauder=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 21:29:57.888 [Lua] load_startup_enemy_packages: -------------- 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] chaos_spawn 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] chaos_troll 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] skaven_rat_ogre 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] skaven_stormfiend 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] beastmen_minotaur 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] chaos_plague_sorcerer 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] chaos_corruptor_sorcerer 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] skaven_gutter_runner 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] skaven_pack_master 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] skaven_poison_wind_globadier 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] skaven_ratling_gunner 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] skaven_warpfire_thrower 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] chaos_vortex_sorcerer 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] beastmen_standard_bearer 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] chaos_vortex 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] critter_rat 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] critter_pig 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 21:29:57.888 [Lua] beastmen_gor 21:29:57.888 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:29:57.889 [Lua] skaven_storm_vermin 21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 21:29:57.889 [Lua] beastmen_ungor_archer 21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:29:57.889 [Lua] skaven_storm_vermin_with_shield 21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:29:57.889 [Lua] chaos_berzerker 21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 21:29:57.889 [Lua] beastmen_ungor 21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:29:57.889 [Lua] chaos_raider 21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:29:57.889 [Lua] skaven_clan_rat 21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:29:57.889 [Lua] skaven_loot_rat 21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:29:57.889 [Lua] skaven_slave 21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:29:57.889 [Lua] chaos_fanatic 21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:29:57.889 [Lua] chaos_marauder_with_shield 21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:29:57.889 [Lua] skaven_clan_rat_with_shield 21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 21:29:57.889 [Lua] beastmen_bestigor 21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:29:57.889 [Lua] chaos_marauder 21:29:57.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:29:57.889 [Lua] skaven_plague_monk 21:29:57.892 [Lua] ### Received rpc_level_loaded 21:29:57.892 [Lua] #### Has state machine: true, peer_id: 110000102c7cafd, level_id: 69 21:29:57.892 [Lua] Peer 110000102c7cafd has loaded the level and all enemies are loaded 21:29:57.908 [Lua] [PeerSM] 110000102c7cafd :: on_exit Loading 21:29:57.908 [Lua] [PeerSM] 110000102c7cafd :: on_enter LoadingProfilePackages 21:29:57.926 [Lua] [PeerSM] 110000102c7cafd :: on_exit LoadingProfilePackages 21:29:57.926 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForEnterGame 21:29:57.926 [Lua] ### Received rpc_level_loaded 21:29:57.926 [Lua] #### Has state machine: false, peer_id: 110000102c7cafd, level_id: 69 21:29:57.959 [Lua] ### Received rpc_level_loaded 21:29:57.959 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_id: 69 21:29:57.959 [Lua] Peer 11000010241bdb9 has loaded the level and all enemies are loaded 21:29:57.960 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Loading 21:29:57.960 [Lua] [PeerSM] 11000010241bdb9 :: on_enter LoadingProfilePackages 21:29:57.977 [Lua] [PeerSM] 11000010241bdb9 :: on_exit LoadingProfilePackages 21:29:57.977 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForEnterGame 21:29:58.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:29:58.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:29:58.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:29:58.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:29:58.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:29:58.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:29:58.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:29:58.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:29:58.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:29:58.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:29:58.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:29:58.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:29:58.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:29:58.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:29:58.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:29:58.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:29:58.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:29:58.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:29:59.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:29:59.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:29:59.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:29:59.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:29:59.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:29:59.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:29:59.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:29:59.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:29:59.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:29:59.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:29:59.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:29:59.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:29:59.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:29:59.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:29:59.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:29:59.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:29:59.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:29:59.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:29:59.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:29:59.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:29:59.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:30:00.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:30:00.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:30:00.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:30:00.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:30:00.289 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:30:00.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:30:00.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:30:00.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:30:00.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:30:00.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:30:00.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:30:00.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 21:30:00.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 21:30:00.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 21:30:00.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:30:00.781 [Lua] ### Received rpc_level_loaded 21:30:00.781 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_id: 69 21:30:00.781 [Lua] Peer 110000102c310ad has loaded the level and all enemies are loaded 21:30:00.782 [Lua] [PeerSM] 110000102c310ad :: on_exit Loading 21:30:00.782 [Lua] [PeerSM] 110000102c310ad :: on_enter LoadingProfilePackages 21:30:00.799 [Lua] [PeerSM] 110000102c310ad :: on_exit LoadingProfilePackages 21:30:00.799 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForEnterGame 21:30:00.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:30:00.934 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:30:00.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 21:30:01.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 21:30:01.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 21:30:01.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:30:01.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:30:01.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:30:01.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:30:01.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:30:01.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:30:01.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 21:30:01.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 21:30:01.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 21:30:01.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:30:02.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:30:02.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:30:02.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:30:02.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:30:02.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:30:02.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:30:02.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:30:02.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:30:02.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:30:02.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:30:02.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:30:02.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:30:02.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:30:02.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:30:02.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:30:03.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:30:03.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:30:03.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:30:03.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:30:03.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:30:03.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 21:30:03.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 21:30:03.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 21:30:03.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:30:04.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:30:04.048 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:30:04.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:30:04.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:30:04.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:30:04.253 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_gorge_wastes_path4 game_mode: deus 21:30:04.253 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:30:04.253 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102c7cafd:1) 21:30:04.255 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:30:04.423 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:30:04.423 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_gorge/generated/wastes_path4/world 21:30:04.423 [Umbra] Init version: 3.4.15 :: 16 threads 21:30:04.743 [Lua] Async level spawning done 21:30:04.743 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:30:05.732 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:30:05.732 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:30:05.733 [Lua] [Matchmaking] unregister rpcs 21:30:05.733 [Lua] Set lobby begin: 21:30:05.733 [Lua] Lobby data twitch_enabled = false 21:30:05.733 [Lua] Lobby data selected_mission_id = journey_ruin 21:30:05.734 [Lua] Lobby data num_players = 3 21:30:05.734 [Lua] Lobby data difficulty_tweak = -10 21:30:05.734 [Lua] Lobby data host = 110000102c7cafd 21:30:05.735 [Lua] Lobby data matchmaking_type = 2 21:30:05.735 [Lua] Lobby data is_private = false 21:30:05.735 [Lua] Lobby data match_started = true 21:30:05.736 [Lua] Lobby data difficulty = hardest 21:30:05.736 [Lua] Lobby data player_slot_1 = 0:0 21:30:05.736 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:30:05.737 [Lua] Lobby data unique_server_name = Lutheren 21:30:05.737 [Lua] Lobby data quick_game = true 21:30:05.737 [Lua] Lobby data country_code = AT 21:30:05.738 [Lua] Lobby data matchmaking = true 21:30:05.738 [Lua] Lobby data power_level = 0 21:30:05.738 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:30:05.739 [Lua] Lobby data mechanism = deus 21:30:05.739 [Lua] Lobby data player_slot_5 = 0:0 21:30:05.740 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:30:05.740 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:30:05.740 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:30:05.740 [Lua] Lobby data eac_authorized = true 21:30:05.741 [Lua] Set lobby end. 21:30:05.741 [Lua] [Managers] Destroying manager group: 21:30:05.744 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens 21:30:05.744 [Lua] [Gamestate] Enter StateIngame HOST 21:30:05.745 [Lua] <>level = sig_gorge_wastes_path4<> 21:30:05.745 [Lua] [StateIngame] Server ingame 21:30:05.757 [Lua] Set lobby begin: 21:30:05.757 [Lua] Lobby data twitch_enabled = false 21:30:05.758 [Lua] Lobby data selected_mission_id = journey_ruin 21:30:05.758 [Lua] Lobby data num_players = 3 21:30:05.759 [Lua] Lobby data difficulty_tweak = -10 21:30:05.759 [Lua] Lobby data host = 110000102c7cafd 21:30:05.759 [Lua] Lobby data matchmaking_type = 2 21:30:05.760 [Lua] Lobby data is_private = false 21:30:05.760 [Lua] Lobby data match_started = true 21:30:05.760 [Lua] Lobby data difficulty = hardest 21:30:05.761 [Lua] Lobby data player_slot_1 = 0:0 21:30:05.761 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:30:05.761 [Lua] Lobby data unique_server_name = Lutheren 21:30:05.762 [Lua] Lobby data quick_game = true 21:30:05.762 [Lua] Lobby data country_code = AT 21:30:05.762 [Lua] Lobby data matchmaking = true 21:30:05.763 [Lua] Lobby data power_level = 0 21:30:05.763 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:30:05.763 [Lua] Lobby data mechanism = deus 21:30:05.764 [Lua] Lobby data player_slot_5 = 0:0 21:30:05.764 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:30:05.764 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:30:05.765 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:30:05.765 [Lua] Lobby data eac_authorized = true 21:30:05.765 [Lua] Set lobby end. 21:30:05.765 [Lua] [Matchmaking] register rpcs 21:30:05.765 [Lua] GameNetworkManager:init... creating game session 21:30:05.765 [Lua] Host GameSession.make_game_session_host with session: 21:30:05.766 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:30:05.766 [Lua] [GameNetworkManager] My own peer_id = 110000102c7cafd 21:30:05.766 [Lua] [GameNetworkManager] self.is_server = true 21:30:05.766 [Network] Setting artificial MTU limit to 65536 21:30:05.780 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 21:30:05.780 [Lua] pacing=deus_default 21:30:05.780 [Lua] locked_func_name=beastmen 21:30:05.780 [Lua] roaming=nil 21:30:05.780 [Lua] specials=deus_skaven_beastmen 21:30:05.780 [Lua] contained_breeds=nil 21:30:05.780 [Lua] debug_color=orange 21:30:05.780 [Lua] disabled=false 21:30:05.780 [Lua] pack_spawning=deus_skaven_beastmen 21:30:05.780 [Lua] factions=nil 21:30:05.780 [Lua] description=deus_conflict_director_skaven_beastmen_name 21:30:05.780 [Lua] boss=deus_skaven_beastmen 21:30:05.780 [Lua] horde=deus_beastmen 21:30:05.780 [Lua] name=deus_skaven_beastmen 21:30:05.780 [Lua] intensity=deus_default 21:30:05.780 [Lua] --- 21:30:05.780 [Lua] [LevelAnalysis] set_random_seed( -936220933) 21:30:05.796 [Lua] [AIInterestPointSystem] Level Seed: -936220933 21:30:05.796 [Lua] 21:30:05.796 [Lua] [entity_system_bag] = table 21:30:05.796 [Lua] [entity_system_bag] = metatable 21:30:05.796 [Lua] [startup_data] = table 21:30:05.796 [Lua] [entity_manager] = table 21:30:05.796 [Lua] [entity_manager] = metatable 21:30:05.796 [Lua] [unit_spawner] = table 21:30:05.796 [Lua] [unit_spawner] = metatable 21:30:05.796 [Lua] [unit_storage] = table 21:30:05.796 [Lua] [unit_storage] = metatable 21:30:05.796 [Lua] [dice_keeper] = table 21:30:05.796 [Lua] [dice_keeper] = metatable 21:30:05.796 [Lua] [is_server] = true (boolean) 21:30:05.796 [Lua] [world] = [World] 21:30:05.796 [Lua] [system_api] = table 21:30:05.796 [Lua] [entity_system] = table 21:30:05.796 [Lua] [entity_system] = metatable 21:30:05.796 [Lua] [network_lobby] = table 21:30:05.796 [Lua] [network_lobby] = metatable 21:30:05.796 [Lua] [profile_synchronizer] = table 21:30:05.796 [Lua] [profile_synchronizer] = metatable 21:30:05.796 [Lua] [level_transition_handler] = table 21:30:05.796 [Lua] [level_transition_handler] = metatable 21:30:05.796 [Lua] [num_local_human_players] = 1 (number) 21:30:05.796 [Lua] [statistics_db] = table 21:30:05.796 [Lua] [statistics_db] = metatable 21:30:05.796 [Lua] [network_server] = table 21:30:05.796 [Lua] [network_server] = metatable 21:30:05.796 [Lua] [input_manager] = table 21:30:05.796 [Lua] [input_manager] = metatable 21:30:05.796 [Lua] [network_clock] = table 21:30:05.796 [Lua] [network_clock] = metatable 21:30:05.796 [Lua] [network_transmit] = table 21:30:05.796 [Lua] [network_transmit] = metatable 21:30:05.796 [Lua] [free_flight_manager] = table 21:30:05.796 [Lua] [free_flight_manager] = metatable 21:30:05.796 [Lua] [network_manager] = table 21:30:05.796 [Lua] [network_manager] = metatable 21:30:05.796 [Lua] [network_event_delegate] = table 21:30:05.796 [Lua] [network_event_delegate] = metatable 21:30:05.796 [Lua] 21:30:05.797 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:30:05.797 [Lua] ignoring extension VersusInteractObjectiveExtension 21:30:05.797 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:30:05.797 [Lua] ignoring extension VersusSocketObjectiveExtension 21:30:05.797 [Lua] ignoring extension VersusTargetObjectiveExtension 21:30:05.797 [Lua] ignoring extension VersusMissionObjectiveExtension 21:30:05.798 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:30:05.816 [Lua] [AchievementManager] Achievements using the steam platform 21:30:05.817 [Lua] PlayerManager:add_player player_1 21:30:05.869 [Lua] respawn_unit_spawned with group id: terror_respawn 21:30:05.869 [Lua] respawn_unit_spawned with group id: terror_respawn 21:30:05.869 [Lua] respawn_unit_spawned with group id: terror_respawn 21:30:05.883 [Lua] [StateIngame] Level seed: -936220933 21:30:05.897 [Lua] [LevelAnalysis] set_random_seed( -936220933) 21:30:05.900 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:30:05.900 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:30:05.901 [Lua] [IngameUI] init 21:30:05.912 [SteamVoipClient] select_out(11000010241bdb9, off) 21:30:05.912 [SteamVoipClient] select_out(110000102c310ad, off) 21:30:05.912 [SteamVoipClient] select_out(110000102c7cafd, off) 21:30:05.915 [Lua] cb_razer_chroma_setup 21:30:05.941 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:30:05.941 [Lua] Set lobby begin: 21:30:05.941 [Lua] Lobby data twitch_enabled = false 21:30:05.941 [Lua] Lobby data selected_mission_id = journey_ruin 21:30:05.941 [Lua] Lobby data num_players = 3 21:30:05.941 [Lua] Lobby data difficulty_tweak = -10 21:30:05.941 [Lua] Lobby data host = 110000102c7cafd 21:30:05.941 [Lua] Lobby data matchmaking_type = 2 21:30:05.942 [Lua] Lobby data is_private = false 21:30:05.942 [Lua] Lobby data match_started = true 21:30:05.942 [Lua] Lobby data difficulty = hardest 21:30:05.942 [Lua] Lobby data player_slot_1 = 0:0 21:30:05.942 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:30:05.942 [Lua] Lobby data unique_server_name = Lutheren 21:30:05.942 [Lua] Lobby data quick_game = true 21:30:05.942 [Lua] Lobby data country_code = AT 21:30:05.942 [Lua] Lobby data matchmaking = true 21:30:05.942 [Lua] Lobby data power_level = 715 21:30:05.942 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:30:05.942 [Lua] Lobby data mechanism = deus 21:30:05.943 [Lua] Lobby data player_slot_5 = 0:0 21:30:05.943 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:30:05.943 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:30:05.943 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:30:05.943 [Lua] Lobby data eac_authorized = true 21:30:05.943 [Lua] Set lobby end. 21:30:05.943 [Lua] CurrentConflictSettings deus_skaven_beastmen 21:30:05.943 [Lua] [ConflictDirector] conflict_director is ai_ready 21:30:05.944 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:30:05.944 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:30:05.946 [Lua] NORMAL PATROL MAIN PATH 102.18746948242188 21:30:05.946 [Lua] [waypoints] = table 21:30:05.946 [Lua] [astar_points] = table 21:30:05.946 [Lua] [travel_dist] = 102.18747043609619 (number) 21:30:05.946 [Lua] [one_directional] = false (boolean) 21:30:05.946 [Lua] [id] = boss_1 (string) 21:30:05.946 [Lua] NORMAL PATROL MAIN PATH 184.01585388183594 21:30:05.946 [Lua] [waypoints] = table 21:30:05.946 [Lua] [astar_points] = table 21:30:05.946 [Lua] [travel_dist] = 184.01586222648621 (number) 21:30:05.946 [Lua] [one_directional] = false (boolean) 21:30:05.946 [Lua] [id] = boss_5 (string) 21:30:05.946 [Lua] NORMAL PATROL MAIN PATH 328.94448852539062 21:30:05.946 [Lua] [waypoints] = table 21:30:05.946 [Lua] [astar_points] = table 21:30:05.946 [Lua] [travel_dist] = 328.94448792934418 (number) 21:30:05.946 [Lua] [one_directional] = false (boolean) 21:30:05.946 [Lua] [id] = boss_2 (string) 21:30:05.946 [Lua] NORMAL PATROL MAIN PATH 626.30096435546875 21:30:05.946 [Lua] [waypoints] = table 21:30:05.946 [Lua] [astar_points] = table 21:30:05.946 [Lua] [travel_dist] = 626.30101445317268 (number) 21:30:05.946 [Lua] [one_directional] = false (boolean) 21:30:05.946 [Lua] [id] = boss_3 (string) 21:30:05.946 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:30:05.946 [Lua] Forming navigation groups in one frame 21:30:05.946 [Lua] Forming navigation groups 21:30:05.978 [Lua] NavigationGroupManager -> calulation time A: 0.031999999999982265 21:30:06.099 [Lua] NavigationGroupManager -> calulation time B: 0.12100000000003774 21:30:06.099 [Lua] number of nav groups: 138 21:30:06.099 [Lua] number of refined nav groups : 110 21:30:06.102 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999859028 21:30:06.103 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.463474734127519 Normalized coefficient: 1.3739289670270047 21:30:06.105 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.5550338044762633 Normalized coefficient: 1.841021363557803 21:30:06.107 [Lua] -------------> JOW Perfect-density 7.6500000000000021 Sum density 6.5518112912774074 Normalized coefficient: 1.1676160469066992 21:30:06.109 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:30:06.111 [Lua] [LevelAnalysis] Generating boss paths for level: sig_gorge_wastes_path4 21:30:06.111 [Lua] [LevelAnalysis] This level has a total main-path length of 949.241 meters. 21:30:06.111 [Lua] [LevelAnalysis] num_event_places_f: 0.5994936873118083 , num_event_places: 0 , trailing_event_fraction: 0.5994936873118083 , num_events: 1 21:30:06.111 [Lua] [LevelAnalysis] Level path distance: 949.2405309677124 21:30:06.111 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 949.2405309677124 forbidden_dist: -849.2405309677124 21:30:06.111 [Lua] [LevelAnalysis] wanted_distance: 617.29908964416427 21:30:06.111 [Lua] [LevelAnalysis] Terror events added: 21:30:06.111 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:30:06.111 [Lua] Adding main path event: Vector3Box(133.946, 123.68, 111.622) rare_event_loot_rat 45 table: 0000000016D1FC00 21:30:06.111 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:30:06.115 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 21:30:06.117 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:30:06.122 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 21:30:06.122 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:30:06.122 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 21:30:06.122 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:30:06.122 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=65 21:30:06.122 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:30:06.122 [Lua] [Managers] Calling function on all managers: 21:30:06.122 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:30:06.136 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForEnterGame 21:30:06.136 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForGameObjectSync 21:30:06.136 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForEnterGame 21:30:06.136 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForGameObjectSync 21:30:06.140 [Lua] FIRST UPDATE @0.055635791271925 21:30:06.140 [Lua] player (110000102c7cafd,2) was put into party 1 21:30:06.154 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 21:30:06.154 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=67 21:30:06.154 [Lua] [ProfileSynchronizer] Assigning peer(110000102c7cafd:2) to profile(5) career(1) 21:30:06.279 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010241bdb9 21:30:06.282 [Lua] Breedfreezer (server) starting a hot join sync 21:30:06.282 [Lua] packing 0 units of breed chaos_marauder 21:30:06.282 [Lua] packing 0 units of breed skaven_clan_rat 21:30:06.282 [Lua] packing 0 units of breed skaven_storm_vermin 21:30:06.282 [Lua] packing 0 units of breed skaven_slave 21:30:06.282 [Lua] packing 0 units of breed chaos_fanatic 21:30:06.282 [Lua] packing 0 units of breed beastmen_ungor_archer 21:30:06.282 [Lua] packing 0 units of breed chaos_raider 21:30:06.282 [Lua] packing 0 units of breed chaos_berzerker 21:30:06.282 [Lua] packing 0 units of breed beastmen_bestigor 21:30:06.282 [Lua] packing 0 units of breed beastmen_ungor 21:30:06.282 [Lua] packing 0 units of breed skaven_plague_monk 21:30:06.282 [Lua] packing 0 units of breed beastmen_gor 21:30:06.282 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:30:06.282 [Lua] 21:30:06.282 [Lua] [1] = 1 (number) 21:30:06.282 [Lua] [2] = 0 (number) 21:30:06.282 [Lua] [3] = 1 (number) 21:30:06.282 [Lua] [4] = 0 (number) 21:30:06.282 [Lua] [5] = 1 (number) 21:30:06.282 [Lua] [6] = 0 (number) 21:30:06.282 [Lua] [7] = 1 (number) 21:30:06.282 [Lua] [8] = 0 (number) 21:30:06.282 [Lua] [9] = 1 (number) 21:30:06.282 [Lua] [10] = 0 (number) 21:30:06.282 [Lua] [11] = 1 (number) 21:30:06.282 [Lua] [12] = 0 (number) 21:30:06.282 [Lua] [13] = 1 (number) 21:30:06.282 [Lua] [14] = 0 (number) 21:30:06.282 [Lua] [15] = 1 (number) 21:30:06.282 [Lua] [16] = 0 (number) 21:30:06.282 [Lua] [17] = 1 (number) 21:30:06.282 [Lua] [18] = 0 (number) 21:30:06.282 [Lua] [19] = 1 (number) 21:30:06.282 [Lua] [20] = 0 (number) 21:30:06.282 [Lua] [21] = 1 (number) 21:30:06.282 [Lua] [22] = 0 (number) 21:30:06.282 [Lua] [23] = 1 (number) 21:30:06.282 [Lua] [24] = 0 (number) 21:30:06.282 [Lua] 21:30:06.282 [Lua] 21:30:06.282 [Lua] 21:30:06.283 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer, async-read, 21:30:06.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, ProfileSynchronizer, async-read, 21:30:06.283 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:30:06.283 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 21:30:06.283 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read, 21:30:06.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer, async-read, 21:30:06.283 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 21:30:06.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer, async-read, 21:30:06.283 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:30:06.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer, async-read, 21:30:06.283 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForGameObjectSync 21:30:06.283 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForPlayers 21:30:06.283 [Lua] PlayerManager:add_remote_player 11000010241bdb9 21:30:06.283 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68 21:30:06.283 [Lua] RemotePlayer:create_game_object( ) 68 21:30:06.296 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForGameObjectSync 21:30:06.296 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForPlayers 21:30:06.371 [Lua] [MOD][VMF][INFO] Added 11000010241bdb9 to the VMF users list. 21:30:06.371 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010241bdb9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:30:06.371 [Lua] Adding player sync data to peer=11000010241bdb9 local_player_id=1 21:30:06.391 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 21:30:06.391 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 21:30:06.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 21:30:06.474 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 21:30:06.474 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 21:30:06.474 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:30:06.575 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:30:06.575 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:30:06.575 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:30:06.608 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:30:06.608 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:30:06.608 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 21:30:06.645 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 21:30:06.645 [Lua] [PackageManager] Force_load: wwise/blunderbuss 21:30:06.646 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 21:30:06.699 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 21:30:06.699 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 21:30:06.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 21:30:06.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 21:30:06.729 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 21:30:06.729 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 21:30:06.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 21:30:06.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 21:30:06.755 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 21:30:07.136 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 21:30:07.136 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 21:30:07.136 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 21:30:07.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 21:30:07.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 21:30:10.660 [Lua] Set lobby begin: 21:30:10.660 [Lua] Lobby data twitch_enabled = false 21:30:10.660 [Lua] Lobby data selected_mission_id = journey_ruin 21:30:10.660 [Lua] Lobby data num_players = 3 21:30:10.660 [Lua] Lobby data difficulty_tweak = -10 21:30:10.660 [Lua] Lobby data host = 110000102c7cafd 21:30:10.660 [Lua] Lobby data matchmaking_type = 2 21:30:10.660 [Lua] Lobby data is_private = false 21:30:10.660 [Lua] Lobby data match_started = true 21:30:10.660 [Lua] Lobby data difficulty = hardest 21:30:10.660 [Lua] Lobby data player_slot_1 = 0:0 21:30:10.660 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:30:10.660 [Lua] Lobby data unique_server_name = Lutheren 21:30:10.660 [Lua] Lobby data quick_game = true 21:30:10.660 [Lua] Lobby data country_code = AT 21:30:10.660 [Lua] Lobby data matchmaking = true 21:30:10.660 [Lua] Lobby data power_level = 357 21:30:10.661 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:30:10.661 [Lua] Lobby data mechanism = deus 21:30:10.661 [Lua] Lobby data player_slot_5 = 0:0 21:30:10.661 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:30:10.661 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:30:10.661 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:30:10.661 [Lua] Lobby data eac_authorized = true 21:30:10.661 [Lua] Set lobby end. 21:30:14.027 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForEnterGame 21:30:14.027 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForGameObjectSync 21:30:14.031 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c310ad 21:30:14.035 [Lua] Breedfreezer (server) starting a hot join sync 21:30:14.035 [Lua] packing 0 units of breed chaos_marauder 21:30:14.035 [Lua] packing 0 units of breed skaven_clan_rat 21:30:14.035 [Lua] packing 0 units of breed skaven_storm_vermin 21:30:14.035 [Lua] packing 0 units of breed skaven_slave 21:30:14.035 [Lua] packing 0 units of breed chaos_fanatic 21:30:14.035 [Lua] packing 0 units of breed beastmen_ungor_archer 21:30:14.035 [Lua] packing 0 units of breed chaos_raider 21:30:14.035 [Lua] packing 0 units of breed chaos_berzerker 21:30:14.035 [Lua] packing 0 units of breed beastmen_bestigor 21:30:14.035 [Lua] packing 0 units of breed beastmen_ungor 21:30:14.035 [Lua] packing 0 units of breed skaven_plague_monk 21:30:14.035 [Lua] packing 0 units of breed beastmen_gor 21:30:14.035 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:30:14.035 [Lua] 21:30:14.035 [Lua] [1] = 1 (number) 21:30:14.035 [Lua] [2] = 0 (number) 21:30:14.035 [Lua] [3] = 1 (number) 21:30:14.035 [Lua] [4] = 0 (number) 21:30:14.035 [Lua] [5] = 1 (number) 21:30:14.035 [Lua] [6] = 0 (number) 21:30:14.035 [Lua] [7] = 1 (number) 21:30:14.035 [Lua] [8] = 0 (number) 21:30:14.035 [Lua] [9] = 1 (number) 21:30:14.035 [Lua] [10] = 0 (number) 21:30:14.035 [Lua] [11] = 1 (number) 21:30:14.035 [Lua] [12] = 0 (number) 21:30:14.035 [Lua] [13] = 1 (number) 21:30:14.035 [Lua] [14] = 0 (number) 21:30:14.035 [Lua] [15] = 1 (number) 21:30:14.035 [Lua] [16] = 0 (number) 21:30:14.035 [Lua] [17] = 1 (number) 21:30:14.035 [Lua] [18] = 0 (number) 21:30:14.035 [Lua] [19] = 1 (number) 21:30:14.035 [Lua] [20] = 0 (number) 21:30:14.035 [Lua] [21] = 1 (number) 21:30:14.035 [Lua] [22] = 0 (number) 21:30:14.035 [Lua] [23] = 1 (number) 21:30:14.035 [Lua] [24] = 0 (number) 21:30:14.035 [Lua] 21:30:14.035 [Lua] 21:30:14.035 [Lua] 21:30:14.036 [Lua] PlayerManager:add_remote_player 110000102c310ad 21:30:14.036 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=69 21:30:14.036 [Lua] RemotePlayer:create_game_object( ) 69 21:30:14.051 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForGameObjectSync 21:30:14.051 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForPlayers 21:30:14.051 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForPlayers 21:30:14.051 [Lua] [PeerSM] 110000102c7cafd :: on_enter InGame 21:30:14.051 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForPlayers 21:30:14.051 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InGame 21:30:14.052 [Lua] test 21:30:14.052 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102c7cafd 2 21:30:14.054 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:30:14.054 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 21:30:14.056 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(479.332, 134.555, 118.92), Vector4(0, 0, 0.996998, -0.077432)) 21:30:14.059 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:30:14.059 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:30:14.059 [Lua] PlayerManager:assign_unit_ownership Lutheren 110000102c7cafd 1 21:30:14.060 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 21:30:14.061 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForPlayers 21:30:14.061 [Lua] [PeerSM] 110000102c310ad :: on_enter InGame 21:30:14.061 [Lua] [GameNetworkManager] destroying game object with go_id=71 21:30:14.069 [Lua] Switching ConflictSettings: to: deus_beastmen 21:30:14.069 [Lua] pacing=deus_beastmen 21:30:14.069 [Lua] locked_func_name=beastmen 21:30:14.069 [Lua] roaming=nil 21:30:14.069 [Lua] specials=deus_beastmen 21:30:14.069 [Lua] debug_color=purple 21:30:14.069 [Lua] contained_breeds=nil 21:30:14.069 [Lua] pack_spawning=deus_beastmen 21:30:14.069 [Lua] disabled=false 21:30:14.069 [Lua] factions=nil 21:30:14.069 [Lua] boss=deus_beastmen 21:30:14.069 [Lua] horde=deus_beastmen 21:30:14.069 [Lua] name=deus_beastmen 21:30:14.069 [Lua] intensity=deus_default 21:30:14.069 [Lua] --- 21:30:14.071 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 2 21:30:14.071 [Lua] [GameNetworkManager] destroying game object with go_id=66 21:30:14.071 [Lua] player (110000102c7cafd,2) was put into party 1 21:30:14.087 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 21:30:14.087 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=75 21:30:14.087 [Lua] [ProfileSynchronizer] Assigning peer(110000102c7cafd:2) to profile(5) career(1) 21:30:14.225 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010241bdb9 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:30:14.225 [Lua] [NetworkServer] Peer 11000010241bdb9 spawned player. 21:30:14.226 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 21:30:14.226 [Lua] PlayerManager:assign_unit_ownership Lukas 11000010241bdb9 1 21:30:14.227 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:30:14.314 [Lua] StateInGameRunning:_game_actually_starts() 21:30:14.316 [Lua] ################################################################################################################# 21:30:14.316 [Lua] [Loading Time]: 00:00:22 [Transition]: dlc_morris_map-sig_gorge_wastes_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:30:14.316 [Lua] ################################################################################################################# 21:30:14.316 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 21:30:14.324 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102c310ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:30:14.324 [Lua] Adding player sync data to peer=110000102c310ad local_player_id=1 21:30:14.325 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 21:30:14.327 [Lua] test 21:30:14.327 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102c7cafd 2 21:30:14.329 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:30:14.329 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 21:30:14.336 [Lua] [GameNetworkManager] destroying game object with go_id=78 21:30:14.338 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 2 21:30:14.338 [Lua] [GameNetworkManager] destroying game object with go_id=74 21:30:14.338 [Lua] player (110000102c7cafd,2) was put into party 1 21:30:14.355 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79 21:30:14.355 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=80 21:30:14.355 [Lua] [ProfileSynchronizer] Assigning peer(110000102c7cafd:2) to profile(5) career(1) 21:30:14.496 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102c310ad go_type=player_unit go_created_func_name=game_object_created_player_unit 21:30:14.496 [Lua] [NetworkServer] Peer 110000102c310ad spawned player. 21:30:14.497 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 21:30:14.497 [Lua] PlayerManager:assign_unit_ownership Abaddon 110000102c310ad 1 21:30:14.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:30:14.502 [Lua] test 21:30:14.502 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102c7cafd 2 21:30:14.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:30:14.505 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 21:30:14.510 [Lua] updating bot weapon metadata for weapon: two_handed_swords_template_1 21:30:14.511 [Lua] updating bot weapon metadata for weapon: blunderbuss_template_1 21:30:14.539 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 21:30:14.539 [Lua] Commit load time data 21:30:15.794 [Lua] Set lobby begin: 21:30:15.794 [Lua] Lobby data twitch_enabled = false 21:30:15.794 [Lua] Lobby data selected_mission_id = journey_ruin 21:30:15.794 [Lua] Lobby data num_players = 3 21:30:15.794 [Lua] Lobby data difficulty_tweak = -10 21:30:15.794 [Lua] Lobby data host = 110000102c7cafd 21:30:15.794 [Lua] Lobby data matchmaking_type = 2 21:30:15.794 [Lua] Lobby data is_private = false 21:30:15.794 [Lua] Lobby data match_started = true 21:30:15.794 [Lua] Lobby data difficulty = hardest 21:30:15.794 [Lua] Lobby data player_slot_1 = 0:0 21:30:15.795 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:30:15.795 [Lua] Lobby data unique_server_name = Lutheren 21:30:15.795 [Lua] Lobby data quick_game = true 21:30:15.795 [Lua] Lobby data country_code = AT 21:30:15.795 [Lua] Lobby data matchmaking = true 21:30:15.795 [Lua] Lobby data power_level = 476 21:30:15.795 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:30:15.795 [Lua] Lobby data mechanism = deus 21:30:15.795 [Lua] Lobby data player_slot_5 = 0:0 21:30:15.795 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:30:15.795 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:30:15.795 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:30:15.795 [Lua] Lobby data eac_authorized = true 21:30:15.795 [Lua] Set lobby end. 21:30:20.811 [Lua] Set lobby begin: 21:30:20.811 [Lua] Lobby data twitch_enabled = false 21:30:20.811 [Lua] Lobby data selected_mission_id = journey_ruin 21:30:20.811 [Lua] Lobby data num_players = 3 21:30:20.811 [Lua] Lobby data difficulty_tweak = -10 21:30:20.811 [Lua] Lobby data host = 110000102c7cafd 21:30:20.811 [Lua] Lobby data matchmaking_type = 2 21:30:20.812 [Lua] Lobby data is_private = false 21:30:20.812 [Lua] Lobby data match_started = true 21:30:20.812 [Lua] Lobby data difficulty = hardest 21:30:20.812 [Lua] Lobby data player_slot_1 = 0:0 21:30:20.812 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:30:20.812 [Lua] Lobby data unique_server_name = Lutheren 21:30:20.812 [Lua] Lobby data quick_game = true 21:30:20.812 [Lua] Lobby data country_code = AT 21:30:20.812 [Lua] Lobby data matchmaking = true 21:30:20.812 [Lua] Lobby data power_level = 715 21:30:20.812 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:30:20.812 [Lua] Lobby data mechanism = deus 21:30:20.812 [Lua] Lobby data player_slot_5 = 0:0 21:30:20.812 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:30:20.812 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:30:20.812 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:30:20.812 [Lua] Lobby data eac_authorized = true 21:30:20.812 [Lua] Set lobby end. 21:30:29.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 21:30:29.309 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 21:30:29.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 21:30:29.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 21:30:29.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 21:30:29.348 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 21:30:29.406 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 21:30:29.406 [Lua] [PackageManager] Force_load: wwise/bow 21:30:29.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 21:30:29.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 21:30:29.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 21:30:31.875 [Lua] Players are leaving the safe zone 21:30:34.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read, 21:30:34.344 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 21:30:34.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 21:30:34.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 21:30:34.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 21:30:34.349 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 21:30:34.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 21:30:34.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 21:30:39.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem 21:30:39.400 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:30:40.259 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dbec17f8] 21:30:46.360 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:30:46.371 [Lua] Spline already found! 21:30:46.446 [Lua] Init group template: spline_patrol 21:30:49.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read, 21:30:49.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 21:30:49.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 21:30:49.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 21:30:49.579 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read, 21:30:49.579 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 21:30:49.579 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 21:30:49.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read, 21:30:49.638 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 21:30:49.638 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 21:30:49.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 21:30:49.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 21:30:49.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 21:30:49.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 21:30:49.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 21:30:49.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 21:30:49.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 21:30:49.717 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 21:30:49.717 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 21:30:49.718 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 21:30:49.758 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 21:30:49.758 [Lua] [PackageManager] Force_load: wwise/throwing_axe 21:30:49.758 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 21:30:49.794 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 21:30:49.794 [Lua] [PackageManager] Force_load: wwise/bow 21:30:49.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 21:30:49.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 21:30:49.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 21:30:52.261 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:52.626 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:30:59.270 [Lua] Time for new HOOORDE! multi_first_wave 21:30:59.270 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 21:30:59.270 [Lua] horde requested: vector 21:30:59.270 [Lua] setting up vector-horde 21:30:59.270 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 21:30:59.270 [Lua] --> horde wants to spawn ahead of players (0.4819869370864/0.67 21:30:59.270 [Lua] -> spawning: 14 21:30:59.270 [Lua] horde crated with id 2 of type vector 21:30:59.270 [Lua] vector horde has started 21:31:07.428 [Lua] Init group template: horde 21:31:07.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c0a31de5] 21:31:07.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2873edf3] 21:31:09.298 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:31:09.298 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:31:09.298 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 21:31:09.298 [Lua] horde requested: vector 21:31:09.298 [Lua] setting up vector-horde 21:31:09.298 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 21:31:09.298 [Lua] --> horde wants to spawn ahead of players (0.60433591313507/0.67 21:31:09.298 [Lua] -> spawning: 16 21:31:09.298 [Lua] horde crated with id 3 of type vector 21:31:09.298 [Lua] vector horde has started 21:31:17.412 [Lua] HORDE: last wave, reset to standard horde delay 21:31:17.412 [Lua] Time for new HOOORDE! multi_last_wave 21:31:17.412 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 21:31:17.412 [Lua] horde requested: vector 21:31:17.412 [Lua] setting up vector-horde 21:31:17.412 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 21:31:17.412 [Lua] --> horde wants to spawn behind players (0.82439002930896/0.67 21:31:17.412 [Lua] -> spawning: 14 21:31:17.412 [Lua] horde crated with id 4 of type vector 21:31:17.412 [Lua] vector horde has started 21:31:17.650 [Lua] Init group template: horde 21:31:25.656 [Lua] Init group template: horde 21:31:25.807 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:26.180 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:31:28.907 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:29.320 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:31:30.026 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:30.468 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:31:30.923 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:31.283 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:31:36.507 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:36.908 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:31:38.230 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:31:38.230 [Lua] Players: 4 21:31:38.230 [Lua] Set lobby begin: 21:31:38.230 [Lua] Lobby data twitch_enabled = false 21:31:38.230 [Lua] Lobby data selected_mission_id = journey_ruin 21:31:38.230 [Lua] Lobby data num_players = 4 21:31:38.230 [Lua] Lobby data difficulty_tweak = -10 21:31:38.230 [Lua] Lobby data host = 110000102c7cafd 21:31:38.230 [Lua] Lobby data matchmaking_type = 2 21:31:38.230 [Lua] Lobby data is_private = false 21:31:38.230 [Lua] Lobby data match_started = true 21:31:38.230 [Lua] Lobby data difficulty = hardest 21:31:38.230 [Lua] Lobby data player_slot_1 = 0:0 21:31:38.230 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:31:38.230 [Lua] Lobby data unique_server_name = Lutheren 21:31:38.230 [Lua] Lobby data quick_game = true 21:31:38.230 [Lua] Lobby data country_code = AT 21:31:38.230 [Lua] Lobby data matchmaking = true 21:31:38.230 [Lua] Lobby data power_level = 715 21:31:38.230 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:31:38.231 [Lua] Lobby data mechanism = deus 21:31:38.231 [Lua] Lobby data player_slot_5 = 0:0 21:31:38.231 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:31:38.231 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:31:38.231 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:31:38.231 [Lua] Lobby data eac_authorized = true 21:31:38.231 [Lua] Set lobby end. 21:31:38.231 [Lua] [LobbyMembers] Member joined 1100001001ff9c5 21:31:38.789 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:31:38.801 [Lua] Spline already found! 21:31:38.887 [Lua] Init group template: spline_patrol 21:31:39.951 [Lua] GOT approve_channel 7 1100001001ff9c5 186000001dcb5dc 21:31:39.951 [EAC] EAC server has client 1100001001ff9c5 and channel 7 (and owner 1100001001ff9c5) 21:31:39.951 [EACServer] [23:31:39:950][Windows][EAC Server] [Info][RegisterClient] Client: 01100001001FF9C5 PlayerGUID: 76561197962361285 PlayerIP: 0.0.0.0 OwnerGUID: 76561197962361285 PlayerName: Pegasuff-das letzte Weinhorn 21:31:39.951 [Lua] Client with peer_id 1100001001ff9c5 got APPROVED by server 21:31:39.951 [EACServer] [23:31:39:950][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 21:31:39.951 [EACServer] [23:31:39:950][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 21:31:39.951 [EACServer] [23:31:39:950][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 21:31:39.952 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001001ff9c5' 21:31:39.952 [Lua] [ChatManager][1]System: Pegasuff-das letzte Weinhorn is joining the game 21:31:39.952 [Lua] [NetworkServer] Peer 1100001001ff9c5 joined server lobby. 21:31:39.952 [Lua] [NetworkServer] Creating peer info. 21:31:39.952 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Connecting 21:31:40.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 21:31:40.105 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 21:31:40.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 21:31:40.147 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001dcb5dc from 1100001001ff9c5, replying lobby_ok 21:31:40.310 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001001ff9c5 REPLY wh:0 | we:11000010241bdb9 | dr:110000102c310ad | bw:110000102c7cafd | es:0 21:31:41.458 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:41.859 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:31:42.443 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:42.853 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:31:42.868 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001001ff9c5' 21:31:43.124 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:31:43.124 [Lua] Players: 3 21:31:43.124 [Lua] Set lobby begin: 21:31:43.124 [Lua] Lobby data twitch_enabled = false 21:31:43.124 [Lua] Lobby data selected_mission_id = journey_ruin 21:31:43.124 [Lua] Lobby data num_players = 3 21:31:43.124 [Lua] Lobby data difficulty_tweak = -10 21:31:43.124 [Lua] Lobby data host = 110000102c7cafd 21:31:43.124 [Lua] Lobby data matchmaking_type = 2 21:31:43.124 [Lua] Lobby data is_private = false 21:31:43.124 [Lua] Lobby data match_started = true 21:31:43.124 [Lua] Lobby data difficulty = hardest 21:31:43.124 [Lua] Lobby data player_slot_1 = 0:0 21:31:43.124 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:31:43.124 [Lua] Lobby data unique_server_name = Lutheren 21:31:43.124 [Lua] Lobby data quick_game = true 21:31:43.124 [Lua] Lobby data country_code = AT 21:31:43.124 [Lua] Lobby data matchmaking = true 21:31:43.125 [Lua] Lobby data power_level = 715 21:31:43.125 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:31:43.125 [Lua] Lobby data mechanism = deus 21:31:43.125 [Lua] Lobby data player_slot_5 = 0:0 21:31:43.125 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:31:43.125 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:31:43.125 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:31:43.125 [Lua] Lobby data eac_authorized = true 21:31:43.125 [Lua] Set lobby end. 21:31:43.125 [Lua] [LobbyMembers] Member left 1100001001ff9c5 21:31:43.869 [Steam] Connection 7a10cd32 to remote 1100001001ff9c5 rejected, reason 1000 21:31:43.886 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001001ff9c5' 21:31:43.886 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001001ff9c5) 21:31:43.886 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Connecting 21:31:43.886 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Disconnecting 21:31:43.886 [Lua] [PSM] Disconnecting peer 1100001001ff9c5 21:31:43.886 [Lua] [ChatManager][1]System: Pegasuff-das letzte Weinhorn has left the game 21:31:43.886 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Disconnecting 21:31:43.886 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Disconnected 21:31:43.886 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001001ff9c5) 21:31:43.886 [Lua] [ProfileSynchronizer] Peer 1100001001ff9c5 left session 21:31:43.886 [Lua] Set lobby begin: 21:31:43.886 [Lua] Lobby data twitch_enabled = false 21:31:43.886 [Lua] Lobby data selected_mission_id = journey_ruin 21:31:43.886 [Lua] Lobby data num_players = 3 21:31:43.886 [Lua] Lobby data difficulty_tweak = -10 21:31:43.886 [Lua] Lobby data host = 110000102c7cafd 21:31:43.886 [Lua] Lobby data matchmaking_type = 2 21:31:43.886 [Lua] Lobby data is_private = false 21:31:43.887 [Lua] Lobby data match_started = true 21:31:43.887 [Lua] Lobby data difficulty = hardest 21:31:43.887 [Lua] Lobby data player_slot_1 = 0:0 21:31:43.887 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:31:43.887 [Lua] Lobby data unique_server_name = Lutheren 21:31:43.887 [Lua] Lobby data quick_game = true 21:31:43.887 [Lua] Lobby data country_code = AT 21:31:43.887 [Lua] Lobby data matchmaking = true 21:31:43.887 [Lua] Lobby data power_level = 715 21:31:43.887 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:31:43.887 [Lua] Lobby data mechanism = deus 21:31:43.887 [Lua] Lobby data player_slot_5 = 0:0 21:31:43.887 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:31:43.887 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:31:43.887 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:31:43.887 [Lua] Lobby data eac_authorized = true 21:31:43.888 [Lua] Set lobby end. 21:31:43.888 [EAC] EAC server lost client 1100001001ff9c5 21:31:43.888 [EACServer] [23:31:43:887][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001001FF9C5 PlayerGUID: 76561197962361285 21:31:43.888 [Lua] LobbyInternal.close_channel lobby: userdata: 0x04b4d6e8, channel: 7 21:31:44.902 [Handshaker] Lost connection 45 to 1100001001ff9c5 21:31:50.214 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:31:50.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem 21:31:55.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem 21:31:55.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 21:31:55.248 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem 21:32:02.372 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:32:02.372 [Lua] Players: 4 21:32:02.372 [Lua] Set lobby begin: 21:32:02.372 [Lua] Lobby data twitch_enabled = false 21:32:02.372 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:02.372 [Lua] Lobby data num_players = 4 21:32:02.372 [Lua] Lobby data difficulty_tweak = -10 21:32:02.372 [Lua] Lobby data host = 110000102c7cafd 21:32:02.372 [Lua] Lobby data matchmaking_type = 2 21:32:02.372 [Lua] Lobby data is_private = false 21:32:02.372 [Lua] Lobby data match_started = true 21:32:02.372 [Lua] Lobby data difficulty = hardest 21:32:02.372 [Lua] Lobby data player_slot_1 = 0:0 21:32:02.372 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:32:02.372 [Lua] Lobby data unique_server_name = Lutheren 21:32:02.373 [Lua] Lobby data quick_game = true 21:32:02.373 [Lua] Lobby data country_code = AT 21:32:02.373 [Lua] Lobby data matchmaking = true 21:32:02.373 [Lua] Lobby data power_level = 715 21:32:02.373 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:32:02.373 [Lua] Lobby data mechanism = deus 21:32:02.373 [Lua] Lobby data player_slot_5 = 0:0 21:32:02.373 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:32:02.373 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:02.373 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:32:02.373 [Lua] Lobby data eac_authorized = true 21:32:02.373 [Lua] Set lobby end. 21:32:02.373 [Lua] [LobbyMembers] Member joined 1100001001ff9c5 21:32:03.640 [Lua] GOT approve_channel 8 1100001001ff9c5 186000001dcb5dc 21:32:03.640 [EAC] EAC server has client 1100001001ff9c5 and channel 8 (and owner 1100001001ff9c5) 21:32:03.640 [EACServer] [23:32:03:640][Windows][EAC Server] [Info][RegisterClient] Client: 01100001001FF9C5 PlayerGUID: 76561197962361285 PlayerIP: 0.0.0.0 OwnerGUID: 76561197962361285 PlayerName: Pegasuff-das letzte Weinhorn 21:32:03.640 [Lua] Client with peer_id 1100001001ff9c5 got APPROVED by server 21:32:03.641 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001001ff9c5' 21:32:03.641 [Lua] [ChatManager][1]System: Pegasuff-das letzte Weinhorn is joining the game 21:32:03.641 [Lua] [NetworkServer] Peer 1100001001ff9c5 joined server lobby. 21:32:03.641 [Lua] [NetworkServer] Creating peer info. 21:32:03.641 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Connecting 21:32:03.745 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001dcb5dc from 1100001001ff9c5, replying lobby_ok 21:32:03.835 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001001ff9c5 REPLY wh:0 | we:11000010241bdb9 | dr:110000102c310ad | bw:110000102c7cafd | es:0 21:32:06.783 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001001ff9c5 21:32:06.783 [Lua] Set lobby begin: 21:32:06.783 [Lua] Lobby data twitch_enabled = false 21:32:06.783 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:06.783 [Lua] Lobby data num_players = 4 21:32:06.783 [Lua] Lobby data difficulty_tweak = -10 21:32:06.783 [Lua] Lobby data host = 110000102c7cafd 21:32:06.783 [Lua] Lobby data matchmaking_type = 2 21:32:06.783 [Lua] Lobby data is_private = false 21:32:06.783 [Lua] Lobby data match_started = true 21:32:06.784 [Lua] Lobby data difficulty = hardest 21:32:06.784 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:32:06.784 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:32:06.784 [Lua] Lobby data unique_server_name = Lutheren 21:32:06.784 [Lua] Lobby data quick_game = true 21:32:06.784 [Lua] Lobby data country_code = AT 21:32:06.784 [Lua] Lobby data matchmaking = true 21:32:06.784 [Lua] Lobby data power_level = 715 21:32:06.784 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:32:06.784 [Lua] Lobby data mechanism = deus 21:32:06.784 [Lua] Lobby data player_slot_5 = 0:0 21:32:06.784 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:32:06.784 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:06.784 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:32:06.784 [Lua] Lobby data eac_authorized = true 21:32:06.784 [Lua] Set lobby end. 21:32:09.306 [Lua] ### CLEARING PEER STATE FOR 1100001001ff9c5 21:32:09.306 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Connecting 21:32:09.306 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Connecting 21:32:09.877 [Lua] [NetworkServer] Peer 1100001001ff9c5 has sent rpc_notify_lobby_joined 21:32:09.877 [Lua] [PSM] Peer 1100001001ff9c5 joined. Want to use profile index "1" and join party "0" 21:32:09.877 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001001ff9c5, connection_key=2) 21:32:09.877 [Lua] Sync dynamic to client: 21:32:10.027 [Lua] ### Received rpc_level_load_started 21:32:10.027 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_session_id: 1408508544 21:32:10.027 [Lua] player (1100001001ff9c5,1) was put into party 0 21:32:10.027 [Lua] [ProfileSynchronizer] Peer 1100001001ff9c5 entered session 21:32:10.027 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001001ff9c5 21:32:10.027 [Lua] Mechanism says: a client has initialized the mechanism! 1100001001ff9c5 21:32:10.271 [SteamVoipClient] select_out(1100001001ff9c5, on) 21:32:10.280 [SteamVoipClient] select_out(1100001001ff9c5, on) 21:32:10.280 [SteamVoipClient] select_in(1100001001ff9c5, on) 21:32:10.280 [SteamVoipClient] select_out(1100001001ff9c5, off) 21:32:10.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read, 21:32:10.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read, 21:32:10.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 21:32:10.359 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 21:32:10.359 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read, 21:32:10.423 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 21:32:10.423 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 21:32:10.423 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 21:32:10.454 [EACServer] [23:32:10:453][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001001FF9C5 Session: 4 Status: Client Authenticated Message: Client authenticated. 21:32:10.455 [EAC] Peer 1100001001ff9c5 switched EAC state to ClientAuthenticatedLocal 21:32:10.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 21:32:10.472 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 21:32:10.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 21:32:10.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 21:32:10.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 21:32:10.504 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 21:32:10.539 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 21:32:10.539 [Lua] [PackageManager] Force_load: wwise/throwing_axe 21:32:10.648 [EACServer] [23:32:10:648][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001001FF9C5. 21:32:11.151 [EACServer] [23:32:11:150][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001001FF9C5 21:32:11.151 [EACServer] [23:32:11:150][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001001FF9C5 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:32:11.164 [EAC] Peer 1100001001ff9c5 switched EAC state to ClientAuthenticatedRemote 21:32:11.953 [Lua] [NetworkServer] Peer 1100001001ff9c5 has sent rpc_post_game_notified 21:32:11.954 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Connecting 21:32:11.954 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Loading 21:32:13.086 [Lua] Horde killed: ? 21:32:15.384 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:32:15.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem 21:32:15.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem 21:32:15.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 21:32:15.391 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem 21:32:17.833 [EACServer] [23:32:17:833][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:32:18.403 [Lua] Horde killed: ? 21:32:19.329 [Lua] Destroying unit since outside mesh or world 21:32:19.433 [Lua] Horde killed: ? 21:32:20.837 [Lua] ### Received rpc_level_loaded 21:32:20.837 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_id: 69 21:32:20.837 [Lua] Peer 1100001001ff9c5 has loaded the level but not all enemies, so we wait 21:32:21.930 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:32:22.307 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:32:23.013 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:32:23.380 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:32:27.033 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001001ff9c5, connection_key=2) 21:32:27.034 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Loading 21:32:27.034 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter LoadingProfilePackages 21:32:27.046 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit LoadingProfilePackages 21:32:27.046 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForEnterGame 21:32:28.980 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForEnterGame 21:32:28.980 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForGameObjectSync 21:32:28.989 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001001ff9c5 21:32:28.999 [Lua] Breedfreezer (server) starting a hot join sync 21:32:28.999 [Lua] packing 0 units of breed chaos_marauder 21:32:28.999 [Lua] packing 0 units of breed skaven_clan_rat 21:32:28.999 [Lua] packing 0 units of breed skaven_storm_vermin 21:32:28.999 [Lua] packing 0 units of breed skaven_slave 21:32:28.999 [Lua] packing 0 units of breed chaos_fanatic 21:32:28.999 [Lua] packing 0 units of breed beastmen_ungor_archer 21:32:28.999 [Lua] packing 0 units of breed chaos_raider 21:32:28.999 [Lua] packing 0 units of breed chaos_berzerker 21:32:28.999 [Lua] packing 0 units of breed beastmen_bestigor 21:32:28.999 [Lua] packing 28 units of breed beastmen_ungor 21:32:28.999 [Lua] packing 0 units of breed skaven_plague_monk 21:32:28.999 [Lua] packing 30 units of breed beastmen_gor 21:32:28.999 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:32:28.999 [Lua] 21:32:28.999 [Lua] [1] = 1 (number) 21:32:28.999 [Lua] [2] = 0 (number) 21:32:28.999 [Lua] [3] = 1 (number) 21:32:28.999 [Lua] [4] = 0 (number) 21:32:28.999 [Lua] [5] = 1 (number) 21:32:28.999 [Lua] [6] = 0 (number) 21:32:28.999 [Lua] [7] = 1 (number) 21:32:28.999 [Lua] [8] = 0 (number) 21:32:28.999 [Lua] [9] = 1 (number) 21:32:28.999 [Lua] [10] = 0 (number) 21:32:28.999 [Lua] [11] = 6 (number) 21:32:28.999 [Lua] [12] = 0 (number) 21:32:28.999 [Lua] [13] = 1 (number) 21:32:28.999 [Lua] [14] = 0 (number) 21:32:28.999 [Lua] [15] = 1 (number) 21:32:28.999 [Lua] [16] = 0 (number) 21:32:28.999 [Lua] [17] = 3 (number) 21:32:28.999 [Lua] [18] = 0 (number) 21:32:28.999 [Lua] [19] = 13 (number) 21:32:28.999 [Lua] [20] = 28 (number) 21:32:28.999 [Lua] [21] = 1 (number) 21:32:28.999 [Lua] [22] = 0 (number) 21:32:28.999 [Lua] [23] = 12 (number) 21:32:28.999 [Lua] [24] = 30 (number) 21:32:28.999 [Lua] 21:32:28.999 [Lua] 21:32:28.999 [Lua] [1] = 93 (number) 21:32:28.999 [Lua] [2] = 95 (number) 21:32:28.999 [Lua] [3] = 101 (number) 21:32:28.999 [Lua] [4] = 100 (number) 21:32:28.999 [Lua] [5] = 105 (number) 21:32:28.999 [Lua] [6] = 117 (number) 21:32:28.999 [Lua] [7] = 123 (number) 21:32:28.999 [Lua] [8] = 122 (number) 21:32:28.999 [Lua] [9] = 116 (number) 21:32:28.999 [Lua] [10] = 135 (number) 21:32:28.999 [Lua] [11] = 130 (number) 21:32:28.999 [Lua] [12] = 142 (number) 21:32:28.999 [Lua] [13] = 133 (number) 21:32:28.999 [Lua] [14] = 151 (number) 21:32:28.999 [Lua] [15] = 154 (number) 21:32:28.999 [Lua] [16] = 174 (number) 21:32:28.999 [Lua] [17] = 136 (number) 21:32:28.999 [Lua] [18] = 160 (number) 21:32:28.999 [Lua] [19] = 180 (number) 21:32:28.999 [Lua] [20] = 170 (number) 21:32:28.999 [Lua] [21] = 178 (number) 21:32:28.999 [Lua] [22] = 173 (number) 21:32:28.999 [Lua] [23] = 171 (number) 21:32:28.999 [Lua] [24] = 175 (number) 21:32:28.999 [Lua] [25] = 172 (number) 21:32:28.999 [Lua] [26] = 152 (number) 21:32:28.999 [Lua] [27] = 94 (number) 21:32:28.999 [Lua] [28] = 113 (number) 21:32:28.999 [Lua] [29] = 85 (number) 21:32:28.999 [Lua] [30] = 92 (number) 21:32:28.999 [Lua] [31] = 167 (number) 21:32:28.999 [Lua] [32] = 185 (number) 21:32:28.999 [Lua] [33] = 126 (number) 21:32:28.999 [Lua] [34] = 128 (number) 21:32:28.999 [Lua] [35] = 146 (number) 21:32:28.999 [Lua] [36] = 137 (number) 21:32:28.999 [Lua] [37] = 124 (number) 21:32:28.999 [Lua] [38] = 140 (number) 21:32:28.999 [Lua] [39] = 127 (number) 21:32:28.999 [Lua] [40] = 168 (number) 21:32:28.999 [Lua] [41] = 147 (number) 21:32:28.999 [Lua] [42] = 186 (number) 21:32:28.999 [Lua] [43] = 179 (number) 21:32:28.999 [Lua] [44] = 176 (number) 21:32:28.999 [Lua] [45] = 149 (number) 21:32:28.999 [Lua] [46] = 132 (number) 21:32:28.999 [Lua] [47] = 141 (number) 21:32:28.999 [Lua] [48] = 131 (number) 21:32:28.999 [Lua] [49] = 155 (number) 21:32:28.999 [Lua] [50] = 145 (number) 21:32:28.999 [Lua] [51] = 183 (number) 21:32:28.999 [Lua] [52] = 119 (number) 21:32:28.999 [Lua] [53] = 120 (number) 21:32:28.999 [Lua] [54] = 158 (number) 21:32:28.999 [Lua] [55] = 159 (number) 21:32:28.999 [Lua] [56] = 169 (number) 21:32:28.999 [Lua] [57] = 181 (number) 21:32:28.999 [Lua] [58] = 129 (number) 21:32:28.999 [Lua] 21:32:29.000 [Lua] PlayerManager:add_remote_player 1100001001ff9c5 21:32:29.000 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=205 21:32:29.000 [Lua] RemotePlayer:create_game_object( ) 205 21:32:29.014 [Lua] [ProfileSynchronizer] Assigning peer(1100001001ff9c5:1) to profile(1) career(2) 21:32:29.014 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForGameObjectSync 21:32:29.014 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForPlayers 21:32:29.021 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForPlayers 21:32:29.021 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InGame 21:32:29.841 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001001ff9c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:32:29.841 [Lua] Adding player sync data to peer=1100001001ff9c5 local_player_id=1 21:32:30.069 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, ProfileSynchronizer, async-read, 21:32:30.069 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 21:32:30.069 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, ProfileSynchronizer, async-read, 21:32:30.069 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 21:32:30.069 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:32:30.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer, async-read, 21:32:30.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer, async-read, 21:32:30.069 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 21:32:30.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 21:32:30.161 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 21:32:30.161 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 21:32:30.215 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 21:32:30.215 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 21:32:30.216 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01 21:32:30.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01 21:32:30.251 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01 21:32:30.251 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:32:30.289 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:32:30.289 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:32:30.289 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:32:30.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:32:30.643 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:32:30.644 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 21:32:30.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 21:32:30.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 21:32:30.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 21:32:30.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 21:32:30.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 21:32:30.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 21:32:30.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 21:32:30.832 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 21:32:32.112 [Lua] Set lobby begin: 21:32:32.112 [Lua] Lobby data twitch_enabled = false 21:32:32.112 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:32.113 [Lua] Lobby data num_players = 4 21:32:32.113 [Lua] Lobby data difficulty_tweak = -10 21:32:32.113 [Lua] Lobby data host = 110000102c7cafd 21:32:32.113 [Lua] Lobby data matchmaking_type = 2 21:32:32.113 [Lua] Lobby data is_private = false 21:32:32.113 [Lua] Lobby data match_started = true 21:32:32.113 [Lua] Lobby data difficulty = hardest 21:32:32.113 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:32:32.113 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:32:32.113 [Lua] Lobby data unique_server_name = Lutheren 21:32:32.113 [Lua] Lobby data quick_game = true 21:32:32.113 [Lua] Lobby data country_code = AT 21:32:32.113 [Lua] Lobby data matchmaking = true 21:32:32.113 [Lua] Lobby data power_level = 536 21:32:32.113 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:32:32.113 [Lua] Lobby data mechanism = deus 21:32:32.114 [Lua] Lobby data player_slot_5 = 0:0 21:32:32.114 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:32:32.114 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:32.114 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:32:32.114 [Lua] Lobby data eac_authorized = true 21:32:32.114 [Lua] Set lobby end. 21:32:32.760 [Lua] player (1100001001ff9c5,1) was put into party 1 21:32:32.768 [Lua] [GameNetworkManager] destroying game object with go_id=83 21:32:32.771 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 2 21:32:32.771 [Lua] [GameNetworkManager] destroying game object with go_id=79 21:32:32.791 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer 21:32:32.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer 21:32:32.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer 21:32:32.794 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer 21:32:32.834 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 21:32:32.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer 21:32:32.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, ProfileSynchronizer 21:32:32.836 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 21:32:32.836 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:32:32.836 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 21:32:33.257 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001001ff9c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:32:33.257 [Lua] [NetworkServer] Peer 1100001001ff9c5 spawned player. 21:32:33.258 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=206 21:32:33.258 [Lua] PlayerManager:assign_unit_ownership Pegasuff-das letzte Weinhorn 1100001001ff9c5 1 21:32:33.259 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:37.239 [Lua] Set lobby begin: 21:32:37.239 [Lua] Lobby data twitch_enabled = false 21:32:37.239 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:37.239 [Lua] Lobby data num_players = 4 21:32:37.239 [Lua] Lobby data difficulty_tweak = -10 21:32:37.239 [Lua] Lobby data host = 110000102c7cafd 21:32:37.239 [Lua] Lobby data matchmaking_type = 2 21:32:37.239 [Lua] Lobby data is_private = false 21:32:37.239 [Lua] Lobby data match_started = true 21:32:37.239 [Lua] Lobby data difficulty = hardest 21:32:37.239 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:32:37.239 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:32:37.239 [Lua] Lobby data unique_server_name = Lutheren 21:32:37.239 [Lua] Lobby data quick_game = true 21:32:37.239 [Lua] Lobby data country_code = AT 21:32:37.239 [Lua] Lobby data matchmaking = true 21:32:37.239 [Lua] Lobby data power_level = 715 21:32:37.239 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:32:37.240 [Lua] Lobby data mechanism = deus 21:32:37.240 [Lua] Lobby data player_slot_5 = 0:0 21:32:37.240 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:32:37.240 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:37.240 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:32:37.240 [Lua] Lobby data eac_authorized = true 21:32:37.240 [Lua] Set lobby end. 21:32:37.873 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:32:38.286 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:32:38.658 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:32:39.001 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:32:41.806 [Lua] [NetworkServer] Peer wants to leave game session: peer id 1100001001ff9c5 21:32:41.806 [Lua] [ChatManager][1]System: Pegasuff-das letzte Weinhorn has left the game 21:32:41.806 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InGame 21:32:41.806 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Disconnecting 21:32:41.806 [Lua] [PSM] Disconnecting peer 1100001001ff9c5 21:32:41.806 [Lua] [PSM] Disconnected peer 1100001001ff9c5 is being removed from session. 21:32:41.806 [Lua] [NetworkServer] Peer 1100001001ff9c5 despawned player. 21:32:41.806 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001001ff9c5 21:32:41.806 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001001ff9c5 21:32:41.806 [Lua] PlayerManager:remove_player peer_id=1100001001ff9c5 1 21:32:41.806 [Lua] [GameNetworkManager] destroying game object with go_id=205 21:32:41.806 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Disconnecting 21:32:41.806 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Disconnected 21:32:41.806 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001001ff9c5) 21:32:41.806 [Lua] [ProfileSynchronizer] Peer 1100001001ff9c5 left session 21:32:41.806 [Lua] Set lobby begin: 21:32:41.806 [Lua] Lobby data twitch_enabled = false 21:32:41.806 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:41.806 [Lua] Lobby data num_players = 4 21:32:41.806 [Lua] Lobby data difficulty_tweak = -10 21:32:41.807 [Lua] Lobby data host = 110000102c7cafd 21:32:41.807 [Lua] Lobby data matchmaking_type = 2 21:32:41.807 [Lua] Lobby data is_private = false 21:32:41.807 [Lua] Lobby data match_started = true 21:32:41.807 [Lua] Lobby data difficulty = hardest 21:32:41.807 [Lua] Lobby data player_slot_1 = 0:0 21:32:41.807 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:32:41.807 [Lua] Lobby data unique_server_name = Lutheren 21:32:41.807 [Lua] Lobby data quick_game = true 21:32:41.807 [Lua] Lobby data country_code = AT 21:32:41.807 [Lua] Lobby data matchmaking = true 21:32:41.807 [Lua] Lobby data power_level = 715 21:32:41.807 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:32:41.807 [Lua] Lobby data mechanism = deus 21:32:41.807 [Lua] Lobby data player_slot_5 = 0:0 21:32:41.807 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:32:41.807 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:41.807 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:32:41.807 [Lua] Lobby data eac_authorized = true 21:32:41.807 [Lua] Set lobby end. 21:32:41.807 [EAC] EAC server lost client 1100001001ff9c5 21:32:41.807 [EACServer] [23:32:41:807][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001001FF9C5 PlayerGUID: 76561197962361285 21:32:41.808 [Lua] LobbyInternal.close_channel lobby: userdata: 0x04b4d6e8, channel: 8 21:32:41.808 [SteamVoipClient] select_out(1100001001ff9c5, off) 21:32:41.808 [SteamVoipClient] select_in(1100001001ff9c5, off) 21:32:41.808 [Lua] [GameNetworkManager] destroying game object with go_id=206 21:32:41.811 [Lua] player (110000102c7cafd,2) was put into party 1 21:32:41.829 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=209 21:32:41.829 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=210 21:32:41.829 [Lua] [ProfileSynchronizer] Assigning peer(110000102c7cafd:2) to profile(5) career(1) 21:32:41.836 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer, async-read, 21:32:41.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, ProfileSynchronizer, async-read, 21:32:41.836 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:32:41.836 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 21:32:41.836 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read, 21:32:41.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer, async-read, 21:32:41.836 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 21:32:41.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer, async-read, 21:32:41.836 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:32:41.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer, async-read, 21:32:41.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer 21:32:41.855 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 21:32:41.856 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, ProfileSynchronizer 21:32:41.856 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 21:32:41.856 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 21:32:41.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer 21:32:41.857 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, ProfileSynchronizer 21:32:41.858 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 21:32:41.879 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 21:32:41.879 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 21:32:41.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 21:32:41.909 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:41.924 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:41.970 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:41.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 21:32:41.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 21:32:41.972 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:32:42.002 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.019 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.056 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.070 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:32:42.070 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:32:42.070 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:32:42.097 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.111 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.111 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:32:42.111 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:32:42.112 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 21:32:42.141 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 21:32:42.141 [Lua] [PackageManager] Force_load: wwise/blunderbuss 21:32:42.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 21:32:42.153 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.168 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 21:32:42.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 21:32:42.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 21:32:42.230 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 21:32:42.231 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 21:32:42.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 21:32:42.260 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.261 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 21:32:42.261 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 21:32:42.261 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 21:32:42.306 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.321 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:32:42.335 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.385 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.449 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.464 [Connection] Dropped game chunk from 1100001001ff9c5 because channel 8 can't communicate 21:32:42.464 [Connection] Dropped game_session chunk from 1100001001ff9c5 because channel 8 can't communicate 21:32:42.464 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.515 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.531 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.551 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.592 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.623 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.662 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.678 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.680 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 21:32:42.680 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 21:32:42.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 21:32:42.714 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.714 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:32:42.730 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.731 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 21:32:42.731 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 21:32:42.779 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.812 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.828 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.859 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:42.874 [Connection] Dropped voip chunk from 1100001001ff9c5 because channel 10 can't communicate 21:32:43.847 [Handshaker] Lost connection 46 to 1100001001ff9c5 21:32:44.005 [Lua] test 21:32:44.005 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102c7cafd 2 21:32:44.008 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.875) 21:32:44.008 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=212 21:32:44.377 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:32:44.377 [Lua] Players: 3 21:32:44.377 [Lua] Set lobby begin: 21:32:44.377 [Lua] Lobby data twitch_enabled = false 21:32:44.377 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:44.377 [Lua] Lobby data num_players = 3 21:32:44.377 [Lua] Lobby data difficulty_tweak = -10 21:32:44.377 [Lua] Lobby data host = 110000102c7cafd 21:32:44.377 [Lua] Lobby data matchmaking_type = 2 21:32:44.377 [Lua] Lobby data is_private = false 21:32:44.377 [Lua] Lobby data match_started = true 21:32:44.377 [Lua] Lobby data difficulty = hardest 21:32:44.377 [Lua] Lobby data player_slot_1 = 0:0 21:32:44.377 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:32:44.377 [Lua] Lobby data unique_server_name = Lutheren 21:32:44.377 [Lua] Lobby data quick_game = true 21:32:44.378 [Lua] Lobby data country_code = AT 21:32:44.378 [Lua] Lobby data matchmaking = true 21:32:44.378 [Lua] Lobby data power_level = 715 21:32:44.378 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:32:44.378 [Lua] Lobby data mechanism = deus 21:32:44.378 [Lua] Lobby data player_slot_5 = 0:0 21:32:44.378 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:32:44.378 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:44.378 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:32:44.378 [Lua] Lobby data eac_authorized = true 21:32:44.378 [Lua] Set lobby end. 21:32:44.378 [Lua] [LobbyMembers] Member left 1100001001ff9c5 21:32:47.138 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:32:47.527 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:33:09.133 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:33:09.133 [Lua] Players: 4 21:33:09.133 [Lua] Set lobby begin: 21:33:09.133 [Lua] Lobby data twitch_enabled = false 21:33:09.133 [Lua] Lobby data selected_mission_id = journey_ruin 21:33:09.133 [Lua] Lobby data num_players = 4 21:33:09.133 [Lua] Lobby data difficulty_tweak = -10 21:33:09.133 [Lua] Lobby data host = 110000102c7cafd 21:33:09.133 [Lua] Lobby data matchmaking_type = 2 21:33:09.133 [Lua] Lobby data is_private = false 21:33:09.133 [Lua] Lobby data match_started = true 21:33:09.133 [Lua] Lobby data difficulty = hardest 21:33:09.133 [Lua] Lobby data player_slot_1 = 0:0 21:33:09.133 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:33:09.133 [Lua] Lobby data unique_server_name = Lutheren 21:33:09.134 [Lua] Lobby data quick_game = true 21:33:09.134 [Lua] Lobby data country_code = AT 21:33:09.134 [Lua] Lobby data matchmaking = true 21:33:09.134 [Lua] Lobby data power_level = 715 21:33:09.134 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:33:09.134 [Lua] Lobby data mechanism = deus 21:33:09.134 [Lua] Lobby data player_slot_5 = 0:0 21:33:09.134 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:33:09.134 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:33:09.134 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:33:09.134 [Lua] Lobby data eac_authorized = true 21:33:09.134 [Lua] Set lobby end. 21:33:09.134 [Lua] [LobbyMembers] Member joined 1100001001ff9c5 21:33:13.081 [Lua] GOT approve_channel 11 1100001001ff9c5 186000001dcb5dc 21:33:13.082 [EAC] EAC server has client 1100001001ff9c5 and channel 11 (and owner 1100001001ff9c5) 21:33:13.082 [Lua] Client with peer_id 1100001001ff9c5 got APPROVED by server 21:33:13.082 [EACServer] [23:33:13:082][Windows][EAC Server] [Info][RegisterClient] Client: 01100001001FF9C5 PlayerGUID: 76561197962361285 PlayerIP: 0.0.0.0 OwnerGUID: 76561197962361285 PlayerName: Pegasuff-das letzte Weinhorn 21:33:13.082 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001001ff9c5' 21:33:13.082 [Lua] [ChatManager][1]System: Pegasuff-das letzte Weinhorn is joining the game 21:33:13.082 [Lua] [NetworkServer] Peer 1100001001ff9c5 joined server lobby. 21:33:13.082 [Lua] [NetworkServer] Creating peer info. 21:33:13.082 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Connecting 21:33:13.306 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001dcb5dc from 1100001001ff9c5, replying lobby_ok 21:33:13.442 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001001ff9c5 REPLY wh:0 | we:11000010241bdb9 | dr:110000102c310ad | bw:110000102c7cafd | es:0 21:33:16.093 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001001ff9c5 21:33:16.093 [Lua] Set lobby begin: 21:33:16.093 [Lua] Lobby data twitch_enabled = false 21:33:16.093 [Lua] Lobby data selected_mission_id = journey_ruin 21:33:16.093 [Lua] Lobby data num_players = 4 21:33:16.093 [Lua] Lobby data difficulty_tweak = -10 21:33:16.093 [Lua] Lobby data host = 110000102c7cafd 21:33:16.093 [Lua] Lobby data matchmaking_type = 2 21:33:16.093 [Lua] Lobby data is_private = false 21:33:16.093 [Lua] Lobby data match_started = true 21:33:16.093 [Lua] Lobby data difficulty = hardest 21:33:16.093 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:33:16.093 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:33:16.093 [Lua] Lobby data unique_server_name = Lutheren 21:33:16.093 [Lua] Lobby data quick_game = true 21:33:16.093 [Lua] Lobby data country_code = AT 21:33:16.093 [Lua] Lobby data matchmaking = true 21:33:16.094 [Lua] Lobby data power_level = 715 21:33:16.094 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:33:16.094 [Lua] Lobby data mechanism = deus 21:33:16.094 [Lua] Lobby data player_slot_5 = 0:0 21:33:16.094 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:33:16.094 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:33:16.094 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:33:16.094 [Lua] Lobby data eac_authorized = true 21:33:16.094 [Lua] Set lobby end. 21:33:18.348 [Lua] ### CLEARING PEER STATE FOR 1100001001ff9c5 21:33:18.348 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Connecting 21:33:18.348 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Connecting 21:33:18.524 [Lua] [NetworkServer] Peer 1100001001ff9c5 has sent rpc_notify_lobby_joined 21:33:18.524 [Lua] [PSM] Peer 1100001001ff9c5 joined. Want to use profile index "1" and join party "0" 21:33:18.524 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001001ff9c5, connection_key=3) 21:33:18.524 [Lua] Sync dynamic to client: 21:33:18.750 [Lua] ### Received rpc_level_load_started 21:33:18.750 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_session_id: 1408508544 21:33:18.750 [Lua] player (1100001001ff9c5,1) was put into party 0 21:33:18.750 [Lua] [ProfileSynchronizer] Peer 1100001001ff9c5 entered session 21:33:18.750 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001001ff9c5 21:33:18.750 [Lua] Mechanism says: a client has initialized the mechanism! 1100001001ff9c5 21:33:19.402 [SteamVoipClient] select_out(1100001001ff9c5, on) 21:33:19.408 [SteamVoipClient] select_out(1100001001ff9c5, on) 21:33:19.408 [SteamVoipClient] select_in(1100001001ff9c5, on) 21:33:19.408 [SteamVoipClient] select_out(1100001001ff9c5, off) 21:33:20.996 [Lua] [NetworkServer] Peer 1100001001ff9c5 has sent rpc_post_game_notified 21:33:20.997 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Connecting 21:33:20.997 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Loading 21:33:21.227 [EACServer] [23:33:21:227][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001001FF9C5 Session: 5 Status: Client Authenticated Message: Client authenticated. 21:33:21.228 [EAC] Peer 1100001001ff9c5 switched EAC state to ClientAuthenticatedLocal 21:33:21.423 [EACServer] [23:33:21:423][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001001FF9C5. 21:33:22.125 [EACServer] [23:33:22:125][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001001FF9C5 21:33:22.125 [EACServer] [23:33:22:125][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001001FF9C5 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:33:22.129 [EAC] Peer 1100001001ff9c5 switched EAC state to ClientAuthenticatedRemote 21:33:27.502 [Lua] ### Received rpc_level_loaded 21:33:27.502 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_id: 69 21:33:27.502 [Lua] Peer 1100001001ff9c5 has loaded the level but not all enemies, so we wait 21:33:33.229 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001001ff9c5, connection_key=3) 21:33:33.230 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Loading 21:33:33.230 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter LoadingProfilePackages 21:33:33.242 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit LoadingProfilePackages 21:33:33.242 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForEnterGame 21:33:34.679 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForEnterGame 21:33:34.679 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForGameObjectSync 21:33:34.689 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001001ff9c5 21:33:34.699 [Lua] Breedfreezer (server) starting a hot join sync 21:33:34.699 [Lua] packing 0 units of breed chaos_marauder 21:33:34.699 [Lua] packing 0 units of breed skaven_clan_rat 21:33:34.699 [Lua] packing 0 units of breed skaven_storm_vermin 21:33:34.699 [Lua] packing 0 units of breed skaven_slave 21:33:34.699 [Lua] packing 0 units of breed chaos_fanatic 21:33:34.699 [Lua] packing 0 units of breed beastmen_ungor_archer 21:33:34.699 [Lua] packing 0 units of breed chaos_raider 21:33:34.699 [Lua] packing 0 units of breed chaos_berzerker 21:33:34.699 [Lua] packing 0 units of breed beastmen_bestigor 21:33:34.699 [Lua] packing 29 units of breed beastmen_ungor 21:33:34.699 [Lua] packing 0 units of breed skaven_plague_monk 21:33:34.699 [Lua] packing 31 units of breed beastmen_gor 21:33:34.699 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:33:34.699 [Lua] 21:33:34.699 [Lua] [1] = 1 (number) 21:33:34.699 [Lua] [2] = 0 (number) 21:33:34.699 [Lua] [3] = 1 (number) 21:33:34.699 [Lua] [4] = 0 (number) 21:33:34.699 [Lua] [5] = 1 (number) 21:33:34.699 [Lua] [6] = 0 (number) 21:33:34.699 [Lua] [7] = 1 (number) 21:33:34.699 [Lua] [8] = 0 (number) 21:33:34.699 [Lua] [9] = 1 (number) 21:33:34.699 [Lua] [10] = 0 (number) 21:33:34.699 [Lua] [11] = 6 (number) 21:33:34.699 [Lua] [12] = 0 (number) 21:33:34.699 [Lua] [13] = 1 (number) 21:33:34.699 [Lua] [14] = 0 (number) 21:33:34.699 [Lua] [15] = 1 (number) 21:33:34.699 [Lua] [16] = 0 (number) 21:33:34.699 [Lua] [17] = 3 (number) 21:33:34.699 [Lua] [18] = 0 (number) 21:33:34.699 [Lua] [19] = 15 (number) 21:33:34.699 [Lua] [20] = 29 (number) 21:33:34.699 [Lua] [21] = 1 (number) 21:33:34.699 [Lua] [22] = 0 (number) 21:33:34.699 [Lua] [23] = 17 (number) 21:33:34.699 [Lua] [24] = 31 (number) 21:33:34.699 [Lua] 21:33:34.699 [Lua] 21:33:34.699 [Lua] [1] = 101 (number) 21:33:34.699 [Lua] [2] = 100 (number) 21:33:34.699 [Lua] [3] = 105 (number) 21:33:34.699 [Lua] [4] = 117 (number) 21:33:34.699 [Lua] [5] = 123 (number) 21:33:34.699 [Lua] [6] = 122 (number) 21:33:34.699 [Lua] [7] = 116 (number) 21:33:34.699 [Lua] [8] = 135 (number) 21:33:34.699 [Lua] [9] = 130 (number) 21:33:34.699 [Lua] [10] = 142 (number) 21:33:34.699 [Lua] [11] = 133 (number) 21:33:34.699 [Lua] [12] = 151 (number) 21:33:34.699 [Lua] [13] = 154 (number) 21:33:34.699 [Lua] [14] = 174 (number) 21:33:34.699 [Lua] [15] = 136 (number) 21:33:34.699 [Lua] [16] = 160 (number) 21:33:34.699 [Lua] [17] = 180 (number) 21:33:34.699 [Lua] [18] = 170 (number) 21:33:34.699 [Lua] [19] = 178 (number) 21:33:34.699 [Lua] [20] = 173 (number) 21:33:34.699 [Lua] [21] = 171 (number) 21:33:34.699 [Lua] [22] = 175 (number) 21:33:34.699 [Lua] [23] = 172 (number) 21:33:34.699 [Lua] [24] = 152 (number) 21:33:34.699 [Lua] [25] = 94 (number) 21:33:34.699 [Lua] [26] = 113 (number) 21:33:34.699 [Lua] [27] = 144 (number) 21:33:34.699 [Lua] [28] = 93 (number) 21:33:34.699 [Lua] [29] = 95 (number) 21:33:34.699 [Lua] [30] = 128 (number) 21:33:34.699 [Lua] [31] = 146 (number) 21:33:34.699 [Lua] [32] = 137 (number) 21:33:34.699 [Lua] [33] = 124 (number) 21:33:34.699 [Lua] [34] = 140 (number) 21:33:34.699 [Lua] [35] = 127 (number) 21:33:34.699 [Lua] [36] = 168 (number) 21:33:34.699 [Lua] [37] = 147 (number) 21:33:34.699 [Lua] [38] = 186 (number) 21:33:34.699 [Lua] [39] = 179 (number) 21:33:34.699 [Lua] [40] = 176 (number) 21:33:34.699 [Lua] [41] = 149 (number) 21:33:34.699 [Lua] [42] = 132 (number) 21:33:34.699 [Lua] [43] = 141 (number) 21:33:34.699 [Lua] [44] = 131 (number) 21:33:34.699 [Lua] [45] = 155 (number) 21:33:34.699 [Lua] [46] = 145 (number) 21:33:34.699 [Lua] [47] = 183 (number) 21:33:34.699 [Lua] [48] = 119 (number) 21:33:34.699 [Lua] [49] = 120 (number) 21:33:34.699 [Lua] [50] = 158 (number) 21:33:34.699 [Lua] [51] = 159 (number) 21:33:34.699 [Lua] [52] = 169 (number) 21:33:34.699 [Lua] [53] = 181 (number) 21:33:34.699 [Lua] [54] = 129 (number) 21:33:34.699 [Lua] [55] = 177 (number) 21:33:34.699 [Lua] [56] = 85 (number) 21:33:34.699 [Lua] [57] = 92 (number) 21:33:34.699 [Lua] [58] = 153 (number) 21:33:34.699 [Lua] [59] = 148 (number) 21:33:34.699 [Lua] [60] = 167 (number) 21:33:34.699 [Lua] 21:33:34.699 [Lua] PlayerManager:add_remote_player 1100001001ff9c5 21:33:34.699 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=215 21:33:34.699 [Lua] RemotePlayer:create_game_object( ) 215 21:33:34.715 [Lua] [ProfileSynchronizer] Assigning peer(1100001001ff9c5:1) to profile(1) career(2) 21:33:34.715 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForGameObjectSync 21:33:34.715 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForPlayers 21:33:34.722 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForPlayers 21:33:34.722 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InGame 21:33:34.989 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001001ff9c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:33:34.989 [Lua] Adding player sync data to peer=1100001001ff9c5 local_player_id=1 21:33:34.990 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, ProfileSynchronizer, async-read, 21:33:34.990 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 21:33:34.990 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, ProfileSynchronizer, async-read, 21:33:34.990 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 21:33:34.990 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:33:34.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer, async-read, 21:33:34.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer, async-read, 21:33:34.990 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 21:33:35.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 21:33:35.072 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 21:33:35.072 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 21:33:35.115 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 21:33:35.115 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 21:33:35.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01 21:33:35.139 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01 21:33:35.139 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01 21:33:35.139 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:33:35.165 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:33:35.165 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:33:35.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:33:35.486 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:33:35.486 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:33:35.486 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 21:33:35.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 21:33:35.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 21:33:35.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 21:33:35.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 21:33:35.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 21:33:35.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 21:33:35.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 21:33:35.656 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 21:33:36.406 [Lua] player (1100001001ff9c5,1) was put into party 1 21:33:36.415 [Lua] [GameNetworkManager] destroying game object with go_id=212 21:33:36.419 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 2 21:33:36.419 [Lua] [GameNetworkManager] destroying game object with go_id=209 21:33:36.438 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer 21:33:36.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer 21:33:36.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer 21:33:36.439 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer 21:33:36.441 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 21:33:36.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer 21:33:36.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, ProfileSynchronizer 21:33:36.442 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 21:33:36.443 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:33:36.443 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 21:33:36.542 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001001ff9c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:33:36.542 [Lua] [NetworkServer] Peer 1100001001ff9c5 spawned player. 21:33:36.544 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=222 21:33:36.544 [Lua] PlayerManager:assign_unit_ownership Pegasuff-das letzte Weinhorn 1100001001ff9c5 1 21:33:36.545 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.92500000000000004) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:33:37.994 [Lua] Set lobby begin: 21:33:37.994 [Lua] Lobby data twitch_enabled = false 21:33:37.994 [Lua] Lobby data selected_mission_id = journey_ruin 21:33:37.995 [Lua] Lobby data num_players = 4 21:33:37.995 [Lua] Lobby data difficulty_tweak = -10 21:33:37.995 [Lua] Lobby data host = 110000102c7cafd 21:33:37.995 [Lua] Lobby data matchmaking_type = 2 21:33:37.995 [Lua] Lobby data is_private = false 21:33:37.995 [Lua] Lobby data match_started = true 21:33:37.995 [Lua] Lobby data difficulty = hardest 21:33:37.995 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:33:37.995 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:33:37.995 [Lua] Lobby data unique_server_name = Lutheren 21:33:37.995 [Lua] Lobby data quick_game = true 21:33:37.995 [Lua] Lobby data country_code = AT 21:33:37.995 [Lua] Lobby data matchmaking = true 21:33:37.995 [Lua] Lobby data power_level = 536 21:33:37.995 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:33:37.995 [Lua] Lobby data mechanism = deus 21:33:37.995 [Lua] Lobby data player_slot_5 = 0:0 21:33:37.995 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:33:37.995 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:33:37.995 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:33:37.996 [Lua] Lobby data eac_authorized = true 21:33:37.996 [Lua] Set lobby end. 21:33:43.045 [Lua] Set lobby begin: 21:33:43.045 [Lua] Lobby data twitch_enabled = false 21:33:43.045 [Lua] Lobby data selected_mission_id = journey_ruin 21:33:43.045 [Lua] Lobby data num_players = 4 21:33:43.045 [Lua] Lobby data difficulty_tweak = -10 21:33:43.045 [Lua] Lobby data host = 110000102c7cafd 21:33:43.045 [Lua] Lobby data matchmaking_type = 2 21:33:43.045 [Lua] Lobby data is_private = false 21:33:43.045 [Lua] Lobby data match_started = true 21:33:43.045 [Lua] Lobby data difficulty = hardest 21:33:43.045 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:33:43.045 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:33:43.045 [Lua] Lobby data unique_server_name = Lutheren 21:33:43.045 [Lua] Lobby data quick_game = true 21:33:43.046 [Lua] Lobby data country_code = AT 21:33:43.046 [Lua] Lobby data matchmaking = true 21:33:43.046 [Lua] Lobby data power_level = 715 21:33:43.046 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:33:43.046 [Lua] Lobby data mechanism = deus 21:33:43.046 [Lua] Lobby data player_slot_5 = 0:0 21:33:43.046 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:33:43.046 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:33:43.046 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:33:43.046 [Lua] Lobby data eac_authorized = true 21:33:43.046 [Lua] Set lobby end. 21:33:46.446 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 21:33:46.446 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 21:33:46.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read, 21:33:46.446 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 21:33:46.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p, DeusChestPreloadSystem, async-read, 21:33:46.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 21:33:46.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 21:33:46.531 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p 21:33:46.593 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p 21:33:46.593 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p 21:33:51.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read, 21:33:51.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 21:33:51.500 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 21:33:51.500 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:33:51.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 21:33:51.500 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 21:33:51.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 21:33:51.500 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 21:33:51.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 21:33:51.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 21:33:51.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 21:33:51.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 21:33:51.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 21:33:51.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 21:33:51.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 21:33:51.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 21:33:56.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 21:33:56.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 21:33:56.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 21:33:56.554 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 21:33:56.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 21:33:56.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 21:34:03.728 [Lua] Time for new HOOORDE! multi_first_wave 21:34:03.728 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 21:34:03.728 [Lua] horde requested: vector 21:34:03.728 [Lua] setting up vector-horde 21:34:03.728 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 21:34:03.728 [Lua] --> horde wants to spawn ahead of players (0.41341424091292/0.67 21:34:03.728 [Lua] -> spawning: 14 21:34:03.728 [Lua] horde crated with id 6 of type vector 21:34:03.728 [Lua] vector horde has started 21:34:08.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer 21:34:08.359 [Lua] Set lobby begin: 21:34:08.359 [Lua] Lobby data twitch_enabled = false 21:34:08.359 [Lua] Lobby data selected_mission_id = journey_ruin 21:34:08.359 [Lua] Lobby data num_players = 4 21:34:08.359 [Lua] Lobby data difficulty_tweak = -10 21:34:08.359 [Lua] Lobby data host = 110000102c7cafd 21:34:08.359 [Lua] Lobby data matchmaking_type = 2 21:34:08.359 [Lua] Lobby data is_private = false 21:34:08.359 [Lua] Lobby data match_started = true 21:34:08.359 [Lua] Lobby data difficulty = hardest 21:34:08.359 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:34:08.359 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:34:08.359 [Lua] Lobby data unique_server_name = Lutheren 21:34:08.359 [Lua] Lobby data quick_game = true 21:34:08.359 [Lua] Lobby data country_code = AT 21:34:08.359 [Lua] Lobby data matchmaking = true 21:34:08.360 [Lua] Lobby data power_level = 717 21:34:08.360 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:34:08.360 [Lua] Lobby data mechanism = deus 21:34:08.360 [Lua] Lobby data player_slot_5 = 0:0 21:34:08.360 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:34:08.360 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:34:08.360 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:34:08.360 [Lua] Lobby data eac_authorized = true 21:34:08.360 [Lua] Set lobby end. 21:34:08.793 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:09.157 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:34:09.526 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:09.934 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:34:11.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem 21:34:11.984 [Lua] Init group template: horde 21:34:15.328 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:15.674 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:34:16.908 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 21:34:16.908 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:34:16.908 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 21:34:16.908 [Lua] horde requested: vector 21:34:16.908 [Lua] setting up vector-horde 21:34:16.908 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 21:34:16.908 [Lua] --> horde wants to spawn behind players (0.94334668617508/0.67 21:34:16.909 [Lua] -> spawning: 14 21:34:16.909 [Lua] horde crated with id 7 of type vector 21:34:16.909 [Lua] vector horde has started 21:34:17.833 [EACServer] [23:34:17:832][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:34:29.131 [Lua] HORDE: last wave, reset to standard horde delay 21:34:29.131 [Lua] Time for new HOOORDE! multi_last_wave 21:34:29.131 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 21:34:29.131 [Lua] horde requested: vector 21:34:29.131 [Lua] setting up vector-horde 21:34:29.131 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 21:34:29.131 [Lua] --> horde wants to spawn behind players (0.6714838475312/0.67 21:34:29.131 [Lua] -> spawning: 13 21:34:29.131 [Lua] horde crated with id 8 of type vector 21:34:29.131 [Lua] vector horde has started 21:34:32.108 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 21:34:32.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, DeusChestPreloadSystem, async-read, 21:34:32.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, DeusChestPreloadSystem, async-read, 21:34:32.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 21:34:32.154 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 21:34:32.154 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 21:34:32.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 21:34:32.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 21:34:32.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 21:34:32.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 21:34:32.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 21:34:32.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 21:34:32.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 21:34:32.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 21:34:32.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 21:34:33.663 [Lua] Horde killed: ? 21:34:37.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 21:34:37.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 21:34:37.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 21:34:37.181 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:34:37.181 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:34:37.181 [Lua] ->moving spawner 21:34:37.181 [Lua] ->moving spawner 21:34:37.181 [Lua] ->moving spawner 21:34:37.181 [Lua] ->moving spawner 21:34:37.181 [Lua] ->moving spawner 21:34:37.181 [Lua] ->moving spawner 21:34:37.181 [Lua] ->moving spawner 21:34:37.181 [Lua] ->moving spawner 21:34:42.231 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem 21:34:42.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem 21:34:47.582 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source. 21:34:52.335 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 21:34:52.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 21:34:52.355 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 21:34:52.355 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 21:34:52.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 21:34:52.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 21:34:52.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 21:34:56.191 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:56.749 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:34:57.973 [Lua] Time for new HOOORDE! multi_first_wave 21:34:57.973 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 21:34:57.973 [Lua] horde requested: ambush 21:34:57.973 [Lua] setting up ambush-horde 21:34:57.973 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 21:34:57.973 [Lua] -> spawning: 14 21:34:57.973 [Lua] horde crated with id 9 of type ambush 21:34:57.973 [Lua] ambush horde has started 21:34:58.154 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:58.568 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:34:59.409 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:59.917 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:35:00.560 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:01.068 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:35:01.640 [Lua] Init group template: horde 21:35:02.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:35:02.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem 21:35:02.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:35:02.532 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:35:04.754 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 21:35:04.754 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 21:35:04.754 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 21:35:04.754 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 21:35:04.762 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 21:35:05.153 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:05.592 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:35:07.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 21:35:07.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 21:35:07.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 21:35:07.635 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 21:35:07.635 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:35:07.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 21:35:07.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 21:35:10.160 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:35:10.160 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:35:10.160 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 21:35:10.160 [Lua] horde requested: ambush 21:35:10.160 [Lua] setting up ambush-horde 21:35:10.160 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 21:35:10.160 [Lua] -> spawning: 15 21:35:10.160 [Lua] horde crated with id 10 of type ambush 21:35:10.160 [Lua] ambush horde has started 21:35:14.165 [Lua] Init group template: horde 21:35:17.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem 21:35:17.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:35:17.733 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:35:17.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem 21:35:17.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:35:17.733 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:35:18.248 [Lua] HORDE: last wave, reset to standard horde delay 21:35:18.248 [Lua] Time for new HOOORDE! multi_last_wave 21:35:18.248 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 21:35:18.248 [Lua] horde requested: ambush 21:35:18.248 [Lua] setting up ambush-horde 21:35:18.248 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 21:35:18.249 [Lua] -> spawning: 15 21:35:18.249 [Lua] horde crated with id 11 of type ambush 21:35:18.249 [Lua] ambush horde has started 21:35:21.718 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:35:21.718 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:21.718 [Lua] ->moving spawner 21:35:21.718 [Lua] ->moving spawner 21:35:21.718 [Lua] ->moving spawner 21:35:21.718 [Lua] ->moving spawner 21:35:21.718 [Lua] ->moving spawner 21:35:21.718 [Lua] ->moving spawner 21:35:21.718 [Lua] ->moving spawner 21:35:21.718 [Lua] ->moving spawner 21:35:21.735 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:35:21.735 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:21.735 [Lua] ->moving spawner 21:35:21.735 [Lua] ->moving spawner 21:35:21.735 [Lua] ->moving spawner 21:35:21.735 [Lua] ->moving spawner 21:35:21.735 [Lua] ->moving spawner 21:35:21.735 [Lua] ->moving spawner 21:35:21.735 [Lua] ->moving spawner 21:35:21.753 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:35:21.753 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:21.753 [Lua] ->moving spawner 21:35:21.753 [Lua] ->moving spawner 21:35:21.753 [Lua] ->moving spawner 21:35:21.753 [Lua] ->moving spawner 21:35:21.753 [Lua] ->moving spawner 21:35:21.753 [Lua] ->moving spawner 21:35:21.772 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:35:21.772 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:21.772 [Lua] ->moving spawner 21:35:21.772 [Lua] ->moving spawner 21:35:21.772 [Lua] ->moving spawner 21:35:21.772 [Lua] ->moving spawner 21:35:21.772 [Lua] ->moving spawner 21:35:22.260 [Lua] Init group template: horde 21:35:22.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read, 21:35:22.783 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 21:35:22.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 21:35:22.838 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 21:35:25.499 [Lua] Horde killed: ? 21:35:27.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem 21:35:27.793 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:35:34.994 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x1617a, position: 0 21:35:35.740 [Lua] Horde killed: ? 21:35:48.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 21:35:48.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 21:35:48.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 21:35:48.038 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 21:35:48.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 21:35:48.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 21:35:48.219 [Lua] Horde killed: ? 21:35:53.579 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 21:35:53.579 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 21:35:53.579 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 21:35:53.579 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 21:35:53.587 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 21:36:03.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read, 21:36:03.257 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 21:36:03.257 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:36:03.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 21:36:03.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 21:36:08.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem 21:36:08.321 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:36:11.672 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:12.012 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:36:12.736 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:13.075 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:36:13.747 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:14.091 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:36:16.188 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:16.515 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:36:17.833 [EACServer] [23:36:17:832][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:36:18.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read, 21:36:18.435 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 21:36:18.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 21:36:18.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 21:36:21.357 [Lua] state dead despawn 21:36:21.371 [Lua] [GameNetworkManager] destroying game object with go_id=73 21:36:46.547 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:36:46.547 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:36:46.547 [Lua] PlayerManager:assign_unit_ownership Lutheren 110000102c7cafd 1 21:36:46.547 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=333 21:36:46.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem 21:36:46.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem 21:36:46.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, DeusChestPreloadSystem 21:36:46.559 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:36:46.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:36:46.559 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:36:46.559 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:36:46.559 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:36:46.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem 21:36:46.559 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:36:46.559 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:36:46.559 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem 21:36:46.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem 21:36:46.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p, DeusChestPreloadSystem 21:36:46.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:36:46.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, DeusChestPreloadSystem 21:36:46.561 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:36:46.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem 21:36:51.650 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:36:51.654 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem 21:36:55.545 [Lua] Time for new HOOORDE! multi_first_wave 21:36:55.545 [Lua] HORDE: Spawning hordes while 1 other ai are spawned 21:36:55.545 [Lua] horde requested: vector_blob 21:36:55.545 [Lua] wants to spawn ahead within distance: 60 21:36:55.545 [Lua] horde crated with id 12 of type vector_blob 21:36:55.545 [Lua] managed to spawn 19/19 horde enemies 21:36:55.545 [Lua] vector blob horde has started 21:36:55.703 [Lua] Switching ConflictSettings: to: deus_skaven 21:36:55.703 [Lua] pacing=deus_default 21:36:55.703 [Lua] roaming=nil 21:36:55.703 [Lua] specials=deus_skaven 21:36:55.703 [Lua] contained_breeds=nil 21:36:55.703 [Lua] debug_color=orange 21:36:55.703 [Lua] disabled=false 21:36:55.703 [Lua] pack_spawning=skaven 21:36:55.703 [Lua] description=deus_conflict_director_skaven_chaos_name 21:36:55.703 [Lua] factions=nil 21:36:55.703 [Lua] boss=deus_skaven 21:36:55.703 [Lua] horde=deus_default 21:36:55.703 [Lua] name=deus_skaven 21:36:55.703 [Lua] intensity=deus_default 21:36:55.703 [Lua] --- 21:36:55.734 [Lua] Init group template: horde 21:36:56.348 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 21:36:56.348 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 21:36:56.348 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 21:36:56.348 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 21:36:56.357 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 21:36:59.338 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source. 21:37:02.792 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:03.172 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:37:03.606 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:04.016 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:37:08.598 [Lua] Horde killed: ? 21:37:08.609 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 21:37:08.609 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:37:08.609 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 21:37:08.609 [Lua] horde requested: vector_blob 21:37:08.609 [Lua] wants to spawn behind within distance: 60 21:37:08.609 [Lua] horde crated with id 13 of type vector_blob 21:37:08.609 [Lua] managed to spawn 38/38 horde enemies 21:37:08.609 [Lua] vector blob horde has started 21:37:09.098 [Lua] Init group template: horde 21:37:11.236 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:11.641 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:37:21.735 [Lua] HORDE: last wave, reset to standard horde delay 21:37:21.735 [Lua] Time for new HOOORDE! multi_last_wave 21:37:21.735 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 21:37:21.735 [Lua] horde requested: vector_blob 21:37:21.735 [Lua] wants to spawn ahead within distance: 60 21:37:21.735 [Lua] horde crated with id 14 of type vector_blob 21:37:21.735 [Lua] managed to spawn 37/37 horde enemies 21:37:21.735 [Lua] vector blob horde has started 21:37:22.219 [Lua] Init group template: horde 21:37:22.588 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:22.972 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:37:23.336 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:23.673 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:37:24.049 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:24.431 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:37:37.925 [Lua] Horde killed: ? 21:37:47.197 [Lua] Horde killed: ? 21:37:57.829 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 21:38:07.225 [Lua] main path terror event triggered: rare_event_loot_rat 21:38:07.225 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 21:38:08.154 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:08.626 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:38:08.873 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:09.304 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:38:11.790 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 1 6 21:38:17.833 [EACServer] [23:38:17:832][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:38:32.851 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:33.295 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:38:34.209 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:34.701 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:38:35.239 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:35.675 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:38:38.711 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 21:38:38.735 [Lua] Boss gave [Unit '#ID[757d2d0160920e0e]'] initial aggro 21:38:43.976 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:44.363 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:38:45.276 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:45.645 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:38:46.373 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:46.876 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:38:47.186 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:47.698 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:38:48.898 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:49.363 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:38:50.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x199fa, position: 0 21:38:53.077 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:53.535 [Lua] PlayerManager:assign_unit_ownership Pegasuff-das letzte Weinhorn 1100001001ff9c5 1 21:38:53.969 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:38:55.570 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 414.67990112304688 [Unit '#ID[a9b416aa2fc562b7]'] 21:38:56.592 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 11.349174499511719 [Unit '#ID[a9b416aa2fc562b7]'] 21:38:57.913 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:58.288 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:38:58.662 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:59.027 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:38:59.375 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:59.754 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:39:13.174 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:13.514 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:39:21.391 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 21:39:21.398 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fb27080 21:39:34.906 [Lua] min_height 160 21:39:34.907 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 21:39:34.913 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fb27080 21:39:43.251 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:43.890 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:39:49.854 [Lua] Time for new HOOORDE! multi_first_wave 21:39:49.854 [Lua] HORDE: Spawning hordes while 1 other ai are spawned 21:39:49.854 [Lua] horde requested: vector_blob 21:39:49.854 [Lua] wants to spawn ahead within distance: 60 21:39:49.854 [Lua] horde crated with id 15 of type vector_blob 21:39:49.854 [Lua] managed to spawn 41/41 horde enemies 21:39:49.854 [Lua] vector blob horde has started 21:39:50.325 [Lua] Init group template: horde 21:39:51.290 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:39:51.302 [Lua] Spline already found! 21:39:51.463 [Lua] Init group template: spline_patrol 21:39:57.588 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:57.995 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:39:59.020 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:39:59.020 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:39:59.020 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 21:39:59.020 [Lua] horde requested: vector_blob 21:39:59.020 [Lua] wants to spawn ahead within distance: 60 21:39:59.020 [Lua] horde crated with id 17 of type vector_blob 21:39:59.020 [Lua] managed to spawn 39/39 horde enemies 21:39:59.020 [Lua] vector blob horde has started 21:39:59.292 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:59.514 [Lua] Init group template: horde 21:39:59.708 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:40:00.314 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:00.728 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:40:06.711 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 94 action: follow 21:40:13.073 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 90 size: 93 action: follow 21:40:13.073 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 92 action: follow 21:40:13.104 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 91 action: follow 21:40:13.317 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 90 action: follow 21:40:13.551 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 89 action: follow 21:40:15.292 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:15.759 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:40:16.312 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 86 action: follow 21:40:16.328 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 85 action: follow 21:40:16.567 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 84 action: follow 21:40:16.567 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 83 action: follow 21:40:16.583 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:16.584 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 82 action: follow 21:40:16.584 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 81 action: follow 21:40:16.600 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 80 action: follow 21:40:16.616 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 79 action: follow 21:40:16.616 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 78 action: follow 21:40:16.796 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 77 action: follow 21:40:16.812 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 76 action: follow 21:40:16.812 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 75 action: follow 21:40:16.830 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 74 action: follow 21:40:17.061 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:40:17.833 [EACServer] [23:40:17:832][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:40:19.639 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 73 action: follow 21:40:19.709 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 72 action: follow 21:40:19.709 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 71 action: follow 21:40:20.486 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 48 size: 70 action: follow 21:40:21.909 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 21:40:21.909 [Lua] ERROR: Tried to freeze unit twice in the same frame. 21:40:22.003 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 67 action: follow 21:40:22.611 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 66 action: nil 21:40:31.732 [Lua] HORDE: Pushing horde in time; too many units out 70 21:40:38.533 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:38.937 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:40:41.350 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:41.742 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:40:41.918 [Lua] HORDE: last wave, reset to standard horde delay 21:40:41.918 [Lua] Time for new HOOORDE! multi_last_wave 21:40:41.918 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 21:40:41.918 [Lua] horde requested: vector_blob 21:40:41.918 [Lua] wants to spawn ahead within distance: 60 21:40:41.919 [Lua] horde crated with id 18 of type vector_blob 21:40:41.919 [Lua] managed to spawn 38/38 horde enemies 21:40:41.919 [Lua] vector blob horde has started 21:40:42.506 [Lua] Init group template: horde 21:40:49.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1c6c9, position: 0 21:40:53.799 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:54.207 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:40:56.548 [Lua] Horde killed: ? 21:41:02.302 [Lua] Horde killed: ? 21:41:03.215 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x1d1e1, position: 0 21:41:07.239 [Lua] Horde killed: ? 21:41:10.832 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:11.246 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:41:11.815 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:12.197 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:41:16.639 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:17.114 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:41:34.101 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 21:41:34.101 [Lua] pacing=deus_default 21:41:34.101 [Lua] locked_func_name=beastmen 21:41:34.101 [Lua] roaming=nil 21:41:34.101 [Lua] specials=deus_skaven_beastmen 21:41:34.101 [Lua] contained_breeds=nil 21:41:34.101 [Lua] debug_color=orange 21:41:34.101 [Lua] disabled=false 21:41:34.101 [Lua] pack_spawning=deus_skaven_beastmen 21:41:34.101 [Lua] factions=nil 21:41:34.101 [Lua] description=deus_conflict_director_skaven_beastmen_name 21:41:34.101 [Lua] boss=deus_skaven_beastmen 21:41:34.101 [Lua] horde=deus_beastmen 21:41:34.101 [Lua] name=deus_skaven_beastmen 21:41:34.101 [Lua] intensity=deus_default 21:41:34.101 [Lua] --- 21:41:45.414 [Lua] Override Player Respawning terror_respawn true 21:41:51.422 [Lua] Override Player Respawning terror_respawn true 21:41:56.208 [Lua] Override Player Respawning terror_respawn true 21:41:56.652 [Lua] Override Player Respawning terror_respawn true 21:41:57.204 [Lua] Override Player Respawning terror_respawn true 21:41:57.904 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:41:57.913 [Lua] Spline already found! 21:41:57.939 [Lua] Init group template: spline_patrol 21:41:58.888 [Lua] Override Player Respawning terror_respawn true 21:42:00.310 [Lua] fence jumping 21:42:00.910 [Lua] ready to jump failed 21:42:02.487 [Lua] fence jumping 21:42:04.261 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:04.704 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:42:06.571 [Lua] Time for new HOOORDE! multi_first_wave 21:42:06.571 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 21:42:06.571 [Lua] horde requested: vector_blob 21:42:06.571 [Lua] wants to spawn ahead within distance: 60 21:42:06.571 [Lua] horde crated with id 20 of type vector_blob 21:42:06.571 [Lua] managed to spawn 17/17 horde enemies 21:42:06.571 [Lua] vector blob horde has started 21:42:06.782 [Lua] Init group template: horde 21:42:07.733 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:08.150 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:42:11.602 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: -936220928) 21:42:17.833 [EACServer] [23:42:17:832][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:42:19.940 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 9 size: 32 action: nil 21:42:19.940 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 12 size: 31 action: nil 21:42:20.017 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 14 size: 30 action: nil 21:42:20.017 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 16 size: 29 action: nil 21:42:20.033 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 19 size: 28 action: nil 21:42:20.114 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 4 size: 27 action: nil 21:42:23.010 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:23.435 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:42:36.118 [Lua] event horde ends! 21:42:41.308 [Lua] Horde killed: ? 21:42:44.260 [Lua] event horde ends! 21:42:45.200 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 21:42:45.200 [Flow] Socket 2 occupied 21:42:45.201 [Lua] [flow:Sockets occupied:] float=1.000000 21:42:51.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x1f61f, position: 0 21:43:03.375 [Lua] event horde ends! 21:43:03.387 [Lua] event horde ends! 21:43:11.584 [Lua] event horde ends! 21:43:14.559 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:15.001 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:43:15.475 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:15.806 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:43:16.232 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:16.617 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:43:16.968 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:17.343 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:43:19.671 [Lua] event horde ends! 21:43:19.684 [Lua] event horde ends! 21:43:22.063 [Lua] [NetworkServer] Peer 110000102c310ad despawned player. 21:43:22.063 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c310ad 21:43:22.064 [Lua] [GameNetworkManager] destroying game object with go_id=81 21:43:22.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:43:22.803 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:23.253 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:43:30.844 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x20e28, position: 0 21:43:32.241 [Lua] Boss gave [Unit '#ID[df94116158fa20da]'] initial aggro 21:43:39.135 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:39.583 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:43:39.969 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:40.363 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:43:40.814 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:41.215 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:43:42.425 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:42.498 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 21:43:42.498 [Lua] [flow:Sockets occupied:] float=2.000000 21:43:42.498 [Flow] Socket 3 occupied 21:43:42.638 [Lua] event horde ends! 21:43:42.756 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:43:43.567 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:44.279 [Lua] PlayerManager:assign_unit_ownership Lukas 11000010241bdb9 1 21:43:44.588 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:43:47.331 [Lua] [RespawnHandler] Found available override unit 21:43:47.442 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102c310ad go_type=player_unit go_created_func_name=game_object_created_player_unit 21:43:47.442 [Lua] [NetworkServer] Peer 110000102c310ad spawned player. 21:43:47.443 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=696 21:43:47.444 [Lua] PlayerManager:assign_unit_ownership Abaddon 110000102c310ad 1 21:43:47.444 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:43:47.444 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 21:43:47.444 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 21:43:48.547 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source. 21:43:48.560 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source. 21:43:48.574 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 21:43:54.897 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:55.242 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:43:56.610 [Lua] event horde ends! 21:43:56.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x217e4, position: 0 21:43:58.540 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:58.949 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:43:59.255 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:59.812 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:44:01.533 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:01.918 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:44:04.392 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:04.761 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:44:05.151 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:05.526 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:44:15.317 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 21:44:15.317 [Flow] Socket 1 occupied 21:44:15.317 [Lua] [flow:Sockets occupied:] float=3.000000 21:44:15.317 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 21:44:15.320 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 21:44:15.333 [Lua] Override Player Respawning terror_respawn false 21:44:17.834 [EACServer] [23:44:17:833][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:44:21.422 warning: [Physics] Create Actor: Shape density varies. Using average. 21:44:21.422 warning: [Physics] Create Actor: Shape density varies. Using average. 21:44:21.422 warning: [Physics] Create Actor: Shape density varies. Using average. 21:44:21.422 warning: [Physics] Create Actor: Shape density varies. Using average. 21:44:21.422 warning: [Physics] Create Actor: Shape density varies. Using average. 21:44:21.422 warning: [Physics] Create Actor: Shape density varies. Using average. 21:44:21.422 warning: [Physics] Create Actor: Shape density varies. Using average. 21:44:21.422 warning: [Physics] Create Actor: Shape density varies. Using average. 21:44:29.792 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:30.163 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:44:30.532 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:30.956 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:44:34.072 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:44:34.072 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 21:44:35.130 [Lua] event horde ends! 21:44:36.510 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:36.923 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:44:37.469 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:44:37.469 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 21:44:38.280 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:44:38.280 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 21:44:42.569 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:42.983 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:44:43.182 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:43.540 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:44:49.038 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:49.447 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:44:49.952 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:50.363 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:45:16.165 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:45:16.174 [Lua] Spline already found! 21:45:16.197 [Lua] Init group template: spline_patrol 21:45:19.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem, async-read, 21:45:19.442 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 21:45:19.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 21:45:19.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 21:45:21.184 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:21.576 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:45:24.517 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 21:45:24.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem, async-read, 21:45:24.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 21:45:24.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 21:45:24.518 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 21:45:24.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 21:45:24.560 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 21:45:24.560 [Lua] [PackageManager] Force_load: wwise/crossbow 21:45:24.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 21:45:24.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 21:45:24.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 21:45:24.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:45:24.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:45:24.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:45:24.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 21:45:24.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 21:45:24.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 21:45:24.668 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 21:45:24.706 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 21:45:24.706 [Lua] [PackageManager] Force_load: wwise/bow 21:45:24.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:45:24.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:45:24.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:45:29.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read, 21:45:29.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 21:45:29.621 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read, 21:45:29.652 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 21:45:29.652 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 21:45:29.653 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 21:45:29.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 21:45:29.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 21:45:29.674 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 21:45:29.695 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 21:45:29.695 [Lua] [PackageManager] Force_load: wwise/throwing_axe 21:45:37.122 [Lua] [PackageManager] Load: wwise/throwing_axe, ProfileSynchronizer, async-read, 21:45:37.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 21:45:37.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, ProfileSynchronizer, async-read, 21:45:38.560 [Lua] Set lobby begin: 21:45:38.560 [Lua] Lobby data twitch_enabled = false 21:45:38.560 [Lua] Lobby data selected_mission_id = journey_ruin 21:45:38.560 [Lua] Lobby data num_players = 4 21:45:38.560 [Lua] Lobby data difficulty_tweak = -10 21:45:38.560 [Lua] Lobby data host = 110000102c7cafd 21:45:38.560 [Lua] Lobby data matchmaking_type = 2 21:45:38.560 [Lua] Lobby data is_private = false 21:45:38.560 [Lua] Lobby data match_started = true 21:45:38.560 [Lua] Lobby data difficulty = hardest 21:45:38.560 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:45:38.560 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:45:38.561 [Lua] Lobby data unique_server_name = Lutheren 21:45:38.561 [Lua] Lobby data quick_game = true 21:45:38.561 [Lua] Lobby data country_code = AT 21:45:38.561 [Lua] Lobby data matchmaking = true 21:45:38.561 [Lua] Lobby data power_level = 720 21:45:38.561 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:45:38.561 [Lua] Lobby data mechanism = deus 21:45:38.561 [Lua] Lobby data player_slot_5 = 0:0 21:45:38.561 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:45:38.561 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:45:38.561 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:45:38.561 [Lua] Lobby data eac_authorized = true 21:45:38.561 [Lua] Set lobby end. 21:45:41.795 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102c310ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:42.553 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c310ad 21:45:43.803 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:44.233 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:45:48.374 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:48.395 [Lua] Time for new HOOORDE! multi_first_wave 21:45:48.395 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 21:45:48.395 [Lua] horde requested: ambush 21:45:48.395 [Lua] setting up ambush-horde 21:45:48.395 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 21:45:48.395 [Lua] -> spawning: 13 21:45:48.395 [Lua] horde crated with id 22 of type ambush 21:45:48.395 [Lua] ambush horde has started 21:45:48.738 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:45:49.190 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:49.595 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:45:51.903 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:51.903 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:51.903 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:51.903 [Lua] ->moving spawner 21:45:51.903 [Lua] ->moving spawner 21:45:51.903 [Lua] ->moving spawner 21:45:51.903 [Lua] ->moving spawner 21:45:51.903 [Lua] ->moving spawner 21:45:51.917 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:51.917 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:51.917 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:51.917 [Lua] ->moving spawner 21:45:51.917 [Lua] ->moving spawner 21:45:51.917 [Lua] ->moving spawner 21:45:51.917 [Lua] ->moving spawner 21:45:51.917 [Lua] ->moving spawner 21:45:51.930 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:51.930 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:51.930 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:51.930 [Lua] ->moving spawner 21:45:51.930 [Lua] ->moving spawner 21:45:51.930 [Lua] ->moving spawner 21:45:51.930 [Lua] ->moving spawner 21:45:51.930 [Lua] ->moving spawner 21:45:51.945 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:51.945 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:51.945 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:51.945 [Lua] ->moving spawner 21:45:51.945 [Lua] ->moving spawner 21:45:51.945 [Lua] ->moving spawner 21:45:51.945 [Lua] ->moving spawner 21:45:51.945 [Lua] ->moving spawner 21:45:51.959 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:51.959 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:51.959 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:51.959 [Lua] ->moving spawner 21:45:51.959 [Lua] ->moving spawner 21:45:51.959 [Lua] ->moving spawner 21:45:51.959 [Lua] ->moving spawner 21:45:51.959 [Lua] ->moving spawner 21:45:51.972 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:51.972 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:51.972 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:51.972 [Lua] ->moving spawner 21:45:51.972 [Lua] ->moving spawner 21:45:51.972 [Lua] ->moving spawner 21:45:51.972 [Lua] ->moving spawner 21:45:51.972 [Lua] ->moving spawner 21:45:51.986 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:51.986 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:51.986 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:51.986 [Lua] ->moving spawner 21:45:51.986 [Lua] ->moving spawner 21:45:51.986 [Lua] ->moving spawner 21:45:51.986 [Lua] ->moving spawner 21:45:51.986 [Lua] ->moving spawner 21:45:51.998 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:51.998 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:51.998 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:51.998 [Lua] ->moving spawner 21:45:51.998 [Lua] ->moving spawner 21:45:51.998 [Lua] ->moving spawner 21:45:51.998 [Lua] ->moving spawner 21:45:51.998 [Lua] ->moving spawner 21:45:52.011 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.011 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.011 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.011 [Lua] ->moving spawner 21:45:52.011 [Lua] ->moving spawner 21:45:52.011 [Lua] ->moving spawner 21:45:52.011 [Lua] ->moving spawner 21:45:52.011 [Lua] ->moving spawner 21:45:52.023 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.023 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.023 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.023 [Lua] ->moving spawner 21:45:52.023 [Lua] ->moving spawner 21:45:52.023 [Lua] ->moving spawner 21:45:52.023 [Lua] ->moving spawner 21:45:52.023 [Lua] ->moving spawner 21:45:52.036 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.036 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.036 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.036 [Lua] ->moving spawner 21:45:52.036 [Lua] ->moving spawner 21:45:52.036 [Lua] ->moving spawner 21:45:52.036 [Lua] ->moving spawner 21:45:52.036 [Lua] ->moving spawner 21:45:52.051 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.051 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.051 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.051 [Lua] ->moving spawner 21:45:52.051 [Lua] ->moving spawner 21:45:52.051 [Lua] ->moving spawner 21:45:52.051 [Lua] ->moving spawner 21:45:52.051 [Lua] ->moving spawner 21:45:52.062 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.062 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.062 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.062 [Lua] ->moving spawner 21:45:52.062 [Lua] ->moving spawner 21:45:52.062 [Lua] ->moving spawner 21:45:52.062 [Lua] ->moving spawner 21:45:52.062 [Lua] ->moving spawner 21:45:52.075 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.075 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.075 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.075 [Lua] ->moving spawner 21:45:52.075 [Lua] ->moving spawner 21:45:52.075 [Lua] ->moving spawner 21:45:52.075 [Lua] ->moving spawner 21:45:52.075 [Lua] ->moving spawner 21:45:52.091 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.091 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.091 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.091 [Lua] ->moving spawner 21:45:52.091 [Lua] ->moving spawner 21:45:52.091 [Lua] ->moving spawner 21:45:52.091 [Lua] ->moving spawner 21:45:52.091 [Lua] ->moving spawner 21:45:52.102 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.102 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.102 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.102 [Lua] ->moving spawner 21:45:52.102 [Lua] ->moving spawner 21:45:52.102 [Lua] ->moving spawner 21:45:52.102 [Lua] ->moving spawner 21:45:52.102 [Lua] ->moving spawner 21:45:52.114 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.114 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.114 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.114 [Lua] ->moving spawner 21:45:52.114 [Lua] ->moving spawner 21:45:52.114 [Lua] ->moving spawner 21:45:52.114 [Lua] ->moving spawner 21:45:52.114 [Lua] ->moving spawner 21:45:52.128 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.128 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.128 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.128 [Lua] ->moving spawner 21:45:52.128 [Lua] ->moving spawner 21:45:52.128 [Lua] ->moving spawner 21:45:52.128 [Lua] ->moving spawner 21:45:52.128 [Lua] ->moving spawner 21:45:52.141 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.141 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.141 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.141 [Lua] ->moving spawner 21:45:52.141 [Lua] ->moving spawner 21:45:52.141 [Lua] ->moving spawner 21:45:52.141 [Lua] ->moving spawner 21:45:52.141 [Lua] ->moving spawner 21:45:52.152 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.152 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.152 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.152 [Lua] ->moving spawner 21:45:52.152 [Lua] ->moving spawner 21:45:52.152 [Lua] ->moving spawner 21:45:52.152 [Lua] ->moving spawner 21:45:52.152 [Lua] ->moving spawner 21:45:52.166 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.166 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.166 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.166 [Lua] ->moving spawner 21:45:52.166 [Lua] ->moving spawner 21:45:52.166 [Lua] ->moving spawner 21:45:52.166 [Lua] ->moving spawner 21:45:52.166 [Lua] ->moving spawner 21:45:52.178 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.178 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.178 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.178 [Lua] ->moving spawner 21:45:52.178 [Lua] ->moving spawner 21:45:52.178 [Lua] ->moving spawner 21:45:52.178 [Lua] ->moving spawner 21:45:52.178 [Lua] ->moving spawner 21:45:52.190 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.190 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.190 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.190 [Lua] ->moving spawner 21:45:52.190 [Lua] ->moving spawner 21:45:52.190 [Lua] ->moving spawner 21:45:52.190 [Lua] ->moving spawner 21:45:52.190 [Lua] ->moving spawner 21:45:52.203 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.203 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.203 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.203 [Lua] ->moving spawner 21:45:52.203 [Lua] ->moving spawner 21:45:52.203 [Lua] ->moving spawner 21:45:52.203 [Lua] ->moving spawner 21:45:52.203 [Lua] ->moving spawner 21:45:52.215 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.215 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.215 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.215 [Lua] ->moving spawner 21:45:52.215 [Lua] ->moving spawner 21:45:52.215 [Lua] ->moving spawner 21:45:52.215 [Lua] ->moving spawner 21:45:52.215 [Lua] ->moving spawner 21:45:52.231 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.231 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.231 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.231 [Lua] ->moving spawner 21:45:52.231 [Lua] ->moving spawner 21:45:52.231 [Lua] ->moving spawner 21:45:52.231 [Lua] ->moving spawner 21:45:52.231 [Lua] ->moving spawner 21:45:52.241 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.241 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.241 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.241 [Lua] ->moving spawner 21:45:52.241 [Lua] ->moving spawner 21:45:52.241 [Lua] ->moving spawner 21:45:52.241 [Lua] ->moving spawner 21:45:52.241 [Lua] ->moving spawner 21:45:52.253 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.253 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.253 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.253 [Lua] ->moving spawner 21:45:52.253 [Lua] ->moving spawner 21:45:52.253 [Lua] ->moving spawner 21:45:52.253 [Lua] ->moving spawner 21:45:52.253 [Lua] ->moving spawner 21:45:52.265 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.265 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.265 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.265 [Lua] ->moving spawner 21:45:52.265 [Lua] ->moving spawner 21:45:52.265 [Lua] ->moving spawner 21:45:52.265 [Lua] ->moving spawner 21:45:52.265 [Lua] ->moving spawner 21:45:52.276 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.276 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.276 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.276 [Lua] ->moving spawner 21:45:52.276 [Lua] ->moving spawner 21:45:52.276 [Lua] ->moving spawner 21:45:52.276 [Lua] ->moving spawner 21:45:52.276 [Lua] ->moving spawner 21:45:52.289 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.289 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.289 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.289 [Lua] ->moving spawner 21:45:52.289 [Lua] ->moving spawner 21:45:52.289 [Lua] ->moving spawner 21:45:52.289 [Lua] ->moving spawner 21:45:52.289 [Lua] ->moving spawner 21:45:52.301 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.301 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.301 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.301 [Lua] ->moving spawner 21:45:52.301 [Lua] ->moving spawner 21:45:52.301 [Lua] ->moving spawner 21:45:52.301 [Lua] ->moving spawner 21:45:52.301 [Lua] ->moving spawner 21:45:52.314 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.314 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.314 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.314 [Lua] ->moving spawner 21:45:52.314 [Lua] ->moving spawner 21:45:52.314 [Lua] ->moving spawner 21:45:52.314 [Lua] ->moving spawner 21:45:52.314 [Lua] ->moving spawner 21:45:52.324 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.324 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.324 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.324 [Lua] ->moving spawner 21:45:52.324 [Lua] ->moving spawner 21:45:52.324 [Lua] ->moving spawner 21:45:52.324 [Lua] ->moving spawner 21:45:52.324 [Lua] ->moving spawner 21:45:52.336 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.336 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.336 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.336 [Lua] ->moving spawner 21:45:52.336 [Lua] ->moving spawner 21:45:52.336 [Lua] ->moving spawner 21:45:52.336 [Lua] ->moving spawner 21:45:52.336 [Lua] ->moving spawner 21:45:52.347 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.347 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.347 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.347 [Lua] ->moving spawner 21:45:52.347 [Lua] ->moving spawner 21:45:52.347 [Lua] ->moving spawner 21:45:52.347 [Lua] ->moving spawner 21:45:52.347 [Lua] ->moving spawner 21:45:52.358 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.358 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.358 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.358 [Lua] ->moving spawner 21:45:52.358 [Lua] ->moving spawner 21:45:52.358 [Lua] ->moving spawner 21:45:52.358 [Lua] ->moving spawner 21:45:52.358 [Lua] ->moving spawner 21:45:52.370 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.370 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.370 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.370 [Lua] ->moving spawner 21:45:52.370 [Lua] ->moving spawner 21:45:52.370 [Lua] ->moving spawner 21:45:52.370 [Lua] ->moving spawner 21:45:52.370 [Lua] ->moving spawner 21:45:52.381 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.381 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.381 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.381 [Lua] ->moving spawner 21:45:52.381 [Lua] ->moving spawner 21:45:52.381 [Lua] ->moving spawner 21:45:52.381 [Lua] ->moving spawner 21:45:52.381 [Lua] ->moving spawner 21:45:52.392 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.392 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.392 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.392 [Lua] ->moving spawner 21:45:52.392 [Lua] ->moving spawner 21:45:52.392 [Lua] ->moving spawner 21:45:52.392 [Lua] ->moving spawner 21:45:52.392 [Lua] ->moving spawner 21:45:52.406 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.406 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.406 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.406 [Lua] ->moving spawner 21:45:52.406 [Lua] ->moving spawner 21:45:52.406 [Lua] ->moving spawner 21:45:52.406 [Lua] ->moving spawner 21:45:52.406 [Lua] ->moving spawner 21:45:52.421 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.421 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.421 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.421 [Lua] ->moving spawner 21:45:52.421 [Lua] ->moving spawner 21:45:52.421 [Lua] ->moving spawner 21:45:52.421 [Lua] ->moving spawner 21:45:52.421 [Lua] ->moving spawner 21:45:52.431 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.431 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.431 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.431 [Lua] ->moving spawner 21:45:52.431 [Lua] ->moving spawner 21:45:52.431 [Lua] ->moving spawner 21:45:52.431 [Lua] ->moving spawner 21:45:52.431 [Lua] ->moving spawner 21:45:52.444 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.444 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.444 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.444 [Lua] ->moving spawner 21:45:52.444 [Lua] ->moving spawner 21:45:52.444 [Lua] ->moving spawner 21:45:52.444 [Lua] ->moving spawner 21:45:52.444 [Lua] ->moving spawner 21:45:52.456 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.456 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.456 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.456 [Lua] ->moving spawner 21:45:52.456 [Lua] ->moving spawner 21:45:52.456 [Lua] ->moving spawner 21:45:52.456 [Lua] ->moving spawner 21:45:52.456 [Lua] ->moving spawner 21:45:52.468 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.468 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.468 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.468 [Lua] ->moving spawner 21:45:52.468 [Lua] ->moving spawner 21:45:52.468 [Lua] ->moving spawner 21:45:52.468 [Lua] ->moving spawner 21:45:52.468 [Lua] ->moving spawner 21:45:52.481 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.481 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.481 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.481 [Lua] ->moving spawner 21:45:52.481 [Lua] ->moving spawner 21:45:52.481 [Lua] ->moving spawner 21:45:52.481 [Lua] ->moving spawner 21:45:52.481 [Lua] ->moving spawner 21:45:52.492 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.492 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.492 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.492 [Lua] ->moving spawner 21:45:52.492 [Lua] ->moving spawner 21:45:52.492 [Lua] ->moving spawner 21:45:52.492 [Lua] ->moving spawner 21:45:52.492 [Lua] ->moving spawner 21:45:52.504 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.505 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.505 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.505 [Lua] ->moving spawner 21:45:52.505 [Lua] ->moving spawner 21:45:52.505 [Lua] ->moving spawner 21:45:52.505 [Lua] ->moving spawner 21:45:52.505 [Lua] ->moving spawner 21:45:52.517 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.517 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.517 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.517 [Lua] ->moving spawner 21:45:52.517 [Lua] ->moving spawner 21:45:52.517 [Lua] ->moving spawner 21:45:52.517 [Lua] ->moving spawner 21:45:52.517 [Lua] ->moving spawner 21:45:52.534 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.534 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.534 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.534 [Lua] ->moving spawner 21:45:52.534 [Lua] ->moving spawner 21:45:52.534 [Lua] ->moving spawner 21:45:52.534 [Lua] ->moving spawner 21:45:52.534 [Lua] ->moving spawner 21:45:52.546 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.546 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.546 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.546 [Lua] ->moving spawner 21:45:52.546 [Lua] ->moving spawner 21:45:52.546 [Lua] ->moving spawner 21:45:52.546 [Lua] ->moving spawner 21:45:52.546 [Lua] ->moving spawner 21:45:52.558 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.558 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.558 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.558 [Lua] ->moving spawner 21:45:52.558 [Lua] ->moving spawner 21:45:52.558 [Lua] ->moving spawner 21:45:52.558 [Lua] ->moving spawner 21:45:52.558 [Lua] ->moving spawner 21:45:52.571 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.571 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.571 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.571 [Lua] ->moving spawner 21:45:52.571 [Lua] ->moving spawner 21:45:52.571 [Lua] ->moving spawner 21:45:52.571 [Lua] ->moving spawner 21:45:52.571 [Lua] ->moving spawner 21:45:52.583 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.583 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.583 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.583 [Lua] ->moving spawner 21:45:52.583 [Lua] ->moving spawner 21:45:52.583 [Lua] ->moving spawner 21:45:52.583 [Lua] ->moving spawner 21:45:52.583 [Lua] ->moving spawner 21:45:52.596 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.596 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.596 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.596 [Lua] ->moving spawner 21:45:52.596 [Lua] ->moving spawner 21:45:52.596 [Lua] ->moving spawner 21:45:52.596 [Lua] ->moving spawner 21:45:52.596 [Lua] ->moving spawner 21:45:52.610 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.610 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.610 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.610 [Lua] ->moving spawner 21:45:52.610 [Lua] ->moving spawner 21:45:52.610 [Lua] ->moving spawner 21:45:52.610 [Lua] ->moving spawner 21:45:52.610 [Lua] ->moving spawner 21:45:52.622 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.622 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.622 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.622 [Lua] ->moving spawner 21:45:52.622 [Lua] ->moving spawner 21:45:52.622 [Lua] ->moving spawner 21:45:52.622 [Lua] ->moving spawner 21:45:52.622 [Lua] ->moving spawner 21:45:52.643 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.643 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.643 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.643 [Lua] ->moving spawner 21:45:52.643 [Lua] ->moving spawner 21:45:52.643 [Lua] ->moving spawner 21:45:52.643 [Lua] ->moving spawner 21:45:52.643 [Lua] ->moving spawner 21:45:52.652 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.652 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.652 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.652 [Lua] ->moving spawner 21:45:52.652 [Lua] ->moving spawner 21:45:52.652 [Lua] ->moving spawner 21:45:52.652 [Lua] ->moving spawner 21:45:52.652 [Lua] ->moving spawner 21:45:52.666 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.667 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.667 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.667 [Lua] ->moving spawner 21:45:52.667 [Lua] ->moving spawner 21:45:52.667 [Lua] ->moving spawner 21:45:52.667 [Lua] ->moving spawner 21:45:52.667 [Lua] ->moving spawner 21:45:52.679 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.679 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.679 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.679 [Lua] ->moving spawner 21:45:52.679 [Lua] ->moving spawner 21:45:52.679 [Lua] ->moving spawner 21:45:52.679 [Lua] ->moving spawner 21:45:52.679 [Lua] ->moving spawner 21:45:52.692 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.692 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.692 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.692 [Lua] ->moving spawner 21:45:52.692 [Lua] ->moving spawner 21:45:52.692 [Lua] ->moving spawner 21:45:52.692 [Lua] ->moving spawner 21:45:52.692 [Lua] ->moving spawner 21:45:52.704 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:52.704 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:45:52.704 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:52.704 [Lua] ->moving spawner 21:45:52.704 [Lua] ->moving spawner 21:45:52.704 [Lua] ->moving spawner 21:45:52.704 [Lua] ->moving spawner 21:45:52.704 [Lua] ->moving spawner 21:45:56.497 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:45:56.497 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:45:56.497 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 21:45:56.497 [Lua] horde requested: ambush 21:45:56.497 [Lua] setting up ambush-horde 21:45:56.497 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 21:45:56.497 [Lua] -> spawning: 14 21:45:56.497 [Lua] horde crated with id 23 of type ambush 21:45:56.497 [Lua] ambush horde has started 21:46:00.728 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:01.098 [Lua] Init group template: horde 21:46:01.304 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:46:01.430 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:01.883 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:46:02.148 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:02.605 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:46:04.280 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:04.947 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:46:05.717 [Lua] HORDE: last wave, reset to standard horde delay 21:46:05.717 [Lua] Time for new HOOORDE! multi_last_wave 21:46:05.717 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 21:46:05.717 [Lua] horde requested: ambush 21:46:05.717 [Lua] setting up ambush-horde 21:46:05.717 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 21:46:05.717 [Lua] -> spawning: 14 21:46:05.717 [Lua] horde crated with id 24 of type ambush 21:46:05.717 [Lua] ambush horde has started 21:46:09.246 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:46:09.246 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:46:09.246 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:46:09.246 [Lua] ->moving spawner 21:46:09.246 [Lua] ->moving spawner 21:46:09.246 [Lua] ->moving spawner 21:46:09.246 [Lua] ->moving spawner 21:46:09.246 [Lua] ->moving spawner 21:46:09.246 [Lua] ->moving spawner 21:46:09.246 [Lua] ->moving spawner 21:46:09.246 [Lua] ->moving spawner 21:46:09.246 [Lua] ->moving spawner 21:46:09.246 [Lua] ->moving spawner 21:46:10.274 [Lua] Init group template: horde 21:46:11.973 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:12.518 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:46:13.130 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:13.650 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:46:15.286 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:15.588 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 21:46:15.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 21:46:15.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:46:15.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem 21:46:15.589 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 21:46:15.589 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:46:15.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem 21:46:15.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem 21:46:15.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:46:15.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 21:46:15.589 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:46:15.993 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:46:17.834 [EACServer] [23:46:17:834][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:46:21.121 [Lua] Horde killed: ? 21:46:25.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem, async-read, 21:46:25.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem, async-read, 21:46:25.676 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 21:46:25.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 21:46:25.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 21:46:25.676 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 21:46:25.676 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 21:46:25.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 21:46:25.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 21:46:25.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 21:46:25.735 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 21:46:25.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 21:46:25.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 21:46:25.756 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 21:46:25.777 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 21:46:25.777 [Lua] [PackageManager] Force_load: wwise/crossbow 21:46:25.778 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:46:25.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:46:25.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:46:25.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 21:46:25.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 21:46:25.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 21:46:25.820 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 21:46:25.855 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 21:46:25.855 [Lua] [PackageManager] Force_load: wwise/bow 21:46:25.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:46:25.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:46:25.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:46:29.975 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:46:30.765 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 21:46:30.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 21:46:30.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem 21:46:30.766 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 21:46:30.766 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:46:30.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem 21:46:30.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem 21:46:30.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 21:46:31.143 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:31.540 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:46:33.889 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:46:34.280 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:46:35.323 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:46:36.641 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:46:40.150 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:46:40.391 [Lua] Time for new HOOORDE! multi_first_wave 21:46:40.391 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 21:46:40.391 [Lua] horde requested: vector 21:46:40.391 [Lua] setting up vector-horde 21:46:40.391 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 21:46:40.391 [Lua] --> horde wants to spawn ahead of players (0.14732018541321/0.67 21:46:40.391 [Lua] -> spawning: 16 21:46:40.391 [Lua] horde crated with id 25 of type vector 21:46:40.391 [Lua] vector horde has started 21:46:42.686 [Lua] Horde killed: ? 21:46:42.696 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:46:42.696 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:46:42.696 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 21:46:42.696 [Lua] horde requested: vector 21:46:42.696 [Lua] setting up vector-horde 21:46:42.696 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 21:46:42.696 [Lua] --> horde wants to spawn ahead of players (0.41347384729836/0.67 21:46:42.696 [Lua] -> spawning: 16 21:46:42.696 [Lua] horde crated with id 26 of type vector 21:46:42.696 [Lua] vector horde has started 21:46:44.214 [Lua] Complete level triggered. 21:46:44.214 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1495980672 lt:load_next_level) 21:46:44.214 [Lua] [NetworkServer] Entering post game 21:46:44.214 [Lua] [PeerSM] 110000102c310ad :: on_exit InGame 21:46:44.214 [Lua] [PeerSM] 110000102c310ad :: on_enter InPostGame 21:46:44.214 [Lua] [PeerSM] 110000102c7cafd :: on_exit InGame 21:46:44.214 [Lua] [PeerSM] 110000102c7cafd :: on_enter InPostGame 21:46:44.214 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InGame 21:46:44.214 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InPostGame 21:46:44.214 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InGame 21:46:44.214 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InPostGame 21:46:44.215 [Save] Saving `save_data` 21:46:44.215 [Lua] gm_event_end_conditions_met true false 21:46:44.216 [Lua] Game won 21:46:44.216 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:46:44.218 [Save] Save done 21:46:44.218 [Save] Saving `save_data` 21:46:44.220 [Lua] generate_backend_stats 110000102c7cafd:1 21:46:44.221 [Save] Save done 21:46:44.240 [Lua] PlayFabMirrorBase:_commit_internal nil 21:46:44.240 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 38 21:46:44.245 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:46:44.245 [Save] Saving `save_data` 21:46:44.247 [Save] Save done 21:46:44.252 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 38 2 21:46:44.254 [Lua] Complete level triggered. 21:46:44.266 [Lua] Complete level triggered. 21:46:44.278 [Lua] Complete level triggered. 21:46:44.289 [Lua] Complete level triggered. 21:46:44.306 [Lua] Complete level triggered. 21:46:44.315 [Lua] Complete level triggered. 21:46:44.326 [Lua] Complete level triggered. 21:46:44.338 [Lua] Complete level triggered. 21:46:44.349 [Lua] Complete level triggered. 21:46:44.361 [Lua] Complete level triggered. 21:46:44.371 [Lua] Complete level triggered. 21:46:44.383 [Lua] Complete level triggered. 21:46:44.401 [Lua] Complete level triggered. 21:46:44.410 [Lua] Complete level triggered. 21:46:44.421 [Lua] Complete level triggered. 21:46:44.432 [Lua] Complete level triggered. 21:46:44.443 [Lua] Complete level triggered. 21:46:44.454 [Lua] Complete level triggered. 21:46:44.999 [Lua] [PlayFabRequestQueue] EAC Enabled! 38 21:46:44.999 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 38 21:46:45.444 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 38 21:46:45.447 [Lua] commit result success 8 21:46:45.447 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 39 21:46:45.447 [Lua] none table: 000000000FB71620 table: 0000000011916280 21:46:45.447 [Lua] min_height 160 21:46:45.458 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 39 21:46:45.636 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 39 21:46:46.072 [Lua] THIS IS A FUNCTION 21:46:54.241 [Lua] ConflictDirector - destroy all units 21:46:54.549 [Lua] [LevelTransitionHandler] promote_next_level_data 21:46:54.549 [Lua] TRANSITION nil nil load_next_level 21:46:54.549 [Lua] Transition type "load_next_level", is server: true 21:46:54.549 [Lua] [GameNetworkManager] Leaving game... 21:46:54.549 [Lua] [GameNetworkManager] Shutting down game session host. 21:46:54.549 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:46:54.549 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:46:54.550 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=997.99 21:46:54.558 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:46:54.842 [Lua] [PlayerSyncData] Game session is not initialized 21:46:54.842 [Lua] [PlayerSyncData] Game session is not initialized 21:46:54.842 [Lua] [PlayerSyncData] Game session is not initialized 21:46:54.842 [Lua] Set lobby begin: 21:46:54.842 [Lua] Lobby data twitch_enabled = false 21:46:54.842 [Lua] Lobby data selected_mission_id = journey_ruin 21:46:54.842 [Lua] Lobby data num_players = 4 21:46:54.842 [Lua] Lobby data difficulty_tweak = -10 21:46:54.842 [Lua] Lobby data host = 110000102c7cafd 21:46:54.842 [Lua] Lobby data matchmaking_type = 2 21:46:54.842 [Lua] Lobby data is_private = false 21:46:54.842 [Lua] Lobby data match_started = true 21:46:54.842 [Lua] Lobby data difficulty = hardest 21:46:54.842 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:46:54.842 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:46:54.842 [Lua] Lobby data unique_server_name = Lutheren 21:46:54.842 [Lua] Lobby data quick_game = true 21:46:54.842 [Lua] Lobby data country_code = AT 21:46:54.842 [Lua] Lobby data matchmaking = true 21:46:54.843 [Lua] Lobby data power_level = 0 21:46:54.843 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 21:46:54.843 [Lua] Lobby data mechanism = deus 21:46:54.843 [Lua] Lobby data player_slot_5 = 0:0 21:46:54.843 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:46:54.843 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:46:54.843 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:46:54.843 [Lua] Lobby data eac_authorized = true 21:46:54.843 [Lua] Set lobby end. 21:46:56.563 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:46:56.564 [Lua] [Managers] Calling function on all managers: 21:46:56.564 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 1 21:46:56.564 [Lua] Clearing all global lookup lists 21:46:56.564 [Lua] [IngamePlayerListUI] - Destroy 21:46:56.564 [Lua] [EquipmentUI] - Destroy 21:46:56.564 [Lua] [AbilityUI] - Destroy 21:46:56.564 [Lua] [GamePadEquipmentUI] - Destroy 21:46:56.564 [Lua] [GamePadAbilityUI] - Destroy 21:46:56.565 [Lua] [IngameUI] destroy 21:46:56.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:46:56.590 [Lua] PlayerManager:remove_player peer_id=110000102c310ad 1 21:46:56.590 [Lua] PlayerManager:remove_player peer_id=1100001001ff9c5 1 21:46:56.590 [Lua] [MOD][VMF][INFO] Removed 11000010241bdb9 from the VMF users list. 21:46:56.590 [Lua] PlayerManager:remove_player peer_id=11000010241bdb9 1 21:46:56.742 [Lua] [Managers] Destroying manager group: 21:46:56.755 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:46:56.878 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:46:56.880 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 21:46:56.885 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 21:46:56.888 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:46:56.889 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:46:56.890 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:46:56.891 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:46:56.891 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:46:56.894 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:46:56.898 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 21:46:56.898 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:46:56.900 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:46:56.900 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:46:56.902 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:46:56.905 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:46:56.906 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:46:56.908 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:46:56.910 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:46:56.913 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:46:56.915 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:46:56.917 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:46:56.920 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:46:56.924 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:46:56.925 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:46:56.926 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:46:56.927 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:46:56.927 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:46:56.930 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:46:56.931 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:46:56.943 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 21:46:56.945 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:46:56.949 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:46:56.949 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:46:56.950 [Lua] [PeerSM] 110000102c310ad :: on_exit InPostGame 21:46:56.950 [Lua] [PeerSM] 110000102c310ad :: on_enter Loading 21:46:56.950 [Lua] [PeerSM] 110000102c7cafd :: on_exit InPostGame 21:46:56.950 [Lua] [PeerSM] 110000102c7cafd :: on_enter Loading 21:46:56.950 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InPostGame 21:46:56.950 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Loading 21:46:56.950 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InPostGame 21:46:56.950 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Loading 21:46:56.950 [Lua] [Matchmaking] unregister rpcs 21:46:56.950 [Lua] ############### UNLOADING PACKAGES ############### 21:46:56.950 [Lua] [Gamestate] Enter state StateLoading 21:46:56.951 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:46:56.951 [Lua] [Matchmaking] register rpcs 21:46:56.951 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:46:56.951 [Lua] registering RPCs 21:46:56.951 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:46:56.951 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:46:56.951 [Lua] Set lobby begin: 21:46:56.951 [Lua] Lobby data twitch_enabled = false 21:46:56.952 [Lua] Lobby data selected_mission_id = journey_ruin 21:46:56.952 [Lua] Lobby data num_players = 4 21:46:56.952 [Lua] Lobby data difficulty_tweak = -10 21:46:56.952 [Lua] Lobby data host = 110000102c7cafd 21:46:56.952 [Lua] Lobby data matchmaking_type = 2 21:46:56.952 [Lua] Lobby data is_private = false 21:46:56.952 [Lua] Lobby data match_started = true 21:46:56.952 [Lua] Lobby data difficulty = hardest 21:46:56.952 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:46:56.952 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:46:56.952 [Lua] Lobby data unique_server_name = Lutheren 21:46:56.953 [Lua] Lobby data quick_game = true 21:46:56.953 [Lua] Lobby data country_code = AT 21:46:56.953 [Lua] Lobby data matchmaking = true 21:46:56.953 [Lua] Lobby data power_level = 0 21:46:56.953 [Lua] Lobby data mission_id = dlc_morris_map 21:46:56.953 [Lua] Lobby data mechanism = deus 21:46:56.953 [Lua] Lobby data player_slot_5 = 0:0 21:46:56.953 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:46:56.953 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:46:56.953 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:46:56.953 [Lua] Lobby data eac_authorized = true 21:46:56.953 [Lua] Set lobby end. 21:46:56.953 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:46:56.956 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 21:46:56.956 [Lua] [StateLoading] load_current_level 21:46:56.956 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 21:46:56.977 [Umbra] Unload tome 21:46:56.978 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path4, sig_gorge_wastes_path4 21:46:56.979 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common, sig_gorge_wastes_path4 21:46:56.981 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_gorge_wastes_path4 21:46:56.987 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_wastes_path4 21:46:57.030 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_wastes_path4 21:46:57.031 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_gorge_wastes_path4 21:46:57.055 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_gorge_wastes_path4 21:46:57.055 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 21:46:57.068 [Lua] Mechanism says: a client has initialized the mechanism! 1100001001ff9c5 21:46:57.068 [Lua] ### Received rpc_level_load_started 21:46:57.068 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_session_id: 1495980672 21:46:57.068 [Lua] Mechanism says: a client has initialized the mechanism! 11000010241bdb9 21:46:57.068 [Lua] ### Received rpc_level_load_started 21:46:57.068 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_session_id: 1495980672 21:46:57.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 21:46:57.142 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 21:46:57.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 21:46:57.156 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 21:46:57.198 [Lua] Mechanism says: a client has initialized the mechanism! 110000102c310ad 21:46:57.198 [Lua] ### Received rpc_level_load_started 21:46:57.198 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_session_id: 1495980672 21:46:58.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 21:46:58.005 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 21:46:58.023 [Lua] [LevelTransitionHandler] Level load completed! 21:46:58.023 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 21:46:58.023 [Lua] [EnemyPackageLoader] Load no enemies on this level 21:46:58.024 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 21:46:58.024 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:46:58.024 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102c7cafd:1) 21:46:58.025 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:46:58.040 [Lua] ### Received rpc_level_loaded 21:46:58.040 [Lua] #### Has state machine: true, peer_id: 110000102c7cafd, level_id: 327 21:46:58.040 [Lua] Peer 110000102c7cafd has loaded the level and all enemies are loaded 21:46:58.057 [Lua] [PeerSM] 110000102c7cafd :: on_exit Loading 21:46:58.057 [Lua] [PeerSM] 110000102c7cafd :: on_enter LoadingProfilePackages 21:46:58.073 [Lua] ### Received rpc_level_loaded 21:46:58.073 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_id: 327 21:46:58.073 [Lua] Peer 11000010241bdb9 has loaded the level and all enemies are loaded 21:46:58.074 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Loading 21:46:58.074 [Lua] [PeerSM] 11000010241bdb9 :: on_enter LoadingProfilePackages 21:46:58.142 [Lua] [PeerSM] 110000102c7cafd :: on_exit LoadingProfilePackages 21:46:58.142 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForEnterGame 21:46:58.142 [Lua] [PeerSM] 11000010241bdb9 :: on_exit LoadingProfilePackages 21:46:58.142 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForEnterGame 21:46:58.142 [Lua] ### Received rpc_level_loaded 21:46:58.142 [Lua] #### Has state machine: false, peer_id: 110000102c7cafd, level_id: 327 21:46:58.142 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:46:58.142 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 21:46:58.142 [Umbra] Init version: 3.4.15 :: 16 threads 21:46:58.144 [Lua] Async level spawning done 21:46:58.175 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:46:58.208 [Lua] ### Received rpc_level_loaded 21:46:58.208 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_id: 327 21:46:58.208 [Lua] Peer 1100001001ff9c5 has loaded the level and all enemies are loaded 21:46:58.209 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Loading 21:46:58.209 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter LoadingProfilePackages 21:46:58.277 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit LoadingProfilePackages 21:46:58.277 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForEnterGame 21:46:58.648 [Lua] ### Received rpc_level_loaded 21:46:58.648 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_id: 327 21:46:58.648 [Lua] Peer 110000102c310ad has loaded the level and all enemies are loaded 21:46:58.649 [Lua] [PeerSM] 110000102c310ad :: on_exit Loading 21:46:58.649 [Lua] [PeerSM] 110000102c310ad :: on_enter LoadingProfilePackages 21:46:58.735 [Lua] [PeerSM] 110000102c310ad :: on_exit LoadingProfilePackages 21:46:58.735 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForEnterGame 21:46:59.182 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:46:59.182 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:46:59.183 [Lua] [Matchmaking] unregister rpcs 21:46:59.183 [Lua] Set lobby begin: 21:46:59.183 [Lua] Lobby data twitch_enabled = false 21:46:59.183 [Lua] Lobby data selected_mission_id = journey_ruin 21:46:59.183 [Lua] Lobby data num_players = 4 21:46:59.184 [Lua] Lobby data difficulty_tweak = -10 21:46:59.184 [Lua] Lobby data host = 110000102c7cafd 21:46:59.184 [Lua] Lobby data matchmaking_type = 2 21:46:59.184 [Lua] Lobby data is_private = false 21:46:59.185 [Lua] Lobby data match_started = true 21:46:59.185 [Lua] Lobby data difficulty = hardest 21:46:59.185 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:46:59.185 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:46:59.186 [Lua] Lobby data unique_server_name = Lutheren 21:46:59.186 [Lua] Lobby data quick_game = true 21:46:59.186 [Lua] Lobby data country_code = AT 21:46:59.186 [Lua] Lobby data matchmaking = true 21:46:59.187 [Lua] Lobby data power_level = 0 21:46:59.187 [Lua] Lobby data mission_id = dlc_morris_map 21:46:59.187 [Lua] Lobby data mechanism = deus 21:46:59.187 [Lua] Lobby data player_slot_5 = 0:0 21:46:59.188 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:46:59.188 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:46:59.188 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:46:59.188 [Lua] Lobby data eac_authorized = true 21:46:59.189 [Lua] Set lobby end. 21:46:59.189 [Lua] [Managers] Destroying manager group: 21:46:59.190 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 21:46:59.191 [Lua] [Gamestate] Enter StateIngame HOST 21:46:59.191 [Lua] <>level = dlc_morris_map<> 21:46:59.192 [Lua] [StateIngame] Server ingame 21:46:59.199 [Lua] Set lobby begin: 21:46:59.199 [Lua] Lobby data twitch_enabled = false 21:46:59.200 [Lua] Lobby data selected_mission_id = journey_ruin 21:46:59.200 [Lua] Lobby data num_players = 4 21:46:59.200 [Lua] Lobby data difficulty_tweak = 0 21:46:59.200 [Lua] Lobby data host = 110000102c7cafd 21:46:59.201 [Lua] Lobby data matchmaking_type = 2 21:46:59.201 [Lua] Lobby data is_private = false 21:46:59.201 [Lua] Lobby data match_started = true 21:46:59.201 [Lua] Lobby data difficulty = normal 21:46:59.202 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:46:59.202 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:46:59.202 [Lua] Lobby data unique_server_name = Lutheren 21:46:59.202 [Lua] Lobby data quick_game = true 21:46:59.203 [Lua] Lobby data country_code = AT 21:46:59.203 [Lua] Lobby data matchmaking = true 21:46:59.203 [Lua] Lobby data power_level = 0 21:46:59.203 [Lua] Lobby data mission_id = dlc_morris_map 21:46:59.204 [Lua] Lobby data mechanism = deus 21:46:59.204 [Lua] Lobby data player_slot_5 = 0:0 21:46:59.204 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:46:59.204 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:46:59.205 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:46:59.205 [Lua] Lobby data eac_authorized = true 21:46:59.205 [Lua] Set lobby end. 21:46:59.205 [Lua] [Matchmaking] register rpcs 21:46:59.205 [Lua] GameNetworkManager:init... creating game session 21:46:59.205 [Lua] Host GameSession.make_game_session_host with session: 21:46:59.206 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:46:59.206 [Lua] [GameNetworkManager] My own peer_id = 110000102c7cafd 21:46:59.206 [Lua] [GameNetworkManager] self.is_server = true 21:46:59.206 [Network] Setting artificial MTU limit to 65536 21:46:59.235 [Lua] Switching ConflictSettings: to: disabled 21:46:59.235 [Lua] pacing=disabled 21:46:59.235 [Lua] roaming=nil 21:46:59.235 [Lua] specials=disabled 21:46:59.235 [Lua] debug_color=black 21:46:59.235 [Lua] pack_spawning=disabled 21:46:59.235 [Lua] contained_breeds=nil 21:46:59.235 [Lua] disabled=true 21:46:59.235 [Lua] boss=disabled 21:46:59.235 [Lua] horde=disabled 21:46:59.235 [Lua] name=disabled 21:46:59.235 [Lua] intensity=disabled 21:46:59.235 [Lua] --- 21:46:59.236 [Lua] [LevelAnalysis] set_random_seed( 0) 21:46:59.241 [Lua] [AIInterestPointSystem] Level Seed: -936220933 21:46:59.241 [Lua] 21:46:59.241 [Lua] [entity_system_bag] = table 21:46:59.241 [Lua] [entity_system_bag] = metatable 21:46:59.241 [Lua] [startup_data] = table 21:46:59.241 [Lua] [entity_manager] = table 21:46:59.241 [Lua] [entity_manager] = metatable 21:46:59.241 [Lua] [unit_spawner] = table 21:46:59.241 [Lua] [unit_spawner] = metatable 21:46:59.241 [Lua] [unit_storage] = table 21:46:59.241 [Lua] [unit_storage] = metatable 21:46:59.241 [Lua] [dice_keeper] = table 21:46:59.241 [Lua] [dice_keeper] = metatable 21:46:59.241 [Lua] [is_server] = true (boolean) 21:46:59.241 [Lua] [world] = [World] 21:46:59.241 [Lua] [system_api] = table 21:46:59.241 [Lua] [entity_system] = table 21:46:59.241 [Lua] [entity_system] = metatable 21:46:59.241 [Lua] [network_lobby] = table 21:46:59.241 [Lua] [network_lobby] = metatable 21:46:59.241 [Lua] [profile_synchronizer] = table 21:46:59.241 [Lua] [profile_synchronizer] = metatable 21:46:59.241 [Lua] [level_transition_handler] = table 21:46:59.241 [Lua] [level_transition_handler] = metatable 21:46:59.241 [Lua] [num_local_human_players] = 1 (number) 21:46:59.241 [Lua] [statistics_db] = table 21:46:59.241 [Lua] [statistics_db] = metatable 21:46:59.241 [Lua] [network_server] = table 21:46:59.241 [Lua] [network_server] = metatable 21:46:59.241 [Lua] [input_manager] = table 21:46:59.241 [Lua] [input_manager] = metatable 21:46:59.241 [Lua] [network_clock] = table 21:46:59.241 [Lua] [network_clock] = metatable 21:46:59.241 [Lua] [network_transmit] = table 21:46:59.241 [Lua] [network_transmit] = metatable 21:46:59.241 [Lua] [free_flight_manager] = table 21:46:59.241 [Lua] [free_flight_manager] = metatable 21:46:59.241 [Lua] [network_manager] = table 21:46:59.241 [Lua] [network_manager] = metatable 21:46:59.241 [Lua] [network_event_delegate] = table 21:46:59.241 [Lua] [network_event_delegate] = metatable 21:46:59.241 [Lua] 21:46:59.241 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:46:59.241 [Lua] ignoring extension VersusInteractObjectiveExtension 21:46:59.241 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:46:59.241 [Lua] ignoring extension VersusSocketObjectiveExtension 21:46:59.241 [Lua] ignoring extension VersusTargetObjectiveExtension 21:46:59.241 [Lua] ignoring extension VersusMissionObjectiveExtension 21:46:59.260 [Lua] [AchievementManager] Achievements using the steam platform 21:46:59.261 [Lua] PlayerManager:add_player player_1 21:46:59.279 [Lua] [StateIngame] Level seed: 0 21:46:59.279 [Lua] [LevelAnalysis] set_random_seed( -936220933) 21:46:59.280 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:46:59.280 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:46:59.280 [Lua] [IngameUI] init 21:46:59.285 [SteamVoipClient] select_out(1100001001ff9c5, off) 21:46:59.285 [SteamVoipClient] select_out(11000010241bdb9, off) 21:46:59.285 [SteamVoipClient] select_out(110000102c310ad, off) 21:46:59.285 [SteamVoipClient] select_out(110000102c7cafd, off) 21:46:59.289 [Lua] cb_razer_chroma_setup 21:46:59.308 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:46:59.308 [Lua] Set lobby begin: 21:46:59.308 [Lua] Lobby data twitch_enabled = false 21:46:59.308 [Lua] Lobby data selected_mission_id = journey_ruin 21:46:59.308 [Lua] Lobby data num_players = 4 21:46:59.308 [Lua] Lobby data difficulty_tweak = 0 21:46:59.308 [Lua] Lobby data host = 110000102c7cafd 21:46:59.308 [Lua] Lobby data matchmaking_type = 2 21:46:59.309 [Lua] Lobby data is_private = false 21:46:59.309 [Lua] Lobby data match_started = true 21:46:59.309 [Lua] Lobby data difficulty = normal 21:46:59.309 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:46:59.309 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:46:59.309 [Lua] Lobby data unique_server_name = Lutheren 21:46:59.309 [Lua] Lobby data quick_game = true 21:46:59.309 [Lua] Lobby data country_code = AT 21:46:59.309 [Lua] Lobby data matchmaking = true 21:46:59.309 [Lua] Lobby data power_level = 715 21:46:59.309 [Lua] Lobby data mission_id = dlc_morris_map 21:46:59.309 [Lua] Lobby data mechanism = deus 21:46:59.309 [Lua] Lobby data player_slot_5 = 0:0 21:46:59.309 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:46:59.309 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:46:59.309 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:46:59.310 [Lua] Lobby data eac_authorized = true 21:46:59.310 [Lua] Set lobby end. 21:46:59.310 [Lua] CurrentConflictSettings disabled 21:46:59.310 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 21:46:59.310 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 21:46:59.310 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:46:59.310 [Lua] [Managers] Calling function on all managers: 21:46:59.310 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:46:59.316 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForEnterGame 21:46:59.316 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForGameObjectSync 21:46:59.316 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForEnterGame 21:46:59.316 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForGameObjectSync 21:46:59.334 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010241bdb9 21:46:59.336 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForGameObjectSync 21:46:59.336 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForPlayers 21:46:59.336 [Lua] PlayerManager:add_remote_player 11000010241bdb9 21:46:59.336 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 21:46:59.336 [Lua] RemotePlayer:create_game_object( ) 3 21:46:59.349 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForGameObjectSync 21:46:59.349 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForPlayers 21:46:59.410 [Lua] [MOD][VMF][INFO] Added 11000010241bdb9 to the VMF users list. 21:46:59.410 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010241bdb9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:46:59.410 [Lua] Adding player sync data to peer=11000010241bdb9 local_player_id=1 21:46:59.466 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForEnterGame 21:46:59.466 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForGameObjectSync 21:46:59.475 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001001ff9c5 21:46:59.479 [Lua] PlayerManager:add_remote_player 1100001001ff9c5 21:46:59.479 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:46:59.479 [Lua] RemotePlayer:create_game_object( ) 4 21:46:59.491 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForGameObjectSync 21:46:59.491 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForPlayers 21:46:59.531 [Lua] StateInGameRunning:_game_actually_starts() 21:46:59.531 [Lua] ################################################################################################################# 21:46:59.531 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_gorge_wastes_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:46:59.531 [Lua] ################################################################################################################# 21:46:59.531 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 40 21:46:59.543 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 40 21:46:59.609 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001001ff9c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:46:59.609 [Lua] Adding player sync data to peer=1100001001ff9c5 local_player_id=1 21:46:59.750 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 40 21:46:59.750 [Lua] Commit load time data 21:46:59.927 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForEnterGame 21:46:59.927 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForGameObjectSync 21:46:59.936 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c310ad 21:46:59.940 [Lua] PlayerManager:add_remote_player 110000102c310ad 21:46:59.940 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 21:46:59.940 [Lua] RemotePlayer:create_game_object( ) 5 21:46:59.955 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForGameObjectSync 21:46:59.955 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForPlayers 21:46:59.955 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForPlayers 21:46:59.955 [Lua] [PeerSM] 110000102c7cafd :: on_enter InGame 21:46:59.955 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForPlayers 21:46:59.955 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InGame 21:46:59.955 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForPlayers 21:46:59.955 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InGame 21:46:59.961 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForPlayers 21:46:59.961 [Lua] [PeerSM] 110000102c310ad :: on_enter InGame 21:47:00.117 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c310ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:47:00.117 [Lua] Adding player sync data to peer=110000102c310ad local_player_id=1 21:47:04.337 [Lua] Set lobby begin: 21:47:04.337 [Lua] Lobby data twitch_enabled = false 21:47:04.337 [Lua] Lobby data selected_mission_id = journey_ruin 21:47:04.337 [Lua] Lobby data num_players = 4 21:47:04.337 [Lua] Lobby data difficulty_tweak = 0 21:47:04.337 [Lua] Lobby data host = 110000102c7cafd 21:47:04.337 [Lua] Lobby data matchmaking_type = 2 21:47:04.338 [Lua] Lobby data is_private = false 21:47:04.338 [Lua] Lobby data match_started = true 21:47:04.338 [Lua] Lobby data difficulty = normal 21:47:04.338 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:47:04.338 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:47:04.338 [Lua] Lobby data unique_server_name = Lutheren 21:47:04.338 [Lua] Lobby data quick_game = true 21:47:04.338 [Lua] Lobby data country_code = AT 21:47:04.338 [Lua] Lobby data matchmaking = true 21:47:04.338 [Lua] Lobby data power_level = 357 21:47:04.338 [Lua] Lobby data mission_id = dlc_morris_map 21:47:04.338 [Lua] Lobby data mechanism = deus 21:47:04.339 [Lua] Lobby data player_slot_5 = 0:0 21:47:04.339 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:47:04.339 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:47:04.339 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:47:04.339 [Lua] Lobby data eac_authorized = true 21:47:04.339 [Lua] Set lobby end. 21:47:09.350 [Lua] Set lobby begin: 21:47:09.350 [Lua] Lobby data twitch_enabled = false 21:47:09.350 [Lua] Lobby data selected_mission_id = journey_ruin 21:47:09.350 [Lua] Lobby data num_players = 4 21:47:09.350 [Lua] Lobby data difficulty_tweak = 0 21:47:09.350 [Lua] Lobby data host = 110000102c7cafd 21:47:09.350 [Lua] Lobby data matchmaking_type = 2 21:47:09.351 [Lua] Lobby data is_private = false 21:47:09.351 [Lua] Lobby data match_started = true 21:47:09.351 [Lua] Lobby data difficulty = normal 21:47:09.351 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:47:09.351 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:47:09.351 [Lua] Lobby data unique_server_name = Lutheren 21:47:09.351 [Lua] Lobby data quick_game = true 21:47:09.351 [Lua] Lobby data country_code = AT 21:47:09.351 [Lua] Lobby data matchmaking = true 21:47:09.351 [Lua] Lobby data power_level = 720 21:47:09.352 [Lua] Lobby data mission_id = dlc_morris_map 21:47:09.352 [Lua] Lobby data mechanism = deus 21:47:09.352 [Lua] Lobby data player_slot_5 = 0:0 21:47:09.352 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:47:09.352 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:47:09.352 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:47:09.352 [Lua] Lobby data eac_authorized = true 21:47:09.352 [Lua] Set lobby end. 21:47:18.569 [Lua] [PackageManager] Load: units/props/deus_idol/deus_myrmidia_01, UIUnitPreviewer, async-read, 21:47:18.606 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_myrmidia_01 21:47:18.606 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_myrmidia_01 21:48:08.549 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_myrmidia_01, UIUnitPreviewer 21:48:17.834 [EACServer] [23:48:17:834][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:48:22.208 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_crag_wastes_path3, mc:deus, gm:deus, env:0, seed:-2068084265, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-3 id:1380907008 lt:load_next_level) 21:48:22.208 [Lua] [LevelTransitionHandler] promote_next_level_data 21:48:22.208 [Lua] [NetworkServer] Entering post game 21:48:22.208 [Lua] [PeerSM] 110000102c310ad :: on_exit InGame 21:48:22.208 [Lua] [PeerSM] 110000102c310ad :: on_enter InPostGame 21:48:22.208 [Lua] [PeerSM] 110000102c7cafd :: on_exit InGame 21:48:22.208 [Lua] [PeerSM] 110000102c7cafd :: on_enter InPostGame 21:48:22.208 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InGame 21:48:22.208 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InPostGame 21:48:22.208 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InGame 21:48:22.209 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InPostGame 21:48:22.209 [Lua] gm_event_end_conditions_met true false 21:48:22.209 [Save] Saving `save_data` 21:48:22.209 [Lua] Game won 21:48:22.209 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:48:22.212 [Save] Save done 21:48:22.212 [Save] Saving `save_data` 21:48:22.213 [Lua] generate_backend_stats 110000102c7cafd:1 21:48:22.215 [Save] Save done 21:48:22.238 [Lua] PlayFabMirrorBase:_commit_internal nil 21:48:22.238 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:48:22.238 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:48:22.238 [Save] Saving `save_data` 21:48:22.238 [Lua] TRANSITION nil nil load_next_level 21:48:22.238 [Lua] Transition type "load_next_level", is server: true 21:48:22.238 [Lua] [GameNetworkManager] Leaving game... 21:48:22.238 [Lua] [GameNetworkManager] Shutting down game session host. 21:48:22.238 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:48:22.238 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:48:22.238 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=84.87 21:48:22.240 [Save] Save done 21:48:22.246 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:48:22.246 [Lua] commit result success 9 21:48:22.246 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41 21:48:22.246 [Lua] none table: 0000000003C6F3A0 nil 21:48:22.248 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41 21:48:22.956 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41 21:48:24.227 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:48:24.227 [Lua] [Managers] Calling function on all managers: 21:48:24.228 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 1 21:48:24.228 [Lua] Clearing all global lookup lists 21:48:24.228 [Lua] [IngamePlayerListUI] - Destroy 21:48:24.228 [Lua] [IngameUI] destroy 21:48:24.229 [Lua] PlayerManager:remove_player peer_id=110000102c310ad 1 21:48:24.229 [Lua] PlayerManager:remove_player peer_id=1100001001ff9c5 1 21:48:24.229 [Lua] [MOD][VMF][INFO] Removed 11000010241bdb9 from the VMF users list. 21:48:24.229 [Lua] PlayerManager:remove_player peer_id=11000010241bdb9 1 21:48:24.230 [Lua] [Managers] Destroying manager group: 21:48:24.231 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:48:24.231 [Lua] [PeerSM] 110000102c310ad :: on_exit InPostGame 21:48:24.231 [Lua] [PeerSM] 110000102c310ad :: on_enter Loading 21:48:24.231 [Lua] [PeerSM] 110000102c7cafd :: on_exit InPostGame 21:48:24.231 [Lua] [PeerSM] 110000102c7cafd :: on_enter Loading 21:48:24.231 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InPostGame 21:48:24.231 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Loading 21:48:24.231 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InPostGame 21:48:24.231 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Loading 21:48:24.231 [Lua] [Matchmaking] unregister rpcs 21:48:24.231 [Lua] ############### UNLOADING PACKAGES ############### 21:48:24.231 [Lua] [Gamestate] Enter state StateLoading 21:48:24.232 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:48:24.232 [Lua] [Matchmaking] register rpcs 21:48:24.232 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:48:24.232 [Lua] Set lobby begin: 21:48:24.232 [Lua] Lobby data twitch_enabled = false 21:48:24.232 [Lua] Lobby data selected_mission_id = journey_ruin 21:48:24.233 [Lua] Lobby data num_players = 4 21:48:24.233 [Lua] Lobby data difficulty_tweak = 0 21:48:24.233 [Lua] Lobby data host = 110000102c7cafd 21:48:24.233 [Lua] Lobby data matchmaking_type = 2 21:48:24.233 [Lua] Lobby data is_private = false 21:48:24.233 [Lua] Lobby data match_started = true 21:48:24.233 [Lua] Lobby data difficulty = normal 21:48:24.233 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:48:24.234 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:48:24.234 [Lua] Lobby data unique_server_name = Lutheren 21:48:24.234 [Lua] Lobby data quick_game = true 21:48:24.234 [Lua] Lobby data country_code = AT 21:48:24.234 [Lua] Lobby data matchmaking = true 21:48:24.234 [Lua] Lobby data power_level = 0 21:48:24.234 [Lua] Lobby data mission_id = dlc_morris_map 21:48:24.234 [Lua] Lobby data mechanism = deus 21:48:24.234 [Lua] Lobby data player_slot_5 = 0:0 21:48:24.234 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:48:24.234 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:48:24.234 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:48:24.234 [Lua] Lobby data eac_authorized = true 21:48:24.234 [Lua] Set lobby end. 21:48:24.234 [Lua] registering RPCs 21:48:24.234 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:48:24.234 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:48:24.234 [Lua] Set lobby begin: 21:48:24.235 [Lua] Lobby data twitch_enabled = false 21:48:24.235 [Lua] Lobby data selected_mission_id = journey_ruin 21:48:24.235 [Lua] Lobby data num_players = 4 21:48:24.235 [Lua] Lobby data difficulty_tweak = 0 21:48:24.235 [Lua] Lobby data host = 110000102c7cafd 21:48:24.235 [Lua] Lobby data matchmaking_type = 2 21:48:24.235 [Lua] Lobby data is_private = false 21:48:24.235 [Lua] Lobby data match_started = true 21:48:24.235 [Lua] Lobby data difficulty = normal 21:48:24.235 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:48:24.235 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:48:24.235 [Lua] Lobby data unique_server_name = Lutheren 21:48:24.235 [Lua] Lobby data quick_game = true 21:48:24.235 [Lua] Lobby data country_code = AT 21:48:24.235 [Lua] Lobby data matchmaking = true 21:48:24.235 [Lua] Lobby data power_level = 0 21:48:24.235 [Lua] Lobby data mission_id = sig_crag_wastes_path3 21:48:24.235 [Lua] Lobby data mechanism = deus 21:48:24.235 [Lua] Lobby data player_slot_5 = 0:0 21:48:24.235 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:48:24.235 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:48:24.236 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:48:24.236 [Lua] Lobby data eac_authorized = true 21:48:24.236 [Lua] Set lobby end. 21:48:24.236 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:48:24.239 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized 21:48:24.239 [Lua] [StateLoading] load_current_level 21:48:24.239 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_wastes_path3 0 21:48:24.241 [Umbra] Unload tome 21:48:24.269 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 21:48:24.269 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path3, async-read, 21:48:24.270 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path3, async-read, 21:48:24.270 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path3, async-read, 21:48:24.270 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path3, async-read, 21:48:24.270 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path3, async-read, 21:48:24.270 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path3, async-read, 21:48:24.270 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path3, sig_crag_wastes_path3, async-read, 21:48:24.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag 21:48:24.306 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag 21:48:24.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 21:48:24.353 [Lua] Mechanism says: a client has initialized the mechanism! 11000010241bdb9 21:48:24.353 [Lua] ### Received rpc_level_load_started 21:48:24.353 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_session_id: 1380907008 21:48:24.353 [Lua] Mechanism says: a client has initialized the mechanism! 1100001001ff9c5 21:48:24.353 [Lua] ### Received rpc_level_load_started 21:48:24.353 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_session_id: 1380907008 21:48:24.395 [Lua] Mechanism says: a client has initialized the mechanism! 110000102c310ad 21:48:24.395 [Lua] ### Received rpc_level_load_started 21:48:24.395 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_session_id: 1380907008 21:48:25.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 21:48:25.323 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 21:48:25.324 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 21:48:25.559 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 21:48:25.559 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 21:48:25.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag 21:48:29.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag 21:48:29.103 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag 21:48:29.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common 21:48:29.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common 21:48:29.235 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common 21:48:29.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 21:48:29.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 21:48:29.522 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 21:48:29.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common 21:48:29.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common 21:48:29.658 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common 21:48:29.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path3 21:48:29.701 [Umbra] Loading umbra tome '#ID[eb41354cc7644d80]' 21:48:29.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path3 21:48:29.774 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path3 21:48:29.792 [Lua] [LevelTransitionHandler] Level load completed! 21:48:29.792 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_wastes_path3 - level_seed: -2068084265 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 21:48:29.812 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 21:48:29.812 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9 21:48:29.812 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3 21:48:29.812 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4 21:48:29.812 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 5 21:48:29.812 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10 21:48:29.812 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 21:48:29.812 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12 21:48:29.812 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 13 21:48:29.812 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 6 21:48:29.812 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 21:48:29.812 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_ratling_gunner=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_berzerker=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 21:48:29.812 [Lua] load_startup_enemy_packages: -------------- 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] chaos_spawn 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] chaos_troll 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] skaven_rat_ogre 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] skaven_stormfiend 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] beastmen_minotaur 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] chaos_plague_sorcerer 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] chaos_corruptor_sorcerer 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] skaven_gutter_runner 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] skaven_pack_master 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] skaven_poison_wind_globadier 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] skaven_ratling_gunner 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] skaven_warpfire_thrower 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] chaos_vortex_sorcerer 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] beastmen_standard_bearer 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] chaos_vortex 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] critter_rat 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] critter_pig 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] skaven_storm_vermin_with_shield 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] skaven_storm_vermin 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] chaos_warrior 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] chaos_raider 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] skaven_clan_rat 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] skaven_slave 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] chaos_fanatic 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] chaos_berzerker 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] chaos_marauder_with_shield 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] chaos_marauder 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] skaven_loot_rat 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] skaven_clan_rat_with_shield 21:48:29.812 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:48:29.812 [Lua] skaven_plague_monk 21:48:29.815 [Lua] ### Received rpc_level_loaded 21:48:29.815 [Lua] #### Has state machine: true, peer_id: 110000102c7cafd, level_id: 450 21:48:29.815 [Lua] Peer 110000102c7cafd has loaded the level and all enemies are loaded 21:48:29.831 [Lua] ### Received rpc_level_loaded 21:48:29.831 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_id: 450 21:48:29.831 [Lua] Peer 11000010241bdb9 has loaded the level and all enemies are loaded 21:48:29.832 [Lua] [PeerSM] 110000102c7cafd :: on_exit Loading 21:48:29.832 [Lua] [PeerSM] 110000102c7cafd :: on_enter LoadingProfilePackages 21:48:29.832 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Loading 21:48:29.832 [Lua] [PeerSM] 11000010241bdb9 :: on_enter LoadingProfilePackages 21:48:29.848 [Lua] [PeerSM] 110000102c7cafd :: on_exit LoadingProfilePackages 21:48:29.848 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForEnterGame 21:48:29.848 [Lua] [PeerSM] 11000010241bdb9 :: on_exit LoadingProfilePackages 21:48:29.848 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForEnterGame 21:48:29.848 [Lua] ### Received rpc_level_loaded 21:48:29.848 [Lua] #### Has state machine: false, peer_id: 110000102c7cafd, level_id: 450 21:48:29.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:48:29.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:48:29.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:48:29.982 [Lua] ### Received rpc_level_loaded 21:48:29.982 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_id: 450 21:48:29.982 [Lua] Peer 1100001001ff9c5 has loaded the level and all enemies are loaded 21:48:29.983 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Loading 21:48:29.983 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter LoadingProfilePackages 21:48:30.001 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit LoadingProfilePackages 21:48:30.001 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForEnterGame 21:48:30.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:48:30.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:48:30.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:48:30.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:48:30.270 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:48:30.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:48:30.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:48:30.440 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:48:30.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:48:30.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:48:30.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:48:30.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:48:30.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:48:30.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:48:30.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:48:30.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:48:30.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:48:30.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:48:30.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:48:30.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:48:30.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:48:31.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:48:31.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:48:31.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:48:31.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:48:31.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:48:31.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:48:31.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:48:31.419 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:48:31.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:48:31.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:48:31.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:48:31.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:48:31.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:48:31.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:48:31.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:48:31.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:48:31.960 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:48:31.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:48:32.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:48:32.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:48:32.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:48:32.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:48:32.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:48:32.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:48:32.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:48:32.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:48:32.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:48:32.297 [Lua] ### Received rpc_level_loaded 21:48:32.297 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_id: 450 21:48:32.297 [Lua] Peer 110000102c310ad has loaded the level and all enemies are loaded 21:48:32.297 [Lua] [PeerSM] 110000102c310ad :: on_exit Loading 21:48:32.297 [Lua] [PeerSM] 110000102c310ad :: on_enter LoadingProfilePackages 21:48:32.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:48:32.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:48:32.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:48:32.315 [Lua] [PeerSM] 110000102c310ad :: on_exit LoadingProfilePackages 21:48:32.315 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForEnterGame 21:48:32.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:48:32.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:48:32.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:48:32.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:48:32.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:48:32.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:48:32.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:48:32.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:48:32.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:48:33.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:48:33.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:48:33.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:48:33.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:48:33.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:48:33.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:48:33.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:48:33.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:48:33.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:48:33.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:48:33.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:48:33.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:48:33.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:48:33.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:48:33.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:48:34.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:48:34.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:48:34.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:48:34.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:48:34.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:48:34.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:48:34.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:48:34.404 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:48:34.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:48:34.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:48:34.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:48:34.591 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_crag_wastes_path3 game_mode: deus 21:48:34.591 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:48:34.591 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102c7cafd:1) 21:48:34.593 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:48:34.694 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:48:34.694 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/wastes_path3/world 21:48:34.694 [Umbra] Init version: 3.4.15 :: 16 threads 21:48:35.865 [Lua] Async level spawning done 21:48:35.865 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:48:36.842 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:48:36.842 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:48:36.842 [Lua] [Matchmaking] unregister rpcs 21:48:36.842 [Lua] Set lobby begin: 21:48:36.842 [Lua] Lobby data twitch_enabled = false 21:48:36.842 [Lua] Lobby data selected_mission_id = journey_ruin 21:48:36.842 [Lua] Lobby data num_players = 4 21:48:36.842 [Lua] Lobby data difficulty_tweak = 0 21:48:36.842 [Lua] Lobby data host = 110000102c7cafd 21:48:36.842 [Lua] Lobby data matchmaking_type = 2 21:48:36.842 [Lua] Lobby data is_private = false 21:48:36.842 [Lua] Lobby data match_started = true 21:48:36.842 [Lua] Lobby data difficulty = normal 21:48:36.842 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:48:36.842 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:48:36.842 [Lua] Lobby data unique_server_name = Lutheren 21:48:36.842 [Lua] Lobby data quick_game = true 21:48:36.842 [Lua] Lobby data country_code = AT 21:48:36.843 [Lua] Lobby data matchmaking = true 21:48:36.843 [Lua] Lobby data power_level = 0 21:48:36.843 [Lua] Lobby data mission_id = sig_crag_wastes_path3 21:48:36.843 [Lua] Lobby data mechanism = deus 21:48:36.843 [Lua] Lobby data player_slot_5 = 0:0 21:48:36.843 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:48:36.843 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:48:36.843 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:48:36.843 [Lua] Lobby data eac_authorized = true 21:48:36.843 [Lua] Set lobby end. 21:48:36.843 [Lua] [Managers] Destroying manager group: 21:48:36.844 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens 21:48:36.844 [Lua] [Gamestate] Enter StateIngame HOST 21:48:36.844 [Lua] <>level = sig_crag_wastes_path3<> 21:48:36.844 [Lua] [StateIngame] Server ingame 21:48:36.847 [Lua] Set lobby begin: 21:48:36.847 [Lua] Lobby data twitch_enabled = false 21:48:36.847 [Lua] Lobby data selected_mission_id = journey_ruin 21:48:36.847 [Lua] Lobby data num_players = 4 21:48:36.847 [Lua] Lobby data difficulty_tweak = -3 21:48:36.847 [Lua] Lobby data host = 110000102c7cafd 21:48:36.847 [Lua] Lobby data matchmaking_type = 2 21:48:36.847 [Lua] Lobby data is_private = false 21:48:36.847 [Lua] Lobby data match_started = true 21:48:36.848 [Lua] Lobby data difficulty = hardest 21:48:36.848 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:48:36.848 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:48:36.848 [Lua] Lobby data unique_server_name = Lutheren 21:48:36.848 [Lua] Lobby data quick_game = true 21:48:36.848 [Lua] Lobby data country_code = AT 21:48:36.848 [Lua] Lobby data matchmaking = true 21:48:36.848 [Lua] Lobby data power_level = 0 21:48:36.848 [Lua] Lobby data mission_id = sig_crag_wastes_path3 21:48:36.848 [Lua] Lobby data mechanism = deus 21:48:36.848 [Lua] Lobby data player_slot_5 = 0:0 21:48:36.848 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:48:36.848 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:48:36.848 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:48:36.848 [Lua] Lobby data eac_authorized = true 21:48:36.848 [Lua] Set lobby end. 21:48:36.848 [Lua] [Matchmaking] register rpcs 21:48:36.848 [Lua] GameNetworkManager:init... creating game session 21:48:36.848 [Lua] Host GameSession.make_game_session_host with session: 21:48:36.848 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:48:36.849 [Lua] [GameNetworkManager] My own peer_id = 110000102c7cafd 21:48:36.849 [Lua] [GameNetworkManager] self.is_server = true 21:48:36.849 [Network] Setting artificial MTU limit to 65536 21:48:36.855 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 21:48:36.855 [Lua] pacing=deus_default 21:48:36.855 [Lua] roaming=nil 21:48:36.855 [Lua] specials=deus_default 21:48:36.855 [Lua] contained_breeds=nil 21:48:36.855 [Lua] debug_color=maroon 21:48:36.855 [Lua] disabled=false 21:48:36.855 [Lua] pack_spawning=deus_default 21:48:36.855 [Lua] factions=nil 21:48:36.855 [Lua] description=deus_conflict_director_skaven_chaos_name 21:48:36.855 [Lua] boss=deus_default 21:48:36.855 [Lua] horde=deus_default 21:48:36.855 [Lua] name=deus_skaven_chaos 21:48:36.855 [Lua] intensity=deus_default 21:48:36.855 [Lua] --- 21:48:36.855 [Lua] [LevelAnalysis] set_random_seed( -2068084265) 21:48:36.861 [Lua] [AIInterestPointSystem] Level Seed: -2068084265 21:48:36.861 [Lua] 21:48:36.861 [Lua] [entity_system_bag] = table 21:48:36.861 [Lua] [entity_system_bag] = metatable 21:48:36.861 [Lua] [startup_data] = table 21:48:36.861 [Lua] [entity_manager] = table 21:48:36.861 [Lua] [entity_manager] = metatable 21:48:36.861 [Lua] [unit_spawner] = table 21:48:36.861 [Lua] [unit_spawner] = metatable 21:48:36.861 [Lua] [unit_storage] = table 21:48:36.861 [Lua] [unit_storage] = metatable 21:48:36.861 [Lua] [dice_keeper] = table 21:48:36.861 [Lua] [dice_keeper] = metatable 21:48:36.861 [Lua] [is_server] = true (boolean) 21:48:36.862 [Lua] [world] = [World] 21:48:36.862 [Lua] [system_api] = table 21:48:36.862 [Lua] [entity_system] = table 21:48:36.862 [Lua] [entity_system] = metatable 21:48:36.862 [Lua] [network_lobby] = table 21:48:36.862 [Lua] [network_lobby] = metatable 21:48:36.862 [Lua] [profile_synchronizer] = table 21:48:36.862 [Lua] [profile_synchronizer] = metatable 21:48:36.862 [Lua] [level_transition_handler] = table 21:48:36.862 [Lua] [level_transition_handler] = metatable 21:48:36.862 [Lua] [num_local_human_players] = 1 (number) 21:48:36.862 [Lua] [statistics_db] = table 21:48:36.862 [Lua] [statistics_db] = metatable 21:48:36.862 [Lua] [network_server] = table 21:48:36.862 [Lua] [network_server] = metatable 21:48:36.862 [Lua] [input_manager] = table 21:48:36.862 [Lua] [input_manager] = metatable 21:48:36.862 [Lua] [network_clock] = table 21:48:36.862 [Lua] [network_clock] = metatable 21:48:36.862 [Lua] [network_transmit] = table 21:48:36.862 [Lua] [network_transmit] = metatable 21:48:36.862 [Lua] [free_flight_manager] = table 21:48:36.862 [Lua] [free_flight_manager] = metatable 21:48:36.862 [Lua] [network_manager] = table 21:48:36.862 [Lua] [network_manager] = metatable 21:48:36.862 [Lua] [network_event_delegate] = table 21:48:36.862 [Lua] [network_event_delegate] = metatable 21:48:36.862 [Lua] 21:48:36.862 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:48:36.862 [Lua] ignoring extension VersusInteractObjectiveExtension 21:48:36.862 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:48:36.862 [Lua] ignoring extension VersusSocketObjectiveExtension 21:48:36.862 [Lua] ignoring extension VersusTargetObjectiveExtension 21:48:36.862 [Lua] ignoring extension VersusMissionObjectiveExtension 21:48:36.864 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:48:36.881 [Lua] [AchievementManager] Achievements using the steam platform 21:48:36.881 [Lua] PlayerManager:add_player player_1 21:48:36.937 [Lua] respawn_unit_spawned with group id: terror_respawn 21:48:36.937 [Lua] respawn_unit_spawned with group id: terror_respawn 21:48:36.937 [Lua] respawn_unit_spawned with group id: terror_respawn 21:48:36.940 [Lua] [StateIngame] Level seed: -2068084265 21:48:36.964 [Lua] [LevelAnalysis] set_random_seed( -2068084265) 21:48:36.971 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:48:36.971 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:48:36.971 [Lua] [IngameUI] init 21:48:36.983 [SteamVoipClient] select_out(1100001001ff9c5, off) 21:48:36.983 [SteamVoipClient] select_out(11000010241bdb9, off) 21:48:36.983 [SteamVoipClient] select_out(110000102c310ad, off) 21:48:36.983 [SteamVoipClient] select_out(110000102c7cafd, off) 21:48:36.986 [Lua] cb_razer_chroma_setup 21:48:37.006 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:48:37.006 [Lua] Set lobby begin: 21:48:37.006 [Lua] Lobby data twitch_enabled = false 21:48:37.006 [Lua] Lobby data selected_mission_id = journey_ruin 21:48:37.006 [Lua] Lobby data num_players = 4 21:48:37.006 [Lua] Lobby data difficulty_tweak = -3 21:48:37.006 [Lua] Lobby data host = 110000102c7cafd 21:48:37.006 [Lua] Lobby data matchmaking_type = 2 21:48:37.006 [Lua] Lobby data is_private = false 21:48:37.006 [Lua] Lobby data match_started = true 21:48:37.006 [Lua] Lobby data difficulty = hardest 21:48:37.006 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:48:37.006 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:48:37.006 [Lua] Lobby data unique_server_name = Lutheren 21:48:37.006 [Lua] Lobby data quick_game = true 21:48:37.006 [Lua] Lobby data country_code = AT 21:48:37.006 [Lua] Lobby data matchmaking = true 21:48:37.006 [Lua] Lobby data power_level = 715 21:48:37.007 [Lua] Lobby data mission_id = sig_crag_wastes_path3 21:48:37.007 [Lua] Lobby data mechanism = deus 21:48:37.007 [Lua] Lobby data player_slot_5 = 0:0 21:48:37.007 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:48:37.007 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:48:37.007 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:48:37.007 [Lua] Lobby data eac_authorized = true 21:48:37.007 [Lua] Set lobby end. 21:48:37.007 [Lua] CurrentConflictSettings deus_skaven_chaos 21:48:37.007 [Lua] [ConflictDirector] conflict_director is ai_ready 21:48:37.008 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 21:48:37.008 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9 21:48:37.008 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3 21:48:37.008 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4 21:48:37.008 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 5 21:48:37.008 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10 21:48:37.008 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 21:48:37.008 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12 21:48:37.008 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 13 21:48:37.008 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 6 21:48:37.008 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 21:48:37.008 [Lua] [1] = table 21:48:37.008 [Lua] [2] = table 21:48:37.008 [Lua] [3] = table 21:48:37.008 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:48:37.010 [Lua] NORMAL PATROL MAIN PATH 365.92111206054688 21:48:37.010 [Lua] [waypoints] = table 21:48:37.010 [Lua] [astar_points] = table 21:48:37.010 [Lua] [travel_dist] = 436.22897896170616 (number) 21:48:37.010 [Lua] [one_directional] = false (boolean) 21:48:37.010 [Lua] [id] = boss_7 (string) 21:48:37.010 [Lua] NORMAL PATROL MAIN PATH 601.46417236328125 21:48:37.010 [Lua] [waypoints] = table 21:48:37.010 [Lua] [astar_points] = table 21:48:37.010 [Lua] [travel_dist] = 837.27540262043476 (number) 21:48:37.010 [Lua] [one_directional] = false (boolean) 21:48:37.010 [Lua] [id] = boss_2 (string) 21:48:37.010 [Lua] NORMAL PATROL MAIN PATH 920.37933349609375 21:48:37.010 [Lua] [waypoints] = table 21:48:37.010 [Lua] [astar_points] = table 21:48:37.010 [Lua] [travel_dist] = 1156.1905172616243 (number) 21:48:37.010 [Lua] [one_directional] = false (boolean) 21:48:37.010 [Lua] [id] = boss_3 (string) 21:48:37.010 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:48:37.010 [Lua] Forming navigation groups in one frame 21:48:37.010 [Lua] Forming navigation groups 21:48:37.015 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999998817657 21:48:37.153 [Lua] NavigationGroupManager -> calulation time B: 0.13799999999991996 21:48:37.153 [Lua] number of nav groups: 182 21:48:37.154 [Lua] number of refined nav groups : 107 21:48:37.156 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 21:48:37.156 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.3933354496955896 Normalized coefficient: 1.6767207010062013 21:48:37.157 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.571566686034201 Normalized coefficient: 1.2528271450444375 21:48:37.159 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 1.5865178465843197 Normalized coefficient: 2.5527604424491122 21:48:37.161 [Lua] [LevelAnalysis] Generating boss paths for level: sig_crag_wastes_path3 21:48:37.161 [Lua] [LevelAnalysis] This level has a total main-path length of 778.225 meters. 21:48:37.161 [Lua] [LevelAnalysis] num_event_places_f: 0.4854832712809245 , num_event_places: 0 , trailing_event_fraction: 0.4854832712809245 , num_events: 1 21:48:37.161 [Lua] [LevelAnalysis] Level path distance: 778.22490692138672 21:48:37.161 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 778.22490692138672 forbidden_dist: -678.22490692138672 21:48:37.161 [Lua] [LevelAnalysis] wanted_distance: 609.49645245790634 21:48:37.161 [Lua] [LevelAnalysis] Terror events added: 21:48:37.161 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:48:37.161 [Lua] Adding main path event: Vector3Box(-104.983, 272.162, 23.0971) rare_event_loot_rat 45 table: 000000000B0D0A70 21:48:37.161 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:48:37.164 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 21:48:37.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 21:48:37.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:48:37.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 21:48:37.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:48:37.171 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59 21:48:37.171 [Lua] NORMAL PATROL MAIN PATH 365.92111206054688 21:48:37.171 [Lua] [waypoints] = table 21:48:37.171 [Lua] [astar_points] = table 21:48:37.171 [Lua] [travel_dist] = 436.22897896170616 (number) 21:48:37.171 [Lua] [one_directional] = false (boolean) 21:48:37.171 [Lua] [id] = boss_7 (string) 21:48:37.171 [Lua] Adding main path event: Vector3Box(-64.6291, 132.985, 35.989) boss_event_spline_patrol 45 table: 0000000012488370 21:48:37.171 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:48:37.171 [Lua] [Managers] Calling function on all managers: 21:48:37.171 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:48:37.187 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForEnterGame 21:48:37.187 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForGameObjectSync 21:48:37.302 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForGameObjectSync 21:48:37.302 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForPlayers 21:48:37.302 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForEnterGame 21:48:37.302 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForGameObjectSync 21:48:37.353 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001001ff9c5 21:48:37.357 [Lua] Breedfreezer (server) starting a hot join sync 21:48:37.357 [Lua] packing 0 units of breed chaos_marauder 21:48:37.357 [Lua] packing 0 units of breed skaven_clan_rat 21:48:37.357 [Lua] packing 0 units of breed skaven_storm_vermin 21:48:37.357 [Lua] packing 0 units of breed skaven_slave 21:48:37.357 [Lua] packing 0 units of breed chaos_fanatic 21:48:37.357 [Lua] packing 0 units of breed chaos_raider 21:48:37.357 [Lua] packing 0 units of breed chaos_warrior 21:48:37.357 [Lua] packing 0 units of breed chaos_berzerker 21:48:37.357 [Lua] packing 0 units of breed skaven_plague_monk 21:48:37.357 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:48:37.357 [Lua] 21:48:37.357 [Lua] [1] = 1 (number) 21:48:37.357 [Lua] [2] = 0 (number) 21:48:37.357 [Lua] [3] = 1 (number) 21:48:37.357 [Lua] [4] = 0 (number) 21:48:37.357 [Lua] [5] = 1 (number) 21:48:37.357 [Lua] [6] = 0 (number) 21:48:37.357 [Lua] [7] = 1 (number) 21:48:37.357 [Lua] [8] = 0 (number) 21:48:37.357 [Lua] [9] = 1 (number) 21:48:37.357 [Lua] [10] = 0 (number) 21:48:37.357 [Lua] [11] = 1 (number) 21:48:37.357 [Lua] [12] = 0 (number) 21:48:37.357 [Lua] [13] = 1 (number) 21:48:37.357 [Lua] [14] = 0 (number) 21:48:37.357 [Lua] [15] = 1 (number) 21:48:37.357 [Lua] [16] = 0 (number) 21:48:37.357 [Lua] [17] = 1 (number) 21:48:37.357 [Lua] [18] = 0 (number) 21:48:37.357 [Lua] 21:48:37.357 [Lua] 21:48:37.357 [Lua] 21:48:37.358 [Lua] PlayerManager:add_remote_player 1100001001ff9c5 21:48:37.358 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 21:48:37.358 [Lua] RemotePlayer:create_game_object( ) 60 21:48:37.369 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForGameObjectSync 21:48:37.369 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForPlayers 21:48:37.423 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForEnterGame 21:48:37.423 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForGameObjectSync 21:48:37.484 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010241bdb9 21:48:37.489 [Lua] Breedfreezer (server) starting a hot join sync 21:48:37.489 [Lua] packing 0 units of breed chaos_marauder 21:48:37.489 [Lua] packing 0 units of breed skaven_clan_rat 21:48:37.489 [Lua] packing 0 units of breed skaven_storm_vermin 21:48:37.489 [Lua] packing 0 units of breed skaven_slave 21:48:37.489 [Lua] packing 0 units of breed chaos_fanatic 21:48:37.489 [Lua] packing 0 units of breed chaos_raider 21:48:37.489 [Lua] packing 0 units of breed chaos_warrior 21:48:37.489 [Lua] packing 0 units of breed chaos_berzerker 21:48:37.489 [Lua] packing 0 units of breed skaven_plague_monk 21:48:37.489 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:48:37.489 [Lua] 21:48:37.489 [Lua] [1] = 1 (number) 21:48:37.489 [Lua] [2] = 0 (number) 21:48:37.489 [Lua] [3] = 1 (number) 21:48:37.489 [Lua] [4] = 0 (number) 21:48:37.489 [Lua] [5] = 1 (number) 21:48:37.489 [Lua] [6] = 0 (number) 21:48:37.489 [Lua] [7] = 1 (number) 21:48:37.489 [Lua] [8] = 0 (number) 21:48:37.489 [Lua] [9] = 1 (number) 21:48:37.489 [Lua] [10] = 0 (number) 21:48:37.489 [Lua] [11] = 1 (number) 21:48:37.489 [Lua] [12] = 0 (number) 21:48:37.489 [Lua] [13] = 1 (number) 21:48:37.489 [Lua] [14] = 0 (number) 21:48:37.489 [Lua] [15] = 1 (number) 21:48:37.489 [Lua] [16] = 0 (number) 21:48:37.489 [Lua] [17] = 1 (number) 21:48:37.489 [Lua] [18] = 0 (number) 21:48:37.489 [Lua] 21:48:37.489 [Lua] 21:48:37.489 [Lua] 21:48:37.490 [Lua] PlayerManager:add_remote_player 11000010241bdb9 21:48:37.490 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 21:48:37.490 [Lua] RemotePlayer:create_game_object( ) 61 21:48:37.503 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForGameObjectSync 21:48:37.503 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForPlayers 21:48:37.525 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001001ff9c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:48:37.525 [Lua] Adding player sync data to peer=1100001001ff9c5 local_player_id=1 21:48:37.585 [Lua] [MOD][VMF][INFO] Added 11000010241bdb9 to the VMF users list. 21:48:37.585 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010241bdb9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:48:37.585 [Lua] Adding player sync data to peer=11000010241bdb9 local_player_id=1 21:48:41.365 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForEnterGame 21:48:41.365 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForGameObjectSync 21:48:41.369 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c310ad 21:48:41.375 [Lua] Breedfreezer (server) starting a hot join sync 21:48:41.375 [Lua] packing 0 units of breed chaos_marauder 21:48:41.375 [Lua] packing 0 units of breed skaven_clan_rat 21:48:41.375 [Lua] packing 0 units of breed skaven_storm_vermin 21:48:41.375 [Lua] packing 0 units of breed skaven_slave 21:48:41.375 [Lua] packing 0 units of breed chaos_fanatic 21:48:41.375 [Lua] packing 0 units of breed chaos_raider 21:48:41.375 [Lua] packing 0 units of breed chaos_warrior 21:48:41.375 [Lua] packing 0 units of breed chaos_berzerker 21:48:41.375 [Lua] packing 0 units of breed skaven_plague_monk 21:48:41.375 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:48:41.375 [Lua] 21:48:41.375 [Lua] [1] = 1 (number) 21:48:41.375 [Lua] [2] = 0 (number) 21:48:41.375 [Lua] [3] = 1 (number) 21:48:41.375 [Lua] [4] = 0 (number) 21:48:41.375 [Lua] [5] = 1 (number) 21:48:41.375 [Lua] [6] = 0 (number) 21:48:41.375 [Lua] [7] = 1 (number) 21:48:41.375 [Lua] [8] = 0 (number) 21:48:41.375 [Lua] [9] = 1 (number) 21:48:41.375 [Lua] [10] = 0 (number) 21:48:41.375 [Lua] [11] = 1 (number) 21:48:41.375 [Lua] [12] = 0 (number) 21:48:41.375 [Lua] [13] = 1 (number) 21:48:41.375 [Lua] [14] = 0 (number) 21:48:41.375 [Lua] [15] = 1 (number) 21:48:41.375 [Lua] [16] = 0 (number) 21:48:41.375 [Lua] [17] = 1 (number) 21:48:41.375 [Lua] [18] = 0 (number) 21:48:41.375 [Lua] 21:48:41.375 [Lua] 21:48:41.375 [Lua] 21:48:41.375 [Lua] PlayerManager:add_remote_player 110000102c310ad 21:48:41.375 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 21:48:41.375 [Lua] RemotePlayer:create_game_object( ) 62 21:48:41.391 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForGameObjectSync 21:48:41.391 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForPlayers 21:48:41.391 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForPlayers 21:48:41.391 [Lua] [PeerSM] 110000102c7cafd :: on_enter InGame 21:48:41.391 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForPlayers 21:48:41.391 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InGame 21:48:41.391 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForPlayers 21:48:41.391 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InGame 21:48:41.394 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-136.974, 7.18765, 18.872), Vector4(0, 0, 0.941088, -0.338161)) 21:48:41.398 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:48:41.398 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:48:41.398 [Lua] PlayerManager:assign_unit_ownership Lutheren 110000102c7cafd 1 21:48:41.398 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 21:48:41.400 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForPlayers 21:48:41.400 [Lua] [PeerSM] 110000102c310ad :: on_enter InGame 21:48:41.407 [Lua] Switching ConflictSettings: to: deus_chaos 21:48:41.407 [Lua] pacing=deus_chaos 21:48:41.407 [Lua] roaming=nil 21:48:41.407 [Lua] specials=deus_chaos 21:48:41.407 [Lua] debug_color=purple 21:48:41.407 [Lua] contained_breeds=nil 21:48:41.407 [Lua] pack_spawning=deus_chaos 21:48:41.407 [Lua] disabled=false 21:48:41.407 [Lua] factions=nil 21:48:41.407 [Lua] boss=deus_chaos 21:48:41.407 [Lua] horde=deus_chaos 21:48:41.407 [Lua] name=deus_chaos 21:48:41.407 [Lua] intensity=deus_default 21:48:41.407 [Lua] --- 21:48:41.497 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010241bdb9 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:48:41.497 [Lua] [NetworkServer] Peer 11000010241bdb9 spawned player. 21:48:41.498 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 21:48:41.498 [Lua] PlayerManager:assign_unit_ownership Lukas 11000010241bdb9 1 21:48:41.499 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:48:41.518 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001001ff9c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:48:41.518 [Lua] [NetworkServer] Peer 1100001001ff9c5 spawned player. 21:48:41.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 21:48:41.520 [Lua] PlayerManager:assign_unit_ownership Pegasuff-das letzte Weinhorn 1100001001ff9c5 1 21:48:41.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.031496062874794006) 21:48:41.617 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c310ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:48:41.617 [Lua] Adding player sync data to peer=110000102c310ad local_player_id=1 21:48:41.644 [Lua] StateInGameRunning:_game_actually_starts() 21:48:41.647 [Lua] ################################################################################################################# 21:48:41.647 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_morris_map-sig_crag_wastes_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:48:41.647 [Lua] ################################################################################################################# 21:48:41.647 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 21:48:41.657 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 21:48:41.680 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102c310ad go_type=player_unit go_created_func_name=game_object_created_player_unit 21:48:41.680 [Lua] [NetworkServer] Peer 110000102c310ad spawned player. 21:48:41.681 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 21:48:41.681 [Lua] PlayerManager:assign_unit_ownership Abaddon 110000102c310ad 1 21:48:41.682 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.66929131746292114) 21:48:41.821 [Lua] Set lobby begin: 21:48:41.821 [Lua] Lobby data twitch_enabled = false 21:48:41.821 [Lua] Lobby data selected_mission_id = journey_ruin 21:48:41.821 [Lua] Lobby data num_players = 4 21:48:41.821 [Lua] Lobby data difficulty_tweak = -3 21:48:41.821 [Lua] Lobby data host = 110000102c7cafd 21:48:41.821 [Lua] Lobby data matchmaking_type = 2 21:48:41.821 [Lua] Lobby data is_private = false 21:48:41.821 [Lua] Lobby data match_started = true 21:48:41.821 [Lua] Lobby data difficulty = hardest 21:48:41.821 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:48:41.821 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:48:41.821 [Lua] Lobby data unique_server_name = Lutheren 21:48:41.822 [Lua] Lobby data quick_game = true 21:48:41.822 [Lua] Lobby data country_code = AT 21:48:41.822 [Lua] Lobby data matchmaking = true 21:48:41.822 [Lua] Lobby data power_level = 178 21:48:41.822 [Lua] Lobby data mission_id = sig_crag_wastes_path3 21:48:41.822 [Lua] Lobby data mechanism = deus 21:48:41.822 [Lua] Lobby data player_slot_5 = 0:0 21:48:41.822 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:48:41.822 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:48:41.822 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:48:41.822 [Lua] Lobby data eac_authorized = true 21:48:41.822 [Lua] Set lobby end. 21:48:42.067 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 21:48:42.067 [Lua] Commit load time data 21:48:46.853 [Lua] Set lobby begin: 21:48:46.853 [Lua] Lobby data twitch_enabled = false 21:48:46.853 [Lua] Lobby data selected_mission_id = journey_ruin 21:48:46.853 [Lua] Lobby data num_players = 4 21:48:46.853 [Lua] Lobby data difficulty_tweak = -3 21:48:46.853 [Lua] Lobby data host = 110000102c7cafd 21:48:46.853 [Lua] Lobby data matchmaking_type = 2 21:48:46.853 [Lua] Lobby data is_private = false 21:48:46.853 [Lua] Lobby data match_started = true 21:48:46.853 [Lua] Lobby data difficulty = hardest 21:48:46.853 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:48:46.853 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:48:46.853 [Lua] Lobby data unique_server_name = Lutheren 21:48:46.854 [Lua] Lobby data quick_game = true 21:48:46.854 [Lua] Lobby data country_code = AT 21:48:46.854 [Lua] Lobby data matchmaking = true 21:48:46.854 [Lua] Lobby data power_level = 720 21:48:46.854 [Lua] Lobby data mission_id = sig_crag_wastes_path3 21:48:46.854 [Lua] Lobby data mechanism = deus 21:48:46.854 [Lua] Lobby data player_slot_5 = 0:0 21:48:46.855 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:48:46.855 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:48:46.855 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:48:46.855 [Lua] Lobby data eac_authorized = true 21:48:46.855 [Lua] Set lobby end. 21:48:54.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[291d434b] 21:48:59.097 [Lua] Players are leaving the safe zone 21:49:26.909 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:27.457 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:49:28.140 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:28.605 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:49:29.123 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:29.564 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:49:30.915 [Lua] min_height 160 21:49:36.216 [Lua] main_path_player_far_away_check started 21:49:38.617 [Lua] main_path_player_far_away_check started 21:49:39.341 [Lua] main_path_player_far_away_check started 21:49:41.751 [Lua] main_path_player_far_away_check started 21:49:41.971 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source. 21:49:42.413 [Lua] main_path_player_far_away_check started 21:49:44.863 [Lua] main_path_player_far_away_check started 21:49:45.507 [Lua] main_path_player_far_away_check started 21:49:47.026 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:47.402 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:49:47.830 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:47.961 [Lua] main_path_player_far_away_check started 21:49:48.217 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:49:48.600 [Lua] main_path_player_far_away_check started 21:49:51.067 [Lua] main_path_player_far_away_check started 21:49:51.761 [Lua] main_path_player_far_away_check started 21:49:54.165 [Lua] main_path_player_far_away_check started 21:49:54.858 [Lua] main_path_player_far_away_check started 21:49:57.322 [Lua] main_path_player_far_away_check started 21:50:02.446 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:02.869 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:50:05.743 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:06.188 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:50:08.638 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:08.994 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source. 21:50:09.294 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:50:09.445 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:10.120 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:50:10.329 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:10.861 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:50:17.834 [EACServer] [23:50:17:833][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:50:28.368 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 21:50:31.924 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:32.260 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:50:32.678 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:33.015 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:50:34.366 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:35.398 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:50:35.942 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:36.576 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:50:37.501 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:37.932 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:38.106 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:50:38.153 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102c310ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:38.280 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:50:38.639 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:38.988 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:50:39.180 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:39.273 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102c310ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:39.629 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c310ad 21:50:39.663 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c310ad 21:50:39.813 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:50:41.383 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:42.031 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:50:43.632 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:44.268 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:50:47.148 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:47.771 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:50:47.904 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:48.285 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:50:48.655 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:49.002 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:50:49.345 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:49.800 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:50:52.639 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102c310ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:52.664 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:52.980 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:50:53.033 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c310ad 21:50:54.900 [Lua] chaos troll died! 21:51:00.894 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 21:51:00.902 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12a31730 21:51:11.283 [Lua] min_height 160 21:51:11.283 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 21:51:11.290 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12a31730 21:51:33.596 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 4 21:51:49.512 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:49.629 [Lua] main path terror event triggered: boss_event_spline_patrol 21:51:49.629 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 21:51:49.644 [Lua] > starting new spline, using new navbot: standard , id: boss_7 21:51:49.659 [Lua] > continuing spline boss_7 index: 2 retries: 0 21:51:49.692 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 21:51:49.692 [Lua] > continuing spline boss_7 index: 3 retries: 0 21:51:49.704 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 21:51:49.704 [Lua] > continuing spline boss_7 index: 4 retries: 0 21:51:49.730 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 21:51:49.730 [Lua] > spline completed boss_7 retries: 0 21:51:49.882 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:51:49.974 [Lua] Time for new HOOORDE! multi_first_wave 21:51:49.974 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 21:51:49.974 [Lua] horde requested: vector_blob 21:51:49.974 [Lua] wants to spawn ahead within distance: 60 21:51:49.974 [Lua] horde crated with id 2 of type vector_blob 21:51:49.974 [Lua] managed to spawn 31/31 horde enemies 21:51:49.974 [Lua] vector blob horde has started 21:51:49.977 [Lua] Init group template: spline_patrol 21:51:50.377 [Lua] Init group template: horde 21:51:54.087 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 21:51:54.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, DeusChestPreloadSystem, async-read, 21:51:54.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 21:51:54.087 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 21:51:54.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 21:51:54.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 21:51:58.043 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 21:51:58.043 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:51:58.043 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 21:51:58.043 [Lua] horde requested: vector_blob 21:51:58.043 [Lua] wants to spawn behind within distance: 60 21:51:58.043 [Lua] horde crated with id 3 of type vector_blob 21:51:58.043 [Lua] managed to spawn 28/28 horde enemies 21:51:58.043 [Lua] vector blob horde has started 21:51:58.405 [Lua] Init group template: horde 21:51:59.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read, 21:51:59.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 21:51:59.148 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:51:59.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 21:51:59.148 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read, 21:52:02.338 [Lua] chaos troll was despawned! 21:52:09.023 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:09.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read, 21:52:09.344 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 21:52:09.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem, async-read, 21:52:09.344 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 21:52:09.344 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 21:52:09.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 21:52:09.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p 21:52:09.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p 21:52:09.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 21:52:09.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 21:52:09.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 21:52:09.496 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:52:12.418 [Lua] HORDE: last wave, reset to standard horde delay 21:52:12.418 [Lua] Time for new HOOORDE! multi_last_wave 21:52:12.418 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 21:52:12.418 [Lua] horde requested: vector_blob 21:52:12.418 [Lua] wants to spawn ahead within distance: 60 21:52:12.418 [Lua] horde crated with id 4 of type vector_blob 21:52:12.418 [Lua] managed to spawn 27/27 horde enemies 21:52:12.418 [Lua] vector blob horde has started 21:52:12.935 [Lua] Init group template: horde 21:52:14.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 21:52:14.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 21:52:14.389 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 21:52:14.389 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 21:52:14.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 21:52:14.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem 21:52:14.392 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:52:14.392 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:52:14.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:52:14.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 21:52:14.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 21:52:14.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:52:14.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:52:14.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:52:14.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 21:52:14.568 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 21:52:14.568 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 21:52:17.834 [EACServer] [23:52:17:834][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:52:21.882 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:22.559 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:52:24.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem 21:52:24.496 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:52:24.496 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:52:24.496 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:52:24.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem 21:52:28.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x2a001, position: 0 21:52:29.162 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source. 21:52:29.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 21:52:29.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 21:52:29.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem 21:52:29.532 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:52:29.532 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:52:32.510 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:32.828 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:52:33.852 [Lua] Horde killed: ? 21:52:34.495 [Lua] Horde killed: ? 21:52:34.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:52:34.627 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:52:34.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:52:34.627 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:52:37.674 [Lua] Horde killed: ? 21:52:39.266 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a1fc42bc] 21:52:39.266 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a1fc42bc] 21:52:39.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read, 21:52:39.657 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 21:52:39.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, DeusChestPreloadSystem, async-read, 21:52:39.657 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 21:52:39.657 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 21:52:39.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 21:52:39.657 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 21:52:39.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 21:52:39.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 21:52:39.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem, async-read, 21:52:39.657 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 21:52:39.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 21:52:39.657 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 21:52:39.657 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 21:52:39.734 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p 21:52:39.734 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p 21:52:39.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 21:52:39.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 21:52:39.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 21:52:39.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 21:52:39.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 21:52:39.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 21:52:39.799 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:52:39.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:52:39.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:52:39.851 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 21:52:39.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 21:52:39.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 21:52:39.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 21:52:39.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 21:52:39.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 21:52:40.776 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:40.881 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source. 21:52:41.261 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:52:41.634 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:42.082 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:52:42.921 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[291d434b] 21:52:44.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read, 21:52:44.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 21:52:44.671 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:52:44.671 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read, 21:52:48.316 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:48.686 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:52:49.529 [Lua] min_height 160 21:53:00.065 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:00.445 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:53:03.396 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8f48d3c7] 21:53:03.396 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c260e313] 21:53:05.184 [Lua] PlayerManager:assign_unit_ownership Lutheren 110000102c7cafd 1 21:53:06.083 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:06.135 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:06.545 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:53:06.563 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:53:07.797 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:08.893 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:53:09.583 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:10.533 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:53:11.647 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:12.269 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:53:13.419 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:14.249 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:53:15.752 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:16.726 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:53:35.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 21:53:35.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read, 21:53:35.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem, async-read, 21:53:35.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 21:53:35.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 21:53:35.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 21:53:35.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 21:53:35.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 21:53:35.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 21:53:35.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 21:53:35.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 21:53:40.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 21:53:40.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem 21:53:41.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, ProfileSynchronizer, async-read, 21:53:41.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer 21:53:41.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 21:53:41.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 21:53:41.384 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:41.830 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:53:42.265 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:42.719 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:53:43.401 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:43.831 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:53:44.456 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:44.869 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:53:45.147 [Lua] Set lobby begin: 21:53:45.147 [Lua] Lobby data twitch_enabled = false 21:53:45.147 [Lua] Lobby data selected_mission_id = journey_ruin 21:53:45.147 [Lua] Lobby data num_players = 4 21:53:45.147 [Lua] Lobby data difficulty_tweak = -3 21:53:45.147 [Lua] Lobby data host = 110000102c7cafd 21:53:45.147 [Lua] Lobby data matchmaking_type = 2 21:53:45.147 [Lua] Lobby data is_private = false 21:53:45.148 [Lua] Lobby data match_started = true 21:53:45.148 [Lua] Lobby data difficulty = hardest 21:53:45.148 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:53:45.148 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:53:45.148 [Lua] Lobby data unique_server_name = Lutheren 21:53:45.148 [Lua] Lobby data quick_game = true 21:53:45.148 [Lua] Lobby data country_code = AT 21:53:45.148 [Lua] Lobby data matchmaking = true 21:53:45.148 [Lua] Lobby data power_level = 725 21:53:45.148 [Lua] Lobby data mission_id = sig_crag_wastes_path3 21:53:45.148 [Lua] Lobby data mechanism = deus 21:53:45.148 [Lua] Lobby data player_slot_5 = 0:0 21:53:45.148 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:53:45.148 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:53:45.148 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:53:45.148 [Lua] Lobby data eac_authorized = true 21:53:45.148 [Lua] Set lobby end. 21:53:45.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 21:53:45.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem 21:53:45.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p 21:53:45.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p 21:53:50.261 [Lua] Set lobby begin: 21:53:50.261 [Lua] Lobby data twitch_enabled = false 21:53:50.261 [Lua] Lobby data selected_mission_id = journey_ruin 21:53:50.261 [Lua] Lobby data num_players = 4 21:53:50.261 [Lua] Lobby data difficulty_tweak = -3 21:53:50.261 [Lua] Lobby data host = 110000102c7cafd 21:53:50.261 [Lua] Lobby data matchmaking_type = 2 21:53:50.261 [Lua] Lobby data is_private = false 21:53:50.261 [Lua] Lobby data match_started = true 21:53:50.261 [Lua] Lobby data difficulty = hardest 21:53:50.261 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:53:50.261 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:53:50.261 [Lua] Lobby data unique_server_name = Lutheren 21:53:50.261 [Lua] Lobby data quick_game = true 21:53:50.261 [Lua] Lobby data country_code = AT 21:53:50.261 [Lua] Lobby data matchmaking = true 21:53:50.262 [Lua] Lobby data power_level = 727 21:53:50.262 [Lua] Lobby data mission_id = sig_crag_wastes_path3 21:53:50.262 [Lua] Lobby data mechanism = deus 21:53:50.262 [Lua] Lobby data player_slot_5 = 0:0 21:53:50.262 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:53:50.262 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:53:50.262 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:53:50.262 [Lua] Lobby data eac_authorized = true 21:53:50.262 [Lua] Set lobby end. 21:53:50.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read, 21:53:50.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 21:53:50.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 21:53:55.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 21:53:55.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 21:53:55.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 21:53:55.905 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 21:53:56.960 [Lua] simple los failed 21:53:59.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 21:53:59.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, ProfileSynchronizer, async-read, 21:53:59.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 21:53:59.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 21:54:00.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem 21:54:01.129 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dcb7c07a] 21:54:01.129 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5175cd91] 21:54:01.129 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bd87b9e1] 21:54:01.129 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6a996869] 21:54:05.436 [Lua] Set lobby begin: 21:54:05.436 [Lua] Lobby data twitch_enabled = false 21:54:05.437 [Lua] Lobby data selected_mission_id = journey_ruin 21:54:05.437 [Lua] Lobby data num_players = 4 21:54:05.437 [Lua] Lobby data difficulty_tweak = -3 21:54:05.437 [Lua] Lobby data host = 110000102c7cafd 21:54:05.437 [Lua] Lobby data matchmaking_type = 2 21:54:05.437 [Lua] Lobby data is_private = false 21:54:05.438 [Lua] Lobby data match_started = true 21:54:05.438 [Lua] Lobby data difficulty = hardest 21:54:05.438 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:54:05.438 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:54:05.438 [Lua] Lobby data unique_server_name = Lutheren 21:54:05.438 [Lua] Lobby data quick_game = true 21:54:05.438 [Lua] Lobby data country_code = AT 21:54:05.438 [Lua] Lobby data matchmaking = true 21:54:05.439 [Lua] Lobby data power_level = 732 21:54:05.439 [Lua] Lobby data mission_id = sig_crag_wastes_path3 21:54:05.439 [Lua] Lobby data mechanism = deus 21:54:05.439 [Lua] Lobby data player_slot_5 = 0:0 21:54:05.440 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:54:05.440 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:54:05.440 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:54:05.440 [Lua] Lobby data eac_authorized = true 21:54:05.440 [Lua] Set lobby end. 21:54:10.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem, async-read, 21:54:10.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 21:54:10.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 21:54:13.688 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source. 21:54:17.834 [EACServer] [23:54:17:833][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:54:18.707 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:19.105 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:54:23.845 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source. 21:54:25.935 [Lua] Time for new HOOORDE! multi_first_wave 21:54:25.935 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 21:54:25.935 [Lua] horde requested: vector_blob 21:54:25.935 [Lua] wants to spawn ahead within distance: 60 21:54:25.935 [Lua] horde crated with id 5 of type vector_blob 21:54:25.935 [Lua] managed to spawn 26/26 horde enemies 21:54:25.935 [Lua] vector blob horde has started 21:54:26.458 [Lua] Init group template: horde 21:54:28.180 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:28.612 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:54:28.879 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:29.320 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:54:34.023 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:34.447 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:54:34.892 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:35.314 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:54:35.641 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:35.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:54:35.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem 21:54:35.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:54:35.709 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:54:35.709 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:54:36.061 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:54:37.018 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 21:54:37.018 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:54:37.018 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 21:54:37.018 [Lua] horde requested: vector_blob 21:54:37.018 [Lua] wants to spawn ahead within distance: 60 21:54:37.018 [Lua] horde crated with id 6 of type vector_blob 21:54:37.018 [Lua] managed to spawn 31/31 horde enemies 21:54:37.018 [Lua] vector blob horde has started 21:54:37.620 [Lua] Init group template: horde 21:54:37.799 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[291d434b] 21:54:40.743 [Lua] Set lobby begin: 21:54:40.743 [Lua] Lobby data twitch_enabled = false 21:54:40.743 [Lua] Lobby data selected_mission_id = journey_ruin 21:54:40.743 [Lua] Lobby data num_players = 4 21:54:40.743 [Lua] Lobby data difficulty_tweak = -3 21:54:40.743 [Lua] Lobby data host = 110000102c7cafd 21:54:40.743 [Lua] Lobby data matchmaking_type = 2 21:54:40.743 [Lua] Lobby data is_private = false 21:54:40.743 [Lua] Lobby data match_started = true 21:54:40.743 [Lua] Lobby data difficulty = hardest 21:54:40.743 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 21:54:40.744 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 21:54:40.744 [Lua] Lobby data unique_server_name = Lutheren 21:54:40.744 [Lua] Lobby data quick_game = true 21:54:40.744 [Lua] Lobby data country_code = AT 21:54:40.744 [Lua] Lobby data matchmaking = true 21:54:40.744 [Lua] Lobby data power_level = 730 21:54:40.744 [Lua] Lobby data mission_id = sig_crag_wastes_path3 21:54:40.744 [Lua] Lobby data mechanism = deus 21:54:40.744 [Lua] Lobby data player_slot_5 = 0:0 21:54:40.744 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 21:54:40.744 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:54:40.744 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 21:54:40.745 [Lua] Lobby data eac_authorized = true 21:54:40.745 [Lua] Set lobby end. 21:54:40.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p, DeusChestPreloadSystem 21:54:40.757 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:54:40.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:54:40.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:54:40.757 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:54:45.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem 21:54:45.764 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:54:45.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:54:45.764 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:54:45.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem 21:54:46.116 [Lua] Horde killed: ? 21:54:46.747 [Lua] HORDE: last wave, reset to standard horde delay 21:54:46.747 [Lua] Time for new HOOORDE! multi_last_wave 21:54:46.747 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 21:54:46.747 [Lua] horde requested: vector_blob 21:54:46.747 [Lua] wants to spawn behind within distance: 60 21:54:46.747 [Lua] horde crated with id 7 of type vector_blob 21:54:46.747 [Lua] managed to spawn 29/29 horde enemies 21:54:46.747 [Lua] vector blob horde has started 21:54:47.203 [Lua] Init group template: horde 21:54:47.961 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5685b275] 21:54:47.961 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911] 21:54:47.961 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911] 21:54:47.961 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ef1b2b96] 21:54:47.975 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8b291c2] 21:54:48.451 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:48.816 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:54:49.425 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a1fc42bc] 21:54:49.425 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a1fc42bc] 21:54:50.727 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dcb7c07a] 21:54:50.727 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5175cd91] 21:54:50.727 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bd87b9e1] 21:54:50.727 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6a996869] 21:54:53.550 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:54.084 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:55:10.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem 21:55:13.200 [Lua] Horde killed: ? 21:55:14.974 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8f48d3c7] 21:55:14.974 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c260e313] 21:55:16.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem, async-read, 21:55:16.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 21:55:16.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 21:55:21.656 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:22.223 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:55:31.142 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:55:31.657 [Lua] Horde killed: ? 21:55:35.720 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:36.216 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:55:36.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read, 21:55:36.286 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 21:55:36.286 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 21:55:36.286 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:55:36.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem, async-read, 21:55:36.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p 21:55:36.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p 21:55:36.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 21:55:36.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 21:55:36.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 21:55:36.661 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:37.217 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:55:38.143 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:38.747 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:55:41.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem 21:55:41.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 21:55:41.232 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:55:41.232 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:55:41.232 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:55:41.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem 21:55:46.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem 21:55:46.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem 21:55:46.302 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:55:46.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:55:46.302 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:55:46.555 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 21:55:46.555 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 21:56:08.311 [Lua] main path terror event triggered: rare_event_loot_rat 21:56:08.311 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 21:56:17.834 [EACServer] [23:56:17:833][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:56:21.904 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x306a8, position: 0 21:56:28.600 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:28.979 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:56:29.746 [Lua] Switching ConflictSettings: to: deus_skaven 21:56:29.746 [Lua] pacing=deus_default 21:56:29.746 [Lua] roaming=nil 21:56:29.746 [Lua] specials=deus_skaven 21:56:29.746 [Lua] contained_breeds=nil 21:56:29.746 [Lua] debug_color=orange 21:56:29.746 [Lua] disabled=false 21:56:29.746 [Lua] pack_spawning=skaven 21:56:29.746 [Lua] description=deus_conflict_director_skaven_chaos_name 21:56:29.746 [Lua] factions=nil 21:56:29.746 [Lua] boss=deus_skaven 21:56:29.746 [Lua] horde=deus_default 21:56:29.746 [Lua] name=deus_skaven 21:56:29.746 [Lua] intensity=deus_default 21:56:29.746 [Lua] --- 21:56:42.766 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:43.149 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:56:46.885 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source. 21:56:52.297 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source. 21:56:54.827 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:55.234 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:56:57.622 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 3 6 21:56:59.335 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:59.779 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:57:00.062 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:00.429 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:57:00.811 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:01.182 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:57:23.485 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:23.886 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:57:24.333 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:24.737 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:57:24.973 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:25.081 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:25.755 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:57:26.133 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:57:27.392 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 21:57:27.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read, 21:57:27.392 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 21:57:27.392 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 21:57:27.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read, 21:57:27.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read, 21:57:27.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 21:57:27.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 21:57:27.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 21:57:27.392 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read, 21:57:27.430 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 21:57:27.430 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 21:57:27.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 21:57:27.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 21:57:27.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 21:57:27.501 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 21:57:27.542 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 21:57:27.542 [Lua] [PackageManager] Force_load: wwise/bow 21:57:27.542 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 21:57:27.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 21:57:27.582 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 21:57:27.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 21:57:27.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 21:57:27.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 21:57:27.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 21:57:27.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 21:57:27.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 21:57:34.147 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102c310ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:38.101 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c310ad 21:57:46.764 [Lua] specialspawn: rule: only_ahead --> 21:57:46.764 [Lua] FAIL: Special spawn no hidden pos found :/ 21:57:51.187 [Lua] Time for new HOOORDE! multi_first_wave 21:57:51.187 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 21:57:51.187 [Lua] horde requested: ambush 21:57:51.187 [Lua] setting up ambush-horde 21:57:51.187 [Lua] Composing horde 'large' .. using variant 'plain' 21:57:51.187 [Lua] -> spawning: 54 21:57:51.187 [Lua] horde crated with id 8 of type ambush 21:57:51.187 [Lua] ambush horde has started 21:57:51.906 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:52.298 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:57:54.433 [Lua] specialspawn: random infront 21:57:54.433 [Lua] FAIL: Special spawn no hidden pos found :/ 21:57:55.442 [Lua] specialspawn: random behind 21:57:55.442 [Lua] FAIL: Special spawn no hidden pos found :/ 21:57:56.449 [Lua] specialspawn: random infront 21:57:56.449 [Lua] FAIL: Special spawn no hidden pos found :/ 21:57:57.893 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:58.341 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:58:02.011 [Lua] specialspawn: random behind 21:58:02.011 [Lua] FAIL: Special spawn no hidden pos found :/ 21:58:03.280 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 21:58:03.280 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:58:03.280 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 21:58:03.280 [Lua] horde requested: ambush 21:58:03.280 [Lua] setting up ambush-horde 21:58:03.280 [Lua] Composing horde 'large' .. using variant 'plain' 21:58:03.280 [Lua] -> spawning: 52 21:58:03.280 [Lua] horde crated with id 9 of type ambush 21:58:03.280 [Lua] ambush horde has started 21:58:07.326 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:07.735 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:58:08.049 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:08.356 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:08.490 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:58:08.795 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 21:58:15.387 [Lua] HORDE: last wave, reset to standard horde delay 21:58:15.387 [Lua] Time for new HOOORDE! multi_last_wave 21:58:15.387 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 21:58:15.387 [Lua] horde requested: ambush 21:58:15.387 [Lua] setting up ambush-horde 21:58:15.387 [Lua] Composing horde 'large' .. using variant 'plain' 21:58:15.387 [Lua] -> spawning: 53 21:58:15.388 [Lua] horde crated with id 10 of type ambush 21:58:15.388 [Lua] ambush horde has started 21:58:17.834 [EACServer] [23:58:17:834][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:58:30.359 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:30.928 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:58:31.026 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:31.612 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 21:58:32.237 [Lua] Init group template: horde 21:58:32.781 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 1 63 21:58:34.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x33a2f, position: 0 21:58:49.698 [Lua] Horde killed: ? 21:59:13.527 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 21:59:13.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 21:59:13.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:59:13.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 21:59:13.527 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:59:18.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem 21:59:18.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:59:18.632 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 21:59:18.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem 21:59:18.633 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:59:37.840 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[291d434b] 21:59:42.187 [Flow] current health: 5 21:59:42.187 [Lua] Override Player Respawning terror_respawn true 21:59:42.198 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:59:42.199 [Flow] current health: 6 21:59:43.270 [Flow] 0/12 21:59:43.270 [Flow] current health: 7 21:59:43.708 [Lua] Override Player Respawning terror_respawn true 21:59:43.711 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: -2068084224) 21:59:44.338 [Flow] current health: 8 21:59:45.407 [Flow] current health: 9 21:59:46.478 [Flow] current health: 10 21:59:47.560 [Flow] current health: 11 21:59:47.794 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0 21:59:48.608 [Flow] current health: 12 21:59:49.682 [Flow] 1/12 21:59:49.682 [Flow] current health: 13 21:59:49.682 [Flow] current health: 13 21:59:50.434 [Lua] min_height 160 21:59:50.850 [Flow] current health: 14 21:59:50.850 [Flow] current health: 14 21:59:51.919 [Flow] current health: 15 21:59:51.919 [Flow] current health: 15 21:59:52.572 [Flow] current health: 15 21:59:52.572 [Flow] current health: 14 21:59:52.890 [Flow] current health: 15 21:59:52.890 [Flow] current health: 15 21:59:53.944 [Flow] current health: 16 21:59:53.944 [Flow] current health: 16 21:59:55.051 [Flow] current health: 17 21:59:55.051 [Flow] current health: 17 21:59:55.744 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x34f6f, position: 0 21:59:56.074 [Flow] current health: 18 21:59:56.074 [Flow] current health: 18 21:59:57.141 [Flow] current health: 19 21:59:57.141 [Flow] current health: 19 21:59:58.218 [Flow] current health: 20 21:59:58.218 [Flow] current health: 20 21:59:59.279 [Flow] current health: 21 21:59:59.279 [Flow] current health: 21 22:00:00.400 [Flow] current health: 22 22:00:00.400 [Flow] current health: 22 22:00:01.497 [Flow] current health: 23 22:00:01.497 [Flow] current health: 23 22:00:02.518 [Flow] current health: 24 22:00:02.518 [Flow] current health: 24 22:00:03.572 [Flow] 2/12 22:00:03.572 [Flow] current health: 25 22:00:03.572 [Flow] current health: 25 22:00:04.661 [Flow] current health: 26 22:00:04.661 [Flow] current health: 26 22:00:05.727 [Flow] current health: 27 22:00:05.727 [Flow] current health: 27 22:00:06.818 [Flow] current health: 28 22:00:06.818 [Flow] current health: 28 22:00:07.837 [Flow] current health: 29 22:00:07.838 [Flow] current health: 29 22:00:08.192 [Lua] event horde ends! 22:00:08.920 [Flow] current health: 30 22:00:08.920 [Flow] current health: 30 22:00:09.998 [Flow] current health: 31 22:00:09.998 [Flow] current health: 31 22:00:11.060 [Flow] current health: 32 22:00:11.060 [Flow] current health: 32 22:00:12.086 [Flow] current health: 33 22:00:12.086 [Flow] current health: 33 22:00:13.231 [Flow] current health: 34 22:00:13.231 [Flow] current health: 34 22:00:14.267 [Flow] current health: 35 22:00:14.267 [Flow] current health: 35 22:00:15.341 [Flow] current health: 36 22:00:15.341 [Flow] current health: 36 22:00:16.287 [Lua] event horde ends! 22:00:16.410 [Flow] current health: 37 22:00:16.410 [Flow] current health: 37 22:00:17.473 [Flow] 3/12 22:00:17.473 [Flow] current health: 38 22:00:17.473 [Flow] current health: 38 22:00:17.834 [EACServer] [00:00:17:834][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:00:18.485 [Flow] current health: 39 22:00:18.485 [Flow] current health: 39 22:00:19.526 [Flow] current health: 40 22:00:19.526 [Flow] current health: 40 22:00:20.581 [Flow] current health: 41 22:00:20.581 [Flow] current health: 41 22:00:21.661 [Flow] current health: 42 22:00:21.661 [Flow] current health: 42 22:00:22.804 [Flow] current health: 43 22:00:22.804 [Flow] current health: 43 22:00:23.853 [Flow] current health: 44 22:00:23.853 [Flow] current health: 44 22:00:24.377 [Lua] event horde ends! 22:00:24.946 [Flow] current health: 45 22:00:24.946 [Flow] current health: 45 22:00:25.990 [Flow] current health: 46 22:00:25.990 [Flow] current health: 46 22:00:27.053 [Flow] current health: 47 22:00:27.053 [Flow] current health: 47 22:00:27.392 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:27.867 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 22:00:28.150 [Flow] current health: 48 22:00:28.151 [Flow] current health: 48 22:00:29.217 [Flow] current health: 49 22:00:29.217 [Flow] current health: 49 22:00:30.251 [Flow] 4/12 22:00:30.251 [Flow] current health: 50 22:00:30.251 [Flow] current health: 50 22:00:31.311 [Flow] current health: 51 22:00:31.311 [Flow] current health: 51 22:00:32.356 [Flow] current health: 52 22:00:32.356 [Flow] current health: 52 22:00:33.389 [Flow] current health: 53 22:00:33.389 [Flow] current health: 53 22:00:34.450 [Flow] current health: 54 22:00:34.450 [Flow] current health: 54 22:00:35.521 [Flow] current health: 55 22:00:35.521 [Flow] current health: 55 22:00:36.597 [Flow] current health: 56 22:00:36.597 [Flow] current health: 56 22:00:37.023 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0 22:00:37.647 [Flow] current health: 57 22:00:37.647 [Flow] current health: 57 22:00:38.017 [Lua] event horde ends! 22:00:38.729 [Flow] current health: 58 22:00:38.729 [Flow] current health: 58 22:00:39.776 [Flow] current health: 59 22:00:39.776 [Flow] current health: 59 22:00:40.900 [Flow] current health: 60 22:00:40.900 [Flow] current health: 60 22:00:41.971 [Flow] current health: 61 22:00:41.971 [Flow] current health: 61 22:00:43.055 [Flow] current health: 62 22:00:43.055 [Flow] current health: 62 22:00:44.113 [Flow] current health: 63 22:00:44.113 [Flow] current health: 63 22:00:45.177 [Flow] current health: 64 22:00:45.177 [Flow] current health: 64 22:00:46.123 [Lua] event horde ends! 22:00:46.180 [Flow] current health: 65 22:00:46.180 [Flow] current health: 65 22:00:46.674 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x36f8f, position: 0 22:00:47.237 [Flow] current health: 66 22:00:47.237 [Flow] current health: 66 22:00:48.320 [Flow] current health: 67 22:00:48.321 [Flow] current health: 67 22:00:49.350 [Flow] current health: 68 22:00:49.350 [Flow] current health: 68 22:00:50.456 [Flow] current health: 69 22:00:50.456 [Flow] current health: 69 22:00:51.579 [Flow] current health: 70 22:00:51.579 [Flow] current health: 70 22:00:52.533 [Flow] current health: 71 22:00:52.533 [Flow] current health: 71 22:00:52.915 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:53.305 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 22:00:53.668 [Flow] current health: 72 22:00:53.668 [Flow] current health: 72 22:00:54.280 [Lua] event horde ends! 22:00:54.762 [Flow] current health: 73 22:00:54.762 [Flow] current health: 73 22:00:55.812 [Flow] current health: 74 22:00:55.812 [Flow] current health: 74 22:00:56.897 [Flow] current health: 75 22:00:56.897 [Flow] current health: 75 22:00:57.402 [Lua] [NetworkServer] Changing num_players from 4 to 0 22:00:57.402 [Lua] Players: 0 22:00:57.402 [Lua] Set lobby begin: 22:00:57.402 [Lua] Lobby data twitch_enabled = false 22:00:57.402 [Lua] Lobby data selected_mission_id = journey_ruin 22:00:57.402 [Lua] Lobby data num_players = 0 22:00:57.402 [Lua] Lobby data difficulty_tweak = -3 22:00:57.402 [Lua] Lobby data host = 110000102c7cafd 22:00:57.402 [Lua] Lobby data matchmaking_type = 2 22:00:57.402 [Lua] Lobby data is_private = false 22:00:57.402 [Lua] Lobby data match_started = true 22:00:57.402 [Lua] Lobby data difficulty = hardest 22:00:57.402 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 22:00:57.402 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 22:00:57.402 [Lua] Lobby data unique_server_name = Lutheren 22:00:57.402 [Lua] Lobby data quick_game = true 22:00:57.402 [Lua] Lobby data country_code = AT 22:00:57.403 [Lua] Lobby data matchmaking = true 22:00:57.403 [Lua] Lobby data power_level = 730 22:00:57.403 [Lua] Lobby data mission_id = sig_crag_wastes_path3 22:00:57.403 [Lua] Lobby data mechanism = deus 22:00:57.403 [Lua] Lobby data player_slot_5 = 0:0 22:00:57.403 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 22:00:57.403 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:00:57.403 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 22:00:57.403 [Lua] Lobby data eac_authorized = true 22:00:57.403 [Lua] Set lobby end. 22:00:57.403 [Lua] [LobbyMembers] Member left 110000102c310ad 22:00:57.403 [Lua] [LobbyMembers] Member left 110000102c7cafd 22:00:57.403 [Lua] [LobbyMembers] Member left 1100001001ff9c5 22:00:57.403 [Lua] [LobbyMembers] Member left 11000010241bdb9 22:00:57.935 [Flow] current health: 76 22:00:57.935 [Flow] current health: 76 22:00:58.992 [Flow] current health: 77 22:00:58.992 [Flow] current health: 77 22:00:59.681 [Lua] Set lobby begin: 22:00:59.681 [Lua] Lobby data twitch_enabled = false 22:00:59.681 [Lua] Lobby data selected_mission_id = journey_ruin 22:00:59.681 [Lua] Lobby data num_players = 0 22:00:59.681 [Lua] Lobby data difficulty_tweak = -3 22:00:59.681 [Lua] Lobby data host = 110000102c7cafd 22:00:59.681 [Lua] Lobby data matchmaking_type = 2 22:00:59.681 [Lua] Lobby data is_private = false 22:00:59.681 [Lua] Lobby data match_started = true 22:00:59.681 [Lua] Lobby data difficulty = hardest 22:00:59.681 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 22:00:59.681 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 22:00:59.681 [Lua] Lobby data unique_server_name = Lutheren 22:00:59.682 [Lua] Lobby data quick_game = true 22:00:59.682 [Lua] Lobby data country_code = AT 22:00:59.682 [Lua] Lobby data matchmaking = true 22:00:59.682 [Lua] Lobby data power_level = 710 22:00:59.682 [Lua] Lobby data mission_id = sig_crag_wastes_path3 22:00:59.682 [Lua] Lobby data mechanism = deus 22:00:59.682 [Lua] Lobby data player_slot_5 = 0:0 22:00:59.682 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 22:00:59.682 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:00:59.682 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 22:00:59.682 [Lua] Lobby data eac_authorized = true 22:00:59.682 [Lua] Set lobby end. 22:01:00.059 [Flow] current health: 78 22:01:00.059 [Flow] current health: 78 22:01:01.142 [Flow] current health: 79 22:01:01.142 [Flow] current health: 79 22:01:02.218 [Flow] current health: 80 22:01:02.218 [Flow] current health: 80 22:01:03.279 [Flow] current health: 81 22:01:03.279 [Flow] current health: 81 22:01:04.292 [Flow] current health: 82 22:01:04.292 [Flow] current health: 82 22:01:05.428 [Flow] current health: 83 22:01:05.428 [Flow] current health: 83 22:01:06.485 [Flow] current health: 84 22:01:06.485 [Flow] current health: 84 22:01:07.227 [Lua] event horde ends! 22:01:07.539 [Flow] current health: 85 22:01:07.539 [Flow] current health: 85 22:01:08.606 [Flow] current health: 86 22:01:08.606 [Flow] current health: 86 22:01:09.625 [Flow] current health: 87 22:01:09.625 [Flow] current health: 87 22:01:10.666 [Flow] current health: 88 22:01:10.666 [Flow] current health: 88 22:01:11.763 [Flow] current health: 89 22:01:11.763 [Flow] current health: 89 22:01:12.776 [Flow] current health: 90 22:01:12.776 [Flow] current health: 90 22:01:13.825 [Flow] current health: 91 22:01:13.825 [Flow] current health: 91 22:01:14.954 [Flow] current health: 92 22:01:14.954 [Flow] current health: 92 22:01:15.301 [Lua] event horde ends! 22:01:16.026 [Flow] current health: 93 22:01:16.026 [Flow] current health: 93 22:01:17.090 [Flow] current health: 94 22:01:17.090 [Flow] current health: 94 22:01:18.123 [Flow] current health: 95 22:01:18.123 [Flow] current health: 95 22:01:19.151 [Flow] current health: 96 22:01:19.151 [Flow] current health: 96 22:01:19.764 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x37fdc, position: 0 22:01:20.234 [Flow] current health: 97 22:01:20.234 [Flow] current health: 97 22:01:21.354 [Flow] current health: 98 22:01:21.354 [Flow] current health: 98 22:01:22.405 [Flow] current health: 99 22:01:22.405 [Flow] current health: 99 22:01:23.445 [Flow] current health: 100 22:01:23.445 [Flow] current health: 100 22:01:24.319 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:24.522 [Flow] current health: 101 22:01:24.522 [Flow] current health: 101 22:01:24.771 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 22:01:25.080 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:25.512 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 22:01:25.629 [Flow] current health: 102 22:01:25.629 [Flow] current health: 102 22:01:25.782 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:26.244 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0 22:01:26.555 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:26.588 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 22:01:26.698 [Flow] current health: 103 22:01:26.698 [Flow] current health: 103 22:01:26.940 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:27.310 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:27.417 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 22:01:27.680 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 22:01:27.772 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 22:01:27.786 [Flow] current health: 104 22:01:27.786 [Flow] current health: 104 22:01:28.870 [Flow] current health: 105 22:01:28.870 [Flow] current health: 105 22:01:29.942 [Flow] current health: 106 22:01:29.942 [Flow] current health: 106 22:01:30.910 [Lua] event horde ends! 22:01:31.007 [Flow] current health: 107 22:01:31.007 [Flow] current health: 107 22:01:32.063 [Flow] current health: 108 22:01:32.063 [Flow] current health: 108 22:01:33.128 [Flow] current health: 109 22:01:33.128 [Flow] current health: 109 22:01:34.127 [Flow] current health: 110 22:01:34.127 [Flow] current health: 110 22:01:35.160 [Flow] current health: 111 22:01:35.160 [Flow] current health: 111 22:01:36.247 [Flow] current health: 112 22:01:36.247 [Flow] current health: 112 22:01:37.332 [Flow] current health: 113 22:01:37.332 [Flow] current health: 113 22:01:38.439 [Flow] current health: 114 22:01:38.439 [Flow] current health: 114 22:01:38.963 [Lua] event horde ends! 22:01:39.550 [Flow] current health: 115 22:01:39.550 [Flow] current health: 115 22:01:40.582 [Flow] current health: 116 22:01:40.582 [Flow] current health: 116 22:01:41.658 [Flow] current health: 117 22:01:41.658 [Flow] current health: 117 22:01:42.716 [Flow] current health: 118 22:01:42.716 [Flow] current health: 118 22:01:43.800 [Flow] current health: 119 22:01:43.800 [Flow] current health: 119 22:01:43.861 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:44.350 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 22:01:44.868 [Flow] current health: 120 22:01:44.868 [Flow] current health: 120 22:01:45.934 [Flow] current health: 121 22:01:45.934 [Flow] current health: 121 22:01:47.018 [Flow] current health: 122 22:01:47.018 [Flow] current health: 122 22:01:47.074 [Lua] event horde ends! 22:01:47.093 [Lua] event horde ends! 22:01:47.992 [Flow] current health: 123 22:01:47.992 [Flow] current health: 123 22:01:49.060 [Flow] current health: 124 22:01:49.060 [Flow] current health: 124 22:01:50.099 [Flow] current health: 125 22:01:50.099 [Flow] current health: 125 22:01:51.216 [Flow] current health: 126 22:01:51.216 [Flow] current health: 126 22:01:52.301 [Flow] current health: 127 22:01:52.301 [Flow] current health: 127 22:01:53.297 [Flow] current health: 128 22:01:53.297 [Flow] current health: 128 22:01:54.350 [Flow] current health: 129 22:01:54.350 [Flow] current health: 129 22:01:55.430 [Flow] current health: 130 22:01:55.430 [Flow] current health: 130 22:01:56.506 [Flow] current health: 131 22:01:56.506 [Flow] current health: 131 22:01:57.583 [Flow] current health: 132 22:01:57.583 [Flow] current health: 132 22:01:58.653 [Flow] current health: 133 22:01:58.653 [Flow] current health: 133 22:01:59.772 [Flow] current health: 134 22:01:59.772 [Flow] current health: 134 22:02:00.788 [Flow] current health: 135 22:02:00.788 [Flow] current health: 135 22:02:01.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x39c16, position: 0 22:02:01.918 [Flow] current health: 136 22:02:01.918 [Flow] current health: 136 22:02:02.984 [Flow] current health: 137 22:02:02.984 [Flow] current health: 137 22:02:03.989 [Flow] current health: 138 22:02:03.989 [Flow] current health: 138 22:02:05.033 [Flow] current health: 139 22:02:05.033 [Flow] current health: 139 22:02:06.102 [Flow] current health: 140 22:02:06.102 [Flow] current health: 140 22:02:06.731 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:07.100 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 22:02:07.195 [Flow] current health: 141 22:02:07.195 [Flow] current health: 141 22:02:07.249 [Lua] event horde ends! 22:02:08.264 [Flow] current health: 142 22:02:08.264 [Flow] current health: 142 22:02:09.331 [Flow] current health: 143 22:02:09.331 [Flow] current health: 143 22:02:10.439 [Flow] current health: 144 22:02:10.439 [Flow] current health: 144 22:02:11.518 [Flow] current health: 145 22:02:11.518 [Flow] current health: 145 22:02:12.035 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:12.470 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 22:02:12.571 [Flow] current health: 146 22:02:12.571 [Flow] current health: 146 22:02:13.628 [Flow] current health: 147 22:02:13.628 [Flow] current health: 147 22:02:14.720 [Flow] current health: 148 22:02:14.721 [Flow] current health: 148 22:02:15.440 [Lua] event horde ends! 22:02:15.484 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0 22:02:15.807 [Flow] current health: 149 22:02:15.807 [Flow] current health: 149 22:02:16.880 [Flow] current health: 150 22:02:16.880 [Flow] current health: 150 22:02:17.834 [EACServer] [00:02:17:833][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:02:19.908 [Flow] Overcharge unit overheated 22:02:19.908 [Lua] Override Player Respawning terror_respawn false 22:02:19.908 [Lua] Override Player Respawning terror_respawn false 22:02:19.909 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 22:02:19.910 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:02:19.913 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 22:02:23.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0 22:02:23.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0 22:02:23.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0 22:02:24.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0 22:02:24.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0 22:02:24.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0 22:02:24.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0 22:02:24.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0 22:02:24.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24b86, position: 0 22:02:31.844 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x3b01e, position: 0 22:02:33.503 [Lua] event horde ends! 22:02:41.569 [Lua] event horde ends! 22:02:48.389 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010241bdb9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:49.516 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010241bdb9 22:02:50.008 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:02:50.579 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:02:51.366 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source. 22:02:54.535 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:02:55.257 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 7 22:02:57.681 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001001ff9c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:58.013 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001001ff9c5 22:03:01.047 [Lua] specialspawn: rule: only_ahead --> 22:03:01.047 [Lua] FAIL: Special spawn no hidden pos found :/ 22:03:02.062 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source. 22:03:14.278 [Lua] Time for new HOOORDE! multi_first_wave 22:03:14.278 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 22:03:14.278 [Lua] horde requested: vector_blob 22:03:14.278 [Lua] wants to spawn behind within distance: 60 22:03:14.278 [Lua] horde crated with id 11 of type vector_blob 22:03:14.279 [Lua] managed to spawn 55/55 horde enemies 22:03:14.279 [Lua] vector blob horde has started 22:03:14.912 [Lua] Init group template: horde 22:03:25.959 [Lua] Complete level triggered. 22:03:25.959 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:44405124 lt:load_next_level) 22:03:25.959 [Lua] [NetworkServer] Entering post game 22:03:25.959 [Lua] [PeerSM] 110000102c310ad :: on_exit InGame 22:03:25.959 [Lua] [PeerSM] 110000102c310ad :: on_enter InPostGame 22:03:25.959 [Lua] [PeerSM] 110000102c7cafd :: on_exit InGame 22:03:25.959 [Lua] [PeerSM] 110000102c7cafd :: on_enter InPostGame 22:03:25.959 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InGame 22:03:25.959 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InPostGame 22:03:25.959 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InGame 22:03:25.959 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InPostGame 22:03:25.960 [Save] Saving `save_data` 22:03:25.960 [Lua] gm_event_end_conditions_met true false 22:03:25.960 [Lua] Game won 22:03:25.960 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:03:25.963 [Save] Save done 22:03:25.963 [Save] Saving `save_data` 22:03:25.965 [Lua] generate_backend_stats 110000102c7cafd:1 22:03:25.965 [Save] Save done 22:03:25.984 [Lua] PlayFabMirrorBase:_commit_internal nil 22:03:25.984 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 43 22:03:25.989 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:03:25.989 [Save] Saving `save_data` 22:03:25.991 [Save] Save done 22:03:25.996 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 43 3 22:03:25.999 [Lua] Complete level triggered. 22:03:26.010 [Lua] Complete level triggered. 22:03:26.023 [Lua] Complete level triggered. 22:03:26.035 [Lua] Complete level triggered. 22:03:26.045 [Lua] Complete level triggered. 22:03:26.056 [Lua] Complete level triggered. 22:03:26.066 [Lua] Complete level triggered. 22:03:26.077 [Lua] Complete level triggered. 22:03:26.086 [Lua] Complete level triggered. 22:03:26.096 [Lua] Complete level triggered. 22:03:26.106 [Lua] Complete level triggered. 22:03:26.117 [Lua] Complete level triggered. 22:03:26.128 [Lua] Complete level triggered. 22:03:26.138 [Lua] Complete level triggered. 22:03:26.148 [Lua] Complete level triggered. 22:03:26.157 [Lua] Complete level triggered. 22:03:26.168 [Lua] Complete level triggered. 22:03:26.178 [Lua] Complete level triggered. 22:03:26.188 [Lua] Complete level triggered. 22:03:26.198 [Lua] Complete level triggered. 22:03:26.752 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 22:03:26.752 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 43 22:03:27.198 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 43 22:03:27.201 [Lua] commit result success 10 22:03:27.201 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44 22:03:27.201 [Lua] none table: 000000000AE8D200 table: 000000000FBEF350 22:03:27.201 [Lua] min_height 160 22:03:27.211 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44 22:03:27.393 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44 22:03:27.826 [Lua] THIS IS A FUNCTION 22:03:36.074 [Lua] ConflictDirector - destroy all units 22:03:36.087 [Lua] Horde killed: ? 22:03:36.339 [Lua] [LevelTransitionHandler] promote_next_level_data 22:03:36.340 [Lua] TRANSITION nil nil load_next_level 22:03:36.340 [Lua] Transition type "load_next_level", is server: true 22:03:36.340 [Lua] [GameNetworkManager] Leaving game... 22:03:36.340 [Lua] [GameNetworkManager] Shutting down game session host. 22:03:36.340 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:03:36.340 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:03:36.340 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=893.57 22:03:36.346 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:03:38.354 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:03:38.354 [Lua] [Managers] Calling function on all managers: 22:03:38.354 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 1 22:03:38.354 [Lua] Clearing all global lookup lists 22:03:38.354 [Lua] [IngamePlayerListUI] - Destroy 22:03:38.355 [Lua] [EquipmentUI] - Destroy 22:03:38.355 [Lua] [AbilityUI] - Destroy 22:03:38.355 [Lua] [GamePadEquipmentUI] - Destroy 22:03:38.355 [Lua] [GamePadAbilityUI] - Destroy 22:03:38.355 [Lua] [IngameUI] destroy 22:03:38.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:03:38.387 [Lua] PlayerManager:remove_player peer_id=110000102c310ad 1 22:03:38.387 [Lua] PlayerManager:remove_player peer_id=1100001001ff9c5 1 22:03:38.388 [Lua] [MOD][VMF][INFO] Removed 11000010241bdb9 from the VMF users list. 22:03:38.388 [Lua] PlayerManager:remove_player peer_id=11000010241bdb9 1 22:03:38.602 [Lua] [Managers] Destroying manager group: 22:03:38.615 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:03:38.792 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:03:38.795 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:03:38.797 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:03:38.797 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:03:38.799 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:03:38.799 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:03:38.800 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:03:38.802 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:03:38.802 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:03:38.804 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:03:38.804 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:03:38.806 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:03:38.808 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:03:38.810 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:03:38.812 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:03:38.814 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:03:38.817 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:03:38.820 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:03:38.822 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:03:38.826 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:03:38.829 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:03:38.838 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:03:38.840 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:03:38.840 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:03:38.841 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:03:38.844 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:03:38.845 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:03:38.847 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:03:38.851 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:03:38.852 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:03:38.852 [Lua] [PeerSM] 110000102c310ad :: on_exit InPostGame 22:03:38.852 [Lua] [PeerSM] 110000102c310ad :: on_enter Loading 22:03:38.852 [Lua] [PeerSM] 110000102c7cafd :: on_exit InPostGame 22:03:38.852 [Lua] [PeerSM] 110000102c7cafd :: on_enter Loading 22:03:38.852 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InPostGame 22:03:38.852 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Loading 22:03:38.852 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InPostGame 22:03:38.852 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Loading 22:03:38.852 [Lua] [Matchmaking] unregister rpcs 22:03:38.852 [Lua] ############### UNLOADING PACKAGES ############### 22:03:38.852 [Lua] [Gamestate] Enter state StateLoading 22:03:38.854 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:03:38.854 [Lua] [Matchmaking] register rpcs 22:03:38.854 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 22:03:38.854 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:03:38.854 [Lua] Set lobby begin: 22:03:38.854 [Lua] Lobby data twitch_enabled = false 22:03:38.854 [Lua] Lobby data selected_mission_id = journey_ruin 22:03:38.854 [Lua] Lobby data num_players = 0 22:03:38.855 [Lua] Lobby data difficulty_tweak = -3 22:03:38.855 [Lua] Lobby data host = 110000102c7cafd 22:03:38.855 [Lua] Lobby data matchmaking_type = 2 22:03:38.855 [Lua] Lobby data is_private = false 22:03:38.855 [Lua] Lobby data match_started = true 22:03:38.855 [Lua] Lobby data difficulty = hardest 22:03:38.855 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 22:03:38.855 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 22:03:38.855 [Lua] Lobby data unique_server_name = Lutheren 22:03:38.855 [Lua] Lobby data quick_game = true 22:03:38.855 [Lua] Lobby data country_code = AT 22:03:38.855 [Lua] Lobby data matchmaking = true 22:03:38.856 [Lua] Lobby data power_level = 0 22:03:38.856 [Lua] Lobby data mission_id = sig_crag_wastes_path3 22:03:38.856 [Lua] Lobby data mechanism = deus 22:03:38.856 [Lua] Lobby data player_slot_5 = 0:0 22:03:38.856 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 22:03:38.856 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:03:38.856 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 22:03:38.856 [Lua] Lobby data eac_authorized = true 22:03:38.856 [Lua] Set lobby end. 22:03:38.856 [Lua] registering RPCs 22:03:38.856 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:03:38.856 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:03:38.856 [Lua] Set lobby begin: 22:03:38.856 [Lua] Lobby data twitch_enabled = false 22:03:38.856 [Lua] Lobby data selected_mission_id = journey_ruin 22:03:38.856 [Lua] Lobby data num_players = 0 22:03:38.856 [Lua] Lobby data difficulty_tweak = -3 22:03:38.856 [Lua] Lobby data host = 110000102c7cafd 22:03:38.856 [Lua] Lobby data matchmaking_type = 2 22:03:38.856 [Lua] Lobby data is_private = false 22:03:38.856 [Lua] Lobby data match_started = true 22:03:38.856 [Lua] Lobby data difficulty = hardest 22:03:38.856 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 22:03:38.856 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 22:03:38.856 [Lua] Lobby data unique_server_name = Lutheren 22:03:38.856 [Lua] Lobby data quick_game = true 22:03:38.856 [Lua] Lobby data country_code = AT 22:03:38.856 [Lua] Lobby data matchmaking = true 22:03:38.856 [Lua] Lobby data power_level = 0 22:03:38.857 [Lua] Lobby data mission_id = dlc_morris_map 22:03:38.857 [Lua] Lobby data mechanism = deus 22:03:38.857 [Lua] Lobby data player_slot_5 = 0:0 22:03:38.857 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 22:03:38.857 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:03:38.857 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 22:03:38.857 [Lua] Lobby data eac_authorized = true 22:03:38.857 [Lua] Set lobby end. 22:03:38.857 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:03:38.859 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 22:03:38.859 [Lua] [StateLoading] load_current_level 22:03:38.859 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 22:03:38.881 [Umbra] Unload tome 22:03:38.882 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_path3, sig_crag_wastes_path3 22:03:38.883 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path3 22:03:38.885 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path3 22:03:38.888 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path3 22:03:38.922 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path3 22:03:38.924 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path3 22:03:38.947 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path3 22:03:38.948 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 22:03:38.963 [Lua] Mechanism says: a client has initialized the mechanism! 1100001001ff9c5 22:03:38.963 [Lua] ### Received rpc_level_load_started 22:03:38.963 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_session_id: 44405124 22:03:38.963 [Lua] Mechanism says: a client has initialized the mechanism! 11000010241bdb9 22:03:38.963 [Lua] ### Received rpc_level_load_started 22:03:38.963 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_session_id: 44405124 22:03:39.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 22:03:39.017 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 22:03:39.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 22:03:39.031 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 22:03:39.094 [Lua] Mechanism says: a client has initialized the mechanism! 110000102c310ad 22:03:39.094 [Lua] ### Received rpc_level_load_started 22:03:39.094 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_session_id: 44405124 22:03:39.836 [Lua] ### Received rpc_level_loaded 22:03:39.836 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_id: 327 22:03:39.836 [Lua] Peer 11000010241bdb9 has loaded the level and all enemies are loaded 22:03:39.836 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Loading 22:03:39.836 [Lua] [PeerSM] 11000010241bdb9 :: on_enter LoadingProfilePackages 22:03:39.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 22:03:39.870 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 22:03:39.887 [Lua] [LevelTransitionHandler] Level load completed! 22:03:39.887 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 22:03:39.887 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:03:39.887 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 22:03:39.887 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:03:39.887 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102c7cafd:1) 22:03:39.889 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:03:39.903 [Lua] ### Received rpc_level_loaded 22:03:39.903 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_id: 327 22:03:39.903 [Lua] Peer 1100001001ff9c5 has loaded the level and all enemies are loaded 22:03:39.904 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Loading 22:03:39.904 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter LoadingProfilePackages 22:03:39.904 [Lua] ### Received rpc_level_loaded 22:03:39.904 [Lua] #### Has state machine: true, peer_id: 110000102c7cafd, level_id: 327 22:03:39.904 [Lua] Peer 110000102c7cafd has loaded the level and all enemies are loaded 22:03:39.920 [Lua] [PeerSM] 110000102c7cafd :: on_exit Loading 22:03:39.920 [Lua] [PeerSM] 110000102c7cafd :: on_enter LoadingProfilePackages 22:03:40.005 [Lua] [PeerSM] 110000102c7cafd :: on_exit LoadingProfilePackages 22:03:40.005 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForEnterGame 22:03:40.005 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit LoadingProfilePackages 22:03:40.005 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForEnterGame 22:03:40.005 [Lua] [PeerSM] 11000010241bdb9 :: on_exit LoadingProfilePackages 22:03:40.005 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForEnterGame 22:03:40.006 [Lua] ### Received rpc_level_loaded 22:03:40.006 [Lua] #### Has state machine: false, peer_id: 110000102c7cafd, level_id: 327 22:03:40.006 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:03:40.006 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 22:03:40.006 [Umbra] Init version: 3.4.15 :: 16 threads 22:03:40.007 [Lua] Async level spawning done 22:03:40.039 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:03:40.446 [Lua] ### Received rpc_level_loaded 22:03:40.446 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_id: 327 22:03:40.446 [Lua] Peer 110000102c310ad has loaded the level and all enemies are loaded 22:03:40.446 [Lua] [PeerSM] 110000102c310ad :: on_exit Loading 22:03:40.446 [Lua] [PeerSM] 110000102c310ad :: on_enter LoadingProfilePackages 22:03:40.532 [Lua] [PeerSM] 110000102c310ad :: on_exit LoadingProfilePackages 22:03:40.532 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForEnterGame 22:03:41.046 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:03:41.046 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:03:41.046 [Lua] [Matchmaking] unregister rpcs 22:03:41.047 [Lua] Set lobby begin: 22:03:41.047 [Lua] Lobby data twitch_enabled = false 22:03:41.047 [Lua] Lobby data selected_mission_id = journey_ruin 22:03:41.047 [Lua] Lobby data num_players = 0 22:03:41.048 [Lua] Lobby data difficulty_tweak = -3 22:03:41.048 [Lua] Lobby data host = 110000102c7cafd 22:03:41.048 [Lua] Lobby data matchmaking_type = 2 22:03:41.049 [Lua] Lobby data is_private = false 22:03:41.049 [Lua] Lobby data match_started = true 22:03:41.049 [Lua] Lobby data difficulty = hardest 22:03:41.050 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 22:03:41.050 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 22:03:41.050 [Lua] Lobby data unique_server_name = Lutheren 22:03:41.050 [Lua] Lobby data quick_game = true 22:03:41.051 [Lua] Lobby data country_code = AT 22:03:41.051 [Lua] Lobby data matchmaking = true 22:03:41.051 [Lua] Lobby data power_level = 0 22:03:41.052 [Lua] Lobby data mission_id = dlc_morris_map 22:03:41.052 [Lua] Lobby data mechanism = deus 22:03:41.052 [Lua] Lobby data player_slot_5 = 0:0 22:03:41.053 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 22:03:41.053 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:03:41.053 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 22:03:41.054 [Lua] Lobby data eac_authorized = true 22:03:41.054 [Lua] Set lobby end. 22:03:41.054 [Lua] [Managers] Destroying manager group: 22:03:41.057 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 22:03:41.057 [Lua] [Gamestate] Enter StateIngame HOST 22:03:41.059 [Lua] <>level = dlc_morris_map<> 22:03:41.059 [Lua] [StateIngame] Server ingame 22:03:41.076 [Lua] Set lobby begin: 22:03:41.076 [Lua] Lobby data twitch_enabled = false 22:03:41.076 [Lua] Lobby data selected_mission_id = journey_ruin 22:03:41.076 [Lua] Lobby data num_players = 0 22:03:41.077 [Lua] Lobby data difficulty_tweak = 0 22:03:41.077 [Lua] Lobby data host = 110000102c7cafd 22:03:41.077 [Lua] Lobby data matchmaking_type = 2 22:03:41.077 [Lua] Lobby data is_private = false 22:03:41.078 [Lua] Lobby data match_started = true 22:03:41.078 [Lua] Lobby data difficulty = normal 22:03:41.078 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 22:03:41.078 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 22:03:41.078 [Lua] Lobby data unique_server_name = Lutheren 22:03:41.078 [Lua] Lobby data quick_game = true 22:03:41.079 [Lua] Lobby data country_code = AT 22:03:41.079 [Lua] Lobby data matchmaking = true 22:03:41.079 [Lua] Lobby data power_level = 0 22:03:41.079 [Lua] Lobby data mission_id = dlc_morris_map 22:03:41.079 [Lua] Lobby data mechanism = deus 22:03:41.079 [Lua] Lobby data player_slot_5 = 0:0 22:03:41.080 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 22:03:41.080 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:03:41.080 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 22:03:41.080 [Lua] Lobby data eac_authorized = true 22:03:41.080 [Lua] Set lobby end. 22:03:41.080 [Lua] [Matchmaking] register rpcs 22:03:41.080 [Lua] GameNetworkManager:init... creating game session 22:03:41.080 [Lua] Host GameSession.make_game_session_host with session: 22:03:41.080 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:03:41.081 [Lua] [GameNetworkManager] My own peer_id = 110000102c7cafd 22:03:41.081 [Lua] [GameNetworkManager] self.is_server = true 22:03:41.081 [Network] Setting artificial MTU limit to 65536 22:03:41.107 [Lua] Switching ConflictSettings: to: disabled 22:03:41.107 [Lua] pacing=disabled 22:03:41.107 [Lua] roaming=nil 22:03:41.107 [Lua] specials=disabled 22:03:41.107 [Lua] debug_color=black 22:03:41.107 [Lua] pack_spawning=disabled 22:03:41.107 [Lua] contained_breeds=nil 22:03:41.107 [Lua] disabled=true 22:03:41.107 [Lua] boss=disabled 22:03:41.107 [Lua] horde=disabled 22:03:41.107 [Lua] name=disabled 22:03:41.107 [Lua] intensity=disabled 22:03:41.107 [Lua] --- 22:03:41.107 [Lua] [LevelAnalysis] set_random_seed( 0) 22:03:41.110 [Lua] [AIInterestPointSystem] Level Seed: -2068084265 22:03:41.110 [Lua] 22:03:41.110 [Lua] [entity_system_bag] = table 22:03:41.110 [Lua] [entity_system_bag] = metatable 22:03:41.110 [Lua] [startup_data] = table 22:03:41.110 [Lua] [entity_manager] = table 22:03:41.110 [Lua] [entity_manager] = metatable 22:03:41.110 [Lua] [unit_spawner] = table 22:03:41.110 [Lua] [unit_spawner] = metatable 22:03:41.110 [Lua] [unit_storage] = table 22:03:41.111 [Lua] [unit_storage] = metatable 22:03:41.111 [Lua] [dice_keeper] = table 22:03:41.111 [Lua] [dice_keeper] = metatable 22:03:41.111 [Lua] [is_server] = true (boolean) 22:03:41.111 [Lua] [world] = [World] 22:03:41.111 [Lua] [system_api] = table 22:03:41.111 [Lua] [entity_system] = table 22:03:41.111 [Lua] [entity_system] = metatable 22:03:41.111 [Lua] [network_lobby] = table 22:03:41.111 [Lua] [network_lobby] = metatable 22:03:41.111 [Lua] [profile_synchronizer] = table 22:03:41.111 [Lua] [profile_synchronizer] = metatable 22:03:41.111 [Lua] [level_transition_handler] = table 22:03:41.111 [Lua] [level_transition_handler] = metatable 22:03:41.111 [Lua] [num_local_human_players] = 1 (number) 22:03:41.111 [Lua] [statistics_db] = table 22:03:41.111 [Lua] [statistics_db] = metatable 22:03:41.111 [Lua] [network_server] = table 22:03:41.111 [Lua] [network_server] = metatable 22:03:41.111 [Lua] [input_manager] = table 22:03:41.111 [Lua] [input_manager] = metatable 22:03:41.111 [Lua] [network_clock] = table 22:03:41.111 [Lua] [network_clock] = metatable 22:03:41.111 [Lua] [network_transmit] = table 22:03:41.111 [Lua] [network_transmit] = metatable 22:03:41.111 [Lua] [free_flight_manager] = table 22:03:41.111 [Lua] [free_flight_manager] = metatable 22:03:41.111 [Lua] [network_manager] = table 22:03:41.111 [Lua] [network_manager] = metatable 22:03:41.111 [Lua] [network_event_delegate] = table 22:03:41.111 [Lua] [network_event_delegate] = metatable 22:03:41.111 [Lua] 22:03:41.111 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:03:41.111 [Lua] ignoring extension VersusInteractObjectiveExtension 22:03:41.111 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:03:41.111 [Lua] ignoring extension VersusSocketObjectiveExtension 22:03:41.111 [Lua] ignoring extension VersusTargetObjectiveExtension 22:03:41.111 [Lua] ignoring extension VersusMissionObjectiveExtension 22:03:41.128 [Lua] [AchievementManager] Achievements using the steam platform 22:03:41.128 [Lua] PlayerManager:add_player player_1 22:03:41.150 [Lua] [StateIngame] Level seed: 0 22:03:41.150 [Lua] [LevelAnalysis] set_random_seed( -2068084265) 22:03:41.150 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:03:41.150 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:03:41.151 [Lua] [IngameUI] init 22:03:41.157 [SteamVoipClient] select_out(1100001001ff9c5, off) 22:03:41.157 [SteamVoipClient] select_out(11000010241bdb9, off) 22:03:41.157 [SteamVoipClient] select_out(110000102c310ad, off) 22:03:41.157 [SteamVoipClient] select_out(110000102c7cafd, off) 22:03:41.161 [Lua] cb_razer_chroma_setup 22:03:41.186 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:03:41.186 [Lua] Set lobby begin: 22:03:41.186 [Lua] Lobby data twitch_enabled = false 22:03:41.186 [Lua] Lobby data selected_mission_id = journey_ruin 22:03:41.186 [Lua] Lobby data num_players = 0 22:03:41.186 [Lua] Lobby data difficulty_tweak = 0 22:03:41.186 [Lua] Lobby data host = 110000102c7cafd 22:03:41.186 [Lua] Lobby data matchmaking_type = 2 22:03:41.186 [Lua] Lobby data is_private = false 22:03:41.186 [Lua] Lobby data match_started = true 22:03:41.186 [Lua] Lobby data difficulty = normal 22:03:41.187 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 22:03:41.187 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 22:03:41.187 [Lua] Lobby data unique_server_name = Lutheren 22:03:41.187 [Lua] Lobby data quick_game = true 22:03:41.187 [Lua] Lobby data country_code = AT 22:03:41.187 [Lua] Lobby data matchmaking = true 22:03:41.187 [Lua] Lobby data power_level = 635 22:03:41.187 [Lua] Lobby data mission_id = dlc_morris_map 22:03:41.187 [Lua] Lobby data mechanism = deus 22:03:41.187 [Lua] Lobby data player_slot_5 = 0:0 22:03:41.187 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 22:03:41.187 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:03:41.187 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 22:03:41.187 [Lua] Lobby data eac_authorized = true 22:03:41.187 [Lua] Set lobby end. 22:03:41.187 [Lua] CurrentConflictSettings disabled 22:03:41.187 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 22:03:41.187 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 22:03:41.187 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:03:41.187 [Lua] [Managers] Calling function on all managers: 22:03:41.187 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:03:41.194 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForEnterGame 22:03:41.194 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForGameObjectSync 22:03:41.194 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForEnterGame 22:03:41.194 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForGameObjectSync 22:03:41.212 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010241bdb9 22:03:41.214 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForGameObjectSync 22:03:41.214 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForPlayers 22:03:41.214 [Lua] PlayerManager:add_remote_player 11000010241bdb9 22:03:41.214 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 22:03:41.214 [Lua] RemotePlayer:create_game_object( ) 3 22:03:41.226 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForGameObjectSync 22:03:41.226 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForPlayers 22:03:41.232 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForEnterGame 22:03:41.232 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForGameObjectSync 22:03:41.237 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001001ff9c5 22:03:41.240 [Lua] PlayerManager:add_remote_player 1100001001ff9c5 22:03:41.240 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:03:41.240 [Lua] RemotePlayer:create_game_object( ) 4 22:03:41.256 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForGameObjectSync 22:03:41.256 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForPlayers 22:03:41.327 [Lua] [MOD][VMF][INFO] Added 11000010241bdb9 to the VMF users list. 22:03:41.411 [Lua] StateInGameRunning:_game_actually_starts() 22:03:41.411 [Lua] ################################################################################################################# 22:03:41.411 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_crag_wastes_path3-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:03:41.411 [Lua] ################################################################################################################# 22:03:41.411 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 22:03:41.420 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 22:03:41.621 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 22:03:41.621 [Lua] Commit load time data 22:03:41.717 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForEnterGame 22:03:41.717 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForGameObjectSync 22:03:41.727 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c310ad 22:03:41.730 [Lua] PlayerManager:add_remote_player 110000102c310ad 22:03:41.731 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 22:03:41.731 [Lua] RemotePlayer:create_game_object( ) 5 22:03:41.743 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForGameObjectSync 22:03:41.743 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForPlayers 22:03:41.743 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForPlayers 22:03:41.743 [Lua] [PeerSM] 110000102c7cafd :: on_enter InGame 22:03:41.743 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForPlayers 22:03:41.743 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InGame 22:03:41.743 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForPlayers 22:03:41.743 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InGame 22:03:41.748 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForPlayers 22:03:41.748 [Lua] [PeerSM] 110000102c310ad :: on_enter InGame 22:04:09.045 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_forest_khorne_path3, mc:deus, gm:deus, env:0, seed:-887561895, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:1544444672 lt:load_next_level) 22:04:09.045 [Lua] [LevelTransitionHandler] promote_next_level_data 22:04:09.045 [Lua] [NetworkServer] Entering post game 22:04:09.045 [Lua] [PeerSM] 110000102c310ad :: on_exit InGame 22:04:09.045 [Lua] [PeerSM] 110000102c310ad :: on_enter InPostGame 22:04:09.045 [Lua] [PeerSM] 110000102c7cafd :: on_exit InGame 22:04:09.045 [Lua] [PeerSM] 110000102c7cafd :: on_enter InPostGame 22:04:09.045 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InGame 22:04:09.045 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InPostGame 22:04:09.045 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InGame 22:04:09.045 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InPostGame 22:04:09.045 [Save] Saving `save_data` 22:04:09.045 [Lua] gm_event_end_conditions_met true false 22:04:09.045 [Lua] Game won 22:04:09.045 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:04:09.048 [Save] Save done 22:04:09.048 [Save] Saving `save_data` 22:04:09.050 [Lua] generate_backend_stats 110000102c7cafd:1 22:04:09.051 [Save] Save done 22:04:09.070 [Lua] PlayFabMirrorBase:_commit_internal nil 22:04:09.070 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:04:09.070 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:04:09.070 [Save] Saving `save_data` 22:04:09.070 [Lua] TRANSITION nil nil load_next_level 22:04:09.070 [Lua] Transition type "load_next_level", is server: true 22:04:09.070 [Lua] [GameNetworkManager] Leaving game... 22:04:09.070 [Lua] [GameNetworkManager] Shutting down game session host. 22:04:09.070 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:04:09.070 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:04:09.070 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=29.93 22:04:09.072 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:04:09.072 [Lua] commit result success 11 22:04:09.072 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 46 22:04:09.072 [Lua] none table: 000000000AF290F0 nil 22:04:09.073 [Save] Save done 22:04:09.077 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 46 22:04:09.269 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 46 22:04:11.060 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:04:11.060 [Lua] [Managers] Calling function on all managers: 22:04:11.061 [Lua] PlayerManager:remove_player peer_id=110000102c7cafd 1 22:04:11.061 [Lua] Clearing all global lookup lists 22:04:11.061 [Lua] [IngamePlayerListUI] - Destroy 22:04:11.061 [Lua] [IngameUI] destroy 22:04:11.062 [Lua] PlayerManager:remove_player peer_id=110000102c310ad 1 22:04:11.062 [Lua] PlayerManager:remove_player peer_id=1100001001ff9c5 1 22:04:11.062 [Lua] [MOD][VMF][INFO] Removed 11000010241bdb9 from the VMF users list. 22:04:11.063 [Lua] PlayerManager:remove_player peer_id=11000010241bdb9 1 22:04:11.063 [Lua] [Managers] Destroying manager group: 22:04:11.064 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:04:11.064 [Lua] [PeerSM] 110000102c310ad :: on_exit InPostGame 22:04:11.064 [Lua] [PeerSM] 110000102c310ad :: on_enter Loading 22:04:11.064 [Lua] [PeerSM] 110000102c7cafd :: on_exit InPostGame 22:04:11.064 [Lua] [PeerSM] 110000102c7cafd :: on_enter Loading 22:04:11.064 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit InPostGame 22:04:11.064 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter Loading 22:04:11.064 [Lua] [PeerSM] 11000010241bdb9 :: on_exit InPostGame 22:04:11.064 [Lua] [PeerSM] 11000010241bdb9 :: on_enter Loading 22:04:11.064 [Lua] [Matchmaking] unregister rpcs 22:04:11.064 [Lua] ############### UNLOADING PACKAGES ############### 22:04:11.064 [Lua] [Gamestate] Enter state StateLoading 22:04:11.066 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:04:11.066 [Lua] [Matchmaking] register rpcs 22:04:11.066 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:04:11.066 [Lua] Set lobby begin: 22:04:11.066 [Lua] Lobby data twitch_enabled = false 22:04:11.066 [Lua] Lobby data selected_mission_id = journey_ruin 22:04:11.066 [Lua] Lobby data num_players = 0 22:04:11.066 [Lua] Lobby data difficulty_tweak = 0 22:04:11.066 [Lua] Lobby data host = 110000102c7cafd 22:04:11.066 [Lua] Lobby data matchmaking_type = 2 22:04:11.066 [Lua] Lobby data is_private = false 22:04:11.067 [Lua] Lobby data match_started = true 22:04:11.067 [Lua] Lobby data difficulty = normal 22:04:11.067 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 22:04:11.067 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 22:04:11.067 [Lua] Lobby data unique_server_name = Lutheren 22:04:11.067 [Lua] Lobby data quick_game = true 22:04:11.067 [Lua] Lobby data country_code = AT 22:04:11.067 [Lua] Lobby data matchmaking = true 22:04:11.067 [Lua] Lobby data power_level = 0 22:04:11.068 [Lua] Lobby data mission_id = dlc_morris_map 22:04:11.068 [Lua] Lobby data mechanism = deus 22:04:11.068 [Lua] Lobby data player_slot_5 = 0:0 22:04:11.068 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 22:04:11.068 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:04:11.068 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 22:04:11.068 [Lua] Lobby data eac_authorized = true 22:04:11.068 [Lua] Set lobby end. 22:04:11.068 [Lua] registering RPCs 22:04:11.068 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:04:11.068 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:04:11.068 [Lua] Set lobby begin: 22:04:11.068 [Lua] Lobby data twitch_enabled = false 22:04:11.068 [Lua] Lobby data selected_mission_id = journey_ruin 22:04:11.068 [Lua] Lobby data num_players = 0 22:04:11.068 [Lua] Lobby data difficulty_tweak = 0 22:04:11.068 [Lua] Lobby data host = 110000102c7cafd 22:04:11.068 [Lua] Lobby data matchmaking_type = 2 22:04:11.068 [Lua] Lobby data is_private = false 22:04:11.068 [Lua] Lobby data match_started = true 22:04:11.068 [Lua] Lobby data difficulty = normal 22:04:11.068 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 22:04:11.068 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 22:04:11.068 [Lua] Lobby data unique_server_name = Lutheren 22:04:11.068 [Lua] Lobby data quick_game = true 22:04:11.069 [Lua] Lobby data country_code = AT 22:04:11.069 [Lua] Lobby data matchmaking = true 22:04:11.069 [Lua] Lobby data power_level = 0 22:04:11.069 [Lua] Lobby data mission_id = pat_forest_khorne_path3 22:04:11.069 [Lua] Lobby data mechanism = deus 22:04:11.069 [Lua] Lobby data player_slot_5 = 0:0 22:04:11.069 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 22:04:11.069 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:04:11.069 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 22:04:11.069 [Lua] Lobby data eac_authorized = true 22:04:11.069 [Lua] Set lobby end. 22:04:11.069 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:04:11.072 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens, async-read, prioritized 22:04:11.072 [Lua] [StateLoading] load_current_level 22:04:11.072 [Lua] [LevelTransitionHandler] load_current_level, loading pat_forest_khorne_path3 0 22:04:11.075 [Umbra] Unload tome 22:04:11.090 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 22:04:11.090 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_forest_khorne_path3, async-read, 22:04:11.090 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_forest_khorne_path3, async-read, 22:04:11.090 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_khorne_path3, async-read, 22:04:11.090 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_khorne_path3, async-read, 22:04:11.090 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, pat_forest_khorne_path3, async-read, 22:04:11.090 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/khorne_common, pat_forest_khorne_path3, async-read, 22:04:11.090 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/khorne_path3, pat_forest_khorne_path3, async-read, 22:04:11.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_forest 22:04:11.141 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_forest 22:04:11.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 22:04:11.158 [Lua] Mechanism says: a client has initialized the mechanism! 11000010241bdb9 22:04:11.158 [Lua] ### Received rpc_level_load_started 22:04:11.158 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_session_id: 1544444672 22:04:11.202 [Lua] Mechanism says: a client has initialized the mechanism! 110000102c310ad 22:04:11.202 [Lua] ### Received rpc_level_load_started 22:04:11.202 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_session_id: 1544444672 22:04:11.202 [Lua] Mechanism says: a client has initialized the mechanism! 1100001001ff9c5 22:04:11.202 [Lua] ### Received rpc_level_load_started 22:04:11.202 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_session_id: 1544444672 22:04:12.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 22:04:12.190 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 22:04:12.190 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 22:04:12.443 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 22:04:12.443 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 22:04:12.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest 22:04:15.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest 22:04:15.095 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest 22:04:15.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/path_common 22:04:15.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/path_common 22:04:15.417 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/path_common 22:04:15.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 22:04:15.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 22:04:15.872 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 22:04:15.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/khorne_common 22:04:15.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/khorne_common 22:04:15.973 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/khorne_common 22:04:15.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/khorne_path3 22:04:16.016 [Umbra] Loading umbra tome '#ID[47055eefa35df73c]' 22:04:16.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/khorne_path3 22:04:16.074 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/khorne_path3 22:04:16.090 [Lua] [LevelTransitionHandler] Level load completed! 22:04:16.090 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_forest_khorne_path3 - level_seed: -887561895 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 22:04:16.103 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 22:04:16.103 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 5 22:04:16.103 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_berzerker=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_storm_vermin_commander=true, skaven_loot_rat=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, } 22:04:16.103 [Lua] load_startup_enemy_packages: -------------- 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] chaos_spawn 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] chaos_troll 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] skaven_rat_ogre 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] skaven_stormfiend 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] beastmen_minotaur 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] chaos_plague_sorcerer 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] chaos_corruptor_sorcerer 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] skaven_gutter_runner 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] skaven_pack_master 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] skaven_poison_wind_globadier 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] skaven_ratling_gunner 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] skaven_warpfire_thrower 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] chaos_vortex_sorcerer 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] beastmen_standard_bearer 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] chaos_vortex 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] critter_rat 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] critter_pig 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] skaven_storm_vermin 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] chaos_warrior 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] chaos_raider 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] skaven_clan_rat 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] skaven_clan_rat_with_shield 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] skaven_slave 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] chaos_fanatic 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] chaos_berzerker 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] chaos_marauder_with_shield 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] chaos_marauder 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] skaven_loot_rat 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] skaven_plague_monk 22:04:16.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:04:16.103 [Lua] skaven_storm_vermin_with_shield 22:04:16.108 [Lua] ### Received rpc_level_loaded 22:04:16.108 [Lua] #### Has state machine: true, peer_id: 11000010241bdb9, level_id: 225 22:04:16.108 [Lua] Peer 11000010241bdb9 has loaded the level and all enemies are loaded 22:04:16.108 [Lua] [PeerSM] 11000010241bdb9 :: on_exit Loading 22:04:16.108 [Lua] [PeerSM] 11000010241bdb9 :: on_enter LoadingProfilePackages 22:04:16.108 [Lua] ### Received rpc_level_loaded 22:04:16.108 [Lua] #### Has state machine: true, peer_id: 110000102c7cafd, level_id: 225 22:04:16.108 [Lua] Peer 110000102c7cafd has loaded the level and all enemies are loaded 22:04:16.125 [Lua] [PeerSM] 110000102c7cafd :: on_exit Loading 22:04:16.125 [Lua] [PeerSM] 110000102c7cafd :: on_enter LoadingProfilePackages 22:04:16.125 [Lua] [PeerSM] 11000010241bdb9 :: on_exit LoadingProfilePackages 22:04:16.125 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForEnterGame 22:04:16.141 [Lua] [PeerSM] 110000102c7cafd :: on_exit LoadingProfilePackages 22:04:16.141 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForEnterGame 22:04:16.141 [Lua] ### Received rpc_level_loaded 22:04:16.141 [Lua] #### Has state machine: false, peer_id: 110000102c7cafd, level_id: 225 22:04:16.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:04:16.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:04:16.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:04:16.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:04:16.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:04:16.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:04:16.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:04:16.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:04:16.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:04:16.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:04:16.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:04:16.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:04:17.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:04:17.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:04:17.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:04:17.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:04:17.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:04:17.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:04:17.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:04:17.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:04:17.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:04:17.267 [Lua] ### Received rpc_level_loaded 22:04:17.267 [Lua] #### Has state machine: true, peer_id: 1100001001ff9c5, level_id: 225 22:04:17.267 [Lua] Peer 1100001001ff9c5 has loaded the level and all enemies are loaded 22:04:17.267 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit Loading 22:04:17.267 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter LoadingProfilePackages 22:04:17.285 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit LoadingProfilePackages 22:04:17.285 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForEnterGame 22:04:17.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:04:17.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:04:17.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:04:17.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:04:17.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:04:17.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:04:17.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:04:17.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:04:17.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:04:17.834 [EACServer] [00:04:17:834][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:04:17.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:04:17.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:04:17.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:04:18.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:04:18.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:04:18.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:04:18.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:04:18.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:04:18.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:04:18.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:04:18.414 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:04:18.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:04:18.464 [Lua] ### Received rpc_level_loaded 22:04:18.464 [Lua] #### Has state machine: true, peer_id: 110000102c310ad, level_id: 225 22:04:18.464 [Lua] Peer 110000102c310ad has loaded the level and all enemies are loaded 22:04:18.465 [Lua] [PeerSM] 110000102c310ad :: on_exit Loading 22:04:18.465 [Lua] [PeerSM] 110000102c310ad :: on_enter LoadingProfilePackages 22:04:18.481 [Lua] [PeerSM] 110000102c310ad :: on_exit LoadingProfilePackages 22:04:18.481 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForEnterGame 22:04:18.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:04:18.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:04:18.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:04:18.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:04:18.566 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:04:18.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:04:18.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:04:18.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:04:18.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:04:18.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:04:18.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:04:18.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:04:19.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:04:19.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:04:19.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:04:19.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:04:19.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:04:19.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:04:19.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:04:19.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:04:19.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:04:19.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:04:19.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:04:19.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:04:20.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:04:20.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:04:20.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:04:20.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:04:20.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:04:20.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:04:20.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:04:20.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:04:20.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:04:20.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:04:20.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:04:20.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:04:20.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:04:20.810 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:04:20.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:04:20.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:04:20.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:04:20.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:04:21.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:04:21.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:04:21.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:04:21.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:04:21.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:04:21.367 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_forest_khorne_path3 game_mode: deus 22:04:21.367 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:04:21.367 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102c7cafd:1) 22:04:21.369 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:04:21.500 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:04:21.501 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_forest/generated/khorne_path3/world 22:04:21.501 [Umbra] Init version: 3.4.15 :: 16 threads 22:04:21.683 [Lua] Async level spawning done 22:04:21.683 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:04:22.675 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:04:22.675 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:04:22.675 [Lua] [Matchmaking] unregister rpcs 22:04:22.675 [Lua] Set lobby begin: 22:04:22.675 [Lua] Lobby data twitch_enabled = false 22:04:22.676 [Lua] Lobby data selected_mission_id = journey_ruin 22:04:22.676 [Lua] Lobby data num_players = 0 22:04:22.676 [Lua] Lobby data difficulty_tweak = 0 22:04:22.676 [Lua] Lobby data host = 110000102c7cafd 22:04:22.676 [Lua] Lobby data matchmaking_type = 2 22:04:22.677 [Lua] Lobby data is_private = false 22:04:22.677 [Lua] Lobby data match_started = true 22:04:22.677 [Lua] Lobby data difficulty = normal 22:04:22.677 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 22:04:22.677 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 22:04:22.677 [Lua] Lobby data unique_server_name = Lutheren 22:04:22.678 [Lua] Lobby data quick_game = true 22:04:22.678 [Lua] Lobby data country_code = AT 22:04:22.678 [Lua] Lobby data matchmaking = true 22:04:22.678 [Lua] Lobby data power_level = 0 22:04:22.678 [Lua] Lobby data mission_id = pat_forest_khorne_path3 22:04:22.678 [Lua] Lobby data mechanism = deus 22:04:22.678 [Lua] Lobby data player_slot_5 = 0:0 22:04:22.679 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 22:04:22.679 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:04:22.679 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 22:04:22.679 [Lua] Lobby data eac_authorized = true 22:04:22.679 [Lua] Set lobby end. 22:04:22.679 [Lua] [Managers] Destroying manager group: 22:04:22.680 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens 22:04:22.680 [Lua] [Gamestate] Enter StateIngame HOST 22:04:22.681 [Lua] <>level = pat_forest_khorne_path3<> 22:04:22.681 [Lua] [StateIngame] Server ingame 22:04:22.687 [Lua] Set lobby begin: 22:04:22.687 [Lua] Lobby data twitch_enabled = false 22:04:22.687 [Lua] Lobby data selected_mission_id = journey_ruin 22:04:22.687 [Lua] Lobby data num_players = 0 22:04:22.687 [Lua] Lobby data difficulty_tweak = 0 22:04:22.688 [Lua] Lobby data host = 110000102c7cafd 22:04:22.688 [Lua] Lobby data matchmaking_type = 2 22:04:22.688 [Lua] Lobby data is_private = false 22:04:22.688 [Lua] Lobby data match_started = true 22:04:22.688 [Lua] Lobby data difficulty = hardest 22:04:22.688 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 22:04:22.689 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 22:04:22.689 [Lua] Lobby data unique_server_name = Lutheren 22:04:22.689 [Lua] Lobby data quick_game = true 22:04:22.689 [Lua] Lobby data country_code = AT 22:04:22.689 [Lua] Lobby data matchmaking = true 22:04:22.689 [Lua] Lobby data power_level = 0 22:04:22.689 [Lua] Lobby data mission_id = pat_forest_khorne_path3 22:04:22.690 [Lua] Lobby data mechanism = deus 22:04:22.690 [Lua] Lobby data player_slot_5 = 0:0 22:04:22.690 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 22:04:22.690 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:04:22.690 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 22:04:22.690 [Lua] Lobby data eac_authorized = true 22:04:22.690 [Lua] Set lobby end. 22:04:22.690 [Lua] [Matchmaking] register rpcs 22:04:22.691 [Lua] GameNetworkManager:init... creating game session 22:04:22.691 [Lua] Host GameSession.make_game_session_host with session: 22:04:22.691 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:04:22.691 [Lua] [GameNetworkManager] My own peer_id = 110000102c7cafd 22:04:22.691 [Lua] [GameNetworkManager] self.is_server = true 22:04:22.691 [Network] Setting artificial MTU limit to 65536 22:04:22.703 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 22:04:22.703 [Lua] pacing=deus_default 22:04:22.703 [Lua] roaming=nil 22:04:22.703 [Lua] specials=deus_default 22:04:22.703 [Lua] contained_breeds=nil 22:04:22.703 [Lua] debug_color=maroon 22:04:22.703 [Lua] disabled=false 22:04:22.703 [Lua] pack_spawning=deus_default 22:04:22.703 [Lua] factions=nil 22:04:22.703 [Lua] description=deus_conflict_director_skaven_chaos_name 22:04:22.703 [Lua] boss=deus_default 22:04:22.703 [Lua] horde=deus_default 22:04:22.703 [Lua] name=deus_skaven_chaos 22:04:22.703 [Lua] intensity=deus_default 22:04:22.703 [Lua] --- 22:04:22.703 [Lua] [LevelAnalysis] set_random_seed( -887561895) 22:04:22.712 [Lua] [AIInterestPointSystem] Level Seed: -887561895 22:04:22.713 [Lua] 22:04:22.713 [Lua] [entity_system_bag] = table 22:04:22.713 [Lua] [entity_system_bag] = metatable 22:04:22.713 [Lua] [startup_data] = table 22:04:22.713 [Lua] [entity_manager] = table 22:04:22.713 [Lua] [entity_manager] = metatable 22:04:22.713 [Lua] [unit_spawner] = table 22:04:22.713 [Lua] [unit_spawner] = metatable 22:04:22.713 [Lua] [unit_storage] = table 22:04:22.713 [Lua] [unit_storage] = metatable 22:04:22.713 [Lua] [dice_keeper] = table 22:04:22.713 [Lua] [dice_keeper] = metatable 22:04:22.713 [Lua] [is_server] = true (boolean) 22:04:22.713 [Lua] [world] = [World] 22:04:22.713 [Lua] [system_api] = table 22:04:22.713 [Lua] [entity_system] = table 22:04:22.713 [Lua] [entity_system] = metatable 22:04:22.713 [Lua] [network_lobby] = table 22:04:22.713 [Lua] [network_lobby] = metatable 22:04:22.713 [Lua] [profile_synchronizer] = table 22:04:22.713 [Lua] [profile_synchronizer] = metatable 22:04:22.713 [Lua] [level_transition_handler] = table 22:04:22.713 [Lua] [level_transition_handler] = metatable 22:04:22.713 [Lua] [num_local_human_players] = 1 (number) 22:04:22.713 [Lua] [statistics_db] = table 22:04:22.713 [Lua] [statistics_db] = metatable 22:04:22.713 [Lua] [network_server] = table 22:04:22.713 [Lua] [network_server] = metatable 22:04:22.713 [Lua] [input_manager] = table 22:04:22.713 [Lua] [input_manager] = metatable 22:04:22.713 [Lua] [network_clock] = table 22:04:22.713 [Lua] [network_clock] = metatable 22:04:22.713 [Lua] [network_transmit] = table 22:04:22.713 [Lua] [network_transmit] = metatable 22:04:22.713 [Lua] [free_flight_manager] = table 22:04:22.713 [Lua] [free_flight_manager] = metatable 22:04:22.713 [Lua] [network_manager] = table 22:04:22.713 [Lua] [network_manager] = metatable 22:04:22.713 [Lua] [network_event_delegate] = table 22:04:22.713 [Lua] [network_event_delegate] = metatable 22:04:22.713 [Lua] 22:04:22.713 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:04:22.713 [Lua] ignoring extension VersusInteractObjectiveExtension 22:04:22.713 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:04:22.713 [Lua] ignoring extension VersusSocketObjectiveExtension 22:04:22.713 [Lua] ignoring extension VersusTargetObjectiveExtension 22:04:22.713 [Lua] ignoring extension VersusMissionObjectiveExtension 22:04:22.715 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:04:22.734 [Lua] [AchievementManager] Achievements using the steam platform 22:04:22.734 [Lua] PlayerManager:add_player player_1 22:04:22.787 [Lua] respawn_unit_spawned with group id: terror_respawn 22:04:22.787 [Lua] respawn_unit_spawned with group id: terror_respawn 22:04:22.787 [Lua] respawn_unit_spawned with group id: terror_respawn 22:04:22.803 [Lua] [StateIngame] Level seed: -887561895 22:04:22.812 [Lua] [LevelAnalysis] set_random_seed( -887561895) 22:04:22.815 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:04:22.815 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:04:22.815 [Lua] [IngameUI] init 22:04:22.827 [SteamVoipClient] select_out(1100001001ff9c5, off) 22:04:22.827 [SteamVoipClient] select_out(11000010241bdb9, off) 22:04:22.827 [SteamVoipClient] select_out(110000102c310ad, off) 22:04:22.827 [SteamVoipClient] select_out(110000102c7cafd, off) 22:04:22.830 [Lua] cb_razer_chroma_setup 22:04:22.848 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:04:22.848 [Lua] Set lobby begin: 22:04:22.848 [Lua] Lobby data twitch_enabled = false 22:04:22.848 [Lua] Lobby data selected_mission_id = journey_ruin 22:04:22.848 [Lua] Lobby data num_players = 0 22:04:22.848 [Lua] Lobby data difficulty_tweak = 0 22:04:22.848 [Lua] Lobby data host = 110000102c7cafd 22:04:22.848 [Lua] Lobby data matchmaking_type = 2 22:04:22.848 [Lua] Lobby data is_private = false 22:04:22.849 [Lua] Lobby data match_started = true 22:04:22.849 [Lua] Lobby data difficulty = hardest 22:04:22.849 [Lua] Lobby data player_slot_1 = 1100001001ff9c5:1 22:04:22.849 [Lua] Lobby data player_slot_4 = 11000010241bdb9:1 22:04:22.849 [Lua] Lobby data unique_server_name = Lutheren 22:04:22.849 [Lua] Lobby data quick_game = true 22:04:22.849 [Lua] Lobby data country_code = AT 22:04:22.849 [Lua] Lobby data matchmaking = true 22:04:22.849 [Lua] Lobby data power_level = 635 22:04:22.849 [Lua] Lobby data mission_id = pat_forest_khorne_path3 22:04:22.849 [Lua] Lobby data mechanism = deus 22:04:22.849 [Lua] Lobby data player_slot_5 = 0:0 22:04:22.849 [Lua] Lobby data player_slot_2 = 110000102c7cafd:1 22:04:22.849 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:04:22.849 [Lua] Lobby data player_slot_3 = 110000102c310ad:1 22:04:22.849 [Lua] Lobby data eac_authorized = true 22:04:22.849 [Lua] Set lobby end. 22:04:22.850 [Lua] CurrentConflictSettings deus_skaven_chaos 22:04:22.850 [Lua] [ConflictDirector] conflict_director is ai_ready 22:04:22.850 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 22:04:22.850 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 5 22:04:22.850 [Lua] [1] = table 22:04:22.850 [Lua] [2] = table 22:04:22.850 [Lua] [3] = table 22:04:22.850 [Lua] [4] = table 22:04:22.850 [Lua] [5] = table 22:04:22.850 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:04:22.852 [Lua] NORMAL PATROL MAIN PATH 110.45594024658203 22:04:22.852 [Lua] [waypoints] = table 22:04:22.852 [Lua] [astar_points] = table 22:04:22.852 [Lua] [travel_dist] = 110.45594036579132 (number) 22:04:22.852 [Lua] [one_directional] = false (boolean) 22:04:22.852 [Lua] [id] = boss_2 (string) 22:04:22.852 [Lua] NORMAL PATROL MAIN PATH 110.45594024658203 22:04:22.852 [Lua] [waypoints] = table 22:04:22.852 [Lua] [astar_points] = table 22:04:22.852 [Lua] [travel_dist] = 110.45594036579132 (number) 22:04:22.852 [Lua] [one_directional] = false (boolean) 22:04:22.852 [Lua] [id] = boss_1 (string) 22:04:22.852 [Lua] NORMAL PATROL MAIN PATH 110.45594024658203 22:04:22.852 [Lua] [waypoints] = table 22:04:22.852 [Lua] [astar_points] = table 22:04:22.852 [Lua] [travel_dist] = 110.45594036579132 (number) 22:04:22.852 [Lua] [one_directional] = false (boolean) 22:04:22.852 [Lua] [id] = boss_5 (string) 22:04:22.852 [Lua] NORMAL PATROL MAIN PATH 245.46731567382812 22:04:22.852 [Lua] [waypoints] = table 22:04:22.852 [Lua] [astar_points] = table 22:04:22.852 [Lua] [travel_dist] = 281.34936106204987 (number) 22:04:22.852 [Lua] [one_directional] = false (boolean) 22:04:22.852 [Lua] [id] = boss_3 (string) 22:04:22.852 [Lua] NORMAL PATROL MAIN PATH 326.598876953125 22:04:22.852 [Lua] [waypoints] = table 22:04:22.852 [Lua] [astar_points] = table 22:04:22.852 [Lua] [travel_dist] = 362.48092782497406 (number) 22:04:22.852 [Lua] [one_directional] = false (boolean) 22:04:22.852 [Lua] [id] = boss_4 (string) 22:04:22.852 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:04:22.852 [Lua] Forming navigation groups in one frame 22:04:22.852 [Lua] Forming navigation groups 22:04:22.876 [Lua] NavigationGroupManager -> calulation time A: 0.023999999999887223 22:04:22.932 [Lua] NavigationGroupManager -> calulation time B: 0.056000000000040018 22:04:22.932 [Lua] number of nav groups: 96 22:04:22.933 [Lua] number of refined nav groups : 59 22:04:22.937 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 22:04:22.937 [Lua] -------------> JOW Perfect-density 10.799999999999997 Sum density 6.9905039124190802 Normalized coefficient: 1.5449530012869461 22:04:22.940 [Lua] [LevelAnalysis] Generating boss paths for level: pat_forest_khorne_path3 22:04:22.940 [Lua] [LevelAnalysis] This level has a total main-path length of 267.175 meters. 22:04:22.940 [Lua] [LevelAnalysis] num_event_places_f: 0.14478340196609496 , num_event_places: 0 , trailing_event_fraction: 0.14478340196609496 , num_events: 0 22:04:22.940 [Lua] [LevelAnalysis] Level path distance: 267.17510294914246 22:04:22.940 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999974897946 22:04:22.943 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 22:04:22.944 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:04:22.947 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 22:04:22.947 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 22:04:22.947 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:04:22.947 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 22:04:22.947 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:04:22.947 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 22:04:22.947 [Lua] NORMAL PATROL MAIN PATH 110.45594024658203 22:04:22.947 [Lua] [waypoints] = table 22:04:22.947 [Lua] [astar_points] = table 22:04:22.947 [Lua] [travel_dist] = 110.45594036579132 (number) 22:04:22.947 [Lua] [one_directional] = false (boolean) 22:04:22.947 [Lua] [id] = boss_2 (string) 22:04:22.947 [Lua] Adding main path event: Vector3Box(12.7131, 45.9553, 32.403) boss_event_spline_patrol 45 table: 000000000BCA0780 22:04:22.947 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:04:22.947 [Lua] [Managers] Calling function on all managers: 22:04:22.947 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:04:22.980 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForEnterGame 22:04:22.980 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForGameObjectSync 22:04:22.980 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForEnterGame 22:04:22.980 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForGameObjectSync 22:04:23.153 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010241bdb9 22:04:23.156 [Lua] Breedfreezer (server) starting a hot join sync 22:04:23.156 [Lua] packing 0 units of breed chaos_marauder 22:04:23.156 [Lua] packing 0 units of breed skaven_clan_rat 22:04:23.156 [Lua] packing 0 units of breed skaven_storm_vermin 22:04:23.156 [Lua] packing 0 units of breed skaven_slave 22:04:23.156 [Lua] packing 0 units of breed chaos_fanatic 22:04:23.156 [Lua] packing 0 units of breed chaos_raider 22:04:23.156 [Lua] packing 0 units of breed chaos_warrior 22:04:23.156 [Lua] packing 0 units of breed chaos_berzerker 22:04:23.156 [Lua] packing 0 units of breed skaven_plague_monk 22:04:23.156 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:04:23.156 [Lua] 22:04:23.156 [Lua] [1] = 1 (number) 22:04:23.156 [Lua] [2] = 0 (number) 22:04:23.156 [Lua] [3] = 1 (number) 22:04:23.156 [Lua] [4] = 0 (number) 22:04:23.156 [Lua] [5] = 1 (number) 22:04:23.156 [Lua] [6] = 0 (number) 22:04:23.156 [Lua] [7] = 1 (number) 22:04:23.156 [Lua] [8] = 0 (number) 22:04:23.156 [Lua] [9] = 1 (number) 22:04:23.156 [Lua] [10] = 0 (number) 22:04:23.156 [Lua] [11] = 1 (number) 22:04:23.156 [Lua] [12] = 0 (number) 22:04:23.156 [Lua] [13] = 1 (number) 22:04:23.156 [Lua] [14] = 0 (number) 22:04:23.156 [Lua] [15] = 1 (number) 22:04:23.156 [Lua] [16] = 0 (number) 22:04:23.156 [Lua] [17] = 1 (number) 22:04:23.156 [Lua] [18] = 0 (number) 22:04:23.156 [Lua] 22:04:23.156 [Lua] 22:04:23.156 [Lua] 22:04:23.156 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForGameObjectSync 22:04:23.156 [Lua] [PeerSM] 110000102c7cafd :: on_enter WaitingForPlayers 22:04:23.156 [Lua] PlayerManager:add_remote_player 11000010241bdb9 22:04:23.156 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35 22:04:23.156 [Lua] RemotePlayer:create_game_object( ) 35 22:04:23.169 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForGameObjectSync 22:04:23.169 [Lua] [PeerSM] 11000010241bdb9 :: on_enter WaitingForPlayers 22:04:23.249 [Lua] [MOD][VMF][INFO] Added 11000010241bdb9 to the VMF users list. 22:04:23.590 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForEnterGame 22:04:23.590 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForGameObjectSync 22:04:23.602 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001001ff9c5 22:04:23.608 [Lua] Breedfreezer (server) starting a hot join sync 22:04:23.608 [Lua] packing 0 units of breed chaos_marauder 22:04:23.608 [Lua] packing 0 units of breed skaven_clan_rat 22:04:23.608 [Lua] packing 0 units of breed skaven_storm_vermin 22:04:23.608 [Lua] packing 0 units of breed skaven_slave 22:04:23.608 [Lua] packing 0 units of breed chaos_fanatic 22:04:23.608 [Lua] packing 0 units of breed chaos_raider 22:04:23.608 [Lua] packing 0 units of breed chaos_warrior 22:04:23.608 [Lua] packing 0 units of breed chaos_berzerker 22:04:23.608 [Lua] packing 0 units of breed skaven_plague_monk 22:04:23.608 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:04:23.608 [Lua] 22:04:23.608 [Lua] [1] = 1 (number) 22:04:23.608 [Lua] [2] = 0 (number) 22:04:23.608 [Lua] [3] = 1 (number) 22:04:23.608 [Lua] [4] = 0 (number) 22:04:23.608 [Lua] [5] = 1 (number) 22:04:23.608 [Lua] [6] = 0 (number) 22:04:23.608 [Lua] [7] = 1 (number) 22:04:23.608 [Lua] [8] = 0 (number) 22:04:23.608 [Lua] [9] = 1 (number) 22:04:23.608 [Lua] [10] = 0 (number) 22:04:23.608 [Lua] [11] = 1 (number) 22:04:23.608 [Lua] [12] = 0 (number) 22:04:23.608 [Lua] [13] = 1 (number) 22:04:23.608 [Lua] [14] = 0 (number) 22:04:23.608 [Lua] [15] = 1 (number) 22:04:23.608 [Lua] [16] = 0 (number) 22:04:23.608 [Lua] [17] = 1 (number) 22:04:23.608 [Lua] [18] = 0 (number) 22:04:23.608 [Lua] 22:04:23.608 [Lua] 22:04:23.608 [Lua] 22:04:23.608 [Lua] PlayerManager:add_remote_player 1100001001ff9c5 22:04:23.608 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=36 22:04:23.608 [Lua] RemotePlayer:create_game_object( ) 36 22:04:23.622 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForGameObjectSync 22:04:23.622 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter WaitingForPlayers 22:04:26.314 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForEnterGame 22:04:26.314 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForGameObjectSync 22:04:26.325 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c310ad 22:04:26.332 [Lua] Breedfreezer (server) starting a hot join sync 22:04:26.332 [Lua] packing 0 units of breed chaos_marauder 22:04:26.332 [Lua] packing 0 units of breed skaven_clan_rat 22:04:26.332 [Lua] packing 0 units of breed skaven_storm_vermin 22:04:26.332 [Lua] packing 0 units of breed skaven_slave 22:04:26.332 [Lua] packing 0 units of breed chaos_fanatic 22:04:26.332 [Lua] packing 0 units of breed chaos_raider 22:04:26.332 [Lua] packing 0 units of breed chaos_warrior 22:04:26.332 [Lua] packing 0 units of breed chaos_berzerker 22:04:26.332 [Lua] packing 0 units of breed skaven_plague_monk 22:04:26.332 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:04:26.332 [Lua] 22:04:26.332 [Lua] [1] = 1 (number) 22:04:26.332 [Lua] [2] = 0 (number) 22:04:26.332 [Lua] [3] = 1 (number) 22:04:26.332 [Lua] [4] = 0 (number) 22:04:26.332 [Lua] [5] = 1 (number) 22:04:26.332 [Lua] [6] = 0 (number) 22:04:26.332 [Lua] [7] = 1 (number) 22:04:26.332 [Lua] [8] = 0 (number) 22:04:26.332 [Lua] [9] = 1 (number) 22:04:26.332 [Lua] [10] = 0 (number) 22:04:26.332 [Lua] [11] = 1 (number) 22:04:26.332 [Lua] [12] = 0 (number) 22:04:26.332 [Lua] [13] = 1 (number) 22:04:26.332 [Lua] [14] = 0 (number) 22:04:26.332 [Lua] [15] = 1 (number) 22:04:26.332 [Lua] [16] = 0 (number) 22:04:26.332 [Lua] [17] = 1 (number) 22:04:26.332 [Lua] [18] = 0 (number) 22:04:26.332 [Lua] 22:04:26.332 [Lua] 22:04:26.332 [Lua] 22:04:26.332 [Lua] PlayerManager:add_remote_player 110000102c310ad 22:04:26.332 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37 22:04:26.332 [Lua] RemotePlayer:create_game_object( ) 37 22:04:26.350 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForGameObjectSync 22:04:26.350 [Lua] [PeerSM] 110000102c310ad :: on_enter WaitingForPlayers 22:04:26.350 [Lua] [PeerSM] 110000102c7cafd :: on_exit WaitingForPlayers 22:04:26.350 [Lua] [PeerSM] 110000102c7cafd :: on_enter InGame 22:04:26.350 [Lua] [PeerSM] 1100001001ff9c5 :: on_exit WaitingForPlayers 22:04:26.350 [Lua] [PeerSM] 1100001001ff9c5 :: on_enter InGame 22:04:26.350 [Lua] [PeerSM] 11000010241bdb9 :: on_exit WaitingForPlayers 22:04:26.350 [Lua] [PeerSM] 11000010241bdb9 :: on_enter InGame 22:04:26.353 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-52.4904, 153.385, 57.1809), Vector4(0, 0, 0.733277, -0.67993)) 22:04:26.357 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:04:26.357 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:04:26.357 [Lua] PlayerManager:assign_unit_ownership Lutheren 110000102c7cafd 1 22:04:26.357 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 22:04:26.359 [Lua] [PeerSM] 110000102c310ad :: on_exit WaitingForPlayers 22:04:26.359 [Lua] [PeerSM] 110000102c310ad :: on_enter InGame 22:04:26.367 [Lua] Switching ConflictSettings: to: deus_chaos 22:04:26.367 [Lua] pacing=deus_chaos 22:04:26.367 [Lua] roaming=nil 22:04:26.367 [Lua] specials=deus_chaos 22:04:26.367 [Lua] debug_color=purple 22:04:26.367 [Lua] contained_breeds=nil 22:04:26.367 [Lua] pack_spawning=deus_chaos 22:04:26.367 [Lua] disabled=false 22:04:26.367 [Lua] factions=nil 22:04:26.367 [Lua] boss=deus_chaos 22:04:26.367 [Lua] horde=deus_chaos 22:04:26.367 [Lua] name=deus_chaos 22:04:26.367 [Lua] intensity=deus_default 22:04:26.367 [Lua] --- 22:04:26.680 <>scripts/entity_system/systems/talents/talent_system.lua:39: attempt to index local 'talent_extension' (a nil value)<> <> {00007ff694f30000, 00cfa000, 6086a8ba, c2dd5345-ba72-423c-90cb-df3d81f168de, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffda1930000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff694f30000:0x00000000002d9e3d 0x00007ff694f30000:0x000000000032b07b 0x00007ff694f30000:0x00000000000bb734 0x00007ff694f30000:0x00000000001a0f05 0x00007ff694f30000:0x00000000000d8a40 0x00007ff694f30000:0x00000000000d89c4 0x00007ff694f30000:0x00000000000d133b 0x00007ff694f30000:0x00000000000d1869 0x00007ff694f30000:0x00000000000cebb4 0x00007ff694f30000:0x00000000000d894d 0x00007ff694f30000:0x00000000000d7883 0x00007ff694f30000:0x00000000001a1c06 0x00007ffda1930000:0x000000000000286e 0x00007ffda1930000:0x000000000000bb8d lua_pcall 0x00007ff694f30000:0x000000000032aa19 0x00007ff694f30000:0x0000000000030fee 0x00007ff694f30000:0x00000000000309b8 0x00007ff694f30000:0x0000000000021d55 0x00007ff694f30000:0x00000000000223e9 0x00007ff694f30000:0x00000000000225a2 <> <>1<> <>main<> <>win32<> <>142279ec06cd<> <>release<> <>Developer Build (1.3.6726.0)<> <>3dd99608-e6f7-4550-97d4-786992a8ba75<> <>--- CPU CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16337MB Available: 11954MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 359c270b-d225-4512-a18f-cf6d323c2be7 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G15 Gaming Keyboard Input device: Generic (17.0): G15 GamePanel LCD Input device: Generic (17.0): G533 Gaming Headset Input device: Generic (17.0): USB Laser Game Mouse <> <>C:\Users\Lutheren\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-05-11-21.23.37-3dd99608-e6f7-4550-97d4-786992a8ba75.log<> <>C:\Users\Lutheren\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-05-11-21.23.37-3dd99608-e6f7-4550-97d4-786992a8ba75.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> RPC rpc_sync_talents <> <> <> [1] @scripts/entity_system/systems/talents/talent_system.lua:39:in function [2] @scripts/network/network_event_delegate.lua:52:in function [3] =[C]: in function update_receive [4] @scripts/managers/network/game_network_manager.lua:178: in function update_receive [5] @scripts/game_state/state_ingame.lua:857: in function pre_update [6] @scripts/game_state/game_state_machine.lua:28: in function pre_update [7] @scripts/boot.lua:843: in function game_update [8] @scripts/boot.lua:628:in function <> <> [1] self = table: 0000000011E85FD0; channel_id = 1; unit_game_object_id = 1025; talent_ids = table: 000000000106FA70; unit = nil; talent_extension = nil [2] event_table = table: 000000000CCC8890; registered_objects = table: 00000000040C95D0; num_registered_objects = 1; i = 1; object = table: 0000000011E85FD0 [4] self = table: 000000000C882900; dt = 0.014875644817948341 [5] self = table: 0000000011DFD580; dt = 0.014875644817948341; t = 3.7997683864086866; network_manager = table: 000000000C882900 [6] self = table: 00000000046A0E30; dt = 0.014875644817948341; t = 2417.5370164337219 [7] self = table: 0000000000094EB0; real_world_dt = 0.014875644817948341; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.014875644817948341; t = 2417.5370164337219 [8] dt = 0.014875644817948341 <> <> [1] network_event_delegate = table: 00000000178BD840; profiler_names = table: 000000000D4765C0; entity_manager = table: 00000000043EA330; extension_init_context = table: 0000000002112C60; NAME = "talent_system"; unit_storage = table: 000000001788E010; update_list = table: 000000000D476560; statistics_db = table: 0000000012254C50; is_server = true; extensions = table: 000000000D476590; network_transmit = table: 0000000004B99DE0; world = [World]; name = "talent_system"; system_api = table: 00000000012AA1A0; [4] _left_game = false; unit_spawner = table: 0000000012089040; _world = [World]; unit_storage = table: 000000001788E010; _game_object_disconnect_callbacks = table: 000000000C882B80; entity_system = table: 0000000017B92A60; game_session = [GameSession]; matchmaking_manager = table: 0000000000F29840; _lobby = table: 0000000004B4B600; game_mode = table: 00000000125C2200; _lobby_host = "0"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000C882AE0; peer_id = "110000102c7cafd"; network_server = table: 0000000004B50B50; _session_id = "64a3ce45-9fb5-438d-830d-0c564f02dacc"; _event_delegate = table: 00000000178BD840; statistics_db = table: 0000000012254C50; profile_synchronizer = table: 0000000004B8D710; voting_manager = table: 0000000011919220; _game_session_host = "110000102c7cafd"; player_manager = table: 0000000002FDA260; _game_object_types = table: 000000000C882A40; spawn_manager = table: 0000000016A7C9E0; networked_flow_state = table: 0000000019465F80; network_transmit = table: 0000000004B99DE0; network_clock = table: 000000000C8825E0; difficulty_manager = table: 000000000C941EC0; weave_manager = table: 0000000002FD69D0; [5] world_name = "level_world"; entity_system_bag = table: 00000000037FCBB0; network_server = table: 0000000004B50B50; entity_system = table: 0000000017B92A60; parent = table: 0000000000094EB0; _level_flow_events = table: 0000000000E86720; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000011DF9C20; profile_synchronizer = table: 0000000004B8D710; _debug_gui = [Gui]; network_transmit = table: 0000000004B99DE0; _max_local_players = 4; _fps_reporter = table: 0000000018A4E910; num_local_human_players = 1; _ping_reporter = table: 000000000BCA1BB0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.014101718552410603; peer_id = "110000102c7cafd"; level = [Level]; network_timer_handler = table: 0000000004B54790; machines = table: 0000000011D2B4F0; _camera_carrier = table: 000000000BCA1510; _quit_game = false; network_clock = table: 000000000C8825E0; _onclose_called = false; _lobby_host = table: 0000000004B4B600; statistics_db = table: 0000000012254C50; game_mode_key = "deus"; level_key = "pat_forest_khorne_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002FDC8E0; dice_keeper = table: 0000000012058510; network_event_delegate = table: 00000000178BD840; [6] _params = table: 000000000469A6E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EB0; _state = table: 0000000011DFD580; [7] startup_package_handles = table: 0000000000098BD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B30; flow_return_table = table: 0000000000094EE0; _machine = table: 00000000046A0E30; startup_timer = 4.2288610520190559; has_booted = true; loading_context = table: 0000000011E051F0; <> [Log end]