[Log version] 1
[Session] 263b9ea3-62de-42b2-ab17-cd5859d75c73
UTC time stamps
18:12:14.444 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
18:12:14.444 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
18:12:14.444 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
18:12:14.444 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
18:12:14.444 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
18:12:14.445 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
18:12:14.461 [RazerChroma] Setup Razer Chroma resources
18:12:14.462 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
18:12:14.477 [Window] Window => active
18:12:14.522 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
18:12:14.544 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
18:12:15.103 [EAC] Init client 11000010a60b68b
18:12:15.103 [EAC] EAC client initialized
18:12:15.104 warning: [EAC] Failed to initialize localization
18:12:15.104 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
18:12:15.199 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 3070)
18:12:16.343 [AFTERMATH] Initialized Aftermath
18:12:16.354 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
18:12:16.446 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
18:12:17.235 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
18:12:17.236 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
18:12:17.320 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
18:12:17.320 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
18:12:17.321 [Save] Save dir: `C:\Users\angus\AppData\Roaming\fatshark\Vermintide 2`
18:12:17.321 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
18:12:17.321 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
18:12:17.418 [RazerChroma] Setup Razer Chroma
18:12:17.495 [LightFX ] Loaded DLL.
18:12:17.495 [LightFX ] Init()
18:12:17.497 [LightFX ] LightFX failed to initialize
18:12:17.506 [Lua] boot.lua start, os clock: 5.2270000000000003
18:12:17.507 [Lua] Active feature-flags:
18:12:17.507 [Lua] FEATURE_thornsister
18:12:17.507 [Lua]
18:12:17.507 [Lua] LUA IS STRIPPED!
18:12:17.507 [Lua] Boot:setup() entered. time: 0 os-clock: 5.2270000000000003
18:12:17.507 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-10700KF CPU @ 3.80GHz
Vendor: GenuineIntel
Logical processors: 16
Family: 0:6, Model: 10:5
Type: 0, Stepping: 5
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00001001 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32660MB
Available: 25221MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID cf28639a-0a5c-43c3-baad-f1f8ae44edd7
--- Graphics
Graphics card: NVIDIA GeForce RTX 3070 (DirectX 11.0, 8043MB) Driver version: 46647
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (11) I219-V (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Receiver
Input device: Gamepad (21.2): Controller (Xbox One For Windows)
Input device: Generic (17.0): G512 Carbon Tactile
Input device: Generic (17.0): H100iRGBPROXT
Input device: Generic (17.0): AURA LED Controller
18:12:17.507 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
18:12:17.518 [SteamStats] RequestCurrentStats success: true
18:12:18.321 [Window] Window => inactive
18:12:18.802 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.9849919028929435 os-clock: 6.5220000000000002
18:12:18.802 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
18:12:18.803 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
18:12:18.803 [Lua] Flushing: resource_packages/strings [ResourcePackage]
18:12:18.803 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
18:12:18.803 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
18:12:18.803 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
18:12:18.803 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
18:12:18.803 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
18:12:18.804 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
18:12:18.804 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
18:12:18.804 [Lua] Development.init_application_parameters
18:12:18.804 [Lua] -----------------------------------------------------------------
18:12:18.804 [Lua] -- Application parameters --
18:12:18.804 [Lua] -----------------------------------------------------------------
18:12:18.804 [Lua] *****************************************************************
18:12:18.804 [Lua] ** Initial contents of script_data **
18:12:18.804 [Lua] script_data.beta_level_progression = false
18:12:18.804 [Lua] script_data.build_identifier = 2003b9c18405
18:12:18.804 [Lua] script_data.debug_interactions = false
18:12:18.804 [Lua] script_data.disable_debug_draw = true
18:12:18.804 [Lua] script_data.disable_intro_trailer = false
18:12:18.804 [Lua] script_data.disable_store = false
18:12:18.804 [Lua] script_data.disable_tutorial_at_start = false
18:12:18.804 [Lua] script_data.eac-untrusted = false
18:12:18.804 [Lua] script_data.enable_detailed_tooltips = false
18:12:18.804 [Lua] script_data.force_debug_disabled = true
18:12:18.804 [Lua] script_data.force_steam = true
18:12:18.804 [Lua] script_data.hide_fps = true
18:12:18.804 [Lua] script_data.hide_version_info = true
18:12:18.804 [Lua] script_data.matchmaking_debug = true
18:12:18.804 [Lua] script_data.network_debug = true
18:12:18.804 [Lua] script_data.package_debug = true
18:12:18.804 [Lua] script_data.packaged_build = true
18:12:18.804 [Lua] script_data.qr_watermark = true
18:12:18.804 [Lua] script_data.settings = { }
18:12:18.804 [Lua] script_data.show_fps = false
18:12:18.804 [Lua] script_data.spawn_empty_chest = true
18:12:18.804 [Lua] script_data.telemetry_log_interval = 600
18:12:18.804 [Lua] script_data.text_watermark = true
18:12:18.804 [Lua] script_data.tobii_button = false
18:12:18.804 [Lua] script_data.use_beta_overlay = false
18:12:18.804 [Lua] script_data.use_local_backend = false
18:12:18.804 [Lua] script_data.use_tech_telemetry = true
18:12:18.804 [Lua] script_data.use_telemetry = true
18:12:18.804 [Lua] *****************************************************************
18:12:18.804 [Lua] [Boot] use baked enemy meshes: false
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
18:12:18.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
18:12:18.812 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
18:12:18.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
18:12:18.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
18:12:18.849 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
18:12:18.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
18:12:18.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
18:12:18.876 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
18:12:18.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
18:12:18.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
18:12:18.970 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
18:12:18.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
18:12:19.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
18:12:19.005 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
18:12:19.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
18:12:19.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
18:12:19.143 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
18:12:19.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
18:12:19.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
18:12:19.165 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
18:12:19.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
18:12:19.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
18:12:19.219 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
18:12:19.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
18:12:19.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
18:12:19.415 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
18:12:19.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
18:12:19.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
18:12:19.418 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
18:12:19.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
18:12:19.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
18:12:19.426 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
18:12:19.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
18:12:19.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
18:12:19.472 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
18:12:19.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
18:12:19.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
18:12:19.602 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
18:12:19.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
18:12:19.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
18:12:19.966 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
18:12:19.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
18:12:19.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
18:12:19.972 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
18:12:19.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
18:12:19.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
18:12:19.978 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
18:12:19.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
18:12:19.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
18:12:19.986 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
18:12:19.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
18:12:20.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
18:12:20.007 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
18:12:20.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
18:12:20.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
18:12:20.015 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
18:12:20.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
18:12:20.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
18:12:20.075 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
18:12:20.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
18:12:20.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
18:12:20.094 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
18:12:20.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
18:12:20.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
18:12:20.106 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
18:12:20.115 [Lua] settings.steam: nil
18:12:20.115 [Lua] Steam: table: 00000000000625C0
18:12:20.115 [Lua] force_steam: true
18:12:20.115 [Lua] BUILD: release
18:12:20.115 [Lua] test_backend: nil
18:12:20.115 [Lua] DEDICATED_SERVER: false
18:12:20.115 [Lua] Using app_id '552500' to define backend
18:12:20.115 [Lua] PlayFab Title ID: 5107
18:12:20.163 [Lua] [1] = chaos_dummy_troll (string)
18:12:20.163 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
18:12:20.163 [Lua] [3] = skaven_rat_ogre (string)
18:12:20.163 [Lua] [4] = critter_rat (string)
18:12:20.163 [Lua] [5] = chaos_troll (string)
18:12:20.163 [Lua] [6] = beastmen_minotaur (string)
18:12:20.163 [Lua] [7] = skaven_storm_vermin_warlord (string)
18:12:20.163 [Lua] [8] = skaven_stormfiend (string)
18:12:20.163 [Lua] [9] = chaos_greed_pinata (string)
18:12:20.163 [Lua] [10] = skaven_stormfiend_demo (string)
18:12:20.163 [Lua] [11] = chaos_plague_wave_spawner (string)
18:12:20.163 [Lua] [12] = chaos_vortex (string)
18:12:20.163 [Lua] [13] = skaven_stormfiend_boss (string)
18:12:20.163 [Lua] [14] = chaos_spawn (string)
18:12:20.163 [Lua] [15] = skaven_storm_vermin_champion (string)
18:12:20.163 [Lua] [16] = chaos_tentacle (string)
18:12:20.163 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
18:12:20.163 [Lua] [18] = skaven_grey_seer (string)
18:12:20.163 [Lua] [19] = skaven_explosive_loot_rat (string)
18:12:20.163 [Lua] [20] = skaven_loot_rat (string)
18:12:20.163 [Lua] [21] = critter_pig (string)
18:12:20.163 [Lua] [22] = chaos_dummy_sorcerer (string)
18:12:20.163 [Lua] [23] = chaos_mutator_sorcerer (string)
18:12:20.163 [Lua] [24] = skaven_gutter_runner (string)
18:12:20.163 [Lua] [25] = skaven_pack_master (string)
18:12:20.163 [Lua] [26] = chaos_exalted_sorcerer (string)
18:12:20.163 [Lua] [27] = chaos_vortex_sorcerer (string)
18:12:20.163 [Lua] [28] = skaven_poison_wind_globadier (string)
18:12:20.163 [Lua] [29] = chaos_corruptor_sorcerer (string)
18:12:20.163 [Lua] [30] = chaos_warrior (string)
18:12:20.163 [Lua] [31] = skaven_warpfire_thrower (string)
18:12:20.163 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
18:12:20.163 [Lua] [33] = chaos_plague_sorcerer (string)
18:12:20.163 [Lua] [34] = curse_mutator_sorcerer (string)
18:12:20.163 [Lua] [35] = chaos_exalted_champion_warcamp (string)
18:12:20.163 [Lua] [36] = chaos_tentacle_sorcerer (string)
18:12:20.163 [Lua] [37] = skaven_ratling_gunner (string)
18:12:20.163 [Lua] [38] = chaos_exalted_champion_norsca (string)
18:12:20.163 [Lua] [39] = chaos_raider (string)
18:12:20.163 [Lua] [40] = chaos_berzerker (string)
18:12:20.163 [Lua] [41] = beastmen_ungor_dummy (string)
18:12:20.163 [Lua] [42] = skaven_storm_vermin (string)
18:12:20.163 [Lua] [43] = beastmen_standard_bearer_crater (string)
18:12:20.163 [Lua] [44] = chaos_raider_tutorial (string)
18:12:20.163 [Lua] [45] = beastmen_gor_dummy (string)
18:12:20.163 [Lua] [46] = beastmen_bestigor_dummy (string)
18:12:20.163 [Lua] [47] = skaven_storm_vermin_with_shield (string)
18:12:20.163 [Lua] [48] = beastmen_ungor (string)
18:12:20.163 [Lua] [49] = skaven_storm_vermin_commander (string)
18:12:20.163 [Lua] [50] = beastmen_ungor_archer (string)
18:12:20.163 [Lua] [51] = beastmen_standard_bearer (string)
18:12:20.163 [Lua] [52] = beastmen_gor (string)
18:12:20.163 [Lua] [53] = beastmen_bestigor (string)
18:12:20.163 [Lua] [54] = skaven_plague_monk (string)
18:12:20.163 [Lua] [55] = chaos_marauder (string)
18:12:20.163 [Lua] [56] = skaven_dummy_clan_rat (string)
18:12:20.163 [Lua] [57] = chaos_marauder_tutorial (string)
18:12:20.163 [Lua] [58] = skaven_clan_rat (string)
18:12:20.163 [Lua] [59] = chaos_zombie (string)
18:12:20.163 [Lua] [60] = chaos_fanatic (string)
18:12:20.163 [Lua] [61] = skaven_clan_rat_tutorial (string)
18:12:20.163 [Lua] [62] = chaos_marauder_with_shield (string)
18:12:20.163 [Lua] [63] = skaven_clan_rat_with_shield (string)
18:12:20.163 [Lua] [64] = skaven_slave (string)
18:12:20.163 [Lua] [65] = skaven_dummy_slave (string)
18:12:20.201 [Lua] [UIRenderer] Loading
18:12:20.205 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
18:12:20.205 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
18:12:20.205 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
18:12:20.205 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
18:12:20.205 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
18:12:20.205 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
18:12:20.215 [Lua] level display name warcamp
18:12:20.215 [Lua] level display name prologue
18:12:20.215 [Lua] level display name military
18:12:20.215 [Lua] level display name skaven_stronghold
18:12:20.215 [Lua] level display name ussingen
18:12:20.215 [Lua] level display name fort
18:12:20.215 [Lua] level display name ground_zero
18:12:20.215 [Lua] level display name elven_ruins
18:12:20.215 [Lua] level display name farmlands
18:12:20.215 [Lua] level display name plaza
18:12:20.215 [Lua] level display name mines
18:12:20.215 [Lua] level display name magnus
18:12:20.215 [Lua] level display name crater
18:12:20.215 [Lua] level display name bell
18:12:20.215 [Lua] level display name dlc_bastion
18:12:20.215 [Lua] level display name skittergate
18:12:20.215 [Lua] level display name dlc_bogenhafen_city
18:12:20.215 [Lua] level display name dlc_bogenhafen_slum
18:12:20.215 [Lua] level display name cemetery
18:12:20.215 [Lua] level display name dlc_castle
18:12:20.215 [Lua] level display name forest_ambush
18:12:20.215 [Lua] level display name nurgle
18:12:20.215 [Lua] level display name catacombs
18:12:20.215 [Lua] level display name dlc_portals
18:12:20.247 [Lua] TIME: 0.02
18:12:21.105 [Lua] [ConflictSettings] Contained breeds generated in: 0.79400000000000048
18:12:21.225 [Lua] <>realm = official<>
18:12:21.230 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
18:12:21.230 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
18:12:21.258 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
18:12:21.259 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
18:12:21.259 warning: [ModManager] Mod with id 1835393505ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping
18:12:21.259 warning: [ModManager] Mod with id 2113204803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping
18:12:21.259 warning: [ModManager] Mod with id 2117206350ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping
18:12:21.260 warning: [ModManager] Mod with id 2471282700ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2471282700\mod.bin can't be added as mod hash catalog to EAC, skipping
18:12:21.564 [Lua]
18:12:21.564 [Lua] [1] = table
18:12:21.564 [Lua] [download_pending] = false (boolean)
18:12:21.564 [Lua] [id] = 1369573612 (string)
18:12:21.564 [Lua] [banned] = false (boolean)
18:12:21.564 [Lua] [author_id] = 58813412 (number)
18:12:21.564 [Lua] [tags] = table
18:12:21.564 [Lua] [1] = Tools (string)
18:12:21.564 [Lua] [2] = approved (string)
18:12:21.564 [Lua] [author] = bIbIbI(rus) (string)
18:12:21.564 [Lua] [sanctioned] = true (boolean)
18:12:21.564 [Lua] [out_of_date] = false (boolean)
18:12:21.564 [Lua] [downloading] = false (boolean)
18:12:21.564 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
18:12:21.564 [Lua] [num_children] = 0 (number)
18:12:21.564 [Lua] [ugc_status] = 3 (number)
18:12:21.564 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
18:12:21.564 [Lua] [last_updated] = 7/22/2021 2:25:11 PM (string)
18:12:21.564 [Lua] [installed] = true (boolean)
18:12:21.564 [Lua] [enabled] = true (boolean)
18:12:21.564 [Lua] [name] = Vermintide Mod Framework (string)
18:12:21.564 [Lua] [dependency_error] = (string)
18:12:21.564 [Lua] [2] = table
18:12:21.564 [Lua] [download_pending] = false (boolean)
18:12:21.564 [Lua] [id] = 1397265260 (string)
18:12:21.564 [Lua] [children] = table
18:12:21.564 [Lua] [1] = 1369573612 (string)
18:12:21.564 [Lua] [banned] = false (boolean)
18:12:21.564 [Lua] [author_id] = 26572404 (number)
18:12:21.564 [Lua] [tags] = table
18:12:21.564 [Lua] [1] = UI (string)
18:12:21.564 [Lua] [2] = QoL (string)
18:12:21.564 [Lua] [3] = approved (string)
18:12:21.564 [Lua] [author] = Necrossin (string)
18:12:21.564 [Lua] [sanctioned] = true (boolean)
18:12:21.564 [Lua] [out_of_date] = false (boolean)
18:12:21.564 [Lua] [downloading] = false (boolean)
18:12:21.564 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
18:12:21.564 [Lua] [num_children] = 1 (number)
18:12:21.564 [Lua] [ugc_status] = 3 (number)
18:12:21.564 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
18:12:21.564 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
18:12:21.564 [Lua] [installed] = true (boolean)
18:12:21.564 [Lua] [enabled] = true (boolean)
18:12:21.564 [Lua] [name] = Numeric UI (string)
18:12:21.564 [Lua] [dependency_error] = (string)
18:12:21.564 [Lua] [3] = table
18:12:21.564 [Lua] [download_pending] = false (boolean)
18:12:21.564 [Lua] [id] = 1395453301 (string)
18:12:21.564 [Lua] [children] = table
18:12:21.564 [Lua] [1] = 1369573612 (string)
18:12:21.564 [Lua] [banned] = false (boolean)
18:12:21.564 [Lua] [author_id] = 58813412 (number)
18:12:21.564 [Lua] [tags] = table
18:12:21.564 [Lua] [1] = Approved (string)
18:12:21.564 [Lua] [2] = QoL (string)
18:12:21.564 [Lua] [author] = bIbIbI(rus) (string)
18:12:21.564 [Lua] [sanctioned] = true (boolean)
18:12:21.564 [Lua] [out_of_date] = false (boolean)
18:12:21.564 [Lua] [downloading] = false (boolean)
18:12:21.564 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
18:12:21.564 [Lua] [num_children] = 1 (number)
18:12:21.564 [Lua] [ugc_status] = 3 (number)
18:12:21.564 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
18:12:21.564 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
18:12:21.564 [Lua] [installed] = true (boolean)
18:12:21.564 [Lua] [enabled] = true (boolean)
18:12:21.564 [Lua] [name] = Skip Intro (string)
18:12:21.564 [Lua] [dependency_error] = (string)
18:12:21.564 [Lua] [4] = table
18:12:21.564 [Lua] [download_pending] = false (boolean)
18:12:21.564 [Lua] [id] = 1383542440 (string)
18:12:21.564 [Lua] [children] = table
18:12:21.564 [Lua] [1] = 1369573612 (string)
18:12:21.564 [Lua] [banned] = false (boolean)
18:12:21.564 [Lua] [author_id] = 45268594 (number)
18:12:21.564 [Lua] [tags] = table
18:12:21.564 [Lua] [1] = approved (string)
18:12:21.564 [Lua] [2] = UI (string)
18:12:21.564 [Lua] [author] = prop joe (string)
18:12:21.564 [Lua] [sanctioned] = true (boolean)
18:12:21.564 [Lua] [out_of_date] = false (boolean)
18:12:21.564 [Lua] [downloading] = false (boolean)
18:12:21.564 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
18:12:21.564 [Lua] [num_children] = 1 (number)
18:12:21.564 [Lua] [ugc_status] = 3 (number)
18:12:21.564 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:12:21.564 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
18:12:21.564 [Lua] [installed] = true (boolean)
18:12:21.564 [Lua] [enabled] = true (boolean)
18:12:21.564 [Lua] [name] = Weapon Kill Counter (string)
18:12:21.564 [Lua] [dependency_error] = (string)
18:12:21.564 [Lua] [5] = table
18:12:21.564 [Lua] [download_pending] = false (boolean)
18:12:21.564 [Lua] [id] = 1395132559 (string)
18:12:21.564 [Lua] [children] = table
18:12:21.564 [Lua] [1] = 1369573612 (string)
18:12:21.564 [Lua] [banned] = false (boolean)
18:12:21.564 [Lua] [author_id] = 65038749 (number)
18:12:21.564 [Lua] [tags] = table
18:12:21.564 [Lua] [author] = Aussiemon (string)
18:12:21.564 [Lua] [sanctioned] = false (boolean)
18:12:21.564 [Lua] [out_of_date] = false (boolean)
18:12:21.564 [Lua] [downloading] = false (boolean)
18:12:21.564 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
18:12:21.564 [Lua] [num_children] = 1 (number)
18:12:21.564 [Lua] [ugc_status] = 3 (number)
18:12:21.564 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
18:12:21.564 [Lua] [last_updated] = 7/29/2021 6:55:06 AM (string)
18:12:21.564 [Lua] [installed] = true (boolean)
18:12:21.564 [Lua] [enabled] = true (boolean)
18:12:21.564 [Lua] [name] = Creature Spawner (string)
18:12:21.564 [Lua] [dependency_error] = (string)
18:12:21.564 [Lua] [6] = table
18:12:21.564 [Lua] [download_pending] = false (boolean)
18:12:21.564 [Lua] [id] = 1374248490 (string)
18:12:21.564 [Lua] [children] = table
18:12:21.564 [Lua] [1] = 1369573612 (string)
18:12:21.564 [Lua] [banned] = false (boolean)
18:12:21.564 [Lua] [author_id] = 45268594 (number)
18:12:21.564 [Lua] [tags] = table
18:12:21.564 [Lua] [1] = approved (string)
18:12:21.564 [Lua] [author] = prop joe (string)
18:12:21.564 [Lua] [sanctioned] = true (boolean)
18:12:21.564 [Lua] [out_of_date] = false (boolean)
18:12:21.564 [Lua] [downloading] = false (boolean)
18:12:21.564 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
18:12:21.564 [Lua] [num_children] = 1 (number)
18:12:21.564 [Lua] [ugc_status] = 3 (number)
18:12:21.564 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
18:12:21.564 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
18:12:21.564 [Lua] [installed] = true (boolean)
18:12:21.564 [Lua] [enabled] = true (boolean)
18:12:21.564 [Lua] [name] = Penlight Lua Libraries (string)
18:12:21.564 [Lua] [dependency_error] = (string)
18:12:21.564 [Lua] [7] = table
18:12:21.564 [Lua] [download_pending] = false (boolean)
18:12:21.564 [Lua] [id] = 1384087820 (string)
18:12:21.564 [Lua] [children] = table
18:12:21.564 [Lua] [1] = 1369573612 (string)
18:12:21.564 [Lua] [2] = 1374248490 (string)
18:12:21.564 [Lua] [banned] = false (boolean)
18:12:21.564 [Lua] [author_id] = 45268594 (number)
18:12:21.564 [Lua] [tags] = table
18:12:21.564 [Lua] [author] = prop joe (string)
18:12:21.564 [Lua] [sanctioned] = false (boolean)
18:12:21.564 [Lua] [out_of_date] = false (boolean)
18:12:21.564 [Lua] [downloading] = false (boolean)
18:12:21.564 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:12:21.564 [Lua] [num_children] = 2 (number)
18:12:21.564 [Lua] [ugc_status] = 3 (number)
18:12:21.564 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
18:12:21.564 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string)
18:12:21.564 [Lua] [installed] = true (boolean)
18:12:21.564 [Lua] [enabled] = true (boolean)
18:12:21.564 [Lua] [name] = True Solo QoL Tweaks (string)
18:12:21.564 [Lua] [dependency_error] = (string)
18:12:21.564 [Lua] [8] = table
18:12:21.564 [Lua] [download_pending] = false (boolean)
18:12:21.564 [Lua] [id] = 1495937978 (string)
18:12:21.564 [Lua] [children] = table
18:12:21.564 [Lua] [1] = 1369573612 (string)
18:12:21.564 [Lua] [banned] = false (boolean)
18:12:21.564 [Lua] [author_id] = 96578995 (number)
18:12:21.564 [Lua] [tags] = table
18:12:21.564 [Lua] [1] = approved (string)
18:12:21.564 [Lua] [2] = QoL (string)
18:12:21.564 [Lua] [author] = NonzeroGeoduck7 (string)
18:12:21.564 [Lua] [sanctioned] = true (boolean)
18:12:21.564 [Lua] [out_of_date] = false (boolean)
18:12:21.564 [Lua] [downloading] = false (boolean)
18:12:21.564 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
18:12:21.564 [Lua] [num_children] = 1 (number)
18:12:21.564 [Lua] [ugc_status] = 3 (number)
18:12:21.564 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
18:12:21.564 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
18:12:21.564 [Lua] [installed] = true (boolean)
18:12:21.564 [Lua] [enabled] = true (boolean)
18:12:21.564 [Lua] [name] = Host your own game (string)
18:12:21.564 [Lua] [dependency_error] = (string)
18:12:21.564 [Lua] [9] = table
18:12:21.564 [Lua] [download_pending] = false (boolean)
18:12:21.564 [Lua] [id] = 1391228174 (string)
18:12:21.564 [Lua] [children] = table
18:12:21.565 [Lua] [1] = 1369573612 (string)
18:12:21.565 [Lua] [banned] = false (boolean)
18:12:21.565 [Lua] [author_id] = 4821406 (number)
18:12:21.565 [Lua] [tags] = table
18:12:21.565 [Lua] [1] = UI (string)
18:12:21.565 [Lua] [2] = QoL (string)
18:12:21.565 [Lua] [3] = Approved (string)
18:12:21.565 [Lua] [author] = grasmann (string)
18:12:21.565 [Lua] [sanctioned] = true (boolean)
18:12:21.565 [Lua] [out_of_date] = false (boolean)
18:12:21.565 [Lua] [downloading] = false (boolean)
18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
18:12:21.565 [Lua] [num_children] = 1 (number)
18:12:21.565 [Lua] [ugc_status] = 3 (number)
18:12:21.565 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
18:12:21.565 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
18:12:21.565 [Lua] [installed] = true (boolean)
18:12:21.565 [Lua] [enabled] = true (boolean)
18:12:21.565 [Lua] [name] = UI Improvements (string)
18:12:21.565 [Lua] [dependency_error] = (string)
18:12:21.565 [Lua] [10] = table
18:12:21.565 [Lua] [download_pending] = false (boolean)
18:12:21.565 [Lua] [id] = 1455893647 (string)
18:12:21.565 [Lua] [banned] = false (boolean)
18:12:21.565 [Lua] [author_id] = 38895286 (number)
18:12:21.565 [Lua] [tags] = table
18:12:21.565 [Lua] [1] = UI (string)
18:12:21.565 [Lua] [2] = QoL (string)
18:12:21.565 [Lua] [3] = approved (string)
18:12:21.565 [Lua] [author] = Squatting Bear (string)
18:12:21.565 [Lua] [sanctioned] = true (boolean)
18:12:21.565 [Lua] [out_of_date] = false (boolean)
18:12:21.565 [Lua] [downloading] = false (boolean)
18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
18:12:21.565 [Lua] [num_children] = 0 (number)
18:12:21.565 [Lua] [ugc_status] = 3 (number)
18:12:21.565 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.6
Changelist:
1.0.6: Disable the mod in Chaos Wastes mode to prevent error messages.
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
18:12:21.565 [Lua] [last_updated] = 6/17/2021 7:04:28 AM (string)
18:12:21.565 [Lua] [installed] = true (boolean)
18:12:21.565 [Lua] [enabled] = true (boolean)
18:12:21.565 [Lua] [name] = Player List Plus (string)
18:12:21.565 [Lua] [dependency_error] = (string)
18:12:21.565 [Lua] [11] = table
18:12:21.565 [Lua] [download_pending] = false (boolean)
18:12:21.565 [Lua] [id] = 1487862316 (string)
18:12:21.565 [Lua] [children] = table
18:12:21.565 [Lua] [1] = 1369573612 (string)
18:12:21.565 [Lua] [banned] = false (boolean)
18:12:21.565 [Lua] [author_id] = 45268594 (number)
18:12:21.565 [Lua] [tags] = table
18:12:21.565 [Lua] [1] = approved (string)
18:12:21.565 [Lua] [2] = UI (string)
18:12:21.565 [Lua] [3] = QoL (string)
18:12:21.565 [Lua] [author] = prop joe (string)
18:12:21.565 [Lua] [sanctioned] = true (boolean)
18:12:21.565 [Lua] [out_of_date] = false (boolean)
18:12:21.565 [Lua] [downloading] = false (boolean)
18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
18:12:21.565 [Lua] [num_children] = 1 (number)
18:12:21.565 [Lua] [ugc_status] = 3 (number)
18:12:21.565 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:12:21.565 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
18:12:21.565 [Lua] [installed] = true (boolean)
18:12:21.565 [Lua] [enabled] = true (boolean)
18:12:21.565 [Lua] [name] = Reroll Improvements (string)
18:12:21.565 [Lua] [dependency_error] = (string)
18:12:21.565 [Lua] [12] = table
18:12:21.565 [Lua] [download_pending] = false (boolean)
18:12:21.565 [Lua] [id] = 1393343095 (string)
18:12:21.565 [Lua] [children] = table
18:12:21.565 [Lua] [1] = 1369573612 (string)
18:12:21.565 [Lua] [2] = 1374248490 (string)
18:12:21.565 [Lua] [banned] = false (boolean)
18:12:21.565 [Lua] [author_id] = 45268594 (number)
18:12:21.565 [Lua] [tags] = table
18:12:21.565 [Lua] [1] = UI (string)
18:12:21.565 [Lua] [2] = approved (string)
18:12:21.565 [Lua] [author] = prop joe (string)
18:12:21.565 [Lua] [sanctioned] = true (boolean)
18:12:21.565 [Lua] [out_of_date] = false (boolean)
18:12:21.565 [Lua] [downloading] = false (boolean)
18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
18:12:21.565 [Lua] [num_children] = 2 (number)
18:12:21.565 [Lua] [ugc_status] = 3 (number)
18:12:21.565 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:12:21.565 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
18:12:21.565 [Lua] [installed] = true (boolean)
18:12:21.565 [Lua] [enabled] = true (boolean)
18:12:21.565 [Lua] [name] = Scoreboard Tweaks (string)
18:12:21.565 [Lua] [dependency_error] = (string)
18:12:21.565 [Lua] [13] = table
18:12:21.565 [Lua] [download_pending] = false (boolean)
18:12:21.565 [Lua] [id] = 1516618647 (string)
18:12:21.565 [Lua] [children] = table
18:12:21.565 [Lua] [1] = 1369573612 (string)
18:12:21.565 [Lua] [banned] = false (boolean)
18:12:21.565 [Lua] [author_id] = 96578995 (number)
18:12:21.565 [Lua] [tags] = table
18:12:21.565 [Lua] [1] = approved (string)
18:12:21.565 [Lua] [2] = UI (string)
18:12:21.565 [Lua] [3] = QoL (string)
18:12:21.565 [Lua] [author] = NonzeroGeoduck7 (string)
18:12:21.565 [Lua] [sanctioned] = true (boolean)
18:12:21.565 [Lua] [out_of_date] = false (boolean)
18:12:21.565 [Lua] [downloading] = false (boolean)
18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
18:12:21.565 [Lua] [num_children] = 1 (number)
18:12:21.565 [Lua] [ugc_status] = 3 (number)
18:12:21.565 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
18:12:21.565 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
18:12:21.565 [Lua] [installed] = true (boolean)
18:12:21.565 [Lua] [enabled] = true (boolean)
18:12:21.565 [Lua] [name] = Friendly Fire Indicator (string)
18:12:21.565 [Lua] [dependency_error] = (string)
18:12:21.565 [Lua] [14] = table
18:12:21.565 [Lua] [download_pending] = false (boolean)
18:12:21.565 [Lua] [id] = 1498992606 (string)
18:12:21.565 [Lua] [children] = table
18:12:21.565 [Lua] [1] = 1369573612 (string)
18:12:21.565 [Lua] [banned] = false (boolean)
18:12:21.565 [Lua] [author_id] = 84308322 (number)
18:12:21.565 [Lua] [tags] = table
18:12:21.565 [Lua] [1] = approved (string)
18:12:21.565 [Lua] [author] = pixaal (string)
18:12:21.565 [Lua] [sanctioned] = true (boolean)
18:12:21.565 [Lua] [out_of_date] = false (boolean)
18:12:21.565 [Lua] [downloading] = false (boolean)
18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
18:12:21.565 [Lua] [num_children] = 1 (number)
18:12:21.565 [Lua] [ugc_status] = 3 (number)
18:12:21.565 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
18:12:21.565 [Lua] [last_updated] = 5/6/2021 7:15:49 PM (string)
18:12:21.565 [Lua] [installed] = true (boolean)
18:12:21.565 [Lua] [enabled] = true (boolean)
18:12:21.565 [Lua] [name] = Countries in Lobby Browser (string)
18:12:21.565 [Lua] [dependency_error] = (string)
18:12:21.565 [Lua] [15] = table
18:12:21.565 [Lua] [download_pending] = false (boolean)
18:12:21.565 [Lua] [id] = 1502859403 (string)
18:12:21.565 [Lua] [children] = table
18:12:21.565 [Lua] [1] = 1369573612 (string)
18:12:21.565 [Lua] [banned] = false (boolean)
18:12:21.565 [Lua] [author_id] = 96578995 (number)
18:12:21.565 [Lua] [tags] = table
18:12:21.565 [Lua] [1] = QoL (string)
18:12:21.565 [Lua] [2] = approved (string)
18:12:21.565 [Lua] [author] = NonzeroGeoduck7 (string)
18:12:21.565 [Lua] [sanctioned] = true (boolean)
18:12:21.565 [Lua] [out_of_date] = false (boolean)
18:12:21.565 [Lua] [downloading] = false (boolean)
18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
18:12:21.565 [Lua] [num_children] = 1 (number)
18:12:21.565 [Lua] [ugc_status] = 3 (number)
18:12:21.565 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
18:12:21.565 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
18:12:21.565 [Lua] [installed] = true (boolean)
18:12:21.565 [Lua] [enabled] = true (boolean)
18:12:21.565 [Lua] [name] = Notice Key Pickup (string)
18:12:21.565 [Lua] [dependency_error] = (string)
18:12:21.565 [Lua] [16] = table
18:12:21.565 [Lua] [download_pending] = false (boolean)
18:12:21.565 [Lua] [id] = 2113204803 (string)
18:12:21.565 [Lua] [children] = table
18:12:21.565 [Lua] [1] = 1369573612 (string)
18:12:21.565 [Lua] [banned] = false (boolean)
18:12:21.565 [Lua] [author_id] = 71964233 (number)
18:12:21.565 [Lua] [tags] = table
18:12:21.565 [Lua] [author] = raindish (string)
18:12:21.565 [Lua] [sanctioned] = false (boolean)
18:12:21.565 [Lua] [out_of_date] = false (boolean)
18:12:21.565 [Lua] [downloading] = false (boolean)
18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562496748/07504BD8D8C5D13F5B986CC42C9B8A9B0FA9CF15/ (string)
18:12:21.565 [Lua] [num_children] = 1 (number)
18:12:21.565 [Lua] [ugc_status] = 3 (number)
18:12:21.565 [Lua] [description] = Bless This Many Players!
Play with more than 4 friends and pick duplicate characters!
Works like normal, just select your character in the keep. Currently soft capped at 32 players, but no one has tested that many so far. Let me know how many you manage!
[b]Like the mod? [url=https://ko-fi.com/raindish]Consider buying me a coffee![/url][/b]
[b]Crashing? Please send me the whole log file on Discord, raindish#0270!
([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])[/b]
[b]Recommended companion mods:[b]
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url]
[/list]
[b]Patchnotes:[/b]
[code]
2021-06-06
- Fix beastmen banner again
- Add missing RPC call for Chaos Wastes
2021-06-04
- Fixed for patch 4.4
- All bots are now Thornsister
2021-05-31
- Disable level requirements for Cata
- Add option to use the default player portraits UI
- Maybe the scoreboard works now? You show up if you get the highest kills, damage dealt, damage taken, or revives
2021-05-16
- Initial pass on Chaos Wastes. It works but the UI needs improvements. Please report any crashes!
2021-05-05
- Update network config for hotfix patch 4.3.0.6
2021-05-02
- Fixed Engi Leading shots not working for dummies
2021-04-23
- Fixed crash on start up and inability to choose duplicate characters
- Bots are now Iron Breaker lol
2021-02-05
- Fix a crash when loading into a map with a large party
2021-02-02
- Maybe it's fixed? Big shout out to SirAiedail for decompiling the network config!
2020-09-07
- Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1
2020-06-23
- Fix for Grail Knight Quest UI
2020-06-22
- Add configurable max number of players, let me know if you have bugs
- Update to show correct details for BTMP in lobby browser
2020-06-21
- Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir
- Show held items in Player List
- Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW)
2020-06-16
- Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives
- beam staff fix and another projectile hit_zone fix
2020-06-15
- oops. removed the bots
- increase the number of weapons able to be transmit over the network
- everyone just calls it BTMP so i'll rename it to BTMP
- disable aura buffs for now
2020-06-14
- fix for playing joining during end game screen
- fix for twitch vote ui
- fix intermittent error in temp hp lookup
- fix a crash when finishing a map with more than 8 players
- fix for clients when someone changes career
- add option to use mmo names colors
- fix logging error for clients when beastmen banner is placed
2020-06-07
- address issue with client side vote
- fix intermittent error in hp percent lookup
- another fix for projectiles
2020-06-06
- fixed scoreboard bugs
- added some protection around too many server controlled buffs issue
- attempt to fix issue with ratling gun bullets
- fix beastmen banner placement crash
- fix one immediate crash when entering weaves
- add some safety around accessing game object fields for users that have left
or are changing character
- new custom ui
[/code]
Thanks to Zaphio and IamLupo for their help and prior art!
(string)
18:12:21.565 [Lua] [last_updated] = 6/6/2021 3:11:28 PM (string)
18:12:21.565 [Lua] [installed] = true (boolean)
18:12:21.565 [Lua] [enabled] = false (boolean)
18:12:21.565 [Lua] [name] = [BTMP] More Players (string)
18:12:21.565 [Lua] [dependency_error] = (string)
18:12:21.565 [Lua] [17] = table
18:12:21.565 [Lua] [download_pending] = false (boolean)
18:12:21.565 [Lua] [id] = 2117206350 (string)
18:12:21.565 [Lua] [children] = table
18:12:21.565 [Lua] [1] = 1369573612 (string)
18:12:21.565 [Lua] [banned] = false (boolean)
18:12:21.565 [Lua] [author_id] = 71964233 (number)
18:12:21.565 [Lua] [tags] = table
18:12:21.565 [Lua] [1] = applied (string)
18:12:21.565 [Lua] [author] = raindish (string)
18:12:21.565 [Lua] [sanctioned] = false (boolean)
18:12:21.565 [Lua] [out_of_date] = false (boolean)
18:12:21.565 [Lua] [downloading] = false (boolean)
18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562504500/5136D3C12291D679FC3DA57DFB5DFEBD128D508F/ (string)
18:12:21.565 [Lua] [num_children] = 1 (number)
18:12:21.565 [Lua] [ugc_status] = 3 (number)
18:12:21.565 [Lua] [description] = [h1]See players names above their heads![/h1]
[b]Customisable options![/b]
[list]
[*] 3 font included in the game
[*] Min and Max font size: how much it shrinks or grows with distance
[*] Min and Max render distance: how far or close the player has to be to show their name
[*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option)
[*] View players health in percent
[*] View players Career icon
[*] Override Colours: set everyone's colour to the one you select for yourself
[/list]
[code]
2020-06-26
- Fix positioning on different resolutions and with Limit UI Scaling enabled
2020-06-25
- Fix colour picker
2020-06-20
- Fixed distance calculation to use spectated unit while you're dead
- Fixed not seeing names while you're dead before you respawn
- Fixed not seeing own name while waiting to be revived
2020-06-14
- Added ability to turn off player names
- Added integration with BTMP for name colours
2020-06-11:
- Fixed being able to see your own name in first person
[/code]
(string)
18:12:21.565 [Lua] [last_updated] = 4/23/2021 5:02:12 AM (string)
18:12:21.565 [Lua] [installed] = true (boolean)
18:12:21.565 [Lua] [enabled] = false (boolean)
18:12:21.565 [Lua] [name] = MMO Names (string)
18:12:21.565 [Lua] [dependency_error] = (string)
18:12:21.565 [Lua] [18] = table
18:12:21.565 [Lua] [download_pending] = false (boolean)
18:12:21.565 [Lua] [id] = 1391114686 (string)
18:12:21.565 [Lua] [children] = table
18:12:21.565 [Lua] [1] = 1369573612 (string)
18:12:21.565 [Lua] [banned] = false (boolean)
18:12:21.565 [Lua] [author_id] = 65038749 (number)
18:12:21.565 [Lua] [tags] = table
18:12:21.565 [Lua] [1] = denied (string)
18:12:21.565 [Lua] [author] = Aussiemon (string)
18:12:21.565 [Lua] [sanctioned] = false (boolean)
18:12:21.565 [Lua] [out_of_date] = false (boolean)
18:12:21.565 [Lua] [downloading] = false (boolean)
18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
18:12:21.565 [Lua] [num_children] = 1 (number)
18:12:21.565 [Lua] [ugc_status] = 3 (number)
18:12:21.565 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
18:12:21.565 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
18:12:21.565 [Lua] [installed] = true (boolean)
18:12:21.565 [Lua] [enabled] = false (boolean)
18:12:21.565 [Lua] [name] = Skip Cutscenes (string)
18:12:21.565 [Lua] [dependency_error] = (string)
18:12:21.565 [Lua] [19] = table
18:12:21.565 [Lua] [download_pending] = false (boolean)
18:12:21.565 [Lua] [id] = 1391113873 (string)
18:12:21.565 [Lua] [children] = table
18:12:21.565 [Lua] [1] = 1369573612 (string)
18:12:21.565 [Lua] [banned] = false (boolean)
18:12:21.565 [Lua] [author_id] = 65038749 (number)
18:12:21.565 [Lua] [tags] = table
18:12:21.565 [Lua] [1] = applied (string)
18:12:21.565 [Lua] [author] = Aussiemon (string)
18:12:21.565 [Lua] [sanctioned] = false (boolean)
18:12:21.565 [Lua] [out_of_date] = false (boolean)
18:12:21.565 [Lua] [downloading] = false (boolean)
18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
18:12:21.565 [Lua] [num_children] = 1 (number)
18:12:21.565 [Lua] [ugc_status] = 3 (number)
18:12:21.565 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
18:12:21.565 [Lua] [last_updated] = 7/29/2021 6:55:15 AM (string)
18:12:21.565 [Lua] [installed] = true (boolean)
18:12:21.565 [Lua] [enabled] = false (boolean)
18:12:21.565 [Lua] [name] = More Hats (string)
18:12:21.565 [Lua] [dependency_error] = (string)
18:12:21.565 [Lua] [20] = table
18:12:21.565 [Lua] [download_pending] = false (boolean)
18:12:21.565 [Lua] [id] = 2471282700 (string)
18:12:21.565 [Lua] [children] = table
18:12:21.565 [Lua] [1] = 1369573612 (string)
18:12:21.565 [Lua] [banned] = false (boolean)
18:12:21.565 [Lua] [author_id] = 73983654 (number)
18:12:21.565 [Lua] [tags] = table
18:12:21.565 [Lua] [author] = Ic∑Ωlator (string)
18:12:21.565 [Lua] [sanctioned] = false (boolean)
18:12:21.565 [Lua] [out_of_date] = false (boolean)
18:12:21.565 [Lua] [downloading] = false (boolean)
18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1751317900884608493/EF514D3E4AE548F6BDE5A5569C2621895483CA81/ (string)
18:12:21.565 [Lua] [num_children] = 1 (number)
18:12:21.565 [Lua] [ugc_status] = 3 (number)
18:12:21.565 [Lua] [description] = Welcome to Chaos Wastes: Incursion
a difficulty mod for Chaos Wastes
- Adds more curses to the later levels of all journeys
- Replaces a lot of the minor minus modifiers with plus modifiers to make the run harder (-specials +elites -> +specials + elites)
- Adds handpicked weapons from each class to other careers random weapon shrines. This is supposed to give an initiative to pick a random weapon. Additionally lowered the cost of random weapon shrines by 20
- Rework of all terror events + terror event scaling, starting from the third map of a journey
- Rework of Challenge Chests (single boss spawn, double boss spawn, quad boss spawn, lord spawn)
- Bigger patrols to make them a real threat
- Harder horde compositions, lower timers and more ambients
- Removal of intensity
- Fully randomized terror events (not bound to the map faction anymore)
Every player needs to have the mod in order for random weapon shrines and host migration to work.
Known issues:
- Classes with an inventory ult (everytime your ult is a special weapon like Waystalker´s bow, Grail Knight´s blessed blade, Bounty Hunter´s pistol, etc) can´t use their ultimate if they have a weapon in their hand that is not class specific (from other classes). You can still ult if you swap to a career specific weapon so dont exchange both weapons for such classes.
Toggable with /incursion
Just the host needs to activate the mod, which will auto activate the mod for clients. Toggle Incustion in your own keep IF you want to join an active run, the auto toggle will just work if you are in the keep or joining into the keep
New Features:
- Added hp and mass value scaling for cata1 and cata2, the hp and mass of enemies on cata1 (cata2) will scale to cata2 (cata3) at the start of the second map and scale further to cata3 (cata3) values at map 4 --> off by default, toggable with /ProgressiveScaling
- Added the option to disable off career weapons (off career weapons are enabled by default, nothing changed there), every client can do that individually --> toggable with /NoRandomWeapons
- Added the option to disable the Twins mutator (within the Tzeentch god mutator) because it can be unstable and lead to crashes. Twins is enabled by default, using this command will disable it. Toggable with /NoTwins
--> you have to activate Incursion before you can activate one/both of those commands (string)
18:12:21.565 [Lua] [last_updated] = 6/7/2021 12:49:44 AM (string)
18:12:21.565 [Lua] [installed] = true (boolean)
18:12:21.565 [Lua] [enabled] = false (boolean)
18:12:21.565 [Lua] [name] = Incursion (string)
18:12:21.565 [Lua] [dependency_error] = (string)
18:12:21.565 [Lua] [21] = table
18:12:21.565 [Lua] [download_pending] = false (boolean)
18:12:21.565 [Lua] [id] = 1835393505 (string)
18:12:21.565 [Lua] [banned] = false (boolean)
18:12:21.565 [Lua] [author_id] = 135496444 (number)
18:12:21.565 [Lua] [tags] = table
18:12:21.565 [Lua] [1] = Game Modes (string)
18:12:21.565 [Lua] [2] = applied (string)
18:12:21.565 [Lua] [author] = RwAoNrDdOsM (string)
18:12:21.565 [Lua] [sanctioned] = false (boolean)
18:12:21.565 [Lua] [out_of_date] = false (boolean)
18:12:21.565 [Lua] [downloading] = false (boolean)
18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
18:12:21.565 [Lua] [num_children] = 0 (number)
18:12:21.565 [Lua] [ugc_status] = 3 (number)
18:12:21.565 [Lua] [description] = [list]
[*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps.
[*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.)
[*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.)
[/list]
To Enable/Disable Deathwish use /deathwish
[url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url]
I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url].
Thanks Icelator for helping me fix Patch 3.4 crashes. (string)
18:12:21.565 [Lua] [last_updated] = 7/8/2021 2:35:45 AM (string)
18:12:21.565 [Lua] [installed] = true (boolean)
18:12:21.565 [Lua] [enabled] = false (boolean)
18:12:21.565 [Lua] [name] = Cata 3 & Deathwish (string)
18:12:21.565 [Lua] [dependency_error] = (string)
18:12:21.565 [Lua]
18:12:21.565 [Lua]
18:12:21.565 [Lua] [1495937978] = 0 (number)
18:12:21.565 [Lua] [1487862316] = 7 (number)
18:12:21.565 [Lua] [1498992606] = 10 (number)
18:12:21.565 [Lua] [1391228174] = 5 (number)
18:12:21.565 [Lua] [1374248490] = 1 (number)
18:12:21.565 [Lua] [1395453301] = 3 (number)
18:12:21.565 [Lua] [1393343095] = 8 (number)
18:12:21.565 [Lua] [1502859403] = 11 (number)
18:12:21.565 [Lua] [1369573612] = 12 (number)
18:12:21.565 [Lua] [1455893647] = 6 (number)
18:12:21.565 [Lua] [1397265260] = 4 (number)
18:12:21.565 [Lua] [1516618647] = 9 (number)
18:12:21.565 [Lua] [1383542440] = 2 (number)
18:12:21.565 [Lua]
18:12:21.577 [Lua]
18:12:21.577 [Lua] [1495937978] = 0 (number)
18:12:21.577 [Lua] [1487862316] = 7 (number)
18:12:21.577 [Lua] [1498992606] = 10 (number)
18:12:21.577 [Lua] [1391228174] = 5 (number)
18:12:21.577 [Lua] [1374248490] = 1 (number)
18:12:21.577 [Lua] [1395453301] = 3 (number)
18:12:21.577 [Lua] [1393343095] = 8 (number)
18:12:21.577 [Lua] [1502859403] = 11 (number)
18:12:21.577 [Lua] [1369573612] = 12 (number)
18:12:21.577 [Lua] [1455893647] = 6 (number)
18:12:21.577 [Lua] [1397265260] = 4 (number)
18:12:21.577 [Lua] [1516618647] = 9 (number)
18:12:21.577 [Lua] [1383542440] = 2 (number)
18:12:21.577 [Lua]
18:12:21.577 [Lua] <>modded = true<>
18:12:21.577 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
18:12:21.632 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
18:12:21.638 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
18:12:21.639 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
18:12:21.639 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x186b0910)
18:12:21.639 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x186b0a30)
18:12:21.639 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02c98c80)
18:12:21.639 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02c98e10)
18:12:21.639 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03fad8b0)
18:12:21.639 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03fb3900)
18:12:21.639 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a700a80)
18:12:21.639 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1a700db0)
18:12:21.639 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1a700c60)
18:12:21.639 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da350)
18:12:21.639 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
18:12:21.640 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
18:12:21.640 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1896a2e0)
18:12:21.640 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1895c690)
18:12:21.640 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x196102c0)
18:12:21.640 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1895c6d0)
18:12:21.640 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1895c670)
18:12:21.640 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
18:12:21.640 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1aae72d0)
18:12:21.640 [Lua] <>modded = true<>
18:12:21.640 [Lua] <>Mod:1397265260:Numeric UI = true<>
18:12:21.642 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
18:12:21.643 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
18:12:21.643 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
18:12:21.643 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
18:12:21.643 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18a45670)
18:12:21.643 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18a45a00)
18:12:21.644 [Lua] <>modded = true<>
18:12:21.644 [Lua] <>Mod:1395453301:Skip Intro = true<>
18:12:21.645 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
18:12:21.646 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
18:12:21.646 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
18:12:21.646 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c63940)
18:12:21.646 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c639f0)
18:12:21.646 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
18:12:21.647 [Lua] <>modded = true<>
18:12:21.647 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
18:12:21.648 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
18:12:21.648 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
18:12:21.649 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
18:12:21.649 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x03085870)
18:12:21.649 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02d332d0] (Origin: function: 0x02d333c0)
18:12:21.649 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
18:12:21.649 [Lua] <>modded = true<>
18:12:21.649 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
18:12:21.651 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
18:12:21.653 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
18:12:21.653 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
18:12:21.653 [Lua] <>modded = true<>
18:12:21.653 [Lua] <>Mod:1495937978:Host your own game = true<>
18:12:21.654 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
18:12:21.655 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
18:12:21.655 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x182f0760)
18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b80790)
18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b80950)
18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b80910)
18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b808c0)
18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1a0fbad0)
18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1a0fbcb0)
18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1a0fbe00)
18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1a0fbb60)
18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x19bcf3b0)
18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x19bcf5f0)
18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
18:12:21.656 [Lua] <>modded = true<>
18:12:21.656 [Lua] <>Mod:1391228174:UI Improvements = true<>
18:12:21.658 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
18:12:21.659 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
18:12:21.659 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x18fcfe20)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x18fcf6f0)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x18fcfe40)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x18fcf870)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x18fcf780)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x196818f0)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x19681890)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02d332d0] (Origin: function: 0x02d33440)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x18ecb7e0)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x19289240)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x19289650)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x190d6070)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x190d6400)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x190d6250)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x190d6100)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x190d61f0)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x190d6050)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x190d6730)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x190d6380)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x19175630)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x192035f0)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x192038c0)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x197236b0)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e20250)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e203b0)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e205d0)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e20420)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x198bc130)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x198bc150)
18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x198bc190)
18:12:21.661 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x198bb8c0)
18:12:21.661 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x198bc1f0)
18:12:21.661 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x198b4b90)
18:12:21.661 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x19b52500)
18:12:21.661 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x196813a0)
18:12:21.661 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x19b52040)
18:12:21.661 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x19b521d0)
18:12:21.661 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
18:12:21.661 [Lua] <>modded = true<>
18:12:21.661 [Lua] <>Mod:1455893647:Player List Plus = true<>
18:12:21.663 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
18:12:21.663 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
18:12:21.663 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
18:12:21.663 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x18be50d0)
18:12:21.664 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x18be51c0)
18:12:21.664 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x18be53f0)
18:12:21.664 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x18be5300)
18:12:21.664 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x018d88d0)
18:12:21.664 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00c74d20)
18:12:21.664 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x186a8f30)
18:12:21.664 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x02bae050)
18:12:21.664 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
18:12:21.664 [Lua] <>modded = true<>
18:12:21.664 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
18:12:21.665 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
18:12:21.666 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
18:12:21.666 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1903d0b0)
18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1903d090)
18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1903d030)
18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1903ce70)
18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x190208a0)
18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19020880)
18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19020820)
18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x19020660)
18:12:21.667 [Lua] <>modded = true<>
18:12:21.667 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
18:12:21.668 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
18:12:21.669 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
18:12:21.669 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
18:12:21.669 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0a60)
18:12:21.669 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x1a7c54b0)
18:12:21.669 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01857c80)
18:12:21.669 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x1a7c5780)
18:12:21.669 [Lua] <>modded = true<>
18:12:21.669 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
18:12:21.671 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
18:12:21.671 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
18:12:21.672 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
18:12:21.672 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x18b35280)
18:12:21.672 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
18:12:21.672 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
18:12:21.672 [Lua] <>modded = true<>
18:12:21.672 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
18:12:21.673 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
18:12:21.674 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
18:12:21.674 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
18:12:21.674 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x19c4e820)
18:12:21.674 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x19c4e840)
18:12:21.674 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
18:12:21.675 [Lua] <>modded = true<>
18:12:21.675 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
18:12:21.676 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
18:12:21.677 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
18:12:21.677 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
18:12:21.677 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
18:12:21.677 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
18:12:21.677 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x018bbe70)
18:12:21.677 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x018bbda0)
18:12:21.677 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
18:12:21.677 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x18b8d920)
18:12:21.677 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
18:12:21.678 [Lua] <>project = vermintide 2<>
18:12:21.678 [Lua] <>build = release<>
18:12:21.678 [Lua] <>platform = win32<>
18:12:21.678 [Lua] <>dedicated_server = false<>
18:12:21.678 [Lua] <>title_id = 5107<>
18:12:21.678 [Lua] <>content_revision = 24198<>
18:12:21.678 [Lua] <>engine_revision = 2003b9c18405<>
18:12:21.678 [Lua] <>release_version = 4.4.0<>
18:12:21.678 [Lua] <>rendering_backend = dx11<>
18:12:21.678 [Lua] <>teamcity_build_id = 101691<>
18:12:21.678 [Lua] <>steam_id = 11000010a60b68b<>
18:12:21.678 [Lua] <>steam_profile_name = Meridian<>
18:12:21.678 [Lua] <>machine_id = cf28639a-0a5c-43c3-baad-f1f8ae44edd7<>
18:12:21.678 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
18:12:21.678 [Lua] [Boot] Application build: release
18:12:21.678 [Lua] [Boot] Content revision: 24198
18:12:21.678 [Lua] [Boot] Engine revision: 2003b9c18405
18:12:21.678 [Lua] [Boot] Release version: 4.4.0
18:12:21.678 [Lua] [Boot] User ID: 11000010a60b68b Meridian
18:12:21.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `mute_all` for object id: 0, name: `unknown`
18:12:21.684 [Lua] initializing mechanism to: adventure
18:12:21.684 [Lua] Game:setup() total time: 0.004999999999999
18:12:21.684 [Lua] handle rev info: 0
18:12:21.684 [Lua] handle gfx quality: 0
18:12:21.684 [Lua] default settings: 0
18:12:21.684 [Lua] user settings: 0
18:12:21.684 [Lua] set frame times: 0
18:12:21.684 [Lua] init random: 0
18:12:21.684 [Lua] managers: 0.0049999999999990052
18:12:21.684 [Lua]
18:12:21.684 [Lua] unaccounted: 0
18:12:21.684 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
18:12:21.684 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
18:12:21.684 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
18:12:21.684 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
18:12:21.684 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
18:12:21.684 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
18:12:21.684 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
18:12:21.684 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
18:12:21.684 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
18:12:21.684 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
18:12:21.684 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
18:12:21.684 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
18:12:21.684 [Lua] [Testify] Ready!
18:12:21.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
18:12:21.762 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
18:12:21.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
18:12:22.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
18:12:22.013 [Lua] [PackageManager] Force_load: resource_packages/title_screen
18:12:22.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
18:12:22.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
18:12:22.064 [Lua] [PackageManager] Force_load: resource_packages/menu
18:12:22.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
18:12:22.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
18:12:22.132 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
18:12:22.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
18:12:22.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
18:12:22.501 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
18:12:22.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
18:12:22.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
18:12:22.585 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
18:12:22.585 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
18:12:22.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
18:12:22.634 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
18:12:22.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
18:12:22.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
18:12:22.902 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
18:12:22.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
18:12:23.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
18:12:23.153 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
18:12:23.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
18:12:23.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
18:12:23.504 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
18:12:23.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
18:12:23.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
18:12:23.922 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
18:12:23.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:12:24.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:12:24.123 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:12:24.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
18:12:24.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
18:12:24.290 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
18:12:24.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
18:12:24.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
18:12:24.374 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
18:12:24.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
18:12:24.374 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
18:12:24.374 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
18:12:24.374 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
18:12:24.374 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x033714b0)
18:12:24.374 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x1823bf10)
18:12:24.374 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x18596be0)
18:12:24.374 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x00633e10)
18:12:24.375 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
18:12:24.375 [Lua] [Gamestate] Enter StateTitleScreen
18:12:24.376 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
18:12:24.376 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
18:12:24.376 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
18:12:24.376 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
18:12:24.376 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
18:12:24.377 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
18:12:24.391 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
18:12:24.391 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
18:12:24.391 [Save] Loading `save_data`
18:12:24.392 [Save] Load done
18:12:24.408 [Lua] [BackendManagerPlayFab] Backend Enabled
18:12:24.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
18:12:24.425 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
18:12:24.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
18:12:24.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
18:12:24.768 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
18:12:24.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
18:12:24.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
18:12:24.827 [Lua] [PackageManager] Force_load: resource_packages/inventory
18:12:24.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
18:12:24.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
18:12:24.863 [Lua] [PackageManager] Force_load: resource_packages/careers
18:12:24.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
18:12:24.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
18:12:24.913 [Lua] [PackageManager] Force_load: resource_packages/decals
18:12:24.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
18:12:24.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
18:12:24.981 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
18:12:24.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
18:12:25.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
18:12:25.445 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
18:12:25.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
18:12:25.873 [Lua] <>playfab_id = 22EFAC5950286584<>
18:12:26.087 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
18:12:26.087 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
18:12:26.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
18:12:26.138 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
18:12:26.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
18:12:26.373 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
18:12:26.374 [Save] Saving `save_data`
18:12:26.374 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
18:12:26.377 [Save] Save done
18:12:26.390 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
18:12:26.576 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
18:12:26.576 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
18:12:26.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
18:12:26.710 [Lua] [PackageManager] Force_load: resource_packages/ingame
18:12:26.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
18:12:27.217 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
18:12:27.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
18:12:27.234 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
18:12:27.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
18:12:27.318 [Lua] [PackageManager] Force_load: resource_packages/pickups
18:12:27.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
18:12:27.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
18:12:27.386 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
18:12:27.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
18:12:27.402 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
18:12:27.402 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
18:12:27.419 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
18:12:27.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
18:12:27.436 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
18:12:27.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
18:12:27.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
18:12:27.504 [Lua] [PackageManager] Force_load: resource_packages/breeds
18:12:27.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
18:12:27.673 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
18:12:27.673 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
18:12:27.689 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
18:12:27.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
18:12:27.723 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
18:12:27.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
18:12:27.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
18:12:27.774 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
18:12:27.909 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
18:12:27.909 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
18:12:27.926 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
18:12:28.481 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
18:12:28.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
18:12:28.497 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
18:12:28.882 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
18:12:28.882 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
18:12:28.899 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
18:12:29.085 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
18:12:29.085 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
18:12:29.101 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
18:12:29.271 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
18:12:29.271 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
18:12:29.287 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
18:12:29.509 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
18:12:29.510 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
18:12:29.522 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
18:12:29.690 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
18:12:29.690 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
18:12:29.706 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
18:12:30.212 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
18:12:30.212 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
18:12:30.228 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
18:12:30.395 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
18:12:30.395 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
18:12:30.412 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
18:12:30.581 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
18:12:30.581 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
18:12:30.597 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
18:12:30.766 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
18:12:30.766 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
18:12:30.782 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
18:12:31.302 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
18:12:31.305 [Lua] steam item server: requesting user inventory
18:12:32.097 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
18:12:32.097 [Lua] ISI-> GET_ALL_ITEMS!
18:12:32.097 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
18:12:32.097 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
18:12:32.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
18:12:32.097 [Lua]
18:12:32.097 [Lua]
18:12:32.113 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
18:12:32.281 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
18:12:32.297 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
18:12:32.297 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
18:12:32.297 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20
18:12:32.298 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
18:12:32.298 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
18:12:32.298 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
18:12:32.298 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
18:12:32.298 [Lua] [SteamManager] request_item_prices
18:12:32.298 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
18:12:32.836 [Lua] [SteamManager] on_price_result 1 CHF
18:12:32.836 [Lua] _refresh_steam_item_prices_cb
18:12:32.836 [Lua] Missing item masterlist item for steam_itemdefid: 30
18:12:32.855 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
18:12:32.855 [Lua] Player statistics loaded!
18:12:32.870 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
18:12:33.037 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
18:12:33.054 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20
18:12:33.222 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20
18:12:33.238 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
18:12:33.460 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
18:12:33.476 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
18:12:33.477 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
18:12:33.797 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
18:12:33.814 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
18:12:34.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
18:12:34.050 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
18:12:35.075 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
18:12:35.075 [Lua] [Managers] Destroying manager group:
18:12:35.075 [Lua] [Gamestate] Enter state StateLoading
18:12:35.076 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
18:12:35.076 [Lua] [LobbyManager] Setting up network options
18:12:35.076 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
18:12:35.076 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
18:12:35.076 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
18:12:35.076 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
18:12:35.076 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
18:12:35.076 [Lua] LobbyManager:setup_network_options server_port: 27015
18:12:35.076 [Lua] state_loading_restart_network JOIN VIA STEAM 0
18:12:35.079 [Lua] registering RPCs
18:12:35.079 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
18:12:35.079 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
18:12:35.079 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
18:12:35.079 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
18:12:35.079 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_sonnstill, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:614640256, lt:load_next_level, extra_packages:{
})
18:12:35.079 [Lua] [LevelTransitionHandler] promote_next_level_data
18:12:35.079 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
18:12:35.079 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b"]
18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data
18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_key:0:0:0:0 = inn_level_sonnstill
18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_seed:0:0:0:0 = 0
18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: conflict_director:0:0:0:0 = inn_level
18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: locked_director_functions:0:0:0:0 = {}
18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: game_mode:0:0:0:0 = inn
18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: mechanism:0:0:0:0 = adventure
18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: environment_variation_id:0:0:0:0 = 0
18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty:0:0:0:0 = normal
18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty_tweak:0:0:0:0 = 0
18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_session_id:0:0:0:0 = 614640256
18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_transition_type:0:0:0:0 = load_next_level
18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: extra_packages:0:0:0:0 = {}
18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data
18:12:35.079 [SteamVoip] Creating room dd41ee09fc809fd4
18:12:35.079 [SteamVoip] Joining room dd41ee09fc809fd4
18:12:35.080 [EAC] EAC server 11000010a60b68b is initializing
18:12:35.083 [EAC] Server is also client 11000010a60b68b
18:12:35.083 [EACServer] [20:12:35:083][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6ED8B87F0 LogLevel: Info.
18:12:35.083 [Lua] ### Created peer state machine for 11000010a60b68b
18:12:35.083 [Lua] [PeerSM] 11000010a60b68b :: on_enter Connecting
18:12:35.083 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
18:12:35.083 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:12:35.083 warning: [Application] Application.update_render_world is deprecated.
18:12:35.092 [Lua] [LevelTransitionHandler] Level load completed!
18:12:35.092 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:12:35.092 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:12:35.092 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
18:12:35.092 [Lua] Set lobby begin:
18:12:35.092 [Lua] Set lobby end.
18:12:35.092 [Lua] [PSM] Peer 11000010a60b68b joined. Want to use profile index "5" and join party "nil"
18:12:35.092 [Lua] [LobbyHost] Changed state from 0 to creating
18:12:35.109 [Lua] [StateLoading] load_current_level
18:12:35.109 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_sonnstill 0
18:12:35.109 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_sonnstill, async-read,
18:12:35.109 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_sonnstill, async-read,
18:12:35.109 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, inn_level_sonnstill, async-read,
18:12:35.109 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill, async-read,
18:12:35.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill, async-read,
18:12:35.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
18:12:35.125 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
18:12:35.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
18:12:35.350 [Lua] [LobbyHost] Changed state from creating to joined
18:12:35.351 [Lua] [PartyManager] Leader is set to 11000010a60b68b
18:12:35.351 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010a60b68b my_peer_id:11000010a60b68b
18:12:35.351 [Lua] [ChatManager] Registering channel 1
18:12:35.351 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010a60b68b, own_peer_id=11000010a60b68b)
18:12:35.351 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010a60b68b, own_peer_id=11000010a60b68b)
18:12:35.351 [Lua] [PartyManager] network_context_created (server_peer_id=11000010a60b68b, own_peer_id=11000010a60b68b)
18:12:35.366 [Lua] [NetworkServer] Changing num_players from nil to 1
18:12:35.366 [Lua] Players: 1
18:12:35.366 [Lua] Set lobby begin:
18:12:35.366 [Lua] Lobby data mission_id = inn_level_sonnstill
18:12:35.367 [Lua] Lobby data mechanism = adventure
18:12:35.367 [Lua] Lobby data matchmaking_type = 3
18:12:35.367 [Lua] Lobby data eac_authorized = true
18:12:35.367 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:12:35.367 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:12:35.367 [Lua] Lobby data num_players = 1
18:12:35.367 [Lua] Lobby data matchmaking = false
18:12:35.367 [Lua] Set lobby end.
18:12:36.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
18:12:36.378 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
18:12:36.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
18:12:37.099 [Lua] player (11000010a60b68b,1) was put into party 0
18:12:37.099 [Lua] [ProfileSynchronizer] Peer 11000010a60b68b entered session
18:12:37.099 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010a60b68b
18:12:37.099 [Lua] [PeerSM] 11000010a60b68b :: on_exit Connecting
18:12:37.099 [Lua] [PeerSM] 11000010a60b68b :: on_enter Loading
18:12:39.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
18:12:39.936 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
18:12:39.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill
18:12:40.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill
18:12:40.020 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill
18:12:40.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome
18:12:40.053 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]'
18:12:40.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome
18:12:40.087 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome
18:12:40.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:12:40.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:12:40.172 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:12:40.189 [Lua] [LevelTransitionHandler] Level load completed!
18:12:40.189 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
18:12:40.191 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:12:40.191 [Lua] checking dlc's against conflict directors
18:12:40.191 [Lua] number of factions to include 2
18:12:40.191 [Lua] Updated list weights for random:
18:12:40.191 [Lua] skaven, 0.42 (0.00-0.42)
18:12:40.191 [Lua] chaos, 0.42 (0.42-0.83)
18:12:40.191 [Lua] beastmen, 0.17 (0.83-1.00)
18:12:40.191 [Lua] Rolled random faction: 0.27856689691543579 skaven
18:12:40.191 [Lua] Updated list weights for random:
18:12:40.191 [Lua] beastmen, 0.29 (0.00-0.29)
18:12:40.191 [Lua] chaos, 0.71 (0.29-1.00)
18:12:40.191 [Lua] Rolled random faction: 0.81953376531600952 chaos
18:12:40.191 [Lua] number of factions added 2
18:12:40.191 [Lua] --- --- ---
18:12:40.191 [Lua] Starting... difficulty 'normal'
18:12:40.191 [Lua] These are the starting conflict directors:
18:12:40.191 [Lua] inn_level
18:12:40.191 [Lua] --- --- ---
18:12:40.191 [Lua]
18:12:40.191 [Lua] DONE! Found the following directors:
18:12:40.191 [Lua] (free: 35), Master hash is:
18:12:40.191 [Lua] [EnemyPackageLoader] breed_lookup: {
}
18:12:40.191 [Lua] load_startup_enemy_packages: --------------
18:12:40.191 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:12:40.191 [Lua] critter_rat
18:12:40.206 [Lua] ### Received rpc_level_loaded
18:12:40.206 [Lua] #### Has state machine: true, peer_id: 11000010a60b68b, level_id: 204
18:12:40.206 [Lua] Peer 11000010a60b68b has loaded the level and all enemies are loaded
18:12:40.222 [Lua] [PeerSM] 11000010a60b68b :: on_exit Loading
18:12:40.222 [Lua] [PeerSM] 11000010a60b68b :: on_enter LoadingProfilePackages
18:12:40.239 [Lua] [PeerSM] 11000010a60b68b :: on_exit LoadingProfilePackages
18:12:40.239 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForEnterGame
18:12:40.239 [Lua] ### Received rpc_level_loaded
18:12:40.239 [Lua] #### Has state machine: false, peer_id: 11000010a60b68b, level_id: 204
18:12:40.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:12:40.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:12:40.256 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn
18:12:40.256 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:12:40.256 [Lua] Starting async level spawning of levels/inn/event_decoration/sonnstill/world
18:12:40.257 [Umbra] Init version: 3.4.15 :: 16 threads
18:12:40.419 [Lua] Async level spawning done
18:12:40.419 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:12:41.398 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:12:41.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:12:41.398 [Lua] Set lobby begin:
18:12:41.398 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:12:41.398 [Lua] Lobby data num_players = 1
18:12:41.398 [Lua] Lobby data matchmaking = false
18:12:41.398 [Lua] Lobby data host = 11000010a60b68b
18:12:41.398 [Lua] Lobby data mission_id = inn_level_sonnstill
18:12:41.398 [Lua] Lobby data matchmaking_type = 3
18:12:41.398 [Lua] Lobby data country_code = CH
18:12:41.398 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:12:41.398 [Lua] Lobby data unique_server_name = Meridian
18:12:41.398 [Lua] Lobby data mechanism = adventure
18:12:41.398 [Lua] Lobby data eac_authorized = true
18:12:41.398 [Lua] Set lobby end.
18:12:41.399 [Lua] [Managers] Destroying manager group:
18:12:41.400 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
18:12:41.400 [Lua] [Gamestate] Enter StateIngame HOST
18:12:41.400 [Lua] [Managers] Calling function on all managers:
18:12:41.400 [Lua] <>level = inn_level_sonnstill<>
18:12:41.400 [Lua] Set lobby begin:
18:12:41.400 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:12:41.400 [Lua] Lobby data num_players = 1
18:12:41.400 [Lua] Lobby data matchmaking = false
18:12:41.400 [Lua] Lobby data host = 11000010a60b68b
18:12:41.400 [Lua] Lobby data mission_id = inn_level_sonnstill
18:12:41.400 [Lua] Lobby data matchmaking_type = 3
18:12:41.400 [Lua] Lobby data country_code = CH
18:12:41.400 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:12:41.400 [Lua] Lobby data unique_server_name = Meridian
18:12:41.400 [Lua] Lobby data mechanism = adventure
18:12:41.400 [Lua] Lobby data eac_authorized = true
18:12:41.400 [Lua] Set lobby end.
18:12:41.400 [Lua] [StateIngame] Server ingame
18:12:41.403 [Lua] Set lobby begin:
18:12:41.403 [Lua] Lobby data difficulty = normal
18:12:41.403 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:12:41.403 [Lua] Lobby data difficulty_tweak = 0
18:12:41.403 [Lua] Lobby data num_players = 1
18:12:41.403 [Lua] Lobby data matchmaking = false
18:12:41.403 [Lua] Lobby data host = 11000010a60b68b
18:12:41.403 [Lua] Lobby data mission_id = inn_level_sonnstill
18:12:41.403 [Lua] Lobby data matchmaking_type = 3
18:12:41.404 [Lua] Lobby data country_code = CH
18:12:41.404 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:12:41.404 [Lua] Lobby data unique_server_name = Meridian
18:12:41.404 [Lua] Lobby data mechanism = adventure
18:12:41.404 [Lua] Lobby data eac_authorized = true
18:12:41.404 [Lua] Set lobby end.
18:12:41.404 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
18:12:41.404 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
18:12:41.404 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
18:12:41.404 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
18:12:41.404 [Lua] [Matchmaking] initializing
18:12:41.404 [Lua] [Matchmaking] my_peer_id: 11000010a60b68b, I am server
18:12:41.404 [Lua] [Matchmaking] register rpcs
18:12:41.404 [Lua] GameNetworkManager:init... creating game session
18:12:41.404 [Lua] Host GameSession.make_game_session_host with session:
18:12:41.404 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:12:41.404 [Lua] [GameNetworkManager] My own peer_id = 11000010a60b68b
18:12:41.404 [Lua] [GameNetworkManager] self.is_server = true
18:12:41.404 [Network] Setting artificial MTU limit to 65536
18:12:41.412 [Lua] Switching ConflictSettings: to: inn_level
18:12:41.412 [Lua] pacing=disabled
18:12:41.412 [Lua] roaming=nil
18:12:41.412 [Lua] disabled=false
18:12:41.412 [Lua] pack_spawning=disabled
18:12:41.412 [Lua] contained_breeds=nil
18:12:41.412 [Lua] boss=disabled
18:12:41.412 [Lua] horde=disabled
18:12:41.412 [Lua] specials=disabled
18:12:41.412 [Lua] name=inn_level
18:12:41.412 [Lua] intensity=disabled
18:12:41.412 [Lua] ---
18:12:41.412 [Lua] [LevelAnalysis] set_random_seed( 0)
18:12:41.415 warning: [GwNav] NavData resource not loaded
18:12:41.415 warning: [GwNav] levels/inn/event_decoration/sonnstill/world
18:12:41.415 [Lua] nested_level_name levels/inn/world
18:12:41.415 [Lua] [AIInterestPointSystem] Level Seed: 0
18:12:41.415 [Lua]
18:12:41.415 [Lua] [entity_system_bag] = table
18:12:41.415 [Lua] [entity_system_bag] = metatable
18:12:41.415 [Lua] [startup_data] = table
18:12:41.415 [Lua] [entity_manager] = table
18:12:41.415 [Lua] [entity_manager] = metatable
18:12:41.415 [Lua] [unit_spawner] = table
18:12:41.415 [Lua] [unit_spawner] = metatable
18:12:41.415 [Lua] [unit_storage] = table
18:12:41.415 [Lua] [unit_storage] = metatable
18:12:41.415 [Lua] [dice_keeper] = table
18:12:41.415 [Lua] [dice_keeper] = metatable
18:12:41.415 [Lua] [is_server] = true (boolean)
18:12:41.415 [Lua] [world] = [World]
18:12:41.415 [Lua] [system_api] = table
18:12:41.415 [Lua] [entity_system] = table
18:12:41.415 [Lua] [entity_system] = metatable
18:12:41.415 [Lua] [network_lobby] = table
18:12:41.415 [Lua] [network_lobby] = metatable
18:12:41.415 [Lua] [profile_synchronizer] = table
18:12:41.415 [Lua] [profile_synchronizer] = metatable
18:12:41.415 [Lua] [level_transition_handler] = table
18:12:41.415 [Lua] [level_transition_handler] = metatable
18:12:41.415 [Lua] [num_local_human_players] = 1 (number)
18:12:41.415 [Lua] [statistics_db] = table
18:12:41.415 [Lua] [statistics_db] = metatable
18:12:41.416 [Lua] [network_server] = table
18:12:41.416 [Lua] [network_server] = metatable
18:12:41.416 [Lua] [input_manager] = table
18:12:41.416 [Lua] [input_manager] = metatable
18:12:41.416 [Lua] [network_clock] = table
18:12:41.416 [Lua] [network_clock] = metatable
18:12:41.416 [Lua] [network_transmit] = table
18:12:41.416 [Lua] [network_transmit] = metatable
18:12:41.416 [Lua] [free_flight_manager] = table
18:12:41.416 [Lua] [free_flight_manager] = metatable
18:12:41.416 [Lua] [network_manager] = table
18:12:41.416 [Lua] [network_manager] = metatable
18:12:41.416 [Lua] [network_event_delegate] = table
18:12:41.416 [Lua] [network_event_delegate] = metatable
18:12:41.416 [Lua]
18:12:41.416 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:12:41.416 [Lua] ignoring extension VersusInteractObjectiveExtension
18:12:41.416 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:12:41.416 [Lua] ignoring extension VersusSocketObjectiveExtension
18:12:41.416 [Lua] ignoring extension VersusTargetObjectiveExtension
18:12:41.416 [Lua] ignoring extension VersusMissionObjectiveExtension
18:12:41.416 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:12:41.421 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
18:12:41.421 [Lua] [AchievementManager] Achievements using the steam platform
18:12:41.421 [Lua] PlayerManager:add_player player_1
18:12:41.462 [Lua] [StateIngame] Level seed: 0
18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
18:12:41.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1, async-read,
18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
18:12:41.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_5, async-read,
18:12:41.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4, async-read,
18:12:41.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
18:12:41.471 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1, async-read,
18:12:41.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
18:12:41.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
18:12:41.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
18:12:41.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
18:12:41.474 [Lua] [LevelAnalysis] set_random_seed( 0)
18:12:41.478 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
18:12:41.478 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
18:12:41.479 [Lua] [IngameUI] init
18:12:41.491 [SteamVoipClient] select_out(11000010a60b68b, off)
18:12:41.493 [Lua] cb_razer_chroma_setup
18:12:41.518 [Lua] [Matchmaking] Cancelling matchmaking
18:12:41.518 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:12:41.518 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:12:41.518 [Lua] Set lobby begin:
18:12:41.518 [Lua] Lobby data difficulty = normal
18:12:41.518 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:12:41.518 [Lua] Lobby data power_level = 0
18:12:41.518 [Lua] Lobby data difficulty_tweak = 0
18:12:41.518 [Lua] Lobby data num_players = 1
18:12:41.518 [Lua] Lobby data matchmaking = false
18:12:41.518 [Lua] Lobby data host = 11000010a60b68b
18:12:41.518 [Lua] Lobby data mission_id = inn_level_sonnstill
18:12:41.518 [Lua] Lobby data matchmaking_type = 3
18:12:41.518 [Lua] Lobby data country_code = CH
18:12:41.518 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:12:41.518 [Lua] Lobby data unique_server_name = Meridian
18:12:41.518 [Lua] Lobby data mechanism = adventure
18:12:41.518 [Lua] Lobby data eac_authorized = true
18:12:41.518 [Lua] Set lobby end.
18:12:41.519 [Flow] complete_skittergate_legend true
18:12:41.519 [Flow] complete_all_helmgart_levels_recruit true
18:12:41.520 [Flow] WitchHunterLevel:35
18:12:41.520 [Flow] LeaderYes
18:12:41.520 [Flow] ALL PC XP:289286
18:12:41.520 [Flow] Has "bogenhafen" DLC:true
18:12:41.520 [Flow] WH XP:60850
18:12:41.520 [Flow] Number of crafted items:1399
18:12:41.520 [Flow] Sum of Powe Levels:1500
18:12:41.520 [Flow] lodestone diff 1:false
18:12:41.521 [Flow] magnus and forest activated
18:12:41.521 [Flow] magnus and forest activated
18:12:41.521 [Flow] cemetery and forest activated
18:12:41.521 [Flow] magnus and cemetery
18:12:41.521 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:12:41.521 [Flow] ALL RUNES ACTIVATED
18:12:41.521 [Flow] magnus and forest activated
18:12:41.521 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:12:41.521 [Flow] ALL RUNES ACTIVATED
18:12:41.521 [Flow] cemetery and forest activated
18:12:41.521 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:12:41.521 [Flow] ALL RUNES ACTIVATED
18:12:41.521 [Flow] magnus and forest activated
18:12:41.521 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:12:41.521 [Flow] ALL RUNES ACTIVATED
18:12:41.521 [Flow] magnus and cemetery
18:12:41.521 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:12:41.521 [Flow] ALL RUNES ACTIVATED
18:12:41.521 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:12:41.522 [Lua] CurrentConflictSettings inn_level
18:12:41.522 [Lua] [ConflictDirector] conflict_director is ai_ready
18:12:41.523 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:12:41.523 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:12:41.524 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:12:41.524 [Lua] Forming navigation groups in one frame
18:12:41.524 [Lua] Forming navigation groups
18:12:41.540 [Lua] NavigationGroupManager -> calulation time A: 0.01699999999999946
18:12:41.541 [Lua] NavigationGroupManager -> calulation time B: 0
18:12:41.541 [Lua] number of nav groups: 42
18:12:41.541 [Lua] number of refined nav groups : 23
18:12:41.543 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
18:12:41.543 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
18:12:41.543 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:12:41.543 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
18:12:41.545 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:12:41.545 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:12:41.545 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
18:12:41.545 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
18:12:41.546 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
18:12:41.546 [Lua] [Managers] Calling function on all managers:
18:12:41.546 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:12:41.572 [Save] Saving `save_data`
18:12:41.574 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForEnterGame
18:12:41.574 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForGameObjectSync
18:12:41.574 [Save] Save done
18:12:41.580 [Lua] [UnlockManager] All unlocks ready
18:12:41.664 [Window] Window => active
18:12:41.666 [Window] Window => active
18:12:41.687 [Lua] player (11000010a60b68b,1) was put into party 1
18:12:41.687 [Lua] [IngamePlayerListUI] - Destroy
18:12:41.687 [Lua] [GamePadEquipmentUI] - Destroy
18:12:41.687 [Lua] [EquipmentUI] - Destroy
18:12:41.688 [Lua] [GamePadAbilityUI] - Destroy
18:12:41.688 [Lua] [AbilityUI] - Destroy
18:12:41.700 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010a60b68b
18:12:41.700 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:5:0 = 11000010a60b68b
18:12:41.700 [Lua] Set lobby begin:
18:12:41.700 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:12:41.700 [Lua] Lobby data num_players = 1
18:12:41.700 [Lua] Lobby data difficulty_tweak = 0
18:12:41.700 [Lua] Lobby data host = 11000010a60b68b
18:12:41.700 [Lua] Lobby data matchmaking_type = 3
18:12:41.701 [Lua] Lobby data difficulty = normal
18:12:41.701 [Lua] Lobby data player_slot_1 = 0:0
18:12:41.701 [Lua] Lobby data unique_server_name = Meridian
18:12:41.701 [Lua] Lobby data player_slot_4 = 0:0
18:12:41.701 [Lua] Lobby data country_code = CH
18:12:41.701 [Lua] Lobby data matchmaking = false
18:12:41.701 [Lua] Lobby data power_level = 0
18:12:41.701 [Lua] Lobby data mission_id = inn_level_sonnstill
18:12:41.701 [Lua] Lobby data mechanism = adventure
18:12:41.701 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:12:41.701 [Lua] Lobby data player_slot_2 = 0:0
18:12:41.701 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:12:41.701 [Lua] Lobby data player_slot_3 = 0:0
18:12:41.701 [Lua] Lobby data eac_authorized = true
18:12:41.701 [Lua] Set lobby end.
18:12:41.701 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:1) to profile(5) career(4)
18:12:41.701 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"}]
18:12:41.702 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_shield_01\/wpn_emp_gk_shield_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_yellow\/chr_empire_soldier_breton_black_and_yellow":false},"inventory_id":1351214336,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_gk_shield_01\/wpn_emp_gk_shield_01":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_01\/wpn_emp_gk_shield_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_yellow\/chr_empire_soldier_breton_black_and_yellow":false}}
18:12:41.702 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForGameObjectSync
18:12:41.702 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForPlayers
18:12:41.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
18:12:41.702 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
18:12:41.702 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
18:12:41.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:12:42.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2, ProfileSynchronizer, async-read,
18:12:42.271 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
18:12:42.271 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
18:12:42.271 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
18:12:42.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01, ProfileSynchronizer, async-read,
18:12:42.271 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, ProfileSynchronizer, async-read,
18:12:42.271 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
18:12:42.271 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
18:12:42.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, ProfileSynchronizer, async-read,
18:12:42.271 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:12:42.271 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
18:12:42.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer, async-read,
18:12:42.271 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:12:42.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, ProfileSynchronizer, async-read,
18:12:42.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
18:12:42.271 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, ProfileSynchronizer, async-read,
18:12:42.271 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForPlayers
18:12:42.271 [Lua] [PeerSM] 11000010a60b68b :: on_enter InGame
18:12:42.271 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = true
18:12:42.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:12:42.509 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:12:42.510 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
18:12:42.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
18:12:42.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
18:12:42.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
18:12:42.596 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
18:12:42.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:12:42.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:12:42.638 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:12:42.638 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
18:12:42.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
18:12:42.684 [Flow] DISABLE
18:12:42.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
18:12:42.695 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
18:12:42.695 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
18:12:42.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2
18:12:42.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2
18:12:42.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2
18:12:42.776 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
18:12:42.874 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
18:12:42.874 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
18:12:42.874 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
18:12:42.917 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
18:12:42.917 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
18:12:42.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
18:12:43.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
18:12:43.071 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
18:12:43.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01
18:12:43.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01
18:12:43.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01
18:12:43.171 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
18:12:43.208 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
18:12:43.208 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
18:12:43.208 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
18:12:43.255 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
18:12:43.255 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
18:12:43.255 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
18:12:43.665 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
18:12:43.665 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
18:12:43.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p
18:12:43.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p
18:12:43.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p
18:12:43.693 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
18:12:43.788 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
18:12:43.788 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
18:12:43.788 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
18:12:43.974 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
18:12:43.974 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
18:12:43.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
18:12:44.039 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
18:12:44.039 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
18:12:44.039 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
18:12:44.456 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
18:12:44.456 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
18:12:44.457 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
18:12:44.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
18:12:44.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
18:12:44.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
18:12:44.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
18:12:44.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
18:12:44.513 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
18:12:44.590 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
18:12:44.590 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
18:12:44.600 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 1351214336
18:12:44.602 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
18:12:44.605 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:12:44.605 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:44.605 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:12:44.605 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:44.605 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:12:44.605 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:44.605 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:12:44.606 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:12:44.606 [Lua] PlayerManager:assign_unit_ownership Meridian 11000010a60b68b 1
18:12:44.606 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
18:12:44.619 [Lua] Players are leaving the safe zone
18:12:44.832 [Lua] StateInGameRunning:_game_actually_starts()
18:12:44.832 [Lua] [IngameUI] menu view on_enter start_menu_view
18:12:44.833 [Lua] hero_fullscreen_menu_on_enter
18:12:44.833 [Lua] #################################################################################################################
18:12:44.833 [Lua] [Loading Time]: 00:00:10 [Transition]: none-inn_level_sonnstill [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:12:44.833 [Lua] #################################################################################################################
18:12:44.833 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
18:12:44.833 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = true
18:12:44.836 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01bfd210
18:12:44.837 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
18:12:44.842 [SteamVoipClient] select_out(11000010a60b68b, off)
18:12:44.846 [Lua] cb_razer_chroma_setup
18:12:44.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
18:12:44.855 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:12:44.855 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:12:44.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:12:44.855 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:12:44.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
18:12:44.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView
18:12:44.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:12:44.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
18:12:44.870 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView
18:12:44.870 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:12:44.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
18:12:44.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
18:12:45.037 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
18:12:45.037 [Lua] Commit load time data
18:12:45.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8e, position: 0
18:12:46.283 [Lua] PlayFabMirrorBase:_commit_internal 1
18:12:46.283 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:12:46.285 [Lua] generate_backend_stats 11000010a60b68b:1
18:12:46.307 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:12:46.307 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:12:46.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
18:12:46.307 [Lua] Set lobby begin:
18:12:46.307 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:12:46.307 [Lua] Lobby data num_players = 1
18:12:46.307 [Lua] Lobby data difficulty_tweak = 0
18:12:46.307 [Lua] Lobby data host = 11000010a60b68b
18:12:46.307 [Lua] Lobby data matchmaking_type = 3
18:12:46.307 [Lua] Lobby data difficulty = normal
18:12:46.307 [Lua] Lobby data player_slot_1 = 0:0
18:12:46.307 [Lua] Lobby data unique_server_name = Meridian
18:12:46.308 [Lua] Lobby data player_slot_4 = 0:0
18:12:46.308 [Lua] Lobby data country_code = CH
18:12:46.308 [Lua] Lobby data matchmaking = false
18:12:46.308 [Lua] Lobby data power_level = 835
18:12:46.308 [Lua] Lobby data mission_id = inn_level_sonnstill
18:12:46.308 [Lua] Lobby data mechanism = adventure
18:12:46.308 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:12:46.308 [Lua] Lobby data player_slot_2 = 0:0
18:12:46.308 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:12:46.308 [Lua] Lobby data player_slot_3 = 0:0
18:12:46.308 [Lua] Lobby data eac_authorized = true
18:12:46.308 [Lua] Set lobby end.
18:12:46.312 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
18:12:46.428 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8e, position: 27249
18:12:46.497 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
18:12:46.501 [Lua] commit result success 1
18:12:46.501 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26
18:12:46.508 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26
18:12:46.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26
18:12:46.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1, async-read,
18:12:46.923 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:12:46.945 [Lua] [IngameUI] menu view on_exit start_menu_view
18:12:46.945 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
18:12:46.945 [Lua] hero_fullscreen_menu_on_exit
18:12:46.948 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01bfd210
18:12:46.948 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:12:46.948 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:12:46.948 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:12:46.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView
18:13:21.073 [Lua] [IngameUI] menu view on_enter hero_view
18:13:21.078 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01bfa940
18:13:21.078 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
18:13:30.987 [Lua] [IngameUI] menu view on_exit hero_view
18:13:30.989 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01bfa940
18:13:30.989 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
18:13:32.382 [Lua] [IngameUI] menu view on_enter start_game_view
18:13:32.383 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01bfebf0
18:13:32.383 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
18:13:32.384 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
18:13:32.384 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
18:13:32.385 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
18:13:32.385 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
18:13:35.033 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
18:13:35.033 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
18:13:35.033 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
18:13:35.041 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
18:13:35.041 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
18:13:35.869 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
18:13:35.869 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
18:13:35.873 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
18:13:37.682 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
18:13:37.682 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
18:13:37.682 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
18:13:37.682 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
18:13:37.682 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
18:13:41.081 [Lua] PlayFabMirrorBase:_commit_internal 2
18:13:41.081 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:13:41.083 [Lua] generate_backend_stats 11000010a60b68b:1
18:13:41.105 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:13:41.105 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:13:41.110 [Lua] commit result success 2
18:13:41.110 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27
18:13:41.117 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27
18:13:41.290 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27
18:13:47.886 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
18:13:47.886 [Lua] ............................................................................................................
18:13:47.886 [Lua] ............................................................................................................
18:13:47.886 [Lua] GAME START SETTINGS -> Level: ussingen | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
18:13:47.886 [Lua] ............................................................................................................
18:13:47.886 [Lua] ............................................................................................................
18:13:47.898 [Lua] [Matchmaking] Cancelling matchmaking
18:13:47.898 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:13:47.905 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
18:13:47.905 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
18:13:47.907 [Lua] Set lobby begin:
18:13:47.907 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:13:47.907 [Lua] Lobby data num_players = 1
18:13:47.907 [Lua] Lobby data difficulty_tweak = 0
18:13:47.907 [Lua] Lobby data host = 11000010a60b68b
18:13:47.907 [Lua] Lobby data matchmaking_type = 3
18:13:47.907 [Lua] Lobby data difficulty = cataclysm
18:13:47.907 [Lua] Lobby data player_slot_1 = 0:0
18:13:47.907 [Lua] Lobby data unique_server_name = Meridian
18:13:47.907 [Lua] Lobby data player_slot_4 = 0:0
18:13:47.907 [Lua] Lobby data country_code = CH
18:13:47.907 [Lua] Lobby data matchmaking = false
18:13:47.907 [Lua] Lobby data power_level = 835
18:13:47.907 [Lua] Lobby data mission_id = inn_level_sonnstill
18:13:47.907 [Lua] Lobby data mechanism = adventure
18:13:47.907 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:13:47.907 [Lua] Lobby data player_slot_2 = 0:0
18:13:47.907 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:13:47.907 [Lua] Lobby data player_slot_3 = 0:0
18:13:47.907 [Lua] Lobby data eac_authorized = true
18:13:47.907 [Lua] Set lobby end.
18:13:47.907 [Lua] [PartyManager] Leader is set to 11000010a60b68b
18:13:47.907 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill ussingen 0
18:13:47.907 [Lua] Set lobby begin:
18:13:47.907 [Lua] Lobby data twitch_enabled = false
18:13:47.907 [Lua] Lobby data selected_mission_id = ussingen
18:13:47.907 [Lua] Lobby data num_players = 1
18:13:47.907 [Lua] Lobby data difficulty_tweak = 0
18:13:47.907 [Lua] Lobby data host = 11000010a60b68b
18:13:47.908 [Lua] Lobby data matchmaking_type = 2
18:13:47.908 [Lua] Lobby data match_started = true
18:13:47.908 [Lua] Lobby data difficulty = cataclysm
18:13:47.908 [Lua] Lobby data player_slot_1 = 0:0
18:13:47.908 [Lua] Lobby data player_slot_4 = 0:0
18:13:47.908 [Lua] Lobby data unique_server_name = Meridian
18:13:47.908 [Lua] Lobby data quick_game = false
18:13:47.908 [Lua] Lobby data country_code = CH
18:13:47.908 [Lua] Lobby data matchmaking = true
18:13:47.908 [Lua] Lobby data power_level = 835
18:13:47.908 [Lua] Lobby data mission_id = inn_level_sonnstill
18:13:47.908 [Lua] Lobby data mechanism = adventure
18:13:47.908 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:13:47.908 [Lua] Lobby data player_slot_2 = 0:0
18:13:47.908 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:13:47.908 [Lua] Lobby data player_slot_3 = 0:0
18:13:47.908 [Lua] Lobby data eac_authorized = true
18:13:47.908 [Lua] Set lobby end.
18:13:47.908 [Lua] Set lobby begin:
18:13:47.908 [Lua] Lobby data twitch_enabled = false
18:13:47.908 [Lua] Lobby data selected_mission_id = ussingen
18:13:47.908 [Lua] Lobby data num_players = 1
18:13:47.908 [Lua] Lobby data difficulty_tweak = 0
18:13:47.908 [Lua] Lobby data host = 11000010a60b68b
18:13:47.908 [Lua] Lobby data matchmaking_type = 2
18:13:47.908 [Lua] Lobby data is_private = false
18:13:47.908 [Lua] Lobby data match_started = true
18:13:47.908 [Lua] Lobby data difficulty = cataclysm
18:13:47.908 [Lua] Lobby data player_slot_1 = 0:0
18:13:47.908 [Lua] Lobby data player_slot_4 = 0:0
18:13:47.908 [Lua] Lobby data unique_server_name = Meridian
18:13:47.908 [Lua] Lobby data quick_game = false
18:13:47.908 [Lua] Lobby data country_code = CH
18:13:47.908 [Lua] Lobby data matchmaking = true
18:13:47.909 [Lua] Lobby data power_level = 835
18:13:47.909 [Lua] Lobby data mission_id = inn_level_sonnstill
18:13:47.909 [Lua] Lobby data mechanism = adventure
18:13:47.909 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:13:47.909 [Lua] Lobby data player_slot_2 = 0:0
18:13:47.909 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:13:47.909 [Lua] Lobby data player_slot_3 = 0:0
18:13:47.909 [Lua] Lobby data eac_authorized = true
18:13:47.909 [Lua] Set lobby end.
18:13:47.909 [Lua] [ChatManager][1]System: Starting hosted game...
18:13:47.909 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
18:13:47.909 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
18:13:47.997 [Lua] [IngameUI] menu view on_exit start_game_view
18:13:47.997 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
18:13:47.997 [Save] Saving `save_data`
18:13:47.997 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
18:13:47.997 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
18:13:47.997 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
18:13:48.000 [Save] Save done
18:13:48.000 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01bfebf0
18:13:49.676 [Lua] [IngameUI] menu view on_enter hero_view
18:13:49.682 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01bfa940
18:13:49.682 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:13:49.693 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:13:49.694 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:13:49.694 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:13:49.694 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:13:49.698 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:13:49.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:13:49.982 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:13:50.001 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:13:50.001 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:13:50.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:13:50.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:13:50.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:13:50.039 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:13:50.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:13:50.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:13:50.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:13:50.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:13:50.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:13:50.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:13:51.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:13:51.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:13:51.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:13:51.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:13:51.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:13:51.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:13:51.149 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010a60b68b:1)
18:13:51.149 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_shield_01\/wpn_emp_gk_shield_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_yellow\/chr_empire_soldier_breton_black_and_yellow":false},"inventory_id":289418432,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_gk_shield_01\/wpn_emp_gk_shield_01":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_01\/wpn_emp_gk_shield_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_yellow\/chr_empire_soldier_breton_black_and_yellow":false}}
18:13:51.158 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432
18:13:51.897 [Lua] [IngameUI] menu view on_exit hero_view
18:13:51.900 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01bfa940
18:13:51.900 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:13:51.900 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:13:51.900 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:13:51.900 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:13:51.900 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:13:51.900 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:13:51.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:13:51.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:13:51.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:13:51.906 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:13:51.906 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:13:51.906 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:14:01.964 [Lua] PlayFabMirrorBase:_commit_internal 3
18:14:01.964 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:14:01.966 [Lua] generate_backend_stats 11000010a60b68b:1
18:14:01.988 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:14:01.988 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:14:01.988 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 28
18:14:01.991 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 28
18:14:02.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 28
18:14:02.346 [Lua] commit result success 3
18:14:02.346 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29
18:14:02.353 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29
18:14:02.416 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
18:14:02.416 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
18:14:02.430 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill ussingen 1
18:14:02.430 [Lua] Set lobby begin:
18:14:02.430 [Lua] Lobby data twitch_enabled = false
18:14:02.430 [Lua] Lobby data selected_mission_id = ussingen
18:14:02.430 [Lua] Lobby data num_players = 1
18:14:02.430 [Lua] Lobby data difficulty_tweak = 0
18:14:02.430 [Lua] Lobby data host = 11000010a60b68b
18:14:02.430 [Lua] Lobby data matchmaking_type = 2
18:14:02.430 [Lua] Lobby data is_private = false
18:14:02.430 [Lua] Lobby data match_started = true
18:14:02.430 [Lua] Lobby data difficulty = cataclysm
18:14:02.430 [Lua] Lobby data player_slot_1 = 0:0
18:14:02.430 [Lua] Lobby data player_slot_4 = 0:0
18:14:02.430 [Lua] Lobby data unique_server_name = Meridian
18:14:02.430 [Lua] Lobby data quick_game = false
18:14:02.430 [Lua] Lobby data country_code = CH
18:14:02.430 [Lua] Lobby data matchmaking = true
18:14:02.430 [Lua] Lobby data power_level = 835
18:14:02.430 [Lua] Lobby data mission_id = inn_level_sonnstill
18:14:02.430 [Lua] Lobby data mechanism = adventure
18:14:02.430 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:14:02.430 [Lua] Lobby data player_slot_2 = 0:0
18:14:02.430 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:14:02.431 [Lua] Lobby data player_slot_3 = 0:0
18:14:02.431 [Lua] Lobby data eac_authorized = true
18:14:02.431 [Lua] Set lobby end.
18:14:02.431 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
18:14:02.431 [Lua] [LevelTransitionHandler] set_next_level( lvl:ussingen, mc:adventure, gm:adventure, env:1, seed:1345795, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1387644672, lt:load_next_level, extra_packages:{
})
18:14:02.431 [Lua] [NetworkServer] Entering post game
18:14:02.431 [Lua] [PeerSM] 11000010a60b68b :: on_exit InGame
18:14:02.431 [Lua] [PeerSM] 11000010a60b68b :: on_enter InPostGame
18:14:02.431 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:391: in function update
[6] @scripts/game_state/state_ingame.lua:938: in function update
[7] @foundation/scripts/util/state_machine.lua:141: in function update
[8] @scripts/boot.lua:904: in function game_update
[9] @scripts/boot.lua:639:in function
[1] self = table: 0000000018D2CE50
[2] self = table: 000000000AA403F0; game_server_lobby_client = nil
[3] self = table: 000000000AA403F0
[4] self = table: 000000000AA403F0; dt = nil; t = nil; verify_dlc_data = table: 0000000001048CA0; active_peers = table: 00000000182E8C50; is_done = true; success = true
[5] self = table: 0000000001BC7C40; dt = 0.0070123607292771339; t = 99.933471984462813; state_name = "MatchmakingStateStartGame"
[6] self = table: 000000000402E850; dt = 0.0070123607292771339; main_t = 99.933471984462813; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 80.213332992512733
[7] self = table: 000000000158FF20; dt = 0.0070123607292771339; t = 99.933471984462813
[8] self = table: 0000000000095910; real_world_dt = 0.0070123607292771339; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0070123607292771339; t = 99.933471984462813
[9] dt = 0.0070123607292771339
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000003CD23C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000019AAA250; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000019AAA220; _disable_spawning_reasons = table: 00000000018EEB80; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000018EEB50; _mutator_handler = table: 00000000019A8F40; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001B86220; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "inn_level_sonnstill"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 00000000019B0EE0; is_server = true; network_event_delegate = table: 000000000095A840;
[2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000001DAFFE0; _verify_dlc_data = table: 0000000001048CA0; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 0000000003CD23C0; _network_transmit = table: 0000000000261370; state_context = table: 000000000A857160;
[3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000001DAFFE0; _verify_dlc_data = table: 0000000001048CA0; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 0000000003CD23C0; _network_transmit = table: 0000000000261370; state_context = table: 000000000A857160;
[4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000001DAFFE0; _verify_dlc_data = table: 0000000001048CA0; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 0000000003CD23C0; _network_transmit = table: 0000000000261370; state_context = table: 000000000A857160;
[5] start_matchmaking_time = 1000000; network_server = table: 0000000003FE2AB0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BC7AC0; _state = table: 000000000AA403F0; peers_to_sync = table: 0000000001BC7B50; _power_level_timer = 104.8139260567259; lobby_finder = table: 00000000041271A0; network_event_delegate = table: 000000000095A840; _level_weights = table: 0000000001BC7B20; _ingame_ui = table: 000000000107E2F0; countdown_has_finished = false; peer_id = "11000010a60b68b"; lobby_finder_timer = 0; lobby = table: 0000000003FE1460; profile_update_time = 0; params = table: 0000000004135E60; profile_synchronizer = table: 0000000003FE7B00; debug = table: 0000000001BC2B40; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000A857160; statistics_db = table: 0000000003CD23C0; network_transmit = table: 0000000000261370; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 00000000000F55E0; party_owned_dlcs = table: 0000000001BC7AF0;
[6] world_name = "level_world"; entity_system_bag = table: 0000000003219810; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000003218E90; parent = table: 0000000000095910; _level_flow_events = table: 000000000276EEC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090190; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000003247500; num_local_human_players = 1; _ping_reporter = table: 000000000A956480; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0070123607292771339; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000321BDF0; network_event_delegate = table: 000000000095A840; machines = table: 00000000028689B0; _camera_carrier = table: 000000000A955770; free_flight_manager = table: 0000000000A72900; network_transmit = table: 0000000000261370; level_key = "inn_level_sonnstill"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000003CD23C0; _lobby_host = table: 0000000003FE1460; dice_keeper = table: 00000000014ED4D0; network_clock = table: 0000000018BCFE30; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000402E850;
[8] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 0000000004029380; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true;
18:14:02.432 [Lua] [LevelTransitionHandler] promote_next_level_data
18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data
18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_key:0:0:0:0 = ussingen
18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_seed:0:0:0:0 = 1345795
18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: conflict_director:0:0:0:0 = default
18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: locked_director_functions:0:0:0:0 = {}
18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: game_mode:0:0:0:0 = adventure
18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: mechanism:0:0:0:0 = adventure
18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: environment_variation_id:0:0:0:0 = 1
18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty:0:0:0:0 = cataclysm
18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty_tweak:0:0:0:0 = 0
18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_session_id:0:0:0:0 = 1387644672
18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_transition_type:0:0:0:0 = load_next_level
18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: extra_packages:0:0:0:0 = {}
18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data
18:14:02.432 [Lua] [NetworkServer] Entering post game
18:14:02.432 [Save] Saving `save_data`
18:14:02.432 [Lua] gm_event_end_conditions_met false false
18:14:02.433 [Lua] PlayFabMirrorBase:_commit_internal nil
18:14:02.433 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:14:02.435 [Save] Save done
18:14:02.435 [Save] Saving `save_data`
18:14:02.435 [Lua] generate_backend_stats 11000010a60b68b:1
18:14:02.437 [Save] Save done
18:14:02.457 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:14:02.457 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:14:02.457 [Save] Saving `save_data`
18:14:02.457 [Lua] TRANSITION nil nil load_next_level
18:14:02.457 [Lua] Transition type "load_next_level", is server: true
18:14:02.457 [Lua] [GameNetworkManager] Leaving game...
18:14:02.457 [Lua] [GameNetworkManager] Shutting down game session host.
18:14:02.457 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:14:02.457 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:14:02.457 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=82.21
18:14:02.460 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = false
18:14:02.460 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:14:02.460 [Save] Save done
18:14:02.460 [Lua] commit result success 4
18:14:02.460 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30
18:14:02.517 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29
18:14:02.523 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30
18:14:02.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30
18:14:04.469 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:14:04.470 [Lua] [Managers] Calling function on all managers:
18:14:04.470 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 1
18:14:04.470 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = false
18:14:04.470 [Lua] Clearing all global lookup lists
18:14:04.470 [Lua] [IngamePlayerListUI] - Destroy
18:14:04.470 [Lua] [GamePadEquipmentUI] - Destroy
18:14:04.470 [Lua] [EquipmentUI] - Destroy
18:14:04.470 [Lua] [GamePadAbilityUI] - Destroy
18:14:04.470 [Lua] [AbilityUI] - Destroy
18:14:04.470 [Lua] [IngameUI] destroy
18:14:04.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1
18:14:04.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_5
18:14:04.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4
18:14:04.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1
18:14:04.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3
18:14:04.512 [Lua] [Managers] Destroying manager group:
18:14:04.516 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:14:04.576 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:14:04.576 [Lua] [PeerSM] 11000010a60b68b :: on_exit InPostGame
18:14:04.576 [Lua] [PeerSM] 11000010a60b68b :: on_enter Loading
18:14:04.576 [Lua] [Matchmaking] unregister rpcs
18:14:04.576 [Lua] ############### UNLOADING PACKAGES ###############
18:14:04.576 [Lua] [Managers] Calling function on all managers:
18:14:04.576 [Lua] [Managers] Destroying manager group:
18:14:04.576 [Lua] [Gamestate] Enter state StateLoading
18:14:04.578 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:14:04.578 [Lua] [Matchmaking] register rpcs
18:14:04.578 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
18:14:04.578 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
18:14:04.578 [Lua] Set lobby begin:
18:14:04.578 [Lua] Lobby data twitch_enabled = false
18:14:04.578 [Lua] Lobby data selected_mission_id = ussingen
18:14:04.578 [Lua] Lobby data num_players = 1
18:14:04.578 [Lua] Lobby data difficulty_tweak = 0
18:14:04.578 [Lua] Lobby data host = 11000010a60b68b
18:14:04.578 [Lua] Lobby data matchmaking_type = 2
18:14:04.578 [Lua] Lobby data is_private = false
18:14:04.578 [Lua] Lobby data match_started = true
18:14:04.578 [Lua] Lobby data difficulty = cataclysm
18:14:04.578 [Lua] Lobby data player_slot_1 = 0:0
18:14:04.578 [Lua] Lobby data player_slot_4 = 0:0
18:14:04.578 [Lua] Lobby data unique_server_name = Meridian
18:14:04.578 [Lua] Lobby data quick_game = false
18:14:04.578 [Lua] Lobby data country_code = CH
18:14:04.578 [Lua] Lobby data matchmaking = true
18:14:04.578 [Lua] Lobby data power_level = 0
18:14:04.578 [Lua] Lobby data mission_id = inn_level_sonnstill
18:14:04.578 [Lua] Lobby data mechanism = adventure
18:14:04.578 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:14:04.579 [Lua] Lobby data player_slot_2 = 0:0
18:14:04.579 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:14:04.579 [Lua] Lobby data player_slot_3 = 0:0
18:14:04.579 [Lua] Lobby data eac_authorized = true
18:14:04.579 [Lua] Set lobby end.
18:14:04.579 [Lua] registering RPCs
18:14:04.579 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:14:04.579 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:14:04.579 [Lua] Set lobby begin:
18:14:04.579 [Lua] Lobby data twitch_enabled = false
18:14:04.579 [Lua] Lobby data selected_mission_id = ussingen
18:14:04.579 [Lua] Lobby data num_players = 1
18:14:04.579 [Lua] Lobby data difficulty_tweak = 0
18:14:04.579 [Lua] Lobby data host = 11000010a60b68b
18:14:04.579 [Lua] Lobby data matchmaking_type = 2
18:14:04.579 [Lua] Lobby data is_private = false
18:14:04.579 [Lua] Lobby data match_started = true
18:14:04.579 [Lua] Lobby data difficulty = cataclysm
18:14:04.579 [Lua] Lobby data player_slot_1 = 0:0
18:14:04.579 [Lua] Lobby data player_slot_4 = 0:0
18:14:04.579 [Lua] Lobby data unique_server_name = Meridian
18:14:04.579 [Lua] Lobby data quick_game = false
18:14:04.579 [Lua] Lobby data country_code = CH
18:14:04.579 [Lua] Lobby data matchmaking = true
18:14:04.579 [Lua] Lobby data power_level = 0
18:14:04.579 [Lua] Lobby data mission_id = ussingen
18:14:04.579 [Lua] Lobby data mechanism = adventure
18:14:04.579 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:14:04.579 [Lua] Lobby data player_slot_2 = 0:0
18:14:04.579 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:14:04.579 [Lua] Lobby data player_slot_3 = 0:0
18:14:04.579 [Lua] Lobby data eac_authorized = true
18:14:04.579 [Lua] Set lobby end.
18:14:04.579 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:14:04.582 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized
18:14:04.582 [Lua] [StateLoading] load_current_level
18:14:04.582 [Lua] [LevelTransitionHandler] load_current_level, loading ussingen 1
18:14:04.584 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill
18:14:04.584 [Umbra] Unload tome
18:14:04.584 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill
18:14:04.585 [Lua] [PackageManager] Unload: resource_packages/levels/inn_sonnstill, inn_level_sonnstill
18:14:04.647 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_sonnstill
18:14:04.656 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_sonnstill
18:14:04.656 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen_common, ussingen, async-read,
18:14:04.656 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, ussingen, async-read,
18:14:04.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11
18:14:04.709 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11
18:14:04.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen_common
18:14:06.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen_common
18:14:06.046 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen_common
18:14:06.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen
18:14:06.122 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]'
18:14:08.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen
18:14:08.441 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen
18:14:08.457 [Lua] [LevelTransitionHandler] Level load completed!
18:14:08.457 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ussingen - level_seed: 1345795 - use_random_directors: true - conflict_director_name: default
18:14:08.478 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:14:08.478 [Lua] checking dlc's against conflict directors
18:14:08.478 [Lua] number of factions to include 2
18:14:08.478 [Lua] number of factions added 2
18:14:08.478 [Lua] --- --- ---
18:14:08.478 [Lua] Starting... difficulty 'cataclysm'
18:14:08.478 [Lua] These are the starting conflict directors:
18:14:08.478 [Lua] skaven
18:14:08.478 [Lua] chaos
18:14:08.478 [Lua] default_light
18:14:08.478 [Lua] --- --- ---
18:14:08.478 [Lua]
18:14:08.478 [Lua] Looking for a new director:
18:14:08.478 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
18:14:08.478 [Lua] ->trying director: default
18:14:08.478 [Lua] --> success!
18:14:08.478 [Lua] --> re-used the same breeds
18:14:08.478 [Lua]
18:14:08.478 [Lua] Looking for a new director:
18:14:08.478 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
18:14:08.478 [Lua] ->trying director: skaven
18:14:08.478 [Lua] --> success!
18:14:08.478 [Lua] --> re-used the same breeds
18:14:08.478 [Lua]
18:14:08.478 [Lua] Looking for a new director:
18:14:08.478 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
18:14:08.478 [Lua] ->trying director: skaven
18:14:08.478 [Lua] --> success!
18:14:08.478 [Lua] --> re-used the same breeds
18:14:08.478 [Lua]
18:14:08.478 [Lua] Looking for a new director:
18:14:08.478 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
18:14:08.478 [Lua] ->trying director: skaven
18:14:08.478 [Lua] --> success!
18:14:08.478 [Lua] --> re-used the same breeds
18:14:08.478 [Lua]
18:14:08.478 [Lua] DONE! Found the following directors:
18:14:08.478 [Lua] default
18:14:08.478 [Lua] skaven
18:14:08.478 [Lua] skaven
18:14:08.478 [Lua] skaven
18:14:08.478 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
18:14:08.478 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_plague_monk=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_storm_vermin_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
chaos_raider=true,
chaos_vortex_sorcerer=true,
}
18:14:08.478 [Lua] load_startup_enemy_packages: --------------
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] chaos_spawn
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] chaos_troll
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] skaven_rat_ogre
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] skaven_stormfiend
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] beastmen_minotaur
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] chaos_plague_sorcerer
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] chaos_corruptor_sorcerer
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] skaven_gutter_runner
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] skaven_pack_master
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] skaven_poison_wind_globadier
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] skaven_ratling_gunner
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] skaven_warpfire_thrower
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] chaos_vortex_sorcerer
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] beastmen_standard_bearer
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] chaos_vortex
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] critter_rat
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] critter_pig
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] chaos_marauder
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] skaven_storm_vermin
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] chaos_warrior
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] skaven_plague_monk
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] skaven_clan_rat
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] skaven_loot_rat
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] skaven_slave
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] chaos_fanatic
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] skaven_storm_vermin_with_shield
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] chaos_marauder_with_shield
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] skaven_clan_rat_with_shield
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] chaos_berzerker
18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
18:14:08.478 [Lua] chaos_raider
18:14:08.481 [Lua] ### Received rpc_level_loaded
18:14:08.481 [Lua] #### Has state machine: true, peer_id: 11000010a60b68b, level_id: 40
18:14:08.481 [Lua] Peer 11000010a60b68b has loaded the level and all enemies are loaded
18:14:08.497 [Lua] [PeerSM] 11000010a60b68b :: on_exit Loading
18:14:08.497 [Lua] [PeerSM] 11000010a60b68b :: on_enter LoadingProfilePackages
18:14:08.514 [Lua] [PeerSM] 11000010a60b68b :: on_exit LoadingProfilePackages
18:14:08.514 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForEnterGame
18:14:08.515 [Lua] ### Received rpc_level_loaded
18:14:08.515 [Lua] #### Has state machine: false, peer_id: 11000010a60b68b, level_id: 40
18:14:08.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
18:14:08.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
18:14:08.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
18:14:08.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
18:14:08.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
18:14:08.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
18:14:09.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
18:14:09.017 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
18:14:09.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
18:14:09.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
18:14:09.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
18:14:09.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
18:14:09.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
18:14:09.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
18:14:09.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
18:14:09.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
18:14:09.691 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
18:14:09.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
18:14:09.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
18:14:09.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
18:14:09.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
18:14:09.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
18:14:09.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
18:14:09.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
18:14:10.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
18:14:10.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
18:14:10.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
18:14:10.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
18:14:10.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
18:14:10.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
18:14:10.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
18:14:10.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
18:14:10.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
18:14:10.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
18:14:10.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
18:14:10.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
18:14:10.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
18:14:10.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
18:14:10.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
18:14:11.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
18:14:11.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
18:14:11.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
18:14:11.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
18:14:11.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
18:14:11.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
18:14:11.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:14:11.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:14:11.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
18:14:11.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
18:14:11.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
18:14:11.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
18:14:11.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
18:14:11.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
18:14:11.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
18:14:11.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
18:14:11.724 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
18:14:11.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
18:14:11.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
18:14:11.908 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
18:14:11.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
18:14:12.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
18:14:12.111 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
18:14:12.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
18:14:12.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
18:14:12.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
18:14:12.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
18:14:12.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
18:14:12.497 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
18:14:12.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
18:14:12.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
18:14:12.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
18:14:12.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
18:14:12.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
18:14:12.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
18:14:12.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:14:13.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:14:13.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
18:14:13.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
18:14:13.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
18:14:13.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
18:14:13.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
18:14:13.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
18:14:13.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
18:14:13.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
18:14:13.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
18:14:13.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
18:14:13.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
18:14:14.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
18:14:14.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
18:14:14.583 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ussingen game_mode: adventure
18:14:14.583 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:14:14.583 [Lua] Starting async level spawning of levels/honduras/ussingen/world
18:14:14.584 [Umbra] Init version: 3.4.15 :: 16 threads
18:14:15.138 [Lua] Async level spawning done
18:14:15.138 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:14:16.123 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:14:16.123 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:14:16.123 [Lua] [Matchmaking] unregister rpcs
18:14:16.123 [Lua] Set lobby begin:
18:14:16.123 [Lua] Lobby data twitch_enabled = false
18:14:16.124 [Lua] Lobby data selected_mission_id = ussingen
18:14:16.124 [Lua] Lobby data num_players = 1
18:14:16.124 [Lua] Lobby data difficulty_tweak = 0
18:14:16.124 [Lua] Lobby data host = 11000010a60b68b
18:14:16.124 [Lua] Lobby data matchmaking_type = 2
18:14:16.124 [Lua] Lobby data is_private = false
18:14:16.124 [Lua] Lobby data match_started = true
18:14:16.124 [Lua] Lobby data difficulty = cataclysm
18:14:16.124 [Lua] Lobby data player_slot_1 = 0:0
18:14:16.124 [Lua] Lobby data player_slot_4 = 0:0
18:14:16.124 [Lua] Lobby data unique_server_name = Meridian
18:14:16.124 [Lua] Lobby data quick_game = false
18:14:16.124 [Lua] Lobby data country_code = CH
18:14:16.124 [Lua] Lobby data matchmaking = true
18:14:16.124 [Lua] Lobby data power_level = 0
18:14:16.124 [Lua] Lobby data mission_id = ussingen
18:14:16.124 [Lua] Lobby data mechanism = adventure
18:14:16.124 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:14:16.124 [Lua] Lobby data player_slot_2 = 0:0
18:14:16.124 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:14:16.124 [Lua] Lobby data player_slot_3 = 0:0
18:14:16.124 [Lua] Lobby data eac_authorized = true
18:14:16.124 [Lua] Set lobby end.
18:14:16.124 [Lua] [Managers] Destroying manager group:
18:14:16.125 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens
18:14:16.125 [Lua] [Gamestate] Enter StateIngame HOST
18:14:16.125 [Lua] [Managers] Calling function on all managers:
18:14:16.125 [Lua] <>level = ussingen<>
18:14:16.125 [Lua] Set lobby begin:
18:14:16.125 [Lua] Lobby data twitch_enabled = false
18:14:16.125 [Lua] Lobby data selected_mission_id = ussingen
18:14:16.125 [Lua] Lobby data num_players = 1
18:14:16.125 [Lua] Lobby data difficulty_tweak = 0
18:14:16.125 [Lua] Lobby data host = 11000010a60b68b
18:14:16.125 [Lua] Lobby data matchmaking_type = 2
18:14:16.125 [Lua] Lobby data is_private = false
18:14:16.125 [Lua] Lobby data match_started = true
18:14:16.125 [Lua] Lobby data difficulty = cataclysm
18:14:16.125 [Lua] Lobby data player_slot_1 = 0:0
18:14:16.125 [Lua] Lobby data player_slot_4 = 0:0
18:14:16.125 [Lua] Lobby data unique_server_name = Meridian
18:14:16.125 [Lua] Lobby data quick_game = false
18:14:16.125 [Lua] Lobby data country_code = CH
18:14:16.125 [Lua] Lobby data matchmaking = true
18:14:16.125 [Lua] Lobby data power_level = 0
18:14:16.125 [Lua] Lobby data mission_id = ussingen
18:14:16.125 [Lua] Lobby data mechanism = adventure
18:14:16.125 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:14:16.126 [Lua] Lobby data player_slot_2 = 0:0
18:14:16.126 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:14:16.126 [Lua] Lobby data player_slot_3 = 0:0
18:14:16.126 [Lua] Lobby data eac_authorized = true
18:14:16.126 [Lua] Set lobby end.
18:14:16.126 [Lua] [StateIngame] Server ingame
18:14:16.128 [Lua] Set lobby begin:
18:14:16.128 [Lua] Lobby data twitch_enabled = false
18:14:16.128 [Lua] Lobby data selected_mission_id = ussingen
18:14:16.128 [Lua] Lobby data num_players = 1
18:14:16.128 [Lua] Lobby data difficulty_tweak = 0
18:14:16.128 [Lua] Lobby data host = 11000010a60b68b
18:14:16.128 [Lua] Lobby data matchmaking_type = 2
18:14:16.128 [Lua] Lobby data is_private = false
18:14:16.128 [Lua] Lobby data match_started = true
18:14:16.128 [Lua] Lobby data difficulty = cataclysm
18:14:16.128 [Lua] Lobby data player_slot_1 = 0:0
18:14:16.129 [Lua] Lobby data player_slot_4 = 0:0
18:14:16.129 [Lua] Lobby data unique_server_name = Meridian
18:14:16.129 [Lua] Lobby data quick_game = false
18:14:16.129 [Lua] Lobby data country_code = CH
18:14:16.129 [Lua] Lobby data matchmaking = true
18:14:16.129 [Lua] Lobby data power_level = 0
18:14:16.129 [Lua] Lobby data mission_id = ussingen
18:14:16.129 [Lua] Lobby data mechanism = adventure
18:14:16.129 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:14:16.129 [Lua] Lobby data player_slot_2 = 0:0
18:14:16.129 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:14:16.129 [Lua] Lobby data player_slot_3 = 0:0
18:14:16.129 [Lua] Lobby data eac_authorized = true
18:14:16.129 [Lua] Set lobby end.
18:14:16.129 [Lua] [Matchmaking] register rpcs
18:14:16.129 [Lua] GameNetworkManager:init... creating game session
18:14:16.129 [Lua] Host GameSession.make_game_session_host with session:
18:14:16.129 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:14:16.129 [Lua] [GameNetworkManager] My own peer_id = 11000010a60b68b
18:14:16.129 [Lua] [GameNetworkManager] self.is_server = true
18:14:16.129 [Network] Setting artificial MTU limit to 65536
18:14:16.137 [Lua] Switching ConflictSettings: to: default
18:14:16.137 [Lua] pacing=default
18:14:16.137 [Lua] roaming=nil
18:14:16.137 [Lua] specials=default
18:14:16.137 [Lua] debug_color=maroon
18:14:16.137 [Lua] contained_breeds=nil
18:14:16.137 [Lua] pack_spawning=default
18:14:16.137 [Lua] disabled=false
18:14:16.137 [Lua] factions=nil
18:14:16.137 [Lua] boss=default
18:14:16.137 [Lua] horde=default
18:14:16.137 [Lua] name=default
18:14:16.137 [Lua] intensity=default
18:14:16.137 [Lua] ---
18:14:16.137 [Lua] [LevelAnalysis] set_random_seed( 1345795)
18:14:16.142 [Lua] [AIInterestPointSystem] Level Seed: 1345795
18:14:16.142 [Lua]
18:14:16.142 [Lua] [entity_system_bag] = table
18:14:16.142 [Lua] [entity_system_bag] = metatable
18:14:16.142 [Lua] [startup_data] = table
18:14:16.142 [Lua] [entity_manager] = table
18:14:16.142 [Lua] [entity_manager] = metatable
18:14:16.142 [Lua] [unit_spawner] = table
18:14:16.142 [Lua] [unit_spawner] = metatable
18:14:16.142 [Lua] [unit_storage] = table
18:14:16.142 [Lua] [unit_storage] = metatable
18:14:16.142 [Lua] [dice_keeper] = table
18:14:16.142 [Lua] [dice_keeper] = metatable
18:14:16.142 [Lua] [is_server] = true (boolean)
18:14:16.142 [Lua] [world] = [World]
18:14:16.142 [Lua] [system_api] = table
18:14:16.142 [Lua] [entity_system] = table
18:14:16.142 [Lua] [entity_system] = metatable
18:14:16.142 [Lua] [network_lobby] = table
18:14:16.142 [Lua] [network_lobby] = metatable
18:14:16.142 [Lua] [profile_synchronizer] = table
18:14:16.142 [Lua] [profile_synchronizer] = metatable
18:14:16.142 [Lua] [level_transition_handler] = table
18:14:16.142 [Lua] [level_transition_handler] = metatable
18:14:16.142 [Lua] [num_local_human_players] = 1 (number)
18:14:16.142 [Lua] [statistics_db] = table
18:14:16.142 [Lua] [statistics_db] = metatable
18:14:16.142 [Lua] [network_server] = table
18:14:16.142 [Lua] [network_server] = metatable
18:14:16.142 [Lua] [input_manager] = table
18:14:16.142 [Lua] [input_manager] = metatable
18:14:16.142 [Lua] [network_clock] = table
18:14:16.142 [Lua] [network_clock] = metatable
18:14:16.142 [Lua] [network_transmit] = table
18:14:16.142 [Lua] [network_transmit] = metatable
18:14:16.142 [Lua] [free_flight_manager] = table
18:14:16.142 [Lua] [free_flight_manager] = metatable
18:14:16.142 [Lua] [network_manager] = table
18:14:16.142 [Lua] [network_manager] = metatable
18:14:16.142 [Lua] [network_event_delegate] = table
18:14:16.142 [Lua] [network_event_delegate] = metatable
18:14:16.142 [Lua]
18:14:16.142 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:14:16.142 [Lua] ignoring extension VersusInteractObjectiveExtension
18:14:16.142 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:14:16.142 [Lua] ignoring extension VersusSocketObjectiveExtension
18:14:16.142 [Lua] ignoring extension VersusTargetObjectiveExtension
18:14:16.142 [Lua] ignoring extension VersusMissionObjectiveExtension
18:14:16.144 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:14:16.167 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
18:14:16.167 [Lua] [AchievementManager] Achievements using the steam platform
18:14:16.167 [Lua] PlayerManager:add_player player_1
18:14:16.198 [Lua] respawn_unit_spawned with group id: mansion_event
18:14:16.198 [Lua] respawn_unit_spawned with group id: mansion_event
18:14:16.198 [Lua] respawn_unit_spawned with group id: mansion_event
18:14:16.228 [Lua] respawn_unit_spawned with group id: cellar_drop
18:14:16.228 [Lua] respawn_unit_spawned with group id: cellar_drop
18:14:16.228 [Lua] respawn_unit_spawned with group id: cellar_drop
18:14:16.228 [Lua] [StateIngame] Level seed: 1345795
18:14:16.252 [Lua] [LevelAnalysis] set_random_seed( 1345795)
18:14:16.258 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
18:14:16.258 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
18:14:16.258 [Lua] [IngameUI] init
18:14:16.268 [SteamVoipClient] select_out(11000010a60b68b, off)
18:14:16.270 [Lua] cb_razer_chroma_setup
18:14:16.286 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
18:14:16.287 [Lua] Set lobby begin:
18:14:16.287 [Lua] Lobby data twitch_enabled = false
18:14:16.287 [Lua] Lobby data selected_mission_id = ussingen
18:14:16.287 [Lua] Lobby data num_players = 1
18:14:16.287 [Lua] Lobby data difficulty_tweak = 0
18:14:16.287 [Lua] Lobby data host = 11000010a60b68b
18:14:16.287 [Lua] Lobby data matchmaking_type = 2
18:14:16.287 [Lua] Lobby data is_private = false
18:14:16.287 [Lua] Lobby data match_started = true
18:14:16.287 [Lua] Lobby data difficulty = cataclysm
18:14:16.287 [Lua] Lobby data player_slot_1 = 0:0
18:14:16.287 [Lua] Lobby data player_slot_4 = 0:0
18:14:16.287 [Lua] Lobby data unique_server_name = Meridian
18:14:16.287 [Lua] Lobby data quick_game = false
18:14:16.287 [Lua] Lobby data country_code = CH
18:14:16.287 [Lua] Lobby data matchmaking = true
18:14:16.287 [Lua] Lobby data power_level = 835
18:14:16.287 [Lua] Lobby data mission_id = ussingen
18:14:16.287 [Lua] Lobby data mechanism = adventure
18:14:16.287 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:14:16.287 [Lua] Lobby data player_slot_2 = 0:0
18:14:16.287 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:14:16.287 [Lua] Lobby data player_slot_3 = 0:0
18:14:16.287 [Lua] Lobby data eac_authorized = true
18:14:16.287 [Lua] Set lobby end.
18:14:16.289 [Lua] CurrentConflictSettings default
18:14:16.289 [Lua] [ConflictDirector] conflict_director is ai_ready
18:14:16.291 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:14:16.291 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:14:16.294 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:14:16.294 [Lua] Forming navigation groups in one frame
18:14:16.294 [Lua] Forming navigation groups
18:14:16.309 [Lua] NavigationGroupManager -> calulation time A: 0.013999999999995794
18:14:16.443 [Lua] NavigationGroupManager -> calulation time B: 0.13500000000000512
18:14:16.443 [Lua] number of nav groups: 361
18:14:16.445 [Lua] number of refined nav groups : 240
18:14:16.450 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000050022
18:14:16.451 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.595294599235059 Normalized coefficient: 1.3583096026761594
18:14:16.453 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.723556800186634 Normalized coefficient: 1.4687291067200647
18:14:16.455 [Lua] -------------> JOW Perfect-density 12.599999999999994 Sum density 9.3956704884767568 Normalized coefficient: 1.3410431980829001
18:14:16.464 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
18:14:16.464 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
18:14:16.464 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
18:14:16.469 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen
18:14:16.469 [Lua] [LevelAnalysis] This level has a total main-path length of 1026.344 meters.
18:14:16.469 [Lua] [LevelAnalysis] grouping spawners for event_patrol
18:14:16.469 [Lua] [LevelAnalysis]
18:14:16.469 [Lua] [LevelAnalysis] grouping spawners for event_boss
18:14:16.469 [Lua] [LevelAnalysis]
18:14:16.469 [Lua] [LevelAnalysis] Terror events added:
18:14:16.469 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
18:14:16.469 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
18:14:16.469 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
18:14:16.469 [Lua] ----> using boss gizmo!
18:14:16.469 [Lua] [LevelAnalysis] section: 2, start-index: 9, end-index: 13, forbidden-dist: -397.2 start-travel-dist: 689.7, end-travel-dist: 427.2 spawn_distance 282.5
18:14:16.469 [Lua] Adding main path event: Vector3Box(-63.1924, -149.779, 9.46004) boss_event_storm_fiend 45 table: 00000000168AD0F0
18:14:16.469 [Lua] NORMAL PATROL MAIN PATH 970.58856201171875
18:14:16.469 [Lua] [waypoints] = table
18:14:16.469 [Lua] [astar_points] = table
18:14:16.469 [Lua] [travel_dist] = 970.13690277934074 (number)
18:14:16.469 [Lua] [one_directional] = true (boolean)
18:14:16.469 [Lua] [id] = boss9 (string)
18:14:16.469 [Lua] ----> using boss spline path!
18:14:16.469 [Lua] Adding main path event: Vector3Box(51.3279, 28, 10.6524) boss_event_spline_patrol 45 table: 00000000168AD3F0
18:14:16.469 [Lua] [LevelAnalysis] num_event_places_f: 0.65089581203460689 , num_event_places: 0 , trailing_event_fraction: 0.65089581203460689 , num_events: 1
18:14:16.469 [Lua] [LevelAnalysis] Level path distance: 1026.3437180519104
18:14:16.469 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1026.3437180519104 forbidden_dist: -926.3437180519104
18:14:16.469 [Lua] [LevelAnalysis] wanted_distance: 543.6789323524647
18:14:16.469 [Lua] [LevelAnalysis] Terror events added:
18:14:16.469 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
18:14:16.469 [Lua] Adding main path event: Vector3Box(-24.5666, -124.855, -2.56265) rare_event_loot_rat 45 table: 00000000168ADE10
18:14:16.469 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:14:16.472 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
18:14:16.477 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:14:16.478 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=53
18:14:16.478 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54
18:14:16.478 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
18:14:16.478 [Lua] [Managers] Calling function on all managers:
18:14:16.478 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:14:16.504 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForEnterGame
18:14:16.504 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForGameObjectSync
18:14:16.506 [Lua] player (11000010a60b68b,5) was put into party 1
18:14:16.517 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
18:14:16.517 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=56
18:14:16.517 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:5) to profile(4) career(2)
18:14:16.517 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"}]
18:14:16.517 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":729068608,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}}
18:14:16.517 [Lua] player (11000010a60b68b,4) was put into party 1
18:14:16.529 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
18:14:16.529 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58
18:14:16.529 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:4) to profile(3) career(2)
18:14:16.529 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"}]
18:14:16.529 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:4:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"wwise\/handgun":false},"inventory_id":1119722112,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}}
18:14:16.529 [Lua] player (11000010a60b68b,2) was put into party 1
18:14:16.540 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
18:14:16.540 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60
18:14:16.540 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:2) to profile(1) career(1)
18:14:16.540 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"}]
18:14:16.541 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_02":false,"wwise\/two_handed_axes":false},"inventory_id":1554817152,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_02":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
18:14:16.729 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"}]
18:14:16.729 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 2
18:14:16.729 [Lua] [GameNetworkManager] destroying game object with go_id=59
18:14:16.729 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForGameObjectSync
18:14:16.729 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForPlayers
18:14:16.731 [Lua] player (11000010a60b68b,2) was put into party 1
18:14:16.743 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
18:14:16.743 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62
18:14:16.743 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:2) to profile(1) career(1)
18:14:16.743 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"}]
18:14:16.743 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_02":false,"wwise\/two_handed_axes":false},"inventory_id":1310353152,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_02":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
18:14:16.751 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForPlayers
18:14:16.751 [Lua] [PeerSM] 11000010a60b68b :: on_enter InGame
18:14:16.751 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = true
18:14:17.099 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
18:14:17.099 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
18:14:17.100 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
18:14:17.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
18:14:17.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
18:14:17.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
18:14:17.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
18:14:17.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
18:14:17.192 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
18:14:17.519 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
18:14:17.519 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
18:14:17.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
18:14:17.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
18:14:17.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
18:14:17.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
18:14:17.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
18:14:17.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
18:14:17.602 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
18:14:17.672 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
18:14:17.672 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
18:14:17.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
18:14:17.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
18:14:17.772 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
18:14:17.772 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
18:14:17.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
18:14:17.836 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
18:14:17.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
18:14:17.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
18:14:17.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
18:14:17.886 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
18:14:17.899 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
18:14:17.899 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
18:14:17.899 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
18:14:17.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
18:14:17.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
18:14:17.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
18:14:17.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
18:14:17.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
18:14:17.994 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
18:14:18.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
18:14:18.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
18:14:18.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
18:14:18.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
18:14:18.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
18:14:18.053 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
18:14:18.104 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
18:14:18.104 [Lua] [PackageManager] Force_load: wwise/we_deus_01
18:14:18.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
18:14:18.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
18:14:18.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
18:14:18.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
18:14:18.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
18:14:18.165 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
18:14:18.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
18:14:18.193 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
18:14:18.193 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
18:14:18.193 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
18:14:18.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
18:14:18.525 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
18:14:18.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
18:14:18.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
18:14:18.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
18:14:18.616 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
18:14:18.699 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
18:14:18.699 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
18:14:18.699 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
18:14:18.771 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
18:14:18.771 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
18:14:18.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
18:14:18.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
18:14:18.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
18:14:18.851 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
18:14:18.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
18:14:18.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
18:14:18.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
18:14:18.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
18:14:18.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
18:14:18.923 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
18:14:18.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
18:14:18.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
18:14:18.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02
18:14:18.966 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02
18:14:18.966 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02
18:14:18.966 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
18:14:18.995 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
18:14:18.995 [Lua] [PackageManager] Force_load: wwise/crossbow
18:14:18.995 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
18:14:19.031 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
18:14:19.031 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
18:14:19.031 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed
18:14:19.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed
18:14:19.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed
18:14:19.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
18:14:19.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
18:14:19.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
18:14:19.272 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
18:14:19.301 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
18:14:19.301 [Lua] [PackageManager] Force_load: wwise/coghammer
18:14:19.301 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
18:14:19.330 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
18:14:19.330 [Lua] [PackageManager] Force_load: wwise/handgun
18:14:19.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
18:14:19.337 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 1119722112
18:14:19.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
18:14:19.373 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
18:14:19.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:14:19.381 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 729068608
18:14:19.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:14:19.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:14:19.395 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:2:0:0 = 1310353152
18:14:19.397 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010a60b68b 5
18:14:19.399 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:14:19.399 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:14:19.399 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:14:19.399 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:14:19.399 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:14:19.399 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:14:19.399 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:14:19.399 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:14:19.399 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:14:19.400 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
18:14:19.400 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010a60b68b 4
18:14:19.402 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:14:19.402 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:14:19.402 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:14:19.402 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:14:19.402 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:14:19.402 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:14:19.402 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:14:19.402 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:14:19.403 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:14:19.403 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
18:14:19.403 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010a60b68b 2
18:14:19.405 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:14:19.405 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:14:19.405 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:14:19.405 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:14:19.405 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:14:19.405 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:14:19.405 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:14:19.405 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:14:19.405 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:14:19.405 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
18:14:19.408 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(55.0422, -414.978, 6.95107), Vector4(0, 0, -0.59394, -0.804509))
18:14:19.411 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:14:19.411 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:14:19.411 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:14:19.411 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:14:19.411 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:14:19.411 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:14:19.412 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:14:19.412 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:14:19.412 [Lua] PlayerManager:assign_unit_ownership Meridian 11000010a60b68b 1
18:14:19.412 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
18:14:19.423 [Lua] Switching ConflictSettings: to: chaos
18:14:19.423 [Lua] pacing=chaos
18:14:19.423 [Lua] roaming=nil
18:14:19.423 [Lua] specials=chaos
18:14:19.423 [Lua] debug_color=purple
18:14:19.423 [Lua] contained_breeds=nil
18:14:19.423 [Lua] pack_spawning=chaos
18:14:19.423 [Lua] disabled=false
18:14:19.423 [Lua] factions=nil
18:14:19.423 [Lua] boss=chaos
18:14:19.423 [Lua] horde=chaos
18:14:19.423 [Lua] name=chaos
18:14:19.423 [Lua] intensity=default
18:14:19.423 [Lua] ---
18:14:19.424 [Lua] updating bot weapon metadata for weapon: two_handed_cog_hammers_template_1
18:14:19.424 [Lua] updating bot weapon metadata for weapon: handgun_template_2
18:14:19.424 [Lua] updating bot weapon metadata for weapon: one_handed_spears_shield_template
18:14:19.424 [Lua] updating bot weapon metadata for weapon: we_deus_01_template_1
18:14:19.424 [Lua] updating bot weapon metadata for weapon: two_handed_billhooks_template
18:14:19.424 [Lua] updating bot weapon metadata for weapon: crossbow_template_1
18:14:19.604 [Lua] StateInGameRunning:_game_actually_starts()
18:14:19.604 [Lua] #################################################################################################################
18:14:19.604 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level_sonnstill-ussingen [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:14:19.604 [Lua] #################################################################################################################
18:14:19.604 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31
18:14:19.604 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = true
18:14:19.611 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31
18:14:19.802 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31
18:14:19.802 [Lua] Commit load time data
18:14:42.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0xb3b, position: 1920
18:14:48.678 [Lua] [IngameUI] menu view on_enter ingame_menu
18:14:49.178 [Window] Window => inactive
18:14:52.169 [Window] Window => active
18:14:52.171 [Window] Window => active
18:14:52.886 [Lua] [IngameUI] menu view on_exit ingame_menu
18:14:58.447 [Lua] Players are leaving the safe zone
18:15:20.424 [Lua] TerrorEventMixer.start_event: ussingen_gate_guards (seed: 0)
18:15:30.736 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:15:30.744 [Lua] Spline already found!
18:15:30.764 [Lua] Init group template: spline_patrol
18:15:32.122 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:15:32.132 [Lua] Spline already found!
18:15:32.155 [Lua] Init group template: spline_patrol
18:15:32.384 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:15:32.393 [Lua] Spline already found!
18:15:32.425 [Lua] Init group template: spline_patrol
18:15:33.621 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source.
18:15:34.296 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
18:15:34.296 [Lua] ERROR: Tried to freeze unit twice in the same frame.
18:15:35.519 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:15:35.527 [Lua] Spline already found!
18:15:35.549 [Lua] Init group template: spline_patrol
18:15:37.191 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source.
18:15:40.879 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:15:40.889 [Lua] Spline already found!
18:15:40.925 [Lua] Init group template: spline_patrol
18:15:41.241 [Lua] spawning mini patrol
18:15:44.859 [Lua] Coordinated attack!
18:15:46.324 [Lua] Init group template: mini_patrol
18:15:47.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0xb3b, position: 6527999
18:15:47.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0xb3b, position: 6527999
18:15:50.804 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:15:50.814 [Lua] Spline already found!
18:15:50.854 [Lua] Init group template: spline_patrol
18:15:51.544 [Lua] Switching ConflictSettings: to: default
18:15:51.544 [Lua] pacing=default
18:15:51.544 [Lua] roaming=nil
18:15:51.544 [Lua] specials=default
18:15:51.544 [Lua] debug_color=maroon
18:15:51.544 [Lua] contained_breeds=nil
18:15:51.544 [Lua] pack_spawning=default
18:15:51.544 [Lua] disabled=false
18:15:51.544 [Lua] factions=nil
18:15:51.544 [Lua] boss=default
18:15:51.544 [Lua] horde=default
18:15:51.544 [Lua] name=default
18:15:51.544 [Lua] intensity=default
18:15:51.544 [Lua] ---
18:15:53.996 [Lua] Switching ConflictSettings: to: chaos
18:15:53.996 [Lua] pacing=chaos
18:15:53.996 [Lua] roaming=nil
18:15:53.996 [Lua] specials=chaos
18:15:53.996 [Lua] debug_color=purple
18:15:53.996 [Lua] contained_breeds=nil
18:15:53.996 [Lua] pack_spawning=chaos
18:15:53.996 [Lua] disabled=false
18:15:53.996 [Lua] factions=nil
18:15:53.996 [Lua] boss=chaos
18:15:53.996 [Lua] horde=chaos
18:15:53.996 [Lua] name=chaos
18:15:53.996 [Lua] intensity=default
18:15:53.996 [Lua] ---
18:15:54.800 [Lua] Switching ConflictSettings: to: default
18:15:54.800 [Lua] pacing=default
18:15:54.800 [Lua] roaming=nil
18:15:54.800 [Lua] specials=default
18:15:54.800 [Lua] debug_color=maroon
18:15:54.800 [Lua] contained_breeds=nil
18:15:54.800 [Lua] pack_spawning=default
18:15:54.800 [Lua] disabled=false
18:15:54.800 [Lua] factions=nil
18:15:54.800 [Lua] boss=default
18:15:54.800 [Lua] horde=default
18:15:54.800 [Lua] name=default
18:15:54.800 [Lua] intensity=default
18:15:54.800 [Lua] ---
18:15:57.412 [Lua] HORDE: Chosing horde wave composition skaven_huge
18:15:57.412 [Lua] Time for new HOOORDE! multi_first_wave
18:15:57.412 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
18:15:57.412 [Lua] horde requested: vector
18:15:57.412 [Lua] setting up vector-horde
18:15:57.412 [Lua] Composing horde 'huge' .. using variant 'plain'
18:15:57.412 [Lua] --> horde wants to spawn ahead of players (0.14206768835261/0.67
18:15:57.412 [Lua] -> spawning: 62
18:15:57.412 [Lua] horde crated with id 8 of type vector
18:15:57.412 [Lua] vector horde has started
18:15:58.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0
18:16:05.515 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
18:16:05.515 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:16:05.515 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
18:16:05.515 [Lua] horde requested: vector
18:16:05.515 [Lua] setting up vector-horde
18:16:05.515 [Lua] Composing horde 'huge' .. using variant 'plain'
18:16:05.515 [Lua] --> horde wants to spawn behind players (0.91820148211411/0.67
18:16:05.516 [Lua] -> spawning: 57
18:16:05.516 [Lua] horde crated with id 9 of type vector
18:16:05.516 [Lua] vector horde has started
18:16:05.628 [Lua] event horde ends!
18:16:06.090 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source.
18:16:12.008 [Lua] Mini patrol killed! 6
18:16:12.226 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:16:12.239 [Lua] Spline already found!
18:16:12.272 [Lua] Init group template: spline_patrol
18:16:12.517 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source.
18:16:18.807 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:16:18.820 [Lua] Spline already found!
18:16:18.896 [Lua] Init group template: spline_patrol
18:16:20.022 [Lua] Init group template: horde
18:16:21.049 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:16:21.063 [Lua] Spline already found!
18:16:21.097 [Lua] Init group template: spline_patrol
18:16:23.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0
18:16:23.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 1212304
18:16:25.075 [Lua] Init group template: horde
18:16:43.925 [Lua] HORDE: last wave, reset to standard horde delay
18:16:43.925 [Lua] Time for new HOOORDE! multi_last_wave
18:16:43.925 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
18:16:43.925 [Lua] horde requested: vector
18:16:43.925 [Lua] setting up vector-horde
18:16:43.925 [Lua] Composing horde 'huge' .. using variant 'plain'
18:16:43.925 [Lua] --> horde wants to spawn ahead of players (0.33911212073153/0.67
18:16:43.926 [Lua] -> spawning: 60
18:16:43.926 [Lua] horde crated with id 13 of type vector
18:16:43.926 [Lua] vector horde has started
18:16:44.804 [Lua] [LobbyMembers] Member joined 11000010bdd6662
18:16:44.819 [Lua] [NetworkServer] Changing num_players from 1 to 2
18:16:44.819 [Lua] Players: 2
18:16:44.819 [Lua] Set lobby begin:
18:16:44.819 [Lua] Lobby data twitch_enabled = false
18:16:44.819 [Lua] Lobby data selected_mission_id = ussingen
18:16:44.819 [Lua] Lobby data num_players = 2
18:16:44.819 [Lua] Lobby data difficulty_tweak = 0
18:16:44.819 [Lua] Lobby data host = 11000010a60b68b
18:16:44.819 [Lua] Lobby data matchmaking_type = 2
18:16:44.819 [Lua] Lobby data is_private = false
18:16:44.820 [Lua] Lobby data match_started = true
18:16:44.820 [Lua] Lobby data difficulty = cataclysm
18:16:44.820 [Lua] Lobby data player_slot_1 = 0:0
18:16:44.820 [Lua] Lobby data player_slot_4 = 0:0
18:16:44.820 [Lua] Lobby data unique_server_name = Meridian
18:16:44.820 [Lua] Lobby data quick_game = false
18:16:44.820 [Lua] Lobby data country_code = CH
18:16:44.820 [Lua] Lobby data matchmaking = true
18:16:44.820 [Lua] Lobby data power_level = 835
18:16:44.820 [Lua] Lobby data mission_id = ussingen
18:16:44.820 [Lua] Lobby data mechanism = adventure
18:16:44.820 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:16:44.820 [Lua] Lobby data player_slot_2 = 0:0
18:16:44.820 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:16:44.820 [Lua] Lobby data player_slot_3 = 0:0
18:16:44.820 [Lua] Lobby data eac_authorized = true
18:16:44.820 [Lua] Set lobby end.
18:16:46.519 [Lua] GOT approve_channel 1 11000010bdd6662 186000001010094
18:16:46.519 [EAC] EAC server has client 11000010bdd6662 and channel 1 (and owner 11000010bdd6662)
18:16:46.520 [EACServer] [20:16:46:519][Windows][EAC Server] [Info][RegisterClient] Client: 011000010BDD6662 PlayerGUID: 76561198159324770 PlayerIP: 0.0.0.0 OwnerGUID: 76561198159324770 PlayerName: Rekdar [GER]
18:16:46.520 [Lua] Client with peer_id 11000010bdd6662 got APPROVED by server
18:16:46.520 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010bdd6662'
18:16:46.520 [Lua] [ChatManager][1]System: Rekdar [GER] is joining the game
18:16:46.520 [Lua] [NetworkServer] Peer 11000010bdd6662 joined server lobby.
18:16:46.520 [Lua] [NetworkServer] Creating peer info.
18:16:46.520 [Lua] [PeerSM] 11000010bdd6662 :: on_enter Connecting
18:16:46.580 [EACServer] [20:16:46:579][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
18:16:46.616 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001010094 from 11000010bdd6662, replying lobby_ok
18:16:46.678 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010bdd6662 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:11000010a60b68b
18:16:46.730 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010bdd6662
18:16:46.730 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:4:0 = 11000010bdd6662
18:16:46.730 [Lua] Set lobby begin:
18:16:46.730 [Lua] Lobby data twitch_enabled = false
18:16:46.730 [Lua] Lobby data selected_mission_id = ussingen
18:16:46.730 [Lua] Lobby data num_players = 2
18:16:46.731 [Lua] Lobby data difficulty_tweak = 0
18:16:46.731 [Lua] Lobby data host = 11000010a60b68b
18:16:46.731 [Lua] Lobby data matchmaking_type = 2
18:16:46.731 [Lua] Lobby data is_private = false
18:16:46.731 [Lua] Lobby data match_started = true
18:16:46.731 [Lua] Lobby data difficulty = cataclysm
18:16:46.731 [Lua] Lobby data player_slot_1 = 0:0
18:16:46.731 [Lua] Lobby data player_slot_4 = 11000010bdd6662:1
18:16:46.731 [Lua] Lobby data unique_server_name = Meridian
18:16:46.731 [Lua] Lobby data quick_game = false
18:16:46.731 [Lua] Lobby data country_code = CH
18:16:46.731 [Lua] Lobby data matchmaking = true
18:16:46.731 [Lua] Lobby data power_level = 835
18:16:46.731 [Lua] Lobby data mission_id = ussingen
18:16:46.731 [Lua] Lobby data mechanism = adventure
18:16:46.731 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:16:46.731 [Lua] Lobby data player_slot_2 = 0:0
18:16:46.731 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:16:46.731 [Lua] Lobby data player_slot_3 = 0:0
18:16:46.731 [Lua] Lobby data eac_authorized = true
18:16:46.731 [Lua] Set lobby end.
18:16:48.983 [Lua] ### CLEARING PEER STATE FOR 11000010bdd6662
18:16:48.983 [Lua] [PeerSM] 11000010bdd6662 :: on_exit Connecting
18:16:48.983 [Lua] [PeerSM] 11000010bdd6662 :: on_enter Connecting
18:16:49.040 [Lua] [NetworkServer] Peer 11000010bdd6662 has sent rpc_notify_lobby_joined
18:16:49.040 [Lua] [PSM] Peer 11000010bdd6662 joined. Want to use profile index "4" and join party "0"
18:16:49.040 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b","11000010bdd6662"]
18:16:49.040 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010bdd6662, connection_key=0)
18:16:49.040 [Lua] Sync dynamic to client:
18:16:49.193 [Lua] ### Received rpc_level_load_started
18:16:49.193 [Lua] #### Has state machine: true, peer_id: 11000010bdd6662, level_session_id: 1387644672
18:16:49.193 [Lua] player (11000010bdd6662,1) was put into party 0
18:16:49.193 [Lua] [ProfileSynchronizer] Peer 11000010bdd6662 entered session
18:16:49.193 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010bdd6662
18:16:49.193 [Lua] Mechanism says: a client has initialized the mechanism! 11000010bdd6662
18:16:49.354 [SteamVoipClient] select_out(11000010bdd6662, on)
18:16:49.387 [SteamVoipClient] select_out(11000010bdd6662, on)
18:16:49.387 [SteamVoipClient] select_in(11000010bdd6662, on)
18:16:49.387 [SteamVoipClient] select_out(11000010bdd6662, off)
18:16:49.588 [EACServer] [20:16:49:588][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010BDD6662 Session: 1 Status: Client Authenticated Message: Client authenticated.
18:16:49.589 [EAC] Peer 11000010bdd6662 switched EAC state to ClientAuthenticatedLocal
18:16:49.769 [EACServer] [20:16:49:769][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010BDD6662.
18:16:50.070 [EACServer] [20:16:50:070][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010BDD6662
18:16:50.070 [EACServer] [20:16:50:070][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010BDD6662 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
18:16:50.074 [EAC] Peer 11000010bdd6662 switched EAC state to ClientAuthenticatedRemote
18:16:51.102 [Lua] [NetworkServer] Peer 11000010bdd6662 has sent rpc_post_game_notified
18:16:51.102 [Lua] [PeerSM] 11000010bdd6662 :: on_exit Connecting
18:16:51.102 [Lua] [PeerSM] 11000010bdd6662 :: on_enter Loading
18:16:53.414 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:2:0:0 = 1310353152
18:16:53.518 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 729068608
18:16:54.066 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 1119722112
18:16:54.198 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432
18:16:56.938 [Lua] Init group template: horde
18:16:57.346 [Lua] state dead despawn
18:16:57.355 [Lua] [GameNetworkManager] destroying game object with go_id=64
18:17:00.084 [Lua] ### Received rpc_level_loaded
18:17:00.084 [Lua] #### Has state machine: true, peer_id: 11000010bdd6662, level_id: 40
18:17:00.084 [Lua] Peer 11000010bdd6662 has loaded the level but not all enemies, so we wait
18:17:01.403 [Lua] Horde killed: ?
18:17:02.901 [Lua] state dead despawn
18:17:02.912 [Lua] [GameNetworkManager] destroying game object with go_id=68
18:17:03.894 [Lua] Horde killed: ?
18:17:07.616 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010bdd6662, connection_key=0)
18:17:07.617 [Lua] [PeerSM] 11000010bdd6662 :: on_exit Loading
18:17:07.617 [Lua] [PeerSM] 11000010bdd6662 :: on_enter LoadingProfilePackages
18:17:07.627 [Lua] [PeerSM] 11000010bdd6662 :: on_exit LoadingProfilePackages
18:17:07.627 [Lua] [PeerSM] 11000010bdd6662 :: on_enter WaitingForEnterGame
18:17:08.608 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x699f, position: 0
18:17:10.358 [Lua] [PeerSM] 11000010bdd6662 :: on_exit WaitingForEnterGame
18:17:10.358 [Lua] [PeerSM] 11000010bdd6662 :: on_enter WaitingForGameObjectSync
18:17:10.371 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010bdd6662
18:17:10.376 [Lua] Breedfreezer (server) starting a hot join sync
18:17:10.376 [Lua] packing 8 units of breed chaos_marauder
18:17:10.376 [Lua] packing 22 units of breed skaven_clan_rat
18:17:10.376 [Lua] packing 0 units of breed skaven_storm_vermin
18:17:10.376 [Lua] packing 12 units of breed skaven_slave
18:17:10.376 [Lua] packing 0 units of breed chaos_fanatic
18:17:10.376 [Lua] packing 1 units of breed chaos_raider
18:17:10.376 [Lua] packing 3 units of breed chaos_warrior
18:17:10.376 [Lua] packing 0 units of breed chaos_berzerker
18:17:10.376 [Lua] packing 0 units of breed skaven_plague_monk
18:17:10.376 [Lua] --> rpc-package size reached, sending rpc now (last package)
18:17:10.376 [Lua]
18:17:10.376 [Lua] [1] = 6 (number)
18:17:10.376 [Lua] [2] = 8 (number)
18:17:10.376 [Lua] [3] = 5 (number)
18:17:10.376 [Lua] [4] = 22 (number)
18:17:10.376 [Lua] [5] = 1 (number)
18:17:10.376 [Lua] [6] = 0 (number)
18:17:10.376 [Lua] [7] = 2 (number)
18:17:10.376 [Lua] [8] = 12 (number)
18:17:10.376 [Lua] [9] = 1 (number)
18:17:10.377 [Lua] [10] = 0 (number)
18:17:10.377 [Lua] [11] = 5 (number)
18:17:10.377 [Lua] [12] = 1 (number)
18:17:10.377 [Lua] [13] = 1 (number)
18:17:10.377 [Lua] [14] = 3 (number)
18:17:10.377 [Lua] [15] = 1 (number)
18:17:10.377 [Lua] [16] = 0 (number)
18:17:10.377 [Lua] [17] = 1 (number)
18:17:10.377 [Lua] [18] = 0 (number)
18:17:10.377 [Lua]
18:17:10.377 [Lua]
18:17:10.377 [Lua] [1] = 79 (number)
18:17:10.377 [Lua] [2] = 86 (number)
18:17:10.377 [Lua] [3] = 88 (number)
18:17:10.377 [Lua] [4] = 83 (number)
18:17:10.377 [Lua] [5] = 77 (number)
18:17:10.377 [Lua] [6] = 81 (number)
18:17:10.377 [Lua] [7] = 73 (number)
18:17:10.377 [Lua] [8] = 75 (number)
18:17:10.377 [Lua] [9] = 245 (number)
18:17:10.377 [Lua] [10] = 127 (number)
18:17:10.377 [Lua] [11] = 210 (number)
18:17:10.377 [Lua] [12] = 139 (number)
18:17:10.377 [Lua] [13] = 138 (number)
18:17:10.377 [Lua] [14] = 203 (number)
18:17:10.377 [Lua] [15] = 121 (number)
18:17:10.377 [Lua] [16] = 205 (number)
18:17:10.377 [Lua] [17] = 243 (number)
18:17:10.377 [Lua] [18] = 198 (number)
18:17:10.377 [Lua] [19] = 276 (number)
18:17:10.377 [Lua] [20] = 233 (number)
18:17:10.377 [Lua] [21] = 291 (number)
18:17:10.377 [Lua] [22] = 279 (number)
18:17:10.377 [Lua] [23] = 278 (number)
18:17:10.377 [Lua] [24] = 280 (number)
18:17:10.377 [Lua] [25] = 277 (number)
18:17:10.377 [Lua] [26] = 120 (number)
18:17:10.377 [Lua] [27] = 275 (number)
18:17:10.377 [Lua] [28] = 288 (number)
18:17:10.377 [Lua] [29] = 104 (number)
18:17:10.377 [Lua] [30] = 99 (number)
18:17:10.377 [Lua] [31] = 172 (number)
18:17:10.377 [Lua] [32] = 195 (number)
18:17:10.377 [Lua] [33] = 262 (number)
18:17:10.377 [Lua] [34] = 200 (number)
18:17:10.377 [Lua] [35] = 229 (number)
18:17:10.377 [Lua] [36] = 192 (number)
18:17:10.377 [Lua] [37] = 289 (number)
18:17:10.377 [Lua] [38] = 184 (number)
18:17:10.377 [Lua] [39] = 202 (number)
18:17:10.377 [Lua] [40] = 287 (number)
18:17:10.377 [Lua] [41] = 174 (number)
18:17:10.377 [Lua] [42] = 263 (number)
18:17:10.377 [Lua] [43] = 156 (number)
18:17:10.377 [Lua] [44] = 72 (number)
18:17:10.377 [Lua] [45] = 89 (number)
18:17:10.377 [Lua] [46] = 90 (number)
18:17:10.377 [Lua]
18:17:10.377 [Lua] PlayerManager:add_remote_player 11000010bdd6662
18:17:10.377 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=309
18:17:10.377 [Lua] RemotePlayer:create_game_object( ) 309
18:17:10.394 [Lua] [ProfileSynchronizer] Assigning peer(11000010bdd6662:1) to profile(4) career(3)
18:17:10.394 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010bdd6662"}]
18:17:10.394 [Lua] [PeerSM] 11000010bdd6662 :: on_exit WaitingForGameObjectSync
18:17:10.394 [Lua] [PeerSM] 11000010bdd6662 :: on_enter WaitingForPlayers
18:17:10.404 [Lua] [PeerSM] 11000010bdd6662 :: on_exit WaitingForPlayers
18:17:10.404 [Lua] [PeerSM] 11000010bdd6662 :: on_enter InGame
18:17:10.404 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010bdd6662:0:0:0 = true
18:17:10.995 [Lua] [MOD][VMF][INFO] Added 11000010bdd6662 to the VMF users list.
18:17:10.995 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010bdd6662 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:17:10.995 [Lua] Adding player sync data to peer=11000010bdd6662 local_player_id=1
18:17:10.996 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_shade_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_runed_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":1342078848,"first_person":{"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_runed_3p":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade_skin_01\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}}
18:17:10.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer, async-read,
18:17:10.996 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read,
18:17:10.996 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
18:17:10.996 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read,
18:17:10.996 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
18:17:10.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p, ProfileSynchronizer, async-read,
18:17:10.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read,
18:17:11.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
18:17:11.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
18:17:11.020 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
18:17:11.044 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
18:17:11.044 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
18:17:11.044 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base
18:17:11.400 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base
18:17:11.400 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base
18:17:11.400 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin
18:17:11.437 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin
18:17:11.437 [Lua] [PackageManager] Force_load: wwise/javelin
18:17:11.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
18:17:11.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
18:17:11.484 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
18:17:11.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p
18:17:11.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p
18:17:11.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p
18:17:11.507 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
18:17:11.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
18:17:11.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
18:17:11.540 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010bdd6662:1:0:0 = 1342078848
18:17:14.258 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010bdd6662:1:0:0 = 1342078848
18:17:14.262 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010bdd6662"}]
18:17:14.262 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 5
18:17:14.262 [Lua] [GameNetworkManager] destroying game object with go_id=55
18:17:14.263 [Lua] player (11000010bdd6662,1) was put into party 1
18:17:14.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer
18:17:14.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer
18:17:14.282 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer
18:17:14.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer
18:17:14.283 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer
18:17:14.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer
18:17:14.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer
18:17:14.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer
18:17:14.283 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer
18:17:14.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer
18:17:14.285 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer
18:17:14.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer
18:17:14.286 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
18:17:14.286 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer
18:17:14.959 [Lua] Set lobby begin:
18:17:14.959 [Lua] Lobby data twitch_enabled = false
18:17:14.959 [Lua] Lobby data selected_mission_id = ussingen
18:17:14.959 [Lua] Lobby data num_players = 2
18:17:14.959 [Lua] Lobby data difficulty_tweak = 0
18:17:14.959 [Lua] Lobby data host = 11000010a60b68b
18:17:14.959 [Lua] Lobby data matchmaking_type = 2
18:17:14.960 [Lua] Lobby data is_private = false
18:17:14.960 [Lua] Lobby data match_started = true
18:17:14.960 [Lua] Lobby data difficulty = cataclysm
18:17:14.960 [Lua] Lobby data player_slot_1 = 0:0
18:17:14.960 [Lua] Lobby data player_slot_4 = 11000010bdd6662:1
18:17:14.960 [Lua] Lobby data unique_server_name = Meridian
18:17:14.960 [Lua] Lobby data quick_game = false
18:17:14.960 [Lua] Lobby data country_code = CH
18:17:14.960 [Lua] Lobby data matchmaking = true
18:17:14.960 [Lua] Lobby data power_level = 417
18:17:14.960 [Lua] Lobby data mission_id = ussingen
18:17:14.960 [Lua] Lobby data mechanism = adventure
18:17:14.961 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:17:14.961 [Lua] Lobby data player_slot_2 = 0:0
18:17:14.961 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:17:14.961 [Lua] Lobby data player_slot_3 = 0:0
18:17:14.961 [Lua] Lobby data eac_authorized = true
18:17:14.961 [Lua] Set lobby end.
18:17:19.970 [Lua] Set lobby begin:
18:17:19.970 [Lua] Lobby data twitch_enabled = false
18:17:19.970 [Lua] Lobby data selected_mission_id = ussingen
18:17:19.970 [Lua] Lobby data num_players = 2
18:17:19.970 [Lua] Lobby data difficulty_tweak = 0
18:17:19.970 [Lua] Lobby data host = 11000010a60b68b
18:17:19.970 [Lua] Lobby data matchmaking_type = 2
18:17:19.970 [Lua] Lobby data is_private = false
18:17:19.970 [Lua] Lobby data match_started = true
18:17:19.970 [Lua] Lobby data difficulty = cataclysm
18:17:19.970 [Lua] Lobby data player_slot_1 = 0:0
18:17:19.970 [Lua] Lobby data player_slot_4 = 11000010bdd6662:1
18:17:19.970 [Lua] Lobby data unique_server_name = Meridian
18:17:19.970 [Lua] Lobby data quick_game = false
18:17:19.970 [Lua] Lobby data country_code = CH
18:17:19.970 [Lua] Lobby data matchmaking = true
18:17:19.970 [Lua] Lobby data power_level = 835
18:17:19.970 [Lua] Lobby data mission_id = ussingen
18:17:19.970 [Lua] Lobby data mechanism = adventure
18:17:19.970 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:17:19.970 [Lua] Lobby data player_slot_2 = 0:0
18:17:19.970 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:17:19.970 [Lua] Lobby data player_slot_3 = 0:0
18:17:19.970 [Lua] Lobby data eac_authorized = true
18:17:19.970 [Lua] Set lobby end.
18:17:21.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 1044609
18:17:22.718 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010bdd6662 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:17:22.718 [Lua] [NetworkServer] Peer 11000010bdd6662 spawned player.
18:17:22.719 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=311
18:17:22.719 [Lua] PlayerManager:assign_unit_ownership Rekdar [GER] 11000010bdd6662 1
18:17:22.720 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
18:17:22.720 [Lua] TalentSystem:rpc_sync_talents 1 1025
18:17:23.057 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010bdd6662:0:0:0 = true
18:17:23.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 1100863
18:17:23.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 1100863
18:17:28.172 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010a60b68b 2
18:17:28.173 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
18:17:28.173 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:28.173 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
18:17:28.173 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:28.173 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
18:17:28.173 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:28.173 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
18:17:28.173 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:28.174 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.84999999999999998)
18:17:28.174 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=316
18:17:30.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0
18:17:36.282 [Lua] [NetworkServer] Peer 11000010bdd6662 despawned player.
18:17:36.282 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010bdd6662
18:17:36.283 [Lua] [NetworkServer] Peer wants to leave game session: peer id 11000010bdd6662
18:17:36.283 [Lua] [ChatManager][1]System: Rekdar [GER] has left the game
18:17:36.283 [Lua] [PeerSM] 11000010bdd6662 :: on_exit InGame
18:17:36.283 [Lua] [PeerSM] 11000010bdd6662 :: on_enter Disconnecting
18:17:36.283 [Lua] [PSM] Disconnecting peer 11000010bdd6662
18:17:36.283 [Lua] [PSM] Disconnected peer 11000010bdd6662 is being removed from session.
18:17:36.283 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010bdd6662
18:17:36.283 [Lua] [MOD][VMF][INFO] Removed 11000010bdd6662 from the VMF users list.
18:17:36.283 [Lua] PlayerManager:remove_player peer_id=11000010bdd6662 1
18:17:36.283 [Lua] [GameNetworkManager] destroying game object with go_id=309
18:17:36.283 [Lua] [PeerSM] 11000010bdd6662 :: on_exit Disconnecting
18:17:36.283 [Lua] [PeerSM] 11000010bdd6662 :: on_enter Disconnected
18:17:36.283 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010bdd6662)
18:17:36.283 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b"]
18:17:36.283 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: 11000010bdd6662
18:17:36.283 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010bdd6662
18:17:36.283 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010bdd6662
18:17:36.283 [Lua] [ProfileSynchronizer] Peer 11000010bdd6662 left session
18:17:36.283 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"}]
18:17:36.283 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:4:0 =
18:17:36.283 [Lua] Set lobby begin:
18:17:36.283 [Lua] Lobby data twitch_enabled = false
18:17:36.283 [Lua] Lobby data selected_mission_id = ussingen
18:17:36.283 [Lua] Lobby data num_players = 2
18:17:36.283 [Lua] Lobby data difficulty_tweak = 0
18:17:36.283 [Lua] Lobby data host = 11000010a60b68b
18:17:36.283 [Lua] Lobby data matchmaking_type = 2
18:17:36.283 [Lua] Lobby data is_private = false
18:17:36.283 [Lua] Lobby data match_started = true
18:17:36.283 [Lua] Lobby data difficulty = cataclysm
18:17:36.283 [Lua] Lobby data player_slot_1 = 0:0
18:17:36.283 [Lua] Lobby data player_slot_4 = 0:0
18:17:36.283 [Lua] Lobby data unique_server_name = Meridian
18:17:36.283 [Lua] Lobby data quick_game = false
18:17:36.284 [Lua] Lobby data country_code = CH
18:17:36.284 [Lua] Lobby data matchmaking = true
18:17:36.284 [Lua] Lobby data power_level = 835
18:17:36.284 [Lua] Lobby data mission_id = ussingen
18:17:36.284 [Lua] Lobby data mechanism = adventure
18:17:36.284 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:17:36.284 [Lua] Lobby data player_slot_2 = 0:0
18:17:36.284 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:17:36.284 [Lua] Lobby data player_slot_3 = 0:0
18:17:36.284 [Lua] Lobby data eac_authorized = true
18:17:36.284 [Lua] Set lobby end.
18:17:36.284 [EAC] EAC server lost client 11000010bdd6662
18:17:36.284 [EACServer] [20:17:36:284][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010BDD6662 PlayerGUID: 76561198159324770
18:17:36.284 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03fe11f8, channel: 1
18:17:36.284 [EACServer] [20:17:36:284][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
18:17:36.284 [SteamVoipClient] select_out(11000010bdd6662, off)
18:17:36.284 [SteamVoipClient] select_in(11000010bdd6662, off)
18:17:36.284 [Lua] [GameNetworkManager] destroying game object with go_id=311
18:17:36.284 [EACServer] [20:17:36:284][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
18:17:36.287 [Lua] player (11000010a60b68b,5) was put into party 1
18:17:36.302 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=318
18:17:36.302 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=319
18:17:36.302 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:5) to profile(4) career(2)
18:17:36.302 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"}]
18:17:36.302 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1547479424,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}}
18:17:36.308 [Connection] Dropped game chunk from 11000010bdd6662 because channel 1 can't communicate
18:17:36.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read,
18:17:36.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read,
18:17:36.308 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read,
18:17:36.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read,
18:17:36.308 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read,
18:17:36.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer, async-read,
18:17:36.309 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
18:17:36.309 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:17:36.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer, async-read,
18:17:36.309 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:17:36.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read,
18:17:36.309 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
18:17:36.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read,
18:17:36.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read,
18:17:36.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer
18:17:36.316 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer
18:17:36.326 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
18:17:36.326 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer
18:17:36.327 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
18:17:36.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p, ProfileSynchronizer
18:17:36.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer
18:17:36.347 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.369 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
18:17:36.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
18:17:36.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
18:17:36.388 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
18:17:36.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
18:17:36.408 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
18:17:36.417 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.461 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.471 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.472 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
18:17:36.472 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
18:17:36.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
18:17:36.493 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
18:17:36.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
18:17:36.512 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
18:17:36.522 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.531 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
18:17:36.531 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
18:17:36.531 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
18:17:36.550 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
18:17:36.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
18:17:36.560 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
18:17:36.579 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.600 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
18:17:36.600 [Lua] [PackageManager] Force_load: wwise/we_deus_01
18:17:36.600 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
18:17:36.625 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.660 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.703 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.735 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.775 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.814 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.863 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.897 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
18:17:36.898 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
18:17:36.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
18:17:36.926 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.956 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.988 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:36.989 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
18:17:36.989 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
18:17:36.989 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
18:17:37.018 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:37.048 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:37.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
18:17:37.058 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
18:17:37.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
18:17:37.068 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:37.107 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:37.127 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
18:17:37.127 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
18:17:37.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
18:17:37.138 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:37.168 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:37.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
18:17:37.169 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
18:17:37.169 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
18:17:37.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
18:17:37.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
18:17:37.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
18:17:37.207 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:37.238 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:37.278 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:37.312 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:37.354 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate
18:17:37.355 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
18:17:37.355 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
18:17:37.364 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1547479424
18:17:37.368 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010a60b68b 5
18:17:37.370 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
18:17:37.370 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:37.370 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
18:17:37.370 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:37.370 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
18:17:37.370 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:37.370 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
18:17:37.370 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:37.370 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.66929131746292114)
18:17:37.370 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=321
18:17:38.373 [Handshaker] Lost connection 241 to 11000010bdd6662
18:17:38.890 [Lua] [LobbyMembers] Member left 11000010bdd6662
18:17:38.899 [Lua] [NetworkServer] Changing num_players from 2 to 1
18:17:38.899 [Lua] Players: 1
18:17:38.899 [Lua] Set lobby begin:
18:17:38.899 [Lua] Lobby data twitch_enabled = false
18:17:38.899 [Lua] Lobby data selected_mission_id = ussingen
18:17:38.899 [Lua] Lobby data num_players = 1
18:17:38.899 [Lua] Lobby data difficulty_tweak = 0
18:17:38.899 [Lua] Lobby data host = 11000010a60b68b
18:17:38.900 [Lua] Lobby data matchmaking_type = 2
18:17:38.900 [Lua] Lobby data is_private = false
18:17:38.900 [Lua] Lobby data match_started = true
18:17:38.900 [Lua] Lobby data difficulty = cataclysm
18:17:38.900 [Lua] Lobby data player_slot_1 = 0:0
18:17:38.900 [Lua] Lobby data player_slot_4 = 0:0
18:17:38.900 [Lua] Lobby data unique_server_name = Meridian
18:17:38.900 [Lua] Lobby data quick_game = false
18:17:38.900 [Lua] Lobby data country_code = CH
18:17:38.900 [Lua] Lobby data matchmaking = true
18:17:38.900 [Lua] Lobby data power_level = 835
18:17:38.900 [Lua] Lobby data mission_id = ussingen
18:17:38.900 [Lua] Lobby data mechanism = adventure
18:17:38.900 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:17:38.900 [Lua] Lobby data player_slot_2 = 0:0
18:17:38.900 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:17:38.900 [Lua] Lobby data player_slot_3 = 0:0
18:17:38.900 [Lua] Lobby data eac_authorized = true
18:17:38.900 [Lua] Set lobby end.
18:17:39.936 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:17:39.945 [Lua] Spline already found!
18:17:39.980 [Lua] Init group template: spline_patrol
18:17:43.941 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:17:43.952 [Lua] Spline already found!
18:17:43.981 [Lua] Init group template: spline_patrol
18:17:48.706 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source.
18:17:49.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0
18:17:49.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0
18:17:49.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0
18:18:01.330 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:18:01.342 [Lua] Spline already found!
18:18:01.344 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming31 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-24.5074, -183.196, 1.14299)
18:18:01.369 [Lua] Init group template: spline_patrol
18:18:02.339 [Lua] Switching ConflictSettings: to: skaven
18:18:02.339 [Lua] pacing=default
18:18:02.339 [Lua] roaming=nil
18:18:02.339 [Lua] specials=skaven
18:18:02.339 [Lua] debug_color=orange
18:18:02.339 [Lua] contained_breeds=nil
18:18:02.339 [Lua] pack_spawning=skaven
18:18:02.339 [Lua] disabled=false
18:18:02.339 [Lua] factions=nil
18:18:02.339 [Lua] boss=skaven
18:18:02.339 [Lua] horde=default
18:18:02.339 [Lua] name=skaven
18:18:02.339 [Lua] intensity=default
18:18:02.339 [Lua] ---
18:18:08.605 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields
18:18:08.605 [Lua] Time for new HOOORDE! multi_first_wave
18:18:08.605 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
18:18:08.605 [Lua] horde requested: ambush
18:18:08.605 [Lua] setting up ambush-horde
18:18:08.605 [Lua] Composing horde 'huge' .. using variant 'plain'
18:18:08.605 [Lua] -> spawning: 59
18:18:08.605 [Lua] horde crated with id 17 of type ambush
18:18:08.605 [Lua] ambush horde has started
18:18:10.631 [Lua] Horde killed: ?
18:18:10.639 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
18:18:10.639 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:18:10.639 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
18:18:10.639 [Lua] horde requested: ambush
18:18:10.639 [Lua] setting up ambush-horde
18:18:10.639 [Lua] Composing horde 'huge' .. using variant 'plain'
18:18:10.639 [Lua] -> spawning: 58
18:18:10.639 [Lua] horde crated with id 18 of type ambush
18:18:10.639 [Lua] ambush horde has started
18:18:12.100 [Lua] replace_hidden_spawners -> first try found: 0 cover points
18:18:12.101 [Lua] replace_hidden_spawners -> second try try found: 11 cover points
18:18:12.101 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.101 [Lua] ->moving spawner
18:18:12.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0
18:18:12.698 [Lua] Switching ConflictSettings: to: default
18:18:12.698 [Lua] pacing=default
18:18:12.698 [Lua] roaming=nil
18:18:12.698 [Lua] specials=default
18:18:12.698 [Lua] debug_color=maroon
18:18:12.698 [Lua] contained_breeds=nil
18:18:12.698 [Lua] pack_spawning=default
18:18:12.698 [Lua] disabled=false
18:18:12.698 [Lua] factions=nil
18:18:12.698 [Lua] boss=default
18:18:12.698 [Lua] horde=default
18:18:12.698 [Lua] name=default
18:18:12.698 [Lua] intensity=default
18:18:12.698 [Lua] ---
18:18:12.909 [Lua] Switching ConflictSettings: to: skaven
18:18:12.909 [Lua] pacing=default
18:18:12.909 [Lua] roaming=nil
18:18:12.909 [Lua] specials=skaven
18:18:12.909 [Lua] debug_color=orange
18:18:12.909 [Lua] contained_breeds=nil
18:18:12.909 [Lua] pack_spawning=skaven
18:18:12.909 [Lua] disabled=false
18:18:12.909 [Lua] factions=nil
18:18:12.909 [Lua] boss=skaven
18:18:12.909 [Lua] horde=default
18:18:12.909 [Lua] name=skaven
18:18:12.909 [Lua] intensity=default
18:18:12.909 [Lua] ---
18:18:13.426 [Lua] Switching ConflictSettings: to: default
18:18:13.426 [Lua] pacing=default
18:18:13.426 [Lua] roaming=nil
18:18:13.426 [Lua] specials=default
18:18:13.426 [Lua] debug_color=maroon
18:18:13.426 [Lua] contained_breeds=nil
18:18:13.426 [Lua] pack_spawning=default
18:18:13.426 [Lua] disabled=false
18:18:13.426 [Lua] factions=nil
18:18:13.426 [Lua] boss=default
18:18:13.426 [Lua] horde=default
18:18:13.426 [Lua] name=default
18:18:13.426 [Lua] intensity=default
18:18:13.426 [Lua] ---
18:18:13.668 [Lua] Switching ConflictSettings: to: skaven
18:18:13.668 [Lua] pacing=default
18:18:13.668 [Lua] roaming=nil
18:18:13.668 [Lua] specials=skaven
18:18:13.668 [Lua] debug_color=orange
18:18:13.668 [Lua] contained_breeds=nil
18:18:13.668 [Lua] pack_spawning=skaven
18:18:13.668 [Lua] disabled=false
18:18:13.668 [Lua] factions=nil
18:18:13.668 [Lua] boss=skaven
18:18:13.668 [Lua] horde=default
18:18:13.668 [Lua] name=skaven
18:18:13.668 [Lua] intensity=default
18:18:13.668 [Lua] ---
18:18:13.722 [Lua] Switching ConflictSettings: to: default
18:18:13.722 [Lua] pacing=default
18:18:13.722 [Lua] roaming=nil
18:18:13.722 [Lua] specials=default
18:18:13.722 [Lua] debug_color=maroon
18:18:13.722 [Lua] contained_breeds=nil
18:18:13.722 [Lua] pack_spawning=default
18:18:13.722 [Lua] disabled=false
18:18:13.722 [Lua] factions=nil
18:18:13.722 [Lua] boss=default
18:18:13.722 [Lua] horde=default
18:18:13.722 [Lua] name=default
18:18:13.722 [Lua] intensity=default
18:18:13.722 [Lua] ---
18:18:13.736 [Lua] Init group template: horde
18:18:14.187 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:18:14.187 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.187 [Lua] ->moving spawner
18:18:14.322 [Lua] Switching ConflictSettings: to: skaven
18:18:14.322 [Lua] pacing=default
18:18:14.322 [Lua] roaming=nil
18:18:14.322 [Lua] specials=skaven
18:18:14.322 [Lua] debug_color=orange
18:18:14.322 [Lua] contained_breeds=nil
18:18:14.322 [Lua] pack_spawning=skaven
18:18:14.322 [Lua] disabled=false
18:18:14.322 [Lua] factions=nil
18:18:14.322 [Lua] boss=skaven
18:18:14.322 [Lua] horde=default
18:18:14.322 [Lua] name=skaven
18:18:14.322 [Lua] intensity=default
18:18:14.322 [Lua] ---
18:18:14.375 [Lua] Switching ConflictSettings: to: default
18:18:14.375 [Lua] pacing=default
18:18:14.375 [Lua] roaming=nil
18:18:14.375 [Lua] specials=default
18:18:14.375 [Lua] debug_color=maroon
18:18:14.375 [Lua] contained_breeds=nil
18:18:14.375 [Lua] pack_spawning=default
18:18:14.375 [Lua] disabled=false
18:18:14.375 [Lua] factions=nil
18:18:14.375 [Lua] boss=default
18:18:14.375 [Lua] horde=default
18:18:14.375 [Lua] name=default
18:18:14.375 [Lua] intensity=default
18:18:14.375 [Lua] ---
18:18:14.837 [Lua] Switching ConflictSettings: to: skaven
18:18:14.837 [Lua] pacing=default
18:18:14.837 [Lua] roaming=nil
18:18:14.837 [Lua] specials=skaven
18:18:14.837 [Lua] debug_color=orange
18:18:14.837 [Lua] contained_breeds=nil
18:18:14.837 [Lua] pack_spawning=skaven
18:18:14.837 [Lua] disabled=false
18:18:14.837 [Lua] factions=nil
18:18:14.837 [Lua] boss=skaven
18:18:14.837 [Lua] horde=default
18:18:14.837 [Lua] name=skaven
18:18:14.837 [Lua] intensity=default
18:18:14.837 [Lua] ---
18:18:22.315 [Lua] state dead despawn
18:18:22.332 [Lua] [GameNetworkManager] destroying game object with go_id=66
18:18:22.604 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 5 20 151
18:18:24.090 [Lua] Switching ConflictSettings: to: default
18:18:24.090 [Lua] pacing=default
18:18:24.090 [Lua] roaming=nil
18:18:24.090 [Lua] specials=default
18:18:24.090 [Lua] debug_color=maroon
18:18:24.090 [Lua] contained_breeds=nil
18:18:24.090 [Lua] pack_spawning=default
18:18:24.090 [Lua] disabled=false
18:18:24.090 [Lua] factions=nil
18:18:24.090 [Lua] boss=default
18:18:24.090 [Lua] horde=default
18:18:24.090 [Lua] name=default
18:18:24.090 [Lua] intensity=default
18:18:24.090 [Lua] ---
18:18:24.341 [Lua] Switching ConflictSettings: to: skaven
18:18:24.341 [Lua] pacing=default
18:18:24.341 [Lua] roaming=nil
18:18:24.341 [Lua] specials=skaven
18:18:24.341 [Lua] debug_color=orange
18:18:24.341 [Lua] contained_breeds=nil
18:18:24.341 [Lua] pack_spawning=skaven
18:18:24.341 [Lua] disabled=false
18:18:24.341 [Lua] factions=nil
18:18:24.341 [Lua] boss=skaven
18:18:24.341 [Lua] horde=default
18:18:24.341 [Lua] name=skaven
18:18:24.341 [Lua] intensity=default
18:18:24.341 [Lua] ---
18:18:32.571 warning: [Lua] [FrameTable] WARNING: Expanding frame table size from 256 to 512
18:18:36.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xad97, position: 0
18:18:36.379 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xad97, position: 0
18:18:37.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0
18:18:37.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 1212304
18:18:44.671 [Lua] Switching ConflictSettings: to: default
18:18:44.671 [Lua] pacing=default
18:18:44.671 [Lua] roaming=nil
18:18:44.671 [Lua] specials=default
18:18:44.671 [Lua] debug_color=maroon
18:18:44.671 [Lua] contained_breeds=nil
18:18:44.671 [Lua] pack_spawning=default
18:18:44.671 [Lua] disabled=false
18:18:44.671 [Lua] factions=nil
18:18:44.671 [Lua] boss=default
18:18:44.671 [Lua] horde=default
18:18:44.671 [Lua] name=default
18:18:44.671 [Lua] intensity=default
18:18:44.671 [Lua] ---
18:18:47.461 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010a60b68b 4
18:18:47.463 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
18:18:47.463 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:18:47.463 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
18:18:47.463 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:18:47.463 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
18:18:47.463 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:18:47.463 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
18:18:47.463 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:18:47.464 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.625)
18:18:47.464 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=398
18:18:47.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0
18:18:52.509 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xbc5f, position: 0
18:18:52.651 [Lua] state dead despawn
18:18:52.665 [Lua] [GameNetworkManager] destroying game object with go_id=316
18:18:56.487 [Lua] state dead despawn
18:18:56.500 [Lua] [GameNetworkManager] destroying game object with go_id=321
18:18:57.660 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_sonnstill, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:228282352, lt:load_next_level, extra_packages:{
})
18:18:57.661 [Lua] [NetworkServer] Entering post game
18:18:57.661 [Lua] [PeerSM] 11000010a60b68b :: on_exit InGame
18:18:57.661 [Lua] [PeerSM] 11000010a60b68b :: on_enter InPostGame
18:18:57.661 [Save] Saving `save_data`
18:18:57.661 [Lua] gm_event_end_conditions_met false true
18:18:57.662 [Lua] Game lost
18:18:57.664 [Save] Save done
18:18:57.664 [Save] Saving `save_data`
18:18:57.665 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:18:57.666 [Save] Save done
18:18:57.667 [Lua] generate_backend_stats 11000010a60b68b:1
18:18:57.689 [Lua] PlayFabMirrorBase:_commit_internal nil
18:18:57.689 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:18:57.689 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:18:57.689 [Save] Saving `save_data`
18:18:57.692 [Save] Save done
18:18:57.695 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = false
18:18:57.695 [Lua] commit result success 5
18:18:57.695 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32
18:18:57.695 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:18:57.695 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 33
18:18:57.695 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
18:18:57.767 [Lua] defeat table: 0000000016674470 nil
18:18:57.774 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32
18:18:57.910 [Lua] [LobbyMembers] Member joined 11000010ecdfe63
18:18:57.923 [Lua] [NetworkServer] Changing num_players from 1 to 2
18:18:57.923 [Lua] Players: 2
18:18:57.923 [Lua] Set lobby begin:
18:18:57.923 [Lua] Lobby data twitch_enabled = false
18:18:57.924 [Lua] Lobby data selected_mission_id = ussingen
18:18:57.924 [Lua] Lobby data num_players = 2
18:18:57.924 [Lua] Lobby data difficulty_tweak = 0
18:18:57.924 [Lua] Lobby data host = 11000010a60b68b
18:18:57.924 [Lua] Lobby data matchmaking_type = 2
18:18:57.924 [Lua] Lobby data is_private = false
18:18:57.924 [Lua] Lobby data match_started = true
18:18:57.924 [Lua] Lobby data difficulty = cataclysm
18:18:57.924 [Lua] Lobby data player_slot_1 = 0:0
18:18:57.924 [Lua] Lobby data player_slot_4 = 0:0
18:18:57.924 [Lua] Lobby data unique_server_name = Meridian
18:18:57.924 [Lua] Lobby data quick_game = false
18:18:57.924 [Lua] Lobby data country_code = CH
18:18:57.924 [Lua] Lobby data matchmaking = true
18:18:57.924 [Lua] Lobby data power_level = 835
18:18:57.924 [Lua] Lobby data mission_id = ussingen
18:18:57.924 [Lua] Lobby data mechanism = adventure
18:18:57.924 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:18:57.924 [Lua] Lobby data player_slot_2 = 0:0
18:18:57.924 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:18:57.924 [Lua] Lobby data player_slot_3 = 0:0
18:18:57.924 [Lua] Lobby data eac_authorized = true
18:18:57.924 [Lua] Set lobby end.
18:18:58.447 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32
18:18:58.455 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 33 2
18:18:58.645 [Lua] [PlayFabRequestQueue] EAC Enabled! 33
18:18:58.645 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 33
18:18:58.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0
18:18:58.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0
18:18:58.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0
18:18:59.212 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 33
18:18:59.212 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34
18:18:59.220 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34
18:18:59.245 [Lua] GOT approve_channel 4 11000010ecdfe63 186000001010094
18:18:59.245 [EAC] EAC server has client 11000010ecdfe63 and channel 4 (and owner 11000010ecdfe63)
18:18:59.245 [EACServer] [20:18:59:245][Windows][EAC Server] [Info][RegisterClient] Client: 011000010ECDFE63 PlayerGUID: 76561198208646755 PlayerIP: 0.0.0.0 OwnerGUID: 76561198208646755 PlayerName: EX-CI-TING hellcase.org
18:18:59.246 [Lua] Client with peer_id 11000010ecdfe63 got APPROVED by server
18:18:59.246 [EACServer] [20:18:59:245][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:18:59.246 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010ecdfe63'
18:18:59.246 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org is joining the game
18:18:59.246 [Lua] [NetworkServer] Peer 11000010ecdfe63 joined server lobby.
18:18:59.246 [Lua] [NetworkServer] Creating peer info.
18:18:59.246 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Connecting
18:18:59.351 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001010094 from 11000010ecdfe63, replying game_mode_ended
18:18:59.408 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34
18:18:59.416 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010ecdfe63'
18:18:59.643 [Lua] [LobbyMembers] Member left 11000010ecdfe63
18:18:59.657 [Lua] [NetworkServer] Changing num_players from 2 to 1
18:18:59.657 [Lua] Players: 1
18:18:59.657 [Lua] Set lobby begin:
18:18:59.657 [Lua] Lobby data twitch_enabled = false
18:18:59.657 [Lua] Lobby data selected_mission_id = ussingen
18:18:59.657 [Lua] Lobby data num_players = 1
18:18:59.657 [Lua] Lobby data difficulty_tweak = 0
18:18:59.658 [Lua] Lobby data host = 11000010a60b68b
18:18:59.658 [Lua] Lobby data matchmaking_type = 2
18:18:59.658 [Lua] Lobby data is_private = false
18:18:59.658 [Lua] Lobby data match_started = true
18:18:59.658 [Lua] Lobby data difficulty = cataclysm
18:18:59.658 [Lua] Lobby data player_slot_1 = 0:0
18:18:59.658 [Lua] Lobby data player_slot_4 = 0:0
18:18:59.658 [Lua] Lobby data unique_server_name = Meridian
18:18:59.658 [Lua] Lobby data quick_game = false
18:18:59.658 [Lua] Lobby data country_code = CH
18:18:59.658 [Lua] Lobby data matchmaking = true
18:18:59.658 [Lua] Lobby data power_level = 835
18:18:59.658 [Lua] Lobby data mission_id = ussingen
18:18:59.658 [Lua] Lobby data mechanism = adventure
18:18:59.658 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:18:59.659 [Lua] Lobby data player_slot_2 = 0:0
18:18:59.659 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:18:59.659 [Lua] Lobby data player_slot_3 = 0:0
18:18:59.659 [Lua] Lobby data eac_authorized = true
18:18:59.659 [Lua] Set lobby end.
18:19:00.412 [Steam] Connection ca7e92ef to remote 11000010ecdfe63 rejected, reason 1000
18:19:00.427 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010ecdfe63'
18:19:00.427 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010ecdfe63)
18:19:00.427 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Connecting
18:19:00.427 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Disconnecting
18:19:00.427 [Lua] [PSM] Disconnecting peer 11000010ecdfe63
18:19:00.427 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org has left the game
18:19:00.427 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Disconnecting
18:19:00.427 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Disconnected
18:19:00.427 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010ecdfe63)
18:19:00.427 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: 11000010ecdfe63
18:19:00.427 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63
18:19:00.427 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63
18:19:00.427 [Lua] [ProfileSynchronizer] Peer 11000010ecdfe63 left session
18:19:00.427 [Lua] Set lobby begin:
18:19:00.427 [Lua] Lobby data twitch_enabled = false
18:19:00.427 [Lua] Lobby data selected_mission_id = ussingen
18:19:00.427 [Lua] Lobby data num_players = 1
18:19:00.427 [Lua] Lobby data difficulty_tweak = 0
18:19:00.428 [Lua] Lobby data host = 11000010a60b68b
18:19:00.428 [Lua] Lobby data matchmaking_type = 2
18:19:00.428 [Lua] Lobby data is_private = false
18:19:00.428 [Lua] Lobby data match_started = true
18:19:00.428 [Lua] Lobby data difficulty = cataclysm
18:19:00.428 [Lua] Lobby data player_slot_1 = 0:0
18:19:00.428 [Lua] Lobby data player_slot_4 = 0:0
18:19:00.428 [Lua] Lobby data unique_server_name = Meridian
18:19:00.428 [Lua] Lobby data quick_game = false
18:19:00.428 [Lua] Lobby data country_code = CH
18:19:00.428 [Lua] Lobby data matchmaking = true
18:19:00.428 [Lua] Lobby data power_level = 835
18:19:00.428 [Lua] Lobby data mission_id = ussingen
18:19:00.428 [Lua] Lobby data mechanism = adventure
18:19:00.428 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:00.428 [Lua] Lobby data player_slot_2 = 0:0
18:19:00.428 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:00.428 [Lua] Lobby data player_slot_3 = 0:0
18:19:00.428 [Lua] Lobby data eac_authorized = true
18:19:00.428 [Lua] Set lobby end.
18:19:00.428 [EAC] EAC server lost client 11000010ecdfe63
18:19:00.428 [EACServer] [20:19:00:427][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010ECDFE63 PlayerGUID: 76561198208646755
18:19:00.428 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03fe11f8, channel: 4
18:19:01.407 [Handshaker] Lost connection 242 to 11000010ecdfe63
18:19:05.474 [Lua] ConflictDirector - destroy all units
18:19:05.491 [Lua] Horde killed: ?
18:19:05.495 [Lua] [LevelTransitionHandler] promote_next_level_data
18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data
18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_key:0:0:0:0 = inn_level_sonnstill
18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_seed:0:0:0:0 = 0
18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: conflict_director:0:0:0:0 = inn_level
18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: locked_director_functions:0:0:0:0 = {}
18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: game_mode:0:0:0:0 = inn
18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: mechanism:0:0:0:0 = adventure
18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: environment_variation_id:0:0:0:0 = 0
18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty:0:0:0:0 = normal
18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty_tweak:0:0:0:0 = 0
18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_session_id:0:0:0:0 = 228282352
18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_transition_type:0:0:0:0 = load_next_level
18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: extra_packages:0:0:0:0 = {}
18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data
18:19:05.495 [Lua] TRANSITION nil nil load_next_level
18:19:05.495 [Lua] Transition type "load_next_level", is server: true
18:19:05.495 [Lua] [GameNetworkManager] Leaving game...
18:19:05.495 [Lua] [GameNetworkManager] Shutting down game session host.
18:19:05.495 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:19:05.495 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:19:05.495 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=286.63
18:19:05.512 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:19:05.650 [Lua] [LobbyMembers] Member joined 11000010ecdfe63
18:19:05.658 [Lua] [NetworkServer] Changing num_players from 1 to 2
18:19:05.658 [Lua] Players: 2
18:19:05.658 [Lua] Set lobby begin:
18:19:05.658 [Lua] Lobby data twitch_enabled = false
18:19:05.658 [Lua] Lobby data selected_mission_id = ussingen
18:19:05.658 [Lua] Lobby data num_players = 2
18:19:05.658 [Lua] Lobby data difficulty_tweak = 0
18:19:05.658 [Lua] Lobby data host = 11000010a60b68b
18:19:05.658 [Lua] Lobby data matchmaking_type = 2
18:19:05.658 [Lua] Lobby data is_private = false
18:19:05.658 [Lua] Lobby data match_started = true
18:19:05.658 [Lua] Lobby data difficulty = cataclysm
18:19:05.658 [Lua] Lobby data player_slot_1 = 0:0
18:19:05.658 [Lua] Lobby data player_slot_4 = 0:0
18:19:05.658 [Lua] Lobby data unique_server_name = Meridian
18:19:05.658 [Lua] Lobby data quick_game = false
18:19:05.658 [Lua] Lobby data country_code = CH
18:19:05.658 [Lua] Lobby data matchmaking = true
18:19:05.658 [Lua] Lobby data power_level = 835
18:19:05.658 [Lua] Lobby data mission_id = ussingen
18:19:05.658 [Lua] Lobby data mechanism = adventure
18:19:05.658 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:05.658 [Lua] Lobby data player_slot_2 = 0:0
18:19:05.658 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:05.658 [Lua] Lobby data player_slot_3 = 0:0
18:19:05.658 [Lua] Lobby data eac_authorized = true
18:19:05.659 [Lua] Set lobby end.
18:19:06.151 [Lua] Set lobby begin:
18:19:06.151 [Lua] Lobby data twitch_enabled = false
18:19:06.151 [Lua] Lobby data selected_mission_id = ussingen
18:19:06.151 [Lua] Lobby data num_players = 2
18:19:06.151 [Lua] Lobby data difficulty_tweak = 0
18:19:06.151 [Lua] Lobby data host = 11000010a60b68b
18:19:06.151 [Lua] Lobby data matchmaking_type = 2
18:19:06.151 [Lua] Lobby data is_private = false
18:19:06.151 [Lua] Lobby data match_started = true
18:19:06.151 [Lua] Lobby data difficulty = cataclysm
18:19:06.151 [Lua] Lobby data player_slot_1 = 0:0
18:19:06.151 [Lua] Lobby data player_slot_4 = 0:0
18:19:06.151 [Lua] Lobby data unique_server_name = Meridian
18:19:06.151 [Lua] Lobby data quick_game = false
18:19:06.151 [Lua] Lobby data country_code = CH
18:19:06.152 [Lua] Lobby data matchmaking = true
18:19:06.152 [Lua] Lobby data power_level = 0
18:19:06.152 [Lua] Lobby data mission_id = ussingen
18:19:06.152 [Lua] Lobby data mechanism = adventure
18:19:06.152 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:06.152 [Lua] Lobby data player_slot_2 = 0:0
18:19:06.152 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:06.153 [Lua] Lobby data player_slot_3 = 0:0
18:19:06.153 [Lua] Lobby data eac_authorized = true
18:19:06.153 [Lua] Set lobby end.
18:19:06.820 [Lua] GOT approve_channel 5 11000010ecdfe63 186000001010094
18:19:06.820 [EAC] EAC server has client 11000010ecdfe63 and channel 5 (and owner 11000010ecdfe63)
18:19:06.820 [EACServer] [20:19:06:820][Windows][EAC Server] [Info][RegisterClient] Client: 011000010ECDFE63 PlayerGUID: 76561198208646755 PlayerIP: 0.0.0.0 OwnerGUID: 76561198208646755 PlayerName: EX-CI-TING hellcase.org
18:19:06.820 [Lua] Client with peer_id 11000010ecdfe63 got APPROVED by server
18:19:06.820 [EACServer] [20:19:06:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:19:06.821 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010ecdfe63'
18:19:06.821 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org is joining the game
18:19:06.821 [Lua] [NetworkServer] Peer 11000010ecdfe63 joined server lobby.
18:19:06.821 [Lua] [NetworkServer] Creating peer info.
18:19:06.821 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Connecting
18:19:06.917 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001010094 from 11000010ecdfe63, replying game_mode_ended
18:19:06.977 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010ecdfe63'
18:19:07.201 [Lua] [LobbyMembers] Member left 11000010ecdfe63
18:19:07.208 [Lua] [NetworkServer] Changing num_players from 2 to 1
18:19:07.208 [Lua] Players: 1
18:19:07.208 [Lua] Set lobby begin:
18:19:07.208 [Lua] Lobby data twitch_enabled = false
18:19:07.208 [Lua] Lobby data selected_mission_id = ussingen
18:19:07.208 [Lua] Lobby data num_players = 1
18:19:07.208 [Lua] Lobby data difficulty_tweak = 0
18:19:07.208 [Lua] Lobby data host = 11000010a60b68b
18:19:07.208 [Lua] Lobby data matchmaking_type = 2
18:19:07.208 [Lua] Lobby data is_private = false
18:19:07.208 [Lua] Lobby data match_started = true
18:19:07.208 [Lua] Lobby data difficulty = cataclysm
18:19:07.208 [Lua] Lobby data player_slot_1 = 0:0
18:19:07.208 [Lua] Lobby data player_slot_4 = 0:0
18:19:07.208 [Lua] Lobby data unique_server_name = Meridian
18:19:07.208 [Lua] Lobby data quick_game = false
18:19:07.208 [Lua] Lobby data country_code = CH
18:19:07.208 [Lua] Lobby data matchmaking = true
18:19:07.208 [Lua] Lobby data power_level = 0
18:19:07.209 [Lua] Lobby data mission_id = ussingen
18:19:07.209 [Lua] Lobby data mechanism = adventure
18:19:07.209 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:07.209 [Lua] Lobby data player_slot_2 = 0:0
18:19:07.209 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:07.209 [Lua] Lobby data player_slot_3 = 0:0
18:19:07.209 [Lua] Lobby data eac_authorized = true
18:19:07.209 [Lua] Set lobby end.
18:19:07.431 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:19:07.440 [Lua] [Managers] Calling function on all managers:
18:19:07.441 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 1
18:19:07.441 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = false
18:19:07.441 [Lua] Clearing all global lookup lists
18:19:07.441 [Lua] [IngamePlayerListUI] - Destroy
18:19:07.441 [Lua] [GamePadEquipmentUI] - Destroy
18:19:07.441 [Lua] [EquipmentUI] - Destroy
18:19:07.441 [Lua] [GamePadAbilityUI] - Destroy
18:19:07.441 [Lua] [AbilityUI] - Destroy
18:19:07.441 [Lua] [IngameUI] destroy
18:19:07.441 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"}]
18:19:07.441 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 5
18:19:07.441 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"}]
18:19:07.441 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 4
18:19:07.441 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"}]
18:19:07.441 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 2
18:19:07.687 [Lua] [Managers] Destroying manager group:
18:19:07.696 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:19:07.827 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
18:19:07.827 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
18:19:07.828 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
18:19:07.828 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
18:19:07.833 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
18:19:07.836 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
18:19:07.837 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
18:19:07.837 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
18:19:07.837 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:19:07.838 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
18:19:07.840 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
18:19:07.840 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
18:19:07.842 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
18:19:07.843 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
18:19:07.844 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
18:19:07.846 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
18:19:07.849 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
18:19:07.849 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
18:19:07.850 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
18:19:07.852 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
18:19:07.855 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
18:19:07.858 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
18:19:07.860 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
18:19:07.860 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
18:19:07.862 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
18:19:07.864 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
18:19:07.866 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
18:19:07.867 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
18:19:07.869 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
18:19:07.876 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
18:19:07.876 [Lua] [PeerSM] 11000010a60b68b :: on_exit InPostGame
18:19:07.876 [Lua] [PeerSM] 11000010a60b68b :: on_enter Loading
18:19:07.876 [Lua] [Matchmaking] unregister rpcs
18:19:07.876 [Lua] ############### UNLOADING PACKAGES ###############
18:19:07.876 [Lua] [Managers] Calling function on all managers:
18:19:07.876 [Lua] [Managers] Destroying manager group:
18:19:07.876 [Lua] [Gamestate] Enter state StateLoading
18:19:07.880 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:19:07.881 [Lua] Found camera: end_screen_camera
18:19:07.881 [Lua] Found camera: end_screen_camera
18:19:07.881 [Lua] Found camera: end_screen_camera
18:19:07.881 [Lua] Found camera: end_screen_camera
18:19:07.881 [Lua] Found camera: end_screen_camera
18:19:07.881 [Lua] Found camera: end_screen_camera
18:19:07.881 [Lua] Found camera: end_screen_camera
18:19:07.881 [Lua] Found camera: end_screen_camera
18:19:07.881 [Lua] Found camera: end_screen_camera
18:19:07.881 [Lua] Found camera: end_screen_camera
18:19:07.881 [Lua] Found camera: end_screen_camera
18:19:07.881 [Lua] [EndViewState] Enter Substate EndViewStateSummary
18:19:07.882 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:19:07.882 [Lua] [Matchmaking] register rpcs
18:19:07.882 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
18:19:07.882 [Lua] registering RPCs
18:19:07.882 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:19:07.882 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:19:07.882 [Lua] Set lobby begin:
18:19:07.882 [Lua] Lobby data twitch_enabled = false
18:19:07.882 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:19:07.882 [Lua] Lobby data num_players = 1
18:19:07.882 [Lua] Lobby data difficulty_tweak = 0
18:19:07.882 [Lua] Lobby data host = 11000010a60b68b
18:19:07.882 [Lua] Lobby data matchmaking_type = 3
18:19:07.882 [Lua] Lobby data is_private = false
18:19:07.882 [Lua] Lobby data match_started = true
18:19:07.882 [Lua] Lobby data difficulty = cataclysm
18:19:07.882 [Lua] Lobby data player_slot_1 = 0:0
18:19:07.882 [Lua] Lobby data player_slot_4 = 0:0
18:19:07.882 [Lua] Lobby data unique_server_name = Meridian
18:19:07.882 [Lua] Lobby data quick_game = false
18:19:07.882 [Lua] Lobby data country_code = CH
18:19:07.882 [Lua] Lobby data matchmaking = false
18:19:07.882 [Lua] Lobby data power_level = 0
18:19:07.882 [Lua] Lobby data mission_id = inn_level_sonnstill
18:19:07.882 [Lua] Lobby data mechanism = adventure
18:19:07.882 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:07.882 [Lua] Lobby data player_slot_2 = 0:0
18:19:07.882 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:07.882 [Lua] Lobby data player_slot_3 = 0:0
18:19:07.882 [Lua] Lobby data eac_authorized = true
18:19:07.882 [Lua] Set lobby end.
18:19:07.882 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:19:07.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, ProfileSynchronizer
18:19:07.950 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer
18:19:07.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer
18:19:07.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer
18:19:07.951 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
18:19:07.959 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
18:19:07.959 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer
18:19:07.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer
18:19:07.959 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer
18:19:07.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer
18:19:07.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer
18:19:07.966 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer
18:19:07.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer
18:19:07.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer
18:19:07.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer
18:19:07.972 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer
18:19:07.972 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
18:19:07.973 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
18:19:07.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, ProfileSynchronizer
18:19:07.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer
18:19:07.973 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
18:19:07.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer
18:19:07.975 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer
18:19:07.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer
18:19:07.975 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer
18:19:07.976 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer
18:19:07.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer
18:19:07.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, ProfileSynchronizer
18:19:07.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer
18:19:07.977 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, ProfileSynchronizer
18:19:07.978 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
18:19:07.978 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
18:19:07.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer
18:19:07.979 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer
18:19:07.979 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
18:19:07.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
18:19:07.980 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
18:19:07.980 [Lua] [StateLoading] load_current_level
18:19:07.980 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_sonnstill 0
18:19:07.981 [Umbra] Unload tome
18:19:08.026 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, ussingen
18:19:08.036 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen_common, ussingen
18:19:08.036 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_sonnstill, async-read,
18:19:08.036 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_sonnstill, async-read,
18:19:08.036 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, inn_level_sonnstill, async-read,
18:19:08.036 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill, async-read,
18:19:08.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill, async-read,
18:19:08.037 [SteamTransport] Failed to send a message to 11000010ecdfe63 with error code 3
18:19:08.037 [Connection] Connection to 11000010ecdfe63 broken in transport layer.
18:19:08.038 [Steam] Connection 672c3417 to remote 11000010ecdfe63 rejected, reason 1000
18:19:08.049 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010ecdfe63'
18:19:08.049 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010ecdfe63)
18:19:08.049 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Connecting
18:19:08.049 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Disconnecting
18:19:08.049 [Lua] [PSM] Disconnecting peer 11000010ecdfe63
18:19:08.049 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org has left the game
18:19:08.049 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Disconnecting
18:19:08.049 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Disconnected
18:19:08.049 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010ecdfe63)
18:19:08.049 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: 11000010ecdfe63
18:19:08.049 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63
18:19:08.049 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63
18:19:08.049 [Lua] [ProfileSynchronizer] Peer 11000010ecdfe63 left session
18:19:08.049 [Lua] Set lobby begin:
18:19:08.049 [Lua] Lobby data twitch_enabled = false
18:19:08.049 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:19:08.049 [Lua] Lobby data num_players = 1
18:19:08.049 [Lua] Lobby data difficulty_tweak = 0
18:19:08.049 [Lua] Lobby data host = 11000010a60b68b
18:19:08.049 [Lua] Lobby data matchmaking_type = 3
18:19:08.049 [Lua] Lobby data is_private = false
18:19:08.049 [Lua] Lobby data match_started = true
18:19:08.049 [Lua] Lobby data difficulty = cataclysm
18:19:08.049 [Lua] Lobby data player_slot_1 = 0:0
18:19:08.049 [Lua] Lobby data player_slot_4 = 0:0
18:19:08.049 [Lua] Lobby data unique_server_name = Meridian
18:19:08.049 [Lua] Lobby data quick_game = false
18:19:08.049 [Lua] Lobby data country_code = CH
18:19:08.049 [Lua] Lobby data matchmaking = false
18:19:08.049 [Lua] Lobby data power_level = 0
18:19:08.049 [Lua] Lobby data mission_id = inn_level_sonnstill
18:19:08.049 [Lua] Lobby data mechanism = adventure
18:19:08.049 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:08.049 [Lua] Lobby data player_slot_2 = 0:0
18:19:08.049 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:08.049 [Lua] Lobby data player_slot_3 = 0:0
18:19:08.050 [Lua] Lobby data eac_authorized = true
18:19:08.050 [Lua] Set lobby end.
18:19:08.050 [EAC] EAC server lost client 11000010ecdfe63
18:19:08.050 [EACServer] [20:19:08:049][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010ECDFE63 PlayerGUID: 76561198208646755
18:19:08.050 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03fe11f8, channel: 5
18:19:08.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
18:19:08.244 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
18:19:08.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
18:19:08.890 [Handshaker] Lost connection 243 to 11000010ecdfe63
18:19:09.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xbf70, position: 4813914
18:19:09.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
18:19:09.379 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
18:19:09.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
18:19:12.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
18:19:12.741 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
18:19:12.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill
18:19:12.758 [Lua] [EndViewState] Exit Substate EndViewStateSummary
18:19:12.758 [Lua] [PlayState] Enter Substate EndViewStateScore
18:19:12.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill
18:19:12.790 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill
18:19:12.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome
18:19:12.807 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]'
18:19:12.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome
18:19:12.842 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome
18:19:12.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:19:12.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:19:12.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:19:12.927 [Lua] [LevelTransitionHandler] Level load completed!
18:19:12.927 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
18:19:12.929 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:19:12.929 [Lua] checking dlc's against conflict directors
18:19:12.929 [Lua] number of factions to include 2
18:19:12.929 [Lua] Updated list weights for random:
18:19:12.929 [Lua] skaven, 0.42 (0.00-0.42)
18:19:12.929 [Lua] chaos, 0.42 (0.42-0.83)
18:19:12.929 [Lua] beastmen, 0.17 (0.83-1.00)
18:19:12.929 [Lua] Rolled random faction: 0.27856689691543579 skaven
18:19:12.929 [Lua] Updated list weights for random:
18:19:12.929 [Lua] beastmen, 0.29 (0.00-0.29)
18:19:12.929 [Lua] chaos, 0.71 (0.29-1.00)
18:19:12.929 [Lua] Rolled random faction: 0.81953376531600952 chaos
18:19:12.929 [Lua] number of factions added 2
18:19:12.929 [Lua] --- --- ---
18:19:12.929 [Lua] Starting... difficulty 'normal'
18:19:12.929 [Lua] These are the starting conflict directors:
18:19:12.929 [Lua] inn_level
18:19:12.929 [Lua] --- --- ---
18:19:12.929 [Lua]
18:19:12.929 [Lua] DONE! Found the following directors:
18:19:12.929 [Lua] (free: 35), Master hash is:
18:19:12.929 [Lua] [EnemyPackageLoader] breed_lookup: {
}
18:19:12.929 [Lua] load_startup_enemy_packages: --------------
18:19:12.929 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:19:12.929 [Lua] critter_rat
18:19:12.947 [Lua] ### Received rpc_level_loaded
18:19:12.947 [Lua] #### Has state machine: true, peer_id: 11000010a60b68b, level_id: 204
18:19:12.947 [Lua] Peer 11000010a60b68b has loaded the level and all enemies are loaded
18:19:12.961 [Lua] [PeerSM] 11000010a60b68b :: on_exit Loading
18:19:12.961 [Lua] [PeerSM] 11000010a60b68b :: on_enter LoadingProfilePackages
18:19:12.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:19:12.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:19:12.978 [Lua] [PeerSM] 11000010a60b68b :: on_exit LoadingProfilePackages
18:19:12.978 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForEnterGame
18:19:12.980 [Lua] ### Received rpc_level_loaded
18:19:12.980 [Lua] #### Has state machine: false, peer_id: 11000010a60b68b, level_id: 204
18:19:12.981 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn
18:19:12.981 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:19:12.981 [Lua] Starting async level spawning of levels/inn/event_decoration/sonnstill/world
18:19:12.981 [Umbra] Init version: 3.4.15 :: 16 threads
18:19:13.145 [Lua] Async level spawning done
18:19:17.293 [Lua] [PlayState] Exit Substate EndViewStateScore
18:19:17.294 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:19:18.306 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:19:18.306 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:19:18.306 [Lua] [Matchmaking] unregister rpcs
18:19:18.306 [Lua] Set lobby begin:
18:19:18.306 [Lua] Lobby data twitch_enabled = false
18:19:18.306 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:19:18.307 [Lua] Lobby data num_players = 1
18:19:18.307 [Lua] Lobby data difficulty_tweak = 0
18:19:18.307 [Lua] Lobby data host = 11000010a60b68b
18:19:18.307 [Lua] Lobby data matchmaking_type = 3
18:19:18.307 [Lua] Lobby data is_private = false
18:19:18.307 [Lua] Lobby data match_started = true
18:19:18.307 [Lua] Lobby data difficulty = cataclysm
18:19:18.307 [Lua] Lobby data player_slot_1 = 0:0
18:19:18.307 [Lua] Lobby data player_slot_4 = 0:0
18:19:18.307 [Lua] Lobby data unique_server_name = Meridian
18:19:18.307 [Lua] Lobby data quick_game = false
18:19:18.307 [Lua] Lobby data country_code = CH
18:19:18.307 [Lua] Lobby data matchmaking = false
18:19:18.307 [Lua] Lobby data power_level = 0
18:19:18.307 [Lua] Lobby data mission_id = inn_level_sonnstill
18:19:18.307 [Lua] Lobby data mechanism = adventure
18:19:18.307 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:18.307 [Lua] Lobby data player_slot_2 = 0:0
18:19:18.307 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:18.307 [Lua] Lobby data player_slot_3 = 0:0
18:19:18.307 [Lua] Lobby data eac_authorized = true
18:19:18.307 [Lua] Set lobby end.
18:19:18.307 [Lua] [Managers] Destroying manager group:
18:19:18.308 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
18:19:18.308 [Lua] [Gamestate] Enter StateIngame HOST
18:19:18.308 [Lua] [Managers] Calling function on all managers:
18:19:18.308 [Lua] <>level = inn_level_sonnstill<>
18:19:18.308 [Lua] Set lobby begin:
18:19:18.308 [Lua] Lobby data twitch_enabled = false
18:19:18.308 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:19:18.308 [Lua] Lobby data num_players = 1
18:19:18.308 [Lua] Lobby data difficulty_tweak = 0
18:19:18.308 [Lua] Lobby data host = 11000010a60b68b
18:19:18.308 [Lua] Lobby data matchmaking_type = 3
18:19:18.308 [Lua] Lobby data is_private = false
18:19:18.308 [Lua] Lobby data match_started = true
18:19:18.308 [Lua] Lobby data difficulty = cataclysm
18:19:18.308 [Lua] Lobby data player_slot_1 = 0:0
18:19:18.308 [Lua] Lobby data player_slot_4 = 0:0
18:19:18.308 [Lua] Lobby data unique_server_name = Meridian
18:19:18.308 [Lua] Lobby data quick_game = false
18:19:18.308 [Lua] Lobby data country_code = CH
18:19:18.309 [Lua] Lobby data matchmaking = false
18:19:18.309 [Lua] Lobby data power_level = 0
18:19:18.309 [Lua] Lobby data mission_id = inn_level_sonnstill
18:19:18.309 [Lua] Lobby data mechanism = adventure
18:19:18.309 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:18.309 [Lua] Lobby data player_slot_2 = 0:0
18:19:18.309 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:18.309 [Lua] Lobby data player_slot_3 = 0:0
18:19:18.309 [Lua] Lobby data eac_authorized = true
18:19:18.309 [Lua] Set lobby end.
18:19:18.309 [Lua] [StateIngame] Server ingame
18:19:18.311 [Lua] Set lobby begin:
18:19:18.311 [Lua] Lobby data twitch_enabled = false
18:19:18.311 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:19:18.311 [Lua] Lobby data num_players = 1
18:19:18.311 [Lua] Lobby data difficulty_tweak = 0
18:19:18.311 [Lua] Lobby data host = 11000010a60b68b
18:19:18.311 [Lua] Lobby data matchmaking_type = 3
18:19:18.311 [Lua] Lobby data is_private = false
18:19:18.311 [Lua] Lobby data match_started = true
18:19:18.311 [Lua] Lobby data difficulty = normal
18:19:18.311 [Lua] Lobby data player_slot_1 = 0:0
18:19:18.311 [Lua] Lobby data player_slot_4 = 0:0
18:19:18.311 [Lua] Lobby data unique_server_name = Meridian
18:19:18.312 [Lua] Lobby data quick_game = false
18:19:18.312 [Lua] Lobby data country_code = CH
18:19:18.312 [Lua] Lobby data matchmaking = false
18:19:18.312 [Lua] Lobby data power_level = 0
18:19:18.312 [Lua] Lobby data mission_id = inn_level_sonnstill
18:19:18.312 [Lua] Lobby data mechanism = adventure
18:19:18.312 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:18.312 [Lua] Lobby data player_slot_2 = 0:0
18:19:18.312 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:18.312 [Lua] Lobby data player_slot_3 = 0:0
18:19:18.312 [Lua] Lobby data eac_authorized = true
18:19:18.312 [Lua] Set lobby end.
18:19:18.312 [Lua] [Matchmaking] register rpcs
18:19:18.312 [Lua] GameNetworkManager:init... creating game session
18:19:18.312 [Lua] Host GameSession.make_game_session_host with session:
18:19:18.312 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:19:18.312 [Lua] [GameNetworkManager] My own peer_id = 11000010a60b68b
18:19:18.312 [Lua] [GameNetworkManager] self.is_server = true
18:19:18.312 [Network] Setting artificial MTU limit to 65536
18:19:18.321 [Lua] Switching ConflictSettings: to: inn_level
18:19:18.321 [Lua] pacing=disabled
18:19:18.321 [Lua] roaming=nil
18:19:18.321 [Lua] disabled=false
18:19:18.321 [Lua] pack_spawning=disabled
18:19:18.321 [Lua] contained_breeds=nil
18:19:18.321 [Lua] boss=disabled
18:19:18.321 [Lua] horde=disabled
18:19:18.321 [Lua] specials=disabled
18:19:18.321 [Lua] name=inn_level
18:19:18.321 [Lua] intensity=disabled
18:19:18.321 [Lua] ---
18:19:18.321 [Lua] [LevelAnalysis] set_random_seed( 0)
18:19:18.323 warning: [GwNav] NavData resource not loaded
18:19:18.323 warning: [GwNav] levels/inn/event_decoration/sonnstill/world
18:19:18.323 [Lua] nested_level_name levels/inn/world
18:19:18.324 [Lua] [AIInterestPointSystem] Level Seed: 0
18:19:18.324 [Lua]
18:19:18.324 [Lua] [entity_system_bag] = table
18:19:18.324 [Lua] [entity_system_bag] = metatable
18:19:18.324 [Lua] [startup_data] = table
18:19:18.324 [Lua] [entity_manager] = table
18:19:18.324 [Lua] [entity_manager] = metatable
18:19:18.324 [Lua] [unit_spawner] = table
18:19:18.324 [Lua] [unit_spawner] = metatable
18:19:18.324 [Lua] [unit_storage] = table
18:19:18.324 [Lua] [unit_storage] = metatable
18:19:18.324 [Lua] [dice_keeper] = table
18:19:18.324 [Lua] [dice_keeper] = metatable
18:19:18.324 [Lua] [is_server] = true (boolean)
18:19:18.324 [Lua] [world] = [World]
18:19:18.324 [Lua] [system_api] = table
18:19:18.324 [Lua] [entity_system] = table
18:19:18.324 [Lua] [entity_system] = metatable
18:19:18.324 [Lua] [network_lobby] = table
18:19:18.324 [Lua] [network_lobby] = metatable
18:19:18.324 [Lua] [profile_synchronizer] = table
18:19:18.324 [Lua] [profile_synchronizer] = metatable
18:19:18.324 [Lua] [level_transition_handler] = table
18:19:18.324 [Lua] [level_transition_handler] = metatable
18:19:18.324 [Lua] [num_local_human_players] = 1 (number)
18:19:18.324 [Lua] [statistics_db] = table
18:19:18.324 [Lua] [statistics_db] = metatable
18:19:18.324 [Lua] [network_server] = table
18:19:18.324 [Lua] [network_server] = metatable
18:19:18.324 [Lua] [input_manager] = table
18:19:18.324 [Lua] [input_manager] = metatable
18:19:18.324 [Lua] [network_clock] = table
18:19:18.324 [Lua] [network_clock] = metatable
18:19:18.324 [Lua] [network_transmit] = table
18:19:18.324 [Lua] [network_transmit] = metatable
18:19:18.324 [Lua] [free_flight_manager] = table
18:19:18.324 [Lua] [free_flight_manager] = metatable
18:19:18.324 [Lua] [network_manager] = table
18:19:18.324 [Lua] [network_manager] = metatable
18:19:18.324 [Lua] [network_event_delegate] = table
18:19:18.324 [Lua] [network_event_delegate] = metatable
18:19:18.324 [Lua]
18:19:18.324 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:19:18.324 [Lua] ignoring extension VersusInteractObjectiveExtension
18:19:18.324 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:19:18.324 [Lua] ignoring extension VersusSocketObjectiveExtension
18:19:18.324 [Lua] ignoring extension VersusTargetObjectiveExtension
18:19:18.324 [Lua] ignoring extension VersusMissionObjectiveExtension
18:19:18.324 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:19:18.328 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
18:19:18.328 [Lua] [AchievementManager] Achievements using the steam platform
18:19:18.329 [Lua] PlayerManager:add_player player_1
18:19:18.367 [Lua] [StateIngame] Level seed: 0
18:19:18.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
18:19:18.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
18:19:18.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
18:19:18.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
18:19:18.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
18:19:18.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
18:19:18.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
18:19:18.372 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1, async-read,
18:19:18.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
18:19:18.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
18:19:18.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
18:19:18.373 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_5, async-read,
18:19:18.373 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4, async-read,
18:19:18.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
18:19:18.373 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1, async-read,
18:19:18.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
18:19:18.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
18:19:18.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
18:19:18.373 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
18:19:18.375 [Lua] [LevelAnalysis] set_random_seed( 0)
18:19:18.379 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
18:19:18.379 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
18:19:18.379 [Lua] [IngameUI] init
18:19:18.391 [SteamVoipClient] select_out(11000010a60b68b, off)
18:19:18.393 [Lua] cb_razer_chroma_setup
18:19:18.418 [Lua] [Matchmaking] Cancelling matchmaking
18:19:18.418 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
18:19:18.418 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
18:19:18.418 [Lua] Set lobby begin:
18:19:18.418 [Lua] Lobby data twitch_enabled = false
18:19:18.418 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:19:18.418 [Lua] Lobby data num_players = 1
18:19:18.418 [Lua] Lobby data difficulty_tweak = 0
18:19:18.418 [Lua] Lobby data host = 11000010a60b68b
18:19:18.419 [Lua] Lobby data matchmaking_type = 3
18:19:18.419 [Lua] Lobby data is_private = false
18:19:18.419 [Lua] Lobby data match_started = true
18:19:18.419 [Lua] Lobby data difficulty = normal
18:19:18.419 [Lua] Lobby data player_slot_1 = 0:0
18:19:18.419 [Lua] Lobby data player_slot_4 = 0:0
18:19:18.419 [Lua] Lobby data unique_server_name = Meridian
18:19:18.419 [Lua] Lobby data quick_game = false
18:19:18.419 [Lua] Lobby data country_code = CH
18:19:18.419 [Lua] Lobby data matchmaking = false
18:19:18.419 [Lua] Lobby data power_level = 0
18:19:18.419 [Lua] Lobby data mission_id = inn_level_sonnstill
18:19:18.419 [Lua] Lobby data mechanism = adventure
18:19:18.419 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:18.419 [Lua] Lobby data player_slot_2 = 0:0
18:19:18.419 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:18.419 [Lua] Lobby data player_slot_3 = 0:0
18:19:18.419 [Lua] Lobby data eac_authorized = true
18:19:18.419 [Lua] Set lobby end.
18:19:18.421 [Lua] Set lobby begin:
18:19:18.421 [Lua] Lobby data twitch_enabled = false
18:19:18.421 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:19:18.421 [Lua] Lobby data num_players = 1
18:19:18.421 [Lua] Lobby data difficulty_tweak = 0
18:19:18.421 [Lua] Lobby data host = 11000010a60b68b
18:19:18.421 [Lua] Lobby data matchmaking_type = 3
18:19:18.421 [Lua] Lobby data is_private = false
18:19:18.421 [Lua] Lobby data match_started = true
18:19:18.421 [Lua] Lobby data difficulty = normal
18:19:18.421 [Lua] Lobby data player_slot_1 = 0:0
18:19:18.421 [Lua] Lobby data player_slot_4 = 0:0
18:19:18.421 [Lua] Lobby data unique_server_name = Meridian
18:19:18.421 [Lua] Lobby data quick_game = false
18:19:18.421 [Lua] Lobby data country_code = CH
18:19:18.421 [Lua] Lobby data matchmaking = false
18:19:18.421 [Lua] Lobby data power_level = 0
18:19:18.421 [Lua] Lobby data mission_id = inn_level_sonnstill
18:19:18.421 [Lua] Lobby data mechanism = adventure
18:19:18.421 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:18.421 [Lua] Lobby data player_slot_2 = 0:0
18:19:18.422 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:18.422 [Lua] Lobby data player_slot_3 = 0:0
18:19:18.422 [Lua] Lobby data eac_authorized = true
18:19:18.422 [Lua] Set lobby end.
18:19:18.422 [Lua] [PartyManager] Leader is set to 11000010a60b68b
18:19:18.422 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:19:18.422 [Lua] Set lobby begin:
18:19:18.422 [Lua] Lobby data twitch_enabled = false
18:19:18.422 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:19:18.422 [Lua] Lobby data num_players = 1
18:19:18.422 [Lua] Lobby data difficulty_tweak = 0
18:19:18.422 [Lua] Lobby data host = 11000010a60b68b
18:19:18.422 [Lua] Lobby data matchmaking_type = 3
18:19:18.422 [Lua] Lobby data is_private = false
18:19:18.422 [Lua] Lobby data match_started = true
18:19:18.422 [Lua] Lobby data difficulty = normal
18:19:18.422 [Lua] Lobby data player_slot_1 = 0:0
18:19:18.422 [Lua] Lobby data player_slot_4 = 0:0
18:19:18.422 [Lua] Lobby data unique_server_name = Meridian
18:19:18.422 [Lua] Lobby data quick_game = false
18:19:18.422 [Lua] Lobby data country_code = CH
18:19:18.422 [Lua] Lobby data matchmaking = false
18:19:18.422 [Lua] Lobby data power_level = 835
18:19:18.422 [Lua] Lobby data mission_id = inn_level_sonnstill
18:19:18.422 [Lua] Lobby data mechanism = adventure
18:19:18.422 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:18.423 [Lua] Lobby data player_slot_2 = 0:0
18:19:18.423 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:18.423 [Lua] Lobby data player_slot_3 = 0:0
18:19:18.423 [Lua] Lobby data eac_authorized = true
18:19:18.423 [Lua] Set lobby end.
18:19:18.423 [Flow] complete_skittergate_legend true
18:19:18.423 [Flow] complete_all_helmgart_levels_recruit true
18:19:18.424 [Flow] WitchHunterLevel:35
18:19:18.424 [Flow] LeaderYes
18:19:18.424 [Flow] ALL PC XP:289286
18:19:18.424 [Flow] Has "bogenhafen" DLC:true
18:19:18.424 [Flow] WH XP:60850
18:19:18.424 [Flow] Number of crafted items:1399
18:19:18.424 [Flow] Sum of Powe Levels:1500
18:19:18.424 [Flow] lodestone diff 1:false
18:19:18.425 [Flow] magnus and forest activated
18:19:18.425 [Flow] magnus and forest activated
18:19:18.425 [Flow] cemetery and forest activated
18:19:18.425 [Flow] magnus and cemetery
18:19:18.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:19:18.425 [Flow] ALL RUNES ACTIVATED
18:19:18.425 [Flow] magnus and forest activated
18:19:18.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:19:18.425 [Flow] ALL RUNES ACTIVATED
18:19:18.425 [Flow] cemetery and forest activated
18:19:18.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:19:18.425 [Flow] ALL RUNES ACTIVATED
18:19:18.425 [Flow] magnus and forest activated
18:19:18.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:19:18.425 [Flow] ALL RUNES ACTIVATED
18:19:18.425 [Flow] magnus and cemetery
18:19:18.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:19:18.425 [Flow] ALL RUNES ACTIVATED
18:19:18.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:19:18.426 [Lua] CurrentConflictSettings inn_level
18:19:18.426 [Lua] [ConflictDirector] conflict_director is ai_ready
18:19:18.426 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:19:18.426 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:19:18.428 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:19:18.428 [Lua] Forming navigation groups in one frame
18:19:18.428 [Lua] Forming navigation groups
18:19:18.443 [Lua] NavigationGroupManager -> calulation time A: 0.014999999999986358
18:19:18.444 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
18:19:18.444 [Lua] number of nav groups: 42
18:19:18.444 [Lua] number of refined nav groups : 23
18:19:18.446 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497
18:19:18.446 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
18:19:18.446 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:19:18.446 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
18:19:18.448 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:19:18.448 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:19:18.448 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
18:19:18.448 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
18:19:18.448 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
18:19:18.448 [Lua] [Managers] Calling function on all managers:
18:19:18.448 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:19:18.477 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForEnterGame
18:19:18.477 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForGameObjectSync
18:19:18.617 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForGameObjectSync
18:19:18.617 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForPlayers
18:19:18.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
18:19:18.617 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
18:19:18.617 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
18:19:18.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:19:18.640 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForPlayers
18:19:18.640 [Lua] [PeerSM] 11000010a60b68b :: on_enter InGame
18:19:18.640 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = true
18:19:18.643 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
18:19:18.645 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:19:18.645 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:19:18.645 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:19:18.645 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:19:18.645 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:19:18.645 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:19:18.646 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:19:18.646 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:19:18.646 [Lua] PlayerManager:assign_unit_ownership Meridian 11000010a60b68b 1
18:19:18.646 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
18:19:18.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:19:18.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:19:18.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
18:19:18.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
18:19:18.691 [Lua] Players are leaving the safe zone
18:19:18.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
18:19:18.712 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
18:19:18.712 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
18:19:18.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:19:18.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:19:18.768 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:19:18.768 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
18:19:18.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
18:19:18.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
18:19:18.809 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
18:19:18.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
18:19:19.055 [Lua] StateInGameRunning:_game_actually_starts()
18:19:19.055 [Lua] #################################################################################################################
18:19:19.055 [Lua] [Loading Time]: 00:00:11 [Transition]: ussingen-inn_level_sonnstill [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:19:19.055 [Lua] #################################################################################################################
18:19:19.055 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35
18:19:19.055 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = true
18:19:19.066 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35
18:19:19.250 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35
18:19:19.250 [Lua] Commit load time data
18:19:19.352 [Flow] DISABLE
18:19:23.402 [Lua] PlayFabMirrorBase:_commit_internal 6
18:19:23.402 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:19:23.407 [Lua] generate_backend_stats 11000010a60b68b:1
18:19:23.430 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:19:23.430 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:19:23.434 [Lua] commit result success 6
18:19:23.434 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36
18:19:23.444 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36
18:19:23.616 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36
18:19:24.050 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1, async-read,
18:19:24.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:19:29.299 [Lua] [LobbyMembers] Member joined 11000010ecdfe63
18:19:29.309 [Lua] [NetworkServer] Changing num_players from 1 to 2
18:19:29.309 [Lua] Players: 2
18:19:29.309 [Lua] Set lobby begin:
18:19:29.309 [Lua] Lobby data twitch_enabled = false
18:19:29.309 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:19:29.309 [Lua] Lobby data num_players = 2
18:19:29.309 [Lua] Lobby data difficulty_tweak = 0
18:19:29.309 [Lua] Lobby data host = 11000010a60b68b
18:19:29.309 [Lua] Lobby data matchmaking_type = 3
18:19:29.309 [Lua] Lobby data is_private = false
18:19:29.309 [Lua] Lobby data match_started = true
18:19:29.309 [Lua] Lobby data difficulty = normal
18:19:29.309 [Lua] Lobby data player_slot_1 = 0:0
18:19:29.309 [Lua] Lobby data player_slot_4 = 0:0
18:19:29.309 [Lua] Lobby data unique_server_name = Meridian
18:19:29.309 [Lua] Lobby data quick_game = false
18:19:29.309 [Lua] Lobby data country_code = CH
18:19:29.309 [Lua] Lobby data matchmaking = false
18:19:29.309 [Lua] Lobby data power_level = 835
18:19:29.309 [Lua] Lobby data mission_id = inn_level_sonnstill
18:19:29.309 [Lua] Lobby data mechanism = adventure
18:19:29.309 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:29.309 [Lua] Lobby data player_slot_2 = 0:0
18:19:29.309 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:29.309 [Lua] Lobby data player_slot_3 = 0:0
18:19:29.309 [Lua] Lobby data eac_authorized = true
18:19:29.309 [Lua] Set lobby end.
18:19:30.430 [Lua] GOT approve_channel 6 11000010ecdfe63 186000001010094
18:19:30.430 [EAC] EAC server has client 11000010ecdfe63 and channel 6 (and owner 11000010ecdfe63)
18:19:30.430 [EACServer] [20:19:30:430][Windows][EAC Server] [Info][RegisterClient] Client: 011000010ECDFE63 PlayerGUID: 76561198208646755 PlayerIP: 0.0.0.0 OwnerGUID: 76561198208646755 PlayerName: EX-CI-TING hellcase.org
18:19:30.430 [Lua] Client with peer_id 11000010ecdfe63 got APPROVED by server
18:19:30.430 [EACServer] [20:19:30:430][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:19:30.430 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010ecdfe63'
18:19:30.430 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org is joining the game
18:19:30.430 [Lua] [NetworkServer] Peer 11000010ecdfe63 joined server lobby.
18:19:30.430 [Lua] [NetworkServer] Creating peer info.
18:19:30.430 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Connecting
18:19:30.535 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001010094 from 11000010ecdfe63, replying lobby_ok
18:19:30.597 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010ecdfe63 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:11000010a60b68b
18:19:30.660 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010ecdfe63
18:19:30.660 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:1:0 = 11000010ecdfe63
18:19:30.660 [Lua] Set lobby begin:
18:19:30.660 [Lua] Lobby data twitch_enabled = false
18:19:30.660 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:19:30.660 [Lua] Lobby data num_players = 2
18:19:30.660 [Lua] Lobby data difficulty_tweak = 0
18:19:30.660 [Lua] Lobby data host = 11000010a60b68b
18:19:30.660 [Lua] Lobby data matchmaking_type = 3
18:19:30.660 [Lua] Lobby data is_private = false
18:19:30.660 [Lua] Lobby data match_started = true
18:19:30.660 [Lua] Lobby data difficulty = normal
18:19:30.660 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1
18:19:30.660 [Lua] Lobby data player_slot_4 = 0:0
18:19:30.660 [Lua] Lobby data unique_server_name = Meridian
18:19:30.661 [Lua] Lobby data quick_game = false
18:19:30.661 [Lua] Lobby data country_code = CH
18:19:30.661 [Lua] Lobby data matchmaking = false
18:19:30.661 [Lua] Lobby data power_level = 835
18:19:30.661 [Lua] Lobby data mission_id = inn_level_sonnstill
18:19:30.661 [Lua] Lobby data mechanism = adventure
18:19:30.661 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:30.661 [Lua] Lobby data player_slot_2 = 0:0
18:19:30.661 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:30.661 [Lua] Lobby data player_slot_3 = 0:0
18:19:30.661 [Lua] Lobby data eac_authorized = true
18:19:30.661 [Lua] Set lobby end.
18:19:32.910 [Lua] ### CLEARING PEER STATE FOR 11000010ecdfe63
18:19:32.910 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Connecting
18:19:32.910 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Connecting
18:19:32.974 [Lua] [NetworkServer] Peer 11000010ecdfe63 has sent rpc_notify_lobby_joined
18:19:32.974 [Lua] [PSM] Peer 11000010ecdfe63 joined. Want to use profile index "1" and join party "0"
18:19:32.974 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b","11000010ecdfe63"]
18:19:32.974 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010ecdfe63, connection_key=1)
18:19:32.974 [Lua] Sync dynamic to client:
18:19:33.038 [Lua] ### Received rpc_level_load_started
18:19:33.038 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_session_id: 228282352
18:19:33.038 [Lua] player (11000010ecdfe63,1) was put into party 0
18:19:33.038 [Lua] [ProfileSynchronizer] Peer 11000010ecdfe63 entered session
18:19:33.038 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010ecdfe63
18:19:33.038 [Lua] Mechanism says: a client has initialized the mechanism! 11000010ecdfe63
18:19:33.102 [Lua] ### Received rpc_level_loaded
18:19:33.102 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_id: 204
18:19:33.186 [SteamVoipClient] select_out(11000010ecdfe63, on)
18:19:33.186 [SteamVoipClient] select_out(11000010ecdfe63, on)
18:19:33.186 [SteamVoipClient] select_in(11000010ecdfe63, on)
18:19:33.186 [SteamVoipClient] select_out(11000010ecdfe63, off)
18:19:33.395 [EACServer] [20:19:33:395][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010ECDFE63 Session: 4 Status: Client Authenticated Message: Client authenticated.
18:19:33.397 [EAC] Peer 11000010ecdfe63 switched EAC state to ClientAuthenticatedLocal
18:19:33.560 [EACServer] [20:19:33:559][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010ECDFE63.
18:19:33.761 [EACServer] [20:19:33:760][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010ECDFE63
18:19:33.761 [EACServer] [20:19:33:760][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010ECDFE63 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
18:19:33.766 [EAC] Peer 11000010ecdfe63 switched EAC state to ClientAuthenticatedRemote
18:19:34.984 [Lua] [NetworkServer] Peer 11000010ecdfe63 has sent rpc_post_game_notified
18:19:34.985 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Connecting
18:19:34.985 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Loading
18:19:38.821 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432
18:19:38.888 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010ecdfe63, connection_key=1)
18:19:38.888 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Loading
18:19:38.888 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter LoadingProfilePackages
18:19:38.896 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit LoadingProfilePackages
18:19:38.896 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForEnterGame
18:19:40.332 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForEnterGame
18:19:40.332 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForGameObjectSync
18:19:40.338 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010ecdfe63
18:19:40.340 [Lua] Breedfreezer (server) starting a hot join sync
18:19:40.340 [Lua] PlayerManager:add_remote_player 11000010ecdfe63
18:19:40.340 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
18:19:40.340 [Lua] RemotePlayer:create_game_object( ) 44
18:19:40.356 [Lua] player (11000010ecdfe63,1) was put into party 1
18:19:40.356 [Lua] [ProfileSynchronizer] Assigning peer(11000010ecdfe63:1) to profile(1) career(2)
18:19:40.356 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"}]
18:19:40.356 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForGameObjectSync
18:19:40.356 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForPlayers
18:19:40.360 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForPlayers
18:19:40.360 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InGame
18:19:40.360 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = true
18:19:40.488 [Lua] [MOD][VMF][INFO] Added 11000010ecdfe63 to the VMF users list.
18:19:40.488 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010ecdfe63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:19:40.488 [Lua] Adding player sync data to peer=11000010ecdfe63 local_player_id=1
18:19:40.489 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":377396160,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/wh_bountyhunter":false}}
18:19:40.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read,
18:19:40.489 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
18:19:40.489 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, ProfileSynchronizer, async-read,
18:19:40.489 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
18:19:40.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, ProfileSynchronizer, async-read,
18:19:40.489 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
18:19:40.489 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read,
18:19:40.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read,
18:19:40.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
18:19:40.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
18:19:40.503 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
18:19:40.524 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
18:19:40.524 [Lua] [PackageManager] Force_load: wwise/pistol
18:19:40.524 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
18:19:40.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
18:19:40.545 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
18:19:40.545 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
18:19:40.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
18:19:40.833 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
18:19:40.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
18:19:40.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
18:19:40.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
18:19:40.847 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
18:19:40.876 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
18:19:40.876 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
18:19:40.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
18:19:40.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
18:19:40.954 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
18:19:40.954 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
18:19:40.989 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
18:19:40.989 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
18:19:40.997 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 377396160
18:19:41.392 [Lua] [IngameUI] menu view on_enter start_game_view
18:19:41.394 [Lua] [IngameUI] menu view post_update_on_enter table: 0x027ef240
18:19:41.394 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
18:19:41.395 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
18:19:41.395 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
18:19:41.396 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
18:19:41.396 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
18:19:43.580 [Lua] Set lobby begin:
18:19:43.580 [Lua] Lobby data twitch_enabled = false
18:19:43.580 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:19:43.580 [Lua] Lobby data num_players = 2
18:19:43.580 [Lua] Lobby data difficulty_tweak = 0
18:19:43.580 [Lua] Lobby data host = 11000010a60b68b
18:19:43.580 [Lua] Lobby data matchmaking_type = 3
18:19:43.580 [Lua] Lobby data is_private = false
18:19:43.580 [Lua] Lobby data match_started = true
18:19:43.580 [Lua] Lobby data difficulty = normal
18:19:43.580 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1
18:19:43.580 [Lua] Lobby data player_slot_4 = 0:0
18:19:43.580 [Lua] Lobby data unique_server_name = Meridian
18:19:43.580 [Lua] Lobby data quick_game = false
18:19:43.580 [Lua] Lobby data country_code = CH
18:19:43.580 [Lua] Lobby data matchmaking = false
18:19:43.580 [Lua] Lobby data power_level = 417
18:19:43.580 [Lua] Lobby data mission_id = inn_level_sonnstill
18:19:43.580 [Lua] Lobby data mechanism = adventure
18:19:43.580 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:43.580 [Lua] Lobby data player_slot_2 = 0:0
18:19:43.580 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:43.581 [Lua] Lobby data player_slot_3 = 0:0
18:19:43.581 [Lua] Lobby data eac_authorized = true
18:19:43.581 [Lua] Set lobby end.
18:19:43.624 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
18:19:43.624 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
18:19:43.624 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
18:19:43.625 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
18:19:43.625 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
18:19:44.354 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 377396160
18:19:44.447 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:19:44.447 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player.
18:19:44.448 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
18:19:44.448 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1
18:19:44.448 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:19:44.448 [Lua] TalentSystem:rpc_sync_talents 6 1025
18:19:44.681 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = true
18:19:45.055 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
18:19:45.055 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
18:19:45.055 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
18:19:45.056 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
18:19:45.056 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
18:19:45.774 [Lua] [IngameUI] menu view on_exit start_game_view
18:19:45.774 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
18:19:45.775 [Save] Saving `save_data`
18:19:45.775 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
18:19:45.775 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
18:19:45.775 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
18:19:45.777 [Save] Save done
18:19:45.777 [Lua] [IngameUI] menu view post_update_on_exit table: 0x027ef240
18:19:46.992 [Lua] [IngameUI] menu view on_enter start_game_view
18:19:46.994 [Lua] [IngameUI] menu view post_update_on_enter table: 0x027ef240
18:19:46.994 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
18:19:46.995 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
18:19:46.995 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
18:19:46.996 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
18:19:46.996 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
18:19:47.533 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
18:19:47.533 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
18:19:47.533 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
18:19:47.534 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
18:19:47.534 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
18:19:48.299 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:48.299 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:48.422 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
18:19:48.422 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
18:19:48.422 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
18:19:48.423 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
18:19:48.423 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
18:19:48.643 [Lua] Set lobby begin:
18:19:48.643 [Lua] Lobby data twitch_enabled = false
18:19:48.643 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:19:48.643 [Lua] Lobby data num_players = 2
18:19:48.643 [Lua] Lobby data difficulty_tweak = 0
18:19:48.644 [Lua] Lobby data host = 11000010a60b68b
18:19:48.644 [Lua] Lobby data matchmaking_type = 3
18:19:48.644 [Lua] Lobby data is_private = false
18:19:48.644 [Lua] Lobby data match_started = true
18:19:48.644 [Lua] Lobby data difficulty = normal
18:19:48.644 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1
18:19:48.644 [Lua] Lobby data player_slot_4 = 0:0
18:19:48.644 [Lua] Lobby data unique_server_name = Meridian
18:19:48.644 [Lua] Lobby data quick_game = false
18:19:48.644 [Lua] Lobby data country_code = CH
18:19:48.644 [Lua] Lobby data matchmaking = false
18:19:48.644 [Lua] Lobby data power_level = 835
18:19:48.644 [Lua] Lobby data mission_id = inn_level_sonnstill
18:19:48.644 [Lua] Lobby data mechanism = adventure
18:19:48.644 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:48.644 [Lua] Lobby data player_slot_2 = 0:0
18:19:48.644 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:48.644 [Lua] Lobby data player_slot_3 = 0:0
18:19:48.644 [Lua] Lobby data eac_authorized = true
18:19:48.644 [Lua] Set lobby end.
18:19:48.728 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:19:48.728 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:19:49.133 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:49.393 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:49.544 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:19:49.653 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:49.798 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:19:49.898 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:50.042 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:19:50.144 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:50.283 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:19:50.428 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:50.491 [Lua] PlayFabMirrorBase:_commit_internal 7
18:19:50.491 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:19:50.495 [Lua] generate_backend_stats 11000010a60b68b:1
18:19:50.517 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:19:50.517 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:19:50.518 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 37
18:19:50.523 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:19:50.524 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 37
18:19:50.656 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:50.709 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 37
18:19:50.713 [Lua] commit result success 7
18:19:50.713 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38
18:19:50.720 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38
18:19:50.790 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:19:50.887 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38
18:19:50.925 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:51.014 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:19:51.017 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
18:19:51.017 [Lua] ............................................................................................................
18:19:51.017 [Lua] ............................................................................................................
18:19:51.017 [Lua] GAME START SETTINGS -> Level: ussingen | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
18:19:51.017 [Lua] ............................................................................................................
18:19:51.017 [Lua] ............................................................................................................
18:19:51.116 [Lua] [Matchmaking] Cancelling matchmaking
18:19:51.116 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:19:51.117 [Lua] [IngameUI] menu view on_exit start_game_view
18:19:51.117 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
18:19:51.118 [Save] Saving `save_data`
18:19:51.118 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
18:19:51.118 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
18:19:51.118 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
18:19:51.120 [Save] Save done
18:19:51.122 [Lua] [IngameUI] menu view post_update_on_exit table: 0x027ef240
18:19:51.181 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:51.279 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:19:51.528 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:19:52.700 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
18:19:52.700 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
18:19:52.702 [Lua] Set lobby begin:
18:19:52.702 [Lua] Lobby data twitch_enabled = false
18:19:52.702 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
18:19:52.702 [Lua] Lobby data num_players = 2
18:19:52.702 [Lua] Lobby data difficulty_tweak = 0
18:19:52.702 [Lua] Lobby data host = 11000010a60b68b
18:19:52.702 [Lua] Lobby data matchmaking_type = 3
18:19:52.702 [Lua] Lobby data is_private = false
18:19:52.703 [Lua] Lobby data match_started = true
18:19:52.703 [Lua] Lobby data difficulty = cataclysm
18:19:52.703 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1
18:19:52.703 [Lua] Lobby data player_slot_4 = 0:0
18:19:52.703 [Lua] Lobby data unique_server_name = Meridian
18:19:52.703 [Lua] Lobby data quick_game = false
18:19:52.703 [Lua] Lobby data country_code = CH
18:19:52.703 [Lua] Lobby data matchmaking = false
18:19:52.703 [Lua] Lobby data power_level = 835
18:19:52.703 [Lua] Lobby data mission_id = inn_level_sonnstill
18:19:52.703 [Lua] Lobby data mechanism = adventure
18:19:52.703 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:52.703 [Lua] Lobby data player_slot_2 = 0:0
18:19:52.703 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:52.703 [Lua] Lobby data player_slot_3 = 0:0
18:19:52.703 [Lua] Lobby data eac_authorized = true
18:19:52.703 [Lua] Set lobby end.
18:19:52.703 [Lua] [PartyManager] Leader is set to 11000010a60b68b
18:19:52.703 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill ussingen 0
18:19:52.703 [Lua] Set lobby begin:
18:19:52.703 [Lua] Lobby data twitch_enabled = false
18:19:52.703 [Lua] Lobby data selected_mission_id = ussingen
18:19:52.703 [Lua] Lobby data num_players = 2
18:19:52.703 [Lua] Lobby data difficulty_tweak = 0
18:19:52.703 [Lua] Lobby data host = 11000010a60b68b
18:19:52.703 [Lua] Lobby data matchmaking_type = 2
18:19:52.703 [Lua] Lobby data is_private = false
18:19:52.703 [Lua] Lobby data match_started = true
18:19:52.703 [Lua] Lobby data difficulty = cataclysm
18:19:52.703 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1
18:19:52.703 [Lua] Lobby data player_slot_4 = 0:0
18:19:52.703 [Lua] Lobby data unique_server_name = Meridian
18:19:52.704 [Lua] Lobby data quick_game = false
18:19:52.704 [Lua] Lobby data country_code = CH
18:19:52.704 [Lua] Lobby data matchmaking = true
18:19:52.704 [Lua] Lobby data power_level = 835
18:19:52.704 [Lua] Lobby data mission_id = inn_level_sonnstill
18:19:52.704 [Lua] Lobby data mechanism = adventure
18:19:52.704 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:52.704 [Lua] Lobby data player_slot_2 = 0:0
18:19:52.704 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:52.704 [Lua] Lobby data player_slot_3 = 0:0
18:19:52.704 [Lua] Lobby data eac_authorized = true
18:19:52.704 [Lua] Set lobby end.
18:19:52.704 [Lua] Set lobby begin:
18:19:52.704 [Lua] Lobby data twitch_enabled = false
18:19:52.704 [Lua] Lobby data selected_mission_id = ussingen
18:19:52.704 [Lua] Lobby data num_players = 2
18:19:52.704 [Lua] Lobby data difficulty_tweak = 0
18:19:52.704 [Lua] Lobby data host = 11000010a60b68b
18:19:52.704 [Lua] Lobby data matchmaking_type = 2
18:19:52.704 [Lua] Lobby data is_private = false
18:19:52.704 [Lua] Lobby data match_started = true
18:19:52.704 [Lua] Lobby data difficulty = cataclysm
18:19:52.704 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1
18:19:52.704 [Lua] Lobby data player_slot_4 = 0:0
18:19:52.704 [Lua] Lobby data unique_server_name = Meridian
18:19:52.704 [Lua] Lobby data quick_game = false
18:19:52.704 [Lua] Lobby data country_code = CH
18:19:52.704 [Lua] Lobby data matchmaking = true
18:19:52.704 [Lua] Lobby data power_level = 835
18:19:52.704 [Lua] Lobby data mission_id = inn_level_sonnstill
18:19:52.704 [Lua] Lobby data mechanism = adventure
18:19:52.704 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:19:52.704 [Lua] Lobby data player_slot_2 = 0:0
18:19:52.704 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:19:52.704 [Lua] Lobby data player_slot_3 = 0:0
18:19:52.704 [Lua] Lobby data eac_authorized = true
18:19:52.704 [Lua] Set lobby end.
18:19:52.705 [Lua] [ChatManager][1]System: Starting hosted game...
18:19:52.705 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
18:19:52.705 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
18:20:07.303 [Lua] [LobbyMembers] Member joined 11000010bfba70b
18:20:07.311 [Lua] [NetworkServer] Changing num_players from 2 to 3
18:20:07.311 [Lua] Players: 3
18:20:07.311 [Lua] Set lobby begin:
18:20:07.311 [Lua] Lobby data twitch_enabled = false
18:20:07.311 [Lua] Lobby data selected_mission_id = ussingen
18:20:07.312 [Lua] Lobby data num_players = 3
18:20:07.312 [Lua] Lobby data difficulty_tweak = 0
18:20:07.312 [Lua] Lobby data host = 11000010a60b68b
18:20:07.312 [Lua] Lobby data matchmaking_type = 2
18:20:07.312 [Lua] Lobby data is_private = false
18:20:07.312 [Lua] Lobby data match_started = true
18:20:07.312 [Lua] Lobby data difficulty = cataclysm
18:20:07.312 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1
18:20:07.312 [Lua] Lobby data player_slot_4 = 0:0
18:20:07.312 [Lua] Lobby data unique_server_name = Meridian
18:20:07.312 [Lua] Lobby data quick_game = false
18:20:07.312 [Lua] Lobby data country_code = CH
18:20:07.312 [Lua] Lobby data matchmaking = true
18:20:07.312 [Lua] Lobby data power_level = 835
18:20:07.312 [Lua] Lobby data mission_id = inn_level_sonnstill
18:20:07.312 [Lua] Lobby data mechanism = adventure
18:20:07.312 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:20:07.312 [Lua] Lobby data player_slot_2 = 0:0
18:20:07.312 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:20:07.312 [Lua] Lobby data player_slot_3 = 0:0
18:20:07.312 [Lua] Lobby data eac_authorized = true
18:20:07.312 [Lua] Set lobby end.
18:20:09.490 [Lua] GOT approve_channel 9 11000010bfba70b 186000001010094
18:20:09.490 [EAC] EAC server has client 11000010bfba70b and channel 9 (and owner 11000010bfba70b)
18:20:09.490 [EACServer] [20:20:09:490][Windows][EAC Server] [Info][RegisterClient] Client: 011000010BFBA70B PlayerGUID: 76561198161307403 PlayerIP: 0.0.0.0 OwnerGUID: 76561198161307403 PlayerName: silver_bullet
18:20:09.490 [Lua] Client with peer_id 11000010bfba70b got APPROVED by server
18:20:09.490 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010bfba70b'
18:20:09.490 [Lua] [ChatManager][1]System: silver_bullet is joining the game
18:20:09.490 [Lua] [NetworkServer] Peer 11000010bfba70b joined server lobby.
18:20:09.490 [Lua] [NetworkServer] Creating peer info.
18:20:09.490 [Lua] [PeerSM] 11000010bfba70b :: on_enter Connecting
18:20:09.744 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001010094 from 11000010bfba70b, replying lobby_ok
18:20:09.971 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010bfba70b REPLY wh:11000010ecdfe63 | we:0 | dr:0 | bw:0 | es:11000010a60b68b
18:20:10.175 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010bfba70b
18:20:10.175 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:3:0 = 11000010bfba70b
18:20:10.175 [Lua] Set lobby begin:
18:20:10.175 [Lua] Lobby data twitch_enabled = false
18:20:10.175 [Lua] Lobby data selected_mission_id = ussingen
18:20:10.175 [Lua] Lobby data num_players = 3
18:20:10.175 [Lua] Lobby data difficulty_tweak = 0
18:20:10.175 [Lua] Lobby data host = 11000010a60b68b
18:20:10.175 [Lua] Lobby data matchmaking_type = 2
18:20:10.175 [Lua] Lobby data is_private = false
18:20:10.175 [Lua] Lobby data match_started = true
18:20:10.175 [Lua] Lobby data difficulty = cataclysm
18:20:10.175 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1
18:20:10.175 [Lua] Lobby data player_slot_4 = 0:0
18:20:10.175 [Lua] Lobby data unique_server_name = Meridian
18:20:10.175 [Lua] Lobby data quick_game = false
18:20:10.175 [Lua] Lobby data country_code = CH
18:20:10.175 [Lua] Lobby data matchmaking = true
18:20:10.175 [Lua] Lobby data power_level = 835
18:20:10.176 [Lua] Lobby data mission_id = inn_level_sonnstill
18:20:10.176 [Lua] Lobby data mechanism = adventure
18:20:10.176 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:20:10.176 [Lua] Lobby data player_slot_2 = 0:0
18:20:10.176 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:20:10.176 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1
18:20:10.176 [Lua] Lobby data eac_authorized = true
18:20:10.176 [Lua] Set lobby end.
18:20:12.555 [Lua] ### CLEARING PEER STATE FOR 11000010bfba70b
18:20:12.555 [Lua] [PeerSM] 11000010bfba70b :: on_exit Connecting
18:20:12.555 [Lua] [PeerSM] 11000010bfba70b :: on_enter Connecting
18:20:12.757 [Lua] [NetworkServer] Peer 11000010bfba70b has sent rpc_notify_lobby_joined
18:20:12.757 [Lua] [PSM] Peer 11000010bfba70b joined. Want to use profile index "3" and join party "0"
18:20:12.757 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b","11000010ecdfe63","11000010bfba70b"]
18:20:12.757 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010bfba70b, connection_key=2)
18:20:12.757 [Lua] Sync dynamic to client:
18:20:12.959 [Lua] ### Received rpc_level_load_started
18:20:12.959 [Lua] #### Has state machine: true, peer_id: 11000010bfba70b, level_session_id: 228282352
18:20:12.959 [Lua] player (11000010bfba70b,1) was put into party 0
18:20:12.959 [Lua] [ProfileSynchronizer] Peer 11000010bfba70b entered session
18:20:12.959 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010bfba70b
18:20:12.959 [Lua] Mechanism says: a client has initialized the mechanism! 11000010bfba70b
18:20:13.015 [Lua] ### Received rpc_level_loaded
18:20:13.015 [Lua] #### Has state machine: true, peer_id: 11000010bfba70b, level_id: 204
18:20:13.236 [SteamVoipClient] select_out(11000010bfba70b, on)
18:20:13.241 [SteamVoipClient] select_out(11000010bfba70b, on)
18:20:13.241 [SteamVoipClient] select_in(11000010bfba70b, on)
18:20:13.241 [SteamVoipClient] select_out(11000010bfba70b, off)
18:20:13.839 [EACServer] [20:20:13:839][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010BFBA70B Session: 5 Status: Client Authenticated Message: Client authenticated.
18:20:13.840 [EAC] Peer 11000010bfba70b switched EAC state to ClientAuthenticatedLocal
18:20:13.943 [EACServer] [20:20:13:943][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010BFBA70B.
18:20:14.345 [EACServer] [20:20:14:345][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010BFBA70B
18:20:14.345 [EACServer] [20:20:14:345][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010BFBA70B Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
18:20:14.348 [EAC] Peer 11000010bfba70b switched EAC state to ClientAuthenticatedRemote
18:20:14.811 [Lua] [NetworkServer] Peer 11000010bfba70b has sent rpc_post_game_notified
18:20:14.811 [Lua] [PeerSM] 11000010bfba70b :: on_exit Connecting
18:20:14.811 [Lua] [PeerSM] 11000010bfba70b :: on_enter Loading
18:20:15.514 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 377396160
18:20:15.886 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432
18:20:15.951 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010bfba70b, connection_key=2)
18:20:15.951 [Lua] [PeerSM] 11000010bfba70b :: on_exit Loading
18:20:15.951 [Lua] [PeerSM] 11000010bfba70b :: on_enter LoadingProfilePackages
18:20:15.958 [Lua] [PeerSM] 11000010bfba70b :: on_exit LoadingProfilePackages
18:20:15.958 [Lua] [PeerSM] 11000010bfba70b :: on_enter WaitingForEnterGame
18:20:17.439 [Lua] [PeerSM] 11000010bfba70b :: on_exit WaitingForEnterGame
18:20:17.439 [Lua] [PeerSM] 11000010bfba70b :: on_enter WaitingForGameObjectSync
18:20:17.446 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010bfba70b
18:20:17.450 [Lua] Breedfreezer (server) starting a hot join sync
18:20:17.451 [Lua] PlayerManager:add_remote_player 11000010bfba70b
18:20:17.451 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
18:20:17.451 [Lua] RemotePlayer:create_game_object( ) 46
18:20:17.465 [Lua] player (11000010bfba70b,1) was put into party 1
18:20:17.465 [Lua] [ProfileSynchronizer] Assigning peer(11000010bfba70b:1) to profile(3) career(1)
18:20:17.465 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000010bfba70b"}]
18:20:17.465 [Lua] [PeerSM] 11000010bfba70b :: on_exit WaitingForGameObjectSync
18:20:17.465 [Lua] [PeerSM] 11000010bfba70b :: on_enter WaitingForPlayers
18:20:17.471 [Lua] [PeerSM] 11000010bfba70b :: on_exit WaitingForPlayers
18:20:17.471 [Lua] [PeerSM] 11000010bfba70b :: on_enter InGame
18:20:17.471 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010bfba70b:0:0:0 = true
18:20:17.757 [Lua] [MOD][VMF][INFO] Added 11000010bfba70b to the VMF users list.
18:20:17.758 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010bfba70b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:20:17.758 [Lua] Adding player sync data to peer=11000010bfba70b local_player_id=1
18:20:17.758 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06":false},"inventory_id":55563168,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false}}
18:20:17.758 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
18:20:17.758 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
18:20:17.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
18:20:17.758 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, ProfileSynchronizer, async-read,
18:20:17.758 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read,
18:20:17.758 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
18:20:17.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read,
18:20:17.788 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
18:20:17.788 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
18:20:17.788 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
18:20:18.122 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
18:20:18.122 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
18:20:18.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
18:20:18.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
18:20:18.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
18:20:18.138 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
18:20:18.152 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
18:20:18.152 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
18:20:18.152 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
18:20:18.182 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
18:20:18.182 [Lua] [PackageManager] Force_load: wwise/steampistol
18:20:18.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
18:20:18.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
18:20:18.259 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
18:20:18.259 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
18:20:18.292 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
18:20:18.292 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
18:20:18.299 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010bfba70b:1:0:0 = 55563168
18:20:19.048 [Lua] Set lobby begin:
18:20:19.048 [Lua] Lobby data twitch_enabled = false
18:20:19.048 [Lua] Lobby data selected_mission_id = ussingen
18:20:19.048 [Lua] Lobby data num_players = 3
18:20:19.048 [Lua] Lobby data difficulty_tweak = 0
18:20:19.048 [Lua] Lobby data host = 11000010a60b68b
18:20:19.048 [Lua] Lobby data matchmaking_type = 2
18:20:19.048 [Lua] Lobby data is_private = false
18:20:19.048 [Lua] Lobby data match_started = true
18:20:19.048 [Lua] Lobby data difficulty = cataclysm
18:20:19.048 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1
18:20:19.049 [Lua] Lobby data player_slot_4 = 0:0
18:20:19.049 [Lua] Lobby data unique_server_name = Meridian
18:20:19.049 [Lua] Lobby data quick_game = false
18:20:19.049 [Lua] Lobby data country_code = CH
18:20:19.049 [Lua] Lobby data matchmaking = true
18:20:19.049 [Lua] Lobby data power_level = 556
18:20:19.049 [Lua] Lobby data mission_id = inn_level_sonnstill
18:20:19.049 [Lua] Lobby data mechanism = adventure
18:20:19.049 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:20:19.049 [Lua] Lobby data player_slot_2 = 0:0
18:20:19.049 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:20:19.049 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1
18:20:19.049 [Lua] Lobby data eac_authorized = true
18:20:19.049 [Lua] Set lobby end.
18:20:20.847 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010bfba70b:1:0:0 = 55563168
18:20:20.869 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010bfba70b:1:0:0 = 55563168
18:20:21.107 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010bfba70b go_type=player_unit go_created_func_name=game_object_created_player_unit
18:20:21.107 [Lua] [NetworkServer] Peer 11000010bfba70b spawned player.
18:20:21.108 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
18:20:21.108 [Lua] PlayerManager:assign_unit_ownership silver_bullet 11000010bfba70b 1
18:20:21.109 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:20:21.109 [Lua] TalentSystem:rpc_sync_talents 9 2049
18:20:21.420 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010bfba70b:0:0:0 = true
18:20:24.169 [Lua] Set lobby begin:
18:20:24.169 [Lua] Lobby data twitch_enabled = false
18:20:24.169 [Lua] Lobby data selected_mission_id = ussingen
18:20:24.169 [Lua] Lobby data num_players = 3
18:20:24.169 [Lua] Lobby data difficulty_tweak = 0
18:20:24.169 [Lua] Lobby data host = 11000010a60b68b
18:20:24.169 [Lua] Lobby data matchmaking_type = 2
18:20:24.169 [Lua] Lobby data is_private = false
18:20:24.169 [Lua] Lobby data match_started = true
18:20:24.169 [Lua] Lobby data difficulty = cataclysm
18:20:24.169 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1
18:20:24.169 [Lua] Lobby data player_slot_4 = 0:0
18:20:24.169 [Lua] Lobby data unique_server_name = Meridian
18:20:24.169 [Lua] Lobby data quick_game = false
18:20:24.169 [Lua] Lobby data country_code = CH
18:20:24.169 [Lua] Lobby data matchmaking = true
18:20:24.169 [Lua] Lobby data power_level = 835
18:20:24.170 [Lua] Lobby data mission_id = inn_level_sonnstill
18:20:24.170 [Lua] Lobby data mechanism = adventure
18:20:24.170 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:20:24.170 [Lua] Lobby data player_slot_2 = 0:0
18:20:24.170 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:20:24.170 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1
18:20:24.170 [Lua] Lobby data eac_authorized = true
18:20:24.170 [Lua] Set lobby end.
18:20:31.300 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:20:31.608 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:20:31.710 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:20:31.860 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:20:31.938 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:20:32.140 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:20:32.217 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:20:32.365 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:20:32.620 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:20:32.620 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:20:32.664 [Lua] PlayFabMirrorBase:_commit_internal 8
18:20:32.664 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:20:32.667 [Lua] generate_backend_stats 11000010a60b68b:1
18:20:32.689 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:20:32.689 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:20:32.689 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 39
18:20:32.693 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 39
18:20:32.755 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:20:32.856 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:20:32.872 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 39
18:20:32.877 [Lua] commit result success 8
18:20:32.877 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40
18:20:32.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40
18:20:32.932 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:20:33.042 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40
18:20:33.102 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:20:33.207 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:20:33.348 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:20:33.454 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:20:33.595 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:20:33.807 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:20:33.948 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:20:33.985 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
18:20:33.985 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
18:20:34.057 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63
18:20:34.242 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill ussingen 0
18:20:34.242 [Lua] Set lobby begin:
18:20:34.242 [Lua] Lobby data twitch_enabled = false
18:20:34.242 [Lua] Lobby data selected_mission_id = ussingen
18:20:34.242 [Lua] Lobby data num_players = 3
18:20:34.242 [Lua] Lobby data difficulty_tweak = 0
18:20:34.242 [Lua] Lobby data host = 11000010a60b68b
18:20:34.242 [Lua] Lobby data matchmaking_type = 2
18:20:34.242 [Lua] Lobby data is_private = false
18:20:34.242 [Lua] Lobby data match_started = true
18:20:34.242 [Lua] Lobby data difficulty = cataclysm
18:20:34.242 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1
18:20:34.242 [Lua] Lobby data player_slot_4 = 0:0
18:20:34.242 [Lua] Lobby data unique_server_name = Meridian
18:20:34.242 [Lua] Lobby data quick_game = false
18:20:34.242 [Lua] Lobby data country_code = CH
18:20:34.242 [Lua] Lobby data matchmaking = true
18:20:34.242 [Lua] Lobby data power_level = 835
18:20:34.242 [Lua] Lobby data mission_id = inn_level_sonnstill
18:20:34.242 [Lua] Lobby data mechanism = adventure
18:20:34.242 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:20:34.242 [Lua] Lobby data player_slot_2 = 0:0
18:20:34.242 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:20:34.243 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1
18:20:34.243 [Lua] Lobby data eac_authorized = true
18:20:34.243 [Lua] Set lobby end.
18:20:34.243 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
18:20:34.243 [Lua] [LevelTransitionHandler] set_next_level( lvl:ussingen, mc:adventure, gm:adventure, env:0, seed:5457915, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1216767872, lt:load_next_level, extra_packages:{
})
18:20:34.243 [Lua] [NetworkServer] Entering post game
18:20:34.243 [Lua] [PeerSM] 11000010a60b68b :: on_exit InGame
18:20:34.243 [Lua] [PeerSM] 11000010a60b68b :: on_enter InPostGame
18:20:34.243 [Lua] [PeerSM] 11000010bfba70b :: on_exit InGame
18:20:34.243 [Lua] [PeerSM] 11000010bfba70b :: on_enter InPostGame
18:20:34.243 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InGame
18:20:34.243 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InPostGame
18:20:34.243 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:391: in function update
[6] @scripts/game_state/state_ingame.lua:938: in function update
[7] @foundation/scripts/util/state_machine.lua:141: in function update
[8] @scripts/boot.lua:904: in function game_update
[9] @scripts/boot.lua:639:in function
[1] self = table: 0000000000BA3310
[2] self = table: 00000000034B0750; game_server_lobby_client = nil
[3] self = table: 00000000034B0750
[4] self = table: 00000000034B0750; dt = nil; t = nil; verify_dlc_data = table: 0000000000B6AF50; active_peers = table: 00000000182E8C50; is_done = true; success = true
[5] self = table: 0000000001BC7C40; dt = 0.007071326021105051; t = 486.19840488606133; state_name = "MatchmakingStateStartGame"
[6] self = table: 000000000F775780; dt = 0.007071326021105051; main_t = 486.19840488606133; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 75.099415907170624
[7] self = table: 000000000158FF20; dt = 0.007071326021105051; t = 486.19840488606133
[8] self = table: 0000000000095910; real_world_dt = 0.007071326021105051; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.007071326021105051; t = 486.19840488606133
[9] dt = 0.007071326021105051
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 000000000063A350; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 00000000044A8410; _end_conditions_met = false; _round_started = true; _object_sets = table: 00000000044A83E0; _disable_spawning_reasons = table: 0000000000BA6470; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000000BA63D0; _mutator_handler = table: 0000000000BA5D90; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000000BA33B0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "inn_level_sonnstill"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000000BA5C50; is_server = true; network_event_delegate = table: 000000000A210880;
[2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000002144820; _verify_dlc_data = table: 0000000000B6AF50; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 000000000063A350; _network_transmit = table: 0000000000261370; state_context = table: 0000000011CEA860;
[3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000002144820; _verify_dlc_data = table: 0000000000B6AF50; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 000000000063A350; _network_transmit = table: 0000000000261370; state_context = table: 0000000011CEA860;
[4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000002144820; _verify_dlc_data = table: 0000000000B6AF50; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 000000000063A350; _network_transmit = table: 0000000000261370; state_context = table: 0000000011CEA860;
[5] network_event_delegate = table: 000000000A210880; start_matchmaking_time = 1000000; network_server = table: 0000000003FE2AB0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BC7AC0; _state = table: 00000000034B0750; peers_to_sync = table: 0000000001BC7B50; _power_level_timer = 486.19618179998361; lobby_finder = table: 00000000041271A0; _level_weights = table: 0000000001BC7B20; _ingame_ui = table: 000000000C708550; countdown_has_finished = false; peer_id = "11000010a60b68b"; lobby_finder_timer = 0; lobby = table: 0000000003FE1460; profile_update_time = 0; params = table: 0000000004135E60; profile_synchronizer = table: 0000000003FE7B00; debug = table: 0000000001BC2B40; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000011CEA860; statistics_db = table: 000000000063A350; network_transmit = table: 0000000000261370; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 00000000117E4360; party_owned_dlcs = table: 0000000001BC7AF0;
[6] world_name = "level_world"; entity_system_bag = table: 000000000A600600; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C4F08A0; parent = table: 0000000000095910; _level_flow_events = table: 000000000CF1C910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000CF06110; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000CCAFC50; num_local_human_players = 1; _ping_reporter = table: 000000000C0B93F0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.007071326021105051; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000A6F58C0; network_event_delegate = table: 000000000A210880; machines = table: 000000000AA73E20; _camera_carrier = table: 000000000C0B8CF0; free_flight_manager = table: 0000000000A72900; network_transmit = table: 0000000000261370; level_key = "inn_level_sonnstill"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000063A350; _lobby_host = table: 0000000003FE1460; dice_keeper = table: 00000000110FC250; network_clock = table: 0000000000B8B000; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F775780;
[8] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000171247C0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true;
18:20:34.244 [Lua] [LevelTransitionHandler] promote_next_level_data
18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data
18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_key:0:0:0:0 = ussingen
18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_seed:0:0:0:0 = 5457915
18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: conflict_director:0:0:0:0 = default
18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: locked_director_functions:0:0:0:0 = {}
18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: game_mode:0:0:0:0 = adventure
18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: mechanism:0:0:0:0 = adventure
18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: environment_variation_id:0:0:0:0 = 0
18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty:0:0:0:0 = cataclysm
18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty_tweak:0:0:0:0 = 0
18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_session_id:0:0:0:0 = 1216767872
18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_transition_type:0:0:0:0 = load_next_level
18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: extra_packages:0:0:0:0 = {}
18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data
18:20:34.244 [Lua] [NetworkServer] Entering post game
18:20:34.245 [Save] Saving `save_data`
18:20:34.245 [Lua] gm_event_end_conditions_met false false
18:20:34.245 [Lua] PlayFabMirrorBase:_commit_internal nil
18:20:34.245 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:20:34.247 [Save] Save done
18:20:34.247 [Save] Saving `save_data`
18:20:34.248 [Lua] generate_backend_stats 11000010a60b68b:1
18:20:34.249 [Save] Save done
18:20:34.270 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:20:34.270 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:20:34.271 [Save] Saving `save_data`
18:20:34.271 [Lua] TRANSITION nil nil load_next_level
18:20:34.271 [Lua] Transition type "load_next_level", is server: true
18:20:34.271 [Lua] [GameNetworkManager] Leaving game...
18:20:34.271 [Lua] [GameNetworkManager] Shutting down game session host.
18:20:34.271 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:20:34.271 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:20:34.271 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=77.10
18:20:34.273 [Connection] Packet 1764 chunk for system game_session from 11000010ecdfe63 had no listener
18:20:34.274 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = false
18:20:34.274 [Save] Save done
18:20:34.274 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010bfba70b:0:0:0 = false
18:20:34.274 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = false
18:20:34.274 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:20:34.274 [Lua] commit result success 9
18:20:34.274 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41
18:20:34.281 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41
18:20:34.302 [Connection] Packet 1765 chunk for system game_session from 11000010ecdfe63 had no listener
18:20:34.302 [Connection] Packet 1765 chunk for system game_session from 11000010ecdfe63 had no listener
18:20:34.331 [Connection] Packet 627 chunk for system game_session from 11000010bfba70b had no listener
18:20:34.374 [Connection] Packet 628 chunk for system game_session from 11000010bfba70b had no listener
18:20:34.410 [Connection] Packet 629 chunk for system game_session from 11000010bfba70b had no listener
18:20:34.438 [Connection] Packet 630 chunk for system game_session from 11000010bfba70b had no listener
18:20:34.448 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41
18:20:35.082 [EACServer] [20:20:35:082][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:20:36.293 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:20:36.293 [Lua] [Managers] Calling function on all managers:
18:20:36.293 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 1
18:20:36.293 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = false
18:20:36.293 [Lua] Clearing all global lookup lists
18:20:36.293 [Lua] [IngamePlayerListUI] - Destroy
18:20:36.293 [Lua] [GamePadEquipmentUI] - Destroy
18:20:36.294 [Lua] [EquipmentUI] - Destroy
18:20:36.294 [Lua] [GamePadAbilityUI] - Destroy
18:20:36.294 [Lua] [AbilityUI] - Destroy
18:20:36.294 [Lua] [IngameUI] destroy
18:20:36.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1
18:20:36.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_5
18:20:36.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4
18:20:36.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1
18:20:36.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3
18:20:36.301 [Lua] [MOD][VMF][INFO] Removed 11000010ecdfe63 from the VMF users list.
18:20:36.301 [Lua] PlayerManager:remove_player peer_id=11000010ecdfe63 1
18:20:36.301 [Lua] [MOD][VMF][INFO] Removed 11000010bfba70b from the VMF users list.
18:20:36.301 [Lua] PlayerManager:remove_player peer_id=11000010bfba70b 1
18:20:36.338 [Lua] [Managers] Destroying manager group:
18:20:36.342 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:20:36.395 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:20:36.396 [Lua] [PeerSM] 11000010a60b68b :: on_exit InPostGame
18:20:36.396 [Lua] [PeerSM] 11000010a60b68b :: on_enter Loading
18:20:36.396 [Lua] [PeerSM] 11000010bfba70b :: on_exit InPostGame
18:20:36.396 [Lua] [PeerSM] 11000010bfba70b :: on_enter Loading
18:20:36.396 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InPostGame
18:20:36.396 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Loading
18:20:36.396 [Lua] [Matchmaking] unregister rpcs
18:20:36.396 [Lua] ############### UNLOADING PACKAGES ###############
18:20:36.396 [Lua] [Managers] Calling function on all managers:
18:20:36.396 [Lua] [Managers] Destroying manager group:
18:20:36.396 [Lua] [Gamestate] Enter state StateLoading
18:20:36.397 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:20:36.397 [Lua] [Matchmaking] register rpcs
18:20:36.397 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
18:20:36.397 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
18:20:36.397 [Lua] Set lobby begin:
18:20:36.397 [Lua] Lobby data twitch_enabled = false
18:20:36.397 [Lua] Lobby data selected_mission_id = ussingen
18:20:36.397 [Lua] Lobby data num_players = 3
18:20:36.397 [Lua] Lobby data difficulty_tweak = 0
18:20:36.397 [Lua] Lobby data host = 11000010a60b68b
18:20:36.397 [Lua] Lobby data matchmaking_type = 2
18:20:36.397 [Lua] Lobby data is_private = false
18:20:36.397 [Lua] Lobby data match_started = true
18:20:36.397 [Lua] Lobby data difficulty = cataclysm
18:20:36.397 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1
18:20:36.397 [Lua] Lobby data player_slot_4 = 0:0
18:20:36.397 [Lua] Lobby data unique_server_name = Meridian
18:20:36.398 [Lua] Lobby data quick_game = false
18:20:36.398 [Lua] Lobby data country_code = CH
18:20:36.398 [Lua] Lobby data matchmaking = true
18:20:36.398 [Lua] Lobby data power_level = 0
18:20:36.398 [Lua] Lobby data mission_id = inn_level_sonnstill
18:20:36.398 [Lua] Lobby data mechanism = adventure
18:20:36.398 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:20:36.398 [Lua] Lobby data player_slot_2 = 0:0
18:20:36.398 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:20:36.398 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1
18:20:36.398 [Lua] Lobby data eac_authorized = true
18:20:36.398 [Lua] Set lobby end.
18:20:36.398 [Lua] registering RPCs
18:20:36.398 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:20:36.398 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:20:36.398 [Lua] Set lobby begin:
18:20:36.398 [Lua] Lobby data twitch_enabled = false
18:20:36.398 [Lua] Lobby data selected_mission_id = ussingen
18:20:36.398 [Lua] Lobby data num_players = 3
18:20:36.398 [Lua] Lobby data difficulty_tweak = 0
18:20:36.398 [Lua] Lobby data host = 11000010a60b68b
18:20:36.398 [Lua] Lobby data matchmaking_type = 2
18:20:36.398 [Lua] Lobby data is_private = false
18:20:36.398 [Lua] Lobby data match_started = true
18:20:36.398 [Lua] Lobby data difficulty = cataclysm
18:20:36.398 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1
18:20:36.398 [Lua] Lobby data player_slot_4 = 0:0
18:20:36.398 [Lua] Lobby data unique_server_name = Meridian
18:20:36.398 [Lua] Lobby data quick_game = false
18:20:36.398 [Lua] Lobby data country_code = CH
18:20:36.398 [Lua] Lobby data matchmaking = true
18:20:36.398 [Lua] Lobby data power_level = 0
18:20:36.398 [Lua] Lobby data mission_id = ussingen
18:20:36.398 [Lua] Lobby data mechanism = adventure
18:20:36.398 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:20:36.398 [Lua] Lobby data player_slot_2 = 0:0
18:20:36.398 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:20:36.398 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1
18:20:36.398 [Lua] Lobby data eac_authorized = true
18:20:36.398 [Lua] Set lobby end.
18:20:36.399 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:20:36.400 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized
18:20:36.400 [Lua] [StateLoading] load_current_level
18:20:36.400 [Lua] [LevelTransitionHandler] load_current_level, loading ussingen 0
18:20:36.402 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill
18:20:36.402 [Umbra] Unload tome
18:20:36.402 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill
18:20:36.403 [Lua] [PackageManager] Unload: resource_packages/levels/inn_sonnstill, inn_level_sonnstill
18:20:36.464 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_sonnstill
18:20:36.470 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_sonnstill
18:20:36.470 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen_common, ussingen, async-read,
18:20:36.470 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, ussingen, async-read,
18:20:36.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11
18:20:36.516 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11
18:20:36.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen_common
18:20:36.589 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false
18:20:36.589 [Lua] ### Received rpc_level_load_started
18:20:36.589 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_session_id: 1216767872
18:20:36.589 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":377396160,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/wh_bountyhunter":false}}
18:20:36.589 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432
18:20:36.589 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010bfba70b:1:0:0 = 55563168
18:20:36.589 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 377396160
18:20:36.589 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false
18:20:36.725 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010bfba70b:0:0:0 = false
18:20:36.725 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06":false},"inventory_id":55563168,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false}}
18:20:36.725 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432
18:20:36.725 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010bfba70b:1:0:0 = 55563168
18:20:36.725 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 377396160
18:20:36.725 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010bfba70b:0:0:0 = false
18:20:36.725 [Lua] ### Received rpc_level_load_started
18:20:36.725 [Lua] #### Has state machine: true, peer_id: 11000010bfba70b, level_session_id: 1216767872
18:20:37.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen_common
18:20:37.804 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen_common
18:20:37.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen
18:20:37.880 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]'
18:20:40.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen
18:20:40.015 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen
18:20:40.032 [Lua] [LevelTransitionHandler] Level load completed!
18:20:40.032 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ussingen - level_seed: 5457915 - use_random_directors: true - conflict_director_name: default
18:20:40.052 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:20:40.052 [Lua] checking dlc's against conflict directors
18:20:40.052 [Lua] number of factions to include 2
18:20:40.052 [Lua] number of factions added 2
18:20:40.052 [Lua] --- --- ---
18:20:40.052 [Lua] Starting... difficulty 'cataclysm'
18:20:40.052 [Lua] These are the starting conflict directors:
18:20:40.052 [Lua] skaven
18:20:40.052 [Lua] chaos
18:20:40.052 [Lua] default_light
18:20:40.052 [Lua] --- --- ---
18:20:40.052 [Lua]
18:20:40.052 [Lua] Looking for a new director:
18:20:40.052 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
18:20:40.052 [Lua] ->trying director: skaven
18:20:40.052 [Lua] --> success!
18:20:40.052 [Lua] --> re-used the same breeds
18:20:40.052 [Lua]
18:20:40.052 [Lua] Looking for a new director:
18:20:40.052 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
18:20:40.052 [Lua] ->trying director: chaos
18:20:40.052 [Lua] --> success!
18:20:40.052 [Lua] --> re-used the same breeds
18:20:40.052 [Lua]
18:20:40.052 [Lua] Looking for a new director:
18:20:40.052 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
18:20:40.052 [Lua] ->trying director: default
18:20:40.052 [Lua] --> success!
18:20:40.052 [Lua] --> re-used the same breeds
18:20:40.052 [Lua]
18:20:40.052 [Lua] Looking for a new director:
18:20:40.052 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
18:20:40.052 [Lua] ->trying director: default
18:20:40.052 [Lua] --> success!
18:20:40.052 [Lua] --> re-used the same breeds
18:20:40.052 [Lua]
18:20:40.052 [Lua] DONE! Found the following directors:
18:20:40.052 [Lua] skaven
18:20:40.052 [Lua] chaos
18:20:40.052 [Lua] default
18:20:40.052 [Lua] default
18:20:40.052 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
18:20:40.052 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_plague_monk=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_storm_vermin_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
chaos_raider=true,
chaos_vortex_sorcerer=true,
}
18:20:40.052 [Lua] load_startup_enemy_packages: --------------
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] chaos_spawn
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] chaos_troll
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] skaven_rat_ogre
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] skaven_stormfiend
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] beastmen_minotaur
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] chaos_plague_sorcerer
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] chaos_corruptor_sorcerer
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] skaven_gutter_runner
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] skaven_pack_master
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] skaven_poison_wind_globadier
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] skaven_ratling_gunner
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] skaven_warpfire_thrower
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] chaos_vortex_sorcerer
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] beastmen_standard_bearer
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] chaos_vortex
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] critter_rat
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] critter_pig
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] chaos_marauder
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] skaven_storm_vermin
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] chaos_warrior
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] skaven_plague_monk
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] skaven_clan_rat
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] skaven_loot_rat
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] skaven_slave
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] chaos_fanatic
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] skaven_storm_vermin_with_shield
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] chaos_marauder_with_shield
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] skaven_clan_rat_with_shield
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] chaos_berzerker
18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
18:20:40.052 [Lua] chaos_raider
18:20:40.054 [Lua] ### Received rpc_level_loaded
18:20:40.054 [Lua] #### Has state machine: true, peer_id: 11000010a60b68b, level_id: 40
18:20:40.054 [Lua] Peer 11000010a60b68b has loaded the level and all enemies are loaded
18:20:40.072 [Lua] [PeerSM] 11000010a60b68b :: on_exit Loading
18:20:40.072 [Lua] [PeerSM] 11000010a60b68b :: on_enter LoadingProfilePackages
18:20:40.088 [Lua] [PeerSM] 11000010a60b68b :: on_exit LoadingProfilePackages
18:20:40.088 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForEnterGame
18:20:40.088 [Lua] ### Received rpc_level_loaded
18:20:40.088 [Lua] #### Has state machine: false, peer_id: 11000010a60b68b, level_id: 40
18:20:40.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
18:20:40.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
18:20:40.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
18:20:40.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
18:20:40.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
18:20:40.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
18:20:40.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
18:20:40.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
18:20:40.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
18:20:40.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
18:20:40.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
18:20:40.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
18:20:41.032 [Lua] ### Received rpc_level_loaded
18:20:41.032 [Lua] #### Has state machine: true, peer_id: 11000010bfba70b, level_id: 40
18:20:41.032 [Lua] Peer 11000010bfba70b has loaded the level and all enemies are loaded
18:20:41.032 [Lua] [PeerSM] 11000010bfba70b :: on_exit Loading
18:20:41.032 [Lua] [PeerSM] 11000010bfba70b :: on_enter LoadingProfilePackages
18:20:41.050 [Lua] [PeerSM] 11000010bfba70b :: on_exit LoadingProfilePackages
18:20:41.050 [Lua] [PeerSM] 11000010bfba70b :: on_enter WaitingForEnterGame
18:20:41.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
18:20:41.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
18:20:41.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
18:20:41.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
18:20:41.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
18:20:41.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
18:20:41.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
18:20:41.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
18:20:41.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
18:20:41.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
18:20:41.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
18:20:41.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
18:20:41.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
18:20:41.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
18:20:41.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
18:20:41.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
18:20:41.860 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
18:20:41.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
18:20:41.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
18:20:41.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
18:20:41.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
18:20:42.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
18:20:42.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
18:20:42.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
18:20:42.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
18:20:42.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
18:20:42.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
18:20:42.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
18:20:42.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
18:20:42.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
18:20:42.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
18:20:42.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
18:20:42.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
18:20:42.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:20:42.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:20:42.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
18:20:42.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
18:20:42.767 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
18:20:42.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
18:20:42.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
18:20:42.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
18:20:42.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
18:20:43.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
18:20:43.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
18:20:43.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
18:20:43.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
18:20:43.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
18:20:43.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
18:20:43.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
18:20:43.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
18:20:43.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
18:20:43.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
18:20:43.860 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
18:20:43.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
18:20:43.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
18:20:43.962 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
18:20:43.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
18:20:44.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
18:20:44.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
18:20:44.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
18:20:44.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
18:20:44.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
18:20:44.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:20:44.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:20:44.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
18:20:44.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
18:20:44.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
18:20:44.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
18:20:44.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
18:20:45.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
18:20:45.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
18:20:45.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
18:20:45.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
18:20:45.184 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
18:20:45.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
18:20:45.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
18:20:45.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
18:20:45.336 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ussingen game_mode: adventure
18:20:45.336 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:20:45.336 [Lua] Starting async level spawning of levels/honduras/ussingen/world
18:20:45.336 [Umbra] Init version: 3.4.15 :: 16 threads
18:20:45.845 [Lua] Async level spawning done
18:20:45.845 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:20:46.807 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:20:46.807 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:20:46.807 [Lua] [Matchmaking] unregister rpcs
18:20:46.807 [Lua] Set lobby begin:
18:20:46.807 [Lua] Lobby data twitch_enabled = false
18:20:46.807 [Lua] Lobby data selected_mission_id = ussingen
18:20:46.807 [Lua] Lobby data num_players = 3
18:20:46.807 [Lua] Lobby data difficulty_tweak = 0
18:20:46.807 [Lua] Lobby data host = 11000010a60b68b
18:20:46.807 [Lua] Lobby data matchmaking_type = 2
18:20:46.808 [Lua] Lobby data is_private = false
18:20:46.808 [Lua] Lobby data match_started = true
18:20:46.808 [Lua] Lobby data difficulty = cataclysm
18:20:46.808 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1
18:20:46.808 [Lua] Lobby data player_slot_4 = 0:0
18:20:46.808 [Lua] Lobby data unique_server_name = Meridian
18:20:46.808 [Lua] Lobby data quick_game = false
18:20:46.808 [Lua] Lobby data country_code = CH
18:20:46.808 [Lua] Lobby data matchmaking = true
18:20:46.808 [Lua] Lobby data power_level = 0
18:20:46.808 [Lua] Lobby data mission_id = ussingen
18:20:46.808 [Lua] Lobby data mechanism = adventure
18:20:46.808 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:20:46.808 [Lua] Lobby data player_slot_2 = 0:0
18:20:46.808 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:20:46.808 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1
18:20:46.808 [Lua] Lobby data eac_authorized = true
18:20:46.808 [Lua] Set lobby end.
18:20:46.808 [Lua] [Managers] Destroying manager group:
18:20:46.809 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens
18:20:46.809 [Lua] [Gamestate] Enter StateIngame HOST
18:20:46.809 [Lua] [Managers] Calling function on all managers:
18:20:46.809 [Lua] <>level = ussingen<>
18:20:46.809 [Lua] Set lobby begin:
18:20:46.809 [Lua] Lobby data twitch_enabled = false
18:20:46.809 [Lua] Lobby data selected_mission_id = ussingen
18:20:46.809 [Lua] Lobby data num_players = 3
18:20:46.809 [Lua] Lobby data difficulty_tweak = 0
18:20:46.809 [Lua] Lobby data host = 11000010a60b68b
18:20:46.809 [Lua] Lobby data matchmaking_type = 2
18:20:46.809 [Lua] Lobby data is_private = false
18:20:46.809 [Lua] Lobby data match_started = true
18:20:46.809 [Lua] Lobby data difficulty = cataclysm
18:20:46.809 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1
18:20:46.809 [Lua] Lobby data player_slot_4 = 0:0
18:20:46.809 [Lua] Lobby data unique_server_name = Meridian
18:20:46.809 [Lua] Lobby data quick_game = false
18:20:46.809 [Lua] Lobby data country_code = CH
18:20:46.809 [Lua] Lobby data matchmaking = true
18:20:46.809 [Lua] Lobby data power_level = 0
18:20:46.809 [Lua] Lobby data mission_id = ussingen
18:20:46.810 [Lua] Lobby data mechanism = adventure
18:20:46.810 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:20:46.810 [Lua] Lobby data player_slot_2 = 0:0
18:20:46.810 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:20:46.810 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1
18:20:46.810 [Lua] Lobby data eac_authorized = true
18:20:46.810 [Lua] Set lobby end.
18:20:46.810 [Lua] [StateIngame] Server ingame
18:20:46.812 [Lua] Set lobby begin:
18:20:46.812 [Lua] Lobby data twitch_enabled = false
18:20:46.812 [Lua] Lobby data selected_mission_id = ussingen
18:20:46.812 [Lua] Lobby data num_players = 3
18:20:46.812 [Lua] Lobby data difficulty_tweak = 0
18:20:46.812 [Lua] Lobby data host = 11000010a60b68b
18:20:46.812 [Lua] Lobby data matchmaking_type = 2
18:20:46.812 [Lua] Lobby data is_private = false
18:20:46.812 [Lua] Lobby data match_started = true
18:20:46.812 [Lua] Lobby data difficulty = cataclysm
18:20:46.812 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1
18:20:46.812 [Lua] Lobby data player_slot_4 = 0:0
18:20:46.812 [Lua] Lobby data unique_server_name = Meridian
18:20:46.813 [Lua] Lobby data quick_game = false
18:20:46.813 [Lua] Lobby data country_code = CH
18:20:46.813 [Lua] Lobby data matchmaking = true
18:20:46.813 [Lua] Lobby data power_level = 0
18:20:46.813 [Lua] Lobby data mission_id = ussingen
18:20:46.813 [Lua] Lobby data mechanism = adventure
18:20:46.813 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:20:46.813 [Lua] Lobby data player_slot_2 = 0:0
18:20:46.813 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:20:46.813 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1
18:20:46.813 [Lua] Lobby data eac_authorized = true
18:20:46.813 [Lua] Set lobby end.
18:20:46.813 [Lua] [Matchmaking] register rpcs
18:20:46.813 [Lua] GameNetworkManager:init... creating game session
18:20:46.813 [Lua] Host GameSession.make_game_session_host with session:
18:20:46.813 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:20:46.813 [Lua] [GameNetworkManager] My own peer_id = 11000010a60b68b
18:20:46.813 [Lua] [GameNetworkManager] self.is_server = true
18:20:46.813 [Network] Setting artificial MTU limit to 65536
18:20:46.823 [Lua] Switching ConflictSettings: to: default
18:20:46.823 [Lua] pacing=default
18:20:46.823 [Lua] roaming=nil
18:20:46.823 [Lua] specials=default
18:20:46.823 [Lua] debug_color=maroon
18:20:46.823 [Lua] contained_breeds=nil
18:20:46.823 [Lua] pack_spawning=default
18:20:46.823 [Lua] disabled=false
18:20:46.823 [Lua] factions=nil
18:20:46.823 [Lua] boss=default
18:20:46.823 [Lua] horde=default
18:20:46.823 [Lua] name=default
18:20:46.823 [Lua] intensity=default
18:20:46.823 [Lua] ---
18:20:46.823 [Lua] [LevelAnalysis] set_random_seed( 5457915)
18:20:46.827 [Lua] [AIInterestPointSystem] Level Seed: 5457915
18:20:46.827 [Lua]
18:20:46.827 [Lua] [entity_system_bag] = table
18:20:46.827 [Lua] [entity_system_bag] = metatable
18:20:46.827 [Lua] [startup_data] = table
18:20:46.827 [Lua] [entity_manager] = table
18:20:46.827 [Lua] [entity_manager] = metatable
18:20:46.827 [Lua] [unit_spawner] = table
18:20:46.827 [Lua] [unit_spawner] = metatable
18:20:46.827 [Lua] [unit_storage] = table
18:20:46.827 [Lua] [unit_storage] = metatable
18:20:46.827 [Lua] [dice_keeper] = table
18:20:46.827 [Lua] [dice_keeper] = metatable
18:20:46.827 [Lua] [is_server] = true (boolean)
18:20:46.827 [Lua] [world] = [World]
18:20:46.827 [Lua] [system_api] = table
18:20:46.827 [Lua] [entity_system] = table
18:20:46.827 [Lua] [entity_system] = metatable
18:20:46.827 [Lua] [network_lobby] = table
18:20:46.827 [Lua] [network_lobby] = metatable
18:20:46.827 [Lua] [profile_synchronizer] = table
18:20:46.827 [Lua] [profile_synchronizer] = metatable
18:20:46.827 [Lua] [level_transition_handler] = table
18:20:46.827 [Lua] [level_transition_handler] = metatable
18:20:46.827 [Lua] [num_local_human_players] = 1 (number)
18:20:46.827 [Lua] [statistics_db] = table
18:20:46.827 [Lua] [statistics_db] = metatable
18:20:46.827 [Lua] [network_server] = table
18:20:46.827 [Lua] [network_server] = metatable
18:20:46.827 [Lua] [input_manager] = table
18:20:46.827 [Lua] [input_manager] = metatable
18:20:46.827 [Lua] [network_clock] = table
18:20:46.827 [Lua] [network_clock] = metatable
18:20:46.827 [Lua] [network_transmit] = table
18:20:46.827 [Lua] [network_transmit] = metatable
18:20:46.827 [Lua] [free_flight_manager] = table
18:20:46.827 [Lua] [free_flight_manager] = metatable
18:20:46.827 [Lua] [network_manager] = table
18:20:46.827 [Lua] [network_manager] = metatable
18:20:46.827 [Lua] [network_event_delegate] = table
18:20:46.827 [Lua] [network_event_delegate] = metatable
18:20:46.827 [Lua]
18:20:46.827 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:20:46.827 [Lua] ignoring extension VersusInteractObjectiveExtension
18:20:46.827 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:20:46.827 [Lua] ignoring extension VersusSocketObjectiveExtension
18:20:46.827 [Lua] ignoring extension VersusTargetObjectiveExtension
18:20:46.827 [Lua] ignoring extension VersusMissionObjectiveExtension
18:20:46.830 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:20:46.842 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
18:20:46.842 [Lua] [AchievementManager] Achievements using the steam platform
18:20:46.843 [Lua] PlayerManager:add_player player_1
18:20:46.877 [Lua] respawn_unit_spawned with group id: mansion_event
18:20:46.877 [Lua] respawn_unit_spawned with group id: mansion_event
18:20:46.877 [Lua] respawn_unit_spawned with group id: mansion_event
18:20:46.908 [Lua] respawn_unit_spawned with group id: cellar_drop
18:20:46.908 [Lua] respawn_unit_spawned with group id: cellar_drop
18:20:46.908 [Lua] respawn_unit_spawned with group id: cellar_drop
18:20:46.909 [Lua] [StateIngame] Level seed: 5457915
18:20:46.933 [Lua] [LevelAnalysis] set_random_seed( 5457915)
18:20:46.939 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
18:20:46.939 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
18:20:46.939 [Lua] [IngameUI] init
18:20:46.949 [SteamVoipClient] select_out(11000010a60b68b, off)
18:20:46.949 [SteamVoipClient] select_out(11000010bfba70b, off)
18:20:46.949 [SteamVoipClient] select_out(11000010ecdfe63, off)
18:20:46.951 [Lua] cb_razer_chroma_setup
18:20:46.968 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
18:20:46.968 [Lua] Set lobby begin:
18:20:46.969 [Lua] Lobby data twitch_enabled = false
18:20:46.969 [Lua] Lobby data selected_mission_id = ussingen
18:20:46.969 [Lua] Lobby data num_players = 3
18:20:46.969 [Lua] Lobby data difficulty_tweak = 0
18:20:46.969 [Lua] Lobby data host = 11000010a60b68b
18:20:46.969 [Lua] Lobby data matchmaking_type = 2
18:20:46.969 [Lua] Lobby data is_private = false
18:20:46.969 [Lua] Lobby data match_started = true
18:20:46.969 [Lua] Lobby data difficulty = cataclysm
18:20:46.969 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1
18:20:46.969 [Lua] Lobby data player_slot_4 = 0:0
18:20:46.969 [Lua] Lobby data unique_server_name = Meridian
18:20:46.969 [Lua] Lobby data quick_game = false
18:20:46.969 [Lua] Lobby data country_code = CH
18:20:46.969 [Lua] Lobby data matchmaking = true
18:20:46.969 [Lua] Lobby data power_level = 835
18:20:46.969 [Lua] Lobby data mission_id = ussingen
18:20:46.969 [Lua] Lobby data mechanism = adventure
18:20:46.969 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1
18:20:46.969 [Lua] Lobby data player_slot_2 = 0:0
18:20:46.969 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:20:46.969 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1
18:20:46.969 [Lua] Lobby data eac_authorized = true
18:20:46.969 [Lua] Set lobby end.
18:20:46.971 [Lua] CurrentConflictSettings default
18:20:46.971 [Lua] [ConflictDirector] conflict_director is ai_ready
18:20:46.973 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:20:46.973 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:20:46.976 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:20:46.976 [Lua] Forming navigation groups in one frame
18:20:46.976 [Lua] Forming navigation groups
18:20:46.991 [Lua] NavigationGroupManager -> calulation time A: 0.014000000000010004
18:20:47.116 [Lua] NavigationGroupManager -> calulation time B: 0.125
18:20:47.116 [Lua] number of nav groups: 361
18:20:47.118 [Lua] number of refined nav groups : 240
18:20:47.123 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999999481588
18:20:47.123 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.389999482035631 Normalized coefficient: 1.1762509790333149
18:20:47.126 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.291823148727412 Normalized coefficient: 1.1849390278344119
18:20:47.128 [Lua] -------------> JOW Perfect-density 12.599999999999994 Sum density 6.508048166334631 Normalized coefficient: 1.9360643434045732
18:20:47.139 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
18:20:47.139 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
18:20:47.139 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
18:20:47.143 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen
18:20:47.143 [Lua] [LevelAnalysis] This level has a total main-path length of 1026.344 meters.
18:20:47.143 [Lua] [LevelAnalysis] grouping spawners for event_patrol
18:20:47.143 [Lua] [LevelAnalysis]
18:20:47.143 [Lua] [LevelAnalysis] grouping spawners for event_boss
18:20:47.144 [Lua] [LevelAnalysis]
18:20:47.144 [Lua] [LevelAnalysis] Terror events added:
18:20:47.144 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
18:20:47.144 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
18:20:47.144 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
18:20:47.144 [Lua] NORMAL PATROL MAIN PATH 349.84918212890625
18:20:47.144 [Lua] [waypoints] = table
18:20:47.144 [Lua] [astar_points] = table
18:20:47.144 [Lua] [travel_dist] = 349.88870987296104 (number)
18:20:47.144 [Lua] [one_directional] = false (boolean)
18:20:47.144 [Lua] [id] = boss_11 (string)
18:20:47.144 [Lua] ----> using boss spline path!
18:20:47.144 [Lua] Adding main path event: Vector3Box(-11.9203, -202.931, 0.866) boss_event_skaven_spline_patrol 45 table: 000000001617E260
18:20:47.144 [Lua] NORMAL PATROL MAIN PATH 970.58856201171875
18:20:47.144 [Lua] [waypoints] = table
18:20:47.144 [Lua] [astar_points] = table
18:20:47.144 [Lua] [travel_dist] = 970.13690277934074 (number)
18:20:47.144 [Lua] [one_directional] = true (boolean)
18:20:47.144 [Lua] [id] = boss9 (string)
18:20:47.144 [Lua] ----> using boss spline path!
18:20:47.144 [Lua] Adding main path event: Vector3Box(51.3279, 28, 10.6524) boss_event_spline_patrol 45 table: 000000001617EBD0
18:20:47.144 [Lua] [LevelAnalysis] num_event_places_f: 0.65089581203460689 , num_event_places: 0 , trailing_event_fraction: 0.65089581203460689 , num_events: 1
18:20:47.144 [Lua] [LevelAnalysis] Level path distance: 1026.3437180519104
18:20:47.144 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1026.3437180519104 forbidden_dist: -926.3437180519104
18:20:47.144 [Lua] [LevelAnalysis] wanted_distance: 504.16946970455314
18:20:47.144 [Lua] [LevelAnalysis] Terror events added:
18:20:47.144 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
18:20:47.144 [Lua] Adding main path event: Vector3Box(-50.7674, -107.401, 1.57911) rare_event_loot_rat 45 table: 000000001617F360
18:20:47.144 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:20:47.146 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
18:20:47.153 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=55
18:20:47.153 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56
18:20:47.153 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
18:20:47.153 [Lua] [Managers] Calling function on all managers:
18:20:47.153 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:20:47.180 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForEnterGame
18:20:47.180 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForGameObjectSync
18:20:47.182 [Lua] player (11000010a60b68b,5) was put into party 1
18:20:47.193 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
18:20:47.193 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58
18:20:47.193 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:5) to profile(4) career(2)
18:20:47.193 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000010bfba70b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"}]
18:20:47.193 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":871545600,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}}
18:20:47.402 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":377396160,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/wh_bountyhunter":false}}
18:20:47.402 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: