[Log version] 1 [Session] 263b9ea3-62de-42b2-ab17-cd5859d75c73 UTC time stamps 18:12:14.444 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 18:12:14.444 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 18:12:14.444 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 18:12:14.444 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 18:12:14.444 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 18:12:14.445 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 18:12:14.461 [RazerChroma] Setup Razer Chroma resources 18:12:14.462 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 18:12:14.477 [Window] Window => active 18:12:14.522 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 18:12:14.544 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 18:12:15.103 [EAC] Init client 11000010a60b68b 18:12:15.103 [EAC] EAC client initialized 18:12:15.104 warning: [EAC] Failed to initialize localization 18:12:15.104 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 18:12:15.199 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 3070) 18:12:16.343 [AFTERMATH] Initialized Aftermath 18:12:16.354 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 18:12:16.446 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 18:12:17.235 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 18:12:17.236 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 18:12:17.320 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 18:12:17.320 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 18:12:17.321 [Save] Save dir: `C:\Users\angus\AppData\Roaming\fatshark\Vermintide 2` 18:12:17.321 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 18:12:17.321 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 18:12:17.418 [RazerChroma] Setup Razer Chroma 18:12:17.495 [LightFX ] Loaded DLL. 18:12:17.495 [LightFX ] Init() 18:12:17.497 [LightFX ] LightFX failed to initialize 18:12:17.506 [Lua] boot.lua start, os clock: 5.2270000000000003 18:12:17.507 [Lua] Active feature-flags: 18:12:17.507 [Lua] FEATURE_thornsister 18:12:17.507 [Lua] 18:12:17.507 [Lua] LUA IS STRIPPED! 18:12:17.507 [Lua] Boot:setup() entered. time: 0 os-clock: 5.2270000000000003 18:12:17.507 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-10700KF CPU @ 3.80GHz Vendor: GenuineIntel Logical processors: 16 Family: 0:6, Model: 10:5 Type: 0, Stepping: 5 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001001 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32660MB Available: 25221MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID cf28639a-0a5c-43c3-baad-f1f8ae44edd7 --- Graphics Graphics card: NVIDIA GeForce RTX 3070 (DirectX 11.0, 8043MB) Driver version: 46647 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (11) I219-V (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): USB Receiver Input device: Gamepad (21.2): Controller (Xbox One For Windows) Input device: Generic (17.0): G512 Carbon Tactile Input device: Generic (17.0): H100iRGBPROXT Input device: Generic (17.0): AURA LED Controller 18:12:17.507 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 18:12:17.518 [SteamStats] RequestCurrentStats success: true 18:12:18.321 [Window] Window => inactive 18:12:18.802 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.9849919028929435 os-clock: 6.5220000000000002 18:12:18.802 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 18:12:18.803 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 18:12:18.803 [Lua] Flushing: resource_packages/strings [ResourcePackage] 18:12:18.803 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 18:12:18.803 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 18:12:18.803 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 18:12:18.803 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 18:12:18.803 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 18:12:18.804 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 18:12:18.804 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 18:12:18.804 [Lua] Development.init_application_parameters 18:12:18.804 [Lua] ----------------------------------------------------------------- 18:12:18.804 [Lua] -- Application parameters -- 18:12:18.804 [Lua] ----------------------------------------------------------------- 18:12:18.804 [Lua] ***************************************************************** 18:12:18.804 [Lua] ** Initial contents of script_data ** 18:12:18.804 [Lua] script_data.beta_level_progression = false 18:12:18.804 [Lua] script_data.build_identifier = 2003b9c18405 18:12:18.804 [Lua] script_data.debug_interactions = false 18:12:18.804 [Lua] script_data.disable_debug_draw = true 18:12:18.804 [Lua] script_data.disable_intro_trailer = false 18:12:18.804 [Lua] script_data.disable_store = false 18:12:18.804 [Lua] script_data.disable_tutorial_at_start = false 18:12:18.804 [Lua] script_data.eac-untrusted = false 18:12:18.804 [Lua] script_data.enable_detailed_tooltips = false 18:12:18.804 [Lua] script_data.force_debug_disabled = true 18:12:18.804 [Lua] script_data.force_steam = true 18:12:18.804 [Lua] script_data.hide_fps = true 18:12:18.804 [Lua] script_data.hide_version_info = true 18:12:18.804 [Lua] script_data.matchmaking_debug = true 18:12:18.804 [Lua] script_data.network_debug = true 18:12:18.804 [Lua] script_data.package_debug = true 18:12:18.804 [Lua] script_data.packaged_build = true 18:12:18.804 [Lua] script_data.qr_watermark = true 18:12:18.804 [Lua] script_data.settings = { } 18:12:18.804 [Lua] script_data.show_fps = false 18:12:18.804 [Lua] script_data.spawn_empty_chest = true 18:12:18.804 [Lua] script_data.telemetry_log_interval = 600 18:12:18.804 [Lua] script_data.text_watermark = true 18:12:18.804 [Lua] script_data.tobii_button = false 18:12:18.804 [Lua] script_data.use_beta_overlay = false 18:12:18.804 [Lua] script_data.use_local_backend = false 18:12:18.804 [Lua] script_data.use_tech_telemetry = true 18:12:18.804 [Lua] script_data.use_telemetry = true 18:12:18.804 [Lua] ***************************************************************** 18:12:18.804 [Lua] [Boot] use baked enemy meshes: false 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 18:12:18.804 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 18:12:18.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 18:12:18.812 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 18:12:18.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 18:12:18.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 18:12:18.849 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 18:12:18.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 18:12:18.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 18:12:18.876 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 18:12:18.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 18:12:18.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 18:12:18.970 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 18:12:18.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 18:12:19.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 18:12:19.005 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 18:12:19.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 18:12:19.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 18:12:19.143 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 18:12:19.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 18:12:19.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 18:12:19.165 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 18:12:19.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 18:12:19.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 18:12:19.219 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 18:12:19.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 18:12:19.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 18:12:19.415 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 18:12:19.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 18:12:19.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 18:12:19.418 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 18:12:19.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 18:12:19.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 18:12:19.426 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 18:12:19.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 18:12:19.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 18:12:19.472 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 18:12:19.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 18:12:19.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 18:12:19.602 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 18:12:19.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 18:12:19.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 18:12:19.966 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 18:12:19.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 18:12:19.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 18:12:19.972 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 18:12:19.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 18:12:19.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 18:12:19.978 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 18:12:19.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 18:12:19.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 18:12:19.986 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 18:12:19.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 18:12:20.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 18:12:20.007 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 18:12:20.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 18:12:20.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 18:12:20.015 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 18:12:20.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 18:12:20.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 18:12:20.075 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 18:12:20.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 18:12:20.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 18:12:20.094 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 18:12:20.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 18:12:20.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 18:12:20.106 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 18:12:20.115 [Lua] settings.steam: nil 18:12:20.115 [Lua] Steam: table: 00000000000625C0 18:12:20.115 [Lua] force_steam: true 18:12:20.115 [Lua] BUILD: release 18:12:20.115 [Lua] test_backend: nil 18:12:20.115 [Lua] DEDICATED_SERVER: false 18:12:20.115 [Lua] Using app_id '552500' to define backend 18:12:20.115 [Lua] PlayFab Title ID: 5107 18:12:20.163 [Lua] [1] = chaos_dummy_troll (string) 18:12:20.163 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 18:12:20.163 [Lua] [3] = skaven_rat_ogre (string) 18:12:20.163 [Lua] [4] = critter_rat (string) 18:12:20.163 [Lua] [5] = chaos_troll (string) 18:12:20.163 [Lua] [6] = beastmen_minotaur (string) 18:12:20.163 [Lua] [7] = skaven_storm_vermin_warlord (string) 18:12:20.163 [Lua] [8] = skaven_stormfiend (string) 18:12:20.163 [Lua] [9] = chaos_greed_pinata (string) 18:12:20.163 [Lua] [10] = skaven_stormfiend_demo (string) 18:12:20.163 [Lua] [11] = chaos_plague_wave_spawner (string) 18:12:20.163 [Lua] [12] = chaos_vortex (string) 18:12:20.163 [Lua] [13] = skaven_stormfiend_boss (string) 18:12:20.163 [Lua] [14] = chaos_spawn (string) 18:12:20.163 [Lua] [15] = skaven_storm_vermin_champion (string) 18:12:20.163 [Lua] [16] = chaos_tentacle (string) 18:12:20.163 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 18:12:20.163 [Lua] [18] = skaven_grey_seer (string) 18:12:20.163 [Lua] [19] = skaven_explosive_loot_rat (string) 18:12:20.163 [Lua] [20] = skaven_loot_rat (string) 18:12:20.163 [Lua] [21] = critter_pig (string) 18:12:20.163 [Lua] [22] = chaos_dummy_sorcerer (string) 18:12:20.163 [Lua] [23] = chaos_mutator_sorcerer (string) 18:12:20.163 [Lua] [24] = skaven_gutter_runner (string) 18:12:20.163 [Lua] [25] = skaven_pack_master (string) 18:12:20.163 [Lua] [26] = chaos_exalted_sorcerer (string) 18:12:20.163 [Lua] [27] = chaos_vortex_sorcerer (string) 18:12:20.163 [Lua] [28] = skaven_poison_wind_globadier (string) 18:12:20.163 [Lua] [29] = chaos_corruptor_sorcerer (string) 18:12:20.163 [Lua] [30] = chaos_warrior (string) 18:12:20.163 [Lua] [31] = skaven_warpfire_thrower (string) 18:12:20.163 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 18:12:20.163 [Lua] [33] = chaos_plague_sorcerer (string) 18:12:20.163 [Lua] [34] = curse_mutator_sorcerer (string) 18:12:20.163 [Lua] [35] = chaos_exalted_champion_warcamp (string) 18:12:20.163 [Lua] [36] = chaos_tentacle_sorcerer (string) 18:12:20.163 [Lua] [37] = skaven_ratling_gunner (string) 18:12:20.163 [Lua] [38] = chaos_exalted_champion_norsca (string) 18:12:20.163 [Lua] [39] = chaos_raider (string) 18:12:20.163 [Lua] [40] = chaos_berzerker (string) 18:12:20.163 [Lua] [41] = beastmen_ungor_dummy (string) 18:12:20.163 [Lua] [42] = skaven_storm_vermin (string) 18:12:20.163 [Lua] [43] = beastmen_standard_bearer_crater (string) 18:12:20.163 [Lua] [44] = chaos_raider_tutorial (string) 18:12:20.163 [Lua] [45] = beastmen_gor_dummy (string) 18:12:20.163 [Lua] [46] = beastmen_bestigor_dummy (string) 18:12:20.163 [Lua] [47] = skaven_storm_vermin_with_shield (string) 18:12:20.163 [Lua] [48] = beastmen_ungor (string) 18:12:20.163 [Lua] [49] = skaven_storm_vermin_commander (string) 18:12:20.163 [Lua] [50] = beastmen_ungor_archer (string) 18:12:20.163 [Lua] [51] = beastmen_standard_bearer (string) 18:12:20.163 [Lua] [52] = beastmen_gor (string) 18:12:20.163 [Lua] [53] = beastmen_bestigor (string) 18:12:20.163 [Lua] [54] = skaven_plague_monk (string) 18:12:20.163 [Lua] [55] = chaos_marauder (string) 18:12:20.163 [Lua] [56] = skaven_dummy_clan_rat (string) 18:12:20.163 [Lua] [57] = chaos_marauder_tutorial (string) 18:12:20.163 [Lua] [58] = skaven_clan_rat (string) 18:12:20.163 [Lua] [59] = chaos_zombie (string) 18:12:20.163 [Lua] [60] = chaos_fanatic (string) 18:12:20.163 [Lua] [61] = skaven_clan_rat_tutorial (string) 18:12:20.163 [Lua] [62] = chaos_marauder_with_shield (string) 18:12:20.163 [Lua] [63] = skaven_clan_rat_with_shield (string) 18:12:20.163 [Lua] [64] = skaven_slave (string) 18:12:20.163 [Lua] [65] = skaven_dummy_slave (string) 18:12:20.201 [Lua] [UIRenderer] Loading 18:12:20.205 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 18:12:20.205 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 18:12:20.205 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 18:12:20.205 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 18:12:20.205 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 18:12:20.205 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 18:12:20.215 [Lua] level display name warcamp 18:12:20.215 [Lua] level display name prologue 18:12:20.215 [Lua] level display name military 18:12:20.215 [Lua] level display name skaven_stronghold 18:12:20.215 [Lua] level display name ussingen 18:12:20.215 [Lua] level display name fort 18:12:20.215 [Lua] level display name ground_zero 18:12:20.215 [Lua] level display name elven_ruins 18:12:20.215 [Lua] level display name farmlands 18:12:20.215 [Lua] level display name plaza 18:12:20.215 [Lua] level display name mines 18:12:20.215 [Lua] level display name magnus 18:12:20.215 [Lua] level display name crater 18:12:20.215 [Lua] level display name bell 18:12:20.215 [Lua] level display name dlc_bastion 18:12:20.215 [Lua] level display name skittergate 18:12:20.215 [Lua] level display name dlc_bogenhafen_city 18:12:20.215 [Lua] level display name dlc_bogenhafen_slum 18:12:20.215 [Lua] level display name cemetery 18:12:20.215 [Lua] level display name dlc_castle 18:12:20.215 [Lua] level display name forest_ambush 18:12:20.215 [Lua] level display name nurgle 18:12:20.215 [Lua] level display name catacombs 18:12:20.215 [Lua] level display name dlc_portals 18:12:20.247 [Lua] TIME: 0.02 18:12:21.105 [Lua] [ConflictSettings] Contained breeds generated in: 0.79400000000000048 18:12:21.225 [Lua] <>realm = official<> 18:12:21.230 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 18:12:21.230 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 18:12:21.258 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 18:12:21.259 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 18:12:21.259 warning: [ModManager] Mod with id 1835393505ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 18:12:21.259 warning: [ModManager] Mod with id 2113204803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping 18:12:21.259 warning: [ModManager] Mod with id 2117206350ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping 18:12:21.260 warning: [ModManager] Mod with id 2471282700ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2471282700\mod.bin can't be added as mod hash catalog to EAC, skipping 18:12:21.564 [Lua] 18:12:21.564 [Lua] [1] = table 18:12:21.564 [Lua] [download_pending] = false (boolean) 18:12:21.564 [Lua] [id] = 1369573612 (string) 18:12:21.564 [Lua] [banned] = false (boolean) 18:12:21.564 [Lua] [author_id] = 58813412 (number) 18:12:21.564 [Lua] [tags] = table 18:12:21.564 [Lua] [1] = Tools (string) 18:12:21.564 [Lua] [2] = approved (string) 18:12:21.564 [Lua] [author] = bIbIbI(rus) (string) 18:12:21.564 [Lua] [sanctioned] = true (boolean) 18:12:21.564 [Lua] [out_of_date] = false (boolean) 18:12:21.564 [Lua] [downloading] = false (boolean) 18:12:21.564 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 18:12:21.564 [Lua] [num_children] = 0 (number) 18:12:21.564 [Lua] [ugc_status] = 3 (number) 18:12:21.564 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 18:12:21.564 [Lua] [last_updated] = 7/22/2021 2:25:11 PM (string) 18:12:21.564 [Lua] [installed] = true (boolean) 18:12:21.564 [Lua] [enabled] = true (boolean) 18:12:21.564 [Lua] [name] = Vermintide Mod Framework (string) 18:12:21.564 [Lua] [dependency_error] = (string) 18:12:21.564 [Lua] [2] = table 18:12:21.564 [Lua] [download_pending] = false (boolean) 18:12:21.564 [Lua] [id] = 1397265260 (string) 18:12:21.564 [Lua] [children] = table 18:12:21.564 [Lua] [1] = 1369573612 (string) 18:12:21.564 [Lua] [banned] = false (boolean) 18:12:21.564 [Lua] [author_id] = 26572404 (number) 18:12:21.564 [Lua] [tags] = table 18:12:21.564 [Lua] [1] = UI (string) 18:12:21.564 [Lua] [2] = QoL (string) 18:12:21.564 [Lua] [3] = approved (string) 18:12:21.564 [Lua] [author] = Necrossin (string) 18:12:21.564 [Lua] [sanctioned] = true (boolean) 18:12:21.564 [Lua] [out_of_date] = false (boolean) 18:12:21.564 [Lua] [downloading] = false (boolean) 18:12:21.564 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 18:12:21.564 [Lua] [num_children] = 1 (number) 18:12:21.564 [Lua] [ugc_status] = 3 (number) 18:12:21.564 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 18:12:21.564 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 18:12:21.564 [Lua] [installed] = true (boolean) 18:12:21.564 [Lua] [enabled] = true (boolean) 18:12:21.564 [Lua] [name] = Numeric UI (string) 18:12:21.564 [Lua] [dependency_error] = (string) 18:12:21.564 [Lua] [3] = table 18:12:21.564 [Lua] [download_pending] = false (boolean) 18:12:21.564 [Lua] [id] = 1395453301 (string) 18:12:21.564 [Lua] [children] = table 18:12:21.564 [Lua] [1] = 1369573612 (string) 18:12:21.564 [Lua] [banned] = false (boolean) 18:12:21.564 [Lua] [author_id] = 58813412 (number) 18:12:21.564 [Lua] [tags] = table 18:12:21.564 [Lua] [1] = Approved (string) 18:12:21.564 [Lua] [2] = QoL (string) 18:12:21.564 [Lua] [author] = bIbIbI(rus) (string) 18:12:21.564 [Lua] [sanctioned] = true (boolean) 18:12:21.564 [Lua] [out_of_date] = false (boolean) 18:12:21.564 [Lua] [downloading] = false (boolean) 18:12:21.564 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 18:12:21.564 [Lua] [num_children] = 1 (number) 18:12:21.564 [Lua] [ugc_status] = 3 (number) 18:12:21.564 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 18:12:21.564 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 18:12:21.564 [Lua] [installed] = true (boolean) 18:12:21.564 [Lua] [enabled] = true (boolean) 18:12:21.564 [Lua] [name] = Skip Intro (string) 18:12:21.564 [Lua] [dependency_error] = (string) 18:12:21.564 [Lua] [4] = table 18:12:21.564 [Lua] [download_pending] = false (boolean) 18:12:21.564 [Lua] [id] = 1383542440 (string) 18:12:21.564 [Lua] [children] = table 18:12:21.564 [Lua] [1] = 1369573612 (string) 18:12:21.564 [Lua] [banned] = false (boolean) 18:12:21.564 [Lua] [author_id] = 45268594 (number) 18:12:21.564 [Lua] [tags] = table 18:12:21.564 [Lua] [1] = approved (string) 18:12:21.564 [Lua] [2] = UI (string) 18:12:21.564 [Lua] [author] = prop joe (string) 18:12:21.564 [Lua] [sanctioned] = true (boolean) 18:12:21.564 [Lua] [out_of_date] = false (boolean) 18:12:21.564 [Lua] [downloading] = false (boolean) 18:12:21.564 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 18:12:21.564 [Lua] [num_children] = 1 (number) 18:12:21.564 [Lua] [ugc_status] = 3 (number) 18:12:21.564 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 18:12:21.564 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 18:12:21.564 [Lua] [installed] = true (boolean) 18:12:21.564 [Lua] [enabled] = true (boolean) 18:12:21.564 [Lua] [name] = Weapon Kill Counter (string) 18:12:21.564 [Lua] [dependency_error] = (string) 18:12:21.564 [Lua] [5] = table 18:12:21.564 [Lua] [download_pending] = false (boolean) 18:12:21.564 [Lua] [id] = 1395132559 (string) 18:12:21.564 [Lua] [children] = table 18:12:21.564 [Lua] [1] = 1369573612 (string) 18:12:21.564 [Lua] [banned] = false (boolean) 18:12:21.564 [Lua] [author_id] = 65038749 (number) 18:12:21.564 [Lua] [tags] = table 18:12:21.564 [Lua] [author] = Aussiemon (string) 18:12:21.564 [Lua] [sanctioned] = false (boolean) 18:12:21.564 [Lua] [out_of_date] = false (boolean) 18:12:21.564 [Lua] [downloading] = false (boolean) 18:12:21.564 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 18:12:21.564 [Lua] [num_children] = 1 (number) 18:12:21.564 [Lua] [ugc_status] = 3 (number) 18:12:21.564 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 18:12:21.564 [Lua] [last_updated] = 7/29/2021 6:55:06 AM (string) 18:12:21.564 [Lua] [installed] = true (boolean) 18:12:21.564 [Lua] [enabled] = true (boolean) 18:12:21.564 [Lua] [name] = Creature Spawner (string) 18:12:21.564 [Lua] [dependency_error] = (string) 18:12:21.564 [Lua] [6] = table 18:12:21.564 [Lua] [download_pending] = false (boolean) 18:12:21.564 [Lua] [id] = 1374248490 (string) 18:12:21.564 [Lua] [children] = table 18:12:21.564 [Lua] [1] = 1369573612 (string) 18:12:21.564 [Lua] [banned] = false (boolean) 18:12:21.564 [Lua] [author_id] = 45268594 (number) 18:12:21.564 [Lua] [tags] = table 18:12:21.564 [Lua] [1] = approved (string) 18:12:21.564 [Lua] [author] = prop joe (string) 18:12:21.564 [Lua] [sanctioned] = true (boolean) 18:12:21.564 [Lua] [out_of_date] = false (boolean) 18:12:21.564 [Lua] [downloading] = false (boolean) 18:12:21.564 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 18:12:21.564 [Lua] [num_children] = 1 (number) 18:12:21.564 [Lua] [ugc_status] = 3 (number) 18:12:21.564 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 18:12:21.564 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 18:12:21.564 [Lua] [installed] = true (boolean) 18:12:21.564 [Lua] [enabled] = true (boolean) 18:12:21.564 [Lua] [name] = Penlight Lua Libraries (string) 18:12:21.564 [Lua] [dependency_error] = (string) 18:12:21.564 [Lua] [7] = table 18:12:21.564 [Lua] [download_pending] = false (boolean) 18:12:21.564 [Lua] [id] = 1384087820 (string) 18:12:21.564 [Lua] [children] = table 18:12:21.564 [Lua] [1] = 1369573612 (string) 18:12:21.564 [Lua] [2] = 1374248490 (string) 18:12:21.564 [Lua] [banned] = false (boolean) 18:12:21.564 [Lua] [author_id] = 45268594 (number) 18:12:21.564 [Lua] [tags] = table 18:12:21.564 [Lua] [author] = prop joe (string) 18:12:21.564 [Lua] [sanctioned] = false (boolean) 18:12:21.564 [Lua] [out_of_date] = false (boolean) 18:12:21.564 [Lua] [downloading] = false (boolean) 18:12:21.564 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 18:12:21.564 [Lua] [num_children] = 2 (number) 18:12:21.564 [Lua] [ugc_status] = 3 (number) 18:12:21.564 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 18:12:21.564 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string) 18:12:21.564 [Lua] [installed] = true (boolean) 18:12:21.564 [Lua] [enabled] = true (boolean) 18:12:21.564 [Lua] [name] = True Solo QoL Tweaks (string) 18:12:21.564 [Lua] [dependency_error] = (string) 18:12:21.564 [Lua] [8] = table 18:12:21.564 [Lua] [download_pending] = false (boolean) 18:12:21.564 [Lua] [id] = 1495937978 (string) 18:12:21.564 [Lua] [children] = table 18:12:21.564 [Lua] [1] = 1369573612 (string) 18:12:21.564 [Lua] [banned] = false (boolean) 18:12:21.564 [Lua] [author_id] = 96578995 (number) 18:12:21.564 [Lua] [tags] = table 18:12:21.564 [Lua] [1] = approved (string) 18:12:21.564 [Lua] [2] = QoL (string) 18:12:21.564 [Lua] [author] = NonzeroGeoduck7 (string) 18:12:21.564 [Lua] [sanctioned] = true (boolean) 18:12:21.564 [Lua] [out_of_date] = false (boolean) 18:12:21.564 [Lua] [downloading] = false (boolean) 18:12:21.564 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 18:12:21.564 [Lua] [num_children] = 1 (number) 18:12:21.564 [Lua] [ugc_status] = 3 (number) 18:12:21.564 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 18:12:21.564 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 18:12:21.564 [Lua] [installed] = true (boolean) 18:12:21.564 [Lua] [enabled] = true (boolean) 18:12:21.564 [Lua] [name] = Host your own game (string) 18:12:21.564 [Lua] [dependency_error] = (string) 18:12:21.564 [Lua] [9] = table 18:12:21.564 [Lua] [download_pending] = false (boolean) 18:12:21.564 [Lua] [id] = 1391228174 (string) 18:12:21.564 [Lua] [children] = table 18:12:21.565 [Lua] [1] = 1369573612 (string) 18:12:21.565 [Lua] [banned] = false (boolean) 18:12:21.565 [Lua] [author_id] = 4821406 (number) 18:12:21.565 [Lua] [tags] = table 18:12:21.565 [Lua] [1] = UI (string) 18:12:21.565 [Lua] [2] = QoL (string) 18:12:21.565 [Lua] [3] = Approved (string) 18:12:21.565 [Lua] [author] = grasmann (string) 18:12:21.565 [Lua] [sanctioned] = true (boolean) 18:12:21.565 [Lua] [out_of_date] = false (boolean) 18:12:21.565 [Lua] [downloading] = false (boolean) 18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 18:12:21.565 [Lua] [num_children] = 1 (number) 18:12:21.565 [Lua] [ugc_status] = 3 (number) 18:12:21.565 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 18:12:21.565 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 18:12:21.565 [Lua] [installed] = true (boolean) 18:12:21.565 [Lua] [enabled] = true (boolean) 18:12:21.565 [Lua] [name] = UI Improvements (string) 18:12:21.565 [Lua] [dependency_error] = (string) 18:12:21.565 [Lua] [10] = table 18:12:21.565 [Lua] [download_pending] = false (boolean) 18:12:21.565 [Lua] [id] = 1455893647 (string) 18:12:21.565 [Lua] [banned] = false (boolean) 18:12:21.565 [Lua] [author_id] = 38895286 (number) 18:12:21.565 [Lua] [tags] = table 18:12:21.565 [Lua] [1] = UI (string) 18:12:21.565 [Lua] [2] = QoL (string) 18:12:21.565 [Lua] [3] = approved (string) 18:12:21.565 [Lua] [author] = Squatting Bear (string) 18:12:21.565 [Lua] [sanctioned] = true (boolean) 18:12:21.565 [Lua] [out_of_date] = false (boolean) 18:12:21.565 [Lua] [downloading] = false (boolean) 18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 18:12:21.565 [Lua] [num_children] = 0 (number) 18:12:21.565 [Lua] [ugc_status] = 3 (number) 18:12:21.565 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.6 Changelist: 1.0.6: Disable the mod in Chaos Wastes mode to prevent error messages. 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 18:12:21.565 [Lua] [last_updated] = 6/17/2021 7:04:28 AM (string) 18:12:21.565 [Lua] [installed] = true (boolean) 18:12:21.565 [Lua] [enabled] = true (boolean) 18:12:21.565 [Lua] [name] = Player List Plus (string) 18:12:21.565 [Lua] [dependency_error] = (string) 18:12:21.565 [Lua] [11] = table 18:12:21.565 [Lua] [download_pending] = false (boolean) 18:12:21.565 [Lua] [id] = 1487862316 (string) 18:12:21.565 [Lua] [children] = table 18:12:21.565 [Lua] [1] = 1369573612 (string) 18:12:21.565 [Lua] [banned] = false (boolean) 18:12:21.565 [Lua] [author_id] = 45268594 (number) 18:12:21.565 [Lua] [tags] = table 18:12:21.565 [Lua] [1] = approved (string) 18:12:21.565 [Lua] [2] = UI (string) 18:12:21.565 [Lua] [3] = QoL (string) 18:12:21.565 [Lua] [author] = prop joe (string) 18:12:21.565 [Lua] [sanctioned] = true (boolean) 18:12:21.565 [Lua] [out_of_date] = false (boolean) 18:12:21.565 [Lua] [downloading] = false (boolean) 18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 18:12:21.565 [Lua] [num_children] = 1 (number) 18:12:21.565 [Lua] [ugc_status] = 3 (number) 18:12:21.565 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 18:12:21.565 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 18:12:21.565 [Lua] [installed] = true (boolean) 18:12:21.565 [Lua] [enabled] = true (boolean) 18:12:21.565 [Lua] [name] = Reroll Improvements (string) 18:12:21.565 [Lua] [dependency_error] = (string) 18:12:21.565 [Lua] [12] = table 18:12:21.565 [Lua] [download_pending] = false (boolean) 18:12:21.565 [Lua] [id] = 1393343095 (string) 18:12:21.565 [Lua] [children] = table 18:12:21.565 [Lua] [1] = 1369573612 (string) 18:12:21.565 [Lua] [2] = 1374248490 (string) 18:12:21.565 [Lua] [banned] = false (boolean) 18:12:21.565 [Lua] [author_id] = 45268594 (number) 18:12:21.565 [Lua] [tags] = table 18:12:21.565 [Lua] [1] = UI (string) 18:12:21.565 [Lua] [2] = approved (string) 18:12:21.565 [Lua] [author] = prop joe (string) 18:12:21.565 [Lua] [sanctioned] = true (boolean) 18:12:21.565 [Lua] [out_of_date] = false (boolean) 18:12:21.565 [Lua] [downloading] = false (boolean) 18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 18:12:21.565 [Lua] [num_children] = 2 (number) 18:12:21.565 [Lua] [ugc_status] = 3 (number) 18:12:21.565 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 18:12:21.565 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 18:12:21.565 [Lua] [installed] = true (boolean) 18:12:21.565 [Lua] [enabled] = true (boolean) 18:12:21.565 [Lua] [name] = Scoreboard Tweaks (string) 18:12:21.565 [Lua] [dependency_error] = (string) 18:12:21.565 [Lua] [13] = table 18:12:21.565 [Lua] [download_pending] = false (boolean) 18:12:21.565 [Lua] [id] = 1516618647 (string) 18:12:21.565 [Lua] [children] = table 18:12:21.565 [Lua] [1] = 1369573612 (string) 18:12:21.565 [Lua] [banned] = false (boolean) 18:12:21.565 [Lua] [author_id] = 96578995 (number) 18:12:21.565 [Lua] [tags] = table 18:12:21.565 [Lua] [1] = approved (string) 18:12:21.565 [Lua] [2] = UI (string) 18:12:21.565 [Lua] [3] = QoL (string) 18:12:21.565 [Lua] [author] = NonzeroGeoduck7 (string) 18:12:21.565 [Lua] [sanctioned] = true (boolean) 18:12:21.565 [Lua] [out_of_date] = false (boolean) 18:12:21.565 [Lua] [downloading] = false (boolean) 18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 18:12:21.565 [Lua] [num_children] = 1 (number) 18:12:21.565 [Lua] [ugc_status] = 3 (number) 18:12:21.565 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 18:12:21.565 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 18:12:21.565 [Lua] [installed] = true (boolean) 18:12:21.565 [Lua] [enabled] = true (boolean) 18:12:21.565 [Lua] [name] = Friendly Fire Indicator (string) 18:12:21.565 [Lua] [dependency_error] = (string) 18:12:21.565 [Lua] [14] = table 18:12:21.565 [Lua] [download_pending] = false (boolean) 18:12:21.565 [Lua] [id] = 1498992606 (string) 18:12:21.565 [Lua] [children] = table 18:12:21.565 [Lua] [1] = 1369573612 (string) 18:12:21.565 [Lua] [banned] = false (boolean) 18:12:21.565 [Lua] [author_id] = 84308322 (number) 18:12:21.565 [Lua] [tags] = table 18:12:21.565 [Lua] [1] = approved (string) 18:12:21.565 [Lua] [author] = pixaal (string) 18:12:21.565 [Lua] [sanctioned] = true (boolean) 18:12:21.565 [Lua] [out_of_date] = false (boolean) 18:12:21.565 [Lua] [downloading] = false (boolean) 18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 18:12:21.565 [Lua] [num_children] = 1 (number) 18:12:21.565 [Lua] [ugc_status] = 3 (number) 18:12:21.565 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 18:12:21.565 [Lua] [last_updated] = 5/6/2021 7:15:49 PM (string) 18:12:21.565 [Lua] [installed] = true (boolean) 18:12:21.565 [Lua] [enabled] = true (boolean) 18:12:21.565 [Lua] [name] = Countries in Lobby Browser (string) 18:12:21.565 [Lua] [dependency_error] = (string) 18:12:21.565 [Lua] [15] = table 18:12:21.565 [Lua] [download_pending] = false (boolean) 18:12:21.565 [Lua] [id] = 1502859403 (string) 18:12:21.565 [Lua] [children] = table 18:12:21.565 [Lua] [1] = 1369573612 (string) 18:12:21.565 [Lua] [banned] = false (boolean) 18:12:21.565 [Lua] [author_id] = 96578995 (number) 18:12:21.565 [Lua] [tags] = table 18:12:21.565 [Lua] [1] = QoL (string) 18:12:21.565 [Lua] [2] = approved (string) 18:12:21.565 [Lua] [author] = NonzeroGeoduck7 (string) 18:12:21.565 [Lua] [sanctioned] = true (boolean) 18:12:21.565 [Lua] [out_of_date] = false (boolean) 18:12:21.565 [Lua] [downloading] = false (boolean) 18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 18:12:21.565 [Lua] [num_children] = 1 (number) 18:12:21.565 [Lua] [ugc_status] = 3 (number) 18:12:21.565 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 18:12:21.565 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 18:12:21.565 [Lua] [installed] = true (boolean) 18:12:21.565 [Lua] [enabled] = true (boolean) 18:12:21.565 [Lua] [name] = Notice Key Pickup (string) 18:12:21.565 [Lua] [dependency_error] = (string) 18:12:21.565 [Lua] [16] = table 18:12:21.565 [Lua] [download_pending] = false (boolean) 18:12:21.565 [Lua] [id] = 2113204803 (string) 18:12:21.565 [Lua] [children] = table 18:12:21.565 [Lua] [1] = 1369573612 (string) 18:12:21.565 [Lua] [banned] = false (boolean) 18:12:21.565 [Lua] [author_id] = 71964233 (number) 18:12:21.565 [Lua] [tags] = table 18:12:21.565 [Lua] [author] = raindish (string) 18:12:21.565 [Lua] [sanctioned] = false (boolean) 18:12:21.565 [Lua] [out_of_date] = false (boolean) 18:12:21.565 [Lua] [downloading] = false (boolean) 18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562496748/07504BD8D8C5D13F5B986CC42C9B8A9B0FA9CF15/ (string) 18:12:21.565 [Lua] [num_children] = 1 (number) 18:12:21.565 [Lua] [ugc_status] = 3 (number) 18:12:21.565 [Lua] [description] = Bless This Many Players! Play with more than 4 friends and pick duplicate characters! Works like normal, just select your character in the keep. Currently soft capped at 32 players, but no one has tested that many so far. Let me know how many you manage! [b]Like the mod? [url=https://ko-fi.com/raindish]Consider buying me a coffee![/url][/b] [b]Crashing? Please send me the whole log file on Discord, raindish#0270! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])[/b] [b]Recommended companion mods:[b] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url] [/list] [b]Patchnotes:[/b] [code] 2021-06-06 - Fix beastmen banner again - Add missing RPC call for Chaos Wastes 2021-06-04 - Fixed for patch 4.4 - All bots are now Thornsister 2021-05-31 - Disable level requirements for Cata - Add option to use the default player portraits UI - Maybe the scoreboard works now? You show up if you get the highest kills, damage dealt, damage taken, or revives 2021-05-16 - Initial pass on Chaos Wastes. It works but the UI needs improvements. Please report any crashes! 2021-05-05 - Update network config for hotfix patch 4.3.0.6 2021-05-02 - Fixed Engi Leading shots not working for dummies 2021-04-23 - Fixed crash on start up and inability to choose duplicate characters - Bots are now Iron Breaker lol 2021-02-05 - Fix a crash when loading into a map with a large party 2021-02-02 - Maybe it's fixed? Big shout out to SirAiedail for decompiling the network config! 2020-09-07 - Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1 2020-06-23 - Fix for Grail Knight Quest UI 2020-06-22 - Add configurable max number of players, let me know if you have bugs - Update to show correct details for BTMP in lobby browser 2020-06-21 - Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir - Show held items in Player List - Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW) 2020-06-16 - Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives - beam staff fix and another projectile hit_zone fix 2020-06-15 - oops. removed the bots - increase the number of weapons able to be transmit over the network - everyone just calls it BTMP so i'll rename it to BTMP - disable aura buffs for now 2020-06-14 - fix for playing joining during end game screen - fix for twitch vote ui - fix intermittent error in temp hp lookup - fix a crash when finishing a map with more than 8 players - fix for clients when someone changes career - add option to use mmo names colors - fix logging error for clients when beastmen banner is placed 2020-06-07 - address issue with client side vote - fix intermittent error in hp percent lookup - another fix for projectiles 2020-06-06 - fixed scoreboard bugs - added some protection around too many server controlled buffs issue - attempt to fix issue with ratling gun bullets - fix beastmen banner placement crash - fix one immediate crash when entering weaves - add some safety around accessing game object fields for users that have left or are changing character - new custom ui [/code] Thanks to Zaphio and IamLupo for their help and prior art! (string) 18:12:21.565 [Lua] [last_updated] = 6/6/2021 3:11:28 PM (string) 18:12:21.565 [Lua] [installed] = true (boolean) 18:12:21.565 [Lua] [enabled] = false (boolean) 18:12:21.565 [Lua] [name] = [BTMP] More Players (string) 18:12:21.565 [Lua] [dependency_error] = (string) 18:12:21.565 [Lua] [17] = table 18:12:21.565 [Lua] [download_pending] = false (boolean) 18:12:21.565 [Lua] [id] = 2117206350 (string) 18:12:21.565 [Lua] [children] = table 18:12:21.565 [Lua] [1] = 1369573612 (string) 18:12:21.565 [Lua] [banned] = false (boolean) 18:12:21.565 [Lua] [author_id] = 71964233 (number) 18:12:21.565 [Lua] [tags] = table 18:12:21.565 [Lua] [1] = applied (string) 18:12:21.565 [Lua] [author] = raindish (string) 18:12:21.565 [Lua] [sanctioned] = false (boolean) 18:12:21.565 [Lua] [out_of_date] = false (boolean) 18:12:21.565 [Lua] [downloading] = false (boolean) 18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562504500/5136D3C12291D679FC3DA57DFB5DFEBD128D508F/ (string) 18:12:21.565 [Lua] [num_children] = 1 (number) 18:12:21.565 [Lua] [ugc_status] = 3 (number) 18:12:21.565 [Lua] [description] = [h1]See players names above their heads![/h1] [b]Customisable options![/b] [list] [*] 3 font included in the game [*] Min and Max font size: how much it shrinks or grows with distance [*] Min and Max render distance: how far or close the player has to be to show their name [*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option) [*] View players health in percent [*] View players Career icon [*] Override Colours: set everyone's colour to the one you select for yourself [/list] [code] 2020-06-26 - Fix positioning on different resolutions and with Limit UI Scaling enabled 2020-06-25 - Fix colour picker 2020-06-20 - Fixed distance calculation to use spectated unit while you're dead - Fixed not seeing names while you're dead before you respawn - Fixed not seeing own name while waiting to be revived 2020-06-14 - Added ability to turn off player names - Added integration with BTMP for name colours 2020-06-11: - Fixed being able to see your own name in first person [/code] (string) 18:12:21.565 [Lua] [last_updated] = 4/23/2021 5:02:12 AM (string) 18:12:21.565 [Lua] [installed] = true (boolean) 18:12:21.565 [Lua] [enabled] = false (boolean) 18:12:21.565 [Lua] [name] = MMO Names (string) 18:12:21.565 [Lua] [dependency_error] = (string) 18:12:21.565 [Lua] [18] = table 18:12:21.565 [Lua] [download_pending] = false (boolean) 18:12:21.565 [Lua] [id] = 1391114686 (string) 18:12:21.565 [Lua] [children] = table 18:12:21.565 [Lua] [1] = 1369573612 (string) 18:12:21.565 [Lua] [banned] = false (boolean) 18:12:21.565 [Lua] [author_id] = 65038749 (number) 18:12:21.565 [Lua] [tags] = table 18:12:21.565 [Lua] [1] = denied (string) 18:12:21.565 [Lua] [author] = Aussiemon (string) 18:12:21.565 [Lua] [sanctioned] = false (boolean) 18:12:21.565 [Lua] [out_of_date] = false (boolean) 18:12:21.565 [Lua] [downloading] = false (boolean) 18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 18:12:21.565 [Lua] [num_children] = 1 (number) 18:12:21.565 [Lua] [ugc_status] = 3 (number) 18:12:21.565 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 18:12:21.565 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 18:12:21.565 [Lua] [installed] = true (boolean) 18:12:21.565 [Lua] [enabled] = false (boolean) 18:12:21.565 [Lua] [name] = Skip Cutscenes (string) 18:12:21.565 [Lua] [dependency_error] = (string) 18:12:21.565 [Lua] [19] = table 18:12:21.565 [Lua] [download_pending] = false (boolean) 18:12:21.565 [Lua] [id] = 1391113873 (string) 18:12:21.565 [Lua] [children] = table 18:12:21.565 [Lua] [1] = 1369573612 (string) 18:12:21.565 [Lua] [banned] = false (boolean) 18:12:21.565 [Lua] [author_id] = 65038749 (number) 18:12:21.565 [Lua] [tags] = table 18:12:21.565 [Lua] [1] = applied (string) 18:12:21.565 [Lua] [author] = Aussiemon (string) 18:12:21.565 [Lua] [sanctioned] = false (boolean) 18:12:21.565 [Lua] [out_of_date] = false (boolean) 18:12:21.565 [Lua] [downloading] = false (boolean) 18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 18:12:21.565 [Lua] [num_children] = 1 (number) 18:12:21.565 [Lua] [ugc_status] = 3 (number) 18:12:21.565 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 18:12:21.565 [Lua] [last_updated] = 7/29/2021 6:55:15 AM (string) 18:12:21.565 [Lua] [installed] = true (boolean) 18:12:21.565 [Lua] [enabled] = false (boolean) 18:12:21.565 [Lua] [name] = More Hats (string) 18:12:21.565 [Lua] [dependency_error] = (string) 18:12:21.565 [Lua] [20] = table 18:12:21.565 [Lua] [download_pending] = false (boolean) 18:12:21.565 [Lua] [id] = 2471282700 (string) 18:12:21.565 [Lua] [children] = table 18:12:21.565 [Lua] [1] = 1369573612 (string) 18:12:21.565 [Lua] [banned] = false (boolean) 18:12:21.565 [Lua] [author_id] = 73983654 (number) 18:12:21.565 [Lua] [tags] = table 18:12:21.565 [Lua] [author] = Ic∑Ωlator (string) 18:12:21.565 [Lua] [sanctioned] = false (boolean) 18:12:21.565 [Lua] [out_of_date] = false (boolean) 18:12:21.565 [Lua] [downloading] = false (boolean) 18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1751317900884608493/EF514D3E4AE548F6BDE5A5569C2621895483CA81/ (string) 18:12:21.565 [Lua] [num_children] = 1 (number) 18:12:21.565 [Lua] [ugc_status] = 3 (number) 18:12:21.565 [Lua] [description] = Welcome to Chaos Wastes: Incursion a difficulty mod for Chaos Wastes - Adds more curses to the later levels of all journeys - Replaces a lot of the minor minus modifiers with plus modifiers to make the run harder (-specials +elites -> +specials + elites) - Adds handpicked weapons from each class to other careers random weapon shrines. This is supposed to give an initiative to pick a random weapon. Additionally lowered the cost of random weapon shrines by 20 - Rework of all terror events + terror event scaling, starting from the third map of a journey - Rework of Challenge Chests (single boss spawn, double boss spawn, quad boss spawn, lord spawn) - Bigger patrols to make them a real threat - Harder horde compositions, lower timers and more ambients - Removal of intensity - Fully randomized terror events (not bound to the map faction anymore) Every player needs to have the mod in order for random weapon shrines and host migration to work. Known issues: - Classes with an inventory ult (everytime your ult is a special weapon like Waystalker´s bow, Grail Knight´s blessed blade, Bounty Hunter´s pistol, etc) can´t use their ultimate if they have a weapon in their hand that is not class specific (from other classes). You can still ult if you swap to a career specific weapon so dont exchange both weapons for such classes. Toggable with /incursion Just the host needs to activate the mod, which will auto activate the mod for clients. Toggle Incustion in your own keep IF you want to join an active run, the auto toggle will just work if you are in the keep or joining into the keep New Features: - Added hp and mass value scaling for cata1 and cata2, the hp and mass of enemies on cata1 (cata2) will scale to cata2 (cata3) at the start of the second map and scale further to cata3 (cata3) values at map 4 --> off by default, toggable with /ProgressiveScaling - Added the option to disable off career weapons (off career weapons are enabled by default, nothing changed there), every client can do that individually --> toggable with /NoRandomWeapons - Added the option to disable the Twins mutator (within the Tzeentch god mutator) because it can be unstable and lead to crashes. Twins is enabled by default, using this command will disable it. Toggable with /NoTwins --> you have to activate Incursion before you can activate one/both of those commands (string) 18:12:21.565 [Lua] [last_updated] = 6/7/2021 12:49:44 AM (string) 18:12:21.565 [Lua] [installed] = true (boolean) 18:12:21.565 [Lua] [enabled] = false (boolean) 18:12:21.565 [Lua] [name] = Incursion (string) 18:12:21.565 [Lua] [dependency_error] = (string) 18:12:21.565 [Lua] [21] = table 18:12:21.565 [Lua] [download_pending] = false (boolean) 18:12:21.565 [Lua] [id] = 1835393505 (string) 18:12:21.565 [Lua] [banned] = false (boolean) 18:12:21.565 [Lua] [author_id] = 135496444 (number) 18:12:21.565 [Lua] [tags] = table 18:12:21.565 [Lua] [1] = Game Modes (string) 18:12:21.565 [Lua] [2] = applied (string) 18:12:21.565 [Lua] [author] = RwAoNrDdOsM (string) 18:12:21.565 [Lua] [sanctioned] = false (boolean) 18:12:21.565 [Lua] [out_of_date] = false (boolean) 18:12:21.565 [Lua] [downloading] = false (boolean) 18:12:21.565 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 18:12:21.565 [Lua] [num_children] = 0 (number) 18:12:21.565 [Lua] [ugc_status] = 3 (number) 18:12:21.565 [Lua] [description] = [list] [*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps. [*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.) [*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.) [/list] To Enable/Disable Deathwish use /deathwish [url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url] I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url]. Thanks Icelator for helping me fix Patch 3.4 crashes. (string) 18:12:21.565 [Lua] [last_updated] = 7/8/2021 2:35:45 AM (string) 18:12:21.565 [Lua] [installed] = true (boolean) 18:12:21.565 [Lua] [enabled] = false (boolean) 18:12:21.565 [Lua] [name] = Cata 3 & Deathwish (string) 18:12:21.565 [Lua] [dependency_error] = (string) 18:12:21.565 [Lua] 18:12:21.565 [Lua] 18:12:21.565 [Lua] [1495937978] = 0 (number) 18:12:21.565 [Lua] [1487862316] = 7 (number) 18:12:21.565 [Lua] [1498992606] = 10 (number) 18:12:21.565 [Lua] [1391228174] = 5 (number) 18:12:21.565 [Lua] [1374248490] = 1 (number) 18:12:21.565 [Lua] [1395453301] = 3 (number) 18:12:21.565 [Lua] [1393343095] = 8 (number) 18:12:21.565 [Lua] [1502859403] = 11 (number) 18:12:21.565 [Lua] [1369573612] = 12 (number) 18:12:21.565 [Lua] [1455893647] = 6 (number) 18:12:21.565 [Lua] [1397265260] = 4 (number) 18:12:21.565 [Lua] [1516618647] = 9 (number) 18:12:21.565 [Lua] [1383542440] = 2 (number) 18:12:21.565 [Lua] 18:12:21.577 [Lua] 18:12:21.577 [Lua] [1495937978] = 0 (number) 18:12:21.577 [Lua] [1487862316] = 7 (number) 18:12:21.577 [Lua] [1498992606] = 10 (number) 18:12:21.577 [Lua] [1391228174] = 5 (number) 18:12:21.577 [Lua] [1374248490] = 1 (number) 18:12:21.577 [Lua] [1395453301] = 3 (number) 18:12:21.577 [Lua] [1393343095] = 8 (number) 18:12:21.577 [Lua] [1502859403] = 11 (number) 18:12:21.577 [Lua] [1369573612] = 12 (number) 18:12:21.577 [Lua] [1455893647] = 6 (number) 18:12:21.577 [Lua] [1397265260] = 4 (number) 18:12:21.577 [Lua] [1516618647] = 9 (number) 18:12:21.577 [Lua] [1383542440] = 2 (number) 18:12:21.577 [Lua] 18:12:21.577 [Lua] <>modded = true<> 18:12:21.577 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 18:12:21.632 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 18:12:21.638 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 18:12:21.639 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 18:12:21.639 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x186b0910) 18:12:21.639 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x186b0a30) 18:12:21.639 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02c98c80) 18:12:21.639 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02c98e10) 18:12:21.639 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03fad8b0) 18:12:21.639 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03fb3900) 18:12:21.639 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a700a80) 18:12:21.639 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1a700db0) 18:12:21.639 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1a700c60) 18:12:21.639 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da350) 18:12:21.639 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 18:12:21.640 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 18:12:21.640 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1896a2e0) 18:12:21.640 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1895c690) 18:12:21.640 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x196102c0) 18:12:21.640 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1895c6d0) 18:12:21.640 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1895c670) 18:12:21.640 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 18:12:21.640 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1aae72d0) 18:12:21.640 [Lua] <>modded = true<> 18:12:21.640 [Lua] <>Mod:1397265260:Numeric UI = true<> 18:12:21.642 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 18:12:21.643 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 18:12:21.643 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 18:12:21.643 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 18:12:21.643 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18a45670) 18:12:21.643 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18a45a00) 18:12:21.644 [Lua] <>modded = true<> 18:12:21.644 [Lua] <>Mod:1395453301:Skip Intro = true<> 18:12:21.645 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 18:12:21.646 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 18:12:21.646 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 18:12:21.646 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c63940) 18:12:21.646 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c639f0) 18:12:21.646 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 18:12:21.647 [Lua] <>modded = true<> 18:12:21.647 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 18:12:21.648 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 18:12:21.648 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 18:12:21.649 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 18:12:21.649 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x03085870) 18:12:21.649 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02d332d0] (Origin: function: 0x02d333c0) 18:12:21.649 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 18:12:21.649 [Lua] <>modded = true<> 18:12:21.649 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 18:12:21.651 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 18:12:21.653 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 18:12:21.653 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 18:12:21.653 [Lua] <>modded = true<> 18:12:21.653 [Lua] <>Mod:1495937978:Host your own game = true<> 18:12:21.654 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 18:12:21.655 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 18:12:21.655 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x182f0760) 18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b80790) 18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b80950) 18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b80910) 18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b808c0) 18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1a0fbad0) 18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1a0fbcb0) 18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1a0fbe00) 18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1a0fbb60) 18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x19bcf3b0) 18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x19bcf5f0) 18:12:21.656 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 18:12:21.656 [Lua] <>modded = true<> 18:12:21.656 [Lua] <>Mod:1391228174:UI Improvements = true<> 18:12:21.658 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 18:12:21.659 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 18:12:21.659 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x18fcfe20) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x18fcf6f0) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x18fcfe40) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x18fcf870) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x18fcf780) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x196818f0) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x19681890) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02d332d0] (Origin: function: 0x02d33440) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x18ecb7e0) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x19289240) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x19289650) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x190d6070) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x190d6400) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x190d6250) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x190d6100) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x190d61f0) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x190d6050) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x190d6730) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x190d6380) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x19175630) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x192035f0) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x192038c0) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x197236b0) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e20250) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e203b0) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e205d0) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e20420) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x198bc130) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x198bc150) 18:12:21.660 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x198bc190) 18:12:21.661 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x198bb8c0) 18:12:21.661 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x198bc1f0) 18:12:21.661 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x198b4b90) 18:12:21.661 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x19b52500) 18:12:21.661 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x196813a0) 18:12:21.661 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x19b52040) 18:12:21.661 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x19b521d0) 18:12:21.661 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 18:12:21.661 [Lua] <>modded = true<> 18:12:21.661 [Lua] <>Mod:1455893647:Player List Plus = true<> 18:12:21.663 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 18:12:21.663 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 18:12:21.663 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 18:12:21.663 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x18be50d0) 18:12:21.664 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x18be51c0) 18:12:21.664 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x18be53f0) 18:12:21.664 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x18be5300) 18:12:21.664 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x018d88d0) 18:12:21.664 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00c74d20) 18:12:21.664 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x186a8f30) 18:12:21.664 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x02bae050) 18:12:21.664 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 18:12:21.664 [Lua] <>modded = true<> 18:12:21.664 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 18:12:21.665 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 18:12:21.666 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 18:12:21.666 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1903d0b0) 18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1903d090) 18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1903d030) 18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1903ce70) 18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x190208a0) 18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19020880) 18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19020820) 18:12:21.666 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x19020660) 18:12:21.667 [Lua] <>modded = true<> 18:12:21.667 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 18:12:21.668 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 18:12:21.669 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 18:12:21.669 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 18:12:21.669 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0a60) 18:12:21.669 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x1a7c54b0) 18:12:21.669 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01857c80) 18:12:21.669 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x1a7c5780) 18:12:21.669 [Lua] <>modded = true<> 18:12:21.669 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 18:12:21.671 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 18:12:21.671 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 18:12:21.672 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 18:12:21.672 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x18b35280) 18:12:21.672 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 18:12:21.672 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 18:12:21.672 [Lua] <>modded = true<> 18:12:21.672 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 18:12:21.673 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 18:12:21.674 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 18:12:21.674 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 18:12:21.674 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x19c4e820) 18:12:21.674 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x19c4e840) 18:12:21.674 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 18:12:21.675 [Lua] <>modded = true<> 18:12:21.675 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 18:12:21.676 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 18:12:21.677 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 18:12:21.677 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 18:12:21.677 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 18:12:21.677 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 18:12:21.677 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x018bbe70) 18:12:21.677 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x018bbda0) 18:12:21.677 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 18:12:21.677 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x18b8d920) 18:12:21.677 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 18:12:21.678 [Lua] <>project = vermintide 2<> 18:12:21.678 [Lua] <>build = release<> 18:12:21.678 [Lua] <>platform = win32<> 18:12:21.678 [Lua] <>dedicated_server = false<> 18:12:21.678 [Lua] <>title_id = 5107<> 18:12:21.678 [Lua] <>content_revision = 24198<> 18:12:21.678 [Lua] <>engine_revision = 2003b9c18405<> 18:12:21.678 [Lua] <>release_version = 4.4.0<> 18:12:21.678 [Lua] <>rendering_backend = dx11<> 18:12:21.678 [Lua] <>teamcity_build_id = 101691<> 18:12:21.678 [Lua] <>steam_id = 11000010a60b68b<> 18:12:21.678 [Lua] <>steam_profile_name = Meridian<> 18:12:21.678 [Lua] <>machine_id = cf28639a-0a5c-43c3-baad-f1f8ae44edd7<> 18:12:21.678 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 18:12:21.678 [Lua] [Boot] Application build: release 18:12:21.678 [Lua] [Boot] Content revision: 24198 18:12:21.678 [Lua] [Boot] Engine revision: 2003b9c18405 18:12:21.678 [Lua] [Boot] Release version: 4.4.0 18:12:21.678 [Lua] [Boot] User ID: 11000010a60b68b Meridian 18:12:21.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `mute_all` for object id: 0, name: `unknown` 18:12:21.684 [Lua] initializing mechanism to: adventure 18:12:21.684 [Lua] Game:setup() total time: 0.004999999999999 18:12:21.684 [Lua] handle rev info: 0 18:12:21.684 [Lua] handle gfx quality: 0 18:12:21.684 [Lua] default settings: 0 18:12:21.684 [Lua] user settings: 0 18:12:21.684 [Lua] set frame times: 0 18:12:21.684 [Lua] init random: 0 18:12:21.684 [Lua] managers: 0.0049999999999990052 18:12:21.684 [Lua] 18:12:21.684 [Lua] unaccounted: 0 18:12:21.684 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 18:12:21.684 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 18:12:21.684 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 18:12:21.684 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 18:12:21.684 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 18:12:21.684 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 18:12:21.684 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 18:12:21.684 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 18:12:21.684 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 18:12:21.684 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 18:12:21.684 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 18:12:21.684 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 18:12:21.684 [Lua] [Testify] Ready! 18:12:21.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 18:12:21.762 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 18:12:21.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 18:12:22.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 18:12:22.013 [Lua] [PackageManager] Force_load: resource_packages/title_screen 18:12:22.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 18:12:22.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 18:12:22.064 [Lua] [PackageManager] Force_load: resource_packages/menu 18:12:22.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 18:12:22.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 18:12:22.132 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 18:12:22.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 18:12:22.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 18:12:22.501 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 18:12:22.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 18:12:22.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 18:12:22.585 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 18:12:22.585 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 18:12:22.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 18:12:22.634 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 18:12:22.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 18:12:22.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 18:12:22.902 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 18:12:22.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 18:12:23.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 18:12:23.153 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 18:12:23.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 18:12:23.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 18:12:23.504 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 18:12:23.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 18:12:23.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 18:12:23.922 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 18:12:23.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:12:24.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:12:24.123 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:12:24.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 18:12:24.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 18:12:24.290 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 18:12:24.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 18:12:24.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 18:12:24.374 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 18:12:24.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 18:12:24.374 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 18:12:24.374 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 18:12:24.374 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 18:12:24.374 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x033714b0) 18:12:24.374 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x1823bf10) 18:12:24.374 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x18596be0) 18:12:24.374 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x00633e10) 18:12:24.375 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 18:12:24.375 [Lua] [Gamestate] Enter StateTitleScreen 18:12:24.376 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 18:12:24.376 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 18:12:24.376 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 18:12:24.376 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 18:12:24.376 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 18:12:24.377 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 18:12:24.391 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 18:12:24.391 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 18:12:24.391 [Save] Loading `save_data` 18:12:24.392 [Save] Load done 18:12:24.408 [Lua] [BackendManagerPlayFab] Backend Enabled 18:12:24.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 18:12:24.425 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 18:12:24.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 18:12:24.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 18:12:24.768 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 18:12:24.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 18:12:24.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 18:12:24.827 [Lua] [PackageManager] Force_load: resource_packages/inventory 18:12:24.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 18:12:24.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 18:12:24.863 [Lua] [PackageManager] Force_load: resource_packages/careers 18:12:24.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 18:12:24.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 18:12:24.913 [Lua] [PackageManager] Force_load: resource_packages/decals 18:12:24.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 18:12:24.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 18:12:24.981 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 18:12:24.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 18:12:25.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 18:12:25.445 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 18:12:25.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 18:12:25.873 [Lua] <>playfab_id = 22EFAC5950286584<> 18:12:26.087 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 18:12:26.087 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 18:12:26.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 18:12:26.138 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 18:12:26.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 18:12:26.373 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 18:12:26.374 [Save] Saving `save_data` 18:12:26.374 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 18:12:26.377 [Save] Save done 18:12:26.390 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 18:12:26.576 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 18:12:26.576 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 18:12:26.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 18:12:26.710 [Lua] [PackageManager] Force_load: resource_packages/ingame 18:12:26.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 18:12:27.217 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 18:12:27.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 18:12:27.234 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 18:12:27.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 18:12:27.318 [Lua] [PackageManager] Force_load: resource_packages/pickups 18:12:27.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 18:12:27.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 18:12:27.386 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 18:12:27.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 18:12:27.402 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 18:12:27.402 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 18:12:27.419 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 18:12:27.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 18:12:27.436 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 18:12:27.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 18:12:27.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 18:12:27.504 [Lua] [PackageManager] Force_load: resource_packages/breeds 18:12:27.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 18:12:27.673 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 18:12:27.673 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 18:12:27.689 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 18:12:27.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 18:12:27.723 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 18:12:27.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 18:12:27.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 18:12:27.774 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 18:12:27.909 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 18:12:27.909 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 18:12:27.926 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 18:12:28.481 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 18:12:28.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 18:12:28.497 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 18:12:28.882 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 18:12:28.882 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 18:12:28.899 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 18:12:29.085 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 18:12:29.085 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 18:12:29.101 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 18:12:29.271 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 18:12:29.271 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 18:12:29.287 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 18:12:29.509 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 18:12:29.510 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 18:12:29.522 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 18:12:29.690 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 18:12:29.690 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 18:12:29.706 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 18:12:30.212 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 18:12:30.212 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13 18:12:30.228 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13 18:12:30.395 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13 18:12:30.395 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14 18:12:30.412 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14 18:12:30.581 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14 18:12:30.581 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15 18:12:30.597 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15 18:12:30.766 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15 18:12:30.766 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16 18:12:30.782 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16 18:12:31.302 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16 18:12:31.305 [Lua] steam item server: requesting user inventory 18:12:32.097 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 18:12:32.097 [Lua] ISI-> GET_ALL_ITEMS! 18:12:32.097 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 18:12:32.097 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 18:12:32.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17 18:12:32.097 [Lua] 18:12:32.097 [Lua] 18:12:32.113 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17 18:12:32.281 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17 18:12:32.297 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18 18:12:32.297 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19 18:12:32.297 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20 18:12:32.298 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 18:12:32.298 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 18:12:32.298 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 18:12:32.298 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 18:12:32.298 [Lua] [SteamManager] request_item_prices 18:12:32.298 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18 18:12:32.836 [Lua] [SteamManager] on_price_result 1 CHF 18:12:32.836 [Lua] _refresh_steam_item_prices_cb 18:12:32.836 [Lua] Missing item masterlist item for steam_itemdefid: 30 18:12:32.855 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18 18:12:32.855 [Lua] Player statistics loaded! 18:12:32.870 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19 18:12:33.037 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19 18:12:33.054 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20 18:12:33.222 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20 18:12:33.238 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 18:12:33.460 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 18:12:33.476 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 18:12:33.477 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 18:12:33.797 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 18:12:33.814 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 18:12:34.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 18:12:34.050 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 18:12:35.075 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 18:12:35.075 [Lua] [Managers] Destroying manager group: 18:12:35.075 [Lua] [Gamestate] Enter state StateLoading 18:12:35.076 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 18:12:35.076 [Lua] [LobbyManager] Setting up network options 18:12:35.076 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 18:12:35.076 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 18:12:35.076 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 18:12:35.076 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 18:12:35.076 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 18:12:35.076 [Lua] LobbyManager:setup_network_options server_port: 27015 18:12:35.076 [Lua] state_loading_restart_network JOIN VIA STEAM 0 18:12:35.079 [Lua] registering RPCs 18:12:35.079 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 18:12:35.079 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 18:12:35.079 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 18:12:35.079 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2 18:12:35.079 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_sonnstill, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:614640256, lt:load_next_level, extra_packages:{ }) 18:12:35.079 [Lua] [LevelTransitionHandler] promote_next_level_data 18:12:35.079 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 18:12:35.079 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b"] 18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_key:0:0:0:0 = inn_level_sonnstill 18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_seed:0:0:0:0 = 0 18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: conflict_director:0:0:0:0 = inn_level 18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: locked_director_functions:0:0:0:0 = {} 18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: game_mode:0:0:0:0 = inn 18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: mechanism:0:0:0:0 = adventure 18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: environment_variation_id:0:0:0:0 = 0 18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty:0:0:0:0 = normal 18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty_tweak:0:0:0:0 = 0 18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_session_id:0:0:0:0 = 614640256 18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_transition_type:0:0:0:0 = load_next_level 18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: extra_packages:0:0:0:0 = {} 18:12:35.079 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 18:12:35.079 [SteamVoip] Creating room dd41ee09fc809fd4 18:12:35.079 [SteamVoip] Joining room dd41ee09fc809fd4 18:12:35.080 [EAC] EAC server 11000010a60b68b is initializing 18:12:35.083 [EAC] Server is also client 11000010a60b68b 18:12:35.083 [EACServer] [20:12:35:083][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6ED8B87F0 LogLevel: Info. 18:12:35.083 [Lua] ### Created peer state machine for 11000010a60b68b 18:12:35.083 [Lua] [PeerSM] 11000010a60b68b :: on_enter Connecting 18:12:35.083 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 18:12:35.083 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:12:35.083 warning: [Application] Application.update_render_world is deprecated. 18:12:35.092 [Lua] [LevelTransitionHandler] Level load completed! 18:12:35.092 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:12:35.092 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:12:35.092 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 18:12:35.092 [Lua] Set lobby begin: 18:12:35.092 [Lua] Set lobby end. 18:12:35.092 [Lua] [PSM] Peer 11000010a60b68b joined. Want to use profile index "5" and join party "nil" 18:12:35.092 [Lua] [LobbyHost] Changed state from 0 to creating 18:12:35.109 [Lua] [StateLoading] load_current_level 18:12:35.109 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_sonnstill 0 18:12:35.109 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_sonnstill, async-read, 18:12:35.109 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_sonnstill, async-read, 18:12:35.109 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, inn_level_sonnstill, async-read, 18:12:35.109 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill, async-read, 18:12:35.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill, async-read, 18:12:35.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 18:12:35.125 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 18:12:35.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 18:12:35.350 [Lua] [LobbyHost] Changed state from creating to joined 18:12:35.351 [Lua] [PartyManager] Leader is set to 11000010a60b68b 18:12:35.351 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010a60b68b my_peer_id:11000010a60b68b 18:12:35.351 [Lua] [ChatManager] Registering channel 1 18:12:35.351 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010a60b68b, own_peer_id=11000010a60b68b) 18:12:35.351 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010a60b68b, own_peer_id=11000010a60b68b) 18:12:35.351 [Lua] [PartyManager] network_context_created (server_peer_id=11000010a60b68b, own_peer_id=11000010a60b68b) 18:12:35.366 [Lua] [NetworkServer] Changing num_players from nil to 1 18:12:35.366 [Lua] Players: 1 18:12:35.366 [Lua] Set lobby begin: 18:12:35.366 [Lua] Lobby data mission_id = inn_level_sonnstill 18:12:35.367 [Lua] Lobby data mechanism = adventure 18:12:35.367 [Lua] Lobby data matchmaking_type = 3 18:12:35.367 [Lua] Lobby data eac_authorized = true 18:12:35.367 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:12:35.367 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:12:35.367 [Lua] Lobby data num_players = 1 18:12:35.367 [Lua] Lobby data matchmaking = false 18:12:35.367 [Lua] Set lobby end. 18:12:36.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 18:12:36.378 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 18:12:36.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 18:12:37.099 [Lua] player (11000010a60b68b,1) was put into party 0 18:12:37.099 [Lua] [ProfileSynchronizer] Peer 11000010a60b68b entered session 18:12:37.099 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010a60b68b 18:12:37.099 [Lua] [PeerSM] 11000010a60b68b :: on_exit Connecting 18:12:37.099 [Lua] [PeerSM] 11000010a60b68b :: on_enter Loading 18:12:39.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 18:12:39.936 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 18:12:39.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill 18:12:40.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill 18:12:40.020 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill 18:12:40.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome 18:12:40.053 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]' 18:12:40.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome 18:12:40.087 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome 18:12:40.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:12:40.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:12:40.172 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:12:40.189 [Lua] [LevelTransitionHandler] Level load completed! 18:12:40.189 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 18:12:40.191 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:12:40.191 [Lua] checking dlc's against conflict directors 18:12:40.191 [Lua] number of factions to include 2 18:12:40.191 [Lua] Updated list weights for random: 18:12:40.191 [Lua] skaven, 0.42 (0.00-0.42) 18:12:40.191 [Lua] chaos, 0.42 (0.42-0.83) 18:12:40.191 [Lua] beastmen, 0.17 (0.83-1.00) 18:12:40.191 [Lua] Rolled random faction: 0.27856689691543579 skaven 18:12:40.191 [Lua] Updated list weights for random: 18:12:40.191 [Lua] beastmen, 0.29 (0.00-0.29) 18:12:40.191 [Lua] chaos, 0.71 (0.29-1.00) 18:12:40.191 [Lua] Rolled random faction: 0.81953376531600952 chaos 18:12:40.191 [Lua] number of factions added 2 18:12:40.191 [Lua] --- --- --- 18:12:40.191 [Lua] Starting... difficulty 'normal' 18:12:40.191 [Lua] These are the starting conflict directors: 18:12:40.191 [Lua] inn_level 18:12:40.191 [Lua] --- --- --- 18:12:40.191 [Lua] 18:12:40.191 [Lua] DONE! Found the following directors: 18:12:40.191 [Lua] (free: 35), Master hash is: 18:12:40.191 [Lua] [EnemyPackageLoader] breed_lookup: { } 18:12:40.191 [Lua] load_startup_enemy_packages: -------------- 18:12:40.191 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:12:40.191 [Lua] critter_rat 18:12:40.206 [Lua] ### Received rpc_level_loaded 18:12:40.206 [Lua] #### Has state machine: true, peer_id: 11000010a60b68b, level_id: 204 18:12:40.206 [Lua] Peer 11000010a60b68b has loaded the level and all enemies are loaded 18:12:40.222 [Lua] [PeerSM] 11000010a60b68b :: on_exit Loading 18:12:40.222 [Lua] [PeerSM] 11000010a60b68b :: on_enter LoadingProfilePackages 18:12:40.239 [Lua] [PeerSM] 11000010a60b68b :: on_exit LoadingProfilePackages 18:12:40.239 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForEnterGame 18:12:40.239 [Lua] ### Received rpc_level_loaded 18:12:40.239 [Lua] #### Has state machine: false, peer_id: 11000010a60b68b, level_id: 204 18:12:40.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:12:40.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:12:40.256 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn 18:12:40.256 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:12:40.256 [Lua] Starting async level spawning of levels/inn/event_decoration/sonnstill/world 18:12:40.257 [Umbra] Init version: 3.4.15 :: 16 threads 18:12:40.419 [Lua] Async level spawning done 18:12:40.419 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:12:41.398 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:12:41.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:12:41.398 [Lua] Set lobby begin: 18:12:41.398 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:12:41.398 [Lua] Lobby data num_players = 1 18:12:41.398 [Lua] Lobby data matchmaking = false 18:12:41.398 [Lua] Lobby data host = 11000010a60b68b 18:12:41.398 [Lua] Lobby data mission_id = inn_level_sonnstill 18:12:41.398 [Lua] Lobby data matchmaking_type = 3 18:12:41.398 [Lua] Lobby data country_code = CH 18:12:41.398 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:12:41.398 [Lua] Lobby data unique_server_name = Meridian 18:12:41.398 [Lua] Lobby data mechanism = adventure 18:12:41.398 [Lua] Lobby data eac_authorized = true 18:12:41.398 [Lua] Set lobby end. 18:12:41.399 [Lua] [Managers] Destroying manager group: 18:12:41.400 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 18:12:41.400 [Lua] [Gamestate] Enter StateIngame HOST 18:12:41.400 [Lua] [Managers] Calling function on all managers: 18:12:41.400 [Lua] <>level = inn_level_sonnstill<> 18:12:41.400 [Lua] Set lobby begin: 18:12:41.400 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:12:41.400 [Lua] Lobby data num_players = 1 18:12:41.400 [Lua] Lobby data matchmaking = false 18:12:41.400 [Lua] Lobby data host = 11000010a60b68b 18:12:41.400 [Lua] Lobby data mission_id = inn_level_sonnstill 18:12:41.400 [Lua] Lobby data matchmaking_type = 3 18:12:41.400 [Lua] Lobby data country_code = CH 18:12:41.400 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:12:41.400 [Lua] Lobby data unique_server_name = Meridian 18:12:41.400 [Lua] Lobby data mechanism = adventure 18:12:41.400 [Lua] Lobby data eac_authorized = true 18:12:41.400 [Lua] Set lobby end. 18:12:41.400 [Lua] [StateIngame] Server ingame 18:12:41.403 [Lua] Set lobby begin: 18:12:41.403 [Lua] Lobby data difficulty = normal 18:12:41.403 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:12:41.403 [Lua] Lobby data difficulty_tweak = 0 18:12:41.403 [Lua] Lobby data num_players = 1 18:12:41.403 [Lua] Lobby data matchmaking = false 18:12:41.403 [Lua] Lobby data host = 11000010a60b68b 18:12:41.403 [Lua] Lobby data mission_id = inn_level_sonnstill 18:12:41.403 [Lua] Lobby data matchmaking_type = 3 18:12:41.404 [Lua] Lobby data country_code = CH 18:12:41.404 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:12:41.404 [Lua] Lobby data unique_server_name = Meridian 18:12:41.404 [Lua] Lobby data mechanism = adventure 18:12:41.404 [Lua] Lobby data eac_authorized = true 18:12:41.404 [Lua] Set lobby end. 18:12:41.404 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 18:12:41.404 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2 18:12:41.404 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 18:12:41.404 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 18:12:41.404 [Lua] [Matchmaking] initializing 18:12:41.404 [Lua] [Matchmaking] my_peer_id: 11000010a60b68b, I am server 18:12:41.404 [Lua] [Matchmaking] register rpcs 18:12:41.404 [Lua] GameNetworkManager:init... creating game session 18:12:41.404 [Lua] Host GameSession.make_game_session_host with session: 18:12:41.404 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:12:41.404 [Lua] [GameNetworkManager] My own peer_id = 11000010a60b68b 18:12:41.404 [Lua] [GameNetworkManager] self.is_server = true 18:12:41.404 [Network] Setting artificial MTU limit to 65536 18:12:41.412 [Lua] Switching ConflictSettings: to: inn_level 18:12:41.412 [Lua] pacing=disabled 18:12:41.412 [Lua] roaming=nil 18:12:41.412 [Lua] disabled=false 18:12:41.412 [Lua] pack_spawning=disabled 18:12:41.412 [Lua] contained_breeds=nil 18:12:41.412 [Lua] boss=disabled 18:12:41.412 [Lua] horde=disabled 18:12:41.412 [Lua] specials=disabled 18:12:41.412 [Lua] name=inn_level 18:12:41.412 [Lua] intensity=disabled 18:12:41.412 [Lua] --- 18:12:41.412 [Lua] [LevelAnalysis] set_random_seed( 0) 18:12:41.415 warning: [GwNav] NavData resource not loaded 18:12:41.415 warning: [GwNav] levels/inn/event_decoration/sonnstill/world 18:12:41.415 [Lua] nested_level_name levels/inn/world 18:12:41.415 [Lua] [AIInterestPointSystem] Level Seed: 0 18:12:41.415 [Lua] 18:12:41.415 [Lua] [entity_system_bag] = table 18:12:41.415 [Lua] [entity_system_bag] = metatable 18:12:41.415 [Lua] [startup_data] = table 18:12:41.415 [Lua] [entity_manager] = table 18:12:41.415 [Lua] [entity_manager] = metatable 18:12:41.415 [Lua] [unit_spawner] = table 18:12:41.415 [Lua] [unit_spawner] = metatable 18:12:41.415 [Lua] [unit_storage] = table 18:12:41.415 [Lua] [unit_storage] = metatable 18:12:41.415 [Lua] [dice_keeper] = table 18:12:41.415 [Lua] [dice_keeper] = metatable 18:12:41.415 [Lua] [is_server] = true (boolean) 18:12:41.415 [Lua] [world] = [World] 18:12:41.415 [Lua] [system_api] = table 18:12:41.415 [Lua] [entity_system] = table 18:12:41.415 [Lua] [entity_system] = metatable 18:12:41.415 [Lua] [network_lobby] = table 18:12:41.415 [Lua] [network_lobby] = metatable 18:12:41.415 [Lua] [profile_synchronizer] = table 18:12:41.415 [Lua] [profile_synchronizer] = metatable 18:12:41.415 [Lua] [level_transition_handler] = table 18:12:41.415 [Lua] [level_transition_handler] = metatable 18:12:41.415 [Lua] [num_local_human_players] = 1 (number) 18:12:41.415 [Lua] [statistics_db] = table 18:12:41.415 [Lua] [statistics_db] = metatable 18:12:41.416 [Lua] [network_server] = table 18:12:41.416 [Lua] [network_server] = metatable 18:12:41.416 [Lua] [input_manager] = table 18:12:41.416 [Lua] [input_manager] = metatable 18:12:41.416 [Lua] [network_clock] = table 18:12:41.416 [Lua] [network_clock] = metatable 18:12:41.416 [Lua] [network_transmit] = table 18:12:41.416 [Lua] [network_transmit] = metatable 18:12:41.416 [Lua] [free_flight_manager] = table 18:12:41.416 [Lua] [free_flight_manager] = metatable 18:12:41.416 [Lua] [network_manager] = table 18:12:41.416 [Lua] [network_manager] = metatable 18:12:41.416 [Lua] [network_event_delegate] = table 18:12:41.416 [Lua] [network_event_delegate] = metatable 18:12:41.416 [Lua] 18:12:41.416 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:12:41.416 [Lua] ignoring extension VersusInteractObjectiveExtension 18:12:41.416 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:12:41.416 [Lua] ignoring extension VersusSocketObjectiveExtension 18:12:41.416 [Lua] ignoring extension VersusTargetObjectiveExtension 18:12:41.416 [Lua] ignoring extension VersusMissionObjectiveExtension 18:12:41.416 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:12:41.421 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 18:12:41.421 [Lua] [AchievementManager] Achievements using the steam platform 18:12:41.421 [Lua] PlayerManager:add_player player_1 18:12:41.462 [Lua] [StateIngame] Level seed: 0 18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 18:12:41.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1, async-read, 18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 18:12:41.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 18:12:41.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_5, async-read, 18:12:41.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4, async-read, 18:12:41.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 18:12:41.471 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1, async-read, 18:12:41.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 18:12:41.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 18:12:41.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 18:12:41.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 18:12:41.474 [Lua] [LevelAnalysis] set_random_seed( 0) 18:12:41.478 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 18:12:41.478 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 18:12:41.479 [Lua] [IngameUI] init 18:12:41.491 [SteamVoipClient] select_out(11000010a60b68b, off) 18:12:41.493 [Lua] cb_razer_chroma_setup 18:12:41.518 [Lua] [Matchmaking] Cancelling matchmaking 18:12:41.518 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:12:41.518 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:12:41.518 [Lua] Set lobby begin: 18:12:41.518 [Lua] Lobby data difficulty = normal 18:12:41.518 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:12:41.518 [Lua] Lobby data power_level = 0 18:12:41.518 [Lua] Lobby data difficulty_tweak = 0 18:12:41.518 [Lua] Lobby data num_players = 1 18:12:41.518 [Lua] Lobby data matchmaking = false 18:12:41.518 [Lua] Lobby data host = 11000010a60b68b 18:12:41.518 [Lua] Lobby data mission_id = inn_level_sonnstill 18:12:41.518 [Lua] Lobby data matchmaking_type = 3 18:12:41.518 [Lua] Lobby data country_code = CH 18:12:41.518 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:12:41.518 [Lua] Lobby data unique_server_name = Meridian 18:12:41.518 [Lua] Lobby data mechanism = adventure 18:12:41.518 [Lua] Lobby data eac_authorized = true 18:12:41.518 [Lua] Set lobby end. 18:12:41.519 [Flow] complete_skittergate_legend true 18:12:41.519 [Flow] complete_all_helmgart_levels_recruit true 18:12:41.520 [Flow] WitchHunterLevel:35 18:12:41.520 [Flow] LeaderYes 18:12:41.520 [Flow] ALL PC XP:289286 18:12:41.520 [Flow] Has "bogenhafen" DLC:true 18:12:41.520 [Flow] WH XP:60850 18:12:41.520 [Flow] Number of crafted items:1399 18:12:41.520 [Flow] Sum of Powe Levels:1500 18:12:41.520 [Flow] lodestone diff 1:false 18:12:41.521 [Flow] magnus and forest activated 18:12:41.521 [Flow] magnus and forest activated 18:12:41.521 [Flow] cemetery and forest activated 18:12:41.521 [Flow] magnus and cemetery 18:12:41.521 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:12:41.521 [Flow] ALL RUNES ACTIVATED 18:12:41.521 [Flow] magnus and forest activated 18:12:41.521 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:12:41.521 [Flow] ALL RUNES ACTIVATED 18:12:41.521 [Flow] cemetery and forest activated 18:12:41.521 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:12:41.521 [Flow] ALL RUNES ACTIVATED 18:12:41.521 [Flow] magnus and forest activated 18:12:41.521 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:12:41.521 [Flow] ALL RUNES ACTIVATED 18:12:41.521 [Flow] magnus and cemetery 18:12:41.521 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:12:41.521 [Flow] ALL RUNES ACTIVATED 18:12:41.521 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:12:41.522 [Lua] CurrentConflictSettings inn_level 18:12:41.522 [Lua] [ConflictDirector] conflict_director is ai_ready 18:12:41.523 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:12:41.523 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:12:41.524 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:12:41.524 [Lua] Forming navigation groups in one frame 18:12:41.524 [Lua] Forming navigation groups 18:12:41.540 [Lua] NavigationGroupManager -> calulation time A: 0.01699999999999946 18:12:41.541 [Lua] NavigationGroupManager -> calulation time B: 0 18:12:41.541 [Lua] number of nav groups: 42 18:12:41.541 [Lua] number of refined nav groups : 23 18:12:41.543 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 18:12:41.543 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 18:12:41.543 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:12:41.543 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 18:12:41.545 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:12:41.545 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:12:41.545 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 18:12:41.545 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 18:12:41.546 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 18:12:41.546 [Lua] [Managers] Calling function on all managers: 18:12:41.546 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:12:41.572 [Save] Saving `save_data` 18:12:41.574 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForEnterGame 18:12:41.574 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForGameObjectSync 18:12:41.574 [Save] Save done 18:12:41.580 [Lua] [UnlockManager] All unlocks ready 18:12:41.664 [Window] Window => active 18:12:41.666 [Window] Window => active 18:12:41.687 [Lua] player (11000010a60b68b,1) was put into party 1 18:12:41.687 [Lua] [IngamePlayerListUI] - Destroy 18:12:41.687 [Lua] [GamePadEquipmentUI] - Destroy 18:12:41.687 [Lua] [EquipmentUI] - Destroy 18:12:41.688 [Lua] [GamePadAbilityUI] - Destroy 18:12:41.688 [Lua] [AbilityUI] - Destroy 18:12:41.700 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010a60b68b 18:12:41.700 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:5:0 = 11000010a60b68b 18:12:41.700 [Lua] Set lobby begin: 18:12:41.700 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:12:41.700 [Lua] Lobby data num_players = 1 18:12:41.700 [Lua] Lobby data difficulty_tweak = 0 18:12:41.700 [Lua] Lobby data host = 11000010a60b68b 18:12:41.700 [Lua] Lobby data matchmaking_type = 3 18:12:41.701 [Lua] Lobby data difficulty = normal 18:12:41.701 [Lua] Lobby data player_slot_1 = 0:0 18:12:41.701 [Lua] Lobby data unique_server_name = Meridian 18:12:41.701 [Lua] Lobby data player_slot_4 = 0:0 18:12:41.701 [Lua] Lobby data country_code = CH 18:12:41.701 [Lua] Lobby data matchmaking = false 18:12:41.701 [Lua] Lobby data power_level = 0 18:12:41.701 [Lua] Lobby data mission_id = inn_level_sonnstill 18:12:41.701 [Lua] Lobby data mechanism = adventure 18:12:41.701 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:12:41.701 [Lua] Lobby data player_slot_2 = 0:0 18:12:41.701 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:12:41.701 [Lua] Lobby data player_slot_3 = 0:0 18:12:41.701 [Lua] Lobby data eac_authorized = true 18:12:41.701 [Lua] Set lobby end. 18:12:41.701 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:1) to profile(5) career(4) 18:12:41.701 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"}] 18:12:41.702 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_shield_01\/wpn_emp_gk_shield_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_yellow\/chr_empire_soldier_breton_black_and_yellow":false},"inventory_id":1351214336,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_gk_shield_01\/wpn_emp_gk_shield_01":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_01\/wpn_emp_gk_shield_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_yellow\/chr_empire_soldier_breton_black_and_yellow":false}} 18:12:41.702 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForGameObjectSync 18:12:41.702 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForPlayers 18:12:41.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 18:12:41.702 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 18:12:41.702 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 18:12:41.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:12:42.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2, ProfileSynchronizer, async-read, 18:12:42.271 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 18:12:42.271 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 18:12:42.271 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 18:12:42.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01, ProfileSynchronizer, async-read, 18:12:42.271 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, ProfileSynchronizer, async-read, 18:12:42.271 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 18:12:42.271 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 18:12:42.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, ProfileSynchronizer, async-read, 18:12:42.271 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:12:42.271 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 18:12:42.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 18:12:42.271 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:12:42.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, ProfileSynchronizer, async-read, 18:12:42.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 18:12:42.271 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, ProfileSynchronizer, async-read, 18:12:42.271 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForPlayers 18:12:42.271 [Lua] [PeerSM] 11000010a60b68b :: on_enter InGame 18:12:42.271 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = true 18:12:42.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:12:42.509 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:12:42.510 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 18:12:42.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:12:42.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:12:42.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:12:42.596 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 18:12:42.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:12:42.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:12:42.638 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:12:42.638 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 18:12:42.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 18:12:42.684 [Flow] DISABLE 18:12:42.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 18:12:42.695 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 18:12:42.695 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 18:12:42.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 18:12:42.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 18:12:42.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 18:12:42.776 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 18:12:42.874 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 18:12:42.874 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 18:12:42.874 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 18:12:42.917 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 18:12:42.917 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 18:12:42.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 18:12:43.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 18:12:43.071 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 18:12:43.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01 18:12:43.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01 18:12:43.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01 18:12:43.171 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 18:12:43.208 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 18:12:43.208 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 18:12:43.208 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 18:12:43.255 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 18:12:43.255 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 18:12:43.255 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 18:12:43.665 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 18:12:43.665 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 18:12:43.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 18:12:43.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 18:12:43.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 18:12:43.693 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 18:12:43.788 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 18:12:43.788 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 18:12:43.788 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 18:12:43.974 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 18:12:43.974 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 18:12:43.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 18:12:44.039 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 18:12:44.039 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 18:12:44.039 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 18:12:44.456 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 18:12:44.456 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 18:12:44.457 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 18:12:44.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 18:12:44.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 18:12:44.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 18:12:44.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 18:12:44.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 18:12:44.513 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 18:12:44.590 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 18:12:44.590 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 18:12:44.600 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 1351214336 18:12:44.602 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 18:12:44.605 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:12:44.605 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:12:44.605 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:12:44.605 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:12:44.605 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:12:44.605 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:12:44.605 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:12:44.606 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:12:44.606 [Lua] PlayerManager:assign_unit_ownership Meridian 11000010a60b68b 1 18:12:44.606 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 18:12:44.619 [Lua] Players are leaving the safe zone 18:12:44.832 [Lua] StateInGameRunning:_game_actually_starts() 18:12:44.832 [Lua] [IngameUI] menu view on_enter start_menu_view 18:12:44.833 [Lua] hero_fullscreen_menu_on_enter 18:12:44.833 [Lua] ################################################################################################################# 18:12:44.833 [Lua] [Loading Time]: 00:00:10 [Transition]: none-inn_level_sonnstill [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:12:44.833 [Lua] ################################################################################################################# 18:12:44.833 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 18:12:44.833 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = true 18:12:44.836 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01bfd210 18:12:44.837 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 18:12:44.842 [SteamVoipClient] select_out(11000010a60b68b, off) 18:12:44.846 [Lua] cb_razer_chroma_setup 18:12:44.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 18:12:44.855 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:12:44.855 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:12:44.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:12:44.855 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:12:44.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 18:12:44.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView 18:12:44.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:12:44.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 18:12:44.870 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView 18:12:44.870 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:12:44.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 18:12:44.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 18:12:45.037 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 18:12:45.037 [Lua] Commit load time data 18:12:45.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8e, position: 0 18:12:46.283 [Lua] PlayFabMirrorBase:_commit_internal 1 18:12:46.283 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:12:46.285 [Lua] generate_backend_stats 11000010a60b68b:1 18:12:46.307 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:12:46.307 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:12:46.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 18:12:46.307 [Lua] Set lobby begin: 18:12:46.307 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:12:46.307 [Lua] Lobby data num_players = 1 18:12:46.307 [Lua] Lobby data difficulty_tweak = 0 18:12:46.307 [Lua] Lobby data host = 11000010a60b68b 18:12:46.307 [Lua] Lobby data matchmaking_type = 3 18:12:46.307 [Lua] Lobby data difficulty = normal 18:12:46.307 [Lua] Lobby data player_slot_1 = 0:0 18:12:46.307 [Lua] Lobby data unique_server_name = Meridian 18:12:46.308 [Lua] Lobby data player_slot_4 = 0:0 18:12:46.308 [Lua] Lobby data country_code = CH 18:12:46.308 [Lua] Lobby data matchmaking = false 18:12:46.308 [Lua] Lobby data power_level = 835 18:12:46.308 [Lua] Lobby data mission_id = inn_level_sonnstill 18:12:46.308 [Lua] Lobby data mechanism = adventure 18:12:46.308 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:12:46.308 [Lua] Lobby data player_slot_2 = 0:0 18:12:46.308 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:12:46.308 [Lua] Lobby data player_slot_3 = 0:0 18:12:46.308 [Lua] Lobby data eac_authorized = true 18:12:46.308 [Lua] Set lobby end. 18:12:46.312 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 18:12:46.428 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8e, position: 27249 18:12:46.497 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 18:12:46.501 [Lua] commit result success 1 18:12:46.501 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26 18:12:46.508 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26 18:12:46.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26 18:12:46.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1, async-read, 18:12:46.923 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:12:46.945 [Lua] [IngameUI] menu view on_exit start_menu_view 18:12:46.945 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 18:12:46.945 [Lua] hero_fullscreen_menu_on_exit 18:12:46.948 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01bfd210 18:12:46.948 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 18:12:46.948 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 18:12:46.948 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 18:12:46.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView 18:13:21.073 [Lua] [IngameUI] menu view on_enter hero_view 18:13:21.078 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01bfa940 18:13:21.078 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 18:13:30.987 [Lua] [IngameUI] menu view on_exit hero_view 18:13:30.989 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01bfa940 18:13:30.989 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 18:13:32.382 [Lua] [IngameUI] menu view on_enter start_game_view 18:13:32.383 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01bfebf0 18:13:32.383 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 18:13:32.384 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 18:13:32.384 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 18:13:32.385 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 18:13:32.385 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 18:13:35.033 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 18:13:35.033 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 18:13:35.033 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 18:13:35.041 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 18:13:35.041 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 18:13:35.869 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 18:13:35.869 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 18:13:35.873 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 18:13:37.682 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 18:13:37.682 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 18:13:37.682 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 18:13:37.682 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 18:13:37.682 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 18:13:41.081 [Lua] PlayFabMirrorBase:_commit_internal 2 18:13:41.081 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:13:41.083 [Lua] generate_backend_stats 11000010a60b68b:1 18:13:41.105 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:13:41.105 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:13:41.110 [Lua] commit result success 2 18:13:41.110 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27 18:13:41.117 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27 18:13:41.290 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27 18:13:47.886 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 18:13:47.886 [Lua] ............................................................................................................ 18:13:47.886 [Lua] ............................................................................................................ 18:13:47.886 [Lua] GAME START SETTINGS -> Level: ussingen | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 18:13:47.886 [Lua] ............................................................................................................ 18:13:47.886 [Lua] ............................................................................................................ 18:13:47.898 [Lua] [Matchmaking] Cancelling matchmaking 18:13:47.898 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:13:47.905 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 18:13:47.905 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 18:13:47.907 [Lua] Set lobby begin: 18:13:47.907 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:13:47.907 [Lua] Lobby data num_players = 1 18:13:47.907 [Lua] Lobby data difficulty_tweak = 0 18:13:47.907 [Lua] Lobby data host = 11000010a60b68b 18:13:47.907 [Lua] Lobby data matchmaking_type = 3 18:13:47.907 [Lua] Lobby data difficulty = cataclysm 18:13:47.907 [Lua] Lobby data player_slot_1 = 0:0 18:13:47.907 [Lua] Lobby data unique_server_name = Meridian 18:13:47.907 [Lua] Lobby data player_slot_4 = 0:0 18:13:47.907 [Lua] Lobby data country_code = CH 18:13:47.907 [Lua] Lobby data matchmaking = false 18:13:47.907 [Lua] Lobby data power_level = 835 18:13:47.907 [Lua] Lobby data mission_id = inn_level_sonnstill 18:13:47.907 [Lua] Lobby data mechanism = adventure 18:13:47.907 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:13:47.907 [Lua] Lobby data player_slot_2 = 0:0 18:13:47.907 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:13:47.907 [Lua] Lobby data player_slot_3 = 0:0 18:13:47.907 [Lua] Lobby data eac_authorized = true 18:13:47.907 [Lua] Set lobby end. 18:13:47.907 [Lua] [PartyManager] Leader is set to 11000010a60b68b 18:13:47.907 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill ussingen 0 18:13:47.907 [Lua] Set lobby begin: 18:13:47.907 [Lua] Lobby data twitch_enabled = false 18:13:47.907 [Lua] Lobby data selected_mission_id = ussingen 18:13:47.907 [Lua] Lobby data num_players = 1 18:13:47.907 [Lua] Lobby data difficulty_tweak = 0 18:13:47.907 [Lua] Lobby data host = 11000010a60b68b 18:13:47.908 [Lua] Lobby data matchmaking_type = 2 18:13:47.908 [Lua] Lobby data match_started = true 18:13:47.908 [Lua] Lobby data difficulty = cataclysm 18:13:47.908 [Lua] Lobby data player_slot_1 = 0:0 18:13:47.908 [Lua] Lobby data player_slot_4 = 0:0 18:13:47.908 [Lua] Lobby data unique_server_name = Meridian 18:13:47.908 [Lua] Lobby data quick_game = false 18:13:47.908 [Lua] Lobby data country_code = CH 18:13:47.908 [Lua] Lobby data matchmaking = true 18:13:47.908 [Lua] Lobby data power_level = 835 18:13:47.908 [Lua] Lobby data mission_id = inn_level_sonnstill 18:13:47.908 [Lua] Lobby data mechanism = adventure 18:13:47.908 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:13:47.908 [Lua] Lobby data player_slot_2 = 0:0 18:13:47.908 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:13:47.908 [Lua] Lobby data player_slot_3 = 0:0 18:13:47.908 [Lua] Lobby data eac_authorized = true 18:13:47.908 [Lua] Set lobby end. 18:13:47.908 [Lua] Set lobby begin: 18:13:47.908 [Lua] Lobby data twitch_enabled = false 18:13:47.908 [Lua] Lobby data selected_mission_id = ussingen 18:13:47.908 [Lua] Lobby data num_players = 1 18:13:47.908 [Lua] Lobby data difficulty_tweak = 0 18:13:47.908 [Lua] Lobby data host = 11000010a60b68b 18:13:47.908 [Lua] Lobby data matchmaking_type = 2 18:13:47.908 [Lua] Lobby data is_private = false 18:13:47.908 [Lua] Lobby data match_started = true 18:13:47.908 [Lua] Lobby data difficulty = cataclysm 18:13:47.908 [Lua] Lobby data player_slot_1 = 0:0 18:13:47.908 [Lua] Lobby data player_slot_4 = 0:0 18:13:47.908 [Lua] Lobby data unique_server_name = Meridian 18:13:47.908 [Lua] Lobby data quick_game = false 18:13:47.908 [Lua] Lobby data country_code = CH 18:13:47.908 [Lua] Lobby data matchmaking = true 18:13:47.909 [Lua] Lobby data power_level = 835 18:13:47.909 [Lua] Lobby data mission_id = inn_level_sonnstill 18:13:47.909 [Lua] Lobby data mechanism = adventure 18:13:47.909 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:13:47.909 [Lua] Lobby data player_slot_2 = 0:0 18:13:47.909 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:13:47.909 [Lua] Lobby data player_slot_3 = 0:0 18:13:47.909 [Lua] Lobby data eac_authorized = true 18:13:47.909 [Lua] Set lobby end. 18:13:47.909 [Lua] [ChatManager][1]System: Starting hosted game... 18:13:47.909 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 18:13:47.909 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 18:13:47.997 [Lua] [IngameUI] menu view on_exit start_game_view 18:13:47.997 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 18:13:47.997 [Save] Saving `save_data` 18:13:47.997 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 18:13:47.997 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 18:13:47.997 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 18:13:48.000 [Save] Save done 18:13:48.000 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01bfebf0 18:13:49.676 [Lua] [IngameUI] menu view on_enter hero_view 18:13:49.682 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01bfa940 18:13:49.682 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 18:13:49.693 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 18:13:49.694 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:13:49.694 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:13:49.694 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:13:49.698 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:13:49.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:13:49.982 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:13:50.001 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:13:50.001 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:13:50.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:13:50.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:13:50.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:13:50.039 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:13:50.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:13:50.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:13:50.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:13:50.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:13:50.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:13:50.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:13:51.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:13:51.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:13:51.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:13:51.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:13:51.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:13:51.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:13:51.149 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010a60b68b:1) 18:13:51.149 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_shield_01\/wpn_emp_gk_shield_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_yellow\/chr_empire_soldier_breton_black_and_yellow":false},"inventory_id":289418432,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_gk_shield_01\/wpn_emp_gk_shield_01":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_01\/wpn_emp_gk_shield_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_yellow\/chr_empire_soldier_breton_black_and_yellow":false}} 18:13:51.158 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:13:51.897 [Lua] [IngameUI] menu view on_exit hero_view 18:13:51.900 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01bfa940 18:13:51.900 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 18:13:51.900 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 18:13:51.900 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:13:51.900 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:13:51.900 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:13:51.900 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:13:51.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:13:51.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:13:51.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:13:51.906 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:13:51.906 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:13:51.906 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:14:01.964 [Lua] PlayFabMirrorBase:_commit_internal 3 18:14:01.964 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:14:01.966 [Lua] generate_backend_stats 11000010a60b68b:1 18:14:01.988 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:14:01.988 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:14:01.988 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 28 18:14:01.991 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 28 18:14:02.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 28 18:14:02.346 [Lua] commit result success 3 18:14:02.346 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29 18:14:02.353 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29 18:14:02.416 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 18:14:02.416 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 18:14:02.430 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill ussingen 1 18:14:02.430 [Lua] Set lobby begin: 18:14:02.430 [Lua] Lobby data twitch_enabled = false 18:14:02.430 [Lua] Lobby data selected_mission_id = ussingen 18:14:02.430 [Lua] Lobby data num_players = 1 18:14:02.430 [Lua] Lobby data difficulty_tweak = 0 18:14:02.430 [Lua] Lobby data host = 11000010a60b68b 18:14:02.430 [Lua] Lobby data matchmaking_type = 2 18:14:02.430 [Lua] Lobby data is_private = false 18:14:02.430 [Lua] Lobby data match_started = true 18:14:02.430 [Lua] Lobby data difficulty = cataclysm 18:14:02.430 [Lua] Lobby data player_slot_1 = 0:0 18:14:02.430 [Lua] Lobby data player_slot_4 = 0:0 18:14:02.430 [Lua] Lobby data unique_server_name = Meridian 18:14:02.430 [Lua] Lobby data quick_game = false 18:14:02.430 [Lua] Lobby data country_code = CH 18:14:02.430 [Lua] Lobby data matchmaking = true 18:14:02.430 [Lua] Lobby data power_level = 835 18:14:02.430 [Lua] Lobby data mission_id = inn_level_sonnstill 18:14:02.430 [Lua] Lobby data mechanism = adventure 18:14:02.430 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:14:02.430 [Lua] Lobby data player_slot_2 = 0:0 18:14:02.430 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:14:02.431 [Lua] Lobby data player_slot_3 = 0:0 18:14:02.431 [Lua] Lobby data eac_authorized = true 18:14:02.431 [Lua] Set lobby end. 18:14:02.431 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 18:14:02.431 [Lua] [LevelTransitionHandler] set_next_level( lvl:ussingen, mc:adventure, gm:adventure, env:1, seed:1345795, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1387644672, lt:load_next_level, extra_packages:{ }) 18:14:02.431 [Lua] [NetworkServer] Entering post game 18:14:02.431 [Lua] [PeerSM] 11000010a60b68b :: on_exit InGame 18:14:02.431 [Lua] [PeerSM] 11000010a60b68b :: on_enter InPostGame 18:14:02.431 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:391: in function update [6] @scripts/game_state/state_ingame.lua:938: in function update [7] @foundation/scripts/util/state_machine.lua:141: in function update [8] @scripts/boot.lua:904: in function game_update [9] @scripts/boot.lua:639:in function [1] self = table: 0000000018D2CE50 [2] self = table: 000000000AA403F0; game_server_lobby_client = nil [3] self = table: 000000000AA403F0 [4] self = table: 000000000AA403F0; dt = nil; t = nil; verify_dlc_data = table: 0000000001048CA0; active_peers = table: 00000000182E8C50; is_done = true; success = true [5] self = table: 0000000001BC7C40; dt = 0.0070123607292771339; t = 99.933471984462813; state_name = "MatchmakingStateStartGame" [6] self = table: 000000000402E850; dt = 0.0070123607292771339; main_t = 99.933471984462813; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 80.213332992512733 [7] self = table: 000000000158FF20; dt = 0.0070123607292771339; t = 99.933471984462813 [8] self = table: 0000000000095910; real_world_dt = 0.0070123607292771339; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0070123607292771339; t = 99.933471984462813 [9] dt = 0.0070123607292771339 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000003CD23C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000019AAA250; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000019AAA220; _disable_spawning_reasons = table: 00000000018EEB80; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000018EEB50; _mutator_handler = table: 00000000019A8F40; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001B86220; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "inn_level_sonnstill"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 00000000019B0EE0; is_server = true; network_event_delegate = table: 000000000095A840; [2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000001DAFFE0; _verify_dlc_data = table: 0000000001048CA0; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 0000000003CD23C0; _network_transmit = table: 0000000000261370; state_context = table: 000000000A857160; [3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000001DAFFE0; _verify_dlc_data = table: 0000000001048CA0; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 0000000003CD23C0; _network_transmit = table: 0000000000261370; state_context = table: 000000000A857160; [4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000001DAFFE0; _verify_dlc_data = table: 0000000001048CA0; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 0000000003CD23C0; _network_transmit = table: 0000000000261370; state_context = table: 000000000A857160; [5] start_matchmaking_time = 1000000; network_server = table: 0000000003FE2AB0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BC7AC0; _state = table: 000000000AA403F0; peers_to_sync = table: 0000000001BC7B50; _power_level_timer = 104.8139260567259; lobby_finder = table: 00000000041271A0; network_event_delegate = table: 000000000095A840; _level_weights = table: 0000000001BC7B20; _ingame_ui = table: 000000000107E2F0; countdown_has_finished = false; peer_id = "11000010a60b68b"; lobby_finder_timer = 0; lobby = table: 0000000003FE1460; profile_update_time = 0; params = table: 0000000004135E60; profile_synchronizer = table: 0000000003FE7B00; debug = table: 0000000001BC2B40; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000A857160; statistics_db = table: 0000000003CD23C0; network_transmit = table: 0000000000261370; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 00000000000F55E0; party_owned_dlcs = table: 0000000001BC7AF0; [6] world_name = "level_world"; entity_system_bag = table: 0000000003219810; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000003218E90; parent = table: 0000000000095910; _level_flow_events = table: 000000000276EEC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090190; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000003247500; num_local_human_players = 1; _ping_reporter = table: 000000000A956480; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0070123607292771339; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000321BDF0; network_event_delegate = table: 000000000095A840; machines = table: 00000000028689B0; _camera_carrier = table: 000000000A955770; free_flight_manager = table: 0000000000A72900; network_transmit = table: 0000000000261370; level_key = "inn_level_sonnstill"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000003CD23C0; _lobby_host = table: 0000000003FE1460; dice_keeper = table: 00000000014ED4D0; network_clock = table: 0000000018BCFE30; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000402E850; [8] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 0000000004029380; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 18:14:02.432 [Lua] [LevelTransitionHandler] promote_next_level_data 18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_key:0:0:0:0 = ussingen 18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_seed:0:0:0:0 = 1345795 18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: conflict_director:0:0:0:0 = default 18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: locked_director_functions:0:0:0:0 = {} 18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: game_mode:0:0:0:0 = adventure 18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: mechanism:0:0:0:0 = adventure 18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: environment_variation_id:0:0:0:0 = 1 18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty:0:0:0:0 = cataclysm 18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty_tweak:0:0:0:0 = 0 18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_session_id:0:0:0:0 = 1387644672 18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_transition_type:0:0:0:0 = load_next_level 18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: extra_packages:0:0:0:0 = {} 18:14:02.432 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 18:14:02.432 [Lua] [NetworkServer] Entering post game 18:14:02.432 [Save] Saving `save_data` 18:14:02.432 [Lua] gm_event_end_conditions_met false false 18:14:02.433 [Lua] PlayFabMirrorBase:_commit_internal nil 18:14:02.433 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:14:02.435 [Save] Save done 18:14:02.435 [Save] Saving `save_data` 18:14:02.435 [Lua] generate_backend_stats 11000010a60b68b:1 18:14:02.437 [Save] Save done 18:14:02.457 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:14:02.457 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:14:02.457 [Save] Saving `save_data` 18:14:02.457 [Lua] TRANSITION nil nil load_next_level 18:14:02.457 [Lua] Transition type "load_next_level", is server: true 18:14:02.457 [Lua] [GameNetworkManager] Leaving game... 18:14:02.457 [Lua] [GameNetworkManager] Shutting down game session host. 18:14:02.457 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:14:02.457 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:14:02.457 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=82.21 18:14:02.460 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = false 18:14:02.460 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:14:02.460 [Save] Save done 18:14:02.460 [Lua] commit result success 4 18:14:02.460 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30 18:14:02.517 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29 18:14:02.523 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30 18:14:02.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30 18:14:04.469 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:14:04.470 [Lua] [Managers] Calling function on all managers: 18:14:04.470 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 1 18:14:04.470 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = false 18:14:04.470 [Lua] Clearing all global lookup lists 18:14:04.470 [Lua] [IngamePlayerListUI] - Destroy 18:14:04.470 [Lua] [GamePadEquipmentUI] - Destroy 18:14:04.470 [Lua] [EquipmentUI] - Destroy 18:14:04.470 [Lua] [GamePadAbilityUI] - Destroy 18:14:04.470 [Lua] [AbilityUI] - Destroy 18:14:04.470 [Lua] [IngameUI] destroy 18:14:04.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1 18:14:04.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_5 18:14:04.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4 18:14:04.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1 18:14:04.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 18:14:04.512 [Lua] [Managers] Destroying manager group: 18:14:04.516 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:14:04.576 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:14:04.576 [Lua] [PeerSM] 11000010a60b68b :: on_exit InPostGame 18:14:04.576 [Lua] [PeerSM] 11000010a60b68b :: on_enter Loading 18:14:04.576 [Lua] [Matchmaking] unregister rpcs 18:14:04.576 [Lua] ############### UNLOADING PACKAGES ############### 18:14:04.576 [Lua] [Managers] Calling function on all managers: 18:14:04.576 [Lua] [Managers] Destroying manager group: 18:14:04.576 [Lua] [Gamestate] Enter state StateLoading 18:14:04.578 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:14:04.578 [Lua] [Matchmaking] register rpcs 18:14:04.578 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 18:14:04.578 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 18:14:04.578 [Lua] Set lobby begin: 18:14:04.578 [Lua] Lobby data twitch_enabled = false 18:14:04.578 [Lua] Lobby data selected_mission_id = ussingen 18:14:04.578 [Lua] Lobby data num_players = 1 18:14:04.578 [Lua] Lobby data difficulty_tweak = 0 18:14:04.578 [Lua] Lobby data host = 11000010a60b68b 18:14:04.578 [Lua] Lobby data matchmaking_type = 2 18:14:04.578 [Lua] Lobby data is_private = false 18:14:04.578 [Lua] Lobby data match_started = true 18:14:04.578 [Lua] Lobby data difficulty = cataclysm 18:14:04.578 [Lua] Lobby data player_slot_1 = 0:0 18:14:04.578 [Lua] Lobby data player_slot_4 = 0:0 18:14:04.578 [Lua] Lobby data unique_server_name = Meridian 18:14:04.578 [Lua] Lobby data quick_game = false 18:14:04.578 [Lua] Lobby data country_code = CH 18:14:04.578 [Lua] Lobby data matchmaking = true 18:14:04.578 [Lua] Lobby data power_level = 0 18:14:04.578 [Lua] Lobby data mission_id = inn_level_sonnstill 18:14:04.578 [Lua] Lobby data mechanism = adventure 18:14:04.578 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:14:04.579 [Lua] Lobby data player_slot_2 = 0:0 18:14:04.579 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:14:04.579 [Lua] Lobby data player_slot_3 = 0:0 18:14:04.579 [Lua] Lobby data eac_authorized = true 18:14:04.579 [Lua] Set lobby end. 18:14:04.579 [Lua] registering RPCs 18:14:04.579 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:14:04.579 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:14:04.579 [Lua] Set lobby begin: 18:14:04.579 [Lua] Lobby data twitch_enabled = false 18:14:04.579 [Lua] Lobby data selected_mission_id = ussingen 18:14:04.579 [Lua] Lobby data num_players = 1 18:14:04.579 [Lua] Lobby data difficulty_tweak = 0 18:14:04.579 [Lua] Lobby data host = 11000010a60b68b 18:14:04.579 [Lua] Lobby data matchmaking_type = 2 18:14:04.579 [Lua] Lobby data is_private = false 18:14:04.579 [Lua] Lobby data match_started = true 18:14:04.579 [Lua] Lobby data difficulty = cataclysm 18:14:04.579 [Lua] Lobby data player_slot_1 = 0:0 18:14:04.579 [Lua] Lobby data player_slot_4 = 0:0 18:14:04.579 [Lua] Lobby data unique_server_name = Meridian 18:14:04.579 [Lua] Lobby data quick_game = false 18:14:04.579 [Lua] Lobby data country_code = CH 18:14:04.579 [Lua] Lobby data matchmaking = true 18:14:04.579 [Lua] Lobby data power_level = 0 18:14:04.579 [Lua] Lobby data mission_id = ussingen 18:14:04.579 [Lua] Lobby data mechanism = adventure 18:14:04.579 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:14:04.579 [Lua] Lobby data player_slot_2 = 0:0 18:14:04.579 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:14:04.579 [Lua] Lobby data player_slot_3 = 0:0 18:14:04.579 [Lua] Lobby data eac_authorized = true 18:14:04.579 [Lua] Set lobby end. 18:14:04.579 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:14:04.582 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized 18:14:04.582 [Lua] [StateLoading] load_current_level 18:14:04.582 [Lua] [LevelTransitionHandler] load_current_level, loading ussingen 1 18:14:04.584 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill 18:14:04.584 [Umbra] Unload tome 18:14:04.584 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill 18:14:04.585 [Lua] [PackageManager] Unload: resource_packages/levels/inn_sonnstill, inn_level_sonnstill 18:14:04.647 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_sonnstill 18:14:04.656 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_sonnstill 18:14:04.656 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen_common, ussingen, async-read, 18:14:04.656 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, ussingen, async-read, 18:14:04.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11 18:14:04.709 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11 18:14:04.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen_common 18:14:06.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen_common 18:14:06.046 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen_common 18:14:06.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen 18:14:06.122 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]' 18:14:08.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen 18:14:08.441 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen 18:14:08.457 [Lua] [LevelTransitionHandler] Level load completed! 18:14:08.457 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ussingen - level_seed: 1345795 - use_random_directors: true - conflict_director_name: default 18:14:08.478 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:14:08.478 [Lua] checking dlc's against conflict directors 18:14:08.478 [Lua] number of factions to include 2 18:14:08.478 [Lua] number of factions added 2 18:14:08.478 [Lua] --- --- --- 18:14:08.478 [Lua] Starting... difficulty 'cataclysm' 18:14:08.478 [Lua] These are the starting conflict directors: 18:14:08.478 [Lua] skaven 18:14:08.478 [Lua] chaos 18:14:08.478 [Lua] default_light 18:14:08.478 [Lua] --- --- --- 18:14:08.478 [Lua] 18:14:08.478 [Lua] Looking for a new director: 18:14:08.478 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 18:14:08.478 [Lua] ->trying director: default 18:14:08.478 [Lua] --> success! 18:14:08.478 [Lua] --> re-used the same breeds 18:14:08.478 [Lua] 18:14:08.478 [Lua] Looking for a new director: 18:14:08.478 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 18:14:08.478 [Lua] ->trying director: skaven 18:14:08.478 [Lua] --> success! 18:14:08.478 [Lua] --> re-used the same breeds 18:14:08.478 [Lua] 18:14:08.478 [Lua] Looking for a new director: 18:14:08.478 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 18:14:08.478 [Lua] ->trying director: skaven 18:14:08.478 [Lua] --> success! 18:14:08.478 [Lua] --> re-used the same breeds 18:14:08.478 [Lua] 18:14:08.478 [Lua] Looking for a new director: 18:14:08.478 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 18:14:08.478 [Lua] ->trying director: skaven 18:14:08.478 [Lua] --> success! 18:14:08.478 [Lua] --> re-used the same breeds 18:14:08.478 [Lua] 18:14:08.478 [Lua] DONE! Found the following directors: 18:14:08.478 [Lua] default 18:14:08.478 [Lua] skaven 18:14:08.478 [Lua] skaven 18:14:08.478 [Lua] skaven 18:14:08.478 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 18:14:08.478 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_plague_monk=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_berzerker=true, skaven_ratling_gunner=true, chaos_raider=true, chaos_vortex_sorcerer=true, } 18:14:08.478 [Lua] load_startup_enemy_packages: -------------- 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] chaos_spawn 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] chaos_troll 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] skaven_rat_ogre 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] skaven_stormfiend 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] beastmen_minotaur 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] chaos_plague_sorcerer 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] chaos_corruptor_sorcerer 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] skaven_gutter_runner 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] skaven_pack_master 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] skaven_poison_wind_globadier 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] skaven_ratling_gunner 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] skaven_warpfire_thrower 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] chaos_vortex_sorcerer 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] beastmen_standard_bearer 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] chaos_vortex 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] critter_rat 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] critter_pig 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] chaos_marauder 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] skaven_storm_vermin 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] chaos_warrior 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] skaven_plague_monk 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] skaven_clan_rat 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] skaven_loot_rat 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] skaven_slave 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] chaos_fanatic 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] skaven_storm_vermin_with_shield 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] chaos_marauder_with_shield 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] skaven_clan_rat_with_shield 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] chaos_berzerker 18:14:08.478 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 18:14:08.478 [Lua] chaos_raider 18:14:08.481 [Lua] ### Received rpc_level_loaded 18:14:08.481 [Lua] #### Has state machine: true, peer_id: 11000010a60b68b, level_id: 40 18:14:08.481 [Lua] Peer 11000010a60b68b has loaded the level and all enemies are loaded 18:14:08.497 [Lua] [PeerSM] 11000010a60b68b :: on_exit Loading 18:14:08.497 [Lua] [PeerSM] 11000010a60b68b :: on_enter LoadingProfilePackages 18:14:08.514 [Lua] [PeerSM] 11000010a60b68b :: on_exit LoadingProfilePackages 18:14:08.514 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForEnterGame 18:14:08.515 [Lua] ### Received rpc_level_loaded 18:14:08.515 [Lua] #### Has state machine: false, peer_id: 11000010a60b68b, level_id: 40 18:14:08.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 18:14:08.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 18:14:08.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 18:14:08.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 18:14:08.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 18:14:08.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 18:14:09.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 18:14:09.017 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 18:14:09.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 18:14:09.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 18:14:09.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 18:14:09.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 18:14:09.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 18:14:09.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 18:14:09.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 18:14:09.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 18:14:09.691 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 18:14:09.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 18:14:09.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 18:14:09.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 18:14:09.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 18:14:09.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 18:14:09.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 18:14:09.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 18:14:10.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 18:14:10.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 18:14:10.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 18:14:10.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 18:14:10.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 18:14:10.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 18:14:10.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 18:14:10.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 18:14:10.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 18:14:10.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 18:14:10.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 18:14:10.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 18:14:10.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 18:14:10.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 18:14:10.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 18:14:11.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 18:14:11.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 18:14:11.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 18:14:11.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 18:14:11.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 18:14:11.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 18:14:11.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:14:11.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:14:11.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 18:14:11.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 18:14:11.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 18:14:11.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 18:14:11.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 18:14:11.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 18:14:11.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 18:14:11.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 18:14:11.724 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 18:14:11.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 18:14:11.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 18:14:11.908 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 18:14:11.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 18:14:12.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 18:14:12.111 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 18:14:12.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 18:14:12.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 18:14:12.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 18:14:12.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 18:14:12.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 18:14:12.497 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 18:14:12.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 18:14:12.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 18:14:12.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 18:14:12.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 18:14:12.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 18:14:12.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 18:14:12.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:14:13.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:14:13.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 18:14:13.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 18:14:13.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 18:14:13.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 18:14:13.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 18:14:13.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 18:14:13.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 18:14:13.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 18:14:13.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 18:14:13.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 18:14:13.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 18:14:14.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 18:14:14.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 18:14:14.583 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ussingen game_mode: adventure 18:14:14.583 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:14:14.583 [Lua] Starting async level spawning of levels/honduras/ussingen/world 18:14:14.584 [Umbra] Init version: 3.4.15 :: 16 threads 18:14:15.138 [Lua] Async level spawning done 18:14:15.138 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:14:16.123 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:14:16.123 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:14:16.123 [Lua] [Matchmaking] unregister rpcs 18:14:16.123 [Lua] Set lobby begin: 18:14:16.123 [Lua] Lobby data twitch_enabled = false 18:14:16.124 [Lua] Lobby data selected_mission_id = ussingen 18:14:16.124 [Lua] Lobby data num_players = 1 18:14:16.124 [Lua] Lobby data difficulty_tweak = 0 18:14:16.124 [Lua] Lobby data host = 11000010a60b68b 18:14:16.124 [Lua] Lobby data matchmaking_type = 2 18:14:16.124 [Lua] Lobby data is_private = false 18:14:16.124 [Lua] Lobby data match_started = true 18:14:16.124 [Lua] Lobby data difficulty = cataclysm 18:14:16.124 [Lua] Lobby data player_slot_1 = 0:0 18:14:16.124 [Lua] Lobby data player_slot_4 = 0:0 18:14:16.124 [Lua] Lobby data unique_server_name = Meridian 18:14:16.124 [Lua] Lobby data quick_game = false 18:14:16.124 [Lua] Lobby data country_code = CH 18:14:16.124 [Lua] Lobby data matchmaking = true 18:14:16.124 [Lua] Lobby data power_level = 0 18:14:16.124 [Lua] Lobby data mission_id = ussingen 18:14:16.124 [Lua] Lobby data mechanism = adventure 18:14:16.124 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:14:16.124 [Lua] Lobby data player_slot_2 = 0:0 18:14:16.124 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:14:16.124 [Lua] Lobby data player_slot_3 = 0:0 18:14:16.124 [Lua] Lobby data eac_authorized = true 18:14:16.124 [Lua] Set lobby end. 18:14:16.124 [Lua] [Managers] Destroying manager group: 18:14:16.125 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens 18:14:16.125 [Lua] [Gamestate] Enter StateIngame HOST 18:14:16.125 [Lua] [Managers] Calling function on all managers: 18:14:16.125 [Lua] <>level = ussingen<> 18:14:16.125 [Lua] Set lobby begin: 18:14:16.125 [Lua] Lobby data twitch_enabled = false 18:14:16.125 [Lua] Lobby data selected_mission_id = ussingen 18:14:16.125 [Lua] Lobby data num_players = 1 18:14:16.125 [Lua] Lobby data difficulty_tweak = 0 18:14:16.125 [Lua] Lobby data host = 11000010a60b68b 18:14:16.125 [Lua] Lobby data matchmaking_type = 2 18:14:16.125 [Lua] Lobby data is_private = false 18:14:16.125 [Lua] Lobby data match_started = true 18:14:16.125 [Lua] Lobby data difficulty = cataclysm 18:14:16.125 [Lua] Lobby data player_slot_1 = 0:0 18:14:16.125 [Lua] Lobby data player_slot_4 = 0:0 18:14:16.125 [Lua] Lobby data unique_server_name = Meridian 18:14:16.125 [Lua] Lobby data quick_game = false 18:14:16.125 [Lua] Lobby data country_code = CH 18:14:16.125 [Lua] Lobby data matchmaking = true 18:14:16.125 [Lua] Lobby data power_level = 0 18:14:16.125 [Lua] Lobby data mission_id = ussingen 18:14:16.125 [Lua] Lobby data mechanism = adventure 18:14:16.125 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:14:16.126 [Lua] Lobby data player_slot_2 = 0:0 18:14:16.126 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:14:16.126 [Lua] Lobby data player_slot_3 = 0:0 18:14:16.126 [Lua] Lobby data eac_authorized = true 18:14:16.126 [Lua] Set lobby end. 18:14:16.126 [Lua] [StateIngame] Server ingame 18:14:16.128 [Lua] Set lobby begin: 18:14:16.128 [Lua] Lobby data twitch_enabled = false 18:14:16.128 [Lua] Lobby data selected_mission_id = ussingen 18:14:16.128 [Lua] Lobby data num_players = 1 18:14:16.128 [Lua] Lobby data difficulty_tweak = 0 18:14:16.128 [Lua] Lobby data host = 11000010a60b68b 18:14:16.128 [Lua] Lobby data matchmaking_type = 2 18:14:16.128 [Lua] Lobby data is_private = false 18:14:16.128 [Lua] Lobby data match_started = true 18:14:16.128 [Lua] Lobby data difficulty = cataclysm 18:14:16.128 [Lua] Lobby data player_slot_1 = 0:0 18:14:16.129 [Lua] Lobby data player_slot_4 = 0:0 18:14:16.129 [Lua] Lobby data unique_server_name = Meridian 18:14:16.129 [Lua] Lobby data quick_game = false 18:14:16.129 [Lua] Lobby data country_code = CH 18:14:16.129 [Lua] Lobby data matchmaking = true 18:14:16.129 [Lua] Lobby data power_level = 0 18:14:16.129 [Lua] Lobby data mission_id = ussingen 18:14:16.129 [Lua] Lobby data mechanism = adventure 18:14:16.129 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:14:16.129 [Lua] Lobby data player_slot_2 = 0:0 18:14:16.129 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:14:16.129 [Lua] Lobby data player_slot_3 = 0:0 18:14:16.129 [Lua] Lobby data eac_authorized = true 18:14:16.129 [Lua] Set lobby end. 18:14:16.129 [Lua] [Matchmaking] register rpcs 18:14:16.129 [Lua] GameNetworkManager:init... creating game session 18:14:16.129 [Lua] Host GameSession.make_game_session_host with session: 18:14:16.129 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:14:16.129 [Lua] [GameNetworkManager] My own peer_id = 11000010a60b68b 18:14:16.129 [Lua] [GameNetworkManager] self.is_server = true 18:14:16.129 [Network] Setting artificial MTU limit to 65536 18:14:16.137 [Lua] Switching ConflictSettings: to: default 18:14:16.137 [Lua] pacing=default 18:14:16.137 [Lua] roaming=nil 18:14:16.137 [Lua] specials=default 18:14:16.137 [Lua] debug_color=maroon 18:14:16.137 [Lua] contained_breeds=nil 18:14:16.137 [Lua] pack_spawning=default 18:14:16.137 [Lua] disabled=false 18:14:16.137 [Lua] factions=nil 18:14:16.137 [Lua] boss=default 18:14:16.137 [Lua] horde=default 18:14:16.137 [Lua] name=default 18:14:16.137 [Lua] intensity=default 18:14:16.137 [Lua] --- 18:14:16.137 [Lua] [LevelAnalysis] set_random_seed( 1345795) 18:14:16.142 [Lua] [AIInterestPointSystem] Level Seed: 1345795 18:14:16.142 [Lua] 18:14:16.142 [Lua] [entity_system_bag] = table 18:14:16.142 [Lua] [entity_system_bag] = metatable 18:14:16.142 [Lua] [startup_data] = table 18:14:16.142 [Lua] [entity_manager] = table 18:14:16.142 [Lua] [entity_manager] = metatable 18:14:16.142 [Lua] [unit_spawner] = table 18:14:16.142 [Lua] [unit_spawner] = metatable 18:14:16.142 [Lua] [unit_storage] = table 18:14:16.142 [Lua] [unit_storage] = metatable 18:14:16.142 [Lua] [dice_keeper] = table 18:14:16.142 [Lua] [dice_keeper] = metatable 18:14:16.142 [Lua] [is_server] = true (boolean) 18:14:16.142 [Lua] [world] = [World] 18:14:16.142 [Lua] [system_api] = table 18:14:16.142 [Lua] [entity_system] = table 18:14:16.142 [Lua] [entity_system] = metatable 18:14:16.142 [Lua] [network_lobby] = table 18:14:16.142 [Lua] [network_lobby] = metatable 18:14:16.142 [Lua] [profile_synchronizer] = table 18:14:16.142 [Lua] [profile_synchronizer] = metatable 18:14:16.142 [Lua] [level_transition_handler] = table 18:14:16.142 [Lua] [level_transition_handler] = metatable 18:14:16.142 [Lua] [num_local_human_players] = 1 (number) 18:14:16.142 [Lua] [statistics_db] = table 18:14:16.142 [Lua] [statistics_db] = metatable 18:14:16.142 [Lua] [network_server] = table 18:14:16.142 [Lua] [network_server] = metatable 18:14:16.142 [Lua] [input_manager] = table 18:14:16.142 [Lua] [input_manager] = metatable 18:14:16.142 [Lua] [network_clock] = table 18:14:16.142 [Lua] [network_clock] = metatable 18:14:16.142 [Lua] [network_transmit] = table 18:14:16.142 [Lua] [network_transmit] = metatable 18:14:16.142 [Lua] [free_flight_manager] = table 18:14:16.142 [Lua] [free_flight_manager] = metatable 18:14:16.142 [Lua] [network_manager] = table 18:14:16.142 [Lua] [network_manager] = metatable 18:14:16.142 [Lua] [network_event_delegate] = table 18:14:16.142 [Lua] [network_event_delegate] = metatable 18:14:16.142 [Lua] 18:14:16.142 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:14:16.142 [Lua] ignoring extension VersusInteractObjectiveExtension 18:14:16.142 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:14:16.142 [Lua] ignoring extension VersusSocketObjectiveExtension 18:14:16.142 [Lua] ignoring extension VersusTargetObjectiveExtension 18:14:16.142 [Lua] ignoring extension VersusMissionObjectiveExtension 18:14:16.144 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:14:16.167 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 18:14:16.167 [Lua] [AchievementManager] Achievements using the steam platform 18:14:16.167 [Lua] PlayerManager:add_player player_1 18:14:16.198 [Lua] respawn_unit_spawned with group id: mansion_event 18:14:16.198 [Lua] respawn_unit_spawned with group id: mansion_event 18:14:16.198 [Lua] respawn_unit_spawned with group id: mansion_event 18:14:16.228 [Lua] respawn_unit_spawned with group id: cellar_drop 18:14:16.228 [Lua] respawn_unit_spawned with group id: cellar_drop 18:14:16.228 [Lua] respawn_unit_spawned with group id: cellar_drop 18:14:16.228 [Lua] [StateIngame] Level seed: 1345795 18:14:16.252 [Lua] [LevelAnalysis] set_random_seed( 1345795) 18:14:16.258 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 18:14:16.258 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 18:14:16.258 [Lua] [IngameUI] init 18:14:16.268 [SteamVoipClient] select_out(11000010a60b68b, off) 18:14:16.270 [Lua] cb_razer_chroma_setup 18:14:16.286 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 18:14:16.287 [Lua] Set lobby begin: 18:14:16.287 [Lua] Lobby data twitch_enabled = false 18:14:16.287 [Lua] Lobby data selected_mission_id = ussingen 18:14:16.287 [Lua] Lobby data num_players = 1 18:14:16.287 [Lua] Lobby data difficulty_tweak = 0 18:14:16.287 [Lua] Lobby data host = 11000010a60b68b 18:14:16.287 [Lua] Lobby data matchmaking_type = 2 18:14:16.287 [Lua] Lobby data is_private = false 18:14:16.287 [Lua] Lobby data match_started = true 18:14:16.287 [Lua] Lobby data difficulty = cataclysm 18:14:16.287 [Lua] Lobby data player_slot_1 = 0:0 18:14:16.287 [Lua] Lobby data player_slot_4 = 0:0 18:14:16.287 [Lua] Lobby data unique_server_name = Meridian 18:14:16.287 [Lua] Lobby data quick_game = false 18:14:16.287 [Lua] Lobby data country_code = CH 18:14:16.287 [Lua] Lobby data matchmaking = true 18:14:16.287 [Lua] Lobby data power_level = 835 18:14:16.287 [Lua] Lobby data mission_id = ussingen 18:14:16.287 [Lua] Lobby data mechanism = adventure 18:14:16.287 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:14:16.287 [Lua] Lobby data player_slot_2 = 0:0 18:14:16.287 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:14:16.287 [Lua] Lobby data player_slot_3 = 0:0 18:14:16.287 [Lua] Lobby data eac_authorized = true 18:14:16.287 [Lua] Set lobby end. 18:14:16.289 [Lua] CurrentConflictSettings default 18:14:16.289 [Lua] [ConflictDirector] conflict_director is ai_ready 18:14:16.291 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:14:16.291 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:14:16.294 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:14:16.294 [Lua] Forming navigation groups in one frame 18:14:16.294 [Lua] Forming navigation groups 18:14:16.309 [Lua] NavigationGroupManager -> calulation time A: 0.013999999999995794 18:14:16.443 [Lua] NavigationGroupManager -> calulation time B: 0.13500000000000512 18:14:16.443 [Lua] number of nav groups: 361 18:14:16.445 [Lua] number of refined nav groups : 240 18:14:16.450 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000050022 18:14:16.451 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.595294599235059 Normalized coefficient: 1.3583096026761594 18:14:16.453 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.723556800186634 Normalized coefficient: 1.4687291067200647 18:14:16.455 [Lua] -------------> JOW Perfect-density 12.599999999999994 Sum density 9.3956704884767568 Normalized coefficient: 1.3410431980829001 18:14:16.464 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 18:14:16.464 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 18:14:16.464 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 18:14:16.469 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen 18:14:16.469 [Lua] [LevelAnalysis] This level has a total main-path length of 1026.344 meters. 18:14:16.469 [Lua] [LevelAnalysis] grouping spawners for event_patrol 18:14:16.469 [Lua] [LevelAnalysis] 18:14:16.469 [Lua] [LevelAnalysis] grouping spawners for event_boss 18:14:16.469 [Lua] [LevelAnalysis] 18:14:16.469 [Lua] [LevelAnalysis] Terror events added: 18:14:16.469 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 18:14:16.469 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 18:14:16.469 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 18:14:16.469 [Lua] ----> using boss gizmo! 18:14:16.469 [Lua] [LevelAnalysis] section: 2, start-index: 9, end-index: 13, forbidden-dist: -397.2 start-travel-dist: 689.7, end-travel-dist: 427.2 spawn_distance 282.5 18:14:16.469 [Lua] Adding main path event: Vector3Box(-63.1924, -149.779, 9.46004) boss_event_storm_fiend 45 table: 00000000168AD0F0 18:14:16.469 [Lua] NORMAL PATROL MAIN PATH 970.58856201171875 18:14:16.469 [Lua] [waypoints] = table 18:14:16.469 [Lua] [astar_points] = table 18:14:16.469 [Lua] [travel_dist] = 970.13690277934074 (number) 18:14:16.469 [Lua] [one_directional] = true (boolean) 18:14:16.469 [Lua] [id] = boss9 (string) 18:14:16.469 [Lua] ----> using boss spline path! 18:14:16.469 [Lua] Adding main path event: Vector3Box(51.3279, 28, 10.6524) boss_event_spline_patrol 45 table: 00000000168AD3F0 18:14:16.469 [Lua] [LevelAnalysis] num_event_places_f: 0.65089581203460689 , num_event_places: 0 , trailing_event_fraction: 0.65089581203460689 , num_events: 1 18:14:16.469 [Lua] [LevelAnalysis] Level path distance: 1026.3437180519104 18:14:16.469 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1026.3437180519104 forbidden_dist: -926.3437180519104 18:14:16.469 [Lua] [LevelAnalysis] wanted_distance: 543.6789323524647 18:14:16.469 [Lua] [LevelAnalysis] Terror events added: 18:14:16.469 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 18:14:16.469 [Lua] Adding main path event: Vector3Box(-24.5666, -124.855, -2.56265) rare_event_loot_rat 45 table: 00000000168ADE10 18:14:16.469 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:14:16.472 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 18:14:16.477 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:14:16.478 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=53 18:14:16.478 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54 18:14:16.478 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 18:14:16.478 [Lua] [Managers] Calling function on all managers: 18:14:16.478 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:14:16.504 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForEnterGame 18:14:16.504 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForGameObjectSync 18:14:16.506 [Lua] player (11000010a60b68b,5) was put into party 1 18:14:16.517 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 18:14:16.517 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=56 18:14:16.517 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:5) to profile(4) career(2) 18:14:16.517 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"}] 18:14:16.517 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":729068608,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 18:14:16.517 [Lua] player (11000010a60b68b,4) was put into party 1 18:14:16.529 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 18:14:16.529 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58 18:14:16.529 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:4) to profile(3) career(2) 18:14:16.529 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"}] 18:14:16.529 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:4:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"wwise\/handgun":false},"inventory_id":1119722112,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}} 18:14:16.529 [Lua] player (11000010a60b68b,2) was put into party 1 18:14:16.540 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 18:14:16.540 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 18:14:16.540 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:2) to profile(1) career(1) 18:14:16.540 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"}] 18:14:16.541 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_02":false,"wwise\/two_handed_axes":false},"inventory_id":1554817152,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_02":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 18:14:16.729 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"}] 18:14:16.729 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 2 18:14:16.729 [Lua] [GameNetworkManager] destroying game object with go_id=59 18:14:16.729 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForGameObjectSync 18:14:16.729 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForPlayers 18:14:16.731 [Lua] player (11000010a60b68b,2) was put into party 1 18:14:16.743 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 18:14:16.743 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62 18:14:16.743 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:2) to profile(1) career(1) 18:14:16.743 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"}] 18:14:16.743 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_02":false,"wwise\/two_handed_axes":false},"inventory_id":1310353152,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_02":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 18:14:16.751 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForPlayers 18:14:16.751 [Lua] [PeerSM] 11000010a60b68b :: on_enter InGame 18:14:16.751 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = true 18:14:17.099 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 18:14:17.099 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 18:14:17.100 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 18:14:17.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 18:14:17.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 18:14:17.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 18:14:17.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 18:14:17.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 18:14:17.192 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 18:14:17.519 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 18:14:17.519 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 18:14:17.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 18:14:17.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 18:14:17.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 18:14:17.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 18:14:17.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 18:14:17.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 18:14:17.602 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 18:14:17.672 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 18:14:17.672 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 18:14:17.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 18:14:17.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 18:14:17.772 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 18:14:17.772 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 18:14:17.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 18:14:17.836 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 18:14:17.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 18:14:17.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 18:14:17.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 18:14:17.886 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 18:14:17.899 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 18:14:17.899 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 18:14:17.899 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 18:14:17.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 18:14:17.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 18:14:17.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 18:14:17.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 18:14:17.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 18:14:17.994 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 18:14:18.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 18:14:18.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 18:14:18.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 18:14:18.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 18:14:18.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 18:14:18.053 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 18:14:18.104 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 18:14:18.104 [Lua] [PackageManager] Force_load: wwise/we_deus_01 18:14:18.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 18:14:18.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 18:14:18.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 18:14:18.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 18:14:18.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 18:14:18.165 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 18:14:18.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 18:14:18.193 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 18:14:18.193 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 18:14:18.193 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 18:14:18.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 18:14:18.525 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 18:14:18.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 18:14:18.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 18:14:18.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 18:14:18.616 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:14:18.699 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:14:18.699 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:14:18.699 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 18:14:18.771 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 18:14:18.771 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 18:14:18.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 18:14:18.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 18:14:18.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 18:14:18.851 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 18:14:18.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 18:14:18.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 18:14:18.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 18:14:18.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 18:14:18.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 18:14:18.923 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 18:14:18.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 18:14:18.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 18:14:18.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 18:14:18.966 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 18:14:18.966 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 18:14:18.966 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 18:14:18.995 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 18:14:18.995 [Lua] [PackageManager] Force_load: wwise/crossbow 18:14:18.995 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 18:14:19.031 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 18:14:19.031 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 18:14:19.031 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 18:14:19.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 18:14:19.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 18:14:19.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 18:14:19.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 18:14:19.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 18:14:19.272 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 18:14:19.301 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 18:14:19.301 [Lua] [PackageManager] Force_load: wwise/coghammer 18:14:19.301 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 18:14:19.330 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 18:14:19.330 [Lua] [PackageManager] Force_load: wwise/handgun 18:14:19.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 18:14:19.337 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 1119722112 18:14:19.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 18:14:19.373 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 18:14:19.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:14:19.381 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 729068608 18:14:19.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:14:19.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:14:19.395 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:2:0:0 = 1310353152 18:14:19.397 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010a60b68b 5 18:14:19.399 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:14:19.399 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:14:19.399 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:14:19.399 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:14:19.399 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:14:19.399 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:14:19.399 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:14:19.399 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:14:19.399 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:14:19.400 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 18:14:19.400 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010a60b68b 4 18:14:19.402 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:14:19.402 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:14:19.402 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:14:19.402 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:14:19.402 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:14:19.402 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:14:19.402 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:14:19.402 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:14:19.403 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:14:19.403 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 18:14:19.403 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010a60b68b 2 18:14:19.405 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:14:19.405 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:14:19.405 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:14:19.405 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:14:19.405 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:14:19.405 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:14:19.405 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:14:19.405 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:14:19.405 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:14:19.405 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 18:14:19.408 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(55.0422, -414.978, 6.95107), Vector4(0, 0, -0.59394, -0.804509)) 18:14:19.411 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:14:19.411 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:14:19.411 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:14:19.411 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:14:19.411 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:14:19.411 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:14:19.412 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:14:19.412 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:14:19.412 [Lua] PlayerManager:assign_unit_ownership Meridian 11000010a60b68b 1 18:14:19.412 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 18:14:19.423 [Lua] Switching ConflictSettings: to: chaos 18:14:19.423 [Lua] pacing=chaos 18:14:19.423 [Lua] roaming=nil 18:14:19.423 [Lua] specials=chaos 18:14:19.423 [Lua] debug_color=purple 18:14:19.423 [Lua] contained_breeds=nil 18:14:19.423 [Lua] pack_spawning=chaos 18:14:19.423 [Lua] disabled=false 18:14:19.423 [Lua] factions=nil 18:14:19.423 [Lua] boss=chaos 18:14:19.423 [Lua] horde=chaos 18:14:19.423 [Lua] name=chaos 18:14:19.423 [Lua] intensity=default 18:14:19.423 [Lua] --- 18:14:19.424 [Lua] updating bot weapon metadata for weapon: two_handed_cog_hammers_template_1 18:14:19.424 [Lua] updating bot weapon metadata for weapon: handgun_template_2 18:14:19.424 [Lua] updating bot weapon metadata for weapon: one_handed_spears_shield_template 18:14:19.424 [Lua] updating bot weapon metadata for weapon: we_deus_01_template_1 18:14:19.424 [Lua] updating bot weapon metadata for weapon: two_handed_billhooks_template 18:14:19.424 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 18:14:19.604 [Lua] StateInGameRunning:_game_actually_starts() 18:14:19.604 [Lua] ################################################################################################################# 18:14:19.604 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level_sonnstill-ussingen [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:14:19.604 [Lua] ################################################################################################################# 18:14:19.604 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 18:14:19.604 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = true 18:14:19.611 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 18:14:19.802 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 18:14:19.802 [Lua] Commit load time data 18:14:42.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0xb3b, position: 1920 18:14:48.678 [Lua] [IngameUI] menu view on_enter ingame_menu 18:14:49.178 [Window] Window => inactive 18:14:52.169 [Window] Window => active 18:14:52.171 [Window] Window => active 18:14:52.886 [Lua] [IngameUI] menu view on_exit ingame_menu 18:14:58.447 [Lua] Players are leaving the safe zone 18:15:20.424 [Lua] TerrorEventMixer.start_event: ussingen_gate_guards (seed: 0) 18:15:30.736 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:15:30.744 [Lua] Spline already found! 18:15:30.764 [Lua] Init group template: spline_patrol 18:15:32.122 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:15:32.132 [Lua] Spline already found! 18:15:32.155 [Lua] Init group template: spline_patrol 18:15:32.384 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:15:32.393 [Lua] Spline already found! 18:15:32.425 [Lua] Init group template: spline_patrol 18:15:33.621 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source. 18:15:34.296 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 18:15:34.296 [Lua] ERROR: Tried to freeze unit twice in the same frame. 18:15:35.519 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:15:35.527 [Lua] Spline already found! 18:15:35.549 [Lua] Init group template: spline_patrol 18:15:37.191 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source. 18:15:40.879 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:15:40.889 [Lua] Spline already found! 18:15:40.925 [Lua] Init group template: spline_patrol 18:15:41.241 [Lua] spawning mini patrol 18:15:44.859 [Lua] Coordinated attack! 18:15:46.324 [Lua] Init group template: mini_patrol 18:15:47.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0xb3b, position: 6527999 18:15:47.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0xb3b, position: 6527999 18:15:50.804 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:15:50.814 [Lua] Spline already found! 18:15:50.854 [Lua] Init group template: spline_patrol 18:15:51.544 [Lua] Switching ConflictSettings: to: default 18:15:51.544 [Lua] pacing=default 18:15:51.544 [Lua] roaming=nil 18:15:51.544 [Lua] specials=default 18:15:51.544 [Lua] debug_color=maroon 18:15:51.544 [Lua] contained_breeds=nil 18:15:51.544 [Lua] pack_spawning=default 18:15:51.544 [Lua] disabled=false 18:15:51.544 [Lua] factions=nil 18:15:51.544 [Lua] boss=default 18:15:51.544 [Lua] horde=default 18:15:51.544 [Lua] name=default 18:15:51.544 [Lua] intensity=default 18:15:51.544 [Lua] --- 18:15:53.996 [Lua] Switching ConflictSettings: to: chaos 18:15:53.996 [Lua] pacing=chaos 18:15:53.996 [Lua] roaming=nil 18:15:53.996 [Lua] specials=chaos 18:15:53.996 [Lua] debug_color=purple 18:15:53.996 [Lua] contained_breeds=nil 18:15:53.996 [Lua] pack_spawning=chaos 18:15:53.996 [Lua] disabled=false 18:15:53.996 [Lua] factions=nil 18:15:53.996 [Lua] boss=chaos 18:15:53.996 [Lua] horde=chaos 18:15:53.996 [Lua] name=chaos 18:15:53.996 [Lua] intensity=default 18:15:53.996 [Lua] --- 18:15:54.800 [Lua] Switching ConflictSettings: to: default 18:15:54.800 [Lua] pacing=default 18:15:54.800 [Lua] roaming=nil 18:15:54.800 [Lua] specials=default 18:15:54.800 [Lua] debug_color=maroon 18:15:54.800 [Lua] contained_breeds=nil 18:15:54.800 [Lua] pack_spawning=default 18:15:54.800 [Lua] disabled=false 18:15:54.800 [Lua] factions=nil 18:15:54.800 [Lua] boss=default 18:15:54.800 [Lua] horde=default 18:15:54.800 [Lua] name=default 18:15:54.800 [Lua] intensity=default 18:15:54.800 [Lua] --- 18:15:57.412 [Lua] HORDE: Chosing horde wave composition skaven_huge 18:15:57.412 [Lua] Time for new HOOORDE! multi_first_wave 18:15:57.412 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 18:15:57.412 [Lua] horde requested: vector 18:15:57.412 [Lua] setting up vector-horde 18:15:57.412 [Lua] Composing horde 'huge' .. using variant 'plain' 18:15:57.412 [Lua] --> horde wants to spawn ahead of players (0.14206768835261/0.67 18:15:57.412 [Lua] -> spawning: 62 18:15:57.412 [Lua] horde crated with id 8 of type vector 18:15:57.412 [Lua] vector horde has started 18:15:58.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0 18:16:05.515 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 18:16:05.515 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:16:05.515 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 18:16:05.515 [Lua] horde requested: vector 18:16:05.515 [Lua] setting up vector-horde 18:16:05.515 [Lua] Composing horde 'huge' .. using variant 'plain' 18:16:05.515 [Lua] --> horde wants to spawn behind players (0.91820148211411/0.67 18:16:05.516 [Lua] -> spawning: 57 18:16:05.516 [Lua] horde crated with id 9 of type vector 18:16:05.516 [Lua] vector horde has started 18:16:05.628 [Lua] event horde ends! 18:16:06.090 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source. 18:16:12.008 [Lua] Mini patrol killed! 6 18:16:12.226 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:16:12.239 [Lua] Spline already found! 18:16:12.272 [Lua] Init group template: spline_patrol 18:16:12.517 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 18:16:18.807 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:16:18.820 [Lua] Spline already found! 18:16:18.896 [Lua] Init group template: spline_patrol 18:16:20.022 [Lua] Init group template: horde 18:16:21.049 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:16:21.063 [Lua] Spline already found! 18:16:21.097 [Lua] Init group template: spline_patrol 18:16:23.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0 18:16:23.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 1212304 18:16:25.075 [Lua] Init group template: horde 18:16:43.925 [Lua] HORDE: last wave, reset to standard horde delay 18:16:43.925 [Lua] Time for new HOOORDE! multi_last_wave 18:16:43.925 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 18:16:43.925 [Lua] horde requested: vector 18:16:43.925 [Lua] setting up vector-horde 18:16:43.925 [Lua] Composing horde 'huge' .. using variant 'plain' 18:16:43.925 [Lua] --> horde wants to spawn ahead of players (0.33911212073153/0.67 18:16:43.926 [Lua] -> spawning: 60 18:16:43.926 [Lua] horde crated with id 13 of type vector 18:16:43.926 [Lua] vector horde has started 18:16:44.804 [Lua] [LobbyMembers] Member joined 11000010bdd6662 18:16:44.819 [Lua] [NetworkServer] Changing num_players from 1 to 2 18:16:44.819 [Lua] Players: 2 18:16:44.819 [Lua] Set lobby begin: 18:16:44.819 [Lua] Lobby data twitch_enabled = false 18:16:44.819 [Lua] Lobby data selected_mission_id = ussingen 18:16:44.819 [Lua] Lobby data num_players = 2 18:16:44.819 [Lua] Lobby data difficulty_tweak = 0 18:16:44.819 [Lua] Lobby data host = 11000010a60b68b 18:16:44.819 [Lua] Lobby data matchmaking_type = 2 18:16:44.819 [Lua] Lobby data is_private = false 18:16:44.820 [Lua] Lobby data match_started = true 18:16:44.820 [Lua] Lobby data difficulty = cataclysm 18:16:44.820 [Lua] Lobby data player_slot_1 = 0:0 18:16:44.820 [Lua] Lobby data player_slot_4 = 0:0 18:16:44.820 [Lua] Lobby data unique_server_name = Meridian 18:16:44.820 [Lua] Lobby data quick_game = false 18:16:44.820 [Lua] Lobby data country_code = CH 18:16:44.820 [Lua] Lobby data matchmaking = true 18:16:44.820 [Lua] Lobby data power_level = 835 18:16:44.820 [Lua] Lobby data mission_id = ussingen 18:16:44.820 [Lua] Lobby data mechanism = adventure 18:16:44.820 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:16:44.820 [Lua] Lobby data player_slot_2 = 0:0 18:16:44.820 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:16:44.820 [Lua] Lobby data player_slot_3 = 0:0 18:16:44.820 [Lua] Lobby data eac_authorized = true 18:16:44.820 [Lua] Set lobby end. 18:16:46.519 [Lua] GOT approve_channel 1 11000010bdd6662 186000001010094 18:16:46.519 [EAC] EAC server has client 11000010bdd6662 and channel 1 (and owner 11000010bdd6662) 18:16:46.520 [EACServer] [20:16:46:519][Windows][EAC Server] [Info][RegisterClient] Client: 011000010BDD6662 PlayerGUID: 76561198159324770 PlayerIP: 0.0.0.0 OwnerGUID: 76561198159324770 PlayerName: Rekdar [GER] 18:16:46.520 [Lua] Client with peer_id 11000010bdd6662 got APPROVED by server 18:16:46.520 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010bdd6662' 18:16:46.520 [Lua] [ChatManager][1]System: Rekdar [GER] is joining the game 18:16:46.520 [Lua] [NetworkServer] Peer 11000010bdd6662 joined server lobby. 18:16:46.520 [Lua] [NetworkServer] Creating peer info. 18:16:46.520 [Lua] [PeerSM] 11000010bdd6662 :: on_enter Connecting 18:16:46.580 [EACServer] [20:16:46:579][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 18:16:46.616 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001010094 from 11000010bdd6662, replying lobby_ok 18:16:46.678 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010bdd6662 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:11000010a60b68b 18:16:46.730 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010bdd6662 18:16:46.730 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:4:0 = 11000010bdd6662 18:16:46.730 [Lua] Set lobby begin: 18:16:46.730 [Lua] Lobby data twitch_enabled = false 18:16:46.730 [Lua] Lobby data selected_mission_id = ussingen 18:16:46.730 [Lua] Lobby data num_players = 2 18:16:46.731 [Lua] Lobby data difficulty_tweak = 0 18:16:46.731 [Lua] Lobby data host = 11000010a60b68b 18:16:46.731 [Lua] Lobby data matchmaking_type = 2 18:16:46.731 [Lua] Lobby data is_private = false 18:16:46.731 [Lua] Lobby data match_started = true 18:16:46.731 [Lua] Lobby data difficulty = cataclysm 18:16:46.731 [Lua] Lobby data player_slot_1 = 0:0 18:16:46.731 [Lua] Lobby data player_slot_4 = 11000010bdd6662:1 18:16:46.731 [Lua] Lobby data unique_server_name = Meridian 18:16:46.731 [Lua] Lobby data quick_game = false 18:16:46.731 [Lua] Lobby data country_code = CH 18:16:46.731 [Lua] Lobby data matchmaking = true 18:16:46.731 [Lua] Lobby data power_level = 835 18:16:46.731 [Lua] Lobby data mission_id = ussingen 18:16:46.731 [Lua] Lobby data mechanism = adventure 18:16:46.731 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:16:46.731 [Lua] Lobby data player_slot_2 = 0:0 18:16:46.731 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:16:46.731 [Lua] Lobby data player_slot_3 = 0:0 18:16:46.731 [Lua] Lobby data eac_authorized = true 18:16:46.731 [Lua] Set lobby end. 18:16:48.983 [Lua] ### CLEARING PEER STATE FOR 11000010bdd6662 18:16:48.983 [Lua] [PeerSM] 11000010bdd6662 :: on_exit Connecting 18:16:48.983 [Lua] [PeerSM] 11000010bdd6662 :: on_enter Connecting 18:16:49.040 [Lua] [NetworkServer] Peer 11000010bdd6662 has sent rpc_notify_lobby_joined 18:16:49.040 [Lua] [PSM] Peer 11000010bdd6662 joined. Want to use profile index "4" and join party "0" 18:16:49.040 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b","11000010bdd6662"] 18:16:49.040 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010bdd6662, connection_key=0) 18:16:49.040 [Lua] Sync dynamic to client: 18:16:49.193 [Lua] ### Received rpc_level_load_started 18:16:49.193 [Lua] #### Has state machine: true, peer_id: 11000010bdd6662, level_session_id: 1387644672 18:16:49.193 [Lua] player (11000010bdd6662,1) was put into party 0 18:16:49.193 [Lua] [ProfileSynchronizer] Peer 11000010bdd6662 entered session 18:16:49.193 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010bdd6662 18:16:49.193 [Lua] Mechanism says: a client has initialized the mechanism! 11000010bdd6662 18:16:49.354 [SteamVoipClient] select_out(11000010bdd6662, on) 18:16:49.387 [SteamVoipClient] select_out(11000010bdd6662, on) 18:16:49.387 [SteamVoipClient] select_in(11000010bdd6662, on) 18:16:49.387 [SteamVoipClient] select_out(11000010bdd6662, off) 18:16:49.588 [EACServer] [20:16:49:588][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010BDD6662 Session: 1 Status: Client Authenticated Message: Client authenticated. 18:16:49.589 [EAC] Peer 11000010bdd6662 switched EAC state to ClientAuthenticatedLocal 18:16:49.769 [EACServer] [20:16:49:769][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010BDD6662. 18:16:50.070 [EACServer] [20:16:50:070][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010BDD6662 18:16:50.070 [EACServer] [20:16:50:070][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010BDD6662 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:16:50.074 [EAC] Peer 11000010bdd6662 switched EAC state to ClientAuthenticatedRemote 18:16:51.102 [Lua] [NetworkServer] Peer 11000010bdd6662 has sent rpc_post_game_notified 18:16:51.102 [Lua] [PeerSM] 11000010bdd6662 :: on_exit Connecting 18:16:51.102 [Lua] [PeerSM] 11000010bdd6662 :: on_enter Loading 18:16:53.414 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:2:0:0 = 1310353152 18:16:53.518 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 729068608 18:16:54.066 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 1119722112 18:16:54.198 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:16:56.938 [Lua] Init group template: horde 18:16:57.346 [Lua] state dead despawn 18:16:57.355 [Lua] [GameNetworkManager] destroying game object with go_id=64 18:17:00.084 [Lua] ### Received rpc_level_loaded 18:17:00.084 [Lua] #### Has state machine: true, peer_id: 11000010bdd6662, level_id: 40 18:17:00.084 [Lua] Peer 11000010bdd6662 has loaded the level but not all enemies, so we wait 18:17:01.403 [Lua] Horde killed: ? 18:17:02.901 [Lua] state dead despawn 18:17:02.912 [Lua] [GameNetworkManager] destroying game object with go_id=68 18:17:03.894 [Lua] Horde killed: ? 18:17:07.616 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010bdd6662, connection_key=0) 18:17:07.617 [Lua] [PeerSM] 11000010bdd6662 :: on_exit Loading 18:17:07.617 [Lua] [PeerSM] 11000010bdd6662 :: on_enter LoadingProfilePackages 18:17:07.627 [Lua] [PeerSM] 11000010bdd6662 :: on_exit LoadingProfilePackages 18:17:07.627 [Lua] [PeerSM] 11000010bdd6662 :: on_enter WaitingForEnterGame 18:17:08.608 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x699f, position: 0 18:17:10.358 [Lua] [PeerSM] 11000010bdd6662 :: on_exit WaitingForEnterGame 18:17:10.358 [Lua] [PeerSM] 11000010bdd6662 :: on_enter WaitingForGameObjectSync 18:17:10.371 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010bdd6662 18:17:10.376 [Lua] Breedfreezer (server) starting a hot join sync 18:17:10.376 [Lua] packing 8 units of breed chaos_marauder 18:17:10.376 [Lua] packing 22 units of breed skaven_clan_rat 18:17:10.376 [Lua] packing 0 units of breed skaven_storm_vermin 18:17:10.376 [Lua] packing 12 units of breed skaven_slave 18:17:10.376 [Lua] packing 0 units of breed chaos_fanatic 18:17:10.376 [Lua] packing 1 units of breed chaos_raider 18:17:10.376 [Lua] packing 3 units of breed chaos_warrior 18:17:10.376 [Lua] packing 0 units of breed chaos_berzerker 18:17:10.376 [Lua] packing 0 units of breed skaven_plague_monk 18:17:10.376 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:17:10.376 [Lua] 18:17:10.376 [Lua] [1] = 6 (number) 18:17:10.376 [Lua] [2] = 8 (number) 18:17:10.376 [Lua] [3] = 5 (number) 18:17:10.376 [Lua] [4] = 22 (number) 18:17:10.376 [Lua] [5] = 1 (number) 18:17:10.376 [Lua] [6] = 0 (number) 18:17:10.376 [Lua] [7] = 2 (number) 18:17:10.376 [Lua] [8] = 12 (number) 18:17:10.376 [Lua] [9] = 1 (number) 18:17:10.377 [Lua] [10] = 0 (number) 18:17:10.377 [Lua] [11] = 5 (number) 18:17:10.377 [Lua] [12] = 1 (number) 18:17:10.377 [Lua] [13] = 1 (number) 18:17:10.377 [Lua] [14] = 3 (number) 18:17:10.377 [Lua] [15] = 1 (number) 18:17:10.377 [Lua] [16] = 0 (number) 18:17:10.377 [Lua] [17] = 1 (number) 18:17:10.377 [Lua] [18] = 0 (number) 18:17:10.377 [Lua] 18:17:10.377 [Lua] 18:17:10.377 [Lua] [1] = 79 (number) 18:17:10.377 [Lua] [2] = 86 (number) 18:17:10.377 [Lua] [3] = 88 (number) 18:17:10.377 [Lua] [4] = 83 (number) 18:17:10.377 [Lua] [5] = 77 (number) 18:17:10.377 [Lua] [6] = 81 (number) 18:17:10.377 [Lua] [7] = 73 (number) 18:17:10.377 [Lua] [8] = 75 (number) 18:17:10.377 [Lua] [9] = 245 (number) 18:17:10.377 [Lua] [10] = 127 (number) 18:17:10.377 [Lua] [11] = 210 (number) 18:17:10.377 [Lua] [12] = 139 (number) 18:17:10.377 [Lua] [13] = 138 (number) 18:17:10.377 [Lua] [14] = 203 (number) 18:17:10.377 [Lua] [15] = 121 (number) 18:17:10.377 [Lua] [16] = 205 (number) 18:17:10.377 [Lua] [17] = 243 (number) 18:17:10.377 [Lua] [18] = 198 (number) 18:17:10.377 [Lua] [19] = 276 (number) 18:17:10.377 [Lua] [20] = 233 (number) 18:17:10.377 [Lua] [21] = 291 (number) 18:17:10.377 [Lua] [22] = 279 (number) 18:17:10.377 [Lua] [23] = 278 (number) 18:17:10.377 [Lua] [24] = 280 (number) 18:17:10.377 [Lua] [25] = 277 (number) 18:17:10.377 [Lua] [26] = 120 (number) 18:17:10.377 [Lua] [27] = 275 (number) 18:17:10.377 [Lua] [28] = 288 (number) 18:17:10.377 [Lua] [29] = 104 (number) 18:17:10.377 [Lua] [30] = 99 (number) 18:17:10.377 [Lua] [31] = 172 (number) 18:17:10.377 [Lua] [32] = 195 (number) 18:17:10.377 [Lua] [33] = 262 (number) 18:17:10.377 [Lua] [34] = 200 (number) 18:17:10.377 [Lua] [35] = 229 (number) 18:17:10.377 [Lua] [36] = 192 (number) 18:17:10.377 [Lua] [37] = 289 (number) 18:17:10.377 [Lua] [38] = 184 (number) 18:17:10.377 [Lua] [39] = 202 (number) 18:17:10.377 [Lua] [40] = 287 (number) 18:17:10.377 [Lua] [41] = 174 (number) 18:17:10.377 [Lua] [42] = 263 (number) 18:17:10.377 [Lua] [43] = 156 (number) 18:17:10.377 [Lua] [44] = 72 (number) 18:17:10.377 [Lua] [45] = 89 (number) 18:17:10.377 [Lua] [46] = 90 (number) 18:17:10.377 [Lua] 18:17:10.377 [Lua] PlayerManager:add_remote_player 11000010bdd6662 18:17:10.377 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=309 18:17:10.377 [Lua] RemotePlayer:create_game_object( ) 309 18:17:10.394 [Lua] [ProfileSynchronizer] Assigning peer(11000010bdd6662:1) to profile(4) career(3) 18:17:10.394 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010bdd6662"}] 18:17:10.394 [Lua] [PeerSM] 11000010bdd6662 :: on_exit WaitingForGameObjectSync 18:17:10.394 [Lua] [PeerSM] 11000010bdd6662 :: on_enter WaitingForPlayers 18:17:10.404 [Lua] [PeerSM] 11000010bdd6662 :: on_exit WaitingForPlayers 18:17:10.404 [Lua] [PeerSM] 11000010bdd6662 :: on_enter InGame 18:17:10.404 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010bdd6662:0:0:0 = true 18:17:10.995 [Lua] [MOD][VMF][INFO] Added 11000010bdd6662 to the VMF users list. 18:17:10.995 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010bdd6662 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:17:10.995 [Lua] Adding player sync data to peer=11000010bdd6662 local_player_id=1 18:17:10.996 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_shade_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_runed_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":1342078848,"first_person":{"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_runed_3p":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade_skin_01\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 18:17:10.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer, async-read, 18:17:10.996 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read, 18:17:10.996 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 18:17:10.996 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 18:17:10.996 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 18:17:10.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p, ProfileSynchronizer, async-read, 18:17:10.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 18:17:11.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 18:17:11.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 18:17:11.020 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 18:17:11.044 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 18:17:11.044 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 18:17:11.044 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base 18:17:11.400 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base 18:17:11.400 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base 18:17:11.400 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 18:17:11.437 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 18:17:11.437 [Lua] [PackageManager] Force_load: wwise/javelin 18:17:11.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 18:17:11.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 18:17:11.484 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 18:17:11.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p 18:17:11.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p 18:17:11.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p 18:17:11.507 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 18:17:11.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 18:17:11.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 18:17:11.540 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010bdd6662:1:0:0 = 1342078848 18:17:14.258 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010bdd6662:1:0:0 = 1342078848 18:17:14.262 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010bdd6662"}] 18:17:14.262 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 5 18:17:14.262 [Lua] [GameNetworkManager] destroying game object with go_id=55 18:17:14.263 [Lua] player (11000010bdd6662,1) was put into party 1 18:17:14.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 18:17:14.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 18:17:14.282 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer 18:17:14.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 18:17:14.283 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer 18:17:14.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer 18:17:14.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer 18:17:14.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 18:17:14.283 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:17:14.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 18:17:14.285 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer 18:17:14.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 18:17:14.286 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 18:17:14.286 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 18:17:14.959 [Lua] Set lobby begin: 18:17:14.959 [Lua] Lobby data twitch_enabled = false 18:17:14.959 [Lua] Lobby data selected_mission_id = ussingen 18:17:14.959 [Lua] Lobby data num_players = 2 18:17:14.959 [Lua] Lobby data difficulty_tweak = 0 18:17:14.959 [Lua] Lobby data host = 11000010a60b68b 18:17:14.959 [Lua] Lobby data matchmaking_type = 2 18:17:14.960 [Lua] Lobby data is_private = false 18:17:14.960 [Lua] Lobby data match_started = true 18:17:14.960 [Lua] Lobby data difficulty = cataclysm 18:17:14.960 [Lua] Lobby data player_slot_1 = 0:0 18:17:14.960 [Lua] Lobby data player_slot_4 = 11000010bdd6662:1 18:17:14.960 [Lua] Lobby data unique_server_name = Meridian 18:17:14.960 [Lua] Lobby data quick_game = false 18:17:14.960 [Lua] Lobby data country_code = CH 18:17:14.960 [Lua] Lobby data matchmaking = true 18:17:14.960 [Lua] Lobby data power_level = 417 18:17:14.960 [Lua] Lobby data mission_id = ussingen 18:17:14.960 [Lua] Lobby data mechanism = adventure 18:17:14.961 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:17:14.961 [Lua] Lobby data player_slot_2 = 0:0 18:17:14.961 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:17:14.961 [Lua] Lobby data player_slot_3 = 0:0 18:17:14.961 [Lua] Lobby data eac_authorized = true 18:17:14.961 [Lua] Set lobby end. 18:17:19.970 [Lua] Set lobby begin: 18:17:19.970 [Lua] Lobby data twitch_enabled = false 18:17:19.970 [Lua] Lobby data selected_mission_id = ussingen 18:17:19.970 [Lua] Lobby data num_players = 2 18:17:19.970 [Lua] Lobby data difficulty_tweak = 0 18:17:19.970 [Lua] Lobby data host = 11000010a60b68b 18:17:19.970 [Lua] Lobby data matchmaking_type = 2 18:17:19.970 [Lua] Lobby data is_private = false 18:17:19.970 [Lua] Lobby data match_started = true 18:17:19.970 [Lua] Lobby data difficulty = cataclysm 18:17:19.970 [Lua] Lobby data player_slot_1 = 0:0 18:17:19.970 [Lua] Lobby data player_slot_4 = 11000010bdd6662:1 18:17:19.970 [Lua] Lobby data unique_server_name = Meridian 18:17:19.970 [Lua] Lobby data quick_game = false 18:17:19.970 [Lua] Lobby data country_code = CH 18:17:19.970 [Lua] Lobby data matchmaking = true 18:17:19.970 [Lua] Lobby data power_level = 835 18:17:19.970 [Lua] Lobby data mission_id = ussingen 18:17:19.970 [Lua] Lobby data mechanism = adventure 18:17:19.970 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:17:19.970 [Lua] Lobby data player_slot_2 = 0:0 18:17:19.970 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:17:19.970 [Lua] Lobby data player_slot_3 = 0:0 18:17:19.970 [Lua] Lobby data eac_authorized = true 18:17:19.970 [Lua] Set lobby end. 18:17:21.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 1044609 18:17:22.718 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010bdd6662 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:17:22.718 [Lua] [NetworkServer] Peer 11000010bdd6662 spawned player. 18:17:22.719 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=311 18:17:22.719 [Lua] PlayerManager:assign_unit_ownership Rekdar [GER] 11000010bdd6662 1 18:17:22.720 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 18:17:22.720 [Lua] TalentSystem:rpc_sync_talents 1 1025 18:17:23.057 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010bdd6662:0:0:0 = true 18:17:23.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 1100863 18:17:23.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 1100863 18:17:28.172 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010a60b68b 2 18:17:28.173 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:17:28.173 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:17:28.173 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:17:28.173 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:17:28.173 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:17:28.173 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:17:28.173 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:17:28.173 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:17:28.174 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.84999999999999998) 18:17:28.174 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=316 18:17:30.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0 18:17:36.282 [Lua] [NetworkServer] Peer 11000010bdd6662 despawned player. 18:17:36.282 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010bdd6662 18:17:36.283 [Lua] [NetworkServer] Peer wants to leave game session: peer id 11000010bdd6662 18:17:36.283 [Lua] [ChatManager][1]System: Rekdar [GER] has left the game 18:17:36.283 [Lua] [PeerSM] 11000010bdd6662 :: on_exit InGame 18:17:36.283 [Lua] [PeerSM] 11000010bdd6662 :: on_enter Disconnecting 18:17:36.283 [Lua] [PSM] Disconnecting peer 11000010bdd6662 18:17:36.283 [Lua] [PSM] Disconnected peer 11000010bdd6662 is being removed from session. 18:17:36.283 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010bdd6662 18:17:36.283 [Lua] [MOD][VMF][INFO] Removed 11000010bdd6662 from the VMF users list. 18:17:36.283 [Lua] PlayerManager:remove_player peer_id=11000010bdd6662 1 18:17:36.283 [Lua] [GameNetworkManager] destroying game object with go_id=309 18:17:36.283 [Lua] [PeerSM] 11000010bdd6662 :: on_exit Disconnecting 18:17:36.283 [Lua] [PeerSM] 11000010bdd6662 :: on_enter Disconnected 18:17:36.283 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010bdd6662) 18:17:36.283 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b"] 18:17:36.283 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: 11000010bdd6662 18:17:36.283 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010bdd6662 18:17:36.283 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010bdd6662 18:17:36.283 [Lua] [ProfileSynchronizer] Peer 11000010bdd6662 left session 18:17:36.283 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"}] 18:17:36.283 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:4:0 = 18:17:36.283 [Lua] Set lobby begin: 18:17:36.283 [Lua] Lobby data twitch_enabled = false 18:17:36.283 [Lua] Lobby data selected_mission_id = ussingen 18:17:36.283 [Lua] Lobby data num_players = 2 18:17:36.283 [Lua] Lobby data difficulty_tweak = 0 18:17:36.283 [Lua] Lobby data host = 11000010a60b68b 18:17:36.283 [Lua] Lobby data matchmaking_type = 2 18:17:36.283 [Lua] Lobby data is_private = false 18:17:36.283 [Lua] Lobby data match_started = true 18:17:36.283 [Lua] Lobby data difficulty = cataclysm 18:17:36.283 [Lua] Lobby data player_slot_1 = 0:0 18:17:36.283 [Lua] Lobby data player_slot_4 = 0:0 18:17:36.283 [Lua] Lobby data unique_server_name = Meridian 18:17:36.283 [Lua] Lobby data quick_game = false 18:17:36.284 [Lua] Lobby data country_code = CH 18:17:36.284 [Lua] Lobby data matchmaking = true 18:17:36.284 [Lua] Lobby data power_level = 835 18:17:36.284 [Lua] Lobby data mission_id = ussingen 18:17:36.284 [Lua] Lobby data mechanism = adventure 18:17:36.284 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:17:36.284 [Lua] Lobby data player_slot_2 = 0:0 18:17:36.284 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:17:36.284 [Lua] Lobby data player_slot_3 = 0:0 18:17:36.284 [Lua] Lobby data eac_authorized = true 18:17:36.284 [Lua] Set lobby end. 18:17:36.284 [EAC] EAC server lost client 11000010bdd6662 18:17:36.284 [EACServer] [20:17:36:284][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010BDD6662 PlayerGUID: 76561198159324770 18:17:36.284 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03fe11f8, channel: 1 18:17:36.284 [EACServer] [20:17:36:284][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 18:17:36.284 [SteamVoipClient] select_out(11000010bdd6662, off) 18:17:36.284 [SteamVoipClient] select_in(11000010bdd6662, off) 18:17:36.284 [Lua] [GameNetworkManager] destroying game object with go_id=311 18:17:36.284 [EACServer] [20:17:36:284][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 18:17:36.287 [Lua] player (11000010a60b68b,5) was put into party 1 18:17:36.302 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=318 18:17:36.302 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=319 18:17:36.302 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:5) to profile(4) career(2) 18:17:36.302 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"}] 18:17:36.302 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1547479424,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 18:17:36.308 [Connection] Dropped game chunk from 11000010bdd6662 because channel 1 can't communicate 18:17:36.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 18:17:36.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 18:17:36.308 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read, 18:17:36.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 18:17:36.308 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read, 18:17:36.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer, async-read, 18:17:36.309 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 18:17:36.309 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:17:36.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer, async-read, 18:17:36.309 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:17:36.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 18:17:36.309 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 18:17:36.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 18:17:36.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 18:17:36.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer 18:17:36.316 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer 18:17:36.326 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 18:17:36.326 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer 18:17:36.327 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 18:17:36.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p, ProfileSynchronizer 18:17:36.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer 18:17:36.347 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.369 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 18:17:36.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 18:17:36.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 18:17:36.388 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 18:17:36.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 18:17:36.408 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 18:17:36.417 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.461 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.471 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.472 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 18:17:36.472 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 18:17:36.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 18:17:36.493 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 18:17:36.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 18:17:36.512 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 18:17:36.522 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.531 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 18:17:36.531 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 18:17:36.531 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 18:17:36.550 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 18:17:36.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 18:17:36.560 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 18:17:36.579 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.600 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 18:17:36.600 [Lua] [PackageManager] Force_load: wwise/we_deus_01 18:17:36.600 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 18:17:36.625 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.660 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.703 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.735 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.775 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.814 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.863 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.897 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 18:17:36.898 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 18:17:36.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 18:17:36.926 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.956 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.988 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:36.989 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 18:17:36.989 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 18:17:36.989 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 18:17:37.018 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:37.048 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:37.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 18:17:37.058 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 18:17:37.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 18:17:37.068 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:37.107 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:37.127 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 18:17:37.127 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 18:17:37.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 18:17:37.138 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:37.168 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:37.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 18:17:37.169 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 18:17:37.169 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 18:17:37.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 18:17:37.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 18:17:37.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 18:17:37.207 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:37.238 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:37.278 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:37.312 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:37.354 [Connection] Dropped voip chunk from 11000010bdd6662 because channel 3 can't communicate 18:17:37.355 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 18:17:37.355 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 18:17:37.364 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1547479424 18:17:37.368 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010a60b68b 5 18:17:37.370 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:17:37.370 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:17:37.370 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:17:37.370 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:17:37.370 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:17:37.370 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:17:37.370 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:17:37.370 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:17:37.370 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.66929131746292114) 18:17:37.370 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=321 18:17:38.373 [Handshaker] Lost connection 241 to 11000010bdd6662 18:17:38.890 [Lua] [LobbyMembers] Member left 11000010bdd6662 18:17:38.899 [Lua] [NetworkServer] Changing num_players from 2 to 1 18:17:38.899 [Lua] Players: 1 18:17:38.899 [Lua] Set lobby begin: 18:17:38.899 [Lua] Lobby data twitch_enabled = false 18:17:38.899 [Lua] Lobby data selected_mission_id = ussingen 18:17:38.899 [Lua] Lobby data num_players = 1 18:17:38.899 [Lua] Lobby data difficulty_tweak = 0 18:17:38.899 [Lua] Lobby data host = 11000010a60b68b 18:17:38.900 [Lua] Lobby data matchmaking_type = 2 18:17:38.900 [Lua] Lobby data is_private = false 18:17:38.900 [Lua] Lobby data match_started = true 18:17:38.900 [Lua] Lobby data difficulty = cataclysm 18:17:38.900 [Lua] Lobby data player_slot_1 = 0:0 18:17:38.900 [Lua] Lobby data player_slot_4 = 0:0 18:17:38.900 [Lua] Lobby data unique_server_name = Meridian 18:17:38.900 [Lua] Lobby data quick_game = false 18:17:38.900 [Lua] Lobby data country_code = CH 18:17:38.900 [Lua] Lobby data matchmaking = true 18:17:38.900 [Lua] Lobby data power_level = 835 18:17:38.900 [Lua] Lobby data mission_id = ussingen 18:17:38.900 [Lua] Lobby data mechanism = adventure 18:17:38.900 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:17:38.900 [Lua] Lobby data player_slot_2 = 0:0 18:17:38.900 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:17:38.900 [Lua] Lobby data player_slot_3 = 0:0 18:17:38.900 [Lua] Lobby data eac_authorized = true 18:17:38.900 [Lua] Set lobby end. 18:17:39.936 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:17:39.945 [Lua] Spline already found! 18:17:39.980 [Lua] Init group template: spline_patrol 18:17:43.941 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:17:43.952 [Lua] Spline already found! 18:17:43.981 [Lua] Init group template: spline_patrol 18:17:48.706 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source. 18:17:49.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0 18:17:49.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0 18:17:49.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0 18:18:01.330 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:18:01.342 [Lua] Spline already found! 18:18:01.344 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming31 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-24.5074, -183.196, 1.14299) 18:18:01.369 [Lua] Init group template: spline_patrol 18:18:02.339 [Lua] Switching ConflictSettings: to: skaven 18:18:02.339 [Lua] pacing=default 18:18:02.339 [Lua] roaming=nil 18:18:02.339 [Lua] specials=skaven 18:18:02.339 [Lua] debug_color=orange 18:18:02.339 [Lua] contained_breeds=nil 18:18:02.339 [Lua] pack_spawning=skaven 18:18:02.339 [Lua] disabled=false 18:18:02.339 [Lua] factions=nil 18:18:02.339 [Lua] boss=skaven 18:18:02.339 [Lua] horde=default 18:18:02.339 [Lua] name=skaven 18:18:02.339 [Lua] intensity=default 18:18:02.339 [Lua] --- 18:18:08.605 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 18:18:08.605 [Lua] Time for new HOOORDE! multi_first_wave 18:18:08.605 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 18:18:08.605 [Lua] horde requested: ambush 18:18:08.605 [Lua] setting up ambush-horde 18:18:08.605 [Lua] Composing horde 'huge' .. using variant 'plain' 18:18:08.605 [Lua] -> spawning: 59 18:18:08.605 [Lua] horde crated with id 17 of type ambush 18:18:08.605 [Lua] ambush horde has started 18:18:10.631 [Lua] Horde killed: ? 18:18:10.639 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 18:18:10.639 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:18:10.639 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 18:18:10.639 [Lua] horde requested: ambush 18:18:10.639 [Lua] setting up ambush-horde 18:18:10.639 [Lua] Composing horde 'huge' .. using variant 'plain' 18:18:10.639 [Lua] -> spawning: 58 18:18:10.639 [Lua] horde crated with id 18 of type ambush 18:18:10.639 [Lua] ambush horde has started 18:18:12.100 [Lua] replace_hidden_spawners -> first try found: 0 cover points 18:18:12.101 [Lua] replace_hidden_spawners -> second try try found: 11 cover points 18:18:12.101 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.101 [Lua] ->moving spawner 18:18:12.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0 18:18:12.698 [Lua] Switching ConflictSettings: to: default 18:18:12.698 [Lua] pacing=default 18:18:12.698 [Lua] roaming=nil 18:18:12.698 [Lua] specials=default 18:18:12.698 [Lua] debug_color=maroon 18:18:12.698 [Lua] contained_breeds=nil 18:18:12.698 [Lua] pack_spawning=default 18:18:12.698 [Lua] disabled=false 18:18:12.698 [Lua] factions=nil 18:18:12.698 [Lua] boss=default 18:18:12.698 [Lua] horde=default 18:18:12.698 [Lua] name=default 18:18:12.698 [Lua] intensity=default 18:18:12.698 [Lua] --- 18:18:12.909 [Lua] Switching ConflictSettings: to: skaven 18:18:12.909 [Lua] pacing=default 18:18:12.909 [Lua] roaming=nil 18:18:12.909 [Lua] specials=skaven 18:18:12.909 [Lua] debug_color=orange 18:18:12.909 [Lua] contained_breeds=nil 18:18:12.909 [Lua] pack_spawning=skaven 18:18:12.909 [Lua] disabled=false 18:18:12.909 [Lua] factions=nil 18:18:12.909 [Lua] boss=skaven 18:18:12.909 [Lua] horde=default 18:18:12.909 [Lua] name=skaven 18:18:12.909 [Lua] intensity=default 18:18:12.909 [Lua] --- 18:18:13.426 [Lua] Switching ConflictSettings: to: default 18:18:13.426 [Lua] pacing=default 18:18:13.426 [Lua] roaming=nil 18:18:13.426 [Lua] specials=default 18:18:13.426 [Lua] debug_color=maroon 18:18:13.426 [Lua] contained_breeds=nil 18:18:13.426 [Lua] pack_spawning=default 18:18:13.426 [Lua] disabled=false 18:18:13.426 [Lua] factions=nil 18:18:13.426 [Lua] boss=default 18:18:13.426 [Lua] horde=default 18:18:13.426 [Lua] name=default 18:18:13.426 [Lua] intensity=default 18:18:13.426 [Lua] --- 18:18:13.668 [Lua] Switching ConflictSettings: to: skaven 18:18:13.668 [Lua] pacing=default 18:18:13.668 [Lua] roaming=nil 18:18:13.668 [Lua] specials=skaven 18:18:13.668 [Lua] debug_color=orange 18:18:13.668 [Lua] contained_breeds=nil 18:18:13.668 [Lua] pack_spawning=skaven 18:18:13.668 [Lua] disabled=false 18:18:13.668 [Lua] factions=nil 18:18:13.668 [Lua] boss=skaven 18:18:13.668 [Lua] horde=default 18:18:13.668 [Lua] name=skaven 18:18:13.668 [Lua] intensity=default 18:18:13.668 [Lua] --- 18:18:13.722 [Lua] Switching ConflictSettings: to: default 18:18:13.722 [Lua] pacing=default 18:18:13.722 [Lua] roaming=nil 18:18:13.722 [Lua] specials=default 18:18:13.722 [Lua] debug_color=maroon 18:18:13.722 [Lua] contained_breeds=nil 18:18:13.722 [Lua] pack_spawning=default 18:18:13.722 [Lua] disabled=false 18:18:13.722 [Lua] factions=nil 18:18:13.722 [Lua] boss=default 18:18:13.722 [Lua] horde=default 18:18:13.722 [Lua] name=default 18:18:13.722 [Lua] intensity=default 18:18:13.722 [Lua] --- 18:18:13.736 [Lua] Init group template: horde 18:18:14.187 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:18:14.187 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.187 [Lua] ->moving spawner 18:18:14.322 [Lua] Switching ConflictSettings: to: skaven 18:18:14.322 [Lua] pacing=default 18:18:14.322 [Lua] roaming=nil 18:18:14.322 [Lua] specials=skaven 18:18:14.322 [Lua] debug_color=orange 18:18:14.322 [Lua] contained_breeds=nil 18:18:14.322 [Lua] pack_spawning=skaven 18:18:14.322 [Lua] disabled=false 18:18:14.322 [Lua] factions=nil 18:18:14.322 [Lua] boss=skaven 18:18:14.322 [Lua] horde=default 18:18:14.322 [Lua] name=skaven 18:18:14.322 [Lua] intensity=default 18:18:14.322 [Lua] --- 18:18:14.375 [Lua] Switching ConflictSettings: to: default 18:18:14.375 [Lua] pacing=default 18:18:14.375 [Lua] roaming=nil 18:18:14.375 [Lua] specials=default 18:18:14.375 [Lua] debug_color=maroon 18:18:14.375 [Lua] contained_breeds=nil 18:18:14.375 [Lua] pack_spawning=default 18:18:14.375 [Lua] disabled=false 18:18:14.375 [Lua] factions=nil 18:18:14.375 [Lua] boss=default 18:18:14.375 [Lua] horde=default 18:18:14.375 [Lua] name=default 18:18:14.375 [Lua] intensity=default 18:18:14.375 [Lua] --- 18:18:14.837 [Lua] Switching ConflictSettings: to: skaven 18:18:14.837 [Lua] pacing=default 18:18:14.837 [Lua] roaming=nil 18:18:14.837 [Lua] specials=skaven 18:18:14.837 [Lua] debug_color=orange 18:18:14.837 [Lua] contained_breeds=nil 18:18:14.837 [Lua] pack_spawning=skaven 18:18:14.837 [Lua] disabled=false 18:18:14.837 [Lua] factions=nil 18:18:14.837 [Lua] boss=skaven 18:18:14.837 [Lua] horde=default 18:18:14.837 [Lua] name=skaven 18:18:14.837 [Lua] intensity=default 18:18:14.837 [Lua] --- 18:18:22.315 [Lua] state dead despawn 18:18:22.332 [Lua] [GameNetworkManager] destroying game object with go_id=66 18:18:22.604 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 5 20 151 18:18:24.090 [Lua] Switching ConflictSettings: to: default 18:18:24.090 [Lua] pacing=default 18:18:24.090 [Lua] roaming=nil 18:18:24.090 [Lua] specials=default 18:18:24.090 [Lua] debug_color=maroon 18:18:24.090 [Lua] contained_breeds=nil 18:18:24.090 [Lua] pack_spawning=default 18:18:24.090 [Lua] disabled=false 18:18:24.090 [Lua] factions=nil 18:18:24.090 [Lua] boss=default 18:18:24.090 [Lua] horde=default 18:18:24.090 [Lua] name=default 18:18:24.090 [Lua] intensity=default 18:18:24.090 [Lua] --- 18:18:24.341 [Lua] Switching ConflictSettings: to: skaven 18:18:24.341 [Lua] pacing=default 18:18:24.341 [Lua] roaming=nil 18:18:24.341 [Lua] specials=skaven 18:18:24.341 [Lua] debug_color=orange 18:18:24.341 [Lua] contained_breeds=nil 18:18:24.341 [Lua] pack_spawning=skaven 18:18:24.341 [Lua] disabled=false 18:18:24.341 [Lua] factions=nil 18:18:24.341 [Lua] boss=skaven 18:18:24.341 [Lua] horde=default 18:18:24.341 [Lua] name=skaven 18:18:24.341 [Lua] intensity=default 18:18:24.341 [Lua] --- 18:18:32.571 warning: [Lua] [FrameTable] WARNING: Expanding frame table size from 256 to 512 18:18:36.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xad97, position: 0 18:18:36.379 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xad97, position: 0 18:18:37.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0 18:18:37.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 1212304 18:18:44.671 [Lua] Switching ConflictSettings: to: default 18:18:44.671 [Lua] pacing=default 18:18:44.671 [Lua] roaming=nil 18:18:44.671 [Lua] specials=default 18:18:44.671 [Lua] debug_color=maroon 18:18:44.671 [Lua] contained_breeds=nil 18:18:44.671 [Lua] pack_spawning=default 18:18:44.671 [Lua] disabled=false 18:18:44.671 [Lua] factions=nil 18:18:44.671 [Lua] boss=default 18:18:44.671 [Lua] horde=default 18:18:44.671 [Lua] name=default 18:18:44.671 [Lua] intensity=default 18:18:44.671 [Lua] --- 18:18:47.461 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010a60b68b 4 18:18:47.463 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:18:47.463 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:18:47.463 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:18:47.463 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:18:47.463 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:18:47.463 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:18:47.463 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:18:47.463 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:18:47.464 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.625) 18:18:47.464 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=398 18:18:47.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0 18:18:52.509 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xbc5f, position: 0 18:18:52.651 [Lua] state dead despawn 18:18:52.665 [Lua] [GameNetworkManager] destroying game object with go_id=316 18:18:56.487 [Lua] state dead despawn 18:18:56.500 [Lua] [GameNetworkManager] destroying game object with go_id=321 18:18:57.660 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_sonnstill, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:228282352, lt:load_next_level, extra_packages:{ }) 18:18:57.661 [Lua] [NetworkServer] Entering post game 18:18:57.661 [Lua] [PeerSM] 11000010a60b68b :: on_exit InGame 18:18:57.661 [Lua] [PeerSM] 11000010a60b68b :: on_enter InPostGame 18:18:57.661 [Save] Saving `save_data` 18:18:57.661 [Lua] gm_event_end_conditions_met false true 18:18:57.662 [Lua] Game lost 18:18:57.664 [Save] Save done 18:18:57.664 [Save] Saving `save_data` 18:18:57.665 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:18:57.666 [Save] Save done 18:18:57.667 [Lua] generate_backend_stats 11000010a60b68b:1 18:18:57.689 [Lua] PlayFabMirrorBase:_commit_internal nil 18:18:57.689 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:18:57.689 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:18:57.689 [Save] Saving `save_data` 18:18:57.692 [Save] Save done 18:18:57.695 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = false 18:18:57.695 [Lua] commit result success 5 18:18:57.695 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32 18:18:57.695 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:18:57.695 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 33 18:18:57.695 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 18:18:57.767 [Lua] defeat table: 0000000016674470 nil 18:18:57.774 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32 18:18:57.910 [Lua] [LobbyMembers] Member joined 11000010ecdfe63 18:18:57.923 [Lua] [NetworkServer] Changing num_players from 1 to 2 18:18:57.923 [Lua] Players: 2 18:18:57.923 [Lua] Set lobby begin: 18:18:57.923 [Lua] Lobby data twitch_enabled = false 18:18:57.924 [Lua] Lobby data selected_mission_id = ussingen 18:18:57.924 [Lua] Lobby data num_players = 2 18:18:57.924 [Lua] Lobby data difficulty_tweak = 0 18:18:57.924 [Lua] Lobby data host = 11000010a60b68b 18:18:57.924 [Lua] Lobby data matchmaking_type = 2 18:18:57.924 [Lua] Lobby data is_private = false 18:18:57.924 [Lua] Lobby data match_started = true 18:18:57.924 [Lua] Lobby data difficulty = cataclysm 18:18:57.924 [Lua] Lobby data player_slot_1 = 0:0 18:18:57.924 [Lua] Lobby data player_slot_4 = 0:0 18:18:57.924 [Lua] Lobby data unique_server_name = Meridian 18:18:57.924 [Lua] Lobby data quick_game = false 18:18:57.924 [Lua] Lobby data country_code = CH 18:18:57.924 [Lua] Lobby data matchmaking = true 18:18:57.924 [Lua] Lobby data power_level = 835 18:18:57.924 [Lua] Lobby data mission_id = ussingen 18:18:57.924 [Lua] Lobby data mechanism = adventure 18:18:57.924 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:18:57.924 [Lua] Lobby data player_slot_2 = 0:0 18:18:57.924 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:18:57.924 [Lua] Lobby data player_slot_3 = 0:0 18:18:57.924 [Lua] Lobby data eac_authorized = true 18:18:57.924 [Lua] Set lobby end. 18:18:58.447 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32 18:18:58.455 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 33 2 18:18:58.645 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 18:18:58.645 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 33 18:18:58.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0 18:18:58.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0 18:18:58.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb07, position: 0 18:18:59.212 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 33 18:18:59.212 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34 18:18:59.220 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34 18:18:59.245 [Lua] GOT approve_channel 4 11000010ecdfe63 186000001010094 18:18:59.245 [EAC] EAC server has client 11000010ecdfe63 and channel 4 (and owner 11000010ecdfe63) 18:18:59.245 [EACServer] [20:18:59:245][Windows][EAC Server] [Info][RegisterClient] Client: 011000010ECDFE63 PlayerGUID: 76561198208646755 PlayerIP: 0.0.0.0 OwnerGUID: 76561198208646755 PlayerName: EX-CI-TING hellcase.org 18:18:59.246 [Lua] Client with peer_id 11000010ecdfe63 got APPROVED by server 18:18:59.246 [EACServer] [20:18:59:245][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:18:59.246 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010ecdfe63' 18:18:59.246 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org is joining the game 18:18:59.246 [Lua] [NetworkServer] Peer 11000010ecdfe63 joined server lobby. 18:18:59.246 [Lua] [NetworkServer] Creating peer info. 18:18:59.246 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Connecting 18:18:59.351 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001010094 from 11000010ecdfe63, replying game_mode_ended 18:18:59.408 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34 18:18:59.416 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010ecdfe63' 18:18:59.643 [Lua] [LobbyMembers] Member left 11000010ecdfe63 18:18:59.657 [Lua] [NetworkServer] Changing num_players from 2 to 1 18:18:59.657 [Lua] Players: 1 18:18:59.657 [Lua] Set lobby begin: 18:18:59.657 [Lua] Lobby data twitch_enabled = false 18:18:59.657 [Lua] Lobby data selected_mission_id = ussingen 18:18:59.657 [Lua] Lobby data num_players = 1 18:18:59.657 [Lua] Lobby data difficulty_tweak = 0 18:18:59.658 [Lua] Lobby data host = 11000010a60b68b 18:18:59.658 [Lua] Lobby data matchmaking_type = 2 18:18:59.658 [Lua] Lobby data is_private = false 18:18:59.658 [Lua] Lobby data match_started = true 18:18:59.658 [Lua] Lobby data difficulty = cataclysm 18:18:59.658 [Lua] Lobby data player_slot_1 = 0:0 18:18:59.658 [Lua] Lobby data player_slot_4 = 0:0 18:18:59.658 [Lua] Lobby data unique_server_name = Meridian 18:18:59.658 [Lua] Lobby data quick_game = false 18:18:59.658 [Lua] Lobby data country_code = CH 18:18:59.658 [Lua] Lobby data matchmaking = true 18:18:59.658 [Lua] Lobby data power_level = 835 18:18:59.658 [Lua] Lobby data mission_id = ussingen 18:18:59.658 [Lua] Lobby data mechanism = adventure 18:18:59.658 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:18:59.659 [Lua] Lobby data player_slot_2 = 0:0 18:18:59.659 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:18:59.659 [Lua] Lobby data player_slot_3 = 0:0 18:18:59.659 [Lua] Lobby data eac_authorized = true 18:18:59.659 [Lua] Set lobby end. 18:19:00.412 [Steam] Connection ca7e92ef to remote 11000010ecdfe63 rejected, reason 1000 18:19:00.427 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010ecdfe63' 18:19:00.427 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010ecdfe63) 18:19:00.427 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Connecting 18:19:00.427 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Disconnecting 18:19:00.427 [Lua] [PSM] Disconnecting peer 11000010ecdfe63 18:19:00.427 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org has left the game 18:19:00.427 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Disconnecting 18:19:00.427 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Disconnected 18:19:00.427 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010ecdfe63) 18:19:00.427 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: 11000010ecdfe63 18:19:00.427 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63 18:19:00.427 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63 18:19:00.427 [Lua] [ProfileSynchronizer] Peer 11000010ecdfe63 left session 18:19:00.427 [Lua] Set lobby begin: 18:19:00.427 [Lua] Lobby data twitch_enabled = false 18:19:00.427 [Lua] Lobby data selected_mission_id = ussingen 18:19:00.427 [Lua] Lobby data num_players = 1 18:19:00.427 [Lua] Lobby data difficulty_tweak = 0 18:19:00.428 [Lua] Lobby data host = 11000010a60b68b 18:19:00.428 [Lua] Lobby data matchmaking_type = 2 18:19:00.428 [Lua] Lobby data is_private = false 18:19:00.428 [Lua] Lobby data match_started = true 18:19:00.428 [Lua] Lobby data difficulty = cataclysm 18:19:00.428 [Lua] Lobby data player_slot_1 = 0:0 18:19:00.428 [Lua] Lobby data player_slot_4 = 0:0 18:19:00.428 [Lua] Lobby data unique_server_name = Meridian 18:19:00.428 [Lua] Lobby data quick_game = false 18:19:00.428 [Lua] Lobby data country_code = CH 18:19:00.428 [Lua] Lobby data matchmaking = true 18:19:00.428 [Lua] Lobby data power_level = 835 18:19:00.428 [Lua] Lobby data mission_id = ussingen 18:19:00.428 [Lua] Lobby data mechanism = adventure 18:19:00.428 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:00.428 [Lua] Lobby data player_slot_2 = 0:0 18:19:00.428 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:00.428 [Lua] Lobby data player_slot_3 = 0:0 18:19:00.428 [Lua] Lobby data eac_authorized = true 18:19:00.428 [Lua] Set lobby end. 18:19:00.428 [EAC] EAC server lost client 11000010ecdfe63 18:19:00.428 [EACServer] [20:19:00:427][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010ECDFE63 PlayerGUID: 76561198208646755 18:19:00.428 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03fe11f8, channel: 4 18:19:01.407 [Handshaker] Lost connection 242 to 11000010ecdfe63 18:19:05.474 [Lua] ConflictDirector - destroy all units 18:19:05.491 [Lua] Horde killed: ? 18:19:05.495 [Lua] [LevelTransitionHandler] promote_next_level_data 18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_key:0:0:0:0 = inn_level_sonnstill 18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_seed:0:0:0:0 = 0 18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: conflict_director:0:0:0:0 = inn_level 18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: locked_director_functions:0:0:0:0 = {} 18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: game_mode:0:0:0:0 = inn 18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: mechanism:0:0:0:0 = adventure 18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: environment_variation_id:0:0:0:0 = 0 18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty:0:0:0:0 = normal 18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty_tweak:0:0:0:0 = 0 18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_session_id:0:0:0:0 = 228282352 18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_transition_type:0:0:0:0 = load_next_level 18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: extra_packages:0:0:0:0 = {} 18:19:05.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 18:19:05.495 [Lua] TRANSITION nil nil load_next_level 18:19:05.495 [Lua] Transition type "load_next_level", is server: true 18:19:05.495 [Lua] [GameNetworkManager] Leaving game... 18:19:05.495 [Lua] [GameNetworkManager] Shutting down game session host. 18:19:05.495 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:19:05.495 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:19:05.495 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=286.63 18:19:05.512 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:19:05.650 [Lua] [LobbyMembers] Member joined 11000010ecdfe63 18:19:05.658 [Lua] [NetworkServer] Changing num_players from 1 to 2 18:19:05.658 [Lua] Players: 2 18:19:05.658 [Lua] Set lobby begin: 18:19:05.658 [Lua] Lobby data twitch_enabled = false 18:19:05.658 [Lua] Lobby data selected_mission_id = ussingen 18:19:05.658 [Lua] Lobby data num_players = 2 18:19:05.658 [Lua] Lobby data difficulty_tweak = 0 18:19:05.658 [Lua] Lobby data host = 11000010a60b68b 18:19:05.658 [Lua] Lobby data matchmaking_type = 2 18:19:05.658 [Lua] Lobby data is_private = false 18:19:05.658 [Lua] Lobby data match_started = true 18:19:05.658 [Lua] Lobby data difficulty = cataclysm 18:19:05.658 [Lua] Lobby data player_slot_1 = 0:0 18:19:05.658 [Lua] Lobby data player_slot_4 = 0:0 18:19:05.658 [Lua] Lobby data unique_server_name = Meridian 18:19:05.658 [Lua] Lobby data quick_game = false 18:19:05.658 [Lua] Lobby data country_code = CH 18:19:05.658 [Lua] Lobby data matchmaking = true 18:19:05.658 [Lua] Lobby data power_level = 835 18:19:05.658 [Lua] Lobby data mission_id = ussingen 18:19:05.658 [Lua] Lobby data mechanism = adventure 18:19:05.658 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:05.658 [Lua] Lobby data player_slot_2 = 0:0 18:19:05.658 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:05.658 [Lua] Lobby data player_slot_3 = 0:0 18:19:05.658 [Lua] Lobby data eac_authorized = true 18:19:05.659 [Lua] Set lobby end. 18:19:06.151 [Lua] Set lobby begin: 18:19:06.151 [Lua] Lobby data twitch_enabled = false 18:19:06.151 [Lua] Lobby data selected_mission_id = ussingen 18:19:06.151 [Lua] Lobby data num_players = 2 18:19:06.151 [Lua] Lobby data difficulty_tweak = 0 18:19:06.151 [Lua] Lobby data host = 11000010a60b68b 18:19:06.151 [Lua] Lobby data matchmaking_type = 2 18:19:06.151 [Lua] Lobby data is_private = false 18:19:06.151 [Lua] Lobby data match_started = true 18:19:06.151 [Lua] Lobby data difficulty = cataclysm 18:19:06.151 [Lua] Lobby data player_slot_1 = 0:0 18:19:06.151 [Lua] Lobby data player_slot_4 = 0:0 18:19:06.151 [Lua] Lobby data unique_server_name = Meridian 18:19:06.151 [Lua] Lobby data quick_game = false 18:19:06.151 [Lua] Lobby data country_code = CH 18:19:06.152 [Lua] Lobby data matchmaking = true 18:19:06.152 [Lua] Lobby data power_level = 0 18:19:06.152 [Lua] Lobby data mission_id = ussingen 18:19:06.152 [Lua] Lobby data mechanism = adventure 18:19:06.152 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:06.152 [Lua] Lobby data player_slot_2 = 0:0 18:19:06.152 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:06.153 [Lua] Lobby data player_slot_3 = 0:0 18:19:06.153 [Lua] Lobby data eac_authorized = true 18:19:06.153 [Lua] Set lobby end. 18:19:06.820 [Lua] GOT approve_channel 5 11000010ecdfe63 186000001010094 18:19:06.820 [EAC] EAC server has client 11000010ecdfe63 and channel 5 (and owner 11000010ecdfe63) 18:19:06.820 [EACServer] [20:19:06:820][Windows][EAC Server] [Info][RegisterClient] Client: 011000010ECDFE63 PlayerGUID: 76561198208646755 PlayerIP: 0.0.0.0 OwnerGUID: 76561198208646755 PlayerName: EX-CI-TING hellcase.org 18:19:06.820 [Lua] Client with peer_id 11000010ecdfe63 got APPROVED by server 18:19:06.820 [EACServer] [20:19:06:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:19:06.821 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010ecdfe63' 18:19:06.821 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org is joining the game 18:19:06.821 [Lua] [NetworkServer] Peer 11000010ecdfe63 joined server lobby. 18:19:06.821 [Lua] [NetworkServer] Creating peer info. 18:19:06.821 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Connecting 18:19:06.917 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001010094 from 11000010ecdfe63, replying game_mode_ended 18:19:06.977 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010ecdfe63' 18:19:07.201 [Lua] [LobbyMembers] Member left 11000010ecdfe63 18:19:07.208 [Lua] [NetworkServer] Changing num_players from 2 to 1 18:19:07.208 [Lua] Players: 1 18:19:07.208 [Lua] Set lobby begin: 18:19:07.208 [Lua] Lobby data twitch_enabled = false 18:19:07.208 [Lua] Lobby data selected_mission_id = ussingen 18:19:07.208 [Lua] Lobby data num_players = 1 18:19:07.208 [Lua] Lobby data difficulty_tweak = 0 18:19:07.208 [Lua] Lobby data host = 11000010a60b68b 18:19:07.208 [Lua] Lobby data matchmaking_type = 2 18:19:07.208 [Lua] Lobby data is_private = false 18:19:07.208 [Lua] Lobby data match_started = true 18:19:07.208 [Lua] Lobby data difficulty = cataclysm 18:19:07.208 [Lua] Lobby data player_slot_1 = 0:0 18:19:07.208 [Lua] Lobby data player_slot_4 = 0:0 18:19:07.208 [Lua] Lobby data unique_server_name = Meridian 18:19:07.208 [Lua] Lobby data quick_game = false 18:19:07.208 [Lua] Lobby data country_code = CH 18:19:07.208 [Lua] Lobby data matchmaking = true 18:19:07.208 [Lua] Lobby data power_level = 0 18:19:07.209 [Lua] Lobby data mission_id = ussingen 18:19:07.209 [Lua] Lobby data mechanism = adventure 18:19:07.209 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:07.209 [Lua] Lobby data player_slot_2 = 0:0 18:19:07.209 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:07.209 [Lua] Lobby data player_slot_3 = 0:0 18:19:07.209 [Lua] Lobby data eac_authorized = true 18:19:07.209 [Lua] Set lobby end. 18:19:07.431 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:19:07.440 [Lua] [Managers] Calling function on all managers: 18:19:07.441 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 1 18:19:07.441 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = false 18:19:07.441 [Lua] Clearing all global lookup lists 18:19:07.441 [Lua] [IngamePlayerListUI] - Destroy 18:19:07.441 [Lua] [GamePadEquipmentUI] - Destroy 18:19:07.441 [Lua] [EquipmentUI] - Destroy 18:19:07.441 [Lua] [GamePadAbilityUI] - Destroy 18:19:07.441 [Lua] [AbilityUI] - Destroy 18:19:07.441 [Lua] [IngameUI] destroy 18:19:07.441 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"}] 18:19:07.441 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 5 18:19:07.441 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"}] 18:19:07.441 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 4 18:19:07.441 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"}] 18:19:07.441 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 2 18:19:07.687 [Lua] [Managers] Destroying manager group: 18:19:07.696 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:19:07.827 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 18:19:07.827 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 18:19:07.828 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 18:19:07.828 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 18:19:07.833 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 18:19:07.836 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 18:19:07.837 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 18:19:07.837 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 18:19:07.837 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:19:07.838 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 18:19:07.840 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 18:19:07.840 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 18:19:07.842 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 18:19:07.843 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 18:19:07.844 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 18:19:07.846 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 18:19:07.849 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 18:19:07.849 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 18:19:07.850 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 18:19:07.852 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 18:19:07.855 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 18:19:07.858 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 18:19:07.860 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 18:19:07.860 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 18:19:07.862 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 18:19:07.864 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 18:19:07.866 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 18:19:07.867 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 18:19:07.869 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 18:19:07.876 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 18:19:07.876 [Lua] [PeerSM] 11000010a60b68b :: on_exit InPostGame 18:19:07.876 [Lua] [PeerSM] 11000010a60b68b :: on_enter Loading 18:19:07.876 [Lua] [Matchmaking] unregister rpcs 18:19:07.876 [Lua] ############### UNLOADING PACKAGES ############### 18:19:07.876 [Lua] [Managers] Calling function on all managers: 18:19:07.876 [Lua] [Managers] Destroying manager group: 18:19:07.876 [Lua] [Gamestate] Enter state StateLoading 18:19:07.880 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:19:07.881 [Lua] Found camera: end_screen_camera 18:19:07.881 [Lua] Found camera: end_screen_camera 18:19:07.881 [Lua] Found camera: end_screen_camera 18:19:07.881 [Lua] Found camera: end_screen_camera 18:19:07.881 [Lua] Found camera: end_screen_camera 18:19:07.881 [Lua] Found camera: end_screen_camera 18:19:07.881 [Lua] Found camera: end_screen_camera 18:19:07.881 [Lua] Found camera: end_screen_camera 18:19:07.881 [Lua] Found camera: end_screen_camera 18:19:07.881 [Lua] Found camera: end_screen_camera 18:19:07.881 [Lua] Found camera: end_screen_camera 18:19:07.881 [Lua] [EndViewState] Enter Substate EndViewStateSummary 18:19:07.882 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:19:07.882 [Lua] [Matchmaking] register rpcs 18:19:07.882 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 18:19:07.882 [Lua] registering RPCs 18:19:07.882 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:19:07.882 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:19:07.882 [Lua] Set lobby begin: 18:19:07.882 [Lua] Lobby data twitch_enabled = false 18:19:07.882 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:19:07.882 [Lua] Lobby data num_players = 1 18:19:07.882 [Lua] Lobby data difficulty_tweak = 0 18:19:07.882 [Lua] Lobby data host = 11000010a60b68b 18:19:07.882 [Lua] Lobby data matchmaking_type = 3 18:19:07.882 [Lua] Lobby data is_private = false 18:19:07.882 [Lua] Lobby data match_started = true 18:19:07.882 [Lua] Lobby data difficulty = cataclysm 18:19:07.882 [Lua] Lobby data player_slot_1 = 0:0 18:19:07.882 [Lua] Lobby data player_slot_4 = 0:0 18:19:07.882 [Lua] Lobby data unique_server_name = Meridian 18:19:07.882 [Lua] Lobby data quick_game = false 18:19:07.882 [Lua] Lobby data country_code = CH 18:19:07.882 [Lua] Lobby data matchmaking = false 18:19:07.882 [Lua] Lobby data power_level = 0 18:19:07.882 [Lua] Lobby data mission_id = inn_level_sonnstill 18:19:07.882 [Lua] Lobby data mechanism = adventure 18:19:07.882 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:07.882 [Lua] Lobby data player_slot_2 = 0:0 18:19:07.882 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:07.882 [Lua] Lobby data player_slot_3 = 0:0 18:19:07.882 [Lua] Lobby data eac_authorized = true 18:19:07.882 [Lua] Set lobby end. 18:19:07.882 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:19:07.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, ProfileSynchronizer 18:19:07.950 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 18:19:07.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 18:19:07.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 18:19:07.951 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:19:07.959 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 18:19:07.959 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer 18:19:07.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 18:19:07.959 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer 18:19:07.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer 18:19:07.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer 18:19:07.966 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 18:19:07.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer 18:19:07.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 18:19:07.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer 18:19:07.972 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer 18:19:07.972 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 18:19:07.973 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 18:19:07.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, ProfileSynchronizer 18:19:07.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer 18:19:07.973 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:19:07.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer 18:19:07.975 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:19:07.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 18:19:07.975 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer 18:19:07.976 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 18:19:07.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 18:19:07.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, ProfileSynchronizer 18:19:07.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 18:19:07.977 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, ProfileSynchronizer 18:19:07.978 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 18:19:07.978 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 18:19:07.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 18:19:07.979 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 18:19:07.979 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 18:19:07.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 18:19:07.980 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 18:19:07.980 [Lua] [StateLoading] load_current_level 18:19:07.980 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_sonnstill 0 18:19:07.981 [Umbra] Unload tome 18:19:08.026 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, ussingen 18:19:08.036 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen_common, ussingen 18:19:08.036 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_sonnstill, async-read, 18:19:08.036 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_sonnstill, async-read, 18:19:08.036 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, inn_level_sonnstill, async-read, 18:19:08.036 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill, async-read, 18:19:08.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill, async-read, 18:19:08.037 [SteamTransport] Failed to send a message to 11000010ecdfe63 with error code 3 18:19:08.037 [Connection] Connection to 11000010ecdfe63 broken in transport layer. 18:19:08.038 [Steam] Connection 672c3417 to remote 11000010ecdfe63 rejected, reason 1000 18:19:08.049 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010ecdfe63' 18:19:08.049 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010ecdfe63) 18:19:08.049 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Connecting 18:19:08.049 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Disconnecting 18:19:08.049 [Lua] [PSM] Disconnecting peer 11000010ecdfe63 18:19:08.049 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org has left the game 18:19:08.049 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Disconnecting 18:19:08.049 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Disconnected 18:19:08.049 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010ecdfe63) 18:19:08.049 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: 11000010ecdfe63 18:19:08.049 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63 18:19:08.049 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63 18:19:08.049 [Lua] [ProfileSynchronizer] Peer 11000010ecdfe63 left session 18:19:08.049 [Lua] Set lobby begin: 18:19:08.049 [Lua] Lobby data twitch_enabled = false 18:19:08.049 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:19:08.049 [Lua] Lobby data num_players = 1 18:19:08.049 [Lua] Lobby data difficulty_tweak = 0 18:19:08.049 [Lua] Lobby data host = 11000010a60b68b 18:19:08.049 [Lua] Lobby data matchmaking_type = 3 18:19:08.049 [Lua] Lobby data is_private = false 18:19:08.049 [Lua] Lobby data match_started = true 18:19:08.049 [Lua] Lobby data difficulty = cataclysm 18:19:08.049 [Lua] Lobby data player_slot_1 = 0:0 18:19:08.049 [Lua] Lobby data player_slot_4 = 0:0 18:19:08.049 [Lua] Lobby data unique_server_name = Meridian 18:19:08.049 [Lua] Lobby data quick_game = false 18:19:08.049 [Lua] Lobby data country_code = CH 18:19:08.049 [Lua] Lobby data matchmaking = false 18:19:08.049 [Lua] Lobby data power_level = 0 18:19:08.049 [Lua] Lobby data mission_id = inn_level_sonnstill 18:19:08.049 [Lua] Lobby data mechanism = adventure 18:19:08.049 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:08.049 [Lua] Lobby data player_slot_2 = 0:0 18:19:08.049 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:08.049 [Lua] Lobby data player_slot_3 = 0:0 18:19:08.050 [Lua] Lobby data eac_authorized = true 18:19:08.050 [Lua] Set lobby end. 18:19:08.050 [EAC] EAC server lost client 11000010ecdfe63 18:19:08.050 [EACServer] [20:19:08:049][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010ECDFE63 PlayerGUID: 76561198208646755 18:19:08.050 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03fe11f8, channel: 5 18:19:08.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 18:19:08.244 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 18:19:08.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 18:19:08.890 [Handshaker] Lost connection 243 to 11000010ecdfe63 18:19:09.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xbf70, position: 4813914 18:19:09.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 18:19:09.379 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 18:19:09.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 18:19:12.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 18:19:12.741 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 18:19:12.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill 18:19:12.758 [Lua] [EndViewState] Exit Substate EndViewStateSummary 18:19:12.758 [Lua] [PlayState] Enter Substate EndViewStateScore 18:19:12.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill 18:19:12.790 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill 18:19:12.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome 18:19:12.807 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]' 18:19:12.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome 18:19:12.842 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome 18:19:12.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:19:12.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:19:12.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:19:12.927 [Lua] [LevelTransitionHandler] Level load completed! 18:19:12.927 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 18:19:12.929 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:19:12.929 [Lua] checking dlc's against conflict directors 18:19:12.929 [Lua] number of factions to include 2 18:19:12.929 [Lua] Updated list weights for random: 18:19:12.929 [Lua] skaven, 0.42 (0.00-0.42) 18:19:12.929 [Lua] chaos, 0.42 (0.42-0.83) 18:19:12.929 [Lua] beastmen, 0.17 (0.83-1.00) 18:19:12.929 [Lua] Rolled random faction: 0.27856689691543579 skaven 18:19:12.929 [Lua] Updated list weights for random: 18:19:12.929 [Lua] beastmen, 0.29 (0.00-0.29) 18:19:12.929 [Lua] chaos, 0.71 (0.29-1.00) 18:19:12.929 [Lua] Rolled random faction: 0.81953376531600952 chaos 18:19:12.929 [Lua] number of factions added 2 18:19:12.929 [Lua] --- --- --- 18:19:12.929 [Lua] Starting... difficulty 'normal' 18:19:12.929 [Lua] These are the starting conflict directors: 18:19:12.929 [Lua] inn_level 18:19:12.929 [Lua] --- --- --- 18:19:12.929 [Lua] 18:19:12.929 [Lua] DONE! Found the following directors: 18:19:12.929 [Lua] (free: 35), Master hash is: 18:19:12.929 [Lua] [EnemyPackageLoader] breed_lookup: { } 18:19:12.929 [Lua] load_startup_enemy_packages: -------------- 18:19:12.929 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:19:12.929 [Lua] critter_rat 18:19:12.947 [Lua] ### Received rpc_level_loaded 18:19:12.947 [Lua] #### Has state machine: true, peer_id: 11000010a60b68b, level_id: 204 18:19:12.947 [Lua] Peer 11000010a60b68b has loaded the level and all enemies are loaded 18:19:12.961 [Lua] [PeerSM] 11000010a60b68b :: on_exit Loading 18:19:12.961 [Lua] [PeerSM] 11000010a60b68b :: on_enter LoadingProfilePackages 18:19:12.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:19:12.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:19:12.978 [Lua] [PeerSM] 11000010a60b68b :: on_exit LoadingProfilePackages 18:19:12.978 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForEnterGame 18:19:12.980 [Lua] ### Received rpc_level_loaded 18:19:12.980 [Lua] #### Has state machine: false, peer_id: 11000010a60b68b, level_id: 204 18:19:12.981 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn 18:19:12.981 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:19:12.981 [Lua] Starting async level spawning of levels/inn/event_decoration/sonnstill/world 18:19:12.981 [Umbra] Init version: 3.4.15 :: 16 threads 18:19:13.145 [Lua] Async level spawning done 18:19:17.293 [Lua] [PlayState] Exit Substate EndViewStateScore 18:19:17.294 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:19:18.306 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:19:18.306 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:19:18.306 [Lua] [Matchmaking] unregister rpcs 18:19:18.306 [Lua] Set lobby begin: 18:19:18.306 [Lua] Lobby data twitch_enabled = false 18:19:18.306 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:19:18.307 [Lua] Lobby data num_players = 1 18:19:18.307 [Lua] Lobby data difficulty_tweak = 0 18:19:18.307 [Lua] Lobby data host = 11000010a60b68b 18:19:18.307 [Lua] Lobby data matchmaking_type = 3 18:19:18.307 [Lua] Lobby data is_private = false 18:19:18.307 [Lua] Lobby data match_started = true 18:19:18.307 [Lua] Lobby data difficulty = cataclysm 18:19:18.307 [Lua] Lobby data player_slot_1 = 0:0 18:19:18.307 [Lua] Lobby data player_slot_4 = 0:0 18:19:18.307 [Lua] Lobby data unique_server_name = Meridian 18:19:18.307 [Lua] Lobby data quick_game = false 18:19:18.307 [Lua] Lobby data country_code = CH 18:19:18.307 [Lua] Lobby data matchmaking = false 18:19:18.307 [Lua] Lobby data power_level = 0 18:19:18.307 [Lua] Lobby data mission_id = inn_level_sonnstill 18:19:18.307 [Lua] Lobby data mechanism = adventure 18:19:18.307 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:18.307 [Lua] Lobby data player_slot_2 = 0:0 18:19:18.307 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:18.307 [Lua] Lobby data player_slot_3 = 0:0 18:19:18.307 [Lua] Lobby data eac_authorized = true 18:19:18.307 [Lua] Set lobby end. 18:19:18.307 [Lua] [Managers] Destroying manager group: 18:19:18.308 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 18:19:18.308 [Lua] [Gamestate] Enter StateIngame HOST 18:19:18.308 [Lua] [Managers] Calling function on all managers: 18:19:18.308 [Lua] <>level = inn_level_sonnstill<> 18:19:18.308 [Lua] Set lobby begin: 18:19:18.308 [Lua] Lobby data twitch_enabled = false 18:19:18.308 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:19:18.308 [Lua] Lobby data num_players = 1 18:19:18.308 [Lua] Lobby data difficulty_tweak = 0 18:19:18.308 [Lua] Lobby data host = 11000010a60b68b 18:19:18.308 [Lua] Lobby data matchmaking_type = 3 18:19:18.308 [Lua] Lobby data is_private = false 18:19:18.308 [Lua] Lobby data match_started = true 18:19:18.308 [Lua] Lobby data difficulty = cataclysm 18:19:18.308 [Lua] Lobby data player_slot_1 = 0:0 18:19:18.308 [Lua] Lobby data player_slot_4 = 0:0 18:19:18.308 [Lua] Lobby data unique_server_name = Meridian 18:19:18.308 [Lua] Lobby data quick_game = false 18:19:18.308 [Lua] Lobby data country_code = CH 18:19:18.309 [Lua] Lobby data matchmaking = false 18:19:18.309 [Lua] Lobby data power_level = 0 18:19:18.309 [Lua] Lobby data mission_id = inn_level_sonnstill 18:19:18.309 [Lua] Lobby data mechanism = adventure 18:19:18.309 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:18.309 [Lua] Lobby data player_slot_2 = 0:0 18:19:18.309 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:18.309 [Lua] Lobby data player_slot_3 = 0:0 18:19:18.309 [Lua] Lobby data eac_authorized = true 18:19:18.309 [Lua] Set lobby end. 18:19:18.309 [Lua] [StateIngame] Server ingame 18:19:18.311 [Lua] Set lobby begin: 18:19:18.311 [Lua] Lobby data twitch_enabled = false 18:19:18.311 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:19:18.311 [Lua] Lobby data num_players = 1 18:19:18.311 [Lua] Lobby data difficulty_tweak = 0 18:19:18.311 [Lua] Lobby data host = 11000010a60b68b 18:19:18.311 [Lua] Lobby data matchmaking_type = 3 18:19:18.311 [Lua] Lobby data is_private = false 18:19:18.311 [Lua] Lobby data match_started = true 18:19:18.311 [Lua] Lobby data difficulty = normal 18:19:18.311 [Lua] Lobby data player_slot_1 = 0:0 18:19:18.311 [Lua] Lobby data player_slot_4 = 0:0 18:19:18.311 [Lua] Lobby data unique_server_name = Meridian 18:19:18.312 [Lua] Lobby data quick_game = false 18:19:18.312 [Lua] Lobby data country_code = CH 18:19:18.312 [Lua] Lobby data matchmaking = false 18:19:18.312 [Lua] Lobby data power_level = 0 18:19:18.312 [Lua] Lobby data mission_id = inn_level_sonnstill 18:19:18.312 [Lua] Lobby data mechanism = adventure 18:19:18.312 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:18.312 [Lua] Lobby data player_slot_2 = 0:0 18:19:18.312 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:18.312 [Lua] Lobby data player_slot_3 = 0:0 18:19:18.312 [Lua] Lobby data eac_authorized = true 18:19:18.312 [Lua] Set lobby end. 18:19:18.312 [Lua] [Matchmaking] register rpcs 18:19:18.312 [Lua] GameNetworkManager:init... creating game session 18:19:18.312 [Lua] Host GameSession.make_game_session_host with session: 18:19:18.312 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:19:18.312 [Lua] [GameNetworkManager] My own peer_id = 11000010a60b68b 18:19:18.312 [Lua] [GameNetworkManager] self.is_server = true 18:19:18.312 [Network] Setting artificial MTU limit to 65536 18:19:18.321 [Lua] Switching ConflictSettings: to: inn_level 18:19:18.321 [Lua] pacing=disabled 18:19:18.321 [Lua] roaming=nil 18:19:18.321 [Lua] disabled=false 18:19:18.321 [Lua] pack_spawning=disabled 18:19:18.321 [Lua] contained_breeds=nil 18:19:18.321 [Lua] boss=disabled 18:19:18.321 [Lua] horde=disabled 18:19:18.321 [Lua] specials=disabled 18:19:18.321 [Lua] name=inn_level 18:19:18.321 [Lua] intensity=disabled 18:19:18.321 [Lua] --- 18:19:18.321 [Lua] [LevelAnalysis] set_random_seed( 0) 18:19:18.323 warning: [GwNav] NavData resource not loaded 18:19:18.323 warning: [GwNav] levels/inn/event_decoration/sonnstill/world 18:19:18.323 [Lua] nested_level_name levels/inn/world 18:19:18.324 [Lua] [AIInterestPointSystem] Level Seed: 0 18:19:18.324 [Lua] 18:19:18.324 [Lua] [entity_system_bag] = table 18:19:18.324 [Lua] [entity_system_bag] = metatable 18:19:18.324 [Lua] [startup_data] = table 18:19:18.324 [Lua] [entity_manager] = table 18:19:18.324 [Lua] [entity_manager] = metatable 18:19:18.324 [Lua] [unit_spawner] = table 18:19:18.324 [Lua] [unit_spawner] = metatable 18:19:18.324 [Lua] [unit_storage] = table 18:19:18.324 [Lua] [unit_storage] = metatable 18:19:18.324 [Lua] [dice_keeper] = table 18:19:18.324 [Lua] [dice_keeper] = metatable 18:19:18.324 [Lua] [is_server] = true (boolean) 18:19:18.324 [Lua] [world] = [World] 18:19:18.324 [Lua] [system_api] = table 18:19:18.324 [Lua] [entity_system] = table 18:19:18.324 [Lua] [entity_system] = metatable 18:19:18.324 [Lua] [network_lobby] = table 18:19:18.324 [Lua] [network_lobby] = metatable 18:19:18.324 [Lua] [profile_synchronizer] = table 18:19:18.324 [Lua] [profile_synchronizer] = metatable 18:19:18.324 [Lua] [level_transition_handler] = table 18:19:18.324 [Lua] [level_transition_handler] = metatable 18:19:18.324 [Lua] [num_local_human_players] = 1 (number) 18:19:18.324 [Lua] [statistics_db] = table 18:19:18.324 [Lua] [statistics_db] = metatable 18:19:18.324 [Lua] [network_server] = table 18:19:18.324 [Lua] [network_server] = metatable 18:19:18.324 [Lua] [input_manager] = table 18:19:18.324 [Lua] [input_manager] = metatable 18:19:18.324 [Lua] [network_clock] = table 18:19:18.324 [Lua] [network_clock] = metatable 18:19:18.324 [Lua] [network_transmit] = table 18:19:18.324 [Lua] [network_transmit] = metatable 18:19:18.324 [Lua] [free_flight_manager] = table 18:19:18.324 [Lua] [free_flight_manager] = metatable 18:19:18.324 [Lua] [network_manager] = table 18:19:18.324 [Lua] [network_manager] = metatable 18:19:18.324 [Lua] [network_event_delegate] = table 18:19:18.324 [Lua] [network_event_delegate] = metatable 18:19:18.324 [Lua] 18:19:18.324 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:19:18.324 [Lua] ignoring extension VersusInteractObjectiveExtension 18:19:18.324 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:19:18.324 [Lua] ignoring extension VersusSocketObjectiveExtension 18:19:18.324 [Lua] ignoring extension VersusTargetObjectiveExtension 18:19:18.324 [Lua] ignoring extension VersusMissionObjectiveExtension 18:19:18.324 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:19:18.328 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 18:19:18.328 [Lua] [AchievementManager] Achievements using the steam platform 18:19:18.329 [Lua] PlayerManager:add_player player_1 18:19:18.367 [Lua] [StateIngame] Level seed: 0 18:19:18.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 18:19:18.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 18:19:18.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 18:19:18.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 18:19:18.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 18:19:18.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 18:19:18.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 18:19:18.372 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1, async-read, 18:19:18.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 18:19:18.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 18:19:18.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 18:19:18.373 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_5, async-read, 18:19:18.373 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4, async-read, 18:19:18.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 18:19:18.373 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1, async-read, 18:19:18.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 18:19:18.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 18:19:18.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 18:19:18.373 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 18:19:18.375 [Lua] [LevelAnalysis] set_random_seed( 0) 18:19:18.379 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 18:19:18.379 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 18:19:18.379 [Lua] [IngameUI] init 18:19:18.391 [SteamVoipClient] select_out(11000010a60b68b, off) 18:19:18.393 [Lua] cb_razer_chroma_setup 18:19:18.418 [Lua] [Matchmaking] Cancelling matchmaking 18:19:18.418 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 18:19:18.418 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 18:19:18.418 [Lua] Set lobby begin: 18:19:18.418 [Lua] Lobby data twitch_enabled = false 18:19:18.418 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:19:18.418 [Lua] Lobby data num_players = 1 18:19:18.418 [Lua] Lobby data difficulty_tweak = 0 18:19:18.418 [Lua] Lobby data host = 11000010a60b68b 18:19:18.419 [Lua] Lobby data matchmaking_type = 3 18:19:18.419 [Lua] Lobby data is_private = false 18:19:18.419 [Lua] Lobby data match_started = true 18:19:18.419 [Lua] Lobby data difficulty = normal 18:19:18.419 [Lua] Lobby data player_slot_1 = 0:0 18:19:18.419 [Lua] Lobby data player_slot_4 = 0:0 18:19:18.419 [Lua] Lobby data unique_server_name = Meridian 18:19:18.419 [Lua] Lobby data quick_game = false 18:19:18.419 [Lua] Lobby data country_code = CH 18:19:18.419 [Lua] Lobby data matchmaking = false 18:19:18.419 [Lua] Lobby data power_level = 0 18:19:18.419 [Lua] Lobby data mission_id = inn_level_sonnstill 18:19:18.419 [Lua] Lobby data mechanism = adventure 18:19:18.419 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:18.419 [Lua] Lobby data player_slot_2 = 0:0 18:19:18.419 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:18.419 [Lua] Lobby data player_slot_3 = 0:0 18:19:18.419 [Lua] Lobby data eac_authorized = true 18:19:18.419 [Lua] Set lobby end. 18:19:18.421 [Lua] Set lobby begin: 18:19:18.421 [Lua] Lobby data twitch_enabled = false 18:19:18.421 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:19:18.421 [Lua] Lobby data num_players = 1 18:19:18.421 [Lua] Lobby data difficulty_tweak = 0 18:19:18.421 [Lua] Lobby data host = 11000010a60b68b 18:19:18.421 [Lua] Lobby data matchmaking_type = 3 18:19:18.421 [Lua] Lobby data is_private = false 18:19:18.421 [Lua] Lobby data match_started = true 18:19:18.421 [Lua] Lobby data difficulty = normal 18:19:18.421 [Lua] Lobby data player_slot_1 = 0:0 18:19:18.421 [Lua] Lobby data player_slot_4 = 0:0 18:19:18.421 [Lua] Lobby data unique_server_name = Meridian 18:19:18.421 [Lua] Lobby data quick_game = false 18:19:18.421 [Lua] Lobby data country_code = CH 18:19:18.421 [Lua] Lobby data matchmaking = false 18:19:18.421 [Lua] Lobby data power_level = 0 18:19:18.421 [Lua] Lobby data mission_id = inn_level_sonnstill 18:19:18.421 [Lua] Lobby data mechanism = adventure 18:19:18.421 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:18.421 [Lua] Lobby data player_slot_2 = 0:0 18:19:18.422 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:18.422 [Lua] Lobby data player_slot_3 = 0:0 18:19:18.422 [Lua] Lobby data eac_authorized = true 18:19:18.422 [Lua] Set lobby end. 18:19:18.422 [Lua] [PartyManager] Leader is set to 11000010a60b68b 18:19:18.422 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:19:18.422 [Lua] Set lobby begin: 18:19:18.422 [Lua] Lobby data twitch_enabled = false 18:19:18.422 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:19:18.422 [Lua] Lobby data num_players = 1 18:19:18.422 [Lua] Lobby data difficulty_tweak = 0 18:19:18.422 [Lua] Lobby data host = 11000010a60b68b 18:19:18.422 [Lua] Lobby data matchmaking_type = 3 18:19:18.422 [Lua] Lobby data is_private = false 18:19:18.422 [Lua] Lobby data match_started = true 18:19:18.422 [Lua] Lobby data difficulty = normal 18:19:18.422 [Lua] Lobby data player_slot_1 = 0:0 18:19:18.422 [Lua] Lobby data player_slot_4 = 0:0 18:19:18.422 [Lua] Lobby data unique_server_name = Meridian 18:19:18.422 [Lua] Lobby data quick_game = false 18:19:18.422 [Lua] Lobby data country_code = CH 18:19:18.422 [Lua] Lobby data matchmaking = false 18:19:18.422 [Lua] Lobby data power_level = 835 18:19:18.422 [Lua] Lobby data mission_id = inn_level_sonnstill 18:19:18.422 [Lua] Lobby data mechanism = adventure 18:19:18.422 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:18.423 [Lua] Lobby data player_slot_2 = 0:0 18:19:18.423 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:18.423 [Lua] Lobby data player_slot_3 = 0:0 18:19:18.423 [Lua] Lobby data eac_authorized = true 18:19:18.423 [Lua] Set lobby end. 18:19:18.423 [Flow] complete_skittergate_legend true 18:19:18.423 [Flow] complete_all_helmgart_levels_recruit true 18:19:18.424 [Flow] WitchHunterLevel:35 18:19:18.424 [Flow] LeaderYes 18:19:18.424 [Flow] ALL PC XP:289286 18:19:18.424 [Flow] Has "bogenhafen" DLC:true 18:19:18.424 [Flow] WH XP:60850 18:19:18.424 [Flow] Number of crafted items:1399 18:19:18.424 [Flow] Sum of Powe Levels:1500 18:19:18.424 [Flow] lodestone diff 1:false 18:19:18.425 [Flow] magnus and forest activated 18:19:18.425 [Flow] magnus and forest activated 18:19:18.425 [Flow] cemetery and forest activated 18:19:18.425 [Flow] magnus and cemetery 18:19:18.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:19:18.425 [Flow] ALL RUNES ACTIVATED 18:19:18.425 [Flow] magnus and forest activated 18:19:18.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:19:18.425 [Flow] ALL RUNES ACTIVATED 18:19:18.425 [Flow] cemetery and forest activated 18:19:18.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:19:18.425 [Flow] ALL RUNES ACTIVATED 18:19:18.425 [Flow] magnus and forest activated 18:19:18.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:19:18.425 [Flow] ALL RUNES ACTIVATED 18:19:18.425 [Flow] magnus and cemetery 18:19:18.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:19:18.425 [Flow] ALL RUNES ACTIVATED 18:19:18.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:19:18.426 [Lua] CurrentConflictSettings inn_level 18:19:18.426 [Lua] [ConflictDirector] conflict_director is ai_ready 18:19:18.426 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:19:18.426 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:19:18.428 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:19:18.428 [Lua] Forming navigation groups in one frame 18:19:18.428 [Lua] Forming navigation groups 18:19:18.443 [Lua] NavigationGroupManager -> calulation time A: 0.014999999999986358 18:19:18.444 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 18:19:18.444 [Lua] number of nav groups: 42 18:19:18.444 [Lua] number of refined nav groups : 23 18:19:18.446 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497 18:19:18.446 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 18:19:18.446 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:19:18.446 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 18:19:18.448 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:19:18.448 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:19:18.448 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 18:19:18.448 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 18:19:18.448 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 18:19:18.448 [Lua] [Managers] Calling function on all managers: 18:19:18.448 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:19:18.477 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForEnterGame 18:19:18.477 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForGameObjectSync 18:19:18.617 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForGameObjectSync 18:19:18.617 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForPlayers 18:19:18.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 18:19:18.617 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 18:19:18.617 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 18:19:18.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:19:18.640 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForPlayers 18:19:18.640 [Lua] [PeerSM] 11000010a60b68b :: on_enter InGame 18:19:18.640 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = true 18:19:18.643 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 18:19:18.645 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:19:18.645 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:19:18.645 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:19:18.645 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:19:18.645 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:19:18.645 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:19:18.646 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:19:18.646 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:19:18.646 [Lua] PlayerManager:assign_unit_ownership Meridian 11000010a60b68b 1 18:19:18.646 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 18:19:18.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:19:18.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:19:18.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 18:19:18.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:19:18.691 [Lua] Players are leaving the safe zone 18:19:18.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:19:18.712 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:19:18.712 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 18:19:18.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:19:18.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:19:18.768 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:19:18.768 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 18:19:18.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 18:19:18.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 18:19:18.809 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 18:19:18.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 18:19:19.055 [Lua] StateInGameRunning:_game_actually_starts() 18:19:19.055 [Lua] ################################################################################################################# 18:19:19.055 [Lua] [Loading Time]: 00:00:11 [Transition]: ussingen-inn_level_sonnstill [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:19:19.055 [Lua] ################################################################################################################# 18:19:19.055 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35 18:19:19.055 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = true 18:19:19.066 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35 18:19:19.250 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35 18:19:19.250 [Lua] Commit load time data 18:19:19.352 [Flow] DISABLE 18:19:23.402 [Lua] PlayFabMirrorBase:_commit_internal 6 18:19:23.402 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:19:23.407 [Lua] generate_backend_stats 11000010a60b68b:1 18:19:23.430 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:19:23.430 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:19:23.434 [Lua] commit result success 6 18:19:23.434 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36 18:19:23.444 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36 18:19:23.616 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36 18:19:24.050 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1, async-read, 18:19:24.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:19:29.299 [Lua] [LobbyMembers] Member joined 11000010ecdfe63 18:19:29.309 [Lua] [NetworkServer] Changing num_players from 1 to 2 18:19:29.309 [Lua] Players: 2 18:19:29.309 [Lua] Set lobby begin: 18:19:29.309 [Lua] Lobby data twitch_enabled = false 18:19:29.309 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:19:29.309 [Lua] Lobby data num_players = 2 18:19:29.309 [Lua] Lobby data difficulty_tweak = 0 18:19:29.309 [Lua] Lobby data host = 11000010a60b68b 18:19:29.309 [Lua] Lobby data matchmaking_type = 3 18:19:29.309 [Lua] Lobby data is_private = false 18:19:29.309 [Lua] Lobby data match_started = true 18:19:29.309 [Lua] Lobby data difficulty = normal 18:19:29.309 [Lua] Lobby data player_slot_1 = 0:0 18:19:29.309 [Lua] Lobby data player_slot_4 = 0:0 18:19:29.309 [Lua] Lobby data unique_server_name = Meridian 18:19:29.309 [Lua] Lobby data quick_game = false 18:19:29.309 [Lua] Lobby data country_code = CH 18:19:29.309 [Lua] Lobby data matchmaking = false 18:19:29.309 [Lua] Lobby data power_level = 835 18:19:29.309 [Lua] Lobby data mission_id = inn_level_sonnstill 18:19:29.309 [Lua] Lobby data mechanism = adventure 18:19:29.309 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:29.309 [Lua] Lobby data player_slot_2 = 0:0 18:19:29.309 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:29.309 [Lua] Lobby data player_slot_3 = 0:0 18:19:29.309 [Lua] Lobby data eac_authorized = true 18:19:29.309 [Lua] Set lobby end. 18:19:30.430 [Lua] GOT approve_channel 6 11000010ecdfe63 186000001010094 18:19:30.430 [EAC] EAC server has client 11000010ecdfe63 and channel 6 (and owner 11000010ecdfe63) 18:19:30.430 [EACServer] [20:19:30:430][Windows][EAC Server] [Info][RegisterClient] Client: 011000010ECDFE63 PlayerGUID: 76561198208646755 PlayerIP: 0.0.0.0 OwnerGUID: 76561198208646755 PlayerName: EX-CI-TING hellcase.org 18:19:30.430 [Lua] Client with peer_id 11000010ecdfe63 got APPROVED by server 18:19:30.430 [EACServer] [20:19:30:430][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:19:30.430 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010ecdfe63' 18:19:30.430 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org is joining the game 18:19:30.430 [Lua] [NetworkServer] Peer 11000010ecdfe63 joined server lobby. 18:19:30.430 [Lua] [NetworkServer] Creating peer info. 18:19:30.430 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Connecting 18:19:30.535 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001010094 from 11000010ecdfe63, replying lobby_ok 18:19:30.597 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010ecdfe63 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:11000010a60b68b 18:19:30.660 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010ecdfe63 18:19:30.660 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:1:0 = 11000010ecdfe63 18:19:30.660 [Lua] Set lobby begin: 18:19:30.660 [Lua] Lobby data twitch_enabled = false 18:19:30.660 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:19:30.660 [Lua] Lobby data num_players = 2 18:19:30.660 [Lua] Lobby data difficulty_tweak = 0 18:19:30.660 [Lua] Lobby data host = 11000010a60b68b 18:19:30.660 [Lua] Lobby data matchmaking_type = 3 18:19:30.660 [Lua] Lobby data is_private = false 18:19:30.660 [Lua] Lobby data match_started = true 18:19:30.660 [Lua] Lobby data difficulty = normal 18:19:30.660 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:19:30.660 [Lua] Lobby data player_slot_4 = 0:0 18:19:30.660 [Lua] Lobby data unique_server_name = Meridian 18:19:30.661 [Lua] Lobby data quick_game = false 18:19:30.661 [Lua] Lobby data country_code = CH 18:19:30.661 [Lua] Lobby data matchmaking = false 18:19:30.661 [Lua] Lobby data power_level = 835 18:19:30.661 [Lua] Lobby data mission_id = inn_level_sonnstill 18:19:30.661 [Lua] Lobby data mechanism = adventure 18:19:30.661 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:30.661 [Lua] Lobby data player_slot_2 = 0:0 18:19:30.661 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:30.661 [Lua] Lobby data player_slot_3 = 0:0 18:19:30.661 [Lua] Lobby data eac_authorized = true 18:19:30.661 [Lua] Set lobby end. 18:19:32.910 [Lua] ### CLEARING PEER STATE FOR 11000010ecdfe63 18:19:32.910 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Connecting 18:19:32.910 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Connecting 18:19:32.974 [Lua] [NetworkServer] Peer 11000010ecdfe63 has sent rpc_notify_lobby_joined 18:19:32.974 [Lua] [PSM] Peer 11000010ecdfe63 joined. Want to use profile index "1" and join party "0" 18:19:32.974 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b","11000010ecdfe63"] 18:19:32.974 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010ecdfe63, connection_key=1) 18:19:32.974 [Lua] Sync dynamic to client: 18:19:33.038 [Lua] ### Received rpc_level_load_started 18:19:33.038 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_session_id: 228282352 18:19:33.038 [Lua] player (11000010ecdfe63,1) was put into party 0 18:19:33.038 [Lua] [ProfileSynchronizer] Peer 11000010ecdfe63 entered session 18:19:33.038 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010ecdfe63 18:19:33.038 [Lua] Mechanism says: a client has initialized the mechanism! 11000010ecdfe63 18:19:33.102 [Lua] ### Received rpc_level_loaded 18:19:33.102 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_id: 204 18:19:33.186 [SteamVoipClient] select_out(11000010ecdfe63, on) 18:19:33.186 [SteamVoipClient] select_out(11000010ecdfe63, on) 18:19:33.186 [SteamVoipClient] select_in(11000010ecdfe63, on) 18:19:33.186 [SteamVoipClient] select_out(11000010ecdfe63, off) 18:19:33.395 [EACServer] [20:19:33:395][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010ECDFE63 Session: 4 Status: Client Authenticated Message: Client authenticated. 18:19:33.397 [EAC] Peer 11000010ecdfe63 switched EAC state to ClientAuthenticatedLocal 18:19:33.560 [EACServer] [20:19:33:559][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010ECDFE63. 18:19:33.761 [EACServer] [20:19:33:760][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010ECDFE63 18:19:33.761 [EACServer] [20:19:33:760][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010ECDFE63 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:19:33.766 [EAC] Peer 11000010ecdfe63 switched EAC state to ClientAuthenticatedRemote 18:19:34.984 [Lua] [NetworkServer] Peer 11000010ecdfe63 has sent rpc_post_game_notified 18:19:34.985 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Connecting 18:19:34.985 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Loading 18:19:38.821 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:19:38.888 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010ecdfe63, connection_key=1) 18:19:38.888 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Loading 18:19:38.888 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter LoadingProfilePackages 18:19:38.896 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit LoadingProfilePackages 18:19:38.896 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForEnterGame 18:19:40.332 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForEnterGame 18:19:40.332 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForGameObjectSync 18:19:40.338 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010ecdfe63 18:19:40.340 [Lua] Breedfreezer (server) starting a hot join sync 18:19:40.340 [Lua] PlayerManager:add_remote_player 11000010ecdfe63 18:19:40.340 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 18:19:40.340 [Lua] RemotePlayer:create_game_object( ) 44 18:19:40.356 [Lua] player (11000010ecdfe63,1) was put into party 1 18:19:40.356 [Lua] [ProfileSynchronizer] Assigning peer(11000010ecdfe63:1) to profile(1) career(2) 18:19:40.356 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"}] 18:19:40.356 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForGameObjectSync 18:19:40.356 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForPlayers 18:19:40.360 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForPlayers 18:19:40.360 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InGame 18:19:40.360 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = true 18:19:40.488 [Lua] [MOD][VMF][INFO] Added 11000010ecdfe63 to the VMF users list. 18:19:40.488 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010ecdfe63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:19:40.488 [Lua] Adding player sync data to peer=11000010ecdfe63 local_player_id=1 18:19:40.489 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":377396160,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/wh_bountyhunter":false}} 18:19:40.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read, 18:19:40.489 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 18:19:40.489 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, ProfileSynchronizer, async-read, 18:19:40.489 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 18:19:40.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, ProfileSynchronizer, async-read, 18:19:40.489 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 18:19:40.489 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 18:19:40.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 18:19:40.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 18:19:40.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 18:19:40.503 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 18:19:40.524 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 18:19:40.524 [Lua] [PackageManager] Force_load: wwise/pistol 18:19:40.524 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 18:19:40.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 18:19:40.545 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 18:19:40.545 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 18:19:40.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 18:19:40.833 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 18:19:40.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 18:19:40.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 18:19:40.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 18:19:40.847 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 18:19:40.876 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 18:19:40.876 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 18:19:40.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 18:19:40.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 18:19:40.954 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 18:19:40.954 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 18:19:40.989 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 18:19:40.989 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 18:19:40.997 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 377396160 18:19:41.392 [Lua] [IngameUI] menu view on_enter start_game_view 18:19:41.394 [Lua] [IngameUI] menu view post_update_on_enter table: 0x027ef240 18:19:41.394 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 18:19:41.395 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 18:19:41.395 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 18:19:41.396 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 18:19:41.396 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 18:19:43.580 [Lua] Set lobby begin: 18:19:43.580 [Lua] Lobby data twitch_enabled = false 18:19:43.580 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:19:43.580 [Lua] Lobby data num_players = 2 18:19:43.580 [Lua] Lobby data difficulty_tweak = 0 18:19:43.580 [Lua] Lobby data host = 11000010a60b68b 18:19:43.580 [Lua] Lobby data matchmaking_type = 3 18:19:43.580 [Lua] Lobby data is_private = false 18:19:43.580 [Lua] Lobby data match_started = true 18:19:43.580 [Lua] Lobby data difficulty = normal 18:19:43.580 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:19:43.580 [Lua] Lobby data player_slot_4 = 0:0 18:19:43.580 [Lua] Lobby data unique_server_name = Meridian 18:19:43.580 [Lua] Lobby data quick_game = false 18:19:43.580 [Lua] Lobby data country_code = CH 18:19:43.580 [Lua] Lobby data matchmaking = false 18:19:43.580 [Lua] Lobby data power_level = 417 18:19:43.580 [Lua] Lobby data mission_id = inn_level_sonnstill 18:19:43.580 [Lua] Lobby data mechanism = adventure 18:19:43.580 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:43.580 [Lua] Lobby data player_slot_2 = 0:0 18:19:43.580 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:43.581 [Lua] Lobby data player_slot_3 = 0:0 18:19:43.581 [Lua] Lobby data eac_authorized = true 18:19:43.581 [Lua] Set lobby end. 18:19:43.624 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 18:19:43.624 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 18:19:43.624 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 18:19:43.625 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 18:19:43.625 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 18:19:44.354 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 377396160 18:19:44.447 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:19:44.447 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player. 18:19:44.448 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 18:19:44.448 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 18:19:44.448 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:19:44.448 [Lua] TalentSystem:rpc_sync_talents 6 1025 18:19:44.681 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = true 18:19:45.055 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 18:19:45.055 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 18:19:45.055 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 18:19:45.056 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 18:19:45.056 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 18:19:45.774 [Lua] [IngameUI] menu view on_exit start_game_view 18:19:45.774 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 18:19:45.775 [Save] Saving `save_data` 18:19:45.775 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 18:19:45.775 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 18:19:45.775 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 18:19:45.777 [Save] Save done 18:19:45.777 [Lua] [IngameUI] menu view post_update_on_exit table: 0x027ef240 18:19:46.992 [Lua] [IngameUI] menu view on_enter start_game_view 18:19:46.994 [Lua] [IngameUI] menu view post_update_on_enter table: 0x027ef240 18:19:46.994 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 18:19:46.995 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 18:19:46.995 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 18:19:46.996 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 18:19:46.996 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 18:19:47.533 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 18:19:47.533 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 18:19:47.533 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 18:19:47.534 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 18:19:47.534 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 18:19:48.299 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:48.299 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:48.422 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 18:19:48.422 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 18:19:48.422 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 18:19:48.423 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 18:19:48.423 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 18:19:48.643 [Lua] Set lobby begin: 18:19:48.643 [Lua] Lobby data twitch_enabled = false 18:19:48.643 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:19:48.643 [Lua] Lobby data num_players = 2 18:19:48.643 [Lua] Lobby data difficulty_tweak = 0 18:19:48.644 [Lua] Lobby data host = 11000010a60b68b 18:19:48.644 [Lua] Lobby data matchmaking_type = 3 18:19:48.644 [Lua] Lobby data is_private = false 18:19:48.644 [Lua] Lobby data match_started = true 18:19:48.644 [Lua] Lobby data difficulty = normal 18:19:48.644 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:19:48.644 [Lua] Lobby data player_slot_4 = 0:0 18:19:48.644 [Lua] Lobby data unique_server_name = Meridian 18:19:48.644 [Lua] Lobby data quick_game = false 18:19:48.644 [Lua] Lobby data country_code = CH 18:19:48.644 [Lua] Lobby data matchmaking = false 18:19:48.644 [Lua] Lobby data power_level = 835 18:19:48.644 [Lua] Lobby data mission_id = inn_level_sonnstill 18:19:48.644 [Lua] Lobby data mechanism = adventure 18:19:48.644 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:48.644 [Lua] Lobby data player_slot_2 = 0:0 18:19:48.644 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:48.644 [Lua] Lobby data player_slot_3 = 0:0 18:19:48.644 [Lua] Lobby data eac_authorized = true 18:19:48.644 [Lua] Set lobby end. 18:19:48.728 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:19:48.728 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:19:49.133 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:49.393 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:49.544 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:19:49.653 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:49.798 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:19:49.898 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:50.042 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:19:50.144 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:50.283 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:19:50.428 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:50.491 [Lua] PlayFabMirrorBase:_commit_internal 7 18:19:50.491 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:19:50.495 [Lua] generate_backend_stats 11000010a60b68b:1 18:19:50.517 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:19:50.517 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:19:50.518 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 37 18:19:50.523 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:19:50.524 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 37 18:19:50.656 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:50.709 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 37 18:19:50.713 [Lua] commit result success 7 18:19:50.713 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38 18:19:50.720 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38 18:19:50.790 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:19:50.887 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38 18:19:50.925 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:51.014 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:19:51.017 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 18:19:51.017 [Lua] ............................................................................................................ 18:19:51.017 [Lua] ............................................................................................................ 18:19:51.017 [Lua] GAME START SETTINGS -> Level: ussingen | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 18:19:51.017 [Lua] ............................................................................................................ 18:19:51.017 [Lua] ............................................................................................................ 18:19:51.116 [Lua] [Matchmaking] Cancelling matchmaking 18:19:51.116 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:19:51.117 [Lua] [IngameUI] menu view on_exit start_game_view 18:19:51.117 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 18:19:51.118 [Save] Saving `save_data` 18:19:51.118 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 18:19:51.118 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 18:19:51.118 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 18:19:51.120 [Save] Save done 18:19:51.122 [Lua] [IngameUI] menu view post_update_on_exit table: 0x027ef240 18:19:51.181 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:51.279 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:19:51.528 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:19:52.700 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 18:19:52.700 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 18:19:52.702 [Lua] Set lobby begin: 18:19:52.702 [Lua] Lobby data twitch_enabled = false 18:19:52.702 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:19:52.702 [Lua] Lobby data num_players = 2 18:19:52.702 [Lua] Lobby data difficulty_tweak = 0 18:19:52.702 [Lua] Lobby data host = 11000010a60b68b 18:19:52.702 [Lua] Lobby data matchmaking_type = 3 18:19:52.702 [Lua] Lobby data is_private = false 18:19:52.703 [Lua] Lobby data match_started = true 18:19:52.703 [Lua] Lobby data difficulty = cataclysm 18:19:52.703 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:19:52.703 [Lua] Lobby data player_slot_4 = 0:0 18:19:52.703 [Lua] Lobby data unique_server_name = Meridian 18:19:52.703 [Lua] Lobby data quick_game = false 18:19:52.703 [Lua] Lobby data country_code = CH 18:19:52.703 [Lua] Lobby data matchmaking = false 18:19:52.703 [Lua] Lobby data power_level = 835 18:19:52.703 [Lua] Lobby data mission_id = inn_level_sonnstill 18:19:52.703 [Lua] Lobby data mechanism = adventure 18:19:52.703 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:52.703 [Lua] Lobby data player_slot_2 = 0:0 18:19:52.703 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:52.703 [Lua] Lobby data player_slot_3 = 0:0 18:19:52.703 [Lua] Lobby data eac_authorized = true 18:19:52.703 [Lua] Set lobby end. 18:19:52.703 [Lua] [PartyManager] Leader is set to 11000010a60b68b 18:19:52.703 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill ussingen 0 18:19:52.703 [Lua] Set lobby begin: 18:19:52.703 [Lua] Lobby data twitch_enabled = false 18:19:52.703 [Lua] Lobby data selected_mission_id = ussingen 18:19:52.703 [Lua] Lobby data num_players = 2 18:19:52.703 [Lua] Lobby data difficulty_tweak = 0 18:19:52.703 [Lua] Lobby data host = 11000010a60b68b 18:19:52.703 [Lua] Lobby data matchmaking_type = 2 18:19:52.703 [Lua] Lobby data is_private = false 18:19:52.703 [Lua] Lobby data match_started = true 18:19:52.703 [Lua] Lobby data difficulty = cataclysm 18:19:52.703 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:19:52.703 [Lua] Lobby data player_slot_4 = 0:0 18:19:52.703 [Lua] Lobby data unique_server_name = Meridian 18:19:52.704 [Lua] Lobby data quick_game = false 18:19:52.704 [Lua] Lobby data country_code = CH 18:19:52.704 [Lua] Lobby data matchmaking = true 18:19:52.704 [Lua] Lobby data power_level = 835 18:19:52.704 [Lua] Lobby data mission_id = inn_level_sonnstill 18:19:52.704 [Lua] Lobby data mechanism = adventure 18:19:52.704 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:52.704 [Lua] Lobby data player_slot_2 = 0:0 18:19:52.704 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:52.704 [Lua] Lobby data player_slot_3 = 0:0 18:19:52.704 [Lua] Lobby data eac_authorized = true 18:19:52.704 [Lua] Set lobby end. 18:19:52.704 [Lua] Set lobby begin: 18:19:52.704 [Lua] Lobby data twitch_enabled = false 18:19:52.704 [Lua] Lobby data selected_mission_id = ussingen 18:19:52.704 [Lua] Lobby data num_players = 2 18:19:52.704 [Lua] Lobby data difficulty_tweak = 0 18:19:52.704 [Lua] Lobby data host = 11000010a60b68b 18:19:52.704 [Lua] Lobby data matchmaking_type = 2 18:19:52.704 [Lua] Lobby data is_private = false 18:19:52.704 [Lua] Lobby data match_started = true 18:19:52.704 [Lua] Lobby data difficulty = cataclysm 18:19:52.704 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:19:52.704 [Lua] Lobby data player_slot_4 = 0:0 18:19:52.704 [Lua] Lobby data unique_server_name = Meridian 18:19:52.704 [Lua] Lobby data quick_game = false 18:19:52.704 [Lua] Lobby data country_code = CH 18:19:52.704 [Lua] Lobby data matchmaking = true 18:19:52.704 [Lua] Lobby data power_level = 835 18:19:52.704 [Lua] Lobby data mission_id = inn_level_sonnstill 18:19:52.704 [Lua] Lobby data mechanism = adventure 18:19:52.704 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:19:52.704 [Lua] Lobby data player_slot_2 = 0:0 18:19:52.704 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:19:52.704 [Lua] Lobby data player_slot_3 = 0:0 18:19:52.704 [Lua] Lobby data eac_authorized = true 18:19:52.704 [Lua] Set lobby end. 18:19:52.705 [Lua] [ChatManager][1]System: Starting hosted game... 18:19:52.705 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 18:19:52.705 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 18:20:07.303 [Lua] [LobbyMembers] Member joined 11000010bfba70b 18:20:07.311 [Lua] [NetworkServer] Changing num_players from 2 to 3 18:20:07.311 [Lua] Players: 3 18:20:07.311 [Lua] Set lobby begin: 18:20:07.311 [Lua] Lobby data twitch_enabled = false 18:20:07.311 [Lua] Lobby data selected_mission_id = ussingen 18:20:07.312 [Lua] Lobby data num_players = 3 18:20:07.312 [Lua] Lobby data difficulty_tweak = 0 18:20:07.312 [Lua] Lobby data host = 11000010a60b68b 18:20:07.312 [Lua] Lobby data matchmaking_type = 2 18:20:07.312 [Lua] Lobby data is_private = false 18:20:07.312 [Lua] Lobby data match_started = true 18:20:07.312 [Lua] Lobby data difficulty = cataclysm 18:20:07.312 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:20:07.312 [Lua] Lobby data player_slot_4 = 0:0 18:20:07.312 [Lua] Lobby data unique_server_name = Meridian 18:20:07.312 [Lua] Lobby data quick_game = false 18:20:07.312 [Lua] Lobby data country_code = CH 18:20:07.312 [Lua] Lobby data matchmaking = true 18:20:07.312 [Lua] Lobby data power_level = 835 18:20:07.312 [Lua] Lobby data mission_id = inn_level_sonnstill 18:20:07.312 [Lua] Lobby data mechanism = adventure 18:20:07.312 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:20:07.312 [Lua] Lobby data player_slot_2 = 0:0 18:20:07.312 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:20:07.312 [Lua] Lobby data player_slot_3 = 0:0 18:20:07.312 [Lua] Lobby data eac_authorized = true 18:20:07.312 [Lua] Set lobby end. 18:20:09.490 [Lua] GOT approve_channel 9 11000010bfba70b 186000001010094 18:20:09.490 [EAC] EAC server has client 11000010bfba70b and channel 9 (and owner 11000010bfba70b) 18:20:09.490 [EACServer] [20:20:09:490][Windows][EAC Server] [Info][RegisterClient] Client: 011000010BFBA70B PlayerGUID: 76561198161307403 PlayerIP: 0.0.0.0 OwnerGUID: 76561198161307403 PlayerName: silver_bullet 18:20:09.490 [Lua] Client with peer_id 11000010bfba70b got APPROVED by server 18:20:09.490 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010bfba70b' 18:20:09.490 [Lua] [ChatManager][1]System: silver_bullet is joining the game 18:20:09.490 [Lua] [NetworkServer] Peer 11000010bfba70b joined server lobby. 18:20:09.490 [Lua] [NetworkServer] Creating peer info. 18:20:09.490 [Lua] [PeerSM] 11000010bfba70b :: on_enter Connecting 18:20:09.744 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001010094 from 11000010bfba70b, replying lobby_ok 18:20:09.971 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010bfba70b REPLY wh:11000010ecdfe63 | we:0 | dr:0 | bw:0 | es:11000010a60b68b 18:20:10.175 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010bfba70b 18:20:10.175 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:3:0 = 11000010bfba70b 18:20:10.175 [Lua] Set lobby begin: 18:20:10.175 [Lua] Lobby data twitch_enabled = false 18:20:10.175 [Lua] Lobby data selected_mission_id = ussingen 18:20:10.175 [Lua] Lobby data num_players = 3 18:20:10.175 [Lua] Lobby data difficulty_tweak = 0 18:20:10.175 [Lua] Lobby data host = 11000010a60b68b 18:20:10.175 [Lua] Lobby data matchmaking_type = 2 18:20:10.175 [Lua] Lobby data is_private = false 18:20:10.175 [Lua] Lobby data match_started = true 18:20:10.175 [Lua] Lobby data difficulty = cataclysm 18:20:10.175 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:20:10.175 [Lua] Lobby data player_slot_4 = 0:0 18:20:10.175 [Lua] Lobby data unique_server_name = Meridian 18:20:10.175 [Lua] Lobby data quick_game = false 18:20:10.175 [Lua] Lobby data country_code = CH 18:20:10.175 [Lua] Lobby data matchmaking = true 18:20:10.175 [Lua] Lobby data power_level = 835 18:20:10.176 [Lua] Lobby data mission_id = inn_level_sonnstill 18:20:10.176 [Lua] Lobby data mechanism = adventure 18:20:10.176 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:20:10.176 [Lua] Lobby data player_slot_2 = 0:0 18:20:10.176 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:20:10.176 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:20:10.176 [Lua] Lobby data eac_authorized = true 18:20:10.176 [Lua] Set lobby end. 18:20:12.555 [Lua] ### CLEARING PEER STATE FOR 11000010bfba70b 18:20:12.555 [Lua] [PeerSM] 11000010bfba70b :: on_exit Connecting 18:20:12.555 [Lua] [PeerSM] 11000010bfba70b :: on_enter Connecting 18:20:12.757 [Lua] [NetworkServer] Peer 11000010bfba70b has sent rpc_notify_lobby_joined 18:20:12.757 [Lua] [PSM] Peer 11000010bfba70b joined. Want to use profile index "3" and join party "0" 18:20:12.757 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b","11000010ecdfe63","11000010bfba70b"] 18:20:12.757 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010bfba70b, connection_key=2) 18:20:12.757 [Lua] Sync dynamic to client: 18:20:12.959 [Lua] ### Received rpc_level_load_started 18:20:12.959 [Lua] #### Has state machine: true, peer_id: 11000010bfba70b, level_session_id: 228282352 18:20:12.959 [Lua] player (11000010bfba70b,1) was put into party 0 18:20:12.959 [Lua] [ProfileSynchronizer] Peer 11000010bfba70b entered session 18:20:12.959 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010bfba70b 18:20:12.959 [Lua] Mechanism says: a client has initialized the mechanism! 11000010bfba70b 18:20:13.015 [Lua] ### Received rpc_level_loaded 18:20:13.015 [Lua] #### Has state machine: true, peer_id: 11000010bfba70b, level_id: 204 18:20:13.236 [SteamVoipClient] select_out(11000010bfba70b, on) 18:20:13.241 [SteamVoipClient] select_out(11000010bfba70b, on) 18:20:13.241 [SteamVoipClient] select_in(11000010bfba70b, on) 18:20:13.241 [SteamVoipClient] select_out(11000010bfba70b, off) 18:20:13.839 [EACServer] [20:20:13:839][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010BFBA70B Session: 5 Status: Client Authenticated Message: Client authenticated. 18:20:13.840 [EAC] Peer 11000010bfba70b switched EAC state to ClientAuthenticatedLocal 18:20:13.943 [EACServer] [20:20:13:943][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010BFBA70B. 18:20:14.345 [EACServer] [20:20:14:345][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010BFBA70B 18:20:14.345 [EACServer] [20:20:14:345][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010BFBA70B Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:20:14.348 [EAC] Peer 11000010bfba70b switched EAC state to ClientAuthenticatedRemote 18:20:14.811 [Lua] [NetworkServer] Peer 11000010bfba70b has sent rpc_post_game_notified 18:20:14.811 [Lua] [PeerSM] 11000010bfba70b :: on_exit Connecting 18:20:14.811 [Lua] [PeerSM] 11000010bfba70b :: on_enter Loading 18:20:15.514 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 377396160 18:20:15.886 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:20:15.951 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010bfba70b, connection_key=2) 18:20:15.951 [Lua] [PeerSM] 11000010bfba70b :: on_exit Loading 18:20:15.951 [Lua] [PeerSM] 11000010bfba70b :: on_enter LoadingProfilePackages 18:20:15.958 [Lua] [PeerSM] 11000010bfba70b :: on_exit LoadingProfilePackages 18:20:15.958 [Lua] [PeerSM] 11000010bfba70b :: on_enter WaitingForEnterGame 18:20:17.439 [Lua] [PeerSM] 11000010bfba70b :: on_exit WaitingForEnterGame 18:20:17.439 [Lua] [PeerSM] 11000010bfba70b :: on_enter WaitingForGameObjectSync 18:20:17.446 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010bfba70b 18:20:17.450 [Lua] Breedfreezer (server) starting a hot join sync 18:20:17.451 [Lua] PlayerManager:add_remote_player 11000010bfba70b 18:20:17.451 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 18:20:17.451 [Lua] RemotePlayer:create_game_object( ) 46 18:20:17.465 [Lua] player (11000010bfba70b,1) was put into party 1 18:20:17.465 [Lua] [ProfileSynchronizer] Assigning peer(11000010bfba70b:1) to profile(3) career(1) 18:20:17.465 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000010bfba70b"}] 18:20:17.465 [Lua] [PeerSM] 11000010bfba70b :: on_exit WaitingForGameObjectSync 18:20:17.465 [Lua] [PeerSM] 11000010bfba70b :: on_enter WaitingForPlayers 18:20:17.471 [Lua] [PeerSM] 11000010bfba70b :: on_exit WaitingForPlayers 18:20:17.471 [Lua] [PeerSM] 11000010bfba70b :: on_enter InGame 18:20:17.471 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010bfba70b:0:0:0 = true 18:20:17.757 [Lua] [MOD][VMF][INFO] Added 11000010bfba70b to the VMF users list. 18:20:17.758 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010bfba70b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:20:17.758 [Lua] Adding player sync data to peer=11000010bfba70b local_player_id=1 18:20:17.758 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06":false},"inventory_id":55563168,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false}} 18:20:17.758 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 18:20:17.758 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 18:20:17.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 18:20:17.758 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, ProfileSynchronizer, async-read, 18:20:17.758 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 18:20:17.758 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 18:20:17.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read, 18:20:17.788 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 18:20:17.788 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 18:20:17.788 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 18:20:18.122 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 18:20:18.122 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 18:20:18.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 18:20:18.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 18:20:18.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 18:20:18.138 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06 18:20:18.152 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06 18:20:18.152 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06 18:20:18.152 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 18:20:18.182 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 18:20:18.182 [Lua] [PackageManager] Force_load: wwise/steampistol 18:20:18.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 18:20:18.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 18:20:18.259 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 18:20:18.259 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 18:20:18.292 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 18:20:18.292 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 18:20:18.299 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010bfba70b:1:0:0 = 55563168 18:20:19.048 [Lua] Set lobby begin: 18:20:19.048 [Lua] Lobby data twitch_enabled = false 18:20:19.048 [Lua] Lobby data selected_mission_id = ussingen 18:20:19.048 [Lua] Lobby data num_players = 3 18:20:19.048 [Lua] Lobby data difficulty_tweak = 0 18:20:19.048 [Lua] Lobby data host = 11000010a60b68b 18:20:19.048 [Lua] Lobby data matchmaking_type = 2 18:20:19.048 [Lua] Lobby data is_private = false 18:20:19.048 [Lua] Lobby data match_started = true 18:20:19.048 [Lua] Lobby data difficulty = cataclysm 18:20:19.048 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:20:19.049 [Lua] Lobby data player_slot_4 = 0:0 18:20:19.049 [Lua] Lobby data unique_server_name = Meridian 18:20:19.049 [Lua] Lobby data quick_game = false 18:20:19.049 [Lua] Lobby data country_code = CH 18:20:19.049 [Lua] Lobby data matchmaking = true 18:20:19.049 [Lua] Lobby data power_level = 556 18:20:19.049 [Lua] Lobby data mission_id = inn_level_sonnstill 18:20:19.049 [Lua] Lobby data mechanism = adventure 18:20:19.049 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:20:19.049 [Lua] Lobby data player_slot_2 = 0:0 18:20:19.049 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:20:19.049 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:20:19.049 [Lua] Lobby data eac_authorized = true 18:20:19.049 [Lua] Set lobby end. 18:20:20.847 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010bfba70b:1:0:0 = 55563168 18:20:20.869 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010bfba70b:1:0:0 = 55563168 18:20:21.107 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010bfba70b go_type=player_unit go_created_func_name=game_object_created_player_unit 18:20:21.107 [Lua] [NetworkServer] Peer 11000010bfba70b spawned player. 18:20:21.108 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 18:20:21.108 [Lua] PlayerManager:assign_unit_ownership silver_bullet 11000010bfba70b 1 18:20:21.109 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:20:21.109 [Lua] TalentSystem:rpc_sync_talents 9 2049 18:20:21.420 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010bfba70b:0:0:0 = true 18:20:24.169 [Lua] Set lobby begin: 18:20:24.169 [Lua] Lobby data twitch_enabled = false 18:20:24.169 [Lua] Lobby data selected_mission_id = ussingen 18:20:24.169 [Lua] Lobby data num_players = 3 18:20:24.169 [Lua] Lobby data difficulty_tweak = 0 18:20:24.169 [Lua] Lobby data host = 11000010a60b68b 18:20:24.169 [Lua] Lobby data matchmaking_type = 2 18:20:24.169 [Lua] Lobby data is_private = false 18:20:24.169 [Lua] Lobby data match_started = true 18:20:24.169 [Lua] Lobby data difficulty = cataclysm 18:20:24.169 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:20:24.169 [Lua] Lobby data player_slot_4 = 0:0 18:20:24.169 [Lua] Lobby data unique_server_name = Meridian 18:20:24.169 [Lua] Lobby data quick_game = false 18:20:24.169 [Lua] Lobby data country_code = CH 18:20:24.169 [Lua] Lobby data matchmaking = true 18:20:24.169 [Lua] Lobby data power_level = 835 18:20:24.170 [Lua] Lobby data mission_id = inn_level_sonnstill 18:20:24.170 [Lua] Lobby data mechanism = adventure 18:20:24.170 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:20:24.170 [Lua] Lobby data player_slot_2 = 0:0 18:20:24.170 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:20:24.170 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:20:24.170 [Lua] Lobby data eac_authorized = true 18:20:24.170 [Lua] Set lobby end. 18:20:31.300 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:20:31.608 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:20:31.710 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:20:31.860 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:20:31.938 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:20:32.140 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:20:32.217 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:20:32.365 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:20:32.620 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:20:32.620 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:20:32.664 [Lua] PlayFabMirrorBase:_commit_internal 8 18:20:32.664 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:20:32.667 [Lua] generate_backend_stats 11000010a60b68b:1 18:20:32.689 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:20:32.689 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:20:32.689 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 39 18:20:32.693 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 39 18:20:32.755 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:20:32.856 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:20:32.872 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 39 18:20:32.877 [Lua] commit result success 8 18:20:32.877 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40 18:20:32.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40 18:20:32.932 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:20:33.042 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40 18:20:33.102 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:20:33.207 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:20:33.348 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:20:33.454 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:20:33.595 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:20:33.807 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:20:33.948 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:20:33.985 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 18:20:33.985 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 18:20:34.057 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:20:34.242 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill ussingen 0 18:20:34.242 [Lua] Set lobby begin: 18:20:34.242 [Lua] Lobby data twitch_enabled = false 18:20:34.242 [Lua] Lobby data selected_mission_id = ussingen 18:20:34.242 [Lua] Lobby data num_players = 3 18:20:34.242 [Lua] Lobby data difficulty_tweak = 0 18:20:34.242 [Lua] Lobby data host = 11000010a60b68b 18:20:34.242 [Lua] Lobby data matchmaking_type = 2 18:20:34.242 [Lua] Lobby data is_private = false 18:20:34.242 [Lua] Lobby data match_started = true 18:20:34.242 [Lua] Lobby data difficulty = cataclysm 18:20:34.242 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:20:34.242 [Lua] Lobby data player_slot_4 = 0:0 18:20:34.242 [Lua] Lobby data unique_server_name = Meridian 18:20:34.242 [Lua] Lobby data quick_game = false 18:20:34.242 [Lua] Lobby data country_code = CH 18:20:34.242 [Lua] Lobby data matchmaking = true 18:20:34.242 [Lua] Lobby data power_level = 835 18:20:34.242 [Lua] Lobby data mission_id = inn_level_sonnstill 18:20:34.242 [Lua] Lobby data mechanism = adventure 18:20:34.242 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:20:34.242 [Lua] Lobby data player_slot_2 = 0:0 18:20:34.242 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:20:34.243 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:20:34.243 [Lua] Lobby data eac_authorized = true 18:20:34.243 [Lua] Set lobby end. 18:20:34.243 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 18:20:34.243 [Lua] [LevelTransitionHandler] set_next_level( lvl:ussingen, mc:adventure, gm:adventure, env:0, seed:5457915, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1216767872, lt:load_next_level, extra_packages:{ }) 18:20:34.243 [Lua] [NetworkServer] Entering post game 18:20:34.243 [Lua] [PeerSM] 11000010a60b68b :: on_exit InGame 18:20:34.243 [Lua] [PeerSM] 11000010a60b68b :: on_enter InPostGame 18:20:34.243 [Lua] [PeerSM] 11000010bfba70b :: on_exit InGame 18:20:34.243 [Lua] [PeerSM] 11000010bfba70b :: on_enter InPostGame 18:20:34.243 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InGame 18:20:34.243 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InPostGame 18:20:34.243 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:391: in function update [6] @scripts/game_state/state_ingame.lua:938: in function update [7] @foundation/scripts/util/state_machine.lua:141: in function update [8] @scripts/boot.lua:904: in function game_update [9] @scripts/boot.lua:639:in function [1] self = table: 0000000000BA3310 [2] self = table: 00000000034B0750; game_server_lobby_client = nil [3] self = table: 00000000034B0750 [4] self = table: 00000000034B0750; dt = nil; t = nil; verify_dlc_data = table: 0000000000B6AF50; active_peers = table: 00000000182E8C50; is_done = true; success = true [5] self = table: 0000000001BC7C40; dt = 0.007071326021105051; t = 486.19840488606133; state_name = "MatchmakingStateStartGame" [6] self = table: 000000000F775780; dt = 0.007071326021105051; main_t = 486.19840488606133; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 75.099415907170624 [7] self = table: 000000000158FF20; dt = 0.007071326021105051; t = 486.19840488606133 [8] self = table: 0000000000095910; real_world_dt = 0.007071326021105051; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.007071326021105051; t = 486.19840488606133 [9] dt = 0.007071326021105051 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 000000000063A350; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 00000000044A8410; _end_conditions_met = false; _round_started = true; _object_sets = table: 00000000044A83E0; _disable_spawning_reasons = table: 0000000000BA6470; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000000BA63D0; _mutator_handler = table: 0000000000BA5D90; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000000BA33B0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "inn_level_sonnstill"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000000BA5C50; is_server = true; network_event_delegate = table: 000000000A210880; [2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000002144820; _verify_dlc_data = table: 0000000000B6AF50; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 000000000063A350; _network_transmit = table: 0000000000261370; state_context = table: 0000000011CEA860; [3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000002144820; _verify_dlc_data = table: 0000000000B6AF50; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 000000000063A350; _network_transmit = table: 0000000000261370; state_context = table: 0000000011CEA860; [4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000002144820; _verify_dlc_data = table: 0000000000B6AF50; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 000000000063A350; _network_transmit = table: 0000000000261370; state_context = table: 0000000011CEA860; [5] network_event_delegate = table: 000000000A210880; start_matchmaking_time = 1000000; network_server = table: 0000000003FE2AB0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BC7AC0; _state = table: 00000000034B0750; peers_to_sync = table: 0000000001BC7B50; _power_level_timer = 486.19618179998361; lobby_finder = table: 00000000041271A0; _level_weights = table: 0000000001BC7B20; _ingame_ui = table: 000000000C708550; countdown_has_finished = false; peer_id = "11000010a60b68b"; lobby_finder_timer = 0; lobby = table: 0000000003FE1460; profile_update_time = 0; params = table: 0000000004135E60; profile_synchronizer = table: 0000000003FE7B00; debug = table: 0000000001BC2B40; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000011CEA860; statistics_db = table: 000000000063A350; network_transmit = table: 0000000000261370; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 00000000117E4360; party_owned_dlcs = table: 0000000001BC7AF0; [6] world_name = "level_world"; entity_system_bag = table: 000000000A600600; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C4F08A0; parent = table: 0000000000095910; _level_flow_events = table: 000000000CF1C910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000CF06110; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000CCAFC50; num_local_human_players = 1; _ping_reporter = table: 000000000C0B93F0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.007071326021105051; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000A6F58C0; network_event_delegate = table: 000000000A210880; machines = table: 000000000AA73E20; _camera_carrier = table: 000000000C0B8CF0; free_flight_manager = table: 0000000000A72900; network_transmit = table: 0000000000261370; level_key = "inn_level_sonnstill"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000063A350; _lobby_host = table: 0000000003FE1460; dice_keeper = table: 00000000110FC250; network_clock = table: 0000000000B8B000; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F775780; [8] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000171247C0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 18:20:34.244 [Lua] [LevelTransitionHandler] promote_next_level_data 18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_key:0:0:0:0 = ussingen 18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_seed:0:0:0:0 = 5457915 18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: conflict_director:0:0:0:0 = default 18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: locked_director_functions:0:0:0:0 = {} 18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: game_mode:0:0:0:0 = adventure 18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: mechanism:0:0:0:0 = adventure 18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: environment_variation_id:0:0:0:0 = 0 18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty:0:0:0:0 = cataclysm 18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty_tweak:0:0:0:0 = 0 18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_session_id:0:0:0:0 = 1216767872 18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_transition_type:0:0:0:0 = load_next_level 18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: extra_packages:0:0:0:0 = {} 18:20:34.244 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 18:20:34.244 [Lua] [NetworkServer] Entering post game 18:20:34.245 [Save] Saving `save_data` 18:20:34.245 [Lua] gm_event_end_conditions_met false false 18:20:34.245 [Lua] PlayFabMirrorBase:_commit_internal nil 18:20:34.245 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:20:34.247 [Save] Save done 18:20:34.247 [Save] Saving `save_data` 18:20:34.248 [Lua] generate_backend_stats 11000010a60b68b:1 18:20:34.249 [Save] Save done 18:20:34.270 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:20:34.270 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:20:34.271 [Save] Saving `save_data` 18:20:34.271 [Lua] TRANSITION nil nil load_next_level 18:20:34.271 [Lua] Transition type "load_next_level", is server: true 18:20:34.271 [Lua] [GameNetworkManager] Leaving game... 18:20:34.271 [Lua] [GameNetworkManager] Shutting down game session host. 18:20:34.271 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:20:34.271 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:20:34.271 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=77.10 18:20:34.273 [Connection] Packet 1764 chunk for system game_session from 11000010ecdfe63 had no listener 18:20:34.274 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = false 18:20:34.274 [Save] Save done 18:20:34.274 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010bfba70b:0:0:0 = false 18:20:34.274 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = false 18:20:34.274 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:20:34.274 [Lua] commit result success 9 18:20:34.274 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41 18:20:34.281 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41 18:20:34.302 [Connection] Packet 1765 chunk for system game_session from 11000010ecdfe63 had no listener 18:20:34.302 [Connection] Packet 1765 chunk for system game_session from 11000010ecdfe63 had no listener 18:20:34.331 [Connection] Packet 627 chunk for system game_session from 11000010bfba70b had no listener 18:20:34.374 [Connection] Packet 628 chunk for system game_session from 11000010bfba70b had no listener 18:20:34.410 [Connection] Packet 629 chunk for system game_session from 11000010bfba70b had no listener 18:20:34.438 [Connection] Packet 630 chunk for system game_session from 11000010bfba70b had no listener 18:20:34.448 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41 18:20:35.082 [EACServer] [20:20:35:082][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:20:36.293 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:20:36.293 [Lua] [Managers] Calling function on all managers: 18:20:36.293 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 1 18:20:36.293 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = false 18:20:36.293 [Lua] Clearing all global lookup lists 18:20:36.293 [Lua] [IngamePlayerListUI] - Destroy 18:20:36.293 [Lua] [GamePadEquipmentUI] - Destroy 18:20:36.294 [Lua] [EquipmentUI] - Destroy 18:20:36.294 [Lua] [GamePadAbilityUI] - Destroy 18:20:36.294 [Lua] [AbilityUI] - Destroy 18:20:36.294 [Lua] [IngameUI] destroy 18:20:36.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1 18:20:36.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_5 18:20:36.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4 18:20:36.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1 18:20:36.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 18:20:36.301 [Lua] [MOD][VMF][INFO] Removed 11000010ecdfe63 from the VMF users list. 18:20:36.301 [Lua] PlayerManager:remove_player peer_id=11000010ecdfe63 1 18:20:36.301 [Lua] [MOD][VMF][INFO] Removed 11000010bfba70b from the VMF users list. 18:20:36.301 [Lua] PlayerManager:remove_player peer_id=11000010bfba70b 1 18:20:36.338 [Lua] [Managers] Destroying manager group: 18:20:36.342 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:20:36.395 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:20:36.396 [Lua] [PeerSM] 11000010a60b68b :: on_exit InPostGame 18:20:36.396 [Lua] [PeerSM] 11000010a60b68b :: on_enter Loading 18:20:36.396 [Lua] [PeerSM] 11000010bfba70b :: on_exit InPostGame 18:20:36.396 [Lua] [PeerSM] 11000010bfba70b :: on_enter Loading 18:20:36.396 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InPostGame 18:20:36.396 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Loading 18:20:36.396 [Lua] [Matchmaking] unregister rpcs 18:20:36.396 [Lua] ############### UNLOADING PACKAGES ############### 18:20:36.396 [Lua] [Managers] Calling function on all managers: 18:20:36.396 [Lua] [Managers] Destroying manager group: 18:20:36.396 [Lua] [Gamestate] Enter state StateLoading 18:20:36.397 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:20:36.397 [Lua] [Matchmaking] register rpcs 18:20:36.397 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 18:20:36.397 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 18:20:36.397 [Lua] Set lobby begin: 18:20:36.397 [Lua] Lobby data twitch_enabled = false 18:20:36.397 [Lua] Lobby data selected_mission_id = ussingen 18:20:36.397 [Lua] Lobby data num_players = 3 18:20:36.397 [Lua] Lobby data difficulty_tweak = 0 18:20:36.397 [Lua] Lobby data host = 11000010a60b68b 18:20:36.397 [Lua] Lobby data matchmaking_type = 2 18:20:36.397 [Lua] Lobby data is_private = false 18:20:36.397 [Lua] Lobby data match_started = true 18:20:36.397 [Lua] Lobby data difficulty = cataclysm 18:20:36.397 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:20:36.397 [Lua] Lobby data player_slot_4 = 0:0 18:20:36.397 [Lua] Lobby data unique_server_name = Meridian 18:20:36.398 [Lua] Lobby data quick_game = false 18:20:36.398 [Lua] Lobby data country_code = CH 18:20:36.398 [Lua] Lobby data matchmaking = true 18:20:36.398 [Lua] Lobby data power_level = 0 18:20:36.398 [Lua] Lobby data mission_id = inn_level_sonnstill 18:20:36.398 [Lua] Lobby data mechanism = adventure 18:20:36.398 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:20:36.398 [Lua] Lobby data player_slot_2 = 0:0 18:20:36.398 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:20:36.398 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:20:36.398 [Lua] Lobby data eac_authorized = true 18:20:36.398 [Lua] Set lobby end. 18:20:36.398 [Lua] registering RPCs 18:20:36.398 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:20:36.398 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:20:36.398 [Lua] Set lobby begin: 18:20:36.398 [Lua] Lobby data twitch_enabled = false 18:20:36.398 [Lua] Lobby data selected_mission_id = ussingen 18:20:36.398 [Lua] Lobby data num_players = 3 18:20:36.398 [Lua] Lobby data difficulty_tweak = 0 18:20:36.398 [Lua] Lobby data host = 11000010a60b68b 18:20:36.398 [Lua] Lobby data matchmaking_type = 2 18:20:36.398 [Lua] Lobby data is_private = false 18:20:36.398 [Lua] Lobby data match_started = true 18:20:36.398 [Lua] Lobby data difficulty = cataclysm 18:20:36.398 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:20:36.398 [Lua] Lobby data player_slot_4 = 0:0 18:20:36.398 [Lua] Lobby data unique_server_name = Meridian 18:20:36.398 [Lua] Lobby data quick_game = false 18:20:36.398 [Lua] Lobby data country_code = CH 18:20:36.398 [Lua] Lobby data matchmaking = true 18:20:36.398 [Lua] Lobby data power_level = 0 18:20:36.398 [Lua] Lobby data mission_id = ussingen 18:20:36.398 [Lua] Lobby data mechanism = adventure 18:20:36.398 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:20:36.398 [Lua] Lobby data player_slot_2 = 0:0 18:20:36.398 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:20:36.398 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:20:36.398 [Lua] Lobby data eac_authorized = true 18:20:36.398 [Lua] Set lobby end. 18:20:36.399 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:20:36.400 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized 18:20:36.400 [Lua] [StateLoading] load_current_level 18:20:36.400 [Lua] [LevelTransitionHandler] load_current_level, loading ussingen 0 18:20:36.402 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill 18:20:36.402 [Umbra] Unload tome 18:20:36.402 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill 18:20:36.403 [Lua] [PackageManager] Unload: resource_packages/levels/inn_sonnstill, inn_level_sonnstill 18:20:36.464 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_sonnstill 18:20:36.470 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_sonnstill 18:20:36.470 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen_common, ussingen, async-read, 18:20:36.470 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, ussingen, async-read, 18:20:36.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11 18:20:36.516 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11 18:20:36.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen_common 18:20:36.589 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 18:20:36.589 [Lua] ### Received rpc_level_load_started 18:20:36.589 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_session_id: 1216767872 18:20:36.589 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":377396160,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/wh_bountyhunter":false}} 18:20:36.589 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:20:36.589 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010bfba70b:1:0:0 = 55563168 18:20:36.589 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 377396160 18:20:36.589 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 18:20:36.725 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010bfba70b:0:0:0 = false 18:20:36.725 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06":false},"inventory_id":55563168,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false}} 18:20:36.725 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:20:36.725 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010bfba70b:1:0:0 = 55563168 18:20:36.725 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 377396160 18:20:36.725 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010bfba70b:0:0:0 = false 18:20:36.725 [Lua] ### Received rpc_level_load_started 18:20:36.725 [Lua] #### Has state machine: true, peer_id: 11000010bfba70b, level_session_id: 1216767872 18:20:37.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen_common 18:20:37.804 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen_common 18:20:37.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen 18:20:37.880 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]' 18:20:40.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen 18:20:40.015 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen 18:20:40.032 [Lua] [LevelTransitionHandler] Level load completed! 18:20:40.032 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ussingen - level_seed: 5457915 - use_random_directors: true - conflict_director_name: default 18:20:40.052 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:20:40.052 [Lua] checking dlc's against conflict directors 18:20:40.052 [Lua] number of factions to include 2 18:20:40.052 [Lua] number of factions added 2 18:20:40.052 [Lua] --- --- --- 18:20:40.052 [Lua] Starting... difficulty 'cataclysm' 18:20:40.052 [Lua] These are the starting conflict directors: 18:20:40.052 [Lua] skaven 18:20:40.052 [Lua] chaos 18:20:40.052 [Lua] default_light 18:20:40.052 [Lua] --- --- --- 18:20:40.052 [Lua] 18:20:40.052 [Lua] Looking for a new director: 18:20:40.052 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 18:20:40.052 [Lua] ->trying director: skaven 18:20:40.052 [Lua] --> success! 18:20:40.052 [Lua] --> re-used the same breeds 18:20:40.052 [Lua] 18:20:40.052 [Lua] Looking for a new director: 18:20:40.052 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 18:20:40.052 [Lua] ->trying director: chaos 18:20:40.052 [Lua] --> success! 18:20:40.052 [Lua] --> re-used the same breeds 18:20:40.052 [Lua] 18:20:40.052 [Lua] Looking for a new director: 18:20:40.052 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 18:20:40.052 [Lua] ->trying director: default 18:20:40.052 [Lua] --> success! 18:20:40.052 [Lua] --> re-used the same breeds 18:20:40.052 [Lua] 18:20:40.052 [Lua] Looking for a new director: 18:20:40.052 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 18:20:40.052 [Lua] ->trying director: default 18:20:40.052 [Lua] --> success! 18:20:40.052 [Lua] --> re-used the same breeds 18:20:40.052 [Lua] 18:20:40.052 [Lua] DONE! Found the following directors: 18:20:40.052 [Lua] skaven 18:20:40.052 [Lua] chaos 18:20:40.052 [Lua] default 18:20:40.052 [Lua] default 18:20:40.052 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 18:20:40.052 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_plague_monk=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_berzerker=true, skaven_ratling_gunner=true, chaos_raider=true, chaos_vortex_sorcerer=true, } 18:20:40.052 [Lua] load_startup_enemy_packages: -------------- 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] chaos_spawn 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] chaos_troll 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] skaven_rat_ogre 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] skaven_stormfiend 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] beastmen_minotaur 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] chaos_plague_sorcerer 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] chaos_corruptor_sorcerer 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] skaven_gutter_runner 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] skaven_pack_master 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] skaven_poison_wind_globadier 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] skaven_ratling_gunner 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] skaven_warpfire_thrower 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] chaos_vortex_sorcerer 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] beastmen_standard_bearer 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] chaos_vortex 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] critter_rat 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] critter_pig 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] chaos_marauder 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] skaven_storm_vermin 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] chaos_warrior 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] skaven_plague_monk 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] skaven_clan_rat 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] skaven_loot_rat 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] skaven_slave 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] chaos_fanatic 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] skaven_storm_vermin_with_shield 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] chaos_marauder_with_shield 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] skaven_clan_rat_with_shield 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] chaos_berzerker 18:20:40.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 18:20:40.052 [Lua] chaos_raider 18:20:40.054 [Lua] ### Received rpc_level_loaded 18:20:40.054 [Lua] #### Has state machine: true, peer_id: 11000010a60b68b, level_id: 40 18:20:40.054 [Lua] Peer 11000010a60b68b has loaded the level and all enemies are loaded 18:20:40.072 [Lua] [PeerSM] 11000010a60b68b :: on_exit Loading 18:20:40.072 [Lua] [PeerSM] 11000010a60b68b :: on_enter LoadingProfilePackages 18:20:40.088 [Lua] [PeerSM] 11000010a60b68b :: on_exit LoadingProfilePackages 18:20:40.088 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForEnterGame 18:20:40.088 [Lua] ### Received rpc_level_loaded 18:20:40.088 [Lua] #### Has state machine: false, peer_id: 11000010a60b68b, level_id: 40 18:20:40.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 18:20:40.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 18:20:40.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 18:20:40.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 18:20:40.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 18:20:40.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 18:20:40.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 18:20:40.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 18:20:40.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 18:20:40.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 18:20:40.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 18:20:40.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 18:20:41.032 [Lua] ### Received rpc_level_loaded 18:20:41.032 [Lua] #### Has state machine: true, peer_id: 11000010bfba70b, level_id: 40 18:20:41.032 [Lua] Peer 11000010bfba70b has loaded the level and all enemies are loaded 18:20:41.032 [Lua] [PeerSM] 11000010bfba70b :: on_exit Loading 18:20:41.032 [Lua] [PeerSM] 11000010bfba70b :: on_enter LoadingProfilePackages 18:20:41.050 [Lua] [PeerSM] 11000010bfba70b :: on_exit LoadingProfilePackages 18:20:41.050 [Lua] [PeerSM] 11000010bfba70b :: on_enter WaitingForEnterGame 18:20:41.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 18:20:41.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 18:20:41.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 18:20:41.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 18:20:41.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 18:20:41.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 18:20:41.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 18:20:41.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 18:20:41.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 18:20:41.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 18:20:41.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 18:20:41.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 18:20:41.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 18:20:41.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 18:20:41.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 18:20:41.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 18:20:41.860 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 18:20:41.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 18:20:41.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 18:20:41.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 18:20:41.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 18:20:42.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 18:20:42.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 18:20:42.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 18:20:42.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 18:20:42.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 18:20:42.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 18:20:42.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 18:20:42.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 18:20:42.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 18:20:42.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 18:20:42.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 18:20:42.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 18:20:42.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:20:42.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:20:42.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 18:20:42.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 18:20:42.767 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 18:20:42.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 18:20:42.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 18:20:42.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 18:20:42.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 18:20:43.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 18:20:43.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 18:20:43.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 18:20:43.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 18:20:43.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 18:20:43.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 18:20:43.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 18:20:43.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 18:20:43.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 18:20:43.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 18:20:43.860 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 18:20:43.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 18:20:43.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 18:20:43.962 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 18:20:43.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 18:20:44.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 18:20:44.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 18:20:44.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 18:20:44.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 18:20:44.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 18:20:44.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:20:44.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:20:44.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 18:20:44.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 18:20:44.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 18:20:44.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 18:20:44.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 18:20:45.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 18:20:45.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 18:20:45.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 18:20:45.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 18:20:45.184 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 18:20:45.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 18:20:45.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 18:20:45.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 18:20:45.336 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ussingen game_mode: adventure 18:20:45.336 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:20:45.336 [Lua] Starting async level spawning of levels/honduras/ussingen/world 18:20:45.336 [Umbra] Init version: 3.4.15 :: 16 threads 18:20:45.845 [Lua] Async level spawning done 18:20:45.845 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:20:46.807 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:20:46.807 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:20:46.807 [Lua] [Matchmaking] unregister rpcs 18:20:46.807 [Lua] Set lobby begin: 18:20:46.807 [Lua] Lobby data twitch_enabled = false 18:20:46.807 [Lua] Lobby data selected_mission_id = ussingen 18:20:46.807 [Lua] Lobby data num_players = 3 18:20:46.807 [Lua] Lobby data difficulty_tweak = 0 18:20:46.807 [Lua] Lobby data host = 11000010a60b68b 18:20:46.807 [Lua] Lobby data matchmaking_type = 2 18:20:46.808 [Lua] Lobby data is_private = false 18:20:46.808 [Lua] Lobby data match_started = true 18:20:46.808 [Lua] Lobby data difficulty = cataclysm 18:20:46.808 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:20:46.808 [Lua] Lobby data player_slot_4 = 0:0 18:20:46.808 [Lua] Lobby data unique_server_name = Meridian 18:20:46.808 [Lua] Lobby data quick_game = false 18:20:46.808 [Lua] Lobby data country_code = CH 18:20:46.808 [Lua] Lobby data matchmaking = true 18:20:46.808 [Lua] Lobby data power_level = 0 18:20:46.808 [Lua] Lobby data mission_id = ussingen 18:20:46.808 [Lua] Lobby data mechanism = adventure 18:20:46.808 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:20:46.808 [Lua] Lobby data player_slot_2 = 0:0 18:20:46.808 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:20:46.808 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:20:46.808 [Lua] Lobby data eac_authorized = true 18:20:46.808 [Lua] Set lobby end. 18:20:46.808 [Lua] [Managers] Destroying manager group: 18:20:46.809 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens 18:20:46.809 [Lua] [Gamestate] Enter StateIngame HOST 18:20:46.809 [Lua] [Managers] Calling function on all managers: 18:20:46.809 [Lua] <>level = ussingen<> 18:20:46.809 [Lua] Set lobby begin: 18:20:46.809 [Lua] Lobby data twitch_enabled = false 18:20:46.809 [Lua] Lobby data selected_mission_id = ussingen 18:20:46.809 [Lua] Lobby data num_players = 3 18:20:46.809 [Lua] Lobby data difficulty_tweak = 0 18:20:46.809 [Lua] Lobby data host = 11000010a60b68b 18:20:46.809 [Lua] Lobby data matchmaking_type = 2 18:20:46.809 [Lua] Lobby data is_private = false 18:20:46.809 [Lua] Lobby data match_started = true 18:20:46.809 [Lua] Lobby data difficulty = cataclysm 18:20:46.809 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:20:46.809 [Lua] Lobby data player_slot_4 = 0:0 18:20:46.809 [Lua] Lobby data unique_server_name = Meridian 18:20:46.809 [Lua] Lobby data quick_game = false 18:20:46.809 [Lua] Lobby data country_code = CH 18:20:46.809 [Lua] Lobby data matchmaking = true 18:20:46.809 [Lua] Lobby data power_level = 0 18:20:46.809 [Lua] Lobby data mission_id = ussingen 18:20:46.810 [Lua] Lobby data mechanism = adventure 18:20:46.810 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:20:46.810 [Lua] Lobby data player_slot_2 = 0:0 18:20:46.810 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:20:46.810 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:20:46.810 [Lua] Lobby data eac_authorized = true 18:20:46.810 [Lua] Set lobby end. 18:20:46.810 [Lua] [StateIngame] Server ingame 18:20:46.812 [Lua] Set lobby begin: 18:20:46.812 [Lua] Lobby data twitch_enabled = false 18:20:46.812 [Lua] Lobby data selected_mission_id = ussingen 18:20:46.812 [Lua] Lobby data num_players = 3 18:20:46.812 [Lua] Lobby data difficulty_tweak = 0 18:20:46.812 [Lua] Lobby data host = 11000010a60b68b 18:20:46.812 [Lua] Lobby data matchmaking_type = 2 18:20:46.812 [Lua] Lobby data is_private = false 18:20:46.812 [Lua] Lobby data match_started = true 18:20:46.812 [Lua] Lobby data difficulty = cataclysm 18:20:46.812 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:20:46.812 [Lua] Lobby data player_slot_4 = 0:0 18:20:46.812 [Lua] Lobby data unique_server_name = Meridian 18:20:46.813 [Lua] Lobby data quick_game = false 18:20:46.813 [Lua] Lobby data country_code = CH 18:20:46.813 [Lua] Lobby data matchmaking = true 18:20:46.813 [Lua] Lobby data power_level = 0 18:20:46.813 [Lua] Lobby data mission_id = ussingen 18:20:46.813 [Lua] Lobby data mechanism = adventure 18:20:46.813 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:20:46.813 [Lua] Lobby data player_slot_2 = 0:0 18:20:46.813 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:20:46.813 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:20:46.813 [Lua] Lobby data eac_authorized = true 18:20:46.813 [Lua] Set lobby end. 18:20:46.813 [Lua] [Matchmaking] register rpcs 18:20:46.813 [Lua] GameNetworkManager:init... creating game session 18:20:46.813 [Lua] Host GameSession.make_game_session_host with session: 18:20:46.813 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:20:46.813 [Lua] [GameNetworkManager] My own peer_id = 11000010a60b68b 18:20:46.813 [Lua] [GameNetworkManager] self.is_server = true 18:20:46.813 [Network] Setting artificial MTU limit to 65536 18:20:46.823 [Lua] Switching ConflictSettings: to: default 18:20:46.823 [Lua] pacing=default 18:20:46.823 [Lua] roaming=nil 18:20:46.823 [Lua] specials=default 18:20:46.823 [Lua] debug_color=maroon 18:20:46.823 [Lua] contained_breeds=nil 18:20:46.823 [Lua] pack_spawning=default 18:20:46.823 [Lua] disabled=false 18:20:46.823 [Lua] factions=nil 18:20:46.823 [Lua] boss=default 18:20:46.823 [Lua] horde=default 18:20:46.823 [Lua] name=default 18:20:46.823 [Lua] intensity=default 18:20:46.823 [Lua] --- 18:20:46.823 [Lua] [LevelAnalysis] set_random_seed( 5457915) 18:20:46.827 [Lua] [AIInterestPointSystem] Level Seed: 5457915 18:20:46.827 [Lua] 18:20:46.827 [Lua] [entity_system_bag] = table 18:20:46.827 [Lua] [entity_system_bag] = metatable 18:20:46.827 [Lua] [startup_data] = table 18:20:46.827 [Lua] [entity_manager] = table 18:20:46.827 [Lua] [entity_manager] = metatable 18:20:46.827 [Lua] [unit_spawner] = table 18:20:46.827 [Lua] [unit_spawner] = metatable 18:20:46.827 [Lua] [unit_storage] = table 18:20:46.827 [Lua] [unit_storage] = metatable 18:20:46.827 [Lua] [dice_keeper] = table 18:20:46.827 [Lua] [dice_keeper] = metatable 18:20:46.827 [Lua] [is_server] = true (boolean) 18:20:46.827 [Lua] [world] = [World] 18:20:46.827 [Lua] [system_api] = table 18:20:46.827 [Lua] [entity_system] = table 18:20:46.827 [Lua] [entity_system] = metatable 18:20:46.827 [Lua] [network_lobby] = table 18:20:46.827 [Lua] [network_lobby] = metatable 18:20:46.827 [Lua] [profile_synchronizer] = table 18:20:46.827 [Lua] [profile_synchronizer] = metatable 18:20:46.827 [Lua] [level_transition_handler] = table 18:20:46.827 [Lua] [level_transition_handler] = metatable 18:20:46.827 [Lua] [num_local_human_players] = 1 (number) 18:20:46.827 [Lua] [statistics_db] = table 18:20:46.827 [Lua] [statistics_db] = metatable 18:20:46.827 [Lua] [network_server] = table 18:20:46.827 [Lua] [network_server] = metatable 18:20:46.827 [Lua] [input_manager] = table 18:20:46.827 [Lua] [input_manager] = metatable 18:20:46.827 [Lua] [network_clock] = table 18:20:46.827 [Lua] [network_clock] = metatable 18:20:46.827 [Lua] [network_transmit] = table 18:20:46.827 [Lua] [network_transmit] = metatable 18:20:46.827 [Lua] [free_flight_manager] = table 18:20:46.827 [Lua] [free_flight_manager] = metatable 18:20:46.827 [Lua] [network_manager] = table 18:20:46.827 [Lua] [network_manager] = metatable 18:20:46.827 [Lua] [network_event_delegate] = table 18:20:46.827 [Lua] [network_event_delegate] = metatable 18:20:46.827 [Lua] 18:20:46.827 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:20:46.827 [Lua] ignoring extension VersusInteractObjectiveExtension 18:20:46.827 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:20:46.827 [Lua] ignoring extension VersusSocketObjectiveExtension 18:20:46.827 [Lua] ignoring extension VersusTargetObjectiveExtension 18:20:46.827 [Lua] ignoring extension VersusMissionObjectiveExtension 18:20:46.830 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:20:46.842 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 18:20:46.842 [Lua] [AchievementManager] Achievements using the steam platform 18:20:46.843 [Lua] PlayerManager:add_player player_1 18:20:46.877 [Lua] respawn_unit_spawned with group id: mansion_event 18:20:46.877 [Lua] respawn_unit_spawned with group id: mansion_event 18:20:46.877 [Lua] respawn_unit_spawned with group id: mansion_event 18:20:46.908 [Lua] respawn_unit_spawned with group id: cellar_drop 18:20:46.908 [Lua] respawn_unit_spawned with group id: cellar_drop 18:20:46.908 [Lua] respawn_unit_spawned with group id: cellar_drop 18:20:46.909 [Lua] [StateIngame] Level seed: 5457915 18:20:46.933 [Lua] [LevelAnalysis] set_random_seed( 5457915) 18:20:46.939 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 18:20:46.939 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 18:20:46.939 [Lua] [IngameUI] init 18:20:46.949 [SteamVoipClient] select_out(11000010a60b68b, off) 18:20:46.949 [SteamVoipClient] select_out(11000010bfba70b, off) 18:20:46.949 [SteamVoipClient] select_out(11000010ecdfe63, off) 18:20:46.951 [Lua] cb_razer_chroma_setup 18:20:46.968 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 18:20:46.968 [Lua] Set lobby begin: 18:20:46.969 [Lua] Lobby data twitch_enabled = false 18:20:46.969 [Lua] Lobby data selected_mission_id = ussingen 18:20:46.969 [Lua] Lobby data num_players = 3 18:20:46.969 [Lua] Lobby data difficulty_tweak = 0 18:20:46.969 [Lua] Lobby data host = 11000010a60b68b 18:20:46.969 [Lua] Lobby data matchmaking_type = 2 18:20:46.969 [Lua] Lobby data is_private = false 18:20:46.969 [Lua] Lobby data match_started = true 18:20:46.969 [Lua] Lobby data difficulty = cataclysm 18:20:46.969 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:20:46.969 [Lua] Lobby data player_slot_4 = 0:0 18:20:46.969 [Lua] Lobby data unique_server_name = Meridian 18:20:46.969 [Lua] Lobby data quick_game = false 18:20:46.969 [Lua] Lobby data country_code = CH 18:20:46.969 [Lua] Lobby data matchmaking = true 18:20:46.969 [Lua] Lobby data power_level = 835 18:20:46.969 [Lua] Lobby data mission_id = ussingen 18:20:46.969 [Lua] Lobby data mechanism = adventure 18:20:46.969 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:20:46.969 [Lua] Lobby data player_slot_2 = 0:0 18:20:46.969 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:20:46.969 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:20:46.969 [Lua] Lobby data eac_authorized = true 18:20:46.969 [Lua] Set lobby end. 18:20:46.971 [Lua] CurrentConflictSettings default 18:20:46.971 [Lua] [ConflictDirector] conflict_director is ai_ready 18:20:46.973 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:20:46.973 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:20:46.976 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:20:46.976 [Lua] Forming navigation groups in one frame 18:20:46.976 [Lua] Forming navigation groups 18:20:46.991 [Lua] NavigationGroupManager -> calulation time A: 0.014000000000010004 18:20:47.116 [Lua] NavigationGroupManager -> calulation time B: 0.125 18:20:47.116 [Lua] number of nav groups: 361 18:20:47.118 [Lua] number of refined nav groups : 240 18:20:47.123 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999999481588 18:20:47.123 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.389999482035631 Normalized coefficient: 1.1762509790333149 18:20:47.126 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.291823148727412 Normalized coefficient: 1.1849390278344119 18:20:47.128 [Lua] -------------> JOW Perfect-density 12.599999999999994 Sum density 6.508048166334631 Normalized coefficient: 1.9360643434045732 18:20:47.139 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 18:20:47.139 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 18:20:47.139 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 18:20:47.143 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen 18:20:47.143 [Lua] [LevelAnalysis] This level has a total main-path length of 1026.344 meters. 18:20:47.143 [Lua] [LevelAnalysis] grouping spawners for event_patrol 18:20:47.143 [Lua] [LevelAnalysis] 18:20:47.143 [Lua] [LevelAnalysis] grouping spawners for event_boss 18:20:47.144 [Lua] [LevelAnalysis] 18:20:47.144 [Lua] [LevelAnalysis] Terror events added: 18:20:47.144 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 18:20:47.144 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 18:20:47.144 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 18:20:47.144 [Lua] NORMAL PATROL MAIN PATH 349.84918212890625 18:20:47.144 [Lua] [waypoints] = table 18:20:47.144 [Lua] [astar_points] = table 18:20:47.144 [Lua] [travel_dist] = 349.88870987296104 (number) 18:20:47.144 [Lua] [one_directional] = false (boolean) 18:20:47.144 [Lua] [id] = boss_11 (string) 18:20:47.144 [Lua] ----> using boss spline path! 18:20:47.144 [Lua] Adding main path event: Vector3Box(-11.9203, -202.931, 0.866) boss_event_skaven_spline_patrol 45 table: 000000001617E260 18:20:47.144 [Lua] NORMAL PATROL MAIN PATH 970.58856201171875 18:20:47.144 [Lua] [waypoints] = table 18:20:47.144 [Lua] [astar_points] = table 18:20:47.144 [Lua] [travel_dist] = 970.13690277934074 (number) 18:20:47.144 [Lua] [one_directional] = true (boolean) 18:20:47.144 [Lua] [id] = boss9 (string) 18:20:47.144 [Lua] ----> using boss spline path! 18:20:47.144 [Lua] Adding main path event: Vector3Box(51.3279, 28, 10.6524) boss_event_spline_patrol 45 table: 000000001617EBD0 18:20:47.144 [Lua] [LevelAnalysis] num_event_places_f: 0.65089581203460689 , num_event_places: 0 , trailing_event_fraction: 0.65089581203460689 , num_events: 1 18:20:47.144 [Lua] [LevelAnalysis] Level path distance: 1026.3437180519104 18:20:47.144 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1026.3437180519104 forbidden_dist: -926.3437180519104 18:20:47.144 [Lua] [LevelAnalysis] wanted_distance: 504.16946970455314 18:20:47.144 [Lua] [LevelAnalysis] Terror events added: 18:20:47.144 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 18:20:47.144 [Lua] Adding main path event: Vector3Box(-50.7674, -107.401, 1.57911) rare_event_loot_rat 45 table: 000000001617F360 18:20:47.144 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:20:47.146 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 18:20:47.153 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=55 18:20:47.153 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56 18:20:47.153 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 18:20:47.153 [Lua] [Managers] Calling function on all managers: 18:20:47.153 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:20:47.180 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForEnterGame 18:20:47.180 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForGameObjectSync 18:20:47.182 [Lua] player (11000010a60b68b,5) was put into party 1 18:20:47.193 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 18:20:47.193 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58 18:20:47.193 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:5) to profile(4) career(2) 18:20:47.193 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000010bfba70b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"}] 18:20:47.193 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":871545600,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 18:20:47.402 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":377396160,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/wh_bountyhunter":false}} 18:20:47.402 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:20:47.402 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010bfba70b:1:0:0 = 55563168 18:20:47.402 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 377396160 18:20:47.402 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 18:20:47.402 [Lua] ### Received rpc_level_loaded 18:20:47.402 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_id: 40 18:20:47.402 [Lua] Peer 11000010ecdfe63 has loaded the level and all enemies are loaded 18:20:47.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 18:20:47.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 18:20:47.403 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read, 18:20:47.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 18:20:47.403 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read, 18:20:47.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer, async-read, 18:20:47.403 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 18:20:47.403 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 18:20:47.403 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:20:47.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer, async-read, 18:20:47.403 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:20:47.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 18:20:47.403 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 18:20:47.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 18:20:47.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 18:20:47.403 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000010bfba70b"}] 18:20:47.403 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 5 18:20:47.403 [Lua] [GameNetworkManager] destroying game object with go_id=57 18:20:47.403 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForGameObjectSync 18:20:47.403 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForPlayers 18:20:47.403 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Loading 18:20:47.403 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter LoadingProfilePackages 18:20:47.404 [Lua] player (11000010a60b68b,5) was put into party 1 18:20:47.416 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 18:20:47.416 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 18:20:47.416 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:5) to profile(4) career(2) 18:20:47.416 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000010bfba70b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"}] 18:20:47.417 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1788844288,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 18:20:47.451 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06":false},"inventory_id":55563168,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false}} 18:20:47.451 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:20:47.451 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010bfba70b:1:0:0 = 55563168 18:20:47.451 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 377396160 18:20:47.451 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010bfba70b:0:0:0 = false 18:20:47.509 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 18:20:47.509 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 18:20:47.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 18:20:47.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 18:20:47.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 18:20:47.594 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 18:20:47.669 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 18:20:47.669 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 18:20:47.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 18:20:47.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 18:20:47.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 18:20:47.714 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 18:20:47.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 18:20:47.742 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 18:20:47.742 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 18:20:47.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 18:20:47.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 18:20:47.771 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 18:20:47.806 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 18:20:47.806 [Lua] [PackageManager] Force_load: wwise/we_deus_01 18:20:47.806 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 18:20:47.834 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 18:20:47.834 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 18:20:47.834 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 18:20:48.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 18:20:48.121 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 18:20:48.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 18:20:48.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 18:20:48.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 18:20:48.210 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 18:20:48.272 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 18:20:48.272 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 18:20:48.273 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 18:20:48.337 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 18:20:48.337 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 18:20:48.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 18:20:48.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 18:20:48.374 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 18:20:48.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 18:20:48.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 18:20:48.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 18:20:48.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 18:20:48.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 18:20:48.541 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 18:20:48.547 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1788844288 18:20:50.847 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1788844288 18:20:50.847 [Lua] [PeerSM] 11000010bfba70b :: on_exit WaitingForEnterGame 18:20:50.847 [Lua] [PeerSM] 11000010bfba70b :: on_enter WaitingForGameObjectSync 18:20:50.854 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010bfba70b 18:20:50.856 [Lua] Breedfreezer (server) starting a hot join sync 18:20:50.856 [Lua] packing 0 units of breed chaos_marauder 18:20:50.856 [Lua] packing 0 units of breed skaven_clan_rat 18:20:50.856 [Lua] packing 0 units of breed skaven_storm_vermin 18:20:50.856 [Lua] packing 0 units of breed skaven_slave 18:20:50.856 [Lua] packing 0 units of breed chaos_fanatic 18:20:50.856 [Lua] packing 0 units of breed chaos_raider 18:20:50.856 [Lua] packing 0 units of breed chaos_warrior 18:20:50.856 [Lua] packing 0 units of breed chaos_berzerker 18:20:50.856 [Lua] packing 0 units of breed skaven_plague_monk 18:20:50.856 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:20:50.856 [Lua] 18:20:50.856 [Lua] [1] = 1 (number) 18:20:50.856 [Lua] [2] = 0 (number) 18:20:50.856 [Lua] [3] = 1 (number) 18:20:50.856 [Lua] [4] = 0 (number) 18:20:50.856 [Lua] [5] = 1 (number) 18:20:50.856 [Lua] [6] = 0 (number) 18:20:50.856 [Lua] [7] = 1 (number) 18:20:50.856 [Lua] [8] = 0 (number) 18:20:50.856 [Lua] [9] = 1 (number) 18:20:50.856 [Lua] [10] = 0 (number) 18:20:50.856 [Lua] [11] = 1 (number) 18:20:50.856 [Lua] [12] = 0 (number) 18:20:50.856 [Lua] [13] = 1 (number) 18:20:50.856 [Lua] [14] = 0 (number) 18:20:50.856 [Lua] [15] = 1 (number) 18:20:50.856 [Lua] [16] = 0 (number) 18:20:50.856 [Lua] [17] = 1 (number) 18:20:50.856 [Lua] [18] = 0 (number) 18:20:50.856 [Lua] 18:20:50.856 [Lua] 18:20:50.856 [Lua] 18:20:50.856 [Lua] PlayerManager:add_remote_player 11000010bfba70b 18:20:50.856 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 18:20:50.856 [Lua] RemotePlayer:create_game_object( ) 61 18:20:50.871 [Lua] [PeerSM] 11000010bfba70b :: on_exit WaitingForGameObjectSync 18:20:50.871 [Lua] [PeerSM] 11000010bfba70b :: on_enter WaitingForPlayers 18:20:51.156 [Lua] [MOD][VMF][INFO] Added 11000010bfba70b to the VMF users list. 18:20:51.156 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010bfba70b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:20:51.156 [Lua] Adding player sync data to peer=11000010bfba70b local_player_id=1 18:20:51.765 [Lua] Set lobby begin: 18:20:51.765 [Lua] Lobby data twitch_enabled = false 18:20:51.765 [Lua] Lobby data selected_mission_id = ussingen 18:20:51.765 [Lua] Lobby data num_players = 3 18:20:51.765 [Lua] Lobby data difficulty_tweak = 0 18:20:51.765 [Lua] Lobby data host = 11000010a60b68b 18:20:51.765 [Lua] Lobby data matchmaking_type = 2 18:20:51.765 [Lua] Lobby data is_private = false 18:20:51.765 [Lua] Lobby data match_started = true 18:20:51.765 [Lua] Lobby data difficulty = cataclysm 18:20:51.765 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:20:51.765 [Lua] Lobby data player_slot_4 = 0:0 18:20:51.765 [Lua] Lobby data unique_server_name = Meridian 18:20:51.765 [Lua] Lobby data quick_game = false 18:20:51.765 [Lua] Lobby data country_code = CH 18:20:51.765 [Lua] Lobby data matchmaking = true 18:20:51.765 [Lua] Lobby data power_level = 417 18:20:51.766 [Lua] Lobby data mission_id = ussingen 18:20:51.766 [Lua] Lobby data mechanism = adventure 18:20:51.766 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:20:51.766 [Lua] Lobby data player_slot_2 = 0:0 18:20:51.766 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:20:51.766 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:20:51.766 [Lua] Lobby data eac_authorized = true 18:20:51.766 [Lua] Set lobby end. 18:20:52.106 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1788844288 18:20:52.107 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit LoadingProfilePackages 18:20:52.107 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForEnterGame 18:20:56.778 [Lua] Set lobby begin: 18:20:56.778 [Lua] Lobby data twitch_enabled = false 18:20:56.778 [Lua] Lobby data selected_mission_id = ussingen 18:20:56.778 [Lua] Lobby data num_players = 3 18:20:56.778 [Lua] Lobby data difficulty_tweak = 0 18:20:56.778 [Lua] Lobby data host = 11000010a60b68b 18:20:56.778 [Lua] Lobby data matchmaking_type = 2 18:20:56.778 [Lua] Lobby data is_private = false 18:20:56.778 [Lua] Lobby data match_started = true 18:20:56.778 [Lua] Lobby data difficulty = cataclysm 18:20:56.778 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:20:56.778 [Lua] Lobby data player_slot_4 = 0:0 18:20:56.778 [Lua] Lobby data unique_server_name = Meridian 18:20:56.779 [Lua] Lobby data quick_game = false 18:20:56.779 [Lua] Lobby data country_code = CH 18:20:56.779 [Lua] Lobby data matchmaking = true 18:20:56.779 [Lua] Lobby data power_level = 835 18:20:56.779 [Lua] Lobby data mission_id = ussingen 18:20:56.779 [Lua] Lobby data mechanism = adventure 18:20:56.779 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:20:56.779 [Lua] Lobby data player_slot_2 = 0:0 18:20:56.779 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:20:56.779 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:20:56.779 [Lua] Lobby data eac_authorized = true 18:20:56.779 [Lua] Set lobby end. 18:21:07.198 [Lua] [LobbyMembers] Member joined 110000100fea07d 18:21:07.199 [Lua] [LoadTimeManager] Member Joined 18:21:07.205 [Lua] [NetworkServer] Changing num_players from 3 to 4 18:21:07.205 [Lua] Players: 4 18:21:07.205 [Lua] Set lobby begin: 18:21:07.205 [Lua] Lobby data twitch_enabled = false 18:21:07.205 [Lua] Lobby data selected_mission_id = ussingen 18:21:07.205 [Lua] Lobby data num_players = 4 18:21:07.205 [Lua] Lobby data difficulty_tweak = 0 18:21:07.205 [Lua] Lobby data host = 11000010a60b68b 18:21:07.205 [Lua] Lobby data matchmaking_type = 2 18:21:07.205 [Lua] Lobby data is_private = false 18:21:07.205 [Lua] Lobby data match_started = true 18:21:07.205 [Lua] Lobby data difficulty = cataclysm 18:21:07.205 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:21:07.205 [Lua] Lobby data player_slot_4 = 0:0 18:21:07.205 [Lua] Lobby data unique_server_name = Meridian 18:21:07.205 [Lua] Lobby data quick_game = false 18:21:07.205 [Lua] Lobby data country_code = CH 18:21:07.205 [Lua] Lobby data matchmaking = true 18:21:07.205 [Lua] Lobby data power_level = 835 18:21:07.205 [Lua] Lobby data mission_id = ussingen 18:21:07.205 [Lua] Lobby data mechanism = adventure 18:21:07.205 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:21:07.205 [Lua] Lobby data player_slot_2 = 0:0 18:21:07.205 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:21:07.205 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:21:07.205 [Lua] Lobby data eac_authorized = true 18:21:07.205 [Lua] Set lobby end. 18:21:08.277 [Lua] GOT approve_channel 12 110000100fea07d 186000001010094 18:21:08.277 [EAC] EAC server has client 110000100fea07d and channel 12 (and owner 110000100fea07d) 18:21:08.277 [EACServer] [20:21:08:277][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100FEA07D PlayerGUID: 76561197976952957 PlayerIP: 0.0.0.0 OwnerGUID: 76561197976952957 PlayerName: Kamelåså 18:21:08.277 [Lua] Client with peer_id 110000100fea07d got APPROVED by server 18:21:08.278 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000100fea07d' 18:21:08.278 [Lua] [ChatManager][1]System: Kamelåså is joining the game 18:21:08.278 [Lua] [NetworkServer] Peer 110000100fea07d joined server lobby. 18:21:08.278 [Lua] [NetworkServer] Creating peer info. 18:21:08.278 [Lua] [PeerSM] 110000100fea07d :: on_enter Connecting 18:21:08.354 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001010094 from 110000100fea07d, replying lobby_ok 18:21:08.396 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100fea07d REPLY wh:11000010ecdfe63 | we:0 | dr:11000010bfba70b | bw:0 | es:11000010a60b68b 18:21:08.437 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000100fea07d 18:21:08.437 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:4:0 = 110000100fea07d 18:21:08.437 [Lua] Set lobby begin: 18:21:08.437 [Lua] Lobby data twitch_enabled = false 18:21:08.437 [Lua] Lobby data selected_mission_id = ussingen 18:21:08.437 [Lua] Lobby data num_players = 4 18:21:08.437 [Lua] Lobby data difficulty_tweak = 0 18:21:08.437 [Lua] Lobby data host = 11000010a60b68b 18:21:08.437 [Lua] Lobby data matchmaking_type = 2 18:21:08.437 [Lua] Lobby data is_private = false 18:21:08.437 [Lua] Lobby data match_started = true 18:21:08.438 [Lua] Lobby data difficulty = cataclysm 18:21:08.438 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:21:08.438 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:21:08.438 [Lua] Lobby data unique_server_name = Meridian 18:21:08.438 [Lua] Lobby data quick_game = false 18:21:08.438 [Lua] Lobby data country_code = CH 18:21:08.438 [Lua] Lobby data matchmaking = true 18:21:08.438 [Lua] Lobby data power_level = 835 18:21:08.438 [Lua] Lobby data mission_id = ussingen 18:21:08.438 [Lua] Lobby data mechanism = adventure 18:21:08.438 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:21:08.438 [Lua] Lobby data player_slot_2 = 0:0 18:21:08.438 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:21:08.438 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:21:08.438 [Lua] Lobby data eac_authorized = true 18:21:08.438 [Lua] Set lobby end. 18:21:09.439 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForEnterGame 18:21:09.439 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForGameObjectSync 18:21:09.445 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010ecdfe63 18:21:09.449 [Lua] Breedfreezer (server) starting a hot join sync 18:21:09.449 [Lua] packing 0 units of breed chaos_marauder 18:21:09.449 [Lua] packing 0 units of breed skaven_clan_rat 18:21:09.449 [Lua] packing 0 units of breed skaven_storm_vermin 18:21:09.449 [Lua] packing 0 units of breed skaven_slave 18:21:09.449 [Lua] packing 0 units of breed chaos_fanatic 18:21:09.449 [Lua] packing 0 units of breed chaos_raider 18:21:09.449 [Lua] packing 0 units of breed chaos_warrior 18:21:09.449 [Lua] packing 0 units of breed chaos_berzerker 18:21:09.449 [Lua] packing 0 units of breed skaven_plague_monk 18:21:09.449 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:21:09.449 [Lua] 18:21:09.449 [Lua] [1] = 1 (number) 18:21:09.449 [Lua] [2] = 0 (number) 18:21:09.449 [Lua] [3] = 1 (number) 18:21:09.449 [Lua] [4] = 0 (number) 18:21:09.449 [Lua] [5] = 1 (number) 18:21:09.449 [Lua] [6] = 0 (number) 18:21:09.449 [Lua] [7] = 1 (number) 18:21:09.449 [Lua] [8] = 0 (number) 18:21:09.449 [Lua] [9] = 1 (number) 18:21:09.449 [Lua] [10] = 0 (number) 18:21:09.449 [Lua] [11] = 1 (number) 18:21:09.449 [Lua] [12] = 0 (number) 18:21:09.449 [Lua] [13] = 1 (number) 18:21:09.449 [Lua] [14] = 0 (number) 18:21:09.449 [Lua] [15] = 1 (number) 18:21:09.449 [Lua] [16] = 0 (number) 18:21:09.449 [Lua] [17] = 1 (number) 18:21:09.449 [Lua] [18] = 0 (number) 18:21:09.449 [Lua] 18:21:09.449 [Lua] 18:21:09.449 [Lua] 18:21:09.449 [Lua] PlayerManager:add_remote_player 11000010ecdfe63 18:21:09.449 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 18:21:09.449 [Lua] RemotePlayer:create_game_object( ) 62 18:21:09.464 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForGameObjectSync 18:21:09.464 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForPlayers 18:21:09.777 [Lua] [MOD][VMF][INFO] Added 11000010ecdfe63 to the VMF users list. 18:21:09.777 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010ecdfe63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:21:09.777 [Lua] Adding player sync data to peer=11000010ecdfe63 local_player_id=1 18:21:10.664 [Lua] ### CLEARING PEER STATE FOR 110000100fea07d 18:21:10.664 [Lua] [PeerSM] 110000100fea07d :: on_exit Connecting 18:21:10.664 [Lua] [PeerSM] 110000100fea07d :: on_enter Connecting 18:21:10.712 [Lua] [NetworkServer] Peer 110000100fea07d has sent rpc_notify_lobby_joined 18:21:10.712 [Lua] [PSM] Peer 110000100fea07d joined. Want to use profile index "4" and join party "0" 18:21:10.712 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b","11000010ecdfe63","11000010bfba70b","110000100fea07d"] 18:21:10.712 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100fea07d, connection_key=3) 18:21:10.712 [Lua] Sync dynamic to client: 18:21:10.831 [Lua] ### Received rpc_level_load_started 18:21:10.831 [Lua] #### Has state machine: true, peer_id: 110000100fea07d, level_session_id: 1216767872 18:21:10.832 [Lua] player (110000100fea07d,1) was put into party 0 18:21:10.832 [Lua] [ProfileSynchronizer] Peer 110000100fea07d entered session 18:21:10.832 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000100fea07d 18:21:10.832 [Lua] Mechanism says: a client has initialized the mechanism! 110000100fea07d 18:21:10.937 [SteamVoipClient] select_out(110000100fea07d, on) 18:21:10.943 [SteamVoipClient] select_out(110000100fea07d, on) 18:21:10.943 [SteamVoipClient] select_in(110000100fea07d, on) 18:21:10.943 [SteamVoipClient] select_out(110000100fea07d, off) 18:21:11.401 [EACServer] [20:21:11:401][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100FEA07D Session: 6 Status: Client Authenticated Message: Client authenticated. 18:21:11.402 [EAC] Peer 110000100fea07d switched EAC state to ClientAuthenticatedLocal 18:21:11.563 [EACServer] [20:21:11:563][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100FEA07D. 18:21:11.764 [EACServer] [20:21:11:764][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100FEA07D 18:21:11.764 [EACServer] [20:21:11:764][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100FEA07D Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:21:11.766 [EAC] Peer 110000100fea07d switched EAC state to ClientAuthenticatedRemote 18:21:11.885 [Lua] Set lobby begin: 18:21:11.885 [Lua] Lobby data twitch_enabled = false 18:21:11.885 [Lua] Lobby data selected_mission_id = ussingen 18:21:11.885 [Lua] Lobby data num_players = 4 18:21:11.885 [Lua] Lobby data difficulty_tweak = 0 18:21:11.885 [Lua] Lobby data host = 11000010a60b68b 18:21:11.885 [Lua] Lobby data matchmaking_type = 2 18:21:11.885 [Lua] Lobby data is_private = false 18:21:11.885 [Lua] Lobby data match_started = true 18:21:11.885 [Lua] Lobby data difficulty = cataclysm 18:21:11.886 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:21:11.886 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:21:11.886 [Lua] Lobby data unique_server_name = Meridian 18:21:11.886 [Lua] Lobby data quick_game = false 18:21:11.886 [Lua] Lobby data country_code = CH 18:21:11.886 [Lua] Lobby data matchmaking = true 18:21:11.886 [Lua] Lobby data power_level = 556 18:21:11.886 [Lua] Lobby data mission_id = ussingen 18:21:11.886 [Lua] Lobby data mechanism = adventure 18:21:11.886 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:21:11.886 [Lua] Lobby data player_slot_2 = 0:0 18:21:11.886 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:21:11.886 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:21:11.886 [Lua] Lobby data eac_authorized = true 18:21:11.886 [Lua] Set lobby end. 18:21:12.760 [Lua] [NetworkServer] Peer 110000100fea07d has sent rpc_post_game_notified 18:21:12.760 [Lua] [PeerSM] 110000100fea07d :: on_exit Connecting 18:21:12.760 [Lua] [PeerSM] 110000100fea07d :: on_enter Loading 18:21:14.310 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1788844288 18:21:14.380 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 377396160 18:21:14.513 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010bfba70b:1:0:0 = 55563168 18:21:14.687 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:21:16.919 [Lua] Set lobby begin: 18:21:16.919 [Lua] Lobby data twitch_enabled = false 18:21:16.919 [Lua] Lobby data selected_mission_id = ussingen 18:21:16.919 [Lua] Lobby data num_players = 4 18:21:16.919 [Lua] Lobby data difficulty_tweak = 0 18:21:16.919 [Lua] Lobby data host = 11000010a60b68b 18:21:16.919 [Lua] Lobby data matchmaking_type = 2 18:21:16.919 [Lua] Lobby data is_private = false 18:21:16.919 [Lua] Lobby data match_started = true 18:21:16.919 [Lua] Lobby data difficulty = cataclysm 18:21:16.919 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:21:16.919 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:21:16.919 [Lua] Lobby data unique_server_name = Meridian 18:21:16.919 [Lua] Lobby data quick_game = false 18:21:16.919 [Lua] Lobby data country_code = CH 18:21:16.919 [Lua] Lobby data matchmaking = true 18:21:16.919 [Lua] Lobby data power_level = 835 18:21:16.919 [Lua] Lobby data mission_id = ussingen 18:21:16.919 [Lua] Lobby data mechanism = adventure 18:21:16.919 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:21:16.919 [Lua] Lobby data player_slot_2 = 0:0 18:21:16.919 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:21:16.919 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:21:16.920 [Lua] Lobby data eac_authorized = true 18:21:16.920 [Lua] Set lobby end. 18:21:18.498 [Lua] ### Received rpc_level_loaded 18:21:18.498 [Lua] #### Has state machine: true, peer_id: 110000100fea07d, level_id: 40 18:21:18.498 [Lua] Peer 110000100fea07d has loaded the level but not all enemies, so we wait 18:21:24.146 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000100fea07d, connection_key=3) 18:21:24.146 [Lua] [PeerSM] 110000100fea07d :: on_exit Loading 18:21:24.146 [Lua] [PeerSM] 110000100fea07d :: on_enter LoadingProfilePackages 18:21:24.153 [Lua] [PeerSM] 110000100fea07d :: on_exit LoadingProfilePackages 18:21:24.153 [Lua] [PeerSM] 110000100fea07d :: on_enter WaitingForEnterGame 18:21:26.323 [Lua] [PeerSM] 110000100fea07d :: on_exit WaitingForEnterGame 18:21:26.323 [Lua] [PeerSM] 110000100fea07d :: on_enter WaitingForGameObjectSync 18:21:26.329 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100fea07d 18:21:26.335 [Lua] Breedfreezer (server) starting a hot join sync 18:21:26.335 [Lua] packing 0 units of breed chaos_marauder 18:21:26.335 [Lua] packing 0 units of breed skaven_clan_rat 18:21:26.335 [Lua] packing 0 units of breed skaven_storm_vermin 18:21:26.335 [Lua] packing 0 units of breed skaven_slave 18:21:26.335 [Lua] packing 0 units of breed chaos_fanatic 18:21:26.335 [Lua] packing 0 units of breed chaos_raider 18:21:26.335 [Lua] packing 0 units of breed chaos_warrior 18:21:26.335 [Lua] packing 0 units of breed chaos_berzerker 18:21:26.335 [Lua] packing 0 units of breed skaven_plague_monk 18:21:26.335 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:21:26.335 [Lua] 18:21:26.335 [Lua] [1] = 1 (number) 18:21:26.335 [Lua] [2] = 0 (number) 18:21:26.335 [Lua] [3] = 1 (number) 18:21:26.335 [Lua] [4] = 0 (number) 18:21:26.335 [Lua] [5] = 1 (number) 18:21:26.335 [Lua] [6] = 0 (number) 18:21:26.335 [Lua] [7] = 1 (number) 18:21:26.335 [Lua] [8] = 0 (number) 18:21:26.335 [Lua] [9] = 1 (number) 18:21:26.335 [Lua] [10] = 0 (number) 18:21:26.335 [Lua] [11] = 1 (number) 18:21:26.335 [Lua] [12] = 0 (number) 18:21:26.335 [Lua] [13] = 1 (number) 18:21:26.335 [Lua] [14] = 0 (number) 18:21:26.335 [Lua] [15] = 1 (number) 18:21:26.335 [Lua] [16] = 0 (number) 18:21:26.335 [Lua] [17] = 1 (number) 18:21:26.335 [Lua] [18] = 0 (number) 18:21:26.335 [Lua] 18:21:26.335 [Lua] 18:21:26.335 [Lua] 18:21:26.335 [Lua] PlayerManager:add_remote_player 110000100fea07d 18:21:26.336 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63 18:21:26.336 [Lua] RemotePlayer:create_game_object( ) 63 18:21:26.351 [Lua] [ProfileSynchronizer] Assigning peer(110000100fea07d:1) to profile(4) career(3) 18:21:26.351 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000010bfba70b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000100fea07d"}] 18:21:26.351 [Lua] [PeerSM] 110000100fea07d :: on_exit WaitingForGameObjectSync 18:21:26.351 [Lua] [PeerSM] 110000100fea07d :: on_enter WaitingForPlayers 18:21:26.351 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForPlayers 18:21:26.351 [Lua] [PeerSM] 11000010a60b68b :: on_enter InGame 18:21:26.351 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = true 18:21:26.351 [Lua] [PeerSM] 11000010bfba70b :: on_exit WaitingForPlayers 18:21:26.351 [Lua] [PeerSM] 11000010bfba70b :: on_enter InGame 18:21:26.351 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010bfba70b:0:0:0 = true 18:21:26.351 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForPlayers 18:21:26.351 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InGame 18:21:26.351 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = true 18:21:26.352 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010a60b68b 5 18:21:26.353 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:21:26.353 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:21:26.353 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:21:26.353 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:21:26.353 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:21:26.353 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:21:26.353 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:21:26.353 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:21:26.353 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:21:26.353 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 18:21:26.355 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(52.9057, -417.801, 6.77202), Vector4(0, 0, -0.222001, -0.975046)) 18:21:26.357 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:21:26.357 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:21:26.357 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:21:26.357 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:21:26.357 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:21:26.357 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:21:26.357 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:21:26.358 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:21:26.358 [Lua] PlayerManager:assign_unit_ownership Meridian 11000010a60b68b 1 18:21:26.358 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 18:21:26.359 [Lua] [PeerSM] 110000100fea07d :: on_exit WaitingForPlayers 18:21:26.359 [Lua] [PeerSM] 110000100fea07d :: on_enter InGame 18:21:26.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:110000100fea07d:0:0:0 = true 18:21:26.369 [Lua] Switching ConflictSettings: to: chaos 18:21:26.369 [Lua] pacing=chaos 18:21:26.369 [Lua] roaming=nil 18:21:26.369 [Lua] specials=chaos 18:21:26.369 [Lua] debug_color=purple 18:21:26.369 [Lua] contained_breeds=nil 18:21:26.369 [Lua] pack_spawning=chaos 18:21:26.369 [Lua] disabled=false 18:21:26.369 [Lua] factions=nil 18:21:26.369 [Lua] boss=chaos 18:21:26.369 [Lua] horde=chaos 18:21:26.369 [Lua] name=chaos 18:21:26.369 [Lua] intensity=default 18:21:26.369 [Lua] --- 18:21:26.534 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:21:26.534 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player. 18:21:26.534 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 18:21:26.534 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 18:21:26.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:21:26.535 [Lua] TalentSystem:rpc_sync_talents 6 2049 18:21:26.542 [Lua] StateInGameRunning:_game_actually_starts() 18:21:26.542 [Lua] ################################################################################################################# 18:21:26.542 [Lua] [Loading Time]: 00:00:50 [Transition]: inn_level_sonnstill-ussingen [Members joined]: 1 [Members Left]: 0 [Is Server]: true 18:21:26.542 [Lua] ################################################################################################################# 18:21:26.542 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 18:21:26.542 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = true 18:21:26.549 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 18:21:26.635 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010bfba70b go_type=player_unit go_created_func_name=game_object_created_player_unit 18:21:26.635 [Lua] [NetworkServer] Peer 11000010bfba70b spawned player. 18:21:26.636 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 18:21:26.636 [Lua] PlayerManager:assign_unit_ownership silver_bullet 11000010bfba70b 1 18:21:26.636 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:21:26.636 [Lua] TalentSystem:rpc_sync_talents 9 1025 18:21:26.684 [Lua] [MOD][VMF][INFO] Added 110000100fea07d to the VMF users list. 18:21:26.684 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100fea07d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:21:26.684 [Lua] Adding player sync data to peer=110000100fea07d local_player_id=1 18:21:26.684 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_axe_03_t1\/wpn_we_axe_03_t1_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_shade":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":1517636992,"first_person":{"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_axe_03_t1\/wpn_we_axe_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_axe_03_t1\/wpn_we_axe_03_t1":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 18:21:26.684 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read, 18:21:26.684 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, ProfileSynchronizer, async-read, 18:21:26.684 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_3p, ProfileSynchronizer, async-read, 18:21:26.684 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 18:21:26.684 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 18:21:26.699 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 18:21:26.699 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 18:21:26.699 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 18:21:26.712 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = true 18:21:26.730 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 18:21:26.730 [Lua] Commit load time data 18:21:26.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 18:21:26.768 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 18:21:26.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_3p 18:21:26.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_3p 18:21:26.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_3p 18:21:26.783 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 18:21:26.919 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010bfba70b:0:0:0 = true 18:21:27.091 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 18:21:27.091 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 18:21:27.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 18:21:27.098 [Lua] Set lobby begin: 18:21:27.098 [Lua] Lobby data twitch_enabled = false 18:21:27.098 [Lua] Lobby data selected_mission_id = ussingen 18:21:27.098 [Lua] Lobby data num_players = 4 18:21:27.098 [Lua] Lobby data difficulty_tweak = 0 18:21:27.098 [Lua] Lobby data host = 11000010a60b68b 18:21:27.099 [Lua] Lobby data matchmaking_type = 2 18:21:27.099 [Lua] Lobby data is_private = false 18:21:27.099 [Lua] Lobby data match_started = true 18:21:27.099 [Lua] Lobby data difficulty = cataclysm 18:21:27.099 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:21:27.099 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:21:27.099 [Lua] Lobby data unique_server_name = Meridian 18:21:27.099 [Lua] Lobby data quick_game = false 18:21:27.099 [Lua] Lobby data country_code = CH 18:21:27.099 [Lua] Lobby data matchmaking = true 18:21:27.099 [Lua] Lobby data power_level = 626 18:21:27.099 [Lua] Lobby data mission_id = ussingen 18:21:27.099 [Lua] Lobby data mechanism = adventure 18:21:27.099 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:21:27.099 [Lua] Lobby data player_slot_2 = 0:0 18:21:27.099 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:21:27.099 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:21:27.099 [Lua] Lobby data eac_authorized = true 18:21:27.099 [Lua] Set lobby end. 18:21:27.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 18:21:27.105 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 18:21:27.112 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 1517636992 18:21:27.280 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 1517636992 18:21:28.202 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 1517636992 18:21:28.733 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 1517636992 18:21:28.735 [Lua] player (110000100fea07d,1) was put into party 1 18:21:28.741 [Lua] [GameNetworkManager] destroying game object with go_id=65 18:21:28.742 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000010bfba70b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000100fea07d"}] 18:21:28.742 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 5 18:21:28.742 [Lua] [GameNetworkManager] destroying game object with go_id=59 18:21:28.748 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer 18:21:28.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 18:21:28.749 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer 18:21:28.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer 18:21:28.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 18:21:28.750 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer 18:21:28.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer 18:21:28.751 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 18:21:28.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 18:21:28.751 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 18:21:28.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 18:21:28.752 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:21:28.806 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100fea07d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:21:28.806 [Lua] [NetworkServer] Peer 110000100fea07d spawned player. 18:21:28.807 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 18:21:28.807 [Lua] PlayerManager:assign_unit_ownership Kamelåså 110000100fea07d 1 18:21:28.808 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:21:28.808 [Lua] TalentSystem:rpc_sync_talents 12 3073 18:21:29.067 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000100fea07d:0:0:0 = true 18:21:32.141 [Lua] Set lobby begin: 18:21:32.141 [Lua] Lobby data twitch_enabled = false 18:21:32.141 [Lua] Lobby data selected_mission_id = ussingen 18:21:32.141 [Lua] Lobby data num_players = 4 18:21:32.141 [Lua] Lobby data difficulty_tweak = 0 18:21:32.141 [Lua] Lobby data host = 11000010a60b68b 18:21:32.141 [Lua] Lobby data matchmaking_type = 2 18:21:32.141 [Lua] Lobby data is_private = false 18:21:32.141 [Lua] Lobby data match_started = true 18:21:32.141 [Lua] Lobby data difficulty = cataclysm 18:21:32.141 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:21:32.141 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:21:32.141 [Lua] Lobby data unique_server_name = Meridian 18:21:32.141 [Lua] Lobby data quick_game = false 18:21:32.141 [Lua] Lobby data country_code = CH 18:21:32.141 [Lua] Lobby data matchmaking = true 18:21:32.141 [Lua] Lobby data power_level = 835 18:21:32.141 [Lua] Lobby data mission_id = ussingen 18:21:32.142 [Lua] Lobby data mechanism = adventure 18:21:32.142 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:21:32.142 [Lua] Lobby data player_slot_2 = 0:0 18:21:32.142 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:21:32.142 [Lua] Lobby data player_slot_3 = 11000010bfba70b:1 18:21:32.142 [Lua] Lobby data eac_authorized = true 18:21:32.142 [Lua] Set lobby end. 18:21:49.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0xc49b, position: 1920 18:22:00.672 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:22:00.679 [Lua] Spline already found! 18:22:00.697 [Lua] Init group template: spline_patrol 18:22:02.547 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:22:02.555 [Lua] Spline already found! 18:22:02.572 [Lua] Init group template: spline_patrol 18:22:05.094 [Lua] Players are leaving the safe zone 18:22:27.991 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:28.305 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:22:35.083 [EACServer] [20:22:35:083][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:22:35.337 [Lua] TerrorEventMixer.start_event: ussingen_gate_guards (seed: 0) 18:22:36.393 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:37.038 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:37.487 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:22:39.253 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:39.515 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:39.565 [Lua] spawning mini patrol 18:22:39.590 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:22:39.783 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:39.819 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:22:40.125 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:22:40.924 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:41.308 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:22:41.795 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:42.215 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:22:42.857 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:43.291 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:22:44.077 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:44.119 [Lua] Init group template: mini_patrol 18:22:44.376 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:44.481 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:22:44.645 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:44.720 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:22:44.992 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:22:45.259 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:47.504 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:22:51.544 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:22:54.124 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:22:54.135 [Lua] Spline already found! 18:22:54.187 [Lua] Init group template: spline_patrol 18:22:56.399 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:56.782 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:22:56.897 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 18:22:57.842 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:58.408 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:22:58.938 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:59.450 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source. 18:22:59.583 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:22:59.963 [Lua] specialspawn: random behind 18:22:59.963 [Lua] FAIL: Special spawn no hidden pos found :/ 18:23:00.842 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:01.373 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:23:02.324 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:02.742 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:02.743 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:02.862 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:23:03.099 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:03.213 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:03.341 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:03.603 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:23:03.612 [Lua] Spline already found! 18:23:03.690 [Lua] Init group template: spline_patrol 18:23:03.825 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:23:03.890 [Lua] event horde ends! 18:23:04.081 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:23:04.090 [Lua] Spline already found! 18:23:04.112 [Lua] Init group template: spline_patrol 18:23:04.355 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:04.843 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:23:06.912 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source. 18:23:08.974 [Lua] spawning mini patrol 18:23:08.995 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:09.344 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:23:11.532 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:11.541 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:12.063 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:23:12.079 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:12.575 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:13.003 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:23:13.546 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:13.598 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:13.936 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:23:14.003 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:14.038 [Lua] Init group template: mini_patrol 18:23:14.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0xc49b, position: 6527999 18:23:14.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0xc49b, position: 6527999 18:23:14.569 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:14.782 [Lua] Switching ConflictSettings: to: skaven 18:23:14.782 [Lua] pacing=default 18:23:14.782 [Lua] roaming=nil 18:23:14.782 [Lua] specials=skaven 18:23:14.782 [Lua] debug_color=orange 18:23:14.782 [Lua] contained_breeds=nil 18:23:14.782 [Lua] pack_spawning=skaven 18:23:14.782 [Lua] disabled=false 18:23:14.782 [Lua] factions=nil 18:23:14.782 [Lua] boss=skaven 18:23:14.782 [Lua] horde=default 18:23:14.782 [Lua] name=skaven 18:23:14.782 [Lua] intensity=default 18:23:14.782 [Lua] --- 18:23:14.977 [Lua] Switching ConflictSettings: to: chaos 18:23:14.977 [Lua] pacing=chaos 18:23:14.977 [Lua] roaming=nil 18:23:14.977 [Lua] specials=chaos 18:23:14.977 [Lua] debug_color=purple 18:23:14.977 [Lua] contained_breeds=nil 18:23:14.977 [Lua] pack_spawning=chaos 18:23:14.977 [Lua] disabled=false 18:23:14.977 [Lua] factions=nil 18:23:14.977 [Lua] boss=chaos 18:23:14.977 [Lua] horde=chaos 18:23:14.977 [Lua] name=chaos 18:23:14.977 [Lua] intensity=default 18:23:14.977 [Lua] --- 18:23:14.984 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:15.029 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:23:15.169 [Lua] Switching ConflictSettings: to: skaven 18:23:15.169 [Lua] pacing=default 18:23:15.169 [Lua] roaming=nil 18:23:15.169 [Lua] specials=skaven 18:23:15.169 [Lua] debug_color=orange 18:23:15.169 [Lua] contained_breeds=nil 18:23:15.169 [Lua] pack_spawning=skaven 18:23:15.169 [Lua] disabled=false 18:23:15.169 [Lua] factions=nil 18:23:15.169 [Lua] boss=skaven 18:23:15.169 [Lua] horde=default 18:23:15.169 [Lua] name=skaven 18:23:15.169 [Lua] intensity=default 18:23:15.169 [Lua] --- 18:23:15.267 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:15.467 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:15.514 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:15.710 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:16.090 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:16.697 [Lua] Mini patrol killed! 3 18:23:17.976 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:23:17.985 [Lua] Spline already found! 18:23:18.011 [Lua] Init group template: spline_patrol 18:23:19.110 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:23:19.120 [Lua] Spline already found! 18:23:19.142 [Lua] Init group template: spline_patrol 18:23:23.203 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:23.302 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:23.564 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:23:23.680 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:23.748 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:24.004 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:24.114 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:24.271 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:24.410 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:24.625 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:25.334 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:25.731 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:25.831 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:26.186 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:26.597 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:26.981 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:27.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xe083, position: 0 18:23:27.307 [Lua] Mini patrol killed! 7 18:23:27.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xe0d2, position: 0 18:23:29.726 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:30.145 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:30.482 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:30.934 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:31.370 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:31.802 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:32.059 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:32.514 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:32.984 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:33.064 [Lua] Coordinated attack! 18:23:33.285 [Lua] event horde ends! 18:23:33.484 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:36.624 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:36.936 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:36.994 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:23:37.247 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:37.282 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:23:37.571 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:23:38.086 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:38.204 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:38.376 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:38.412 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:23:38.517 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:23:38.526 [Lua] Spline already found! 18:23:38.547 [Lua] Init group template: spline_patrol 18:23:38.652 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:38.725 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:23:39.689 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:40.069 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:23:40.948 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:41.386 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:41.831 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:42.232 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:42.645 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:43.039 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:23:57.993 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 167 will change to a manual source. 18:23:58.527 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 18:23:58.527 [Lua] Time for new HOOORDE! multi_first_wave 18:23:58.527 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 18:23:58.527 [Lua] horde requested: vector 18:23:58.527 [Lua] setting up vector-horde 18:23:58.527 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 18:23:58.527 [Lua] --> horde wants to spawn ahead of players (0.31447792219081/0.67 18:23:58.527 [Lua] -> spawning: 52 18:23:58.527 [Lua] horde crated with id 11 of type vector 18:23:58.527 [Lua] vector horde has started 18:23:59.934 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:00.313 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:24:01.978 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:02.453 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:24:02.858 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:03.152 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:03.473 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:24:03.716 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:03.726 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:04.097 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:04.165 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:24:04.173 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:04.476 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:24:04.554 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:07.096 [Lua] Init group template: horde 18:24:19.483 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 18:24:19.483 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:24:19.483 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 18:24:19.483 [Lua] horde requested: vector 18:24:19.483 [Lua] setting up vector-horde 18:24:19.483 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 18:24:19.483 [Lua] --> horde wants to spawn ahead of players (0.57152569109613/0.67 18:24:19.483 [Lua] -> spawning: 53 18:24:19.483 [Lua] horde crated with id 12 of type vector 18:24:19.483 [Lua] vector horde has started 18:24:19.919 [Lua] spawning mini patrol 18:24:20.885 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010bfba70b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 18:24:20.885 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010bfba70b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 18:24:20.885 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010bfba70b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 18:24:20.885 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010bfba70b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 18:24:22.191 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:22.562 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:23.148 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:23.512 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:24.085 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:25.529 [Lua] Init group template: mini_patrol 18:24:28.638 [Lua] HORDE: Pushing horde in time; too many units out 93 18:24:29.667 [Lua] Init group template: horde 18:24:30.180 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:30.953 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:30.953 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:30.953 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:30.953 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:35.083 [EACServer] [20:24:35:083][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:24:35.882 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:36.197 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:36.198 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:36.485 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:36.527 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:36.817 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:42.628 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:42.969 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:24:43.096 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:43.445 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:24:43.544 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:43.586 [Lua] Mini patrol killed! 13 18:24:43.884 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:24:43.898 [Lua] HORDE: last wave, reset to standard horde delay 18:24:43.898 [Lua] Time for new HOOORDE! multi_last_wave 18:24:43.898 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 18:24:43.898 [Lua] horde requested: vector 18:24:43.898 [Lua] setting up vector-horde 18:24:43.898 [Lua] Composing horde 'huge' .. using variant 'plain' 18:24:43.898 [Lua] --> horde wants to spawn ahead of players (0.10090331355333/0.67 18:24:43.898 [Lua] -> spawning: 58 18:24:43.898 [Lua] horde crated with id 14 of type vector 18:24:43.898 [Lua] vector horde has started 18:24:43.990 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:44.188 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:44.226 [Lua] event horde ends! 18:24:44.362 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:24:44.491 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:44.581 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:44.803 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:44.856 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:45.121 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:45.178 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:45.423 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:45.491 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:45.766 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:45.767 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:46.117 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:46.626 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:46.762 [Lua] Horde killed: ? 18:24:46.997 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:24:50.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x11804, position: 0 18:24:50.677 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 18:24:50.677 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 18:24:50.696 [Lua] > starting new spline, using new navbot: standard , id: boss_11 18:24:50.706 [Lua] > continuing spline boss_11 index: 2 retries: 0 18:24:50.716 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_11 18:24:50.716 [Lua] > continuing spline boss_11 index: 3 retries: 0 18:24:50.729 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_11 18:24:50.729 [Lua] > continuing spline boss_11 index: 4 retries: 0 18:24:50.739 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_11 18:24:50.739 [Lua] > spline completed boss_11 retries: 0 18:24:50.986 [Lua] Init group template: spline_patrol 18:24:53.500 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:53.789 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:53.862 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:24:54.039 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:54.108 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:24:54.288 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:54.397 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:24:54.510 [Lua] Init group template: horde 18:24:54.563 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:54.640 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:24:54.915 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:24:57.528 [Lua] Destroying unit since outside mesh or world 18:24:57.821 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:58.440 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:58.473 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:24:58.844 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:24:59.155 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:59.553 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:25:00.235 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:00.546 [Lua] Coordinated attack! 18:25:00.767 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:25:03.594 [Lua] Horde killed: ? 18:25:22.301 [Lua] fence jumping 18:25:23.328 [Lua] ready to jump failed 18:25:23.818 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:25:23.818 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:25:23.818 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:25:25.034 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:25.456 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:25:25.586 [Lua] ready to jump failed 18:25:26.013 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:26.157 [Lua] fence jumping 18:25:26.387 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:25:27.043 [Lua] simple los failed 18:25:27.353 [Lua] ready to jump failed 18:25:28.145 [Lua] Horde killed: ? 18:25:30.781 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:31.196 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:25:31.427 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:31.657 [Lua] ready to jump failed 18:25:31.679 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:31.841 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:25:31.919 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:32.111 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:25:32.120 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:32.374 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:25:32.459 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:32.540 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:32.562 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:25:32.921 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:25:32.965 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:25:32.965 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:33.236 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:33.399 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:25:33.445 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:33.480 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:33.481 [Lua] ready to jump failed 18:25:33.665 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:25:33.828 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:25:33.836 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:25:34.533 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:34.859 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:25:35.547 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:35.933 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:25:36.560 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:36.957 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:25:37.583 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:37.975 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:25:40.033 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:40.105 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:40.368 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:25:40.443 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:25:41.112 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:41.445 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:25:42.134 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:42.530 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:25:43.134 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:43.445 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:25:44.165 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:44.480 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:25:44.698 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:45.101 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:25:45.152 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:45.174 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:45.538 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:25:45.565 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:25:50.913 [Lua] spawning mini patrol 18:25:55.917 [Lua] Init group template: mini_patrol 18:25:59.665 [Lua] Switching ConflictSettings: to: chaos 18:25:59.665 [Lua] pacing=chaos 18:25:59.665 [Lua] roaming=nil 18:25:59.665 [Lua] specials=chaos 18:25:59.665 [Lua] debug_color=purple 18:25:59.665 [Lua] contained_breeds=nil 18:25:59.665 [Lua] pack_spawning=chaos 18:25:59.665 [Lua] disabled=false 18:25:59.665 [Lua] factions=nil 18:25:59.665 [Lua] boss=chaos 18:25:59.665 [Lua] horde=chaos 18:25:59.665 [Lua] name=chaos 18:25:59.665 [Lua] intensity=default 18:25:59.665 [Lua] --- 18:26:01.770 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:02.390 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:26:02.401 [Lua] Spline already found! 18:26:02.403 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:26:02.412 [Lua] Spline already found! 18:26:02.459 [Lua] Init group template: spline_patrol 18:26:02.512 [Lua] Init group template: spline_patrol 18:26:03.573 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:26:07.139 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:26:07.147 [Lua] Spline already found! 18:26:07.168 [Lua] Init group template: spline_patrol 18:26:12.557 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:26:12.566 [Lua] Spline already found! 18:26:12.598 [Lua] Init group template: spline_patrol 18:26:15.189 [Lua] event horde ends! 18:26:19.146 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source. 18:26:24.342 [Lua] Mini patrol killed! 16 18:26:26.029 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:26.572 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:27.067 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:27.431 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:27.487 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:27.536 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:26:27.545 [Lua] Spline already found! 18:26:27.602 [Lua] Init group template: spline_patrol 18:26:27.904 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:26:28.075 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:28.672 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:28.879 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:29.205 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:29.355 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:26:29.552 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:29.640 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:26:30.011 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:26:30.137 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:30.617 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:26:31.009 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:31.401 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:26:32.437 [Lua] spawning mini patrol 18:26:32.519 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:32.828 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:26:34.045 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:34.401 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:26:34.936 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 18:26:34.936 [Lua] Time for new HOOORDE! multi_first_wave 18:26:34.936 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 18:26:34.936 [Lua] horde requested: ambush 18:26:34.936 [Lua] setting up ambush-horde 18:26:34.936 [Lua] Composing horde 'chaos_huge_armor' .. using variant 'plain' 18:26:34.936 [Lua] -> spawning: 37 18:26:34.936 [Lua] horde crated with id 23 of type ambush 18:26:34.936 [Lua] ambush horde has started 18:26:34.965 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:35.083 [EACServer] [20:26:35:082][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:26:35.385 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:26:35.455 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:35.700 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:35.868 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:26:35.964 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:36.122 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:26:36.224 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:36.288 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:26:36.482 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:36.587 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010bfba70b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 18:26:36.587 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010bfba70b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 18:26:36.587 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010bfba70b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 18:26:36.587 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010bfba70b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 18:26:36.596 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:26:36.732 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:36.884 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:26:36.983 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:37.005 [Lua] Init group template: mini_patrol 18:26:37.139 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:26:37.366 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:26:37.859 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:38.184 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:40.062 [Lua] Init group template: horde 18:26:41.390 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:41.790 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:41.837 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:26:42.033 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:42.122 [Lua] Coordinated attack! 18:26:42.224 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:26:44.304 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:44.599 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:44.629 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:44.889 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:44.990 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:45.178 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:45.235 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:45.460 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:45.545 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:45.794 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:46.724 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:46.724 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:46.724 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:46.724 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:47.060 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:26:48.237 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:48.536 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:48.602 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:48.881 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:48.909 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:49.160 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:49.187 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:49.472 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:49.476 [Lua] Mini patrol killed! 22 18:26:49.489 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:49.784 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:49.818 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:50.132 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:26:56.713 [Lua] event horde ends! 18:26:56.983 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:26:56.998 [Lua] Spline already found! 18:26:57.030 [Lua] Init group template: spline_patrol 18:27:07.129 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:07.433 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:07.459 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:07.502 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 18:27:07.716 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:07.826 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:08.053 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:08.109 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:08.333 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:08.432 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:08.636 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:08.706 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:09.005 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:09.684 [Lua] fence jumping 18:27:10.254 [Lua] ready to jump failed 18:27:11.007 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:11.321 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:11.442 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:11.609 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:11.660 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:11.918 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:11.965 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:12.050 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 18:27:12.050 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:27:12.050 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 18:27:12.050 [Lua] horde requested: ambush 18:27:12.050 [Lua] setting up ambush-horde 18:27:12.050 [Lua] Composing horde 'chaos_huge' .. using variant 'plain' 18:27:12.051 [Lua] -> spawning: 37 18:27:12.051 [Lua] horde crated with id 25 of type ambush 18:27:12.051 [Lua] ambush horde has started 18:27:12.234 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:12.279 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:12.546 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:12.631 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:12.948 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:15.577 [Lua] replace_hidden_spawners -> first try found: 0 cover points 18:27:15.577 [Lua] replace_hidden_spawners -> second try try found: 14 cover points 18:27:15.577 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:15.577 [Lua] ->moving spawner 18:27:16.028 [Lua] ready to jump failed 18:27:16.658 [Lua] Init group template: horde 18:27:17.138 [Lua] ready to jump failed 18:27:17.494 [Lua] simple los failed 18:27:19.287 [Lua] fence jumping 18:27:19.939 [Lua] ready to jump failed 18:27:20.679 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:20.679 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:21.184 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:27:21.184 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:27:22.351 [Lua] simple los failed 18:27:23.467 [Lua] ready to jump failed 18:27:24.071 [Lua] Horde killed: ? 18:27:24.375 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:24.789 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:27:25.239 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:25.565 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:27:26.003 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:26.250 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:26.436 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:27:26.684 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:27:27.208 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:27.574 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:27:28.702 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:29.066 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:27:29.344 [Lua] HORDE: Pushing horde in time; too many units out 68 18:27:30.379 [Lua] fence jumping 18:27:30.460 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:30.679 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:30.892 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:30.973 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:31.098 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:31.248 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:31.378 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:31.484 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:31.593 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:31.720 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:31.825 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:32.067 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:33.620 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:34.152 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:27:34.416 [Lua] HORDE: last wave, reset to standard horde delay 18:27:34.416 [Lua] Time for new HOOORDE! multi_last_wave 18:27:34.416 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 18:27:34.416 [Lua] horde requested: ambush 18:27:34.416 [Lua] setting up ambush-horde 18:27:34.416 [Lua] Composing horde 'chaos_huge' .. using variant 'plain' 18:27:34.416 [Lua] -> spawning: 37 18:27:34.416 [Lua] horde crated with id 26 of type ambush 18:27:34.416 [Lua] ambush horde has started 18:27:34.532 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:34.804 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:34.898 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:35.088 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:35.188 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:35.409 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:35.446 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:35.709 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:35.818 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:36.010 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:36.102 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:36.381 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:27:37.885 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:38.269 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:27:39.413 [Lua] Init group template: horde 18:27:50.117 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010bfba70b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 18:27:50.117 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010bfba70b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 18:27:50.117 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010bfba70b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 18:27:50.117 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010bfba70b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 18:27:53.050 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:53.418 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:27:53.528 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:53.932 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:27:54.019 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:54.509 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:54.663 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:27:54.995 [Lua] Horde killed: ? 18:27:55.015 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:55.119 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:27:55.749 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:27:58.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:27:58.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:27:58.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:28:00.013 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:00.052 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:00.143 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:28:00.143 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:28:00.143 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:28:00.143 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:28:00.293 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:00.369 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:00.450 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:28:00.570 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:00.598 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:00.684 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:28:00.850 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:00.959 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:00.969 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:28:01.136 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:01.216 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:28:01.385 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:01.399 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:01.510 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:28:01.768 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:28:01.799 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:07.330 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:07.848 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:08.197 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:08.751 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:09.762 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:10.282 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:10.471 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:10.922 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:11.939 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:12.416 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:13.564 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:13.949 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:28:14.498 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:14.914 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:28:18.117 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:28:18.130 [Lua] Spline already found! 18:28:18.152 [Lua] Init group template: spline_patrol 18:28:18.519 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source. 18:28:18.539 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:28:18.547 [Lua] Spline already found! 18:28:18.578 [Lua] Init group template: spline_patrol 18:28:18.628 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:19.039 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:19.666 [Lua] spawning mini patrol 18:28:21.141 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:21.188 [Lua] Horde killed: ? 18:28:21.413 [Lua] Switching ConflictSettings: to: default 18:28:21.413 [Lua] pacing=default 18:28:21.413 [Lua] roaming=nil 18:28:21.413 [Lua] specials=default 18:28:21.413 [Lua] debug_color=maroon 18:28:21.413 [Lua] contained_breeds=nil 18:28:21.413 [Lua] pack_spawning=default 18:28:21.414 [Lua] disabled=false 18:28:21.414 [Lua] factions=nil 18:28:21.414 [Lua] boss=default 18:28:21.414 [Lua] horde=default 18:28:21.414 [Lua] name=default 18:28:21.414 [Lua] intensity=default 18:28:21.414 [Lua] --- 18:28:21.510 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:28:24.761 [Lua] Init group template: mini_patrol 18:28:33.270 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:33.579 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:28:35.083 [EACServer] [20:28:35:083][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:28:35.295 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source. 18:28:35.572 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:35.573 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:35.956 [Lua] Mini patrol killed! 29 18:28:36.084 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:36.084 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:37.027 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:37.277 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:37.373 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:37.603 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:37.939 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:38.197 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:38.281 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:38.436 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:38.532 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:38.673 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:38.879 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:38.917 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:39.109 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:39.175 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:39.411 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:39.440 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:39.680 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:39.680 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:39.901 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 18:28:39.910 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:39.947 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:40.005 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:40.274 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:41.465 [Lua] main path terror event triggered: rare_event_loot_rat 18:28:41.465 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 18:28:42.124 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:42.491 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:42.525 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:42.884 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:43.998 [Lua] event horde ends! 18:28:44.997 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:45.374 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:28:45.938 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:45.960 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:46.345 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:46.381 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:28:46.450 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:28:46.784 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:46.814 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:46.815 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:47.039 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:47.359 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:28:47.480 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:47.573 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:47.977 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:48.347 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:28:48.366 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:48.496 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:48.754 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:48.775 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:28:48.836 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:48.987 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:49.068 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:49.225 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:49.315 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:49.599 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:50.526 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 3 62 18:28:52.476 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:52.876 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:53.003 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:53.254 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:53.315 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:53.581 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:54.858 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:55.182 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:28:55.329 [Lua] fence jumping 18:28:56.318 [Lua] ready to jump failed 18:28:57.958 [Lua] fence jumping 18:28:58.523 [Lua] simple los failed 18:28:59.467 [Lua] Override Player Respawning cellar_drop true 18:28:59.561 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:28:59.569 [Lua] Spline already found! 18:28:59.617 [Lua] Init group template: spline_patrol 18:29:00.544 [Lua] fence jumping 18:29:01.953 [Lua] ready to jump failed 18:29:02.000 [Lua] Switching ConflictSettings: to: chaos 18:29:02.000 [Lua] pacing=chaos 18:29:02.000 [Lua] roaming=nil 18:29:02.000 [Lua] specials=chaos 18:29:02.000 [Lua] debug_color=purple 18:29:02.000 [Lua] contained_breeds=nil 18:29:02.000 [Lua] pack_spawning=chaos 18:29:02.000 [Lua] disabled=false 18:29:02.000 [Lua] factions=nil 18:29:02.000 [Lua] boss=chaos 18:29:02.000 [Lua] horde=chaos 18:29:02.000 [Lua] name=chaos 18:29:02.000 [Lua] intensity=default 18:29:02.000 [Lua] --- 18:29:03.941 [Lua] fence jumping 18:29:05.367 [Lua] simple los failed 18:29:06.984 [Lua] simple los failed 18:29:12.288 [Lua] simple los failed 18:29:17.032 [Lua] HORDE: Chosing horde wave composition chaos_huge_shields 18:29:17.032 [Lua] Time for new HOOORDE! multi_first_wave 18:29:17.032 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 18:29:17.032 [Lua] horde requested: vector_blob 18:29:17.032 [Lua] wants to spawn ahead within distance: 60 18:29:17.032 [Lua] horde crated with id 31 of type vector_blob 18:29:17.032 [Lua] managed to spawn 37/37 horde enemies 18:29:17.032 [Lua] vector blob horde has started 18:29:17.376 [Lua] Init group template: horde 18:29:19.196 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:19.348 [Lua] Override Player Respawning cellar_drop false 18:29:19.592 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:29:21.872 [Lua] fence jumping 18:29:22.892 [Lua] ready to jump failed 18:29:23.964 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 6 48 82 18:29:24.911 [Lua] ready to jump failed 18:29:25.194 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:25.546 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:29:26.712 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010bfba70b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 18:29:26.712 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010bfba70b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 18:29:26.712 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010bfba70b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 18:29:26.712 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010bfba70b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 18:29:28.411 [Lua] fence jumping 18:29:28.997 [Lua] ready to jump failed 18:29:31.115 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 3 will change to a manual source. 18:29:31.481 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source. 18:29:32.052 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:32.289 [Lua] simple los failed 18:29:32.299 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:32.485 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:29:32.518 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:32.655 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:29:32.768 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:32.902 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:29:32.982 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:33.132 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:29:33.224 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:33.439 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:29:33.545 [Lua] fence jumping 18:29:33.648 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:29:34.458 [Lua] simple los failed 18:29:35.301 [Lua] fence jumping 18:29:35.814 [Lua] simple los failed 18:29:35.864 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:36.152 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:36.394 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:29:36.425 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:36.507 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:29:36.698 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:36.737 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:36.788 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:29:36.788 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:29:36.788 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:29:36.788 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:29:36.788 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:29:37.008 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:37.072 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:29:37.082 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:29:37.288 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:37.349 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:29:37.659 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:29:41.710 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 18:29:41.710 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:29:41.710 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 18:29:41.710 [Lua] horde requested: vector_blob 18:29:41.710 [Lua] wants to spawn ahead within distance: 60 18:29:41.710 [Lua] horde crated with id 32 of type vector_blob 18:29:41.710 [Lua] managed to spawn 40/40 horde enemies 18:29:41.710 [Lua] vector blob horde has started 18:29:41.765 [Lua] fence jumping 18:29:42.166 [Lua] Init group template: horde 18:29:42.801 [Lua] simple los failed 18:29:43.419 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 154 will change to a manual source. 18:29:47.489 [Lua] Horde killed: ? 18:29:47.928 [Lua] simple los failed 18:29:50.327 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:50.721 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:29:51.357 [Lua] simple los failed 18:30:06.124 [Lua] HORDE: last wave, reset to standard horde delay 18:30:06.124 [Lua] Time for new HOOORDE! multi_last_wave 18:30:06.124 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 18:30:06.124 [Lua] horde requested: vector_blob 18:30:06.124 [Lua] wants to spawn ahead within distance: 60 18:30:06.124 [Lua] horde crated with id 33 of type vector_blob 18:30:06.124 [Lua] managed to spawn 39/39 horde enemies 18:30:06.124 [Lua] vector blob horde has started 18:30:06.501 [Lua] Init group template: horde 18:30:19.175 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:19.543 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:19.576 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:19.588 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:19.900 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:19.945 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:30:20.291 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:20.686 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:30:21.179 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:21.440 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:21.600 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:21.610 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:21.692 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:21.858 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:22.072 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:30:22.138 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:22.197 [Lua] Horde killed: ? 18:30:26.765 [Lua] Horde killed: ? 18:30:28.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:30:28.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:30:28.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:30:28.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:30:35.084 [EACServer] [20:30:35:084][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:30:35.757 [Lua] spawning mini patrol 18:30:36.178 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:36.463 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:36.643 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:36.676 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:36.798 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:36.993 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:38.344 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:38.948 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:39.853 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:40.195 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:40.749 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:40.866 [Lua] Init group template: mini_patrol 18:30:41.015 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:41.121 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:41.263 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:41.384 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:41.530 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:41.658 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:41.723 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:41.742 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:41.857 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:41.997 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:41.997 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:42.067 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:30:42.136 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:42.276 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:42.293 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:42.361 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:42.369 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:30:42.596 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:42.664 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:30:42.888 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:42.950 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:30:44.483 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:44.876 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:30:49.725 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:50.076 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:30:54.072 [Lua] Switching ConflictSettings: to: default 18:30:54.072 [Lua] pacing=default 18:30:54.072 [Lua] roaming=nil 18:30:54.072 [Lua] specials=default 18:30:54.072 [Lua] debug_color=maroon 18:30:54.072 [Lua] contained_breeds=nil 18:30:54.072 [Lua] pack_spawning=default 18:30:54.072 [Lua] disabled=false 18:30:54.072 [Lua] factions=nil 18:30:54.072 [Lua] boss=default 18:30:54.072 [Lua] horde=default 18:30:54.072 [Lua] name=default 18:30:54.072 [Lua] intensity=default 18:30:54.072 [Lua] --- 18:30:54.687 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:55.109 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:30:55.412 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:55.792 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:30:56.027 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:56.061 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org picked up a Tome 18:30:56.456 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:30:56.464 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:30:56.465 [Lua] Spline already found! 18:30:56.487 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:30:56.489 [Lua] Init group template: spline_patrol 18:30:56.517 [Lua] Spline already found! 18:30:56.549 [Lua] Init group template: spline_patrol 18:30:56.634 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:57.083 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:30:57.657 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:58.096 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:30:58.637 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:59.042 [Lua] Mini patrol killed! 34 18:30:59.059 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:31:00.207 [Lua] event horde ends! 18:31:04.783 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:05.205 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:31:05.917 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:06.464 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:31:13.270 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:31:13.279 [Lua] Spline already found! 18:31:13.315 [Lua] Init group template: spline_patrol 18:31:13.423 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source. 18:31:17.748 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:17.970 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:18.078 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:31:18.466 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:18.744 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:18.822 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:31:19.014 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:19.101 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:31:19.433 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:31:20.734 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:31:20.744 [Lua] Spline already found! 18:31:20.769 [Lua] Init group template: spline_patrol 18:31:21.785 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:21.785 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:22.192 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:31:22.192 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:31:24.675 [Lua] spawning mini patrol 18:31:24.731 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:31:27.238 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:27.490 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:27.592 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:31:27.733 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:27.840 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:31:28.095 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:31:29.859 [Lua] Init group template: mini_patrol 18:31:33.967 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:34.274 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:34.353 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:31:34.404 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:34.634 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:31:34.781 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:31:36.368 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:36.751 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:31:37.209 [Lua] Override Player Respawning mansion_event true 18:31:37.326 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:37.717 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:31:38.219 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:38.280 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:38.455 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:38.565 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:31:38.654 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:31:38.853 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:31:40.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x23669, position: 0 18:31:40.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2368e, position: 0 18:31:41.063 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:41.408 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:31:42.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2376e, position: 0 18:31:45.920 [Lua] Mini patrol killed! 39 18:31:49.172 [Lua] event horde ends! 18:31:51.955 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010bfba70b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 18:31:51.955 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010bfba70b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 18:31:51.955 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010bfba70b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 18:31:51.955 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010bfba70b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 18:32:02.012 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:32:02.012 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:32:02.012 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:32:02.012 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:32:04.101 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:32:04.109 [Lua] Spline already found! 18:32:04.138 [Lua] Init group template: spline_patrol 18:32:06.199 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 16 50 18:32:06.451 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 3 49 18:32:06.462 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 18:32:06.462 [Lua] Time for new HOOORDE! multi_first_wave 18:32:06.462 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 18:32:06.462 [Lua] horde requested: vector 18:32:06.462 [Lua] setting up vector-horde 18:32:06.462 [Lua] Composing horde 'huge' .. using variant 'plain' 18:32:06.462 [Lua] --> horde wants to spawn behind players (0.82058351793614/0.67 18:32:06.462 [Lua] -> spawning: 59 18:32:06.462 [Lua] horde crated with id 41 of type vector 18:32:06.462 [Lua] vector horde has started 18:32:07.332 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:07.763 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:32:08.216 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:08.586 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:32:08.926 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:09.276 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:32:10.436 [Lua] spawning mini patrol 18:32:11.650 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 18:32:13.035 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:13.284 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:13.363 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:32:13.653 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:32:14.632 [Lua] fence jumping 18:32:15.038 [Lua] Init group template: mini_patrol 18:32:15.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:32:15.642 [Lua] HORDE: Pushing horde in time; too many units out 98 18:32:15.685 [Lua] simple los failed 18:32:17.194 [Lua] Switching ConflictSettings: to: skaven 18:32:17.194 [Lua] pacing=default 18:32:17.194 [Lua] roaming=nil 18:32:17.194 [Lua] specials=skaven 18:32:17.194 [Lua] debug_color=orange 18:32:17.194 [Lua] contained_breeds=nil 18:32:17.194 [Lua] pack_spawning=skaven 18:32:17.194 [Lua] disabled=false 18:32:17.194 [Lua] factions=nil 18:32:17.194 [Lua] boss=skaven 18:32:17.194 [Lua] horde=default 18:32:17.194 [Lua] name=skaven 18:32:17.194 [Lua] intensity=default 18:32:17.194 [Lua] --- 18:32:19.223 [Lua] Init group template: horde 18:32:20.497 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:20.896 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:32:21.676 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 28 109 18:32:23.373 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:23.645 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:23.785 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:32:23.858 [Lua] Destroying unit since outside mesh or world 18:32:23.874 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:23.973 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:32:24.126 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:24.291 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:32:24.380 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:24.550 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:32:24.651 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:24.813 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:32:24.879 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:25.032 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:32:25.129 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:25.282 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:32:25.377 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:25.559 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:32:25.625 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:25.772 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:32:26.053 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:32:27.054 [Lua] HORDE: Pushing horde in time; too many units out 98 18:32:27.627 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:27.878 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:28.007 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:32:28.219 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:32:28.428 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:28.707 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:28.771 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:32:29.031 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:29.101 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:32:29.312 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:29.341 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:32:29.596 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:29.729 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:32:29.886 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:29.954 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:32:30.296 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:32:32.093 [Lua] HORDE: Pushing horde in time; too many units out 79 18:32:32.360 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:32.653 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:32.780 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:32:32.948 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:33.029 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:32:33.237 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:33.358 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:32:33.557 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:33.642 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:32:33.833 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:33.917 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:32:34.240 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:32:34.786 [Lua] event horde ends! 18:32:35.084 [EACServer] [20:32:35:083][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:32:37.130 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:37.140 [Lua] HORDE: Pushing horde in time; too many units out 69 18:32:37.467 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:32:39.663 [Lua] fence jumping 18:32:40.389 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x25c28, position: 0 18:32:40.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:32:40.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 1212304 18:32:41.092 [Lua] ready to jump failed 18:32:42.178 [Lua] fence jumping 18:32:42.211 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 18:32:42.211 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:32:42.211 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 18:32:42.211 [Lua] horde requested: vector 18:32:42.211 [Lua] setting up vector-horde 18:32:42.211 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 18:32:42.211 [Lua] --> horde wants to spawn ahead of players (0.24588648335156/0.67 18:32:42.211 [Lua] -> spawning: 47 18:32:42.211 [Lua] horde crated with id 43 of type vector 18:32:42.211 [Lua] vector horde has started 18:32:42.326 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:42.726 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:32:43.083 [Lua] ready to jump failed 18:32:44.759 [Lua] fence jumping 18:32:45.714 [Lua] Mini patrol killed! 42 18:32:45.786 [Lua] simple los failed 18:32:47.275 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org discarded a Tome 18:32:47.769 [Lua] fence jumping 18:32:48.808 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:49.203 [Lua] ready to jump failed 18:32:49.327 [Lua] HORDE: last wave, reset to standard horde delay 18:32:49.327 [Lua] Time for new HOOORDE! multi_last_wave 18:32:49.327 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 18:32:49.327 [Lua] horde requested: vector 18:32:49.327 [Lua] setting up vector-horde 18:32:49.327 [Lua] Composing horde 'huge' .. using variant 'plain' 18:32:49.327 [Lua] --> horde wants to spawn ahead of players (0.12260708772227/0.67 18:32:49.327 [Lua] -> spawning: 58 18:32:49.327 [Lua] horde crated with id 44 of type vector 18:32:49.327 [Lua] vector horde has started 18:32:49.363 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:32:50.300 [Lua] fence jumping 18:32:51.152 [Lua] simple los failed 18:32:51.439 [Lua] Init group template: horde 18:32:53.172 [Lua] fence jumping 18:32:54.630 [Lua] ready to jump failed 18:32:55.417 [Lua] [ChatManager][1]System: Kamelåså picked up a piece of Ravaged Art 18:32:55.741 [Lua] fence jumping 18:32:56.572 [Lua] simple los failed 18:32:59.059 [Lua] Init group template: horde 18:32:59.646 [Lua] fence jumping 18:33:00.680 [Lua] ready to jump failed 18:33:05.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:33:05.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 1212304 18:33:07.481 [Lua] simple los failed 18:33:12.127 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:12.442 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:12.654 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:33:12.744 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:13.004 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:33:13.004 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:13.093 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:33:13.297 [Lua] Horde killed: ? 18:33:13.305 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:13.403 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:33:13.438 [Lua] simple los failed 18:33:13.626 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:13.946 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:33:14.154 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:33:15.278 [Lua] fence jumping 18:33:16.702 [Lua] ready to jump failed 18:33:20.644 [Lua] fence jumping 18:33:22.071 [Lua] simple los failed 18:33:23.028 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010bfba70b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 18:33:23.028 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010bfba70b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 18:33:23.028 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010bfba70b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 18:33:23.028 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010bfba70b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 18:33:23.142 [Lua] simple los failed 18:33:24.255 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:24.460 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:24.585 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:24.687 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:24.823 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:24.929 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:25.066 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:25.159 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:25.291 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:25.392 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:25.404 [Lua] fence jumping 18:33:25.491 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:25.732 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:26.225 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 18:33:26.847 [Lua] ready to jump failed 18:33:30.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:33:30.950 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 1212304 18:33:33.061 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:33:33.061 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:33:33.061 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:33:33.061 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:33:34.360 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:34.594 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:34.709 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:34.828 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:35.143 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:35.395 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:41.716 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:41.950 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:41.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:33:42.024 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:42.219 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:42.290 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:42.524 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:43.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:33:43.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:33:43.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:33:43.592 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:44.021 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:44.935 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:45.376 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:46.114 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:46.342 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:46.529 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:46.600 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:46.671 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:46.847 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:47.008 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:47.112 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:47.254 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:47.340 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:47.545 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:47.759 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:33:49.319 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org picked up a Tome 18:33:54.654 [Lua] Horde killed: ? 18:33:56.729 [Lua] Horde killed: ? 18:33:58.918 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:33:59.152 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:33:59.160 [Lua] Spline already found! 18:33:59.184 [Lua] Init group template: spline_patrol 18:33:59.651 [Lua] Switching ConflictSettings: to: chaos 18:33:59.651 [Lua] pacing=chaos 18:33:59.651 [Lua] roaming=nil 18:33:59.651 [Lua] specials=chaos 18:33:59.651 [Lua] debug_color=purple 18:33:59.651 [Lua] contained_breeds=nil 18:33:59.651 [Lua] pack_spawning=chaos 18:33:59.651 [Lua] disabled=false 18:33:59.651 [Lua] factions=nil 18:33:59.651 [Lua] boss=chaos 18:33:59.651 [Lua] horde=chaos 18:33:59.651 [Lua] name=chaos 18:33:59.651 [Lua] intensity=default 18:33:59.651 [Lua] --- 18:34:00.816 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:01.198 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:04.500 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:04.926 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:05.461 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:05.879 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:06.710 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:06.769 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:07.138 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:07.205 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:34:07.578 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:07.734 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:07.831 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:07.929 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:08.053 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:08.157 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:34:08.180 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:08.311 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:08.408 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:08.528 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:08.569 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:08.668 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:08.834 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:08.916 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:08.926 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:34:09.049 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:09.421 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:09.564 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:14.221 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:14.643 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:15.211 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:15.587 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:16.182 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:16.516 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:16.808 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:34:16.820 [Lua] Spline already found! 18:34:16.843 [Lua] Init group template: spline_patrol 18:34:17.478 [Lua] spawning mini patrol 18:34:19.165 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_01 (seed: 0) 18:34:19.253 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:19.673 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:20.222 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:20.556 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:20.931 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:21.184 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:21.318 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:34:21.533 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:21.683 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:21.746 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:22.097 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:22.135 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:34:22.585 [Lua] Init group template: mini_patrol 18:34:24.909 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:25.456 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:34:26.210 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:26.456 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:26.604 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:26.704 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:26.822 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:26.959 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:27.066 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:27.407 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:28.282 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:28.680 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:33.812 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 115 18:34:35.084 [EACServer] [20:34:35:083][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:34:41.323 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:41.618 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:41.687 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:41.881 [Lua] event horde ends! 18:34:42.008 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:42.727 [Lua] main_path_player_far_away_check started 18:34:43.571 [Lua] event horde ends! 18:34:44.182 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:44.436 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:44.539 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:44.673 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:44.798 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:44.930 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:45.044 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:45.183 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:45.283 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:45.445 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:45.539 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:45.678 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:45.788 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:45.842 [Lua] main_path_player_far_away_check started 18:34:45.964 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:46.056 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:46.190 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:46.355 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:46.410 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:46.515 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:46.801 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:34:47.518 [Lua] main_path_player_far_away_check started 18:34:48.930 [Lua] main_path_player_far_away_check started 18:34:50.602 [Lua] main_path_player_far_away_check started 18:34:51.286 [Lua] Switching ConflictSettings: to: default_light 18:34:51.286 [Lua] pacing=default 18:34:51.286 [Lua] roaming=nil 18:34:51.286 [Lua] specials=default_light 18:34:51.286 [Lua] debug_color=maroon 18:34:51.286 [Lua] contained_breeds=nil 18:34:51.286 [Lua] pack_spawning=default 18:34:51.286 [Lua] disabled=false 18:34:51.286 [Lua] factions=nil 18:34:51.286 [Lua] boss=default_light 18:34:51.286 [Lua] horde=default 18:34:51.286 [Lua] name=default_light 18:34:51.286 [Lua] intensity=default 18:34:51.286 [Lua] --- 18:34:51.622 [Lua] Switching ConflictSettings: to: chaos 18:34:51.622 [Lua] pacing=chaos 18:34:51.622 [Lua] roaming=nil 18:34:51.622 [Lua] specials=chaos 18:34:51.622 [Lua] debug_color=purple 18:34:51.622 [Lua] contained_breeds=nil 18:34:51.622 [Lua] pack_spawning=chaos 18:34:51.622 [Lua] disabled=false 18:34:51.622 [Lua] factions=nil 18:34:51.622 [Lua] boss=chaos 18:34:51.622 [Lua] horde=chaos 18:34:51.622 [Lua] name=chaos 18:34:51.622 [Lua] intensity=default 18:34:51.622 [Lua] --- 18:34:51.673 [Lua] event horde ends! 18:34:53.746 [Lua] main_path_player_far_away_check started 18:34:53.810 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=11000010bfba70b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 18:34:53.810 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=11000010bfba70b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 18:34:53.810 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=11000010bfba70b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 18:34:53.810 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=11000010bfba70b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 18:34:55.012 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:55.308 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:55.368 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:55.576 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:55.653 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_04 18:34:55.653 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_04 (seed: 0) 18:34:55.700 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:55.856 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:55.925 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:56.223 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:56.838 [Lua] main_path_player_far_away_check started 18:34:57.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:34:57.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 2827659 18:34:58.553 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:58.861 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:58.994 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:59.258 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:34:59.571 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:59.851 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:59.920 [Lua] main_path_player_far_away_check started 18:34:59.979 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:35:00.015 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source. 18:35:00.136 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:00.160 [Lua] Mini patrol killed! 47 18:35:00.334 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:35:00.506 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:35:00.761 [Lua] main_path_player_far_away_check started 18:35:02.769 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:35:02.769 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 3064913 18:35:02.769 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 3064918 18:35:03.023 [Lua] main_path_player_far_away_check started 18:35:03.810 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:35:03.810 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:35:03.810 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:35:03.810 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:35:03.849 [Lua] main_path_player_far_away_check started 18:35:04.833 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:05.237 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:35:05.602 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:05.975 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:35:06.116 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 26 104 18:35:06.468 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 29 103 18:35:06.479 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 33 102 18:35:06.979 [Lua] main_path_player_far_away_check started 18:35:07.008 [Lua] main_path_player_far_away_check started 18:35:07.028 [Lua] main_path_player_far_away_check started 18:35:07.627 [Lua] main_path_player_far_away_check started 18:35:10.095 [Lua] main_path_player_far_away_check started 18:35:10.106 [Lua] main_path_player_far_away_check started 18:35:10.116 [Lua] main_path_player_far_away_check started 18:35:10.723 [Lua] main_path_player_far_away_check started 18:35:13.271 [Lua] main_path_player_far_away_check started 18:35:13.870 [Lua] main_path_player_far_away_check started 18:35:14.682 [Flow] 1 18:35:14.682 [Flow] 2 18:35:15.263 [Lua] main_path_player_far_away_check started 18:35:15.824 [Flow] 3 18:35:15.866 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 18:35:16.384 [Lua] main_path_player_far_away_check started 18:35:17.005 [Lua] main_path_player_far_away_check started 18:35:17.420 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:17.669 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:17.780 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:35:18.036 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:35:19.443 [Lua] main_path_player_far_away_check started 18:35:19.956 [Lua] event horde ends! 18:35:19.968 [Lua] event horde ends! 18:35:20.107 [Lua] main_path_player_far_away_check started 18:35:20.486 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:20.486 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:20.984 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:35:21.024 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:35:21.551 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:21.786 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 18:35:21.809 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:21.917 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:35:22.244 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:35:22.530 [Lua] main_path_player_far_away_check started 18:35:25.484 [Lua] main_path_player_far_away_check started 18:35:25.634 [Lua] main_path_player_far_away_check started 18:35:25.673 [Lua] main_path_player_far_away_check started 18:35:29.744 [Lua] main_path_player_far_away_check started 18:35:29.991 [Lua] main_path_player_far_away_check started 18:35:32.580 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]'] 18:35:32.580 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]'] 18:35:32.580 [Flow] Socket 1 occupied 18:35:32.580 [Lua] [flow:Sockets occupied:] float=1.000000 18:35:33.049 [Lua] main_path_player_far_away_check started 18:35:35.875 [Lua] main_path_player_far_away_check started 18:35:36.523 [Lua] main_path_player_far_away_check started 18:35:43.847 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org discarded a Tome 18:35:44.644 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]'] 18:35:44.644 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]'] 18:35:44.644 [Flow] Socket 2 occupied 18:35:44.644 [Lua] [flow:Sockets occupied:] float=2.000000 18:35:50.954 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:51.272 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:35:51.438 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:51.709 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:51.764 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:35:51.991 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:52.111 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:35:52.308 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:52.349 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:35:52.567 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:52.649 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:35:52.876 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=11000010bfba70b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:52.958 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:35:52.971 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:35:53.262 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bfba70b 18:35:55.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:35:57.629 [Lua] event horde ends! 18:36:04.873 [Lua] [NetworkServer] Peer 11000010bfba70b despawned player. 18:36:04.873 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010bfba70b 18:36:04.873 [Lua] [NetworkServer] Peer wants to leave game session: peer id 11000010bfba70b 18:36:04.873 [Lua] [ChatManager][1]System: silver_bullet has left the game 18:36:04.873 [Lua] [PeerSM] 11000010bfba70b :: on_exit InGame 18:36:04.873 [Lua] [PeerSM] 11000010bfba70b :: on_enter Disconnecting 18:36:04.873 [Lua] [PSM] Disconnecting peer 11000010bfba70b 18:36:04.873 [Lua] [PSM] Disconnected peer 11000010bfba70b is being removed from session. 18:36:04.873 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010bfba70b 18:36:04.873 [Lua] [MOD][VMF][INFO] Removed 11000010bfba70b from the VMF users list. 18:36:04.873 [Lua] PlayerManager:remove_player peer_id=11000010bfba70b 1 18:36:04.873 [Lua] [GameNetworkManager] destroying game object with go_id=61 18:36:04.873 [Lua] [PeerSM] 11000010bfba70b :: on_exit Disconnecting 18:36:04.873 [Lua] [PeerSM] 11000010bfba70b :: on_enter Disconnected 18:36:04.873 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010bfba70b) 18:36:04.873 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b","11000010ecdfe63","110000100fea07d"] 18:36:04.873 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: 11000010bfba70b 18:36:04.873 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010bfba70b 18:36:04.873 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010bfba70b 18:36:04.873 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010bfba70b 18:36:04.873 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010bfba70b 18:36:04.873 [Lua] [ProfileSynchronizer] Peer 11000010bfba70b left session 18:36:04.873 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000100fea07d"}] 18:36:04.873 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:3:0 = 18:36:04.873 [Lua] Set lobby begin: 18:36:04.873 [Lua] Lobby data twitch_enabled = false 18:36:04.873 [Lua] Lobby data selected_mission_id = ussingen 18:36:04.874 [Lua] Lobby data num_players = 4 18:36:04.874 [Lua] Lobby data difficulty_tweak = 0 18:36:04.874 [Lua] Lobby data host = 11000010a60b68b 18:36:04.874 [Lua] Lobby data matchmaking_type = 2 18:36:04.874 [Lua] Lobby data is_private = false 18:36:04.874 [Lua] Lobby data match_started = true 18:36:04.874 [Lua] Lobby data difficulty = cataclysm 18:36:04.874 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:36:04.874 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:36:04.874 [Lua] Lobby data unique_server_name = Meridian 18:36:04.874 [Lua] Lobby data quick_game = false 18:36:04.874 [Lua] Lobby data country_code = CH 18:36:04.874 [Lua] Lobby data matchmaking = true 18:36:04.874 [Lua] Lobby data power_level = 835 18:36:04.874 [Lua] Lobby data mission_id = ussingen 18:36:04.874 [Lua] Lobby data mechanism = adventure 18:36:04.874 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:36:04.874 [Lua] Lobby data player_slot_2 = 0:0 18:36:04.874 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:36:04.874 [Lua] Lobby data player_slot_3 = 0:0 18:36:04.874 [Lua] Lobby data eac_authorized = true 18:36:04.874 [Lua] Set lobby end. 18:36:04.874 [EAC] EAC server lost client 11000010bfba70b 18:36:04.874 [EACServer] [20:36:04:874][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010BFBA70B PlayerGUID: 76561198161307403 18:36:04.875 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03fe11f8, channel: 9 18:36:04.875 [SteamVoipClient] select_out(11000010bfba70b, off) 18:36:04.875 [SteamVoipClient] select_in(11000010bfba70b, off) 18:36:04.875 [Lua] [GameNetworkManager] destroying game object with go_id=69 18:36:04.877 [Lua] player (11000010a60b68b,4) was put into party 1 18:36:04.891 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=841 18:36:04.891 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=842 18:36:04.891 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:4) to profile(3) career(2) 18:36:04.891 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000100fea07d"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"}] 18:36:04.891 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:4:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"wwise\/handgun":false},"inventory_id":1059303552,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}} 18:36:04.898 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:36:04.898 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 18:36:04.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read, 18:36:04.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer, async-read, 18:36:04.898 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer, async-read, 18:36:04.898 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 18:36:04.898 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:36:04.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read, 18:36:04.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, ProfileSynchronizer, async-read, 18:36:04.898 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 18:36:04.904 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 18:36:04.913 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 18:36:04.913 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, ProfileSynchronizer 18:36:04.914 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer 18:36:04.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 18:36:04.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer 18:36:04.927 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:04.944 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:04.989 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.012 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.040 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.088 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.154 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.220 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.247 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 18:36:05.247 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 18:36:05.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 18:36:05.256 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.293 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.331 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 18:36:05.351 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 18:36:05.351 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 18:36:05.368 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.404 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 18:36:05.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 18:36:05.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 18:36:05.441 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 18:36:05.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 18:36:05.442 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 18:36:05.468 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 18:36:05.468 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 18:36:05.469 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 18:36:05.477 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.487 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 18:36:05.487 [Lua] [PackageManager] Force_load: wwise/handgun 18:36:05.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:36:05.504 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.536 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.554 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:36:05.554 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:36:05.555 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 18:36:05.564 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.602 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 18:36:05.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 18:36:05.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 18:36:05.620 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.649 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 18:36:05.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 18:36:05.659 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 18:36:05.686 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.686 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 18:36:05.686 [Lua] [PackageManager] Force_load: wwise/coghammer 18:36:05.695 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 1059303552 18:36:05.713 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.748 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.748 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 1059303552 18:36:05.776 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.776 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 1059303552 18:36:05.806 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.834 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.862 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.894 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.923 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:05.951 [Connection] Dropped voip chunk from 11000010bfba70b because channel 11 can't communicate 18:36:06.969 [Handshaker] Lost connection 245 to 11000010bfba70b 18:36:07.269 [Lua] main_path_player_far_away_check started 18:36:07.695 [Lua] [LobbyMembers] Member left 11000010bfba70b 18:36:07.703 [Lua] [NetworkServer] Changing num_players from 4 to 3 18:36:07.703 [Lua] Players: 3 18:36:07.703 [Lua] Set lobby begin: 18:36:07.703 [Lua] Lobby data twitch_enabled = false 18:36:07.703 [Lua] Lobby data selected_mission_id = ussingen 18:36:07.703 [Lua] Lobby data num_players = 3 18:36:07.703 [Lua] Lobby data difficulty_tweak = 0 18:36:07.703 [Lua] Lobby data host = 11000010a60b68b 18:36:07.703 [Lua] Lobby data matchmaking_type = 2 18:36:07.703 [Lua] Lobby data is_private = false 18:36:07.703 [Lua] Lobby data match_started = true 18:36:07.703 [Lua] Lobby data difficulty = cataclysm 18:36:07.703 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:36:07.703 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:36:07.703 [Lua] Lobby data unique_server_name = Meridian 18:36:07.703 [Lua] Lobby data quick_game = false 18:36:07.704 [Lua] Lobby data country_code = CH 18:36:07.704 [Lua] Lobby data matchmaking = true 18:36:07.704 [Lua] Lobby data power_level = 835 18:36:07.704 [Lua] Lobby data mission_id = ussingen 18:36:07.704 [Lua] Lobby data mechanism = adventure 18:36:07.704 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:36:07.704 [Lua] Lobby data player_slot_2 = 0:0 18:36:07.704 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:36:07.704 [Lua] Lobby data player_slot_3 = 0:0 18:36:07.704 [Lua] Lobby data eac_authorized = true 18:36:07.704 [Lua] Set lobby end. 18:36:10.336 [Lua] main_path_player_far_away_check started 18:36:10.705 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:10.983 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:36:11.834 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]'] 18:36:11.834 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]'] 18:36:11.834 [Lua] [flow:Sockets occupied:] float=3.000000 18:36:11.834 [Flow] Socket 3 occupied 18:36:11.834 [Lua] [flow_callback_ussingen_barrel_challenge_completed] 18:36:13.423 [Lua] main_path_player_far_away_check started 18:36:15.589 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_02 18:36:15.589 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_02 (seed: 0) 18:36:16.496 [Lua] main_path_player_far_away_check started 18:36:19.564 [Lua] main_path_player_far_away_check started 18:36:22.662 [Lua] main_path_player_far_away_check started 18:36:23.022 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:23.267 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:23.426 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:36:23.524 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:23.743 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:36:24.000 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:36:28.171 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:28.520 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:36:30.124 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:30.541 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:36:30.900 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:31.252 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:36:31.659 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:32.041 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:36:32.310 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:32.553 [Lua] [RespawnHandler] Found available override unit 18:36:32.554 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010a60b68b 4 18:36:32.555 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:36:32.555 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:36:32.556 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:36:32.556 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:36:32.556 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:36:32.556 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:36:32.556 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:36:32.556 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:36:32.556 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.52755904197692871) 18:36:32.556 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=856 18:36:32.700 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:36:35.085 [EACServer] [20:36:35:085][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:36:39.968 [Lua] event horde ends! 18:36:39.968 [Lua] event horde ends! 18:36:47.863 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:47.863 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:48.158 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_02 18:36:48.158 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_02 (seed: 0) 18:36:48.332 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:36:48.332 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:36:58.558 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:58.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:36:58.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 3064913 18:36:58.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 3064918 18:36:58.998 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:37:01.852 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:02.108 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:02.204 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:02.436 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:02.998 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:03.253 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:03.373 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:03.479 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:03.598 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:03.747 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:03.822 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:04.013 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:04.092 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:04.226 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:04.341 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:04.497 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:04.579 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:04.939 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:05.009 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:05.374 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:05.817 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:06.045 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:06.172 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:06.405 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:12.375 [Lua] event horde ends! 18:37:12.390 [Lua] event horde ends! 18:37:12.404 [Lua] event horde ends! 18:37:12.419 [Lua] event horde ends! 18:37:16.254 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:16.762 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:24.435 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:24.715 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:24.786 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:24.947 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:25.073 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:25.190 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:25.305 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:25.462 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:25.582 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:25.698 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:25.777 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:25.936 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:26.038 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:26.192 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:26.308 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:26.568 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:31.938 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_04 18:37:31.938 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_04 (seed: 0) 18:37:33.777 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:34.041 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:34.155 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:34.219 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:34.460 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:34.552 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:37:34.747 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:35.067 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:35.157 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:35.197 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:35.454 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:37:35.634 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:35.760 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:36.200 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:37.136 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:37.386 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:37.474 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:37.645 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:37.743 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:38.049 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:42.468 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:42.836 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:37:49.013 [Lua] Override Player Respawning mansion_event false 18:37:49.013 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_01 18:37:49.013 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_01 18:37:49.013 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_02 18:37:49.013 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_03 18:37:49.013 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_04 18:37:49.016 [Lua] TerrorEventMixer.start_event: ussingen_gate_open_event (seed: 0) 18:37:53.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_ussingen_mansion_explosion_far` for object id: 86, name: `unknown` 18:37:56.255 [Lua] event horde ends! 18:37:56.255 [Lua] event horde ends! 18:37:56.281 [Lua] event horde ends! 18:37:56.294 [Lua] event horde ends! 18:38:00.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:38:00.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:38:01.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x352fb, position: 0 18:38:02.169 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:02.169 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:02.519 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:38:02.519 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:38:06.967 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:07.218 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:07.301 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:38:07.503 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:07.571 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:38:07.734 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:07.857 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:38:08.137 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:38:13.309 [Lua] event horde ends! 18:38:16.319 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3608b, position: 0 18:38:26.074 [Lua] Switching ConflictSettings: to: default_light 18:38:26.074 [Lua] pacing=default 18:38:26.074 [Lua] roaming=nil 18:38:26.074 [Lua] specials=default_light 18:38:26.074 [Lua] debug_color=maroon 18:38:26.074 [Lua] contained_breeds=nil 18:38:26.074 [Lua] pack_spawning=default 18:38:26.074 [Lua] disabled=false 18:38:26.074 [Lua] factions=nil 18:38:26.074 [Lua] boss=default_light 18:38:26.074 [Lua] horde=default 18:38:26.074 [Lua] name=default_light 18:38:26.074 [Lua] intensity=default 18:38:26.074 [Lua] --- 18:38:26.938 [Lua] [NetworkServer] Peer 11000010ecdfe63 despawned player. 18:38:26.938 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ecdfe63 18:38:26.938 [Lua] [GameNetworkManager] destroying game object with go_id=68 18:38:26.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 1289178 18:38:26.959 [Lua] Switching ConflictSettings: to: chaos 18:38:26.959 [Lua] pacing=chaos 18:38:26.959 [Lua] roaming=nil 18:38:26.959 [Lua] specials=chaos 18:38:26.959 [Lua] debug_color=purple 18:38:26.959 [Lua] contained_breeds=nil 18:38:26.959 [Lua] pack_spawning=chaos 18:38:26.959 [Lua] disabled=false 18:38:26.959 [Lua] factions=nil 18:38:26.959 [Lua] boss=chaos 18:38:26.959 [Lua] horde=chaos 18:38:26.959 [Lua] name=chaos 18:38:26.959 [Lua] intensity=default 18:38:26.959 [Lua] --- 18:38:26.976 [Lua] Switching ConflictSettings: to: default_light 18:38:26.976 [Lua] pacing=default 18:38:26.976 [Lua] roaming=nil 18:38:26.976 [Lua] specials=default_light 18:38:26.976 [Lua] debug_color=maroon 18:38:26.976 [Lua] contained_breeds=nil 18:38:26.976 [Lua] pack_spawning=default 18:38:26.976 [Lua] disabled=false 18:38:26.976 [Lua] factions=nil 18:38:26.976 [Lua] boss=default_light 18:38:26.976 [Lua] horde=default 18:38:26.976 [Lua] name=default_light 18:38:26.976 [Lua] intensity=default 18:38:26.976 [Lua] --- 18:38:28.609 [Lua] state dead despawn 18:38:28.622 [Lua] [GameNetworkManager] destroying game object with go_id=856 18:38:28.643 [Lua] Switching ConflictSettings: to: chaos 18:38:28.643 [Lua] pacing=chaos 18:38:28.643 [Lua] roaming=nil 18:38:28.643 [Lua] specials=chaos 18:38:28.643 [Lua] debug_color=purple 18:38:28.643 [Lua] contained_breeds=nil 18:38:28.643 [Lua] pack_spawning=chaos 18:38:28.643 [Lua] disabled=false 18:38:28.643 [Lua] factions=nil 18:38:28.643 [Lua] boss=chaos 18:38:28.643 [Lua] horde=chaos 18:38:28.643 [Lua] name=chaos 18:38:28.643 [Lua] intensity=default 18:38:28.643 [Lua] --- 18:38:28.660 [Lua] Switching ConflictSettings: to: default_light 18:38:28.660 [Lua] pacing=default 18:38:28.660 [Lua] roaming=nil 18:38:28.660 [Lua] specials=default_light 18:38:28.660 [Lua] debug_color=maroon 18:38:28.660 [Lua] contained_breeds=nil 18:38:28.660 [Lua] pack_spawning=default 18:38:28.660 [Lua] disabled=false 18:38:28.660 [Lua] factions=nil 18:38:28.660 [Lua] boss=default_light 18:38:28.660 [Lua] horde=default 18:38:28.660 [Lua] name=default_light 18:38:28.660 [Lua] intensity=default 18:38:28.660 [Lua] --- 18:38:33.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x369bb, position: 0 18:38:35.085 [EACServer] [20:38:35:084][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:38:36.739 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 18:38:36.739 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0) 18:38:41.515 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:42.140 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:38:49.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:38:49.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:38:52.267 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:38:52.267 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player. 18:38:52.268 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=946 18:38:52.268 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 18:38:52.268 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.24409449100494385) 18:38:52.268 [Lua] TalentSystem:rpc_sync_talents 6 2305 18:38:53.901 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010a60b68b 4 18:38:53.902 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:38:53.902 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:38:53.902 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:38:53.902 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:38:53.902 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:38:53.902 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:38:53.902 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:38:53.902 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:38:53.903 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.4375) 18:38:53.903 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=948 18:38:55.186 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:38:55.198 [Lua] Spline already found! 18:38:55.225 [Lua] Init group template: spline_patrol 18:38:58.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x37ae3, position: 0 18:39:00.984 [Lua] event horde ends! 18:39:02.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:39:02.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:39:04.389 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 83264 18:39:12.836 [Lua] [NetworkServer] Peer 110000100fea07d despawned player. 18:39:12.836 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100fea07d 18:39:12.837 [Lua] [GameNetworkManager] destroying game object with go_id=70 18:39:12.858 [Lua] Switching ConflictSettings: to: chaos 18:39:12.858 [Lua] pacing=chaos 18:39:12.858 [Lua] roaming=nil 18:39:12.858 [Lua] specials=chaos 18:39:12.858 [Lua] debug_color=purple 18:39:12.858 [Lua] contained_breeds=nil 18:39:12.858 [Lua] pack_spawning=chaos 18:39:12.858 [Lua] disabled=false 18:39:12.858 [Lua] factions=nil 18:39:12.858 [Lua] boss=chaos 18:39:12.858 [Lua] horde=chaos 18:39:12.858 [Lua] name=chaos 18:39:12.858 [Lua] intensity=default 18:39:12.858 [Lua] --- 18:39:16.869 [Lua] Switching ConflictSettings: to: default_light 18:39:16.869 [Lua] pacing=default 18:39:16.869 [Lua] roaming=nil 18:39:16.869 [Lua] specials=default_light 18:39:16.869 [Lua] debug_color=maroon 18:39:16.869 [Lua] contained_breeds=nil 18:39:16.869 [Lua] pack_spawning=default 18:39:16.869 [Lua] disabled=false 18:39:16.869 [Lua] factions=nil 18:39:16.869 [Lua] boss=default_light 18:39:16.869 [Lua] horde=default 18:39:16.869 [Lua] name=default_light 18:39:16.869 [Lua] intensity=default 18:39:16.869 [Lua] --- 18:39:17.943 [Lua] Switching ConflictSettings: to: chaos 18:39:17.943 [Lua] pacing=chaos 18:39:17.943 [Lua] roaming=nil 18:39:17.943 [Lua] specials=chaos 18:39:17.943 [Lua] debug_color=purple 18:39:17.943 [Lua] contained_breeds=nil 18:39:17.943 [Lua] pack_spawning=chaos 18:39:17.943 [Lua] disabled=false 18:39:17.943 [Lua] factions=nil 18:39:17.943 [Lua] boss=chaos 18:39:17.943 [Lua] horde=chaos 18:39:17.943 [Lua] name=chaos 18:39:17.943 [Lua] intensity=default 18:39:17.943 [Lua] --- 18:39:21.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x38b8f, position: 0 18:39:22.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:39:22.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:39:24.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 1042353 18:39:24.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 83264 18:39:24.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 1044609 18:39:26.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x38d54, position: 0 18:39:26.710 [Lua] Switching ConflictSettings: to: default_light 18:39:26.710 [Lua] pacing=default 18:39:26.710 [Lua] roaming=nil 18:39:26.710 [Lua] specials=default_light 18:39:26.710 [Lua] debug_color=maroon 18:39:26.710 [Lua] contained_breeds=nil 18:39:26.710 [Lua] pack_spawning=default 18:39:26.710 [Lua] disabled=false 18:39:26.710 [Lua] factions=nil 18:39:26.710 [Lua] boss=default_light 18:39:26.710 [Lua] horde=default 18:39:26.710 [Lua] name=default_light 18:39:26.710 [Lua] intensity=default 18:39:26.710 [Lua] --- 18:39:32.509 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3905d, position: 0 18:39:38.156 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000100fea07d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:39:38.156 [Lua] [NetworkServer] Peer 110000100fea07d spawned player. 18:39:38.157 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=954 18:39:38.157 [Lua] PlayerManager:assign_unit_ownership Kamelåså 110000100fea07d 1 18:39:38.157 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 18:39:38.157 [Lua] TalentSystem:rpc_sync_talents 12 3138 18:39:42.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:39:42.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:39:44.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 1042353 18:39:44.389 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 83264 18:39:44.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 1044609 18:39:46.758 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x39849, position: 0 18:39:47.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x398dd, position: 0 18:39:55.039 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 18:39:55.039 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0) 18:40:01.975 [Lua] main path terror event triggered: boss_event_spline_patrol 18:40:01.975 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 18:40:01.986 [Lua] > starting new spline, using new navbot: standard , id: boss9 18:40:01.996 [Lua] > continuing spline boss9 index: 2 retries: 0 18:40:02.006 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 18:40:02.006 [Lua] > continuing spline boss9 index: 3 retries: 0 18:40:02.016 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 18:40:02.016 [Lua] > continuing spline boss9 index: 4 retries: 0 18:40:02.036 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 18:40:02.036 [Lua] > continuing spline boss9 index: 5 retries: 0 18:40:02.045 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 18:40:02.045 [Lua] > spline completed boss9 retries: 0 18:40:02.263 [Lua] Init group template: spline_patrol 18:40:02.856 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 26 91 18:40:02.868 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 33 90 18:40:03.549 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 5 38 89 18:40:03.701 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 29 88 18:40:03.724 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 36 87 18:40:04.490 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 47 86 18:40:04.672 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 46 85 18:40:04.996 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 49 84 18:40:05.122 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 28 83 18:40:05.156 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 48 82 18:40:05.325 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 4 52 81 18:40:05.438 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3a22e, position: 0 18:40:15.211 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 34 79 18:40:15.539 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 42 78 18:40:19.494 [Lua] event horde ends! 18:40:19.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3ac00, position: 0 18:40:21.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:40:21.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:40:21.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:40:21.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3ad4f, position: 0 18:40:21.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3adda, position: 0 18:40:24.972 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 54 71 18:40:25.334 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 55 70 18:40:26.219 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 51 69 18:40:30.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3b409, position: 0 18:40:31.508 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:40:31.508 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:40:35.085 [EACServer] [20:40:35:085][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:40:36.189 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3b610, position: 0 18:40:37.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:40:37.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc469, position: 0 18:40:40.486 [Lua] state dead despawn 18:40:40.498 [Lua] [GameNetworkManager] destroying game object with go_id=67 18:40:41.259 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_sonnstill, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:668360512, lt:load_next_level, extra_packages:{ }) 18:40:41.259 [Lua] [NetworkServer] Entering post game 18:40:41.259 [Lua] [PeerSM] 110000100fea07d :: on_exit InGame 18:40:41.259 [Lua] [PeerSM] 110000100fea07d :: on_enter InPostGame 18:40:41.259 [Lua] [PeerSM] 11000010a60b68b :: on_exit InGame 18:40:41.259 [Lua] [PeerSM] 11000010a60b68b :: on_enter InPostGame 18:40:41.259 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InGame 18:40:41.259 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InPostGame 18:40:41.260 [Save] Saving `save_data` 18:40:41.260 [Lua] gm_event_end_conditions_met false true 18:40:41.260 [Lua] Game lost 18:40:41.262 [Save] Save done 18:40:41.262 [Save] Saving `save_data` 18:40:41.265 [Save] Save done 18:40:41.266 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:40:41.268 [Lua] generate_backend_stats 11000010a60b68b:1 18:40:41.290 [Lua] PlayFabMirrorBase:_commit_internal nil 18:40:41.290 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:40:41.290 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:40:41.290 [Save] Saving `save_data` 18:40:41.293 [Save] Save done 18:40:41.295 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:110000100fea07d:0:0:0 = false 18:40:41.295 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = false 18:40:41.295 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = false 18:40:41.295 [Lua] commit result success 10 18:40:41.295 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43 18:40:41.295 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:40:41.295 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 44 18:40:41.295 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 18:40:41.295 [Lua] defeat table: 000000000CEA40B0 nil 18:40:41.304 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43 18:40:41.956 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43 18:40:41.960 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 44 3 18:40:42.152 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 18:40:42.152 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 44 18:40:42.715 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 44 18:40:42.715 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 45 18:40:42.719 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 45 18:40:42.887 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 45 18:40:49.028 [Lua] ConflictDirector - destroy all units 18:40:49.359 [Lua] [LevelTransitionHandler] promote_next_level_data 18:40:49.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 18:40:49.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_key:0:0:0:0 = inn_level_sonnstill 18:40:49.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_seed:0:0:0:0 = 0 18:40:49.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: conflict_director:0:0:0:0 = inn_level 18:40:49.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: locked_director_functions:0:0:0:0 = {} 18:40:49.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: game_mode:0:0:0:0 = inn 18:40:49.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: mechanism:0:0:0:0 = adventure 18:40:49.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: environment_variation_id:0:0:0:0 = 0 18:40:49.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty:0:0:0:0 = normal 18:40:49.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty_tweak:0:0:0:0 = 0 18:40:49.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_session_id:0:0:0:0 = 668360512 18:40:49.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_transition_type:0:0:0:0 = load_next_level 18:40:49.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: extra_packages:0:0:0:0 = {} 18:40:49.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 18:40:49.359 [Lua] TRANSITION nil nil load_next_level 18:40:49.359 [Lua] Transition type "load_next_level", is server: true 18:40:49.359 [Lua] [GameNetworkManager] Leaving game... 18:40:49.359 [Lua] [GameNetworkManager] Shutting down game session host. 18:40:49.359 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:40:49.360 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:40:49.360 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1189.94 18:40:49.366 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:40:51.380 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:40:51.390 [Lua] [Managers] Calling function on all managers: 18:40:51.390 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 1 18:40:51.390 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = false 18:40:51.390 [Lua] Clearing all global lookup lists 18:40:51.390 [Lua] [IngamePlayerListUI] - Destroy 18:40:51.390 [Lua] [GamePadEquipmentUI] - Destroy 18:40:51.391 [Lua] [EquipmentUI] - Destroy 18:40:51.391 [Lua] [GamePadAbilityUI] - Destroy 18:40:51.391 [Lua] [AbilityUI] - Destroy 18:40:51.391 [Lua] [IngameUI] destroy 18:40:51.391 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000100fea07d"}] 18:40:51.391 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 4 18:40:51.416 [Lua] [MOD][VMF][INFO] Removed 11000010ecdfe63 from the VMF users list. 18:40:51.416 [Lua] PlayerManager:remove_player peer_id=11000010ecdfe63 1 18:40:51.416 [Lua] [MOD][VMF][INFO] Removed 110000100fea07d from the VMF users list. 18:40:51.416 [Lua] PlayerManager:remove_player peer_id=110000100fea07d 1 18:40:51.637 [Lua] [Managers] Destroying manager group: 18:40:51.649 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:40:51.795 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 18:40:51.795 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 18:40:51.796 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 18:40:51.796 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 18:40:51.802 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 18:40:51.805 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 18:40:51.805 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 18:40:51.806 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 18:40:51.806 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:40:51.806 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 18:40:51.808 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 18:40:51.809 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 18:40:51.811 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 18:40:51.811 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 18:40:51.812 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 18:40:51.814 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 18:40:51.817 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 18:40:51.818 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 18:40:51.819 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 18:40:51.820 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 18:40:51.823 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 18:40:51.827 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 18:40:51.828 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 18:40:51.829 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 18:40:51.830 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 18:40:51.832 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 18:40:51.835 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 18:40:51.835 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 18:40:51.838 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 18:40:51.845 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 18:40:51.845 [Lua] [PeerSM] 110000100fea07d :: on_exit InPostGame 18:40:51.845 [Lua] [PeerSM] 110000100fea07d :: on_enter Loading 18:40:51.845 [Lua] [PeerSM] 11000010a60b68b :: on_exit InPostGame 18:40:51.845 [Lua] [PeerSM] 11000010a60b68b :: on_enter Loading 18:40:51.845 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InPostGame 18:40:51.845 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Loading 18:40:51.845 [Lua] [Matchmaking] unregister rpcs 18:40:51.845 [Lua] ############### UNLOADING PACKAGES ############### 18:40:51.845 [Lua] [Managers] Calling function on all managers: 18:40:51.845 [Lua] [Managers] Destroying manager group: 18:40:51.845 [Lua] [Gamestate] Enter state StateLoading 18:40:51.849 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:40:51.850 [Lua] Found camera: end_screen_camera 18:40:51.850 [Lua] Found camera: end_screen_camera 18:40:51.850 [Lua] Found camera: end_screen_camera 18:40:51.850 [Lua] Found camera: end_screen_camera 18:40:51.850 [Lua] Found camera: end_screen_camera 18:40:51.850 [Lua] Found camera: end_screen_camera 18:40:51.850 [Lua] Found camera: end_screen_camera 18:40:51.850 [Lua] Found camera: end_screen_camera 18:40:51.850 [Lua] Found camera: end_screen_camera 18:40:51.850 [Lua] Found camera: end_screen_camera 18:40:51.850 [Lua] Found camera: end_screen_camera 18:40:51.850 [Lua] [EndViewState] Enter Substate EndViewStateSummary 18:40:51.850 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:40:51.850 [Lua] [Matchmaking] register rpcs 18:40:51.850 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 18:40:51.850 [Lua] Set lobby begin: 18:40:51.850 [Lua] Lobby data twitch_enabled = false 18:40:51.850 [Lua] Lobby data selected_mission_id = ussingen 18:40:51.850 [Lua] Lobby data num_players = 3 18:40:51.850 [Lua] Lobby data difficulty_tweak = 0 18:40:51.851 [Lua] Lobby data host = 11000010a60b68b 18:40:51.851 [Lua] Lobby data matchmaking_type = 2 18:40:51.851 [Lua] Lobby data is_private = false 18:40:51.851 [Lua] Lobby data match_started = true 18:40:51.851 [Lua] Lobby data difficulty = cataclysm 18:40:51.851 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:40:51.851 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:40:51.851 [Lua] Lobby data unique_server_name = Meridian 18:40:51.851 [Lua] Lobby data quick_game = false 18:40:51.851 [Lua] Lobby data country_code = CH 18:40:51.851 [Lua] Lobby data matchmaking = true 18:40:51.851 [Lua] Lobby data power_level = 0 18:40:51.851 [Lua] Lobby data mission_id = ussingen 18:40:51.851 [Lua] Lobby data mechanism = adventure 18:40:51.851 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:40:51.851 [Lua] Lobby data player_slot_2 = 0:0 18:40:51.851 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:40:51.851 [Lua] Lobby data player_slot_3 = 0:0 18:40:51.851 [Lua] Lobby data eac_authorized = true 18:40:51.851 [Lua] Set lobby end. 18:40:51.851 [Lua] registering RPCs 18:40:51.851 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:40:51.851 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:40:51.851 [Lua] Set lobby begin: 18:40:51.851 [Lua] Lobby data twitch_enabled = false 18:40:51.851 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:40:51.851 [Lua] Lobby data num_players = 3 18:40:51.851 [Lua] Lobby data difficulty_tweak = 0 18:40:51.851 [Lua] Lobby data host = 11000010a60b68b 18:40:51.851 [Lua] Lobby data matchmaking_type = 3 18:40:51.851 [Lua] Lobby data is_private = false 18:40:51.851 [Lua] Lobby data match_started = true 18:40:51.852 [Lua] Lobby data difficulty = cataclysm 18:40:51.852 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:40:51.852 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:40:51.852 [Lua] Lobby data unique_server_name = Meridian 18:40:51.852 [Lua] Lobby data quick_game = false 18:40:51.852 [Lua] Lobby data country_code = CH 18:40:51.852 [Lua] Lobby data matchmaking = false 18:40:51.852 [Lua] Lobby data power_level = 0 18:40:51.852 [Lua] Lobby data mission_id = inn_level_sonnstill 18:40:51.852 [Lua] Lobby data mechanism = adventure 18:40:51.852 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:40:51.852 [Lua] Lobby data player_slot_2 = 0:0 18:40:51.852 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:40:51.852 [Lua] Lobby data player_slot_3 = 0:0 18:40:51.852 [Lua] Lobby data eac_authorized = true 18:40:51.852 [Lua] Set lobby end. 18:40:51.852 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:40:51.924 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 18:40:51.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer 18:40:51.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer 18:40:51.926 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 18:40:51.926 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer 18:40:51.930 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:40:51.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer 18:40:51.932 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 18:40:51.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, ProfileSynchronizer 18:40:51.934 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 18:40:51.939 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 18:40:51.940 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 18:40:51.940 [Lua] [StateLoading] load_current_level 18:40:51.940 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_sonnstill 0 18:40:51.941 [Umbra] Unload tome 18:40:51.985 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, ussingen 18:40:51.996 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen_common, ussingen 18:40:51.996 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_sonnstill, async-read, 18:40:51.996 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_sonnstill, async-read, 18:40:51.996 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, inn_level_sonnstill, async-read, 18:40:51.996 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill, async-read, 18:40:51.996 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill, async-read, 18:40:52.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 18:40:52.275 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 18:40:52.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 18:40:52.275 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000100fea07d:0:0:0 = false 18:40:52.275 [Lua] ### Received rpc_level_load_started 18:40:52.275 [Lua] #### Has state machine: true, peer_id: 110000100fea07d, level_session_id: 668360512 18:40:52.275 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_axe_03_t1\/wpn_we_axe_03_t1_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_shade":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":1517636992,"first_person":{"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_axe_03_t1\/wpn_we_axe_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_axe_03_t1\/wpn_we_axe_03_t1":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 18:40:52.275 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 1517636992 18:40:52.275 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:40:52.275 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 1059303552 18:40:52.275 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1788844288 18:40:52.275 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 377396160 18:40:52.275 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000100fea07d:0:0:0 = false 18:40:52.275 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 18:40:52.275 [Lua] ### Received rpc_level_load_started 18:40:52.275 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_session_id: 668360512 18:40:52.276 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":377396160,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/wh_bountyhunter":false}} 18:40:52.276 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 1517636992 18:40:52.276 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:40:52.276 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1788844288 18:40:52.276 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 1059303552 18:40:52.276 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 377396160 18:40:52.276 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 18:40:52.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x3b915, position: 4813914 18:40:53.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 18:40:53.387 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 18:40:53.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 18:40:56.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 18:40:56.735 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 18:40:56.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill 18:40:56.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill 18:40:56.786 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill 18:40:56.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome 18:40:56.803 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]' 18:40:56.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome 18:40:56.836 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome 18:40:56.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:40:56.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:40:56.920 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:40:56.921 [Lua] [EndViewState] Exit Substate EndViewStateSummary 18:40:56.921 [Lua] [PlayState] Enter Substate EndViewStateScore 18:40:56.937 [Lua] [LevelTransitionHandler] Level load completed! 18:40:56.937 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 18:40:56.940 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:40:56.940 [Lua] checking dlc's against conflict directors 18:40:56.940 [Lua] number of factions to include 2 18:40:56.940 [Lua] Updated list weights for random: 18:40:56.940 [Lua] skaven, 0.42 (0.00-0.42) 18:40:56.940 [Lua] chaos, 0.42 (0.42-0.83) 18:40:56.940 [Lua] beastmen, 0.17 (0.83-1.00) 18:40:56.940 [Lua] Rolled random faction: 0.27856689691543579 skaven 18:40:56.940 [Lua] Updated list weights for random: 18:40:56.940 [Lua] beastmen, 0.29 (0.00-0.29) 18:40:56.940 [Lua] chaos, 0.71 (0.29-1.00) 18:40:56.940 [Lua] Rolled random faction: 0.81953376531600952 chaos 18:40:56.940 [Lua] number of factions added 2 18:40:56.940 [Lua] --- --- --- 18:40:56.940 [Lua] Starting... difficulty 'normal' 18:40:56.940 [Lua] These are the starting conflict directors: 18:40:56.940 [Lua] inn_level 18:40:56.940 [Lua] --- --- --- 18:40:56.940 [Lua] 18:40:56.940 [Lua] DONE! Found the following directors: 18:40:56.940 [Lua] (free: 35), Master hash is: 18:40:56.940 [Lua] [EnemyPackageLoader] breed_lookup: { } 18:40:56.940 [Lua] load_startup_enemy_packages: -------------- 18:40:56.940 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:40:56.940 [Lua] critter_rat 18:40:56.956 [Lua] ### Received rpc_level_loaded 18:40:56.956 [Lua] #### Has state machine: true, peer_id: 11000010a60b68b, level_id: 204 18:40:56.956 [Lua] Peer 11000010a60b68b has loaded the level and all enemies are loaded 18:40:56.970 [Lua] [PeerSM] 11000010a60b68b :: on_exit Loading 18:40:56.970 [Lua] [PeerSM] 11000010a60b68b :: on_enter LoadingProfilePackages 18:40:56.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:40:56.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:40:56.988 [Lua] [PeerSM] 11000010a60b68b :: on_exit LoadingProfilePackages 18:40:56.988 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForEnterGame 18:40:56.990 [Lua] ### Received rpc_level_loaded 18:40:56.990 [Lua] #### Has state machine: false, peer_id: 11000010a60b68b, level_id: 204 18:40:56.991 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn 18:40:56.991 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:40:56.991 [Lua] Starting async level spawning of levels/inn/event_decoration/sonnstill/world 18:40:56.991 [Umbra] Init version: 3.4.15 :: 16 threads 18:40:57.153 [Lua] Async level spawning done 18:40:57.382 [Lua] ### Received rpc_level_loaded 18:40:57.382 [Lua] #### Has state machine: true, peer_id: 110000100fea07d, level_id: 204 18:40:57.382 [Lua] Peer 110000100fea07d has loaded the level and all enemies are loaded 18:40:57.382 [Lua] ### Received rpc_level_loaded 18:40:57.382 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_id: 204 18:40:57.382 [Lua] Peer 11000010ecdfe63 has loaded the level and all enemies are loaded 18:40:57.382 [Lua] [PeerSM] 110000100fea07d :: on_exit Loading 18:40:57.382 [Lua] [PeerSM] 110000100fea07d :: on_enter LoadingProfilePackages 18:40:57.382 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Loading 18:40:57.382 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter LoadingProfilePackages 18:40:57.399 [Lua] [PeerSM] 110000100fea07d :: on_exit LoadingProfilePackages 18:40:57.399 [Lua] [PeerSM] 110000100fea07d :: on_enter WaitingForEnterGame 18:40:57.399 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit LoadingProfilePackages 18:40:57.399 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForEnterGame 18:41:05.482 [Lua] [PlayState] Exit Substate EndViewStateScore 18:41:05.483 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:41:06.492 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:41:06.492 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:41:06.492 [Lua] [Matchmaking] unregister rpcs 18:41:06.493 [Lua] Set lobby begin: 18:41:06.493 [Lua] Lobby data twitch_enabled = false 18:41:06.493 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:41:06.493 [Lua] Lobby data num_players = 3 18:41:06.493 [Lua] Lobby data difficulty_tweak = 0 18:41:06.493 [Lua] Lobby data host = 11000010a60b68b 18:41:06.493 [Lua] Lobby data matchmaking_type = 3 18:41:06.493 [Lua] Lobby data is_private = false 18:41:06.493 [Lua] Lobby data match_started = true 18:41:06.493 [Lua] Lobby data difficulty = cataclysm 18:41:06.493 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:06.493 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:06.493 [Lua] Lobby data unique_server_name = Meridian 18:41:06.493 [Lua] Lobby data quick_game = false 18:41:06.493 [Lua] Lobby data country_code = CH 18:41:06.493 [Lua] Lobby data matchmaking = false 18:41:06.493 [Lua] Lobby data power_level = 0 18:41:06.493 [Lua] Lobby data mission_id = inn_level_sonnstill 18:41:06.493 [Lua] Lobby data mechanism = adventure 18:41:06.493 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:06.493 [Lua] Lobby data player_slot_2 = 0:0 18:41:06.493 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:06.493 [Lua] Lobby data player_slot_3 = 0:0 18:41:06.493 [Lua] Lobby data eac_authorized = true 18:41:06.493 [Lua] Set lobby end. 18:41:06.493 [Lua] [Managers] Destroying manager group: 18:41:06.494 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 18:41:06.494 [Lua] [Gamestate] Enter StateIngame HOST 18:41:06.494 [Lua] [Managers] Calling function on all managers: 18:41:06.494 [Lua] <>level = inn_level_sonnstill<> 18:41:06.494 [Lua] Set lobby begin: 18:41:06.494 [Lua] Lobby data twitch_enabled = false 18:41:06.494 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:41:06.494 [Lua] Lobby data num_players = 3 18:41:06.494 [Lua] Lobby data difficulty_tweak = 0 18:41:06.494 [Lua] Lobby data host = 11000010a60b68b 18:41:06.494 [Lua] Lobby data matchmaking_type = 3 18:41:06.494 [Lua] Lobby data is_private = false 18:41:06.494 [Lua] Lobby data match_started = true 18:41:06.494 [Lua] Lobby data difficulty = cataclysm 18:41:06.494 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:06.494 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:06.494 [Lua] Lobby data unique_server_name = Meridian 18:41:06.495 [Lua] Lobby data quick_game = false 18:41:06.495 [Lua] Lobby data country_code = CH 18:41:06.495 [Lua] Lobby data matchmaking = false 18:41:06.495 [Lua] Lobby data power_level = 0 18:41:06.495 [Lua] Lobby data mission_id = inn_level_sonnstill 18:41:06.495 [Lua] Lobby data mechanism = adventure 18:41:06.495 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:06.495 [Lua] Lobby data player_slot_2 = 0:0 18:41:06.495 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:06.495 [Lua] Lobby data player_slot_3 = 0:0 18:41:06.495 [Lua] Lobby data eac_authorized = true 18:41:06.495 [Lua] Set lobby end. 18:41:06.495 [Lua] [StateIngame] Server ingame 18:41:06.497 [Lua] Set lobby begin: 18:41:06.497 [Lua] Lobby data twitch_enabled = false 18:41:06.497 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:41:06.497 [Lua] Lobby data num_players = 3 18:41:06.497 [Lua] Lobby data difficulty_tweak = 0 18:41:06.497 [Lua] Lobby data host = 11000010a60b68b 18:41:06.497 [Lua] Lobby data matchmaking_type = 3 18:41:06.497 [Lua] Lobby data is_private = false 18:41:06.498 [Lua] Lobby data match_started = true 18:41:06.498 [Lua] Lobby data difficulty = normal 18:41:06.498 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:06.498 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:06.498 [Lua] Lobby data unique_server_name = Meridian 18:41:06.498 [Lua] Lobby data quick_game = false 18:41:06.498 [Lua] Lobby data country_code = CH 18:41:06.498 [Lua] Lobby data matchmaking = false 18:41:06.498 [Lua] Lobby data power_level = 0 18:41:06.498 [Lua] Lobby data mission_id = inn_level_sonnstill 18:41:06.498 [Lua] Lobby data mechanism = adventure 18:41:06.498 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:06.498 [Lua] Lobby data player_slot_2 = 0:0 18:41:06.498 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:06.498 [Lua] Lobby data player_slot_3 = 0:0 18:41:06.498 [Lua] Lobby data eac_authorized = true 18:41:06.498 [Lua] Set lobby end. 18:41:06.498 [Lua] [Matchmaking] register rpcs 18:41:06.498 [Lua] GameNetworkManager:init... creating game session 18:41:06.498 [Lua] Host GameSession.make_game_session_host with session: 18:41:06.498 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:41:06.498 [Lua] [GameNetworkManager] My own peer_id = 11000010a60b68b 18:41:06.498 [Lua] [GameNetworkManager] self.is_server = true 18:41:06.498 [Network] Setting artificial MTU limit to 65536 18:41:06.508 [Lua] Switching ConflictSettings: to: inn_level 18:41:06.508 [Lua] pacing=disabled 18:41:06.508 [Lua] roaming=nil 18:41:06.508 [Lua] disabled=false 18:41:06.508 [Lua] pack_spawning=disabled 18:41:06.508 [Lua] contained_breeds=nil 18:41:06.508 [Lua] boss=disabled 18:41:06.508 [Lua] horde=disabled 18:41:06.508 [Lua] specials=disabled 18:41:06.508 [Lua] name=inn_level 18:41:06.508 [Lua] intensity=disabled 18:41:06.508 [Lua] --- 18:41:06.508 [Lua] [LevelAnalysis] set_random_seed( 0) 18:41:06.510 warning: [GwNav] NavData resource not loaded 18:41:06.510 warning: [GwNav] levels/inn/event_decoration/sonnstill/world 18:41:06.510 [Lua] nested_level_name levels/inn/world 18:41:06.510 [Lua] [AIInterestPointSystem] Level Seed: 0 18:41:06.510 [Lua] 18:41:06.510 [Lua] [entity_system_bag] = table 18:41:06.510 [Lua] [entity_system_bag] = metatable 18:41:06.510 [Lua] [startup_data] = table 18:41:06.510 [Lua] [entity_manager] = table 18:41:06.510 [Lua] [entity_manager] = metatable 18:41:06.510 [Lua] [unit_spawner] = table 18:41:06.510 [Lua] [unit_spawner] = metatable 18:41:06.510 [Lua] [unit_storage] = table 18:41:06.510 [Lua] [unit_storage] = metatable 18:41:06.510 [Lua] [dice_keeper] = table 18:41:06.510 [Lua] [dice_keeper] = metatable 18:41:06.510 [Lua] [is_server] = true (boolean) 18:41:06.510 [Lua] [world] = [World] 18:41:06.510 [Lua] [system_api] = table 18:41:06.510 [Lua] [entity_system] = table 18:41:06.510 [Lua] [entity_system] = metatable 18:41:06.510 [Lua] [network_lobby] = table 18:41:06.510 [Lua] [network_lobby] = metatable 18:41:06.510 [Lua] [profile_synchronizer] = table 18:41:06.510 [Lua] [profile_synchronizer] = metatable 18:41:06.510 [Lua] [level_transition_handler] = table 18:41:06.510 [Lua] [level_transition_handler] = metatable 18:41:06.510 [Lua] [num_local_human_players] = 1 (number) 18:41:06.510 [Lua] [statistics_db] = table 18:41:06.510 [Lua] [statistics_db] = metatable 18:41:06.510 [Lua] [network_server] = table 18:41:06.510 [Lua] [network_server] = metatable 18:41:06.510 [Lua] [input_manager] = table 18:41:06.510 [Lua] [input_manager] = metatable 18:41:06.510 [Lua] [network_clock] = table 18:41:06.510 [Lua] [network_clock] = metatable 18:41:06.510 [Lua] [network_transmit] = table 18:41:06.510 [Lua] [network_transmit] = metatable 18:41:06.510 [Lua] [free_flight_manager] = table 18:41:06.510 [Lua] [free_flight_manager] = metatable 18:41:06.510 [Lua] [network_manager] = table 18:41:06.510 [Lua] [network_manager] = metatable 18:41:06.510 [Lua] [network_event_delegate] = table 18:41:06.510 [Lua] [network_event_delegate] = metatable 18:41:06.510 [Lua] 18:41:06.510 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:41:06.510 [Lua] ignoring extension VersusInteractObjectiveExtension 18:41:06.510 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:41:06.510 [Lua] ignoring extension VersusSocketObjectiveExtension 18:41:06.510 [Lua] ignoring extension VersusTargetObjectiveExtension 18:41:06.510 [Lua] ignoring extension VersusMissionObjectiveExtension 18:41:06.511 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:41:06.515 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 18:41:06.515 [Lua] [AchievementManager] Achievements using the steam platform 18:41:06.515 [Lua] PlayerManager:add_player player_1 18:41:06.554 [Lua] [StateIngame] Level seed: 0 18:41:06.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 18:41:06.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 18:41:06.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 18:41:06.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 18:41:06.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 18:41:06.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 18:41:06.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 18:41:06.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1, async-read, 18:41:06.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 18:41:06.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 18:41:06.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 18:41:06.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_5, async-read, 18:41:06.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4, async-read, 18:41:06.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 18:41:06.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1, async-read, 18:41:06.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 18:41:06.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 18:41:06.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 18:41:06.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 18:41:06.563 [Lua] [LevelAnalysis] set_random_seed( 0) 18:41:06.566 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 18:41:06.566 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 18:41:06.566 [Lua] [IngameUI] init 18:41:06.579 [SteamVoipClient] select_out(110000100fea07d, off) 18:41:06.579 [SteamVoipClient] select_out(11000010a60b68b, off) 18:41:06.579 [SteamVoipClient] select_out(11000010ecdfe63, off) 18:41:06.581 [Lua] cb_razer_chroma_setup 18:41:06.607 [Lua] [Matchmaking] Cancelling matchmaking 18:41:06.607 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 18:41:06.607 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 18:41:06.607 [Lua] Set lobby begin: 18:41:06.607 [Lua] Lobby data twitch_enabled = false 18:41:06.607 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:41:06.607 [Lua] Lobby data num_players = 3 18:41:06.607 [Lua] Lobby data difficulty_tweak = 0 18:41:06.607 [Lua] Lobby data host = 11000010a60b68b 18:41:06.607 [Lua] Lobby data matchmaking_type = 3 18:41:06.607 [Lua] Lobby data is_private = false 18:41:06.607 [Lua] Lobby data match_started = true 18:41:06.607 [Lua] Lobby data difficulty = normal 18:41:06.607 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:06.608 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:06.608 [Lua] Lobby data unique_server_name = Meridian 18:41:06.608 [Lua] Lobby data quick_game = false 18:41:06.608 [Lua] Lobby data country_code = CH 18:41:06.608 [Lua] Lobby data matchmaking = false 18:41:06.608 [Lua] Lobby data power_level = 0 18:41:06.608 [Lua] Lobby data mission_id = inn_level_sonnstill 18:41:06.608 [Lua] Lobby data mechanism = adventure 18:41:06.608 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:06.608 [Lua] Lobby data player_slot_2 = 0:0 18:41:06.608 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:06.608 [Lua] Lobby data player_slot_3 = 0:0 18:41:06.608 [Lua] Lobby data eac_authorized = true 18:41:06.608 [Lua] Set lobby end. 18:41:06.609 [Lua] Set lobby begin: 18:41:06.609 [Lua] Lobby data twitch_enabled = false 18:41:06.609 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:41:06.609 [Lua] Lobby data num_players = 3 18:41:06.610 [Lua] Lobby data difficulty_tweak = 0 18:41:06.610 [Lua] Lobby data host = 11000010a60b68b 18:41:06.610 [Lua] Lobby data matchmaking_type = 3 18:41:06.610 [Lua] Lobby data is_private = false 18:41:06.610 [Lua] Lobby data match_started = true 18:41:06.610 [Lua] Lobby data difficulty = normal 18:41:06.610 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:06.610 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:06.610 [Lua] Lobby data unique_server_name = Meridian 18:41:06.610 [Lua] Lobby data quick_game = false 18:41:06.610 [Lua] Lobby data country_code = CH 18:41:06.610 [Lua] Lobby data matchmaking = false 18:41:06.610 [Lua] Lobby data power_level = 0 18:41:06.610 [Lua] Lobby data mission_id = inn_level_sonnstill 18:41:06.610 [Lua] Lobby data mechanism = adventure 18:41:06.610 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:06.610 [Lua] Lobby data player_slot_2 = 0:0 18:41:06.610 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:06.610 [Lua] Lobby data player_slot_3 = 0:0 18:41:06.610 [Lua] Lobby data eac_authorized = true 18:41:06.610 [Lua] Set lobby end. 18:41:06.610 [Lua] [PartyManager] Leader is set to 11000010a60b68b 18:41:06.610 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:41:06.610 [Lua] Set lobby begin: 18:41:06.610 [Lua] Lobby data twitch_enabled = false 18:41:06.610 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:41:06.611 [Lua] Lobby data num_players = 3 18:41:06.611 [Lua] Lobby data difficulty_tweak = 0 18:41:06.611 [Lua] Lobby data host = 11000010a60b68b 18:41:06.611 [Lua] Lobby data matchmaking_type = 3 18:41:06.611 [Lua] Lobby data is_private = false 18:41:06.611 [Lua] Lobby data match_started = true 18:41:06.611 [Lua] Lobby data difficulty = normal 18:41:06.611 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:06.611 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:06.611 [Lua] Lobby data unique_server_name = Meridian 18:41:06.611 [Lua] Lobby data quick_game = false 18:41:06.611 [Lua] Lobby data country_code = CH 18:41:06.611 [Lua] Lobby data matchmaking = false 18:41:06.611 [Lua] Lobby data power_level = 835 18:41:06.611 [Lua] Lobby data mission_id = inn_level_sonnstill 18:41:06.611 [Lua] Lobby data mechanism = adventure 18:41:06.611 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:06.611 [Lua] Lobby data player_slot_2 = 0:0 18:41:06.611 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:06.611 [Lua] Lobby data player_slot_3 = 0:0 18:41:06.611 [Lua] Lobby data eac_authorized = true 18:41:06.611 [Lua] Set lobby end. 18:41:06.612 [Flow] complete_skittergate_legend true 18:41:06.612 [Flow] complete_all_helmgart_levels_recruit true 18:41:06.613 [Flow] WitchHunterLevel:35 18:41:06.613 [Flow] LeaderYes 18:41:06.613 [Flow] ALL PC XP:289286 18:41:06.613 [Flow] Has "bogenhafen" DLC:true 18:41:06.613 [Flow] WH XP:60850 18:41:06.613 [Flow] Number of crafted items:1399 18:41:06.613 [Flow] Sum of Powe Levels:1500 18:41:06.613 [Flow] lodestone diff 1:false 18:41:06.613 [Flow] magnus and forest activated 18:41:06.613 [Flow] magnus and forest activated 18:41:06.613 [Flow] cemetery and forest activated 18:41:06.613 [Flow] magnus and cemetery 18:41:06.613 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:41:06.613 [Flow] ALL RUNES ACTIVATED 18:41:06.613 [Flow] magnus and forest activated 18:41:06.613 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:41:06.613 [Flow] ALL RUNES ACTIVATED 18:41:06.613 [Flow] cemetery and forest activated 18:41:06.613 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:41:06.613 [Flow] ALL RUNES ACTIVATED 18:41:06.613 [Flow] magnus and forest activated 18:41:06.613 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:41:06.613 [Flow] ALL RUNES ACTIVATED 18:41:06.613 [Flow] magnus and cemetery 18:41:06.613 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:41:06.613 [Flow] ALL RUNES ACTIVATED 18:41:06.613 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:41:06.615 [Lua] CurrentConflictSettings inn_level 18:41:06.615 [Lua] [ConflictDirector] conflict_director is ai_ready 18:41:06.615 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:41:06.615 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:41:06.616 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:41:06.616 [Lua] Forming navigation groups in one frame 18:41:06.616 [Lua] Forming navigation groups 18:41:06.631 [Lua] NavigationGroupManager -> calulation time A: 0.015000000000100044 18:41:06.632 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 18:41:06.632 [Lua] number of nav groups: 42 18:41:06.632 [Lua] number of refined nav groups : 23 18:41:06.634 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 18:41:06.634 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 18:41:06.634 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:41:06.634 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 18:41:06.636 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:41:06.636 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:41:06.636 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 18:41:06.636 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 18:41:06.636 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 18:41:06.636 [Lua] [Managers] Calling function on all managers: 18:41:06.636 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:41:06.660 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForEnterGame 18:41:06.660 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForGameObjectSync 18:41:06.822 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_axe_03_t1\/wpn_we_axe_03_t1_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_shade":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":1517636992,"first_person":{"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_axe_03_t1\/wpn_we_axe_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_axe_03_t1\/wpn_we_axe_03_t1":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 18:41:06.822 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 1517636992 18:41:06.822 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:41:06.822 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 1059303552 18:41:06.822 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1788844288 18:41:06.822 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 377396160 18:41:06.822 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000100fea07d:0:0:0 = false 18:41:06.823 [Lua] [PeerSM] 110000100fea07d :: on_exit WaitingForEnterGame 18:41:06.823 [Lua] [PeerSM] 110000100fea07d :: on_enter WaitingForGameObjectSync 18:41:06.823 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForGameObjectSync 18:41:06.823 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForPlayers 18:41:06.823 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForEnterGame 18:41:06.823 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForGameObjectSync 18:41:06.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 18:41:06.823 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 18:41:06.823 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 18:41:06.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:41:06.845 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100fea07d 18:41:06.848 [Lua] Breedfreezer (server) starting a hot join sync 18:41:06.848 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010ecdfe63 18:41:06.850 [Lua] Breedfreezer (server) starting a hot join sync 18:41:06.851 [Lua] PlayerManager:add_remote_player 110000100fea07d 18:41:06.851 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 18:41:06.851 [Lua] RemotePlayer:create_game_object( ) 38 18:41:06.862 [Lua] [PeerSM] 110000100fea07d :: on_exit WaitingForGameObjectSync 18:41:06.863 [Lua] [PeerSM] 110000100fea07d :: on_enter WaitingForPlayers 18:41:06.863 [Lua] PlayerManager:add_remote_player 11000010ecdfe63 18:41:06.863 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 18:41:06.863 [Lua] RemotePlayer:create_game_object( ) 39 18:41:06.875 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForGameObjectSync 18:41:06.875 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForPlayers 18:41:06.882 [Lua] [PeerSM] 110000100fea07d :: on_exit WaitingForPlayers 18:41:06.882 [Lua] [PeerSM] 110000100fea07d :: on_enter InGame 18:41:06.882 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:110000100fea07d:0:0:0 = true 18:41:06.882 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForPlayers 18:41:06.882 [Lua] [PeerSM] 11000010a60b68b :: on_enter InGame 18:41:06.882 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = true 18:41:06.882 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForPlayers 18:41:06.882 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InGame 18:41:06.882 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = true 18:41:06.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:41:06.882 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:41:06.882 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 18:41:06.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:41:06.886 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 18:41:06.887 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:41:06.887 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:41:06.887 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:41:06.887 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:41:06.887 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:41:06.887 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:41:06.888 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:41:06.888 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:41:06.888 [Lua] PlayerManager:assign_unit_ownership Meridian 11000010a60b68b 1 18:41:06.888 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 18:41:06.923 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":377396160,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/wh_bountyhunter":false}} 18:41:06.923 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 1517636992 18:41:06.923 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:41:06.923 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1788844288 18:41:06.923 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 1059303552 18:41:06.923 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 377396160 18:41:06.923 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 18:41:06.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:41:06.924 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:41:06.924 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 18:41:06.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:41:06.924 [Lua] Players are leaving the safe zone 18:41:06.980 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_3, async-read, 18:41:06.980 [Lua] [MOD][VMF][INFO] Added 110000100fea07d to the VMF users list. 18:41:06.980 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100fea07d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:41:06.980 [Lua] Adding player sync data to peer=110000100fea07d local_player_id=1 18:41:06.980 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100fea07d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:41:06.980 [Lua] [NetworkServer] Peer 110000100fea07d spawned player. 18:41:06.981 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 18:41:06.981 [Lua] PlayerManager:assign_unit_ownership Kamelåså 110000100fea07d 1 18:41:06.981 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:41:06.982 [Lua] TalentSystem:rpc_sync_talents 12 1025 18:41:06.982 [Lua] [MOD][VMF][INFO] Added 11000010ecdfe63 to the VMF users list. 18:41:06.982 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010ecdfe63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:41:06.982 [Lua] Adding player sync data to peer=11000010ecdfe63 local_player_id=1 18:41:06.982 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:41:06.982 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player. 18:41:06.983 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 18:41:06.983 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 18:41:06.983 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:41:06.984 [Lua] TalentSystem:rpc_sync_talents 6 2049 18:41:06.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:41:06.984 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:41:06.985 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 18:41:06.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 18:41:07.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 18:41:07.027 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 18:41:07.028 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 18:41:07.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:41:07.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:41:07.072 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:41:07.265 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000100fea07d:0:0:0 = true 18:41:07.277 [Lua] StateInGameRunning:_game_actually_starts() 18:41:07.277 [Lua] ################################################################################################################# 18:41:07.277 [Lua] [Loading Time]: 00:00:16 [Transition]: ussingen-inn_level_sonnstill [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:41:07.277 [Lua] ################################################################################################################# 18:41:07.277 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46 18:41:07.277 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = true 18:41:07.288 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = true 18:41:07.289 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46 18:41:07.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_3, async-read, 18:41:07.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:41:07.467 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46 18:41:07.467 [Lua] Commit load time data 18:41:07.580 [Flow] DISABLE 18:41:10.096 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":1040800960,"first_person":{"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01":false,"resource_packages\/careers\/wh_bountyhunter":false}} 18:41:10.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 18:41:10.097 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 18:41:10.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, ProfileSynchronizer 18:41:10.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer 18:41:10.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p 18:41:10.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p 18:41:10.130 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 18:41:10.161 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 18:41:10.161 [Lua] [PackageManager] Force_load: wwise/flail 18:41:10.170 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1040800960 18:41:10.270 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1040800960 18:41:10.309 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1040800960 18:41:11.625 [Lua] Set lobby begin: 18:41:11.625 [Lua] Lobby data twitch_enabled = false 18:41:11.625 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:41:11.625 [Lua] Lobby data num_players = 3 18:41:11.625 [Lua] Lobby data difficulty_tweak = 0 18:41:11.625 [Lua] Lobby data host = 11000010a60b68b 18:41:11.625 [Lua] Lobby data matchmaking_type = 3 18:41:11.625 [Lua] Lobby data is_private = false 18:41:11.625 [Lua] Lobby data match_started = true 18:41:11.625 [Lua] Lobby data difficulty = normal 18:41:11.625 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:11.625 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:11.625 [Lua] Lobby data unique_server_name = Meridian 18:41:11.625 [Lua] Lobby data quick_game = false 18:41:11.625 [Lua] Lobby data country_code = CH 18:41:11.625 [Lua] Lobby data matchmaking = false 18:41:11.625 [Lua] Lobby data power_level = 278 18:41:11.625 [Lua] Lobby data mission_id = inn_level_sonnstill 18:41:11.625 [Lua] Lobby data mechanism = adventure 18:41:11.625 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:11.625 [Lua] Lobby data player_slot_2 = 0:0 18:41:11.625 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:11.626 [Lua] Lobby data player_slot_3 = 0:0 18:41:11.626 [Lua] Lobby data eac_authorized = true 18:41:11.626 [Lua] Set lobby end. 18:41:12.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1, async-read, 18:41:12.173 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:41:13.048 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":70037216,"first_person":{"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 18:41:13.048 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 18:41:13.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 18:41:13.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_3p, ProfileSynchronizer 18:41:13.055 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 18:41:13.095 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 18:41:13.095 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 18:41:13.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 18:41:13.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 18:41:13.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 18:41:13.120 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 70037216 18:41:13.223 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 70037216 18:41:13.240 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 70037216 18:41:14.821 [Lua] [IngameUI] menu view on_enter start_game_view 18:41:14.823 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11fe7340 18:41:14.823 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 18:41:14.825 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 18:41:14.825 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 18:41:14.825 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 18:41:14.825 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 18:41:15.977 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 18:41:15.977 [Lua] ............................................................................................................ 18:41:15.977 [Lua] ............................................................................................................ 18:41:15.977 [Lua] GAME START SETTINGS -> Level: ussingen | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 18:41:15.977 [Lua] ............................................................................................................ 18:41:15.977 [Lua] ............................................................................................................ 18:41:16.073 [Lua] [Matchmaking] Cancelling matchmaking 18:41:16.073 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:41:16.081 [Lua] [IngameUI] menu view on_exit start_game_view 18:41:16.081 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 18:41:16.082 [Save] Saving `save_data` 18:41:16.082 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 18:41:16.082 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 18:41:16.082 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 18:41:16.084 [Save] Save done 18:41:16.085 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11fe7340 18:41:16.653 [Lua] PlayFabMirrorBase:_commit_internal 11 18:41:16.653 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:41:16.657 [Lua] generate_backend_stats 11000010a60b68b:1 18:41:16.680 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:41:16.680 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:41:16.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 47 18:41:16.680 [Lua] Set lobby begin: 18:41:16.680 [Lua] Lobby data twitch_enabled = false 18:41:16.680 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:41:16.680 [Lua] Lobby data num_players = 3 18:41:16.680 [Lua] Lobby data difficulty_tweak = 0 18:41:16.680 [Lua] Lobby data host = 11000010a60b68b 18:41:16.680 [Lua] Lobby data matchmaking_type = 3 18:41:16.680 [Lua] Lobby data is_private = false 18:41:16.680 [Lua] Lobby data match_started = true 18:41:16.680 [Lua] Lobby data difficulty = normal 18:41:16.680 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:16.680 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:16.680 [Lua] Lobby data unique_server_name = Meridian 18:41:16.680 [Lua] Lobby data quick_game = false 18:41:16.680 [Lua] Lobby data country_code = CH 18:41:16.680 [Lua] Lobby data matchmaking = false 18:41:16.680 [Lua] Lobby data power_level = 835 18:41:16.680 [Lua] Lobby data mission_id = inn_level_sonnstill 18:41:16.680 [Lua] Lobby data mechanism = adventure 18:41:16.680 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:16.680 [Lua] Lobby data player_slot_2 = 0:0 18:41:16.680 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:16.680 [Lua] Lobby data player_slot_3 = 0:0 18:41:16.680 [Lua] Lobby data eac_authorized = true 18:41:16.680 [Lua] Set lobby end. 18:41:16.685 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 47 18:41:16.870 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 47 18:41:16.874 [Lua] commit result success 11 18:41:16.874 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48 18:41:16.882 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48 18:41:17.054 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48 18:41:18.152 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 18:41:18.152 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 18:41:18.153 [Lua] Set lobby begin: 18:41:18.153 [Lua] Lobby data twitch_enabled = false 18:41:18.153 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 18:41:18.153 [Lua] Lobby data num_players = 3 18:41:18.153 [Lua] Lobby data difficulty_tweak = 0 18:41:18.153 [Lua] Lobby data host = 11000010a60b68b 18:41:18.154 [Lua] Lobby data matchmaking_type = 3 18:41:18.154 [Lua] Lobby data is_private = false 18:41:18.154 [Lua] Lobby data match_started = true 18:41:18.154 [Lua] Lobby data difficulty = cataclysm 18:41:18.154 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:18.154 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:18.154 [Lua] Lobby data unique_server_name = Meridian 18:41:18.154 [Lua] Lobby data quick_game = false 18:41:18.154 [Lua] Lobby data country_code = CH 18:41:18.154 [Lua] Lobby data matchmaking = false 18:41:18.154 [Lua] Lobby data power_level = 835 18:41:18.154 [Lua] Lobby data mission_id = inn_level_sonnstill 18:41:18.154 [Lua] Lobby data mechanism = adventure 18:41:18.154 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:18.154 [Lua] Lobby data player_slot_2 = 0:0 18:41:18.154 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:18.154 [Lua] Lobby data player_slot_3 = 0:0 18:41:18.154 [Lua] Lobby data eac_authorized = true 18:41:18.154 [Lua] Set lobby end. 18:41:18.154 [Lua] [PartyManager] Leader is set to 11000010a60b68b 18:41:18.154 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill ussingen 0 18:41:18.154 [Lua] Set lobby begin: 18:41:18.154 [Lua] Lobby data twitch_enabled = false 18:41:18.154 [Lua] Lobby data selected_mission_id = ussingen 18:41:18.154 [Lua] Lobby data num_players = 3 18:41:18.154 [Lua] Lobby data difficulty_tweak = 0 18:41:18.154 [Lua] Lobby data host = 11000010a60b68b 18:41:18.154 [Lua] Lobby data matchmaking_type = 2 18:41:18.154 [Lua] Lobby data is_private = false 18:41:18.154 [Lua] Lobby data match_started = true 18:41:18.154 [Lua] Lobby data difficulty = cataclysm 18:41:18.154 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:18.154 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:18.154 [Lua] Lobby data unique_server_name = Meridian 18:41:18.154 [Lua] Lobby data quick_game = false 18:41:18.155 [Lua] Lobby data country_code = CH 18:41:18.155 [Lua] Lobby data matchmaking = true 18:41:18.155 [Lua] Lobby data power_level = 835 18:41:18.155 [Lua] Lobby data mission_id = inn_level_sonnstill 18:41:18.155 [Lua] Lobby data mechanism = adventure 18:41:18.155 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:18.155 [Lua] Lobby data player_slot_2 = 0:0 18:41:18.155 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:18.155 [Lua] Lobby data player_slot_3 = 0:0 18:41:18.155 [Lua] Lobby data eac_authorized = true 18:41:18.155 [Lua] Set lobby end. 18:41:18.155 [Lua] Set lobby begin: 18:41:18.155 [Lua] Lobby data twitch_enabled = false 18:41:18.155 [Lua] Lobby data selected_mission_id = ussingen 18:41:18.155 [Lua] Lobby data num_players = 3 18:41:18.155 [Lua] Lobby data difficulty_tweak = 0 18:41:18.155 [Lua] Lobby data host = 11000010a60b68b 18:41:18.155 [Lua] Lobby data matchmaking_type = 2 18:41:18.155 [Lua] Lobby data is_private = false 18:41:18.155 [Lua] Lobby data match_started = true 18:41:18.155 [Lua] Lobby data difficulty = cataclysm 18:41:18.155 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:18.155 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:18.155 [Lua] Lobby data unique_server_name = Meridian 18:41:18.155 [Lua] Lobby data quick_game = false 18:41:18.155 [Lua] Lobby data country_code = CH 18:41:18.155 [Lua] Lobby data matchmaking = true 18:41:18.155 [Lua] Lobby data power_level = 835 18:41:18.155 [Lua] Lobby data mission_id = inn_level_sonnstill 18:41:18.155 [Lua] Lobby data mechanism = adventure 18:41:18.155 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:18.155 [Lua] Lobby data player_slot_2 = 0:0 18:41:18.155 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:18.155 [Lua] Lobby data player_slot_3 = 0:0 18:41:18.155 [Lua] Lobby data eac_authorized = true 18:41:18.155 [Lua] Set lobby end. 18:41:18.156 [Lua] [ChatManager][1]System: Starting hosted game... 18:41:18.156 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 18:41:18.156 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 18:41:26.657 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":197507856,"first_person":{"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"wwise\/one_handed_swords":false,"wwise\/we_deus_01":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 18:41:26.658 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 18:41:26.666 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 18:41:26.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 18:41:26.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 18:41:26.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 18:41:26.690 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 197507856 18:41:26.755 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 197507856 18:41:26.764 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 197507856 18:41:29.932 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:41:30.186 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:41:30.324 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:41:30.454 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:41:30.577 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:41:30.729 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:41:30.833 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:41:30.999 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:41:31.096 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:41:31.223 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:41:31.348 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:41:31.613 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:41:31.984 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":2089115136,"first_person":{"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 18:41:31.985 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 18:41:31.985 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 18:41:31.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer 18:41:32.030 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 18:41:32.030 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 18:41:32.031 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 18:41:32.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 18:41:32.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 18:41:32.060 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 2089115136 18:41:32.095 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 2089115136 18:41:32.149 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 2089115136 18:41:36.495 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":1586328576,"first_person":{"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"wwise\/one_handed_swords":false,"wwise\/we_deus_01":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 18:41:36.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 18:41:36.503 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 18:41:36.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 18:41:36.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 18:41:36.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 18:41:36.528 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 1586328576 18:41:36.603 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 1586328576 18:41:36.646 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 1586328576 18:41:41.935 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 18:41:41.935 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 18:41:42.047 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill ussingen 1 18:41:42.047 [Lua] Set lobby begin: 18:41:42.047 [Lua] Lobby data twitch_enabled = false 18:41:42.047 [Lua] Lobby data selected_mission_id = ussingen 18:41:42.048 [Lua] Lobby data num_players = 3 18:41:42.048 [Lua] Lobby data difficulty_tweak = 0 18:41:42.048 [Lua] Lobby data host = 11000010a60b68b 18:41:42.048 [Lua] Lobby data matchmaking_type = 2 18:41:42.048 [Lua] Lobby data is_private = false 18:41:42.048 [Lua] Lobby data match_started = true 18:41:42.048 [Lua] Lobby data difficulty = cataclysm 18:41:42.048 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:42.048 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:42.048 [Lua] Lobby data unique_server_name = Meridian 18:41:42.048 [Lua] Lobby data quick_game = false 18:41:42.048 [Lua] Lobby data country_code = CH 18:41:42.048 [Lua] Lobby data matchmaking = true 18:41:42.048 [Lua] Lobby data power_level = 835 18:41:42.048 [Lua] Lobby data mission_id = inn_level_sonnstill 18:41:42.048 [Lua] Lobby data mechanism = adventure 18:41:42.048 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:42.048 [Lua] Lobby data player_slot_2 = 0:0 18:41:42.048 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:42.048 [Lua] Lobby data player_slot_3 = 0:0 18:41:42.048 [Lua] Lobby data eac_authorized = true 18:41:42.048 [Lua] Set lobby end. 18:41:42.048 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 18:41:42.048 [Lua] [LevelTransitionHandler] set_next_level( lvl:ussingen, mc:adventure, gm:adventure, env:1, seed:2413308, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:5191473, lt:load_next_level, extra_packages:{ }) 18:41:42.048 [Lua] [NetworkServer] Entering post game 18:41:42.048 [Lua] [PeerSM] 110000100fea07d :: on_exit InGame 18:41:42.048 [Lua] [PeerSM] 110000100fea07d :: on_enter InPostGame 18:41:42.048 [Lua] [PeerSM] 11000010a60b68b :: on_exit InGame 18:41:42.048 [Lua] [PeerSM] 11000010a60b68b :: on_enter InPostGame 18:41:42.048 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InGame 18:41:42.048 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InPostGame 18:41:42.049 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:391: in function update [6] @scripts/game_state/state_ingame.lua:938: in function update [7] @foundation/scripts/util/state_machine.lua:141: in function update [8] @scripts/boot.lua:904: in function game_update [9] @scripts/boot.lua:639:in function [1] self = table: 000000000CDAC800 [2] self = table: 000000000F384D20; game_server_lobby_client = nil [3] self = table: 000000000F384D20 [4] self = table: 000000000F384D20; dt = nil; t = nil; verify_dlc_data = table: 00000000116C0EB0; active_peers = table: 00000000182E8C50; is_done = true; success = true [5] self = table: 0000000001BC7C40; dt = 0.0098025202751159668; t = 1738.9719358545262; state_name = "MatchmakingStateStartGame" [6] self = table: 000000000CDBA720; dt = 0.0098025202751159668; main_t = 1738.9719358545262; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 35.199454202316701 [7] self = table: 000000000158FF20; dt = 0.0098025202751159668; t = 1738.9719358545262 [8] self = table: 0000000000095910; real_world_dt = 0.0098025202751159668; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0098025202751159668; t = 1738.9719358545262 [9] dt = 0.0098025202751159668 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000011BC7910; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 00000000111D7CD0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000C79C370; _disable_spawning_reasons = table: 000000000A262AD0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A2303E0; _mutator_handler = table: 000000000F676040; network_server = table: 0000000003FE2AB0; _game_mode = table: 000000000CDBDB00; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "inn_level_sonnstill"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000F6AA890; is_server = true; network_event_delegate = table: 000000000C216550; [2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000003606720; _verify_dlc_data = table: 00000000116C0EB0; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 0000000011BC7910; _network_transmit = table: 0000000000261370; state_context = table: 00000000095820D0; [3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000003606720; _verify_dlc_data = table: 00000000116C0EB0; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 0000000011BC7910; _network_transmit = table: 0000000000261370; state_context = table: 00000000095820D0; [4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000003606720; _verify_dlc_data = table: 00000000116C0EB0; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 0000000011BC7910; _network_transmit = table: 0000000000261370; state_context = table: 00000000095820D0; [5] network_event_delegate = table: 000000000C216550; start_matchmaking_time = 1000000; network_server = table: 0000000003FE2AB0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BC7AC0; _state = table: 000000000F384D20; peers_to_sync = table: 0000000001BC7B50; _power_level_timer = 1743.8384203503374; lobby_finder = table: 00000000041271A0; _level_weights = table: 0000000001BC7B20; _ingame_ui = table: 000000000C8036B0; countdown_has_finished = false; peer_id = "11000010a60b68b"; lobby_finder_timer = 0; lobby = table: 0000000003FE1460; profile_update_time = 0; params = table: 0000000004135E60; profile_synchronizer = table: 0000000003FE7B00; debug = table: 0000000001BC2B40; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000095820D0; statistics_db = table: 0000000011BC7910; network_transmit = table: 0000000000261370; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 000000000F57DC30; party_owned_dlcs = table: 0000000001BC7AF0; [6] world_name = "level_world"; entity_system_bag = table: 000000000F574500; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000000D97ED0; parent = table: 0000000000095910; _level_flow_events = table: 0000000016515E70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A1C99D0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001185AC0; num_local_human_players = 1; _ping_reporter = table: 00000000020D13B0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0098025202751159668; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000118E05F0; network_event_delegate = table: 000000000C216550; machines = table: 000000000B7425D0; _camera_carrier = table: 000000000ABBD990; free_flight_manager = table: 0000000000A72900; network_transmit = table: 0000000000261370; level_key = "inn_level_sonnstill"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000011BC7910; _lobby_host = table: 0000000003FE1460; dice_keeper = table: 00000000007EA830; network_clock = table: 000000000B63F180; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000CDBA720; [8] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000D0D1C00; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 18:41:42.050 [Lua] [LevelTransitionHandler] promote_next_level_data 18:41:42.050 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 18:41:42.050 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_key:0:0:0:0 = ussingen 18:41:42.050 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_seed:0:0:0:0 = 2413308 18:41:42.050 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: conflict_director:0:0:0:0 = default 18:41:42.050 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: locked_director_functions:0:0:0:0 = {} 18:41:42.050 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: game_mode:0:0:0:0 = adventure 18:41:42.050 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: mechanism:0:0:0:0 = adventure 18:41:42.050 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: environment_variation_id:0:0:0:0 = 1 18:41:42.050 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty:0:0:0:0 = cataclysm 18:41:42.050 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty_tweak:0:0:0:0 = 0 18:41:42.050 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_session_id:0:0:0:0 = 5191473 18:41:42.050 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_transition_type:0:0:0:0 = load_next_level 18:41:42.050 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: extra_packages:0:0:0:0 = {} 18:41:42.050 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 18:41:42.050 [Lua] [NetworkServer] Entering post game 18:41:42.051 [Save] Saving `save_data` 18:41:42.051 [Lua] gm_event_end_conditions_met false false 18:41:42.051 [Lua] PlayFabMirrorBase:_commit_internal nil 18:41:42.051 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:41:42.053 [Save] Save done 18:41:42.053 [Save] Saving `save_data` 18:41:42.055 [Lua] generate_backend_stats 11000010a60b68b:1 18:41:42.055 [Save] Save done 18:41:42.077 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:41:42.077 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:41:42.078 [Save] Saving `save_data` 18:41:42.078 [Lua] TRANSITION nil nil load_next_level 18:41:42.078 [Lua] Transition type "load_next_level", is server: true 18:41:42.078 [Lua] [GameNetworkManager] Leaving game... 18:41:42.078 [Lua] [GameNetworkManager] Shutting down game session host. 18:41:42.078 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:41:42.078 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:41:42.078 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=37.20 18:41:42.080 [Connection] Packet 37106 chunk for system game_session from 11000010ecdfe63 had no listener 18:41:42.080 [Save] Save done 18:41:42.081 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:110000100fea07d:0:0:0 = false 18:41:42.081 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = false 18:41:42.081 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = false 18:41:42.081 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:41:42.081 [Lua] commit result success 12 18:41:42.081 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 49 18:41:42.090 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 49 18:41:42.117 [Connection] Packet 37107 chunk for system game_session from 11000010ecdfe63 had no listener 18:41:42.258 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 49 18:41:44.073 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:41:44.073 [Lua] [Managers] Calling function on all managers: 18:41:44.073 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 1 18:41:44.073 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = false 18:41:44.073 [Lua] Clearing all global lookup lists 18:41:44.073 [Lua] [IngamePlayerListUI] - Destroy 18:41:44.073 [Lua] [GamePadEquipmentUI] - Destroy 18:41:44.074 [Lua] [EquipmentUI] - Destroy 18:41:44.074 [Lua] [GamePadAbilityUI] - Destroy 18:41:44.074 [Lua] [AbilityUI] - Destroy 18:41:44.074 [Lua] [IngameUI] destroy 18:41:44.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1 18:41:44.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_3 18:41:44.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_5 18:41:44.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4 18:41:44.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1 18:41:44.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 18:41:44.084 [Lua] [MOD][VMF][INFO] Removed 11000010ecdfe63 from the VMF users list. 18:41:44.084 [Lua] PlayerManager:remove_player peer_id=11000010ecdfe63 1 18:41:44.084 [Lua] [MOD][VMF][INFO] Removed 110000100fea07d from the VMF users list. 18:41:44.084 [Lua] PlayerManager:remove_player peer_id=110000100fea07d 1 18:41:44.121 [Lua] [Managers] Destroying manager group: 18:41:44.125 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:41:44.174 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:41:44.174 [Lua] [PeerSM] 110000100fea07d :: on_exit InPostGame 18:41:44.174 [Lua] [PeerSM] 110000100fea07d :: on_enter Loading 18:41:44.174 [Lua] [PeerSM] 11000010a60b68b :: on_exit InPostGame 18:41:44.174 [Lua] [PeerSM] 11000010a60b68b :: on_enter Loading 18:41:44.174 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InPostGame 18:41:44.174 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Loading 18:41:44.174 [Lua] [Matchmaking] unregister rpcs 18:41:44.174 [Lua] ############### UNLOADING PACKAGES ############### 18:41:44.174 [Lua] [Managers] Calling function on all managers: 18:41:44.174 [Lua] [Managers] Destroying manager group: 18:41:44.174 [Lua] [Gamestate] Enter state StateLoading 18:41:44.176 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:41:44.176 [Lua] [Matchmaking] register rpcs 18:41:44.176 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 18:41:44.176 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 18:41:44.176 [Lua] Set lobby begin: 18:41:44.176 [Lua] Lobby data twitch_enabled = false 18:41:44.176 [Lua] Lobby data selected_mission_id = ussingen 18:41:44.176 [Lua] Lobby data num_players = 3 18:41:44.176 [Lua] Lobby data difficulty_tweak = 0 18:41:44.176 [Lua] Lobby data host = 11000010a60b68b 18:41:44.176 [Lua] Lobby data matchmaking_type = 2 18:41:44.176 [Lua] Lobby data is_private = false 18:41:44.176 [Lua] Lobby data match_started = true 18:41:44.176 [Lua] Lobby data difficulty = cataclysm 18:41:44.176 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:44.176 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:44.176 [Lua] Lobby data unique_server_name = Meridian 18:41:44.176 [Lua] Lobby data quick_game = false 18:41:44.176 [Lua] Lobby data country_code = CH 18:41:44.176 [Lua] Lobby data matchmaking = true 18:41:44.176 [Lua] Lobby data power_level = 0 18:41:44.176 [Lua] Lobby data mission_id = inn_level_sonnstill 18:41:44.176 [Lua] Lobby data mechanism = adventure 18:41:44.176 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:44.176 [Lua] Lobby data player_slot_2 = 0:0 18:41:44.176 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:44.176 [Lua] Lobby data player_slot_3 = 0:0 18:41:44.176 [Lua] Lobby data eac_authorized = true 18:41:44.176 [Lua] Set lobby end. 18:41:44.176 [Lua] registering RPCs 18:41:44.176 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:41:44.176 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:41:44.176 [Lua] Set lobby begin: 18:41:44.176 [Lua] Lobby data twitch_enabled = false 18:41:44.177 [Lua] Lobby data selected_mission_id = ussingen 18:41:44.177 [Lua] Lobby data num_players = 3 18:41:44.177 [Lua] Lobby data difficulty_tweak = 0 18:41:44.177 [Lua] Lobby data host = 11000010a60b68b 18:41:44.177 [Lua] Lobby data matchmaking_type = 2 18:41:44.177 [Lua] Lobby data is_private = false 18:41:44.177 [Lua] Lobby data match_started = true 18:41:44.177 [Lua] Lobby data difficulty = cataclysm 18:41:44.177 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:44.177 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:44.177 [Lua] Lobby data unique_server_name = Meridian 18:41:44.177 [Lua] Lobby data quick_game = false 18:41:44.177 [Lua] Lobby data country_code = CH 18:41:44.177 [Lua] Lobby data matchmaking = true 18:41:44.177 [Lua] Lobby data power_level = 0 18:41:44.177 [Lua] Lobby data mission_id = ussingen 18:41:44.177 [Lua] Lobby data mechanism = adventure 18:41:44.177 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:44.177 [Lua] Lobby data player_slot_2 = 0:0 18:41:44.177 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:44.177 [Lua] Lobby data player_slot_3 = 0:0 18:41:44.177 [Lua] Lobby data eac_authorized = true 18:41:44.177 [Lua] Set lobby end. 18:41:44.177 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:41:44.179 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized 18:41:44.179 [Lua] [StateLoading] load_current_level 18:41:44.179 [Lua] [LevelTransitionHandler] load_current_level, loading ussingen 1 18:41:44.181 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill 18:41:44.182 [Umbra] Unload tome 18:41:44.182 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill 18:41:44.182 [Lua] [PackageManager] Unload: resource_packages/levels/inn_sonnstill, inn_level_sonnstill 18:41:44.240 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_sonnstill 18:41:44.247 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_sonnstill 18:41:44.247 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen_common, ussingen, async-read, 18:41:44.247 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, ussingen, async-read, 18:41:44.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11 18:41:44.299 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11 18:41:44.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen_common 18:41:44.384 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 18:41:44.384 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":1040800960,"first_person":{"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01":false,"resource_packages\/careers\/wh_bountyhunter":false}} 18:41:44.384 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 1586328576 18:41:44.384 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:41:44.384 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1788844288 18:41:44.384 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 1059303552 18:41:44.384 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1040800960 18:41:44.384 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 18:41:44.384 [Lua] ### Received rpc_level_load_started 18:41:44.384 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_session_id: 5191473 18:41:44.384 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000100fea07d:0:0:0 = false 18:41:44.384 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":1586328576,"first_person":{"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"wwise\/one_handed_swords":false,"wwise\/we_deus_01":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 18:41:44.384 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 1586328576 18:41:44.384 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:41:44.384 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 1059303552 18:41:44.384 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1788844288 18:41:44.384 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1040800960 18:41:44.384 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000100fea07d:0:0:0 = false 18:41:44.384 [Lua] ### Received rpc_level_load_started 18:41:44.384 [Lua] #### Has state machine: true, peer_id: 110000100fea07d, level_session_id: 5191473 18:41:45.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen_common 18:41:45.579 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen_common 18:41:45.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen 18:41:45.656 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]' 18:41:47.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen 18:41:47.782 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen 18:41:47.799 [Lua] [LevelTransitionHandler] Level load completed! 18:41:47.799 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ussingen - level_seed: 2413308 - use_random_directors: true - conflict_director_name: default 18:41:47.820 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:41:47.820 [Lua] checking dlc's against conflict directors 18:41:47.820 [Lua] number of factions to include 2 18:41:47.820 [Lua] number of factions added 2 18:41:47.820 [Lua] --- --- --- 18:41:47.820 [Lua] Starting... difficulty 'cataclysm' 18:41:47.820 [Lua] These are the starting conflict directors: 18:41:47.820 [Lua] skaven 18:41:47.820 [Lua] chaos 18:41:47.820 [Lua] default_light 18:41:47.820 [Lua] --- --- --- 18:41:47.820 [Lua] 18:41:47.820 [Lua] Looking for a new director: 18:41:47.820 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 18:41:47.820 [Lua] ->trying director: skaven 18:41:47.820 [Lua] --> success! 18:41:47.820 [Lua] --> re-used the same breeds 18:41:47.820 [Lua] 18:41:47.820 [Lua] Looking for a new director: 18:41:47.820 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 18:41:47.820 [Lua] ->trying director: skaven 18:41:47.820 [Lua] --> success! 18:41:47.820 [Lua] --> re-used the same breeds 18:41:47.820 [Lua] 18:41:47.820 [Lua] Looking for a new director: 18:41:47.820 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 18:41:47.820 [Lua] ->trying director: default 18:41:47.820 [Lua] --> success! 18:41:47.820 [Lua] --> re-used the same breeds 18:41:47.820 [Lua] 18:41:47.820 [Lua] Looking for a new director: 18:41:47.820 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 18:41:47.820 [Lua] ->trying director: skaven 18:41:47.820 [Lua] --> success! 18:41:47.820 [Lua] --> re-used the same breeds 18:41:47.820 [Lua] 18:41:47.820 [Lua] DONE! Found the following directors: 18:41:47.820 [Lua] skaven 18:41:47.820 [Lua] skaven 18:41:47.820 [Lua] default 18:41:47.820 [Lua] skaven 18:41:47.820 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 18:41:47.820 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_plague_monk=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_berzerker=true, skaven_ratling_gunner=true, chaos_raider=true, chaos_vortex_sorcerer=true, } 18:41:47.820 [Lua] load_startup_enemy_packages: -------------- 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] chaos_spawn 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] chaos_troll 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] skaven_rat_ogre 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] skaven_stormfiend 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] beastmen_minotaur 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] chaos_plague_sorcerer 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] chaos_corruptor_sorcerer 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] skaven_gutter_runner 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] skaven_pack_master 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] skaven_poison_wind_globadier 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] skaven_ratling_gunner 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] skaven_warpfire_thrower 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] chaos_vortex_sorcerer 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] beastmen_standard_bearer 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] chaos_vortex 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] critter_rat 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] critter_pig 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] chaos_marauder 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] skaven_storm_vermin 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] chaos_warrior 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] skaven_plague_monk 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] skaven_clan_rat 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] skaven_loot_rat 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] skaven_slave 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] chaos_fanatic 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] skaven_storm_vermin_with_shield 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] chaos_marauder_with_shield 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] skaven_clan_rat_with_shield 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] chaos_berzerker 18:41:47.820 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 18:41:47.820 [Lua] chaos_raider 18:41:47.823 [Lua] ### Received rpc_level_loaded 18:41:47.823 [Lua] #### Has state machine: true, peer_id: 11000010a60b68b, level_id: 40 18:41:47.823 [Lua] Peer 11000010a60b68b has loaded the level and all enemies are loaded 18:41:47.839 [Lua] [PeerSM] 11000010a60b68b :: on_exit Loading 18:41:47.839 [Lua] [PeerSM] 11000010a60b68b :: on_enter LoadingProfilePackages 18:41:47.856 [Lua] [PeerSM] 11000010a60b68b :: on_exit LoadingProfilePackages 18:41:47.856 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForEnterGame 18:41:47.856 [Lua] ### Received rpc_level_loaded 18:41:47.856 [Lua] #### Has state machine: false, peer_id: 11000010a60b68b, level_id: 40 18:41:48.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 18:41:48.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 18:41:48.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 18:41:48.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 18:41:48.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 18:41:48.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 18:41:48.230 [Lua] ### Received rpc_level_loaded 18:41:48.230 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_id: 40 18:41:48.230 [Lua] Peer 11000010ecdfe63 has loaded the level and all enemies are loaded 18:41:48.230 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Loading 18:41:48.230 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter LoadingProfilePackages 18:41:48.244 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit LoadingProfilePackages 18:41:48.244 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForEnterGame 18:41:48.261 [Lua] ### Received rpc_level_loaded 18:41:48.261 [Lua] #### Has state machine: true, peer_id: 110000100fea07d, level_id: 40 18:41:48.261 [Lua] Peer 110000100fea07d has loaded the level and all enemies are loaded 18:41:48.261 [Lua] [PeerSM] 110000100fea07d :: on_exit Loading 18:41:48.261 [Lua] [PeerSM] 110000100fea07d :: on_enter LoadingProfilePackages 18:41:48.278 [Lua] [PeerSM] 110000100fea07d :: on_exit LoadingProfilePackages 18:41:48.278 [Lua] [PeerSM] 110000100fea07d :: on_enter WaitingForEnterGame 18:41:48.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 18:41:48.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 18:41:48.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 18:41:48.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 18:41:48.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 18:41:48.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 18:41:48.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 18:41:48.884 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 18:41:48.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 18:41:48.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 18:41:48.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 18:41:48.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 18:41:49.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 18:41:49.102 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 18:41:49.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 18:41:49.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 18:41:49.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 18:41:49.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 18:41:49.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 18:41:49.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 18:41:49.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 18:41:49.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 18:41:49.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 18:41:49.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 18:41:49.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 18:41:49.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 18:41:49.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 18:41:49.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 18:41:49.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 18:41:49.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 18:41:50.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 18:41:50.128 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 18:41:50.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 18:41:50.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 18:41:50.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 18:41:50.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 18:41:50.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 18:41:50.413 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 18:41:50.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 18:41:50.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:41:50.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:41:50.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 18:41:50.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 18:41:50.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 18:41:50.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 18:41:50.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 18:41:50.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 18:41:50.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 18:41:50.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 18:41:50.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 18:41:50.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 18:41:51.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 18:41:51.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 18:41:51.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 18:41:51.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 18:41:51.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 18:41:51.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 18:41:51.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 18:41:51.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 18:41:51.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 18:41:51.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 18:41:51.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 18:41:51.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 18:41:51.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 18:41:51.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 18:41:51.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 18:41:52.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 18:41:52.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 18:41:52.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:41:52.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:41:52.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 18:41:52.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 18:41:52.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 18:41:52.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 18:41:52.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 18:41:52.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 18:41:52.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 18:41:52.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 18:41:52.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 18:41:52.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 18:41:52.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 18:41:53.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 18:41:53.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 18:41:53.119 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ussingen game_mode: adventure 18:41:53.119 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:41:53.119 [Lua] Starting async level spawning of levels/honduras/ussingen/world 18:41:53.119 [Umbra] Init version: 3.4.15 :: 16 threads 18:41:53.624 [Lua] Async level spawning done 18:41:53.624 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:41:54.604 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:41:54.604 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:41:54.604 [Lua] [Matchmaking] unregister rpcs 18:41:54.604 [Lua] Set lobby begin: 18:41:54.604 [Lua] Lobby data twitch_enabled = false 18:41:54.604 [Lua] Lobby data selected_mission_id = ussingen 18:41:54.604 [Lua] Lobby data num_players = 3 18:41:54.604 [Lua] Lobby data difficulty_tweak = 0 18:41:54.604 [Lua] Lobby data host = 11000010a60b68b 18:41:54.604 [Lua] Lobby data matchmaking_type = 2 18:41:54.604 [Lua] Lobby data is_private = false 18:41:54.604 [Lua] Lobby data match_started = true 18:41:54.604 [Lua] Lobby data difficulty = cataclysm 18:41:54.604 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:54.604 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:54.604 [Lua] Lobby data unique_server_name = Meridian 18:41:54.604 [Lua] Lobby data quick_game = false 18:41:54.604 [Lua] Lobby data country_code = CH 18:41:54.604 [Lua] Lobby data matchmaking = true 18:41:54.604 [Lua] Lobby data power_level = 0 18:41:54.604 [Lua] Lobby data mission_id = ussingen 18:41:54.604 [Lua] Lobby data mechanism = adventure 18:41:54.604 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:54.604 [Lua] Lobby data player_slot_2 = 0:0 18:41:54.604 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:54.605 [Lua] Lobby data player_slot_3 = 0:0 18:41:54.605 [Lua] Lobby data eac_authorized = true 18:41:54.605 [Lua] Set lobby end. 18:41:54.605 [Lua] [Managers] Destroying manager group: 18:41:54.605 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens 18:41:54.605 [Lua] [Gamestate] Enter StateIngame HOST 18:41:54.605 [Lua] [Managers] Calling function on all managers: 18:41:54.605 [Lua] <>level = ussingen<> 18:41:54.605 [Lua] Set lobby begin: 18:41:54.605 [Lua] Lobby data twitch_enabled = false 18:41:54.606 [Lua] Lobby data selected_mission_id = ussingen 18:41:54.606 [Lua] Lobby data num_players = 3 18:41:54.606 [Lua] Lobby data difficulty_tweak = 0 18:41:54.606 [Lua] Lobby data host = 11000010a60b68b 18:41:54.606 [Lua] Lobby data matchmaking_type = 2 18:41:54.606 [Lua] Lobby data is_private = false 18:41:54.606 [Lua] Lobby data match_started = true 18:41:54.606 [Lua] Lobby data difficulty = cataclysm 18:41:54.606 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:54.606 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:54.606 [Lua] Lobby data unique_server_name = Meridian 18:41:54.606 [Lua] Lobby data quick_game = false 18:41:54.606 [Lua] Lobby data country_code = CH 18:41:54.606 [Lua] Lobby data matchmaking = true 18:41:54.606 [Lua] Lobby data power_level = 0 18:41:54.606 [Lua] Lobby data mission_id = ussingen 18:41:54.606 [Lua] Lobby data mechanism = adventure 18:41:54.606 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:54.606 [Lua] Lobby data player_slot_2 = 0:0 18:41:54.606 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:54.606 [Lua] Lobby data player_slot_3 = 0:0 18:41:54.606 [Lua] Lobby data eac_authorized = true 18:41:54.606 [Lua] Set lobby end. 18:41:54.606 [Lua] [StateIngame] Server ingame 18:41:54.609 [Lua] Set lobby begin: 18:41:54.609 [Lua] Lobby data twitch_enabled = false 18:41:54.609 [Lua] Lobby data selected_mission_id = ussingen 18:41:54.609 [Lua] Lobby data num_players = 3 18:41:54.609 [Lua] Lobby data difficulty_tweak = 0 18:41:54.609 [Lua] Lobby data host = 11000010a60b68b 18:41:54.609 [Lua] Lobby data matchmaking_type = 2 18:41:54.609 [Lua] Lobby data is_private = false 18:41:54.609 [Lua] Lobby data match_started = true 18:41:54.609 [Lua] Lobby data difficulty = cataclysm 18:41:54.609 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:54.609 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:54.609 [Lua] Lobby data unique_server_name = Meridian 18:41:54.609 [Lua] Lobby data quick_game = false 18:41:54.609 [Lua] Lobby data country_code = CH 18:41:54.609 [Lua] Lobby data matchmaking = true 18:41:54.609 [Lua] Lobby data power_level = 0 18:41:54.609 [Lua] Lobby data mission_id = ussingen 18:41:54.609 [Lua] Lobby data mechanism = adventure 18:41:54.610 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:54.610 [Lua] Lobby data player_slot_2 = 0:0 18:41:54.610 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:54.610 [Lua] Lobby data player_slot_3 = 0:0 18:41:54.610 [Lua] Lobby data eac_authorized = true 18:41:54.610 [Lua] Set lobby end. 18:41:54.610 [Lua] [Matchmaking] register rpcs 18:41:54.610 [Lua] GameNetworkManager:init... creating game session 18:41:54.610 [Lua] Host GameSession.make_game_session_host with session: 18:41:54.610 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:41:54.610 [Lua] [GameNetworkManager] My own peer_id = 11000010a60b68b 18:41:54.610 [Lua] [GameNetworkManager] self.is_server = true 18:41:54.610 [Network] Setting artificial MTU limit to 65536 18:41:54.620 [Lua] Switching ConflictSettings: to: default 18:41:54.620 [Lua] pacing=default 18:41:54.620 [Lua] roaming=nil 18:41:54.620 [Lua] specials=default 18:41:54.620 [Lua] debug_color=maroon 18:41:54.620 [Lua] contained_breeds=nil 18:41:54.620 [Lua] pack_spawning=default 18:41:54.620 [Lua] disabled=false 18:41:54.620 [Lua] factions=nil 18:41:54.620 [Lua] boss=default 18:41:54.620 [Lua] horde=default 18:41:54.620 [Lua] name=default 18:41:54.620 [Lua] intensity=default 18:41:54.620 [Lua] --- 18:41:54.620 [Lua] [LevelAnalysis] set_random_seed( 2413308) 18:41:54.625 [Lua] [AIInterestPointSystem] Level Seed: 2413308 18:41:54.625 [Lua] 18:41:54.625 [Lua] [entity_system_bag] = table 18:41:54.625 [Lua] [entity_system_bag] = metatable 18:41:54.625 [Lua] [startup_data] = table 18:41:54.625 [Lua] [entity_manager] = table 18:41:54.625 [Lua] [entity_manager] = metatable 18:41:54.625 [Lua] [unit_spawner] = table 18:41:54.625 [Lua] [unit_spawner] = metatable 18:41:54.625 [Lua] [unit_storage] = table 18:41:54.625 [Lua] [unit_storage] = metatable 18:41:54.625 [Lua] [dice_keeper] = table 18:41:54.625 [Lua] [dice_keeper] = metatable 18:41:54.625 [Lua] [is_server] = true (boolean) 18:41:54.625 [Lua] [world] = [World] 18:41:54.625 [Lua] [system_api] = table 18:41:54.625 [Lua] [entity_system] = table 18:41:54.625 [Lua] [entity_system] = metatable 18:41:54.625 [Lua] [network_lobby] = table 18:41:54.625 [Lua] [network_lobby] = metatable 18:41:54.625 [Lua] [profile_synchronizer] = table 18:41:54.625 [Lua] [profile_synchronizer] = metatable 18:41:54.625 [Lua] [level_transition_handler] = table 18:41:54.625 [Lua] [level_transition_handler] = metatable 18:41:54.625 [Lua] [num_local_human_players] = 1 (number) 18:41:54.625 [Lua] [statistics_db] = table 18:41:54.625 [Lua] [statistics_db] = metatable 18:41:54.625 [Lua] [network_server] = table 18:41:54.625 [Lua] [network_server] = metatable 18:41:54.625 [Lua] [input_manager] = table 18:41:54.625 [Lua] [input_manager] = metatable 18:41:54.625 [Lua] [network_clock] = table 18:41:54.625 [Lua] [network_clock] = metatable 18:41:54.625 [Lua] [network_transmit] = table 18:41:54.625 [Lua] [network_transmit] = metatable 18:41:54.625 [Lua] [free_flight_manager] = table 18:41:54.625 [Lua] [free_flight_manager] = metatable 18:41:54.625 [Lua] [network_manager] = table 18:41:54.625 [Lua] [network_manager] = metatable 18:41:54.625 [Lua] [network_event_delegate] = table 18:41:54.625 [Lua] [network_event_delegate] = metatable 18:41:54.625 [Lua] 18:41:54.625 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:41:54.625 [Lua] ignoring extension VersusInteractObjectiveExtension 18:41:54.625 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:41:54.625 [Lua] ignoring extension VersusSocketObjectiveExtension 18:41:54.625 [Lua] ignoring extension VersusTargetObjectiveExtension 18:41:54.625 [Lua] ignoring extension VersusMissionObjectiveExtension 18:41:54.628 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:41:54.640 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 18:41:54.641 [Lua] [AchievementManager] Achievements using the steam platform 18:41:54.641 [Lua] PlayerManager:add_player player_1 18:41:54.674 [Lua] respawn_unit_spawned with group id: mansion_event 18:41:54.674 [Lua] respawn_unit_spawned with group id: mansion_event 18:41:54.674 [Lua] respawn_unit_spawned with group id: mansion_event 18:41:54.705 [Lua] respawn_unit_spawned with group id: cellar_drop 18:41:54.705 [Lua] respawn_unit_spawned with group id: cellar_drop 18:41:54.705 [Lua] respawn_unit_spawned with group id: cellar_drop 18:41:54.705 [Lua] [StateIngame] Level seed: 2413308 18:41:54.730 [Lua] [LevelAnalysis] set_random_seed( 2413308) 18:41:54.736 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 18:41:54.736 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 18:41:54.736 [Lua] [IngameUI] init 18:41:54.746 [SteamVoipClient] select_out(110000100fea07d, off) 18:41:54.746 [SteamVoipClient] select_out(11000010a60b68b, off) 18:41:54.746 [SteamVoipClient] select_out(11000010ecdfe63, off) 18:41:54.748 [Lua] cb_razer_chroma_setup 18:41:54.766 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 18:41:54.766 [Lua] Set lobby begin: 18:41:54.766 [Lua] Lobby data twitch_enabled = false 18:41:54.766 [Lua] Lobby data selected_mission_id = ussingen 18:41:54.766 [Lua] Lobby data num_players = 3 18:41:54.766 [Lua] Lobby data difficulty_tweak = 0 18:41:54.766 [Lua] Lobby data host = 11000010a60b68b 18:41:54.766 [Lua] Lobby data matchmaking_type = 2 18:41:54.766 [Lua] Lobby data is_private = false 18:41:54.767 [Lua] Lobby data match_started = true 18:41:54.767 [Lua] Lobby data difficulty = cataclysm 18:41:54.767 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:54.767 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:54.767 [Lua] Lobby data unique_server_name = Meridian 18:41:54.767 [Lua] Lobby data quick_game = false 18:41:54.767 [Lua] Lobby data country_code = CH 18:41:54.767 [Lua] Lobby data matchmaking = true 18:41:54.767 [Lua] Lobby data power_level = 835 18:41:54.767 [Lua] Lobby data mission_id = ussingen 18:41:54.767 [Lua] Lobby data mechanism = adventure 18:41:54.767 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:54.767 [Lua] Lobby data player_slot_2 = 0:0 18:41:54.767 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:54.767 [Lua] Lobby data player_slot_3 = 0:0 18:41:54.767 [Lua] Lobby data eac_authorized = true 18:41:54.767 [Lua] Set lobby end. 18:41:54.768 [Lua] CurrentConflictSettings default 18:41:54.768 [Lua] [ConflictDirector] conflict_director is ai_ready 18:41:54.771 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:41:54.771 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:41:54.774 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:41:54.774 [Lua] Forming navigation groups in one frame 18:41:54.774 [Lua] Forming navigation groups 18:41:54.788 [Lua] NavigationGroupManager -> calulation time A: 0.014999999999872671 18:41:54.914 [Lua] NavigationGroupManager -> calulation time B: 0.12599999999997635 18:41:54.914 [Lua] number of nav groups: 361 18:41:54.916 [Lua] number of refined nav groups : 240 18:41:54.921 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000618456 18:41:54.922 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.806241076439619 Normalized coefficient: 1.3340401824786117 18:41:54.925 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.411399397253989 Normalized coefficient: 1.3801988215214016 18:41:54.928 [Lua] -------------> JOW Perfect-density 12.599999999999994 Sum density 8.9723660437390222 Normalized coefficient: 1.4043118547077511 18:41:54.938 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 18:41:54.938 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 18:41:54.938 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 18:41:54.943 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen 18:41:54.943 [Lua] [LevelAnalysis] This level has a total main-path length of 1026.344 meters. 18:41:54.943 [Lua] [LevelAnalysis] grouping spawners for event_patrol 18:41:54.943 [Lua] [LevelAnalysis] 18:41:54.943 [Lua] [LevelAnalysis] grouping spawners for event_boss 18:41:54.943 [Lua] [LevelAnalysis] 18:41:54.943 [Lua] [LevelAnalysis] Terror events added: 18:41:54.943 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 18:41:54.943 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 18:41:54.943 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 18:41:54.943 [Lua] NORMAL PATROL MAIN PATH 289.05398559570312 18:41:54.943 [Lua] [waypoints] = table 18:41:54.943 [Lua] [astar_points] = table 18:41:54.943 [Lua] [travel_dist] = 289.08226469159126 (number) 18:41:54.943 [Lua] [one_directional] = true (boolean) 18:41:54.943 [Lua] [id] = boss_12 (string) 18:41:54.943 [Lua] ----> using boss spline path! 18:41:54.943 [Lua] Adding main path event: Vector3Box(-39.1358, -229.769, 1.053) boss_event_skaven_spline_patrol 45 table: 000000000C0A3C70 18:41:54.943 [Lua] NORMAL PATROL MAIN PATH 970.58856201171875 18:41:54.943 [Lua] [waypoints] = table 18:41:54.943 [Lua] [astar_points] = table 18:41:54.943 [Lua] [travel_dist] = 970.13690277934074 (number) 18:41:54.943 [Lua] [one_directional] = true (boolean) 18:41:54.943 [Lua] [id] = boss9 (string) 18:41:54.943 [Lua] ----> using boss spline path! 18:41:54.943 [Lua] Adding main path event: Vector3Box(51.3279, 28, 10.6524) boss_event_spline_patrol 45 table: 000000000C0A4480 18:41:54.943 [Lua] [LevelAnalysis] num_event_places_f: 0.65089581203460689 , num_event_places: 0 , trailing_event_fraction: 0.65089581203460689 , num_events: 0 18:41:54.943 [Lua] [LevelAnalysis] Level path distance: 1026.3437180519104 18:41:54.943 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:41:54.945 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 18:41:54.947 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:41:54.951 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:41:54.952 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=52 18:41:54.952 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53 18:41:54.952 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 18:41:54.952 [Lua] [Managers] Calling function on all managers: 18:41:54.952 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:41:54.981 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForEnterGame 18:41:54.981 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForGameObjectSync 18:41:54.983 [Lua] player (11000010a60b68b,4) was put into party 1 18:41:54.994 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 18:41:54.994 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=55 18:41:54.994 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:4) to profile(3) career(2) 18:41:54.994 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000100fea07d"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"}] 18:41:54.994 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:4:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"wwise\/handgun":false},"inventory_id":221264512,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}} 18:41:55.199 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":1586328576,"first_person":{"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"wwise\/one_handed_swords":false,"wwise\/we_deus_01":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 18:41:55.199 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 1586328576 18:41:55.200 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:41:55.200 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 1059303552 18:41:55.200 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1788844288 18:41:55.200 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1040800960 18:41:55.200 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000100fea07d:0:0:0 = false 18:41:55.200 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":1040800960,"first_person":{"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01":false,"resource_packages\/careers\/wh_bountyhunter":false}} 18:41:55.200 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000100fea07d:1:0:0 = 1586328576 18:41:55.200 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:41:55.200 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1788844288 18:41:55.200 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 1059303552 18:41:55.200 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1040800960 18:41:55.200 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 18:41:55.200 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:41:55.200 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 18:41:55.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read, 18:41:55.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer, async-read, 18:41:55.200 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer, async-read, 18:41:55.200 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 18:41:55.200 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:41:55.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read, 18:41:55.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, ProfileSynchronizer, async-read, 18:41:55.200 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 18:41:55.200 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000100fea07d"}] 18:41:55.200 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 4 18:41:55.200 [Lua] [GameNetworkManager] destroying game object with go_id=54 18:41:55.200 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForGameObjectSync 18:41:55.200 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForPlayers 18:41:55.202 [Lua] player (11000010a60b68b,4) was put into party 1 18:41:55.213 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 18:41:55.214 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=57 18:41:55.214 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:4) to profile(3) career(2) 18:41:55.214 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000100fea07d"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"}] 18:41:55.214 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:4:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"wwise\/handgun":false},"inventory_id":294843584,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}} 18:41:55.519 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 18:41:55.519 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 18:41:55.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 18:41:55.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 18:41:55.640 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 18:41:55.640 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 18:41:55.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 18:41:55.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 18:41:55.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 18:41:55.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 18:41:55.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 18:41:55.712 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 18:41:55.733 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 18:41:55.733 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 18:41:55.733 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 18:41:55.755 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 18:41:55.755 [Lua] [PackageManager] Force_load: wwise/handgun 18:41:55.755 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:41:55.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:41:55.824 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:41:55.824 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 18:41:55.862 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 294843584 18:41:55.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 18:41:55.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 18:41:55.862 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 18:41:55.919 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 18:41:55.919 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 18:41:55.920 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 18:41:55.940 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 18:41:55.940 [Lua] [PackageManager] Force_load: wwise/coghammer 18:41:55.947 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 294843584 18:41:56.054 [Lua] [PeerSM] 110000100fea07d :: on_exit WaitingForEnterGame 18:41:56.054 [Lua] [PeerSM] 110000100fea07d :: on_enter WaitingForGameObjectSync 18:41:56.066 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100fea07d 18:41:56.068 [Lua] Breedfreezer (server) starting a hot join sync 18:41:56.068 [Lua] packing 0 units of breed chaos_marauder 18:41:56.068 [Lua] packing 0 units of breed skaven_clan_rat 18:41:56.068 [Lua] packing 0 units of breed skaven_storm_vermin 18:41:56.068 [Lua] packing 0 units of breed skaven_slave 18:41:56.068 [Lua] packing 0 units of breed chaos_fanatic 18:41:56.068 [Lua] packing 0 units of breed chaos_raider 18:41:56.068 [Lua] packing 0 units of breed chaos_warrior 18:41:56.068 [Lua] packing 0 units of breed chaos_berzerker 18:41:56.068 [Lua] packing 0 units of breed skaven_plague_monk 18:41:56.068 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:41:56.068 [Lua] 18:41:56.068 [Lua] [1] = 1 (number) 18:41:56.068 [Lua] [2] = 0 (number) 18:41:56.068 [Lua] [3] = 1 (number) 18:41:56.068 [Lua] [4] = 0 (number) 18:41:56.068 [Lua] [5] = 1 (number) 18:41:56.068 [Lua] [6] = 0 (number) 18:41:56.068 [Lua] [7] = 1 (number) 18:41:56.068 [Lua] [8] = 0 (number) 18:41:56.068 [Lua] [9] = 1 (number) 18:41:56.068 [Lua] [10] = 0 (number) 18:41:56.068 [Lua] [11] = 1 (number) 18:41:56.068 [Lua] [12] = 0 (number) 18:41:56.068 [Lua] [13] = 1 (number) 18:41:56.068 [Lua] [14] = 0 (number) 18:41:56.068 [Lua] [15] = 1 (number) 18:41:56.068 [Lua] [16] = 0 (number) 18:41:56.068 [Lua] [17] = 1 (number) 18:41:56.068 [Lua] [18] = 0 (number) 18:41:56.068 [Lua] 18:41:56.068 [Lua] 18:41:56.068 [Lua] 18:41:56.069 [Lua] PlayerManager:add_remote_player 110000100fea07d 18:41:56.069 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 18:41:56.069 [Lua] RemotePlayer:create_game_object( ) 58 18:41:56.084 [Lua] [PeerSM] 110000100fea07d :: on_exit WaitingForGameObjectSync 18:41:56.084 [Lua] [PeerSM] 110000100fea07d :: on_enter WaitingForPlayers 18:41:56.367 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 294843584 18:41:56.368 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForEnterGame 18:41:56.368 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForGameObjectSync 18:41:56.375 [Lua] [MOD][VMF][INFO] Added 110000100fea07d to the VMF users list. 18:41:56.375 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100fea07d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:41:56.375 [Lua] Adding player sync data to peer=110000100fea07d local_player_id=1 18:41:56.375 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010ecdfe63 18:41:56.380 [Lua] Breedfreezer (server) starting a hot join sync 18:41:56.380 [Lua] packing 0 units of breed chaos_marauder 18:41:56.380 [Lua] packing 0 units of breed skaven_clan_rat 18:41:56.380 [Lua] packing 0 units of breed skaven_storm_vermin 18:41:56.380 [Lua] packing 0 units of breed skaven_slave 18:41:56.380 [Lua] packing 0 units of breed chaos_fanatic 18:41:56.380 [Lua] packing 0 units of breed chaos_raider 18:41:56.380 [Lua] packing 0 units of breed chaos_warrior 18:41:56.380 [Lua] packing 0 units of breed chaos_berzerker 18:41:56.380 [Lua] packing 0 units of breed skaven_plague_monk 18:41:56.380 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:41:56.380 [Lua] 18:41:56.380 [Lua] [1] = 1 (number) 18:41:56.380 [Lua] [2] = 0 (number) 18:41:56.380 [Lua] [3] = 1 (number) 18:41:56.380 [Lua] [4] = 0 (number) 18:41:56.380 [Lua] [5] = 1 (number) 18:41:56.380 [Lua] [6] = 0 (number) 18:41:56.380 [Lua] [7] = 1 (number) 18:41:56.380 [Lua] [8] = 0 (number) 18:41:56.380 [Lua] [9] = 1 (number) 18:41:56.380 [Lua] [10] = 0 (number) 18:41:56.380 [Lua] [11] = 1 (number) 18:41:56.380 [Lua] [12] = 0 (number) 18:41:56.380 [Lua] [13] = 1 (number) 18:41:56.380 [Lua] [14] = 0 (number) 18:41:56.380 [Lua] [15] = 1 (number) 18:41:56.380 [Lua] [16] = 0 (number) 18:41:56.380 [Lua] [17] = 1 (number) 18:41:56.380 [Lua] [18] = 0 (number) 18:41:56.380 [Lua] 18:41:56.380 [Lua] 18:41:56.380 [Lua] 18:41:56.380 [Lua] PlayerManager:add_remote_player 11000010ecdfe63 18:41:56.380 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 18:41:56.380 [Lua] RemotePlayer:create_game_object( ) 59 18:41:56.395 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForGameObjectSync 18:41:56.395 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForPlayers 18:41:56.401 [Lua] [PeerSM] 110000100fea07d :: on_exit WaitingForPlayers 18:41:56.401 [Lua] [PeerSM] 110000100fea07d :: on_enter InGame 18:41:56.401 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:110000100fea07d:0:0:0 = true 18:41:56.401 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForPlayers 18:41:56.401 [Lua] [PeerSM] 11000010a60b68b :: on_enter InGame 18:41:56.401 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = true 18:41:56.401 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForPlayers 18:41:56.401 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InGame 18:41:56.401 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = true 18:41:56.403 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010a60b68b 4 18:41:56.405 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:41:56.405 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:41:56.405 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:41:56.405 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:41:56.405 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:41:56.405 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:41:56.405 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:41:56.405 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:41:56.405 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:41:56.405 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 18:41:56.408 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(52.9057, -417.801, 6.77202), Vector4(0, 0, -0.222001, -0.975046)) 18:41:56.410 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:41:56.410 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:41:56.410 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:41:56.410 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:41:56.410 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:41:56.410 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:41:56.410 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:41:56.410 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:41:56.410 [Lua] PlayerManager:assign_unit_ownership Meridian 11000010a60b68b 1 18:41:56.410 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 18:41:56.412 [Lua] [GameNetworkManager] destroying game object with go_id=61 18:41:56.423 [Lua] Switching ConflictSettings: to: chaos 18:41:56.423 [Lua] pacing=chaos 18:41:56.423 [Lua] roaming=nil 18:41:56.423 [Lua] specials=chaos 18:41:56.423 [Lua] debug_color=purple 18:41:56.423 [Lua] contained_breeds=nil 18:41:56.423 [Lua] pack_spawning=chaos 18:41:56.423 [Lua] disabled=false 18:41:56.423 [Lua] factions=nil 18:41:56.423 [Lua] boss=chaos 18:41:56.423 [Lua] horde=chaos 18:41:56.423 [Lua] name=chaos 18:41:56.423 [Lua] intensity=default 18:41:56.423 [Lua] --- 18:41:56.425 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000100fea07d"}] 18:41:56.425 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 4 18:41:56.425 [Lua] [GameNetworkManager] destroying game object with go_id=56 18:41:56.425 [Lua] player (11000010a60b68b,4) was put into party 1 18:41:56.439 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64 18:41:56.439 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=65 18:41:56.439 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:4) to profile(3) career(2) 18:41:56.439 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000100fea07d"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"}] 18:41:56.439 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:4:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"wwise\/handgun":false},"inventory_id":108775592,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}} 18:41:56.446 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 18:41:56.560 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100fea07d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:41:56.560 [Lua] [NetworkServer] Peer 110000100fea07d spawned player. 18:41:56.561 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 18:41:56.561 [Lua] PlayerManager:assign_unit_ownership Kamelåså 110000100fea07d 1 18:41:56.561 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:41:56.562 [Lua] TalentSystem:rpc_sync_talents 12 1025 18:41:56.562 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 18:41:56.562 [Lua] [MOD][VMF][INFO] Added 11000010ecdfe63 to the VMF users list. 18:41:56.562 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010ecdfe63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:41:56.562 [Lua] Adding player sync data to peer=11000010ecdfe63 local_player_id=1 18:41:56.562 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:41:56.562 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player. 18:41:56.563 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 18:41:56.563 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 18:41:56.563 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:41:56.564 [Lua] TalentSystem:rpc_sync_talents 6 2049 18:41:56.564 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 18:41:56.566 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010a60b68b 4 18:41:56.568 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:41:56.568 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:41:56.568 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:41:56.568 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:41:56.568 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:41:56.568 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:41:56.568 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 18:41:56.568 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:41:56.569 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:41:56.569 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 18:41:56.629 [Lua] StateInGameRunning:_game_actually_starts() 18:41:56.629 [Lua] ################################################################################################################# 18:41:56.629 [Lua] [Loading Time]: 00:00:13 [Transition]: inn_level_sonnstill-ussingen [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:41:56.629 [Lua] ################################################################################################################# 18:41:56.629 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 50 18:41:56.630 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = true 18:41:56.638 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 50 18:41:56.819 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 50 18:41:56.819 [Lua] Commit load time data 18:41:56.840 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000100fea07d:0:0:0 = true 18:41:56.891 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = true 18:41:59.584 [Lua] Set lobby begin: 18:41:59.584 [Lua] Lobby data twitch_enabled = false 18:41:59.584 [Lua] Lobby data selected_mission_id = ussingen 18:41:59.584 [Lua] Lobby data num_players = 3 18:41:59.584 [Lua] Lobby data difficulty_tweak = 0 18:41:59.584 [Lua] Lobby data host = 11000010a60b68b 18:41:59.584 [Lua] Lobby data matchmaking_type = 2 18:41:59.584 [Lua] Lobby data is_private = false 18:41:59.584 [Lua] Lobby data match_started = true 18:41:59.584 [Lua] Lobby data difficulty = cataclysm 18:41:59.584 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:41:59.584 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:41:59.584 [Lua] Lobby data unique_server_name = Meridian 18:41:59.584 [Lua] Lobby data quick_game = false 18:41:59.584 [Lua] Lobby data country_code = CH 18:41:59.584 [Lua] Lobby data matchmaking = true 18:41:59.584 [Lua] Lobby data power_level = 278 18:41:59.584 [Lua] Lobby data mission_id = ussingen 18:41:59.584 [Lua] Lobby data mechanism = adventure 18:41:59.584 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:41:59.584 [Lua] Lobby data player_slot_2 = 0:0 18:41:59.584 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:41:59.584 [Lua] Lobby data player_slot_3 = 0:0 18:41:59.584 [Lua] Lobby data eac_authorized = true 18:41:59.584 [Lua] Set lobby end. 18:42:04.636 [Lua] Set lobby begin: 18:42:04.636 [Lua] Lobby data twitch_enabled = false 18:42:04.636 [Lua] Lobby data selected_mission_id = ussingen 18:42:04.637 [Lua] Lobby data num_players = 3 18:42:04.637 [Lua] Lobby data difficulty_tweak = 0 18:42:04.637 [Lua] Lobby data host = 11000010a60b68b 18:42:04.637 [Lua] Lobby data matchmaking_type = 2 18:42:04.637 [Lua] Lobby data is_private = false 18:42:04.637 [Lua] Lobby data match_started = true 18:42:04.637 [Lua] Lobby data difficulty = cataclysm 18:42:04.637 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:42:04.637 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:42:04.637 [Lua] Lobby data unique_server_name = Meridian 18:42:04.637 [Lua] Lobby data quick_game = false 18:42:04.637 [Lua] Lobby data country_code = CH 18:42:04.637 [Lua] Lobby data matchmaking = true 18:42:04.637 [Lua] Lobby data power_level = 835 18:42:04.637 [Lua] Lobby data mission_id = ussingen 18:42:04.637 [Lua] Lobby data mechanism = adventure 18:42:04.637 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:42:04.637 [Lua] Lobby data player_slot_2 = 0:0 18:42:04.637 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:42:04.637 [Lua] Lobby data player_slot_3 = 0:0 18:42:04.637 [Lua] Lobby data eac_authorized = true 18:42:04.637 [Lua] Set lobby end. 18:42:17.013 [Lua] privat: true 18:42:17.014 [Save] Saving `save_data` 18:42:17.014 [Lua] Set lobby begin: 18:42:17.014 [Lua] Lobby data twitch_enabled = false 18:42:17.014 [Lua] Lobby data selected_mission_id = ussingen 18:42:17.014 [Lua] Lobby data num_players = 3 18:42:17.014 [Lua] Lobby data difficulty_tweak = 0 18:42:17.014 [Lua] Lobby data host = 11000010a60b68b 18:42:17.014 [Lua] Lobby data matchmaking_type = 2 18:42:17.014 [Lua] Lobby data is_private = true 18:42:17.014 [Lua] Lobby data match_started = true 18:42:17.014 [Lua] Lobby data difficulty = cataclysm 18:42:17.014 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:42:17.014 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:42:17.014 [Lua] Lobby data unique_server_name = Meridian 18:42:17.014 [Lua] Lobby data quick_game = false 18:42:17.014 [Lua] Lobby data country_code = CH 18:42:17.014 [Lua] Lobby data matchmaking = true 18:42:17.014 [Lua] Lobby data power_level = 835 18:42:17.014 [Lua] Lobby data mission_id = ussingen 18:42:17.014 [Lua] Lobby data mechanism = adventure 18:42:17.014 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:42:17.014 [Lua] Lobby data player_slot_2 = 0:0 18:42:17.014 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:42:17.014 [Lua] Lobby data player_slot_3 = 0:0 18:42:17.015 [Lua] Lobby data eac_authorized = true 18:42:17.015 [Lua] Set lobby end. 18:42:17.015 [Lua] Set lobby begin: 18:42:17.015 [Lua] Lobby data twitch_enabled = false 18:42:17.015 [Lua] Lobby data selected_mission_id = ussingen 18:42:17.015 [Lua] Lobby data num_players = 3 18:42:17.015 [Lua] Lobby data difficulty_tweak = 0 18:42:17.015 [Lua] Lobby data host = 11000010a60b68b 18:42:17.015 [Lua] Lobby data matchmaking_type = 2 18:42:17.015 [Lua] Lobby data is_private = true 18:42:17.015 [Lua] Lobby data match_started = true 18:42:17.015 [Lua] Lobby data difficulty = cataclysm 18:42:17.015 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:42:17.015 [Lua] Lobby data player_slot_4 = 110000100fea07d:1 18:42:17.015 [Lua] Lobby data unique_server_name = Meridian 18:42:17.015 [Lua] Lobby data quick_game = false 18:42:17.015 [Lua] Lobby data country_code = CH 18:42:17.015 [Lua] Lobby data matchmaking = false 18:42:17.015 [Lua] Lobby data power_level = 835 18:42:17.015 [Lua] Lobby data mission_id = ussingen 18:42:17.015 [Lua] Lobby data mechanism = adventure 18:42:17.015 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:42:17.015 [Lua] Lobby data player_slot_2 = 0:0 18:42:17.015 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:42:17.015 [Lua] Lobby data player_slot_3 = 0:0 18:42:17.015 [Lua] Lobby data eac_authorized = true 18:42:17.015 [Lua] Set lobby end. 18:42:17.015 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 18:42:17.015 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 18:42:17.016 [Save] Save done 18:42:17.021 [Lua] [IngamePlayerWiew] - settings saved 18:42:19.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x3bc92, position: 1920 18:42:33.022 [Lua] Players are leaving the safe zone 18:42:35.085 [EACServer] [20:42:35:084][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:42:51.522 [Lua] TerrorEventMixer.start_event: ussingen_gate_guards (seed: 0) 18:42:53.209 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:42:53.632 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:42:54.416 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:42:54.777 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:42:57.828 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:42:58.211 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:42:59.387 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:42:59.823 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:43:00.440 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:00.870 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:43:03.924 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:43:03.932 [Lua] Spline already found! 18:43:03.963 [Lua] Init group template: spline_patrol 18:43:04.610 [Lua] specialspawn: random behind 18:43:04.610 [Lua] FAIL: Special spawn no hidden pos found :/ 18:43:04.920 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:43:04.927 [Lua] Spline already found! 18:43:04.947 [Lua] Init group template: spline_patrol 18:43:07.030 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:43:07.038 [Lua] Spline already found! 18:43:07.059 [Lua] Init group template: spline_patrol 18:43:07.185 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:07.620 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:43:07.993 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:08.437 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:43:09.640 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:43:09.640 [Lua] fence jumping 18:43:09.649 [Lua] Spline already found! 18:43:09.681 [Lua] Init group template: spline_patrol 18:43:09.780 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:43:09.789 [Lua] Spline already found! 18:43:09.816 [Lua] Init group template: spline_patrol 18:43:10.273 [Lua] ready to jump failed 18:43:11.772 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source. 18:43:12.336 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:43:12.345 [Lua] Spline already found! 18:43:12.377 [Lua] Init group template: spline_patrol 18:43:15.491 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:43:15.500 [Lua] Spline already found! 18:43:15.524 [Lua] Init group template: spline_patrol 18:43:15.803 [Lua] spawning mini patrol 18:43:17.658 [Lua] Switching ConflictSettings: to: skaven 18:43:17.658 [Lua] pacing=default 18:43:17.658 [Lua] roaming=nil 18:43:17.658 [Lua] specials=skaven 18:43:17.658 [Lua] debug_color=orange 18:43:17.658 [Lua] contained_breeds=nil 18:43:17.658 [Lua] pack_spawning=skaven 18:43:17.658 [Lua] disabled=false 18:43:17.658 [Lua] factions=nil 18:43:17.658 [Lua] boss=skaven 18:43:17.658 [Lua] horde=default 18:43:17.658 [Lua] name=skaven 18:43:17.658 [Lua] intensity=default 18:43:17.658 [Lua] --- 18:43:18.792 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:19.277 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:43:19.965 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:20.439 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:43:20.907 [Lua] Init group template: mini_patrol 18:43:21.460 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:21.729 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x3bc92, position: 6527999 18:43:21.729 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x3bc92, position: 6527999 18:43:21.827 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:43:21.955 [Lua] Switching ConflictSettings: to: chaos 18:43:21.955 [Lua] pacing=chaos 18:43:21.955 [Lua] roaming=nil 18:43:21.955 [Lua] specials=chaos 18:43:21.955 [Lua] debug_color=purple 18:43:21.955 [Lua] contained_breeds=nil 18:43:21.955 [Lua] pack_spawning=chaos 18:43:21.955 [Lua] disabled=false 18:43:21.955 [Lua] factions=nil 18:43:21.955 [Lua] boss=chaos 18:43:21.955 [Lua] horde=chaos 18:43:21.955 [Lua] name=chaos 18:43:21.955 [Lua] intensity=default 18:43:21.955 [Lua] --- 18:43:22.208 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:22.698 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:43:22.890 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:23.108 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:23.234 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:43:23.449 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:23.586 [Lua] Coordinated attack! 18:43:23.594 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:43:23.843 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:43:24.320 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:24.783 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:24.830 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:43:25.065 [Lua] Switching ConflictSettings: to: skaven 18:43:25.065 [Lua] pacing=default 18:43:25.065 [Lua] roaming=nil 18:43:25.065 [Lua] specials=skaven 18:43:25.065 [Lua] debug_color=orange 18:43:25.065 [Lua] contained_breeds=nil 18:43:25.065 [Lua] pack_spawning=skaven 18:43:25.065 [Lua] disabled=false 18:43:25.065 [Lua] factions=nil 18:43:25.065 [Lua] boss=skaven 18:43:25.065 [Lua] horde=default 18:43:25.065 [Lua] name=skaven 18:43:25.065 [Lua] intensity=default 18:43:25.065 [Lua] --- 18:43:25.073 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:25.143 [Lua] Switching ConflictSettings: to: chaos 18:43:25.143 [Lua] pacing=chaos 18:43:25.143 [Lua] roaming=nil 18:43:25.143 [Lua] specials=chaos 18:43:25.143 [Lua] debug_color=purple 18:43:25.143 [Lua] contained_breeds=nil 18:43:25.143 [Lua] pack_spawning=chaos 18:43:25.143 [Lua] disabled=false 18:43:25.143 [Lua] factions=nil 18:43:25.143 [Lua] boss=chaos 18:43:25.143 [Lua] horde=chaos 18:43:25.143 [Lua] name=chaos 18:43:25.143 [Lua] intensity=default 18:43:25.143 [Lua] --- 18:43:25.190 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:43:25.533 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:43:26.324 [Lua] Switching ConflictSettings: to: skaven 18:43:26.324 [Lua] pacing=default 18:43:26.324 [Lua] roaming=nil 18:43:26.324 [Lua] specials=skaven 18:43:26.324 [Lua] debug_color=orange 18:43:26.324 [Lua] contained_breeds=nil 18:43:26.324 [Lua] pack_spawning=skaven 18:43:26.324 [Lua] disabled=false 18:43:26.324 [Lua] factions=nil 18:43:26.324 [Lua] boss=skaven 18:43:26.324 [Lua] horde=default 18:43:26.324 [Lua] name=skaven 18:43:26.324 [Lua] intensity=default 18:43:26.324 [Lua] --- 18:43:28.157 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 18:43:28.157 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 18:43:28.171 [Lua] > starting new spline, using new navbot: standard , id: boss_12 18:43:28.181 [Lua] > continuing spline boss_12 index: 2 retries: 0 18:43:28.190 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_12 18:43:28.190 [Lua] > continuing spline boss_12 index: 3 retries: 0 18:43:28.200 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_12 18:43:28.200 [Lua] > continuing spline boss_12 index: 4 retries: 0 18:43:28.209 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_12 18:43:28.209 [Lua] > continuing spline boss_12 index: 5 retries: 0 18:43:28.218 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_12 18:43:28.218 [Lua] > continuing spline boss_12 index: 6 retries: 0 18:43:28.227 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_12 18:43:28.227 [Lua] > continuing spline boss_12 index: 7 retries: 0 18:43:28.236 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_12 18:43:28.236 [Lua] > continuing spline boss_12 index: 8 retries: 0 18:43:28.245 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_12 18:43:28.245 [Lua] > spline completed boss_12 retries: 0 18:43:28.468 [Lua] Init group template: spline_patrol 18:43:28.630 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:43:28.640 [Lua] Spline already found! 18:43:28.676 [Lua] Init group template: spline_patrol 18:43:29.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3d1c3, position: 0 18:43:32.101 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 1 50 18:43:34.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3d594, position: 0 18:43:40.176 [Lua] event horde ends! 18:43:40.268 [Lua] Mini patrol killed! 8 18:43:50.118 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source. 18:43:50.147 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:50.147 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:50.501 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:43:50.536 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:43:50.548 [Lua] fence jumping 18:43:51.140 [Lua] ready to jump failed 18:43:51.215 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:51.459 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:51.522 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:43:51.723 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:51.803 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:43:51.987 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:52.050 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:43:52.261 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:52.329 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:43:52.586 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:43:58.296 [Lua] fence jumping 18:43:58.888 [Lua] simple los failed 18:44:01.208 [Lua] fence jumping 18:44:01.803 [Lua] ready to jump failed 18:44:04.038 [Lua] fence jumping 18:44:04.454 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:04.733 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:04.801 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:04.972 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:05.143 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:05.418 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:05.458 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:05.469 [Lua] ready to jump failed 18:44:05.724 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:05.832 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:06.002 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:06.114 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:06.402 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:08.704 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:08.977 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:09.085 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:09.237 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:09.314 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:09.583 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:11.707 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:11.963 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:12.072 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:12.249 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:12.360 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:12.617 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:12.947 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:13.446 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:14.935 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:15.224 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:15.330 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:15.574 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:16.132 [Lua] [NetworkServer] Peer 110000100fea07d despawned player. 18:44:16.132 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100fea07d 18:44:16.133 [Lua] [GameNetworkManager] destroying game object with go_id=66 18:44:17.874 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:18.138 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:18.399 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:19.122 [Lua] Coordinated attack! 18:44:19.633 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 18:44:19.633 [Lua] Time for new HOOORDE! multi_first_wave 18:44:19.633 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 18:44:19.633 [Lua] horde requested: ambush 18:44:19.633 [Lua] setting up ambush-horde 18:44:19.633 [Lua] Composing horde 'huge' .. using variant 'plain' 18:44:19.633 [Lua] -> spawning: 62 18:44:19.633 [Lua] horde crated with id 11 of type ambush 18:44:19.633 [Lua] ambush horde has started 18:44:21.471 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:21.892 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:22.166 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:22.409 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:22.697 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:26.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:44:29.754 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 18:44:29.754 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:44:29.754 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 18:44:29.754 [Lua] horde requested: ambush 18:44:29.754 [Lua] setting up ambush-horde 18:44:29.754 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 18:44:29.754 [Lua] -> spawning: 56 18:44:29.754 [Lua] horde crated with id 12 of type ambush 18:44:29.754 [Lua] ambush horde has started 18:44:30.899 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3f344, position: 0 18:44:33.291 [Lua] replace_hidden_spawners -> first try found: 0 cover points 18:44:33.291 [Lua] replace_hidden_spawners -> second try try found: 7 cover points 18:44:33.291 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:33.291 [Lua] ->moving spawner 18:44:35.086 [EACServer] [20:44:35:086][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:44:36.888 [Lua] Init group template: horde 18:44:41.346 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000100fea07d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:44:41.346 [Lua] [NetworkServer] Peer 110000100fea07d spawned player. 18:44:41.346 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=282 18:44:41.347 [Lua] PlayerManager:assign_unit_ownership Kamelåså 110000100fea07d 1 18:44:41.347 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 18:44:41.347 [Lua] TalentSystem:rpc_sync_talents 12 1035 18:44:49.696 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source. 18:44:51.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:44:51.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 1212304 18:44:53.718 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source. 18:44:54.646 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:54.913 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:55.040 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:55.164 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:55.292 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:55.414 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:55.541 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:55.709 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:55.830 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:55.959 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:56.116 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:56.363 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:44:57.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x40e36, position: 0 18:45:02.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x41268, position: 0 18:45:03.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x41320, position: 0 18:45:04.428 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x413a0, position: 0 18:45:11.737 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:11.856 [Lua] HORDE: last wave, reset to standard horde delay 18:45:11.856 [Lua] Time for new HOOORDE! multi_last_wave 18:45:11.856 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 18:45:11.856 [Lua] horde requested: ambush 18:45:11.856 [Lua] setting up ambush-horde 18:45:11.856 [Lua] Composing horde 'huge' .. using variant 'plain' 18:45:11.856 [Lua] -> spawning: 62 18:45:11.856 [Lua] horde crated with id 13 of type ambush 18:45:11.856 [Lua] ambush horde has started 18:45:12.027 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:12.102 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:45:12.391 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:45:14.989 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:15.247 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:15.473 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:45:15.510 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:15.695 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:45:16.032 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:45:16.339 [Lua] Switching ConflictSettings: to: chaos 18:45:16.339 [Lua] pacing=chaos 18:45:16.339 [Lua] roaming=nil 18:45:16.339 [Lua] specials=chaos 18:45:16.339 [Lua] debug_color=purple 18:45:16.339 [Lua] contained_breeds=nil 18:45:16.339 [Lua] pack_spawning=chaos 18:45:16.339 [Lua] disabled=false 18:45:16.339 [Lua] factions=nil 18:45:16.339 [Lua] boss=chaos 18:45:16.339 [Lua] horde=chaos 18:45:16.339 [Lua] name=chaos 18:45:16.339 [Lua] intensity=default 18:45:16.339 [Lua] --- 18:45:16.998 [Lua] Switching ConflictSettings: to: skaven 18:45:16.998 [Lua] pacing=default 18:45:16.998 [Lua] roaming=nil 18:45:16.998 [Lua] specials=skaven 18:45:16.998 [Lua] debug_color=orange 18:45:16.998 [Lua] contained_breeds=nil 18:45:16.998 [Lua] pack_spawning=skaven 18:45:16.998 [Lua] disabled=false 18:45:16.998 [Lua] factions=nil 18:45:16.998 [Lua] boss=skaven 18:45:16.998 [Lua] horde=default 18:45:16.998 [Lua] name=skaven 18:45:16.998 [Lua] intensity=default 18:45:16.998 [Lua] --- 18:45:17.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:45:17.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 1212304 18:45:17.938 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:18.199 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:18.275 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:45:18.455 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:18.531 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:45:18.705 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:18.807 [Lua] Switching ConflictSettings: to: chaos 18:45:18.807 [Lua] pacing=chaos 18:45:18.807 [Lua] roaming=nil 18:45:18.807 [Lua] specials=chaos 18:45:18.807 [Lua] debug_color=purple 18:45:18.807 [Lua] contained_breeds=nil 18:45:18.807 [Lua] pack_spawning=chaos 18:45:18.807 [Lua] disabled=false 18:45:18.807 [Lua] factions=nil 18:45:18.807 [Lua] boss=chaos 18:45:18.807 [Lua] horde=chaos 18:45:18.807 [Lua] name=chaos 18:45:18.807 [Lua] intensity=default 18:45:18.807 [Lua] --- 18:45:18.827 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:45:18.950 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:19.060 [Lua] Switching ConflictSettings: to: skaven 18:45:19.060 [Lua] pacing=default 18:45:19.060 [Lua] roaming=nil 18:45:19.060 [Lua] specials=skaven 18:45:19.060 [Lua] debug_color=orange 18:45:19.060 [Lua] contained_breeds=nil 18:45:19.060 [Lua] pack_spawning=skaven 18:45:19.060 [Lua] disabled=false 18:45:19.060 [Lua] factions=nil 18:45:19.060 [Lua] boss=skaven 18:45:19.060 [Lua] horde=default 18:45:19.060 [Lua] name=skaven 18:45:19.060 [Lua] intensity=default 18:45:19.060 [Lua] --- 18:45:19.081 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:45:19.375 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:45:19.952 [Lua] Init group template: horde 18:45:21.310 [Lua] Switching ConflictSettings: to: chaos 18:45:21.310 [Lua] pacing=chaos 18:45:21.310 [Lua] roaming=nil 18:45:21.310 [Lua] specials=chaos 18:45:21.310 [Lua] debug_color=purple 18:45:21.310 [Lua] contained_breeds=nil 18:45:21.310 [Lua] pack_spawning=chaos 18:45:21.310 [Lua] disabled=false 18:45:21.310 [Lua] factions=nil 18:45:21.310 [Lua] boss=chaos 18:45:21.310 [Lua] horde=chaos 18:45:21.310 [Lua] name=chaos 18:45:21.310 [Lua] intensity=default 18:45:21.310 [Lua] --- 18:45:24.880 [Lua] Switching ConflictSettings: to: skaven 18:45:24.880 [Lua] pacing=default 18:45:24.880 [Lua] roaming=nil 18:45:24.880 [Lua] specials=skaven 18:45:24.880 [Lua] debug_color=orange 18:45:24.880 [Lua] contained_breeds=nil 18:45:24.880 [Lua] pack_spawning=skaven 18:45:24.880 [Lua] disabled=false 18:45:24.880 [Lua] factions=nil 18:45:24.880 [Lua] boss=skaven 18:45:24.880 [Lua] horde=default 18:45:24.880 [Lua] name=skaven 18:45:24.880 [Lua] intensity=default 18:45:24.880 [Lua] --- 18:45:25.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x42852, position: 0 18:45:25.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4284d, position: 0 18:45:25.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4284d, position: 0 18:45:25.719 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x428f9, position: 0 18:45:27.435 [Lua] Switching ConflictSettings: to: chaos 18:45:27.436 [Lua] pacing=chaos 18:45:27.436 [Lua] roaming=nil 18:45:27.436 [Lua] specials=chaos 18:45:27.436 [Lua] debug_color=purple 18:45:27.436 [Lua] contained_breeds=nil 18:45:27.436 [Lua] pack_spawning=chaos 18:45:27.436 [Lua] disabled=false 18:45:27.436 [Lua] factions=nil 18:45:27.436 [Lua] boss=chaos 18:45:27.436 [Lua] horde=chaos 18:45:27.436 [Lua] name=chaos 18:45:27.436 [Lua] intensity=default 18:45:27.436 [Lua] --- 18:45:27.808 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x42bb0, position: 0 18:45:28.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x42c60, position: 0 18:45:34.015 [Lua] [NetworkServer] Peer 11000010ecdfe63 despawned player. 18:45:34.015 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ecdfe63 18:45:34.015 [Lua] [GameNetworkManager] destroying game object with go_id=67 18:45:36.959 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x43599, position: 0 18:45:42.509 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:45:42.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 1212304 18:45:44.701 [Lua] state dead despawn 18:45:44.712 [Lua] [GameNetworkManager] destroying game object with go_id=69 18:45:56.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:45:56.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:45:56.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:45:59.239 [Lua] Horde killed: ? 18:45:59.257 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:45:59.257 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player. 18:45:59.258 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=302 18:45:59.258 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 18:45:59.258 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.18110236525535583) 18:45:59.258 [Lua] TalentSystem:rpc_sync_talents 6 2100 18:46:01.551 [Lua] Horde killed: ? 18:46:04.971 [Lua] Switching ConflictSettings: to: skaven 18:46:04.971 [Lua] pacing=default 18:46:04.971 [Lua] roaming=nil 18:46:04.971 [Lua] specials=skaven 18:46:04.971 [Lua] debug_color=orange 18:46:04.971 [Lua] contained_breeds=nil 18:46:04.971 [Lua] pack_spawning=skaven 18:46:04.971 [Lua] disabled=false 18:46:04.971 [Lua] factions=nil 18:46:04.971 [Lua] boss=skaven 18:46:04.971 [Lua] horde=default 18:46:04.971 [Lua] name=skaven 18:46:04.971 [Lua] intensity=default 18:46:04.971 [Lua] --- 18:46:09.889 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010a60b68b 4 18:46:09.891 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:46:09.891 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:46:09.891 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:46:09.891 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:46:09.891 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:46:09.891 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:46:09.891 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:46:09.891 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:46:09.891 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.6875) 18:46:09.891 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=310 18:46:10.100 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:46:10.109 [Lua] Spline already found! 18:46:10.135 [Lua] Init group template: spline_patrol 18:46:11.454 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:46:11.463 [Lua] Spline already found! 18:46:11.497 [Lua] Init group template: spline_patrol 18:46:27.739 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:46:27.749 [Lua] Spline already found! 18:46:27.770 [Lua] Init group template: spline_patrol 18:46:28.782 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:46:28.793 [Lua] Spline already found! 18:46:28.815 [Lua] Init group template: spline_patrol 18:46:35.086 [EACServer] [20:46:35:086][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:46:37.141 [Lua] spawning mini patrol 18:46:38.174 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:38.488 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:38.530 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:46:38.826 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:46:39.003 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:39.246 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:39.363 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:46:39.636 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:46:41.265 [Lua] ready to jump failed 18:46:42.743 [Lua] Init group template: mini_patrol 18:46:42.923 [Lua] ready to jump failed 18:46:45.010 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:45.489 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:46:45.843 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source. 18:46:45.975 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:46.474 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:46:46.532 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:47.004 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:46:49.231 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:46:49.240 [Lua] Spline already found! 18:46:49.297 [Lua] Init group template: spline_patrol 18:46:50.288 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:50.421 [Lua] Coordinated attack! 18:46:50.669 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:46:50.824 [Lua] Mini patrol killed! 18 18:46:54.598 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:46:54.607 [Lua] Spline already found! 18:46:54.640 [Lua] Init group template: spline_patrol 18:47:01.461 [Lua] event horde ends! 18:47:03.995 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org picked up a Tome 18:47:05.675 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source. 18:47:13.829 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source. 18:47:19.127 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:47:19.136 [Lua] Spline already found! 18:47:19.164 [Lua] Init group template: spline_patrol 18:47:19.515 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:47:19.525 [Lua] Spline already found! 18:47:19.550 [Lua] Init group template: spline_patrol 18:47:21.427 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:21.822 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:22.011 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:22.391 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:22.659 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:22.696 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:47:22.705 [Lua] Spline already found! 18:47:22.738 [Lua] Init group template: spline_patrol 18:47:23.049 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:23.128 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:23.396 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:23.591 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:23.626 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:23.823 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:24.095 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:24.543 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:24.861 [Lua] spawning mini patrol 18:47:24.927 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:28.855 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 18:47:28.855 [Lua] Time for new HOOORDE! multi_first_wave 18:47:28.855 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 18:47:28.855 [Lua] horde requested: vector 18:47:28.855 [Lua] setting up vector-horde 18:47:28.855 [Lua] Composing horde 'huge' .. using variant 'plain' 18:47:28.855 [Lua] --> horde wants to spawn ahead of players (0.11798321945025/0.67 18:47:28.855 [Lua] -> spawning: 63 18:47:28.855 [Lua] horde crated with id 25 of type vector 18:47:28.855 [Lua] vector horde has started 18:47:29.618 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:29.943 [Lua] Init group template: mini_patrol 18:47:29.994 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:30.175 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:30.556 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:30.630 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:31.058 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:47:34.782 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:34.782 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:35.102 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:35.102 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:36.972 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 18:47:36.972 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:47:36.972 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 18:47:36.972 [Lua] horde requested: vector 18:47:36.972 [Lua] setting up vector-horde 18:47:36.972 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 18:47:36.972 [Lua] --> horde wants to spawn ahead of players (0.17106331213651/0.67 18:47:36.972 [Lua] -> spawning: 49 18:47:36.972 [Lua] horde crated with id 26 of type vector 18:47:36.972 [Lua] vector horde has started 18:47:38.568 [Lua] Init group template: horde 18:47:39.029 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:47:39.041 [Lua] Spline already found! 18:47:39.081 [Lua] Init group template: spline_patrol 18:47:41.363 [Lua] Mini patrol killed! 24 18:47:45.653 [Lua] Init group template: horde 18:47:49.202 [Lua] event horde ends! 18:47:52.192 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:52.476 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:52.565 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:52.727 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:52.839 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:52.962 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:53.103 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:53.259 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:53.332 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:53.580 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:56.131 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:56.477 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:57.013 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:57.405 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:47:57.985 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:58.372 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:02.910 [Lua] HORDE: Pushing horde in time; too many units out 70 18:48:07.983 [Lua] HORDE: last wave, reset to standard horde delay 18:48:07.983 [Lua] Time for new HOOORDE! multi_last_wave 18:48:07.983 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 18:48:07.983 [Lua] horde requested: vector 18:48:07.983 [Lua] setting up vector-horde 18:48:07.983 [Lua] Composing horde 'huge' .. using variant 'plain' 18:48:07.983 [Lua] --> horde wants to spawn behind players (0.89014199457503/0.67 18:48:07.983 [Lua] -> spawning: 61 18:48:07.983 [Lua] horde crated with id 28 of type vector 18:48:07.983 [Lua] vector horde has started 18:48:10.462 [Lua] fence jumping 18:48:11.491 [Lua] simple los failed 18:48:14.271 [Lua] ready to jump failed 18:48:15.520 [Lua] Horde killed: ? 18:48:15.726 [Lua] Horde killed: ? 18:48:15.743 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:48:15.752 [Lua] Spline already found! 18:48:15.776 [Lua] Init group template: spline_patrol 18:48:17.064 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:48:17.074 [Lua] Spline already found! 18:48:17.111 [Lua] Init group template: spline_patrol 18:48:17.187 [Lua] Init group template: horde 18:48:18.455 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:48:18.465 [Lua] Spline already found! 18:48:18.493 [Lua] Init group template: spline_patrol 18:48:19.581 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 103 18:48:20.932 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:21.471 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:27.221 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source. 18:48:35.087 [EACServer] [20:48:35:087][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:48:37.480 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:37.732 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:37.890 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:37.959 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:38.125 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:38.400 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:38.666 [Lua] fence jumping 18:48:39.693 [Lua] ready to jump failed 18:48:41.045 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:41.298 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:41.501 [Lua] fence jumping 18:48:41.512 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:41.540 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:41.750 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:41.790 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:41.977 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:42.272 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:42.553 [Lua] fence jumping 18:48:43.159 [Lua] ready to jump failed 18:48:44.167 [Lua] fence jumping 18:48:44.755 [Lua] simple los failed 18:48:45.096 [Lua] ready to jump failed 18:48:48.446 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:48.840 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:48:49.186 [Lua] fence jumping 18:48:50.228 [Lua] ready to jump failed 18:48:51.221 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:51.465 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:51.584 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:51.717 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:51.866 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:51.958 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:52.100 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:52.340 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:52.819 [Lua] ready to jump failed 18:48:54.497 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:54.869 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:55.014 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:55.273 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:55.394 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:55.538 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:55.646 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:55.917 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:56.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:48:56.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:48:56.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:48:58.163 [Lua] simple los failed 18:48:58.603 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:58.847 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:58.954 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:59.121 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:59.191 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:48:59.311 [Lua] Horde killed: ? 18:48:59.444 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:49:00.190 [Lua] ready to jump failed 18:49:06.539 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:06.916 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:49:07.269 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:07.666 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:49:08.444 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:08.799 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:49:18.750 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:49:18.758 [Lua] Spline already found! 18:49:18.785 [Lua] Init group template: spline_patrol 18:49:20.454 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:49:20.461 [Lua] Spline already found! 18:49:20.481 [Lua] Init group template: spline_patrol 18:49:20.918 [Lua] Switching ConflictSettings: to: chaos 18:49:20.918 [Lua] pacing=chaos 18:49:20.918 [Lua] roaming=nil 18:49:20.918 [Lua] specials=chaos 18:49:20.918 [Lua] debug_color=purple 18:49:20.918 [Lua] contained_breeds=nil 18:49:20.918 [Lua] pack_spawning=chaos 18:49:20.918 [Lua] disabled=false 18:49:20.918 [Lua] factions=nil 18:49:20.918 [Lua] boss=chaos 18:49:20.918 [Lua] horde=chaos 18:49:20.918 [Lua] name=chaos 18:49:20.918 [Lua] intensity=default 18:49:20.918 [Lua] --- 18:49:22.217 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:22.500 [Lua] Switching ConflictSettings: to: skaven 18:49:22.500 [Lua] pacing=default 18:49:22.500 [Lua] roaming=nil 18:49:22.500 [Lua] specials=skaven 18:49:22.500 [Lua] debug_color=orange 18:49:22.500 [Lua] contained_breeds=nil 18:49:22.500 [Lua] pack_spawning=skaven 18:49:22.500 [Lua] disabled=false 18:49:22.500 [Lua] factions=nil 18:49:22.500 [Lua] boss=skaven 18:49:22.500 [Lua] horde=default 18:49:22.500 [Lua] name=skaven 18:49:22.500 [Lua] intensity=default 18:49:22.500 [Lua] --- 18:49:22.572 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:49:23.433 [Lua] spawning mini patrol 18:49:26.661 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 18:49:28.516 [Lua] Init group template: mini_patrol 18:49:30.875 [Lua] [ChatManager][1]System: Meridian picked up a Grimoire 18:49:32.938 [Lua] [ChatManager][1]System: Meridian discarded a Grimoire 18:49:34.193 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:34.551 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:49:39.155 [Lua] Mini patrol killed! 34 18:49:41.108 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:41.506 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:49:42.611 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:43.088 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:49:43.392 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:43.618 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:43.778 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:49:43.893 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:44.019 [Lua] Switching ConflictSettings: to: chaos 18:49:44.019 [Lua] pacing=chaos 18:49:44.019 [Lua] roaming=nil 18:49:44.019 [Lua] specials=chaos 18:49:44.019 [Lua] debug_color=purple 18:49:44.019 [Lua] contained_breeds=nil 18:49:44.019 [Lua] pack_spawning=chaos 18:49:44.019 [Lua] disabled=false 18:49:44.019 [Lua] factions=nil 18:49:44.019 [Lua] boss=chaos 18:49:44.019 [Lua] horde=chaos 18:49:44.019 [Lua] name=chaos 18:49:44.019 [Lua] intensity=default 18:49:44.019 [Lua] --- 18:49:44.054 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:49:44.405 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:49:47.740 [Lua] event horde ends! 18:49:47.985 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:49:47.995 [Lua] Spline already found! 18:49:48.020 [Lua] Init group template: spline_patrol 18:49:49.108 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:49:49.117 [Lua] Spline already found! 18:49:49.151 [Lua] Init group template: spline_patrol 18:49:49.917 [Lua] Switching ConflictSettings: to: default 18:49:49.917 [Lua] pacing=default 18:49:49.917 [Lua] roaming=nil 18:49:49.917 [Lua] specials=default 18:49:49.917 [Lua] debug_color=maroon 18:49:49.917 [Lua] contained_breeds=nil 18:49:49.917 [Lua] pack_spawning=default 18:49:49.917 [Lua] disabled=false 18:49:49.917 [Lua] factions=nil 18:49:49.917 [Lua] boss=default 18:49:49.917 [Lua] horde=default 18:49:49.917 [Lua] name=default 18:49:49.917 [Lua] intensity=default 18:49:49.917 [Lua] --- 18:49:50.127 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:49:50.138 [Lua] Spline already found! 18:49:50.175 [Lua] Init group template: spline_patrol 18:49:51.877 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org picked up a Loot Die (1) 18:49:57.599 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:58.091 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:49:58.263 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:58.766 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:00.712 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:01.115 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:50:03.705 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:04.058 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:50:04.497 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:04.842 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:50:09.104 [Lua] spawning mini patrol 18:50:10.090 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:10.362 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:10.432 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:10.716 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:11.353 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:11.626 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:11.733 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:11.883 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:12.103 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:12.103 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:12.373 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:12.417 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:12.638 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:12.762 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:14.205 [Lua] Init group template: mini_patrol 18:50:20.214 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:20.469 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:20.656 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:20.698 [Lua] Coordinated attack! 18:50:20.718 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:20.875 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:20.977 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:21.120 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:21.374 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:25.104 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:25.506 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:50:26.667 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:27.108 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:50:27.349 [Lua] Mini patrol killed! 38 18:50:33.437 [Lua] event horde ends! 18:50:34.546 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:34.904 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:35.087 [EACServer] [20:50:35:086][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:50:37.081 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000100fea07d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:37.516 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fea07d 18:50:39.715 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 18:50:39.715 [Lua] Time for new HOOORDE! multi_first_wave 18:50:39.715 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 18:50:39.715 [Lua] horde requested: vector 18:50:39.715 [Lua] setting up vector-horde 18:50:39.715 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 18:50:39.715 [Lua] --> horde wants to spawn ahead of players (0.38671778882027/0.67 18:50:39.715 [Lua] -> spawning: 55 18:50:39.715 [Lua] horde crated with id 39 of type vector 18:50:39.715 [Lua] vector horde has started 18:50:40.426 [Lua] Override Player Respawning cellar_drop true 18:50:40.656 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 12 51 18:50:41.236 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 11 54 18:50:42.046 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source. 18:50:42.874 [Lua] Switching ConflictSettings: to: skaven 18:50:42.874 [Lua] pacing=default 18:50:42.874 [Lua] roaming=nil 18:50:42.874 [Lua] specials=skaven 18:50:42.874 [Lua] debug_color=orange 18:50:42.874 [Lua] contained_breeds=nil 18:50:42.874 [Lua] pack_spawning=skaven 18:50:42.874 [Lua] disabled=false 18:50:42.874 [Lua] factions=nil 18:50:42.874 [Lua] boss=skaven 18:50:42.874 [Lua] horde=default 18:50:42.874 [Lua] name=skaven 18:50:42.874 [Lua] intensity=default 18:50:42.874 [Lua] --- 18:50:43.539 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:43.915 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:45.953 [Lua] ready to jump failed 18:50:46.823 [Lua] HORDE: Pushing horde in time; too many units out 62 18:50:47.871 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9b239603799af520]']"] 18:50:48.777 [Lua] fence jumping 18:50:48.925 [Lua] Init group template: horde 18:50:50.194 [Lua] ready to jump failed 18:50:50.261 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source. 18:50:50.772 [Lua] fence jumping 18:50:51.216 [Lua] ready to jump failed 18:50:51.445 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:51.674 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:51.776 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:51.912 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:52.081 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:52.317 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:52.908 [Lua] ready to jump failed 18:50:54.546 [Lua] simple los failed 18:50:57.824 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:58.087 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:58.197 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:58.336 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:58.410 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:58.583 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:58.706 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:58.846 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:59.034 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:59.108 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:59.302 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:59.380 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:59.490 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:50:59.751 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:51:01.139 [Lua] fence jumping 18:51:02.554 [Lua] simple los failed 18:51:04.074 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:04.075 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:04.451 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:51:04.526 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:51:10.537 [Lua] ready to jump failed 18:51:11.758 [Lua] fence jumping 18:51:12.318 [Lua] ready to jump failed 18:51:13.380 [Lua] fence jumping 18:51:13.819 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4f26d, position: 0 18:51:14.011 [Lua] simple los failed 18:51:14.243 [Lua] HORDE: Pushing horde in time; too many units out 70 18:51:17.135 [Lua] ready to jump failed 18:51:17.866 [Lua] [NetworkServer] Peer 110000100fea07d despawned player. 18:51:17.866 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100fea07d 18:51:17.866 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000100fea07d 18:51:17.867 [Lua] [ChatManager][1]System: Kamelåså has left the game 18:51:17.867 [Lua] [PeerSM] 110000100fea07d :: on_exit InGame 18:51:17.867 [Lua] [PeerSM] 110000100fea07d :: on_enter Disconnecting 18:51:17.867 [Lua] [PSM] Disconnecting peer 110000100fea07d 18:51:17.867 [Lua] [PSM] Disconnected peer 110000100fea07d is being removed from session. 18:51:17.867 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100fea07d 18:51:17.867 [Lua] [MOD][VMF][INFO] Removed 110000100fea07d from the VMF users list. 18:51:17.867 [Lua] PlayerManager:remove_player peer_id=110000100fea07d 1 18:51:17.867 [Lua] [GameNetworkManager] destroying game object with go_id=58 18:51:17.867 [Lua] [PeerSM] 110000100fea07d :: on_exit Disconnecting 18:51:17.867 [Lua] [PeerSM] 110000100fea07d :: on_enter Disconnected 18:51:17.867 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000100fea07d) 18:51:17.867 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b","11000010ecdfe63"] 18:51:17.867 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: 110000100fea07d 18:51:17.867 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000100fea07d 18:51:17.867 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000100fea07d 18:51:17.867 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000100fea07d 18:51:17.867 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000100fea07d 18:51:17.867 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000100fea07d 18:51:17.867 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000100fea07d 18:51:17.867 [Lua] [ProfileSynchronizer] Peer 110000100fea07d left session 18:51:17.867 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"}] 18:51:17.867 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:4:0 = 18:51:17.867 [Lua] Set lobby begin: 18:51:17.867 [Lua] Lobby data twitch_enabled = false 18:51:17.867 [Lua] Lobby data selected_mission_id = ussingen 18:51:17.867 [Lua] Lobby data num_players = 3 18:51:17.867 [Lua] Lobby data difficulty_tweak = 0 18:51:17.867 [Lua] Lobby data host = 11000010a60b68b 18:51:17.867 [Lua] Lobby data matchmaking_type = 2 18:51:17.867 [Lua] Lobby data is_private = true 18:51:17.867 [Lua] Lobby data match_started = true 18:51:17.867 [Lua] Lobby data difficulty = cataclysm 18:51:17.867 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:51:17.867 [Lua] Lobby data player_slot_4 = 0:0 18:51:17.867 [Lua] Lobby data unique_server_name = Meridian 18:51:17.867 [Lua] Lobby data quick_game = false 18:51:17.867 [Lua] Lobby data country_code = CH 18:51:17.867 [Lua] Lobby data matchmaking = false 18:51:17.867 [Lua] Lobby data power_level = 835 18:51:17.867 [Lua] Lobby data mission_id = ussingen 18:51:17.867 [Lua] Lobby data mechanism = adventure 18:51:17.868 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:51:17.868 [Lua] Lobby data player_slot_2 = 0:0 18:51:17.868 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:51:17.868 [Lua] Lobby data player_slot_3 = 0:0 18:51:17.868 [Lua] Lobby data eac_authorized = true 18:51:17.868 [Lua] Set lobby end. 18:51:17.868 [EAC] EAC server lost client 110000100fea07d 18:51:17.868 [EACServer] [20:51:17:867][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000100FEA07D PlayerGUID: 76561197976952957 18:51:17.868 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03fe11f8, channel: 12 18:51:17.868 [SteamVoipClient] select_out(110000100fea07d, off) 18:51:17.868 [SteamVoipClient] select_in(110000100fea07d, off) 18:51:17.868 [Lua] [GameNetworkManager] destroying game object with go_id=282 18:51:17.871 [Lua] player (11000010a60b68b,5) was put into party 1 18:51:17.883 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=694 18:51:17.883 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=695 18:51:17.883 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:5) to profile(4) career(2) 18:51:17.883 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"}] 18:51:17.883 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1196547456,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 18:51:17.890 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read, 18:51:17.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 18:51:17.890 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read, 18:51:17.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer, async-read, 18:51:17.890 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 18:51:17.890 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:51:17.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer, async-read, 18:51:17.890 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:51:17.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 18:51:17.890 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 18:51:17.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 18:51:17.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 18:51:17.898 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer 18:51:17.899 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, ProfileSynchronizer 18:51:17.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer 18:51:17.902 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 18:51:17.913 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 18:51:17.921 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:17.935 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:17.984 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:17.985 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 18:51:17.985 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 18:51:17.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 18:51:18.017 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.027 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 18:51:18.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 18:51:18.028 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 18:51:18.048 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 18:51:18.048 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 18:51:18.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 18:51:18.082 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.083 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 18:51:18.083 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 18:51:18.083 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 18:51:18.116 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 18:51:18.116 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 18:51:18.116 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 18:51:18.126 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.155 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.197 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:18.197 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:18.199 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.227 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.267 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.301 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.333 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.376 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.408 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.415 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 18:51:18.415 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 18:51:18.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 18:51:18.445 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.474 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.508 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.508 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 18:51:18.508 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 18:51:18.509 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 18:51:18.539 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:51:18.539 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:51:18.549 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.580 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.580 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 18:51:18.580 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 18:51:18.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 18:51:18.601 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1196547456 18:51:18.611 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.655 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 18:51:18.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 18:51:18.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 18:51:18.688 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 18:51:18.698 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 18:51:18.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 18:51:18.717 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 18:51:18.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 18:51:18.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 18:51:18.761 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.792 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.823 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.853 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:18.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 18:51:18.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 18:51:18.876 [Lua] simple los failed 18:51:18.884 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1196547456 18:51:18.893 [Connection] Dropped voip chunk from 110000100fea07d because channel 14 can't communicate 18:51:19.323 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 18:51:19.323 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:51:19.323 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 18:51:19.323 [Lua] horde requested: vector 18:51:19.323 [Lua] setting up vector-horde 18:51:19.323 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 18:51:19.323 [Lua] --> horde wants to spawn ahead of players (0.059218970742406/0.67 18:51:19.323 [Lua] -> spawning: 52 18:51:19.323 [Lua] horde crated with id 40 of type vector 18:51:19.323 [Lua] vector horde has started 18:51:19.926 [Handshaker] Lost connection 246 to 110000100fea07d 18:51:20.730 [Lua] [LobbyMembers] Member left 110000100fea07d 18:51:20.739 [Lua] [NetworkServer] Changing num_players from 3 to 2 18:51:20.739 [Lua] Players: 2 18:51:20.739 [Lua] Set lobby begin: 18:51:20.739 [Lua] Lobby data twitch_enabled = false 18:51:20.739 [Lua] Lobby data selected_mission_id = ussingen 18:51:20.739 [Lua] Lobby data num_players = 2 18:51:20.739 [Lua] Lobby data difficulty_tweak = 0 18:51:20.739 [Lua] Lobby data host = 11000010a60b68b 18:51:20.739 [Lua] Lobby data matchmaking_type = 2 18:51:20.739 [Lua] Lobby data is_private = true 18:51:20.739 [Lua] Lobby data match_started = true 18:51:20.740 [Lua] Lobby data difficulty = cataclysm 18:51:20.740 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:51:20.740 [Lua] Lobby data player_slot_4 = 0:0 18:51:20.740 [Lua] Lobby data unique_server_name = Meridian 18:51:20.740 [Lua] Lobby data quick_game = false 18:51:20.740 [Lua] Lobby data country_code = CH 18:51:20.740 [Lua] Lobby data matchmaking = false 18:51:20.740 [Lua] Lobby data power_level = 835 18:51:20.740 [Lua] Lobby data mission_id = ussingen 18:51:20.740 [Lua] Lobby data mechanism = adventure 18:51:20.740 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:51:20.740 [Lua] Lobby data player_slot_2 = 0:0 18:51:20.740 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:51:20.740 [Lua] Lobby data player_slot_3 = 0:0 18:51:20.740 [Lua] Lobby data eac_authorized = true 18:51:20.740 [Lua] Set lobby end. 18:51:21.207 [Lua] simple los failed 18:51:25.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:51:25.593 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:25.593 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:25.925 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:51:25.969 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:51:28.446 [Lua] HORDE: Pushing horde in time; too many units out 95 18:51:28.477 [Lua] Init group template: horde 18:51:32.107 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:32.381 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:32.485 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:51:32.612 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:32.741 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:51:32.865 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:32.868 [Lua] Horde killed: ? 18:51:32.995 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:51:33.094 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:33.196 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:51:33.524 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:51:34.138 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:34.509 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:51:36.266 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:36.652 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:51:41.598 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:41.914 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:51:42.841 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:43.205 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:51:43.984 [Lua] [RespawnHandler] Found available override unit 18:51:43.984 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010a60b68b 5 18:51:43.986 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:51:43.986 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:51:43.986 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:51:43.986 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:51:43.986 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:51:43.986 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:51:43.986 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:51:43.986 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:51:43.986 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 18:51:43.986 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=728 18:51:46.821 [Lua] HORDE: Pushing horde in time; too many units out 81 18:51:50.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:51:50.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 1212304 18:51:51.869 [Lua] HORDE: Pushing horde in time; too many units out 75 18:51:56.382 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source. 18:51:56.914 [Lua] HORDE: Pushing horde in time; too many units out 61 18:52:00.267 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:52:00.503 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:52:00.603 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:52:00.767 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:52:00.879 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:52:01.221 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:52:01.967 [Lua] HORDE: last wave, reset to standard horde delay 18:52:01.967 [Lua] Time for new HOOORDE! multi_last_wave 18:52:01.967 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 18:52:01.967 [Lua] horde requested: vector 18:52:01.967 [Lua] setting up vector-horde 18:52:01.967 [Lua] Composing horde 'huge' .. using variant 'plain' 18:52:01.967 [Lua] --> horde wants to spawn ahead of players (0.021934279234808/0.67 18:52:01.967 [Lua] -> spawning: 62 18:52:01.967 [Lua] horde crated with id 41 of type vector 18:52:01.967 [Lua] vector horde has started 18:52:05.718 [Lua] Horde killed: ? 18:52:10.408 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:52:10.654 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:52:10.784 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:52:10.898 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:52:10.997 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:52:11.290 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:52:11.655 [Lua] Init group template: horde 18:52:15.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:52:15.879 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 1212304 18:52:27.913 [Lua] Override Player Respawning cellar_drop false 18:52:28.979 [Lua] [LobbyMembers] Member joined 110000104fb4a3a 18:52:28.989 [Lua] [NetworkServer] Changing num_players from 2 to 3 18:52:28.989 [Lua] Players: 3 18:52:28.989 [Lua] Set lobby begin: 18:52:28.989 [Lua] Lobby data twitch_enabled = false 18:52:28.989 [Lua] Lobby data selected_mission_id = ussingen 18:52:28.990 [Lua] Lobby data num_players = 3 18:52:28.990 [Lua] Lobby data difficulty_tweak = 0 18:52:28.990 [Lua] Lobby data host = 11000010a60b68b 18:52:28.990 [Lua] Lobby data matchmaking_type = 2 18:52:28.990 [Lua] Lobby data is_private = true 18:52:28.990 [Lua] Lobby data match_started = true 18:52:28.990 [Lua] Lobby data difficulty = cataclysm 18:52:28.990 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:52:28.990 [Lua] Lobby data player_slot_4 = 0:0 18:52:28.990 [Lua] Lobby data unique_server_name = Meridian 18:52:28.990 [Lua] Lobby data quick_game = false 18:52:28.990 [Lua] Lobby data country_code = CH 18:52:28.990 [Lua] Lobby data matchmaking = false 18:52:28.990 [Lua] Lobby data power_level = 835 18:52:28.990 [Lua] Lobby data mission_id = ussingen 18:52:28.990 [Lua] Lobby data mechanism = adventure 18:52:28.990 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:52:28.990 [Lua] Lobby data player_slot_2 = 0:0 18:52:28.990 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:52:28.990 [Lua] Lobby data player_slot_3 = 0:0 18:52:28.990 [Lua] Lobby data eac_authorized = true 18:52:28.990 [Lua] Set lobby end. 18:52:30.357 [Lua] GOT approve_channel 15 110000104fb4a3a 186000001010094 18:52:30.357 [EAC] EAC server has client 110000104fb4a3a and channel 15 (and owner 110000104fb4a3a) 18:52:30.357 [EACServer] [20:52:30:357][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104FB4A3A PlayerGUID: 76561198043843130 PlayerIP: 0.0.0.0 OwnerGUID: 76561198043843130 PlayerName: Biggie 18:52:30.357 [Lua] Client with peer_id 110000104fb4a3a got APPROVED by server 18:52:30.358 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104fb4a3a' 18:52:30.358 [Lua] [ChatManager][1]System: Biggie is joining the game 18:52:30.358 [Lua] [NetworkServer] Peer 110000104fb4a3a joined server lobby. 18:52:30.358 [Lua] [NetworkServer] Creating peer info. 18:52:30.358 [Lua] [PeerSM] 110000104fb4a3a :: on_enter Connecting 18:52:30.456 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001010094 from 110000104fb4a3a, replying lobby_ok 18:52:30.488 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:52:30.520 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104fb4a3a REPLY wh:11000010ecdfe63 | we:0 | dr:0 | bw:0 | es:11000010a60b68b 18:52:30.595 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000104fb4a3a 18:52:30.595 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:2:0 = 110000104fb4a3a 18:52:30.595 [Lua] Set lobby begin: 18:52:30.595 [Lua] Lobby data twitch_enabled = false 18:52:30.595 [Lua] Lobby data selected_mission_id = ussingen 18:52:30.595 [Lua] Lobby data num_players = 3 18:52:30.595 [Lua] Lobby data difficulty_tweak = 0 18:52:30.595 [Lua] Lobby data host = 11000010a60b68b 18:52:30.595 [Lua] Lobby data matchmaking_type = 2 18:52:30.595 [Lua] Lobby data is_private = true 18:52:30.595 [Lua] Lobby data match_started = true 18:52:30.595 [Lua] Lobby data difficulty = cataclysm 18:52:30.595 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:52:30.595 [Lua] Lobby data player_slot_4 = 0:0 18:52:30.595 [Lua] Lobby data unique_server_name = Meridian 18:52:30.595 [Lua] Lobby data quick_game = false 18:52:30.595 [Lua] Lobby data country_code = CH 18:52:30.595 [Lua] Lobby data matchmaking = false 18:52:30.596 [Lua] Lobby data power_level = 835 18:52:30.596 [Lua] Lobby data mission_id = ussingen 18:52:30.596 [Lua] Lobby data mechanism = adventure 18:52:30.596 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:52:30.596 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 18:52:30.596 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:52:30.596 [Lua] Lobby data player_slot_3 = 0:0 18:52:30.596 [Lua] Lobby data eac_authorized = true 18:52:30.596 [Lua] Set lobby end. 18:52:30.859 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:52:32.869 [Lua] ### CLEARING PEER STATE FOR 110000104fb4a3a 18:52:32.869 [Lua] [PeerSM] 110000104fb4a3a :: on_exit Connecting 18:52:32.869 [Lua] [PeerSM] 110000104fb4a3a :: on_enter Connecting 18:52:32.916 [Lua] [NetworkServer] Peer 110000104fb4a3a has sent rpc_notify_lobby_joined 18:52:32.916 [Lua] [PSM] Peer 110000104fb4a3a joined. Want to use profile index "2" and join party "0" 18:52:32.916 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b","11000010ecdfe63","110000104fb4a3a"] 18:52:32.916 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104fb4a3a, connection_key=4) 18:52:32.916 [Lua] Sync dynamic to client: 18:52:33.050 [Lua] ### Received rpc_level_load_started 18:52:33.050 [Lua] #### Has state machine: true, peer_id: 110000104fb4a3a, level_session_id: 5191473 18:52:33.050 [Lua] player (110000104fb4a3a,1) was put into party 0 18:52:33.050 [Lua] [ProfileSynchronizer] Peer 110000104fb4a3a entered session 18:52:33.050 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104fb4a3a 18:52:33.050 [Lua] Mechanism says: a client has initialized the mechanism! 110000104fb4a3a 18:52:33.530 [EACServer] [20:52:33:530][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104FB4A3A Session: 7 Status: Client Authenticated Message: Client authenticated. 18:52:33.530 [EAC] Peer 110000104fb4a3a switched EAC state to ClientAuthenticatedLocal 18:52:33.700 [EACServer] [20:52:33:700][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104FB4A3A. 18:52:33.901 [EACServer] [20:52:33:901][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104FB4A3A 18:52:33.901 [EACServer] [20:52:33:901][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104FB4A3A Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:52:33.910 [EAC] Peer 110000104fb4a3a switched EAC state to ClientAuthenticatedRemote 18:52:34.926 [Lua] [NetworkServer] Peer 110000104fb4a3a has sent rpc_post_game_notified 18:52:34.927 [Lua] [PeerSM] 110000104fb4a3a :: on_exit Connecting 18:52:34.927 [Lua] [PeerSM] 110000104fb4a3a :: on_enter Loading 18:52:35.087 [EACServer] [20:52:35:086][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:52:36.013 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1196547456 18:52:36.846 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1040800960 18:52:37.050 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 18:52:37.188 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 18:52:41.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:52:41.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 1212304 18:52:41.190 [Lua] spawning mini patrol 18:52:41.426 [Lua] ### Received rpc_level_loaded 18:52:41.426 [Lua] #### Has state machine: true, peer_id: 110000104fb4a3a, level_id: 40 18:52:41.426 [Lua] Peer 110000104fb4a3a has loaded the level but not all enemies, so we wait 18:52:44.195 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org picked up a piece of Ravaged Art 18:52:46.260 [Lua] Init group template: mini_patrol 18:52:47.452 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104fb4a3a, connection_key=4) 18:52:47.453 [Lua] [PeerSM] 110000104fb4a3a :: on_exit Loading 18:52:47.453 [Lua] [PeerSM] 110000104fb4a3a :: on_enter LoadingProfilePackages 18:52:47.464 [Lua] [PeerSM] 110000104fb4a3a :: on_exit LoadingProfilePackages 18:52:47.464 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForEnterGame 18:52:49.821 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForEnterGame 18:52:49.821 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForGameObjectSync 18:52:49.831 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104fb4a3a 18:52:49.838 [Lua] Breedfreezer (server) starting a hot join sync 18:52:49.838 [Lua] packing 7 units of breed chaos_marauder 18:52:49.838 [Lua] packing 13 units of breed skaven_clan_rat 18:52:49.838 [Lua] packing 16 units of breed skaven_storm_vermin 18:52:49.838 [Lua] packing 22 units of breed skaven_slave 18:52:49.838 [Lua] packing 3 units of breed chaos_fanatic 18:52:49.838 [Lua] packing 1 units of breed chaos_raider 18:52:49.838 [Lua] packing 3 units of breed chaos_warrior 18:52:49.838 [Lua] packing 0 units of breed chaos_berzerker 18:52:49.838 [Lua] packing 4 units of breed skaven_plague_monk 18:52:49.838 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:52:49.838 [Lua] 18:52:49.838 [Lua] [1] = 14 (number) 18:52:49.838 [Lua] [2] = 7 (number) 18:52:49.838 [Lua] [3] = 21 (number) 18:52:49.838 [Lua] [4] = 13 (number) 18:52:49.838 [Lua] [5] = 1 (number) 18:52:49.838 [Lua] [6] = 16 (number) 18:52:49.838 [Lua] [7] = 16 (number) 18:52:49.838 [Lua] [8] = 22 (number) 18:52:49.838 [Lua] [9] = 7 (number) 18:52:49.838 [Lua] [10] = 3 (number) 18:52:49.838 [Lua] [11] = 2 (number) 18:52:49.838 [Lua] [12] = 1 (number) 18:52:49.838 [Lua] [13] = 5 (number) 18:52:49.838 [Lua] [14] = 3 (number) 18:52:49.838 [Lua] [15] = 1 (number) 18:52:49.838 [Lua] [16] = 0 (number) 18:52:49.838 [Lua] [17] = 1 (number) 18:52:49.838 [Lua] [18] = 4 (number) 18:52:49.838 [Lua] 18:52:49.838 [Lua] 18:52:49.838 [Lua] [1] = 71 (number) 18:52:49.838 [Lua] [2] = 78 (number) 18:52:49.838 [Lua] [3] = 80 (number) 18:52:49.838 [Lua] [4] = 75 (number) 18:52:49.838 [Lua] [5] = 73 (number) 18:52:49.838 [Lua] [6] = 84 (number) 18:52:49.838 [Lua] [7] = 82 (number) 18:52:49.838 [Lua] [8] = 376 (number) 18:52:49.838 [Lua] [9] = 95 (number) 18:52:49.838 [Lua] [10] = 237 (number) 18:52:49.838 [Lua] [11] = 121 (number) 18:52:49.838 [Lua] [12] = 126 (number) 18:52:49.838 [Lua] [13] = 98 (number) 18:52:49.838 [Lua] [14] = 103 (number) 18:52:49.838 [Lua] [15] = 131 (number) 18:52:49.838 [Lua] [16] = 117 (number) 18:52:49.838 [Lua] [17] = 124 (number) 18:52:49.838 [Lua] [18] = 133 (number) 18:52:49.838 [Lua] [19] = 663 (number) 18:52:49.838 [Lua] [20] = 100 (number) 18:52:49.838 [Lua] [21] = 156 (number) 18:52:49.838 [Lua] [22] = 145 (number) 18:52:49.838 [Lua] [23] = 146 (number) 18:52:49.838 [Lua] [24] = 153 (number) 18:52:49.838 [Lua] [25] = 150 (number) 18:52:49.838 [Lua] [26] = 151 (number) 18:52:49.838 [Lua] [27] = 143 (number) 18:52:49.838 [Lua] [28] = 147 (number) 18:52:49.838 [Lua] [29] = 160 (number) 18:52:49.838 [Lua] [30] = 159 (number) 18:52:49.838 [Lua] [31] = 157 (number) 18:52:49.838 [Lua] [32] = 149 (number) 18:52:49.838 [Lua] [33] = 148 (number) 18:52:49.838 [Lua] [34] = 158 (number) 18:52:49.838 [Lua] [35] = 152 (number) 18:52:49.838 [Lua] [36] = 155 (number) 18:52:49.838 [Lua] [37] = 254 (number) 18:52:49.838 [Lua] [38] = 369 (number) 18:52:49.838 [Lua] [39] = 221 (number) 18:52:49.838 [Lua] [40] = 380 (number) 18:52:49.838 [Lua] [41] = 368 (number) 18:52:49.838 [Lua] [42] = 236 (number) 18:52:49.838 [Lua] [43] = 266 (number) 18:52:49.838 [Lua] [44] = 232 (number) 18:52:49.838 [Lua] [45] = 196 (number) 18:52:49.838 [Lua] [46] = 218 (number) 18:52:49.838 [Lua] [47] = 765 (number) 18:52:49.838 [Lua] [48] = 262 (number) 18:52:49.838 [Lua] [49] = 222 (number) 18:52:49.838 [Lua] [50] = 773 (number) 18:52:49.838 [Lua] [51] = 259 (number) 18:52:49.838 [Lua] [52] = 766 (number) 18:52:49.838 [Lua] [53] = 204 (number) 18:52:49.838 [Lua] [54] = 195 (number) 18:52:49.838 [Lua] [55] = 767 (number) 18:52:49.838 [Lua] [56] = 220 (number) 18:52:49.838 [Lua] [57] = 226 (number) 18:52:49.838 [Lua] [58] = 233 (number) 18:52:49.838 [Lua] [59] = 338 (number) 18:52:49.838 [Lua] [60] = 87 (number) 18:52:49.838 [Lua] [61] = 487 (number) 18:52:49.838 [Lua] [62] = 86 (number) 18:52:49.838 [Lua] [63] = 89 (number) 18:52:49.838 [Lua] [64] = 88 (number) 18:52:49.838 [Lua] [65] = 79 (number) 18:52:49.838 [Lua] [66] = 402 (number) 18:52:49.838 [Lua] [67] = 386 (number) 18:52:49.838 [Lua] [68] = 388 (number) 18:52:49.838 [Lua] [69] = 390 (number) 18:52:49.838 [Lua] 18:52:49.839 [Lua] PlayerManager:add_remote_player 110000104fb4a3a 18:52:49.839 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=800 18:52:49.839 [Lua] RemotePlayer:create_game_object( ) 800 18:52:49.854 [Lua] [ProfileSynchronizer] Assigning peer(110000104fb4a3a:1) to profile(2) career(1) 18:52:49.854 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104fb4a3a"}] 18:52:49.854 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForGameObjectSync 18:52:49.854 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForPlayers 18:52:49.864 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForPlayers 18:52:49.864 [Lua] [PeerSM] 110000104fb4a3a :: on_enter InGame 18:52:49.864 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:110000104fb4a3a:0:0:0 = true 18:52:50.388 [Lua] [MOD][VMF][INFO] Added 110000104fb4a3a to the VMF users list. 18:52:50.388 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104fb4a3a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:52:50.388 [Lua] Adding player sync data to peer=110000104fb4a3a local_player_id=1 18:52:50.388 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":550797696,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 18:52:50.388 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, ProfileSynchronizer, async-read, 18:52:50.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 18:52:50.388 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 18:52:50.388 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer, async-read, 18:52:50.388 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 18:52:50.388 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 18:52:50.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer, async-read, 18:52:50.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 18:52:50.412 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06 18:52:50.412 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06 18:52:50.413 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 18:52:50.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 18:52:50.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 18:52:50.448 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 18:52:50.531 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 18:52:50.531 [Lua] [PackageManager] Force_load: wwise/staff 18:52:50.531 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 18:52:50.555 [Lua] fence jumping 18:52:50.604 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 18:52:50.604 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 18:52:50.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 18:52:50.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 18:52:50.777 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 18:52:50.777 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 18:52:51.042 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 18:52:51.042 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 18:52:51.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 18:52:51.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 18:52:51.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 18:52:51.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:52:51.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:52:51.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:52:51.138 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 550797696 18:52:51.357 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 550797696 18:52:52.648 [Lua] fence jumping 18:52:52.951 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 550797696 18:52:52.955 [Lua] player (110000104fb4a3a,1) was put into party 1 18:52:52.961 [Lua] [GameNetworkManager] destroying game object with go_id=728 18:52:52.966 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104fb4a3a"}] 18:52:52.966 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 5 18:52:52.966 [Lua] [GameNetworkManager] destroying game object with go_id=694 18:52:52.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 18:52:52.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 18:52:52.979 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer 18:52:52.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 18:52:52.979 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer 18:52:52.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer 18:52:52.986 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer 18:52:52.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer 18:52:52.987 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:52:52.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 18:52:52.987 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 18:52:52.988 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 18:52:52.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 18:52:52.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 18:52:52.989 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 18:52:53.074 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104fb4a3a go_type=player_unit go_created_func_name=game_object_created_player_unit 18:52:53.074 [Lua] [NetworkServer] Peer 110000104fb4a3a spawned player. 18:52:53.075 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=801 18:52:53.075 [Lua] PlayerManager:assign_unit_ownership Biggie 110000104fb4a3a 1 18:52:53.076 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52666666666666662) temporary_health_percentage (0.068333333333333329) melee slot ammo (1) ranged slot ammo (1) 18:52:53.076 [Lua] TalentSystem:rpc_sync_talents 15 3073 18:52:53.247 [Lua] Set lobby begin: 18:52:53.247 [Lua] Lobby data twitch_enabled = false 18:52:53.247 [Lua] Lobby data selected_mission_id = ussingen 18:52:53.247 [Lua] Lobby data num_players = 3 18:52:53.247 [Lua] Lobby data difficulty_tweak = 0 18:52:53.247 [Lua] Lobby data host = 11000010a60b68b 18:52:53.247 [Lua] Lobby data matchmaking_type = 2 18:52:53.247 [Lua] Lobby data is_private = true 18:52:53.247 [Lua] Lobby data match_started = true 18:52:53.247 [Lua] Lobby data difficulty = cataclysm 18:52:53.247 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:52:53.247 [Lua] Lobby data player_slot_4 = 0:0 18:52:53.247 [Lua] Lobby data unique_server_name = Meridian 18:52:53.247 [Lua] Lobby data quick_game = false 18:52:53.247 [Lua] Lobby data country_code = CH 18:52:53.247 [Lua] Lobby data matchmaking = false 18:52:53.247 [Lua] Lobby data power_level = 556 18:52:53.247 [Lua] Lobby data mission_id = ussingen 18:52:53.247 [Lua] Lobby data mechanism = adventure 18:52:53.247 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:52:53.247 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 18:52:53.247 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:52:53.247 [Lua] Lobby data player_slot_3 = 0:0 18:52:53.247 [Lua] Lobby data eac_authorized = true 18:52:53.247 [Lua] Set lobby end. 18:52:53.258 [Lua] ready to jump failed 18:52:53.668 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = true 18:52:56.329 [Lua] fence jumping 18:52:56.846 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 18 61 18:52:57.316 [Lua] ready to jump failed 18:52:58.318 [Lua] Set lobby begin: 18:52:58.318 [Lua] Lobby data twitch_enabled = false 18:52:58.318 [Lua] Lobby data selected_mission_id = ussingen 18:52:58.318 [Lua] Lobby data num_players = 3 18:52:58.318 [Lua] Lobby data difficulty_tweak = 0 18:52:58.318 [Lua] Lobby data host = 11000010a60b68b 18:52:58.318 [Lua] Lobby data matchmaking_type = 2 18:52:58.318 [Lua] Lobby data is_private = true 18:52:58.318 [Lua] Lobby data match_started = true 18:52:58.319 [Lua] Lobby data difficulty = cataclysm 18:52:58.319 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 18:52:58.319 [Lua] Lobby data player_slot_4 = 0:0 18:52:58.319 [Lua] Lobby data unique_server_name = Meridian 18:52:58.319 [Lua] Lobby data quick_game = false 18:52:58.319 [Lua] Lobby data country_code = CH 18:52:58.319 [Lua] Lobby data matchmaking = false 18:52:58.319 [Lua] Lobby data power_level = 835 18:52:58.319 [Lua] Lobby data mission_id = ussingen 18:52:58.319 [Lua] Lobby data mechanism = adventure 18:52:58.319 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 18:52:58.319 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 18:52:58.319 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 18:52:58.319 [Lua] Lobby data player_slot_3 = 0:0 18:52:58.319 [Lua] Lobby data eac_authorized = true 18:52:58.319 [Lua] Set lobby end. 18:52:58.556 [Lua] fence jumping 18:52:59.166 [Lua] ready to jump failed 18:53:00.096 [Lua] fence jumping 18:53:00.588 [Lua] simple los failed 18:53:01.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:53:01.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:53:01.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:53:02.208 [Lua] fence jumping 18:53:02.804 [Lua] ready to jump failed 18:53:03.144 [Lua] Horde killed: ? 18:53:05.464 [Lua] event horde ends! 18:53:05.847 [Lua] fence jumping 18:53:06.855 [Lua] ready to jump failed 18:53:10.418 [Lua] simple los failed 18:53:11.658 [Lua] fence jumping 18:53:12.579 [Lua] simple los failed 18:53:13.425 [Lua] fence jumping 18:53:13.940 [Lua] simple los failed 18:53:15.751 [Lua] fence jumping 18:53:16.775 [Lua] ready to jump failed 18:53:20.365 [Lua] ready to jump failed 18:53:21.611 [Lua] fence jumping 18:53:22.526 [Lua] simple los failed 18:53:23.360 [Lua] fence jumping 18:53:23.441 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:23.833 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:53:23.880 [Lua] simple los failed 18:53:24.170 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:24.498 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:53:24.891 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:25.260 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:53:25.765 [Lua] fence jumping 18:53:26.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x541b5, position: 0 18:53:26.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x541ea, position: 0 18:53:26.775 [Lua] ready to jump failed 18:53:27.224 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:27.494 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:27.611 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:53:27.732 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:27.851 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:53:28.020 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:28.108 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:53:28.359 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:53:28.722 [Lua] spawning mini patrol 18:53:29.785 [Lua] simple los failed 18:53:30.930 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:31.287 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:53:33.297 [Lua] simple los failed 18:53:33.793 [Lua] Init group template: mini_patrol 18:53:34.455 [Lua] fence jumping 18:53:35.369 [Lua] ready to jump failed 18:53:36.193 [Lua] fence jumping 18:53:43.873 [Lua] fence jumping 18:53:44.449 [Lua] ready to jump failed 18:53:48.846 [Lua] fence jumping 18:53:49.893 [Lua] ready to jump failed 18:53:53.077 [Lua] event horde ends! 18:53:56.558 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:53:56.567 [Lua] Spline already found! 18:53:56.601 [Lua] Init group template: spline_patrol 18:53:58.208 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:58.769 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:53:59.159 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:59.662 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:53:59.943 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:00.417 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:03.283 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 10 33 18:54:05.186 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:54:05.194 [Lua] Spline already found! 18:54:05.217 [Lua] Init group template: spline_patrol 18:54:09.012 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:09.441 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:09.441 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:09.688 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:09.816 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:09.935 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:10.063 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:10.300 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:12.141 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source. 18:54:12.338 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:54:12.346 [Lua] Spline already found! 18:54:12.379 [Lua] Init group template: spline_patrol 18:54:12.427 [Lua] spawning mini patrol 18:54:14.059 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:14.314 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:14.547 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:14.584 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:14.691 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:14.810 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:14.948 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:15.211 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:18.018 [Lua] Init group template: mini_patrol 18:54:18.099 [Lua] Override Player Respawning mansion_event true 18:54:19.768 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:20.686 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:20.972 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:20.998 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5549c, position: 0 18:54:21.117 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:21.396 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:22.140 [Lua] Mini patrol killed! 43 18:54:22.253 [Lua] Mini patrol killed! 42 18:54:23.272 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 18:54:23.272 [Lua] Time for new HOOORDE! multi_first_wave 18:54:23.272 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 18:54:23.272 [Lua] horde requested: ambush 18:54:23.272 [Lua] setting up ambush-horde 18:54:23.272 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 18:54:23.273 [Lua] -> spawning: 48 18:54:23.273 [Lua] horde crated with id 48 of type ambush 18:54:23.273 [Lua] ambush horde has started 18:54:23.585 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:23.585 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:23.895 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:26.968 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:54:28.364 [Lua] Init group template: horde 18:54:29.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x559ee, position: 0 18:54:31.482 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:31.722 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:31.828 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:31.960 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:32.140 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:32.372 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:35.087 [EACServer] [20:54:35:087][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:54:36.870 [Lua] event horde ends! 18:54:38.708 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:54:38.719 [Lua] Spline already found! 18:54:38.748 [Lua] Init group template: spline_patrol 18:54:40.519 [Lua] fence jumping 18:54:41.557 [Lua] simple los failed 18:54:41.892 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 18:54:41.892 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:54:41.892 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 18:54:41.892 [Lua] horde requested: ambush 18:54:41.892 [Lua] setting up ambush-horde 18:54:41.892 [Lua] Composing horde 'huge' .. using variant 'plain' 18:54:41.892 [Lua] -> spawning: 56 18:54:41.892 [Lua] horde crated with id 50 of type ambush 18:54:41.893 [Lua] ambush horde has started 18:54:42.721 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:42.721 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:43.170 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:43.170 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:44.286 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:44.397 [Lua] fence jumping 18:54:44.508 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:44.602 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:44.758 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:44.880 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:45.146 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:45.421 [Lua] ready to jump failed 18:54:46.833 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:47.102 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:47.209 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:47.337 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:47.506 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:47.766 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:48.948 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:49.173 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:49.296 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:49.432 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:49.548 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:49.695 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:49.774 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:50.052 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:54:52.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:54:52.230 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 1212304 18:54:52.419 [Lua] fence jumping 18:54:53.011 [Lua] ready to jump failed 18:54:53.868 [Lua] Mini patrol killed! 47 18:54:55.078 [Lua] HORDE: Pushing horde in time; too many units out 62 18:55:00.207 [Lua] HORDE: last wave, reset to standard horde delay 18:55:00.207 [Lua] Time for new HOOORDE! multi_last_wave 18:55:00.207 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 18:55:00.207 [Lua] horde requested: ambush 18:55:00.207 [Lua] setting up ambush-horde 18:55:00.207 [Lua] Composing horde 'huge' .. using variant 'plain' 18:55:00.207 [Lua] -> spawning: 60 18:55:00.207 [Lua] horde crated with id 51 of type ambush 18:55:00.207 [Lua] ambush horde has started 18:55:01.460 [Lua] Horde killed: ? 18:55:01.760 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:55:01.771 [Lua] Spline already found! 18:55:01.809 [Lua] Init group template: spline_patrol 18:55:05.895 [Lua] Switching ConflictSettings: to: chaos 18:55:05.895 [Lua] pacing=chaos 18:55:05.895 [Lua] roaming=nil 18:55:05.895 [Lua] specials=chaos 18:55:05.895 [Lua] debug_color=purple 18:55:05.895 [Lua] contained_breeds=nil 18:55:05.895 [Lua] pack_spawning=chaos 18:55:05.895 [Lua] disabled=false 18:55:05.895 [Lua] factions=nil 18:55:05.895 [Lua] boss=chaos 18:55:05.895 [Lua] horde=chaos 18:55:05.895 [Lua] name=chaos 18:55:05.895 [Lua] intensity=default 18:55:05.895 [Lua] --- 18:55:12.464 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org discarded a Tome 18:55:14.266 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 21 74 18:55:14.603 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 73 18:55:15.419 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:15.903 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:16.463 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:16.897 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:17.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x58af0, position: 0 18:55:17.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:55:17.489 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 1212304 18:55:18.332 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:18.753 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:20.905 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:21.167 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:21.312 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:21.408 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:21.626 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:21.668 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:21.836 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:21.914 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:22.082 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:22.151 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:22.366 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:22.396 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:22.605 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:22.645 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:22.867 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:22.898 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:23.133 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:23.169 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:23.406 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:23.446 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:23.638 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:23.749 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:26.050 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:26.505 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:26.601 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:26.602 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:27.056 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:27.077 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:27.349 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:27.810 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:36.016 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:36.357 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:39.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:55:39.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:55:39.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:55:39.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:55:39.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:55:39.995 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source. 18:55:41.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 97882 18:55:41.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 97882 18:55:41.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 97882 18:55:57.691 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:58.109 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:55:58.422 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:58.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:55:58.831 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:02.441 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:02.876 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:03.185 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:03.337 [Lua] spawning mini patrol 18:56:03.466 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker 18:56:03.466 [Lua] Time for new HOOORDE! multi_first_wave 18:56:03.466 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 18:56:03.466 [Lua] horde requested: vector_blob 18:56:03.466 [Lua] wants to spawn ahead within distance: 60 18:56:03.466 [Lua] horde crated with id 54 of type vector_blob 18:56:03.466 [Lua] managed to spawn 39/39 horde enemies 18:56:03.466 [Lua] vector blob horde has started 18:56:03.616 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:03.883 [Lua] Init group template: horde 18:56:03.936 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:04.356 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:04.654 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:05.106 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:07.948 [Lua] Init group template: mini_patrol 18:56:15.495 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:15.751 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:15.796 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 18:56:15.796 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:56:15.796 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 18:56:15.796 [Lua] horde requested: vector_blob 18:56:15.796 [Lua] wants to spawn ahead within distance: 60 18:56:15.796 [Lua] could not, tries to spawnbehind 18:56:15.797 [Lua] horde crated with id 55 of type vector_blob 18:56:15.797 [Lua] managed to spawn 38/39 horde enemies 18:56:15.797 [Lua] vector blob horde has started 18:56:15.870 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:16.011 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:16.150 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:16.357 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:18.801 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:19.049 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:19.192 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:19.273 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:19.435 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:19.699 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:19.837 [Lua] Coordinated attack! 18:56:27.603 [Lua] event horde ends! 18:56:28.656 [Lua] Horde killed: ? 18:56:30.022 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:30.274 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:30.403 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:30.522 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:30.639 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:30.778 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:30.901 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:30.963 [Lua] HORDE: last wave, reset to standard horde delay 18:56:30.963 [Lua] Time for new HOOORDE! multi_last_wave 18:56:30.963 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 18:56:30.963 [Lua] horde requested: vector_blob 18:56:30.963 [Lua] wants to spawn behind within distance: 60 18:56:30.963 [Lua] horde crated with id 56 of type vector_blob 18:56:30.964 [Lua] managed to spawn 40/40 horde enemies 18:56:30.964 [Lua] vector blob horde has started 18:56:31.197 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:31.397 [Lua] Init group template: horde 18:56:31.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:56:33.309 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:33.561 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:33.668 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:33.818 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:33.923 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:34.262 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:35.087 [EACServer] [20:56:35:086][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:56:37.701 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:37.936 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:38.048 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:38.220 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:38.304 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:38.478 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:38.549 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:38.601 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source. 18:56:38.719 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:38.825 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:38.953 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:39.070 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:39.210 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:39.409 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:39.450 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:39.698 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:39.885 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:40.153 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 18:56:42.389 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:56:45.535 [Lua] Mini patrol killed! 53 18:56:53.686 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:53.922 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:54.044 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:54.168 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:54.300 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:54.433 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:54.637 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:54.684 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:54.908 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:54.908 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:55.029 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:55.159 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:55.417 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:55.634 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:56:59.648 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:00.017 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:00.697 [Lua] Switching ConflictSettings: to: default_light 18:57:00.697 [Lua] pacing=default 18:57:00.697 [Lua] roaming=nil 18:57:00.697 [Lua] specials=default_light 18:57:00.697 [Lua] debug_color=maroon 18:57:00.697 [Lua] contained_breeds=nil 18:57:00.697 [Lua] pack_spawning=default 18:57:00.697 [Lua] disabled=false 18:57:00.697 [Lua] factions=nil 18:57:00.697 [Lua] boss=default_light 18:57:00.697 [Lua] horde=default 18:57:00.697 [Lua] name=default_light 18:57:00.697 [Lua] intensity=default 18:57:00.697 [Lua] --- 18:57:00.863 [Lua] Switching ConflictSettings: to: chaos 18:57:00.863 [Lua] pacing=chaos 18:57:00.863 [Lua] roaming=nil 18:57:00.863 [Lua] specials=chaos 18:57:00.863 [Lua] debug_color=purple 18:57:00.863 [Lua] contained_breeds=nil 18:57:00.863 [Lua] pack_spawning=chaos 18:57:00.863 [Lua] disabled=false 18:57:00.863 [Lua] factions=nil 18:57:00.863 [Lua] boss=chaos 18:57:00.863 [Lua] horde=chaos 18:57:00.863 [Lua] name=chaos 18:57:00.863 [Lua] intensity=default 18:57:00.863 [Lua] --- 18:57:01.447 [Lua] Horde killed: ? 18:57:02.670 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:02.915 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:03.078 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:03.302 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:03.680 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:04.170 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:07.634 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:08.064 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:08.077 [Lua] Coordinated attack! 18:57:08.484 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:08.983 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:11.278 [Lua] Switching ConflictSettings: to: default_light 18:57:11.278 [Lua] pacing=default 18:57:11.278 [Lua] roaming=nil 18:57:11.278 [Lua] specials=default_light 18:57:11.278 [Lua] debug_color=maroon 18:57:11.278 [Lua] contained_breeds=nil 18:57:11.278 [Lua] pack_spawning=default 18:57:11.278 [Lua] disabled=false 18:57:11.278 [Lua] factions=nil 18:57:11.278 [Lua] boss=default_light 18:57:11.278 [Lua] horde=default 18:57:11.278 [Lua] name=default_light 18:57:11.278 [Lua] intensity=default 18:57:11.278 [Lua] --- 18:57:14.537 [Lua] Switching ConflictSettings: to: chaos 18:57:14.537 [Lua] pacing=chaos 18:57:14.537 [Lua] roaming=nil 18:57:14.537 [Lua] specials=chaos 18:57:14.537 [Lua] debug_color=purple 18:57:14.537 [Lua] contained_breeds=nil 18:57:14.537 [Lua] pack_spawning=chaos 18:57:14.537 [Lua] disabled=false 18:57:14.537 [Lua] factions=nil 18:57:14.537 [Lua] boss=chaos 18:57:14.537 [Lua] horde=chaos 18:57:14.537 [Lua] name=chaos 18:57:14.537 [Lua] intensity=default 18:57:14.537 [Lua] --- 18:57:18.831 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_01 (seed: 0) 18:57:20.818 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 12 13 18:57:27.400 [Lua] main_path_player_far_away_check started 18:57:27.776 [Lua] main_path_player_far_away_check started 18:57:27.965 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 18:57:28.699 [Flow] 1 18:57:28.699 [Flow] 2 18:57:28.699 [Flow] 3 18:57:28.724 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 18:57:30.884 [Lua] main_path_player_far_away_check started 18:57:31.168 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 18:57:34.024 [Lua] main_path_player_far_away_check started 18:57:36.290 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 18:57:38.736 [Lua] main_path_player_far_away_check started 18:57:39.794 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]'] 18:57:39.794 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]'] 18:57:39.794 [Flow] Socket 1 occupied 18:57:39.794 [Lua] [flow:Sockets occupied:] float=1.000000 18:57:41.860 [Lua] main_path_player_far_away_check started 18:57:43.269 [Lua] event horde ends! 18:57:46.238 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:57:46.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 3064913 18:57:46.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 3064918 18:57:47.072 [Flow] 1 18:57:49.189 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:49.461 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:49.559 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:49.690 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:49.810 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:49.931 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:50.111 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:50.208 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:50.320 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:50.488 [Lua] [GameNetworkManager] game object created go_id=2306, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:50.591 [Lua] [GameNetworkManager] game object was destroyed id=2305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:50.727 [Lua] [GameNetworkManager] game object created go_id=2307, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:50.814 [Lua] [GameNetworkManager] game object was destroyed id=2306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:50.963 [Lua] [GameNetworkManager] game object created go_id=2308, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:51.121 [Lua] [GameNetworkManager] game object was destroyed id=2307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:51.216 [Lua] [GameNetworkManager] game object created go_id=2309, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:51.360 [Lua] event horde ends! 18:57:51.466 [Lua] [GameNetworkManager] game object created go_id=2310, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:51.553 [Lua] [GameNetworkManager] game object was destroyed id=2309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:51.752 [Lua] [GameNetworkManager] game object was destroyed id=2308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:51.843 [Lua] [GameNetworkManager] game object was destroyed id=2310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:54.199 [Lua] main_path_player_far_away_check started 18:57:55.874 [Lua] [GameNetworkManager] game object created go_id=2311, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:56.112 [Lua] [GameNetworkManager] game object created go_id=2312, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:56.191 [Lua] [GameNetworkManager] game object was destroyed id=2311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:56.440 [Lua] [GameNetworkManager] game object was destroyed id=2312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:57:57.274 [Lua] main_path_player_far_away_check started 18:58:00.934 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_02 18:58:00.934 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_02 (seed: 0) 18:58:01.643 [Lua] [GameNetworkManager] game object created go_id=2313, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:58:01.971 [Lua] [GameNetworkManager] game object was destroyed id=2313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:58:02.092 [Flow] 2 18:58:02.092 [Flow] 3 18:58:05.075 [Flow] 1 18:58:05.075 [Flow] 2 18:58:05.075 [Flow] 3 18:58:06.822 [Lua] main_path_player_far_away_check started 18:58:09.896 [Lua] main_path_player_far_away_check started 18:58:11.386 [Lua] main_path_player_far_away_check started 18:58:12.980 [Lua] main_path_player_far_away_check started 18:58:13.190 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source. 18:58:14.236 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]'] 18:58:14.236 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]'] 18:58:14.236 [Flow] Socket 2 occupied 18:58:14.236 [Lua] [flow:Sockets occupied:] float=2.000000 18:58:15.037 [Lua] main_path_player_far_away_check started 18:58:16.095 [Lua] main_path_player_far_away_check started 18:58:19.038 [Lua] main_path_player_far_away_check started 18:58:19.198 [Lua] main_path_player_far_away_check started 18:58:22.160 [Lua] main_path_player_far_away_check started 18:58:22.327 [Lua] main_path_player_far_away_check started 18:58:25.193 [Lua] event horde ends! 18:58:25.204 [Lua] event horde ends! 18:58:25.240 [Lua] main_path_player_far_away_check started 18:58:25.416 [Lua] main_path_player_far_away_check started 18:58:28.343 [Lua] main_path_player_far_away_check started 18:58:28.497 [Lua] main_path_player_far_away_check started 18:58:29.978 [Lua] main_path_player_far_away_check started 18:58:31.423 [Lua] main_path_player_far_away_check started 18:58:31.592 [Lua] main_path_player_far_away_check started 18:58:33.071 [Lua] main_path_player_far_away_check started 18:58:34.528 [Lua] main_path_player_far_away_check started 18:58:34.671 [Lua] main_path_player_far_away_check started 18:58:35.088 [EACServer] [20:58:35:088][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:58:36.197 [Lua] main_path_player_far_away_check started 18:58:37.637 [Lua] main_path_player_far_away_check started 18:58:37.773 [Lua] main_path_player_far_away_check started 18:58:39.290 [Lua] main_path_player_far_away_check started 18:58:40.754 [Lua] main_path_player_far_away_check started 18:58:40.897 [Lua] main_path_player_far_away_check started 18:58:41.610 [Lua] state dead despawn 18:58:41.619 [Lua] [GameNetworkManager] destroying game object with go_id=310 18:58:42.366 [Lua] main_path_player_far_away_check started 18:58:42.798 [Lua] [NetworkServer] Peer 110000104fb4a3a despawned player. 18:58:42.798 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104fb4a3a 18:58:42.799 [Lua] [GameNetworkManager] destroying game object with go_id=801 18:58:45.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:58:45.149 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 2827659 18:58:45.460 [Lua] main_path_player_far_away_check started 18:58:46.388 [Lua] [GameNetworkManager] game object created go_id=2314, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:58:46.945 [Lua] [GameNetworkManager] game object was destroyed id=2314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:58:48.517 [Lua] main_path_player_far_away_check started 18:58:51.584 [Lua] main_path_player_far_away_check started 18:58:52.238 [Lua] [GameNetworkManager] game object created go_id=2315, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:58:52.471 [Lua] [GameNetworkManager] game object created go_id=2316, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:58:52.574 [Lua] [GameNetworkManager] game object was destroyed id=2315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:58:52.748 [Lua] [GameNetworkManager] game object created go_id=2317, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:58:52.813 [Lua] [GameNetworkManager] game object was destroyed id=2316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:58:52.840 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]'] 18:58:52.840 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]'] 18:58:52.840 [Lua] [flow:Sockets occupied:] float=3.000000 18:58:52.840 [Flow] Socket 3 occupied 18:58:52.840 [Lua] [flow_callback_ussingen_barrel_challenge_completed] 18:58:53.124 [Lua] [GameNetworkManager] game object was destroyed id=2317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:58:53.238 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 10 18 18:58:53.354 [Lua] [GameNetworkManager] game object created go_id=2318, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:58:53.486 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 16 18:58:53.621 [Lua] [GameNetworkManager] game object created go_id=2319, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:58:53.687 [Lua] [GameNetworkManager] game object was destroyed id=2318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:58:53.848 [Lua] [GameNetworkManager] game object created go_id=2320, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:58:53.931 [Lua] [GameNetworkManager] game object was destroyed id=2319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:58:54.082 [Lua] [GameNetworkManager] game object created go_id=2321, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:58:54.153 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_04 18:58:54.153 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_04 (seed: 0) 18:58:54.196 [Lua] [GameNetworkManager] game object was destroyed id=2320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:58:54.344 [Lua] [GameNetworkManager] game object created go_id=2322, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:58:54.415 [Lua] [GameNetworkManager] game object was destroyed id=2321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:58:54.636 [Lua] main_path_player_far_away_check started 18:58:54.679 [Lua] [GameNetworkManager] game object was destroyed id=2322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:58:55.785 [Lua] main_path_player_far_away_check started 18:58:57.719 [Lua] main_path_player_far_away_check started 18:58:59.623 [Lua] main_path_player_far_away_check started 18:59:00.778 [Lua] main_path_player_far_away_check started 18:59:02.726 [Lua] main_path_player_far_away_check started 18:59:03.924 [Lua] main_path_player_far_away_check started 18:59:06.787 [Lua] [GameNetworkManager] game object created go_id=2323, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:06.958 [Lua] main_path_player_far_away_check started 18:59:06.964 [Lua] [RespawnHandler] Found available override unit 18:59:06.964 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010a60b68b 4 18:59:06.966 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:59:06.966 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:59:06.966 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:59:06.966 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:59:06.966 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:59:06.966 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:59:06.966 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 18:59:06.966 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:59:06.967 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.8125) 18:59:06.967 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=238 18:59:07.052 [Lua] [GameNetworkManager] game object created go_id=2324, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:07.194 [Lua] [GameNetworkManager] game object was destroyed id=2323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:07.302 [Lua] [GameNetworkManager] game object created go_id=2325, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:07.393 [Lua] [GameNetworkManager] game object was destroyed id=2324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:07.544 [Lua] [GameNetworkManager] game object created go_id=2326, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:07.662 [Lua] [GameNetworkManager] game object was destroyed id=2325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:07.803 [Lua] [GameNetworkManager] game object created go_id=2327, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:07.930 [Lua] [GameNetworkManager] game object was destroyed id=2326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:08.048 [Lua] [GameNetworkManager] game object created go_id=2328, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:08.118 [Lua] [RespawnHandler] Found available override unit 18:59:08.165 [Lua] [GameNetworkManager] game object was destroyed id=2327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:08.178 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000104fb4a3a go_type=player_unit go_created_func_name=game_object_created_player_unit 18:59:08.178 [Lua] [NetworkServer] Peer 110000104fb4a3a spawned player. 18:59:08.179 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=240 18:59:08.179 [Lua] PlayerManager:assign_unit_ownership Biggie 110000104fb4a3a 1 18:59:08.179 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 18:59:08.179 [Lua] TalentSystem:rpc_sync_talents 15 3074 18:59:08.301 [Lua] [GameNetworkManager] game object created go_id=2329, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:08.464 [Lua] [GameNetworkManager] game object was destroyed id=2328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:08.548 [Lua] [GameNetworkManager] game object created go_id=2330, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:08.685 [Lua] [GameNetworkManager] game object was destroyed id=2329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:08.807 [Lua] [GameNetworkManager] game object created go_id=2331, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:08.945 [Lua] [GameNetworkManager] game object was destroyed id=2330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:09.038 [Lua] [GameNetworkManager] game object created go_id=2332, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:09.172 [Lua] [GameNetworkManager] game object was destroyed id=2331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:09.443 [Lua] [GameNetworkManager] game object was destroyed id=2332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:10.023 [Lua] main_path_player_far_away_check started 18:59:10.491 [Lua] main_path_player_far_away_check started 18:59:13.124 [Lua] main_path_player_far_away_check started 18:59:13.551 [Lua] main_path_player_far_away_check started 18:59:13.815 [Lua] [GameNetworkManager] game object created go_id=2333, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:13.815 [Lua] [GameNetworkManager] game object created go_id=2334, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:14.202 [Lua] [GameNetworkManager] game object was destroyed id=2333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:14.202 [Lua] [GameNetworkManager] game object was destroyed id=2334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:14.895 [Lua] [GameNetworkManager] game object created go_id=2335, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:15.127 [Lua] [GameNetworkManager] game object created go_id=2336, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:15.191 [Lua] [GameNetworkManager] game object was destroyed id=2335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:15.399 [Lua] [GameNetworkManager] game object created go_id=2337, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:15.458 [Lua] [GameNetworkManager] game object was destroyed id=2336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:15.637 [Lua] [GameNetworkManager] game object created go_id=2338, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:15.705 [Lua] [GameNetworkManager] game object was destroyed id=2337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:15.904 [Lua] [GameNetworkManager] game object created go_id=2339, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:15.974 [Lua] [GameNetworkManager] game object was destroyed id=2338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:16.140 [Lua] main_path_player_far_away_check started 18:59:16.154 [Lua] [GameNetworkManager] game object created go_id=2340, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:16.252 [Lua] [GameNetworkManager] game object was destroyed id=2339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:16.529 [Lua] [GameNetworkManager] game object was destroyed id=2340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:16.677 [Lua] main_path_player_far_away_check started 18:59:18.508 [Lua] event horde ends! 18:59:18.521 [Lua] event horde ends! 18:59:18.536 [Lua] event horde ends! 18:59:18.552 [Lua] event horde ends! 18:59:19.723 [Lua] main_path_player_far_away_check started 18:59:21.480 [Lua] main_path_player_far_away_check started 18:59:22.775 [Lua] main_path_player_far_away_check started 18:59:24.324 [Lua] [GameNetworkManager] game object created go_id=2341, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:24.580 [Lua] [GameNetworkManager] game object created go_id=2342, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:24.662 [Lua] [GameNetworkManager] game object was destroyed id=2341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:24.825 [Lua] [GameNetworkManager] game object created go_id=2343, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:24.904 [Lua] [GameNetworkManager] game object was destroyed id=2342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:25.074 [Lua] [GameNetworkManager] game object created go_id=2344, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:25.155 [Lua] [GameNetworkManager] game object was destroyed id=2343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:25.316 [Lua] [GameNetworkManager] game object created go_id=2345, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:25.387 [Lua] [GameNetworkManager] game object was destroyed id=2344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:25.653 [Lua] [GameNetworkManager] game object was destroyed id=2345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:25.833 [Lua] main_path_player_far_away_check started 18:59:28.889 [Lua] main_path_player_far_away_check started 18:59:30.349 [Lua] [GameNetworkManager] game object created go_id=2346, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:30.663 [Lua] [GameNetworkManager] game object was destroyed id=2346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:34.404 [Lua] [GameNetworkManager] game object created go_id=2347, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:34.669 [Lua] [GameNetworkManager] game object created go_id=2348, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:34.788 [Lua] [GameNetworkManager] game object was destroyed id=2347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:34.894 [Lua] [GameNetworkManager] game object created go_id=2349, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:35.016 [Lua] [GameNetworkManager] game object was destroyed id=2348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:35.168 [Lua] [GameNetworkManager] game object created go_id=2350, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:35.281 [Lua] [GameNetworkManager] game object was destroyed id=2349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:35.392 [Lua] [GameNetworkManager] game object created go_id=2351, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:35.541 [Lua] [GameNetworkManager] game object was destroyed id=2350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:35.656 [Lua] [GameNetworkManager] game object created go_id=2352, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:35.814 [Lua] [GameNetworkManager] game object was destroyed id=2351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:36.040 [Lua] [GameNetworkManager] game object was destroyed id=2352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:37.048 [Lua] [GameNetworkManager] game object created go_id=2353, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:37.303 [Lua] [GameNetworkManager] game object created go_id=2354, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:37.491 [Lua] [GameNetworkManager] game object was destroyed id=2353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:37.620 [Lua] [GameNetworkManager] game object was destroyed id=2354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:39.688 [Lua] [GameNetworkManager] game object created go_id=2355, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:39.951 [Lua] [GameNetworkManager] game object created go_id=2356, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:40.032 [Lua] [GameNetworkManager] game object was destroyed id=2355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:40.193 [Lua] [GameNetworkManager] game object created go_id=2357, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:40.267 [Lua] [GameNetworkManager] game object was destroyed id=2356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:40.437 [Lua] [GameNetworkManager] game object created go_id=2358, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:40.521 [Lua] [GameNetworkManager] game object was destroyed id=2357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:40.766 [Lua] [GameNetworkManager] game object was destroyed id=2358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:43.995 [Lua] [GameNetworkManager] game object created go_id=2359, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:43.995 [Lua] [GameNetworkManager] game object created go_id=2360, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:44.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 18:59:44.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 2827659 18:59:44.319 [Lua] [GameNetworkManager] game object was destroyed id=2360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:44.319 [Lua] [GameNetworkManager] game object was destroyed id=2359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 18:59:58.699 [Lua] main_path_player_far_away_check started 19:00:00.494 [Lua] main_path_player_far_away_check started 19:00:01.804 [Lua] main_path_player_far_away_check started 19:00:03.581 [Lua] main_path_player_far_away_check started 19:00:03.791 [Lua] [NetworkServer] Peer 11000010ecdfe63 despawned player. 19:00:03.791 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ecdfe63 19:00:03.792 [Lua] [GameNetworkManager] destroying game object with go_id=302 19:00:04.865 [Lua] main_path_player_far_away_check started 19:00:07.168 [Lua] main_path_player_far_away_check started 19:00:07.937 [Lua] main_path_player_far_away_check started 19:00:18.872 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_03 19:00:18.872 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_03 (seed: 0) 19:00:19.280 [Lua] event horde ends! 19:00:27.312 [Lua] ready to jump failed 19:00:28.941 [Lua] [RespawnHandler] Found available override unit 19:00:29.025 [Lua] [GameNetworkManager] game object created go_id=2361, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:00:29.025 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player. 19:00:29.026 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=192 19:00:29.026 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 19:00:29.027 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.33070865273475647) 19:00:29.027 [Lua] TalentSystem:rpc_sync_talents 6 2361 19:00:29.155 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source. 19:00:29.935 [Lua] Switching ConflictSettings: to: default_light 19:00:29.935 [Lua] pacing=default 19:00:29.935 [Lua] roaming=nil 19:00:29.935 [Lua] specials=default_light 19:00:29.935 [Lua] debug_color=maroon 19:00:29.935 [Lua] contained_breeds=nil 19:00:29.935 [Lua] pack_spawning=default 19:00:29.935 [Lua] disabled=false 19:00:29.935 [Lua] factions=nil 19:00:29.935 [Lua] boss=default_light 19:00:29.935 [Lua] horde=default 19:00:29.935 [Lua] name=default_light 19:00:29.935 [Lua] intensity=default 19:00:29.935 [Lua] --- 19:00:32.380 [Lua] Switching ConflictSettings: to: chaos 19:00:32.380 [Lua] pacing=chaos 19:00:32.380 [Lua] roaming=nil 19:00:32.380 [Lua] specials=chaos 19:00:32.380 [Lua] debug_color=purple 19:00:32.380 [Lua] contained_breeds=nil 19:00:32.380 [Lua] pack_spawning=chaos 19:00:32.380 [Lua] disabled=false 19:00:32.380 [Lua] factions=nil 19:00:32.380 [Lua] boss=chaos 19:00:32.380 [Lua] horde=chaos 19:00:32.380 [Lua] name=chaos 19:00:32.380 [Lua] intensity=default 19:00:32.380 [Lua] --- 19:00:35.088 [EACServer] [21:00:35:087][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:00:39.641 [Lua] [GameNetworkManager] game object created go_id=2362, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:39.989 [Lua] [GameNetworkManager] game object was destroyed id=2362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:00:42.118 [Lua] [GameNetworkManager] game object created go_id=2363, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:42.395 [Lua] [GameNetworkManager] game object created go_id=2364, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:42.548 [Lua] [GameNetworkManager] game object was destroyed id=2363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:00:42.619 [Lua] [GameNetworkManager] game object created go_id=2365, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:42.778 [Lua] [GameNetworkManager] game object was destroyed id=2364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:00:42.892 [Lua] [GameNetworkManager] game object created go_id=2366, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:43.052 [Lua] [GameNetworkManager] game object was destroyed id=2365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:00:43.287 [Lua] [GameNetworkManager] game object was destroyed id=2366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:00:47.885 [Lua] [GameNetworkManager] game object created go_id=2367, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:47.918 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 19:00:47.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 3064913 19:00:47.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 3064918 19:00:48.203 [Lua] [GameNetworkManager] game object was destroyed id=2367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:00:48.622 [Lua] [GameNetworkManager] game object created go_id=2368, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:48.783 [Lua] [GameNetworkManager] game object created go_id=2369, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:48.909 [Lua] [GameNetworkManager] game object was destroyed id=2368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:00:49.091 [Lua] [GameNetworkManager] game object was destroyed id=2369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:00:51.726 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_02 19:00:51.726 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_02 (seed: 0) 19:00:51.877 [Lua] Override Player Respawning mansion_event false 19:00:51.877 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_01 19:00:51.877 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_01 19:00:51.877 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_02 19:00:51.877 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_03 19:00:51.877 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_04 19:00:51.882 [Lua] TerrorEventMixer.start_event: ussingen_gate_open_event (seed: 0) 19:00:53.324 [Lua] event horde ends! 19:00:54.727 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 169 will change to a manual source. 19:00:56.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_ussingen_mansion_explosion_far` for object id: 100, name: `unknown` 19:01:00.998 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 19:01:00.998 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 19:01:02.035 [Lua] [GameNetworkManager] game object created go_id=2370, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:02.299 [Lua] [GameNetworkManager] game object created go_id=2371, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:02.397 [Lua] [GameNetworkManager] game object was destroyed id=2370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:02.665 [Lua] [GameNetworkManager] game object was destroyed id=2371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:02.929 [Lua] [GameNetworkManager] game object created go_id=2372, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:03.194 [Lua] [GameNetworkManager] game object created go_id=2373, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:03.293 [Lua] [GameNetworkManager] game object was destroyed id=2372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:03.448 [Lua] [GameNetworkManager] game object created go_id=2374, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:03.519 [Lua] [GameNetworkManager] game object was destroyed id=2373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:03.698 [Lua] [GameNetworkManager] game object created go_id=2375, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:03.806 [Lua] [GameNetworkManager] game object was destroyed id=2374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:04.073 [Lua] [GameNetworkManager] game object was destroyed id=2375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:04.242 [Lua] [GameNetworkManager] game object created go_id=2376, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:04.459 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 9 80 19:01:04.491 [Lua] [GameNetworkManager] game object created go_id=2377, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:04.592 [Lua] [GameNetworkManager] game object was destroyed id=2376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:04.738 [Lua] [GameNetworkManager] game object created go_id=2378, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:04.844 [Lua] [GameNetworkManager] game object was destroyed id=2377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:04.998 [Lua] [GameNetworkManager] game object created go_id=2379, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:05.097 [Lua] [GameNetworkManager] game object was destroyed id=2378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:05.401 [Lua] [GameNetworkManager] game object was destroyed id=2379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:05.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x6726a, position: 0 19:01:06.019 [Lua] Switching ConflictSettings: to: default_light 19:01:06.019 [Lua] pacing=default 19:01:06.019 [Lua] roaming=nil 19:01:06.019 [Lua] specials=default_light 19:01:06.019 [Lua] debug_color=maroon 19:01:06.019 [Lua] contained_breeds=nil 19:01:06.019 [Lua] pack_spawning=default 19:01:06.019 [Lua] disabled=false 19:01:06.019 [Lua] factions=nil 19:01:06.019 [Lua] boss=default_light 19:01:06.019 [Lua] horde=default 19:01:06.019 [Lua] name=default_light 19:01:06.019 [Lua] intensity=default 19:01:06.019 [Lua] --- 19:01:07.269 [Lua] Switching ConflictSettings: to: chaos 19:01:07.269 [Lua] pacing=chaos 19:01:07.269 [Lua] roaming=nil 19:01:07.269 [Lua] specials=chaos 19:01:07.269 [Lua] debug_color=purple 19:01:07.269 [Lua] contained_breeds=nil 19:01:07.269 [Lua] pack_spawning=chaos 19:01:07.269 [Lua] disabled=false 19:01:07.269 [Lua] factions=nil 19:01:07.269 [Lua] boss=chaos 19:01:07.269 [Lua] horde=chaos 19:01:07.269 [Lua] name=chaos 19:01:07.269 [Lua] intensity=default 19:01:07.269 [Lua] --- 19:01:07.972 [Lua] Switching ConflictSettings: to: default_light 19:01:07.972 [Lua] pacing=default 19:01:07.972 [Lua] roaming=nil 19:01:07.972 [Lua] specials=default_light 19:01:07.972 [Lua] debug_color=maroon 19:01:07.972 [Lua] contained_breeds=nil 19:01:07.972 [Lua] pack_spawning=default 19:01:07.972 [Lua] disabled=false 19:01:07.972 [Lua] factions=nil 19:01:07.972 [Lua] boss=default_light 19:01:07.972 [Lua] horde=default 19:01:07.972 [Lua] name=default_light 19:01:07.972 [Lua] intensity=default 19:01:07.972 [Lua] --- 19:01:13.163 [Lua] [GameNetworkManager] game object created go_id=2380, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:13.164 [Lua] [GameNetworkManager] game object created go_id=2381, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:13.563 [Lua] [GameNetworkManager] game object was destroyed id=2381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:13.604 [Lua] [GameNetworkManager] game object was destroyed id=2380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:16.122 [Lua] event horde ends! 19:01:16.136 [Lua] event horde ends! 19:01:16.294 [Lua] event horde ends! 19:01:19.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x68432, position: 0 19:01:21.709 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x68684, position: 0 19:01:27.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 1289178 19:01:30.682 [Lua] [GameNetworkManager] game object created go_id=2382, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:30.930 [Lua] [GameNetworkManager] game object created go_id=2383, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:31.128 [Lua] [GameNetworkManager] game object was destroyed id=2382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:31.382 [Lua] [GameNetworkManager] game object was destroyed id=2383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:36.879 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x691e5, position: 0 19:01:42.501 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 19:01:42.501 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0) 19:01:44.298 [Lua] [GameNetworkManager] game object created go_id=2384, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:44.685 [Lua] [GameNetworkManager] game object was destroyed id=2384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:45.073 [Lua] [GameNetworkManager] game object created go_id=2385, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:45.466 [Lua] [GameNetworkManager] game object was destroyed id=2385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:45.821 [Lua] [GameNetworkManager] game object created go_id=2386, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:46.218 [Lua] [GameNetworkManager] game object was destroyed id=2386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:46.722 [Lua] [GameNetworkManager] game object created go_id=2387, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:46.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x69547, position: 0 19:01:46.960 [Lua] [GameNetworkManager] game object created go_id=2388, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:47.165 [Lua] [GameNetworkManager] game object was destroyed id=2387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:47.407 [Lua] [GameNetworkManager] game object was destroyed id=2388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:47.764 [Lua] [GameNetworkManager] game object created go_id=2389, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:48.194 [Lua] [GameNetworkManager] game object was destroyed id=2389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:01:50.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 19:01:50.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 19:01:59.504 [Lua] main path terror event triggered: boss_event_spline_patrol 19:01:59.504 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 19:01:59.514 [Lua] > starting new spline, using new navbot: standard , id: boss9 19:01:59.522 [Lua] > continuing spline boss9 index: 2 retries: 0 19:01:59.530 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 19:01:59.530 [Lua] > continuing spline boss9 index: 3 retries: 0 19:01:59.538 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 19:01:59.538 [Lua] > continuing spline boss9 index: 4 retries: 0 19:01:59.557 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 19:01:59.557 [Lua] > continuing spline boss9 index: 5 retries: 0 19:01:59.565 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 19:01:59.565 [Lua] > spline completed boss9 retries: 0 19:01:59.775 [Lua] Init group template: spline_patrol 19:02:06.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x69d9b, position: 0 19:02:07.006 [Lua] event horde ends! 19:02:17.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 1289178 19:02:18.396 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:02:18.407 [Lua] Spline already found! 19:02:18.463 [Lua] Init group template: spline_patrol 19:02:19.395 [Lua] [GameNetworkManager] game object created go_id=2390, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:19.395 [Lua] [GameNetworkManager] game object created go_id=2391, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:19.741 [Lua] [GameNetworkManager] game object was destroyed id=2390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:02:19.741 [Lua] [GameNetworkManager] game object was destroyed id=2391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:02:23.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x6a88b, position: 0 19:02:27.475 [Lua] [NetworkServer] Peer 110000104fb4a3a despawned player. 19:02:27.475 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104fb4a3a 19:02:27.476 [Lua] [GameNetworkManager] destroying game object with go_id=240 19:02:27.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x6abb3, position: 0 19:02:35.088 [EACServer] [21:02:35:088][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:02:38.057 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:02:38.066 [Lua] Spline already found! 19:02:38.088 [Lua] Init group template: spline_patrol 19:02:40.663 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 8 42 19:02:40.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 19:02:40.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 19:02:40.868 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 42 19:02:43.561 [Lua] [GameNetworkManager] game object created go_id=2392, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:43.803 [Lua] [GameNetworkManager] game object created go_id=2393, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:43.935 [Lua] [GameNetworkManager] game object was destroyed id=2392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:02:44.048 [Lua] [GameNetworkManager] game object created go_id=2394, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:44.134 [Lua] [GameNetworkManager] game object was destroyed id=2393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:02:44.389 [Lua] [GameNetworkManager] game object was destroyed id=2394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:02:45.605 [Lua] [GameNetworkManager] game object created go_id=2395, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:45.871 [Lua] [GameNetworkManager] game object created go_id=2396, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:45.958 [Lua] [GameNetworkManager] game object was destroyed id=2395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:02:46.094 [Lua] [GameNetworkManager] game object created go_id=2397, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:46.197 [Lua] [GameNetworkManager] game object was destroyed id=2396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:02:46.536 [Lua] [GameNetworkManager] game object was destroyed id=2397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:02:52.721 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000104fb4a3a go_type=player_unit go_created_func_name=game_object_created_player_unit 19:02:52.721 [Lua] [NetworkServer] Peer 110000104fb4a3a spawned player. 19:02:52.722 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=417 19:02:52.722 [Lua] PlayerManager:assign_unit_ownership Biggie 110000104fb4a3a 1 19:02:52.722 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 19:02:52.722 [Lua] TalentSystem:rpc_sync_talents 15 3075 19:02:56.446 [Lua] [GameNetworkManager] game object created go_id=2398, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:56.844 [Lua] [GameNetworkManager] game object was destroyed id=2398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:02:57.997 [Lua] going to make a rush intervention, since loneliness_value= 30.147664922906046 and dist= 1019.4188232421875 19:02:57.998 [Lua] rush intervention - spawning skaven_pack_master 19:03:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 1289178 19:03:10.163 [Lua] [GameNetworkManager] game object created go_id=2399, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:10.701 [Lua] [GameNetworkManager] game object was destroyed id=2399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:03:11.016 [Lua] [GameNetworkManager] game object created go_id=2400, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:11.615 [Lua] [GameNetworkManager] game object was destroyed id=2400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:03:11.731 [Lua] [GameNetworkManager] game object created go_id=2401, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:12.364 [Lua] [GameNetworkManager] game object was destroyed id=2401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:03:13.154 [Lua] [GameNetworkManager] game object created go_id=2402, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:13.557 [Lua] [GameNetworkManager] game object was destroyed id=2402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:03:13.748 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x6c111, position: 0 19:03:26.870 [Lua] [GameNetworkManager] game object created go_id=2403, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:26.870 [Lua] [GameNetworkManager] game object created go_id=2404, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:27.400 [Lua] [GameNetworkManager] game object was destroyed id=2403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:03:27.469 [Lua] [GameNetworkManager] game object was destroyed id=2404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:03:30.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 19:03:30.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3bc5b, position: 0 19:03:39.526 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 9 19:03:42.791 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0086517473682761192; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0086517473682761192; t = 1291.4860043548979; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011A37020; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0086517473682761192; t = 1291.4860043548979 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0086517473682761192; context = table: 000000000C23B070; t = 1291.4860043548979 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.4860043548979; dt = 0.0086517473682761192; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.4860043548979 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.4860043548979; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0086517473682761192; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0086517473682761192 [11] self = table: 000000000F6B6FD0; dt = 0.0086517473682761192; main_t = 3043.0016300843563; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.4860043548979; game_mode_ended = false [12] self = table: 000000000158FF20; dt = 0.0086517473682761192; t = 3043.0016300843563 [13] self = table: 0000000000095910; real_world_dt = 0.0086517473682761192; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0086517473682761192; t = 3043.0016300843563 [14] dt = 0.0086517473682761192 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0086517473682761192; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.792 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_sonnstill, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:792853824, lt:load_next_level, extra_packages:{ }) 19:03:42.792 [Lua] [NetworkServer] Entering post game 19:03:42.792 [Lua] [PeerSM] 11000010a60b68b :: on_exit InGame 19:03:42.792 [Lua] [PeerSM] 11000010a60b68b :: on_enter InPostGame 19:03:42.792 [Lua] [PeerSM] 110000104fb4a3a :: on_exit InGame 19:03:42.792 [Lua] [PeerSM] 110000104fb4a3a :: on_enter InPostGame 19:03:42.792 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InGame 19:03:42.792 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InPostGame 19:03:42.792 [Save] Saving `save_data` 19:03:42.792 [Lua] gm_event_end_conditions_met true false 19:03:42.793 [Lua] Game won 19:03:42.793 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:03:42.794 [Save] Save done 19:03:42.794 [Save] Saving `save_data` 19:03:42.795 [Lua] generate_backend_stats 11000010a60b68b:1 19:03:42.797 [Save] Save done 19:03:42.818 [Lua] PlayFabMirrorBase:_commit_internal nil 19:03:42.818 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 51 19:03:42.823 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:03:42.824 [Save] Saving `save_data` 19:03:42.826 [Save] Save done 19:03:42.828 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = false 19:03:42.828 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:110000104fb4a3a:0:0:0 = false 19:03:42.828 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = false 19:03:42.828 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 51 4 19:03:42.831 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0086542991921305656; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0086542991921305656; t = 1291.49465865409; all_inside = true; any_inside = true; players_outside_portal = table: 00000000025B91B0; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0086542991921305656; t = 1291.49465865409 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0086542991921305656; context = table: 000000000C23B070; t = 1291.49465865409 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.49465865409; dt = 0.0086542991921305656; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.49465865409 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.49465865409; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0086542991921305656; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0086542991921305656 [11] self = table: 000000000F6B6FD0; dt = 0.0086542991921305656; main_t = 3043.0102843835484; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.49465865409; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0086542991921305656; t = 3043.0102843835484 [13] self = table: 0000000000095910; real_world_dt = 0.0086542991921305656; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0086542991921305656; t = 3043.0102843835484 [14] dt = 0.0086542991921305656 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086542991921305656; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.840 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.008658040314912796; all_inside = true [3] self = table: 0000000019617D30; dt = 0.008658040314912796; t = 1291.5033166944049; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D104200; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.008658040314912796; t = 1291.5033166944049 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.008658040314912796; context = table: 000000000C23B070; t = 1291.5033166944049 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5033166944049; dt = 0.008658040314912796; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5033166944049 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.5033166944049; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.008658040314912796; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.008658040314912796 [11] self = table: 000000000F6B6FD0; dt = 0.008658040314912796; main_t = 3043.0189424238633; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.5033166944049; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.008658040314912796; t = 3043.0189424238633 [13] self = table: 0000000000095910; real_world_dt = 0.008658040314912796; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.008658040314912796; t = 3043.0189424238633 [14] dt = 0.008658040314912796 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.008658040314912796; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.849 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0086614079773426056; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0086614079773426056; t = 1291.5119781023823; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F35F4A0; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0086614079773426056; t = 1291.5119781023823 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0086614079773426056; context = table: 000000000C23B070; t = 1291.5119781023823 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5119781023823; dt = 0.0086614079773426056; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5119781023823 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.5119781023823; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0086614079773426056; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0086614079773426056 [11] self = table: 000000000F6B6FD0; dt = 0.0086614079773426056; main_t = 3043.0276038318407; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.5119781023823; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0086614079773426056; t = 3043.0276038318407 [13] self = table: 0000000000095910; real_world_dt = 0.0086614079773426056; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0086614079773426056; t = 3043.0276038318407 [14] dt = 0.0086614079773426056 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086614079773426056; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.859 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0086734239012002945; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0086734239012002945; t = 1291.5206515262835; all_inside = true; any_inside = true; players_outside_portal = table: 0000000017159900; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0086734239012002945; t = 1291.5206515262835 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0086734239012002945; context = table: 000000000C23B070; t = 1291.5206515262835 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5206515262835; dt = 0.0086734239012002945; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5206515262835 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.5206515262835; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0086734239012002945; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0086734239012002945 [11] self = table: 000000000F6B6FD0; dt = 0.0086734239012002945; main_t = 3043.0362772557419; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.5206515262835; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0086734239012002945; t = 3043.0362772557419 [13] self = table: 0000000000095910; real_world_dt = 0.0086734239012002945; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0086734239012002945; t = 3043.0362772557419 [14] dt = 0.0086734239012002945 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086734239012002945; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.868 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.008705485612154007; all_inside = true [3] self = table: 0000000019617D30; dt = 0.008705485612154007; t = 1291.5293570118956; all_inside = true; any_inside = true; players_outside_portal = table: 0000000019E3AAC0; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.008705485612154007; t = 1291.5293570118956 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.008705485612154007; context = table: 000000000C23B070; t = 1291.5293570118956 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5293570118956; dt = 0.008705485612154007; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5293570118956 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.5293570118956; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.008705485612154007; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.008705485612154007 [11] self = table: 000000000F6B6FD0; dt = 0.008705485612154007; main_t = 3043.044982741354; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.5293570118956; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.008705485612154007; t = 3043.044982741354 [13] self = table: 0000000000095910; real_world_dt = 0.008705485612154007; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.008705485612154007; t = 3043.044982741354 [14] dt = 0.008705485612154007 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.008705485612154007; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.876 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0087337326258420944; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0087337326258420944; t = 1291.5380907445215; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F58DF40; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0087337326258420944; t = 1291.5380907445215 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0087337326258420944; context = table: 000000000C23B070; t = 1291.5380907445215 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5380907445215; dt = 0.0087337326258420944; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5380907445215 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.5380907445215; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0087337326258420944; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0087337326258420944 [11] self = table: 000000000F6B6FD0; dt = 0.0087337326258420944; main_t = 3043.0537164739799; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.5380907445215; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0087337326258420944; t = 3043.0537164739799 [13] self = table: 0000000000095910; real_world_dt = 0.0087337326258420944; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0087337326258420944; t = 3043.0537164739799 [14] dt = 0.0087337326258420944 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0087337326258420944; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.886 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0087463660165667534; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0087463660165667534; t = 1291.546837110538; all_inside = true; any_inside = true; players_outside_portal = table: 0000000018B92C20; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0087463660165667534; t = 1291.546837110538 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0087463660165667534; context = table: 000000000C23B070; t = 1291.546837110538 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.546837110538; dt = 0.0087463660165667534; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.546837110538 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.546837110538; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0087463660165667534; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0087463660165667534 [11] self = table: 000000000F6B6FD0; dt = 0.0087463660165667534; main_t = 3043.0624628399964; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.546837110538; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0087463660165667534; t = 3043.0624628399964 [13] self = table: 0000000000095910; real_world_dt = 0.0087463660165667534; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0087463660165667534; t = 3043.0624628399964 [14] dt = 0.0087463660165667534 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0087463660165667534; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.894 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0087684895843267441; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0087684895843267441; t = 1291.5556056001224; all_inside = true; any_inside = true; players_outside_portal = table: 00000000112248B0; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0087684895843267441; t = 1291.5556056001224 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0087684895843267441; context = table: 000000000C23B070; t = 1291.5556056001224 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5556056001224; dt = 0.0087684895843267441; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5556056001224 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.5556056001224; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0087684895843267441; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0087684895843267441 [11] self = table: 000000000F6B6FD0; dt = 0.0087684895843267441; main_t = 3043.0712313295808; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.5556056001224; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0087684895843267441; t = 3043.0712313295808 [13] self = table: 0000000000095910; real_world_dt = 0.0087684895843267441; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0087684895843267441; t = 3043.0712313295808 [14] dt = 0.0087684895843267441 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0087684895843267441; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.902 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.008775150403380394; all_inside = true [3] self = table: 0000000019617D30; dt = 0.008775150403380394; t = 1291.5643807505257; all_inside = true; any_inside = true; players_outside_portal = table: 0000000000EF22E0; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.008775150403380394; t = 1291.5643807505257 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.008775150403380394; context = table: 000000000C23B070; t = 1291.5643807505257 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5643807505257; dt = 0.008775150403380394; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5643807505257 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.5643807505257; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.008775150403380394; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.008775150403380394 [11] self = table: 000000000F6B6FD0; dt = 0.008775150403380394; main_t = 3043.0800064799841; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.5643807505257; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.008775150403380394; t = 3043.0800064799841 [13] self = table: 0000000000095910; real_world_dt = 0.008775150403380394; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.008775150403380394; t = 3043.0800064799841 [14] dt = 0.008775150403380394 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.008775150403380394; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.911 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0087602632120251656; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0087602632120251656; t = 1291.5731410137378; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011A72B60; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0087602632120251656; t = 1291.5731410137378 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0087602632120251656; context = table: 000000000C23B070; t = 1291.5731410137378 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5731410137378; dt = 0.0087602632120251656; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5731410137378 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.5731410137378; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0087602632120251656; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0087602632120251656 [11] self = table: 000000000F6B6FD0; dt = 0.0087602632120251656; main_t = 3043.0887667431962; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.5731410137378; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0087602632120251656; t = 3043.0887667431962 [13] self = table: 0000000000095910; real_world_dt = 0.0087602632120251656; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0087602632120251656; t = 3043.0887667431962 [14] dt = 0.0087602632120251656 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0087602632120251656; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.921 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0087495371699333191; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0087495371699333191; t = 1291.5818905509077; all_inside = true; any_inside = true; players_outside_portal = table: 0000000003339FB0; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0087495371699333191; t = 1291.5818905509077 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0087495371699333191; context = table: 000000000C23B070; t = 1291.5818905509077 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5818905509077; dt = 0.0087495371699333191; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5818905509077 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.5818905509077; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0087495371699333191; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0087495371699333191 [11] self = table: 000000000F6B6FD0; dt = 0.0087495371699333191; main_t = 3043.0975162803661; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.5818905509077; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0087495371699333191; t = 3043.0975162803661 [13] self = table: 0000000000095910; real_world_dt = 0.0087495371699333191; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0087495371699333191; t = 3043.0975162803661 [14] dt = 0.0087495371699333191 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0087495371699333191; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.929 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.008739883080124855; all_inside = true [3] self = table: 0000000019617D30; dt = 0.008739883080124855; t = 1291.5906304339878; all_inside = true; any_inside = true; players_outside_portal = table: 0000000003499390; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.008739883080124855; t = 1291.5906304339878 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.008739883080124855; context = table: 000000000C23B070; t = 1291.5906304339878 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5906304339878; dt = 0.008739883080124855; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5906304339878 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.5906304339878; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.008739883080124855; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.008739883080124855 [11] self = table: 000000000F6B6FD0; dt = 0.008739883080124855; main_t = 3043.1062561634462; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.5906304339878; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.008739883080124855; t = 3043.1062561634462 [13] self = table: 0000000000095910; real_world_dt = 0.008739883080124855; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.008739883080124855; t = 3043.1062561634462 [14] dt = 0.008739883080124855 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.008739883080124855; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.938 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0087268827483057976; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0087268827483057976; t = 1291.5993573167361; all_inside = true; any_inside = true; players_outside_portal = table: 000000001A9662B0; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0087268827483057976; t = 1291.5993573167361 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0087268827483057976; context = table: 000000000C23B070; t = 1291.5993573167361 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5993573167361; dt = 0.0087268827483057976; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.5993573167361 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.5993573167361; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0087268827483057976; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0087268827483057976 [11] self = table: 000000000F6B6FD0; dt = 0.0087268827483057976; main_t = 3043.1149830461945; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.5993573167361; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0087268827483057976; t = 3043.1149830461945 [13] self = table: 0000000000095910; real_world_dt = 0.0087268827483057976; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0087268827483057976; t = 3043.1149830461945 [14] dt = 0.0087268827483057976 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0087268827483057976; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.947 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0087287547066807747; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0087287547066807747; t = 1291.6080860714428; all_inside = true; any_inside = true; players_outside_portal = table: 00000000093A1B40; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0087287547066807747; t = 1291.6080860714428 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0087287547066807747; context = table: 000000000C23B070; t = 1291.6080860714428 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6080860714428; dt = 0.0087287547066807747; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6080860714428 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.6080860714428; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0087287547066807747; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0087287547066807747 [11] self = table: 000000000F6B6FD0; dt = 0.0087287547066807747; main_t = 3043.1237118009012; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.6080860714428; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0087287547066807747; t = 3043.1237118009012 [13] self = table: 0000000000095910; real_world_dt = 0.0087287547066807747; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0087287547066807747; t = 3043.1237118009012 [14] dt = 0.0087287547066807747 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0087287547066807747; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.956 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0087320050224661827; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0087320050224661827; t = 1291.6168180764653; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CCEDD30; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0087320050224661827; t = 1291.6168180764653 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0087320050224661827; context = table: 000000000C23B070; t = 1291.6168180764653 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6168180764653; dt = 0.0087320050224661827; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6168180764653 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.6168180764653; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0087320050224661827; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0087320050224661827 [11] self = table: 000000000F6B6FD0; dt = 0.0087320050224661827; main_t = 3043.1324438059237; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.6168180764653; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0087320050224661827; t = 3043.1324438059237 [13] self = table: 0000000000095910; real_world_dt = 0.0087320050224661827; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0087320050224661827; t = 3043.1324438059237 [14] dt = 0.0087320050224661827 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0087320050224661827; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.965 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0087277162820100784; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0087277162820100784; t = 1291.6255457927473; all_inside = true; any_inside = true; players_outside_portal = table: 00000000118E0D40; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0087277162820100784; t = 1291.6255457927473 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0087277162820100784; context = table: 000000000C23B070; t = 1291.6255457927473 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6255457927473; dt = 0.0087277162820100784; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6255457927473 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.6255457927473; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0087277162820100784; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0087277162820100784 [11] self = table: 000000000F6B6FD0; dt = 0.0087277162820100784; main_t = 3043.1411715222057; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.6255457927473; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0087277162820100784; t = 3043.1411715222057 [13] self = table: 0000000000095910; real_world_dt = 0.0087277162820100784; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0087277162820100784; t = 3043.1411715222057 [14] dt = 0.0087277162820100784 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0087277162820100784; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.975 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0087350700050592422; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0087350700050592422; t = 1291.6342808627523; all_inside = true; any_inside = true; players_outside_portal = table: 00000000174C3110; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0087350700050592422; t = 1291.6342808627523 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0087350700050592422; context = table: 000000000C23B070; t = 1291.6342808627523 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6342808627523; dt = 0.0087350700050592422; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6342808627523 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.6342808627523; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0087350700050592422; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0087350700050592422 [11] self = table: 000000000F6B6FD0; dt = 0.0087350700050592422; main_t = 3043.1499065922108; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.6342808627523; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0087350700050592422; t = 3043.1499065922108 [13] self = table: 0000000000095910; real_world_dt = 0.0087350700050592422; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0087350700050592422; t = 3043.1499065922108 [14] dt = 0.0087350700050592422 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0087350700050592422; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.984 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0087612075731158257; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0087612075731158257; t = 1291.6430420703255; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CCC2230; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0087612075731158257; t = 1291.6430420703255 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0087612075731158257; context = table: 000000000C23B070; t = 1291.6430420703255 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6430420703255; dt = 0.0087612075731158257; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6430420703255 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.6430420703255; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0087612075731158257; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0087612075731158257 [11] self = table: 000000000F6B6FD0; dt = 0.0087612075731158257; main_t = 3043.1586677997839; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.6430420703255; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0087612075731158257; t = 3043.1586677997839 [13] self = table: 0000000000095910; real_world_dt = 0.0087612075731158257; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0087612075731158257; t = 3043.1586677997839 [14] dt = 0.0087612075731158257 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0087612075731158257; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:42.993 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0087775951251387596; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0087775951251387596; t = 1291.6518196654506; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CF3B330; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0087775951251387596; t = 1291.6518196654506 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0087775951251387596; context = table: 000000000C23B070; t = 1291.6518196654506 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6518196654506; dt = 0.0087775951251387596; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6518196654506 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.6518196654506; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0087775951251387596; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0087775951251387596 [11] self = table: 000000000F6B6FD0; dt = 0.0087775951251387596; main_t = 3043.167445394909; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.6518196654506; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0087775951251387596; t = 3043.167445394909 [13] self = table: 0000000000095910; real_world_dt = 0.0087775951251387596; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0087775951251387596; t = 3043.167445394909 [14] dt = 0.0087775951251387596 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0087775951251387596; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:43.002 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0087983524426817894; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0087983524426817894; t = 1291.6606180178933; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C4020C0; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0087983524426817894; t = 1291.6606180178933 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0087983524426817894; context = table: 000000000C23B070; t = 1291.6606180178933 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6606180178933; dt = 0.0087983524426817894; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6606180178933 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.6606180178933; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0087983524426817894; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0087983524426817894 [11] self = table: 000000000F6B6FD0; dt = 0.0087983524426817894; main_t = 3043.1762437473517; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.6606180178933; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0087983524426817894; t = 3043.1762437473517 [13] self = table: 0000000000095910; real_world_dt = 0.0087983524426817894; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0087983524426817894; t = 3043.1762437473517 [14] dt = 0.0087983524426817894 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0087983524426817894; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:43.012 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0088217053562402725; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0088217053562402725; t = 1291.6694397232495; all_inside = true; any_inside = true; players_outside_portal = table: 0000000003F69E00; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0088217053562402725; t = 1291.6694397232495 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0088217053562402725; context = table: 000000000C23B070; t = 1291.6694397232495 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6694397232495; dt = 0.0088217053562402725; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6694397232495 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.6694397232495; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0088217053562402725; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0088217053562402725 [11] self = table: 000000000F6B6FD0; dt = 0.0088217053562402725; main_t = 3043.1850654527079; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.6694397232495; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0088217053562402725; t = 3043.1850654527079 [13] self = table: 0000000000095910; real_world_dt = 0.0088217053562402725; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0088217053562402725; t = 3043.1850654527079 [14] dt = 0.0088217053562402725 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0088217053562402725; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:43.022 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0088562900200486183; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0088562900200486183; t = 1291.6782960132696; all_inside = true; any_inside = true; players_outside_portal = table: 0000000002672FF0; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0088562900200486183; t = 1291.6782960132696 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0088562900200486183; context = table: 000000000C23B070; t = 1291.6782960132696 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6782960132696; dt = 0.0088562900200486183; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.6782960132696 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.6782960132696; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0088562900200486183; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0088562900200486183 [11] self = table: 000000000F6B6FD0; dt = 0.0088562900200486183; main_t = 3043.193921742728; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.6782960132696; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0088562900200486183; t = 3043.193921742728 [13] self = table: 0000000000095910; real_world_dt = 0.0088562900200486183; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0088562900200486183; t = 3043.193921742728 [14] dt = 0.0088562900200486183 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0088562900200486183; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:43.031 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000004157F40 [2] self = table: 0000000019617D30; dt = 0.0088795991614460945; all_inside = true [3] self = table: 0000000019617D30; dt = 0.0088795991614460945; t = 1291.687175612431; all_inside = true; any_inside = true; players_outside_portal = table: 000000000245A520; buff_system = table: 000000001635CB50 [4] self = table: 0000000019617D30; dt = 0.0088795991614460945; t = 1291.687175612431 [5] self = table: 0000000019617D30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0088795991614460945; context = table: 000000000C23B070; t = 1291.687175612431 [6] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.687175612431; dt = 0.0088795991614460945; update_list = table: 000000000F3F2090; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000019617D30 [7] self = table: 000000001A1C6C10; context = table: 000000000C23B070; t = 1291.687175612431 [8] self = table: 000000000C297BC0; entity_system_update_context = table: 000000000C23B070; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C297C60; t = 1291.687175612431; i = 82; system = table: 000000001A1C6C10 [9] self = table: 000000000C252D40; update_func = "update"; dt = 0.0088795991614460945; entity_system_update_context = table: 000000000C23B070 [10] self = table: 000000000C252D40; dt = 0.0088795991614460945 [11] self = table: 000000000F6B6FD0; dt = 0.0088795991614460945; main_t = 3043.2028013418894; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1291.687175612431; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0088795991614460945; t = 3043.2028013418894 [13] self = table: 0000000000095910; real_world_dt = 0.0088795991614460945; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0088795991614460945; t = 3043.2028013418894 [14] dt = 0.0088795991614460945 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000F5BE030; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F43CA20; _initial_peers_ready = true; _object_set_names = table: 0000000009DD3EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009DD3E70; _disable_spawning_reasons = table: 000000001863B5A0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A739EA0; _mutator_handler = table: 000000000CDA1EA0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000015BB10F0; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ussingen"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A213FD0; is_server = true; network_event_delegate = table: 000000000C333C30; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6008906364440918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F3F2060; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_15"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011395BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000005C4FB0; _player_distances = table: 0000000019617FF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [7] profiler_names = table: 000000000F3F20F0; entity_manager = table: 000000000A5A22C0; extension_init_context = table: 000000000F3F2060; NAME = "end_zone_system"; unit_storage = table: 0000000019403250; update_list = table: 000000000F3F2090; statistics_db = table: 000000000F5BE030; is_server = true; extensions = table: 000000000F3F20C0; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 000000000C252D10; [8] num_systems = 0; systems_pre_update = table: 000000000C297C90; systems = table: 000000000C297BF0; systems_update = table: 000000000C297C60; systems_post_update = table: 000000000C297C20; systems_physics_async_update = table: 000000000C28E980; [9] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [10] entity_system_bag = table: 000000000C297BC0; startup_data = table: 000000000C270EC0; entity_manager = table: 000000000A5A22C0; unit_spawner = table: 00000000001049F0; statistics_db = table: 000000000F5BE030; is_server = true; system_update_context = table: 000000000C23B070; network_transmit = table: 0000000000261370; network_clock = table: 0000000009EC8C80; dice_keeper = table: 0000000001459C70; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C297BC0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C252D40; parent = table: 0000000000095910; _level_flow_events = table: 00000000165B1DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1291.6946586540901; input_manager = table: 000000000F6FAAD0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000AB38EB0; num_local_human_players = 1; _ping_reporter = table: 00000000118A4090; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0088795991614460945; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000000F47F5E0; _gm_event_end_reason = "won"; machines = table: 000000000A816C80; _camera_carrier = table: 00000000118A3860; _quit_game = false; network_clock = table: 0000000009EC8C80; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 000000000F5BE030; game_mode_key = "adventure"; level_key = "ussingen"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000001459C70; network_event_delegate = table: 000000000C333C30; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000F6B6FD0; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 00000000116D5B10; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:03:43.494 [Lua] [PlayFabRequestQueue] EAC Enabled! 51 19:03:43.494 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 51 19:03:44.009 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 51 19:03:44.013 [Lua] commit result success 13 19:03:44.013 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 52 19:03:44.013 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:03:44.013 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 53 19:03:44.013 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 19:03:44.013 [Lua] victory table: 0000000018405400 nil 19:03:44.021 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 52 19:03:44.182 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 52 19:03:44.187 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 53 5 19:03:44.372 [Lua] [PlayFabRequestQueue] EAC Enabled! 53 19:03:44.372 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 53 19:03:45.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x6c7eb, position: 0 19:03:45.061 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 53 19:03:45.061 [Save] Saving `save_data` 19:03:45.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 54 19:03:45.063 [Save] Save done 19:03:45.065 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 54 19:03:45.227 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 54 19:03:51.753 [Lua] ConflictDirector - destroy all units 19:03:52.243 [Lua] [LevelTransitionHandler] promote_next_level_data 19:03:52.243 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 19:03:52.243 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_key:0:0:0:0 = inn_level_sonnstill 19:03:52.243 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_seed:0:0:0:0 = 0 19:03:52.243 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: conflict_director:0:0:0:0 = inn_level 19:03:52.243 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: locked_director_functions:0:0:0:0 = {} 19:03:52.243 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: game_mode:0:0:0:0 = inn 19:03:52.243 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: mechanism:0:0:0:0 = adventure 19:03:52.243 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: environment_variation_id:0:0:0:0 = 0 19:03:52.243 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty:0:0:0:0 = normal 19:03:52.243 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty_tweak:0:0:0:0 = 0 19:03:52.243 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_session_id:0:0:0:0 = 792853824 19:03:52.243 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_transition_type:0:0:0:0 = load_next_level 19:03:52.243 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: extra_packages:0:0:0:0 = {} 19:03:52.243 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 19:03:52.243 [Lua] TRANSITION nil nil load_next_level 19:03:52.243 [Lua] Transition type "load_next_level", is server: true 19:03:52.243 [Lua] [GameNetworkManager] Leaving game... 19:03:52.243 [Lua] [GameNetworkManager] Shutting down game session host. 19:03:52.243 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:03:52.243 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:03:52.243 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1302.86 19:03:52.251 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:03:52.723 [Lua] [PlayerSyncData] Game session is not initialized 19:03:52.723 [Lua] [PlayerSyncData] Game session is not initialized 19:03:52.723 [Lua] Set lobby begin: 19:03:52.723 [Lua] Lobby data twitch_enabled = false 19:03:52.723 [Lua] Lobby data selected_mission_id = ussingen 19:03:52.723 [Lua] Lobby data num_players = 3 19:03:52.723 [Lua] Lobby data difficulty_tweak = 0 19:03:52.723 [Lua] Lobby data host = 11000010a60b68b 19:03:52.723 [Lua] Lobby data matchmaking_type = 2 19:03:52.723 [Lua] Lobby data is_private = true 19:03:52.723 [Lua] Lobby data match_started = true 19:03:52.723 [Lua] Lobby data difficulty = cataclysm 19:03:52.723 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:03:52.723 [Lua] Lobby data player_slot_4 = 0:0 19:03:52.723 [Lua] Lobby data unique_server_name = Meridian 19:03:52.723 [Lua] Lobby data quick_game = false 19:03:52.723 [Lua] Lobby data country_code = CH 19:03:52.723 [Lua] Lobby data matchmaking = false 19:03:52.723 [Lua] Lobby data power_level = 0 19:03:52.723 [Lua] Lobby data mission_id = ussingen 19:03:52.724 [Lua] Lobby data mechanism = adventure 19:03:52.724 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:03:52.724 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:03:52.724 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:03:52.724 [Lua] Lobby data player_slot_3 = 0:0 19:03:52.724 [Lua] Lobby data eac_authorized = true 19:03:52.724 [Lua] Set lobby end. 19:03:54.254 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:03:54.264 [Lua] [Managers] Calling function on all managers: 19:03:54.264 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 1 19:03:54.264 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = false 19:03:54.264 [Lua] Clearing all global lookup lists 19:03:54.264 [Lua] [IngamePlayerListUI] - Destroy 19:03:54.264 [Lua] [GamePadEquipmentUI] - Destroy 19:03:54.265 [Lua] [EquipmentUI] - Destroy 19:03:54.265 [Lua] [GamePadAbilityUI] - Destroy 19:03:54.265 [Lua] [AbilityUI] - Destroy 19:03:54.265 [Lua] [IngameUI] destroy 19:03:54.265 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104fb4a3a"}] 19:03:54.265 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 4 19:03:54.291 [Lua] [MOD][VMF][INFO] Removed 11000010ecdfe63 from the VMF users list. 19:03:54.291 [Lua] PlayerManager:remove_player peer_id=11000010ecdfe63 1 19:03:54.291 [Lua] [MOD][VMF][INFO] Removed 110000104fb4a3a from the VMF users list. 19:03:54.291 [Lua] PlayerManager:remove_player peer_id=110000104fb4a3a 1 19:03:54.512 [Lua] [Managers] Destroying manager group: 19:03:54.523 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:03:54.670 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 19:03:54.670 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 19:03:54.672 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 19:03:54.672 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 19:03:54.679 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 19:03:54.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 19:03:54.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 19:03:54.683 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 19:03:54.683 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:03:54.684 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 19:03:54.685 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 19:03:54.686 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 19:03:54.688 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 19:03:54.689 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 19:03:54.690 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 19:03:54.692 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 19:03:54.695 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 19:03:54.696 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 19:03:54.697 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 19:03:54.698 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 19:03:54.701 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 19:03:54.705 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 19:03:54.706 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 19:03:54.707 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 19:03:54.708 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 19:03:54.711 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 19:03:54.713 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 19:03:54.713 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 19:03:54.716 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 19:03:54.722 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 19:03:54.722 [Lua] [PeerSM] 11000010a60b68b :: on_exit InPostGame 19:03:54.722 [Lua] [PeerSM] 11000010a60b68b :: on_enter Loading 19:03:54.722 [Lua] [PeerSM] 110000104fb4a3a :: on_exit InPostGame 19:03:54.722 [Lua] [PeerSM] 110000104fb4a3a :: on_enter Loading 19:03:54.722 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InPostGame 19:03:54.722 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Loading 19:03:54.722 [Lua] [Matchmaking] unregister rpcs 19:03:54.723 [Lua] ############### UNLOADING PACKAGES ############### 19:03:54.723 [Lua] [Managers] Calling function on all managers: 19:03:54.723 [Lua] [Managers] Destroying manager group: 19:03:54.723 [Lua] [Gamestate] Enter state StateLoading 19:03:54.727 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:03:54.727 [Lua] Found camera: end_screen_camera 19:03:54.727 [Lua] Found camera: end_screen_camera 19:03:54.727 [Lua] Found camera: end_screen_camera 19:03:54.727 [Lua] Found camera: end_screen_camera 19:03:54.727 [Lua] Found camera: end_screen_camera 19:03:54.727 [Lua] Found camera: end_screen_camera 19:03:54.727 [Lua] Found camera: end_screen_camera 19:03:54.727 [Lua] Found camera: end_screen_camera 19:03:54.727 [Lua] Found camera: end_screen_camera 19:03:54.727 [Lua] Found camera: end_screen_camera 19:03:54.727 [Lua] Found camera: end_screen_camera 19:03:54.727 [Lua] [EndViewState] Enter Substate EndViewStateSummary 19:03:54.728 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:03:54.728 [Lua] [Matchmaking] register rpcs 19:03:54.728 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:03:54.728 [Lua] registering RPCs 19:03:54.728 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:03:54.728 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:03:54.728 [Lua] Set lobby begin: 19:03:54.728 [Lua] Lobby data twitch_enabled = false 19:03:54.728 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:03:54.728 [Lua] Lobby data num_players = 3 19:03:54.728 [Lua] Lobby data difficulty_tweak = 0 19:03:54.728 [Lua] Lobby data host = 11000010a60b68b 19:03:54.728 [Lua] Lobby data matchmaking_type = 3 19:03:54.728 [Lua] Lobby data is_private = true 19:03:54.728 [Lua] Lobby data match_started = true 19:03:54.728 [Lua] Lobby data difficulty = cataclysm 19:03:54.728 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:03:54.728 [Lua] Lobby data player_slot_4 = 0:0 19:03:54.728 [Lua] Lobby data unique_server_name = Meridian 19:03:54.728 [Lua] Lobby data quick_game = false 19:03:54.728 [Lua] Lobby data country_code = CH 19:03:54.728 [Lua] Lobby data matchmaking = false 19:03:54.728 [Lua] Lobby data power_level = 0 19:03:54.728 [Lua] Lobby data mission_id = inn_level_sonnstill 19:03:54.729 [Lua] Lobby data mechanism = adventure 19:03:54.729 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:03:54.729 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:03:54.729 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:03:54.729 [Lua] Lobby data player_slot_3 = 0:0 19:03:54.729 [Lua] Lobby data eac_authorized = true 19:03:54.729 [Lua] Set lobby end. 19:03:54.729 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:03:54.794 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 19:03:54.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer 19:03:54.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer 19:03:54.796 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 19:03:54.797 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 19:03:54.797 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer 19:03:54.802 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 19:03:54.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer 19:03:54.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, ProfileSynchronizer 19:03:54.808 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 19:03:54.809 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:03:54.809 [Lua] [StateLoading] load_current_level 19:03:54.809 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_sonnstill 0 19:03:54.810 [Umbra] Unload tome 19:03:54.818 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x6c84d, position: 0 19:03:54.855 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, ussingen 19:03:54.865 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen_common, ussingen 19:03:54.865 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_sonnstill, async-read, 19:03:54.865 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_sonnstill, async-read, 19:03:54.865 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, inn_level_sonnstill, async-read, 19:03:54.865 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill, async-read, 19:03:54.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill, async-read, 19:03:55.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:03:55.161 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:03:55.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 19:03:55.161 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:03:55.161 [Lua] ### Received rpc_level_load_started 19:03:55.161 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_session_id: 792853824 19:03:55.162 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":1040800960,"first_person":{"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01":false,"resource_packages\/careers\/wh_bountyhunter":false}} 19:03:55.162 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:03:55.162 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1196547456 19:03:55.162 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:03:55.162 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 550797696 19:03:55.162 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1040800960 19:03:55.162 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:03:55.162 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = false 19:03:55.162 [Lua] ### Received rpc_level_load_started 19:03:55.162 [Lua] #### Has state machine: true, peer_id: 110000104fb4a3a, level_session_id: 792853824 19:03:55.251 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":550797696,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:03:55.251 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:03:55.251 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:03:55.251 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1196547456 19:03:55.251 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 550797696 19:03:55.251 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1040800960 19:03:55.251 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = false 19:03:56.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 19:03:56.272 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 19:03:56.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:03:59.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:03:59.618 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:03:59.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill 19:03:59.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill 19:03:59.669 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill 19:03:59.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome 19:03:59.685 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]' 19:03:59.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome 19:03:59.719 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome 19:03:59.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:03:59.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:03:59.803 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:03:59.820 [Lua] [LevelTransitionHandler] Level load completed! 19:03:59.820 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 19:03:59.823 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:03:59.823 [Lua] checking dlc's against conflict directors 19:03:59.823 [Lua] number of factions to include 2 19:03:59.823 [Lua] Updated list weights for random: 19:03:59.823 [Lua] skaven, 0.42 (0.00-0.42) 19:03:59.823 [Lua] chaos, 0.42 (0.42-0.83) 19:03:59.823 [Lua] beastmen, 0.17 (0.83-1.00) 19:03:59.823 [Lua] Rolled random faction: 0.27856689691543579 skaven 19:03:59.823 [Lua] Updated list weights for random: 19:03:59.823 [Lua] beastmen, 0.29 (0.00-0.29) 19:03:59.823 [Lua] chaos, 0.71 (0.29-1.00) 19:03:59.823 [Lua] Rolled random faction: 0.81953376531600952 chaos 19:03:59.823 [Lua] number of factions added 2 19:03:59.823 [Lua] --- --- --- 19:03:59.823 [Lua] Starting... difficulty 'normal' 19:03:59.823 [Lua] These are the starting conflict directors: 19:03:59.823 [Lua] inn_level 19:03:59.823 [Lua] --- --- --- 19:03:59.823 [Lua] 19:03:59.823 [Lua] DONE! Found the following directors: 19:03:59.823 [Lua] (free: 35), Master hash is: 19:03:59.823 [Lua] [EnemyPackageLoader] breed_lookup: { } 19:03:59.823 [Lua] load_startup_enemy_packages: -------------- 19:03:59.823 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:03:59.823 [Lua] critter_rat 19:03:59.838 [Lua] ### Received rpc_level_loaded 19:03:59.838 [Lua] #### Has state machine: true, peer_id: 11000010a60b68b, level_id: 204 19:03:59.838 [Lua] Peer 11000010a60b68b has loaded the level and all enemies are loaded 19:03:59.854 [Lua] [PeerSM] 11000010a60b68b :: on_exit Loading 19:03:59.854 [Lua] [PeerSM] 11000010a60b68b :: on_enter LoadingProfilePackages 19:03:59.870 [Lua] [PeerSM] 11000010a60b68b :: on_exit LoadingProfilePackages 19:03:59.870 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForEnterGame 19:03:59.871 [Lua] ### Received rpc_level_loaded 19:03:59.871 [Lua] #### Has state machine: false, peer_id: 11000010a60b68b, level_id: 204 19:03:59.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:03:59.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:03:59.888 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn 19:03:59.888 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:03:59.888 [Lua] Starting async level spawning of levels/inn/event_decoration/sonnstill/world 19:03:59.889 [Umbra] Init version: 3.4.15 :: 16 threads 19:04:00.030 [Lua] ### Received rpc_level_loaded 19:04:00.030 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_id: 204 19:04:00.030 [Lua] Peer 11000010ecdfe63 has loaded the level and all enemies are loaded 19:04:00.030 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Loading 19:04:00.030 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter LoadingProfilePackages 19:04:00.048 [Lua] Async level spawning done 19:04:00.061 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit LoadingProfilePackages 19:04:00.061 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForEnterGame 19:04:00.759 [Lua] ### Received rpc_level_loaded 19:04:00.759 [Lua] #### Has state machine: true, peer_id: 110000104fb4a3a, level_id: 204 19:04:00.759 [Lua] Peer 110000104fb4a3a has loaded the level and all enemies are loaded 19:04:00.760 [Lua] [PeerSM] 110000104fb4a3a :: on_exit Loading 19:04:00.760 [Lua] [PeerSM] 110000104fb4a3a :: on_enter LoadingProfilePackages 19:04:00.777 [Lua] [PeerSM] 110000104fb4a3a :: on_exit LoadingProfilePackages 19:04:00.777 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForEnterGame 19:04:03.967 [Lua] [EndViewState] Exit Substate EndViewStateSummary 19:04:03.967 [Lua] [PlayState] Enter Substate EndViewStateChest 19:04:03.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 100, name: `unknown` 19:04:08.281 [Lua] min_height 90.669751882553101 19:04:11.223 [Lua] [PlayState] Exit Substate EndViewStateChest 19:04:11.223 [Lua] [PlayState] Enter Substate EndViewStateScore 19:04:17.242 [Lua] [PlayState] Exit Substate EndViewStateScore 19:04:17.242 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:04:18.249 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:04:18.249 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:04:18.249 [Lua] [Matchmaking] unregister rpcs 19:04:18.249 [Lua] Set lobby begin: 19:04:18.249 [Lua] Lobby data twitch_enabled = false 19:04:18.249 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:04:18.250 [Lua] Lobby data num_players = 3 19:04:18.250 [Lua] Lobby data difficulty_tweak = 0 19:04:18.250 [Lua] Lobby data host = 11000010a60b68b 19:04:18.250 [Lua] Lobby data matchmaking_type = 3 19:04:18.250 [Lua] Lobby data is_private = true 19:04:18.250 [Lua] Lobby data match_started = true 19:04:18.250 [Lua] Lobby data difficulty = cataclysm 19:04:18.250 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:04:18.250 [Lua] Lobby data player_slot_4 = 0:0 19:04:18.250 [Lua] Lobby data unique_server_name = Meridian 19:04:18.250 [Lua] Lobby data quick_game = false 19:04:18.250 [Lua] Lobby data country_code = CH 19:04:18.250 [Lua] Lobby data matchmaking = false 19:04:18.250 [Lua] Lobby data power_level = 0 19:04:18.250 [Lua] Lobby data mission_id = inn_level_sonnstill 19:04:18.250 [Lua] Lobby data mechanism = adventure 19:04:18.250 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:04:18.250 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:04:18.250 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:04:18.250 [Lua] Lobby data player_slot_3 = 0:0 19:04:18.250 [Lua] Lobby data eac_authorized = true 19:04:18.250 [Lua] Set lobby end. 19:04:18.250 [Lua] [Managers] Destroying manager group: 19:04:18.251 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:04:18.251 [Lua] [Gamestate] Enter StateIngame HOST 19:04:18.251 [Lua] [Managers] Calling function on all managers: 19:04:18.251 [Lua] <>level = inn_level_sonnstill<> 19:04:18.251 [Lua] Set lobby begin: 19:04:18.251 [Lua] Lobby data twitch_enabled = false 19:04:18.251 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:04:18.251 [Lua] Lobby data num_players = 3 19:04:18.251 [Lua] Lobby data difficulty_tweak = 0 19:04:18.251 [Lua] Lobby data host = 11000010a60b68b 19:04:18.251 [Lua] Lobby data matchmaking_type = 3 19:04:18.251 [Lua] Lobby data is_private = true 19:04:18.251 [Lua] Lobby data match_started = true 19:04:18.251 [Lua] Lobby data difficulty = cataclysm 19:04:18.251 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:04:18.251 [Lua] Lobby data player_slot_4 = 0:0 19:04:18.251 [Lua] Lobby data unique_server_name = Meridian 19:04:18.251 [Lua] Lobby data quick_game = false 19:04:18.251 [Lua] Lobby data country_code = CH 19:04:18.251 [Lua] Lobby data matchmaking = false 19:04:18.251 [Lua] Lobby data power_level = 0 19:04:18.251 [Lua] Lobby data mission_id = inn_level_sonnstill 19:04:18.252 [Lua] Lobby data mechanism = adventure 19:04:18.252 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:04:18.252 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:04:18.252 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:04:18.252 [Lua] Lobby data player_slot_3 = 0:0 19:04:18.252 [Lua] Lobby data eac_authorized = true 19:04:18.252 [Lua] Set lobby end. 19:04:18.252 [Lua] [StateIngame] Server ingame 19:04:18.254 [Lua] Set lobby begin: 19:04:18.254 [Lua] Lobby data twitch_enabled = false 19:04:18.254 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:04:18.254 [Lua] Lobby data num_players = 3 19:04:18.254 [Lua] Lobby data difficulty_tweak = 0 19:04:18.254 [Lua] Lobby data host = 11000010a60b68b 19:04:18.254 [Lua] Lobby data matchmaking_type = 3 19:04:18.254 [Lua] Lobby data is_private = true 19:04:18.254 [Lua] Lobby data match_started = true 19:04:18.254 [Lua] Lobby data difficulty = normal 19:04:18.254 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:04:18.254 [Lua] Lobby data player_slot_4 = 0:0 19:04:18.254 [Lua] Lobby data unique_server_name = Meridian 19:04:18.255 [Lua] Lobby data quick_game = false 19:04:18.255 [Lua] Lobby data country_code = CH 19:04:18.255 [Lua] Lobby data matchmaking = false 19:04:18.255 [Lua] Lobby data power_level = 0 19:04:18.255 [Lua] Lobby data mission_id = inn_level_sonnstill 19:04:18.255 [Lua] Lobby data mechanism = adventure 19:04:18.255 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:04:18.255 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:04:18.255 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:04:18.255 [Lua] Lobby data player_slot_3 = 0:0 19:04:18.255 [Lua] Lobby data eac_authorized = true 19:04:18.255 [Lua] Set lobby end. 19:04:18.255 [Lua] [Matchmaking] register rpcs 19:04:18.255 [Lua] GameNetworkManager:init... creating game session 19:04:18.255 [Lua] Host GameSession.make_game_session_host with session: 19:04:18.255 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:04:18.255 [Lua] [GameNetworkManager] My own peer_id = 11000010a60b68b 19:04:18.255 [Lua] [GameNetworkManager] self.is_server = true 19:04:18.255 [Network] Setting artificial MTU limit to 65536 19:04:18.265 [Lua] Switching ConflictSettings: to: inn_level 19:04:18.265 [Lua] pacing=disabled 19:04:18.265 [Lua] roaming=nil 19:04:18.265 [Lua] disabled=false 19:04:18.265 [Lua] pack_spawning=disabled 19:04:18.265 [Lua] contained_breeds=nil 19:04:18.265 [Lua] boss=disabled 19:04:18.265 [Lua] horde=disabled 19:04:18.265 [Lua] specials=disabled 19:04:18.265 [Lua] name=inn_level 19:04:18.265 [Lua] intensity=disabled 19:04:18.265 [Lua] --- 19:04:18.265 [Lua] [LevelAnalysis] set_random_seed( 0) 19:04:18.267 warning: [GwNav] NavData resource not loaded 19:04:18.267 warning: [GwNav] levels/inn/event_decoration/sonnstill/world 19:04:18.267 [Lua] nested_level_name levels/inn/world 19:04:18.267 [Lua] [AIInterestPointSystem] Level Seed: 0 19:04:18.267 [Lua] 19:04:18.267 [Lua] [entity_system_bag] = table 19:04:18.267 [Lua] [entity_system_bag] = metatable 19:04:18.267 [Lua] [startup_data] = table 19:04:18.267 [Lua] [entity_manager] = table 19:04:18.267 [Lua] [entity_manager] = metatable 19:04:18.267 [Lua] [unit_spawner] = table 19:04:18.267 [Lua] [unit_spawner] = metatable 19:04:18.267 [Lua] [unit_storage] = table 19:04:18.267 [Lua] [unit_storage] = metatable 19:04:18.267 [Lua] [dice_keeper] = table 19:04:18.267 [Lua] [dice_keeper] = metatable 19:04:18.267 [Lua] [is_server] = true (boolean) 19:04:18.267 [Lua] [world] = [World] 19:04:18.267 [Lua] [system_api] = table 19:04:18.267 [Lua] [entity_system] = table 19:04:18.267 [Lua] [entity_system] = metatable 19:04:18.267 [Lua] [network_lobby] = table 19:04:18.267 [Lua] [network_lobby] = metatable 19:04:18.267 [Lua] [profile_synchronizer] = table 19:04:18.267 [Lua] [profile_synchronizer] = metatable 19:04:18.267 [Lua] [level_transition_handler] = table 19:04:18.267 [Lua] [level_transition_handler] = metatable 19:04:18.267 [Lua] [num_local_human_players] = 1 (number) 19:04:18.267 [Lua] [statistics_db] = table 19:04:18.267 [Lua] [statistics_db] = metatable 19:04:18.267 [Lua] [network_server] = table 19:04:18.267 [Lua] [network_server] = metatable 19:04:18.267 [Lua] [input_manager] = table 19:04:18.267 [Lua] [input_manager] = metatable 19:04:18.267 [Lua] [network_clock] = table 19:04:18.267 [Lua] [network_clock] = metatable 19:04:18.267 [Lua] [network_transmit] = table 19:04:18.267 [Lua] [network_transmit] = metatable 19:04:18.267 [Lua] [free_flight_manager] = table 19:04:18.267 [Lua] [free_flight_manager] = metatable 19:04:18.267 [Lua] [network_manager] = table 19:04:18.267 [Lua] [network_manager] = metatable 19:04:18.267 [Lua] [network_event_delegate] = table 19:04:18.267 [Lua] [network_event_delegate] = metatable 19:04:18.267 [Lua] 19:04:18.268 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:04:18.268 [Lua] ignoring extension VersusInteractObjectiveExtension 19:04:18.268 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:04:18.268 [Lua] ignoring extension VersusSocketObjectiveExtension 19:04:18.268 [Lua] ignoring extension VersusTargetObjectiveExtension 19:04:18.268 [Lua] ignoring extension VersusMissionObjectiveExtension 19:04:18.268 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:04:18.272 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 19:04:18.272 [Lua] [AchievementManager] Achievements using the steam platform 19:04:18.273 [Lua] PlayerManager:add_player player_1 19:04:18.312 [Lua] [StateIngame] Level seed: 0 19:04:18.317 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:04:18.317 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:04:18.318 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:04:18.318 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 19:04:18.318 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 19:04:18.318 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 19:04:18.318 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 19:04:18.318 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1, async-read, 19:04:18.318 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 19:04:18.318 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 19:04:18.318 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 19:04:18.318 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_5, async-read, 19:04:18.318 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4, async-read, 19:04:18.318 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 19:04:18.318 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1, async-read, 19:04:18.318 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 19:04:18.318 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 19:04:18.318 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 19:04:18.319 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 19:04:18.321 [Lua] [LevelAnalysis] set_random_seed( 0) 19:04:18.324 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 19:04:18.324 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 19:04:18.324 [Lua] [IngameUI] init 19:04:18.336 [SteamVoipClient] select_out(11000010a60b68b, off) 19:04:18.336 [SteamVoipClient] select_out(11000010ecdfe63, off) 19:04:18.339 [Lua] cb_razer_chroma_setup 19:04:18.366 [Lua] [Matchmaking] Cancelling matchmaking 19:04:18.366 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:04:18.366 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:04:18.366 [Lua] Set lobby begin: 19:04:18.366 [Lua] Lobby data twitch_enabled = false 19:04:18.366 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:04:18.366 [Lua] Lobby data num_players = 3 19:04:18.366 [Lua] Lobby data difficulty_tweak = 0 19:04:18.366 [Lua] Lobby data host = 11000010a60b68b 19:04:18.366 [Lua] Lobby data matchmaking_type = 3 19:04:18.366 [Lua] Lobby data is_private = true 19:04:18.366 [Lua] Lobby data match_started = true 19:04:18.366 [Lua] Lobby data difficulty = normal 19:04:18.366 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:04:18.366 [Lua] Lobby data player_slot_4 = 0:0 19:04:18.367 [Lua] Lobby data unique_server_name = Meridian 19:04:18.367 [Lua] Lobby data quick_game = false 19:04:18.367 [Lua] Lobby data country_code = CH 19:04:18.367 [Lua] Lobby data matchmaking = false 19:04:18.367 [Lua] Lobby data power_level = 835 19:04:18.367 [Lua] Lobby data mission_id = inn_level_sonnstill 19:04:18.367 [Lua] Lobby data mechanism = adventure 19:04:18.367 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:04:18.367 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:04:18.367 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:04:18.367 [Lua] Lobby data player_slot_3 = 0:0 19:04:18.367 [Lua] Lobby data eac_authorized = true 19:04:18.367 [Lua] Set lobby end. 19:04:18.368 [Flow] complete_skittergate_legend true 19:04:18.368 [Flow] complete_all_helmgart_levels_recruit true 19:04:18.369 [Flow] WitchHunterLevel:35 19:04:18.369 [Flow] LeaderYes 19:04:18.369 [Flow] ALL PC XP:289286 19:04:18.369 [Flow] Has "bogenhafen" DLC:true 19:04:18.369 [Flow] WH XP:60850 19:04:18.369 [Flow] Number of crafted items:1399 19:04:18.369 [Flow] Sum of Powe Levels:1500 19:04:18.369 [Flow] lodestone diff 1:false 19:04:18.369 [Flow] magnus and forest activated 19:04:18.369 [Flow] magnus and forest activated 19:04:18.369 [Flow] cemetery and forest activated 19:04:18.369 [Flow] magnus and cemetery 19:04:18.369 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:04:18.369 [Flow] ALL RUNES ACTIVATED 19:04:18.369 [Flow] magnus and forest activated 19:04:18.369 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:04:18.369 [Flow] ALL RUNES ACTIVATED 19:04:18.369 [Flow] cemetery and forest activated 19:04:18.369 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:04:18.369 [Flow] ALL RUNES ACTIVATED 19:04:18.369 [Flow] magnus and forest activated 19:04:18.369 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:04:18.369 [Flow] ALL RUNES ACTIVATED 19:04:18.369 [Flow] magnus and cemetery 19:04:18.369 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:04:18.369 [Flow] ALL RUNES ACTIVATED 19:04:18.369 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:04:18.371 [Lua] CurrentConflictSettings inn_level 19:04:18.371 [Lua] [ConflictDirector] conflict_director is ai_ready 19:04:18.371 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:04:18.371 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:04:18.372 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:04:18.372 [Lua] Forming navigation groups in one frame 19:04:18.372 [Lua] Forming navigation groups 19:04:18.387 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000076398 19:04:18.388 [Lua] NavigationGroupManager -> calulation time B: 0 19:04:18.388 [Lua] number of nav groups: 42 19:04:18.389 [Lua] number of refined nav groups : 23 19:04:18.390 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 19:04:18.390 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 19:04:18.390 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:04:18.390 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:04:18.392 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:04:18.392 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:04:18.392 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:04:18.392 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 19:04:18.393 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:04:18.393 [Lua] [Managers] Calling function on all managers: 19:04:18.393 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:04:18.416 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForEnterGame 19:04:18.416 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForGameObjectSync 19:04:18.416 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForEnterGame 19:04:18.416 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForGameObjectSync 19:04:18.568 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104fb4a3a 19:04:18.570 [Lua] Breedfreezer (server) starting a hot join sync 19:04:18.571 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForGameObjectSync 19:04:18.571 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForPlayers 19:04:18.571 [Lua] PlayerManager:add_remote_player 110000104fb4a3a 19:04:18.571 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37 19:04:18.571 [Lua] RemotePlayer:create_game_object( ) 37 19:04:18.582 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForGameObjectSync 19:04:18.582 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForPlayers 19:04:18.582 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForEnterGame 19:04:18.582 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForGameObjectSync 19:04:18.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 19:04:18.583 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 19:04:18.583 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 19:04:18.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:04:18.591 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010ecdfe63 19:04:18.594 [Lua] Breedfreezer (server) starting a hot join sync 19:04:18.595 [Lua] PlayerManager:add_remote_player 11000010ecdfe63 19:04:18.595 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 19:04:18.595 [Lua] RemotePlayer:create_game_object( ) 39 19:04:18.608 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForGameObjectSync 19:04:18.608 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForPlayers 19:04:18.617 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForPlayers 19:04:18.617 [Lua] [PeerSM] 11000010a60b68b :: on_enter InGame 19:04:18.617 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = true 19:04:18.617 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForPlayers 19:04:18.617 [Lua] [PeerSM] 110000104fb4a3a :: on_enter InGame 19:04:18.617 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:110000104fb4a3a:0:0:0 = true 19:04:18.617 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForPlayers 19:04:18.617 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InGame 19:04:18.617 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = true 19:04:18.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:04:18.617 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:04:18.617 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 19:04:18.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:04:18.621 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 19:04:18.623 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:04:18.623 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:04:18.623 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:04:18.623 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:04:18.623 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:04:18.623 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:04:18.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:04:18.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:04:18.624 [Lua] PlayerManager:assign_unit_ownership Meridian 11000010a60b68b 1 19:04:18.624 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 19:04:18.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:04:18.662 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:04:18.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 19:04:18.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:04:18.663 [Lua] Players are leaving the safe zone 19:04:18.716 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":1040800960,"first_person":{"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01":false,"resource_packages\/careers\/wh_bountyhunter":false}} 19:04:18.717 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:04:18.717 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1196547456 19:04:18.717 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:04:18.717 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 550797696 19:04:18.717 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1040800960 19:04:18.717 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:04:18.717 [Lua] [MOD][VMF][INFO] Added 11000010ecdfe63 to the VMF users list. 19:04:18.717 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010ecdfe63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:04:18.717 [Lua] Adding player sync data to peer=11000010ecdfe63 local_player_id=1 19:04:18.717 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:04:18.717 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player. 19:04:18.718 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 19:04:18.718 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 19:04:18.718 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:04:18.718 [Lua] TalentSystem:rpc_sync_talents 6 2049 19:04:18.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:04:18.719 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:04:18.719 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 19:04:18.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 19:04:18.737 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":550797696,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:04:18.737 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:04:18.737 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:04:18.737 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1196547456 19:04:18.737 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 550797696 19:04:18.737 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1040800960 19:04:18.737 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = false 19:04:18.737 [Lua] [MOD][VMF][INFO] Added 110000104fb4a3a to the VMF users list. 19:04:18.737 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104fb4a3a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:04:18.737 [Lua] Adding player sync data to peer=110000104fb4a3a local_player_id=1 19:04:18.737 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104fb4a3a go_type=player_unit go_created_func_name=game_object_created_player_unit 19:04:18.737 [Lua] [NetworkServer] Peer 110000104fb4a3a spawned player. 19:04:18.738 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 19:04:18.738 [Lua] PlayerManager:assign_unit_ownership Biggie 110000104fb4a3a 1 19:04:18.739 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:04:18.739 [Lua] TalentSystem:rpc_sync_talents 15 1025 19:04:18.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 19:04:18.760 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 19:04:18.760 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 19:04:19.014 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = true 19:04:19.028 [Lua] StateInGameRunning:_game_actually_starts() 19:04:19.028 [Lua] ################################################################################################################# 19:04:19.028 [Lua] [Loading Time]: 00:00:25 [Transition]: ussingen-inn_level_sonnstill [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:04:19.028 [Lua] ################################################################################################################# 19:04:19.028 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 55 19:04:19.028 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = true 19:04:19.039 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 55 19:04:19.168 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = true 19:04:19.219 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 55 19:04:19.219 [Lua] Commit load time data 19:04:19.308 [Flow] DISABLE 19:04:23.336 [Lua] Set lobby begin: 19:04:23.336 [Lua] Lobby data twitch_enabled = false 19:04:23.337 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:04:23.337 [Lua] Lobby data num_players = 3 19:04:23.337 [Lua] Lobby data difficulty_tweak = 0 19:04:23.337 [Lua] Lobby data host = 11000010a60b68b 19:04:23.337 [Lua] Lobby data matchmaking_type = 3 19:04:23.337 [Lua] Lobby data is_private = true 19:04:23.337 [Lua] Lobby data match_started = true 19:04:23.337 [Lua] Lobby data difficulty = normal 19:04:23.337 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:04:23.337 [Lua] Lobby data player_slot_4 = 0:0 19:04:23.337 [Lua] Lobby data unique_server_name = Meridian 19:04:23.337 [Lua] Lobby data quick_game = false 19:04:23.337 [Lua] Lobby data country_code = CH 19:04:23.337 [Lua] Lobby data matchmaking = false 19:04:23.338 [Lua] Lobby data power_level = 278 19:04:23.338 [Lua] Lobby data mission_id = inn_level_sonnstill 19:04:23.338 [Lua] Lobby data mechanism = adventure 19:04:23.338 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:04:23.338 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:04:23.338 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:04:23.338 [Lua] Lobby data player_slot_3 = 0:0 19:04:23.338 [Lua] Lobby data eac_authorized = true 19:04:23.338 [Lua] Set lobby end. 19:04:24.178 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1, async-read, 19:04:24.178 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:04:28.333 [Lua] PlayFabMirrorBase:_commit_internal 14 19:04:28.333 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:04:28.337 [Lua] generate_backend_stats 11000010a60b68b:1 19:04:28.360 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:04:28.360 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:04:28.360 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 56 19:04:28.360 [Lua] Set lobby begin: 19:04:28.360 [Lua] Lobby data twitch_enabled = false 19:04:28.360 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:04:28.360 [Lua] Lobby data num_players = 3 19:04:28.360 [Lua] Lobby data difficulty_tweak = 0 19:04:28.360 [Lua] Lobby data host = 11000010a60b68b 19:04:28.360 [Lua] Lobby data matchmaking_type = 3 19:04:28.360 [Lua] Lobby data is_private = true 19:04:28.360 [Lua] Lobby data match_started = true 19:04:28.360 [Lua] Lobby data difficulty = normal 19:04:28.360 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:04:28.360 [Lua] Lobby data player_slot_4 = 0:0 19:04:28.360 [Lua] Lobby data unique_server_name = Meridian 19:04:28.360 [Lua] Lobby data quick_game = false 19:04:28.360 [Lua] Lobby data country_code = CH 19:04:28.360 [Lua] Lobby data matchmaking = false 19:04:28.360 [Lua] Lobby data power_level = 835 19:04:28.360 [Lua] Lobby data mission_id = inn_level_sonnstill 19:04:28.360 [Lua] Lobby data mechanism = adventure 19:04:28.360 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:04:28.360 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:04:28.361 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:04:28.361 [Lua] Lobby data player_slot_3 = 0:0 19:04:28.361 [Lua] Lobby data eac_authorized = true 19:04:28.361 [Lua] Set lobby end. 19:04:28.365 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 56 19:04:28.555 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 56 19:04:28.561 [Lua] commit result success 14 19:04:28.561 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 57 19:04:28.570 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 57 19:04:28.733 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 57 19:04:32.186 [Lua] [IngameUI] menu view on_enter hero_view 19:04:32.190 [Lua] [IngameUI] menu view post_update_on_enter table: 0x099420f0 19:04:32.190 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 19:04:34.689 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 58 19:04:34.694 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 58 6 19:04:34.880 [Lua] [PlayFabRequestQueue] EAC Enabled! 58 19:04:34.880 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 58 19:04:35.088 [EACServer] [21:04:35:088][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:04:35.546 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 58 19:04:35.547 [Save] Saving `save_data` 19:04:35.548 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 59 19:04:35.549 [Save] Save done 19:04:35.550 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 59 19:04:35.555 [Lua] min_height 90.669751882553101 19:04:35.720 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 59 19:04:39.375 [Lua] [IngameUI] menu view on_exit hero_view 19:04:39.378 [Lua] [IngameUI] menu view post_update_on_exit table: 0x099420f0 19:04:39.378 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 19:04:40.624 [Lua] [IngameUI] menu view on_enter start_game_view 19:04:40.625 [Lua] [IngameUI] menu view post_update_on_enter table: 0x15be6360 19:04:40.625 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 19:04:40.627 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 19:04:40.627 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:04:40.627 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 19:04:40.628 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 19:04:41.818 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 19:04:41.819 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:04:41.819 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 19:04:41.829 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 19:04:41.829 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 19:04:42.624 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 19:04:42.624 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 19:04:42.626 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 19:04:44.147 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 19:04:44.147 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 19:04:44.147 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:04:44.147 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 19:04:44.147 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 19:04:46.239 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 19:04:46.239 [Lua] ............................................................................................................ 19:04:46.239 [Lua] ............................................................................................................ 19:04:46.239 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 19:04:46.239 [Lua] ............................................................................................................ 19:04:46.239 [Lua] ............................................................................................................ 19:04:46.328 [Lua] [Matchmaking] Cancelling matchmaking 19:04:46.328 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:04:46.343 [Lua] [IngameUI] menu view on_exit start_game_view 19:04:46.343 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 19:04:46.343 [Save] Saving `save_data` 19:04:46.343 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:04:46.343 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 19:04:46.343 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 19:04:46.346 [Save] Save done 19:04:46.347 [Lua] [IngameUI] menu view post_update_on_exit table: 0x15be6360 19:04:50.240 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:04:50.240 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:04:50.242 [Lua] Set lobby begin: 19:04:50.242 [Lua] Lobby data twitch_enabled = false 19:04:50.242 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:04:50.242 [Lua] Lobby data num_players = 3 19:04:50.242 [Lua] Lobby data difficulty_tweak = 0 19:04:50.242 [Lua] Lobby data host = 11000010a60b68b 19:04:50.242 [Lua] Lobby data matchmaking_type = 3 19:04:50.242 [Lua] Lobby data is_private = true 19:04:50.242 [Lua] Lobby data match_started = true 19:04:50.242 [Lua] Lobby data difficulty = cataclysm 19:04:50.242 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:04:50.242 [Lua] Lobby data player_slot_4 = 0:0 19:04:50.242 [Lua] Lobby data unique_server_name = Meridian 19:04:50.242 [Lua] Lobby data quick_game = false 19:04:50.242 [Lua] Lobby data country_code = CH 19:04:50.242 [Lua] Lobby data matchmaking = false 19:04:50.242 [Lua] Lobby data power_level = 835 19:04:50.242 [Lua] Lobby data mission_id = inn_level_sonnstill 19:04:50.242 [Lua] Lobby data mechanism = adventure 19:04:50.242 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:04:50.242 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:04:50.242 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:04:50.242 [Lua] Lobby data player_slot_3 = 0:0 19:04:50.242 [Lua] Lobby data eac_authorized = true 19:04:50.242 [Lua] Set lobby end. 19:04:50.242 [Lua] [PartyManager] Leader is set to 11000010a60b68b 19:04:50.242 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill ground_zero 0 19:04:50.242 [Lua] Set lobby begin: 19:04:50.242 [Lua] Lobby data twitch_enabled = false 19:04:50.242 [Lua] Lobby data selected_mission_id = ground_zero 19:04:50.242 [Lua] Lobby data num_players = 3 19:04:50.243 [Lua] Lobby data difficulty_tweak = 0 19:04:50.243 [Lua] Lobby data host = 11000010a60b68b 19:04:50.243 [Lua] Lobby data matchmaking_type = 2 19:04:50.243 [Lua] Lobby data is_private = true 19:04:50.243 [Lua] Lobby data match_started = true 19:04:50.243 [Lua] Lobby data difficulty = cataclysm 19:04:50.243 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:04:50.243 [Lua] Lobby data player_slot_4 = 0:0 19:04:50.243 [Lua] Lobby data unique_server_name = Meridian 19:04:50.243 [Lua] Lobby data quick_game = false 19:04:50.243 [Lua] Lobby data country_code = CH 19:04:50.243 [Lua] Lobby data matchmaking = true 19:04:50.243 [Lua] Lobby data power_level = 835 19:04:50.243 [Lua] Lobby data mission_id = inn_level_sonnstill 19:04:50.243 [Lua] Lobby data mechanism = adventure 19:04:50.243 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:04:50.243 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:04:50.243 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:04:50.243 [Lua] Lobby data player_slot_3 = 0:0 19:04:50.243 [Lua] Lobby data eac_authorized = true 19:04:50.243 [Lua] Set lobby end. 19:04:50.243 [Lua] Set lobby begin: 19:04:50.243 [Lua] Lobby data twitch_enabled = false 19:04:50.243 [Lua] Lobby data selected_mission_id = ground_zero 19:04:50.243 [Lua] Lobby data num_players = 3 19:04:50.243 [Lua] Lobby data difficulty_tweak = 0 19:04:50.243 [Lua] Lobby data host = 11000010a60b68b 19:04:50.243 [Lua] Lobby data matchmaking_type = 2 19:04:50.243 [Lua] Lobby data is_private = false 19:04:50.243 [Lua] Lobby data match_started = true 19:04:50.243 [Lua] Lobby data difficulty = cataclysm 19:04:50.243 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:04:50.243 [Lua] Lobby data player_slot_4 = 0:0 19:04:50.243 [Lua] Lobby data unique_server_name = Meridian 19:04:50.243 [Lua] Lobby data quick_game = false 19:04:50.243 [Lua] Lobby data country_code = CH 19:04:50.243 [Lua] Lobby data matchmaking = true 19:04:50.244 [Lua] Lobby data power_level = 835 19:04:50.244 [Lua] Lobby data mission_id = inn_level_sonnstill 19:04:50.244 [Lua] Lobby data mechanism = adventure 19:04:50.244 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:04:50.244 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:04:50.244 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:04:50.244 [Lua] Lobby data player_slot_3 = 0:0 19:04:50.244 [Lua] Lobby data eac_authorized = true 19:04:50.244 [Lua] Set lobby end. 19:04:50.244 [Lua] [ChatManager][1]System: Starting hosted game... 19:04:50.244 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:04:50.244 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:04:52.525 [Lua] TalentSystem:rpc_sync_talents 15 1025 19:04:54.603 [Lua] PlayFabMirrorBase:_commit_internal 15 19:04:54.603 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:04:54.608 [Lua] generate_backend_stats 11000010a60b68b:1 19:04:54.631 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:04:54.631 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:04:54.637 [Lua] commit result success 15 19:04:54.637 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 60 19:04:54.646 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 60 19:04:54.808 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 60 19:04:58.444 [Lua] [ProfileSynchronizer] Assigning peer(11000010ecdfe63:1) to profile(1) career(3) 19:04:58.444 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104fb4a3a"}] 19:04:58.444 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104fb4a3a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"}] 19:04:58.550 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_04_t1\/wpn_emp_flail_04_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false,"resource_packages\/careers\/wh_zealot":false},"inventory_id":279360256,"first_person":{"units\/weapons\/player\/wpn_emp_flail_04_t1\/wpn_emp_flail_04_t1":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_flail_04_t1\/wpn_emp_flail_04_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false}} 19:04:58.550 [Lua] [NetworkServer] Peer 11000010ecdfe63 despawned player. 19:04:58.550 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ecdfe63 19:04:58.551 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow, ProfileSynchronizer, async-read, 19:04:58.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, ProfileSynchronizer, async-read, 19:04:58.551 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 19:04:58.551 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer, async-read, 19:04:58.551 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 19:04:58.551 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 19:04:58.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p, ProfileSynchronizer 19:04:58.560 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 19:04:58.560 [Lua] [GameNetworkManager] destroying game object with go_id=44 19:04:58.573 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, ProfileSynchronizer 19:04:58.579 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 19:04:58.646 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow 19:04:58.646 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow 19:04:58.646 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p 19:04:58.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p 19:04:58.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p 19:04:58.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 19:04:58.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 19:04:58.730 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 19:04:58.730 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 19:04:58.742 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 279360256 19:04:58.754 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 19:04:58.754 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 19:04:58.754 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 19:04:58.776 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 19:04:58.776 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 19:04:58.776 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 19:04:59.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 19:04:59.058 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 19:04:59.069 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 279360256 19:04:59.235 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 279360256 19:04:59.298 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:04:59.298 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player. 19:04:59.299 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 19:04:59.299 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 19:04:59.300 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:04:59.300 [Lua] TalentSystem:rpc_sync_talents 6 2050 19:05:02.855 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false},"inventory_id":138027008,"first_person":{"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01":false}} 19:05:02.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 19:05:02.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, ProfileSynchronizer 19:05:02.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p 19:05:02.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p 19:05:02.886 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 138027008 19:05:02.970 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 138027008 19:05:02.980 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 138027008 19:05:11.194 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false},"inventory_id":409892320,"first_person":{"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01":false}} 19:05:11.194 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:05:11.194 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:05:11.234 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:05:23.280 [Lua] TalentSystem:rpc_sync_talents 6 2050 19:05:31.394 [Lua] [IngameUI] menu view on_enter hero_view 19:05:31.398 [Lua] [IngameUI] menu view post_update_on_enter table: 0x099420f0 19:05:31.398 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:05:31.411 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:05:31.411 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:05:31.412 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:05:31.412 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:05:31.417 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:05:31.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:05:31.668 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:05:31.688 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:05:31.688 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:05:31.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:05:31.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:05:31.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:05:31.729 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:05:31.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:05:31.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:05:31.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:05:31.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:05:31.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:05:31.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:05:33.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:05:33.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:05:33.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:05:33.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:05:33.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:05:33.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:05:33.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:05:33.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:05:33.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:05:33.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:05:33.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:05:33.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:05:34.273 [Lua] [IngameUI] menu view on_exit hero_view 19:05:34.277 [Lua] [IngameUI] menu view post_update_on_exit table: 0x099420f0 19:05:34.277 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:05:34.277 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:05:34.277 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:05:34.277 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:05:34.277 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:05:34.277 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:05:34.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:05:34.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:05:34.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:05:34.284 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:05:34.284 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:05:34.284 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:05:39.979 [Lua] TalentSystem:rpc_sync_talents 15 1025 19:05:49.351 [Lua] PlayFabMirrorBase:_commit_internal 16 19:05:49.351 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:05:49.354 [Lua] generate_backend_stats 11000010a60b68b:1 19:05:49.377 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:05:49.377 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:05:49.382 [Lua] commit result success 16 19:05:49.382 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 61 19:05:49.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 61 19:05:49.554 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 61 19:06:02.761 [Lua] TalentSystem:rpc_sync_talents 15 1025 19:06:20.273 [Lua] TalentSystem:rpc_sync_talents 6 2050 19:06:22.570 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:22.824 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:23.103 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:23.282 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:06:23.360 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:23.529 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":374264928,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:06:23.529 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:06:23.529 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:06:23.573 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:06:23.595 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:06:23.595 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:23.820 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:06:23.871 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:24.062 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:06:24.122 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:24.299 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:06:24.369 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:24.560 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:06:24.774 [Lua] [IngameUI] menu view on_enter hero_view 19:06:24.779 [Lua] [IngameUI] menu view post_update_on_enter table: 0x099420f0 19:06:24.779 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 19:06:24.793 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 19:06:24.867 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:06:24.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 19:06:24.931 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 19:06:25.805 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 19:06:25.805 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read, 19:06:25.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2 19:06:25.822 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2 19:06:26.836 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:06:28.573 [Lua] [IngameUI] menu view on_exit hero_view 19:06:28.576 [Lua] [IngameUI] menu view post_update_on_exit table: 0x099420f0 19:06:28.576 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 19:06:28.576 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot 19:06:35.088 [EACServer] [21:06:35:087][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:06:37.073 [Lua] TalentSystem:rpc_sync_talents 15 1025 19:06:38.724 [Lua] TalentSystem:rpc_sync_talents 6 2050 19:06:43.786 [Lua] PlayFabMirrorBase:_commit_internal 17 19:06:43.786 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:06:43.791 [Lua] generate_backend_stats 11000010a60b68b:1 19:06:43.813 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:06:43.813 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:06:43.819 [Lua] commit result success 17 19:06:43.819 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 62 19:06:43.828 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 62 19:06:43.998 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 62 19:06:53.345 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:53.607 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:53.731 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:06:53.872 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:53.962 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:06:54.136 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:54.199 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:06:54.381 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:54.493 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:06:54.637 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:54.746 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:06:54.887 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:54.996 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:06:55.174 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:55.243 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:06:55.429 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:55.507 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:06:55.508 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:06:55.508 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 19:06:55.591 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill ground_zero 0 19:06:55.591 [Lua] Set lobby begin: 19:06:55.591 [Lua] Lobby data twitch_enabled = false 19:06:55.591 [Lua] Lobby data selected_mission_id = ground_zero 19:06:55.591 [Lua] Lobby data num_players = 3 19:06:55.591 [Lua] Lobby data difficulty_tweak = 0 19:06:55.591 [Lua] Lobby data host = 11000010a60b68b 19:06:55.591 [Lua] Lobby data matchmaking_type = 2 19:06:55.591 [Lua] Lobby data is_private = false 19:06:55.591 [Lua] Lobby data match_started = true 19:06:55.591 [Lua] Lobby data difficulty = cataclysm 19:06:55.591 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:06:55.591 [Lua] Lobby data player_slot_4 = 0:0 19:06:55.592 [Lua] Lobby data unique_server_name = Meridian 19:06:55.592 [Lua] Lobby data quick_game = false 19:06:55.592 [Lua] Lobby data country_code = CH 19:06:55.592 [Lua] Lobby data matchmaking = true 19:06:55.592 [Lua] Lobby data power_level = 835 19:06:55.592 [Lua] Lobby data mission_id = inn_level_sonnstill 19:06:55.592 [Lua] Lobby data mechanism = adventure 19:06:55.592 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:06:55.592 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:06:55.592 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:06:55.592 [Lua] Lobby data player_slot_3 = 0:0 19:06:55.592 [Lua] Lobby data eac_authorized = true 19:06:55.592 [Lua] Set lobby end. 19:06:55.592 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:06:55.592 [Lua] [LevelTransitionHandler] set_next_level( lvl:ground_zero, mc:adventure, gm:adventure, env:0, seed:2377971, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:560370816, lt:load_next_level, extra_packages:{ }) 19:06:55.592 [Lua] [NetworkServer] Entering post game 19:06:55.592 [Lua] [PeerSM] 11000010a60b68b :: on_exit InGame 19:06:55.592 [Lua] [PeerSM] 11000010a60b68b :: on_enter InPostGame 19:06:55.592 [Lua] [PeerSM] 110000104fb4a3a :: on_exit InGame 19:06:55.592 [Lua] [PeerSM] 110000104fb4a3a :: on_enter InPostGame 19:06:55.592 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InGame 19:06:55.592 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InPostGame 19:06:55.592 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:391: in function update [6] @scripts/game_state/state_ingame.lua:938: in function update [7] @foundation/scripts/util/state_machine.lua:141: in function update [8] @scripts/boot.lua:904: in function game_update [9] @scripts/boot.lua:639:in function [1] self = table: 0000000011FF5FC0 [2] self = table: 000000000A48F8E0; game_server_lobby_client = nil [3] self = table: 000000000A48F8E0 [4] self = table: 000000000A48F8E0; dt = nil; t = nil; verify_dlc_data = table: 000000000A234320; active_peers = table: 00000000182E8C50; is_done = true; success = true [5] self = table: 0000000001BC7C40; dt = 0.0088524436578154564; t = 3234.0118572015781; state_name = "MatchmakingStateStartGame" [6] self = table: 000000000A96E720; dt = 0.0088524436578154564; main_t = 3234.0118572015781; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 155.63454523636028 [7] self = table: 000000000158FF20; dt = 0.0088524436578154564; t = 3234.0118572015781 [8] self = table: 0000000000095910; real_world_dt = 0.0088524436578154564; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0088524436578154564; t = 3234.0118572015781 [9] dt = 0.0088524436578154564 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 000000000CDA67C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000F3EB040; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000F3EAFD0; _disable_spawning_reasons = table: 000000000F54A240; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000003FF5110; _mutator_handler = table: 000000000621F7B0; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000011609C70; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "inn_level_sonnstill"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 000000000A5D60E0; is_server = true; network_event_delegate = table: 0000000009476E90; [2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 000000000343B9C0; _verify_dlc_data = table: 000000000A234320; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 000000000CDA67C0; _network_transmit = table: 0000000000261370; state_context = table: 000000000124FA00; [3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 000000000343B9C0; _verify_dlc_data = table: 000000000A234320; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 000000000CDA67C0; _network_transmit = table: 0000000000261370; state_context = table: 000000000124FA00; [4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 000000000343B9C0; _verify_dlc_data = table: 000000000A234320; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 000000000CDA67C0; _network_transmit = table: 0000000000261370; state_context = table: 000000000124FA00; [5] network_event_delegate = table: 0000000009476E90; start_matchmaking_time = 1000000; network_server = table: 0000000003FE2AB0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BC7AC0; _state = table: 000000000A48F8E0; peers_to_sync = table: 0000000001BC7B50; _power_level_timer = 3238.5455245722551; lobby_finder = table: 00000000041271A0; _level_weights = table: 0000000001BC7B20; _ingame_ui = table: 0000000011A2BC20; countdown_has_finished = false; peer_id = "11000010a60b68b"; lobby_finder_timer = 0; lobby = table: 0000000003FE1460; profile_update_time = 0; params = table: 0000000004135E60; profile_synchronizer = table: 0000000003FE7B00; debug = table: 0000000001BC2B40; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000124FA00; statistics_db = table: 000000000CDA67C0; network_transmit = table: 0000000000261370; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 000000000A1AA970; party_owned_dlcs = table: 0000000001BC7AF0; [6] world_name = "level_world"; entity_system_bag = table: 000000001029E6C0; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000018D52870; parent = table: 0000000000095910; _level_flow_events = table: 000000000CF68D20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000CDBCC00; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E65410; num_local_human_players = 1; _ping_reporter = table: 00000000113A7230; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0088524436578154564; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000015453C0; network_event_delegate = table: 0000000009476E90; machines = table: 000000000AAAB480; _camera_carrier = table: 0000000009542B30; free_flight_manager = table: 0000000000A72900; network_transmit = table: 0000000000261370; level_key = "inn_level_sonnstill"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000CDA67C0; _lobby_host = table: 0000000003FE1460; dice_keeper = table: 000000000A918140; network_clock = table: 00000000095D25C0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000A96E720; [8] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 0000000015DB52C0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:06:55.594 [Lua] [LevelTransitionHandler] promote_next_level_data 19:06:55.594 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 19:06:55.594 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_key:0:0:0:0 = ground_zero 19:06:55.594 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_seed:0:0:0:0 = 2377971 19:06:55.594 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: conflict_director:0:0:0:0 = default 19:06:55.594 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: locked_director_functions:0:0:0:0 = {} 19:06:55.594 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: game_mode:0:0:0:0 = adventure 19:06:55.594 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: mechanism:0:0:0:0 = adventure 19:06:55.594 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: environment_variation_id:0:0:0:0 = 0 19:06:55.594 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty:0:0:0:0 = cataclysm 19:06:55.594 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty_tweak:0:0:0:0 = 0 19:06:55.594 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_session_id:0:0:0:0 = 560370816 19:06:55.594 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_transition_type:0:0:0:0 = load_next_level 19:06:55.594 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: extra_packages:0:0:0:0 = {} 19:06:55.594 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 19:06:55.594 [Lua] [NetworkServer] Entering post game 19:06:55.594 [Save] Saving `save_data` 19:06:55.594 [Lua] gm_event_end_conditions_met false false 19:06:55.595 [Lua] PlayFabMirrorBase:_commit_internal nil 19:06:55.595 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:06:55.597 [Save] Save done 19:06:55.597 [Save] Saving `save_data` 19:06:55.599 [Lua] generate_backend_stats 11000010a60b68b:1 19:06:55.599 [Save] Save done 19:06:55.622 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:06:55.622 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:06:55.622 [Save] Saving `save_data` 19:06:55.622 [Lua] TRANSITION nil nil load_next_level 19:06:55.622 [Lua] Transition type "load_next_level", is server: true 19:06:55.622 [Lua] [GameNetworkManager] Leaving game... 19:06:55.622 [Lua] [GameNetworkManager] Shutting down game session host. 19:06:55.622 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:06:55.622 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:06:55.622 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=157.63 19:06:55.625 [Save] Save done 19:06:55.625 [Connection] Packet 21917 chunk for system game_session from 110000104fb4a3a had no listener 19:06:55.626 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = false 19:06:55.626 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:110000104fb4a3a:0:0:0 = false 19:06:55.626 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = false 19:06:55.626 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:06:55.626 [Lua] commit result success 18 19:06:55.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 63 19:06:55.634 [Network] Ignoring message `rpc_anim_event` from wrong session 246f or from non-session peer 11000010ecdfe63 19:06:55.634 [Connection] Packet 78989 chunk for system game_session from 11000010ecdfe63 had no listener 19:06:55.634 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 63 19:06:55.705 [Network] Ignoring message `rpc_wield_equipment` from wrong session 246f or from non-session peer 11000010ecdfe63 19:06:55.804 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 63 19:06:57.626 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:06:57.626 [Lua] [Managers] Calling function on all managers: 19:06:57.627 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 1 19:06:57.627 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = false 19:06:57.627 [Lua] Clearing all global lookup lists 19:06:57.627 [Lua] [IngamePlayerListUI] - Destroy 19:06:57.627 [Lua] [GamePadEquipmentUI] - Destroy 19:06:57.627 [Lua] [EquipmentUI] - Destroy 19:06:57.627 [Lua] [GamePadAbilityUI] - Destroy 19:06:57.627 [Lua] [AbilityUI] - Destroy 19:06:57.627 [Lua] [IngameUI] destroy 19:06:57.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1 19:06:57.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_5 19:06:57.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4 19:06:57.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1 19:06:57.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 19:06:57.638 [Lua] [MOD][VMF][INFO] Removed 11000010ecdfe63 from the VMF users list. 19:06:57.638 [Lua] PlayerManager:remove_player peer_id=11000010ecdfe63 1 19:06:57.638 [Lua] [MOD][VMF][INFO] Removed 110000104fb4a3a from the VMF users list. 19:06:57.638 [Lua] PlayerManager:remove_player peer_id=110000104fb4a3a 1 19:06:57.675 [Lua] [Managers] Destroying manager group: 19:06:57.679 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:06:57.731 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:06:57.731 [Lua] [PeerSM] 11000010a60b68b :: on_exit InPostGame 19:06:57.731 [Lua] [PeerSM] 11000010a60b68b :: on_enter Loading 19:06:57.731 [Lua] [PeerSM] 110000104fb4a3a :: on_exit InPostGame 19:06:57.731 [Lua] [PeerSM] 110000104fb4a3a :: on_enter Loading 19:06:57.731 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InPostGame 19:06:57.731 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Loading 19:06:57.731 [Lua] [Matchmaking] unregister rpcs 19:06:57.731 [Lua] ############### UNLOADING PACKAGES ############### 19:06:57.731 [Lua] [Managers] Calling function on all managers: 19:06:57.731 [Lua] [Managers] Destroying manager group: 19:06:57.731 [Lua] [Gamestate] Enter state StateLoading 19:06:57.732 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:06:57.732 [Lua] [Matchmaking] register rpcs 19:06:57.732 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 19:06:57.732 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 19:06:57.732 [Lua] Set lobby begin: 19:06:57.732 [Lua] Lobby data twitch_enabled = false 19:06:57.732 [Lua] Lobby data selected_mission_id = ground_zero 19:06:57.732 [Lua] Lobby data num_players = 3 19:06:57.732 [Lua] Lobby data difficulty_tweak = 0 19:06:57.733 [Lua] Lobby data host = 11000010a60b68b 19:06:57.733 [Lua] Lobby data matchmaking_type = 2 19:06:57.733 [Lua] Lobby data is_private = false 19:06:57.733 [Lua] Lobby data match_started = true 19:06:57.733 [Lua] Lobby data difficulty = cataclysm 19:06:57.733 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:06:57.733 [Lua] Lobby data player_slot_4 = 0:0 19:06:57.733 [Lua] Lobby data unique_server_name = Meridian 19:06:57.733 [Lua] Lobby data quick_game = false 19:06:57.733 [Lua] Lobby data country_code = CH 19:06:57.733 [Lua] Lobby data matchmaking = true 19:06:57.733 [Lua] Lobby data power_level = 0 19:06:57.733 [Lua] Lobby data mission_id = inn_level_sonnstill 19:06:57.733 [Lua] Lobby data mechanism = adventure 19:06:57.733 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:06:57.733 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:06:57.733 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:06:57.733 [Lua] Lobby data player_slot_3 = 0:0 19:06:57.733 [Lua] Lobby data eac_authorized = true 19:06:57.733 [Lua] Set lobby end. 19:06:57.733 [Lua] registering RPCs 19:06:57.733 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:06:57.733 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:06:57.733 [Lua] Set lobby begin: 19:06:57.733 [Lua] Lobby data twitch_enabled = false 19:06:57.733 [Lua] Lobby data selected_mission_id = ground_zero 19:06:57.733 [Lua] Lobby data num_players = 3 19:06:57.733 [Lua] Lobby data difficulty_tweak = 0 19:06:57.733 [Lua] Lobby data host = 11000010a60b68b 19:06:57.733 [Lua] Lobby data matchmaking_type = 2 19:06:57.733 [Lua] Lobby data is_private = false 19:06:57.733 [Lua] Lobby data match_started = true 19:06:57.733 [Lua] Lobby data difficulty = cataclysm 19:06:57.734 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:06:57.734 [Lua] Lobby data player_slot_4 = 0:0 19:06:57.734 [Lua] Lobby data unique_server_name = Meridian 19:06:57.734 [Lua] Lobby data quick_game = false 19:06:57.734 [Lua] Lobby data country_code = CH 19:06:57.734 [Lua] Lobby data matchmaking = true 19:06:57.734 [Lua] Lobby data power_level = 0 19:06:57.734 [Lua] Lobby data mission_id = ground_zero 19:06:57.734 [Lua] Lobby data mechanism = adventure 19:06:57.734 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:06:57.734 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:06:57.734 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:06:57.734 [Lua] Lobby data player_slot_3 = 0:0 19:06:57.734 [Lua] Lobby data eac_authorized = true 19:06:57.734 [Lua] Set lobby end. 19:06:57.734 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:06:57.736 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized 19:06:57.736 [Lua] [StateLoading] load_current_level 19:06:57.736 [Lua] [LevelTransitionHandler] load_current_level, loading ground_zero 0 19:06:57.737 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill 19:06:57.737 [Umbra] Unload tome 19:06:57.737 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill 19:06:57.738 [Lua] [PackageManager] Unload: resource_packages/levels/inn_sonnstill, inn_level_sonnstill 19:06:57.798 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_sonnstill 19:06:57.807 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_sonnstill 19:06:57.807 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero_common, ground_zero, async-read, 19:06:57.807 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, ground_zero, async-read, 19:06:57.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10 19:06:57.854 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10 19:06:57.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero_common 19:06:57.925 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = false 19:06:57.925 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":374264928,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:06:57.925 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:06:57.925 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:06:57.925 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1196547456 19:06:57.925 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:06:57.925 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:06:57.925 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = false 19:06:57.925 [Lua] ### Received rpc_level_load_started 19:06:57.925 [Lua] #### Has state machine: true, peer_id: 110000104fb4a3a, level_session_id: 560370816 19:06:57.959 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:06:57.959 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false},"inventory_id":409892320,"first_person":{"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01":false}} 19:06:57.959 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:06:57.959 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1196547456 19:06:57.959 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:06:57.959 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:06:57.959 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:06:57.959 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:06:57.959 [Lua] ### Received rpc_level_load_started 19:06:57.959 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_session_id: 560370816 19:06:59.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero_common 19:06:59.035 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero_common 19:06:59.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero 19:06:59.099 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]' 19:07:01.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero 19:07:01.608 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero 19:07:01.624 [Lua] [LevelTransitionHandler] Level load completed! 19:07:01.625 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ground_zero - level_seed: 2377971 - use_random_directors: true - conflict_director_name: default 19:07:01.655 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:07:01.655 [Lua] checking dlc's against conflict directors 19:07:01.655 [Lua] number of factions to include 2 19:07:01.655 [Lua] number of factions added 2 19:07:01.655 [Lua] --- --- --- 19:07:01.655 [Lua] Starting... difficulty 'cataclysm' 19:07:01.655 [Lua] These are the starting conflict directors: 19:07:01.655 [Lua] chaos 19:07:01.655 [Lua] skaven 19:07:01.655 [Lua] --- --- --- 19:07:01.655 [Lua] 19:07:01.655 [Lua] DONE! Found the following directors: 19:07:01.655 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_exalted_sorcerer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower chaos_berzerker skaven_poison_wind_globadier skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 19:07:01.655 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_exalted_sorcerer=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_slave=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_ratling_gunner=true, chaos_raider=true, chaos_vortex_sorcerer=true, } 19:07:01.655 [Lua] load_startup_enemy_packages: -------------- 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] chaos_spawn 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] chaos_troll 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] skaven_rat_ogre 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] skaven_stormfiend 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] beastmen_minotaur 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] chaos_plague_sorcerer 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] chaos_corruptor_sorcerer 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] skaven_gutter_runner 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] skaven_pack_master 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] skaven_poison_wind_globadier 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] skaven_ratling_gunner 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] skaven_warpfire_thrower 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] chaos_vortex_sorcerer 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] beastmen_standard_bearer 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] chaos_vortex 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] critter_rat 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] critter_pig 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] chaos_marauder 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] skaven_storm_vermin 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] chaos_warrior 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] skaven_clan_rat_with_shield 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] skaven_clan_rat 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] skaven_slave 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] skaven_loot_rat 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] chaos_fanatic 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] skaven_storm_vermin_with_shield 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] chaos_marauder_with_shield 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] skaven_plague_monk 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] chaos_berzerker 19:07:01.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 19:07:01.655 [Lua] chaos_raider 19:07:01.658 [Lua] ### Received rpc_level_loaded 19:07:01.658 [Lua] #### Has state machine: true, peer_id: 11000010a60b68b, level_id: 49 19:07:01.658 [Lua] Peer 11000010a60b68b has loaded the level and all enemies are loaded 19:07:01.674 [Lua] [PeerSM] 11000010a60b68b :: on_exit Loading 19:07:01.674 [Lua] [PeerSM] 11000010a60b68b :: on_enter LoadingProfilePackages 19:07:01.691 [Lua] [PeerSM] 11000010a60b68b :: on_exit LoadingProfilePackages 19:07:01.691 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForEnterGame 19:07:01.691 [Lua] ### Received rpc_level_loaded 19:07:01.691 [Lua] #### Has state machine: false, peer_id: 11000010a60b68b, level_id: 49 19:07:01.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:07:01.825 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:07:01.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:07:01.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:07:01.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:07:01.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:07:02.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:07:02.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:07:02.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:07:02.148 [Lua] ### Received rpc_level_loaded 19:07:02.148 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_id: 49 19:07:02.148 [Lua] Peer 11000010ecdfe63 has loaded the level and all enemies are loaded 19:07:02.149 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Loading 19:07:02.149 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter LoadingProfilePackages 19:07:02.165 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit LoadingProfilePackages 19:07:02.165 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForEnterGame 19:07:02.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:07:02.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:07:02.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:07:02.455 [Lua] ### Received rpc_level_loaded 19:07:02.455 [Lua] #### Has state machine: true, peer_id: 110000104fb4a3a, level_id: 49 19:07:02.455 [Lua] Peer 110000104fb4a3a has loaded the level and all enemies are loaded 19:07:02.455 [Lua] [PeerSM] 110000104fb4a3a :: on_exit Loading 19:07:02.455 [Lua] [PeerSM] 110000104fb4a3a :: on_enter LoadingProfilePackages 19:07:02.469 [Lua] [PeerSM] 110000104fb4a3a :: on_exit LoadingProfilePackages 19:07:02.469 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForEnterGame 19:07:02.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:07:02.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:07:02.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:07:02.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:07:02.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:07:02.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:07:02.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:07:02.924 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:07:02.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:07:03.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:07:03.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:07:03.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:07:03.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:07:03.243 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:07:03.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:07:03.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:07:03.460 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:07:03.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:07:03.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:07:03.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:07:03.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:07:03.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:07:03.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:07:03.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:07:03.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:07:03.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:07:03.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:07:04.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:07:04.184 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:07:04.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:07:04.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:07:04.234 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:07:04.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:07:04.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:07:04.301 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:07:04.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:07:04.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:07:04.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:07:04.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:07:04.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:07:04.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:07:04.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:07:04.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:07:04.788 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:07:04.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:07:04.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:07:04.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:07:04.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:07:05.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:07:05.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:07:05.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:07:05.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:07:05.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:07:05.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:07:05.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:07:05.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:07:05.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:07:05.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:07:05.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:07:05.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:07:06.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:07:06.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:07:06.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:07:06.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:07:06.234 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:07:06.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 19:07:06.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 19:07:06.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 19:07:06.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:07:06.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:07:06.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:07:06.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 19:07:06.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 19:07:06.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 19:07:06.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 19:07:06.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 19:07:06.908 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 19:07:06.909 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: adventure 19:07:06.909 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:07:06.909 [Lua] Starting async level spawning of levels/honduras/ground_zero/world 19:07:06.909 [Umbra] Init version: 3.4.15 :: 16 threads 19:07:07.232 [Lua] Async level spawning done 19:07:07.232 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:07:08.205 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:07:08.205 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:07:08.205 [Lua] [Matchmaking] unregister rpcs 19:07:08.205 [Lua] Set lobby begin: 19:07:08.205 [Lua] Lobby data twitch_enabled = false 19:07:08.205 [Lua] Lobby data selected_mission_id = ground_zero 19:07:08.205 [Lua] Lobby data num_players = 3 19:07:08.205 [Lua] Lobby data difficulty_tweak = 0 19:07:08.205 [Lua] Lobby data host = 11000010a60b68b 19:07:08.205 [Lua] Lobby data matchmaking_type = 2 19:07:08.205 [Lua] Lobby data is_private = false 19:07:08.205 [Lua] Lobby data match_started = true 19:07:08.206 [Lua] Lobby data difficulty = cataclysm 19:07:08.206 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:07:08.206 [Lua] Lobby data player_slot_4 = 0:0 19:07:08.206 [Lua] Lobby data unique_server_name = Meridian 19:07:08.206 [Lua] Lobby data quick_game = false 19:07:08.206 [Lua] Lobby data country_code = CH 19:07:08.206 [Lua] Lobby data matchmaking = true 19:07:08.206 [Lua] Lobby data power_level = 0 19:07:08.206 [Lua] Lobby data mission_id = ground_zero 19:07:08.206 [Lua] Lobby data mechanism = adventure 19:07:08.206 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:07:08.206 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:07:08.206 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:07:08.206 [Lua] Lobby data player_slot_3 = 0:0 19:07:08.206 [Lua] Lobby data eac_authorized = true 19:07:08.206 [Lua] Set lobby end. 19:07:08.206 [Lua] [Managers] Destroying manager group: 19:07:08.206 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens 19:07:08.206 [Lua] [Gamestate] Enter StateIngame HOST 19:07:08.206 [Lua] [Managers] Calling function on all managers: 19:07:08.207 [Lua] <>level = ground_zero<> 19:07:08.207 [Lua] Set lobby begin: 19:07:08.207 [Lua] Lobby data twitch_enabled = false 19:07:08.207 [Lua] Lobby data selected_mission_id = ground_zero 19:07:08.207 [Lua] Lobby data num_players = 3 19:07:08.207 [Lua] Lobby data difficulty_tweak = 0 19:07:08.207 [Lua] Lobby data host = 11000010a60b68b 19:07:08.207 [Lua] Lobby data matchmaking_type = 2 19:07:08.207 [Lua] Lobby data is_private = false 19:07:08.207 [Lua] Lobby data match_started = true 19:07:08.207 [Lua] Lobby data difficulty = cataclysm 19:07:08.207 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:07:08.207 [Lua] Lobby data player_slot_4 = 0:0 19:07:08.207 [Lua] Lobby data unique_server_name = Meridian 19:07:08.207 [Lua] Lobby data quick_game = false 19:07:08.207 [Lua] Lobby data country_code = CH 19:07:08.207 [Lua] Lobby data matchmaking = true 19:07:08.207 [Lua] Lobby data power_level = 0 19:07:08.207 [Lua] Lobby data mission_id = ground_zero 19:07:08.207 [Lua] Lobby data mechanism = adventure 19:07:08.207 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:07:08.207 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:07:08.208 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:07:08.208 [Lua] Lobby data player_slot_3 = 0:0 19:07:08.208 [Lua] Lobby data eac_authorized = true 19:07:08.208 [Lua] Set lobby end. 19:07:08.208 [Lua] [StateIngame] Server ingame 19:07:08.210 [Lua] Set lobby begin: 19:07:08.210 [Lua] Lobby data twitch_enabled = false 19:07:08.210 [Lua] Lobby data selected_mission_id = ground_zero 19:07:08.210 [Lua] Lobby data num_players = 3 19:07:08.210 [Lua] Lobby data difficulty_tweak = 0 19:07:08.211 [Lua] Lobby data host = 11000010a60b68b 19:07:08.211 [Lua] Lobby data matchmaking_type = 2 19:07:08.211 [Lua] Lobby data is_private = false 19:07:08.211 [Lua] Lobby data match_started = true 19:07:08.211 [Lua] Lobby data difficulty = cataclysm 19:07:08.211 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:07:08.211 [Lua] Lobby data player_slot_4 = 0:0 19:07:08.211 [Lua] Lobby data unique_server_name = Meridian 19:07:08.211 [Lua] Lobby data quick_game = false 19:07:08.211 [Lua] Lobby data country_code = CH 19:07:08.211 [Lua] Lobby data matchmaking = true 19:07:08.211 [Lua] Lobby data power_level = 0 19:07:08.211 [Lua] Lobby data mission_id = ground_zero 19:07:08.211 [Lua] Lobby data mechanism = adventure 19:07:08.211 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:07:08.211 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:07:08.211 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:07:08.211 [Lua] Lobby data player_slot_3 = 0:0 19:07:08.211 [Lua] Lobby data eac_authorized = true 19:07:08.211 [Lua] Set lobby end. 19:07:08.211 [Lua] [Matchmaking] register rpcs 19:07:08.211 [Lua] GameNetworkManager:init... creating game session 19:07:08.211 [Lua] Host GameSession.make_game_session_host with session: 19:07:08.211 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:07:08.211 [Lua] [GameNetworkManager] My own peer_id = 11000010a60b68b 19:07:08.211 [Lua] [GameNetworkManager] self.is_server = true 19:07:08.211 [Network] Setting artificial MTU limit to 65536 19:07:08.221 [Lua] Switching ConflictSettings: to: default 19:07:08.221 [Lua] pacing=default 19:07:08.221 [Lua] roaming=nil 19:07:08.221 [Lua] specials=default 19:07:08.221 [Lua] debug_color=maroon 19:07:08.221 [Lua] contained_breeds=nil 19:07:08.221 [Lua] pack_spawning=default 19:07:08.221 [Lua] disabled=false 19:07:08.221 [Lua] factions=nil 19:07:08.221 [Lua] boss=default 19:07:08.221 [Lua] horde=default 19:07:08.221 [Lua] name=default 19:07:08.221 [Lua] intensity=default 19:07:08.221 [Lua] --- 19:07:08.222 [Lua] [LevelAnalysis] set_random_seed( 2377971) 19:07:08.229 [Lua] [AIInterestPointSystem] Level Seed: 2377971 19:07:08.229 [Lua] 19:07:08.229 [Lua] [entity_system_bag] = table 19:07:08.229 [Lua] [entity_system_bag] = metatable 19:07:08.229 [Lua] [startup_data] = table 19:07:08.229 [Lua] [entity_manager] = table 19:07:08.229 [Lua] [entity_manager] = metatable 19:07:08.229 [Lua] [unit_spawner] = table 19:07:08.229 [Lua] [unit_spawner] = metatable 19:07:08.229 [Lua] [unit_storage] = table 19:07:08.229 [Lua] [unit_storage] = metatable 19:07:08.229 [Lua] [dice_keeper] = table 19:07:08.229 [Lua] [dice_keeper] = metatable 19:07:08.229 [Lua] [is_server] = true (boolean) 19:07:08.229 [Lua] [world] = [World] 19:07:08.229 [Lua] [system_api] = table 19:07:08.229 [Lua] [entity_system] = table 19:07:08.229 [Lua] [entity_system] = metatable 19:07:08.229 [Lua] [network_lobby] = table 19:07:08.229 [Lua] [network_lobby] = metatable 19:07:08.229 [Lua] [profile_synchronizer] = table 19:07:08.229 [Lua] [profile_synchronizer] = metatable 19:07:08.229 [Lua] [level_transition_handler] = table 19:07:08.229 [Lua] [level_transition_handler] = metatable 19:07:08.229 [Lua] [num_local_human_players] = 1 (number) 19:07:08.229 [Lua] [statistics_db] = table 19:07:08.229 [Lua] [statistics_db] = metatable 19:07:08.229 [Lua] [network_server] = table 19:07:08.229 [Lua] [network_server] = metatable 19:07:08.229 [Lua] [input_manager] = table 19:07:08.229 [Lua] [input_manager] = metatable 19:07:08.229 [Lua] [network_clock] = table 19:07:08.229 [Lua] [network_clock] = metatable 19:07:08.229 [Lua] [network_transmit] = table 19:07:08.229 [Lua] [network_transmit] = metatable 19:07:08.229 [Lua] [free_flight_manager] = table 19:07:08.229 [Lua] [free_flight_manager] = metatable 19:07:08.229 [Lua] [network_manager] = table 19:07:08.229 [Lua] [network_manager] = metatable 19:07:08.229 [Lua] [network_event_delegate] = table 19:07:08.229 [Lua] [network_event_delegate] = metatable 19:07:08.229 [Lua] 19:07:08.229 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:07:08.229 [Lua] ignoring extension VersusInteractObjectiveExtension 19:07:08.229 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:07:08.229 [Lua] ignoring extension VersusSocketObjectiveExtension 19:07:08.229 [Lua] ignoring extension VersusTargetObjectiveExtension 19:07:08.229 [Lua] ignoring extension VersusMissionObjectiveExtension 19:07:08.232 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:07:08.245 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 19:07:08.245 [Lua] [AchievementManager] Achievements using the steam platform 19:07:08.246 [Lua] PlayerManager:add_player player_1 19:07:08.284 [Lua] respawn_unit_spawned with group id: boss_group 19:07:08.284 [Lua] respawn_unit_spawned with group id: boss_group 19:07:08.284 [Lua] respawn_unit_spawned with group id: boss_group 19:07:08.299 [Lua] [StateIngame] Level seed: 2377971 19:07:08.322 [Lua] [LevelAnalysis] set_random_seed( 2377971) 19:07:08.328 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:07:08.328 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:07:08.329 [Lua] [IngameUI] init 19:07:08.338 [SteamVoipClient] select_out(11000010a60b68b, off) 19:07:08.338 [SteamVoipClient] select_out(11000010ecdfe63, off) 19:07:08.341 [Lua] cb_razer_chroma_setup 19:07:08.359 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 19:07:08.359 [Lua] Set lobby begin: 19:07:08.359 [Lua] Lobby data twitch_enabled = false 19:07:08.359 [Lua] Lobby data selected_mission_id = ground_zero 19:07:08.359 [Lua] Lobby data num_players = 3 19:07:08.359 [Lua] Lobby data difficulty_tweak = 0 19:07:08.359 [Lua] Lobby data host = 11000010a60b68b 19:07:08.359 [Lua] Lobby data matchmaking_type = 2 19:07:08.359 [Lua] Lobby data is_private = false 19:07:08.359 [Lua] Lobby data match_started = true 19:07:08.359 [Lua] Lobby data difficulty = cataclysm 19:07:08.359 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:07:08.359 [Lua] Lobby data player_slot_4 = 0:0 19:07:08.359 [Lua] Lobby data unique_server_name = Meridian 19:07:08.359 [Lua] Lobby data quick_game = false 19:07:08.359 [Lua] Lobby data country_code = CH 19:07:08.359 [Lua] Lobby data matchmaking = true 19:07:08.359 [Lua] Lobby data power_level = 835 19:07:08.359 [Lua] Lobby data mission_id = ground_zero 19:07:08.359 [Lua] Lobby data mechanism = adventure 19:07:08.359 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:07:08.359 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:07:08.360 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:07:08.360 [Lua] Lobby data player_slot_3 = 0:0 19:07:08.360 [Lua] Lobby data eac_authorized = true 19:07:08.360 [Lua] Set lobby end. 19:07:08.360 [Lua] CurrentConflictSettings default 19:07:08.360 [Lua] [ConflictDirector] conflict_director is ai_ready 19:07:08.363 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:07:08.363 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:07:08.366 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:07:08.366 [Lua] Forming navigation groups in one frame 19:07:08.366 [Lua] Forming navigation groups 19:07:08.371 [Lua] NavigationGroupManager -> calulation time A: 0.004999999999654392 19:07:08.564 [Lua] NavigationGroupManager -> calulation time B: 0.193000000000211 19:07:08.564 [Lua] number of nav groups: 383 19:07:08.566 [Lua] number of refined nav groups : 252 19:07:08.571 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000618456 19:07:08.571 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.5659573495388042 Normalized coefficient: 1.646463539873438 19:07:08.574 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.54147524684668 Normalized coefficient: 1.1630933641198062 19:07:08.576 [Lua] -------------> JOW Perfect-density 9 Sum density 5.4271874219179148 Normalized coefficient: 1.6583175225630016 19:07:08.583 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 19:07:08.583 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 19:07:08.584 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero 19:07:08.584 [Lua] [LevelAnalysis] This level has a total main-path length of 948.025 meters. 19:07:08.584 [Lua] [LevelAnalysis] grouping spawners for event_patrol 19:07:08.584 [Lua] [LevelAnalysis] 19:07:08.584 [Lua] [LevelAnalysis] grouping spawners for event_boss 19:07:08.584 [Lua] [LevelAnalysis] 19:07:08.584 [Lua] [LevelAnalysis] Terror events added: 19:07:08.584 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 19:07:08.584 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 19:07:08.584 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 19:07:08.584 [Lua] ----> using boss gizmo! 19:07:08.584 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 8, forbidden-dist: -299.8 start-travel-dist: 506.9, end-travel-dist: 419.3 spawn_distance 197.2 19:07:08.584 [Lua] Adding main path event: Vector3Box(86.2767, 24.9823, -22.1765) boss_event_rat_ogre 45 table: 000000000932A640 19:07:08.584 [Lua] NORMAL PATROL MAIN PATH 820.75244140625 19:07:08.584 [Lua] [waypoints] = table 19:07:08.584 [Lua] [astar_points] = table 19:07:08.584 [Lua] [travel_dist] = 808.21136392652988 (number) 19:07:08.584 [Lua] [one_directional] = true (boolean) 19:07:08.584 [Lua] [id] = boss18 (string) 19:07:08.584 [Lua] ----> using boss spline path! 19:07:08.584 [Lua] Adding main path event: Vector3Box(276.336, 91.9035, -12.478) boss_event_chaos_spline_patrol 45 table: 000000000932A8A0 19:07:08.584 [Lua] [LevelAnalysis] num_event_places_f: 0.5986836655934652 , num_event_places: 0 , trailing_event_fraction: 0.5986836655934652 , num_events: 1 19:07:08.584 [Lua] [LevelAnalysis] Level path distance: 948.02549839019775 19:07:08.584 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 948.02549839019775 forbidden_dist: -848.02549839019775 19:07:08.584 [Lua] [LevelAnalysis] wanted_distance: 439.25111802690168 19:07:08.584 [Lua] [LevelAnalysis] Terror events added: 19:07:08.584 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 19:07:08.585 [Lua] Adding main path event: Vector3Box(23.3293, 28.9605, -10.373) rare_event_loot_rat 45 table: 000000000932B2D0 19:07:08.585 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:07:08.587 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 19:07:08.591 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:07:08.591 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52 19:07:08.591 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:07:08.591 [Lua] [Managers] Calling function on all managers: 19:07:08.591 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:07:08.609 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForEnterGame 19:07:08.609 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForGameObjectSync 19:07:08.612 [Lua] player (11000010a60b68b,5) was put into party 1 19:07:08.623 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 19:07:08.623 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=54 19:07:08.623 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:5) to profile(4) career(2) 19:07:08.623 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104fb4a3a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"}] 19:07:08.623 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":872977152,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 19:07:08.747 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":374264928,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:07:08.747 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:07:08.747 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:07:08.747 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1196547456 19:07:08.747 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:07:08.747 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:07:08.747 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = false 19:07:08.747 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false},"inventory_id":409892320,"first_person":{"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01":false}} 19:07:08.747 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:07:08.747 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1196547456 19:07:08.747 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:07:08.747 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:07:08.747 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:07:08.747 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:07:08.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 19:07:08.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 19:07:08.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read, 19:07:08.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 19:07:08.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read, 19:07:08.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer, async-read, 19:07:08.748 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 19:07:08.748 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 19:07:08.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 19:07:08.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer, async-read, 19:07:08.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 19:07:08.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 19:07:08.748 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 19:07:08.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 19:07:08.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 19:07:08.748 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104fb4a3a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"}] 19:07:08.748 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 5 19:07:08.748 [Lua] [GameNetworkManager] destroying game object with go_id=53 19:07:08.748 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForGameObjectSync 19:07:08.748 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForPlayers 19:07:08.750 [Lua] player (11000010a60b68b,5) was put into party 1 19:07:08.762 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 19:07:08.762 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=56 19:07:08.762 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:5) to profile(4) career(2) 19:07:08.762 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104fb4a3a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"}] 19:07:08.762 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1865209472,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 19:07:08.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 19:07:08.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 19:07:08.880 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:07:08.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:07:08.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:07:08.940 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 19:07:09.011 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 19:07:09.011 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 19:07:09.011 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 19:07:09.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 19:07:09.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 19:07:09.049 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 19:07:09.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 19:07:09.072 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 19:07:09.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 19:07:09.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 19:07:09.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 19:07:09.113 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 19:07:09.151 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 19:07:09.151 [Lua] [PackageManager] Force_load: wwise/we_deus_01 19:07:09.151 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 19:07:09.179 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 19:07:09.179 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 19:07:09.179 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 19:07:09.484 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 19:07:09.484 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 19:07:09.485 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 19:07:09.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 19:07:09.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 19:07:09.581 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 19:07:09.655 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 19:07:09.655 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 19:07:09.655 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 19:07:09.725 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 19:07:09.725 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 19:07:09.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 19:07:09.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 19:07:09.766 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 19:07:09.766 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 19:07:09.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 19:07:09.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 19:07:09.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 19:07:09.859 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1865209472 19:07:09.859 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForEnterGame 19:07:09.859 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForGameObjectSync 19:07:09.866 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1865209472 19:07:09.866 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010ecdfe63 19:07:09.869 [Lua] Breedfreezer (server) starting a hot join sync 19:07:09.869 [Lua] packing 0 units of breed chaos_marauder 19:07:09.869 [Lua] packing 0 units of breed skaven_clan_rat 19:07:09.869 [Lua] packing 0 units of breed skaven_storm_vermin 19:07:09.869 [Lua] packing 0 units of breed skaven_slave 19:07:09.869 [Lua] packing 0 units of breed chaos_fanatic 19:07:09.869 [Lua] packing 0 units of breed chaos_raider 19:07:09.869 [Lua] packing 0 units of breed chaos_warrior 19:07:09.869 [Lua] packing 0 units of breed chaos_berzerker 19:07:09.869 [Lua] packing 0 units of breed skaven_plague_monk 19:07:09.869 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:07:09.869 [Lua] 19:07:09.869 [Lua] [1] = 1 (number) 19:07:09.869 [Lua] [2] = 0 (number) 19:07:09.869 [Lua] [3] = 1 (number) 19:07:09.869 [Lua] [4] = 0 (number) 19:07:09.869 [Lua] [5] = 1 (number) 19:07:09.869 [Lua] [6] = 0 (number) 19:07:09.869 [Lua] [7] = 1 (number) 19:07:09.869 [Lua] [8] = 0 (number) 19:07:09.869 [Lua] [9] = 1 (number) 19:07:09.869 [Lua] [10] = 0 (number) 19:07:09.869 [Lua] [11] = 1 (number) 19:07:09.869 [Lua] [12] = 0 (number) 19:07:09.869 [Lua] [13] = 1 (number) 19:07:09.869 [Lua] [14] = 0 (number) 19:07:09.869 [Lua] [15] = 1 (number) 19:07:09.869 [Lua] [16] = 0 (number) 19:07:09.869 [Lua] [17] = 1 (number) 19:07:09.869 [Lua] [18] = 0 (number) 19:07:09.869 [Lua] 19:07:09.869 [Lua] 19:07:09.869 [Lua] 19:07:09.869 [Lua] PlayerManager:add_remote_player 11000010ecdfe63 19:07:09.869 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 19:07:09.869 [Lua] RemotePlayer:create_game_object( ) 57 19:07:09.885 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForGameObjectSync 19:07:09.885 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForPlayers 19:07:09.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 19:07:09.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 19:07:09.935 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 1865209472 19:07:10.141 [Lua] [MOD][VMF][INFO] Added 11000010ecdfe63 to the VMF users list. 19:07:10.141 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010ecdfe63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:07:10.141 [Lua] Adding player sync data to peer=11000010ecdfe63 local_player_id=1 19:07:10.380 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForEnterGame 19:07:10.380 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForGameObjectSync 19:07:10.386 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104fb4a3a 19:07:10.391 [Lua] Breedfreezer (server) starting a hot join sync 19:07:10.391 [Lua] packing 0 units of breed chaos_marauder 19:07:10.391 [Lua] packing 0 units of breed skaven_clan_rat 19:07:10.391 [Lua] packing 0 units of breed skaven_storm_vermin 19:07:10.391 [Lua] packing 0 units of breed skaven_slave 19:07:10.391 [Lua] packing 0 units of breed chaos_fanatic 19:07:10.391 [Lua] packing 0 units of breed chaos_raider 19:07:10.391 [Lua] packing 0 units of breed chaos_warrior 19:07:10.391 [Lua] packing 0 units of breed chaos_berzerker 19:07:10.391 [Lua] packing 0 units of breed skaven_plague_monk 19:07:10.391 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:07:10.391 [Lua] 19:07:10.391 [Lua] [1] = 1 (number) 19:07:10.391 [Lua] [2] = 0 (number) 19:07:10.391 [Lua] [3] = 1 (number) 19:07:10.391 [Lua] [4] = 0 (number) 19:07:10.391 [Lua] [5] = 1 (number) 19:07:10.391 [Lua] [6] = 0 (number) 19:07:10.391 [Lua] [7] = 1 (number) 19:07:10.391 [Lua] [8] = 0 (number) 19:07:10.391 [Lua] [9] = 1 (number) 19:07:10.391 [Lua] [10] = 0 (number) 19:07:10.391 [Lua] [11] = 1 (number) 19:07:10.391 [Lua] [12] = 0 (number) 19:07:10.391 [Lua] [13] = 1 (number) 19:07:10.391 [Lua] [14] = 0 (number) 19:07:10.391 [Lua] [15] = 1 (number) 19:07:10.391 [Lua] [16] = 0 (number) 19:07:10.391 [Lua] [17] = 1 (number) 19:07:10.391 [Lua] [18] = 0 (number) 19:07:10.391 [Lua] 19:07:10.391 [Lua] 19:07:10.391 [Lua] 19:07:10.391 [Lua] PlayerManager:add_remote_player 110000104fb4a3a 19:07:10.391 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 19:07:10.391 [Lua] RemotePlayer:create_game_object( ) 58 19:07:10.407 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForGameObjectSync 19:07:10.407 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForPlayers 19:07:10.407 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForPlayers 19:07:10.407 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InGame 19:07:10.407 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = true 19:07:10.408 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104fb4a3a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"}] 19:07:10.408 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 5 19:07:10.408 [Lua] [GameNetworkManager] destroying game object with go_id=55 19:07:10.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 19:07:10.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 19:07:10.419 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer 19:07:10.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 19:07:10.419 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer 19:07:10.420 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 19:07:10.425 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer 19:07:10.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer 19:07:10.425 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 19:07:10.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 19:07:10.425 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 19:07:10.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 19:07:10.426 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 19:07:10.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 19:07:10.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer 19:07:10.427 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForPlayers 19:07:10.427 [Lua] [PeerSM] 11000010a60b68b :: on_enter InGame 19:07:10.427 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = true 19:07:10.427 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForPlayers 19:07:10.427 [Lua] [PeerSM] 110000104fb4a3a :: on_enter InGame 19:07:10.427 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:110000104fb4a3a:0:0:0 = true 19:07:10.427 [Lua] player (11000010a60b68b,5) was put into party 1 19:07:10.442 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 19:07:10.442 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 19:07:10.442 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:5) to profile(4) career(2) 19:07:10.442 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104fb4a3a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"}] 19:07:10.442 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":761076224,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 19:07:10.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 19:07:10.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 19:07:10.446 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read, 19:07:10.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 19:07:10.446 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read, 19:07:10.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer, async-read, 19:07:10.446 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 19:07:10.446 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 19:07:10.446 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 19:07:10.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer, async-read, 19:07:10.446 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 19:07:10.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 19:07:10.446 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 19:07:10.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 19:07:10.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 19:07:10.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 19:07:10.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 19:07:10.485 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:07:10.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:07:10.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:07:10.525 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 19:07:10.560 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:07:10.560 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player. 19:07:10.561 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 19:07:10.561 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 19:07:10.561 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:07:10.561 [Lua] TalentSystem:rpc_sync_talents 6 1025 19:07:10.562 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 761076224 19:07:10.578 [Lua] Switching ConflictSettings: to: chaos 19:07:10.578 [Lua] pacing=chaos 19:07:10.578 [Lua] roaming=nil 19:07:10.578 [Lua] specials=chaos 19:07:10.578 [Lua] debug_color=purple 19:07:10.578 [Lua] contained_breeds=nil 19:07:10.578 [Lua] pack_spawning=chaos 19:07:10.578 [Lua] disabled=false 19:07:10.578 [Lua] factions=nil 19:07:10.578 [Lua] boss=chaos 19:07:10.578 [Lua] horde=chaos 19:07:10.578 [Lua] name=chaos 19:07:10.578 [Lua] intensity=default 19:07:10.578 [Lua] --- 19:07:10.583 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 19:07:10.583 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 19:07:10.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 19:07:10.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 19:07:10.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 19:07:10.626 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 19:07:10.640 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 19:07:10.640 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 19:07:10.640 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 19:07:10.665 [Lua] [MOD][VMF][INFO] Added 110000104fb4a3a to the VMF users list. 19:07:10.665 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104fb4a3a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:07:10.665 [Lua] Adding player sync data to peer=110000104fb4a3a local_player_id=1 19:07:10.665 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 761076224 19:07:10.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 19:07:10.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 19:07:10.673 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 19:07:10.708 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 19:07:10.708 [Lua] [PackageManager] Force_load: wwise/we_deus_01 19:07:10.709 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 19:07:10.738 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 19:07:10.738 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 19:07:10.739 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 19:07:10.751 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = true 19:07:11.047 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 19:07:11.047 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 19:07:11.047 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 19:07:11.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 19:07:11.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 19:07:11.138 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 19:07:11.199 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 19:07:11.199 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 19:07:11.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 19:07:11.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 19:07:11.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 19:07:11.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 19:07:11.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 19:07:11.305 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 19:07:11.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 19:07:11.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 19:07:11.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 19:07:11.319 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 19:07:11.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 19:07:11.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 19:07:11.478 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 761076224 19:07:11.479 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010a60b68b 5 19:07:11.481 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:07:11.481 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:07:11.481 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:07:11.481 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:07:11.481 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:07:11.481 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:07:11.481 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:07:11.481 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:07:11.481 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:07:11.482 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 19:07:11.484 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-188.346, 152.023, 47.367), Vector4(0, 0, 0.92388, 0.382683)) 19:07:11.486 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:07:11.486 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:07:11.486 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:07:11.486 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:07:11.486 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:07:11.486 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:07:11.486 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:07:11.486 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:07:11.486 [Lua] PlayerManager:assign_unit_ownership Meridian 11000010a60b68b 1 19:07:11.486 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 19:07:11.488 [Lua] [GameNetworkManager] destroying game object with go_id=67 19:07:11.490 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104fb4a3a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"}] 19:07:11.490 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 5 19:07:11.490 [Lua] [GameNetworkManager] destroying game object with go_id=59 19:07:11.490 [Lua] player (11000010a60b68b,5) was put into party 1 19:07:11.504 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70 19:07:11.504 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=71 19:07:11.504 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:5) to profile(4) career(2) 19:07:11.504 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104fb4a3a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"}] 19:07:11.504 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":781499968,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 19:07:11.510 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:07:11.531 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104fb4a3a go_type=player_unit go_created_func_name=game_object_created_player_unit 19:07:11.531 [Lua] [NetworkServer] Peer 110000104fb4a3a spawned player. 19:07:11.531 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 19:07:11.531 [Lua] PlayerManager:assign_unit_ownership Biggie 110000104fb4a3a 1 19:07:11.532 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:07:11.532 [Lua] TalentSystem:rpc_sync_talents 15 2049 19:07:11.592 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:07:11.592 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:07:11.594 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010a60b68b 5 19:07:11.595 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:07:11.595 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:07:11.595 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:07:11.595 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:07:11.595 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:07:11.595 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:07:11.595 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:07:11.595 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:07:11.596 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:07:11.596 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 19:07:11.652 [Lua] StateInGameRunning:_game_actually_starts() 19:07:11.652 [Lua] ################################################################################################################# 19:07:11.652 [Lua] [Loading Time]: 00:00:14 [Transition]: inn_level_sonnstill-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:07:11.652 [Lua] ################################################################################################################# 19:07:11.652 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 64 19:07:11.652 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = true 19:07:11.659 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 64 19:07:11.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 64 19:07:11.848 [Lua] Commit load time data 19:07:11.887 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = true 19:07:12.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0x6d903, position: 0 19:07:13.305 [Lua] Set lobby begin: 19:07:13.305 [Lua] Lobby data twitch_enabled = false 19:07:13.305 [Lua] Lobby data selected_mission_id = ground_zero 19:07:13.305 [Lua] Lobby data num_players = 3 19:07:13.305 [Lua] Lobby data difficulty_tweak = 0 19:07:13.305 [Lua] Lobby data host = 11000010a60b68b 19:07:13.305 [Lua] Lobby data matchmaking_type = 2 19:07:13.305 [Lua] Lobby data is_private = false 19:07:13.305 [Lua] Lobby data match_started = true 19:07:13.305 [Lua] Lobby data difficulty = cataclysm 19:07:13.305 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:07:13.305 [Lua] Lobby data player_slot_4 = 0:0 19:07:13.305 [Lua] Lobby data unique_server_name = Meridian 19:07:13.305 [Lua] Lobby data quick_game = false 19:07:13.305 [Lua] Lobby data country_code = CH 19:07:13.305 [Lua] Lobby data matchmaking = true 19:07:13.305 [Lua] Lobby data power_level = 278 19:07:13.305 [Lua] Lobby data mission_id = ground_zero 19:07:13.305 [Lua] Lobby data mechanism = adventure 19:07:13.305 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:07:13.305 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:07:13.305 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:07:13.305 [Lua] Lobby data player_slot_3 = 0:0 19:07:13.305 [Lua] Lobby data eac_authorized = true 19:07:13.305 [Lua] Set lobby end. 19:07:18.341 [Lua] Set lobby begin: 19:07:18.341 [Lua] Lobby data twitch_enabled = false 19:07:18.341 [Lua] Lobby data selected_mission_id = ground_zero 19:07:18.341 [Lua] Lobby data num_players = 3 19:07:18.341 [Lua] Lobby data difficulty_tweak = 0 19:07:18.342 [Lua] Lobby data host = 11000010a60b68b 19:07:18.342 [Lua] Lobby data matchmaking_type = 2 19:07:18.342 [Lua] Lobby data is_private = false 19:07:18.342 [Lua] Lobby data match_started = true 19:07:18.342 [Lua] Lobby data difficulty = cataclysm 19:07:18.342 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:07:18.342 [Lua] Lobby data player_slot_4 = 0:0 19:07:18.342 [Lua] Lobby data unique_server_name = Meridian 19:07:18.342 [Lua] Lobby data quick_game = false 19:07:18.342 [Lua] Lobby data country_code = CH 19:07:18.342 [Lua] Lobby data matchmaking = true 19:07:18.342 [Lua] Lobby data power_level = 835 19:07:18.342 [Lua] Lobby data mission_id = ground_zero 19:07:18.342 [Lua] Lobby data mechanism = adventure 19:07:18.342 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:07:18.342 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:07:18.342 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:07:18.342 [Lua] Lobby data player_slot_3 = 0:0 19:07:18.342 [Lua] Lobby data eac_authorized = true 19:07:18.342 [Lua] Set lobby end. 19:07:32.133 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:07:32.140 [Lua] Spline already found! 19:07:32.164 [Lua] Init group template: spline_patrol 19:07:32.675 [Lua] Players are leaving the safe zone 19:07:34.104 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:07:34.111 [Lua] Spline already found! 19:07:34.136 [Lua] Init group template: spline_patrol 19:07:35.203 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:07:35.211 [Lua] Spline already found! 19:07:35.230 [Lua] Init group template: spline_patrol 19:07:41.650 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:07:41.658 [Lua] Spline already found! 19:07:41.681 [Lua] Init group template: spline_patrol 19:07:43.233 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:07:43.242 [Lua] Spline already found! 19:07:43.272 [Lua] Init group template: spline_patrol 19:07:44.052 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:44.401 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:07:45.286 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:07:45.294 [Lua] Spline already found! 19:07:45.341 [Lua] Init group template: spline_patrol 19:07:52.287 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:07:52.299 [Lua] Spline already found! 19:07:52.322 [Lua] Init group template: spline_patrol 19:07:53.065 [Lua] Switching ConflictSettings: to: skaven 19:07:53.065 [Lua] pacing=default 19:07:53.065 [Lua] roaming=nil 19:07:53.065 [Lua] specials=skaven 19:07:53.065 [Lua] debug_color=orange 19:07:53.065 [Lua] contained_breeds=nil 19:07:53.065 [Lua] pack_spawning=skaven 19:07:53.065 [Lua] disabled=false 19:07:53.065 [Lua] factions=nil 19:07:53.065 [Lua] boss=skaven 19:07:53.065 [Lua] horde=default 19:07:53.065 [Lua] name=skaven 19:07:53.065 [Lua] intensity=default 19:07:53.065 [Lua] --- 19:07:53.831 [Lua] Switching ConflictSettings: to: chaos 19:07:53.831 [Lua] pacing=chaos 19:07:53.831 [Lua] roaming=nil 19:07:53.831 [Lua] specials=chaos 19:07:53.831 [Lua] debug_color=purple 19:07:53.831 [Lua] contained_breeds=nil 19:07:53.831 [Lua] pack_spawning=chaos 19:07:53.831 [Lua] disabled=false 19:07:53.831 [Lua] factions=nil 19:07:53.831 [Lua] boss=chaos 19:07:53.831 [Lua] horde=chaos 19:07:53.831 [Lua] name=chaos 19:07:53.831 [Lua] intensity=default 19:07:53.831 [Lua] --- 19:07:55.184 [Lua] Switching ConflictSettings: to: skaven 19:07:55.184 [Lua] pacing=default 19:07:55.184 [Lua] roaming=nil 19:07:55.184 [Lua] specials=skaven 19:07:55.184 [Lua] debug_color=orange 19:07:55.184 [Lua] contained_breeds=nil 19:07:55.184 [Lua] pack_spawning=skaven 19:07:55.184 [Lua] disabled=false 19:07:55.184 [Lua] factions=nil 19:07:55.184 [Lua] boss=skaven 19:07:55.184 [Lua] horde=default 19:07:55.184 [Lua] name=skaven 19:07:55.184 [Lua] intensity=default 19:07:55.184 [Lua] --- 19:08:06.129 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6e73d, position: 0 19:08:08.919 [Lua] privat: true 19:08:08.920 [Save] Saving `save_data` 19:08:08.920 [Lua] Set lobby begin: 19:08:08.920 [Lua] Lobby data twitch_enabled = false 19:08:08.920 [Lua] Lobby data selected_mission_id = ground_zero 19:08:08.920 [Lua] Lobby data num_players = 3 19:08:08.920 [Lua] Lobby data difficulty_tweak = 0 19:08:08.920 [Lua] Lobby data host = 11000010a60b68b 19:08:08.920 [Lua] Lobby data matchmaking_type = 2 19:08:08.920 [Lua] Lobby data is_private = true 19:08:08.920 [Lua] Lobby data match_started = true 19:08:08.920 [Lua] Lobby data difficulty = cataclysm 19:08:08.920 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:08:08.920 [Lua] Lobby data player_slot_4 = 0:0 19:08:08.920 [Lua] Lobby data unique_server_name = Meridian 19:08:08.920 [Lua] Lobby data quick_game = false 19:08:08.920 [Lua] Lobby data country_code = CH 19:08:08.920 [Lua] Lobby data matchmaking = true 19:08:08.920 [Lua] Lobby data power_level = 835 19:08:08.920 [Lua] Lobby data mission_id = ground_zero 19:08:08.920 [Lua] Lobby data mechanism = adventure 19:08:08.920 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:08:08.920 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:08:08.920 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:08:08.920 [Lua] Lobby data player_slot_3 = 0:0 19:08:08.921 [Lua] Lobby data eac_authorized = true 19:08:08.921 [Lua] Set lobby end. 19:08:08.921 [Lua] Set lobby begin: 19:08:08.921 [Lua] Lobby data twitch_enabled = false 19:08:08.921 [Lua] Lobby data selected_mission_id = ground_zero 19:08:08.921 [Lua] Lobby data num_players = 3 19:08:08.921 [Lua] Lobby data difficulty_tweak = 0 19:08:08.921 [Lua] Lobby data host = 11000010a60b68b 19:08:08.921 [Lua] Lobby data matchmaking_type = 2 19:08:08.921 [Lua] Lobby data is_private = true 19:08:08.921 [Lua] Lobby data match_started = true 19:08:08.921 [Lua] Lobby data difficulty = cataclysm 19:08:08.921 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:08:08.921 [Lua] Lobby data player_slot_4 = 0:0 19:08:08.921 [Lua] Lobby data unique_server_name = Meridian 19:08:08.921 [Lua] Lobby data quick_game = false 19:08:08.921 [Lua] Lobby data country_code = CH 19:08:08.921 [Lua] Lobby data matchmaking = false 19:08:08.921 [Lua] Lobby data power_level = 835 19:08:08.921 [Lua] Lobby data mission_id = ground_zero 19:08:08.921 [Lua] Lobby data mechanism = adventure 19:08:08.921 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:08:08.921 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:08:08.921 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:08:08.921 [Lua] Lobby data player_slot_3 = 0:0 19:08:08.921 [Lua] Lobby data eac_authorized = true 19:08:08.921 [Lua] Set lobby end. 19:08:08.921 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 19:08:08.921 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:08:08.922 [Save] Save done 19:08:08.930 [Lua] [IngamePlayerWiew] - settings saved 19:08:09.349 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:09.608 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:09.741 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:08:09.950 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:08:17.722 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source. 19:08:19.935 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:20.200 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:20.276 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:08:20.460 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:20.563 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:08:20.741 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:20.810 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:08:21.067 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:08:21.394 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:21.726 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:08:28.320 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:08:28.328 [Lua] Spline already found! 19:08:28.375 [Lua] Init group template: spline_patrol 19:08:35.089 [EACServer] [21:08:35:089][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:08:35.602 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:36.113 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:08:37.212 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:37.621 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:37.622 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:08:38.040 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:08:38.049 [Lua] Spline already found! 19:08:38.097 [Lua] Init group template: spline_patrol 19:08:38.124 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:08:40.898 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source. 19:08:41.750 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:42.514 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:08:45.268 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:45.524 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:45.634 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:08:45.809 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:45.875 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:08:46.198 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:08:57.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6f884, position: 0 19:09:00.997 [Lua] Coordinated attack! 19:09:02.132 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 19:09:02.132 [Lua] Time for new HOOORDE! multi_first_wave 19:09:02.132 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 19:09:02.132 [Lua] horde requested: ambush 19:09:02.132 [Lua] setting up ambush-horde 19:09:02.132 [Lua] Composing horde 'huge' .. using variant 'plain' 19:09:02.133 [Lua] -> spawning: 63 19:09:02.133 [Lua] horde crated with id 10 of type ambush 19:09:02.133 [Lua] ambush horde has started 19:09:06.295 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:09:06.295 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 19:09:06.295 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:09:06.295 [Lua] ->moving spawner 19:09:06.295 [Lua] ->moving spawner 19:09:06.295 [Lua] ->moving spawner 19:09:06.295 [Lua] ->moving spawner 19:09:06.295 [Lua] ->moving spawner 19:09:06.295 [Lua] ->moving spawner 19:09:06.295 [Lua] ->moving spawner 19:09:06.295 [Lua] ->moving spawner 19:09:09.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d8cf, position: 0 19:09:09.337 [Lua] Init group template: horde 19:09:10.271 [Lua] HORDE: Pushing horde in time; too many units out 73 19:09:15.324 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 19:09:15.324 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:09:15.324 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 19:09:15.324 [Lua] horde requested: ambush 19:09:15.324 [Lua] setting up ambush-horde 19:09:15.324 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 19:09:15.324 [Lua] -> spawning: 57 19:09:15.324 [Lua] horde crated with id 11 of type ambush 19:09:15.324 [Lua] ambush horde has started 19:09:15.691 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 10 55 19:09:18.797 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:09:18.797 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 19:09:18.797 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:18.797 [Lua] ->moving spawner 19:09:19.318 [Lua] specialspawn: random infront 19:09:19.318 [Lua] FAIL: Special spawn no hidden pos found :/ 19:09:19.425 [Lua] Init group template: horde 19:09:20.328 [Lua] specialspawn: random infront 19:09:20.328 [Lua] FAIL: Special spawn no hidden pos found :/ 19:09:21.345 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source. 19:09:28.947 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:29.356 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:09:29.773 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:30.182 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:09:32.263 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 85 action: follow 19:09:32.275 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 68 size: 84 action: nil 19:09:33.544 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:33.830 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:34.023 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:09:34.102 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:34.306 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:09:34.341 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:34.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d8cf, position: 0 19:09:34.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d8cf, position: 1212304 19:09:34.558 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:09:34.831 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:09:34.843 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 9 81 19:09:35.165 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 16 size: 80 action: nil 19:09:35.575 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 9 size: 79 action: follow 19:09:37.297 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 11 76 19:09:39.087 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 74 action: nil 19:09:39.298 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 72 action: nil 19:09:39.308 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 71 action: nil 19:09:39.445 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 70 action: nil 19:09:40.623 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 47 size: 69 action: nil 19:09:41.346 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 68 action: nil 19:09:41.393 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 67 action: nil 19:09:41.491 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 66 action: nil 19:09:41.619 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 65 action: nil 19:09:41.619 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 64 action: nil 19:09:41.629 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 63 action: nil 19:09:41.629 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 62 action: nil 19:09:41.651 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 61 action: nil 19:09:41.721 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 60 action: nil 19:09:41.791 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 59 action: nil 19:09:41.958 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 58 action: nil 19:09:44.678 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 57 action: nil 19:09:44.894 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 56 action: nil 19:09:46.223 [Lua] [LobbyMembers] Member joined 11000010593901b 19:09:46.231 [Lua] [NetworkServer] Changing num_players from 3 to 4 19:09:46.231 [Lua] Players: 4 19:09:46.231 [Lua] Set lobby begin: 19:09:46.231 [Lua] Lobby data twitch_enabled = false 19:09:46.231 [Lua] Lobby data selected_mission_id = ground_zero 19:09:46.231 [Lua] Lobby data num_players = 4 19:09:46.231 [Lua] Lobby data difficulty_tweak = 0 19:09:46.232 [Lua] Lobby data host = 11000010a60b68b 19:09:46.232 [Lua] Lobby data matchmaking_type = 2 19:09:46.232 [Lua] Lobby data is_private = true 19:09:46.232 [Lua] Lobby data match_started = true 19:09:46.232 [Lua] Lobby data difficulty = cataclysm 19:09:46.232 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:09:46.232 [Lua] Lobby data player_slot_4 = 0:0 19:09:46.232 [Lua] Lobby data unique_server_name = Meridian 19:09:46.232 [Lua] Lobby data quick_game = false 19:09:46.232 [Lua] Lobby data country_code = CH 19:09:46.232 [Lua] Lobby data matchmaking = false 19:09:46.232 [Lua] Lobby data power_level = 835 19:09:46.232 [Lua] Lobby data mission_id = ground_zero 19:09:46.232 [Lua] Lobby data mechanism = adventure 19:09:46.232 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:09:46.232 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:09:46.232 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:09:46.232 [Lua] Lobby data player_slot_3 = 0:0 19:09:46.232 [Lua] Lobby data eac_authorized = true 19:09:46.232 [Lua] Set lobby end. 19:09:47.344 [Lua] TerrorEventMixer.start_random_event: gz_elevator_guards -> gz_elevator_guards_a 19:09:47.348 [Lua] TerrorEventMixer.start_event: gz_elevator_guards_a (seed: 0) 19:09:47.715 [Lua] GOT approve_channel 16 11000010593901b 186000001010094 19:09:47.715 [EAC] EAC server has client 11000010593901b and channel 16 (and owner 11000010593901b) 19:09:47.715 [EACServer] [21:09:47:715][Windows][EAC Server] [Info][RegisterClient] Client: 011000010593901B PlayerGUID: 76561198053822491 PlayerIP: 0.0.0.0 OwnerGUID: 76561198053822491 PlayerName: Harridas 19:09:47.715 [Lua] Client with peer_id 11000010593901b got APPROVED by server 19:09:47.716 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010593901b' 19:09:47.716 [Lua] [ChatManager][1]System: Harridas is joining the game 19:09:47.716 [Lua] [NetworkServer] Peer 11000010593901b joined server lobby. 19:09:47.716 [Lua] [NetworkServer] Creating peer info. 19:09:47.716 [Lua] [PeerSM] 11000010593901b :: on_enter Connecting 19:09:47.725 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:09:47.735 [Lua] Spline already found! 19:09:47.793 [Lua] Init group template: spline_patrol 19:09:47.819 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001010094 from 11000010593901b, replying lobby_ok 19:09:47.877 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010593901b REPLY wh:11000010ecdfe63 | we:0 | dr:0 | bw:110000104fb4a3a | es:11000010a60b68b 19:09:48.205 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010593901b' 19:09:48.430 [Lua] [LobbyMembers] Member left 11000010593901b 19:09:48.439 [Lua] [NetworkServer] Changing num_players from 4 to 3 19:09:48.439 [Lua] Players: 3 19:09:48.439 [Lua] Set lobby begin: 19:09:48.439 [Lua] Lobby data twitch_enabled = false 19:09:48.439 [Lua] Lobby data selected_mission_id = ground_zero 19:09:48.440 [Lua] Lobby data num_players = 3 19:09:48.440 [Lua] Lobby data difficulty_tweak = 0 19:09:48.440 [Lua] Lobby data host = 11000010a60b68b 19:09:48.440 [Lua] Lobby data matchmaking_type = 2 19:09:48.440 [Lua] Lobby data is_private = true 19:09:48.440 [Lua] Lobby data match_started = true 19:09:48.440 [Lua] Lobby data difficulty = cataclysm 19:09:48.440 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:09:48.440 [Lua] Lobby data player_slot_4 = 0:0 19:09:48.440 [Lua] Lobby data unique_server_name = Meridian 19:09:48.440 [Lua] Lobby data quick_game = false 19:09:48.440 [Lua] Lobby data country_code = CH 19:09:48.440 [Lua] Lobby data matchmaking = false 19:09:48.440 [Lua] Lobby data power_level = 835 19:09:48.440 [Lua] Lobby data mission_id = ground_zero 19:09:48.440 [Lua] Lobby data mechanism = adventure 19:09:48.440 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:09:48.440 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:09:48.440 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:09:48.440 [Lua] Lobby data player_slot_3 = 0:0 19:09:48.440 [Lua] Lobby data eac_authorized = true 19:09:48.440 [Lua] Set lobby end. 19:09:49.087 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:09:49.097 [Lua] Spline already found! 19:09:49.122 [Lua] Init group template: spline_patrol 19:09:49.218 [Steam] Connection 3d04fa24 to remote 11000010593901b rejected, reason 1000 19:09:49.240 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010593901b' 19:09:49.240 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010593901b) 19:09:49.240 [Lua] [PeerSM] 11000010593901b :: on_exit Connecting 19:09:49.240 [Lua] [PeerSM] 11000010593901b :: on_enter Disconnecting 19:09:49.240 [Lua] [PSM] Disconnecting peer 11000010593901b 19:09:49.240 [Lua] [ChatManager][1]System: Harridas has left the game 19:09:49.240 [Lua] [PeerSM] 11000010593901b :: on_exit Disconnecting 19:09:49.240 [Lua] [PeerSM] 11000010593901b :: on_enter Disconnected 19:09:49.240 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010593901b) 19:09:49.240 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: 11000010593901b 19:09:49.240 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010593901b 19:09:49.240 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010593901b 19:09:49.240 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010593901b 19:09:49.240 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010593901b 19:09:49.240 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010593901b 19:09:49.240 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010593901b 19:09:49.240 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010593901b 19:09:49.240 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010593901b 19:09:49.240 [Lua] [ProfileSynchronizer] Peer 11000010593901b left session 19:09:49.240 [Lua] Set lobby begin: 19:09:49.240 [Lua] Lobby data twitch_enabled = false 19:09:49.240 [Lua] Lobby data selected_mission_id = ground_zero 19:09:49.240 [Lua] Lobby data num_players = 3 19:09:49.240 [Lua] Lobby data difficulty_tweak = 0 19:09:49.240 [Lua] Lobby data host = 11000010a60b68b 19:09:49.240 [Lua] Lobby data matchmaking_type = 2 19:09:49.240 [Lua] Lobby data is_private = true 19:09:49.240 [Lua] Lobby data match_started = true 19:09:49.240 [Lua] Lobby data difficulty = cataclysm 19:09:49.240 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:09:49.240 [Lua] Lobby data player_slot_4 = 0:0 19:09:49.240 [Lua] Lobby data unique_server_name = Meridian 19:09:49.240 [Lua] Lobby data quick_game = false 19:09:49.240 [Lua] Lobby data country_code = CH 19:09:49.240 [Lua] Lobby data matchmaking = false 19:09:49.240 [Lua] Lobby data power_level = 835 19:09:49.240 [Lua] Lobby data mission_id = ground_zero 19:09:49.240 [Lua] Lobby data mechanism = adventure 19:09:49.240 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:09:49.240 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:09:49.241 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:09:49.241 [Lua] Lobby data player_slot_3 = 0:0 19:09:49.241 [Lua] Lobby data eac_authorized = true 19:09:49.241 [Lua] Set lobby end. 19:09:49.241 [EAC] EAC server lost client 11000010593901b 19:09:49.241 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03fe11f8, channel: 16 19:09:49.241 [EACServer] [21:09:49:240][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010593901B PlayerGUID: 76561198053822491 19:09:50.214 [Handshaker] Lost connection 248 to 11000010593901b 19:09:59.324 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 36 size: 77 action: nil 19:09:59.715 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 29 size: 75 action: advance_towards_players 19:09:59.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d8cf, position: 0 19:09:59.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d8cf, position: 1212304 19:10:00.244 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 53 size: 74 action: nil 19:10:00.554 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 20 size: 73 action: nil 19:10:00.662 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 9 size: 72 action: nil 19:10:00.927 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 71 action: nil 19:10:01.284 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 42 size: 70 action: nil 19:10:01.382 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 69 action: nil 19:10:01.479 [Lua] [LobbyMembers] Member joined 11000010593901b 19:10:01.489 [Lua] [NetworkServer] Changing num_players from 3 to 4 19:10:01.489 [Lua] Players: 4 19:10:01.489 [Lua] Set lobby begin: 19:10:01.489 [Lua] Lobby data twitch_enabled = false 19:10:01.489 [Lua] Lobby data selected_mission_id = ground_zero 19:10:01.489 [Lua] Lobby data num_players = 4 19:10:01.489 [Lua] Lobby data difficulty_tweak = 0 19:10:01.489 [Lua] Lobby data host = 11000010a60b68b 19:10:01.489 [Lua] Lobby data matchmaking_type = 2 19:10:01.489 [Lua] Lobby data is_private = true 19:10:01.489 [Lua] Lobby data match_started = true 19:10:01.489 [Lua] Lobby data difficulty = cataclysm 19:10:01.489 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:10:01.489 [Lua] Lobby data player_slot_4 = 0:0 19:10:01.490 [Lua] Lobby data unique_server_name = Meridian 19:10:01.490 [Lua] Lobby data quick_game = false 19:10:01.490 [Lua] Lobby data country_code = CH 19:10:01.490 [Lua] Lobby data matchmaking = false 19:10:01.490 [Lua] Lobby data power_level = 835 19:10:01.490 [Lua] Lobby data mission_id = ground_zero 19:10:01.490 [Lua] Lobby data mechanism = adventure 19:10:01.490 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:10:01.490 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:10:01.490 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:10:01.490 [Lua] Lobby data player_slot_3 = 0:0 19:10:01.490 [Lua] Lobby data eac_authorized = true 19:10:01.490 [Lua] Set lobby end. 19:10:01.596 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:01.965 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:10:02.456 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 65 action: nil 19:10:02.476 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:02.570 [Lua] GOT approve_channel 17 11000010593901b 186000001010094 19:10:02.570 [EAC] EAC server has client 11000010593901b and channel 17 (and owner 11000010593901b) 19:10:02.570 [EACServer] [21:10:02:569][Windows][EAC Server] [Info][RegisterClient] Client: 011000010593901B PlayerGUID: 76561198053822491 PlayerIP: 0.0.0.0 OwnerGUID: 76561198053822491 PlayerName: Harridas 19:10:02.570 [Lua] Client with peer_id 11000010593901b got APPROVED by server 19:10:02.570 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010593901b' 19:10:02.570 [Lua] [ChatManager][1]System: Harridas is joining the game 19:10:02.570 [Lua] [NetworkServer] Peer 11000010593901b joined server lobby. 19:10:02.570 [Lua] [NetworkServer] Creating peer info. 19:10:02.570 [Lua] [PeerSM] 11000010593901b :: on_enter Connecting 19:10:02.665 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001010094 from 11000010593901b, replying lobby_ok 19:10:02.738 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010593901b REPLY wh:11000010ecdfe63 | we:0 | dr:0 | bw:110000104fb4a3a | es:11000010a60b68b 19:10:02.804 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104fb4a3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:02.868 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:10:03.144 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:03.325 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 58 action: nil 19:10:03.416 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 57 action: nil 19:10:03.462 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 56 action: nil 19:10:03.526 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:10:03.623 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104fb4a3a 19:10:03.658 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 55 action: nil 19:10:03.669 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 54 action: nil 19:10:03.711 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 53 action: nil 19:10:03.722 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 52 action: nil 19:10:03.765 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 51 action: nil 19:10:03.765 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 50 action: nil 19:10:03.911 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 49 action: nil 19:10:04.015 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 48 action: nil 19:10:04.070 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 47 action: nil 19:10:04.094 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 46 action: nil 19:10:04.460 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 45 action: nil 19:10:04.823 [Lua] HORDE: last wave, reset to standard horde delay 19:10:04.823 [Lua] Time for new HOOORDE! multi_last_wave 19:10:04.823 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 19:10:04.823 [Lua] horde requested: ambush 19:10:04.823 [Lua] setting up ambush-horde 19:10:04.823 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 19:10:04.824 [Lua] -> spawning: 56 19:10:04.824 [Lua] horde crated with id 14 of type ambush 19:10:04.824 [Lua] ambush horde has started 19:10:05.907 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 44 action: nil 19:10:06.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x72947, position: 0 19:10:07.048 [Lua] Destroying unit - ai got stuck breed: critter_rat index: 32 size: 43 action: flee 19:10:13.655 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010593901b' 19:10:13.881 [Lua] [LobbyMembers] Member left 11000010593901b 19:10:13.893 [Lua] [NetworkServer] Changing num_players from 4 to 3 19:10:13.893 [Lua] Players: 3 19:10:13.893 [Lua] Set lobby begin: 19:10:13.893 [Lua] Lobby data twitch_enabled = false 19:10:13.893 [Lua] Lobby data selected_mission_id = ground_zero 19:10:13.893 [Lua] Lobby data num_players = 3 19:10:13.893 [Lua] Lobby data difficulty_tweak = 0 19:10:13.893 [Lua] Lobby data host = 11000010a60b68b 19:10:13.893 [Lua] Lobby data matchmaking_type = 2 19:10:13.893 [Lua] Lobby data is_private = true 19:10:13.893 [Lua] Lobby data match_started = true 19:10:13.893 [Lua] Lobby data difficulty = cataclysm 19:10:13.893 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:10:13.893 [Lua] Lobby data player_slot_4 = 0:0 19:10:13.893 [Lua] Lobby data unique_server_name = Meridian 19:10:13.893 [Lua] Lobby data quick_game = false 19:10:13.893 [Lua] Lobby data country_code = CH 19:10:13.893 [Lua] Lobby data matchmaking = false 19:10:13.893 [Lua] Lobby data power_level = 835 19:10:13.894 [Lua] Lobby data mission_id = ground_zero 19:10:13.894 [Lua] Lobby data mechanism = adventure 19:10:13.894 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:10:13.894 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:10:13.894 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:10:13.894 [Lua] Lobby data player_slot_3 = 0:0 19:10:13.894 [Lua] Lobby data eac_authorized = true 19:10:13.894 [Lua] Set lobby end. 19:10:14.622 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:10:14.634 [Lua] Spline already found! 19:10:14.660 [Steam] Connection 6ac5c83f to remote 11000010593901b rejected, reason 1000 19:10:14.689 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010593901b' 19:10:14.689 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010593901b) 19:10:14.689 [Lua] [PeerSM] 11000010593901b :: on_exit Connecting 19:10:14.689 [Lua] [PeerSM] 11000010593901b :: on_enter Disconnecting 19:10:14.689 [Lua] [PSM] Disconnecting peer 11000010593901b 19:10:14.689 [Lua] [ChatManager][1]System: Harridas has left the game 19:10:14.689 [Lua] [PeerSM] 11000010593901b :: on_exit Disconnecting 19:10:14.689 [Lua] [PeerSM] 11000010593901b :: on_enter Disconnected 19:10:14.689 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010593901b) 19:10:14.689 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: 11000010593901b 19:10:14.689 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010593901b 19:10:14.689 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010593901b 19:10:14.689 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010593901b 19:10:14.689 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010593901b 19:10:14.689 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010593901b 19:10:14.689 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010593901b 19:10:14.689 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010593901b 19:10:14.689 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010593901b 19:10:14.689 [Lua] [ProfileSynchronizer] Peer 11000010593901b left session 19:10:14.689 [Lua] Set lobby begin: 19:10:14.689 [Lua] Lobby data twitch_enabled = false 19:10:14.689 [Lua] Lobby data selected_mission_id = ground_zero 19:10:14.689 [Lua] Lobby data num_players = 3 19:10:14.689 [Lua] Lobby data difficulty_tweak = 0 19:10:14.689 [Lua] Lobby data host = 11000010a60b68b 19:10:14.689 [Lua] Lobby data matchmaking_type = 2 19:10:14.689 [Lua] Lobby data is_private = true 19:10:14.689 [Lua] Lobby data match_started = true 19:10:14.689 [Lua] Lobby data difficulty = cataclysm 19:10:14.689 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:10:14.689 [Lua] Lobby data player_slot_4 = 0:0 19:10:14.689 [Lua] Lobby data unique_server_name = Meridian 19:10:14.689 [Lua] Lobby data quick_game = false 19:10:14.690 [Lua] Lobby data country_code = CH 19:10:14.690 [Lua] Lobby data matchmaking = false 19:10:14.690 [Lua] Lobby data power_level = 835 19:10:14.690 [Lua] Lobby data mission_id = ground_zero 19:10:14.690 [Lua] Lobby data mechanism = adventure 19:10:14.690 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:10:14.690 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:10:14.690 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:10:14.690 [Lua] Lobby data player_slot_3 = 0:0 19:10:14.690 [Lua] Lobby data eac_authorized = true 19:10:14.690 [Lua] Set lobby end. 19:10:14.690 [EAC] EAC server lost client 11000010593901b 19:10:14.690 [EACServer] [21:10:14:690][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010593901B PlayerGUID: 76561198053822491 19:10:14.690 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03fe11f8, channel: 17 19:10:14.706 [Lua] Init group template: spline_patrol 19:10:15.707 [Handshaker] Lost connection 249 to 11000010593901b 19:10:17.073 [Lua] Init group template: horde 19:10:25.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d8cf, position: 0 19:10:25.050 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d8cf, position: 1212304 19:10:35.089 [EACServer] [21:10:35:088][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:10:37.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d8cf, position: 0 19:10:37.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d8cf, position: 0 19:10:37.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d8cf, position: 0 19:10:37.923 [Lua] [LobbyMembers] Member joined 11000010593901b 19:10:37.932 [Lua] [NetworkServer] Changing num_players from 3 to 4 19:10:37.932 [Lua] Players: 4 19:10:37.932 [Lua] Set lobby begin: 19:10:37.932 [Lua] Lobby data twitch_enabled = false 19:10:37.932 [Lua] Lobby data selected_mission_id = ground_zero 19:10:37.932 [Lua] Lobby data num_players = 4 19:10:37.932 [Lua] Lobby data difficulty_tweak = 0 19:10:37.932 [Lua] Lobby data host = 11000010a60b68b 19:10:37.932 [Lua] Lobby data matchmaking_type = 2 19:10:37.932 [Lua] Lobby data is_private = true 19:10:37.933 [Lua] Lobby data match_started = true 19:10:37.933 [Lua] Lobby data difficulty = cataclysm 19:10:37.933 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:10:37.933 [Lua] Lobby data player_slot_4 = 0:0 19:10:37.933 [Lua] Lobby data unique_server_name = Meridian 19:10:37.933 [Lua] Lobby data quick_game = false 19:10:37.933 [Lua] Lobby data country_code = CH 19:10:37.933 [Lua] Lobby data matchmaking = false 19:10:37.933 [Lua] Lobby data power_level = 835 19:10:37.933 [Lua] Lobby data mission_id = ground_zero 19:10:37.933 [Lua] Lobby data mechanism = adventure 19:10:37.933 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:10:37.933 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:10:37.933 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:10:37.933 [Lua] Lobby data player_slot_3 = 0:0 19:10:37.933 [Lua] Lobby data eac_authorized = true 19:10:37.933 [Lua] Set lobby end. 19:10:38.647 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 16 19:10:39.155 [Lua] GOT approve_channel 18 11000010593901b 186000001010094 19:10:39.155 [EAC] EAC server has client 11000010593901b and channel 18 (and owner 11000010593901b) 19:10:39.155 [EACServer] [21:10:39:155][Windows][EAC Server] [Info][RegisterClient] Client: 011000010593901B PlayerGUID: 76561198053822491 PlayerIP: 0.0.0.0 OwnerGUID: 76561198053822491 PlayerName: Harridas 19:10:39.155 [Lua] Client with peer_id 11000010593901b got APPROVED by server 19:10:39.156 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010593901b' 19:10:39.156 [Lua] [ChatManager][1]System: Harridas is joining the game 19:10:39.156 [Lua] [NetworkServer] Peer 11000010593901b joined server lobby. 19:10:39.156 [Lua] [NetworkServer] Creating peer info. 19:10:39.156 [Lua] [PeerSM] 11000010593901b :: on_enter Connecting 19:10:39.249 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001010094 from 11000010593901b, replying lobby_ok 19:10:39.303 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010593901b REPLY wh:11000010ecdfe63 | we:0 | dr:0 | bw:110000104fb4a3a | es:11000010a60b68b 19:10:39.375 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010593901b 19:10:39.375 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:4:0 = 11000010593901b 19:10:39.375 [Lua] Set lobby begin: 19:10:39.375 [Lua] Lobby data twitch_enabled = false 19:10:39.375 [Lua] Lobby data selected_mission_id = ground_zero 19:10:39.376 [Lua] Lobby data num_players = 4 19:10:39.376 [Lua] Lobby data difficulty_tweak = 0 19:10:39.376 [Lua] Lobby data host = 11000010a60b68b 19:10:39.376 [Lua] Lobby data matchmaking_type = 2 19:10:39.376 [Lua] Lobby data is_private = true 19:10:39.376 [Lua] Lobby data match_started = true 19:10:39.376 [Lua] Lobby data difficulty = cataclysm 19:10:39.376 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:10:39.376 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:10:39.376 [Lua] Lobby data unique_server_name = Meridian 19:10:39.376 [Lua] Lobby data quick_game = false 19:10:39.376 [Lua] Lobby data country_code = CH 19:10:39.376 [Lua] Lobby data matchmaking = false 19:10:39.376 [Lua] Lobby data power_level = 835 19:10:39.376 [Lua] Lobby data mission_id = ground_zero 19:10:39.376 [Lua] Lobby data mechanism = adventure 19:10:39.376 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:10:39.376 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:10:39.376 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:10:39.376 [Lua] Lobby data player_slot_3 = 0:0 19:10:39.376 [Lua] Lobby data eac_authorized = true 19:10:39.376 [Lua] Set lobby end. 19:10:40.309 [Lua] Horde killed: ? 19:10:40.728 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:10:40.737 [Lua] Spline already found! 19:10:40.770 [Lua] Init group template: spline_patrol 19:10:40.906 [Lua] Horde killed: ? 19:10:41.568 [Lua] Horde killed: ? 19:10:41.617 [Lua] ### CLEARING PEER STATE FOR 11000010593901b 19:10:41.617 [Lua] [PeerSM] 11000010593901b :: on_exit Connecting 19:10:41.617 [Lua] [PeerSM] 11000010593901b :: on_enter Connecting 19:10:41.679 [Lua] [NetworkServer] Peer 11000010593901b has sent rpc_notify_lobby_joined 19:10:41.679 [Lua] [PSM] Peer 11000010593901b joined. Want to use profile index "4" and join party "0" 19:10:41.679 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b","11000010ecdfe63","110000104fb4a3a","11000010593901b"] 19:10:41.679 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010593901b, connection_key=5) 19:10:41.679 [Lua] Sync dynamic to client: 19:10:41.813 [Lua] ### Received rpc_level_load_started 19:10:41.813 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_session_id: 560370816 19:10:41.813 [Lua] player (11000010593901b,1) was put into party 0 19:10:41.813 [Lua] [ProfileSynchronizer] Peer 11000010593901b entered session 19:10:41.813 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010593901b 19:10:41.813 [Lua] Mechanism says: a client has initialized the mechanism! 11000010593901b 19:10:41.932 [SteamVoipClient] select_out(11000010593901b, on) 19:10:41.938 [SteamVoipClient] select_out(11000010593901b, on) 19:10:41.938 [SteamVoipClient] select_in(11000010593901b, on) 19:10:41.938 [SteamVoipClient] select_out(11000010593901b, off) 19:10:43.701 [Lua] [NetworkServer] Peer 11000010593901b has sent rpc_post_game_notified 19:10:43.702 [Lua] [PeerSM] 11000010593901b :: on_exit Connecting 19:10:43.702 [Lua] [PeerSM] 11000010593901b :: on_enter Loading 19:10:43.710 [EACServer] [21:10:43:710][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010593901B Session: 10 Status: Client Authenticated Message: Client authenticated. 19:10:43.711 [EAC] Peer 11000010593901b switched EAC state to ClientAuthenticatedLocal 19:10:43.902 [EACServer] [21:10:43:901][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010593901B. 19:10:44.204 [EACServer] [21:10:44:204][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010593901B 19:10:44.204 [EACServer] [21:10:44:204][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010593901B Session: 10 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:10:44.210 [EAC] Peer 11000010593901b switched EAC state to ClientAuthenticatedRemote 19:10:44.366 [Lua] Switching ConflictSettings: to: chaos 19:10:44.366 [Lua] pacing=chaos 19:10:44.366 [Lua] roaming=nil 19:10:44.366 [Lua] specials=chaos 19:10:44.366 [Lua] debug_color=purple 19:10:44.366 [Lua] contained_breeds=nil 19:10:44.366 [Lua] pack_spawning=chaos 19:10:44.366 [Lua] disabled=false 19:10:44.366 [Lua] factions=nil 19:10:44.366 [Lua] boss=chaos 19:10:44.366 [Lua] horde=chaos 19:10:44.366 [Lua] name=chaos 19:10:44.366 [Lua] intensity=default 19:10:44.366 [Lua] --- 19:10:45.766 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:10:46.343 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:10:46.541 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:10:46.645 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:10:47.162 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:10:47.170 [Lua] Spline already found! 19:10:47.194 [Lua] Init group template: spline_patrol 19:10:47.991 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:10:47.998 [Lua] Spline already found! 19:10:48.045 [Lua] Init group template: spline_patrol 19:10:50.518 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:50.923 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:10:51.166 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:51.427 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:51.553 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:10:51.684 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:51.875 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:10:51.894 [Lua] ### Received rpc_level_loaded 19:10:51.894 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 49 19:10:51.894 [Lua] Peer 11000010593901b has loaded the level but not all enemies, so we wait 19:10:52.113 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:10:57.001 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:57.412 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:10:58.166 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:10:58.176 [Lua] Spline already found! 19:10:58.199 [Lua] Init group template: spline_patrol 19:10:59.393 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010593901b, connection_key=5) 19:10:59.394 [Lua] [PeerSM] 11000010593901b :: on_exit Loading 19:10:59.394 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages 19:10:59.404 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages 19:10:59.404 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame 19:10:59.562 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:59.889 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:11:00.150 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:00.387 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:00.520 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:11:00.587 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:00.753 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:11:00.785 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:00.922 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:11:01.023 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:01.152 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:11:01.213 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:01.519 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:11:01.774 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame 19:11:01.774 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync 19:11:01.783 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010593901b 19:11:01.792 [Lua] Breedfreezer (server) starting a hot join sync 19:11:01.792 [Lua] packing 0 units of breed chaos_marauder 19:11:01.792 [Lua] packing 31 units of breed skaven_clan_rat 19:11:01.792 [Lua] packing 0 units of breed skaven_storm_vermin 19:11:01.792 [Lua] packing 50 units of breed skaven_slave 19:11:01.792 [Lua] packing 0 units of breed chaos_fanatic 19:11:01.792 [Lua] packing 0 units of breed chaos_raider 19:11:01.792 [Lua] packing 0 units of breed chaos_warrior 19:11:01.792 [Lua] packing 0 units of breed chaos_berzerker 19:11:01.792 [Lua] packing 0 units of breed skaven_plague_monk 19:11:01.792 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:11:01.792 [Lua] 19:11:01.792 [Lua] [1] = 29 (number) 19:11:01.792 [Lua] [2] = 0 (number) 19:11:01.792 [Lua] [3] = 4 (number) 19:11:01.792 [Lua] [4] = 31 (number) 19:11:01.792 [Lua] [5] = 1 (number) 19:11:01.792 [Lua] [6] = 0 (number) 19:11:01.792 [Lua] [7] = 6 (number) 19:11:01.792 [Lua] [8] = 50 (number) 19:11:01.792 [Lua] [9] = 3 (number) 19:11:01.792 [Lua] [10] = 0 (number) 19:11:01.792 [Lua] [11] = 7 (number) 19:11:01.792 [Lua] [12] = 0 (number) 19:11:01.792 [Lua] [13] = 4 (number) 19:11:01.792 [Lua] [14] = 0 (number) 19:11:01.792 [Lua] [15] = 1 (number) 19:11:01.792 [Lua] [16] = 0 (number) 19:11:01.792 [Lua] [17] = 1 (number) 19:11:01.793 [Lua] [18] = 0 (number) 19:11:01.793 [Lua] 19:11:01.793 [Lua] 19:11:01.793 [Lua] [1] = 89 (number) 19:11:01.793 [Lua] [2] = 137 (number) 19:11:01.793 [Lua] [3] = 120 (number) 19:11:01.793 [Lua] [4] = 87 (number) 19:11:01.793 [Lua] [5] = 117 (number) 19:11:01.793 [Lua] [6] = 119 (number) 19:11:01.793 [Lua] [7] = 132 (number) 19:11:01.793 [Lua] [8] = 86 (number) 19:11:01.793 [Lua] [9] = 79 (number) 19:11:01.793 [Lua] [10] = 113 (number) 19:11:01.793 [Lua] [11] = 95 (number) 19:11:01.793 [Lua] [12] = 94 (number) 19:11:01.793 [Lua] [13] = 129 (number) 19:11:01.793 [Lua] [14] = 116 (number) 19:11:01.793 [Lua] [15] = 111 (number) 19:11:01.793 [Lua] [16] = 93 (number) 19:11:01.793 [Lua] [17] = 130 (number) 19:11:01.793 [Lua] [18] = 142 (number) 19:11:01.793 [Lua] [19] = 140 (number) 19:11:01.793 [Lua] [20] = 125 (number) 19:11:01.793 [Lua] [21] = 101 (number) 19:11:01.793 [Lua] [22] = 88 (number) 19:11:01.793 [Lua] [23] = 135 (number) 19:11:01.793 [Lua] [24] = 131 (number) 19:11:01.793 [Lua] [25] = 128 (number) 19:11:01.793 [Lua] [26] = 78 (number) 19:11:01.793 [Lua] [27] = 133 (number) 19:11:01.793 [Lua] [28] = 92 (number) 19:11:01.793 [Lua] [29] = 141 (number) 19:11:01.793 [Lua] [30] = 118 (number) 19:11:01.793 [Lua] [31] = 76 (number) 19:11:01.793 [Lua] [32] = 249 (number) 19:11:01.793 [Lua] [33] = 240 (number) 19:11:01.793 [Lua] [34] = 227 (number) 19:11:01.793 [Lua] [35] = 244 (number) 19:11:01.793 [Lua] [36] = 246 (number) 19:11:01.793 [Lua] [37] = 241 (number) 19:11:01.793 [Lua] [38] = 212 (number) 19:11:01.793 [Lua] [39] = 208 (number) 19:11:01.793 [Lua] [40] = 235 (number) 19:11:01.793 [Lua] [41] = 205 (number) 19:11:01.793 [Lua] [42] = 214 (number) 19:11:01.793 [Lua] [43] = 203 (number) 19:11:01.793 [Lua] [44] = 237 (number) 19:11:01.793 [Lua] [45] = 209 (number) 19:11:01.793 [Lua] [46] = 213 (number) 19:11:01.793 [Lua] [47] = 239 (number) 19:11:01.793 [Lua] [48] = 207 (number) 19:11:01.793 [Lua] [49] = 285 (number) 19:11:01.793 [Lua] [50] = 204 (number) 19:11:01.793 [Lua] [51] = 224 (number) 19:11:01.793 [Lua] [52] = 217 (number) 19:11:01.793 [Lua] [53] = 243 (number) 19:11:01.793 [Lua] [54] = 223 (number) 19:11:01.793 [Lua] [55] = 247 (number) 19:11:01.793 [Lua] [56] = 210 (number) 19:11:01.793 [Lua] [57] = 219 (number) 19:11:01.793 [Lua] [58] = 220 (number) 19:11:01.793 [Lua] [59] = 229 (number) 19:11:01.793 [Lua] [60] = 261 (number) 19:11:01.793 [Lua] [61] = 255 (number) 19:11:01.793 [Lua] [62] = 215 (number) 19:11:01.793 [Lua] [63] = 226 (number) 19:11:01.793 [Lua] [64] = 230 (number) 19:11:01.793 [Lua] [65] = 231 (number) 19:11:01.793 [Lua] [66] = 248 (number) 19:11:01.793 [Lua] [67] = 221 (number) 19:11:01.793 [Lua] [68] = 258 (number) 19:11:01.793 [Lua] [69] = 211 (number) 19:11:01.793 [Lua] [70] = 222 (number) 19:11:01.793 [Lua] [71] = 280 (number) 19:11:01.793 [Lua] [72] = 225 (number) 19:11:01.793 [Lua] [73] = 250 (number) 19:11:01.793 [Lua] [74] = 253 (number) 19:11:01.793 [Lua] [75] = 274 (number) 19:11:01.793 [Lua] [76] = 238 (number) 19:11:01.793 [Lua] [77] = 276 (number) 19:11:01.793 [Lua] [78] = 259 (number) 19:11:01.793 [Lua] [79] = 275 (number) 19:11:01.793 [Lua] [80] = 252 (number) 19:11:01.793 [Lua] [81] = 254 (number) 19:11:01.793 [Lua] 19:11:01.793 [Lua] PlayerManager:add_remote_player 11000010593901b 19:11:01.793 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=390 19:11:01.793 [Lua] RemotePlayer:create_game_object( ) 390 19:11:01.806 [Lua] [ProfileSynchronizer] Assigning peer(11000010593901b:1) to profile(4) career(3) 19:11:01.806 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104fb4a3a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010593901b"}] 19:11:01.806 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync 19:11:01.806 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers 19:11:01.814 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:11:01.814 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers 19:11:01.814 [Lua] [PeerSM] 11000010593901b :: on_enter InGame 19:11:01.814 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010593901b:0:0:0 = true 19:11:02.233 [Lua] [MOD][VMF][INFO] Added 11000010593901b to the VMF users list. 19:11:02.234 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010593901b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:11:02.234 [Lua] Adding player sync data to peer=11000010593901b local_player_id=1 19:11:02.234 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":872951424,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade_skin_01\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 19:11:02.234 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 19:11:02.234 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 19:11:02.234 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 19:11:02.234 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 19:11:02.234 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, ProfileSynchronizer, async-read, 19:11:02.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 19:11:02.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 19:11:02.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer, async-read, 19:11:02.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 19:11:02.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base 19:11:02.563 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base 19:11:02.564 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 19:11:02.598 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 19:11:02.598 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 19:11:02.598 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 19:11:02.623 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 19:11:02.623 [Lua] [PackageManager] Force_load: wwise/javelin 19:11:02.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 19:11:02.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 19:11:02.670 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 19:11:02.671 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13 19:11:02.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13 19:11:02.833 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13 19:11:02.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 19:11:02.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 19:11:02.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 19:11:02.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 19:11:02.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 19:11:02.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 19:11:02.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 19:11:02.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 19:11:02.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 19:11:02.896 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 19:11:02.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 19:11:02.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 19:11:02.928 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 872951424 19:11:02.948 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 872951424 19:11:03.195 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 872951424 19:11:04.337 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 12 size: 35 action: advance_towards_players 19:11:04.989 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 872951424 19:11:04.993 [Lua] player (11000010593901b,1) was put into party 1 19:11:05.001 [Lua] [GameNetworkManager] destroying game object with go_id=74 19:11:05.004 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104fb4a3a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010593901b"}] 19:11:05.004 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 5 19:11:05.004 [Lua] [GameNetworkManager] destroying game object with go_id=70 19:11:05.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 19:11:05.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 19:11:05.021 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer 19:11:05.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 19:11:05.021 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 19:11:05.022 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 19:11:05.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer 19:11:05.031 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer 19:11:05.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer 19:11:05.032 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 19:11:05.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 19:11:05.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 19:11:05.033 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 19:11:05.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 19:11:05.034 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer 19:11:05.121 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010593901b go_type=player_unit go_created_func_name=game_object_created_player_unit 19:11:05.121 [Lua] [NetworkServer] Peer 11000010593901b spawned player. 19:11:05.122 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=392 19:11:05.122 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1 19:11:05.122 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.22166666666666668) temporary_health_percentage (0.053333333333333337) melee slot ammo (1) ranged slot ammo (1) 19:11:05.122 [Lua] TalentSystem:rpc_sync_talents 18 3073 19:11:05.715 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010593901b:0:0:0 = true 19:11:07.301 [Lua] FAIL INTEREST POINT SPAWN UNIT 19:11:17.580 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:18.061 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:11:18.260 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:18.719 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:11:18.786 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:19.236 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:11:19.316 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:19.834 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:11:28.271 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:28.538 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:28.659 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:11:28.805 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:28.901 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:11:29.261 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:11:35.909 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:36.141 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:36.245 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:11:36.530 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:11:41.364 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 9 size: 16 action: fallback_idle 19:11:43.458 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:43.833 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:11:49.302 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 19:11:57.767 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:12:07.017 [Lua] HORDE: Chosing horde wave composition chaos_huge 19:12:07.017 [Lua] Time for new HOOORDE! multi_first_wave 19:12:07.017 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 19:12:07.017 [Lua] horde requested: vector_blob 19:12:07.017 [Lua] wants to spawn ahead within distance: 60 19:12:07.017 [Lua] horde crated with id 20 of type vector_blob 19:12:07.017 [Lua] managed to spawn 37/37 horde enemies 19:12:07.017 [Lua] vector blob horde has started 19:12:07.370 [Lua] Init group template: horde 19:12:09.435 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:10.127 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:12:12.681 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:12:12.694 [Lua] Spline already found! 19:12:12.722 [Lua] Init group template: spline_patrol 19:12:12.850 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:13.613 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:12:16.230 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 19:12:16.230 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:12:16.230 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 19:12:16.230 [Lua] horde requested: vector_blob 19:12:16.230 [Lua] wants to spawn ahead within distance: 60 19:12:16.230 [Lua] horde crated with id 22 of type vector_blob 19:12:16.230 [Lua] managed to spawn 38/38 horde enemies 19:12:16.230 [Lua] vector blob horde has started 19:12:16.803 [Lua] Init group template: horde 19:12:23.987 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:24.334 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:12:25.760 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:26.122 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:12:28.179 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:28.521 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:12:32.766 [Lua] HORDE: last wave, reset to standard horde delay 19:12:32.766 [Lua] Time for new HOOORDE! multi_last_wave 19:12:32.766 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 19:12:32.766 [Lua] horde requested: vector_blob 19:12:32.766 [Lua] wants to spawn ahead within distance: 60 19:12:32.766 [Lua] horde crated with id 23 of type vector_blob 19:12:32.766 [Lua] managed to spawn 36/36 horde enemies 19:12:32.766 [Lua] vector blob horde has started 19:12:33.293 [Lua] Init group template: horde 19:12:34.118 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:34.882 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:12:35.089 [EACServer] [21:12:35:088][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:12:35.318 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:36.139 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:12:37.400 [Lua] Horde killed: ? 19:12:40.190 [Lua] main path terror event triggered: rare_event_loot_rat 19:12:40.190 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 19:12:43.388 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:43.959 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:12:44.489 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:44.692 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:44.814 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:12:44.844 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:45.068 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:12:45.230 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:12:48.319 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:48.792 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:13:02.626 [Lua] [NetworkServer] Peer 11000010ecdfe63 despawned player. 19:13:02.626 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ecdfe63 19:13:02.626 [Lua] [GameNetworkManager] destroying game object with go_id=61 19:13:02.944 [Lua] Horde killed: ? 19:13:04.050 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d8cf, position: 229284 19:13:04.103 [Lua] state dead despawn 19:13:04.111 [Lua] [GameNetworkManager] destroying game object with go_id=69 19:13:05.509 [Lua] [NetworkServer] Peer 11000010593901b despawned player. 19:13:05.509 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010593901b 19:13:05.510 [Lua] [GameNetworkManager] destroying game object with go_id=392 19:13:11.213 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source. 19:13:24.488 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_sonnstill, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:168819600, lt:load_next_level, extra_packages:{ }) 19:13:24.488 [Lua] [NetworkServer] Entering post game 19:13:24.488 [Lua] [PeerSM] 11000010593901b :: on_exit InGame 19:13:24.488 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame 19:13:24.488 [Lua] [PeerSM] 11000010a60b68b :: on_exit InGame 19:13:24.488 [Lua] [PeerSM] 11000010a60b68b :: on_enter InPostGame 19:13:24.488 [Lua] [PeerSM] 110000104fb4a3a :: on_exit InGame 19:13:24.488 [Lua] [PeerSM] 110000104fb4a3a :: on_enter InPostGame 19:13:24.488 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InGame 19:13:24.488 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InPostGame 19:13:24.488 [Save] Saving `save_data` 19:13:24.488 [Lua] gm_event_end_conditions_met false true 19:13:24.489 [Lua] Game lost 19:13:24.490 [Save] Save done 19:13:24.490 [Save] Saving `save_data` 19:13:24.493 [Save] Save done 19:13:24.494 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:13:24.497 [Lua] generate_backend_stats 11000010a60b68b:1 19:13:24.519 [Lua] PlayFabMirrorBase:_commit_internal nil 19:13:24.519 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:13:24.519 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:13:24.519 [Save] Saving `save_data` 19:13:24.522 [Save] Save done 19:13:24.524 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010593901b:0:0:0 = false 19:13:24.524 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = false 19:13:24.524 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:110000104fb4a3a:0:0:0 = false 19:13:24.524 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = false 19:13:24.524 [Lua] commit result success 19 19:13:24.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 65 19:13:24.524 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:13:24.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 66 19:13:24.524 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 19:13:24.524 [Lua] defeat table: 000000001159F870 nil 19:13:24.531 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 65 19:13:25.178 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 65 19:13:25.183 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 66 7 19:13:25.366 [Lua] [PlayFabRequestQueue] EAC Enabled! 66 19:13:25.366 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 66 19:13:25.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 66 19:13:25.929 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 67 19:13:25.934 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 67 19:13:26.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 67 19:13:26.958 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d8cf, position: 0 19:13:26.958 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d8cf, position: 0 19:13:26.958 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d8cf, position: 0 19:13:27.906 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:13:27.906 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player. 19:13:27.907 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=528 19:13:27.907 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 19:13:27.907 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.031496062874794006) 19:13:27.907 [Lua] TalentSystem:rpc_sync_talents 6 1076 19:13:29.362 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 19:13:29.362 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:13:29.362 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 19:13:29.362 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:13:29.362 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 19:13:29.362 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:13:29.363 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 19:13:29.363 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 19:13:29.363 [Lua] PlayerManager:assign_unit_ownership Meridian 11000010a60b68b 1 19:13:29.363 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=530 19:13:30.777 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010593901b go_type=player_unit go_created_func_name=game_object_created_player_unit 19:13:30.777 [Lua] [NetworkServer] Peer 11000010593901b spawned player. 19:13:30.778 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=531 19:13:30.778 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1 19:13:30.779 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0) 19:13:30.779 [Lua] TalentSystem:rpc_sync_talents 18 3082 19:13:32.307 [Lua] ConflictDirector - destroy all units 19:13:32.313 [Lua] Horde killed: ? 19:13:32.721 [Lua] [LevelTransitionHandler] promote_next_level_data 19:13:32.721 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 19:13:32.721 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_key:0:0:0:0 = inn_level_sonnstill 19:13:32.721 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_seed:0:0:0:0 = 0 19:13:32.721 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: conflict_director:0:0:0:0 = inn_level 19:13:32.721 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: locked_director_functions:0:0:0:0 = {} 19:13:32.721 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: game_mode:0:0:0:0 = inn 19:13:32.721 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: mechanism:0:0:0:0 = adventure 19:13:32.721 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: environment_variation_id:0:0:0:0 = 0 19:13:32.721 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty:0:0:0:0 = normal 19:13:32.721 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty_tweak:0:0:0:0 = 0 19:13:32.721 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_session_id:0:0:0:0 = 168819600 19:13:32.721 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_transition_type:0:0:0:0 = load_next_level 19:13:32.721 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: extra_packages:0:0:0:0 = {} 19:13:32.721 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 19:13:32.721 [Lua] TRANSITION nil nil load_next_level 19:13:32.721 [Lua] Transition type "load_next_level", is server: true 19:13:32.721 [Lua] [GameNetworkManager] Leaving game... 19:13:32.721 [Lua] [GameNetworkManager] Shutting down game session host. 19:13:32.721 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:13:32.721 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:13:32.721 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=381.30 19:13:32.727 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:13:33.868 [Lua] [PlayerSyncData] Game session is not initialized 19:13:33.868 [Lua] [PlayerSyncData] Game session is not initialized 19:13:33.868 [Lua] [PlayerSyncData] Game session is not initialized 19:13:33.868 [Lua] Set lobby begin: 19:13:33.868 [Lua] Lobby data twitch_enabled = false 19:13:33.868 [Lua] Lobby data selected_mission_id = ground_zero 19:13:33.868 [Lua] Lobby data num_players = 4 19:13:33.868 [Lua] Lobby data difficulty_tweak = 0 19:13:33.868 [Lua] Lobby data host = 11000010a60b68b 19:13:33.868 [Lua] Lobby data matchmaking_type = 2 19:13:33.868 [Lua] Lobby data is_private = true 19:13:33.868 [Lua] Lobby data match_started = true 19:13:33.868 [Lua] Lobby data difficulty = cataclysm 19:13:33.868 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:13:33.869 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:13:33.869 [Lua] Lobby data unique_server_name = Meridian 19:13:33.869 [Lua] Lobby data quick_game = false 19:13:33.869 [Lua] Lobby data country_code = CH 19:13:33.869 [Lua] Lobby data matchmaking = false 19:13:33.869 [Lua] Lobby data power_level = 0 19:13:33.869 [Lua] Lobby data mission_id = ground_zero 19:13:33.869 [Lua] Lobby data mechanism = adventure 19:13:33.869 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:13:33.869 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:13:33.869 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:13:33.869 [Lua] Lobby data player_slot_3 = 0:0 19:13:33.869 [Lua] Lobby data eac_authorized = true 19:13:33.869 [Lua] Set lobby end. 19:13:34.742 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:13:34.752 [Lua] [Managers] Calling function on all managers: 19:13:34.752 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 1 19:13:34.752 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = false 19:13:34.752 [Lua] Clearing all global lookup lists 19:13:34.752 [Lua] [IngamePlayerListUI] - Destroy 19:13:34.752 [Lua] [GamePadEquipmentUI] - Destroy 19:13:34.752 [Lua] [EquipmentUI] - Destroy 19:13:34.752 [Lua] [GamePadAbilityUI] - Destroy 19:13:34.752 [Lua] [AbilityUI] - Destroy 19:13:34.753 [Lua] [IngameUI] destroy 19:13:34.785 [Lua] [MOD][VMF][INFO] Removed 11000010ecdfe63 from the VMF users list. 19:13:34.785 [Lua] PlayerManager:remove_player peer_id=11000010ecdfe63 1 19:13:34.785 [Lua] [MOD][VMF][INFO] Removed 110000104fb4a3a from the VMF users list. 19:13:34.785 [Lua] PlayerManager:remove_player peer_id=110000104fb4a3a 1 19:13:34.785 [Lua] [MOD][VMF][INFO] Removed 11000010593901b from the VMF users list. 19:13:34.785 [Lua] PlayerManager:remove_player peer_id=11000010593901b 1 19:13:34.854 [Lua] [Managers] Destroying manager group: 19:13:34.861 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:13:34.952 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 19:13:34.952 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 19:13:34.953 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 19:13:34.954 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 19:13:34.959 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 19:13:34.962 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 19:13:34.963 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 19:13:34.963 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 19:13:34.963 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:13:34.964 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 19:13:34.965 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 19:13:34.966 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 19:13:34.968 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 19:13:34.968 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 19:13:34.969 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 19:13:34.971 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 19:13:34.974 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 19:13:34.975 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 19:13:34.976 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 19:13:34.977 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 19:13:34.980 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 19:13:34.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 19:13:34.985 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 19:13:34.986 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 19:13:34.988 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 19:13:34.990 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 19:13:34.992 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 19:13:34.992 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 19:13:34.995 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 19:13:35.000 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 19:13:35.000 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame 19:13:35.000 [Lua] [PeerSM] 11000010593901b :: on_enter Loading 19:13:35.000 [Lua] [PeerSM] 11000010a60b68b :: on_exit InPostGame 19:13:35.000 [Lua] [PeerSM] 11000010a60b68b :: on_enter Loading 19:13:35.000 [Lua] [PeerSM] 110000104fb4a3a :: on_exit InPostGame 19:13:35.000 [Lua] [PeerSM] 110000104fb4a3a :: on_enter Loading 19:13:35.000 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InPostGame 19:13:35.000 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Loading 19:13:35.001 [Lua] [Matchmaking] unregister rpcs 19:13:35.001 [Lua] ############### UNLOADING PACKAGES ############### 19:13:35.001 [Lua] [Managers] Calling function on all managers: 19:13:35.001 [Lua] [Managers] Destroying manager group: 19:13:35.001 [Lua] [Gamestate] Enter state StateLoading 19:13:35.005 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:13:35.005 [Lua] Found camera: end_screen_camera 19:13:35.005 [Lua] Found camera: end_screen_camera 19:13:35.005 [Lua] Found camera: end_screen_camera 19:13:35.005 [Lua] Found camera: end_screen_camera 19:13:35.005 [Lua] Found camera: end_screen_camera 19:13:35.005 [Lua] Found camera: end_screen_camera 19:13:35.005 [Lua] Found camera: end_screen_camera 19:13:35.005 [Lua] Found camera: end_screen_camera 19:13:35.005 [Lua] Found camera: end_screen_camera 19:13:35.005 [Lua] Found camera: end_screen_camera 19:13:35.005 [Lua] Found camera: end_screen_camera 19:13:35.005 [Lua] [EndViewState] Enter Substate EndViewStateSummary 19:13:35.006 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:13:35.006 [Lua] [Matchmaking] register rpcs 19:13:35.006 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:13:35.006 [Lua] registering RPCs 19:13:35.006 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:13:35.006 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:13:35.006 [Lua] Set lobby begin: 19:13:35.006 [Lua] Lobby data twitch_enabled = false 19:13:35.006 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:13:35.006 [Lua] Lobby data num_players = 4 19:13:35.006 [Lua] Lobby data difficulty_tweak = 0 19:13:35.006 [Lua] Lobby data host = 11000010a60b68b 19:13:35.006 [Lua] Lobby data matchmaking_type = 3 19:13:35.006 [Lua] Lobby data is_private = true 19:13:35.006 [Lua] Lobby data match_started = true 19:13:35.006 [Lua] Lobby data difficulty = cataclysm 19:13:35.006 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:13:35.006 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:13:35.006 [Lua] Lobby data unique_server_name = Meridian 19:13:35.006 [Lua] Lobby data quick_game = false 19:13:35.006 [Lua] Lobby data country_code = CH 19:13:35.007 [Lua] Lobby data matchmaking = false 19:13:35.007 [Lua] Lobby data power_level = 0 19:13:35.007 [Lua] Lobby data mission_id = inn_level_sonnstill 19:13:35.007 [Lua] Lobby data mechanism = adventure 19:13:35.007 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:13:35.007 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:13:35.007 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:13:35.007 [Lua] Lobby data player_slot_3 = 0:0 19:13:35.007 [Lua] Lobby data eac_authorized = true 19:13:35.007 [Lua] Set lobby end. 19:13:35.007 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:13:35.010 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:13:35.010 [Lua] [StateLoading] load_current_level 19:13:35.010 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_sonnstill 0 19:13:35.064 [Umbra] Unload tome 19:13:35.110 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, ground_zero 19:13:35.118 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero_common, ground_zero 19:13:35.118 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_sonnstill, async-read, 19:13:35.118 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_sonnstill, async-read, 19:13:35.118 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, inn_level_sonnstill, async-read, 19:13:35.118 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill, async-read, 19:13:35.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill, async-read, 19:13:35.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:13:35.358 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:13:35.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 19:13:35.358 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:13:35.358 [Lua] ### Received rpc_level_load_started 19:13:35.358 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_session_id: 168819600 19:13:35.358 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010593901b:0:0:0 = false 19:13:35.358 [Lua] ### Received rpc_level_load_started 19:13:35.358 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_session_id: 168819600 19:13:35.358 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = false 19:13:35.359 [Lua] ### Received rpc_level_load_started 19:13:35.359 [Lua] #### Has state machine: true, peer_id: 110000104fb4a3a, level_session_id: 168819600 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":872951424,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade_skin_01\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 872951424 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010593901b:0:0:0 = false 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":374264928,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 872951424 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = false 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false},"inventory_id":409892320,"first_person":{"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01":false}} 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 872951424 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:13:35.359 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:13:36.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x7a939, position: 4813914 19:13:36.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 19:13:36.479 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 19:13:36.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:13:39.494 [Lua] [EndViewState] Exit Substate EndViewStateSummary 19:13:39.494 [Lua] [PlayState] Enter Substate EndViewStateScore 19:13:39.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:13:39.831 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:13:39.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill 19:13:39.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill 19:13:39.882 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill 19:13:39.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome 19:13:39.899 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]' 19:13:39.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome 19:13:39.933 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome 19:13:39.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:13:40.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:13:40.001 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:13:40.018 [Lua] [LevelTransitionHandler] Level load completed! 19:13:40.018 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 19:13:40.020 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:13:40.020 [Lua] checking dlc's against conflict directors 19:13:40.020 [Lua] number of factions to include 2 19:13:40.020 [Lua] Updated list weights for random: 19:13:40.020 [Lua] skaven, 0.42 (0.00-0.42) 19:13:40.020 [Lua] chaos, 0.42 (0.42-0.83) 19:13:40.020 [Lua] beastmen, 0.17 (0.83-1.00) 19:13:40.020 [Lua] Rolled random faction: 0.27856689691543579 skaven 19:13:40.020 [Lua] Updated list weights for random: 19:13:40.020 [Lua] beastmen, 0.29 (0.00-0.29) 19:13:40.020 [Lua] chaos, 0.71 (0.29-1.00) 19:13:40.020 [Lua] Rolled random faction: 0.81953376531600952 chaos 19:13:40.020 [Lua] number of factions added 2 19:13:40.020 [Lua] --- --- --- 19:13:40.020 [Lua] Starting... difficulty 'normal' 19:13:40.020 [Lua] These are the starting conflict directors: 19:13:40.020 [Lua] inn_level 19:13:40.020 [Lua] --- --- --- 19:13:40.020 [Lua] 19:13:40.020 [Lua] DONE! Found the following directors: 19:13:40.020 [Lua] (free: 35), Master hash is: 19:13:40.020 [Lua] [EnemyPackageLoader] breed_lookup: { } 19:13:40.020 [Lua] load_startup_enemy_packages: -------------- 19:13:40.020 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:13:40.020 [Lua] critter_rat 19:13:40.037 [Lua] ### Received rpc_level_loaded 19:13:40.037 [Lua] #### Has state machine: true, peer_id: 11000010a60b68b, level_id: 204 19:13:40.037 [Lua] Peer 11000010a60b68b has loaded the level and all enemies are loaded 19:13:40.051 [Lua] [PeerSM] 11000010a60b68b :: on_exit Loading 19:13:40.051 [Lua] [PeerSM] 11000010a60b68b :: on_enter LoadingProfilePackages 19:13:40.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:13:40.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:13:40.068 [Lua] [PeerSM] 11000010a60b68b :: on_exit LoadingProfilePackages 19:13:40.068 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForEnterGame 19:13:40.071 [Lua] ### Received rpc_level_loaded 19:13:40.071 [Lua] #### Has state machine: false, peer_id: 11000010a60b68b, level_id: 204 19:13:40.071 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn 19:13:40.071 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:13:40.071 [Lua] Starting async level spawning of levels/inn/event_decoration/sonnstill/world 19:13:40.072 [Umbra] Init version: 3.4.15 :: 16 threads 19:13:40.233 [Lua] Async level spawning done 19:13:40.289 [Lua] ### Received rpc_level_loaded 19:13:40.289 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_id: 204 19:13:40.289 [Lua] Peer 11000010ecdfe63 has loaded the level and all enemies are loaded 19:13:40.289 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Loading 19:13:40.289 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter LoadingProfilePackages 19:13:40.306 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit LoadingProfilePackages 19:13:40.306 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForEnterGame 19:13:40.849 [Lua] ### Received rpc_level_loaded 19:13:40.849 [Lua] #### Has state machine: true, peer_id: 110000104fb4a3a, level_id: 204 19:13:40.849 [Lua] Peer 110000104fb4a3a has loaded the level and all enemies are loaded 19:13:40.850 [Lua] [PeerSM] 110000104fb4a3a :: on_exit Loading 19:13:40.850 [Lua] [PeerSM] 110000104fb4a3a :: on_enter LoadingProfilePackages 19:13:40.866 [Lua] [PeerSM] 110000104fb4a3a :: on_exit LoadingProfilePackages 19:13:40.866 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForEnterGame 19:13:41.636 [Lua] ### Received rpc_level_loaded 19:13:41.636 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 204 19:13:41.636 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded 19:13:41.636 [Lua] [PeerSM] 11000010593901b :: on_exit Loading 19:13:41.636 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages 19:13:41.652 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages 19:13:41.652 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame 19:13:55.102 [Lua] [PlayState] Exit Substate EndViewStateScore 19:13:55.103 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:13:56.107 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:13:56.107 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:13:56.107 [Lua] [Matchmaking] unregister rpcs 19:13:56.107 [Lua] Set lobby begin: 19:13:56.107 [Lua] Lobby data twitch_enabled = false 19:13:56.107 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:13:56.107 [Lua] Lobby data num_players = 4 19:13:56.107 [Lua] Lobby data difficulty_tweak = 0 19:13:56.107 [Lua] Lobby data host = 11000010a60b68b 19:13:56.107 [Lua] Lobby data matchmaking_type = 3 19:13:56.107 [Lua] Lobby data is_private = true 19:13:56.107 [Lua] Lobby data match_started = true 19:13:56.107 [Lua] Lobby data difficulty = cataclysm 19:13:56.107 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:13:56.107 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:13:56.107 [Lua] Lobby data unique_server_name = Meridian 19:13:56.107 [Lua] Lobby data quick_game = false 19:13:56.107 [Lua] Lobby data country_code = CH 19:13:56.107 [Lua] Lobby data matchmaking = false 19:13:56.107 [Lua] Lobby data power_level = 0 19:13:56.107 [Lua] Lobby data mission_id = inn_level_sonnstill 19:13:56.107 [Lua] Lobby data mechanism = adventure 19:13:56.107 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:13:56.107 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:13:56.107 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:13:56.107 [Lua] Lobby data player_slot_3 = 0:0 19:13:56.107 [Lua] Lobby data eac_authorized = true 19:13:56.107 [Lua] Set lobby end. 19:13:56.107 [Lua] [Managers] Destroying manager group: 19:13:56.108 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:13:56.108 [Lua] [Gamestate] Enter StateIngame HOST 19:13:56.108 [Lua] [Managers] Calling function on all managers: 19:13:56.108 [Lua] <>level = inn_level_sonnstill<> 19:13:56.108 [Lua] Set lobby begin: 19:13:56.108 [Lua] Lobby data twitch_enabled = false 19:13:56.108 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:13:56.108 [Lua] Lobby data num_players = 4 19:13:56.108 [Lua] Lobby data difficulty_tweak = 0 19:13:56.108 [Lua] Lobby data host = 11000010a60b68b 19:13:56.108 [Lua] Lobby data matchmaking_type = 3 19:13:56.108 [Lua] Lobby data is_private = true 19:13:56.108 [Lua] Lobby data match_started = true 19:13:56.108 [Lua] Lobby data difficulty = cataclysm 19:13:56.108 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:13:56.108 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:13:56.109 [Lua] Lobby data unique_server_name = Meridian 19:13:56.109 [Lua] Lobby data quick_game = false 19:13:56.109 [Lua] Lobby data country_code = CH 19:13:56.109 [Lua] Lobby data matchmaking = false 19:13:56.109 [Lua] Lobby data power_level = 0 19:13:56.109 [Lua] Lobby data mission_id = inn_level_sonnstill 19:13:56.109 [Lua] Lobby data mechanism = adventure 19:13:56.109 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:13:56.109 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:13:56.109 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:13:56.109 [Lua] Lobby data player_slot_3 = 0:0 19:13:56.109 [Lua] Lobby data eac_authorized = true 19:13:56.109 [Lua] Set lobby end. 19:13:56.109 [Lua] [StateIngame] Server ingame 19:13:56.111 [Lua] Set lobby begin: 19:13:56.111 [Lua] Lobby data twitch_enabled = false 19:13:56.111 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:13:56.112 [Lua] Lobby data num_players = 4 19:13:56.112 [Lua] Lobby data difficulty_tweak = 0 19:13:56.112 [Lua] Lobby data host = 11000010a60b68b 19:13:56.112 [Lua] Lobby data matchmaking_type = 3 19:13:56.112 [Lua] Lobby data is_private = true 19:13:56.112 [Lua] Lobby data match_started = true 19:13:56.112 [Lua] Lobby data difficulty = normal 19:13:56.112 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:13:56.112 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:13:56.112 [Lua] Lobby data unique_server_name = Meridian 19:13:56.112 [Lua] Lobby data quick_game = false 19:13:56.112 [Lua] Lobby data country_code = CH 19:13:56.112 [Lua] Lobby data matchmaking = false 19:13:56.112 [Lua] Lobby data power_level = 0 19:13:56.112 [Lua] Lobby data mission_id = inn_level_sonnstill 19:13:56.112 [Lua] Lobby data mechanism = adventure 19:13:56.112 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:13:56.112 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:13:56.112 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:13:56.112 [Lua] Lobby data player_slot_3 = 0:0 19:13:56.112 [Lua] Lobby data eac_authorized = true 19:13:56.112 [Lua] Set lobby end. 19:13:56.112 [Lua] [Matchmaking] register rpcs 19:13:56.112 [Lua] GameNetworkManager:init... creating game session 19:13:56.112 [Lua] Host GameSession.make_game_session_host with session: 19:13:56.112 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:13:56.112 [Lua] [GameNetworkManager] My own peer_id = 11000010a60b68b 19:13:56.112 [Lua] [GameNetworkManager] self.is_server = true 19:13:56.112 [Network] Setting artificial MTU limit to 65536 19:13:56.123 [Lua] Switching ConflictSettings: to: inn_level 19:13:56.123 [Lua] pacing=disabled 19:13:56.123 [Lua] roaming=nil 19:13:56.123 [Lua] disabled=false 19:13:56.123 [Lua] pack_spawning=disabled 19:13:56.123 [Lua] contained_breeds=nil 19:13:56.123 [Lua] boss=disabled 19:13:56.123 [Lua] horde=disabled 19:13:56.123 [Lua] specials=disabled 19:13:56.123 [Lua] name=inn_level 19:13:56.123 [Lua] intensity=disabled 19:13:56.123 [Lua] --- 19:13:56.123 [Lua] [LevelAnalysis] set_random_seed( 0) 19:13:56.125 warning: [GwNav] NavData resource not loaded 19:13:56.125 warning: [GwNav] levels/inn/event_decoration/sonnstill/world 19:13:56.125 [Lua] nested_level_name levels/inn/world 19:13:56.125 [Lua] [AIInterestPointSystem] Level Seed: 0 19:13:56.125 [Lua] 19:13:56.125 [Lua] [entity_system_bag] = table 19:13:56.125 [Lua] [entity_system_bag] = metatable 19:13:56.125 [Lua] [startup_data] = table 19:13:56.125 [Lua] [entity_manager] = table 19:13:56.125 [Lua] [entity_manager] = metatable 19:13:56.125 [Lua] [unit_spawner] = table 19:13:56.125 [Lua] [unit_spawner] = metatable 19:13:56.125 [Lua] [unit_storage] = table 19:13:56.125 [Lua] [unit_storage] = metatable 19:13:56.125 [Lua] [dice_keeper] = table 19:13:56.125 [Lua] [dice_keeper] = metatable 19:13:56.125 [Lua] [is_server] = true (boolean) 19:13:56.125 [Lua] [world] = [World] 19:13:56.125 [Lua] [system_api] = table 19:13:56.125 [Lua] [entity_system] = table 19:13:56.125 [Lua] [entity_system] = metatable 19:13:56.125 [Lua] [network_lobby] = table 19:13:56.125 [Lua] [network_lobby] = metatable 19:13:56.125 [Lua] [profile_synchronizer] = table 19:13:56.125 [Lua] [profile_synchronizer] = metatable 19:13:56.125 [Lua] [level_transition_handler] = table 19:13:56.125 [Lua] [level_transition_handler] = metatable 19:13:56.125 [Lua] [num_local_human_players] = 1 (number) 19:13:56.125 [Lua] [statistics_db] = table 19:13:56.125 [Lua] [statistics_db] = metatable 19:13:56.125 [Lua] [network_server] = table 19:13:56.125 [Lua] [network_server] = metatable 19:13:56.125 [Lua] [input_manager] = table 19:13:56.125 [Lua] [input_manager] = metatable 19:13:56.125 [Lua] [network_clock] = table 19:13:56.125 [Lua] [network_clock] = metatable 19:13:56.125 [Lua] [network_transmit] = table 19:13:56.125 [Lua] [network_transmit] = metatable 19:13:56.125 [Lua] [free_flight_manager] = table 19:13:56.125 [Lua] [free_flight_manager] = metatable 19:13:56.125 [Lua] [network_manager] = table 19:13:56.125 [Lua] [network_manager] = metatable 19:13:56.125 [Lua] [network_event_delegate] = table 19:13:56.125 [Lua] [network_event_delegate] = metatable 19:13:56.125 [Lua] 19:13:56.126 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:13:56.126 [Lua] ignoring extension VersusInteractObjectiveExtension 19:13:56.126 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:13:56.126 [Lua] ignoring extension VersusSocketObjectiveExtension 19:13:56.126 [Lua] ignoring extension VersusTargetObjectiveExtension 19:13:56.126 [Lua] ignoring extension VersusMissionObjectiveExtension 19:13:56.126 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:13:56.130 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 19:13:56.130 [Lua] [AchievementManager] Achievements using the steam platform 19:13:56.131 [Lua] PlayerManager:add_player player_1 19:13:56.172 [Lua] [StateIngame] Level seed: 0 19:13:56.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:13:56.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:13:56.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:13:56.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 19:13:56.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 19:13:56.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 19:13:56.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 19:13:56.178 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1, async-read, 19:13:56.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 19:13:56.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 19:13:56.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 19:13:56.178 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_5, async-read, 19:13:56.178 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4, async-read, 19:13:56.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 19:13:56.178 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1, async-read, 19:13:56.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 19:13:56.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 19:13:56.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 19:13:56.179 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 19:13:56.181 [Lua] [LevelAnalysis] set_random_seed( 0) 19:13:56.184 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 19:13:56.184 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 19:13:56.185 [Lua] [IngameUI] init 19:13:56.197 [SteamVoipClient] select_out(11000010593901b, off) 19:13:56.197 [SteamVoipClient] select_out(11000010a60b68b, off) 19:13:56.197 [SteamVoipClient] select_out(11000010ecdfe63, off) 19:13:56.200 [Lua] cb_razer_chroma_setup 19:13:56.226 [Lua] [Matchmaking] Cancelling matchmaking 19:13:56.226 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:13:56.226 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:13:56.227 [Lua] Set lobby begin: 19:13:56.227 [Lua] Lobby data twitch_enabled = false 19:13:56.227 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:13:56.227 [Lua] Lobby data num_players = 4 19:13:56.227 [Lua] Lobby data difficulty_tweak = 0 19:13:56.227 [Lua] Lobby data host = 11000010a60b68b 19:13:56.227 [Lua] Lobby data matchmaking_type = 3 19:13:56.227 [Lua] Lobby data is_private = true 19:13:56.227 [Lua] Lobby data match_started = true 19:13:56.227 [Lua] Lobby data difficulty = normal 19:13:56.227 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:13:56.227 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:13:56.227 [Lua] Lobby data unique_server_name = Meridian 19:13:56.227 [Lua] Lobby data quick_game = false 19:13:56.227 [Lua] Lobby data country_code = CH 19:13:56.228 [Lua] Lobby data matchmaking = false 19:13:56.228 [Lua] Lobby data power_level = 835 19:13:56.228 [Lua] Lobby data mission_id = inn_level_sonnstill 19:13:56.228 [Lua] Lobby data mechanism = adventure 19:13:56.228 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:13:56.228 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:13:56.228 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:13:56.228 [Lua] Lobby data player_slot_3 = 0:0 19:13:56.228 [Lua] Lobby data eac_authorized = true 19:13:56.228 [Lua] Set lobby end. 19:13:56.229 [Flow] complete_skittergate_legend true 19:13:56.229 [Flow] complete_all_helmgart_levels_recruit true 19:13:56.230 [Flow] WitchHunterLevel:35 19:13:56.230 [Flow] LeaderYes 19:13:56.230 [Flow] ALL PC XP:289286 19:13:56.230 [Flow] Has "bogenhafen" DLC:true 19:13:56.230 [Flow] WH XP:60850 19:13:56.230 [Flow] Number of crafted items:1399 19:13:56.230 [Flow] Sum of Powe Levels:1500 19:13:56.230 [Flow] lodestone diff 1:false 19:13:56.230 [Flow] magnus and forest activated 19:13:56.230 [Flow] magnus and forest activated 19:13:56.230 [Flow] cemetery and forest activated 19:13:56.230 [Flow] magnus and cemetery 19:13:56.230 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:13:56.230 [Flow] ALL RUNES ACTIVATED 19:13:56.230 [Flow] magnus and forest activated 19:13:56.230 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:13:56.230 [Flow] ALL RUNES ACTIVATED 19:13:56.230 [Flow] cemetery and forest activated 19:13:56.230 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:13:56.230 [Flow] ALL RUNES ACTIVATED 19:13:56.230 [Flow] magnus and forest activated 19:13:56.230 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:13:56.230 [Flow] ALL RUNES ACTIVATED 19:13:56.230 [Flow] magnus and cemetery 19:13:56.230 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:13:56.230 [Flow] ALL RUNES ACTIVATED 19:13:56.230 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:13:56.232 [Lua] CurrentConflictSettings inn_level 19:13:56.232 [Lua] [ConflictDirector] conflict_director is ai_ready 19:13:56.232 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:13:56.232 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:13:56.233 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:13:56.233 [Lua] Forming navigation groups in one frame 19:13:56.233 [Lua] Forming navigation groups 19:13:56.248 [Lua] NavigationGroupManager -> calulation time A: 0.015000000000327418 19:13:56.249 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 19:13:56.249 [Lua] number of nav groups: 42 19:13:56.249 [Lua] number of refined nav groups : 23 19:13:56.251 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 19:13:56.251 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 19:13:56.251 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:13:56.251 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:13:56.253 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:13:56.253 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:13:56.253 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:13:56.253 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 19:13:56.253 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:13:56.253 [Lua] [Managers] Calling function on all managers: 19:13:56.253 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:13:56.276 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForEnterGame 19:13:56.276 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForGameObjectSync 19:13:56.438 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":374264928,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:13:56.438 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 872951424 19:13:56.438 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:13:56.438 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:13:56.438 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:13:56.438 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:13:56.438 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:13:56.438 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = false 19:13:56.438 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame 19:13:56.438 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync 19:13:56.438 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForGameObjectSync 19:13:56.438 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForPlayers 19:13:56.438 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForEnterGame 19:13:56.438 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForGameObjectSync 19:13:56.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 19:13:56.438 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 19:13:56.438 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 19:13:56.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:13:56.460 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010593901b 19:13:56.463 [Lua] Breedfreezer (server) starting a hot join sync 19:13:56.463 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104fb4a3a 19:13:56.465 [Lua] Breedfreezer (server) starting a hot join sync 19:13:56.466 [Lua] PlayerManager:add_remote_player 11000010593901b 19:13:56.466 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 19:13:56.466 [Lua] RemotePlayer:create_game_object( ) 38 19:13:56.477 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync 19:13:56.477 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers 19:13:56.477 [Lua] PlayerManager:add_remote_player 110000104fb4a3a 19:13:56.477 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 19:13:56.477 [Lua] RemotePlayer:create_game_object( ) 39 19:13:56.490 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForGameObjectSync 19:13:56.490 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForPlayers 19:13:56.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:13:56.498 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:13:56.498 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 19:13:56.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:13:56.537 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false},"inventory_id":409892320,"first_person":{"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01":false}} 19:13:56.537 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 872951424 19:13:56.538 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:13:56.538 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:13:56.538 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:13:56.538 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:13:56.538 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:13:56.538 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:13:56.538 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForEnterGame 19:13:56.538 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForGameObjectSync 19:13:56.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:13:56.538 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:13:56.538 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:13:56.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:13:56.558 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010ecdfe63 19:13:56.565 [Lua] Breedfreezer (server) starting a hot join sync 19:13:56.566 [Lua] PlayerManager:add_remote_player 11000010ecdfe63 19:13:56.566 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 19:13:56.566 [Lua] RemotePlayer:create_game_object( ) 42 19:13:56.580 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForGameObjectSync 19:13:56.580 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForPlayers 19:13:56.592 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers 19:13:56.592 [Lua] [PeerSM] 11000010593901b :: on_enter InGame 19:13:56.592 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010593901b:0:0:0 = true 19:13:56.592 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForPlayers 19:13:56.592 [Lua] [PeerSM] 11000010a60b68b :: on_enter InGame 19:13:56.592 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = true 19:13:56.592 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForPlayers 19:13:56.592 [Lua] [PeerSM] 110000104fb4a3a :: on_enter InGame 19:13:56.592 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:110000104fb4a3a:0:0:0 = true 19:13:56.592 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForPlayers 19:13:56.592 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InGame 19:13:56.592 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = true 19:13:56.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:13:56.592 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:13:56.592 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 19:13:56.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 19:13:56.596 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 19:13:56.597 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:13:56.597 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:13:56.597 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:13:56.597 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:13:56.597 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:13:56.597 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:13:56.598 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:13:56.598 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:13:56.598 [Lua] PlayerManager:assign_unit_ownership Meridian 11000010a60b68b 1 19:13:56.598 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 19:13:56.612 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":872951424,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade_skin_01\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 19:13:56.613 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 872951424 19:13:56.613 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:13:56.613 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:13:56.613 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:13:56.613 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:13:56.613 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010593901b:0:0:0 = false 19:13:56.613 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_client_3, async-read, 19:13:56.613 [Lua] [MOD][VMF][INFO] Added 11000010593901b to the VMF users list. 19:13:56.613 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010593901b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:13:56.613 [Lua] Adding player sync data to peer=11000010593901b local_player_id=1 19:13:56.635 [Lua] [MOD][VMF][INFO] Added 110000104fb4a3a to the VMF users list. 19:13:56.635 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104fb4a3a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:13:56.635 [Lua] Adding player sync data to peer=110000104fb4a3a local_player_id=1 19:13:56.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 19:13:56.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 19:13:56.636 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 19:13:56.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 19:13:56.637 [Lua] Players are leaving the safe zone 19:13:56.656 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104fb4a3a go_type=player_unit go_created_func_name=game_object_created_player_unit 19:13:56.656 [Lua] [NetworkServer] Peer 110000104fb4a3a spawned player. 19:13:56.658 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 19:13:56.658 [Lua] PlayerManager:assign_unit_ownership Biggie 110000104fb4a3a 1 19:13:56.658 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:13:56.658 [Lua] TalentSystem:rpc_sync_talents 15 2049 19:13:56.659 [Lua] [MOD][VMF][INFO] Added 11000010ecdfe63 to the VMF users list. 19:13:56.659 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010ecdfe63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:13:56.659 [Lua] Adding player sync data to peer=11000010ecdfe63 local_player_id=1 19:13:56.659 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:13:56.659 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player. 19:13:56.660 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 19:13:56.660 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 19:13:56.660 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:13:56.660 [Lua] TalentSystem:rpc_sync_talents 6 3073 19:13:56.680 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010593901b go_type=player_unit go_created_func_name=game_object_created_player_unit 19:13:56.680 [Lua] [NetworkServer] Peer 11000010593901b spawned player. 19:13:56.681 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 19:13:56.681 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1 19:13:56.682 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:13:56.682 [Lua] TalentSystem:rpc_sync_talents 18 1025 19:13:56.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 19:13:56.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 19:13:56.946 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = true 19:13:56.946 [Lua] StateInGameRunning:_game_actually_starts() 19:13:56.946 [Lua] ################################################################################################################# 19:13:56.946 [Lua] [Loading Time]: 00:00:22 [Transition]: ground_zero-inn_level_sonnstill [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:13:56.946 [Lua] ################################################################################################################# 19:13:56.946 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 68 19:13:56.946 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = true 19:13:56.948 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_client_3, async-read, 19:13:56.948 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:13:56.959 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 68 19:13:57.020 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010593901b:0:0:0 = true 19:13:57.093 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = true 19:13:57.150 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 68 19:13:57.150 [Lua] Commit load time data 19:13:57.174 [Flow] DISABLE 19:14:01.183 [Lua] Set lobby begin: 19:14:01.183 [Lua] Lobby data twitch_enabled = false 19:14:01.183 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:14:01.183 [Lua] Lobby data num_players = 4 19:14:01.183 [Lua] Lobby data difficulty_tweak = 0 19:14:01.183 [Lua] Lobby data host = 11000010a60b68b 19:14:01.183 [Lua] Lobby data matchmaking_type = 3 19:14:01.183 [Lua] Lobby data is_private = true 19:14:01.183 [Lua] Lobby data match_started = true 19:14:01.183 [Lua] Lobby data difficulty = normal 19:14:01.183 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:14:01.183 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:14:01.183 [Lua] Lobby data unique_server_name = Meridian 19:14:01.183 [Lua] Lobby data quick_game = false 19:14:01.183 [Lua] Lobby data country_code = CH 19:14:01.183 [Lua] Lobby data matchmaking = false 19:14:01.183 [Lua] Lobby data power_level = 208 19:14:01.183 [Lua] Lobby data mission_id = inn_level_sonnstill 19:14:01.183 [Lua] Lobby data mechanism = adventure 19:14:01.183 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:14:01.184 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:14:01.184 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:14:01.184 [Lua] Lobby data player_slot_3 = 0:0 19:14:01.184 [Lua] Lobby data eac_authorized = true 19:14:01.184 [Lua] Set lobby end. 19:14:01.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1, async-read, 19:14:01.796 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:14:04.391 [Lua] [IngameUI] menu view on_enter start_game_view 19:14:04.392 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c47e90 19:14:04.392 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 19:14:04.393 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 19:14:04.393 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:14:04.394 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 19:14:04.394 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 19:14:06.200 [Lua] PlayFabMirrorBase:_commit_internal 20 19:14:06.200 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:14:06.204 [Lua] generate_backend_stats 11000010a60b68b:1 19:14:06.227 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:14:06.227 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:14:06.227 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 69 19:14:06.233 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 69 19:14:06.233 [Lua] Set lobby begin: 19:14:06.233 [Lua] Lobby data twitch_enabled = false 19:14:06.233 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:14:06.233 [Lua] Lobby data num_players = 4 19:14:06.233 [Lua] Lobby data difficulty_tweak = 0 19:14:06.233 [Lua] Lobby data host = 11000010a60b68b 19:14:06.233 [Lua] Lobby data matchmaking_type = 3 19:14:06.233 [Lua] Lobby data is_private = true 19:14:06.233 [Lua] Lobby data match_started = true 19:14:06.233 [Lua] Lobby data difficulty = normal 19:14:06.233 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:14:06.233 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:14:06.233 [Lua] Lobby data unique_server_name = Meridian 19:14:06.233 [Lua] Lobby data quick_game = false 19:14:06.233 [Lua] Lobby data country_code = CH 19:14:06.234 [Lua] Lobby data matchmaking = false 19:14:06.234 [Lua] Lobby data power_level = 835 19:14:06.234 [Lua] Lobby data mission_id = inn_level_sonnstill 19:14:06.234 [Lua] Lobby data mechanism = adventure 19:14:06.234 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:14:06.234 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:14:06.234 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:14:06.234 [Lua] Lobby data player_slot_3 = 0:0 19:14:06.234 [Lua] Lobby data eac_authorized = true 19:14:06.234 [Lua] Set lobby end. 19:14:06.416 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 69 19:14:06.420 [Lua] commit result success 20 19:14:06.420 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 70 19:14:06.428 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 70 19:14:06.591 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 70 19:14:07.191 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:07.225 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 19:14:07.225 [Lua] ............................................................................................................ 19:14:07.225 [Lua] ............................................................................................................ 19:14:07.225 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 19:14:07.225 [Lua] ............................................................................................................ 19:14:07.225 [Lua] ............................................................................................................ 19:14:07.331 [Lua] [Matchmaking] Cancelling matchmaking 19:14:07.331 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:14:07.333 [Lua] [IngameUI] menu view on_exit start_game_view 19:14:07.333 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 19:14:07.333 [Save] Saving `save_data` 19:14:07.333 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:14:07.333 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 19:14:07.333 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 19:14:07.336 [Save] Save done 19:14:07.337 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c47e90 19:14:09.186 [Lua] [ProfileSynchronizer] Assigning peer(11000010593901b:1) to profile(4) career(1) 19:14:09.186 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104fb4a3a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"}] 19:14:09.186 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104fb4a3a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010593901b"}] 19:14:09.293 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":786910784,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false}} 19:14:09.293 [Lua] [NetworkServer] Peer 11000010593901b despawned player. 19:14:09.293 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010593901b 19:14:09.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 19:14:09.294 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, ProfileSynchronizer, async-read, 19:14:09.294 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 19:14:09.294 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 19:14:09.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer, async-read, 19:14:09.294 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 19:14:09.302 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 19:14:09.302 [Lua] [GameNetworkManager] destroying game object with go_id=49 19:14:09.321 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 19:14:09.321 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, ProfileSynchronizer 19:14:09.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:14:09.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:14:09.326 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 19:14:09.356 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 19:14:09.356 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 19:14:09.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 19:14:09.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 19:14:09.415 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 19:14:09.416 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 19:14:09.825 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 19:14:09.825 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 19:14:09.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 19:14:09.835 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 786910784 19:14:09.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 19:14:09.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 19:14:09.846 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 19:14:09.895 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 19:14:09.895 [Lua] [PackageManager] Force_load: wwise/bow 19:14:09.904 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 786910784 19:14:09.913 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 786910784 19:14:10.119 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 786910784 19:14:10.193 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010593901b go_type=player_unit go_created_func_name=game_object_created_player_unit 19:14:10.193 [Lua] [NetworkServer] Peer 11000010593901b spawned player. 19:14:10.194 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 19:14:10.194 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1 19:14:10.195 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:14:10.195 [Lua] TalentSystem:rpc_sync_talents 18 1026 19:14:11.448 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:14:13.453 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:14:13.453 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:14:13.455 [Lua] Set lobby begin: 19:14:13.455 [Lua] Lobby data twitch_enabled = false 19:14:13.455 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:14:13.455 [Lua] Lobby data num_players = 4 19:14:13.455 [Lua] Lobby data difficulty_tweak = 0 19:14:13.455 [Lua] Lobby data host = 11000010a60b68b 19:14:13.455 [Lua] Lobby data matchmaking_type = 3 19:14:13.455 [Lua] Lobby data is_private = true 19:14:13.455 [Lua] Lobby data match_started = true 19:14:13.455 [Lua] Lobby data difficulty = cataclysm 19:14:13.455 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:14:13.455 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:14:13.455 [Lua] Lobby data unique_server_name = Meridian 19:14:13.455 [Lua] Lobby data quick_game = false 19:14:13.455 [Lua] Lobby data country_code = CH 19:14:13.455 [Lua] Lobby data matchmaking = false 19:14:13.455 [Lua] Lobby data power_level = 835 19:14:13.455 [Lua] Lobby data mission_id = inn_level_sonnstill 19:14:13.455 [Lua] Lobby data mechanism = adventure 19:14:13.455 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:14:13.455 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:14:13.455 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:14:13.455 [Lua] Lobby data player_slot_3 = 0:0 19:14:13.456 [Lua] Lobby data eac_authorized = true 19:14:13.456 [Lua] Set lobby end. 19:14:13.456 [Lua] [PartyManager] Leader is set to 11000010a60b68b 19:14:13.456 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill ground_zero 0 19:14:13.456 [Lua] Set lobby begin: 19:14:13.456 [Lua] Lobby data twitch_enabled = false 19:14:13.456 [Lua] Lobby data selected_mission_id = ground_zero 19:14:13.456 [Lua] Lobby data num_players = 4 19:14:13.456 [Lua] Lobby data difficulty_tweak = 0 19:14:13.456 [Lua] Lobby data host = 11000010a60b68b 19:14:13.456 [Lua] Lobby data matchmaking_type = 2 19:14:13.456 [Lua] Lobby data is_private = true 19:14:13.456 [Lua] Lobby data match_started = true 19:14:13.456 [Lua] Lobby data difficulty = cataclysm 19:14:13.456 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:14:13.456 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:14:13.456 [Lua] Lobby data unique_server_name = Meridian 19:14:13.456 [Lua] Lobby data quick_game = false 19:14:13.456 [Lua] Lobby data country_code = CH 19:14:13.456 [Lua] Lobby data matchmaking = false 19:14:13.456 [Lua] Lobby data power_level = 835 19:14:13.456 [Lua] Lobby data mission_id = inn_level_sonnstill 19:14:13.456 [Lua] Lobby data mechanism = adventure 19:14:13.456 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:14:13.456 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:14:13.456 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:14:13.456 [Lua] Lobby data player_slot_3 = 0:0 19:14:13.456 [Lua] Lobby data eac_authorized = true 19:14:13.456 [Lua] Set lobby end. 19:14:13.456 [Lua] Set lobby begin: 19:14:13.456 [Lua] Lobby data twitch_enabled = false 19:14:13.456 [Lua] Lobby data selected_mission_id = ground_zero 19:14:13.456 [Lua] Lobby data num_players = 4 19:14:13.456 [Lua] Lobby data difficulty_tweak = 0 19:14:13.457 [Lua] Lobby data host = 11000010a60b68b 19:14:13.457 [Lua] Lobby data matchmaking_type = 2 19:14:13.457 [Lua] Lobby data is_private = true 19:14:13.457 [Lua] Lobby data match_started = true 19:14:13.457 [Lua] Lobby data difficulty = cataclysm 19:14:13.457 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:14:13.457 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:14:13.457 [Lua] Lobby data unique_server_name = Meridian 19:14:13.457 [Lua] Lobby data quick_game = false 19:14:13.457 [Lua] Lobby data country_code = CH 19:14:13.457 [Lua] Lobby data matchmaking = false 19:14:13.457 [Lua] Lobby data power_level = 835 19:14:13.457 [Lua] Lobby data mission_id = inn_level_sonnstill 19:14:13.457 [Lua] Lobby data mechanism = adventure 19:14:13.457 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:14:13.457 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:14:13.457 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:14:13.457 [Lua] Lobby data player_slot_3 = 0:0 19:14:13.457 [Lua] Lobby data eac_authorized = true 19:14:13.457 [Lua] Set lobby end. 19:14:13.457 [Lua] [ChatManager][1]System: Starting hosted game... 19:14:13.457 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:14:13.457 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:14:15.222 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:15.568 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:14:21.110 [Lua] TalentSystem:rpc_sync_talents 18 1026 19:14:24.713 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:25.119 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:14:31.821 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:32.114 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:14:35.089 [EACServer] [21:14:35:088][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:14:41.031 [Lua] TalentSystem:rpc_sync_talents 18 1026 19:14:44.085 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:44.449 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:14:45.990 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:46.249 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:46.351 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:14:46.534 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:46.605 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:14:46.780 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:46.859 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:14:47.036 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:47.103 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:14:47.388 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:14:47.841 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:14:47.841 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 19:14:47.927 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill ground_zero 0 19:14:47.927 [Lua] Set lobby begin: 19:14:47.927 [Lua] Lobby data twitch_enabled = false 19:14:47.927 [Lua] Lobby data selected_mission_id = ground_zero 19:14:47.927 [Lua] Lobby data num_players = 4 19:14:47.927 [Lua] Lobby data difficulty_tweak = 0 19:14:47.927 [Lua] Lobby data host = 11000010a60b68b 19:14:47.927 [Lua] Lobby data matchmaking_type = 2 19:14:47.927 [Lua] Lobby data is_private = true 19:14:47.927 [Lua] Lobby data match_started = true 19:14:47.927 [Lua] Lobby data difficulty = cataclysm 19:14:47.927 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:14:47.927 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:14:47.927 [Lua] Lobby data unique_server_name = Meridian 19:14:47.927 [Lua] Lobby data quick_game = false 19:14:47.927 [Lua] Lobby data country_code = CH 19:14:47.927 [Lua] Lobby data matchmaking = false 19:14:47.927 [Lua] Lobby data power_level = 835 19:14:47.927 [Lua] Lobby data mission_id = inn_level_sonnstill 19:14:47.928 [Lua] Lobby data mechanism = adventure 19:14:47.928 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:14:47.928 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:14:47.928 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:14:47.928 [Lua] Lobby data player_slot_3 = 0:0 19:14:47.928 [Lua] Lobby data eac_authorized = true 19:14:47.928 [Lua] Set lobby end. 19:14:47.928 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:14:47.928 [Lua] [LevelTransitionHandler] set_next_level( lvl:ground_zero, mc:adventure, gm:adventure, env:0, seed:7365431, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:713420544, lt:load_next_level, extra_packages:{ }) 19:14:47.928 [Lua] [NetworkServer] Entering post game 19:14:47.928 [Lua] [PeerSM] 11000010593901b :: on_exit InGame 19:14:47.928 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame 19:14:47.928 [Lua] [PeerSM] 11000010a60b68b :: on_exit InGame 19:14:47.928 [Lua] [PeerSM] 11000010a60b68b :: on_enter InPostGame 19:14:47.928 [Lua] [PeerSM] 110000104fb4a3a :: on_exit InGame 19:14:47.928 [Lua] [PeerSM] 110000104fb4a3a :: on_enter InPostGame 19:14:47.928 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InGame 19:14:47.928 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InPostGame 19:14:47.929 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:391: in function update [6] @scripts/game_state/state_ingame.lua:938: in function update [7] @foundation/scripts/util/state_machine.lua:141: in function update [8] @scripts/boot.lua:904: in function game_update [9] @scripts/boot.lua:639:in function [1] self = table: 0000000012558BD0 [2] self = table: 00000000024CC490; game_server_lobby_client = nil [3] self = table: 00000000024CC490 [4] self = table: 00000000024CC490; dt = nil; t = nil; verify_dlc_data = table: 00000000019E2570; active_peers = table: 00000000182E8C50; is_done = true; success = true [5] self = table: 0000000001BC7C40; dt = 0.0070650898851454258; t = 3700.5890654202085; state_name = "MatchmakingStateStartGame" [6] self = table: 0000000017145D90; dt = 0.0070650898851454258; main_t = 3700.5890654202085; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 51.326547292992473 [7] self = table: 000000000158FF20; dt = 0.0070650898851454258; t = 3700.5890654202085 [8] self = table: 0000000000095910; real_world_dt = 0.0070650898851454258; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0070650898851454258; t = 3700.5890654202085 [9] dt = 0.0070650898851454258 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 00000000158EDC70; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000014FC9870; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000014FC9840; _disable_spawning_reasons = table: 000000000A289CC0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000001186CEA0; _mutator_handler = table: 00000000158F7990; network_server = table: 0000000003FE2AB0; _game_mode = table: 000000001110B220; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "inn_level_sonnstill"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000001D79560; is_server = true; network_event_delegate = table: 0000000012536A30; [2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 000000000C1D3100; _verify_dlc_data = table: 00000000019E2570; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 00000000158EDC70; _network_transmit = table: 0000000000261370; state_context = table: 000000001124BF10; [3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 000000000C1D3100; _verify_dlc_data = table: 00000000019E2570; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 00000000158EDC70; _network_transmit = table: 0000000000261370; state_context = table: 000000001124BF10; [4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 000000000C1D3100; _verify_dlc_data = table: 00000000019E2570; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 00000000158EDC70; _network_transmit = table: 0000000000261370; state_context = table: 000000001124BF10; [5] network_event_delegate = table: 0000000012536A30; start_matchmaking_time = 1000000; network_server = table: 0000000003FE2AB0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BC7AC0; _state = table: 00000000024CC490; peers_to_sync = table: 0000000001BC7B50; _power_level_timer = 3704.336173804244; lobby_finder = table: 00000000041271A0; _level_weights = table: 0000000001BC7B20; _ingame_ui = table: 00000000189B94F0; countdown_has_finished = false; peer_id = "11000010a60b68b"; lobby_finder_timer = 0; lobby = table: 0000000003FE1460; profile_update_time = 0; params = table: 0000000004135E60; profile_synchronizer = table: 0000000003FE7B00; debug = table: 0000000001BC2B40; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000001124BF10; statistics_db = table: 00000000158EDC70; network_transmit = table: 0000000000261370; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 000000000B436530; party_owned_dlcs = table: 0000000001BC7AF0; [6] world_name = "level_world"; entity_system_bag = table: 00000000112AABD0; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000009F22440; parent = table: 0000000000095910; _level_flow_events = table: 000000001969FBC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000021FAF30; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000123BED00; num_local_human_players = 1; _ping_reporter = table: 0000000015DE3FD0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0070650898851454258; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 000000001207CDE0; network_event_delegate = table: 0000000012536A30; machines = table: 0000000011970B40; _camera_carrier = table: 000000000CF37570; free_flight_manager = table: 0000000000A72900; network_transmit = table: 0000000000261370; level_key = "inn_level_sonnstill"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000158EDC70; _lobby_host = table: 0000000003FE1460; dice_keeper = table: 0000000016274900; network_clock = table: 000000000D107E80; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 0000000017145D90; [8] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000385E130; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:14:47.930 [Lua] [LevelTransitionHandler] promote_next_level_data 19:14:47.930 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 19:14:47.930 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_key:0:0:0:0 = ground_zero 19:14:47.930 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_seed:0:0:0:0 = 7365431 19:14:47.930 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: conflict_director:0:0:0:0 = default 19:14:47.930 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: locked_director_functions:0:0:0:0 = {} 19:14:47.930 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: game_mode:0:0:0:0 = adventure 19:14:47.930 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: mechanism:0:0:0:0 = adventure 19:14:47.930 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: environment_variation_id:0:0:0:0 = 0 19:14:47.930 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty:0:0:0:0 = cataclysm 19:14:47.930 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty_tweak:0:0:0:0 = 0 19:14:47.930 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_session_id:0:0:0:0 = 713420544 19:14:47.930 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_transition_type:0:0:0:0 = load_next_level 19:14:47.930 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: extra_packages:0:0:0:0 = {} 19:14:47.930 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 19:14:47.930 [Lua] [NetworkServer] Entering post game 19:14:47.930 [Save] Saving `save_data` 19:14:47.930 [Lua] gm_event_end_conditions_met false false 19:14:47.931 [Lua] PlayFabMirrorBase:_commit_internal nil 19:14:47.931 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:14:47.933 [Save] Save done 19:14:47.933 [Save] Saving `save_data` 19:14:47.935 [Lua] generate_backend_stats 11000010a60b68b:1 19:14:47.935 [Save] Save done 19:14:47.957 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 71 19:14:47.961 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:14:47.962 [Save] Saving `save_data` 19:14:47.962 [Lua] TRANSITION nil nil load_next_level 19:14:47.962 [Lua] Transition type "load_next_level", is server: true 19:14:47.962 [Lua] [GameNetworkManager] Leaving game... 19:14:47.962 [Lua] [GameNetworkManager] Shutting down game session host. 19:14:47.962 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:14:47.962 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:14:47.962 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=53.33 19:14:47.964 [Save] Save done 19:14:47.965 [Connection] Packet 33745 chunk for system game_session from 110000104fb4a3a had no listener 19:14:47.966 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010593901b:0:0:0 = false 19:14:47.966 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = false 19:14:47.966 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:110000104fb4a3a:0:0:0 = false 19:14:47.966 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = false 19:14:47.966 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:14:47.966 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 71 8 19:14:47.980 [Connection] Packet 33746 chunk for system game_session from 110000104fb4a3a had no listener 19:14:48.001 [Network] Ignoring message `rpc_add_buff` from wrong session 1a79 or from non-session peer 11000010ecdfe63 19:14:48.001 [Network] Ignoring message `rpc_play_husk_unit_sound_event` from wrong session 1a79 or from non-session peer 11000010ecdfe63 19:14:48.001 [Network] Ignoring message `rpc_play_husk_unit_sound_event` from wrong session 1a79 or from non-session peer 11000010ecdfe63 19:14:48.001 [Network] Ignoring message `rpc_ability_activated` from wrong session 1a79 or from non-session peer 11000010ecdfe63 19:14:48.001 [Network] Ignoring message `rpc_trigger_dialogue_event` from wrong session 1a79 or from non-session peer 11000010ecdfe63 19:14:48.001 [Network] Ignoring message `rpc_anim_event` from wrong session 1a79 or from non-session peer 11000010ecdfe63 19:14:48.001 [Network] Ignoring message `rpc_status_change_bool` from wrong session 1a79 or from non-session peer 11000010ecdfe63 19:14:48.001 [Network] Ignoring message `rpc_status_change_bool` from wrong session 1a79 or from non-session peer 11000010ecdfe63 19:14:48.001 [Connection] Packet 92259 chunk for system game_session from 11000010ecdfe63 had no listener 19:14:48.015 [Connection] Packet 33747 chunk for system game_session from 110000104fb4a3a had no listener 19:14:48.148 [Lua] [PlayFabRequestQueue] EAC Enabled! 71 19:14:48.148 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 71 19:14:48.512 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 71 19:14:48.517 [Lua] commit result success 21 19:14:48.517 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 72 19:14:48.524 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 72 19:14:48.687 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 72 19:14:49.985 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:14:49.985 [Lua] [Managers] Calling function on all managers: 19:14:49.985 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 1 19:14:49.985 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = false 19:14:49.985 [Lua] Clearing all global lookup lists 19:14:49.985 [Lua] [IngamePlayerListUI] - Destroy 19:14:49.985 [Lua] [GamePadEquipmentUI] - Destroy 19:14:49.985 [Lua] [EquipmentUI] - Destroy 19:14:49.985 [Lua] [GamePadAbilityUI] - Destroy 19:14:49.985 [Lua] [AbilityUI] - Destroy 19:14:49.986 [Lua] [IngameUI] destroy 19:14:49.992 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1 19:14:49.992 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_client_3 19:14:49.992 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_5 19:14:49.992 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4 19:14:49.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1 19:14:49.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 19:14:49.994 [Lua] [MOD][VMF][INFO] Removed 11000010ecdfe63 from the VMF users list. 19:14:49.995 [Lua] PlayerManager:remove_player peer_id=11000010ecdfe63 1 19:14:49.995 [Lua] [MOD][VMF][INFO] Removed 110000104fb4a3a from the VMF users list. 19:14:49.995 [Lua] PlayerManager:remove_player peer_id=110000104fb4a3a 1 19:14:49.995 [Lua] [MOD][VMF][INFO] Removed 11000010593901b from the VMF users list. 19:14:49.995 [Lua] PlayerManager:remove_player peer_id=11000010593901b 1 19:14:50.033 [Lua] [Managers] Destroying manager group: 19:14:50.037 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:14:50.087 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:14:50.087 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame 19:14:50.087 [Lua] [PeerSM] 11000010593901b :: on_enter Loading 19:14:50.087 [Lua] [PeerSM] 11000010a60b68b :: on_exit InPostGame 19:14:50.087 [Lua] [PeerSM] 11000010a60b68b :: on_enter Loading 19:14:50.087 [Lua] [PeerSM] 110000104fb4a3a :: on_exit InPostGame 19:14:50.087 [Lua] [PeerSM] 110000104fb4a3a :: on_enter Loading 19:14:50.087 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InPostGame 19:14:50.087 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Loading 19:14:50.087 [Lua] [Matchmaking] unregister rpcs 19:14:50.087 [Lua] ############### UNLOADING PACKAGES ############### 19:14:50.087 [Lua] [Managers] Calling function on all managers: 19:14:50.087 [Lua] [Managers] Destroying manager group: 19:14:50.087 [Lua] [Gamestate] Enter state StateLoading 19:14:50.088 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:14:50.088 [Lua] [Matchmaking] register rpcs 19:14:50.088 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 19:14:50.088 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:14:50.088 [Lua] Set lobby begin: 19:14:50.088 [Lua] Lobby data twitch_enabled = false 19:14:50.088 [Lua] Lobby data selected_mission_id = ground_zero 19:14:50.088 [Lua] Lobby data num_players = 4 19:14:50.088 [Lua] Lobby data difficulty_tweak = 0 19:14:50.089 [Lua] Lobby data host = 11000010a60b68b 19:14:50.089 [Lua] Lobby data matchmaking_type = 2 19:14:50.089 [Lua] Lobby data is_private = true 19:14:50.089 [Lua] Lobby data match_started = true 19:14:50.089 [Lua] Lobby data difficulty = cataclysm 19:14:50.089 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:14:50.089 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:14:50.089 [Lua] Lobby data unique_server_name = Meridian 19:14:50.089 [Lua] Lobby data quick_game = false 19:14:50.089 [Lua] Lobby data country_code = CH 19:14:50.089 [Lua] Lobby data matchmaking = false 19:14:50.089 [Lua] Lobby data power_level = 0 19:14:50.089 [Lua] Lobby data mission_id = inn_level_sonnstill 19:14:50.089 [Lua] Lobby data mechanism = adventure 19:14:50.089 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:14:50.089 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:14:50.089 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:14:50.089 [Lua] Lobby data player_slot_3 = 0:0 19:14:50.089 [Lua] Lobby data eac_authorized = true 19:14:50.089 [Lua] Set lobby end. 19:14:50.089 [Lua] registering RPCs 19:14:50.089 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:14:50.089 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:14:50.089 [Lua] Set lobby begin: 19:14:50.089 [Lua] Lobby data twitch_enabled = false 19:14:50.089 [Lua] Lobby data selected_mission_id = ground_zero 19:14:50.089 [Lua] Lobby data num_players = 4 19:14:50.089 [Lua] Lobby data difficulty_tweak = 0 19:14:50.089 [Lua] Lobby data host = 11000010a60b68b 19:14:50.089 [Lua] Lobby data matchmaking_type = 2 19:14:50.089 [Lua] Lobby data is_private = true 19:14:50.089 [Lua] Lobby data match_started = true 19:14:50.089 [Lua] Lobby data difficulty = cataclysm 19:14:50.089 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:14:50.089 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:14:50.089 [Lua] Lobby data unique_server_name = Meridian 19:14:50.089 [Lua] Lobby data quick_game = false 19:14:50.089 [Lua] Lobby data country_code = CH 19:14:50.090 [Lua] Lobby data matchmaking = false 19:14:50.090 [Lua] Lobby data power_level = 0 19:14:50.090 [Lua] Lobby data mission_id = ground_zero 19:14:50.090 [Lua] Lobby data mechanism = adventure 19:14:50.090 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:14:50.090 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:14:50.090 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:14:50.090 [Lua] Lobby data player_slot_3 = 0:0 19:14:50.090 [Lua] Lobby data eac_authorized = true 19:14:50.090 [Lua] Set lobby end. 19:14:50.090 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:14:50.092 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized 19:14:50.092 [Lua] [StateLoading] load_current_level 19:14:50.092 [Lua] [LevelTransitionHandler] load_current_level, loading ground_zero 0 19:14:50.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill 19:14:50.093 [Umbra] Unload tome 19:14:50.093 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill 19:14:50.094 [Lua] [PackageManager] Unload: resource_packages/levels/inn_sonnstill, inn_level_sonnstill 19:14:50.153 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_sonnstill 19:14:50.159 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_sonnstill 19:14:50.159 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero_common, ground_zero, async-read, 19:14:50.159 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, ground_zero, async-read, 19:14:50.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10 19:14:50.206 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10 19:14:50.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero_common 19:14:50.294 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010593901b:0:0:0 = false 19:14:50.294 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":786910784,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false}} 19:14:50.294 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 786910784 19:14:50.294 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:14:50.294 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:14:50.294 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:14:50.294 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:14:50.294 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010593901b:0:0:0 = false 19:14:50.294 [Lua] ### Received rpc_level_load_started 19:14:50.294 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_session_id: 713420544 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false},"inventory_id":409892320,"first_person":{"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01":false}} 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 786910784 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:14:50.311 [Lua] ### Received rpc_level_load_started 19:14:50.311 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_session_id: 713420544 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = false 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":374264928,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 786910784 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:14:50.311 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = false 19:14:50.311 [Lua] ### Received rpc_level_load_started 19:14:50.311 [Lua] #### Has state machine: true, peer_id: 110000104fb4a3a, level_session_id: 713420544 19:14:51.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero_common 19:14:51.387 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero_common 19:14:51.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero 19:14:51.450 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]' 19:14:53.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero 19:14:53.961 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero 19:14:53.978 [Lua] [LevelTransitionHandler] Level load completed! 19:14:53.978 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ground_zero - level_seed: 7365431 - use_random_directors: true - conflict_director_name: default 19:14:54.005 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:14:54.005 [Lua] checking dlc's against conflict directors 19:14:54.005 [Lua] number of factions to include 2 19:14:54.005 [Lua] number of factions added 2 19:14:54.005 [Lua] --- --- --- 19:14:54.005 [Lua] Starting... difficulty 'cataclysm' 19:14:54.005 [Lua] These are the starting conflict directors: 19:14:54.005 [Lua] chaos 19:14:54.005 [Lua] skaven 19:14:54.005 [Lua] --- --- --- 19:14:54.005 [Lua] 19:14:54.005 [Lua] DONE! Found the following directors: 19:14:54.005 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_exalted_sorcerer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower chaos_berzerker skaven_poison_wind_globadier skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 19:14:54.005 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_exalted_sorcerer=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_slave=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_ratling_gunner=true, chaos_raider=true, chaos_vortex_sorcerer=true, } 19:14:54.005 [Lua] load_startup_enemy_packages: -------------- 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] chaos_spawn 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] chaos_troll 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] skaven_rat_ogre 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] skaven_stormfiend 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] beastmen_minotaur 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] chaos_plague_sorcerer 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] chaos_corruptor_sorcerer 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] skaven_gutter_runner 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] skaven_pack_master 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] skaven_poison_wind_globadier 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] skaven_ratling_gunner 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] skaven_warpfire_thrower 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] chaos_vortex_sorcerer 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] beastmen_standard_bearer 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] chaos_vortex 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] critter_rat 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] critter_pig 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] chaos_marauder 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] skaven_storm_vermin 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] chaos_warrior 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] skaven_clan_rat_with_shield 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] skaven_clan_rat 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] skaven_slave 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] skaven_loot_rat 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] chaos_fanatic 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] skaven_storm_vermin_with_shield 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] chaos_marauder_with_shield 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] skaven_plague_monk 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] chaos_berzerker 19:14:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 19:14:54.005 [Lua] chaos_raider 19:14:54.008 [Lua] ### Received rpc_level_loaded 19:14:54.008 [Lua] #### Has state machine: true, peer_id: 11000010a60b68b, level_id: 49 19:14:54.008 [Lua] Peer 11000010a60b68b has loaded the level and all enemies are loaded 19:14:54.027 [Lua] [PeerSM] 11000010a60b68b :: on_exit Loading 19:14:54.027 [Lua] [PeerSM] 11000010a60b68b :: on_enter LoadingProfilePackages 19:14:54.042 [Lua] [PeerSM] 11000010a60b68b :: on_exit LoadingProfilePackages 19:14:54.042 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForEnterGame 19:14:54.043 [Lua] ### Received rpc_level_loaded 19:14:54.043 [Lua] #### Has state machine: false, peer_id: 11000010a60b68b, level_id: 49 19:14:54.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:14:54.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:14:54.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:14:54.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:14:54.345 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:14:54.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:14:54.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:14:54.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:14:54.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:14:54.579 [Lua] ### Received rpc_level_loaded 19:14:54.579 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_id: 49 19:14:54.579 [Lua] Peer 11000010ecdfe63 has loaded the level and all enemies are loaded 19:14:54.580 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Loading 19:14:54.580 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter LoadingProfilePackages 19:14:54.597 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit LoadingProfilePackages 19:14:54.597 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForEnterGame 19:14:54.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:14:54.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:14:54.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:14:54.833 [Lua] ### Received rpc_level_loaded 19:14:54.833 [Lua] #### Has state machine: true, peer_id: 110000104fb4a3a, level_id: 49 19:14:54.833 [Lua] Peer 110000104fb4a3a has loaded the level and all enemies are loaded 19:14:54.833 [Lua] [PeerSM] 110000104fb4a3a :: on_exit Loading 19:14:54.833 [Lua] [PeerSM] 110000104fb4a3a :: on_enter LoadingProfilePackages 19:14:54.850 [Lua] [PeerSM] 110000104fb4a3a :: on_exit LoadingProfilePackages 19:14:54.850 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForEnterGame 19:14:55.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:14:55.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:14:55.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:14:55.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:14:55.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:14:55.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:14:55.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:14:55.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:14:55.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:14:55.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:14:55.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:14:55.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:14:55.591 [Lua] ### Received rpc_level_loaded 19:14:55.591 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 49 19:14:55.591 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded 19:14:55.592 [Lua] [PeerSM] 11000010593901b :: on_exit Loading 19:14:55.592 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages 19:14:55.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:14:55.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:14:55.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:14:55.609 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages 19:14:55.609 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame 19:14:55.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:14:55.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:14:55.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:14:55.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:14:55.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:14:55.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:14:56.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:14:56.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:14:56.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:14:56.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:14:56.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:14:56.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:14:56.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:14:56.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:14:56.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:14:56.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:14:56.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:14:56.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:14:56.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:14:56.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:14:56.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:14:56.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:14:56.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:14:56.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:14:56.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:14:56.905 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:14:56.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:14:57.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:14:57.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:14:57.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:14:57.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:14:57.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:14:57.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:14:57.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:14:57.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:14:57.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:14:57.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:14:57.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:14:57.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:14:58.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:14:58.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:14:58.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:14:58.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:14:58.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:14:58.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:14:58.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:14:58.399 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:14:58.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:14:58.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:14:58.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:14:58.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 19:14:58.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 19:14:58.768 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 19:14:58.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:14:58.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:14:58.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:14:58.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 19:14:59.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 19:14:59.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 19:14:59.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 19:14:59.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 19:14:59.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 19:14:59.273 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: adventure 19:14:59.273 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:14:59.273 [Lua] Starting async level spawning of levels/honduras/ground_zero/world 19:14:59.273 [Umbra] Init version: 3.4.15 :: 16 threads 19:14:59.597 [Lua] Async level spawning done 19:14:59.597 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:15:00.567 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:15:00.567 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:15:00.567 [Lua] [Matchmaking] unregister rpcs 19:15:00.567 [Lua] Set lobby begin: 19:15:00.567 [Lua] Lobby data twitch_enabled = false 19:15:00.567 [Lua] Lobby data selected_mission_id = ground_zero 19:15:00.567 [Lua] Lobby data num_players = 4 19:15:00.567 [Lua] Lobby data difficulty_tweak = 0 19:15:00.567 [Lua] Lobby data host = 11000010a60b68b 19:15:00.567 [Lua] Lobby data matchmaking_type = 2 19:15:00.567 [Lua] Lobby data is_private = true 19:15:00.567 [Lua] Lobby data match_started = true 19:15:00.567 [Lua] Lobby data difficulty = cataclysm 19:15:00.567 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:15:00.567 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:15:00.567 [Lua] Lobby data unique_server_name = Meridian 19:15:00.567 [Lua] Lobby data quick_game = false 19:15:00.567 [Lua] Lobby data country_code = CH 19:15:00.567 [Lua] Lobby data matchmaking = false 19:15:00.567 [Lua] Lobby data power_level = 0 19:15:00.567 [Lua] Lobby data mission_id = ground_zero 19:15:00.568 [Lua] Lobby data mechanism = adventure 19:15:00.568 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:15:00.568 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:15:00.568 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:15:00.568 [Lua] Lobby data player_slot_3 = 0:0 19:15:00.568 [Lua] Lobby data eac_authorized = true 19:15:00.568 [Lua] Set lobby end. 19:15:00.568 [Lua] [Managers] Destroying manager group: 19:15:00.568 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens 19:15:00.568 [Lua] [Gamestate] Enter StateIngame HOST 19:15:00.568 [Lua] [Managers] Calling function on all managers: 19:15:00.569 [Lua] <>level = ground_zero<> 19:15:00.569 [Lua] Set lobby begin: 19:15:00.569 [Lua] Lobby data twitch_enabled = false 19:15:00.569 [Lua] Lobby data selected_mission_id = ground_zero 19:15:00.569 [Lua] Lobby data num_players = 4 19:15:00.569 [Lua] Lobby data difficulty_tweak = 0 19:15:00.569 [Lua] Lobby data host = 11000010a60b68b 19:15:00.569 [Lua] Lobby data matchmaking_type = 2 19:15:00.569 [Lua] Lobby data is_private = true 19:15:00.569 [Lua] Lobby data match_started = true 19:15:00.569 [Lua] Lobby data difficulty = cataclysm 19:15:00.569 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:15:00.569 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:15:00.569 [Lua] Lobby data unique_server_name = Meridian 19:15:00.569 [Lua] Lobby data quick_game = false 19:15:00.569 [Lua] Lobby data country_code = CH 19:15:00.569 [Lua] Lobby data matchmaking = false 19:15:00.569 [Lua] Lobby data power_level = 0 19:15:00.569 [Lua] Lobby data mission_id = ground_zero 19:15:00.569 [Lua] Lobby data mechanism = adventure 19:15:00.569 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:15:00.569 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:15:00.569 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:15:00.569 [Lua] Lobby data player_slot_3 = 0:0 19:15:00.569 [Lua] Lobby data eac_authorized = true 19:15:00.569 [Lua] Set lobby end. 19:15:00.569 [Lua] [StateIngame] Server ingame 19:15:00.572 [Lua] Set lobby begin: 19:15:00.572 [Lua] Lobby data twitch_enabled = false 19:15:00.572 [Lua] Lobby data selected_mission_id = ground_zero 19:15:00.572 [Lua] Lobby data num_players = 4 19:15:00.572 [Lua] Lobby data difficulty_tweak = 0 19:15:00.572 [Lua] Lobby data host = 11000010a60b68b 19:15:00.572 [Lua] Lobby data matchmaking_type = 2 19:15:00.572 [Lua] Lobby data is_private = true 19:15:00.572 [Lua] Lobby data match_started = true 19:15:00.572 [Lua] Lobby data difficulty = cataclysm 19:15:00.572 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:15:00.572 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:15:00.572 [Lua] Lobby data unique_server_name = Meridian 19:15:00.572 [Lua] Lobby data quick_game = false 19:15:00.572 [Lua] Lobby data country_code = CH 19:15:00.572 [Lua] Lobby data matchmaking = false 19:15:00.572 [Lua] Lobby data power_level = 0 19:15:00.572 [Lua] Lobby data mission_id = ground_zero 19:15:00.572 [Lua] Lobby data mechanism = adventure 19:15:00.572 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:15:00.572 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:15:00.572 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:15:00.572 [Lua] Lobby data player_slot_3 = 0:0 19:15:00.572 [Lua] Lobby data eac_authorized = true 19:15:00.573 [Lua] Set lobby end. 19:15:00.573 [Lua] [Matchmaking] register rpcs 19:15:00.573 [Lua] GameNetworkManager:init... creating game session 19:15:00.573 [Lua] Host GameSession.make_game_session_host with session: 19:15:00.573 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:15:00.573 [Lua] [GameNetworkManager] My own peer_id = 11000010a60b68b 19:15:00.573 [Lua] [GameNetworkManager] self.is_server = true 19:15:00.573 [Network] Setting artificial MTU limit to 65536 19:15:00.583 [Lua] Switching ConflictSettings: to: default 19:15:00.583 [Lua] pacing=default 19:15:00.583 [Lua] roaming=nil 19:15:00.583 [Lua] specials=default 19:15:00.583 [Lua] debug_color=maroon 19:15:00.583 [Lua] contained_breeds=nil 19:15:00.583 [Lua] pack_spawning=default 19:15:00.583 [Lua] disabled=false 19:15:00.583 [Lua] factions=nil 19:15:00.583 [Lua] boss=default 19:15:00.583 [Lua] horde=default 19:15:00.583 [Lua] name=default 19:15:00.583 [Lua] intensity=default 19:15:00.583 [Lua] --- 19:15:00.584 [Lua] [LevelAnalysis] set_random_seed( 7365431) 19:15:00.591 [Lua] [AIInterestPointSystem] Level Seed: 7365431 19:15:00.591 [Lua] 19:15:00.591 [Lua] [entity_system_bag] = table 19:15:00.591 [Lua] [entity_system_bag] = metatable 19:15:00.591 [Lua] [startup_data] = table 19:15:00.591 [Lua] [entity_manager] = table 19:15:00.591 [Lua] [entity_manager] = metatable 19:15:00.591 [Lua] [unit_spawner] = table 19:15:00.591 [Lua] [unit_spawner] = metatable 19:15:00.591 [Lua] [unit_storage] = table 19:15:00.591 [Lua] [unit_storage] = metatable 19:15:00.591 [Lua] [dice_keeper] = table 19:15:00.591 [Lua] [dice_keeper] = metatable 19:15:00.591 [Lua] [is_server] = true (boolean) 19:15:00.591 [Lua] [world] = [World] 19:15:00.591 [Lua] [system_api] = table 19:15:00.591 [Lua] [entity_system] = table 19:15:00.591 [Lua] [entity_system] = metatable 19:15:00.591 [Lua] [network_lobby] = table 19:15:00.591 [Lua] [network_lobby] = metatable 19:15:00.591 [Lua] [profile_synchronizer] = table 19:15:00.591 [Lua] [profile_synchronizer] = metatable 19:15:00.591 [Lua] [level_transition_handler] = table 19:15:00.591 [Lua] [level_transition_handler] = metatable 19:15:00.591 [Lua] [num_local_human_players] = 1 (number) 19:15:00.591 [Lua] [statistics_db] = table 19:15:00.591 [Lua] [statistics_db] = metatable 19:15:00.591 [Lua] [network_server] = table 19:15:00.591 [Lua] [network_server] = metatable 19:15:00.591 [Lua] [input_manager] = table 19:15:00.591 [Lua] [input_manager] = metatable 19:15:00.591 [Lua] [network_clock] = table 19:15:00.591 [Lua] [network_clock] = metatable 19:15:00.591 [Lua] [network_transmit] = table 19:15:00.591 [Lua] [network_transmit] = metatable 19:15:00.591 [Lua] [free_flight_manager] = table 19:15:00.591 [Lua] [free_flight_manager] = metatable 19:15:00.591 [Lua] [network_manager] = table 19:15:00.591 [Lua] [network_manager] = metatable 19:15:00.591 [Lua] [network_event_delegate] = table 19:15:00.591 [Lua] [network_event_delegate] = metatable 19:15:00.591 [Lua] 19:15:00.591 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:15:00.591 [Lua] ignoring extension VersusInteractObjectiveExtension 19:15:00.591 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:15:00.591 [Lua] ignoring extension VersusSocketObjectiveExtension 19:15:00.591 [Lua] ignoring extension VersusTargetObjectiveExtension 19:15:00.591 [Lua] ignoring extension VersusMissionObjectiveExtension 19:15:00.595 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:15:00.608 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 19:15:00.608 [Lua] [AchievementManager] Achievements using the steam platform 19:15:00.608 [Lua] PlayerManager:add_player player_1 19:15:00.645 [Lua] respawn_unit_spawned with group id: boss_group 19:15:00.645 [Lua] respawn_unit_spawned with group id: boss_group 19:15:00.645 [Lua] respawn_unit_spawned with group id: boss_group 19:15:00.660 [Lua] [StateIngame] Level seed: 7365431 19:15:00.683 [Lua] [LevelAnalysis] set_random_seed( 7365431) 19:15:00.689 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:15:00.689 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:15:00.690 [Lua] [IngameUI] init 19:15:00.700 [SteamVoipClient] select_out(11000010593901b, off) 19:15:00.700 [SteamVoipClient] select_out(11000010a60b68b, off) 19:15:00.700 [SteamVoipClient] select_out(11000010ecdfe63, off) 19:15:00.703 [Lua] cb_razer_chroma_setup 19:15:00.720 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:15:00.720 [Lua] Set lobby begin: 19:15:00.720 [Lua] Lobby data twitch_enabled = false 19:15:00.720 [Lua] Lobby data selected_mission_id = ground_zero 19:15:00.721 [Lua] Lobby data num_players = 4 19:15:00.721 [Lua] Lobby data difficulty_tweak = 0 19:15:00.721 [Lua] Lobby data host = 11000010a60b68b 19:15:00.721 [Lua] Lobby data matchmaking_type = 2 19:15:00.721 [Lua] Lobby data is_private = true 19:15:00.721 [Lua] Lobby data match_started = true 19:15:00.721 [Lua] Lobby data difficulty = cataclysm 19:15:00.721 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:15:00.721 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:15:00.721 [Lua] Lobby data unique_server_name = Meridian 19:15:00.721 [Lua] Lobby data quick_game = false 19:15:00.721 [Lua] Lobby data country_code = CH 19:15:00.721 [Lua] Lobby data matchmaking = false 19:15:00.721 [Lua] Lobby data power_level = 835 19:15:00.721 [Lua] Lobby data mission_id = ground_zero 19:15:00.721 [Lua] Lobby data mechanism = adventure 19:15:00.721 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:15:00.721 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:15:00.721 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:15:00.721 [Lua] Lobby data player_slot_3 = 0:0 19:15:00.721 [Lua] Lobby data eac_authorized = true 19:15:00.721 [Lua] Set lobby end. 19:15:00.722 [Lua] CurrentConflictSettings default 19:15:00.722 [Lua] [ConflictDirector] conflict_director is ai_ready 19:15:00.724 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:15:00.724 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:15:00.727 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:15:00.727 [Lua] Forming navigation groups in one frame 19:15:00.727 [Lua] Forming navigation groups 19:15:00.732 [Lua] NavigationGroupManager -> calulation time A: 0.0050000000001091394 19:15:00.924 [Lua] NavigationGroupManager -> calulation time B: 0.19200000000000728 19:15:00.924 [Lua] number of nav groups: 383 19:15:00.926 [Lua] number of refined nav groups : 252 19:15:00.931 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000618456 19:15:00.931 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.740298812091353 Normalized coefficient: 1.2362347408250927 19:15:00.935 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.079655677080153 Normalized coefficient: 1.3038451112380562 19:15:00.937 [Lua] -------------> JOW Perfect-density 9 Sum density 6.7969132661819476 Normalized coefficient: 1.324130476223599 19:15:00.945 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 19:15:00.945 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 19:15:00.947 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero 19:15:00.947 [Lua] [LevelAnalysis] This level has a total main-path length of 948.025 meters. 19:15:00.947 [Lua] [LevelAnalysis] grouping spawners for event_patrol 19:15:00.947 [Lua] [LevelAnalysis] 19:15:00.947 [Lua] [LevelAnalysis] grouping spawners for event_boss 19:15:00.947 [Lua] [LevelAnalysis] 19:15:00.947 [Lua] [LevelAnalysis] Terror events added: 19:15:00.947 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 19:15:00.947 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 19:15:00.947 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 19:15:00.947 [Lua] NORMAL PATROL MAIN PATH 474.56637573242188 19:15:00.947 [Lua] [waypoints] = table 19:15:00.947 [Lua] [astar_points] = table 19:15:00.947 [Lua] [travel_dist] = 465.86778764426708 (number) 19:15:00.947 [Lua] [one_directional] = true (boolean) 19:15:00.947 [Lua] [id] = boss7 (string) 19:15:00.947 [Lua] ----> using boss spline path! 19:15:00.947 [Lua] Adding main path event: Vector3Box(54.0624, 32.8473, -13.42) boss_event_skaven_spline_patrol 45 table: 0000000015CD6C90 19:15:00.947 [Lua] ----> using boss gizmo! 19:15:00.947 [Lua] [LevelAnalysis] section: 3, start-index: 9, end-index: 14, forbidden-dist: -188.5 start-travel-dist: 673.0, end-travel-dist: 745.0 spawn_distance 474.6 19:15:00.947 [Lua] Adding main path event: Vector3Box(182.5, 109.5, -10.326) boss_event_rat_ogre 45 table: 0000000015CD7320 19:15:00.947 [Lua] [LevelAnalysis] num_event_places_f: 0.5986836655934652 , num_event_places: 0 , trailing_event_fraction: 0.5986836655934652 , num_events: 0 19:15:00.947 [Lua] [LevelAnalysis] Level path distance: 948.02549839019775 19:15:00.947 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:15:00.949 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 19:15:00.953 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:15:00.953 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51 19:15:00.953 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:15:00.953 [Lua] [Managers] Calling function on all managers: 19:15:00.953 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:15:00.971 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForEnterGame 19:15:00.971 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForGameObjectSync 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":374264928,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 786910784 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = false 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false},"inventory_id":409892320,"first_person":{"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01":false}} 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 786910784 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":786910784,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false}} 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 786910784 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:15:01.111 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010593901b:0:0:0 = false 19:15:01.112 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForGameObjectSync 19:15:01.112 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForPlayers 19:15:01.918 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForEnterGame 19:15:01.918 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForGameObjectSync 19:15:01.923 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010ecdfe63 19:15:01.925 [Lua] Breedfreezer (server) starting a hot join sync 19:15:01.925 [Lua] packing 0 units of breed chaos_marauder 19:15:01.925 [Lua] packing 0 units of breed skaven_clan_rat 19:15:01.925 [Lua] packing 0 units of breed skaven_storm_vermin 19:15:01.925 [Lua] packing 0 units of breed skaven_slave 19:15:01.925 [Lua] packing 0 units of breed chaos_fanatic 19:15:01.925 [Lua] packing 0 units of breed chaos_raider 19:15:01.925 [Lua] packing 0 units of breed chaos_warrior 19:15:01.925 [Lua] packing 0 units of breed chaos_berzerker 19:15:01.925 [Lua] packing 0 units of breed skaven_plague_monk 19:15:01.925 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:15:01.925 [Lua] 19:15:01.925 [Lua] [1] = 1 (number) 19:15:01.925 [Lua] [2] = 0 (number) 19:15:01.925 [Lua] [3] = 1 (number) 19:15:01.925 [Lua] [4] = 0 (number) 19:15:01.925 [Lua] [5] = 1 (number) 19:15:01.925 [Lua] [6] = 0 (number) 19:15:01.925 [Lua] [7] = 1 (number) 19:15:01.925 [Lua] [8] = 0 (number) 19:15:01.925 [Lua] [9] = 1 (number) 19:15:01.925 [Lua] [10] = 0 (number) 19:15:01.925 [Lua] [11] = 1 (number) 19:15:01.925 [Lua] [12] = 0 (number) 19:15:01.925 [Lua] [13] = 1 (number) 19:15:01.925 [Lua] [14] = 0 (number) 19:15:01.925 [Lua] [15] = 1 (number) 19:15:01.925 [Lua] [16] = 0 (number) 19:15:01.925 [Lua] [17] = 1 (number) 19:15:01.926 [Lua] [18] = 0 (number) 19:15:01.926 [Lua] 19:15:01.926 [Lua] 19:15:01.926 [Lua] 19:15:01.926 [Lua] PlayerManager:add_remote_player 11000010ecdfe63 19:15:01.926 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52 19:15:01.926 [Lua] RemotePlayer:create_game_object( ) 52 19:15:01.942 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForGameObjectSync 19:15:01.942 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForPlayers 19:15:02.127 [Lua] [MOD][VMF][INFO] Added 11000010ecdfe63 to the VMF users list. 19:15:02.127 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010ecdfe63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:15:02.127 [Lua] Adding player sync data to peer=11000010ecdfe63 local_player_id=1 19:15:02.596 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForEnterGame 19:15:02.596 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForGameObjectSync 19:15:02.603 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104fb4a3a 19:15:02.607 [Lua] Breedfreezer (server) starting a hot join sync 19:15:02.607 [Lua] packing 0 units of breed chaos_marauder 19:15:02.607 [Lua] packing 0 units of breed skaven_clan_rat 19:15:02.607 [Lua] packing 0 units of breed skaven_storm_vermin 19:15:02.607 [Lua] packing 0 units of breed skaven_slave 19:15:02.607 [Lua] packing 0 units of breed chaos_fanatic 19:15:02.607 [Lua] packing 0 units of breed chaos_raider 19:15:02.607 [Lua] packing 0 units of breed chaos_warrior 19:15:02.607 [Lua] packing 0 units of breed chaos_berzerker 19:15:02.607 [Lua] packing 0 units of breed skaven_plague_monk 19:15:02.607 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:15:02.607 [Lua] 19:15:02.607 [Lua] [1] = 1 (number) 19:15:02.607 [Lua] [2] = 0 (number) 19:15:02.607 [Lua] [3] = 1 (number) 19:15:02.607 [Lua] [4] = 0 (number) 19:15:02.607 [Lua] [5] = 1 (number) 19:15:02.607 [Lua] [6] = 0 (number) 19:15:02.607 [Lua] [7] = 1 (number) 19:15:02.607 [Lua] [8] = 0 (number) 19:15:02.607 [Lua] [9] = 1 (number) 19:15:02.607 [Lua] [10] = 0 (number) 19:15:02.607 [Lua] [11] = 1 (number) 19:15:02.607 [Lua] [12] = 0 (number) 19:15:02.607 [Lua] [13] = 1 (number) 19:15:02.607 [Lua] [14] = 0 (number) 19:15:02.607 [Lua] [15] = 1 (number) 19:15:02.607 [Lua] [16] = 0 (number) 19:15:02.607 [Lua] [17] = 1 (number) 19:15:02.607 [Lua] [18] = 0 (number) 19:15:02.607 [Lua] 19:15:02.607 [Lua] 19:15:02.607 [Lua] 19:15:02.607 [Lua] PlayerManager:add_remote_player 110000104fb4a3a 19:15:02.607 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=53 19:15:02.607 [Lua] RemotePlayer:create_game_object( ) 53 19:15:02.623 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForGameObjectSync 19:15:02.623 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForPlayers 19:15:02.862 [Lua] [MOD][VMF][INFO] Added 110000104fb4a3a to the VMF users list. 19:15:02.862 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104fb4a3a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:15:02.862 [Lua] Adding player sync data to peer=110000104fb4a3a local_player_id=1 19:15:04.298 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame 19:15:04.298 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync 19:15:04.305 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010593901b 19:15:04.311 [Lua] Breedfreezer (server) starting a hot join sync 19:15:04.311 [Lua] packing 0 units of breed chaos_marauder 19:15:04.311 [Lua] packing 0 units of breed skaven_clan_rat 19:15:04.311 [Lua] packing 0 units of breed skaven_storm_vermin 19:15:04.311 [Lua] packing 0 units of breed skaven_slave 19:15:04.311 [Lua] packing 0 units of breed chaos_fanatic 19:15:04.311 [Lua] packing 0 units of breed chaos_raider 19:15:04.311 [Lua] packing 0 units of breed chaos_warrior 19:15:04.311 [Lua] packing 0 units of breed chaos_berzerker 19:15:04.311 [Lua] packing 0 units of breed skaven_plague_monk 19:15:04.311 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:15:04.311 [Lua] 19:15:04.311 [Lua] [1] = 1 (number) 19:15:04.311 [Lua] [2] = 0 (number) 19:15:04.311 [Lua] [3] = 1 (number) 19:15:04.311 [Lua] [4] = 0 (number) 19:15:04.311 [Lua] [5] = 1 (number) 19:15:04.311 [Lua] [6] = 0 (number) 19:15:04.311 [Lua] [7] = 1 (number) 19:15:04.311 [Lua] [8] = 0 (number) 19:15:04.311 [Lua] [9] = 1 (number) 19:15:04.311 [Lua] [10] = 0 (number) 19:15:04.311 [Lua] [11] = 1 (number) 19:15:04.311 [Lua] [12] = 0 (number) 19:15:04.311 [Lua] [13] = 1 (number) 19:15:04.311 [Lua] [14] = 0 (number) 19:15:04.311 [Lua] [15] = 1 (number) 19:15:04.311 [Lua] [16] = 0 (number) 19:15:04.311 [Lua] [17] = 1 (number) 19:15:04.311 [Lua] [18] = 0 (number) 19:15:04.311 [Lua] 19:15:04.311 [Lua] 19:15:04.311 [Lua] 19:15:04.312 [Lua] PlayerManager:add_remote_player 11000010593901b 19:15:04.312 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 19:15:04.312 [Lua] RemotePlayer:create_game_object( ) 54 19:15:04.327 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync 19:15:04.327 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers 19:15:04.327 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForPlayers 19:15:04.327 [Lua] [PeerSM] 11000010a60b68b :: on_enter InGame 19:15:04.327 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = true 19:15:04.327 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForPlayers 19:15:04.327 [Lua] [PeerSM] 110000104fb4a3a :: on_enter InGame 19:15:04.327 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:110000104fb4a3a:0:0:0 = true 19:15:04.327 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForPlayers 19:15:04.327 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InGame 19:15:04.327 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = true 19:15:04.329 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-187.035, 151.621, 47.407), Vector4(0, 0, 0.92388, 0.382683)) 19:15:04.331 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:15:04.331 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:15:04.331 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:15:04.331 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:15:04.331 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:15:04.331 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:15:04.332 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:15:04.332 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:15:04.332 [Lua] PlayerManager:assign_unit_ownership Meridian 11000010a60b68b 1 19:15:04.332 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 19:15:04.334 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers 19:15:04.334 [Lua] [PeerSM] 11000010593901b :: on_enter InGame 19:15:04.334 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010593901b:0:0:0 = true 19:15:04.345 [Lua] Switching ConflictSettings: to: chaos 19:15:04.345 [Lua] pacing=chaos 19:15:04.345 [Lua] roaming=nil 19:15:04.345 [Lua] specials=chaos 19:15:04.345 [Lua] debug_color=purple 19:15:04.345 [Lua] contained_breeds=nil 19:15:04.345 [Lua] pack_spawning=chaos 19:15:04.345 [Lua] disabled=false 19:15:04.345 [Lua] factions=nil 19:15:04.345 [Lua] boss=chaos 19:15:04.345 [Lua] horde=chaos 19:15:04.345 [Lua] name=chaos 19:15:04.345 [Lua] intensity=default 19:15:04.345 [Lua] --- 19:15:04.413 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:15:04.413 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player. 19:15:04.414 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 19:15:04.414 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 19:15:04.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:15:04.415 [Lua] TalentSystem:rpc_sync_talents 6 1025 19:15:04.434 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104fb4a3a go_type=player_unit go_created_func_name=game_object_created_player_unit 19:15:04.434 [Lua] [NetworkServer] Peer 110000104fb4a3a spawned player. 19:15:04.435 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 19:15:04.435 [Lua] PlayerManager:assign_unit_ownership Biggie 110000104fb4a3a 1 19:15:04.436 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:15:04.436 [Lua] TalentSystem:rpc_sync_talents 15 2049 19:15:04.485 [Lua] StateInGameRunning:_game_actually_starts() 19:15:04.486 [Lua] ################################################################################################################# 19:15:04.486 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level_sonnstill-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:15:04.486 [Lua] ################################################################################################################# 19:15:04.486 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 73 19:15:04.486 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = true 19:15:04.493 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 73 19:15:04.554 [Lua] [MOD][VMF][INFO] Added 11000010593901b to the VMF users list. 19:15:04.554 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010593901b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:15:04.554 [Lua] Adding player sync data to peer=11000010593901b local_player_id=1 19:15:04.568 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010593901b go_type=player_unit go_created_func_name=game_object_created_player_unit 19:15:04.568 [Lua] [NetworkServer] Peer 11000010593901b spawned player. 19:15:04.569 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 19:15:04.569 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1 19:15:04.569 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:15:04.569 [Lua] TalentSystem:rpc_sync_talents 18 3073 19:15:04.610 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = true 19:15:04.684 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 73 19:15:04.684 [Lua] Commit load time data 19:15:04.758 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = true 19:15:04.956 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010593901b:0:0:0 = true 19:15:05.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0x7af2e, position: 0 19:15:05.581 [Lua] Set lobby begin: 19:15:05.581 [Lua] Lobby data twitch_enabled = false 19:15:05.581 [Lua] Lobby data selected_mission_id = ground_zero 19:15:05.581 [Lua] Lobby data num_players = 4 19:15:05.581 [Lua] Lobby data difficulty_tweak = 0 19:15:05.581 [Lua] Lobby data host = 11000010a60b68b 19:15:05.581 [Lua] Lobby data matchmaking_type = 2 19:15:05.581 [Lua] Lobby data is_private = true 19:15:05.581 [Lua] Lobby data match_started = true 19:15:05.581 [Lua] Lobby data difficulty = cataclysm 19:15:05.581 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:15:05.582 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:15:05.582 [Lua] Lobby data unique_server_name = Meridian 19:15:05.582 [Lua] Lobby data quick_game = false 19:15:05.582 [Lua] Lobby data country_code = CH 19:15:05.582 [Lua] Lobby data matchmaking = false 19:15:05.582 [Lua] Lobby data power_level = 208 19:15:05.582 [Lua] Lobby data mission_id = ground_zero 19:15:05.582 [Lua] Lobby data mechanism = adventure 19:15:05.582 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:15:05.582 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:15:05.582 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:15:05.582 [Lua] Lobby data player_slot_3 = 0:0 19:15:05.582 [Lua] Lobby data eac_authorized = true 19:15:05.582 [Lua] Set lobby end. 19:15:10.643 [Lua] Set lobby begin: 19:15:10.643 [Lua] Lobby data twitch_enabled = false 19:15:10.643 [Lua] Lobby data selected_mission_id = ground_zero 19:15:10.644 [Lua] Lobby data num_players = 4 19:15:10.644 [Lua] Lobby data difficulty_tweak = 0 19:15:10.644 [Lua] Lobby data host = 11000010a60b68b 19:15:10.644 [Lua] Lobby data matchmaking_type = 2 19:15:10.644 [Lua] Lobby data is_private = true 19:15:10.644 [Lua] Lobby data match_started = true 19:15:10.644 [Lua] Lobby data difficulty = cataclysm 19:15:10.644 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:15:10.644 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:15:10.644 [Lua] Lobby data unique_server_name = Meridian 19:15:10.644 [Lua] Lobby data quick_game = false 19:15:10.644 [Lua] Lobby data country_code = CH 19:15:10.644 [Lua] Lobby data matchmaking = false 19:15:10.644 [Lua] Lobby data power_level = 835 19:15:10.644 [Lua] Lobby data mission_id = ground_zero 19:15:10.644 [Lua] Lobby data mechanism = adventure 19:15:10.644 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:15:10.644 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:15:10.644 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:15:10.644 [Lua] Lobby data player_slot_3 = 0:0 19:15:10.644 [Lua] Lobby data eac_authorized = true 19:15:10.644 [Lua] Set lobby end. 19:15:25.626 [Lua] Players are leaving the safe zone 19:15:28.866 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:15:28.873 [Lua] Spline already found! 19:15:28.890 [Lua] Init group template: spline_patrol 19:15:31.077 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:15:31.084 [Lua] Spline already found! 19:15:31.110 [Lua] Init group template: spline_patrol 19:15:43.824 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:43.970 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:43.970 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:43.971 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:43.971 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:44.065 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:44.065 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:44.065 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:44.065 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:44.082 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:44.233 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:15:44.406 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:15:44.441 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:15:44.502 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:15:44.546 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:15:44.573 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:15:44.710 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:15:44.742 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:15:44.775 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:15:44.775 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:15:46.659 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:47.205 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:15:47.605 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:48.182 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:15:55.672 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:55.970 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:56.132 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:15:56.228 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:56.353 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:15:56.629 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:15:56.707 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:56.969 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:57.115 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:15:57.233 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:57.369 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:15:57.496 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:57.622 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:15:57.746 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:57.890 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:15:58.014 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:58.147 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:15:58.275 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:58.405 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:15:58.634 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:58.672 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:15:58.742 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:59.009 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:15:59.106 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:01.028 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:01.130 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:01.381 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:01.656 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:01.672 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:01.743 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:01.830 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:16:01.936 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:02.071 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:16:02.175 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:02.360 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:16:02.601 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:16:02.671 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:03.025 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:16:03.801 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:04.436 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:04.740 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:05.386 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:08.816 [Lua] Switching ConflictSettings: to: skaven 19:16:08.816 [Lua] pacing=default 19:16:08.816 [Lua] roaming=nil 19:16:08.816 [Lua] specials=skaven 19:16:08.816 [Lua] debug_color=orange 19:16:08.816 [Lua] contained_breeds=nil 19:16:08.816 [Lua] pack_spawning=skaven 19:16:08.816 [Lua] disabled=false 19:16:08.816 [Lua] factions=nil 19:16:08.816 [Lua] boss=skaven 19:16:08.816 [Lua] horde=default 19:16:08.816 [Lua] name=skaven 19:16:08.816 [Lua] intensity=default 19:16:08.816 [Lua] --- 19:16:11.403 [Lua] HORDE: Chosing horde wave composition skaven_huge 19:16:11.403 [Lua] Time for new HOOORDE! multi_first_wave 19:16:11.403 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 19:16:11.403 [Lua] horde requested: ambush 19:16:11.403 [Lua] setting up ambush-horde 19:16:11.403 [Lua] Composing horde 'huge' .. using variant 'plain' 19:16:11.403 [Lua] -> spawning: 59 19:16:11.403 [Lua] horde crated with id 3 of type ambush 19:16:11.403 [Lua] ambush horde has started 19:16:14.751 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 168 will change to a manual source. 19:16:14.911 [Lua] replace_hidden_spawners -> first try found: 3 cover points 19:16:14.911 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:14.911 [Lua] ->moving spawner 19:16:15.451 [Lua] Init group template: horde 19:16:18.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:16:19.992 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:20.493 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:21.008 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:21.543 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:22.555 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:22.959 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:25.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7c8d0, position: 0 19:16:25.597 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:25.597 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:25.597 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:25.597 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:25.701 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:25.701 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:25.701 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:25.701 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:25.940 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:25.968 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:25.968 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:26.033 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:26.068 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:26.140 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:26.167 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:26.242 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:26.598 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 19:16:26.598 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:16:26.598 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 19:16:26.598 [Lua] horde requested: ambush 19:16:26.598 [Lua] setting up ambush-horde 19:16:26.598 [Lua] Composing horde 'huge' .. using variant 'plain' 19:16:26.598 [Lua] -> spawning: 57 19:16:26.598 [Lua] horde crated with id 4 of type ambush 19:16:26.598 [Lua] ambush horde has started 19:16:26.825 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 19:16:30.109 [Lua] replace_hidden_spawners -> first try found: 2 cover points 19:16:30.109 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:30.109 [Lua] ->moving spawner 19:16:31.488 [Lua] Switching ConflictSettings: to: chaos 19:16:31.488 [Lua] pacing=chaos 19:16:31.488 [Lua] roaming=nil 19:16:31.488 [Lua] specials=chaos 19:16:31.488 [Lua] debug_color=purple 19:16:31.488 [Lua] contained_breeds=nil 19:16:31.488 [Lua] pack_spawning=chaos 19:16:31.488 [Lua] disabled=false 19:16:31.488 [Lua] factions=nil 19:16:31.488 [Lua] boss=chaos 19:16:31.488 [Lua] horde=chaos 19:16:31.488 [Lua] name=chaos 19:16:31.488 [Lua] intensity=default 19:16:31.488 [Lua] --- 19:16:32.714 [Lua] Init group template: horde 19:16:32.830 [Lua] [NetworkServer] Peer 110000104fb4a3a despawned player. 19:16:32.830 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104fb4a3a 19:16:32.831 [Lua] [GameNetworkManager] destroying game object with go_id=59 19:16:33.277 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:33.494 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:33.673 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:16:33.703 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:33.862 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:16:33.925 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:34.118 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:16:34.332 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:16:35.089 [EACServer] [21:16:35:089][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:16:35.775 [Lua] Switching ConflictSettings: to: skaven 19:16:35.775 [Lua] pacing=default 19:16:35.775 [Lua] roaming=nil 19:16:35.775 [Lua] specials=skaven 19:16:35.775 [Lua] debug_color=orange 19:16:35.775 [Lua] contained_breeds=nil 19:16:35.775 [Lua] pack_spawning=skaven 19:16:35.775 [Lua] disabled=false 19:16:35.775 [Lua] factions=nil 19:16:35.775 [Lua] boss=skaven 19:16:35.775 [Lua] horde=default 19:16:35.775 [Lua] name=skaven 19:16:35.775 [Lua] intensity=default 19:16:35.775 [Lua] --- 19:16:40.356 [Lua] Switching ConflictSettings: to: chaos 19:16:40.356 [Lua] pacing=chaos 19:16:40.356 [Lua] roaming=nil 19:16:40.356 [Lua] specials=chaos 19:16:40.356 [Lua] debug_color=purple 19:16:40.356 [Lua] contained_breeds=nil 19:16:40.356 [Lua] pack_spawning=chaos 19:16:40.356 [Lua] disabled=false 19:16:40.356 [Lua] factions=nil 19:16:40.356 [Lua] boss=chaos 19:16:40.356 [Lua] horde=chaos 19:16:40.356 [Lua] name=chaos 19:16:40.356 [Lua] intensity=default 19:16:40.356 [Lua] --- 19:16:43.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:16:43.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 1212304 19:16:43.940 [Lua] HORDE: last wave, reset to standard horde delay 19:16:43.940 [Lua] Time for new HOOORDE! multi_last_wave 19:16:43.940 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 19:16:43.940 [Lua] horde requested: ambush 19:16:43.940 [Lua] setting up ambush-horde 19:16:43.940 [Lua] Composing horde 'huge' .. using variant 'plain' 19:16:43.940 [Lua] -> spawning: 58 19:16:43.940 [Lua] horde crated with id 5 of type ambush 19:16:43.940 [Lua] ambush horde has started 19:16:46.018 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:46.170 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:46.171 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:46.171 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:46.171 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:46.264 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:46.265 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:46.265 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:46.265 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:46.282 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:46.360 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:16:46.510 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:46.543 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:46.543 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:46.551 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:46.622 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:16:46.645 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:46.676 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:46.676 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:46.813 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:46.813 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:16:46.869 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:16:47.008 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:47.073 [Lua] Switching ConflictSettings: to: skaven 19:16:47.073 [Lua] pacing=default 19:16:47.073 [Lua] roaming=nil 19:16:47.073 [Lua] specials=skaven 19:16:47.073 [Lua] debug_color=orange 19:16:47.073 [Lua] contained_breeds=nil 19:16:47.073 [Lua] pack_spawning=skaven 19:16:47.073 [Lua] disabled=false 19:16:47.073 [Lua] factions=nil 19:16:47.073 [Lua] boss=skaven 19:16:47.073 [Lua] horde=default 19:16:47.073 [Lua] name=skaven 19:16:47.073 [Lua] intensity=default 19:16:47.073 [Lua] --- 19:16:47.286 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:47.392 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:16:47.417 [Lua] replace_hidden_spawners -> first try found: 5 cover points 19:16:47.417 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.417 [Lua] ->moving spawner 19:16:47.705 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:16:47.943 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:48.315 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:16:48.646 [Lua] Horde killed: ? 19:16:52.066 [Lua] Init group template: horde 19:16:52.288 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:52.521 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:52.639 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:16:52.661 [Lua] Horde killed: ? 19:16:52.921 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:16:58.161 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104fb4a3a go_type=player_unit go_created_func_name=game_object_created_player_unit 19:16:58.161 [Lua] [NetworkServer] Peer 110000104fb4a3a spawned player. 19:16:58.162 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=256 19:16:58.162 [Lua] PlayerManager:assign_unit_ownership Biggie 110000104fb4a3a 1 19:16:58.163 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 19:16:58.163 [Lua] TalentSystem:rpc_sync_talents 15 2050 19:16:58.174 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:16:58.187 [Lua] Spline already found! 19:16:58.243 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 45 50 19:16:58.243 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 46 49 19:16:58.243 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 47 48 19:16:58.300 [Lua] Init group template: spline_patrol 19:17:07.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:17:07.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:17:07.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:17:07.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:17:10.076 [Lua] Horde killed: ? 19:17:14.959 [Lua] fence jumping 19:17:19.415 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:19.777 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:17:20.115 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:20.556 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:17:29.934 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 13 13 19:17:32.856 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:33.501 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:17:35.521 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 19:17:35.530 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 2 13 13 19:17:39.500 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:40.105 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 6 12 12 19:17:40.312 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:17:43.205 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:43.844 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:17:44.519 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:44.615 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 3 9 19:17:45.056 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:00.192 [Lua] TerrorEventMixer.start_random_event: gz_elevator_guards -> gz_elevator_guards_a 19:18:00.195 [Lua] TerrorEventMixer.start_event: gz_elevator_guards_a (seed: 0) 19:18:00.372 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:18:00.379 [Lua] Spline already found! 19:18:00.439 [Lua] Init group template: spline_patrol 19:18:01.845 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:18:01.845 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:18:01.852 [Lua] Spline already found! 19:18:01.854 [Lua] Spline already found! 19:18:01.882 [Lua] Init group template: spline_patrol 19:18:01.924 [Lua] Init group template: spline_patrol 19:18:11.088 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:11.625 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:12.171 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:12.706 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:13.248 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:13.540 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:13.753 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:14.369 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:14.601 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:18:14.904 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:15.542 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:16.019 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:17.166 [Lua] Destroying unit since outside mesh or world 19:18:17.567 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 19:18:17.567 [Lua] Time for new HOOORDE! multi_first_wave 19:18:17.567 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 19:18:17.567 [Lua] horde requested: vector 19:18:17.567 [Lua] setting up vector-horde 19:18:17.567 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 19:18:17.567 [Lua] --> horde wants to spawn ahead of players (0.46721323722473/0.67 19:18:17.567 [Lua] -> spawning: 52 19:18:17.567 [Lua] horde crated with id 10 of type vector 19:18:17.567 [Lua] vector horde has started 19:18:21.813 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:21.814 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:21.814 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:21.814 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:21.913 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:21.913 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:21.913 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:21.913 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:22.151 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:22.151 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:22.189 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:22.255 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:22.459 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:22.527 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:22.527 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:22.690 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:25.678 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:18:25.678 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:18:25.678 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 19:18:25.678 [Lua] horde requested: vector 19:18:25.678 [Lua] setting up vector-horde 19:18:25.678 [Lua] Composing horde 'huge' .. using variant 'plain' 19:18:25.678 [Lua] --> horde wants to spawn behind players (0.77620633979746/0.67 19:18:25.678 [Lua] -> spawning: 60 19:18:25.678 [Lua] horde crated with id 11 of type vector 19:18:25.678 [Lua] vector horde has started 19:18:26.522 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:26.739 [Lua] Init group template: horde 19:18:26.893 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:18:27.117 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:18:27.127 [Lua] Spline already found! 19:18:27.152 [Lua] Init group template: spline_patrol 19:18:33.637 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:18:33.649 [Lua] Spline already found! 19:18:33.711 [Lua] Init group template: spline_patrol 19:18:34.513 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:34.556 [Lua] Init group template: horde 19:18:34.618 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:34.955 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 150 19:18:35.087 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:18:35.090 [EACServer] [21:18:35:090][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:18:35.100 [Lua] Spline already found! 19:18:35.128 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:35.133 [Lua] Init group template: spline_patrol 19:18:35.230 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:39.107 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 144 action: nil 19:18:39.391 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 143 action: nil 19:18:39.391 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 142 action: nil 19:18:39.391 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 141 action: nil 19:18:39.432 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 140 action: nil 19:18:39.432 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 139 action: nil 19:18:39.772 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 60 size: 136 action: nil 19:18:39.772 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 135 action: nil 19:18:39.772 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 62 size: 134 action: nil 19:18:42.410 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:18:42.425 [Lua] Spline already found! 19:18:42.458 [Lua] Init group template: spline_patrol 19:18:42.717 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 19:18:52.408 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:52.408 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:52.408 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:52.408 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:52.517 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:52.518 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:52.518 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:52.518 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:52.752 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:52.786 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:52.992 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:53.028 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:53.191 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:53.191 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:53.226 [Lua] HORDE: Pushing horde in time; too many units out 61 19:18:53.324 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:18:58.286 [Lua] HORDE: last wave, reset to standard horde delay 19:18:58.286 [Lua] Time for new HOOORDE! multi_last_wave 19:18:58.286 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 19:18:58.286 [Lua] horde requested: vector 19:18:58.286 [Lua] setting up vector-horde 19:18:58.286 [Lua] Composing horde 'huge' .. using variant 'plain' 19:18:58.286 [Lua] --> horde wants to spawn ahead of players (0.21788098815277/0.67 19:18:58.287 [Lua] -> spawning: 58 19:18:58.287 [Lua] horde crated with id 16 of type vector 19:18:58.287 [Lua] vector horde has started 19:19:02.432 [Lua] Horde killed: ? 19:19:02.527 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:05.939 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:06.040 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:06.309 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:06.472 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:08.343 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:08.443 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:08.745 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:09.024 [Lua] Init group template: horde 19:19:09.180 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:10.203 [Lua] Horde killed: ? 19:19:17.059 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:17.431 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:24.315 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:19:24.324 [Lua] Spline already found! 19:19:24.349 [Lua] Init group template: spline_patrol 19:19:26.067 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 42 size: 53 action: nil 19:19:26.078 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 52 action: nil 19:19:26.136 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 31 size: 51 action: nil 19:19:26.332 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 49 action: nil 19:19:26.390 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 48 action: nil 19:19:26.569 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 47 action: nil 19:19:27.801 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:27.801 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:27.801 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:27.801 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:27.903 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:27.904 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:27.904 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:27.904 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:28.336 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:28.336 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:28.406 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:28.406 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:28.407 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:28.779 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:28.915 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:28.958 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:19:28.958 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:19:28.958 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:19:28.982 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:30.361 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:30.731 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:32.020 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 5 size: 38 action: nil 19:19:35.116 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:35.928 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:36.903 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:37.410 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:38.366 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:19:38.374 [Lua] Spline already found! 19:19:38.398 [Lua] Init group template: spline_patrol 19:19:38.432 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:19:38.441 [Lua] Spline already found! 19:19:38.475 [Lua] Init group template: spline_patrol 19:19:38.821 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:38.944 [Lua] Horde killed: ? 19:19:40.915 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:41.054 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:43.082 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:19:52.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:20:03.791 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:04.731 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:08.543 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:09.287 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:09.624 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:10.274 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:13.610 [Lua] Switching ConflictSettings: to: chaos 19:20:13.610 [Lua] pacing=chaos 19:20:13.610 [Lua] roaming=nil 19:20:13.610 [Lua] specials=chaos 19:20:13.610 [Lua] debug_color=purple 19:20:13.610 [Lua] contained_breeds=nil 19:20:13.610 [Lua] pack_spawning=chaos 19:20:13.610 [Lua] disabled=false 19:20:13.610 [Lua] factions=nil 19:20:13.610 [Lua] boss=chaos 19:20:13.610 [Lua] horde=chaos 19:20:13.610 [Lua] name=chaos 19:20:13.610 [Lua] intensity=default 19:20:13.610 [Lua] --- 19:20:13.826 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:20:13.835 [Lua] Spline already found! 19:20:13.867 [Lua] Init group template: spline_patrol 19:20:21.967 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:22.070 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:22.675 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:22.782 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:30.558 [Lua] main_path_player_far_away_check started 19:20:31.440 [Lua] [ChatManager][1]System: Meridian picked up a Tome 19:20:31.648 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 19:20:31.648 [Lua] Time for new HOOORDE! multi_first_wave 19:20:31.648 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 19:20:31.648 [Lua] horde requested: vector_blob 19:20:31.648 [Lua] wants to spawn ahead within distance: 60 19:20:31.648 [Lua] horde crated with id 21 of type vector_blob 19:20:31.648 [Lua] managed to spawn 40/40 horde enemies 19:20:31.648 [Lua] vector blob horde has started 19:20:32.024 [Lua] Init group template: horde 19:20:33.580 [Lua] [ChatManager][1]System: Meridian discarded a Tome 19:20:33.664 [Lua] main_path_player_far_away_check started 19:20:34.657 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:34.758 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:35.059 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:35.090 [EACServer] [21:20:35:089][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:20:35.159 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:42.582 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:42.686 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:43.186 [Lua] HORDE: Pushing horde in time; too many units out 66 19:20:43.361 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:43.433 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:43.864 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:44.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 71207 19:20:44.747 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:45.114 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 63 action: fallback_idle 19:20:45.190 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:45.210 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 44 size: 62 action: fallback_idle 19:20:45.894 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:46.474 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:46.876 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:47.516 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:47.887 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:48.457 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:48.861 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:49.296 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 19:20:49.296 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:20:49.296 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 19:20:49.296 [Lua] horde requested: vector_blob 19:20:49.296 [Lua] wants to spawn behind within distance: 60 19:20:49.296 [Lua] horde crated with id 22 of type vector_blob 19:20:49.296 [Lua] managed to spawn 38/38 horde enemies 19:20:49.296 [Lua] vector blob horde has started 19:20:49.744 [Lua] Init group template: horde 19:20:55.658 [Lua] fence jumping 19:20:56.340 [Lua] ready to jump failed 19:20:57.912 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:57.913 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:57.913 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:57.913 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:58.012 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:58.012 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:58.013 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:58.013 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:58.251 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:58.275 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:58.275 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:58.275 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:58.382 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:58.382 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:58.414 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:58.482 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:20:58.759 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 55 19:21:00.734 [Lua] Horde killed: ? 19:21:01.882 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 28 45 19:21:01.931 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 18 44 19:21:03.537 [Lua] HORDE: last wave, reset to standard horde delay 19:21:03.537 [Lua] Time for new HOOORDE! multi_last_wave 19:21:03.537 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 19:21:03.537 [Lua] horde requested: vector_blob 19:21:03.537 [Lua] wants to spawn ahead within distance: 60 19:21:03.537 [Lua] horde crated with id 23 of type vector_blob 19:21:03.537 [Lua] managed to spawn 39/39 horde enemies 19:21:03.537 [Lua] vector blob horde has started 19:21:03.958 [Lua] Init group template: horde 19:21:09.739 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 71207 19:21:16.902 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 44 size: 56 action: fallback_idle 19:21:16.902 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 45 size: 55 action: fallback_idle 19:21:16.902 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 46 size: 54 action: fallback_idle 19:21:16.902 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 53 action: fallback_idle 19:21:16.913 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 50 size: 52 action: fallback_idle 19:21:16.913 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 51 size: 51 action: fallback_idle 19:21:16.976 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 40 size: 50 action: fallback_idle 19:21:16.986 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 49 action: fallback_idle 19:21:16.986 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 48 action: fallback_idle 19:21:16.996 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 47 action: fallback_idle 19:21:17.006 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 11 size: 46 action: fallback_idle 19:21:17.026 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 18 size: 45 action: fallback_idle 19:21:17.026 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 44 action: fallback_idle 19:21:17.037 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 43 action: fallback_idle 19:21:17.037 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 28 size: 42 action: fallback_idle 19:21:17.056 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 36 size: 41 action: fallback_idle 19:21:17.056 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 40 size: 40 action: fallback_idle 19:21:17.077 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 39 action: fallback_idle 19:21:17.127 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 40 action: fallback_idle 19:21:17.136 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 4 size: 39 action: fallback_idle 19:21:17.136 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 38 action: fallback_idle 19:21:17.146 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 37 action: fallback_idle 19:21:17.146 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 36 action: fallback_idle 19:21:17.157 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 35 action: fallback_idle 19:21:17.166 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 34 action: fallback_idle 19:21:17.176 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 32 size: 33 action: fallback_idle 19:21:17.207 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 32 action: fallback_idle 19:21:17.256 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 16 size: 31 action: fallback_idle 19:21:17.728 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 19:21:17.728 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 19:21:17.738 [Lua] > starting new spline, using new navbot: standard , id: boss7 19:21:17.757 [Lua] > continuing spline boss7 index: 2 retries: 0 19:21:17.767 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss7 19:21:17.767 [Lua] > continuing spline boss7 index: 3 retries: 0 19:21:17.777 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss7 19:21:17.777 [Lua] > continuing spline boss7 index: 4 retries: 0 19:21:17.786 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss7 19:21:17.786 [Lua] > continuing spline boss7 index: 5 retries: 0 19:21:17.806 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss7 19:21:17.806 [Lua] > spline completed boss7 retries: 0 19:21:18.042 [Lua] Init group template: spline_patrol 19:21:21.110 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source. 19:21:23.178 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:23.766 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 19:21:24.191 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:21:24.327 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:25.208 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:21:25.312 [Lua] Horde killed: ? 19:21:25.744 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:26.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:21:26.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:21:26.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:21:26.289 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:21:30.318 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 17 39 19:21:36.279 [Lua] fence jumping 19:21:38.191 [Lua] Horde killed: ? 19:21:48.344 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:48.344 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:48.344 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:48.344 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:48.442 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:48.442 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:48.442 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:48.442 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:48.717 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:21:48.717 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:21:48.778 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:21:48.822 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:21:48.822 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:21:48.822 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:21:48.852 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:21:48.852 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:22:03.555 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:04.161 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:22:04.495 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:05.108 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:22:05.814 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:07.067 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:22:13.195 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 12 17 19:22:18.692 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 16 19:22:18.727 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 15 19:22:23.559 [Lua] Switching ConflictSettings: to: skaven 19:22:23.559 [Lua] pacing=default 19:22:23.559 [Lua] roaming=nil 19:22:23.559 [Lua] specials=skaven 19:22:23.559 [Lua] debug_color=orange 19:22:23.559 [Lua] contained_breeds=nil 19:22:23.559 [Lua] pack_spawning=skaven 19:22:23.559 [Lua] disabled=false 19:22:23.559 [Lua] factions=nil 19:22:23.559 [Lua] boss=skaven 19:22:23.559 [Lua] horde=default 19:22:23.559 [Lua] name=skaven 19:22:23.559 [Lua] intensity=default 19:22:23.559 [Lua] --- 19:22:24.474 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 8 16 19:22:26.480 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:22:26.487 [Lua] Spline already found! 19:22:26.506 [Lua] Init group template: spline_patrol 19:22:28.737 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 17 19:22:29.168 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 10 17 19:22:29.975 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source. 19:22:32.169 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:32.169 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:32.169 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:32.170 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:32.266 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:32.266 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:32.266 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:32.266 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:32.604 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:22:32.808 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:22:33.041 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:22:33.077 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:22:33.077 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:22:33.112 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:22:33.245 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:22:33.277 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:22:35.091 [EACServer] [21:22:35:091][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:22:36.786 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:37.631 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:22:41.674 [Lua] Switching ConflictSettings: to: chaos 19:22:41.674 [Lua] pacing=chaos 19:22:41.674 [Lua] roaming=nil 19:22:41.674 [Lua] specials=chaos 19:22:41.674 [Lua] debug_color=purple 19:22:41.674 [Lua] contained_breeds=nil 19:22:41.674 [Lua] pack_spawning=chaos 19:22:41.674 [Lua] disabled=false 19:22:41.674 [Lua] factions=nil 19:22:41.674 [Lua] boss=chaos 19:22:41.674 [Lua] horde=chaos 19:22:41.674 [Lua] name=chaos 19:22:41.674 [Lua] intensity=default 19:22:41.674 [Lua] --- 19:22:46.200 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 2 18 19:22:50.076 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:50.424 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:22:55.448 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:55.544 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:55.915 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:22:56.019 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:22:56.465 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 19:22:56.465 [Lua] Time for new HOOORDE! multi_first_wave 19:22:56.465 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 19:22:56.465 [Lua] horde requested: vector_blob 19:22:56.465 [Lua] wants to spawn behind within distance: 60 19:22:56.465 [Lua] horde crated with id 26 of type vector_blob 19:22:56.465 [Lua] managed to spawn 39/39 horde enemies 19:22:56.465 [Lua] vector blob horde has started 19:22:56.824 [Lua] Init group template: horde 19:22:57.848 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:58.359 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:00.534 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:00.795 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:01.071 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:01.185 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:01.336 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:01.456 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:01.602 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:01.834 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:01.874 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:01.955 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:02.106 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:02.218 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:02.373 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:02.494 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:02.604 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:02.715 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:02.870 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:02.980 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:03.231 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:03.596 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:04.929 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:23:04.937 [Lua] Spline already found! 19:23:04.956 [Lua] Init group template: spline_patrol 19:23:05.282 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:05.385 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:05.599 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 19:23:05.599 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:23:05.599 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 19:23:05.599 [Lua] horde requested: vector_blob 19:23:05.599 [Lua] wants to spawn ahead within distance: 60 19:23:05.599 [Lua] horde crated with id 28 of type vector_blob 19:23:05.599 [Lua] managed to spawn 40/40 horde enemies 19:23:05.599 [Lua] vector blob horde has started 19:23:05.963 [Lua] Init group template: horde 19:23:05.998 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:23:06.065 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:23:07.603 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source. 19:23:12.757 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:12.757 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:12.758 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:12.758 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:12.854 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:12.854 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:12.854 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:12.854 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:13.260 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:23:13.293 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:23:13.325 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:23:13.391 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:23:13.391 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:23:13.391 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:23:13.391 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:23:13.561 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:23:14.275 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:14.886 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:23:15.195 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:15.830 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:23:18.813 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source. 19:23:38.853 [Lua] HORDE: last wave, reset to standard horde delay 19:23:38.853 [Lua] Time for new HOOORDE! multi_last_wave 19:23:38.853 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 19:23:38.853 [Lua] horde requested: vector_blob 19:23:38.853 [Lua] wants to spawn behind within distance: 60 19:23:38.853 [Lua] horde crated with id 29 of type vector_blob 19:23:38.853 [Lua] managed to spawn 40/40 horde enemies 19:23:38.853 [Lua] vector blob horde has started 19:23:39.291 [Lua] Init group template: horde 19:23:39.594 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:39.849 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:39.986 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:40.124 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:40.214 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:40.480 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:42.301 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:42.571 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:42.760 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:42.826 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:42.961 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:43.089 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:43.255 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:43.357 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:43.547 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:43.620 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:43.716 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:43.972 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:45.966 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:46.360 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:46.576 [Lua] Horde killed: ? 19:23:48.400 [Lua] Horde killed: ? 19:23:52.100 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:52.332 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:52.500 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:52.608 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:52.760 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:53.036 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:23:55.917 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:24:01.433 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:01.810 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:24:01.820 [Lua] Spline already found! 19:24:01.859 [Lua] Init group template: spline_patrol 19:24:02.146 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:03.492 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:04.129 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:07.677 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:08.072 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:24:08.439 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:08.732 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:08.843 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:24:08.991 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:09.110 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:24:09.265 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:09.370 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:24:09.518 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:09.623 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:24:09.764 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:09.839 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:24:10.025 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:10.089 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:24:10.278 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:10.350 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:24:10.545 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:10.622 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:24:10.779 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:10.881 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:24:11.032 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:11.111 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:24:11.404 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:24:12.233 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:12.233 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:12.233 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:12.234 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:12.331 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:12.332 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:12.332 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:12.332 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:12.601 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:12.698 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:12.765 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:12.765 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:12.765 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:12.898 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:12.898 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:15.597 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:16.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:24:16.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:24:16.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:24:16.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:24:16.346 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:17.052 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:17.859 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:18.300 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:19.582 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:20.575 [Lua] main path terror event triggered: boss_event_rat_ogre 19:24:20.575 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 19:24:20.592 [Flow] Boss DoorStormfiend 19:24:20.593 [Lua] Boss gave [Unit '#ID[250f82d5f72cd44c]'] initial aggro 19:24:20.594 [Lua] Init group template: boss_door_closers 19:24:20.621 [Lua] Switching ConflictSettings: to: skaven 19:24:20.621 [Lua] pacing=default 19:24:20.621 [Lua] roaming=nil 19:24:20.621 [Lua] specials=skaven 19:24:20.621 [Lua] debug_color=orange 19:24:20.621 [Lua] contained_breeds=nil 19:24:20.621 [Lua] pack_spawning=skaven 19:24:20.621 [Lua] disabled=false 19:24:20.621 [Lua] factions=nil 19:24:20.621 [Lua] boss=skaven 19:24:20.621 [Lua] horde=default 19:24:20.621 [Lua] name=skaven 19:24:20.621 [Lua] intensity=default 19:24:20.621 [Lua] --- 19:24:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:24:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:24:21.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:24:21.939 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:24:21.948 [Lua] Spline already found! 19:24:21.977 [Lua] Init group template: spline_patrol 19:24:22.241 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:22.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:24:22.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:24:22.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:24:23.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:24:23.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:24:23.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:24:24.266 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 19:24:24.266 [Lua] ERROR: Tried to freeze unit twice in the same frame. 19:24:24.514 [Lua] Switching ConflictSettings: to: chaos 19:24:24.514 [Lua] pacing=chaos 19:24:24.514 [Lua] roaming=nil 19:24:24.514 [Lua] specials=chaos 19:24:24.514 [Lua] debug_color=purple 19:24:24.514 [Lua] contained_breeds=nil 19:24:24.514 [Lua] pack_spawning=chaos 19:24:24.514 [Lua] disabled=false 19:24:24.514 [Lua] factions=nil 19:24:24.514 [Lua] boss=chaos 19:24:24.514 [Lua] horde=chaos 19:24:24.514 [Lua] name=chaos 19:24:24.514 [Lua] intensity=default 19:24:24.514 [Lua] --- 19:24:25.528 [Lua] Switching ConflictSettings: to: skaven 19:24:25.528 [Lua] pacing=default 19:24:25.528 [Lua] roaming=nil 19:24:25.528 [Lua] specials=skaven 19:24:25.528 [Lua] debug_color=orange 19:24:25.528 [Lua] contained_breeds=nil 19:24:25.528 [Lua] pack_spawning=skaven 19:24:25.528 [Lua] disabled=false 19:24:25.528 [Lua] factions=nil 19:24:25.528 [Lua] boss=skaven 19:24:25.528 [Lua] horde=default 19:24:25.528 [Lua] name=skaven 19:24:25.528 [Lua] intensity=default 19:24:25.528 [Lua] --- 19:24:26.848 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:26.954 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:27.455 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:27.558 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:27.735 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 19:24:27.735 [Lua] ERROR: Tried to freeze unit twice in the same frame. 19:24:27.970 [Lua] Horde killed: ? 19:24:27.999 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:28.450 [Lua] Switching ConflictSettings: to: chaos 19:24:28.450 [Lua] pacing=chaos 19:24:28.450 [Lua] roaming=nil 19:24:28.450 [Lua] specials=chaos 19:24:28.450 [Lua] debug_color=purple 19:24:28.450 [Lua] contained_breeds=nil 19:24:28.450 [Lua] pack_spawning=chaos 19:24:28.450 [Lua] disabled=false 19:24:28.450 [Lua] factions=nil 19:24:28.450 [Lua] boss=chaos 19:24:28.450 [Lua] horde=chaos 19:24:28.450 [Lua] name=chaos 19:24:28.450 [Lua] intensity=default 19:24:28.450 [Lua] --- 19:24:28.536 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:28.886 [Lua] Switching ConflictSettings: to: skaven 19:24:28.886 [Lua] pacing=default 19:24:28.886 [Lua] roaming=nil 19:24:28.886 [Lua] specials=skaven 19:24:28.886 [Lua] debug_color=orange 19:24:28.886 [Lua] contained_breeds=nil 19:24:28.886 [Lua] pack_spawning=skaven 19:24:28.886 [Lua] disabled=false 19:24:28.886 [Lua] factions=nil 19:24:28.886 [Lua] boss=skaven 19:24:28.886 [Lua] horde=default 19:24:28.886 [Lua] name=skaven 19:24:28.886 [Lua] intensity=default 19:24:28.886 [Lua] --- 19:24:31.050 [Lua] Switching ConflictSettings: to: chaos 19:24:31.050 [Lua] pacing=chaos 19:24:31.050 [Lua] roaming=nil 19:24:31.050 [Lua] specials=chaos 19:24:31.050 [Lua] debug_color=purple 19:24:31.050 [Lua] contained_breeds=nil 19:24:31.050 [Lua] pack_spawning=chaos 19:24:31.050 [Lua] disabled=false 19:24:31.050 [Lua] factions=nil 19:24:31.050 [Lua] boss=chaos 19:24:31.050 [Lua] horde=chaos 19:24:31.050 [Lua] name=chaos 19:24:31.050 [Lua] intensity=default 19:24:31.050 [Lua] --- 19:24:35.091 [EACServer] [21:24:35:090][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:24:38.015 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:38.453 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:38.992 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:39.398 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:40.241 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:40.610 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:44.049 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:44.487 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:45.092 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:45.260 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:45.498 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:45.612 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:24:45.643 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 13.858213424682617 [Unit '#ID[79481f482be18f1e]'] 19:24:46.079 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:46.547 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:46.796 [Lua] ready to jump failed 19:24:47.662 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:47.662 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:47.662 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:47.662 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:48.037 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:48.037 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:48.067 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:48.097 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:24:48.295 [Lua] rat ogre died! 19:24:48.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:24:49.425 [Lua] [ChatManager][1]System: Meridian picked up a Loot Die (1) 19:24:54.972 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:55.446 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:24:56.051 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:56.522 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:25:04.849 [Lua] Switching ConflictSettings: to: skaven 19:25:04.849 [Lua] pacing=default 19:25:04.849 [Lua] roaming=nil 19:25:04.849 [Lua] specials=skaven 19:25:04.849 [Lua] debug_color=orange 19:25:04.849 [Lua] contained_breeds=nil 19:25:04.849 [Lua] pack_spawning=skaven 19:25:04.849 [Lua] disabled=false 19:25:04.849 [Lua] factions=nil 19:25:04.849 [Lua] boss=skaven 19:25:04.849 [Lua] horde=default 19:25:04.849 [Lua] name=skaven 19:25:04.849 [Lua] intensity=default 19:25:04.849 [Lua] --- 19:25:05.928 [Lua] Switching ConflictSettings: to: chaos 19:25:05.928 [Lua] pacing=chaos 19:25:05.928 [Lua] roaming=nil 19:25:05.928 [Lua] specials=chaos 19:25:05.928 [Lua] debug_color=purple 19:25:05.928 [Lua] contained_breeds=nil 19:25:05.928 [Lua] pack_spawning=chaos 19:25:05.928 [Lua] disabled=false 19:25:05.928 [Lua] factions=nil 19:25:05.928 [Lua] boss=chaos 19:25:05.928 [Lua] horde=chaos 19:25:05.928 [Lua] name=chaos 19:25:05.928 [Lua] intensity=default 19:25:05.928 [Lua] --- 19:25:06.064 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:06.398 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:25:06.835 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:07.181 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:25:08.884 [Lua] Switching ConflictSettings: to: skaven 19:25:08.884 [Lua] pacing=default 19:25:08.884 [Lua] roaming=nil 19:25:08.884 [Lua] specials=skaven 19:25:08.884 [Lua] debug_color=orange 19:25:08.884 [Lua] contained_breeds=nil 19:25:08.884 [Lua] pack_spawning=skaven 19:25:08.884 [Lua] disabled=false 19:25:08.884 [Lua] factions=nil 19:25:08.884 [Lua] boss=skaven 19:25:08.884 [Lua] horde=default 19:25:08.884 [Lua] name=skaven 19:25:08.884 [Lua] intensity=default 19:25:08.884 [Lua] --- 19:25:13.989 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:14.336 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:25:14.645 [Lua] Coordinated attack! 19:25:17.893 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:17.969 [Flow] ----- ANIM ENDED 19:25:18.271 [Flow] ---- SPLASH START 19:25:18.281 [Flow] ---- SPLASH START 19:25:18.540 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:25:19.066 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:19.738 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:25:20.957 [Lua] rat ogre was despawned! 19:25:21.643 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:25:21.652 [Lua] Spline already found! 19:25:21.675 [Lua] Init group template: spline_patrol 19:25:25.203 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:25:25.211 [Lua] Spline already found! 19:25:25.233 [Lua] Init group template: spline_patrol 19:25:29.075 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 19:25:29.075 [Lua] Time for new HOOORDE! multi_first_wave 19:25:29.075 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 19:25:29.075 [Lua] horde requested: vector 19:25:29.075 [Lua] setting up vector-horde 19:25:29.075 [Lua] Composing horde 'huge' .. using variant 'plain' 19:25:29.075 [Lua] --> horde wants to spawn ahead of players (0.66477307478661/0.67 19:25:29.075 [Lua] -> spawning: 61 19:25:29.075 [Lua] horde crated with id 35 of type vector 19:25:29.075 [Lua] vector horde has started 19:25:32.269 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:32.353 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:32.684 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:25:32.785 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:25:36.113 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source. 19:25:36.209 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:25:36.209 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:25:36.209 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 19:25:36.209 [Lua] horde requested: vector 19:25:36.209 [Lua] setting up vector-horde 19:25:36.209 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 19:25:36.209 [Lua] --> horde wants to spawn behind players (0.69252869572578/0.67 19:25:36.209 [Lua] -> spawning: 49 19:25:36.209 [Lua] horde crated with id 36 of type vector 19:25:36.209 [Lua] vector horde has started 19:25:37.815 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:37.869 [Lua] Init group template: horde 19:25:38.162 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:25:38.674 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 141 will change to a manual source. 19:25:39.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x90a3c, position: 0 19:25:39.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x90a39, position: 0 19:25:39.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x90a39, position: 0 19:25:39.758 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x90b33, position: 0 19:25:39.885 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:39.885 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:39.885 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:39.885 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:39.989 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:39.989 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:39.989 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:39.989 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:40.252 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:25:40.252 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:25:40.324 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:25:40.426 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:25:40.562 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:25:40.719 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:25:41.335 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:25:46.954 [Lua] Init group template: horde 19:25:50.029 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:25:57.638 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:57.749 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:58.079 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:25:58.186 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:03.714 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:03.714 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:03.715 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:03.715 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:03.825 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:03.826 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:03.826 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:03.826 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:03.829 [Lua] Horde killed: ? 19:26:04.095 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:04.095 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:04.357 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:04.391 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:04.460 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:04.493 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:04.493 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:04.831 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:04.993 [Lua] HORDE: last wave, reset to standard horde delay 19:26:04.993 [Lua] Time for new HOOORDE! multi_last_wave 19:26:04.993 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 19:26:04.993 [Lua] horde requested: vector 19:26:04.993 [Lua] setting up vector-horde 19:26:04.993 [Lua] Composing horde 'huge' .. using variant 'plain' 19:26:04.993 [Lua] --> horde wants to spawn ahead of players (0.12432305744154/0.67 19:26:04.993 [Lua] -> spawning: 59 19:26:04.993 [Lua] horde crated with id 37 of type vector 19:26:04.993 [Lua] vector horde has started 19:26:12.901 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:13.007 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:13.679 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:13.679 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:13.786 [Lua] Init group template: horde 19:26:18.731 [Lua] [NetworkServer] Peer 110000104fb4a3a despawned player. 19:26:18.731 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104fb4a3a 19:26:18.732 [Lua] [GameNetworkManager] destroying game object with go_id=256 19:26:21.751 [Lua] Horde killed: ? 19:26:31.287 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:31.288 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:31.288 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:31.288 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:31.403 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:31.403 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:31.403 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:31.403 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:31.697 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:31.760 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:31.864 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:31.864 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:31.928 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:31.930 [Lua] Horde killed: ? 19:26:32.065 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:32.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:26:32.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:26:32.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:26:32.500 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:33.245 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:34.837 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:35.092 [EACServer] [21:26:35:092][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:26:35.602 [Lua] [GameNetworkManager] game object was destroyed id=3271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:35.771 [Lua] [GameNetworkManager] game object created go_id=3272, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:36.318 [Lua] [GameNetworkManager] game object was destroyed id=3272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:36.724 [Lua] Coordinated attack! 19:26:41.267 [Lua] Switching ConflictSettings: to: chaos 19:26:41.267 [Lua] pacing=chaos 19:26:41.267 [Lua] roaming=nil 19:26:41.267 [Lua] specials=chaos 19:26:41.267 [Lua] debug_color=purple 19:26:41.267 [Lua] contained_breeds=nil 19:26:41.267 [Lua] pack_spawning=chaos 19:26:41.267 [Lua] disabled=false 19:26:41.267 [Lua] factions=nil 19:26:41.267 [Lua] boss=chaos 19:26:41.267 [Lua] horde=chaos 19:26:41.267 [Lua] name=chaos 19:26:41.267 [Lua] intensity=default 19:26:41.267 [Lua] --- 19:26:44.011 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000104fb4a3a go_type=player_unit go_created_func_name=game_object_created_player_unit 19:26:44.011 [Lua] [NetworkServer] Peer 110000104fb4a3a spawned player. 19:26:44.012 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=845 19:26:44.012 [Lua] PlayerManager:assign_unit_ownership Biggie 110000104fb4a3a 1 19:26:44.012 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 19:26:44.012 [Lua] TalentSystem:rpc_sync_talents 15 2051 19:26:44.020 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:26:44.021 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:26:44.021 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:26:44.021 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:26:44.028 [Lua] Spline already found! 19:26:44.029 [Lua] Spline already found! 19:26:44.030 [Lua] Spline already found! 19:26:44.032 [Lua] Spline already found! 19:26:44.050 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 21 22 19:26:44.104 [Lua] Init group template: spline_patrol 19:26:44.142 [Lua] Init group template: spline_patrol 19:26:44.169 [Lua] Init group template: spline_patrol 19:26:44.209 [Lua] Init group template: spline_patrol 19:26:47.737 [Lua] [GameNetworkManager] game object created go_id=3273, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:48.683 [Lua] [GameNetworkManager] game object was destroyed id=3273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:26:51.215 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 6 17 19:26:51.215 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 8 16 19:26:51.723 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 13 15 19:26:51.738 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 13 14 19:26:54.584 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 22 22 19:26:57.133 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 2 26 26 19:27:00.075 [Lua] [GameNetworkManager] game object created go_id=3274, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:00.647 [Lua] [GameNetworkManager] game object was destroyed id=3274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:05.713 [Lua] [GameNetworkManager] game object created go_id=3275, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:05.813 [Lua] [GameNetworkManager] game object created go_id=3276, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:06.418 [Lua] [GameNetworkManager] game object was destroyed id=3275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:06.486 [Lua] [GameNetworkManager] game object was destroyed id=3276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:19.731 [Lua] [GameNetworkManager] game object created go_id=3277, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:19.732 [Lua] [GameNetworkManager] game object created go_id=3278, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:19.732 [Lua] [GameNetworkManager] game object created go_id=3279, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:19.732 [Lua] [GameNetworkManager] game object created go_id=3280, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:19.834 [Lua] [GameNetworkManager] game object created go_id=3281, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:19.835 [Lua] [GameNetworkManager] game object created go_id=3282, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:19.835 [Lua] [GameNetworkManager] game object created go_id=3283, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:19.835 [Lua] [GameNetworkManager] game object created go_id=3284, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:20.367 [Lua] [GameNetworkManager] game object was destroyed id=3277 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:20.402 [Lua] [GameNetworkManager] game object was destroyed id=3282 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:20.402 [Lua] [GameNetworkManager] game object was destroyed id=3281 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:20.402 [Lua] [GameNetworkManager] game object was destroyed id=3279 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:20.435 [Lua] [GameNetworkManager] game object was destroyed id=3280 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:20.470 [Lua] [GameNetworkManager] game object was destroyed id=3283 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:20.977 [Lua] [GameNetworkManager] game object was destroyed id=3284 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:23.129 [Lua] [GameNetworkManager] game object created go_id=3285, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:23.903 [Lua] [GameNetworkManager] game object was destroyed id=3285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:24.278 [Lua] [GameNetworkManager] game object created go_id=3286, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:25.018 [Lua] [GameNetworkManager] game object was destroyed id=3286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:26.232 [Lua] [GameNetworkManager] game object created go_id=3287, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:27.045 [Lua] [GameNetworkManager] game object was destroyed id=3287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:28.831 [Lua] [GameNetworkManager] game object was destroyed id=3278 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:30.945 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:31.213 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:31.322 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:27:31.433 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:31.546 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:27:31.688 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:31.889 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:27:32.112 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:27:33.914 [Lua] [GameNetworkManager] game object created go_id=3288, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:34.824 [Lua] [GameNetworkManager] game object was destroyed id=3288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:35.094 [Lua] [GameNetworkManager] game object created go_id=3289, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:35.440 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:35.804 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:27:36.041 [Lua] [GameNetworkManager] game object was destroyed id=3289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:41.798 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 33 19:27:41.918 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 12 32 19:27:44.068 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 8 28 19:27:45.375 [Lua] Override Player Respawning boss_group true 19:27:47.203 [Lua] HORDE: Chosing horde wave composition chaos_huge_shields 19:27:47.203 [Lua] Time for new HOOORDE! multi_first_wave 19:27:47.203 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 19:27:47.203 [Lua] horde requested: ambush 19:27:47.203 [Lua] setting up ambush-horde 19:27:47.203 [Lua] Composing horde 'chaos_huge_shields' .. using variant 'plain' 19:27:47.203 [Lua] -> spawning: 37 19:27:47.203 [Lua] horde crated with id 42 of type ambush 19:27:47.203 [Lua] ambush horde has started 19:27:51.060 [Lua] Init group template: horde 19:27:57.172 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:57.405 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:57.635 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:57.871 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:57.972 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:27:58.107 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:58.208 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:27:58.277 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:27:58.345 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:58.439 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:27:58.572 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:58.786 [Lua] [GameNetworkManager] game object created go_id=3290, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:58.786 [Lua] [GameNetworkManager] game object created go_id=3291, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:58.786 [Lua] [GameNetworkManager] game object created go_id=3292, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:58.786 [Lua] [GameNetworkManager] game object created go_id=3293, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:58.813 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:58.883 [Lua] [GameNetworkManager] game object created go_id=3294, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:58.883 [Lua] [GameNetworkManager] game object created go_id=3295, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:58.883 [Lua] [GameNetworkManager] game object created go_id=3296, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:58.883 [Lua] [GameNetworkManager] game object created go_id=3297, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:58.884 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:27:59.122 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:27:59.185 [Lua] [GameNetworkManager] game object was destroyed id=3291 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:59.185 [Lua] [GameNetworkManager] game object was destroyed id=3292 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:59.215 [Lua] [GameNetworkManager] game object was destroyed id=3290 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:59.321 [Lua] [GameNetworkManager] game object was destroyed id=3293 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:59.322 [Lua] [GameNetworkManager] game object was destroyed id=3294 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:59.342 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:27:59.352 [Lua] [GameNetworkManager] game object was destroyed id=3296 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:59.591 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:27:59.621 [Lua] [GameNetworkManager] game object was destroyed id=3295 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:27:59.828 [Lua] [GameNetworkManager] game object was destroyed id=3297 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:28:00.279 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:28:00.279 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:28:00.279 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 19:28:00.279 [Lua] horde requested: ambush 19:28:00.279 [Lua] setting up ambush-horde 19:28:00.279 [Lua] Composing horde 'chaos_huge' .. using variant 'plain' 19:28:00.279 [Lua] -> spawning: 36 19:28:00.279 [Lua] horde crated with id 43 of type ambush 19:28:00.279 [Lua] ambush horde has started 19:28:03.381 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:03.612 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:03.782 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:03.793 [Lua] replace_hidden_spawners -> first try found: 1 cover points 19:28:03.793 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:03.793 [Lua] ->moving spawner 19:28:04.026 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:04.062 [Lua] Coordinated attack! 19:28:04.226 [Lua] Init group template: horde 19:28:04.725 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:04.968 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:05.112 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:05.211 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:05.361 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:05.468 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:05.607 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:05.671 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:05.814 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:05.917 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:06.080 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:06.213 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:06.343 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:06.422 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:06.581 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:06.791 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:08.379 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:08.647 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:08.769 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:08.962 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:15.574 [Lua] HORDE: last wave, reset to standard horde delay 19:28:15.574 [Lua] Time for new HOOORDE! multi_last_wave 19:28:15.574 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 19:28:15.574 [Lua] horde requested: ambush 19:28:15.574 [Lua] setting up ambush-horde 19:28:15.574 [Lua] Composing horde 'chaos_huge_shields' .. using variant 'plain' 19:28:15.574 [Lua] -> spawning: 35 19:28:15.574 [Lua] horde crated with id 44 of type ambush 19:28:15.574 [Lua] ambush horde has started 19:28:19.072 [Lua] replace_hidden_spawners -> first try found: 1 cover points 19:28:19.072 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.072 [Lua] ->moving spawner 19:28:19.503 [Lua] Init group template: horde 19:28:22.881 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source. 19:28:24.291 [Lua] Horde killed: ? 19:28:28.037 [Lua] [GameNetworkManager] game object created go_id=3298, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:28.037 [Lua] [GameNetworkManager] game object created go_id=3299, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:28.037 [Lua] [GameNetworkManager] game object created go_id=3300, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:28.037 [Lua] [GameNetworkManager] game object created go_id=3301, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:28.146 [Lua] [GameNetworkManager] game object created go_id=3302, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:28.146 [Lua] [GameNetworkManager] game object created go_id=3303, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:28.146 [Lua] [GameNetworkManager] game object created go_id=3304, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:28.146 [Lua] [GameNetworkManager] game object created go_id=3305, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:28.451 [Lua] [GameNetworkManager] game object was destroyed id=3298 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:28:28.451 [Lua] [GameNetworkManager] game object was destroyed id=3299 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:28:28.451 [Lua] [GameNetworkManager] game object was destroyed id=3300 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:28:28.486 [Lua] [GameNetworkManager] game object was destroyed id=3301 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:28:28.519 [Lua] [GameNetworkManager] game object was destroyed id=3302 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:28:28.543 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:28.543 [Lua] [GameNetworkManager] game object was destroyed id=3304 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:28:28.543 [Lua] [GameNetworkManager] game object was destroyed id=3303 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:28:28.543 [Lua] [GameNetworkManager] game object was destroyed id=3305 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:28:28.894 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:30.373 [Lua] [GameNetworkManager] game object created go_id=3306, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:30.468 [Lua] [GameNetworkManager] game object created go_id=3307, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:31.010 [Lua] [GameNetworkManager] game object was destroyed id=3306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:28:31.010 [Lua] [GameNetworkManager] game object was destroyed id=3307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:28:31.559 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 19:28:31.779 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:32.045 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:32.158 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:32.267 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:32.413 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:32.510 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:32.632 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:32.738 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:32.772 [Lua] Horde killed: ? 19:28:32.882 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:33.009 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:33.123 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:33.206 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:33.360 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:33.382 [Lua] [GameNetworkManager] game object created go_id=3308, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:33.605 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:34.423 [Lua] [GameNetworkManager] game object was destroyed id=3308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:28:35.092 [EACServer] [21:28:35:091][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:28:36.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:28:36.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:28:36.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aef9, position: 0 19:28:36.947 [Lua] [GameNetworkManager] game object created go_id=3309, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:37.125 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:37.376 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:37.640 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 19:28:37.728 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:37.867 [Lua] [GameNetworkManager] game object was destroyed id=3309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:28:37.867 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:38.042 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:38.183 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source. 19:28:38.281 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:38.509 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:38.570 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:38.730 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:38.803 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:38.962 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:38.998 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:39.226 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:39.226 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:39.332 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:39.703 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:40.858 [Lua] Horde killed: ? 19:28:43.055 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:43.290 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:43.399 [Lua] [GameNetworkManager] game object created go_id=3310, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:43.408 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:43.630 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:43.767 [Lua] [GameNetworkManager] game object was destroyed id=3310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:28:48.557 [Lua] [GameNetworkManager] game object created go_id=3311, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:48.775 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:49.025 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:49.263 [Lua] Coordinated attack! 19:28:49.281 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:49.305 [Lua] [GameNetworkManager] game object was destroyed id=3311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:28:49.314 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:49.504 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:49.568 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:49.785 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:50.022 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:28:50.546 [Lua] Switching ConflictSettings: to: skaven 19:28:50.546 [Lua] pacing=default 19:28:50.546 [Lua] roaming=nil 19:28:50.546 [Lua] specials=skaven 19:28:50.546 [Lua] debug_color=orange 19:28:50.546 [Lua] contained_breeds=nil 19:28:50.546 [Lua] pack_spawning=skaven 19:28:50.546 [Lua] disabled=false 19:28:50.546 [Lua] factions=nil 19:28:50.546 [Lua] boss=skaven 19:28:50.546 [Lua] horde=default 19:28:50.546 [Lua] name=skaven 19:28:50.546 [Lua] intensity=default 19:28:50.546 [Lua] --- 19:28:54.282 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0) 19:28:54.282 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 19:29:04.921 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 6 8 19:29:12.124 [Lua] TerrorEventMixer.start_event: gz_chaos_boss (seed: 0) 19:29:12.150 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader, async-read, prioritized 19:29:12.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer 19:29:12.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer 19:29:12.412 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104fb4a3a, connection_key=4, breed_name=chaos_exalted_sorcerer) 19:29:12.421 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010ecdfe63, connection_key=1, breed_name=chaos_exalted_sorcerer) 19:29:12.456 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010593901b, connection_key=5, breed_name=chaos_exalted_sorcerer) 19:29:35.658 [Lua] [GameNetworkManager] game object created go_id=3312, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:36.124 [Lua] [GameNetworkManager] game object was destroyed id=3312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:29:36.225 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:36.607 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:29:36.633 [Lua] [GameNetworkManager] game object created go_id=3313, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:37.063 [Lua] [GameNetworkManager] game object was destroyed id=3313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:29:37.574 [Lua] [GameNetworkManager] game object created go_id=3314, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:38.182 [Lua] [GameNetworkManager] game object was destroyed id=3314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:29:41.207 [Lua] [GameNetworkManager] game object created go_id=3315, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:41.648 [Lua] [GameNetworkManager] game object was destroyed id=3315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:29:41.793 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:42.057 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:42.153 [Lua] [GameNetworkManager] game object created go_id=3316, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:42.285 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:42.413 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:29:42.509 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:42.594 [Lua] [GameNetworkManager] game object was destroyed id=3316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:29:42.670 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:29:42.670 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:29:42.764 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:42.997 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:43.136 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:29:43.136 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:29:43.213 [Lua] [GameNetworkManager] game object created go_id=3317, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:43.368 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:29:43.602 [Lua] [GameNetworkManager] game object was destroyed id=3317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:29:44.143 [Lua] [GameNetworkManager] game object created go_id=3318, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:44.510 [Lua] [GameNetworkManager] game object was destroyed id=3318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:29:46.180 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:46.403 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:46.562 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:29:46.654 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:46.776 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:29:46.905 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:47.025 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:29:47.132 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:47.258 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:29:47.353 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:47.505 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:29:47.602 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:47.724 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:29:48.152 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:29:49.162 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:49.542 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:29:50.951 [Lua] [GameNetworkManager] game object created go_id=3319, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:51.634 [Lua] [GameNetworkManager] game object was destroyed id=3319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:29:51.961 [Lua] [GameNetworkManager] game object created go_id=3320, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:52.371 [Lua] [GameNetworkManager] game object was destroyed id=3320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:29:52.907 [Lua] [GameNetworkManager] game object created go_id=3321, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:53.306 [Lua] [GameNetworkManager] game object was destroyed id=3321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:29:54.722 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:54.977 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:55.100 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:29:55.339 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:29:57.372 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 19:29:57.372 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 19:29:57.729 [Lua] [GameNetworkManager] game object created go_id=3322, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:58.197 [Lua] [GameNetworkManager] game object was destroyed id=3322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:00.083 [Lua] Init group template: horde 19:30:00.935 [Lua] [GameNetworkManager] game object created go_id=3323, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:01.884 [Lua] [GameNetworkManager] game object created go_id=3324, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:02.352 [Lua] [GameNetworkManager] game object was destroyed id=3324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:04.928 [Lua] [GameNetworkManager] game object was destroyed id=3323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:07.935 [Lua] [GameNetworkManager] game object created go_id=3325, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:07.935 [Lua] [GameNetworkManager] game object created go_id=3326, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:07.935 [Lua] [GameNetworkManager] game object created go_id=3327, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:07.935 [Lua] [GameNetworkManager] game object created go_id=3328, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:08.032 [Lua] [GameNetworkManager] game object created go_id=3329, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:08.032 [Lua] [GameNetworkManager] game object created go_id=3330, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:08.032 [Lua] [GameNetworkManager] game object created go_id=3331, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:08.032 [Lua] [GameNetworkManager] game object created go_id=3332, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:08.231 [Lua] [GameNetworkManager] game object was destroyed id=3325 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:08.231 [Lua] [GameNetworkManager] game object was destroyed id=3326 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:08.231 [Lua] [GameNetworkManager] game object was destroyed id=3327 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:08.267 [Lua] [GameNetworkManager] game object was destroyed id=3328 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:08.336 [Lua] [GameNetworkManager] game object was destroyed id=3329 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:08.364 [Lua] [GameNetworkManager] game object was destroyed id=3332 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:08.364 [Lua] [GameNetworkManager] game object was destroyed id=3331 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:08.364 [Lua] [GameNetworkManager] game object was destroyed id=3330 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:13.030 [Lua] [GameNetworkManager] game object created go_id=3333, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:13.128 [Lua] [GameNetworkManager] game object created go_id=3334, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:13.564 [Lua] [GameNetworkManager] game object was destroyed id=3333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:13.702 [Lua] [GameNetworkManager] game object was destroyed id=3334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:14.006 [Lua] [GameNetworkManager] game object created go_id=3335, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:14.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 172, name: `unknown` 19:30:14.612 [Lua] [GameNetworkManager] game object was destroyed id=3335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:15.814 [Lua] Horde killed: ? 19:30:16.414 [Flow] blob unit spawned 19:30:17.411 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:17.458 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 19:30:17.458 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 19:30:17.503 [Flow] blob unit unspawned 19:30:17.829 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:30:19.368 [Lua] event horde ends! 19:30:21.139 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:21.372 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:21.491 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:30:21.622 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:21.743 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:30:21.999 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:30:22.569 [Lua] Init group template: horde 19:30:23.816 [Lua] [GameNetworkManager] game object created go_id=3336, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:24.248 [Lua] [GameNetworkManager] game object was destroyed id=3336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:24.749 [Lua] [GameNetworkManager] game object created go_id=3337, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:25.227 [Lua] [GameNetworkManager] game object was destroyed id=3337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:31.414 [Lua] Horde killed: ? 19:30:31.712 [Lua] [GameNetworkManager] game object created go_id=3338, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:31.812 [Lua] [GameNetworkManager] game object created go_id=3339, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:32.349 [Lua] [GameNetworkManager] game object was destroyed id=3338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:32.448 [Lua] [GameNetworkManager] game object was destroyed id=3339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:32.653 [Lua] [GameNetworkManager] game object created go_id=3340, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:33.261 [Lua] [GameNetworkManager] game object was destroyed id=3340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:33.631 [Lua] [GameNetworkManager] game object created go_id=3341, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:34.310 [Lua] [GameNetworkManager] game object was destroyed id=3341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:35.093 [EACServer] [21:30:35:093][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:30:35.727 [Lua] [GameNetworkManager] game object created go_id=3342, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:36.437 [Lua] [GameNetworkManager] game object was destroyed id=3342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:37.643 [Lua] [GameNetworkManager] game object created go_id=3343, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:38.217 [Lua] [GameNetworkManager] game object was destroyed id=3343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:41.854 [Lua] event horde ends! 19:30:43.453 [Lua] [GameNetworkManager] game object created go_id=3344, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:44.029 [Lua] [GameNetworkManager] game object was destroyed id=3344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:44.567 [Lua] [GameNetworkManager] game object created go_id=3345, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:44.826 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 19:30:44.826 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 19:30:45.073 [Lua] [GameNetworkManager] game object was destroyed id=3345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:45.544 [Lua] [GameNetworkManager] game object created go_id=3346, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:46.054 [Lua] [GameNetworkManager] game object was destroyed id=3346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:46.797 [Lua] [GameNetworkManager] game object created go_id=3347, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:47.340 [Lua] [GameNetworkManager] game object was destroyed id=3347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:48.005 [Lua] Init group template: horde 19:30:49.899 [Lua] [GameNetworkManager] game object created go_id=3348, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:50.368 [Lua] [GameNetworkManager] game object was destroyed id=3348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:30:58.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 105, name: `unknown` 19:31:04.936 [Lua] [GameNetworkManager] game object created go_id=3349, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:04.937 [Lua] [GameNetworkManager] game object created go_id=3350, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:04.937 [Lua] [GameNetworkManager] game object created go_id=3351, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:04.937 [Lua] [GameNetworkManager] game object created go_id=3352, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:05.037 [Lua] [GameNetworkManager] game object created go_id=3353, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:05.038 [Lua] [GameNetworkManager] game object created go_id=3354, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:05.038 [Lua] [GameNetworkManager] game object created go_id=3355, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:05.038 [Lua] [GameNetworkManager] game object created go_id=3356, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:05.090 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 19:31:05.090 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 19:31:05.343 [Lua] [GameNetworkManager] game object was destroyed id=3349 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:05.343 [Lua] [GameNetworkManager] game object was destroyed id=3350 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:05.377 [Lua] [GameNetworkManager] game object was destroyed id=3351 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:05.413 [Lua] [GameNetworkManager] game object was destroyed id=3352 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:05.413 [Lua] [GameNetworkManager] game object was destroyed id=3355 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:05.445 [Lua] [GameNetworkManager] game object was destroyed id=3353 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:05.445 [Lua] [GameNetworkManager] game object was destroyed id=3354 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:05.509 [Lua] [GameNetworkManager] game object was destroyed id=3356 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:05.881 [Lua] [GameNetworkManager] game object created go_id=3357, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:06.352 [Lua] [GameNetworkManager] game object was destroyed id=3357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:06.722 [Lua] [GameNetworkManager] game object created go_id=3358, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:06.743 [Lua] event horde ends! 19:31:07.193 [Lua] [GameNetworkManager] game object was destroyed id=3358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:09.362 [Lua] Horde killed: ? 19:31:09.476 [Lua] [GameNetworkManager] game object created go_id=3359, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:10.144 [Lua] [GameNetworkManager] game object was destroyed id=3359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:10.242 [Lua] Init group template: horde 19:31:10.555 [Lua] [GameNetworkManager] game object created go_id=3360, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:10.988 [Lua] [GameNetworkManager] game object was destroyed id=3360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:11.498 [Lua] [GameNetworkManager] game object created go_id=3361, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:11.967 [Lua] [GameNetworkManager] game object was destroyed id=3361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:23.915 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:24.251 [Lua] Horde killed: ? 19:31:24.298 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:31:25.614 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:26.040 [Lua] [GameNetworkManager] game object created go_id=3362, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:26.040 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:31:26.138 [Lua] [GameNetworkManager] game object created go_id=3363, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:26.612 [Lua] [GameNetworkManager] game object was destroyed id=3362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:26.711 [Lua] [GameNetworkManager] game object was destroyed id=3363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:26.974 [Lua] [GameNetworkManager] game object created go_id=3364, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:27.521 [Lua] [GameNetworkManager] game object was destroyed id=3364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:27.951 [Lua] [GameNetworkManager] game object created go_id=3365, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:28.534 [Lua] [GameNetworkManager] game object was destroyed id=3365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:29.479 [Lua] event horde ends! 19:31:31.934 [Lua] [GameNetworkManager] game object created go_id=3366, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:32.545 [Lua] [GameNetworkManager] game object was destroyed id=3366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:32.952 [Lua] [GameNetworkManager] game object created go_id=3367, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:33.343 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 19:31:33.343 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 19:31:33.524 [Lua] [GameNetworkManager] game object was destroyed id=3367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:33.930 [Lua] [GameNetworkManager] game object created go_id=3368, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:34.565 [Lua] [GameNetworkManager] game object was destroyed id=3368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:37.031 [Lua] Init group template: horde 19:31:41.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 40, name: `unknown` 19:31:49.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 116, name: `unknown` 19:31:50.923 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:51.164 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:51.320 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:31:51.399 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:51.555 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:31:51.641 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:51.793 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:31:51.871 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:52.021 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:31:52.092 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:52.245 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:31:52.327 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:52.474 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:31:52.547 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:52.736 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:31:52.962 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:31:53.664 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 19:31:53.664 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 19:31:54.302 [Lua] [GameNetworkManager] game object created go_id=3369, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:54.406 [Lua] [GameNetworkManager] game object created go_id=3370, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:54.747 [Lua] [GameNetworkManager] game object was destroyed id=3369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:54.810 [Lua] [GameNetworkManager] game object was destroyed id=3370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:55.217 [Lua] [GameNetworkManager] game object created go_id=3371, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:55.232 [Lua] event horde ends! 19:31:55.627 [Lua] [GameNetworkManager] game object was destroyed id=3371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:31:57.128 [Lua] Horde killed: ? 19:31:58.792 [Lua] Init group template: horde 19:31:59.168 [Lua] [GameNetworkManager] game object created go_id=3372, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:59.578 [Lua] [GameNetworkManager] game object was destroyed id=3372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:06.736 [Lua] [GameNetworkManager] game object created go_id=3373, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:06.736 [Lua] [GameNetworkManager] game object created go_id=3374, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:06.736 [Lua] [GameNetworkManager] game object created go_id=3375, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:06.736 [Lua] [GameNetworkManager] game object created go_id=3376, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:06.839 [Lua] [GameNetworkManager] game object created go_id=3377, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:06.839 [Lua] [GameNetworkManager] game object created go_id=3378, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:06.839 [Lua] [GameNetworkManager] game object created go_id=3379, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:06.839 [Lua] [GameNetworkManager] game object created go_id=3380, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:06.960 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:07.309 [Lua] [GameNetworkManager] game object was destroyed id=3374 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:07.327 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:32:07.409 [Lua] [GameNetworkManager] game object was destroyed id=3373 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:07.482 [Lua] Destroying unit since outside mesh or world 19:32:07.686 [Lua] [GameNetworkManager] game object was destroyed id=3379 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:07.686 [Lua] [GameNetworkManager] game object was destroyed id=3376 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:07.748 [Lua] [GameNetworkManager] game object was destroyed id=3380 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:07.952 [Lua] [GameNetworkManager] game object was destroyed id=3378 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:14.019 [Lua] [GameNetworkManager] game object created go_id=3381, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:14.658 [Lua] [GameNetworkManager] game object was destroyed id=3381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:15.265 [Lua] [GameNetworkManager] game object created go_id=3382, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:15.871 [Lua] [GameNetworkManager] game object was destroyed id=3382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:16.626 [Lua] Override Player Respawning boss_group false 19:32:16.750 [Lua] [GameNetworkManager] game object was destroyed id=3375 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:16.854 [Lua] [GameNetworkManager] game object was destroyed id=3377 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:18.105 [Lua] event horde ends! 19:32:18.302 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org picked up a Loot Die (2) 19:32:19.171 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org picked up a Loot Die (3) 19:32:20.869 [Lua] Horde killed: ? 19:32:27.039 [Lua] Switching ConflictSettings: to: chaos 19:32:27.039 [Lua] pacing=chaos 19:32:27.039 [Lua] roaming=nil 19:32:27.039 [Lua] specials=chaos 19:32:27.039 [Lua] debug_color=purple 19:32:27.039 [Lua] contained_breeds=nil 19:32:27.039 [Lua] pack_spawning=chaos 19:32:27.039 [Lua] disabled=false 19:32:27.039 [Lua] factions=nil 19:32:27.039 [Lua] boss=chaos 19:32:27.039 [Lua] horde=chaos 19:32:27.039 [Lua] name=chaos 19:32:27.039 [Lua] intensity=default 19:32:27.039 [Lua] --- 19:32:35.093 [EACServer] [21:32:35:092][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:32:35.229 [Lua] [GameNetworkManager] game object created go_id=3383, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:35.836 [Lua] [GameNetworkManager] game object was destroyed id=3383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:43.020 [Lua] [GameNetworkManager] game object created go_id=3384, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:43.020 [Lua] [GameNetworkManager] game object created go_id=3385, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:43.020 [Lua] [GameNetworkManager] game object created go_id=3386, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:43.020 [Lua] [GameNetworkManager] game object created go_id=3387, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:43.118 [Lua] [GameNetworkManager] game object created go_id=3388, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:43.118 [Lua] [GameNetworkManager] game object created go_id=3389, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:43.118 [Lua] [GameNetworkManager] game object created go_id=3390, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:43.118 [Lua] [GameNetworkManager] game object created go_id=3391, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:43.758 [Lua] [GameNetworkManager] game object was destroyed id=3388 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:43.758 [Lua] [GameNetworkManager] game object was destroyed id=3384 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:43.864 [Lua] [GameNetworkManager] game object was destroyed id=3390 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:43.928 [Lua] [GameNetworkManager] game object was destroyed id=3387 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:43.964 [Lua] [GameNetworkManager] game object was destroyed id=3389 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:43.999 [Lua] [GameNetworkManager] game object was destroyed id=3391 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:44.063 [Lua] [GameNetworkManager] game object was destroyed id=3386 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:53.046 [Lua] [GameNetworkManager] game object was destroyed id=3385 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:32:54.842 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.007706791628152132; all_inside = true [3] self = table: 000000000052FD10; dt = 0.007706791628152132; t = 1058.0647273990326; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C375660; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.007706791628152132; t = 1058.0647273990326 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.007706791628152132; context = table: 0000000002472340; t = 1058.0647273990326 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.0647273990326; dt = 0.007706791628152132; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.0647273990326 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.0647273990326; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.007706791628152132; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.007706791628152132 [11] self = table: 000000000B71BC80; dt = 0.007706791628152132; main_t = 4771.2365108069498; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.0647273990326; game_mode_ended = false [12] self = table: 000000000158FF20; dt = 0.007706791628152132; t = 4771.2365108069498 [13] self = table: 0000000000095910; real_world_dt = 0.007706791628152132; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.007706791628152132; t = 4771.2365108069498 [14] dt = 0.007706791628152132 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 1.1768789291381836; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.1768789291381836; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.1768789291381836; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.1768789291381836; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = false; world = [World]; dt = 0.007706791628152132; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:54.842 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_sonnstill, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:271181984, lt:load_next_level, extra_packages:{ }) 19:32:54.842 [Lua] [NetworkServer] Entering post game 19:32:54.842 [Lua] [PeerSM] 11000010593901b :: on_exit InGame 19:32:54.842 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame 19:32:54.842 [Lua] [PeerSM] 11000010a60b68b :: on_exit InGame 19:32:54.842 [Lua] [PeerSM] 11000010a60b68b :: on_enter InPostGame 19:32:54.842 [Lua] [PeerSM] 110000104fb4a3a :: on_exit InGame 19:32:54.842 [Lua] [PeerSM] 110000104fb4a3a :: on_enter InPostGame 19:32:54.842 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InGame 19:32:54.843 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InPostGame 19:32:54.843 [Save] Saving `save_data` 19:32:54.843 [Lua] gm_event_end_conditions_met true false 19:32:54.843 [Lua] Game won 19:32:54.844 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:32:54.845 [Save] Save done 19:32:54.845 [Save] Saving `save_data` 19:32:54.846 [Lua] generate_backend_stats 11000010a60b68b:1 19:32:54.848 [Save] Save done 19:32:54.869 [Lua] PlayFabMirrorBase:_commit_internal nil 19:32:54.869 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 74 19:32:54.875 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:32:54.876 [Save] Saving `save_data` 19:32:54.878 [Save] Save done 19:32:54.883 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010593901b:0:0:0 = false 19:32:54.883 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = false 19:32:54.883 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:110000104fb4a3a:0:0:0 = false 19:32:54.883 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = false 19:32:54.883 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 74 9 19:32:54.885 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0077020837925374508; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0077020837925374508; t = 1058.0724294828251; all_inside = true; any_inside = true; players_outside_portal = table: 000000001A93BE30; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0077020837925374508; t = 1058.0724294828251 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0077020837925374508; context = table: 0000000002472340; t = 1058.0724294828251 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.0724294828251; dt = 0.0077020837925374508; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.0724294828251 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.0724294828251; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0077020837925374508; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0077020837925374508 [11] self = table: 000000000B71BC80; dt = 0.0077020837925374508; main_t = 4771.2442128907423; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.0724294828251; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0077020837925374508; t = 4771.2442128907423 [13] self = table: 0000000000095910; real_world_dt = 0.0077020837925374508; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0077020837925374508; t = 4771.2442128907423 [14] dt = 0.0077020837925374508 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 1.1738159656524658; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.1738159656524658; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.1738159656524658; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.1738159656524658; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0077020837925374508; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:54.894 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0077480911277234554; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0077480911277234554; t = 1058.0801775739528; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DCC47F0; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0077480911277234554; t = 1058.0801775739528 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0077480911277234554; context = table: 0000000002472340; t = 1058.0801775739528 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.0801775739528; dt = 0.0077480911277234554; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.0801775739528 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.0801775739528; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0077480911277234554; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0077480911277234554 [11] self = table: 000000000B71BC80; dt = 0.0077480911277234554; main_t = 4771.2519609818701; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.0801775739528; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0077480911277234554; t = 4771.2519609818701 [13] self = table: 0000000000095910; real_world_dt = 0.0077480911277234554; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0077480911277234554; t = 4771.2519609818701 [14] dt = 0.0077480911277234554 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 1.1431105136871338; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.1431105136871338; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.1431105136871338; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.1431105136871338; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0077480911277234554; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:54.902 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0077763162553310394; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0077763162553310394; t = 1058.0879538902082; all_inside = true; any_inside = true; players_outside_portal = table: 00000000095C3380; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0077763162553310394; t = 1058.0879538902082 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0077763162553310394; context = table: 0000000002472340; t = 1058.0879538902082 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.0879538902082; dt = 0.0077763162553310394; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.0879538902082 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.0879538902082; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0077763162553310394; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0077763162553310394 [11] self = table: 000000000B71BC80; dt = 0.0077763162553310394; main_t = 4771.2597372981254; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.0879538902082; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0077763162553310394; t = 4771.2597372981254 [13] self = table: 0000000000095910; real_world_dt = 0.0077763162553310394; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0077763162553310394; t = 4771.2597372981254 [14] dt = 0.0077763162553310394 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 1.1070544719696045; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.1070544719696045; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.1070544719696045; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.1070544719696045; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0077763162553310394; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:54.910 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0078197158873081207; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0078197158873081207; t = 1058.0957736060955; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CC8F490; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0078197158873081207; t = 1058.0957736060955 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0078197158873081207; context = table: 0000000002472340; t = 1058.0957736060955 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.0957736060955; dt = 0.0078197158873081207; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.0957736060955 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.0957736060955; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0078197158873081207; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0078197158873081207 [11] self = table: 000000000B71BC80; dt = 0.0078197158873081207; main_t = 4771.2675570140127; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.0957736060955; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0078197158873081207; t = 4771.2675570140127 [13] self = table: 0000000000095910; real_world_dt = 0.0078197158873081207; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0078197158873081207; t = 4771.2675570140127 [14] dt = 0.0078197158873081207 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 1.084269642829895; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.084269642829895; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.084269642829895; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.084269642829895; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0078197158873081207; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:54.918 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0078736422583460808; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0078736422583460808; t = 1058.1036472483538; all_inside = true; any_inside = true; players_outside_portal = table: 000000000A6912B0; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0078736422583460808; t = 1058.1036472483538 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0078736422583460808; context = table: 0000000002472340; t = 1058.1036472483538 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1036472483538; dt = 0.0078736422583460808; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1036472483538 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.1036472483538; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0078736422583460808; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0078736422583460808 [11] self = table: 000000000B71BC80; dt = 0.0078736422583460808; main_t = 4771.2754306562711; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.1036472483538; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0078736422583460808; t = 4771.2754306562711 [13] self = table: 0000000000095910; real_world_dt = 0.0078736422583460808; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0078736422583460808; t = 4771.2754306562711 [14] dt = 0.0078736422583460808 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0821185111999512; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0821185111999512; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0821185111999512; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0821185111999512; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0078736422583460808; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:54.925 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0079204961657524109; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0079204961657524109; t = 1058.1115677445196; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D133810; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0079204961657524109; t = 1058.1115677445196 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0079204961657524109; context = table: 0000000002472340; t = 1058.1115677445196 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1115677445196; dt = 0.0079204961657524109; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1115677445196 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.1115677445196; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0079204961657524109; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0079204961657524109 [11] self = table: 000000000B71BC80; dt = 0.0079204961657524109; main_t = 4771.2833511524368; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.1115677445196; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0079204961657524109; t = 4771.2833511524368 [13] self = table: 0000000000095910; real_world_dt = 0.0079204961657524109; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0079204961657524109; t = 4771.2833511524368 [14] dt = 0.0079204961657524109 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0768386125564575; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0768386125564575; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0768386125564575; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0768386125564575; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0079204961657524109; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:54.933 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0079667577520012856; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0079667577520012856; t = 1058.1195345022716; all_inside = true; any_inside = true; players_outside_portal = table: 000000001679FB20; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0079667577520012856; t = 1058.1195345022716 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0079667577520012856; context = table: 0000000002472340; t = 1058.1195345022716 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1195345022716; dt = 0.0079667577520012856; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1195345022716 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.1195345022716; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0079667577520012856; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0079667577520012856 [11] self = table: 000000000B71BC80; dt = 0.0079667577520012856; main_t = 4771.2913179101888; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.1195345022716; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0079667577520012856; t = 4771.2913179101888 [13] self = table: 0000000000095910; real_world_dt = 0.0079667577520012856; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0079667577520012856; t = 4771.2913179101888 [14] dt = 0.0079667577520012856 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0696306228637695; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0696306228637695; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0696306228637695; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0696306228637695; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0079667577520012856; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:54.941 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0080116400495171547; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0080116400495171547; t = 1058.1275461423211; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010763E70; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0080116400495171547; t = 1058.1275461423211 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0080116400495171547; context = table: 0000000002472340; t = 1058.1275461423211 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1275461423211; dt = 0.0080116400495171547; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1275461423211 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.1275461423211; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0080116400495171547; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0080116400495171547 [11] self = table: 000000000B71BC80; dt = 0.0080116400495171547; main_t = 4771.2993295502383; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.1275461423211; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0080116400495171547; t = 4771.2993295502383 [13] self = table: 0000000000095910; real_world_dt = 0.0080116400495171547; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0080116400495171547; t = 4771.2993295502383 [14] dt = 0.0080116400495171547 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0676780939102173; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0676780939102173; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0676780939102173; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0676780939102173; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0080116400495171547; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:54.949 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0080137541517615318; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0080137541517615318; t = 1058.1355598964728; all_inside = true; any_inside = true; players_outside_portal = table: 0000000009AAC120; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0080137541517615318; t = 1058.1355598964728 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0080137541517615318; context = table: 0000000002472340; t = 1058.1355598964728 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1355598964728; dt = 0.0080137541517615318; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1355598964728 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.1355598964728; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0080137541517615318; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0080137541517615318 [11] self = table: 000000000B71BC80; dt = 0.0080137541517615318; main_t = 4771.3073433043901; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.1355598964728; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0080137541517615318; t = 4771.3073433043901 [13] self = table: 0000000000095910; real_world_dt = 0.0080137541517615318; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0080137541517615318; t = 4771.3073433043901 [14] dt = 0.0080137541517615318 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0625491142272949; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0625491142272949; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0625491142272949; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0625491142272949; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0080137541517615318; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:54.957 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0080091571435332298; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0080091571435332298; t = 1058.1435690536164; all_inside = true; any_inside = true; players_outside_portal = table: 0000000000ADF390; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0080091571435332298; t = 1058.1435690536164 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0080091571435332298; context = table: 0000000002472340; t = 1058.1435690536164 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1435690536164; dt = 0.0080091571435332298; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1435690536164 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.1435690536164; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0080091571435332298; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0080091571435332298 [11] self = table: 000000000B71BC80; dt = 0.0080091571435332298; main_t = 4771.3153524615336; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.1435690536164; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0080091571435332298; t = 4771.3153524615336 [13] self = table: 0000000000095910; real_world_dt = 0.0080091571435332298; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0080091571435332298; t = 4771.3153524615336 [14] dt = 0.0080091571435332298 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 1.060696005821228; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.060696005821228; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.060696005821228; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.060696005821228; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0080091571435332298; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:54.965 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0080080470070242882; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0080080470070242882; t = 1058.1515771006234; all_inside = true; any_inside = true; players_outside_portal = table: 000000000B670620; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0080080470070242882; t = 1058.1515771006234 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0080080470070242882; context = table: 0000000002472340; t = 1058.1515771006234 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1515771006234; dt = 0.0080080470070242882; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1515771006234 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.1515771006234; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0080080470070242882; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0080080470070242882 [11] self = table: 000000000B71BC80; dt = 0.0080080470070242882; main_t = 4771.3233605085406; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.1515771006234; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0080080470070242882; t = 4771.3233605085406 [13] self = table: 0000000000095910; real_world_dt = 0.0080080470070242882; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0080080470070242882; t = 4771.3233605085406 [14] dt = 0.0080080470070242882 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0639835596084595; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0639835596084595; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0639835596084595; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0639835596084595; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0080080470070242882; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:54.973 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0080009140074253082; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0080009140074253082; t = 1058.1595780146308; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C082D40; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0080009140074253082; t = 1058.1595780146308 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0080009140074253082; context = table: 0000000002472340; t = 1058.1595780146308 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1595780146308; dt = 0.0080009140074253082; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1595780146308 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.1595780146308; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0080009140074253082; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0080009140074253082 [11] self = table: 000000000B71BC80; dt = 0.0080009140074253082; main_t = 4771.3313614225481; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.1595780146308; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0080009140074253082; t = 4771.3313614225481 [13] self = table: 0000000000095910; real_world_dt = 0.0080009140074253082; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0080009140074253082; t = 4771.3313614225481 [14] dt = 0.0080009140074253082 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 1.050702691078186; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.050702691078186; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.050702691078186; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.050702691078186; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0080009140074253082; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:54.981 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0079886224120855331; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0079886224120855331; t = 1058.1675666370429; all_inside = true; any_inside = true; players_outside_portal = table: 0000000019C5C5D0; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0079886224120855331; t = 1058.1675666370429 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0079886224120855331; context = table: 0000000002472340; t = 1058.1675666370429 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1675666370429; dt = 0.0079886224120855331; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1675666370429 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.1675666370429; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0079886224120855331; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0079886224120855331 [11] self = table: 000000000B71BC80; dt = 0.0079886224120855331; main_t = 4771.3393500449602; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.1675666370429; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0079886224120855331; t = 4771.3393500449602 [13] self = table: 0000000000095910; real_world_dt = 0.0079886224120855331; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0079886224120855331; t = 4771.3393500449602 [14] dt = 0.0079886224120855331 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0327985286712646; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0327985286712646; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0327985286712646; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0327985286712646; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0079886224120855331; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:54.989 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0079795857891440392; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0079795857891440392; t = 1058.1755462228321; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011C56830; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0079795857891440392; t = 1058.1755462228321 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0079795857891440392; context = table: 0000000002472340; t = 1058.1755462228321 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1755462228321; dt = 0.0079795857891440392; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1755462228321 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.1755462228321; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0079795857891440392; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0079795857891440392 [11] self = table: 000000000B71BC80; dt = 0.0079795857891440392; main_t = 4771.3473296307493; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.1755462228321; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0079795857891440392; t = 4771.3473296307493 [13] self = table: 0000000000095910; real_world_dt = 0.0079795857891440392; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0079795857891440392; t = 4771.3473296307493 [14] dt = 0.0079795857891440392 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0059688091278076; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0059688091278076; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0059688091278076; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0059688091278076; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0079795857891440392; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:54.998 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0079671097919344902; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0079671097919344902; t = 1058.183513332624; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C270830; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0079671097919344902; t = 1058.183513332624 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0079671097919344902; context = table: 0000000002472340; t = 1058.183513332624 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.183513332624; dt = 0.0079671097919344902; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.183513332624 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.183513332624; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0079671097919344902; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0079671097919344902 [11] self = table: 000000000B71BC80; dt = 0.0079671097919344902; main_t = 4771.3552967405412; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.183513332624; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0079671097919344902; t = 4771.3552967405412 [13] self = table: 0000000000095910; real_world_dt = 0.0079671097919344902; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0079671097919344902; t = 4771.3552967405412 [14] dt = 0.0079671097919344902 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 0.9829789400100708; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.9829789400100708; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.9829789400100708; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.9829789400100708; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0079671097919344902; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:55.006 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.007955881766974926; all_inside = true [3] self = table: 000000000052FD10; dt = 0.007955881766974926; t = 1058.191469214391; all_inside = true; any_inside = true; players_outside_portal = table: 00000000127AC7E0; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.007955881766974926; t = 1058.191469214391 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.007955881766974926; context = table: 0000000002472340; t = 1058.191469214391 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.191469214391; dt = 0.007955881766974926; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.191469214391 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.191469214391; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.007955881766974926; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.007955881766974926 [11] self = table: 000000000B71BC80; dt = 0.007955881766974926; main_t = 4771.3632526223082; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.191469214391; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.007955881766974926; t = 4771.3632526223082 [13] self = table: 0000000000095910; real_world_dt = 0.007955881766974926; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.007955881766974926; t = 4771.3632526223082 [14] dt = 0.007955881766974926 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 0.96599006652832031; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.96599006652832031; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.96599006652832031; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.96599006652832031; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.007955881766974926; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:55.014 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0079496363177895546; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0079496363177895546; t = 1058.1994188507088; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C5B3A50; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0079496363177895546; t = 1058.1994188507088 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0079496363177895546; context = table: 0000000002472340; t = 1058.1994188507088 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1994188507088; dt = 0.0079496363177895546; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.1994188507088 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.1994188507088; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0079496363177895546; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0079496363177895546 [11] self = table: 000000000B71BC80; dt = 0.0079496363177895546; main_t = 4771.371202258626; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.1994188507088; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0079496363177895546; t = 4771.371202258626 [13] self = table: 0000000000095910; real_world_dt = 0.0079496363177895546; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0079496363177895546; t = 4771.371202258626 [14] dt = 0.0079496363177895546 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 0.95260524749755859; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.95260524749755859; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.95260524749755859; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.95260524749755859; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0079496363177895546; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:55.021 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0079443557187914848; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0079443557187914848; t = 1058.2073632064275; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011FEEE40; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0079443557187914848; t = 1058.2073632064275 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0079443557187914848; context = table: 0000000002472340; t = 1058.2073632064275 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.2073632064275; dt = 0.0079443557187914848; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.2073632064275 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.2073632064275; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0079443557187914848; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0079443557187914848 [11] self = table: 000000000B71BC80; dt = 0.0079443557187914848; main_t = 4771.3791466143448; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.2073632064275; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0079443557187914848; t = 4771.3791466143448 [13] self = table: 0000000000095910; real_world_dt = 0.0079443557187914848; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0079443557187914848; t = 4771.3791466143448 [14] dt = 0.0079443557187914848 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 0.94354140758514404; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.94354140758514404; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.94354140758514404; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.94354140758514404; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0079443557187914848; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:55.029 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0079372450709342957; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0079372450709342957; t = 1058.2153004514985; all_inside = true; any_inside = true; players_outside_portal = table: 0000000001BAB540; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0079372450709342957; t = 1058.2153004514985 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0079372450709342957; context = table: 0000000002472340; t = 1058.2153004514985 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.2153004514985; dt = 0.0079372450709342957; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.2153004514985 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.2153004514985; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0079372450709342957; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0079372450709342957 [11] self = table: 000000000B71BC80; dt = 0.0079372450709342957; main_t = 4771.3870838594157; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.2153004514985; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0079372450709342957; t = 4771.3870838594157 [13] self = table: 0000000000095910; real_world_dt = 0.0079372450709342957; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0079372450709342957; t = 4771.3870838594157 [14] dt = 0.0079372450709342957 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 0.93877577781677246; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.93877577781677246; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.93877577781677246; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.93877577781677246; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0079372450709342957; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:55.037 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0079291164875030518; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0079291164875030518; t = 1058.223229567986; all_inside = true; any_inside = true; players_outside_portal = table: 000000000B534100; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0079291164875030518; t = 1058.223229567986 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0079291164875030518; context = table: 0000000002472340; t = 1058.223229567986 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.223229567986; dt = 0.0079291164875030518; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.223229567986 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.223229567986; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0079291164875030518; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0079291164875030518 [11] self = table: 000000000B71BC80; dt = 0.0079291164875030518; main_t = 4771.3950129759032; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.223229567986; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0079291164875030518; t = 4771.3950129759032 [13] self = table: 0000000000095910; real_world_dt = 0.0079291164875030518; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0079291164875030518; t = 4771.3950129759032 [14] dt = 0.0079291164875030518 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 0.93862217664718628; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.93862217664718628; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.93862217664718628; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.93862217664718628; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0079291164875030518; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:55.045 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0079185562208294868; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0079185562208294868; t = 1058.2311481242068; all_inside = true; any_inside = true; players_outside_portal = table: 000000000193CDD0; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0079185562208294868; t = 1058.2311481242068 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0079185562208294868; context = table: 0000000002472340; t = 1058.2311481242068 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.2311481242068; dt = 0.0079185562208294868; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.2311481242068 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.2311481242068; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0079185562208294868; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0079185562208294868 [11] self = table: 000000000B71BC80; dt = 0.0079185562208294868; main_t = 4771.4029315321241; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.2311481242068; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0079185562208294868; t = 4771.4029315321241 [13] self = table: 0000000000095910; real_world_dt = 0.0079185562208294868; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0079185562208294868; t = 4771.4029315321241 [14] dt = 0.0079185562208294868 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 0.94402110576629639; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.94402110576629639; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.94402110576629639; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.94402110576629639; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0079185562208294868; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:55.052 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0079092495143413544; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0079092495143413544; t = 1058.2390573737212; all_inside = true; any_inside = true; players_outside_portal = table: 000000000AA55FA0; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0079092495143413544; t = 1058.2390573737212 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0079092495143413544; context = table: 0000000002472340; t = 1058.2390573737212 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.2390573737212; dt = 0.0079092495143413544; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.2390573737212 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.2390573737212; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0079092495143413544; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0079092495143413544 [11] self = table: 000000000B71BC80; dt = 0.0079092495143413544; main_t = 4771.4108407816384; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.2390573737212; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0079092495143413544; t = 4771.4108407816384 [13] self = table: 0000000000095910; real_world_dt = 0.0079092495143413544; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0079092495143413544; t = 4771.4108407816384 [14] dt = 0.0079092495143413544 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 0.9546504020690918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.9546504020690918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.9546504020690918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.9546504020690918; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0079092495143413544; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:55.060 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0078968470916152; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0078968470916152; t = 1058.2469542208128; all_inside = true; any_inside = true; players_outside_portal = table: 000000000A89D430; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0078968470916152; t = 1058.2469542208128 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0078968470916152; context = table: 0000000002472340; t = 1058.2469542208128 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.2469542208128; dt = 0.0078968470916152; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.2469542208128 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.2469542208128; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0078968470916152; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0078968470916152 [11] self = table: 000000000B71BC80; dt = 0.0078968470916152; main_t = 4771.41873762873; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.2469542208128; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0078968470916152; t = 4771.41873762873 [13] self = table: 0000000000095910; real_world_dt = 0.0078968470916152; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0078968470916152; t = 4771.41873762873 [14] dt = 0.0078968470916152 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 0.96953755617141724; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.96953755617141724; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.96953755617141724; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.96953755617141724; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0078968470916152; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:55.068 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.007887059822678566; all_inside = true [3] self = table: 000000000052FD10; dt = 0.007887059822678566; t = 1058.2548412806354; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CF25780; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.007887059822678566; t = 1058.2548412806354 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.007887059822678566; context = table: 0000000002472340; t = 1058.2548412806354 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.2548412806354; dt = 0.007887059822678566; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.2548412806354 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.2548412806354; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.007887059822678566; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.007887059822678566 [11] self = table: 000000000B71BC80; dt = 0.007887059822678566; main_t = 4771.4266246885527; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.2548412806354; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.007887059822678566; t = 4771.4266246885527 [13] self = table: 0000000000095910; real_world_dt = 0.007887059822678566; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.007887059822678566; t = 4771.4266246885527 [14] dt = 0.007887059822678566 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 0.98863136768341064; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.98863136768341064; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.98863136768341064; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.98863136768341064; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.007887059822678566; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:55.078 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0078765936195850372; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0078765936195850372; t = 1058.262717874255; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D08AC00; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0078765936195850372; t = 1058.262717874255 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0078765936195850372; context = table: 0000000002472340; t = 1058.262717874255 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.262717874255; dt = 0.0078765936195850372; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.262717874255 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.262717874255; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0078765936195850372; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0078765936195850372 [11] self = table: 000000000B71BC80; dt = 0.0078765936195850372; main_t = 4771.4345012821723; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.262717874255; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0078765936195850372; t = 4771.4345012821723 [13] self = table: 0000000000095910; real_world_dt = 0.0078765936195850372; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0078765936195850372; t = 4771.4345012821723 [14] dt = 0.0078765936195850372 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0112602710723877; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0112602710723877; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0112602710723877; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0112602710723877; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0078765936195850372; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:55.086 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] self = table: 0000000019898C50 [2] self = table: 000000000052FD10; dt = 0.0078727398067712784; all_inside = true [3] self = table: 000000000052FD10; dt = 0.0078727398067712784; t = 1058.2705906140618; all_inside = true; any_inside = true; players_outside_portal = table: 00000000099FA5C0; buff_system = table: 0000000015D93010 [4] self = table: 000000000052FD10; dt = 0.0078727398067712784; t = 1058.2705906140618 [5] self = table: 000000000052FD10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005DFB70; dt = 0.0078727398067712784; context = table: 0000000002472340; t = 1058.2705906140618 [6] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.2705906140618; dt = 0.0078727398067712784; update_list = table: 000000000A49DE40; dummy_input = table: 00000000005DFB70; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000052FD10 [7] self = table: 000000001674B7D0; context = table: 0000000002472340; t = 1058.2705906140618 [8] self = table: 000000000B462100; entity_system_update_context = table: 0000000002472340; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000112D18D0; t = 1058.2705906140618; i = 82; system = table: 000000001674B7D0 [9] self = table: 0000000002472310; update_func = "update"; dt = 0.0078727398067712784; entity_system_update_context = table: 0000000002472340 [10] self = table: 0000000002472310; dt = 0.0078727398067712784 [11] self = table: 000000000B71BC80; dt = 0.0078727398067712784; main_t = 4771.442374021979; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1058.2705906140618; game_mode_ended = true [12] self = table: 000000000158FF20; dt = 0.0078727398067712784; t = 4771.442374021979 [13] self = table: 0000000000095910; real_world_dt = 0.0078727398067712784; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0078727398067712784; t = 4771.442374021979 [14] dt = 0.0078727398067712784 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000161531D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000004734A10; _initial_peers_ready = true; _object_set_names = table: 000000000CF799F0; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CF799C0; _disable_spawning_reasons = table: 000000000F3515C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F351520; _mutator_handler = table: 0000000015910400; network_server = table: 0000000003FE2AB0; _game_mode = table: 0000000001331800; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "ground_zero"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000019ECD4D0; is_server = true; network_event_delegate = table: 0000000009398B90; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0279637575149536; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0279637575149536; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0279637575149536; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0279637575149536; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A49DE10; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010439150; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000009E66420; _player_distances = table: 000000000C0B9BD0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [7] profiler_names = table: 000000000A49DEA0; entity_manager = table: 000000000C33BB60; extension_init_context = table: 000000000A49DE10; NAME = "end_zone_system"; unit_storage = table: 000000001131CB20; update_list = table: 000000000A49DE40; statistics_db = table: 00000000161531D0; is_server = true; extensions = table: 000000000A49DE70; network_transmit = table: 0000000000261370; world = [World]; name = "end_zone_system"; system_api = table: 00000000024722E0; [8] num_systems = 0; systems_pre_update = table: 00000000112D1890; systems = table: 000000000B462130; systems_update = table: 00000000112D18D0; systems_post_update = table: 00000000183D8D50; systems_physics_async_update = table: 00000000183D8D80; [9] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [10] entity_system_bag = table: 000000000B462100; startup_data = table: 00000000183D8DE0; entity_manager = table: 000000000C33BB60; unit_spawner = table: 0000000000181BD0; statistics_db = table: 00000000161531D0; is_server = true; system_update_context = table: 0000000002472340; network_transmit = table: 0000000000261370; network_clock = table: 0000000000F67430; dice_keeper = table: 0000000011260920; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B462100; network_server = table: 0000000003FE2AB0; entity_system = table: 0000000002472310; parent = table: 0000000000095910; _level_flow_events = table: 0000000011295A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1058.2724294828251; input_manager = table: 000000000B766360; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; network_transmit = table: 0000000000261370; _max_local_players = 4; _fps_reporter = table: 000000000A508900; num_local_human_players = 1; _ping_reporter = table: 000000001229A120; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0078727398067712784; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000164FBE60; _gm_event_end_reason = "won"; machines = table: 0000000011295C10; _camera_carrier = table: 00000000122998B0; _quit_game = false; network_clock = table: 0000000000F67430; _onclose_called = false; _lobby_host = table: 0000000003FE1460; statistics_db = table: 00000000161531D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000A72900; dice_keeper = table: 0000000011260920; network_event_delegate = table: 0000000009398B90; [12] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000B71BC80; [13] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000C2306D0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:32:55.555 [Lua] [PlayFabRequestQueue] EAC Enabled! 74 19:32:55.555 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 74 19:32:56.056 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 74 19:32:56.060 [Lua] commit result success 22 19:32:56.060 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 75 19:32:56.060 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:32:56.060 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 76 19:32:56.060 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 19:32:56.060 [Lua] victory table: 000000001743A3A0 nil 19:32:56.067 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 75 19:32:56.226 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 75 19:32:56.231 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 76 10 19:32:56.418 [Lua] [PlayFabRequestQueue] EAC Enabled! 76 19:32:56.418 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 76 19:32:57.131 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 76 19:32:57.131 [Save] Saving `save_data` 19:32:57.132 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 77 19:32:57.134 [Save] Save done 19:32:57.134 [Save] Saving `save_data` 19:32:57.135 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 77 19:32:57.136 [Save] Save done 19:32:57.300 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 77 19:33:03.847 [Lua] ConflictDirector - destroy all units 19:33:04.279 [Lua] [LevelTransitionHandler] promote_next_level_data 19:33:04.279 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 19:33:04.279 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_key:0:0:0:0 = inn_level_sonnstill 19:33:04.279 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_seed:0:0:0:0 = 0 19:33:04.279 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: conflict_director:0:0:0:0 = inn_level 19:33:04.279 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: locked_director_functions:0:0:0:0 = {} 19:33:04.279 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: game_mode:0:0:0:0 = inn 19:33:04.279 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: mechanism:0:0:0:0 = adventure 19:33:04.279 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: environment_variation_id:0:0:0:0 = 0 19:33:04.279 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty:0:0:0:0 = normal 19:33:04.279 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty_tweak:0:0:0:0 = 0 19:33:04.279 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_session_id:0:0:0:0 = 271181984 19:33:04.279 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_transition_type:0:0:0:0 = load_next_level 19:33:04.279 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: extra_packages:0:0:0:0 = {} 19:33:04.279 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 19:33:04.279 [Lua] TRANSITION nil nil load_next_level 19:33:04.279 [Lua] Transition type "load_next_level", is server: true 19:33:04.279 [Lua] [GameNetworkManager] Leaving game... 19:33:04.279 [Lua] [GameNetworkManager] Shutting down game session host. 19:33:04.279 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:33:04.279 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:33:04.279 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1069.38 19:33:04.286 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:33:06.288 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:33:06.297 [Lua] [Managers] Calling function on all managers: 19:33:06.297 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 1 19:33:06.297 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = false 19:33:06.297 [Lua] Clearing all global lookup lists 19:33:06.298 [Lua] [IngamePlayerListUI] - Destroy 19:33:06.298 [Lua] [GamePadEquipmentUI] - Destroy 19:33:06.298 [Lua] [EquipmentUI] - Destroy 19:33:06.298 [Lua] [GamePadAbilityUI] - Destroy 19:33:06.298 [Lua] [AbilityUI] - Destroy 19:33:06.298 [Lua] [IngameUI] destroy 19:33:06.333 [Lua] [MOD][VMF][INFO] Removed 11000010ecdfe63 from the VMF users list. 19:33:06.333 [Lua] PlayerManager:remove_player peer_id=11000010ecdfe63 1 19:33:06.333 [Lua] [MOD][VMF][INFO] Removed 110000104fb4a3a from the VMF users list. 19:33:06.333 [Lua] PlayerManager:remove_player peer_id=110000104fb4a3a 1 19:33:06.333 [Lua] [MOD][VMF][INFO] Removed 11000010593901b from the VMF users list. 19:33:06.333 [Lua] PlayerManager:remove_player peer_id=11000010593901b 1 19:33:06.402 [Lua] [Managers] Destroying manager group: 19:33:06.411 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:33:06.505 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 19:33:06.505 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 19:33:06.506 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 19:33:06.507 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 19:33:06.507 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 19:33:06.514 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 19:33:06.517 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 19:33:06.517 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 19:33:06.518 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 19:33:06.518 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:33:06.518 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 19:33:06.520 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 19:33:06.539 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader 19:33:06.541 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 19:33:06.542 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 19:33:06.543 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 19:33:06.545 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 19:33:06.548 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 19:33:06.549 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 19:33:06.550 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 19:33:06.551 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 19:33:06.554 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 19:33:06.557 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 19:33:06.558 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 19:33:06.559 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 19:33:06.561 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 19:33:06.563 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 19:33:06.565 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 19:33:06.566 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 19:33:06.568 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 19:33:06.573 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 19:33:06.573 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame 19:33:06.573 [Lua] [PeerSM] 11000010593901b :: on_enter Loading 19:33:06.573 [Lua] [PeerSM] 11000010a60b68b :: on_exit InPostGame 19:33:06.573 [Lua] [PeerSM] 11000010a60b68b :: on_enter Loading 19:33:06.573 [Lua] [PeerSM] 110000104fb4a3a :: on_exit InPostGame 19:33:06.573 [Lua] [PeerSM] 110000104fb4a3a :: on_enter Loading 19:33:06.573 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InPostGame 19:33:06.573 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Loading 19:33:06.573 [Lua] [Matchmaking] unregister rpcs 19:33:06.573 [Lua] ############### UNLOADING PACKAGES ############### 19:33:06.573 [Lua] [Managers] Calling function on all managers: 19:33:06.573 [Lua] [Managers] Destroying manager group: 19:33:06.573 [Lua] [Gamestate] Enter state StateLoading 19:33:06.577 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:33:06.578 [Lua] Found camera: end_screen_camera 19:33:06.578 [Lua] Found camera: end_screen_camera 19:33:06.578 [Lua] Found camera: end_screen_camera 19:33:06.578 [Lua] Found camera: end_screen_camera 19:33:06.578 [Lua] Found camera: end_screen_camera 19:33:06.578 [Lua] Found camera: end_screen_camera 19:33:06.578 [Lua] Found camera: end_screen_camera 19:33:06.578 [Lua] Found camera: end_screen_camera 19:33:06.578 [Lua] Found camera: end_screen_camera 19:33:06.578 [Lua] Found camera: end_screen_camera 19:33:06.578 [Lua] Found camera: end_screen_camera 19:33:06.578 [Lua] [EndViewState] Enter Substate EndViewStateSummary 19:33:06.578 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:33:06.578 [Lua] [Matchmaking] register rpcs 19:33:06.579 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:33:06.579 [Lua] Set lobby begin: 19:33:06.579 [Lua] Lobby data twitch_enabled = false 19:33:06.579 [Lua] Lobby data selected_mission_id = ground_zero 19:33:06.579 [Lua] Lobby data num_players = 4 19:33:06.579 [Lua] Lobby data difficulty_tweak = 0 19:33:06.579 [Lua] Lobby data host = 11000010a60b68b 19:33:06.579 [Lua] Lobby data matchmaking_type = 2 19:33:06.579 [Lua] Lobby data is_private = true 19:33:06.579 [Lua] Lobby data match_started = true 19:33:06.579 [Lua] Lobby data difficulty = cataclysm 19:33:06.579 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:33:06.579 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:33:06.579 [Lua] Lobby data unique_server_name = Meridian 19:33:06.579 [Lua] Lobby data quick_game = false 19:33:06.579 [Lua] Lobby data country_code = CH 19:33:06.579 [Lua] Lobby data matchmaking = false 19:33:06.579 [Lua] Lobby data power_level = 0 19:33:06.579 [Lua] Lobby data mission_id = ground_zero 19:33:06.579 [Lua] Lobby data mechanism = adventure 19:33:06.579 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:33:06.579 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:33:06.579 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:33:06.579 [Lua] Lobby data player_slot_3 = 0:0 19:33:06.579 [Lua] Lobby data eac_authorized = true 19:33:06.579 [Lua] Set lobby end. 19:33:06.579 [Lua] registering RPCs 19:33:06.579 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:33:06.579 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:33:06.579 [Lua] Set lobby begin: 19:33:06.579 [Lua] Lobby data twitch_enabled = false 19:33:06.579 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:33:06.579 [Lua] Lobby data num_players = 4 19:33:06.579 [Lua] Lobby data difficulty_tweak = 0 19:33:06.580 [Lua] Lobby data host = 11000010a60b68b 19:33:06.580 [Lua] Lobby data matchmaking_type = 3 19:33:06.580 [Lua] Lobby data is_private = true 19:33:06.580 [Lua] Lobby data match_started = true 19:33:06.580 [Lua] Lobby data difficulty = cataclysm 19:33:06.580 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:33:06.580 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:33:06.580 [Lua] Lobby data unique_server_name = Meridian 19:33:06.580 [Lua] Lobby data quick_game = false 19:33:06.580 [Lua] Lobby data country_code = CH 19:33:06.580 [Lua] Lobby data matchmaking = false 19:33:06.580 [Lua] Lobby data power_level = 0 19:33:06.580 [Lua] Lobby data mission_id = inn_level_sonnstill 19:33:06.580 [Lua] Lobby data mechanism = adventure 19:33:06.580 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:33:06.580 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:33:06.580 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:33:06.580 [Lua] Lobby data player_slot_3 = 0:0 19:33:06.580 [Lua] Lobby data eac_authorized = true 19:33:06.580 [Lua] Set lobby end. 19:33:06.580 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:33:06.583 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:33:06.583 [Lua] [StateLoading] load_current_level 19:33:06.583 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_sonnstill 0 19:33:06.637 [Umbra] Unload tome 19:33:06.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x9c340, position: 0 19:33:06.687 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, ground_zero 19:33:06.695 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero_common, ground_zero 19:33:06.695 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_sonnstill, async-read, 19:33:06.695 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_sonnstill, async-read, 19:33:06.695 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, inn_level_sonnstill, async-read, 19:33:06.695 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill, async-read, 19:33:06.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill, async-read, 19:33:06.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:33:06.968 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:33:06.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:33:06.969 [Lua] ### Received rpc_level_load_started 19:33:06.969 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_session_id: 271181984 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false},"inventory_id":409892320,"first_person":{"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01":false}} 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 786910784 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = false 19:33:06.969 [Lua] ### Received rpc_level_load_started 19:33:06.969 [Lua] #### Has state machine: true, peer_id: 110000104fb4a3a, level_session_id: 271181984 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":374264928,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 786910784 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = false 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010593901b:0:0:0 = false 19:33:06.969 [Lua] ### Received rpc_level_load_started 19:33:06.969 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_session_id: 271181984 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":786910784,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false}} 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 786910784 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:33:06.969 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010593901b:0:0:0 = false 19:33:08.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 19:33:08.065 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 19:33:08.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:33:11.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:33:11.408 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:33:11.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill 19:33:11.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill 19:33:11.458 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill 19:33:11.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome 19:33:11.476 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]' 19:33:11.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome 19:33:11.510 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome 19:33:11.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:33:11.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:33:11.594 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:33:11.611 [Lua] [LevelTransitionHandler] Level load completed! 19:33:11.611 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 19:33:11.613 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:33:11.613 [Lua] checking dlc's against conflict directors 19:33:11.613 [Lua] number of factions to include 2 19:33:11.613 [Lua] Updated list weights for random: 19:33:11.613 [Lua] skaven, 0.42 (0.00-0.42) 19:33:11.613 [Lua] chaos, 0.42 (0.42-0.83) 19:33:11.613 [Lua] beastmen, 0.17 (0.83-1.00) 19:33:11.613 [Lua] Rolled random faction: 0.27856689691543579 skaven 19:33:11.613 [Lua] Updated list weights for random: 19:33:11.613 [Lua] beastmen, 0.29 (0.00-0.29) 19:33:11.613 [Lua] chaos, 0.71 (0.29-1.00) 19:33:11.613 [Lua] Rolled random faction: 0.81953376531600952 chaos 19:33:11.613 [Lua] number of factions added 2 19:33:11.613 [Lua] --- --- --- 19:33:11.613 [Lua] Starting... difficulty 'normal' 19:33:11.613 [Lua] These are the starting conflict directors: 19:33:11.613 [Lua] inn_level 19:33:11.613 [Lua] --- --- --- 19:33:11.613 [Lua] 19:33:11.613 [Lua] DONE! Found the following directors: 19:33:11.613 [Lua] (free: 35), Master hash is: 19:33:11.613 [Lua] [EnemyPackageLoader] breed_lookup: { } 19:33:11.613 [Lua] load_startup_enemy_packages: -------------- 19:33:11.613 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:33:11.614 [Lua] critter_rat 19:33:11.628 [Lua] ### Received rpc_level_loaded 19:33:11.628 [Lua] #### Has state machine: true, peer_id: 11000010a60b68b, level_id: 204 19:33:11.628 [Lua] Peer 11000010a60b68b has loaded the level and all enemies are loaded 19:33:11.644 [Lua] [PeerSM] 11000010a60b68b :: on_exit Loading 19:33:11.644 [Lua] [PeerSM] 11000010a60b68b :: on_enter LoadingProfilePackages 19:33:11.661 [Lua] [PeerSM] 11000010a60b68b :: on_exit LoadingProfilePackages 19:33:11.661 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForEnterGame 19:33:11.662 [Lua] ### Received rpc_level_loaded 19:33:11.662 [Lua] #### Has state machine: false, peer_id: 11000010a60b68b, level_id: 204 19:33:11.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:33:11.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:33:11.679 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn 19:33:11.679 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:33:11.679 [Lua] Starting async level spawning of levels/inn/event_decoration/sonnstill/world 19:33:11.679 [Umbra] Init version: 3.4.15 :: 16 threads 19:33:11.856 [Lua] Async level spawning done 19:33:11.880 [Lua] ### Received rpc_level_loaded 19:33:11.880 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_id: 204 19:33:11.880 [Lua] Peer 11000010ecdfe63 has loaded the level and all enemies are loaded 19:33:11.880 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Loading 19:33:11.880 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter LoadingProfilePackages 19:33:11.885 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit LoadingProfilePackages 19:33:11.885 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForEnterGame 19:33:12.036 [Lua] min_height 90.669751882553101 19:33:12.590 [Lua] ### Received rpc_level_loaded 19:33:12.590 [Lua] #### Has state machine: true, peer_id: 110000104fb4a3a, level_id: 204 19:33:12.590 [Lua] Peer 110000104fb4a3a has loaded the level and all enemies are loaded 19:33:12.590 [Lua] [PeerSM] 110000104fb4a3a :: on_exit Loading 19:33:12.590 [Lua] [PeerSM] 110000104fb4a3a :: on_enter LoadingProfilePackages 19:33:12.607 [Lua] [PeerSM] 110000104fb4a3a :: on_exit LoadingProfilePackages 19:33:12.607 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForEnterGame 19:33:13.556 [Lua] ### Received rpc_level_loaded 19:33:13.556 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 204 19:33:13.556 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded 19:33:13.557 [Lua] [PeerSM] 11000010593901b :: on_exit Loading 19:33:13.557 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages 19:33:13.573 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages 19:33:13.573 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame 19:33:14.534 [Lua] [EndViewState] Exit Substate EndViewStateSummary 19:33:14.534 [Lua] [PlayState] Enter Substate EndViewStateChest 19:33:14.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 13, name: `unknown` 19:33:17.813 [Lua] min_height 90.669751882553101 19:33:19.844 [Lua] [PlayState] Exit Substate EndViewStateChest 19:33:19.844 [Lua] [PlayState] Enter Substate EndViewStateScore 19:33:36.968 [Lua] [PlayState] Exit Substate EndViewStateScore 19:33:36.969 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:33:37.970 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:33:37.970 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:33:37.970 [Lua] [Matchmaking] unregister rpcs 19:33:37.970 [Lua] Set lobby begin: 19:33:37.970 [Lua] Lobby data twitch_enabled = false 19:33:37.970 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:33:37.970 [Lua] Lobby data num_players = 4 19:33:37.970 [Lua] Lobby data difficulty_tweak = 0 19:33:37.970 [Lua] Lobby data host = 11000010a60b68b 19:33:37.970 [Lua] Lobby data matchmaking_type = 3 19:33:37.970 [Lua] Lobby data is_private = true 19:33:37.970 [Lua] Lobby data match_started = true 19:33:37.970 [Lua] Lobby data difficulty = cataclysm 19:33:37.970 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:33:37.970 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:33:37.970 [Lua] Lobby data unique_server_name = Meridian 19:33:37.970 [Lua] Lobby data quick_game = false 19:33:37.970 [Lua] Lobby data country_code = CH 19:33:37.970 [Lua] Lobby data matchmaking = false 19:33:37.970 [Lua] Lobby data power_level = 0 19:33:37.970 [Lua] Lobby data mission_id = inn_level_sonnstill 19:33:37.971 [Lua] Lobby data mechanism = adventure 19:33:37.971 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:33:37.971 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:33:37.971 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:33:37.971 [Lua] Lobby data player_slot_3 = 0:0 19:33:37.971 [Lua] Lobby data eac_authorized = true 19:33:37.971 [Lua] Set lobby end. 19:33:37.971 [Lua] [Managers] Destroying manager group: 19:33:37.971 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:33:37.971 [Lua] [Gamestate] Enter StateIngame HOST 19:33:37.971 [Lua] [Managers] Calling function on all managers: 19:33:37.971 [Lua] <>level = inn_level_sonnstill<> 19:33:37.971 [Lua] Set lobby begin: 19:33:37.971 [Lua] Lobby data twitch_enabled = false 19:33:37.972 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:33:37.972 [Lua] Lobby data num_players = 4 19:33:37.972 [Lua] Lobby data difficulty_tweak = 0 19:33:37.972 [Lua] Lobby data host = 11000010a60b68b 19:33:37.972 [Lua] Lobby data matchmaking_type = 3 19:33:37.972 [Lua] Lobby data is_private = true 19:33:37.972 [Lua] Lobby data match_started = true 19:33:37.972 [Lua] Lobby data difficulty = cataclysm 19:33:37.972 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:33:37.972 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:33:37.972 [Lua] Lobby data unique_server_name = Meridian 19:33:37.972 [Lua] Lobby data quick_game = false 19:33:37.972 [Lua] Lobby data country_code = CH 19:33:37.972 [Lua] Lobby data matchmaking = false 19:33:37.972 [Lua] Lobby data power_level = 0 19:33:37.972 [Lua] Lobby data mission_id = inn_level_sonnstill 19:33:37.972 [Lua] Lobby data mechanism = adventure 19:33:37.972 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:33:37.972 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:33:37.972 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:33:37.972 [Lua] Lobby data player_slot_3 = 0:0 19:33:37.972 [Lua] Lobby data eac_authorized = true 19:33:37.972 [Lua] Set lobby end. 19:33:37.972 [Lua] [StateIngame] Server ingame 19:33:37.975 [Lua] Set lobby begin: 19:33:37.975 [Lua] Lobby data twitch_enabled = false 19:33:37.975 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:33:37.975 [Lua] Lobby data num_players = 4 19:33:37.975 [Lua] Lobby data difficulty_tweak = 0 19:33:37.975 [Lua] Lobby data host = 11000010a60b68b 19:33:37.975 [Lua] Lobby data matchmaking_type = 3 19:33:37.975 [Lua] Lobby data is_private = true 19:33:37.975 [Lua] Lobby data match_started = true 19:33:37.975 [Lua] Lobby data difficulty = normal 19:33:37.975 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:33:37.975 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:33:37.975 [Lua] Lobby data unique_server_name = Meridian 19:33:37.975 [Lua] Lobby data quick_game = false 19:33:37.975 [Lua] Lobby data country_code = CH 19:33:37.975 [Lua] Lobby data matchmaking = false 19:33:37.975 [Lua] Lobby data power_level = 0 19:33:37.975 [Lua] Lobby data mission_id = inn_level_sonnstill 19:33:37.975 [Lua] Lobby data mechanism = adventure 19:33:37.975 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:33:37.975 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:33:37.975 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:33:37.975 [Lua] Lobby data player_slot_3 = 0:0 19:33:37.975 [Lua] Lobby data eac_authorized = true 19:33:37.975 [Lua] Set lobby end. 19:33:37.975 [Lua] [Matchmaking] register rpcs 19:33:37.975 [Lua] GameNetworkManager:init... creating game session 19:33:37.975 [Lua] Host GameSession.make_game_session_host with session: 19:33:37.975 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:33:37.976 [Lua] [GameNetworkManager] My own peer_id = 11000010a60b68b 19:33:37.976 [Lua] [GameNetworkManager] self.is_server = true 19:33:37.976 [Network] Setting artificial MTU limit to 65536 19:33:37.985 [Lua] Switching ConflictSettings: to: inn_level 19:33:37.985 [Lua] pacing=disabled 19:33:37.985 [Lua] roaming=nil 19:33:37.985 [Lua] disabled=false 19:33:37.985 [Lua] pack_spawning=disabled 19:33:37.985 [Lua] contained_breeds=nil 19:33:37.985 [Lua] boss=disabled 19:33:37.985 [Lua] horde=disabled 19:33:37.985 [Lua] specials=disabled 19:33:37.985 [Lua] name=inn_level 19:33:37.985 [Lua] intensity=disabled 19:33:37.985 [Lua] --- 19:33:37.985 [Lua] [LevelAnalysis] set_random_seed( 0) 19:33:37.987 warning: [GwNav] NavData resource not loaded 19:33:37.987 warning: [GwNav] levels/inn/event_decoration/sonnstill/world 19:33:37.987 [Lua] nested_level_name levels/inn/world 19:33:37.988 [Lua] [AIInterestPointSystem] Level Seed: 0 19:33:37.988 [Lua] 19:33:37.988 [Lua] [entity_system_bag] = table 19:33:37.988 [Lua] [entity_system_bag] = metatable 19:33:37.988 [Lua] [startup_data] = table 19:33:37.988 [Lua] [entity_manager] = table 19:33:37.988 [Lua] [entity_manager] = metatable 19:33:37.988 [Lua] [unit_spawner] = table 19:33:37.988 [Lua] [unit_spawner] = metatable 19:33:37.988 [Lua] [unit_storage] = table 19:33:37.988 [Lua] [unit_storage] = metatable 19:33:37.988 [Lua] [dice_keeper] = table 19:33:37.988 [Lua] [dice_keeper] = metatable 19:33:37.988 [Lua] [is_server] = true (boolean) 19:33:37.988 [Lua] [world] = [World] 19:33:37.988 [Lua] [system_api] = table 19:33:37.988 [Lua] [entity_system] = table 19:33:37.988 [Lua] [entity_system] = metatable 19:33:37.988 [Lua] [network_lobby] = table 19:33:37.988 [Lua] [network_lobby] = metatable 19:33:37.988 [Lua] [profile_synchronizer] = table 19:33:37.988 [Lua] [profile_synchronizer] = metatable 19:33:37.988 [Lua] [level_transition_handler] = table 19:33:37.988 [Lua] [level_transition_handler] = metatable 19:33:37.988 [Lua] [num_local_human_players] = 1 (number) 19:33:37.988 [Lua] [statistics_db] = table 19:33:37.988 [Lua] [statistics_db] = metatable 19:33:37.988 [Lua] [network_server] = table 19:33:37.988 [Lua] [network_server] = metatable 19:33:37.988 [Lua] [input_manager] = table 19:33:37.988 [Lua] [input_manager] = metatable 19:33:37.988 [Lua] [network_clock] = table 19:33:37.988 [Lua] [network_clock] = metatable 19:33:37.988 [Lua] [network_transmit] = table 19:33:37.988 [Lua] [network_transmit] = metatable 19:33:37.988 [Lua] [free_flight_manager] = table 19:33:37.988 [Lua] [free_flight_manager] = metatable 19:33:37.988 [Lua] [network_manager] = table 19:33:37.988 [Lua] [network_manager] = metatable 19:33:37.988 [Lua] [network_event_delegate] = table 19:33:37.988 [Lua] [network_event_delegate] = metatable 19:33:37.988 [Lua] 19:33:37.988 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:33:37.988 [Lua] ignoring extension VersusInteractObjectiveExtension 19:33:37.988 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:33:37.988 [Lua] ignoring extension VersusSocketObjectiveExtension 19:33:37.988 [Lua] ignoring extension VersusTargetObjectiveExtension 19:33:37.988 [Lua] ignoring extension VersusMissionObjectiveExtension 19:33:37.989 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:33:37.992 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 19:33:37.993 [Lua] [AchievementManager] Achievements using the steam platform 19:33:37.993 [Lua] PlayerManager:add_player player_1 19:33:38.032 [Lua] [StateIngame] Level seed: 0 19:33:38.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:33:38.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:33:38.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:33:38.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 19:33:38.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 19:33:38.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 19:33:38.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 19:33:38.038 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1, async-read, 19:33:38.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 19:33:38.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 19:33:38.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 19:33:38.038 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_5, async-read, 19:33:38.038 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4, async-read, 19:33:38.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 19:33:38.038 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1, async-read, 19:33:38.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 19:33:38.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 19:33:38.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 19:33:38.039 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 19:33:38.041 [Lua] [LevelAnalysis] set_random_seed( 0) 19:33:38.044 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 19:33:38.044 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 19:33:38.045 [Lua] [IngameUI] init 19:33:38.057 [SteamVoipClient] select_out(11000010593901b, off) 19:33:38.057 [SteamVoipClient] select_out(11000010a60b68b, off) 19:33:38.057 [SteamVoipClient] select_out(11000010ecdfe63, off) 19:33:38.059 [Lua] cb_razer_chroma_setup 19:33:38.086 [Lua] [Matchmaking] Cancelling matchmaking 19:33:38.086 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:33:38.086 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:33:38.086 [Lua] Set lobby begin: 19:33:38.086 [Lua] Lobby data twitch_enabled = false 19:33:38.086 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:33:38.086 [Lua] Lobby data num_players = 4 19:33:38.086 [Lua] Lobby data difficulty_tweak = 0 19:33:38.086 [Lua] Lobby data host = 11000010a60b68b 19:33:38.086 [Lua] Lobby data matchmaking_type = 3 19:33:38.086 [Lua] Lobby data is_private = true 19:33:38.086 [Lua] Lobby data match_started = true 19:33:38.086 [Lua] Lobby data difficulty = normal 19:33:38.086 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:33:38.086 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:33:38.086 [Lua] Lobby data unique_server_name = Meridian 19:33:38.087 [Lua] Lobby data quick_game = false 19:33:38.087 [Lua] Lobby data country_code = CH 19:33:38.087 [Lua] Lobby data matchmaking = false 19:33:38.087 [Lua] Lobby data power_level = 835 19:33:38.087 [Lua] Lobby data mission_id = inn_level_sonnstill 19:33:38.087 [Lua] Lobby data mechanism = adventure 19:33:38.087 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:33:38.087 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:33:38.087 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:33:38.087 [Lua] Lobby data player_slot_3 = 0:0 19:33:38.087 [Lua] Lobby data eac_authorized = true 19:33:38.087 [Lua] Set lobby end. 19:33:38.087 [Flow] complete_skittergate_legend true 19:33:38.087 [Flow] complete_all_helmgart_levels_recruit true 19:33:38.089 [Flow] WitchHunterLevel:35 19:33:38.089 [Flow] LeaderYes 19:33:38.089 [Flow] ALL PC XP:289286 19:33:38.089 [Flow] Has "bogenhafen" DLC:true 19:33:38.089 [Flow] WH XP:60850 19:33:38.089 [Flow] Number of crafted items:1399 19:33:38.089 [Flow] Sum of Powe Levels:1500 19:33:38.089 [Flow] lodestone diff 1:false 19:33:38.089 [Flow] magnus and forest activated 19:33:38.089 [Flow] magnus and forest activated 19:33:38.089 [Flow] cemetery and forest activated 19:33:38.089 [Flow] magnus and cemetery 19:33:38.089 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:33:38.089 [Flow] ALL RUNES ACTIVATED 19:33:38.089 [Flow] magnus and forest activated 19:33:38.089 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:33:38.089 [Flow] ALL RUNES ACTIVATED 19:33:38.089 [Flow] cemetery and forest activated 19:33:38.089 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:33:38.089 [Flow] ALL RUNES ACTIVATED 19:33:38.089 [Flow] magnus and forest activated 19:33:38.089 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:33:38.089 [Flow] ALL RUNES ACTIVATED 19:33:38.089 [Flow] magnus and cemetery 19:33:38.089 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:33:38.089 [Flow] ALL RUNES ACTIVATED 19:33:38.089 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:33:38.091 [Lua] CurrentConflictSettings inn_level 19:33:38.091 [Lua] [ConflictDirector] conflict_director is ai_ready 19:33:38.091 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:33:38.091 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:33:38.092 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:33:38.092 [Lua] Forming navigation groups in one frame 19:33:38.092 [Lua] Forming navigation groups 19:33:38.107 [Lua] NavigationGroupManager -> calulation time A: 0.015000000000327418 19:33:38.108 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 19:33:38.108 [Lua] number of nav groups: 42 19:33:38.108 [Lua] number of refined nav groups : 23 19:33:38.110 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999994979589 19:33:38.110 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 19:33:38.110 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:33:38.110 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:33:38.112 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:33:38.112 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:33:38.112 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:33:38.112 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 19:33:38.112 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:33:38.112 [Lua] [Managers] Calling function on all managers: 19:33:38.112 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:33:38.135 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForEnterGame 19:33:38.135 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForGameObjectSync 19:33:38.285 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":374264928,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_06":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_3p":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:33:38.285 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 786910784 19:33:38.285 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:33:38.285 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:33:38.285 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:33:38.285 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:33:38.285 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:33:38.285 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = false 19:33:38.286 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame 19:33:38.286 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync 19:33:38.286 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForGameObjectSync 19:33:38.286 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForPlayers 19:33:38.286 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForEnterGame 19:33:38.286 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForGameObjectSync 19:33:38.286 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForEnterGame 19:33:38.286 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForGameObjectSync 19:33:38.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 19:33:38.286 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 19:33:38.286 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 19:33:38.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:33:38.309 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010593901b 19:33:38.311 [Lua] Breedfreezer (server) starting a hot join sync 19:33:38.311 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104fb4a3a 19:33:38.313 [Lua] Breedfreezer (server) starting a hot join sync 19:33:38.313 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010ecdfe63 19:33:38.315 [Lua] Breedfreezer (server) starting a hot join sync 19:33:38.316 [Lua] PlayerManager:add_remote_player 11000010593901b 19:33:38.316 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 19:33:38.316 [Lua] RemotePlayer:create_game_object( ) 38 19:33:38.328 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync 19:33:38.328 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers 19:33:38.328 [Lua] PlayerManager:add_remote_player 110000104fb4a3a 19:33:38.328 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 19:33:38.328 [Lua] RemotePlayer:create_game_object( ) 39 19:33:38.341 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForGameObjectSync 19:33:38.341 [Lua] [PeerSM] 110000104fb4a3a :: on_enter WaitingForPlayers 19:33:38.341 [Lua] PlayerManager:add_remote_player 11000010ecdfe63 19:33:38.341 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 19:33:38.341 [Lua] RemotePlayer:create_game_object( ) 40 19:33:38.353 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForGameObjectSync 19:33:38.353 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForPlayers 19:33:38.362 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers 19:33:38.362 [Lua] [PeerSM] 11000010593901b :: on_enter InGame 19:33:38.362 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010593901b:0:0:0 = true 19:33:38.362 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForPlayers 19:33:38.362 [Lua] [PeerSM] 11000010a60b68b :: on_enter InGame 19:33:38.362 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = true 19:33:38.362 [Lua] [PeerSM] 110000104fb4a3a :: on_exit WaitingForPlayers 19:33:38.362 [Lua] [PeerSM] 110000104fb4a3a :: on_enter InGame 19:33:38.362 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:110000104fb4a3a:0:0:0 = true 19:33:38.362 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForPlayers 19:33:38.362 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InGame 19:33:38.362 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = true 19:33:38.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:33:38.362 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:33:38.362 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:33:38.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:33:38.366 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 19:33:38.367 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:33:38.367 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:33:38.367 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:33:38.367 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:33:38.367 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:33:38.367 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:33:38.368 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:33:38.368 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:33:38.368 [Lua] PlayerManager:assign_unit_ownership Meridian 11000010a60b68b 1 19:33:38.368 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 19:33:38.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:33:38.407 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:33:38.407 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 19:33:38.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:33:38.407 [Lua] Players are leaving the safe zone 19:33:38.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:33:38.465 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:33:38.465 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 19:33:38.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 19:33:38.486 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":786910784,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false}} 19:33:38.486 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 786910784 19:33:38.486 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:33:38.486 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:33:38.486 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:33:38.486 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:33:38.486 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010593901b:0:0:0 = false 19:33:38.486 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_client_3, async-read, 19:33:38.487 [Lua] [MOD][VMF][INFO] Added 11000010593901b to the VMF users list. 19:33:38.487 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010593901b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:33:38.487 [Lua] Adding player sync data to peer=11000010593901b local_player_id=1 19:33:38.487 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false},"inventory_id":409892320,"first_person":{"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/green_and_yellow\/chr_witch_hunter_zealot_green_and_yellow":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_runed_01":false}} 19:33:38.487 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 786910784 19:33:38.487 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:33:38.487 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:33:38.487 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:33:38.487 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000104fb4a3a:1:0:0 = 374264928 19:33:38.487 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 409892320 19:33:38.487 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:33:38.487 [Lua] [MOD][VMF][INFO] Added 11000010ecdfe63 to the VMF users list. 19:33:38.487 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010ecdfe63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:33:38.487 [Lua] Adding player sync data to peer=11000010ecdfe63 local_player_id=1 19:33:38.487 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:33:38.487 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player. 19:33:38.488 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 19:33:38.488 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 19:33:38.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:33:38.488 [Lua] TalentSystem:rpc_sync_talents 6 3073 19:33:38.489 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010593901b go_type=player_unit go_created_func_name=game_object_created_player_unit 19:33:38.489 [Lua] [NetworkServer] Peer 11000010593901b spawned player. 19:33:38.490 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 19:33:38.490 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1 19:33:38.490 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:33:38.490 [Lua] TalentSystem:rpc_sync_talents 18 1025 19:33:38.491 [Lua] [MOD][VMF][INFO] Added 110000104fb4a3a to the VMF users list. 19:33:38.491 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104fb4a3a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:33:38.491 [Lua] Adding player sync data to peer=110000104fb4a3a local_player_id=1 19:33:38.491 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104fb4a3a go_type=player_unit go_created_func_name=game_object_created_player_unit 19:33:38.491 [Lua] [NetworkServer] Peer 110000104fb4a3a spawned player. 19:33:38.492 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 19:33:38.492 [Lua] PlayerManager:assign_unit_ownership Biggie 110000104fb4a3a 1 19:33:38.492 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:33:38.492 [Lua] TalentSystem:rpc_sync_talents 15 2049 19:33:38.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 19:33:38.509 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 19:33:38.509 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 19:33:38.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 19:33:38.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 19:33:38.558 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 19:33:38.758 [Lua] StateInGameRunning:_game_actually_starts() 19:33:38.758 [Lua] ################################################################################################################# 19:33:38.758 [Lua] [Loading Time]: 00:00:32 [Transition]: ground_zero-inn_level_sonnstill [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:33:38.758 [Lua] ################################################################################################################# 19:33:38.758 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 78 19:33:38.758 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = true 19:33:38.771 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 78 19:33:38.782 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = true 19:33:38.813 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_client_3, async-read, 19:33:38.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:33:38.861 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010593901b:0:0:0 = true 19:33:38.909 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000104fb4a3a:0:0:0 = true 19:33:38.950 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 78 19:33:38.950 [Lua] Commit load time data 19:33:39.037 [Flow] DISABLE 19:33:42.998 [Lua] TalentSystem:rpc_sync_talents 18 1025 19:33:43.032 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":1022932928,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false}} 19:33:43.032 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 1022932928 19:33:43.033 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 1022932928 19:33:43.087 [Lua] PlayFabMirrorBase:_commit_internal 23 19:33:43.087 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:33:43.092 [Lua] generate_backend_stats 11000010a60b68b:1 19:33:43.115 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:33:43.115 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:33:43.116 [Lua] Set lobby begin: 19:33:43.116 [Lua] Lobby data twitch_enabled = false 19:33:43.116 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:33:43.116 [Lua] Lobby data num_players = 4 19:33:43.116 [Lua] Lobby data difficulty_tweak = 0 19:33:43.116 [Lua] Lobby data host = 11000010a60b68b 19:33:43.116 [Lua] Lobby data matchmaking_type = 3 19:33:43.116 [Lua] Lobby data is_private = true 19:33:43.116 [Lua] Lobby data match_started = true 19:33:43.116 [Lua] Lobby data difficulty = normal 19:33:43.116 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:33:43.116 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:33:43.116 [Lua] Lobby data unique_server_name = Meridian 19:33:43.116 [Lua] Lobby data quick_game = false 19:33:43.116 [Lua] Lobby data country_code = CH 19:33:43.116 [Lua] Lobby data matchmaking = false 19:33:43.116 [Lua] Lobby data power_level = 208 19:33:43.116 [Lua] Lobby data mission_id = inn_level_sonnstill 19:33:43.116 [Lua] Lobby data mechanism = adventure 19:33:43.116 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:33:43.116 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:33:43.116 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:33:43.116 [Lua] Lobby data player_slot_3 = 0:0 19:33:43.116 [Lua] Lobby data eac_authorized = true 19:33:43.116 [Lua] Set lobby end. 19:33:43.121 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 1022932928 19:33:43.121 [Lua] commit result success 23 19:33:43.121 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 79 19:33:43.131 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 1022932928 19:33:43.132 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 79 19:33:43.304 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 79 19:33:44.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1, async-read, 19:33:44.139 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:33:48.029 [Lua] TalentSystem:rpc_sync_talents 18 1025 19:33:48.114 [Lua] Set lobby begin: 19:33:48.114 [Lua] Lobby data twitch_enabled = false 19:33:48.114 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:33:48.114 [Lua] Lobby data num_players = 4 19:33:48.114 [Lua] Lobby data difficulty_tweak = 0 19:33:48.114 [Lua] Lobby data host = 11000010a60b68b 19:33:48.114 [Lua] Lobby data matchmaking_type = 3 19:33:48.114 [Lua] Lobby data is_private = true 19:33:48.114 [Lua] Lobby data match_started = true 19:33:48.114 [Lua] Lobby data difficulty = normal 19:33:48.114 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:33:48.114 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:33:48.115 [Lua] Lobby data unique_server_name = Meridian 19:33:48.115 [Lua] Lobby data quick_game = false 19:33:48.115 [Lua] Lobby data country_code = CH 19:33:48.115 [Lua] Lobby data matchmaking = false 19:33:48.115 [Lua] Lobby data power_level = 835 19:33:48.115 [Lua] Lobby data mission_id = inn_level_sonnstill 19:33:48.115 [Lua] Lobby data mechanism = adventure 19:33:48.115 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:33:48.115 [Lua] Lobby data player_slot_2 = 110000104fb4a3a:1 19:33:48.115 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:33:48.115 [Lua] Lobby data player_slot_3 = 0:0 19:33:48.115 [Lua] Lobby data eac_authorized = true 19:33:48.115 [Lua] Set lobby end. 19:33:49.334 [Lua] [IngameUI] menu view on_enter hero_view 19:33:49.339 [Lua] [IngameUI] menu view post_update_on_enter table: 0x18ed7350 19:33:49.339 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 19:33:49.362 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000104fb4a3a 19:33:49.362 [Lua] [ChatManager][1]System: Biggie has left the game 19:33:49.362 [Lua] [PeerSM] 110000104fb4a3a :: on_exit InGame 19:33:49.362 [Lua] [PeerSM] 110000104fb4a3a :: on_enter Disconnecting 19:33:49.362 [Lua] [PSM] Disconnecting peer 110000104fb4a3a 19:33:49.362 [Lua] [PSM] Disconnected peer 110000104fb4a3a is being removed from session. 19:33:49.362 [Lua] [NetworkServer] Peer 110000104fb4a3a despawned player. 19:33:49.362 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104fb4a3a 19:33:49.362 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104fb4a3a 19:33:49.362 [Lua] [MOD][VMF][INFO] Removed 110000104fb4a3a from the VMF users list. 19:33:49.362 [Lua] PlayerManager:remove_player peer_id=110000104fb4a3a 1 19:33:49.362 [Lua] [GameNetworkManager] destroying game object with go_id=39 19:33:49.362 [Lua] [PeerSM] 110000104fb4a3a :: on_exit Disconnecting 19:33:49.362 [Lua] [PeerSM] 110000104fb4a3a :: on_enter Disconnected 19:33:49.362 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104fb4a3a) 19:33:49.362 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b","11000010ecdfe63","11000010593901b"] 19:33:49.362 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: 110000104fb4a3a 19:33:49.362 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000104fb4a3a 19:33:49.362 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000104fb4a3a 19:33:49.362 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000104fb4a3a 19:33:49.362 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000104fb4a3a 19:33:49.362 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000104fb4a3a 19:33:49.362 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000104fb4a3a 19:33:49.362 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000104fb4a3a 19:33:49.362 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000104fb4a3a 19:33:49.362 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000104fb4a3a 19:33:49.362 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000104fb4a3a 19:33:49.362 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000104fb4a3a 19:33:49.362 [Lua] [ProfileSynchronizer] Peer 110000104fb4a3a left session 19:33:49.362 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010593901b"}] 19:33:49.362 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:2:0 = 19:33:49.362 [Lua] Set lobby begin: 19:33:49.362 [Lua] Lobby data twitch_enabled = false 19:33:49.362 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:33:49.362 [Lua] Lobby data num_players = 4 19:33:49.362 [Lua] Lobby data difficulty_tweak = 0 19:33:49.362 [Lua] Lobby data host = 11000010a60b68b 19:33:49.362 [Lua] Lobby data matchmaking_type = 3 19:33:49.362 [Lua] Lobby data is_private = true 19:33:49.362 [Lua] Lobby data match_started = true 19:33:49.362 [Lua] Lobby data difficulty = normal 19:33:49.362 [Lua] Lobby data player_slot_1 = 11000010ecdfe63:1 19:33:49.362 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:33:49.363 [Lua] Lobby data unique_server_name = Meridian 19:33:49.363 [Lua] Lobby data quick_game = false 19:33:49.363 [Lua] Lobby data country_code = CH 19:33:49.363 [Lua] Lobby data matchmaking = false 19:33:49.363 [Lua] Lobby data power_level = 835 19:33:49.363 [Lua] Lobby data mission_id = inn_level_sonnstill 19:33:49.363 [Lua] Lobby data mechanism = adventure 19:33:49.363 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:33:49.363 [Lua] Lobby data player_slot_2 = 0:0 19:33:49.363 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:33:49.363 [Lua] Lobby data player_slot_3 = 0:0 19:33:49.363 [Lua] Lobby data eac_authorized = true 19:33:49.363 [Lua] Set lobby end. 19:33:49.363 [EAC] EAC server lost client 110000104fb4a3a 19:33:49.363 [EACServer] [21:33:49:363][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104FB4A3A PlayerGUID: 76561198043843130 19:33:49.363 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03fe11f8, channel: 15 19:33:49.363 [Lua] [GameNetworkManager] destroying game object with go_id=48 19:33:49.364 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_client_3, async-read, 19:33:49.364 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:33:49.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer 19:33:49.377 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 19:33:49.377 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer 19:33:49.381 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 19:33:49.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 19:33:49.381 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, ProfileSynchronizer 19:33:49.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer 19:33:49.387 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 19:33:49.393 [Connection] Dropped game chunk from 110000104fb4a3a because channel 15 can't communicate 19:33:49.393 [Connection] Dropped game_session chunk from 110000104fb4a3a because channel 15 can't communicate 19:33:51.468 [Handshaker] Lost connection 247 to 110000104fb4a3a 19:33:51.701 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010ecdfe63 19:33:51.701 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:1:0 = 19:33:51.701 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:3:0 = 11000010ecdfe63 19:33:51.701 [Lua] Set lobby begin: 19:33:51.701 [Lua] Lobby data twitch_enabled = false 19:33:51.701 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:33:51.701 [Lua] Lobby data num_players = 4 19:33:51.701 [Lua] Lobby data difficulty_tweak = 0 19:33:51.701 [Lua] Lobby data host = 11000010a60b68b 19:33:51.701 [Lua] Lobby data matchmaking_type = 3 19:33:51.701 [Lua] Lobby data is_private = true 19:33:51.701 [Lua] Lobby data match_started = true 19:33:51.701 [Lua] Lobby data difficulty = normal 19:33:51.701 [Lua] Lobby data player_slot_1 = 0:0 19:33:51.701 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:33:51.701 [Lua] Lobby data unique_server_name = Meridian 19:33:51.701 [Lua] Lobby data quick_game = false 19:33:51.701 [Lua] Lobby data country_code = CH 19:33:51.701 [Lua] Lobby data matchmaking = false 19:33:51.701 [Lua] Lobby data power_level = 835 19:33:51.701 [Lua] Lobby data mission_id = inn_level_sonnstill 19:33:51.701 [Lua] Lobby data mechanism = adventure 19:33:51.701 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:33:51.701 [Lua] Lobby data player_slot_2 = 0:0 19:33:51.701 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:33:51.701 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:33:51.701 [Lua] Lobby data eac_authorized = true 19:33:51.701 [Lua] Set lobby end. 19:33:51.701 [Lua] [ProfileSynchronizer] Assigning peer(11000010ecdfe63:1) to profile(3) career(3) 19:33:51.701 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010593901b"}] 19:33:51.701 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010593901b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"}] 19:33:51.788 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_05":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_axes":false,"wwise\/throwing_axe":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/weapons\/player\/wpn_dw_thrown_axe_01_t1\/wpn_dw_thrown_axe_01_t1_3p":false,"resource_packages\/careers\/dr_slayer":false},"inventory_id":1494604288,"first_person":{"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_05":false,"resource_packages\/careers\/dr_slayer":false,"units\/weapons\/player\/wpn_dw_thrown_axe_01_t1\/wpn_dw_thrown_axe_01_t1":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_thrown_axe_01_t1\/wpn_dw_thrown_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"wwise\/throwing_axe":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_slayer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false}} 19:33:51.788 [Lua] [NetworkServer] Peer 11000010ecdfe63 despawned player. 19:33:51.788 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ecdfe63 19:33:51.789 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read, 19:33:51.789 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, ProfileSynchronizer, async-read, 19:33:51.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, ProfileSynchronizer, async-read, 19:33:51.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 19:33:51.789 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 19:33:51.789 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 19:33:51.789 [Lua] [PackageManager] Load: wwise/throwing_axe, ProfileSynchronizer, async-read, 19:33:51.789 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, ProfileSynchronizer, async-read, 19:33:51.794 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 19:33:51.794 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 19:33:51.795 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 19:33:51.795 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 19:33:51.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer 19:33:51.795 [Lua] [GameNetworkManager] destroying game object with go_id=46 19:33:51.812 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow, ProfileSynchronizer 19:33:51.812 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p, ProfileSynchronizer 19:33:51.812 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer 19:33:51.818 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 19:33:51.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 19:33:51.834 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 19:33:51.835 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 19:33:51.852 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 19:33:51.852 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 19:33:51.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 19:33:51.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 19:33:51.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 19:33:51.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:33:51.887 [Lua] [LobbyMembers] Member left 110000104fb4a3a 19:33:51.895 [Lua] [NetworkServer] Changing num_players from 4 to 3 19:33:51.895 [Lua] Players: 3 19:33:51.895 [Lua] Set lobby begin: 19:33:51.895 [Lua] Lobby data twitch_enabled = false 19:33:51.895 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:33:51.895 [Lua] Lobby data num_players = 3 19:33:51.895 [Lua] Lobby data difficulty_tweak = 0 19:33:51.895 [Lua] Lobby data host = 11000010a60b68b 19:33:51.895 [Lua] Lobby data matchmaking_type = 3 19:33:51.896 [Lua] Lobby data is_private = true 19:33:51.896 [Lua] Lobby data match_started = true 19:33:51.896 [Lua] Lobby data difficulty = normal 19:33:51.896 [Lua] Lobby data player_slot_1 = 0:0 19:33:51.896 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:33:51.896 [Lua] Lobby data unique_server_name = Meridian 19:33:51.896 [Lua] Lobby data quick_game = false 19:33:51.896 [Lua] Lobby data country_code = CH 19:33:51.896 [Lua] Lobby data matchmaking = false 19:33:51.896 [Lua] Lobby data power_level = 835 19:33:51.896 [Lua] Lobby data mission_id = inn_level_sonnstill 19:33:51.896 [Lua] Lobby data mechanism = adventure 19:33:51.896 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:33:51.896 [Lua] Lobby data player_slot_2 = 0:0 19:33:51.896 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:33:51.896 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:33:51.896 [Lua] Lobby data eac_authorized = true 19:33:51.896 [Lua] Set lobby end. 19:33:51.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:33:51.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:33:51.896 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 19:33:52.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 80 19:33:52.100 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 80 11 19:33:52.191 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 19:33:52.191 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 19:33:52.191 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 19:33:52.217 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:33:52.217 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:33:52.217 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 19:33:52.235 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 19:33:52.235 [Lua] [PackageManager] Force_load: wwise/throwing_axe 19:33:52.236 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 19:33:52.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 19:33:52.251 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 19:33:52.260 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1494604288 19:33:52.268 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1494604288 19:33:52.284 [Lua] [PlayFabRequestQueue] EAC Enabled! 80 19:33:52.284 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 80 19:33:52.828 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1494604288 19:33:52.894 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:33:52.894 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player. 19:33:52.895 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 19:33:52.895 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 19:33:52.896 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:33:52.896 [Lua] TalentSystem:rpc_sync_talents 6 3074 19:33:53.012 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 80 19:33:53.012 [Save] Saving `save_data` 19:33:53.013 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 81 19:33:53.014 [Save] Save done 19:33:53.015 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 81 19:33:53.021 [Lua] min_height 90.669751882553101 19:33:53.189 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 81 19:33:54.208 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:54.923 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:33:55.173 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 82 19:33:55.176 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 82 12 19:33:55.227 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:55.376 [Lua] [PlayFabRequestQueue] EAC Enabled! 82 19:33:55.376 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 82 19:33:55.897 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:33:55.979 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 82 19:33:55.979 [Save] Saving `save_data` 19:33:55.980 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 83 19:33:55.982 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 83 19:33:55.982 [Save] Save done 19:33:55.988 [Lua] min_height 90.669751882553101 19:33:56.161 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 83 19:33:57.008 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:57.648 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:33:57.948 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:58.488 [Lua] [IngameUI] menu view on_exit hero_view 19:33:58.491 [Lua] [IngameUI] menu view post_update_on_exit table: 0x18ed7350 19:33:58.491 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 19:33:58.606 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:33:59.611 [Lua] PlayFabMirrorBase:_commit_internal 24 19:33:59.611 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:33:59.615 [Lua] generate_backend_stats 11000010a60b68b:1 19:33:59.638 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:33:59.638 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:33:59.638 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 84 19:33:59.644 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 84 19:33:59.843 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 84 19:33:59.849 [Lua] commit result success 24 19:33:59.849 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 85 19:33:59.858 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 85 19:34:00.039 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 85 19:34:13.198 [Lua] [IngameUI] menu view on_enter start_game_view 19:34:13.199 [Lua] [IngameUI] menu view post_update_on_enter table: 0x15f3be60 19:34:13.199 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 19:34:13.201 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 19:34:13.201 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:34:13.201 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 19:34:13.201 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 19:34:15.309 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 19:34:15.309 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:34:15.309 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 19:34:15.313 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 19:34:15.313 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 19:34:17.214 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 19:34:17.214 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 19:34:17.216 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 19:34:21.279 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 19:34:21.279 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 19:34:21.279 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 19:34:26.078 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 19:34:26.078 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 19:34:26.082 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 19:34:29.334 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 19:34:29.334 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 19:34:29.334 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:34:29.335 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 19:34:29.335 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 19:34:29.351 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:32.344 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 19:34:32.344 [Lua] ............................................................................................................ 19:34:32.344 [Lua] ............................................................................................................ 19:34:32.344 [Lua] GAME START SETTINGS -> Level: dlc_bogenhafen_city | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 19:34:32.344 [Lua] ............................................................................................................ 19:34:32.344 [Lua] ............................................................................................................ 19:34:32.401 [Lua] [Matchmaking] Cancelling matchmaking 19:34:32.401 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:34:32.452 [Lua] [IngameUI] menu view on_exit start_game_view 19:34:32.452 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 19:34:32.453 [Save] Saving `save_data` 19:34:32.453 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:34:32.453 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 19:34:32.453 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 19:34:32.455 [Save] Save done 19:34:32.456 [Lua] [IngameUI] menu view post_update_on_exit table: 0x15f3be60 19:34:34.621 [Lua] [IngameUI] menu view on_enter hero_view 19:34:34.625 [Lua] [IngameUI] menu view post_update_on_enter table: 0x18ed7350 19:34:34.625 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 19:34:35.093 [EACServer] [21:34:35:093][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:34:37.434 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:34:37.434 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:34:37.435 [Lua] Set lobby begin: 19:34:37.435 [Lua] Lobby data twitch_enabled = false 19:34:37.435 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 19:34:37.436 [Lua] Lobby data num_players = 3 19:34:37.436 [Lua] Lobby data difficulty_tweak = 0 19:34:37.436 [Lua] Lobby data host = 11000010a60b68b 19:34:37.436 [Lua] Lobby data matchmaking_type = 3 19:34:37.436 [Lua] Lobby data is_private = true 19:34:37.436 [Lua] Lobby data match_started = true 19:34:37.436 [Lua] Lobby data difficulty = cataclysm 19:34:37.436 [Lua] Lobby data player_slot_1 = 0:0 19:34:37.436 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:34:37.436 [Lua] Lobby data unique_server_name = Meridian 19:34:37.436 [Lua] Lobby data quick_game = false 19:34:37.436 [Lua] Lobby data country_code = CH 19:34:37.436 [Lua] Lobby data matchmaking = false 19:34:37.436 [Lua] Lobby data power_level = 835 19:34:37.436 [Lua] Lobby data mission_id = inn_level_sonnstill 19:34:37.436 [Lua] Lobby data mechanism = adventure 19:34:37.436 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:34:37.436 [Lua] Lobby data player_slot_2 = 0:0 19:34:37.436 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:34:37.436 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:34:37.436 [Lua] Lobby data eac_authorized = true 19:34:37.436 [Lua] Set lobby end. 19:34:37.436 [Lua] [PartyManager] Leader is set to 11000010a60b68b 19:34:37.436 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill dlc_bogenhafen_city 0 19:34:37.436 [Lua] Set lobby begin: 19:34:37.436 [Lua] Lobby data twitch_enabled = false 19:34:37.436 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:34:37.436 [Lua] Lobby data num_players = 3 19:34:37.436 [Lua] Lobby data difficulty_tweak = 0 19:34:37.436 [Lua] Lobby data host = 11000010a60b68b 19:34:37.436 [Lua] Lobby data matchmaking_type = 2 19:34:37.436 [Lua] Lobby data is_private = true 19:34:37.437 [Lua] Lobby data match_started = true 19:34:37.437 [Lua] Lobby data difficulty = cataclysm 19:34:37.437 [Lua] Lobby data player_slot_1 = 0:0 19:34:37.437 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:34:37.437 [Lua] Lobby data unique_server_name = Meridian 19:34:37.437 [Lua] Lobby data quick_game = false 19:34:37.437 [Lua] Lobby data country_code = CH 19:34:37.437 [Lua] Lobby data matchmaking = false 19:34:37.437 [Lua] Lobby data power_level = 835 19:34:37.437 [Lua] Lobby data mission_id = inn_level_sonnstill 19:34:37.437 [Lua] Lobby data mechanism = adventure 19:34:37.437 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:34:37.437 [Lua] Lobby data player_slot_2 = 0:0 19:34:37.437 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:34:37.437 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:34:37.437 [Lua] Lobby data eac_authorized = true 19:34:37.437 [Lua] Set lobby end. 19:34:37.437 [Lua] Set lobby begin: 19:34:37.437 [Lua] Lobby data twitch_enabled = false 19:34:37.437 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:34:37.437 [Lua] Lobby data num_players = 3 19:34:37.437 [Lua] Lobby data difficulty_tweak = 0 19:34:37.437 [Lua] Lobby data host = 11000010a60b68b 19:34:37.437 [Lua] Lobby data matchmaking_type = 2 19:34:37.437 [Lua] Lobby data is_private = true 19:34:37.437 [Lua] Lobby data match_started = true 19:34:37.437 [Lua] Lobby data difficulty = cataclysm 19:34:37.437 [Lua] Lobby data player_slot_1 = 0:0 19:34:37.437 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:34:37.437 [Lua] Lobby data unique_server_name = Meridian 19:34:37.437 [Lua] Lobby data quick_game = false 19:34:37.437 [Lua] Lobby data country_code = CH 19:34:37.437 [Lua] Lobby data matchmaking = false 19:34:37.438 [Lua] Lobby data power_level = 835 19:34:37.438 [Lua] Lobby data mission_id = inn_level_sonnstill 19:34:37.438 [Lua] Lobby data mechanism = adventure 19:34:37.438 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:34:37.438 [Lua] Lobby data player_slot_2 = 0:0 19:34:37.438 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:34:37.438 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:34:37.438 [Lua] Lobby data eac_authorized = true 19:34:37.438 [Lua] Set lobby end. 19:34:37.438 [Lua] [ChatManager][1]System: Starting hosted game... 19:34:37.438 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:34:37.438 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:34:39.388 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:34:43.748 [Lua] [IngameUI] menu view on_exit hero_view 19:34:43.751 [Lua] [IngameUI] menu view post_update_on_exit table: 0x18ed7350 19:34:43.751 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 19:34:46.093 [Lua] [IngameUI] menu view on_enter hero_view 19:34:46.097 [Lua] [IngameUI] menu view post_update_on_enter table: 0x18ed7350 19:34:46.097 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:34:46.111 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:34:46.111 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:34:46.113 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:34:46.113 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:34:46.118 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:34:46.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:34:46.360 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:34:46.381 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:34:46.381 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:34:46.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:34:46.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:34:46.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:34:46.428 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:34:46.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:34:46.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:34:46.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:34:46.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:34:46.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:34:46.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:34:46.765 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:34:46.765 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 19:34:46.770 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:34:46.770 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 19:34:47.242 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:48.481 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:34:50.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:34:50.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:34:50.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:34:50.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:34:50.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:34:50.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:34:50.646 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:51.708 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:34:52.042 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:52.483 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:34:53.929 [Lua] PlayFabMirrorBase:_commit_internal 25 19:34:53.929 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:34:53.933 [Lua] generate_backend_stats 11000010a60b68b:1 19:34:53.956 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:34:53.956 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:34:53.956 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 86 19:34:53.965 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 86 19:34:54.350 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 86 19:34:54.353 [Lua] commit result success 25 19:34:54.353 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 87 19:34:54.362 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 87 19:34:54.533 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 87 19:34:59.773 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:35:00.189 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:35:00.894 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:35:01.328 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:35:01.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:35:01.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:35:01.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:35:01.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:35:01.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:35:01.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:35:02.050 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:35:02.496 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:35:02.562 [Lua] [IngameUI] menu view on_exit hero_view 19:35:02.566 [Lua] [IngameUI] menu view post_update_on_exit table: 0x18ed7350 19:35:02.566 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:35:02.566 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:35:02.566 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:35:02.566 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:35:02.566 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:35:02.566 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:35:02.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:35:02.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:35:02.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:35:02.572 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:35:02.572 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 19:35:02.572 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 19:35:17.711 [Lua] PlayFabMirrorBase:_commit_internal 26 19:35:17.711 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:35:17.715 [Lua] generate_backend_stats 11000010a60b68b:1 19:35:17.741 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:35:17.741 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:35:17.741 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 88 19:35:17.745 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 88 19:35:18.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 88 19:35:18.124 [Lua] commit result success 26 19:35:18.124 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 89 19:35:18.134 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 89 19:35:18.305 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 89 19:35:18.595 [Lua] TalentSystem:rpc_sync_talents 18 1025 19:35:23.380 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:35:23.380 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 19:35:23.459 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill dlc_bogenhafen_city 0 19:35:23.459 [Lua] Set lobby begin: 19:35:23.459 [Lua] Lobby data twitch_enabled = false 19:35:23.459 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:35:23.459 [Lua] Lobby data num_players = 3 19:35:23.459 [Lua] Lobby data difficulty_tweak = 0 19:35:23.459 [Lua] Lobby data host = 11000010a60b68b 19:35:23.459 [Lua] Lobby data matchmaking_type = 2 19:35:23.459 [Lua] Lobby data is_private = true 19:35:23.459 [Lua] Lobby data match_started = true 19:35:23.459 [Lua] Lobby data difficulty = cataclysm 19:35:23.459 [Lua] Lobby data player_slot_1 = 0:0 19:35:23.459 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:35:23.459 [Lua] Lobby data unique_server_name = Meridian 19:35:23.459 [Lua] Lobby data quick_game = false 19:35:23.459 [Lua] Lobby data country_code = CH 19:35:23.459 [Lua] Lobby data matchmaking = false 19:35:23.459 [Lua] Lobby data power_level = 835 19:35:23.459 [Lua] Lobby data mission_id = inn_level_sonnstill 19:35:23.459 [Lua] Lobby data mechanism = adventure 19:35:23.459 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:35:23.459 [Lua] Lobby data player_slot_2 = 0:0 19:35:23.459 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:35:23.459 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:35:23.459 [Lua] Lobby data eac_authorized = true 19:35:23.459 [Lua] Set lobby end. 19:35:23.459 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:35:23.459 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_bogenhafen_city, mc:adventure, gm:adventure, env:0, seed:3777984, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1877195392, lt:load_next_level, extra_packages:{ }) 19:35:23.459 [Lua] [NetworkServer] Entering post game 19:35:23.459 [Lua] [PeerSM] 11000010593901b :: on_exit InGame 19:35:23.459 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame 19:35:23.459 [Lua] [PeerSM] 11000010a60b68b :: on_exit InGame 19:35:23.459 [Lua] [PeerSM] 11000010a60b68b :: on_enter InPostGame 19:35:23.459 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InGame 19:35:23.459 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InPostGame 19:35:23.460 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:391: in function update [6] @scripts/game_state/state_ingame.lua:938: in function update [7] @foundation/scripts/util/state_machine.lua:141: in function update [8] @scripts/boot.lua:904: in function game_update [9] @scripts/boot.lua:639:in function [1] self = table: 000000000A27B5F0 [2] self = table: 00000000124B2A00; game_server_lobby_client = nil [3] self = table: 00000000124B2A00 [4] self = table: 00000000124B2A00; dt = nil; t = nil; verify_dlc_data = table: 0000000009D23070; active_peers = table: 00000000182E8C50; is_done = true; success = true [5] self = table: 0000000001BC7C40; dt = 0.0093316361308097839; t = 4918.4168089677114; state_name = "MatchmakingStateStartGame" [6] self = table: 0000000009A62FF0; dt = 0.0093316361308097839; main_t = 4918.4168089677114; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 104.1818994008936 [7] self = table: 000000000158FF20; dt = 0.0093316361308097839; t = 4918.4168089677114 [8] self = table: 0000000000095910; real_world_dt = 0.0093316361308097839; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0093316361308097839; t = 4918.4168089677114 [9] dt = 0.0093316361308097839 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 000000000F41E820; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000A189080; _end_conditions_met = false; _round_started = true; _object_sets = table: 00000000093326F0; _disable_spawning_reasons = table: 0000000011691050; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F629400; _mutator_handler = table: 000000000704CED0; network_server = table: 0000000003FE2AB0; _game_mode = table: 000000000A80B610; _profile_synchronizer = table: 0000000003FE7B00; _lobby_host = table: 0000000003FE1460; _level_key = "inn_level_sonnstill"; _network_transmit = table: 0000000000261370; _flow_set_data = table: 0000000015B8ECB0; is_server = true; network_event_delegate = table: 00000000021B5AB0; [2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000015DE1A50; _verify_dlc_data = table: 0000000009D23070; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 000000000F41E820; _network_transmit = table: 0000000000261370; state_context = table: 0000000011CB73B0; [3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000015DE1A50; _verify_dlc_data = table: 0000000009D23070; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 000000000F41E820; _network_transmit = table: 0000000000261370; state_context = table: 0000000011CB73B0; [4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001BC7C40; search_config = table: 0000000015DE1A50; _verify_dlc_data = table: 0000000009D23070; _network_server = table: 0000000003FE2AB0; _lobby = table: 0000000003FE1460; _statistics_db = table: 000000000F41E820; _network_transmit = table: 0000000000261370; state_context = table: 0000000011CB73B0; [5] network_event_delegate = table: 00000000021B5AB0; start_matchmaking_time = 1000000; network_server = table: 0000000003FE2AB0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BC7AC0; _state = table: 00000000124B2A00; peers_to_sync = table: 0000000001BC7B50; _power_level_timer = 4919.3351775344927; lobby_finder = table: 00000000041271A0; _level_weights = table: 0000000001BC7B20; _ingame_ui = table: 0000000009454650; countdown_has_finished = false; peer_id = "11000010a60b68b"; lobby_finder_timer = 0; lobby = table: 0000000003FE1460; profile_update_time = 0; params = table: 0000000004135E60; profile_synchronizer = table: 0000000003FE7B00; debug = table: 0000000001BC2B40; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000011CB73B0; statistics_db = table: 000000000F41E820; network_transmit = table: 0000000000261370; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 000000001202B670; party_owned_dlcs = table: 0000000001BC7AF0; [6] world_name = "level_world"; entity_system_bag = table: 000000000931B0F0; network_server = table: 0000000003FE2AB0; entity_system = table: 000000000C1195E0; parent = table: 0000000000095910; _level_flow_events = table: 00000000125E85F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000009D837C0; profile_synchronizer = table: 0000000003FE7B00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C317EC0; num_local_human_players = 1; _ping_reporter = table: 000000000A440060; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0093316361308097839; peer_id = "11000010a60b68b"; level = [Level]; network_timer_handler = table: 00000000094693C0; network_event_delegate = table: 00000000021B5AB0; machines = table: 000000000A469840; _camera_carrier = table: 0000000011A93B70; free_flight_manager = table: 0000000000A72900; network_transmit = table: 0000000000261370; level_key = "inn_level_sonnstill"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000F41E820; _lobby_host = table: 0000000003FE1460; dice_keeper = table: 0000000000A617B0; network_clock = table: 0000000015EE49F0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 000000000158FA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 0000000009A62FF0; [8] startup_package_handles = table: 0000000000099740; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996C0; flow_return_table = table: 0000000000095940; _machine = table: 000000000158FF20; has_booted = true; loading_context = table: 000000000A2191C0; startup_timer = 4.2081554055330344; bar_timer = 0; disable_loading_bar = true; 19:35:23.461 [Lua] [LevelTransitionHandler] promote_next_level_data 19:35:23.461 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 19:35:23.461 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_key:0:0:0:0 = dlc_bogenhafen_city 19:35:23.461 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_seed:0:0:0:0 = 3777984 19:35:23.461 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: conflict_director:0:0:0:0 = default 19:35:23.461 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: locked_director_functions:0:0:0:0 = {} 19:35:23.461 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: game_mode:0:0:0:0 = adventure 19:35:23.461 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: mechanism:0:0:0:0 = adventure 19:35:23.461 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: environment_variation_id:0:0:0:0 = 0 19:35:23.461 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty:0:0:0:0 = cataclysm 19:35:23.461 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: difficulty_tweak:0:0:0:0 = 0 19:35:23.462 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_session_id:0:0:0:0 = 1877195392 19:35:23.462 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: level_transition_type:0:0:0:0 = load_next_level 19:35:23.462 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: extra_packages:0:0:0:0 = {} 19:35:23.462 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: name:set_level_data 19:35:23.462 [Lua] [NetworkServer] Entering post game 19:35:23.462 [Save] Saving `save_data` 19:35:23.462 [Lua] gm_event_end_conditions_met false false 19:35:23.462 [Lua] PlayFabMirrorBase:_commit_internal nil 19:35:23.462 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:35:23.464 [Save] Save done 19:35:23.464 [Save] Saving `save_data` 19:35:23.466 [Lua] generate_backend_stats 11000010a60b68b:1 19:35:23.467 [Save] Save done 19:35:23.489 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:35:23.489 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:35:23.489 [Save] Saving `save_data` 19:35:23.489 [Lua] TRANSITION nil nil load_next_level 19:35:23.489 [Lua] Transition type "load_next_level", is server: true 19:35:23.489 [Lua] [GameNetworkManager] Leaving game... 19:35:23.489 [Lua] [GameNetworkManager] Shutting down game session host. 19:35:23.489 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:35:23.490 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:35:23.490 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=106.18 19:35:23.492 [Save] Save done 19:35:23.493 [Connection] Packet 43638 chunk for system game_session from 11000010593901b had no listener 19:35:23.493 [Network] Ignoring message `rpc_anim_event` from wrong session 1f13 or from non-session peer 11000010ecdfe63 19:35:23.493 [Connection] Packet 126906 chunk for system game_session from 11000010ecdfe63 had no listener 19:35:23.493 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010593901b:0:0:0 = false 19:35:23.493 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = false 19:35:23.493 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = false 19:35:23.493 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:35:23.493 [Lua] commit result success 27 19:35:23.493 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 90 19:35:23.502 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 90 19:35:23.511 [Connection] Packet 43639 chunk for system game_session from 11000010593901b had no listener 19:35:23.530 [Connection] Packet 126907 chunk for system game_session from 11000010ecdfe63 had no listener 19:35:23.585 [Network] Ignoring message `rpc_anim_event` from wrong session 1f13 or from non-session peer 11000010ecdfe63 19:35:23.671 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 90 19:35:24.409 [Lua] [PlayerSyncData] Game session is not initialized 19:35:24.409 [Lua] [PlayerSyncData] Game session is not initialized 19:35:24.409 [Lua] Set lobby begin: 19:35:24.409 [Lua] Lobby data twitch_enabled = false 19:35:24.409 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:35:24.409 [Lua] Lobby data num_players = 3 19:35:24.409 [Lua] Lobby data difficulty_tweak = 0 19:35:24.409 [Lua] Lobby data host = 11000010a60b68b 19:35:24.409 [Lua] Lobby data matchmaking_type = 2 19:35:24.409 [Lua] Lobby data is_private = true 19:35:24.409 [Lua] Lobby data match_started = true 19:35:24.409 [Lua] Lobby data difficulty = cataclysm 19:35:24.410 [Lua] Lobby data player_slot_1 = 0:0 19:35:24.410 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:35:24.410 [Lua] Lobby data unique_server_name = Meridian 19:35:24.410 [Lua] Lobby data quick_game = false 19:35:24.410 [Lua] Lobby data country_code = CH 19:35:24.410 [Lua] Lobby data matchmaking = false 19:35:24.410 [Lua] Lobby data power_level = 0 19:35:24.410 [Lua] Lobby data mission_id = inn_level_sonnstill 19:35:24.410 [Lua] Lobby data mechanism = adventure 19:35:24.410 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:35:24.410 [Lua] Lobby data player_slot_2 = 0:0 19:35:24.410 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:35:24.410 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:35:24.410 [Lua] Lobby data eac_authorized = true 19:35:24.410 [Lua] Set lobby end. 19:35:25.497 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:35:25.497 [Lua] [Managers] Calling function on all managers: 19:35:25.498 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 1 19:35:25.498 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = false 19:35:25.498 [Lua] Clearing all global lookup lists 19:35:25.498 [Lua] [IngamePlayerListUI] - Destroy 19:35:25.498 [Lua] [GamePadEquipmentUI] - Destroy 19:35:25.498 [Lua] [EquipmentUI] - Destroy 19:35:25.498 [Lua] [GamePadAbilityUI] - Destroy 19:35:25.498 [Lua] [AbilityUI] - Destroy 19:35:25.498 [Lua] [IngameUI] destroy 19:35:25.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kerillian_painting_wood_base_1 19:35:25.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_client_3 19:35:25.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_5 19:35:25.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4 19:35:25.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1 19:35:25.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 19:35:25.509 [Lua] [MOD][VMF][INFO] Removed 11000010ecdfe63 from the VMF users list. 19:35:25.509 [Lua] PlayerManager:remove_player peer_id=11000010ecdfe63 1 19:35:25.509 [Lua] [MOD][VMF][INFO] Removed 11000010593901b from the VMF users list. 19:35:25.509 [Lua] PlayerManager:remove_player peer_id=11000010593901b 1 19:35:25.546 [Lua] [Managers] Destroying manager group: 19:35:25.550 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:35:25.601 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:35:25.601 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame 19:35:25.601 [Lua] [PeerSM] 11000010593901b :: on_enter Loading 19:35:25.601 [Lua] [PeerSM] 11000010a60b68b :: on_exit InPostGame 19:35:25.601 [Lua] [PeerSM] 11000010a60b68b :: on_enter Loading 19:35:25.601 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit InPostGame 19:35:25.601 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Loading 19:35:25.601 [Lua] [Matchmaking] unregister rpcs 19:35:25.601 [Lua] ############### UNLOADING PACKAGES ############### 19:35:25.601 [Lua] [Managers] Calling function on all managers: 19:35:25.601 [Lua] [Managers] Destroying manager group: 19:35:25.601 [Lua] [Gamestate] Enter state StateLoading 19:35:25.603 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:35:25.603 [Lua] [Matchmaking] register rpcs 19:35:25.603 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 19:35:25.603 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:35:25.603 [Lua] registering RPCs 19:35:25.603 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:35:25.603 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:35:25.603 [Lua] Set lobby begin: 19:35:25.603 [Lua] Lobby data twitch_enabled = false 19:35:25.603 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:35:25.603 [Lua] Lobby data num_players = 3 19:35:25.603 [Lua] Lobby data difficulty_tweak = 0 19:35:25.603 [Lua] Lobby data host = 11000010a60b68b 19:35:25.603 [Lua] Lobby data matchmaking_type = 2 19:35:25.603 [Lua] Lobby data is_private = true 19:35:25.603 [Lua] Lobby data match_started = true 19:35:25.603 [Lua] Lobby data difficulty = cataclysm 19:35:25.603 [Lua] Lobby data player_slot_1 = 0:0 19:35:25.603 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:35:25.603 [Lua] Lobby data unique_server_name = Meridian 19:35:25.603 [Lua] Lobby data quick_game = false 19:35:25.603 [Lua] Lobby data country_code = CH 19:35:25.604 [Lua] Lobby data matchmaking = false 19:35:25.604 [Lua] Lobby data power_level = 0 19:35:25.604 [Lua] Lobby data mission_id = dlc_bogenhafen_city 19:35:25.604 [Lua] Lobby data mechanism = adventure 19:35:25.604 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:35:25.604 [Lua] Lobby data player_slot_2 = 0:0 19:35:25.604 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:35:25.604 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:35:25.604 [Lua] Lobby data eac_authorized = true 19:35:25.604 [Lua] Set lobby end. 19:35:25.604 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:35:25.606 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_17, global_loading_screens, async-read, prioritized 19:35:25.606 [Lua] [StateLoading] load_current_level 19:35:25.606 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_bogenhafen_city 0 19:35:25.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill 19:35:25.607 [Umbra] Unload tome 19:35:25.608 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill 19:35:25.608 [Lua] [PackageManager] Unload: resource_packages/levels/inn_sonnstill, inn_level_sonnstill 19:35:25.670 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_sonnstill 19:35:25.677 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_sonnstill 19:35:25.677 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/city, dlc_bogenhafen_city, async-read, 19:35:25.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_17 19:35:25.723 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_17 19:35:25.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/city 19:35:25.751 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010593901b:0:0:0 = false 19:35:25.751 [Lua] ### Received rpc_level_load_started 19:35:25.751 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_session_id: 1877195392 19:35:25.762 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":1022932928,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false}} 19:35:25.762 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 1022932928 19:35:25.762 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:35:25.762 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:35:25.762 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1494604288 19:35:25.762 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010593901b:0:0:0 = false 19:35:25.829 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:35:25.829 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_05":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_axes":false,"wwise\/throwing_axe":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/weapons\/player\/wpn_dw_thrown_axe_01_t1\/wpn_dw_thrown_axe_01_t1_3p":false,"resource_packages\/careers\/dr_slayer":false},"inventory_id":1494604288,"first_person":{"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_05":false,"resource_packages\/careers\/dr_slayer":false,"units\/weapons\/player\/wpn_dw_thrown_axe_01_t1\/wpn_dw_thrown_axe_01_t1":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_thrown_axe_01_t1\/wpn_dw_thrown_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"wwise\/throwing_axe":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_slayer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false}} 19:35:25.829 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 1022932928 19:35:25.829 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:35:25.829 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:35:25.829 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:35:25.829 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1494604288 19:35:25.829 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:35:25.829 [Lua] ### Received rpc_level_load_started 19:35:25.829 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_session_id: 1877195392 19:35:25.841 [Umbra] Loading umbra tome '#ID[d0574be4dbb7ced9]' 19:35:29.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/city 19:35:29.955 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/city 19:35:29.972 [Lua] [LevelTransitionHandler] Level load completed! 19:35:29.972 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_city - level_seed: 3777984 - use_random_directors: true - conflict_director_name: default 19:35:30.002 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:35:30.002 [Lua] checking dlc's against conflict directors 19:35:30.002 [Lua] number of factions to include 2 19:35:30.002 [Lua] Updated list weights for random: 19:35:30.002 [Lua] skaven, 0.42 (0.00-0.42) 19:35:30.002 [Lua] chaos, 0.42 (0.42-0.83) 19:35:30.002 [Lua] beastmen, 0.17 (0.83-1.00) 19:35:30.002 [Lua] Rolled random faction: 0.81446516513824463 chaos 19:35:30.002 [Lua] Updated list weights for random: 19:35:30.002 [Lua] skaven, 0.71 (0.00-0.71) 19:35:30.002 [Lua] beastmen, 0.29 (0.71-1.00) 19:35:30.002 [Lua] Rolled random faction: 0.87127053737640381 beastmen 19:35:30.002 [Lua] number of factions added 2 19:35:30.002 [Lua] --- --- --- 19:35:30.002 [Lua] Starting... difficulty 'cataclysm' 19:35:30.002 [Lua] There are no starting conflict directors! 19:35:30.002 [Lua] --- --- --- 19:35:30.002 [Lua] 19:35:30.002 [Lua] Looking for a new director: 19:35:30.002 [Lua] (free: 17) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 19:35:30.002 [Lua] ->trying director: chaos 19:35:30.002 [Lua] --> success! 19:35:30.002 [Lua] --> Added these breeds: skaven_loot_rat chaos_spawn chaos_troll 19:35:30.002 [Lua] 19:35:30.002 [Lua] Looking for a new director: 19:35:30.002 [Lua] (free: 14) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 19:35:30.002 [Lua] ->trying director: beastmen 19:35:30.002 [Lua] --> success! 19:35:30.002 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 19:35:30.002 [Lua] 19:35:30.002 [Lua] Looking for a new director: 19:35:30.002 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior chaos_raider chaos_vortex_sorcerer beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 19:35:30.002 [Lua] ->trying director: beastmen 19:35:30.002 [Lua] --> success! 19:35:30.002 [Lua] --> re-used the same breeds 19:35:30.002 [Lua] 19:35:30.002 [Lua] Looking for a new director: 19:35:30.002 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior chaos_raider chaos_vortex_sorcerer beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 19:35:30.002 [Lua] ->trying director: chaos 19:35:30.002 [Lua] --> success! 19:35:30.002 [Lua] --> re-used the same breeds 19:35:30.002 [Lua] 19:35:30.002 [Lua] Looking for a new director: 19:35:30.002 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior chaos_raider chaos_vortex_sorcerer beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 19:35:30.002 [Lua] ->trying director: chaos 19:35:30.002 [Lua] --> success! 19:35:30.002 [Lua] --> re-used the same breeds 19:35:30.002 [Lua] 19:35:30.002 [Lua] Looking for a new director: 19:35:30.002 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior chaos_raider chaos_vortex_sorcerer beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 19:35:30.002 [Lua] ->trying director: chaos_beastmen 19:35:30.002 [Lua] --> success! 19:35:30.002 [Lua] --> re-used the same breeds 19:35:30.002 [Lua] 19:35:30.002 [Lua] Looking for a new director: 19:35:30.002 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior chaos_raider chaos_vortex_sorcerer beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 19:35:30.002 [Lua] ->trying director: chaos_beastmen 19:35:30.002 [Lua] --> success! 19:35:30.002 [Lua] --> re-used the same breeds 19:35:30.002 [Lua] 19:35:30.002 [Lua] Looking for a new director: 19:35:30.002 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior chaos_raider chaos_vortex_sorcerer beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 19:35:30.002 [Lua] ->trying director: beastmen 19:35:30.002 [Lua] --> success! 19:35:30.002 [Lua] --> re-used the same breeds 19:35:30.002 [Lua] 19:35:30.002 [Lua] Looking for a new director: 19:35:30.002 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior chaos_raider chaos_vortex_sorcerer beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 19:35:30.002 [Lua] ->trying director: beastmen 19:35:30.002 [Lua] --> success! 19:35:30.002 [Lua] --> re-used the same breeds 19:35:30.002 [Lua] 19:35:30.002 [Lua] Looking for a new director: 19:35:30.002 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior chaos_raider chaos_vortex_sorcerer beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 19:35:30.002 [Lua] ->trying director: chaos 19:35:30.002 [Lua] --> success! 19:35:30.002 [Lua] --> re-used the same breeds 19:35:30.002 [Lua] 19:35:30.002 [Lua] Looking for a new director: 19:35:30.002 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior chaos_raider chaos_vortex_sorcerer beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 19:35:30.002 [Lua] ->trying director: chaos 19:35:30.002 [Lua] --> success! 19:35:30.002 [Lua] --> re-used the same breeds 19:35:30.002 [Lua] 19:35:30.002 [Lua] Looking for a new director: 19:35:30.002 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior chaos_raider chaos_vortex_sorcerer beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 19:35:30.002 [Lua] ->trying director: chaos 19:35:30.002 [Lua] --> success! 19:35:30.002 [Lua] --> re-used the same breeds 19:35:30.002 [Lua] 19:35:30.002 [Lua] Looking for a new director: 19:35:30.002 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior chaos_raider chaos_vortex_sorcerer beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 19:35:30.002 [Lua] ->trying director: chaos_beastmen 19:35:30.002 [Lua] --> success! 19:35:30.002 [Lua] --> re-used the same breeds 19:35:30.002 [Lua] 19:35:30.002 [Lua] Looking for a new director: 19:35:30.002 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior chaos_raider chaos_vortex_sorcerer beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 19:35:30.002 [Lua] ->trying director: chaos_beastmen 19:35:30.002 [Lua] --> success! 19:35:30.002 [Lua] --> re-used the same breeds 19:35:30.002 [Lua] 19:35:30.002 [Lua] DONE! Found the following directors: 19:35:30.002 [Lua] chaos 19:35:30.002 [Lua] beastmen 19:35:30.002 [Lua] beastmen 19:35:30.002 [Lua] chaos 19:35:30.002 [Lua] chaos 19:35:30.002 [Lua] chaos_beastmen 19:35:30.002 [Lua] chaos_beastmen 19:35:30.002 [Lua] beastmen 19:35:30.002 [Lua] beastmen 19:35:30.002 [Lua] chaos 19:35:30.002 [Lua] chaos 19:35:30.002 [Lua] chaos 19:35:30.002 [Lua] chaos_beastmen 19:35:30.002 [Lua] chaos_beastmen 19:35:30.002 [Lua] (free: 8), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior chaos_raider chaos_vortex_sorcerer beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 19:35:30.002 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, chaos_warrior=true, chaos_raider=true, chaos_vortex_sorcerer=true, beastmen_standard_bearer=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, chaos_berzerker=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 19:35:30.002 [Lua] load_startup_enemy_packages: -------------- 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] chaos_spawn 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] chaos_troll 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] skaven_rat_ogre 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] skaven_stormfiend 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] beastmen_minotaur 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] chaos_plague_sorcerer 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] chaos_corruptor_sorcerer 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] skaven_gutter_runner 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] skaven_pack_master 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] skaven_poison_wind_globadier 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] skaven_ratling_gunner 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] skaven_warpfire_thrower 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] chaos_vortex_sorcerer 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] beastmen_standard_bearer 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] chaos_vortex 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] critter_rat 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] critter_pig 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] beastmen_gor 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] skaven_storm_vermin 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] beastmen_ungor_archer 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] chaos_warrior 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] chaos_raider 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] beastmen_ungor 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] skaven_clan_rat 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] skaven_loot_rat 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] skaven_slave 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] chaos_fanatic 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] chaos_marauder_with_shield 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] chaos_marauder 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] beastmen_bestigor 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] chaos_berzerker 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] skaven_plague_monk 19:35:30.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:35:30.002 [Lua] skaven_clan_rat_with_shield 19:35:30.004 [Lua] ### Received rpc_level_loaded 19:35:30.004 [Lua] #### Has state machine: true, peer_id: 11000010a60b68b, level_id: 287 19:35:30.004 [Lua] Peer 11000010a60b68b has loaded the level and all enemies are loaded 19:35:30.021 [Lua] [PeerSM] 11000010a60b68b :: on_exit Loading 19:35:30.021 [Lua] [PeerSM] 11000010a60b68b :: on_enter LoadingProfilePackages 19:35:30.038 [Lua] [PeerSM] 11000010a60b68b :: on_exit LoadingProfilePackages 19:35:30.038 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForEnterGame 19:35:30.038 [Lua] ### Received rpc_level_loaded 19:35:30.038 [Lua] #### Has state machine: false, peer_id: 11000010a60b68b, level_id: 287 19:35:30.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:35:30.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:35:30.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:35:30.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:35:30.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:35:30.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:35:30.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:35:30.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:35:30.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:35:30.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:35:30.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:35:30.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:35:31.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:35:31.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:35:31.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:35:31.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:35:31.163 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:35:31.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:35:31.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:35:31.283 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:35:31.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:35:31.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:35:31.419 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:35:31.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:35:31.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:35:31.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:35:31.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:35:31.602 [Lua] ### Received rpc_level_loaded 19:35:31.602 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 287 19:35:31.602 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded 19:35:31.602 [Lua] [PeerSM] 11000010593901b :: on_exit Loading 19:35:31.602 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages 19:35:31.620 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages 19:35:31.620 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame 19:35:31.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:35:31.804 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:35:31.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:35:31.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:35:31.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:35:31.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:35:32.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:35:32.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:35:32.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:35:32.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:35:32.292 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:35:32.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:35:32.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:35:32.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:35:32.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:35:32.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:35:32.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:35:32.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:35:32.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:35:32.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:35:32.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:35:32.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:35:32.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:35:32.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 19:35:33.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 19:35:33.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 19:35:33.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:35:33.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:35:33.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:35:33.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 19:35:33.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 19:35:33.618 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 19:35:33.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:35:33.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:35:33.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:35:33.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 19:35:33.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 19:35:33.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 19:35:33.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 19:35:34.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 19:35:34.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 19:35:34.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:35:34.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:35:34.493 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:35:34.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:35:34.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:35:34.595 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:35:34.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:35:34.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:35:34.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:35:34.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:35:35.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:35:35.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:35:35.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 19:35:35.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 19:35:35.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 19:35:35.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:35:35.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:35:35.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:35:35.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 19:35:35.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 19:35:35.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 19:35:35.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 19:35:36.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 19:35:36.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 19:35:36.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:35:36.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:35:36.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:35:36.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:35:36.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:35:36.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:35:36.443 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_city game_mode: adventure 19:35:36.443 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:35:36.443 [Lua] Starting async level spawning of levels/honduras_dlcs/bogenhafen/city/world 19:35:36.443 [Umbra] Init version: 3.4.15 :: 16 threads 19:35:36.973 [Lua] Async level spawning done 19:35:36.973 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:35:37.957 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:35:37.957 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:35:37.957 [Lua] [Matchmaking] unregister rpcs 19:35:37.957 [Lua] Set lobby begin: 19:35:37.957 [Lua] Lobby data twitch_enabled = false 19:35:37.957 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:35:37.957 [Lua] Lobby data num_players = 3 19:35:37.957 [Lua] Lobby data difficulty_tweak = 0 19:35:37.957 [Lua] Lobby data host = 11000010a60b68b 19:35:37.957 [Lua] Lobby data matchmaking_type = 2 19:35:37.957 [Lua] Lobby data is_private = true 19:35:37.957 [Lua] Lobby data match_started = true 19:35:37.957 [Lua] Lobby data difficulty = cataclysm 19:35:37.957 [Lua] Lobby data player_slot_1 = 0:0 19:35:37.957 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:35:37.957 [Lua] Lobby data unique_server_name = Meridian 19:35:37.957 [Lua] Lobby data quick_game = false 19:35:37.957 [Lua] Lobby data country_code = CH 19:35:37.958 [Lua] Lobby data matchmaking = false 19:35:37.958 [Lua] Lobby data power_level = 0 19:35:37.958 [Lua] Lobby data mission_id = dlc_bogenhafen_city 19:35:37.958 [Lua] Lobby data mechanism = adventure 19:35:37.958 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:35:37.958 [Lua] Lobby data player_slot_2 = 0:0 19:35:37.958 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:35:37.958 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:35:37.958 [Lua] Lobby data eac_authorized = true 19:35:37.958 [Lua] Set lobby end. 19:35:37.958 [Lua] [Managers] Destroying manager group: 19:35:37.958 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_17, global_loading_screens 19:35:37.958 [Lua] [Gamestate] Enter StateIngame HOST 19:35:37.958 [Lua] [Managers] Calling function on all managers: 19:35:37.959 [Lua] <>level = dlc_bogenhafen_city<> 19:35:37.959 [Lua] Set lobby begin: 19:35:37.959 [Lua] Lobby data twitch_enabled = false 19:35:37.959 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:35:37.959 [Lua] Lobby data num_players = 3 19:35:37.959 [Lua] Lobby data difficulty_tweak = 0 19:35:37.959 [Lua] Lobby data host = 11000010a60b68b 19:35:37.959 [Lua] Lobby data matchmaking_type = 2 19:35:37.959 [Lua] Lobby data is_private = true 19:35:37.959 [Lua] Lobby data match_started = true 19:35:37.959 [Lua] Lobby data difficulty = cataclysm 19:35:37.959 [Lua] Lobby data player_slot_1 = 0:0 19:35:37.959 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:35:37.959 [Lua] Lobby data unique_server_name = Meridian 19:35:37.959 [Lua] Lobby data quick_game = false 19:35:37.959 [Lua] Lobby data country_code = CH 19:35:37.959 [Lua] Lobby data matchmaking = false 19:35:37.959 [Lua] Lobby data power_level = 0 19:35:37.959 [Lua] Lobby data mission_id = dlc_bogenhafen_city 19:35:37.959 [Lua] Lobby data mechanism = adventure 19:35:37.959 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:35:37.959 [Lua] Lobby data player_slot_2 = 0:0 19:35:37.959 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:35:37.959 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:35:37.959 [Lua] Lobby data eac_authorized = true 19:35:37.959 [Lua] Set lobby end. 19:35:37.959 [Lua] [StateIngame] Server ingame 19:35:37.962 [Lua] Set lobby begin: 19:35:37.962 [Lua] Lobby data twitch_enabled = false 19:35:37.962 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:35:37.962 [Lua] Lobby data num_players = 3 19:35:37.962 [Lua] Lobby data difficulty_tweak = 0 19:35:37.962 [Lua] Lobby data host = 11000010a60b68b 19:35:37.962 [Lua] Lobby data matchmaking_type = 2 19:35:37.962 [Lua] Lobby data is_private = true 19:35:37.962 [Lua] Lobby data match_started = true 19:35:37.962 [Lua] Lobby data difficulty = cataclysm 19:35:37.962 [Lua] Lobby data player_slot_1 = 0:0 19:35:37.962 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:35:37.962 [Lua] Lobby data unique_server_name = Meridian 19:35:37.962 [Lua] Lobby data quick_game = false 19:35:37.962 [Lua] Lobby data country_code = CH 19:35:37.962 [Lua] Lobby data matchmaking = false 19:35:37.962 [Lua] Lobby data power_level = 0 19:35:37.962 [Lua] Lobby data mission_id = dlc_bogenhafen_city 19:35:37.962 [Lua] Lobby data mechanism = adventure 19:35:37.962 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:35:37.962 [Lua] Lobby data player_slot_2 = 0:0 19:35:37.963 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:35:37.963 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:35:37.963 [Lua] Lobby data eac_authorized = true 19:35:37.963 [Lua] Set lobby end. 19:35:37.963 [Lua] [Matchmaking] register rpcs 19:35:37.963 [Lua] GameNetworkManager:init... creating game session 19:35:37.963 [Lua] Host GameSession.make_game_session_host with session: 19:35:37.963 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:35:37.963 [Lua] [GameNetworkManager] My own peer_id = 11000010a60b68b 19:35:37.963 [Lua] [GameNetworkManager] self.is_server = true 19:35:37.963 [Network] Setting artificial MTU limit to 65536 19:35:37.974 [Lua] Switching ConflictSettings: to: default 19:35:37.974 [Lua] pacing=default 19:35:37.974 [Lua] roaming=nil 19:35:37.974 [Lua] specials=default 19:35:37.974 [Lua] debug_color=maroon 19:35:37.974 [Lua] contained_breeds=nil 19:35:37.974 [Lua] pack_spawning=default 19:35:37.974 [Lua] disabled=false 19:35:37.974 [Lua] factions=nil 19:35:37.974 [Lua] boss=default 19:35:37.974 [Lua] horde=default 19:35:37.974 [Lua] name=default 19:35:37.974 [Lua] intensity=default 19:35:37.974 [Lua] --- 19:35:37.974 [Lua] [LevelAnalysis] set_random_seed( 3777984) 19:35:37.981 [Lua] [AIInterestPointSystem] Level Seed: 3777984 19:35:37.981 [Lua] 19:35:37.981 [Lua] [entity_system_bag] = table 19:35:37.981 [Lua] [entity_system_bag] = metatable 19:35:37.981 [Lua] [startup_data] = table 19:35:37.981 [Lua] [entity_manager] = table 19:35:37.981 [Lua] [entity_manager] = metatable 19:35:37.981 [Lua] [unit_spawner] = table 19:35:37.981 [Lua] [unit_spawner] = metatable 19:35:37.981 [Lua] [unit_storage] = table 19:35:37.981 [Lua] [unit_storage] = metatable 19:35:37.981 [Lua] [dice_keeper] = table 19:35:37.981 [Lua] [dice_keeper] = metatable 19:35:37.981 [Lua] [is_server] = true (boolean) 19:35:37.981 [Lua] [world] = [World] 19:35:37.981 [Lua] [system_api] = table 19:35:37.981 [Lua] [entity_system] = table 19:35:37.981 [Lua] [entity_system] = metatable 19:35:37.981 [Lua] [network_lobby] = table 19:35:37.981 [Lua] [network_lobby] = metatable 19:35:37.981 [Lua] [profile_synchronizer] = table 19:35:37.981 [Lua] [profile_synchronizer] = metatable 19:35:37.981 [Lua] [level_transition_handler] = table 19:35:37.981 [Lua] [level_transition_handler] = metatable 19:35:37.981 [Lua] [num_local_human_players] = 1 (number) 19:35:37.981 [Lua] [statistics_db] = table 19:35:37.981 [Lua] [statistics_db] = metatable 19:35:37.981 [Lua] [network_server] = table 19:35:37.981 [Lua] [network_server] = metatable 19:35:37.981 [Lua] [input_manager] = table 19:35:37.981 [Lua] [input_manager] = metatable 19:35:37.981 [Lua] [network_clock] = table 19:35:37.981 [Lua] [network_clock] = metatable 19:35:37.981 [Lua] [network_transmit] = table 19:35:37.981 [Lua] [network_transmit] = metatable 19:35:37.981 [Lua] [free_flight_manager] = table 19:35:37.981 [Lua] [free_flight_manager] = metatable 19:35:37.981 [Lua] [network_manager] = table 19:35:37.981 [Lua] [network_manager] = metatable 19:35:37.981 [Lua] [network_event_delegate] = table 19:35:37.981 [Lua] [network_event_delegate] = metatable 19:35:37.981 [Lua] 19:35:37.982 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:35:37.982 [Lua] ignoring extension VersusInteractObjectiveExtension 19:35:37.982 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:35:37.982 [Lua] ignoring extension VersusSocketObjectiveExtension 19:35:37.982 [Lua] ignoring extension VersusTargetObjectiveExtension 19:35:37.982 [Lua] ignoring extension VersusMissionObjectiveExtension 19:35:37.984 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:35:37.999 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 19:35:37.999 [Lua] [AchievementManager] Achievements using the steam platform 19:35:37.999 [Lua] PlayerManager:add_player player_1 19:35:38.035 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 19:35:38.035 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 19:35:38.035 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 19:35:38.064 [Lua] [StateIngame] Level seed: 3777984 19:35:38.085 [Flow] interaction enabled 19:35:38.085 [Flow] interaction enabled 19:35:38.086 [Flow] interaction enabled 19:35:38.086 [Flow] interaction enabled 19:35:38.086 [Flow] interaction enabled 19:35:38.086 [Flow] interaction enabled 19:35:38.086 [Flow] interaction enabled 19:35:38.086 [Flow] interaction enabled 19:35:38.086 [Flow] interaction enabled 19:35:38.086 [Flow] interaction enabled 19:35:38.086 [Flow] interaction enabled 19:35:38.086 [Flow] interaction enabled 19:35:38.086 [Flow] interaction enabled 19:35:38.086 [Flow] interaction enabled 19:35:38.086 [Flow] interaction enabled 19:35:38.091 [Lua] [LevelAnalysis] set_random_seed( 3777984) 19:35:38.097 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:35:38.097 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:35:38.097 [Lua] [IngameUI] init 19:35:38.107 [SteamVoipClient] select_out(11000010593901b, off) 19:35:38.107 [SteamVoipClient] select_out(11000010a60b68b, off) 19:35:38.107 [SteamVoipClient] select_out(11000010ecdfe63, off) 19:35:38.110 [Lua] cb_razer_chroma_setup 19:35:38.128 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:35:38.128 [Lua] Set lobby begin: 19:35:38.128 [Lua] Lobby data twitch_enabled = false 19:35:38.128 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:35:38.128 [Lua] Lobby data num_players = 3 19:35:38.128 [Lua] Lobby data difficulty_tweak = 0 19:35:38.128 [Lua] Lobby data host = 11000010a60b68b 19:35:38.128 [Lua] Lobby data matchmaking_type = 2 19:35:38.128 [Lua] Lobby data is_private = true 19:35:38.128 [Lua] Lobby data match_started = true 19:35:38.128 [Lua] Lobby data difficulty = cataclysm 19:35:38.128 [Lua] Lobby data player_slot_1 = 0:0 19:35:38.128 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:35:38.128 [Lua] Lobby data unique_server_name = Meridian 19:35:38.128 [Lua] Lobby data quick_game = false 19:35:38.128 [Lua] Lobby data country_code = CH 19:35:38.129 [Lua] Lobby data matchmaking = false 19:35:38.129 [Lua] Lobby data power_level = 835 19:35:38.129 [Lua] Lobby data mission_id = dlc_bogenhafen_city 19:35:38.129 [Lua] Lobby data mechanism = adventure 19:35:38.129 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:35:38.129 [Lua] Lobby data player_slot_2 = 0:0 19:35:38.129 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:35:38.129 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:35:38.129 [Lua] Lobby data eac_authorized = true 19:35:38.129 [Lua] Set lobby end. 19:35:38.129 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:35:38.129 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:35:38.129 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:35:38.130 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:35:38.130 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:35:38.130 [Lua] CurrentConflictSettings default 19:35:38.130 [Lua] [ConflictDirector] conflict_director is ai_ready 19:35:38.134 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:35:38.134 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:35:38.138 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:35:38.138 [Lua] Forming navigation groups in one frame 19:35:38.138 [Lua] Forming navigation groups 19:35:38.139 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000002037268 19:35:38.310 [Lua] NavigationGroupManager -> calulation time B: 0.17199999999957072 19:35:38.310 [Lua] number of nav groups: 278 19:35:38.312 [Lua] number of refined nav groups : 190 19:35:38.315 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 19:35:38.315 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.051914339512585 Normalized coefficient: 1.1208437241687814 19:35:38.317 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.235895593464381 Normalized coefficient: 1.2871963379952844 19:35:38.319 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.5206302672624581 Normalized coefficient: 1.8484548097942772 19:35:38.321 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.3376308456063279 Normalized coefficient: 0.92737773427598402 19:35:38.325 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 19:35:38.325 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 19:35:38.325 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 19:35:38.325 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 19:35:38.325 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 19:35:38.325 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 19:35:38.325 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 19:35:38.325 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 19:35:38.327 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_city 19:35:38.327 [Lua] [LevelAnalysis] This level has a total main-path length of 1216.145 meters. 19:35:38.327 [Lua] [LevelAnalysis] grouping spawners for event_patrol 19:35:38.327 [Lua] [LevelAnalysis] 19:35:38.327 [Lua] [LevelAnalysis] grouping spawners for event_boss 19:35:38.327 [Lua] [LevelAnalysis] 19:35:38.327 [Lua] [LevelAnalysis] Terror events added: 19:35:38.327 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 19:35:38.327 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 19:35:38.327 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 19:35:38.327 [Lua] NORMAL PATROL MAIN PATH 308.13546752929688 19:35:38.327 [Lua] [waypoints] = table 19:35:38.327 [Lua] [astar_points] = table 19:35:38.327 [Lua] [travel_dist] = 308.13544983416796 (number) 19:35:38.327 [Lua] [one_directional] = false (boolean) 19:35:38.327 [Lua] [id] = boss_1 (string) 19:35:38.327 [Lua] ----> using boss spline path! 19:35:38.327 [Lua] Adding main path event: Vector3Box(9.61384, 141.276, -1.845) boss_event_chaos_spline_patrol 45 table: 000000000C3E92E0 19:35:38.327 [Lua] ----> using boss gizmo! 19:35:38.327 [Lua] [LevelAnalysis] section: 3, start-index: 18, end-index: 24, forbidden-dist: -210.9 start-travel-dist: 990.5, end-travel-dist: 1010.0 spawn_distance 769.6 19:35:38.328 [Lua] Adding main path event: Vector3Box(0.731546, 188.426, 71.3342) boss_event_chaos_spawn 45 table: 000000000D144830 19:35:38.328 [Lua] [LevelAnalysis] num_event_places_f: 0.77743007278442378 , num_event_places: 0 , trailing_event_fraction: 0.77743007278442378 , num_events: 1 19:35:38.328 [Lua] [LevelAnalysis] Level path distance: 1216.1451091766357 19:35:38.328 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1216.1451091766357 forbidden_dist: -1116.1451091766357 19:35:38.328 [Lua] [LevelAnalysis] wanted_distance: 92.639090451135473 19:35:38.328 [Lua] [LevelAnalysis] Terror events added: 19:35:38.328 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 19:35:38.328 [Lua] Adding main path event: Vector3Box(78.0056, 87.0072, -0.1557) rare_event_loot_rat 45 table: 000000000D144D20 19:35:38.328 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:35:38.331 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 19:35:38.334 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:35:38.338 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:35:38.338 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=63 19:35:38.338 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:35:38.338 [Lua] [Managers] Calling function on all managers: 19:35:38.338 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:35:38.349 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForEnterGame 19:35:38.349 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForGameObjectSync 19:35:38.351 [Lua] player (11000010a60b68b,2) was put into party 1 19:35:38.362 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64 19:35:38.362 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=65 19:35:38.362 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:2) to profile(1) career(1) 19:35:38.362 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010593901b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"}] 19:35:38.362 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_02":false,"wwise\/two_handed_axes":false},"inventory_id":893650176,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_02":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 19:35:38.473 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":1022932928,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false}} 19:35:38.473 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 1022932928 19:35:38.473 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:35:38.473 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:35:38.473 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1494604288 19:35:38.473 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010593901b:0:0:0 = false 19:35:38.473 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_05":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_axes":false,"wwise\/throwing_axe":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/weapons\/player\/wpn_dw_thrown_axe_01_t1\/wpn_dw_thrown_axe_01_t1_3p":false,"resource_packages\/careers\/dr_slayer":false},"inventory_id":1494604288,"first_person":{"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_05":false,"resource_packages\/careers\/dr_slayer":false,"units\/weapons\/player\/wpn_dw_thrown_axe_01_t1\/wpn_dw_thrown_axe_01_t1":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_thrown_axe_01_t1\/wpn_dw_thrown_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"wwise\/throwing_axe":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_slayer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false}} 19:35:38.473 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 1022932928 19:35:38.473 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:35:38.473 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:5:0:0 = 781499968 19:35:38.473 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:4:0:0 = 108775592 19:35:38.473 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1494604288 19:35:38.473 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = false 19:35:38.474 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 19:35:38.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, ProfileSynchronizer, async-read, 19:35:38.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, ProfileSynchronizer, async-read, 19:35:38.474 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 19:35:38.474 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 19:35:38.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read, 19:35:38.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 19:35:38.474 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 19:35:38.474 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 19:35:38.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 19:35:38.474 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, ProfileSynchronizer, async-read, 19:35:38.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 19:35:38.474 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010593901b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"}] 19:35:38.474 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 2 19:35:38.474 [Lua] [GameNetworkManager] destroying game object with go_id=64 19:35:38.474 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForGameObjectSync 19:35:38.474 [Lua] [PeerSM] 11000010a60b68b :: on_enter WaitingForPlayers 19:35:38.476 [Lua] player (11000010a60b68b,2) was put into party 1 19:35:38.488 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 19:35:38.488 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=67 19:35:38.488 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:2) to profile(1) career(1) 19:35:38.488 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010593901b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"}] 19:35:38.488 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_02":false,"wwise\/two_handed_axes":false},"inventory_id":157533024,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_02":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 19:35:38.507 [Flow] fireworks_1 19:35:38.507 [Flow] fireworks_2 19:35:38.518 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 19:35:38.518 [Lua] [PackageManager] Force_load: wwise/crossbow 19:35:38.518 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 19:35:38.643 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 19:35:38.643 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 19:35:38.644 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 19:35:38.672 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 19:35:38.672 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 19:35:38.672 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 19:35:38.959 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 19:35:38.959 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 19:35:38.959 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 19:35:39.024 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 19:35:39.024 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 19:35:39.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 19:35:39.027 [Flow] BAKE BAKE BAKE 19:35:39.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 19:35:39.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 19:35:39.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:35:39.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:35:39.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:35:39.087 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 19:35:39.115 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 19:35:39.115 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 19:35:39.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 19:35:39.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 19:35:39.129 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 19:35:39.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 19:35:39.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 19:35:39.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 19:35:39.144 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 19:35:39.158 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 19:35:39.158 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 19:35:39.158 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:35:39.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:35:39.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:35:39.178 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:2:0:0 = 157533024 19:35:41.300 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:2:0:0 = 157533024 19:35:43.320 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame 19:35:43.320 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync 19:35:43.326 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010593901b 19:35:43.329 [Lua] Breedfreezer (server) starting a hot join sync 19:35:43.329 [Lua] packing 0 units of breed chaos_marauder 19:35:43.329 [Lua] packing 0 units of breed skaven_clan_rat 19:35:43.329 [Lua] packing 0 units of breed skaven_storm_vermin 19:35:43.329 [Lua] packing 0 units of breed skaven_slave 19:35:43.329 [Lua] packing 0 units of breed chaos_fanatic 19:35:43.329 [Lua] packing 0 units of breed beastmen_ungor_archer 19:35:43.329 [Lua] packing 0 units of breed chaos_raider 19:35:43.329 [Lua] packing 0 units of breed chaos_warrior 19:35:43.329 [Lua] packing 0 units of breed chaos_berzerker 19:35:43.329 [Lua] packing 0 units of breed beastmen_bestigor 19:35:43.329 [Lua] packing 0 units of breed beastmen_ungor 19:35:43.329 [Lua] packing 0 units of breed skaven_plague_monk 19:35:43.329 [Lua] packing 0 units of breed beastmen_gor 19:35:43.329 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:35:43.329 [Lua] 19:35:43.329 [Lua] [1] = 1 (number) 19:35:43.329 [Lua] [2] = 0 (number) 19:35:43.329 [Lua] [3] = 1 (number) 19:35:43.329 [Lua] [4] = 0 (number) 19:35:43.329 [Lua] [5] = 1 (number) 19:35:43.329 [Lua] [6] = 0 (number) 19:35:43.329 [Lua] [7] = 1 (number) 19:35:43.329 [Lua] [8] = 0 (number) 19:35:43.329 [Lua] [9] = 1 (number) 19:35:43.329 [Lua] [10] = 0 (number) 19:35:43.329 [Lua] [11] = 1 (number) 19:35:43.329 [Lua] [12] = 0 (number) 19:35:43.329 [Lua] [13] = 1 (number) 19:35:43.329 [Lua] [14] = 0 (number) 19:35:43.329 [Lua] [15] = 1 (number) 19:35:43.329 [Lua] [16] = 0 (number) 19:35:43.329 [Lua] [17] = 1 (number) 19:35:43.329 [Lua] [18] = 0 (number) 19:35:43.329 [Lua] [19] = 1 (number) 19:35:43.329 [Lua] [20] = 0 (number) 19:35:43.329 [Lua] [21] = 1 (number) 19:35:43.329 [Lua] [22] = 0 (number) 19:35:43.329 [Lua] [23] = 1 (number) 19:35:43.329 [Lua] [24] = 0 (number) 19:35:43.329 [Lua] [25] = 1 (number) 19:35:43.329 [Lua] [26] = 0 (number) 19:35:43.329 [Lua] 19:35:43.329 [Lua] 19:35:43.329 [Lua] 19:35:43.329 [Lua] PlayerManager:add_remote_player 11000010593901b 19:35:43.329 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68 19:35:43.329 [Lua] RemotePlayer:create_game_object( ) 68 19:35:43.345 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync 19:35:43.345 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers 19:35:43.543 [Lua] [MOD][VMF][INFO] Added 11000010593901b to the VMF users list. 19:35:43.543 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010593901b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:35:43.543 [Lua] Adding player sync data to peer=11000010593901b local_player_id=1 19:35:44.051 [Flow] BAKE BAKE BAKE 19:35:46.778 [Lua] ### Received rpc_level_loaded 19:35:46.778 [Lua] #### Has state machine: true, peer_id: 11000010ecdfe63, level_id: 287 19:35:46.778 [Lua] Peer 11000010ecdfe63 has loaded the level and all enemies are loaded 19:35:46.778 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Loading 19:35:46.778 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter LoadingProfilePackages 19:35:47.940 [Lua] Set lobby begin: 19:35:47.940 [Lua] Lobby data twitch_enabled = false 19:35:47.940 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:35:47.940 [Lua] Lobby data num_players = 3 19:35:47.940 [Lua] Lobby data difficulty_tweak = 0 19:35:47.940 [Lua] Lobby data host = 11000010a60b68b 19:35:47.940 [Lua] Lobby data matchmaking_type = 2 19:35:47.941 [Lua] Lobby data is_private = true 19:35:47.941 [Lua] Lobby data match_started = true 19:35:47.941 [Lua] Lobby data difficulty = cataclysm 19:35:47.941 [Lua] Lobby data player_slot_1 = 0:0 19:35:47.941 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:35:47.941 [Lua] Lobby data unique_server_name = Meridian 19:35:47.941 [Lua] Lobby data quick_game = false 19:35:47.941 [Lua] Lobby data country_code = CH 19:35:47.941 [Lua] Lobby data matchmaking = false 19:35:47.941 [Lua] Lobby data power_level = 417 19:35:47.941 [Lua] Lobby data mission_id = dlc_bogenhafen_city 19:35:47.941 [Lua] Lobby data mechanism = adventure 19:35:47.941 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:35:47.941 [Lua] Lobby data player_slot_2 = 0:0 19:35:47.941 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:35:47.941 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:35:47.941 [Lua] Lobby data eac_authorized = true 19:35:47.941 [Lua] Set lobby end. 19:35:50.296 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:2:0:0 = 157533024 19:35:50.296 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit LoadingProfilePackages 19:35:50.296 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForEnterGame 19:35:53.006 [Lua] Set lobby begin: 19:35:53.006 [Lua] Lobby data twitch_enabled = false 19:35:53.006 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:35:53.006 [Lua] Lobby data num_players = 3 19:35:53.006 [Lua] Lobby data difficulty_tweak = 0 19:35:53.006 [Lua] Lobby data host = 11000010a60b68b 19:35:53.006 [Lua] Lobby data matchmaking_type = 2 19:35:53.006 [Lua] Lobby data is_private = true 19:35:53.006 [Lua] Lobby data match_started = true 19:35:53.006 [Lua] Lobby data difficulty = cataclysm 19:35:53.006 [Lua] Lobby data player_slot_1 = 0:0 19:35:53.006 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:35:53.007 [Lua] Lobby data unique_server_name = Meridian 19:35:53.007 [Lua] Lobby data quick_game = false 19:35:53.007 [Lua] Lobby data country_code = CH 19:35:53.007 [Lua] Lobby data matchmaking = false 19:35:53.007 [Lua] Lobby data power_level = 835 19:35:53.007 [Lua] Lobby data mission_id = dlc_bogenhafen_city 19:35:53.007 [Lua] Lobby data mechanism = adventure 19:35:53.007 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:35:53.007 [Lua] Lobby data player_slot_2 = 0:0 19:35:53.007 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:35:53.007 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:35:53.007 [Lua] Lobby data eac_authorized = true 19:35:53.007 [Lua] Set lobby end. 19:36:01.003 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForEnterGame 19:36:01.003 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForGameObjectSync 19:36:01.010 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010ecdfe63 19:36:01.015 [Lua] Breedfreezer (server) starting a hot join sync 19:36:01.015 [Lua] packing 0 units of breed chaos_marauder 19:36:01.015 [Lua] packing 0 units of breed skaven_clan_rat 19:36:01.015 [Lua] packing 0 units of breed skaven_storm_vermin 19:36:01.015 [Lua] packing 0 units of breed skaven_slave 19:36:01.015 [Lua] packing 0 units of breed chaos_fanatic 19:36:01.015 [Lua] packing 0 units of breed beastmen_ungor_archer 19:36:01.015 [Lua] packing 0 units of breed chaos_raider 19:36:01.015 [Lua] packing 0 units of breed chaos_warrior 19:36:01.015 [Lua] packing 0 units of breed chaos_berzerker 19:36:01.015 [Lua] packing 0 units of breed beastmen_bestigor 19:36:01.015 [Lua] packing 0 units of breed beastmen_ungor 19:36:01.015 [Lua] packing 0 units of breed skaven_plague_monk 19:36:01.015 [Lua] packing 0 units of breed beastmen_gor 19:36:01.015 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:36:01.015 [Lua] 19:36:01.015 [Lua] [1] = 1 (number) 19:36:01.015 [Lua] [2] = 0 (number) 19:36:01.015 [Lua] [3] = 1 (number) 19:36:01.015 [Lua] [4] = 0 (number) 19:36:01.015 [Lua] [5] = 1 (number) 19:36:01.015 [Lua] [6] = 0 (number) 19:36:01.015 [Lua] [7] = 1 (number) 19:36:01.015 [Lua] [8] = 0 (number) 19:36:01.015 [Lua] [9] = 1 (number) 19:36:01.015 [Lua] [10] = 0 (number) 19:36:01.015 [Lua] [11] = 1 (number) 19:36:01.015 [Lua] [12] = 0 (number) 19:36:01.015 [Lua] [13] = 1 (number) 19:36:01.015 [Lua] [14] = 0 (number) 19:36:01.015 [Lua] [15] = 1 (number) 19:36:01.015 [Lua] [16] = 0 (number) 19:36:01.015 [Lua] [17] = 1 (number) 19:36:01.015 [Lua] [18] = 0 (number) 19:36:01.015 [Lua] [19] = 1 (number) 19:36:01.015 [Lua] [20] = 0 (number) 19:36:01.015 [Lua] [21] = 1 (number) 19:36:01.015 [Lua] [22] = 0 (number) 19:36:01.015 [Lua] [23] = 1 (number) 19:36:01.015 [Lua] [24] = 0 (number) 19:36:01.015 [Lua] [25] = 1 (number) 19:36:01.015 [Lua] [26] = 0 (number) 19:36:01.015 [Lua] 19:36:01.015 [Lua] 19:36:01.015 [Lua] 19:36:01.015 [Lua] PlayerManager:add_remote_player 11000010ecdfe63 19:36:01.015 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=69 19:36:01.015 [Lua] RemotePlayer:create_game_object( ) 69 19:36:01.030 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForGameObjectSync 19:36:01.030 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter WaitingForPlayers 19:36:01.034 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers 19:36:01.034 [Lua] [PeerSM] 11000010593901b :: on_enter InGame 19:36:01.034 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010593901b:0:0:0 = true 19:36:01.034 [Lua] [PeerSM] 11000010a60b68b :: on_exit WaitingForPlayers 19:36:01.034 [Lua] [PeerSM] 11000010a60b68b :: on_enter InGame 19:36:01.034 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010a60b68b:0:0:0 = true 19:36:01.034 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit WaitingForPlayers 19:36:01.034 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter InGame 19:36:01.034 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = true 19:36:01.035 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010a60b68b 2 19:36:01.036 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:36:01.036 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:36:01.036 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:36:01.036 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:36:01.036 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:36:01.036 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:36:01.036 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:36:01.036 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:36:01.037 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:36:01.037 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 19:36:01.039 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(165.11, 9.84278, 3.13787), Vector4(-0.00646, 0.000194, 0.0259, -0.999644)) 19:36:01.040 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:36:01.040 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:36:01.040 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:36:01.040 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:36:01.040 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:36:01.040 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:36:01.041 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:36:01.041 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:36:01.041 [Lua] PlayerManager:assign_unit_ownership Meridian 11000010a60b68b 1 19:36:01.041 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 19:36:01.043 [Lua] [GameNetworkManager] destroying game object with go_id=71 19:36:01.054 [Lua] Switching ConflictSettings: to: chaos 19:36:01.054 [Lua] pacing=chaos 19:36:01.054 [Lua] roaming=nil 19:36:01.054 [Lua] specials=chaos 19:36:01.054 [Lua] debug_color=purple 19:36:01.054 [Lua] contained_breeds=nil 19:36:01.054 [Lua] pack_spawning=chaos 19:36:01.054 [Lua] disabled=false 19:36:01.054 [Lua] factions=nil 19:36:01.054 [Lua] boss=chaos 19:36:01.054 [Lua] horde=chaos 19:36:01.054 [Lua] name=chaos 19:36:01.054 [Lua] intensity=default 19:36:01.054 [Lua] --- 19:36:01.055 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010593901b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"}] 19:36:01.055 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 2 19:36:01.055 [Lua] [GameNetworkManager] destroying game object with go_id=66 19:36:01.055 [Lua] player (11000010a60b68b,2) was put into party 1 19:36:01.068 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 19:36:01.068 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=75 19:36:01.068 [Lua] [ProfileSynchronizer] Assigning peer(11000010a60b68b:2) to profile(1) career(1) 19:36:01.068 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010593901b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"}] 19:36:01.069 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_02":false,"wwise\/two_handed_axes":false},"inventory_id":1665933440,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_02":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 19:36:01.073 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:2:0:0 = 1665933440 19:36:01.186 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010593901b go_type=player_unit go_created_func_name=game_object_created_player_unit 19:36:01.186 [Lua] [NetworkServer] Peer 11000010593901b spawned player. 19:36:01.187 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 19:36:01.187 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1 19:36:01.188 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:36:01.188 [Lua] TalentSystem:rpc_sync_talents 18 1025 19:36:01.188 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:2:0:0 = 1665933440 19:36:01.202 [Lua] StateInGameRunning:_game_actually_starts() 19:36:01.202 [Lua] ################################################################################################################# 19:36:01.202 [Lua] [Loading Time]: 00:00:36 [Transition]: inn_level_sonnstill-dlc_bogenhafen_city [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:36:01.202 [Lua] ################################################################################################################# 19:36:01.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 91 19:36:01.202 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010a60b68b:0:0:0 = true 19:36:01.208 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 91 19:36:01.246 [Lua] [MOD][VMF][INFO] Added 11000010ecdfe63 to the VMF users list. 19:36:01.246 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010ecdfe63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:36:01.246 [Lua] Adding player sync data to peer=11000010ecdfe63 local_player_id=1 19:36:01.247 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:36:01.247 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player. 19:36:01.248 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 19:36:01.248 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 19:36:01.248 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:36:01.248 [Lua] TalentSystem:rpc_sync_talents 6 2049 19:36:01.248 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:2:0:0 = 1665933440 19:36:01.251 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010a60b68b 2 19:36:01.252 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:36:01.252 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:36:01.252 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:36:01.252 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:36:01.252 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:36:01.252 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:36:01.252 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 19:36:01.252 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:36:01.252 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:36:01.253 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 19:36:01.388 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 91 19:36:01.388 [Lua] Commit load time data 19:36:01.490 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010593901b:0:0:0 = true 19:36:01.559 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:11000010ecdfe63:0:0:0 = true 19:36:03.165 [Lua] Set lobby begin: 19:36:03.165 [Lua] Lobby data twitch_enabled = false 19:36:03.165 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:36:03.165 [Lua] Lobby data num_players = 3 19:36:03.166 [Lua] Lobby data difficulty_tweak = 0 19:36:03.166 [Lua] Lobby data host = 11000010a60b68b 19:36:03.166 [Lua] Lobby data matchmaking_type = 2 19:36:03.166 [Lua] Lobby data is_private = true 19:36:03.166 [Lua] Lobby data match_started = true 19:36:03.166 [Lua] Lobby data difficulty = cataclysm 19:36:03.166 [Lua] Lobby data player_slot_1 = 0:0 19:36:03.166 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:36:03.166 [Lua] Lobby data unique_server_name = Meridian 19:36:03.166 [Lua] Lobby data quick_game = false 19:36:03.166 [Lua] Lobby data country_code = CH 19:36:03.166 [Lua] Lobby data matchmaking = false 19:36:03.166 [Lua] Lobby data power_level = 556 19:36:03.166 [Lua] Lobby data mission_id = dlc_bogenhafen_city 19:36:03.166 [Lua] Lobby data mechanism = adventure 19:36:03.166 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:36:03.166 [Lua] Lobby data player_slot_2 = 0:0 19:36:03.166 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:36:03.166 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:36:03.166 [Lua] Lobby data eac_authorized = true 19:36:03.166 [Lua] Set lobby end. 19:36:08.219 [Lua] Set lobby begin: 19:36:08.219 [Lua] Lobby data twitch_enabled = false 19:36:08.219 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:36:08.219 [Lua] Lobby data num_players = 3 19:36:08.219 [Lua] Lobby data difficulty_tweak = 0 19:36:08.219 [Lua] Lobby data host = 11000010a60b68b 19:36:08.219 [Lua] Lobby data matchmaking_type = 2 19:36:08.219 [Lua] Lobby data is_private = true 19:36:08.219 [Lua] Lobby data match_started = true 19:36:08.219 [Lua] Lobby data difficulty = cataclysm 19:36:08.219 [Lua] Lobby data player_slot_1 = 0:0 19:36:08.219 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:36:08.219 [Lua] Lobby data unique_server_name = Meridian 19:36:08.219 [Lua] Lobby data quick_game = false 19:36:08.219 [Lua] Lobby data country_code = CH 19:36:08.220 [Lua] Lobby data matchmaking = false 19:36:08.220 [Lua] Lobby data power_level = 835 19:36:08.220 [Lua] Lobby data mission_id = dlc_bogenhafen_city 19:36:08.220 [Lua] Lobby data mechanism = adventure 19:36:08.220 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:36:08.220 [Lua] Lobby data player_slot_2 = 0:0 19:36:08.220 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:36:08.220 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:36:08.220 [Lua] Lobby data eac_authorized = true 19:36:08.220 [Lua] Set lobby end. 19:36:33.554 [Lua] main path terror event triggered: rare_event_loot_rat 19:36:33.555 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 19:36:35.093 [EACServer] [21:36:35:092][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:36:36.183 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:36:36.190 [Lua] Spline already found! 19:36:36.207 [Lua] Init group template: spline_patrol 19:36:36.536 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:36:36.542 [Lua] Spline already found! 19:36:36.559 [Lua] Init group template: spline_patrol 19:36:41.840 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:36:41.845 [Lua] Spline already found! 19:36:41.902 [Lua] Init group template: spline_patrol 19:36:43.106 [Lua] Players are leaving the safe zone 19:36:44.377 [Flow] fireworks_1_stop 19:36:44.377 [Flow] fireworks_2_stop 19:36:45.215 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:36:45.222 [Lua] Spline already found! 19:36:45.251 [Lua] Init group template: spline_patrol 19:36:45.362 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:36:46.070 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:36:46.257 [Lua] Switching ConflictSettings: to: beastmen 19:36:46.257 [Lua] pacing=beastmen 19:36:46.257 [Lua] locked_func_name=beastmen 19:36:46.257 [Lua] roaming=nil 19:36:46.257 [Lua] specials=beastmen 19:36:46.257 [Lua] debug_color=purple 19:36:46.257 [Lua] contained_breeds=nil 19:36:46.257 [Lua] pack_spawning=beastmen 19:36:46.257 [Lua] disabled=false 19:36:46.257 [Lua] factions=nil 19:36:46.257 [Lua] boss=beastmen 19:36:46.257 [Lua] horde=beastmen 19:36:46.257 [Lua] name=beastmen 19:36:46.257 [Lua] intensity=default 19:36:46.257 [Lua] --- 19:36:47.180 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:36:47.181 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:36:47.181 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:36:47.181 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:36:47.798 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:36:47.857 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:36:48.330 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:36:49.032 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:36:49.487 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:36:49.497 [Lua] Spline already found! 19:36:49.533 [Lua] Init group template: spline_patrol 19:37:03.756 [Flow] interaction disable 19:37:03.756 [Flow] a brazier has been lit 19:37:14.708 [Flow] destructible planks state 1 19:37:14.708 [Flow] destructible planks state 2 19:37:14.708 [Flow] destructible planks state 3 - destroyed 19:37:14.731 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 19:37:18.734 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:37:18.742 [Lua] Spline already found! 19:37:18.762 [Lua] Init group template: spline_patrol 19:37:22.864 [Flow] LUA_WIELD_TORCH 19:37:28.131 [Lua] spawning mini patrol 19:37:30.123 [Flow] LUA_WIELD_TORCH 19:37:32.086 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 19:37:33.243 [Lua] Init group template: mini_patrol 19:37:41.481 [Lua] Mini patrol killed! 7 19:37:43.640 [Flow] interaction disable 19:37:43.640 [Flow] a brazier has been lit 19:37:44.377 [Flow] LUA_WIELD_TORCH 19:37:45.414 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 19:37:45.414 [Lua] Time for new HOOORDE! multi_first_wave 19:37:45.414 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 19:37:45.414 [Lua] horde requested: ambush 19:37:45.414 [Lua] setting up ambush-horde 19:37:45.414 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 19:37:45.414 [Lua] -> spawning: 28 19:37:45.414 [Lua] horde crated with id 8 of type ambush 19:37:45.414 [Lua] ambush horde has started 19:37:47.645 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:47.645 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:47.645 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:47.645 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:47.748 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:47.748 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:47.748 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:47.748 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:48.051 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:37:48.114 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:37:48.213 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:37:48.250 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:37:48.289 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:37:48.289 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:37:48.388 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:37:48.556 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:37:48.577 [Lua] spawning mini patrol 19:37:48.925 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:37:48.925 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 19:37:48.925 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:48.925 [Lua] ->moving spawner 19:37:50.483 [Lua] Init group template: horde 19:37:52.672 [Lua] event horde ends! 19:37:53.282 [Lua] ready to jump failed 19:37:54.230 [Lua] Init group template: mini_patrol 19:37:55.705 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 19:37:55.705 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:37:55.705 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 19:37:55.705 [Lua] horde requested: ambush 19:37:55.705 [Lua] setting up ambush-horde 19:37:55.705 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 19:37:55.705 [Lua] -> spawning: 28 19:37:55.705 [Lua] horde crated with id 10 of type ambush 19:37:55.706 [Lua] ambush horde has started 19:37:58.577 [Lua] ready to jump failed 19:38:00.243 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org picked up a piece of Ravaged Art 19:38:00.258 [Lua] Init group template: horde 19:38:07.870 [Lua] HORDE: last wave, reset to standard horde delay 19:38:07.870 [Lua] Time for new HOOORDE! multi_last_wave 19:38:07.870 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 19:38:07.870 [Lua] horde requested: ambush 19:38:07.870 [Lua] setting up ambush-horde 19:38:07.870 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 19:38:07.870 [Lua] -> spawning: 29 19:38:07.870 [Lua] horde crated with id 11 of type ambush 19:38:07.871 [Lua] ambush horde has started 19:38:08.456 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:08.529 [Lua] Mini patrol killed! 9 19:38:08.556 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:08.866 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:09.034 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:09.998 [Lua] Horde killed: ? 19:38:12.438 [Lua] Init group template: horde 19:38:12.929 [Lua] event horde ends! 19:38:15.433 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:15.433 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:15.433 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:15.433 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:15.536 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:15.536 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:15.536 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:15.536 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:15.776 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:15.776 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:15.909 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:15.947 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:15.975 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:15.975 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:16.003 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:16.038 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:24.295 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:24.841 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:35.093 [EACServer] [21:38:35:092][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:38:42.226 [Lua] Horde killed: ? 19:38:43.148 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:43.148 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:43.148 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:43.149 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:43.248 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:43.248 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:43.248 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:43.248 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:43.547 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:43.547 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:43.586 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:43.617 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:43.650 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:43.650 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:43.690 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:43.719 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:45.971 [Lua] Horde killed: ? 19:38:51.173 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:51.411 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:51.708 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:38:51.828 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:38:53.453 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 19:38:55.241 [Flow] LUA_WIELD_TORCH 19:38:56.583 [Lua] spawning mini patrol 19:39:00.606 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:00.709 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:01.146 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:39:01.146 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:39:01.627 [Flow] LUA_WIELD_TORCH 19:39:02.762 [Lua] Init group template: mini_patrol 19:39:11.815 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:12.253 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:39:12.758 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:13.539 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:39:17.032 [Lua] spawning mini patrol 19:39:20.305 [Lua] Mini patrol killed! 12 19:39:21.080 [Lua] event horde ends! 19:39:23.137 [Lua] Init group template: mini_patrol 19:39:26.784 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 19:39:26.784 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 19:39:26.792 [Lua] > starting new spline, using new navbot: standard , id: boss_1 19:39:26.799 [Lua] > continuing spline boss_1 index: 2 retries: 0 19:39:26.806 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 19:39:26.806 [Lua] > continuing spline boss_1 index: 3 retries: 0 19:39:26.814 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 19:39:26.814 [Lua] > continuing spline boss_1 index: 4 retries: 0 19:39:26.828 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 19:39:26.828 [Lua] > spline completed boss_1 retries: 0 19:39:26.989 [Lua] Init group template: spline_patrol 19:39:29.287 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:39:29.297 [Lua] Spline already found! 19:39:29.318 [Lua] Init group template: spline_patrol 19:39:29.606 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:39:29.613 [Lua] Spline already found! 19:39:29.633 [Lua] Init group template: spline_patrol 19:39:31.150 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:31.689 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:39:36.203 [Flow] interaction disable 19:39:36.203 [Flow] a brazier has been lit 19:39:39.873 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:40.353 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:39:41.472 [Lua] event horde ends! 19:39:45.554 [Lua] spawning mini patrol 19:39:47.269 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:47.836 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:39:48.244 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:48.783 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:39:50.664 [Lua] Init group template: mini_patrol 19:39:59.123 [Flow] interaction disable 19:39:59.123 [Flow] a brazier has been lit 19:40:00.906 [Lua] Coordinated attack! 19:40:06.571 [Lua] Mini patrol killed! 17 19:40:08.390 [Flow] interaction disable 19:40:08.390 [Flow] a brazier has been lit 19:40:08.837 [Lua] Switching ConflictSettings: to: chaos 19:40:08.837 [Lua] pacing=chaos 19:40:08.837 [Lua] roaming=nil 19:40:08.837 [Lua] specials=chaos 19:40:08.837 [Lua] debug_color=purple 19:40:08.837 [Lua] contained_breeds=nil 19:40:08.837 [Lua] pack_spawning=chaos 19:40:08.837 [Lua] disabled=false 19:40:08.837 [Lua] factions=nil 19:40:08.837 [Lua] boss=chaos 19:40:08.837 [Lua] horde=chaos 19:40:08.837 [Lua] name=chaos 19:40:08.837 [Lua] intensity=default 19:40:08.837 [Lua] --- 19:40:09.900 [Lua] event horde ends! 19:40:10.024 [Flow] BAKE BAKE BAKE AGAIN 19:40:12.197 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:40:12.205 [Lua] Spline already found! 19:40:12.235 [Lua] Init group template: spline_patrol 19:40:21.129 [Lua] spawning mini patrol 19:40:22.555 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 19:40:22.555 [Lua] Time for new HOOORDE! multi_first_wave 19:40:22.555 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 19:40:22.555 [Lua] horde requested: vector_blob 19:40:22.555 [Lua] wants to spawn behind within distance: 60 19:40:22.555 [Lua] horde crated with id 20 of type vector_blob 19:40:22.555 [Lua] managed to spawn 24/39 horde enemies 19:40:22.555 [Lua] vector blob horde has started 19:40:23.472 [Flow] interaction disable 19:40:23.472 [Flow] a brazier has been lit 19:40:26.272 [Lua] Init group template: mini_patrol 19:40:27.834 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:27.939 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:28.211 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:40:28.384 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:40:29.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 71207 19:40:35.093 [EACServer] [21:40:35:092][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:40:35.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xa5b3f, position: 0 19:40:40.691 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:40.691 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:40.691 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:40.691 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:40.787 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:40.787 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:40.787 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:40.787 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:41.063 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:40:41.063 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:40:41.063 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:40:41.064 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:40:41.064 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:40:41.064 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 19:40:41.064 [Lua] horde requested: vector_blob 19:40:41.064 [Lua] wants to spawn ahead within distance: 60 19:40:41.064 [Lua] horde crated with id 21 of type vector_blob 19:40:41.064 [Lua] managed to spawn 39/39 horde enemies 19:40:41.064 [Lua] vector blob horde has started 19:40:41.090 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:40:41.200 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:40:41.227 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:40:41.227 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:40:41.267 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:40:41.580 [Lua] Init group template: horde 19:40:41.949 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 19:40:44.935 [Flow] interaction disable 19:40:44.935 [Flow] a brazier has been lit 19:40:45.554 [Lua] event horde ends! 19:40:46.077 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:46.185 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:46.592 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:40:46.689 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:40:47.857 [Lua] Destroying unit since outside mesh or world 19:40:48.996 [Lua] Mini patrol killed! 19 19:40:50.227 [Lua] [flow] string="health" float=6.000000 19:40:50.248 [Lua] [flow] string="health" float=2.000000 19:40:50.248 [Lua] [flow] string="stage_02" 19:40:50.385 [Lua] [flow] string="destroyed" 19:40:50.386 [Lua] [flow] string="health" float=0.000000 19:40:50.420 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 19:40:55.286 [Lua] Mini patrol killed! 13 19:40:55.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 71207 19:40:55.329 [Lua] HORDE: Pushing horde in time; too many units out 68 19:41:00.420 [Lua] HORDE: Pushing horde in time; too many units out 61 19:41:02.545 [Lua] [ChatManager][1]System: Harridas picked up a Tome 19:41:02.890 [Lua] spawning mini patrol 19:41:03.799 [Lua] [ChatManager][1]System: Harridas discarded a Tome 19:41:05.486 [Lua] HORDE: last wave, reset to standard horde delay 19:41:05.486 [Lua] Time for new HOOORDE! multi_last_wave 19:41:05.486 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 19:41:05.486 [Lua] horde requested: vector_blob 19:41:05.486 [Lua] wants to spawn behind within distance: 60 19:41:05.486 [Lua] horde crated with id 23 of type vector_blob 19:41:05.486 [Lua] managed to spawn 36/36 horde enemies 19:41:05.486 [Lua] vector blob horde has started 19:41:05.814 [Flow] interaction disable 19:41:05.814 [Flow] a brazier has been lit 19:41:05.935 [Lua] Init group template: horde 19:41:06.949 [Lua] event horde failed 19:41:07.335 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:07.871 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:41:08.766 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:09.312 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:41:09.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xa8c18, position: 0 19:41:16.573 [Lua] Horde killed: ? 19:41:20.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 71207 19:41:24.125 [Lua] spawning mini patrol 19:41:25.841 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:26.217 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:41:29.296 [Lua] Init group template: mini_patrol 19:41:29.595 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 19:41:34.319 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:41:34.319 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:41:34.319 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:41:37.480 [Lua] Horde killed: ? 19:41:38.182 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:38.287 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:38.592 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:41:38.651 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:41:41.454 [Lua] Mini patrol killed! 24 19:41:47.480 [Lua] spawning mini patrol 19:41:47.967 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:48.065 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:48.435 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:41:48.475 [Lua] event horde ends! 19:41:48.535 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:41:50.561 [Flow] interaction disable 19:41:50.561 [Flow] a brazier has been lit 19:41:51.049 [Flow] LUA_WIELD_TORCH 19:41:52.566 [Lua] Init group template: mini_patrol 19:41:54.751 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_disable_pacing (seed: 0) 19:41:57.125 [Flow] interaction disable 19:41:57.125 [Flow] a brazier has been lit 19:42:01.381 [Flow] LUA_WIELD_TORCH 19:42:11.934 [Lua] event horde ends! 19:42:16.825 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:42:16.825 [Lua] pacing=default 19:42:16.825 [Lua] locked_func_name=beastmen 19:42:16.825 [Lua] roaming=nil 19:42:16.825 [Lua] specials=chaos_beastmen 19:42:16.825 [Lua] debug_color=orange 19:42:16.825 [Lua] contained_breeds=nil 19:42:16.825 [Lua] pack_spawning=chaos_beastmen 19:42:16.825 [Lua] disabled=false 19:42:16.825 [Lua] factions=nil 19:42:16.825 [Lua] boss=chaos_beastmen 19:42:16.825 [Lua] horde=beastmen 19:42:16.825 [Lua] name=chaos_beastmen 19:42:16.825 [Lua] intensity=default 19:42:16.825 [Lua] --- 19:42:17.609 [Lua] Mini patrol killed! 25 19:42:18.413 [Flow] interaction disable 19:42:18.413 [Flow] a brazier has been lit 19:42:21.107 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:21.602 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:42:23.907 [Lua] Override Player Respawning sewerevent_spawn true 19:42:25.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:42:25.955 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_start (seed: 0) 19:42:25.955 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice (seed: 0) 19:42:35.094 [EACServer] [21:42:35:094][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:42:45.673 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:45.673 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:45.673 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:45.673 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:45.777 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:45.777 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:45.777 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:45.777 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:46.086 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:42:46.285 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:42:46.355 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:42:46.386 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:42:46.386 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:42:46.416 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:42:46.484 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:42:46.515 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:42:50.342 [Lua] event horde ends! 19:42:50.374 [Lua] event horde ends! 19:42:54.342 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:54.465 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:54.880 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:42:54.947 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:42:55.489 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:55.593 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:55.896 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:42:56.162 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:42:58.097 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice (seed: 0) 19:43:02.315 [Flow] LUA_WIELD_TORCH 19:43:08.178 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:08.276 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:08.879 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:08.946 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:10.477 [Flow] interaction disable 19:43:10.477 [Flow] a brazier has been lit 19:43:10.981 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_mid01 (seed: 0) 19:43:10.990 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice (seed: 0) 19:43:11.258 [Flow] LUA_WIELD_TORCH 19:43:13.093 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source. 19:43:14.852 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:15.462 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:15.893 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:16.372 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:16.939 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:17.348 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:18.935 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:19.380 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:19.509 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xae52d, position: 0 19:43:19.899 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xae5bc, position: 0 19:43:21.918 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xae870, position: 0 19:43:22.509 [Lua] event horde ends! 19:43:22.757 [Flow] -------------- STOPPED FROM OPENING 19:43:22.757 [Flow] -------------- REAL STOPPED 19:43:22.757 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 19:43:22.757 [Flow] opening_stopped 19:43:24.606 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:24.710 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:25.191 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:25.284 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:25.561 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:25.654 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:26.029 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:26.130 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:31.893 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:31.893 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:31.893 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:31.893 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:31.998 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:31.998 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:31.998 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:31.998 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:32.271 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:32.302 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:32.375 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:32.476 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:32.547 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:32.577 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:32.679 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:32.782 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:34.749 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:35.323 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:35.366 [Lua] event horde ends! 19:43:35.379 [Lua] event horde ends! 19:43:35.762 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:36.264 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:37.400 [Lua] event horde ends! 19:43:37.412 [Lua] event horde ends! 19:43:37.448 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:37.991 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:38.425 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:38.941 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:43.356 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:43.458 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:43.761 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:43.931 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:43:47.543 [Lua] event horde ends! 19:43:52.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:43:52.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 4189091 19:44:01.615 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice (seed: 0) 19:44:06.571 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_end (seed: 0) 19:44:24.112 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:24.112 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:24.112 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:24.112 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:24.215 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:24.215 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:24.215 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:24.215 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:24.449 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:44:24.482 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:44:24.482 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:44:24.617 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:44:24.789 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:44:24.824 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:44:24.858 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:44:25.529 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:44:25.908 [Lua] event horde ends! 19:44:27.346 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:27.822 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:44:30.898 [Lua] event horde ends! 19:44:35.094 [EACServer] [21:44:35:093][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:44:44.580 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:44.691 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:45.232 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:44:45.495 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:44:48.425 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_escape (seed: 0) 19:44:55.019 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:44:55.031 [Lua] Spline already found! 19:44:55.058 [Lua] Init group template: spline_patrol 19:44:55.402 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:44:55.411 [Lua] Spline already found! 19:44:55.444 [Lua] Init group template: spline_patrol 19:44:55.921 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:44:55.930 [Lua] Spline already found! 19:44:55.956 [Lua] Init group template: spline_patrol 19:44:56.121 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:44:56.131 [Lua] Spline already found! 19:44:56.154 [Lua] Init group template: spline_patrol 19:44:56.751 [Flow] interaction disable 19:44:56.751 [Flow] a brazier has been lit 19:44:58.340 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:44:58.350 [Lua] Spline already found! 19:44:58.384 [Lua] Init group template: spline_patrol 19:45:01.050 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:45:01.061 [Lua] Spline already found! 19:45:01.098 [Lua] Init group template: spline_patrol 19:45:02.858 [Flow] interaction disable 19:45:02.858 [Flow] a brazier has been lit 19:45:05.486 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:45:05.497 [Lua] Spline already found! 19:45:05.534 [Lua] Init group template: spline_patrol 19:45:09.643 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:10.046 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:45:10.202 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:10.591 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:45:11.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0xb59e3, position: 0 19:45:12.933 [Lua] event horde ends! 19:45:13.791 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:13.791 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:13.792 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:13.792 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:13.870 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:13.870 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:13.870 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:13.870 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:14.062 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:45:14.062 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:45:14.102 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:45:14.102 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:45:14.166 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:45:14.230 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:45:14.266 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:45:14.304 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:45:18.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:45:18.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:45:18.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:45:22.980 [Lua] event horde ends! 19:45:28.953 [Lua] state dead despawn 19:45:28.964 [Lua] [GameNetworkManager] destroying game object with go_id=79 19:45:30.853 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:30.955 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:31.359 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:45:31.430 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:45:34.809 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0xb701f, position: 0 19:45:38.126 [Lua] Override Player Respawning sewerevent_spawn false 19:45:43.234 [Flow] fireworks_2 19:45:43.234 [Flow] fireworks_3 19:45:43.234 [Flow] fireworks_1 19:45:51.422 [Lua] spawning mini patrol 19:45:54.243 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010a60b68b 2 19:45:54.245 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 19:45:54.245 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:45:54.245 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 19:45:54.245 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:45:54.245 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 19:45:54.245 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:45:54.245 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 19:45:54.245 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:45:54.245 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.75) 19:45:54.246 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=698 19:45:56.536 [Lua] Init group template: mini_patrol 19:45:56.957 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:57.344 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:57.404 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:45:57.446 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:58.492 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:45:59.229 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:00.354 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:00.780 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:46:09.586 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 19:46:09.586 [Lua] Time for new HOOORDE! multi_first_wave 19:46:09.586 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 19:46:09.586 [Lua] horde requested: vector_blob 19:46:09.586 [Lua] wants to spawn ahead within distance: 60 19:46:09.586 [Lua] horde crated with id 34 of type vector_blob 19:46:09.586 [Lua] managed to spawn 27/27 horde enemies 19:46:09.586 [Lua] vector blob horde has started 19:46:09.831 [Lua] Init group template: horde 19:46:10.326 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:10.728 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:46:15.833 [Lua] event horde ends! 19:46:16.174 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 19:46:17.733 [Lua] HORDE: Pushing horde in time; too many units out 66 19:46:20.012 [Lua] Mini patrol killed! 33 19:46:20.455 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:21.089 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:46:21.871 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:22.369 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:46:25.216 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source. 19:46:26.118 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:26.118 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:26.118 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:26.118 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:26.227 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:26.227 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:26.227 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:26.227 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:26.453 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:26.490 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:26.490 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:26.527 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:26.555 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:26.622 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:26.662 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:26.662 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:26.683 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 19:46:26.683 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:46:26.683 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 19:46:26.683 [Lua] horde requested: vector_blob 19:46:26.683 [Lua] wants to spawn ahead within distance: 60 19:46:26.683 [Lua] could not, tries to spawnbehind 19:46:26.683 [Lua] horde crated with id 35 of type vector_blob 19:46:26.683 [Lua] managed to spawn 32/32 horde enemies 19:46:26.683 [Lua] vector blob horde has started 19:46:27.016 [Lua] Init group template: horde 19:46:28.886 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:29.328 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:29.876 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:30.283 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:32.351 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:32.957 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:33.406 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:33.940 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:35.094 [EACServer] [21:46:35:094][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:46:38.230 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:38.328 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:38.765 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:38.890 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:39.534 [Lua] Horde killed: ? 19:46:45.057 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source. 19:46:45.125 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:45.234 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:45.499 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:45.598 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:49.785 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:50.263 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:52.109 [Lua] HORDE: last wave, reset to standard horde delay 19:46:52.109 [Lua] Time for new HOOORDE! multi_last_wave 19:46:52.109 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 19:46:52.109 [Lua] horde requested: vector_blob 19:46:52.109 [Lua] wants to spawn ahead within distance: 60 19:46:52.109 [Lua] horde crated with id 36 of type vector_blob 19:46:52.109 [Lua] managed to spawn 26/27 horde enemies 19:46:52.109 [Lua] vector blob horde has started 19:46:58.264 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:58.935 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:46:59.185 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:59.185 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:59.185 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:59.185 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:59.295 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:59.295 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:59.295 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:59.295 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:59.555 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:59.588 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:59.621 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:59.621 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:59.624 [Lua] Horde killed: ? 19:46:59.727 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:59.758 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:59.788 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:46:59.925 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:47:05.841 [Lua] Coordinated attack! 19:47:10.092 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:10.729 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:47:25.278 [Lua] Switching ConflictSettings: to: beastmen 19:47:25.278 [Lua] pacing=beastmen 19:47:25.278 [Lua] locked_func_name=beastmen 19:47:25.278 [Lua] roaming=nil 19:47:25.278 [Lua] specials=beastmen 19:47:25.278 [Lua] debug_color=purple 19:47:25.278 [Lua] contained_breeds=nil 19:47:25.278 [Lua] pack_spawning=beastmen 19:47:25.278 [Lua] disabled=false 19:47:25.278 [Lua] factions=nil 19:47:25.278 [Lua] boss=beastmen 19:47:25.278 [Lua] horde=beastmen 19:47:25.278 [Lua] name=beastmen 19:47:25.278 [Lua] intensity=default 19:47:25.278 [Lua] --- 19:47:30.825 [Lua] fence jumping 19:47:30.950 [Lua] spawning mini patrol 19:47:31.356 [Lua] fence jumping 19:47:31.844 [Lua] ready to jump failed 19:47:31.874 [Lua] simple los failed 19:47:32.385 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 173 will change to a manual source. 19:47:33.583 [Lua] fence jumping 19:47:34.597 [Lua] ready to jump failed 19:47:35.965 [Lua] ready to jump failed 19:47:36.072 [Lua] Init group template: mini_patrol 19:47:36.574 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source. 19:47:37.153 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:37.252 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:37.524 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:47:37.723 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:47:38.293 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:38.674 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:47:39.535 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:47:39.544 [Lua] Spline already found! 19:47:39.579 [Lua] Init group template: spline_patrol 19:47:40.593 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:47:40.604 [Lua] Spline already found! 19:47:40.630 [Lua] Init group template: spline_patrol 19:47:40.967 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:47:40.977 [Lua] Spline already found! 19:47:41.004 [Lua] Init group template: spline_patrol 19:47:41.640 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:42.117 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:47:42.827 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:43.105 [Lua] fence jumping 19:47:43.195 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:47:43.724 [Lua] simple los failed 19:47:45.479 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org picked up a bottle of Ruggbroder '68 19:47:45.479 [Flow] bottle event received 19:47:45.479 [Flow] bottle1 19:47:47.823 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:47.924 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:48.327 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:47:48.396 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:47:49.098 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:47:49.109 [Lua] Spline already found! 19:47:49.144 [Lua] Init group template: spline_patrol 19:47:50.100 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org picked up a piece of Ravaged Art 19:47:52.075 [Lua] [ChatManager][1]System: Meridian picked up a piece of Ravaged Art 19:47:53.375 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 19:47:53.375 [Lua] Time for new HOOORDE! multi_first_wave 19:47:53.375 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 19:47:53.375 [Lua] horde requested: ambush 19:47:53.375 [Lua] setting up ambush-horde 19:47:53.375 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 19:47:53.375 [Lua] -> spawning: 31 19:47:53.375 [Lua] horde crated with id 42 of type ambush 19:47:53.375 [Lua] ambush horde has started 19:47:53.723 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:54.095 [Lua] Destroying unit since outside mesh or world 19:47:54.234 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:47:54.725 [Lua] Destroying unit since outside mesh or world 19:47:55.333 [Lua] event horde ends! 19:47:56.389 [Lua] [ChatManager][1]System: Harridas picked up a piece of Ravaged Art 19:47:56.666 [Lua] Destroying unit since outside mesh or world 19:47:56.671 [Lua] Mini patrol killed! 37 19:47:57.946 [Lua] Init group template: horde 19:48:00.527 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:48:00.538 [Lua] Spline already found! 19:48:00.566 [Lua] Init group template: spline_patrol 19:48:01.497 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:48:01.509 [Lua] Spline already found! 19:48:01.579 [Lua] Init group template: spline_patrol 19:48:05.409 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:48:05.421 [Lua] Spline already found! 19:48:05.463 [Lua] Init group template: spline_patrol 19:48:13.686 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:14.084 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:48:14.626 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:14.983 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:48:15.152 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:15.152 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:15.152 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:15.153 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:15.260 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:15.260 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:15.260 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:15.260 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:15.557 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:15.580 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:15.591 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:15.666 [Lua] HORDE: Pushing horde in time; too many units out 71 19:48:15.688 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:15.724 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:15.725 [Lua] spawning mini patrol 19:48:15.793 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:16.035 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:48:16.069 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:16.102 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:16.643 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:18.423 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:19.132 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:19.396 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:19.842 [Lua] ready to jump failed 19:48:20.042 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:20.746 [Lua] HORDE: Pushing horde in time; too many units out 67 19:48:20.830 [Lua] Init group template: mini_patrol 19:48:23.325 [Lua] ready to jump failed 19:48:24.974 [Lua] simple los failed 19:48:25.652 [Lua] ready to jump failed 19:48:25.821 [Lua] HORDE: Pushing horde in time; too many units out 64 19:48:26.776 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:27.325 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:48:27.801 [Lua] simple los failed 19:48:27.914 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:28.020 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:28.523 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:28.593 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:29.026 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:29.636 [Lua] ready to jump failed 19:48:29.735 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:30.746 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:30.958 [Lua] HORDE: Pushing horde in time; too many units out 65 19:48:31.414 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:35.094 [EACServer] [21:48:35:094][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:48:35.506 [Lua] Mini patrol killed! 46 19:48:36.022 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 19:48:36.022 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:48:36.022 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 19:48:36.022 [Lua] horde requested: ambush 19:48:36.022 [Lua] setting up ambush-horde 19:48:36.022 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 19:48:36.022 [Lua] -> spawning: 27 19:48:36.022 [Lua] horde crated with id 47 of type ambush 19:48:36.022 [Lua] ambush horde has started 19:48:38.088 [Lua] spawning mini patrol 19:48:38.996 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:39.088 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:39.193 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:39.536 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:39.548 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:48:39.628 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:40.106 [Lua] event horde ends! 19:48:40.596 [Lua] Init group template: horde 19:48:42.695 [Lua] Init group template: mini_patrol 19:48:43.958 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:44.426 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:51.466 [Lua] HORDE: Pushing horde in time; too many units out 72 19:48:54.855 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:54.855 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:54.855 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:54.855 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:54.952 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:54.952 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:54.952 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:54.952 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:55.221 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:55.221 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:55.255 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:55.326 [Lua] Horde killed: ? 19:48:55.339 [Lua] HORDE: last wave, reset to standard horde delay 19:48:55.339 [Lua] Time for new HOOORDE! multi_last_wave 19:48:55.339 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 19:48:55.339 [Lua] horde requested: ambush 19:48:55.339 [Lua] setting up ambush-horde 19:48:55.339 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 19:48:55.339 [Lua] -> spawning: 28 19:48:55.339 [Lua] horde crated with id 49 of type ambush 19:48:55.339 [Lua] ambush horde has started 19:48:55.354 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:55.388 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:55.594 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:55.767 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:55.800 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:48:59.410 [Lua] spawning mini patrol 19:49:02.456 [Lua] event horde ends! 19:49:02.548 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:03.039 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:49:03.627 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:04.144 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:49:04.266 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 19:49:04.651 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:05.185 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:49:05.537 [Lua] Init group template: mini_patrol 19:49:06.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xc2f2f, position: 0 19:49:06.872 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:06.976 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:07.444 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:49:07.444 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:49:08.267 [Lua] Destroying unit since outside mesh or world 19:49:09.177 [Lua] Mini patrol killed! 48 19:49:09.887 [Lua] Destroying unit since outside mesh or world 19:49:10.849 [Lua] Destroying unit since outside mesh or world 19:49:13.947 [Flow] braziers_lit 19:49:14.100 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:14.205 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:14.812 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:49:14.845 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:49:15.455 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:15.858 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:49:20.973 [Lua] Mini patrol killed! 50 19:49:22.385 [Lua] Horde killed: ? 19:49:23.691 [Lua] event horde ends! 19:49:24.280 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:24.385 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:24.661 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:49:25.239 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:25.504 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:49:25.605 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:49:26.186 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:26.565 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:49:26.829 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 163 will change to a manual source. 19:49:27.961 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:27.961 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:27.961 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:27.961 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:28.393 [Lua] ready to jump failed 19:49:28.497 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:49:28.663 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:49:28.728 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:49:28.937 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:49:37.914 [Lua] spawning mini patrol 19:49:40.579 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:40.796 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:41.187 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:49:41.425 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:49:41.900 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:42.342 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:49:44.034 [Lua] Init group template: mini_patrol 19:49:51.069 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:51.865 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:49:52.663 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:53.426 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:49:54.163 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:54.865 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:49:57.840 [Lua] Switching ConflictSettings: to: chaos 19:49:57.840 [Lua] pacing=chaos 19:49:57.840 [Lua] roaming=nil 19:49:57.840 [Lua] specials=chaos 19:49:57.840 [Lua] debug_color=purple 19:49:57.840 [Lua] contained_breeds=nil 19:49:57.840 [Lua] pack_spawning=chaos 19:49:57.840 [Lua] disabled=false 19:49:57.840 [Lua] factions=nil 19:49:57.840 [Lua] boss=chaos 19:49:57.840 [Lua] horde=chaos 19:49:57.840 [Lua] name=chaos 19:49:57.840 [Lua] intensity=default 19:49:57.840 [Lua] --- 19:49:58.005 [Lua] Switching ConflictSettings: to: beastmen 19:49:58.005 [Lua] pacing=beastmen 19:49:58.005 [Lua] locked_func_name=beastmen 19:49:58.005 [Lua] roaming=nil 19:49:58.005 [Lua] specials=beastmen 19:49:58.005 [Lua] debug_color=purple 19:49:58.005 [Lua] contained_breeds=nil 19:49:58.005 [Lua] pack_spawning=beastmen 19:49:58.005 [Lua] disabled=false 19:49:58.005 [Lua] factions=nil 19:49:58.005 [Lua] boss=beastmen 19:49:58.005 [Lua] horde=beastmen 19:49:58.005 [Lua] name=beastmen 19:49:58.005 [Lua] intensity=default 19:49:58.005 [Lua] --- 19:49:58.624 [Lua] Mini patrol killed! 51 19:49:59.339 [Lua] Switching ConflictSettings: to: chaos 19:49:59.339 [Lua] pacing=chaos 19:49:59.339 [Lua] roaming=nil 19:49:59.339 [Lua] specials=chaos 19:49:59.339 [Lua] debug_color=purple 19:49:59.339 [Lua] contained_breeds=nil 19:49:59.339 [Lua] pack_spawning=chaos 19:49:59.339 [Lua] disabled=false 19:49:59.339 [Lua] factions=nil 19:49:59.339 [Lua] boss=chaos 19:49:59.339 [Lua] horde=chaos 19:49:59.339 [Lua] name=chaos 19:49:59.339 [Lua] intensity=default 19:49:59.339 [Lua] --- 19:50:01.399 [Lua] Switching ConflictSettings: to: beastmen 19:50:01.399 [Lua] pacing=beastmen 19:50:01.399 [Lua] locked_func_name=beastmen 19:50:01.400 [Lua] roaming=nil 19:50:01.400 [Lua] specials=beastmen 19:50:01.400 [Lua] debug_color=purple 19:50:01.400 [Lua] contained_breeds=nil 19:50:01.400 [Lua] pack_spawning=beastmen 19:50:01.400 [Lua] disabled=false 19:50:01.400 [Lua] factions=nil 19:50:01.400 [Lua] boss=beastmen 19:50:01.400 [Lua] horde=beastmen 19:50:01.400 [Lua] name=beastmen 19:50:01.400 [Lua] intensity=default 19:50:01.400 [Lua] --- 19:50:02.100 [Lua] Switching ConflictSettings: to: chaos 19:50:02.100 [Lua] pacing=chaos 19:50:02.100 [Lua] roaming=nil 19:50:02.100 [Lua] specials=chaos 19:50:02.100 [Lua] debug_color=purple 19:50:02.100 [Lua] contained_breeds=nil 19:50:02.100 [Lua] pack_spawning=chaos 19:50:02.100 [Lua] disabled=false 19:50:02.100 [Lua] factions=nil 19:50:02.100 [Lua] boss=chaos 19:50:02.100 [Lua] horde=chaos 19:50:02.100 [Lua] name=chaos 19:50:02.100 [Lua] intensity=default 19:50:02.100 [Lua] --- 19:50:02.288 [Lua] Switching ConflictSettings: to: beastmen 19:50:02.288 [Lua] pacing=beastmen 19:50:02.288 [Lua] locked_func_name=beastmen 19:50:02.288 [Lua] roaming=nil 19:50:02.288 [Lua] specials=beastmen 19:50:02.288 [Lua] debug_color=purple 19:50:02.288 [Lua] contained_breeds=nil 19:50:02.288 [Lua] pack_spawning=beastmen 19:50:02.288 [Lua] disabled=false 19:50:02.288 [Lua] factions=nil 19:50:02.288 [Lua] boss=beastmen 19:50:02.288 [Lua] horde=beastmen 19:50:02.288 [Lua] name=beastmen 19:50:02.288 [Lua] intensity=default 19:50:02.288 [Lua] --- 19:50:02.331 [Lua] event horde ends! 19:50:02.440 [Lua] Switching ConflictSettings: to: chaos 19:50:02.440 [Lua] pacing=chaos 19:50:02.440 [Lua] roaming=nil 19:50:02.440 [Lua] specials=chaos 19:50:02.440 [Lua] debug_color=purple 19:50:02.440 [Lua] contained_breeds=nil 19:50:02.440 [Lua] pack_spawning=chaos 19:50:02.440 [Lua] disabled=false 19:50:02.440 [Lua] factions=nil 19:50:02.440 [Lua] boss=chaos 19:50:02.440 [Lua] horde=chaos 19:50:02.440 [Lua] name=chaos 19:50:02.440 [Lua] intensity=default 19:50:02.440 [Lua] --- 19:50:02.517 [Lua] Switching ConflictSettings: to: beastmen 19:50:02.517 [Lua] pacing=beastmen 19:50:02.517 [Lua] locked_func_name=beastmen 19:50:02.517 [Lua] roaming=nil 19:50:02.517 [Lua] specials=beastmen 19:50:02.517 [Lua] debug_color=purple 19:50:02.517 [Lua] contained_breeds=nil 19:50:02.517 [Lua] pack_spawning=beastmen 19:50:02.517 [Lua] disabled=false 19:50:02.517 [Lua] factions=nil 19:50:02.517 [Lua] boss=beastmen 19:50:02.517 [Lua] horde=beastmen 19:50:02.517 [Lua] name=beastmen 19:50:02.517 [Lua] intensity=default 19:50:02.517 [Lua] --- 19:50:03.854 [Lua] Switching ConflictSettings: to: chaos 19:50:03.854 [Lua] pacing=chaos 19:50:03.854 [Lua] roaming=nil 19:50:03.854 [Lua] specials=chaos 19:50:03.854 [Lua] debug_color=purple 19:50:03.854 [Lua] contained_breeds=nil 19:50:03.854 [Lua] pack_spawning=chaos 19:50:03.854 [Lua] disabled=false 19:50:03.854 [Lua] factions=nil 19:50:03.854 [Lua] boss=chaos 19:50:03.854 [Lua] horde=chaos 19:50:03.854 [Lua] name=chaos 19:50:03.854 [Lua] intensity=default 19:50:03.854 [Lua] --- 19:50:05.984 [Lua] Switching ConflictSettings: to: beastmen 19:50:05.984 [Lua] pacing=beastmen 19:50:05.984 [Lua] locked_func_name=beastmen 19:50:05.984 [Lua] roaming=nil 19:50:05.984 [Lua] specials=beastmen 19:50:05.984 [Lua] debug_color=purple 19:50:05.984 [Lua] contained_breeds=nil 19:50:05.984 [Lua] pack_spawning=beastmen 19:50:05.984 [Lua] disabled=false 19:50:05.984 [Lua] factions=nil 19:50:05.984 [Lua] boss=beastmen 19:50:05.984 [Lua] horde=beastmen 19:50:05.984 [Lua] name=beastmen 19:50:05.984 [Lua] intensity=default 19:50:05.984 [Lua] --- 19:50:09.880 [Lua] Switching ConflictSettings: to: chaos 19:50:09.880 [Lua] pacing=chaos 19:50:09.880 [Lua] roaming=nil 19:50:09.880 [Lua] specials=chaos 19:50:09.880 [Lua] debug_color=purple 19:50:09.880 [Lua] contained_breeds=nil 19:50:09.880 [Lua] pack_spawning=chaos 19:50:09.880 [Lua] disabled=false 19:50:09.880 [Lua] factions=nil 19:50:09.880 [Lua] boss=chaos 19:50:09.880 [Lua] horde=chaos 19:50:09.880 [Lua] name=chaos 19:50:09.880 [Lua] intensity=default 19:50:09.880 [Lua] --- 19:50:12.698 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 5 size: 36 action: skulk_approach 19:50:15.206 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 19:50:15.206 [Lua] Time for new HOOORDE! multi_first_wave 19:50:15.206 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 19:50:15.206 [Lua] horde requested: vector_blob 19:50:15.206 [Lua] wants to spawn ahead within distance: 60 19:50:15.206 [Lua] horde crated with id 52 of type vector_blob 19:50:15.206 [Lua] managed to spawn 37/37 horde enemies 19:50:15.206 [Lua] vector blob horde has started 19:50:15.599 [Lua] Init group template: horde 19:50:16.065 [Lua] ready to jump failed 19:50:19.693 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:20.240 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:50:20.591 [Lua] fence jumping 19:50:21.193 [Lua] simple los failed 19:50:22.301 [Lua] fence jumping 19:50:23.230 [Lua] ready to jump failed 19:50:24.396 [Lua] HORDE: Pushing horde in time; too many units out 75 19:50:27.890 [Lua] spawning mini patrol 19:50:29.460 [Lua] HORDE: Pushing horde in time; too many units out 65 19:50:31.879 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:50:31.879 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:50:31.879 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:50:32.261 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:32.261 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:32.261 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:32.261 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:32.354 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:32.355 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:32.355 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:32.355 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:32.894 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:50:32.935 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:50:32.968 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:50:32.971 [Lua] Init group template: mini_patrol 19:50:33.001 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:50:33.172 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:50:33.206 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:50:33.206 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:50:34.490 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 19:50:34.490 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:50:34.490 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 19:50:34.490 [Lua] horde requested: vector_blob 19:50:34.490 [Lua] wants to spawn ahead within distance: 60 19:50:34.490 [Lua] horde crated with id 54 of type vector_blob 19:50:34.490 [Lua] managed to spawn 40/40 horde enemies 19:50:34.490 [Lua] vector blob horde has started 19:50:34.922 [Lua] Init group template: horde 19:50:35.095 [EACServer] [21:50:35:095][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:50:35.453 [Lua] Horde killed: ? 19:50:40.935 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:50:41.580 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:41.679 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:42.081 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:50:42.107 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org picked up a bottle of Ruggbroder '68 19:50:42.107 [Flow] bottle event received 19:50:42.108 [Flow] bottle2 19:50:42.223 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:50:42.633 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:43.105 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:50:43.572 [Lua] HORDE: Pushing horde in time; too many units out 78 19:50:46.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:50:46.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:50:46.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:50:48.625 [Lua] HORDE: last wave, reset to standard horde delay 19:50:48.625 [Lua] Time for new HOOORDE! multi_last_wave 19:50:48.625 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 19:50:48.625 [Lua] horde requested: vector_blob 19:50:48.625 [Lua] wants to spawn behind within distance: 60 19:50:48.625 [Lua] horde crated with id 55 of type vector_blob 19:50:48.625 [Lua] managed to spawn 37/37 horde enemies 19:50:48.625 [Lua] vector blob horde has started 19:50:49.064 [Lua] Init group template: horde 19:50:50.684 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:50.793 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:51.296 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:50:51.474 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:50:51.881 [Lua] Mini patrol killed! 53 19:50:52.169 [Lua] event horde ends! 19:50:52.859 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:53.414 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:50:55.230 [Lua] spawning mini patrol 19:50:55.377 [Lua] Horde killed: ? 19:50:59.770 [Lua] Init group template: mini_patrol 19:51:03.291 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:03.828 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:04.668 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:05.245 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:05.989 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:06.496 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:06.730 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 27 74 19:51:07.319 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 24 73 19:51:10.577 [Lua] fence jumping 19:51:12.013 [Lua] ready to jump failed 19:51:13.086 [Lua] fence jumping 19:51:13.686 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 172 will change to a manual source. 19:51:14.081 [Lua] ready to jump failed 19:51:15.364 [Lua] fence jumping 19:51:19.459 [Lua] event horde ends! 19:51:20.416 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:21.297 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:21.329 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:22.139 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:23.522 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:23.740 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 19:51:24.030 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:51:26.748 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:27.233 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:27.233 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:27.234 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:27.234 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:27.298 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:51:27.342 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:27.342 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:27.342 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:27.342 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:27.571 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:27.641 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:27.708 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:27.840 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:27.897 [Lua] Mini patrol killed! 56 19:51:27.942 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:28.012 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:36.441 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:37.139 [Lua] Horde killed: ? 19:51:37.249 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:37.350 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:39.763 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:51:43.644 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:51:43.652 [Lua] Spline already found! 19:51:43.673 [Lua] Init group template: spline_patrol 19:51:44.399 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 4 34 19:51:44.563 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:51:44.571 [Lua] Spline already found! 19:51:44.593 [Lua] Init group template: spline_patrol 19:51:46.903 [Lua] spawning mini patrol 19:51:48.196 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 7 38 19:51:48.764 [Lua] main path terror event triggered: boss_event_chaos_spawn 19:51:48.764 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 19:51:48.783 [Flow] Boss DoorStormfiend 19:51:48.784 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro 19:51:48.785 [Lua] Init group template: boss_door_closers 19:51:51.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:51:51.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:51:51.501 [Lua] Init group template: mini_patrol 19:51:51.971 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:52.404 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:52.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:51:52.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:51:52.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:51:52.907 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:53.317 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:53.825 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:54.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:51:54.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:51:54.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:51:54.235 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:54.934 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:55.311 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:56.016 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:56.418 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:51:57.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:51:57.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:51:57.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:52:01.986 [Lua] Mini patrol killed! 59 19:52:02.961 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:03.423 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:52:04.165 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:04.275 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:04.640 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:52:04.879 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:52:06.266 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:06.675 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:52:08.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0xcca85, position: 0 19:52:11.241 [Lua] event horde ends! 19:52:11.538 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:11.690 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:12.111 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:52:12.257 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:52:12.554 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:13.494 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:52:14.329 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source. 19:52:14.472 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:14.984 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:52:15.528 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:16.232 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:52:16.472 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:17.213 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:52:26.906 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:27.485 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:52:30.483 [Lua] fence jumping 19:52:30.735 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 4 26 19:52:31.898 [Lua] ready to jump failed 19:52:33.845 [Lua] fence jumping 19:52:34.871 [Lua] simple los failed 19:52:35.095 [EACServer] [21:52:35:094][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:52:36.489 [Lua] fence jumping 19:52:37.893 [Lua] ready to jump failed 19:52:39.695 [Lua] ready to jump failed 19:52:40.100 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:40.474 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:52:47.152 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 19:52:47.152 [Lua] Time for new HOOORDE! multi_first_wave 19:52:47.152 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 19:52:47.152 [Lua] horde requested: vector_blob 19:52:47.152 [Lua] wants to spawn behind within distance: 60 19:52:47.152 [Lua] horde crated with id 61 of type vector_blob 19:52:47.152 [Lua] managed to spawn 36/37 horde enemies 19:52:47.152 [Lua] vector blob horde has started 19:52:50.804 [Lua] fence jumping 19:52:52.231 [Lua] ready to jump failed 19:52:54.804 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:55.092 [Lua] ready to jump failed 19:52:55.351 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:52:55.894 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:56.466 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:52:56.987 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:57.577 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:52:58.475 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:58.948 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:52:59.094 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source. 19:53:04.123 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:04.123 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:04.123 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:04.123 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:04.217 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:04.217 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:04.217 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:04.217 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:04.454 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:53:04.596 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:53:04.730 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:53:04.825 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:53:04.851 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:04.957 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:53:04.985 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:53:04.985 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:53:04.985 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 19:53:04.985 [Lua] horde requested: vector_blob 19:53:04.985 [Lua] wants to spawn ahead within distance: 60 19:53:04.985 [Lua] horde crated with id 62 of type vector_blob 19:53:04.985 [Lua] managed to spawn 37/37 horde enemies 19:53:04.985 [Lua] vector blob horde has started 19:53:04.994 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:53:05.067 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:53:05.098 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:53:05.377 [Lua] Init group template: horde 19:53:05.468 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:53:05.957 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:06.580 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:53:07.095 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:07.676 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:53:08.131 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 1 26 82 19:53:11.388 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:12.023 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:53:12.502 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:13.002 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:53:13.591 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:14.145 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:53:28.239 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source. 19:53:33.491 [Lua] HORDE: last wave, reset to standard horde delay 19:53:33.491 [Lua] Time for new HOOORDE! multi_last_wave 19:53:33.491 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 19:53:33.491 [Lua] horde requested: vector_blob 19:53:33.491 [Lua] wants to spawn ahead within distance: 60 19:53:33.491 [Lua] horde crated with id 63 of type vector_blob 19:53:33.491 [Lua] managed to spawn 38/40 horde enemies 19:53:33.491 [Lua] vector blob horde has started 19:53:40.274 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:40.274 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:40.275 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:40.275 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:40.613 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:53:40.613 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:53:40.643 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:53:40.643 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:53:49.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xd234b, position: 0 19:53:54.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:53:54.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:53:54.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:53:54.120 [Lua] [ChatManager][1]System: Meridian picked up a Loot Die (1) 19:53:57.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 71207 19:54:00.453 [Lua] state dead despawn 19:54:00.465 [Lua] [GameNetworkManager] destroying game object with go_id=698 19:54:00.672 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:00.672 [Lua] [GameNetworkManager] game object created go_id=1270, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:00.672 [Lua] [GameNetworkManager] game object created go_id=1271, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:00.672 [Lua] [GameNetworkManager] game object created go_id=1272, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:00.675 [Lua] Horde killed: ? 19:54:00.818 [Lua] [GameNetworkManager] game object created go_id=1273, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:00.818 [Lua] [GameNetworkManager] game object created go_id=1274, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:00.818 [Lua] [GameNetworkManager] game object created go_id=1275, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:00.818 [Lua] [GameNetworkManager] game object created go_id=1276, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:01.024 [Lua] [GameNetworkManager] game object was destroyed id=1270 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:54:01.046 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:54:01.046 [Lua] [GameNetworkManager] game object was destroyed id=1271 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:54:01.091 [Lua] [GameNetworkManager] game object was destroyed id=1272 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:54:01.112 [Lua] [GameNetworkManager] game object was destroyed id=1274 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:54:01.155 [Lua] [GameNetworkManager] game object was destroyed id=1273 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:54:01.177 [Lua] [GameNetworkManager] game object was destroyed id=1276 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:54:01.177 [Lua] [GameNetworkManager] game object was destroyed id=1275 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:54:02.726 [Lua] [GameNetworkManager] game object created go_id=1277, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:03.165 [Lua] [GameNetworkManager] game object was destroyed id=1277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:54:09.678 [Lua] [GameNetworkManager] game object created go_id=1278, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:09.786 [Lua] [GameNetworkManager] game object created go_id=1279, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:10.155 [Lua] [GameNetworkManager] game object was destroyed id=1278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:54:10.826 [Lua] [GameNetworkManager] game object was destroyed id=1279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:54:11.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:54:11.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:54:11.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:54:11.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:54:11.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:54:11.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:54:11.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:54:11.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:54:11.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:54:11.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 0 19:54:11.640 [Lua] [LobbyMembers] Member joined 110000134e3ba8f 19:54:11.649 [Lua] [NetworkServer] Changing num_players from 3 to 4 19:54:11.649 [Lua] Players: 4 19:54:11.649 [Lua] Set lobby begin: 19:54:11.649 [Lua] Lobby data twitch_enabled = false 19:54:11.649 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:54:11.649 [Lua] Lobby data num_players = 4 19:54:11.649 [Lua] Lobby data difficulty_tweak = 0 19:54:11.649 [Lua] Lobby data host = 11000010a60b68b 19:54:11.649 [Lua] Lobby data matchmaking_type = 2 19:54:11.649 [Lua] Lobby data is_private = true 19:54:11.649 [Lua] Lobby data match_started = true 19:54:11.649 [Lua] Lobby data difficulty = cataclysm 19:54:11.649 [Lua] Lobby data player_slot_1 = 0:0 19:54:11.649 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:54:11.649 [Lua] Lobby data unique_server_name = Meridian 19:54:11.649 [Lua] Lobby data quick_game = false 19:54:11.649 [Lua] Lobby data country_code = CH 19:54:11.649 [Lua] Lobby data matchmaking = false 19:54:11.650 [Lua] Lobby data power_level = 835 19:54:11.650 [Lua] Lobby data mission_id = dlc_bogenhafen_city 19:54:11.650 [Lua] Lobby data mechanism = adventure 19:54:11.650 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:54:11.650 [Lua] Lobby data player_slot_2 = 0:0 19:54:11.650 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:54:11.650 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:54:11.650 [Lua] Lobby data eac_authorized = true 19:54:11.650 [Lua] Set lobby end. 19:54:12.939 [Lua] GOT approve_channel 21 110000134e3ba8f 186000001010094 19:54:12.939 [EAC] EAC server has client 110000134e3ba8f and channel 21 (and owner 110000134e3ba8f) 19:54:12.939 [EACServer] [21:54:12:938][Windows][EAC Server] [Info][RegisterClient] Client: 0110000134E3BA8F PlayerGUID: 76561198847605391 PlayerIP: 0.0.0.0 OwnerGUID: 76561198847605391 PlayerName: Hayabusa 19:54:12.939 [Lua] Client with peer_id 110000134e3ba8f got APPROVED by server 19:54:12.940 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000134e3ba8f' 19:54:12.940 [Lua] [ChatManager][1]System: Hayabusa is joining the game 19:54:12.940 [Lua] [NetworkServer] Peer 110000134e3ba8f joined server lobby. 19:54:12.940 [Lua] [NetworkServer] Creating peer info. 19:54:12.940 [Lua] [PeerSM] 110000134e3ba8f :: on_enter Connecting 19:54:13.036 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001010094 from 110000134e3ba8f, replying lobby_ok 19:54:13.095 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000134e3ba8f REPLY wh:0 | we:11000010593901b | dr:11000010ecdfe63 | bw:0 | es:11000010a60b68b 19:54:13.153 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000134e3ba8f 19:54:13.153 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:1:0 = 110000134e3ba8f 19:54:13.153 [Lua] Set lobby begin: 19:54:13.153 [Lua] Lobby data twitch_enabled = false 19:54:13.153 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:54:13.153 [Lua] Lobby data num_players = 4 19:54:13.153 [Lua] Lobby data difficulty_tweak = 0 19:54:13.153 [Lua] Lobby data host = 11000010a60b68b 19:54:13.153 [Lua] Lobby data matchmaking_type = 2 19:54:13.153 [Lua] Lobby data is_private = true 19:54:13.153 [Lua] Lobby data match_started = true 19:54:13.153 [Lua] Lobby data difficulty = cataclysm 19:54:13.153 [Lua] Lobby data player_slot_1 = 110000134e3ba8f:1 19:54:13.153 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:54:13.153 [Lua] Lobby data unique_server_name = Meridian 19:54:13.154 [Lua] Lobby data quick_game = false 19:54:13.154 [Lua] Lobby data country_code = CH 19:54:13.154 [Lua] Lobby data matchmaking = false 19:54:13.154 [Lua] Lobby data power_level = 835 19:54:13.154 [Lua] Lobby data mission_id = dlc_bogenhafen_city 19:54:13.154 [Lua] Lobby data mechanism = adventure 19:54:13.154 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:54:13.154 [Lua] Lobby data player_slot_2 = 0:0 19:54:13.154 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:54:13.154 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:54:13.154 [Lua] Lobby data eac_authorized = true 19:54:13.154 [Lua] Set lobby end. 19:54:15.910 [Lua] ### CLEARING PEER STATE FOR 110000134e3ba8f 19:54:15.910 [Lua] [PeerSM] 110000134e3ba8f :: on_exit Connecting 19:54:15.910 [Lua] [PeerSM] 110000134e3ba8f :: on_enter Connecting 19:54:15.949 [Lua] [NetworkServer] Peer 110000134e3ba8f has sent rpc_notify_lobby_joined 19:54:15.949 [Lua] [PSM] Peer 110000134e3ba8f joined. Want to use profile index "1" and join party "0" 19:54:15.949 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b","11000010ecdfe63","11000010593901b","110000134e3ba8f"] 19:54:15.949 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000134e3ba8f, connection_key=6) 19:54:15.949 [Lua] Sync dynamic to client: 19:54:16.560 [Lua] ### Received rpc_level_load_started 19:54:16.560 [Lua] #### Has state machine: true, peer_id: 110000134e3ba8f, level_session_id: 1877195392 19:54:16.560 [Lua] player (110000134e3ba8f,1) was put into party 0 19:54:16.560 [Lua] [ProfileSynchronizer] Peer 110000134e3ba8f entered session 19:54:16.560 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000134e3ba8f 19:54:16.560 [Lua] Mechanism says: a client has initialized the mechanism! 110000134e3ba8f 19:54:16.742 [SteamVoipClient] select_out(110000134e3ba8f, on) 19:54:16.747 [SteamVoipClient] select_out(110000134e3ba8f, on) 19:54:16.747 [SteamVoipClient] select_in(110000134e3ba8f, on) 19:54:16.747 [SteamVoipClient] select_out(110000134e3ba8f, off) 19:54:17.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9d020, position: 282899 19:54:17.871 [Lua] [NetworkServer] Peer 11000010ecdfe63 despawned player. 19:54:17.871 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ecdfe63 19:54:17.872 [Lua] [GameNetworkManager] destroying game object with go_id=77 19:54:17.880 [EACServer] [21:54:17:880][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000134E3BA8F Session: 11 Status: Client Authenticated Message: Client authenticated. 19:54:17.881 [EAC] Peer 110000134e3ba8f switched EAC state to ClientAuthenticatedLocal 19:54:18.008 [EACServer] [21:54:18:008][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000134E3BA8F. 19:54:18.013 [Lua] [NetworkServer] Peer 110000134e3ba8f has sent rpc_post_game_notified 19:54:18.014 [Lua] [PeerSM] 110000134e3ba8f :: on_exit Connecting 19:54:18.014 [Lua] [PeerSM] 110000134e3ba8f :: on_enter Loading 19:54:18.209 [EACServer] [21:54:18:209][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000134E3BA8F 19:54:18.209 [EACServer] [21:54:18:209][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000134E3BA8F Session: 11 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:54:18.217 [EAC] Peer 110000134e3ba8f switched EAC state to ClientAuthenticatedRemote 19:54:20.767 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010ecdfe63:1:0:0 = 1494604288 19:54:21.308 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:2:0:0 = 1665933440 19:54:21.413 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010593901b:1:0:0 = 1022932928 19:54:21.577 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:11000010a60b68b:1:0:0 = 289418432 19:54:25.845 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010a60b68b 2 19:54:25.846 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 19:54:25.846 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:54:25.846 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 19:54:25.846 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:54:25.846 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 19:54:25.846 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:54:25.846 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 19:54:25.846 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:54:25.847 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.45000000000000001) 19:54:25.847 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=946 19:54:28.502 [Lua] ### Received rpc_level_loaded 19:54:28.502 [Lua] #### Has state machine: true, peer_id: 110000134e3ba8f, level_id: 287 19:54:28.502 [Lua] Peer 110000134e3ba8f has loaded the level but not all enemies, so we wait 19:54:34.412 [Lua] [GameNetworkManager] game object created go_id=1280, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:34.516 [Lua] [GameNetworkManager] game object created go_id=1281, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:35.095 [EACServer] [21:54:35:095][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:54:35.511 [Lua] [GameNetworkManager] game object was destroyed id=1280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:54:35.624 [Lua] [GameNetworkManager] game object was destroyed id=1281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:54:37.424 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000134e3ba8f, connection_key=6) 19:54:37.425 [Lua] [PeerSM] 110000134e3ba8f :: on_exit Loading 19:54:37.425 [Lua] [PeerSM] 110000134e3ba8f :: on_enter LoadingProfilePackages 19:54:37.434 [Lua] [PeerSM] 110000134e3ba8f :: on_exit LoadingProfilePackages 19:54:37.434 [Lua] [PeerSM] 110000134e3ba8f :: on_enter WaitingForEnterGame 19:54:40.133 [Lua] [PeerSM] 110000134e3ba8f :: on_exit WaitingForEnterGame 19:54:40.133 [Lua] [PeerSM] 110000134e3ba8f :: on_enter WaitingForGameObjectSync 19:54:40.141 [Lua] [NetworkServer] Game_object_sync_done for peer 110000134e3ba8f 19:54:40.150 [Lua] Breedfreezer (server) starting a hot join sync 19:54:40.150 [Lua] packing 24 units of breed chaos_marauder 19:54:40.150 [Lua] packing 32 units of breed skaven_clan_rat 19:54:40.150 [Lua] packing 0 units of breed skaven_storm_vermin 19:54:40.150 [Lua] packing 50 units of breed skaven_slave 19:54:40.150 [Lua] --> rpc-package size reached, sending rpc now 19:54:40.150 [Lua] packing 45 units of breed chaos_fanatic 19:54:40.150 [Lua] packing 14 units of breed beastmen_ungor_archer 19:54:40.150 [Lua] packing 6 units of breed chaos_raider 19:54:40.150 [Lua] packing 3 units of breed chaos_warrior 19:54:40.150 [Lua] packing 4 units of breed chaos_berzerker 19:54:40.150 [Lua] packing 12 units of breed beastmen_bestigor 19:54:40.150 [Lua] packing 24 units of breed beastmen_ungor 19:54:40.150 [Lua] packing 8 units of breed skaven_plague_monk 19:54:40.150 [Lua] --> rpc-package size reached, sending rpc now 19:54:40.150 [Lua] packing 32 units of breed beastmen_gor 19:54:40.150 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:54:40.150 [Lua] 19:54:40.150 [Lua] [1] = 3 (number) 19:54:40.150 [Lua] [2] = 32 (number) 19:54:40.150 [Lua] 19:54:40.150 [Lua] 19:54:40.150 [Lua] [1] = 107 (number) 19:54:40.150 [Lua] [2] = 121 (number) 19:54:40.150 [Lua] [3] = 732 (number) 19:54:40.150 [Lua] [4] = 207 (number) 19:54:40.150 [Lua] [5] = 129 (number) 19:54:40.150 [Lua] [6] = 714 (number) 19:54:40.150 [Lua] [7] = 82 (number) 19:54:40.150 [Lua] [8] = 118 (number) 19:54:40.150 [Lua] [9] = 214 (number) 19:54:40.150 [Lua] [10] = 144 (number) 19:54:40.150 [Lua] [11] = 731 (number) 19:54:40.150 [Lua] [12] = 94 (number) 19:54:40.150 [Lua] [13] = 735 (number) 19:54:40.150 [Lua] [14] = 105 (number) 19:54:40.150 [Lua] [15] = 112 (number) 19:54:40.150 [Lua] [16] = 209 (number) 19:54:40.150 [Lua] [17] = 83 (number) 19:54:40.150 [Lua] [18] = 212 (number) 19:54:40.150 [Lua] [19] = 101 (number) 19:54:40.150 [Lua] [20] = 211 (number) 19:54:40.150 [Lua] [21] = 119 (number) 19:54:40.150 [Lua] [22] = 213 (number) 19:54:40.150 [Lua] [23] = 715 (number) 19:54:40.150 [Lua] [24] = 98 (number) 19:54:40.150 [Lua] [25] = 91 (number) 19:54:40.150 [Lua] [26] = 111 (number) 19:54:40.150 [Lua] [27] = 96 (number) 19:54:40.150 [Lua] [28] = 733 (number) 19:54:40.150 [Lua] [29] = 208 (number) 19:54:40.150 [Lua] [30] = 734 (number) 19:54:40.150 [Lua] [31] = 103 (number) 19:54:40.150 [Lua] [32] = 712 (number) 19:54:40.150 [Lua] 19:54:40.151 [Lua] PlayerManager:add_remote_player 110000134e3ba8f 19:54:40.151 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=956 19:54:40.151 [Lua] RemotePlayer:create_game_object( ) 956 19:54:40.163 [Lua] [ProfileSynchronizer] Assigning peer(110000134e3ba8f:1) to profile(1) career(1) 19:54:40.163 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010593901b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000134e3ba8f"}] 19:54:40.163 [Lua] [PeerSM] 110000134e3ba8f :: on_exit WaitingForGameObjectSync 19:54:40.163 [Lua] [PeerSM] 110000134e3ba8f :: on_enter WaitingForPlayers 19:54:40.170 [Lua] [PeerSM] 110000134e3ba8f :: on_exit WaitingForPlayers 19:54:40.170 [Lua] [PeerSM] 110000134e3ba8f :: on_enter InGame 19:54:40.170 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:110000134e3ba8f:0:0:0 = true 19:54:40.926 [Lua] [MOD][VMF][INFO] Added 110000134e3ba8f to the VMF users list. 19:54:40.926 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000134e3ba8f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:54:40.926 [Lua] Adding player sync data to peer=110000134e3ba8f local_player_id=1 19:54:40.926 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"wwise\/two_handed_axes":false},"inventory_id":1064461056,"first_person":{"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"wwise\/two_handed_axes":false}} 19:54:40.926 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 19:54:40.926 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 19:54:40.926 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 19:54:40.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, ProfileSynchronizer, async-read, 19:54:40.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 19:54:40.952 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 19:54:40.952 [Lua] [PackageManager] Force_load: wwise/pistol 19:54:40.952 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 19:54:40.968 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 19:54:40.968 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 19:54:40.969 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 19:54:41.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 19:54:41.238 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 19:54:41.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 19:54:41.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 19:54:41.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 19:54:41.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 19:54:41.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 19:54:41.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 19:54:41.298 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000134e3ba8f:1:0:0 = 1064461056 19:54:41.518 [Lua] [GameNetworkManager] game object created go_id=1282, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:41.545 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000134e3ba8f:1:0:0 = 1064461056 19:54:41.689 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000134e3ba8f:1:0:0 = 1064461056 19:54:42.397 [Lua] [GameNetworkManager] game object was destroyed id=1282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:54:42.564 [Lua] [GameNetworkManager] game object created go_id=1283, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:42.901 [Lua] [GameNetworkManager] game object was destroyed id=1283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:54:43.471 [Lua] [GameNetworkManager] game object created go_id=1284, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:43.828 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: loaded_inventory_id:110000134e3ba8f:1:0:0 = 1064461056 19:54:43.832 [Lua] player (110000134e3ba8f,1) was put into party 1 19:54:43.837 [Lua] [GameNetworkManager] destroying game object with go_id=946 19:54:43.840 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010593901b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010ecdfe63"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000134e3ba8f"}] 19:54:43.840 [Lua] PlayerManager:remove_player peer_id=11000010a60b68b 2 19:54:43.840 [Lua] [GameNetworkManager] destroying game object with go_id=74 19:54:43.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, ProfileSynchronizer 19:54:43.852 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 19:54:43.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 19:54:43.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, ProfileSynchronizer 19:54:43.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 19:54:43.853 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, ProfileSynchronizer 19:54:43.853 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 19:54:43.854 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 19:54:43.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer 19:54:43.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 19:54:43.893 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010ecdfe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:54:43.893 [Lua] [NetworkServer] Peer 11000010ecdfe63 spawned player. 19:54:43.894 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=957 19:54:43.894 [Lua] PlayerManager:assign_unit_ownership EX-CI-TING hellcase.org 11000010ecdfe63 1 19:54:43.895 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 19:54:43.895 [Lua] TalentSystem:rpc_sync_talents 6 2092 19:54:43.936 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000134e3ba8f go_type=player_unit go_created_func_name=game_object_created_player_unit 19:54:43.936 [Lua] [NetworkServer] Peer 110000134e3ba8f spawned player. 19:54:43.937 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=958 19:54:43.937 [Lua] PlayerManager:assign_unit_ownership Hayabusa 110000134e3ba8f 1 19:54:43.938 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5) 19:54:43.938 [Lua] TalentSystem:rpc_sync_talents 21 3073 19:54:43.978 [Lua] [GameNetworkManager] game object was destroyed id=1284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:54:44.586 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: actually_ingame:110000134e3ba8f:0:0:0 = true 19:54:49.494 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:54:49.502 [Lua] Spline already found! 19:54:49.523 [Lua] Init group template: spline_patrol 19:54:52.201 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:54:52.209 [Lua] Spline already found! 19:54:52.241 [Lua] Init group template: spline_patrol 19:54:54.905 [Lua] spawning mini patrol 19:54:57.131 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:54:57.139 [Lua] Spline already found! 19:54:57.189 [Lua] Init group template: spline_patrol 19:55:00.068 [Lua] Init group template: mini_patrol 19:55:00.139 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:55:00.150 [Lua] Spline already found! 19:55:00.209 [Lua] Init group template: spline_patrol 19:55:00.848 [Lua] [GameNetworkManager] game object created go_id=1285, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:00.948 [Lua] [GameNetworkManager] game object created go_id=1286, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:01.388 [Lua] [GameNetworkManager] game object was destroyed id=1285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:01.486 [Lua] [GameNetworkManager] game object was destroyed id=1286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:01.922 [Lua] [GameNetworkManager] game object created go_id=1287, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:02.363 [Lua] [GameNetworkManager] game object was destroyed id=1287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:03.038 [Lua] [GameNetworkManager] game object created go_id=1288, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:03.478 [Lua] [GameNetworkManager] game object was destroyed id=1288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:10.664 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:55:10.674 [Lua] Spline already found! 19:55:10.699 [Lua] Init group template: spline_patrol 19:55:13.604 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:55:13.604 [Lua] pacing=default 19:55:13.604 [Lua] locked_func_name=beastmen 19:55:13.604 [Lua] roaming=nil 19:55:13.604 [Lua] specials=chaos_beastmen 19:55:13.604 [Lua] debug_color=orange 19:55:13.604 [Lua] contained_breeds=nil 19:55:13.604 [Lua] pack_spawning=chaos_beastmen 19:55:13.604 [Lua] disabled=false 19:55:13.604 [Lua] factions=nil 19:55:13.604 [Lua] boss=chaos_beastmen 19:55:13.604 [Lua] horde=beastmen 19:55:13.604 [Lua] name=chaos_beastmen 19:55:13.604 [Lua] intensity=default 19:55:13.604 [Lua] --- 19:55:14.213 [Lua] [GameNetworkManager] game object created go_id=1289, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:14.213 [Lua] [GameNetworkManager] game object created go_id=1290, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:14.214 [Lua] [GameNetworkManager] game object created go_id=1291, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:14.214 [Lua] [GameNetworkManager] game object created go_id=1292, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:14.308 [Lua] [GameNetworkManager] game object created go_id=1293, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:14.308 [Lua] [GameNetworkManager] game object created go_id=1294, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:14.308 [Lua] [GameNetworkManager] game object created go_id=1295, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:14.308 [Lua] [GameNetworkManager] game object created go_id=1296, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:14.514 [Lua] Mini patrol killed! 66 19:55:14.692 [Lua] [GameNetworkManager] game object was destroyed id=1289 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:14.721 [Lua] [GameNetworkManager] game object was destroyed id=1290 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:14.790 [Lua] [GameNetworkManager] game object was destroyed id=1294 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:14.818 [Lua] [GameNetworkManager] game object was destroyed id=1291 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:14.959 [Lua] [GameNetworkManager] game object was destroyed id=1293 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:14.959 [Lua] [GameNetworkManager] game object was destroyed id=1292 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:14.987 [Lua] [GameNetworkManager] game object was destroyed id=1295 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:15.224 [Lua] [GameNetworkManager] game object was destroyed id=1296 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:17.611 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:55:17.615 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 170 will change to a manual source. 19:55:17.624 [Lua] Spline already found! 19:55:17.665 [Lua] Init group template: spline_patrol 19:55:19.357 [Lua] event horde ends! 19:55:19.385 [Lua] spawning mini patrol 19:55:21.607 [Lua] main_path_player_far_away_check started 19:55:22.514 [Lua] [GameNetworkManager] game object created go_id=1297, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:22.620 [Lua] [GameNetworkManager] game object created go_id=1298, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:23.057 [Lua] [GameNetworkManager] game object was destroyed id=1297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:23.158 [Lua] [GameNetworkManager] game object was destroyed id=1298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:24.456 [Lua] Init group template: mini_patrol 19:55:24.678 [Lua] main_path_player_far_away_check started 19:55:24.981 [Lua] [GameNetworkManager] game object created go_id=1299, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:25.386 [Lua] [GameNetworkManager] game object was destroyed id=1299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:28.207 [Lua] main_path_player_far_away_check started 19:55:31.338 [Lua] main_path_player_far_away_check started 19:55:33.783 [Lua] [GameNetworkManager] game object created go_id=1300, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:33.895 [Lua] [GameNetworkManager] game object created go_id=1301, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:34.330 [Lua] [GameNetworkManager] game object was destroyed id=1300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:34.436 [Lua] [GameNetworkManager] game object was destroyed id=1301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:36.099 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:36.682 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:55:37.179 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:37.588 [Lua] main_path_player_far_away_check started 19:55:37.885 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:55:42.242 [Lua] [GameNetworkManager] game object created go_id=1302, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:42.340 [Lua] [GameNetworkManager] game object created go_id=1303, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:42.755 [Lua] [GameNetworkManager] game object was destroyed id=1302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:42.815 [Lua] [GameNetworkManager] game object was destroyed id=1303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:43.460 [Lua] [GameNetworkManager] game object created go_id=1304, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:43.765 [Lua] event horde ends! 19:55:43.891 [Lua] [GameNetworkManager] game object was destroyed id=1304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:46.196 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000134e3ba8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:46.448 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000134e3ba8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:46.559 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000134e3ba8f 19:55:46.801 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000134e3ba8f 19:55:46.811 [Lua] spawning mini patrol 19:55:47.237 [Lua] [GameNetworkManager] game object created go_id=1305, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:47.237 [Lua] [GameNetworkManager] game object created go_id=1306, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:47.237 [Lua] [GameNetworkManager] game object created go_id=1307, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:47.237 [Lua] [GameNetworkManager] game object created go_id=1308, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:47.339 [Lua] [GameNetworkManager] game object created go_id=1309, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:47.339 [Lua] [GameNetworkManager] game object created go_id=1310, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:47.339 [Lua] [GameNetworkManager] game object created go_id=1311, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:47.340 [Lua] [GameNetworkManager] game object created go_id=1312, owner_id=11000010593901b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:47.607 [Lua] [GameNetworkManager] game object was destroyed id=1307 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:47.650 [Lua] [GameNetworkManager] game object was destroyed id=1306 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:47.650 [Lua] [GameNetworkManager] game object was destroyed id=1305 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:47.713 [Lua] [GameNetworkManager] game object was destroyed id=1308 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:47.713 [Lua] [GameNetworkManager] game object was destroyed id=1309 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:47.713 [Lua] [GameNetworkManager] game object was destroyed id=1311 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:47.713 [Lua] [GameNetworkManager] game object was destroyed id=1310 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:47.804 [Lua] [GameNetworkManager] game object was destroyed id=1312 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:55:51.466 [Lua] Init group template: mini_patrol 19:55:57.518 [Lua] Mini patrol killed! 72 19:55:58.758 [Lua] Mini patrol killed! 71 19:56:00.891 [Lua] [GameNetworkManager] game object created go_id=1313, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:00.985 [Lua] [GameNetworkManager] game object created go_id=1314, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:01.529 [Lua] [GameNetworkManager] game object was destroyed id=1313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:56:01.560 [Lua] [GameNetworkManager] game object was destroyed id=1314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:56:05.745 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:06.270 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:56:06.343 [Lua] [GameNetworkManager] game object created go_id=1315, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:06.985 [Lua] [GameNetworkManager] game object was destroyed id=1315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:56:07.161 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:07.769 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:56:10.066 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 19:56:10.066 [Lua] Time for new HOOORDE! multi_first_wave 19:56:10.066 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 19:56:10.066 [Lua] horde requested: ambush 19:56:10.066 [Lua] setting up ambush-horde 19:56:10.066 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 19:56:10.067 [Lua] -> spawning: 26 19:56:10.067 [Lua] horde crated with id 73 of type ambush 19:56:10.067 [Lua] ambush horde has started 19:56:10.293 [Lua] [GameNetworkManager] game object created go_id=1316, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:10.809 [Lua] [GameNetworkManager] game object was destroyed id=1316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:56:11.145 [Lua] event horde ends! 19:56:12.581 [Lua] Coordinated attack! 19:56:13.619 [Lua] replace_hidden_spawners -> first try found: 1 cover points 19:56:13.619 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:56:13.619 [Lua] ->moving spawner 19:56:13.619 [Lua] ->moving spawner 19:56:13.619 [Lua] ->moving spawner 19:56:13.619 [Lua] ->moving spawner 19:56:13.619 [Lua] ->moving spawner 19:56:13.619 [Lua] ->moving spawner 19:56:13.619 [Lua] ->moving spawner 19:56:13.619 [Lua] ->moving spawner 19:56:13.619 [Lua] ->moving spawner 19:56:13.619 [Lua] ->moving spawner 19:56:13.619 [Lua] ->moving spawner 19:56:13.619 [Lua] ->moving spawner 19:56:13.619 [Lua] ->moving spawner 19:56:13.619 [Lua] ->moving spawner 19:56:13.619 [Lua] ->moving spawner 19:56:13.619 [Lua] ->moving spawner 19:56:13.619 [Lua] ->moving spawner 19:56:13.619 [Lua] ->moving spawner 19:56:14.667 [Lua] Init group template: horde 19:56:20.249 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 19:56:20.249 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:56:20.249 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 19:56:20.249 [Lua] horde requested: ambush 19:56:20.249 [Lua] setting up ambush-horde 19:56:20.249 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 19:56:20.250 [Lua] -> spawning: 28 19:56:20.250 [Lua] horde crated with id 74 of type ambush 19:56:20.250 [Lua] ambush horde has started 19:56:20.354 [Lua] spawning mini patrol 19:56:23.420 [Lua] [ChatManager][1]System: Meridian picked up a key 19:56:23.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 19:56:23.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 19:56:23.429 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_disable_pacing (seed: 0) 19:56:23.783 [Lua] replace_hidden_spawners -> first try found: 1 cover points 19:56:23.783 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:23.783 [Lua] ->moving spawner 19:56:24.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2871387023, playing_id: 0xd8452, position: 0 19:56:24.532 [Lua] event horde failed 19:56:24.859 [Lua] Init group template: horde 19:56:35.095 [EACServer] [21:56:35:094][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:56:35.176 [Lua] Horde killed: ? 19:56:54.450 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:54.884 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:56:55.442 [Lua] [GameNetworkManager] game object created go_id=1317, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:55.908 [Lua] [GameNetworkManager] game object was destroyed id=1317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:56:57.600 [Lua] main_path_player_far_away_check started 19:56:59.742 [Lua] main_path_player_far_away_check started 19:57:01.041 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:01.726 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:57:02.152 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:02.763 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:57:02.834 [Lua] main_path_player_far_away_check started 19:57:03.688 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:04.187 [Lua] Horde killed: ? 19:57:04.515 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:57:05.936 [Lua] main_path_player_far_away_check started 19:57:07.038 [Lua] main_path_player_far_away_check started 19:57:08.720 [Lua] main_path_player_far_away_check started 19:57:12.094 [Lua] main_path_player_far_away_check started 19:57:14.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2871387023, playing_id: 0xd8452, position: 2387919 19:57:15.398 [Lua] main_path_player_far_away_check started 19:57:15.503 [Flow] fireworks_2_stop 19:57:15.503 [Flow] fireworks_3_stop 19:57:19.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2871387023, playing_id: 0xd8452, position: 2641320 19:57:51.683 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:52.448 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:57:53.213 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 30 31 19:57:53.320 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:54.010 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:57:54.952 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010ecdfe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:55.478 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecdfe63 19:57:56.089 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 27 29 19:57:56.544 [Flow] lever pull 19:57:56.544 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 19:57:56.544 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 19:57:56.544 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 19:57:56.544 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 19:57:56.544 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 19:57:56.544 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 19:57:56.544 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 19:57:56.908 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 5 27 19:57:58.617 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_start (seed: 0) 19:57:58.617 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_loop (seed: 0) 19:58:04.015 [Lua] [LobbyMembers] Member left 11000010ecdfe63 19:58:04.024 [Lua] [NetworkServer] Changing num_players from 4 to 3 19:58:04.024 [Lua] Players: 3 19:58:04.024 [Lua] Set lobby begin: 19:58:04.024 [Lua] Lobby data twitch_enabled = false 19:58:04.024 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:58:04.024 [Lua] Lobby data num_players = 3 19:58:04.024 [Lua] Lobby data difficulty_tweak = 0 19:58:04.024 [Lua] Lobby data host = 11000010a60b68b 19:58:04.024 [Lua] Lobby data matchmaking_type = 2 19:58:04.024 [Lua] Lobby data is_private = true 19:58:04.024 [Lua] Lobby data match_started = true 19:58:04.024 [Lua] Lobby data difficulty = cataclysm 19:58:04.024 [Lua] Lobby data player_slot_1 = 110000134e3ba8f:1 19:58:04.025 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:58:04.025 [Lua] Lobby data unique_server_name = Meridian 19:58:04.025 [Lua] Lobby data quick_game = false 19:58:04.025 [Lua] Lobby data country_code = CH 19:58:04.025 [Lua] Lobby data matchmaking = false 19:58:04.025 [Lua] Lobby data power_level = 835 19:58:04.025 [Lua] Lobby data mission_id = dlc_bogenhafen_city 19:58:04.025 [Lua] Lobby data mechanism = adventure 19:58:04.025 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:58:04.025 [Lua] Lobby data player_slot_2 = 0:0 19:58:04.025 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:58:04.025 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:58:04.025 [Lua] Lobby data eac_authorized = true 19:58:04.025 [Lua] Set lobby end. 19:58:07.679 [Lua] [GameNetworkManager] game object created go_id=1318, owner_id=11000010593901b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:58:08.597 [Lua] [GameNetworkManager] game object was destroyed id=1318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010593901b 19:58:11.258 [Lua] GOT approve_channel 24 11000010ecdfe63 186000001010094 19:58:11.258 [EAC] EAC server has client 11000010ecdfe63 and channel 24 (and owner 11000010ecdfe63) 19:58:11.258 [Lua] Game is full, denied access. 19:58:11.258 [EACServer] [21:58:11:257][Windows][EAC Server] [Err!][RegisterClient] ClientManager failed to register client, is this client object already registered? 19:58:11.258 [Channel] Channel 24 to peer 11000010ecdfe63 in system game instance 186000001010094 was denied. 19:58:11.259 [Lua] CHANNEL_STATE changed: connecting -> disconnecting for peer_id: '11000010ecdfe63' 19:58:11.259 [Lua] [NetworkServer] Peer 11000010ecdfe63 joined server lobby. 19:58:11.259 [Lua] [NetworkServer] Creating peer info. 19:58:11.259 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Connecting 19:58:11.259 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peer_ingame:11000010ecdfe63:0:0:0 = false 19:58:11.270 [Lua] [LobbyMembers] Member joined 11000010ecdfe63 19:58:11.281 [Lua] [NetworkServer] Changing num_players from 3 to 4 19:58:11.281 [Lua] Players: 4 19:58:11.281 [Lua] Set lobby begin: 19:58:11.281 [Lua] Lobby data twitch_enabled = false 19:58:11.281 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:58:11.281 [Lua] Lobby data num_players = 4 19:58:11.281 [Lua] Lobby data difficulty_tweak = 0 19:58:11.281 [Lua] Lobby data host = 11000010a60b68b 19:58:11.281 [Lua] Lobby data matchmaking_type = 2 19:58:11.281 [Lua] Lobby data is_private = true 19:58:11.281 [Lua] Lobby data match_started = true 19:58:11.281 [Lua] Lobby data difficulty = cataclysm 19:58:11.281 [Lua] Lobby data player_slot_1 = 110000134e3ba8f:1 19:58:11.281 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:58:11.281 [Lua] Lobby data unique_server_name = Meridian 19:58:11.281 [Lua] Lobby data quick_game = false 19:58:11.281 [Lua] Lobby data country_code = CH 19:58:11.281 [Lua] Lobby data matchmaking = false 19:58:11.282 [Lua] Lobby data power_level = 835 19:58:11.282 [Lua] Lobby data mission_id = dlc_bogenhafen_city 19:58:11.282 [Lua] Lobby data mechanism = adventure 19:58:11.282 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:58:11.282 [Lua] Lobby data player_slot_2 = 0:0 19:58:11.282 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:58:11.282 [Lua] Lobby data player_slot_3 = 11000010ecdfe63:1 19:58:11.282 [Lua] Lobby data eac_authorized = true 19:58:11.282 [Lua] Set lobby end. 19:58:11.780 [Flow] random 1 19:58:11.780 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:58:12.317 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010ecdfe63' 19:58:12.317 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010ecdfe63) 19:58:12.317 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Connecting 19:58:12.317 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Disconnecting 19:58:12.317 [Lua] [PSM] Disconnecting peer 11000010ecdfe63 19:58:12.317 [Lua] [PSM] Disconnected peer 11000010ecdfe63 is being removed from session. 19:58:12.317 warning: [GameSession] Removing nonexisting channel 24 from session. 19:58:12.317 [Lua] [MOD][VMF][INFO] Removed 11000010ecdfe63 from the VMF users list. 19:58:12.317 [Lua] PlayerManager:remove_player peer_id=11000010ecdfe63 1 19:58:12.317 [Lua] [GameNetworkManager] destroying game object with go_id=69 19:58:12.317 [Lua] [ChatManager][1]System: EX-CI-TING hellcase.org has left the game 19:58:12.317 [Lua] [PeerSM] 11000010ecdfe63 :: on_exit Disconnecting 19:58:12.317 [Lua] [PeerSM] 11000010ecdfe63 :: on_enter Disconnected 19:58:12.317 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010ecdfe63) 19:58:12.317 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: peers:0:0:0:0 = ["11000010a60b68b","110000134e3ba8f","11000010593901b"] 19:58:12.317 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: 11000010ecdfe63 19:58:12.317 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63 19:58:12.317 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63 19:58:12.317 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63 19:58:12.317 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63 19:58:12.317 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63 19:58:12.317 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63 19:58:12.317 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63 19:58:12.317 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63 19:58:12.317 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63 19:58:12.317 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63 19:58:12.317 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63 19:58:12.317 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ecdfe63 19:58:12.317 [Lua] [ProfileSynchronizer] Peer 11000010ecdfe63 left session 19:58:12.317 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010a60b68b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010593901b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000134e3ba8f"}] 19:58:12.317 [Lua] [SharedState] [SharedState] network_state_11000010a60b68b: profile_index_reservation:0:0:3:0 = 19:58:12.317 [Lua] Set lobby begin: 19:58:12.317 [Lua] Lobby data twitch_enabled = false 19:58:12.317 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 19:58:12.317 [Lua] Lobby data num_players = 4 19:58:12.317 [Lua] Lobby data difficulty_tweak = 0 19:58:12.317 [Lua] Lobby data host = 11000010a60b68b 19:58:12.318 [Lua] Lobby data matchmaking_type = 2 19:58:12.318 [Lua] Lobby data is_private = true 19:58:12.318 [Lua] Lobby data match_started = true 19:58:12.318 [Lua] Lobby data difficulty = cataclysm 19:58:12.318 [Lua] Lobby data player_slot_1 = 110000134e3ba8f:1 19:58:12.318 [Lua] Lobby data player_slot_4 = 11000010593901b:1 19:58:12.318 [Lua] Lobby data unique_server_name = Meridian 19:58:12.318 [Lua] Lobby data quick_game = false 19:58:12.318 [Lua] Lobby data country_code = CH 19:58:12.318 [Lua] Lobby data matchmaking = false 19:58:12.318 [Lua] Lobby data power_level = 835 19:58:12.318 [Lua] Lobby data mission_id = dlc_bogenhafen_city 19:58:12.318 [Lua] Lobby data mechanism = adventure 19:58:12.318 [Lua] Lobby data player_slot_5 = 11000010a60b68b:1 19:58:12.318 [Lua] Lobby data player_slot_2 = 0:0 19:58:12.318 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 19:58:12.318 [Lua] Lobby data player_slot_3 = 0:0 19:58:12.318 [Lua] Lobby data eac_authorized = true 19:58:12.318 [Lua] Set lobby end. 19:58:12.318 [EAC] EAC server lost client 11000010ecdfe63 19:58:12.318 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03fe11f8, channel: 24 19:58:12.318 [SteamVoipClient] select_out(11000010ecdfe63, off) 19:58:12.318 [SteamVoipClient] select_in(11000010ecdfe63, off) 19:58:12.319 [EACServer] [21:58:12:318][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010ECDFE63 PlayerGUID: 76561198208646755 19:58:12.610 <>scripts/network/network_transmit.lua:276: Channel must be an integer<> <> {00007ff6ed500000, 00ce9000, 60b4df1a, dcc73796-55a1-49f7-820f-8276e5354404, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb} {00007ff968b50000, 001f5000, e7a22463, 46f6f5c3-0e71-47e4-6f2a-953a5daf201a, 00000001, ntdll.pdb} {00007ff967ad0000, 000bd000, 92f57b1a, 0245fb04-f377-b64f-56f6-326f4a5a237d, 00000001, kernel32.pdb} 0x00007ff6ed500000:0x00000000002d9c1d 0x00007ff6ed500000:0x000000000032adbb 0x00007ff6ed500000:0x000000000032a787 0x00007ff6ed500000:0x00000000000308ee 0x00007ff6ed500000:0x00000000000302b8 0x00007ff6ed500000:0x0000000000021935 0x00007ff6ed500000:0x0000000000021fc9 0x00007ff6ed500000:0x0000000000022182 0x00007ff6ed500000:0x000000000048805f 0x00007ff967ad0000:0x0000000000017034 BaseThreadInitThunk 0x00007ff968b50000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>2003b9c18405<> <>release<> <>Developer Build (1.3.6791.0)<> <>263b9ea3-62de-42b2-ab17-cd5859d75c73<> <>--- CPU CPU: Intel(R) Core(TM) i7-10700KF CPU @ 3.80GHz Vendor: GenuineIntel Logical processors: 16 Family: 0:6, Model: 10:5 Type: 0, Stepping: 5 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001001 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32660MB Available: 25221MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID cf28639a-0a5c-43c3-baad-f1f8ae44edd7 --- Graphics Graphics card: NVIDIA GeForce RTX 3070 (DirectX 11.0, 8043MB) Driver version: 46647 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (11) I219-V (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): USB Receiver Input device: Gamepad (21.2): Controller (Xbox One For Windows) Input device: Generic (17.0): G512 Carbon Tactile Input device: Generic (17.0): H100iRGBPROXT Input device: Generic (17.0): AURA LED Controller <> <>C:\Users\angus\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-07-29-18.12.14-263b9ea3-62de-42b2-ab17-cd5859d75c73.log<> <>C:\Users\angus\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-07-29-18.12.14-263b9ea3-62de-42b2-ab17-cd5859d75c73.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> RPC rpc_set_script_driven <> <> <> [1] =[C]: in function rpc [2] @scripts/network/network_transmit.lua:276: in function send_rpc_clients [3] @scripts/unit_extensions/human/ai_player_unit/ai_locomotion_extension_c.lua:125: in function set_animation_driven [4] @scripts/helpers/locomotion_utils.lua:308: in function set_animation_driven_movement [5] @scripts/entity_system/systems/behaviour/nodes/bt_clan_rat_follow_action.lua:482: in function set_start_move_animation_lock [6] @scripts/entity_system/systems/behaviour/nodes/bt_clan_rat_follow_action.lua:460: in function start_move_rotation [7] @scripts/entity_system/systems/behaviour/nodes/bt_clan_rat_follow_action.lua:169: in function evaluate [8] @scripts/entity_system/systems/behaviour/nodes/bt_utility_node.lua:97: in function run [9] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_raider.lua:208: in function evaluate [10] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [12] @scripts/entity_system/entity_system_bag.lua:56: in function update [13] @scripts/entity_system/entity_system.lua:457: in function system_update [14] @scripts/entity_system/entity_system.lua:426: in function update [15] @scripts/game_state/state_ingame.lua:1014: in function update [16] @foundation/scripts/util/state_machine.lua:141: in function update [17] @scripts/boot.lua:904: in function game_update [18] @scripts/boot.lua:639:in function <> <> [2] self = table: 0000000000261370; rpc_name = "rpc_set_script_driven"; rpc = [function]; session = [GameSession]; peer_ignore_list = table: 0000000003FE89C0; _ = 2; peer_id = "11000010ecdfe63"; channel_id = nil [3] self = table: 0000000009B19D80; is_animation_driven = false; is_affected_by_gravity = false; script_driven_rotation = nil; r = 3; param1 = 661; param2 = nil; param3 = nil; network_transmit = table: 0000000000261370; game_object_id = 661 [4] unit = [Unit \'#ID[ea69b92331c71f10]\']; animation_driven = false; is_affected_by_gravity = nil; script_driven_rotation = nil; locomotion_extension = table: 0000000009B19D80 [5] self = table: 000000000A970E20; unit = [Unit \'#ID[ea69b92331c71f10]\']; blackboard = table: 0000000009AC29D0; should_lock_ani = false; locomotion_extension = table: 0000000009B19D80 [6] self = table: 000000000A970E20; unit = [Unit \'#ID[ea69b92331c71f10]\']; blackboard = table: 0000000009AC29D0; t = 1334.9932368472219; dt = 0.013584651984274387 [7] self = table: 000000000A970E20; unit = [Unit \'#ID[ea69b92331c71f10]\']; blackboard = table: 0000000009AC29D0; t = 1334.9932368472219; dt = 0.013584651984274387 [8] self = table: 000000001739D8D0; unit = [Unit \'#ID[ea69b92331c71f10]\']; blackboard = table: 0000000009AC29D0; t = 1334.9932368472219; dt = 0.013584651984274387; action_data = nil; fail_cooldown_t = nil; running_node = table: 000000000A970E20; result = "failed"; evaluate_next_frame = nil; running_node_id = "follow" [9] self = table: 00000000168C6F50; unit = [Unit \'#ID[ea69b92331c71f10]\']; blackboard = table: 0000000009AC29D0; t = 1334.9932368472219; dt = 0.013584651984274387; child_running = table: 000000001739D8D0; children = table: 0000000017571C80; node_in_combat = table: 000000001739D8D0; condition_result = true [10] self = table: 00000000158AB2A0; t = 1334.9932368472219; dt = 0.013584651984274387; number_ordinary_aggroed_enemies = 17; number_special_aggored_enemies = 0; unit = [Unit \'#ID[ea69b92331c71f10]\']; extension = table: 0000000009AC28D0; bt = table: 0000000001635D10; blackboard = table: 0000000009AC29D0 [11] self = table: 00000000158AB2A0; context = table: 000000000C150820; t = 1334.9932368472219; dt = 0.013584651984274387 [12] self = table: 00000000158EA250; entity_system_update_context = table: 000000000C150820; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000027FA620; t = 1334.9932368472219; i = 3; system = table: 00000000158AB2A0 [13] self = table: 000000000C5008B0; update_func = "update"; dt = 0.013584651984274387; entity_system_update_context = table: 000000000C150820 [14] self = table: 000000000C5008B0; dt = 0.013584651984274387 [15] self = table: 000000000C244350; dt = 0.013584651984274387; main_t = 6267.8834419718478; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1334.9932368472219; game_mode_ended = false [16] self = table: 000000000158FF20; dt = 0.013584651984274387; t = 6267.8834419718478 [17] self = table: 0000000000095910; real_world_dt = 0.013584651984274387; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.013584651984274387; t = 6267.8834419718478 [18] dt = 0.013584651984274387 <> <> [2] server_peer_id = "11000010a60b68b"; local_rpc_buffer_index = 1; local_rpc_queue_n = table: 0000000003FE8C20; game_session = [GameSession]; local_rpc_queue = table: 0000000003FE8930; is_server = true; peer_ignore_list = table: 0000000003FE89C0; peer_id = "11000010a60b68b"; network_event_delegate = table: 00000000173A12C0; [3] _engine_extension_id = 126; breed = table: 00000000093DC120; bone_lod_extension_id = 7; movement_type = "snap_to_navmesh"; _animation_translation_scale_box = Vector3Box(1, 1, 1); _unit = [Unit '#ID[ea69b92331c71f10]']; _mover_state = table: 0000000009B19EB0; _animation_rotation_scale = 1; [5] _identifier = "follow"; triggered_units = table: 0000000002C14D30; next_time_to_trigger_running_dialogue = 1331.866010889411; _parent = table: 000000001739D8D0; _tree_node = table: 00000000022DA6F0; _condition_name = "always_true"; [6] _identifier = "follow"; triggered_units = table: 0000000002C14D30; next_time_to_trigger_running_dialogue = 1331.866010889411; _parent = table: 000000001739D8D0; _tree_node = table: 00000000022DA6F0; _condition_name = "always_true"; [7] _identifier = "follow"; triggered_units = table: 0000000002C14D30; next_time_to_trigger_running_dialogue = 1331.866010889411; _parent = table: 000000001739D8D0; _tree_node = table: 00000000022DA6F0; _condition_name = "always_true"; [8] _identifier = "in_combat"; _action_list = table: 0000000002223C60; _children = table: 00000000022D20E0; fail_cooldown_name = "in_combat_fail_cooldown"; _parent = table: 00000000168C6F50; _tree_node = table: 00000000022DA670; _condition_name = "confirmed_player_sighting"; [9] _children = table: 0000000017571C80; _identifier = "raider_GENERATED"; _tree_node = table: 00000000022DAED0; _condition_name = "always_true"; [10] ai_update_index = 68; entity_manager = table: 000000000A784870; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000015F14B10; statistics_db = table: 00000000162B1C00; group_blackboard = table: 000000000F6B93E0; frozen_unit_extension_data = table: 000000000C3D1980; update_list = table: 000000001645C730; system_api = table: 000000000C500880; _nav_cost_map_volume_id_data = table: 000000000C3D1A60; ai_blackboard_prioritized_updates = table: 0000000011C7FF00; blackboards = table: 00000000002CA8C0; _hot_join_sync_units = table: 0000000011BF8F10; _nav_cost_map_id_data = table: 00000000014FF9A0; ai_units_alive = table: 0000000011C7FF60; ai_blackboard_updates = table: 0000000011C7FED0; _nav_data = table: 00000000014FFA50; ai_units_perception_continuous = table: 0000000011C7FF90; _nav_world = [unknown light userdata]; unit_storage = table: 000000000D1854D0; num_perception_units = 1439; extensions = table: 00000000027FA690; world = [World]; current_perception_unit = [Unit '#ID[1f5a31ddd038b30c]']; _network_event_delegate = table: 00000000173A12C0; start_prio_index = 8; number_special_aggored_enemies = 0; number_ordinary_aggroed_enemies = 46; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000001280DCB0; ai_units_perception_prioritized = table: 000000000B7F7900; broadphase = [Broadphase]; extension_init_context = table: 000000000A4B7F40; name = "ai_system"; network_transmit = table: 0000000000261370; is_server = true; ai_units_perception = table: 000000000B7F78D0; _previous_nav_cost_map_recomputation_t = 1240.1190657271072; unit_extension_data = table: 0000000015F14B40; _units_to_destroy = table: 0000000011C7FF30; profiler_names = table: 0000000019EA7A10; [11] ai_update_index = 68; entity_manager = table: 000000000A784870; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000015F14B10; statistics_db = table: 00000000162B1C00; group_blackboard = table: 000000000F6B93E0; frozen_unit_extension_data = table: 000000000C3D1980; update_list = table: 000000001645C730; system_api = table: 000000000C500880; _nav_cost_map_volume_id_data = table: 000000000C3D1A60; ai_blackboard_prioritized_updates = table: 0000000011C7FF00; blackboards = table: 00000000002CA8C0; _hot_join_sync_units = table: 0000000011BF8F10; _nav_cost_map_id_data = table: 00000000014FF9A0; ai_units_a<> [Log end]