[Log version] 1
[Session] c637b446-4af9-4bd8-a3f0-793554a3801e
UTC time stamps
16:08:01.150 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
16:08:01.150 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
16:08:01.150 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
16:08:01.150 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
16:08:01.150 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
16:08:01.150 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
16:08:01.160 [RazerChroma] Setup Razer Chroma resources
16:08:01.160 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
16:08:01.178 [Window] Window => active
16:08:01.236 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
16:08:01.274 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
16:08:02.189 [EAC] Init client 11000010c95d687
16:08:02.189 [EAC] EAC client initialized
16:08:02.189 warning: [EAC] Failed to initialize localization
16:08:02.190 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
16:08:02.195 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070)
16:08:03.862 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
16:08:04.090 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
16:08:04.550 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
16:08:04.553 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
16:08:04.649 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
16:08:04.649 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
16:08:04.649 [Save] Save dir: `C:\Users\Matthieu\AppData\Roaming\fatshark\Vermintide 2`
16:08:04.649 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
16:08:04.649 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
16:08:04.782 [RazerChroma] Setup Razer Chroma
16:08:04.884 [LightFX ] Loaded DLL.
16:08:04.884 [LightFX ] Init()
16:08:04.908 [LightFX ] LightFX failed to initialize
16:08:04.910 [Lua] boot.lua start, os clock: 6.2460000000000004
16:08:04.910 [Lua] LUA IS STRIPPED!
16:08:04.910 [Lua] Boot:setup() entered. time: 0 os-clock: 6.2460000000000004
16:08:04.910 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16341MB
Available: 10835MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID a54de600-41ec-4261-9da3-c3e3a697f982
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 46611
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: D-Link DWA-131 Wireless N Nano USB Adapter(rev.E) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Souris
Input device: Keyboard (19.4): Clavier
Input device: Generic (17.0): G502 HERO Gaming Mouse
Input device: Generic (17.0): ndPoint1 Inte
Input device: Generic (17.0): HyperX Virtual Surround Sound
16:08:04.910 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
16:08:04.923 [SteamStats] RequestCurrentStats success: true
16:08:06.166 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0087752376566641 os-clock: 7.5019999999999998
16:08:06.166 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
16:08:06.167 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
16:08:06.167 [Lua] Flushing: resource_packages/strings [ResourcePackage]
16:08:06.167 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
16:08:06.167 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
16:08:06.167 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
16:08:06.167 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
16:08:06.167 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
16:08:06.168 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
16:08:06.168 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
16:08:06.168 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
16:08:06.168 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
16:08:06.168 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
16:08:06.168 [Lua] Development.init_application_parameters
16:08:06.168 [Lua] -----------------------------------------------------------------
16:08:06.168 [Lua] -- Application parameters --
16:08:06.168 [Lua] -----------------------------------------------------------------
16:08:06.168 [Lua] *****************************************************************
16:08:06.168 [Lua] ** Initial contents of script_data **
16:08:06.168 [Lua] script_data.beta_level_progression = false
16:08:06.168 [Lua] script_data.build_identifier = 142279ec06cd
16:08:06.168 [Lua] script_data.debug_interactions = false
16:08:06.168 [Lua] script_data.disable_debug_draw = true
16:08:06.168 [Lua] script_data.disable_intro_trailer = false
16:08:06.168 [Lua] script_data.disable_store = false
16:08:06.168 [Lua] script_data.disable_tutorial_at_start = true
16:08:06.168 [Lua] script_data.eac-untrusted = false
16:08:06.168 [Lua] script_data.enable_detailed_tooltips = false
16:08:06.168 [Lua] script_data.force_debug_disabled = true
16:08:06.168 [Lua] script_data.force_steam = true
16:08:06.168 [Lua] script_data.hide_fps = true
16:08:06.168 [Lua] script_data.hide_version_info = true
16:08:06.168 [Lua] script_data.matchmaking_debug = true
16:08:06.168 [Lua] script_data.network_debug = true
16:08:06.168 [Lua] script_data.package_debug = true
16:08:06.168 [Lua] script_data.packaged_build = true
16:08:06.168 [Lua] script_data.settings = { }
16:08:06.168 [Lua] script_data.show_fps = false
16:08:06.168 [Lua] script_data.spawn_empty_chest = true
16:08:06.168 [Lua] script_data.telemetry_log_interval = 600
16:08:06.168 [Lua] script_data.tobii_button = false
16:08:06.168 [Lua] script_data.use_beta_overlay = false
16:08:06.168 [Lua] script_data.use_local_backend = false
16:08:06.168 [Lua] script_data.use_tech_telemetry = true
16:08:06.168 [Lua] script_data.use_telemetry = true
16:08:06.168 [Lua] *****************************************************************
16:08:06.168 [Lua] [Boot] use baked enemy meshes: false
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
16:08:06.168 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
16:08:06.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
16:08:06.173 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
16:08:06.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
16:08:06.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
16:08:06.201 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
16:08:06.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
16:08:06.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
16:08:06.226 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
16:08:06.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
16:08:06.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
16:08:06.341 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
16:08:06.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
16:08:06.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
16:08:06.372 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
16:08:06.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
16:08:06.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
16:08:06.510 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
16:08:06.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
16:08:06.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
16:08:06.535 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
16:08:06.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
16:08:06.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
16:08:06.617 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
16:08:06.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
16:08:07.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
16:08:07.053 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
16:08:07.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
16:08:07.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
16:08:07.057 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
16:08:07.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
16:08:07.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
16:08:07.066 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
16:08:07.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
16:08:07.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
16:08:07.112 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
16:08:07.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
16:08:07.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
16:08:07.258 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
16:08:07.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
16:08:07.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
16:08:07.263 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
16:08:07.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
16:08:07.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
16:08:07.269 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
16:08:07.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
16:08:07.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
16:08:07.276 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
16:08:07.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
16:08:07.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
16:08:07.291 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
16:08:07.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
16:08:07.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
16:08:07.297 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
16:08:07.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
16:08:07.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
16:08:07.374 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
16:08:07.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
16:08:07.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
16:08:07.403 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
16:08:07.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
16:08:07.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
16:08:07.420 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
16:08:07.445 [Lua] settings.steam: nil
16:08:07.445 [Lua] Steam: table: 00000000000625A0
16:08:07.445 [Lua] force_steam: true
16:08:07.445 [Lua] BUILD: release
16:08:07.445 [Lua] test_backend: nil
16:08:07.445 [Lua] DEDICATED_SERVER: false
16:08:07.445 [Lua] Using app_id '552500' to define backend
16:08:07.445 [Lua] PlayFab Title ID: 5107
16:08:07.508 [Lua] [1] = chaos_dummy_troll (string)
16:08:07.508 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
16:08:07.508 [Lua] [3] = skaven_rat_ogre (string)
16:08:07.508 [Lua] [4] = critter_rat (string)
16:08:07.508 [Lua] [5] = chaos_troll (string)
16:08:07.508 [Lua] [6] = beastmen_minotaur (string)
16:08:07.508 [Lua] [7] = skaven_storm_vermin_warlord (string)
16:08:07.508 [Lua] [8] = skaven_stormfiend (string)
16:08:07.508 [Lua] [9] = chaos_greed_pinata (string)
16:08:07.508 [Lua] [10] = skaven_stormfiend_demo (string)
16:08:07.508 [Lua] [11] = chaos_plague_wave_spawner (string)
16:08:07.508 [Lua] [12] = chaos_vortex (string)
16:08:07.508 [Lua] [13] = skaven_stormfiend_boss (string)
16:08:07.508 [Lua] [14] = chaos_spawn (string)
16:08:07.508 [Lua] [15] = skaven_storm_vermin_champion (string)
16:08:07.508 [Lua] [16] = chaos_tentacle (string)
16:08:07.508 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
16:08:07.508 [Lua] [18] = skaven_grey_seer (string)
16:08:07.508 [Lua] [19] = skaven_explosive_loot_rat (string)
16:08:07.508 [Lua] [20] = skaven_loot_rat (string)
16:08:07.508 [Lua] [21] = critter_pig (string)
16:08:07.508 [Lua] [22] = chaos_dummy_sorcerer (string)
16:08:07.508 [Lua] [23] = chaos_mutator_sorcerer (string)
16:08:07.508 [Lua] [24] = skaven_gutter_runner (string)
16:08:07.508 [Lua] [25] = skaven_pack_master (string)
16:08:07.508 [Lua] [26] = chaos_exalted_sorcerer (string)
16:08:07.508 [Lua] [27] = chaos_vortex_sorcerer (string)
16:08:07.508 [Lua] [28] = skaven_poison_wind_globadier (string)
16:08:07.508 [Lua] [29] = chaos_corruptor_sorcerer (string)
16:08:07.508 [Lua] [30] = chaos_warrior (string)
16:08:07.508 [Lua] [31] = skaven_warpfire_thrower (string)
16:08:07.508 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
16:08:07.508 [Lua] [33] = chaos_plague_sorcerer (string)
16:08:07.508 [Lua] [34] = curse_mutator_sorcerer (string)
16:08:07.508 [Lua] [35] = chaos_exalted_champion_warcamp (string)
16:08:07.508 [Lua] [36] = chaos_tentacle_sorcerer (string)
16:08:07.508 [Lua] [37] = skaven_ratling_gunner (string)
16:08:07.508 [Lua] [38] = chaos_exalted_champion_norsca (string)
16:08:07.508 [Lua] [39] = chaos_raider (string)
16:08:07.508 [Lua] [40] = chaos_berzerker (string)
16:08:07.508 [Lua] [41] = beastmen_ungor_dummy (string)
16:08:07.508 [Lua] [42] = skaven_storm_vermin (string)
16:08:07.508 [Lua] [43] = beastmen_standard_bearer_crater (string)
16:08:07.508 [Lua] [44] = chaos_raider_tutorial (string)
16:08:07.508 [Lua] [45] = beastmen_gor_dummy (string)
16:08:07.508 [Lua] [46] = beastmen_bestigor_dummy (string)
16:08:07.508 [Lua] [47] = skaven_storm_vermin_with_shield (string)
16:08:07.508 [Lua] [48] = beastmen_ungor (string)
16:08:07.508 [Lua] [49] = skaven_storm_vermin_commander (string)
16:08:07.508 [Lua] [50] = beastmen_ungor_archer (string)
16:08:07.508 [Lua] [51] = beastmen_standard_bearer (string)
16:08:07.508 [Lua] [52] = beastmen_gor (string)
16:08:07.508 [Lua] [53] = beastmen_bestigor (string)
16:08:07.508 [Lua] [54] = skaven_plague_monk (string)
16:08:07.508 [Lua] [55] = chaos_marauder (string)
16:08:07.508 [Lua] [56] = skaven_dummy_clan_rat (string)
16:08:07.508 [Lua] [57] = chaos_marauder_tutorial (string)
16:08:07.508 [Lua] [58] = skaven_clan_rat (string)
16:08:07.508 [Lua] [59] = chaos_zombie (string)
16:08:07.508 [Lua] [60] = chaos_fanatic (string)
16:08:07.508 [Lua] [61] = skaven_clan_rat_tutorial (string)
16:08:07.508 [Lua] [62] = chaos_marauder_with_shield (string)
16:08:07.508 [Lua] [63] = skaven_clan_rat_with_shield (string)
16:08:07.508 [Lua] [64] = skaven_slave (string)
16:08:07.508 [Lua] [65] = skaven_dummy_slave (string)
16:08:07.554 [Lua] [UIRenderer] Loading
16:08:07.560 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
16:08:07.560 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
16:08:07.560 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
16:08:07.560 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
16:08:07.560 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
16:08:07.560 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
16:08:07.572 [Lua] level display name warcamp
16:08:07.572 [Lua] level display name prologue
16:08:07.572 [Lua] level display name military
16:08:07.572 [Lua] level display name skaven_stronghold
16:08:07.572 [Lua] level display name ussingen
16:08:07.572 [Lua] level display name fort
16:08:07.572 [Lua] level display name ground_zero
16:08:07.572 [Lua] level display name elven_ruins
16:08:07.572 [Lua] level display name farmlands
16:08:07.572 [Lua] level display name plaza
16:08:07.572 [Lua] level display name mines
16:08:07.572 [Lua] level display name magnus
16:08:07.572 [Lua] level display name crater
16:08:07.572 [Lua] level display name bell
16:08:07.572 [Lua] level display name dlc_bastion
16:08:07.572 [Lua] level display name skittergate
16:08:07.572 [Lua] level display name dlc_bogenhafen_city
16:08:07.572 [Lua] level display name dlc_bogenhafen_slum
16:08:07.572 [Lua] level display name cemetery
16:08:07.572 [Lua] level display name dlc_castle
16:08:07.572 [Lua] level display name forest_ambush
16:08:07.572 [Lua] level display name nurgle
16:08:07.572 [Lua] level display name catacombs
16:08:07.572 [Lua] level display name dlc_portals
16:08:07.622 [Lua] TIME: 0.023999999999999
16:08:08.766 [Lua] [ConflictSettings] Contained breeds generated in: 1.0849999999999991
16:08:08.907 [Lua] <>realm = official<>
16:08:08.924 warning: [ModManager] Mod with id 1388882435ll and path G:\Steam_Games\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
16:08:08.942 warning: [ModManager] Mod with id 1497861728ll and path G:\Steam_Games\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
16:08:08.942 warning: [ModManager] Mod with id 2007374303ll and path G:\Steam_Games\steamapps\workshop\content\552500\2007374303\mod.bin can't be added as mod hash catalog to EAC, skipping
16:08:08.942 warning: [ModManager] Mod with id 1395132559ll and path G:\Steam_Games\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
16:08:08.943 warning: [ModManager] Mod with id 1406006290ll and path G:\Steam_Games\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
16:08:08.943 warning: [ModManager] Mod with id 1387894846ll and path G:\Steam_Games\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
16:08:08.954 warning: [ModManager] Mod with id 1835393505ll and path G:\Steam_Games\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping
16:08:08.954 warning: [ModManager] Mod with id 2134585757ll and path G:\Steam_Games\steamapps\workshop\content\552500\2134585757\mod.bin can't be added as mod hash catalog to EAC, skipping
16:08:08.954 warning: [ModManager] Mod with id 2170475262ll and path G:\Steam_Games\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping
16:08:08.954 warning: [ModManager] Mod with id 2179403386ll and path G:\Steam_Games\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping
16:08:08.954 warning: [ModManager] Mod with id 1619024877ll and path G:\Steam_Games\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
16:08:09.294 [Lua]
16:08:09.294 [Lua] [1] = table
16:08:09.294 [Lua] [download_pending] = false (boolean)
16:08:09.294 [Lua] [id] = 1369573612 (string)
16:08:09.294 [Lua] [banned] = false (boolean)
16:08:09.294 [Lua] [author_id] = 58813412 (number)
16:08:09.294 [Lua] [tags] = table
16:08:09.294 [Lua] [1] = Tools (string)
16:08:09.294 [Lua] [2] = approved (string)
16:08:09.294 [Lua] [author] = bIbIbI(rus) (string)
16:08:09.294 [Lua] [sanctioned] = true (boolean)
16:08:09.294 [Lua] [out_of_date] = false (boolean)
16:08:09.294 [Lua] [downloading] = false (boolean)
16:08:09.294 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
16:08:09.294 [Lua] [num_children] = 0 (number)
16:08:09.294 [Lua] [ugc_status] = 3 (number)
16:08:09.294 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
16:08:09.294 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
16:08:09.294 [Lua] [installed] = true (boolean)
16:08:09.294 [Lua] [enabled] = true (boolean)
16:08:09.294 [Lua] [name] = Vermintide Mod Framework (string)
16:08:09.294 [Lua] [dependency_error] = (string)
16:08:09.294 [Lua] [2] = table
16:08:09.294 [Lua] [download_pending] = false (boolean)
16:08:09.294 [Lua] [id] = 1391228174 (string)
16:08:09.294 [Lua] [children] = table
16:08:09.294 [Lua] [1] = 1369573612 (string)
16:08:09.294 [Lua] [banned] = false (boolean)
16:08:09.294 [Lua] [author_id] = 4821406 (number)
16:08:09.294 [Lua] [tags] = table
16:08:09.294 [Lua] [1] = UI (string)
16:08:09.294 [Lua] [2] = QoL (string)
16:08:09.294 [Lua] [3] = Approved (string)
16:08:09.294 [Lua] [author] = grasmann (string)
16:08:09.294 [Lua] [sanctioned] = true (boolean)
16:08:09.294 [Lua] [out_of_date] = false (boolean)
16:08:09.294 [Lua] [downloading] = false (boolean)
16:08:09.294 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
16:08:09.294 [Lua] [num_children] = 1 (number)
16:08:09.294 [Lua] [ugc_status] = 3 (number)
16:08:09.294 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
16:08:09.294 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
16:08:09.294 [Lua] [installed] = true (boolean)
16:08:09.294 [Lua] [enabled] = true (boolean)
16:08:09.294 [Lua] [name] = UI Improvements (string)
16:08:09.294 [Lua] [dependency_error] = (string)
16:08:09.294 [Lua] [3] = table
16:08:09.294 [Lua] [download_pending] = false (boolean)
16:08:09.294 [Lua] [id] = 1374248490 (string)
16:08:09.294 [Lua] [children] = table
16:08:09.294 [Lua] [1] = 1369573612 (string)
16:08:09.294 [Lua] [banned] = false (boolean)
16:08:09.294 [Lua] [author_id] = 45268594 (number)
16:08:09.294 [Lua] [tags] = table
16:08:09.294 [Lua] [1] = approved (string)
16:08:09.294 [Lua] [author] = prop joe (string)
16:08:09.294 [Lua] [sanctioned] = true (boolean)
16:08:09.294 [Lua] [out_of_date] = false (boolean)
16:08:09.294 [Lua] [downloading] = false (boolean)
16:08:09.294 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
16:08:09.294 [Lua] [num_children] = 1 (number)
16:08:09.294 [Lua] [ugc_status] = 3 (number)
16:08:09.294 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
16:08:09.294 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
16:08:09.294 [Lua] [installed] = true (boolean)
16:08:09.294 [Lua] [enabled] = true (boolean)
16:08:09.294 [Lua] [name] = Penlight Lua Libraries (string)
16:08:09.294 [Lua] [dependency_error] = (string)
16:08:09.294 [Lua] [4] = table
16:08:09.294 [Lua] [download_pending] = false (boolean)
16:08:09.294 [Lua] [id] = 1393343095 (string)
16:08:09.294 [Lua] [children] = table
16:08:09.294 [Lua] [1] = 1369573612 (string)
16:08:09.294 [Lua] [2] = 1374248490 (string)
16:08:09.294 [Lua] [banned] = false (boolean)
16:08:09.294 [Lua] [author_id] = 45268594 (number)
16:08:09.294 [Lua] [tags] = table
16:08:09.294 [Lua] [1] = UI (string)
16:08:09.294 [Lua] [author] = prop joe (string)
16:08:09.294 [Lua] [sanctioned] = false (boolean)
16:08:09.294 [Lua] [out_of_date] = false (boolean)
16:08:09.294 [Lua] [downloading] = false (boolean)
16:08:09.294 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
16:08:09.294 [Lua] [num_children] = 2 (number)
16:08:09.294 [Lua] [ugc_status] = 3 (number)
16:08:09.294 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:08:09.294 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
16:08:09.294 [Lua] [installed] = true (boolean)
16:08:09.294 [Lua] [enabled] = true (boolean)
16:08:09.294 [Lua] [name] = Scoreboard Tweaks (string)
16:08:09.294 [Lua] [dependency_error] = (string)
16:08:09.294 [Lua] [5] = table
16:08:09.294 [Lua] [download_pending] = false (boolean)
16:08:09.294 [Lua] [id] = 1431393962 (string)
16:08:09.294 [Lua] [children] = table
16:08:09.294 [Lua] [1] = 1369573612 (string)
16:08:09.294 [Lua] [banned] = false (boolean)
16:08:09.294 [Lua] [author_id] = 14284923 (number)
16:08:09.294 [Lua] [tags] = table
16:08:09.294 [Lua] [1] = UI (string)
16:08:09.294 [Lua] [2] = Misc (string)
16:08:09.294 [Lua] [3] = Approved (string)
16:08:09.294 [Lua] [author] = Fracticality (string)
16:08:09.294 [Lua] [sanctioned] = true (boolean)
16:08:09.294 [Lua] [out_of_date] = false (boolean)
16:08:09.294 [Lua] [downloading] = false (boolean)
16:08:09.294 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
16:08:09.294 [Lua] [num_children] = 1 (number)
16:08:09.294 [Lua] [ugc_status] = 3 (number)
16:08:09.294 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
16:08:09.294 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
16:08:09.294 [Lua] [installed] = true (boolean)
16:08:09.294 [Lua] [enabled] = true (boolean)
16:08:09.294 [Lua] [name] = Vermitannica (string)
16:08:09.294 [Lua] [dependency_error] = (string)
16:08:09.294 [Lua] [6] = table
16:08:09.294 [Lua] [download_pending] = false (boolean)
16:08:09.294 [Lua] [id] = 1397265260 (string)
16:08:09.294 [Lua] [children] = table
16:08:09.294 [Lua] [1] = 1369573612 (string)
16:08:09.294 [Lua] [banned] = false (boolean)
16:08:09.294 [Lua] [author_id] = 26572404 (number)
16:08:09.294 [Lua] [tags] = table
16:08:09.294 [Lua] [1] = UI (string)
16:08:09.294 [Lua] [2] = QoL (string)
16:08:09.294 [Lua] [3] = approved (string)
16:08:09.294 [Lua] [author] = Necrossin (string)
16:08:09.294 [Lua] [sanctioned] = true (boolean)
16:08:09.294 [Lua] [out_of_date] = false (boolean)
16:08:09.294 [Lua] [downloading] = false (boolean)
16:08:09.294 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
16:08:09.294 [Lua] [num_children] = 1 (number)
16:08:09.294 [Lua] [ugc_status] = 3 (number)
16:08:09.294 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
16:08:09.294 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
16:08:09.294 [Lua] [installed] = true (boolean)
16:08:09.294 [Lua] [enabled] = true (boolean)
16:08:09.294 [Lua] [name] = Numeric UI (string)
16:08:09.294 [Lua] [dependency_error] = (string)
16:08:09.294 [Lua] [7] = table
16:08:09.294 [Lua] [download_pending] = false (boolean)
16:08:09.294 [Lua] [id] = 1487862316 (string)
16:08:09.294 [Lua] [children] = table
16:08:09.294 [Lua] [1] = 1369573612 (string)
16:08:09.294 [Lua] [banned] = false (boolean)
16:08:09.294 [Lua] [author_id] = 45268594 (number)
16:08:09.294 [Lua] [tags] = table
16:08:09.294 [Lua] [1] = approved (string)
16:08:09.294 [Lua] [2] = UI (string)
16:08:09.294 [Lua] [3] = QoL (string)
16:08:09.294 [Lua] [author] = prop joe (string)
16:08:09.294 [Lua] [sanctioned] = true (boolean)
16:08:09.294 [Lua] [out_of_date] = false (boolean)
16:08:09.294 [Lua] [downloading] = false (boolean)
16:08:09.294 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
16:08:09.294 [Lua] [num_children] = 1 (number)
16:08:09.294 [Lua] [ugc_status] = 3 (number)
16:08:09.294 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:08:09.294 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
16:08:09.294 [Lua] [installed] = true (boolean)
16:08:09.294 [Lua] [enabled] = true (boolean)
16:08:09.294 [Lua] [name] = Reroll Improvements (string)
16:08:09.294 [Lua] [dependency_error] = (string)
16:08:09.294 [Lua] [8] = table
16:08:09.294 [Lua] [download_pending] = false (boolean)
16:08:09.294 [Lua] [id] = 1383542440 (string)
16:08:09.294 [Lua] [children] = table
16:08:09.294 [Lua] [1] = 1369573612 (string)
16:08:09.294 [Lua] [banned] = false (boolean)
16:08:09.294 [Lua] [author_id] = 45268594 (number)
16:08:09.294 [Lua] [tags] = table
16:08:09.294 [Lua] [1] = approved (string)
16:08:09.294 [Lua] [2] = UI (string)
16:08:09.294 [Lua] [author] = prop joe (string)
16:08:09.294 [Lua] [sanctioned] = true (boolean)
16:08:09.294 [Lua] [out_of_date] = false (boolean)
16:08:09.294 [Lua] [downloading] = false (boolean)
16:08:09.294 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
16:08:09.294 [Lua] [num_children] = 1 (number)
16:08:09.294 [Lua] [ugc_status] = 3 (number)
16:08:09.294 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:08:09.294 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
16:08:09.294 [Lua] [installed] = true (boolean)
16:08:09.294 [Lua] [enabled] = true (boolean)
16:08:09.294 [Lua] [name] = Weapon Kill Counter (string)
16:08:09.294 [Lua] [dependency_error] = (string)
16:08:09.294 [Lua] [9] = table
16:08:09.294 [Lua] [download_pending] = false (boolean)
16:08:09.294 [Lua] [version] = unversioned (string)
16:08:09.294 [Lua] [id] = 1464907434 (string)
16:08:09.294 [Lua] [children] = table
16:08:09.294 [Lua] [1] = 1369573612 (string)
16:08:09.294 [Lua] [banned] = false (boolean)
16:08:09.294 [Lua] [author_id] = 14284923 (number)
16:08:09.294 [Lua] [tags] = table
16:08:09.294 [Lua] [1] = UI (string)
16:08:09.294 [Lua] [2] = Misc (string)
16:08:09.294 [Lua] [3] = approved (string)
16:08:09.294 [Lua] [author] = Fracticality (string)
16:08:09.294 [Lua] [sanctioned] = true (boolean)
16:08:09.294 [Lua] [out_of_date] = false (boolean)
16:08:09.294 [Lua] [downloading] = false (boolean)
16:08:09.294 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
16:08:09.294 [Lua] [num_children] = 1 (number)
16:08:09.294 [Lua] [ugc_status] = 3 (number)
16:08:09.294 [Lua] [description] = Added support for the Forgotten Relics DLC weapons.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
16:08:09.294 [Lua] [last_updated] = 5/6/2021 8:58:40 PM (string)
16:08:09.294 [Lua] [installed] = true (boolean)
16:08:09.294 [Lua] [enabled] = true (boolean)
16:08:09.294 [Lua] [name] = Armory (string)
16:08:09.294 [Lua] [dependency_error] = (string)
16:08:09.294 [Lua] [10] = table
16:08:09.294 [Lua] [download_pending] = false (boolean)
16:08:09.294 [Lua] [id] = 1455893647 (string)
16:08:09.294 [Lua] [banned] = false (boolean)
16:08:09.294 [Lua] [author_id] = 38895286 (number)
16:08:09.294 [Lua] [tags] = table
16:08:09.294 [Lua] [1] = UI (string)
16:08:09.294 [Lua] [2] = QoL (string)
16:08:09.294 [Lua] [3] = Approved (string)
16:08:09.294 [Lua] [author] = Squatting Bear (string)
16:08:09.294 [Lua] [sanctioned] = true (boolean)
16:08:09.294 [Lua] [out_of_date] = false (boolean)
16:08:09.294 [Lua] [downloading] = false (boolean)
16:08:09.294 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
16:08:09.294 [Lua] [num_children] = 0 (number)
16:08:09.294 [Lua] [ugc_status] = 3 (number)
16:08:09.294 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
16:08:09.294 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
16:08:09.294 [Lua] [installed] = true (boolean)
16:08:09.294 [Lua] [enabled] = true (boolean)
16:08:09.294 [Lua] [name] = Player List Plus (string)
16:08:09.294 [Lua] [dependency_error] = (string)
16:08:09.294 [Lua] [11] = table
16:08:09.294 [Lua] [download_pending] = false (boolean)
16:08:09.294 [Lua] [id] = 1388911015 (string)
16:08:09.294 [Lua] [children] = table
16:08:09.294 [Lua] [1] = 1369573612 (string)
16:08:09.294 [Lua] [banned] = false (boolean)
16:08:09.294 [Lua] [author_id] = 4821406 (number)
16:08:09.294 [Lua] [tags] = table
16:08:09.294 [Lua] [1] = approved (string)
16:08:09.294 [Lua] [author] = grasmann (string)
16:08:09.294 [Lua] [sanctioned] = true (boolean)
16:08:09.294 [Lua] [out_of_date] = false (boolean)
16:08:09.294 [Lua] [downloading] = false (boolean)
16:08:09.294 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
16:08:09.294 [Lua] [num_children] = 1 (number)
16:08:09.294 [Lua] [ugc_status] = 3 (number)
16:08:09.294 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
16:08:09.294 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
16:08:09.294 [Lua] [installed] = true (boolean)
16:08:09.294 [Lua] [enabled] = true (boolean)
16:08:09.294 [Lua] [name] = Chat Block (string)
16:08:09.294 [Lua] [dependency_error] = (string)
16:08:09.294 [Lua] [12] = table
16:08:09.294 [Lua] [download_pending] = false (boolean)
16:08:09.294 [Lua] [id] = 1502859403 (string)
16:08:09.294 [Lua] [children] = table
16:08:09.294 [Lua] [1] = 1369573612 (string)
16:08:09.294 [Lua] [banned] = false (boolean)
16:08:09.294 [Lua] [author_id] = 96578995 (number)
16:08:09.294 [Lua] [tags] = table
16:08:09.294 [Lua] [1] = QoL (string)
16:08:09.294 [Lua] [2] = approved (string)
16:08:09.294 [Lua] [author] = NonzeroGeoduck7 (string)
16:08:09.294 [Lua] [sanctioned] = true (boolean)
16:08:09.294 [Lua] [out_of_date] = false (boolean)
16:08:09.294 [Lua] [downloading] = false (boolean)
16:08:09.294 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
16:08:09.294 [Lua] [num_children] = 1 (number)
16:08:09.294 [Lua] [ugc_status] = 3 (number)
16:08:09.294 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
16:08:09.294 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
16:08:09.294 [Lua] [installed] = true (boolean)
16:08:09.294 [Lua] [enabled] = true (boolean)
16:08:09.294 [Lua] [name] = Notice Key Pickup (string)
16:08:09.294 [Lua] [dependency_error] = (string)
16:08:09.294 [Lua] [13] = table
16:08:09.294 [Lua] [download_pending] = false (boolean)
16:08:09.294 [Lua] [id] = 1395655171 (string)
16:08:09.294 [Lua] [children] = table
16:08:09.294 [Lua] [1] = 1369573612 (string)
16:08:09.294 [Lua] [banned] = false (boolean)
16:08:09.294 [Lua] [author_id] = 59593500 (number)
16:08:09.294 [Lua] [tags] = table
16:08:09.294 [Lua] [1] = QoL (string)
16:08:09.294 [Lua] [2] = Balance/Tweaks (string)
16:08:09.294 [Lua] [3] = Approved (string)
16:08:09.294 [Lua] [author] = Grimalackt (string)
16:08:09.294 [Lua] [sanctioned] = true (boolean)
16:08:09.294 [Lua] [out_of_date] = false (boolean)
16:08:09.294 [Lua] [downloading] = false (boolean)
16:08:09.294 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
16:08:09.294 [Lua] [num_children] = 1 (number)
16:08:09.294 [Lua] [ugc_status] = 3 (number)
16:08:09.294 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
16:08:09.294 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
16:08:09.294 [Lua] [installed] = true (boolean)
16:08:09.294 [Lua] [enabled] = false (boolean)
16:08:09.294 [Lua] [name] = Bot Improvements - Combat (string)
16:08:09.294 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua] [14] = table
16:08:09.295 [Lua] [download_pending] = false (boolean)
16:08:09.295 [Lua] [id] = 1389872347 (string)
16:08:09.295 [Lua] [children] = table
16:08:09.295 [Lua] [1] = 1369573612 (string)
16:08:09.295 [Lua] [banned] = false (boolean)
16:08:09.295 [Lua] [author_id] = 4821406 (number)
16:08:09.295 [Lua] [tags] = table
16:08:09.295 [Lua] [1] = approved (string)
16:08:09.295 [Lua] [2] = UI (string)
16:08:09.295 [Lua] [author] = grasmann (string)
16:08:09.295 [Lua] [sanctioned] = true (boolean)
16:08:09.295 [Lua] [out_of_date] = false (boolean)
16:08:09.295 [Lua] [downloading] = false (boolean)
16:08:09.295 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
16:08:09.295 [Lua] [num_children] = 1 (number)
16:08:09.295 [Lua] [ugc_status] = 3 (number)
16:08:09.295 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
16:08:09.295 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
16:08:09.295 [Lua] [installed] = true (boolean)
16:08:09.295 [Lua] [enabled] = true (boolean)
16:08:09.295 [Lua] [name] = Simple UI (string)
16:08:09.295 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua] [15] = table
16:08:09.295 [Lua] [download_pending] = false (boolean)
16:08:09.295 [Lua] [id] = 1445717962 (string)
16:08:09.295 [Lua] [children] = table
16:08:09.295 [Lua] [1] = 1369573612 (string)
16:08:09.295 [Lua] [2] = 1389872347 (string)
16:08:09.295 [Lua] [banned] = false (boolean)
16:08:09.295 [Lua] [author_id] = 38895286 (number)
16:08:09.295 [Lua] [tags] = table
16:08:09.295 [Lua] [1] = UI (string)
16:08:09.295 [Lua] [2] = QoL (string)
16:08:09.295 [Lua] [3] = Approved (string)
16:08:09.295 [Lua] [author] = Squatting Bear (string)
16:08:09.295 [Lua] [sanctioned] = true (boolean)
16:08:09.295 [Lua] [out_of_date] = false (boolean)
16:08:09.295 [Lua] [downloading] = false (boolean)
16:08:09.295 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
16:08:09.295 [Lua] [num_children] = 2 (number)
16:08:09.295 [Lua] [ugc_status] = 3 (number)
16:08:09.295 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
16:08:09.295 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
16:08:09.295 [Lua] [installed] = true (boolean)
16:08:09.295 [Lua] [enabled] = true (boolean)
16:08:09.295 [Lua] [name] = Loadout Manager (string)
16:08:09.295 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua] [16] = table
16:08:09.295 [Lua] [download_pending] = false (boolean)
16:08:09.295 [Lua] [id] = 1388882435 (string)
16:08:09.295 [Lua] [children] = table
16:08:09.295 [Lua] [1] = 1369573612 (string)
16:08:09.295 [Lua] [banned] = false (boolean)
16:08:09.295 [Lua] [author_id] = 4821406 (number)
16:08:09.295 [Lua] [tags] = table
16:08:09.295 [Lua] [1] = applied (string)
16:08:09.295 [Lua] [author] = grasmann (string)
16:08:09.295 [Lua] [sanctioned] = false (boolean)
16:08:09.295 [Lua] [out_of_date] = false (boolean)
16:08:09.295 [Lua] [downloading] = false (boolean)
16:08:09.295 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
16:08:09.295 [Lua] [num_children] = 1 (number)
16:08:09.295 [Lua] [ugc_status] = 3 (number)
16:08:09.295 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
16:08:09.295 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
16:08:09.295 [Lua] [installed] = true (boolean)
16:08:09.295 [Lua] [enabled] = false (boolean)
16:08:09.295 [Lua] [name] = Show Damage (string)
16:08:09.295 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua] [17] = table
16:08:09.295 [Lua] [download_pending] = false (boolean)
16:08:09.295 [Lua] [id] = 1593460250 (string)
16:08:09.295 [Lua] [children] = table
16:08:09.295 [Lua] [1] = 1369573612 (string)
16:08:09.295 [Lua] [banned] = false (boolean)
16:08:09.295 [Lua] [author_id] = 84308322 (number)
16:08:09.295 [Lua] [tags] = table
16:08:09.295 [Lua] [1] = approved (string)
16:08:09.295 [Lua] [2] = UI (string)
16:08:09.295 [Lua] [3] = QoL (string)
16:08:09.295 [Lua] [author] = pixaal (string)
16:08:09.295 [Lua] [sanctioned] = true (boolean)
16:08:09.295 [Lua] [out_of_date] = false (boolean)
16:08:09.295 [Lua] [downloading] = false (boolean)
16:08:09.295 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
16:08:09.295 [Lua] [num_children] = 1 (number)
16:08:09.295 [Lua] [ugc_status] = 3 (number)
16:08:09.295 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
16:08:09.295 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
16:08:09.295 [Lua] [installed] = true (boolean)
16:08:09.295 [Lua] [enabled] = false (boolean)
16:08:09.295 [Lua] [name] = Crosshair Kill Confirmation (string)
16:08:09.295 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua] [18] = table
16:08:09.295 [Lua] [download_pending] = false (boolean)
16:08:09.295 [Lua] [id] = 2007374303 (string)
16:08:09.295 [Lua] [children] = table
16:08:09.295 [Lua] [1] = 1369573612 (string)
16:08:09.295 [Lua] [banned] = false (boolean)
16:08:09.295 [Lua] [author_id] = 75094395 (number)
16:08:09.295 [Lua] [tags] = table
16:08:09.295 [Lua] [1] = UI (string)
16:08:09.295 [Lua] [2] = applied (string)
16:08:09.295 [Lua] [author] = Kaelus Von Sestiaf (string)
16:08:09.295 [Lua] [sanctioned] = false (boolean)
16:08:09.295 [Lua] [out_of_date] = false (boolean)
16:08:09.295 [Lua] [downloading] = false (boolean)
16:08:09.295 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771742638364035543/867807FA0A1BC301DC29684FA831C83D973A0DED/ (string)
16:08:09.295 [Lua] [num_children] = 1 (number)
16:08:09.295 [Lua] [ugc_status] = 3 (number)
16:08:09.295 [Lua] [description] = This mod adds a keybind that allows you to quickly toggle the UI on or off.
Comes with three modes:
-[b][u]Partial[/u][/b] will allow you turn off most of the UI, but keeps some prompts, subtitles and twitch mode votes. Acts exactly like the Act on Instinct mutator. Better suited for normal gameplay.
-[b][u]Complete[/u][/b] will turn the UI off completely, best suited for screenshots.
-[b][u]Camera[/u][/b] is the same as Complete, but it will also hide the first person arms and weapon. Best suited for taking screenshots of the scenery.
NEW: Also has a checkbox you can toggle to tell the mod that you want to keep the outline system turned on even while my mod is hiding the UI.
This is my first mod! Please let me know if you find any issues.
Special thanks to all these patient, lovely people that helped me make this!
raindish
Zaphio
prop joe
SkacikPL
Sir Aiedail (string)
16:08:09.295 [Lua] [last_updated] = 1/8/2021 6:56:31 AM (string)
16:08:09.295 [Lua] [installed] = true (boolean)
16:08:09.295 [Lua] [enabled] = false (boolean)
16:08:09.295 [Lua] [name] = Hide UI (string)
16:08:09.295 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua] [19] = table
16:08:09.295 [Lua] [download_pending] = false (boolean)
16:08:09.295 [Lua] [id] = 1497861728 (string)
16:08:09.295 [Lua] [children] = table
16:08:09.295 [Lua] [1] = 1369573612 (string)
16:08:09.295 [Lua] [banned] = false (boolean)
16:08:09.295 [Lua] [author_id] = 18741013 (number)
16:08:09.295 [Lua] [tags] = table
16:08:09.295 [Lua] [1] = Art (string)
16:08:09.295 [Lua] [2] = Tools (string)
16:08:09.295 [Lua] [3] = Misc (string)
16:08:09.295 [Lua] [author] = SkacikPL (string)
16:08:09.295 [Lua] [sanctioned] = false (boolean)
16:08:09.295 [Lua] [out_of_date] = false (boolean)
16:08:09.295 [Lua] [downloading] = false (boolean)
16:08:09.295 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
16:08:09.295 [Lua] [num_children] = 1 (number)
16:08:09.295 [Lua] [ugc_status] = 3 (number)
16:08:09.295 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
16:08:09.295 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string)
16:08:09.295 [Lua] [installed] = true (boolean)
16:08:09.295 [Lua] [enabled] = false (boolean)
16:08:09.295 [Lua] [name] = Photomode (string)
16:08:09.295 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua] [20] = table
16:08:09.295 [Lua] [download_pending] = false (boolean)
16:08:09.295 [Lua] [id] = 1619024877 (string)
16:08:09.295 [Lua] [children] = table
16:08:09.295 [Lua] [1] = 1369573612 (string)
16:08:09.295 [Lua] [banned] = false (boolean)
16:08:09.295 [Lua] [author_id] = 59593500 (number)
16:08:09.295 [Lua] [tags] = table
16:08:09.295 [Lua] [1] = applied (string)
16:08:09.295 [Lua] [2] = Game Modes (string)
16:08:09.295 [Lua] [author] = Grimalackt (string)
16:08:09.295 [Lua] [sanctioned] = false (boolean)
16:08:09.295 [Lua] [out_of_date] = false (boolean)
16:08:09.295 [Lua] [downloading] = false (boolean)
16:08:09.295 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
16:08:09.295 [Lua] [num_children] = 1 (number)
16:08:09.295 [Lua] [ugc_status] = 3 (number)
16:08:09.295 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
16:08:09.295 [Lua] [last_updated] = 4/28/2021 12:55:16 AM (string)
16:08:09.295 [Lua] [installed] = true (boolean)
16:08:09.295 [Lua] [enabled] = false (boolean)
16:08:09.295 [Lua] [name] = Onslaught (string)
16:08:09.295 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua] [21] = table
16:08:09.295 [Lua] [download_pending] = false (boolean)
16:08:09.295 [Lua] [id] = 2170475262 (string)
16:08:09.295 [Lua] [banned] = false (boolean)
16:08:09.295 [Lua] [author_id] = 73983654 (number)
16:08:09.295 [Lua] [tags] = table
16:08:09.295 [Lua] [author] = Ic∑Ωlator (string)
16:08:09.295 [Lua] [sanctioned] = false (boolean)
16:08:09.295 [Lua] [out_of_date] = false (boolean)
16:08:09.295 [Lua] [downloading] = false (boolean)
16:08:09.295 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
16:08:09.295 [Lua] [num_children] = 0 (number)
16:08:09.295 [Lua] [ugc_status] = 3 (number)
16:08:09.295 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386.
This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos)
Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game).
Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale
The Beastmen Loader is off by default and can be toggled with /beastmenloader (string)
16:08:09.295 [Lua] [last_updated] = 4/22/2021 1:27:40 AM (string)
16:08:09.295 [Lua] [installed] = true (boolean)
16:08:09.295 [Lua] [enabled] = false (boolean)
16:08:09.295 [Lua] [name] = Beastmen Loader (string)
16:08:09.295 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua] [22] = table
16:08:09.295 [Lua] [download_pending] = false (boolean)
16:08:09.295 [Lua] [id] = 2179403386 (string)
16:08:09.295 [Lua] [children] = table
16:08:09.295 [Lua] [1] = 2170475262 (string)
16:08:09.295 [Lua] [banned] = false (boolean)
16:08:09.295 [Lua] [author_id] = 73983654 (number)
16:08:09.295 [Lua] [tags] = table
16:08:09.295 [Lua] [author] = Ic∑Ωlator (string)
16:08:09.295 [Lua] [sanctioned] = false (boolean)
16:08:09.295 [Lua] [out_of_date] = false (boolean)
16:08:09.295 [Lua] [downloading] = false (boolean)
16:08:09.295 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
16:08:09.295 [Lua] [num_children] = 1 (number)
16:08:09.295 [Lua] [ugc_status] = 3 (number)
16:08:09.295 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work.
Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877
Changes:
- Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven)
- Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven)
- Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend)
- Buffed default patrols and added new custom patrols for every fraction (also mixed ones)
- Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects)
- Increased max threat level (cata 1-3: 80->100, Legend 60->80)
- Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event
- Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk)
- Added two possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes)
- Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that)
Various event changes:
- Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre)
- Hunger in the Dark: end event is more front loaded now, small buffs in general
- Halescourge: added a beastmen wave to the end event to make it a bit more dynamic
- Athel Yenlui: added a small pre end event
- Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop)
- Fort Brachsenbrücke: buffed the whole end event (loops + initial wave)
- Into the Nest: added a middle event, increased Skarriks hp
- Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general.
- Festering Ground: buffed the end event (bigger loops, different loops + big end wave)
- War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event
- Old Haunts: added a boss pool to the middle event
- The Pit: slightly buffed the middle event, made the end event more front loaded
- Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2)
- Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn)
- Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave
- Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path
- various small changes
Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader
https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262
(clients dont have to activate it anymore, just the host has to activate it)
toggle Beastmen Loader with /beastmenloader
toggle OnslaughtPlus with /onslaughtplus
---------------------------------------------------------------------------------------------------
There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in works and i will update the version from time to time. The general setting is already done (at least the first iteration), which includes hordes, specials, ambients, etc.
- More specials
- New possible boss events (trigger events)
- slightly larger patrols
- slightly more ambients, slightly tougher horde compositions and a higher max threat value
Reworked events (all other events that are not listed are using the OnslaughtPlus events until i get to rework them):
- Fort Brachsenbrücke
- Halescourge (have a look at this, pure chaos)
- The Pit
Toggable with /OnslaughtSquared
-> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string)
16:08:09.295 [Lua] [last_updated] = 4/27/2021 8:10:11 PM (string)
16:08:09.295 [Lua] [installed] = true (boolean)
16:08:09.295 [Lua] [enabled] = false (boolean)
16:08:09.295 [Lua] [name] = OnslaughtPlus (string)
16:08:09.295 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua] [23] = table
16:08:09.295 [Lua] [download_pending] = false (boolean)
16:08:09.295 [Lua] [id] = 2134585757 (string)
16:08:09.295 [Lua] [banned] = false (boolean)
16:08:09.295 [Lua] [author_id] = 71964233 (number)
16:08:09.295 [Lua] [tags] = table
16:08:09.295 [Lua] [author] = raindish (string)
16:08:09.295 [Lua] [sanctioned] = false (boolean)
16:08:09.295 [Lua] [out_of_date] = false (boolean)
16:08:09.295 [Lua] [downloading] = false (boolean)
16:08:09.295 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550699294/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
16:08:09.295 [Lua] [num_children] = 0 (number)
16:08:09.295 [Lua] [ugc_status] = 3 (number)
16:08:09.295 [Lua] [description] = Choose which Grail Knight quests you get (string)
16:08:09.295 [Lua] [last_updated] = 5/2/2021 4:49:21 PM (string)
16:08:09.295 [Lua] [installed] = true (boolean)
16:08:09.295 [Lua] [enabled] = false (boolean)
16:08:09.295 [Lua] [name] = Choose Grail Knight Quests (string)
16:08:09.295 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua] [24] = table
16:08:09.295 [Lua] [download_pending] = false (boolean)
16:08:09.295 [Lua] [id] = 1421155919 (string)
16:08:09.295 [Lua] [children] = table
16:08:09.295 [Lua] [1] = 1369573612 (string)
16:08:09.295 [Lua] [banned] = false (boolean)
16:08:09.295 [Lua] [author_id] = 75308424 (number)
16:08:09.295 [Lua] [tags] = table
16:08:09.295 [Lua] [1] = Approved (string)
16:08:09.295 [Lua] [author] = th-om (string)
16:08:09.295 [Lua] [sanctioned] = true (boolean)
16:08:09.295 [Lua] [out_of_date] = false (boolean)
16:08:09.295 [Lua] [downloading] = false (boolean)
16:08:09.295 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
16:08:09.295 [Lua] [num_children] = 1 (number)
16:08:09.295 [Lua] [ugc_status] = 3 (number)
16:08:09.295 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
16:08:09.295 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
16:08:09.295 [Lua] [installed] = true (boolean)
16:08:09.295 [Lua] [enabled] = true (boolean)
16:08:09.295 [Lua] [name] = Mission timer (string)
16:08:09.295 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua] [25] = table
16:08:09.295 [Lua] [download_pending] = false (boolean)
16:08:09.295 [Lua] [id] = 1835393505 (string)
16:08:09.295 [Lua] [banned] = false (boolean)
16:08:09.295 [Lua] [author_id] = 135496444 (number)
16:08:09.295 [Lua] [tags] = table
16:08:09.295 [Lua] [1] = Game Modes (string)
16:08:09.295 [Lua] [2] = applied (string)
16:08:09.295 [Lua] [author] = RwAoNrDdOsM (string)
16:08:09.295 [Lua] [sanctioned] = false (boolean)
16:08:09.295 [Lua] [out_of_date] = false (boolean)
16:08:09.295 [Lua] [downloading] = false (boolean)
16:08:09.295 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
16:08:09.295 [Lua] [num_children] = 0 (number)
16:08:09.295 [Lua] [ugc_status] = 3 (number)
16:08:09.295 [Lua] [description] = [list]
[*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps and Fortunes of War.
[*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.)
[*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.)
[/list]
To Enable/Disable Deathwish use /deathwish
To play Cataclysm 2 or Cataclysm 3 in Fortunes of War use commands /fow2 and /fow3 respectively.
[url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url]
I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url].
Thanks Icelator for helping me fix Patch 3.4 crashes. (string)
16:08:09.295 [Lua] [last_updated] = 4/26/2021 8:22:20 AM (string)
16:08:09.295 [Lua] [installed] = true (boolean)
16:08:09.295 [Lua] [enabled] = false (boolean)
16:08:09.295 [Lua] [name] = Cata 3 & Deathwish (string)
16:08:09.295 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua] [26] = table
16:08:09.295 [Lua] [download_pending] = false (boolean)
16:08:09.295 [Lua] [id] = 1387894846 (string)
16:08:09.295 [Lua] [children] = table
16:08:09.295 [Lua] [1] = 1369573612 (string)
16:08:09.295 [Lua] [banned] = false (boolean)
16:08:09.295 [Lua] [author_id] = 45268594 (number)
16:08:09.295 [Lua] [tags] = table
16:08:09.295 [Lua] [1] = applied (string)
16:08:09.295 [Lua] [2] = QoL (string)
16:08:09.295 [Lua] [author] = prop joe (string)
16:08:09.295 [Lua] [sanctioned] = false (boolean)
16:08:09.295 [Lua] [out_of_date] = false (boolean)
16:08:09.295 [Lua] [downloading] = false (boolean)
16:08:09.295 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
16:08:09.295 [Lua] [num_children] = 1 (number)
16:08:09.295 [Lua] [ugc_status] = 3 (number)
16:08:09.295 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
16:08:09.295 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
16:08:09.295 [Lua] [installed] = true (boolean)
16:08:09.295 [Lua] [enabled] = false (boolean)
16:08:09.295 [Lua] [name] = Killbots (string)
16:08:09.295 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua] [27] = table
16:08:09.295 [Lua] [download_pending] = false (boolean)
16:08:09.295 [Lua] [id] = 1395132559 (string)
16:08:09.295 [Lua] [children] = table
16:08:09.295 [Lua] [1] = 1369573612 (string)
16:08:09.295 [Lua] [banned] = false (boolean)
16:08:09.295 [Lua] [author_id] = 65038749 (number)
16:08:09.295 [Lua] [tags] = table
16:08:09.295 [Lua] [author] = Aussiemon (string)
16:08:09.295 [Lua] [sanctioned] = false (boolean)
16:08:09.295 [Lua] [out_of_date] = false (boolean)
16:08:09.295 [Lua] [downloading] = false (boolean)
16:08:09.295 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
16:08:09.295 [Lua] [num_children] = 1 (number)
16:08:09.295 [Lua] [ugc_status] = 3 (number)
16:08:09.295 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
16:08:09.295 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
16:08:09.295 [Lua] [installed] = true (boolean)
16:08:09.295 [Lua] [enabled] = false (boolean)
16:08:09.295 [Lua] [name] = Creature Spawner (string)
16:08:09.295 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua] [28] = table
16:08:09.295 [Lua] [download_pending] = false (boolean)
16:08:09.295 [Lua] [id] = 1406006290 (string)
16:08:09.295 [Lua] [children] = table
16:08:09.295 [Lua] [1] = 1369573612 (string)
16:08:09.295 [Lua] [banned] = false (boolean)
16:08:09.295 [Lua] [author_id] = 65038749 (number)
16:08:09.295 [Lua] [tags] = table
16:08:09.295 [Lua] [author] = Aussiemon (string)
16:08:09.295 [Lua] [sanctioned] = false (boolean)
16:08:09.295 [Lua] [out_of_date] = false (boolean)
16:08:09.295 [Lua] [downloading] = false (boolean)
16:08:09.295 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
16:08:09.295 [Lua] [num_children] = 1 (number)
16:08:09.295 [Lua] [ugc_status] = 3 (number)
16:08:09.295 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Set the keybind in mod options. Num+ and Num- to change fov. Use the command again to toggle. (string)
16:08:09.295 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
16:08:09.295 [Lua] [installed] = true (boolean)
16:08:09.295 [Lua] [enabled] = false (boolean)
16:08:09.295 [Lua] [name] = Flight (string)
16:08:09.295 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua] [29] = table
16:08:09.295 [Lua] [download_pending] = false (boolean)
16:08:09.295 [Lua] [id] = 1383452616 (string)
16:08:09.295 [Lua] [children] = table
16:08:09.295 [Lua] [1] = 1369573612 (string)
16:08:09.295 [Lua] [2] = 1374248490 (string)
16:08:09.295 [Lua] [banned] = false (boolean)
16:08:09.295 [Lua] [author_id] = 45268594 (number)
16:08:09.295 [Lua] [tags] = table
16:08:09.295 [Lua] [1] = approved (string)
16:08:09.295 [Lua] [2] = UI (string)
16:08:09.295 [Lua] [3] = QoL (string)
16:08:09.295 [Lua] [author] = prop joe (string)
16:08:09.295 [Lua] [sanctioned] = true (boolean)
16:08:09.295 [Lua] [out_of_date] = false (boolean)
16:08:09.295 [Lua] [downloading] = false (boolean)
16:08:09.295 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
16:08:09.295 [Lua] [num_children] = 2 (number)
16:08:09.295 [Lua] [ugc_status] = 3 (number)
16:08:09.295 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:08:09.295 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
16:08:09.295 [Lua] [installed] = true (boolean)
16:08:09.295 [Lua] [enabled] = true (boolean)
16:08:09.295 [Lua] [name] = Killfeed Tweaks (string)
16:08:09.295 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua] [30] = table
16:08:09.295 [Lua] [download_pending] = false (boolean)
16:08:09.295 [Lua] [id] = 1383433646 (string)
16:08:09.295 [Lua] [children] = table
16:08:09.295 [Lua] [1] = 1369573612 (string)
16:08:09.295 [Lua] [banned] = false (boolean)
16:08:09.295 [Lua] [author_id] = 45268594 (number)
16:08:09.295 [Lua] [tags] = table
16:08:09.295 [Lua] [1] = approved (string)
16:08:09.295 [Lua] [2] = UI (string)
16:08:09.295 [Lua] [3] = QoL (string)
16:08:09.295 [Lua] [author] = prop joe (string)
16:08:09.295 [Lua] [sanctioned] = true (boolean)
16:08:09.295 [Lua] [out_of_date] = false (boolean)
16:08:09.295 [Lua] [downloading] = false (boolean)
16:08:09.295 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
16:08:09.295 [Lua] [num_children] = 1 (number)
16:08:09.295 [Lua] [ugc_status] = 3 (number)
16:08:09.295 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
16:08:09.295 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
16:08:09.295 [Lua] [installed] = true (boolean)
16:08:09.295 [Lua] [enabled] = true (boolean)
16:08:09.295 [Lua] [name] = Persistent Ammo Counter (string)
16:08:09.295 [Lua] [dependency_error] = (string)
16:08:09.295 [Lua]
16:08:09.295 [Lua]
16:08:09.295 [Lua] [1388911015] = 8 (number)
16:08:09.295 [Lua] [1389872347] = 10 (number)
16:08:09.295 [Lua] [1421155919] = 13 (number)
16:08:09.295 [Lua] [1431393962] = 1 (number)
16:08:09.295 [Lua] [1383542440] = 5 (number)
16:08:09.295 [Lua] [1383452616] = 16 (number)
16:08:09.295 [Lua] [1464907434] = 18 (number)
16:08:09.295 [Lua] [1487862316] = 4 (number)
16:08:09.295 [Lua] [1369573612] = 17 (number)
16:08:09.295 [Lua] [1502859403] = 12 (number)
16:08:09.295 [Lua] [1374248490] = 2 (number)
16:08:09.295 [Lua] [1383433646] = 15 (number)
16:08:09.295 [Lua] [1393343095] = 3 (number)
16:08:09.295 [Lua] [1593460250] = 6 (number)
16:08:09.295 [Lua] [1445717962] = 11 (number)
16:08:09.295 [Lua] [1455893647] = 7 (number)
16:08:09.295 [Lua] [1397265260] = 14 (number)
16:08:09.295 [Lua] [1395655171] = 9 (number)
16:08:09.295 [Lua] [1391228174] = 0 (number)
16:08:09.295 [Lua]
16:08:09.321 [Lua]
16:08:09.321 [Lua] [1388911015] = 8 (number)
16:08:09.321 [Lua] [1389872347] = 10 (number)
16:08:09.321 [Lua] [1421155919] = 13 (number)
16:08:09.321 [Lua] [1431393962] = 1 (number)
16:08:09.321 [Lua] [1383542440] = 5 (number)
16:08:09.321 [Lua] [1383452616] = 16 (number)
16:08:09.321 [Lua] [1464907434] = 18 (number)
16:08:09.321 [Lua] [1487862316] = 4 (number)
16:08:09.321 [Lua] [1369573612] = 17 (number)
16:08:09.321 [Lua] [1502859403] = 12 (number)
16:08:09.321 [Lua] [1374248490] = 2 (number)
16:08:09.321 [Lua] [1383433646] = 15 (number)
16:08:09.321 [Lua] [1393343095] = 3 (number)
16:08:09.321 [Lua] [1593460250] = 6 (number)
16:08:09.321 [Lua] [1445717962] = 11 (number)
16:08:09.321 [Lua] [1455893647] = 7 (number)
16:08:09.321 [Lua] [1397265260] = 14 (number)
16:08:09.321 [Lua] [1395655171] = 9 (number)
16:08:09.321 [Lua] [1391228174] = 0 (number)
16:08:09.321 [Lua]
16:08:09.321 [Lua] <>modded = true<>
16:08:09.321 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
16:08:09.399 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
16:08:09.424 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
16:08:09.424 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
16:08:09.425 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18ca17e0)
16:08:09.425 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18ca1900)
16:08:09.425 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x03156ef0)
16:08:09.425 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x03157080)
16:08:09.425 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00660fb0)
16:08:09.425 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0061b700)
16:08:09.425 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1acb1230)
16:08:09.425 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1acb1560)
16:08:09.425 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1acb1410)
16:08:09.425 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d5970)
16:08:09.425 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
16:08:09.425 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
16:08:09.425 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18f59b10)
16:08:09.425 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18f4bec0)
16:08:09.425 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19bcb7b0)
16:08:09.425 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18f4bf00)
16:08:09.426 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18f4bea0)
16:08:09.426 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
16:08:09.426 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b087d00)
16:08:09.426 [Lua] <>modded = true<>
16:08:09.426 [Lua] <>Mod:1391228174:UI Improvements = true<>
16:08:09.453 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
16:08:09.471 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
16:08:09.472 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
16:08:09.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x1958c1b0)
16:08:09.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x1958ba80)
16:08:09.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x1958c1d0)
16:08:09.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x1958bc00)
16:08:09.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x1958bb10)
16:08:09.473 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x19c3cd40)
16:08:09.473 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x19c3cce0)
16:08:09.473 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x031df660] (Origin: function: 0x031df7d0)
16:08:09.474 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x194886c0)
16:08:09.474 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x19844ee0)
16:08:09.474 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x198452f0)
16:08:09.474 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x19692220)
16:08:09.474 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x196925b0)
16:08:09.474 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x19692400)
16:08:09.474 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x196922b0)
16:08:09.474 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x196923a0)
16:08:09.475 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x19692200)
16:08:09.475 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x196928e0)
16:08:09.475 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x19692530)
16:08:09.475 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x197316c0)
16:08:09.475 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x197bf400)
16:08:09.475 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x197bf6d0)
16:08:09.475 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x19cde7a0)
16:08:09.476 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3d60)
16:08:09.476 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3ec0)
16:08:09.476 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d40e0)
16:08:09.476 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3f30)
16:08:09.476 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19e76fd0)
16:08:09.476 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19e76ff0)
16:08:09.476 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x19e77030)
16:08:09.476 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19e76760)
16:08:09.476 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19e77090)
16:08:09.476 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19e6fa20)
16:08:09.476 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1a108e30)
16:08:09.477 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x19c3c7f0)
16:08:09.477 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1a108970)
16:08:09.477 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1a108b00)
16:08:09.477 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
16:08:09.477 [Lua] <>modded = true<>
16:08:09.477 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
16:08:09.498 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
16:08:09.525 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
16:08:09.525 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
16:08:09.526 [Lua] <>modded = true<>
16:08:09.526 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
16:08:09.550 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
16:08:09.563 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
16:08:09.563 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
16:08:09.563 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec070)
16:08:09.563 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x1ad75830)
16:08:09.563 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01d39400)
16:08:09.563 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x1ad75b00)
16:08:09.563 [Lua] <>modded = true<>
16:08:09.563 [Lua] <>Mod:1431393962:Vermitannica = true<>
16:08:09.585 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
16:08:09.590 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
16:08:09.591 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
16:08:09.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x194802c0)
16:08:09.593 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a108790)
16:08:09.593 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x03634020)
16:08:09.593 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x0363ee60)
16:08:09.593 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x0362e880)
16:08:09.593 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x18b97440)
16:08:09.593 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x18b974c0)
16:08:09.593 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01d1df90)
16:08:09.593 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x01d392f0)
16:08:09.593 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x03526ac0)
16:08:09.593 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x03526bc0)
16:08:09.593 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18b65a30)
16:08:09.593 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19c3c990)
16:08:09.593 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19c3c4e0)
16:08:09.593 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x03150a00)
16:08:09.593 [Lua] <>modded = true<>
16:08:09.593 [Lua] <>Mod:1397265260:Numeric UI = true<>
16:08:09.605 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
16:08:09.607 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
16:08:09.607 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
16:08:09.607 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
16:08:09.607 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x19034a40)
16:08:09.607 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x19034dd0)
16:08:09.608 [Lua] <>modded = true<>
16:08:09.608 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
16:08:09.610 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
16:08:09.611 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
16:08:09.611 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
16:08:09.611 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
16:08:09.611 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x195f9410)
16:08:09.611 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x195f93f0)
16:08:09.611 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x195f9390)
16:08:09.611 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x195f91d0)
16:08:09.611 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x195dcc00)
16:08:09.611 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x195dcbe0)
16:08:09.612 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x195dcb80)
16:08:09.612 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x195dc9c0)
16:08:09.612 [Lua] <>modded = true<>
16:08:09.612 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
16:08:09.614 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
16:08:09.616 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
16:08:09.616 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
16:08:09.616 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x03526ac0)
16:08:09.616 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x031df660] (Origin: function: 0x031df750)
16:08:09.616 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
16:08:09.616 [Lua] <>modded = true<>
16:08:09.616 [Lua] <>Mod:1464907434:Armory = true<>
16:08:09.618 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
16:08:09.621 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
16:08:09.621 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
16:08:09.624 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x194802c0)
16:08:09.624 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a108790)
16:08:09.624 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18b65a30)
16:08:09.624 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x188ff0a0)
16:08:09.624 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19c3c990)
16:08:09.624 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19c3c4e0)
16:08:09.624 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x03150a00)
16:08:09.624 [Lua] <>modded = true<>
16:08:09.624 [Lua] <>Mod:1455893647:Player List Plus = true<>
16:08:09.627 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
16:08:09.628 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
16:08:09.628 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
16:08:09.628 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x191d1450)
16:08:09.628 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x191d1540)
16:08:09.628 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x191d1770)
16:08:09.628 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x191d1680)
16:08:09.628 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01db67a0)
16:08:09.629 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00dbfb60)
16:08:09.629 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x18c99ed0)
16:08:09.629 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x03071430)
16:08:09.629 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
16:08:09.629 [Lua] <>modded = true<>
16:08:09.629 [Lua] <>Mod:1388911015:Chat Block = true<>
16:08:09.631 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
16:08:09.632 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
16:08:09.632 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
16:08:09.632 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x0282abb0)
16:08:09.632 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
16:08:09.633 [Lua] <>modded = true<>
16:08:09.633 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
16:08:09.635 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
16:08:09.637 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
16:08:09.637 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
16:08:09.637 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
16:08:09.637 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
16:08:09.637 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01d9a610)
16:08:09.637 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01d9a540)
16:08:09.637 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
16:08:09.637 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x1917a520)
16:08:09.637 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
16:08:09.637 [Lua] <>modded = true<>
16:08:09.637 [Lua] <>Mod:1389872347:Simple UI = true<>
16:08:09.640 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
16:08:09.641 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
16:08:09.641 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
16:08:09.641 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
16:08:09.642 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x188f6320)
16:08:09.642 [Lua] <>modded = true<>
16:08:09.642 [Lua] <>Mod:1445717962:Loadout Manager = true<>
16:08:09.644 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
16:08:09.646 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
16:08:09.646 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
16:08:09.646 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
16:08:09.646 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x19c3c4c0)
16:08:09.646 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
16:08:09.646 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
16:08:09.646 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
16:08:09.646 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook): argument 'obj' should have the 'string/table' type, not 'nil'
16:08:09.646 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x19c3c930)
16:08:09.646 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x04929630)
16:08:09.646 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x049296f0)
16:08:09.646 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x011bd9e0)
16:08:09.646 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00e83b40)
16:08:09.646 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
16:08:09.646 [Lua] <>modded = true<>
16:08:09.646 [Lua] <>Mod:1421155919:Mission timer = true<>
16:08:09.649 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
16:08:09.650 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
16:08:09.650 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
16:08:09.650 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01d17c40)
16:08:09.650 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x18c85b30)
16:08:09.650 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1ad75620)
16:08:09.650 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
16:08:09.650 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
16:08:09.650 [Lua] <>modded = true<>
16:08:09.651 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
16:08:09.653 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
16:08:09.654 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
16:08:09.654 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
16:08:09.655 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec070)
16:08:09.655 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
16:08:09.655 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x191e36f0)
16:08:09.655 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x191e3850)
16:08:09.655 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x03156eb0)
16:08:09.655 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x191e3ba0)
16:08:09.655 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x191e3a20)
16:08:09.655 [Lua] <>modded = true<>
16:08:09.655 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
16:08:09.658 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
16:08:09.659 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
16:08:09.659 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
16:08:09.659 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x19065220)
16:08:09.659 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x19095c60)
16:08:09.659 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x19064f50)
16:08:09.659 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x19095cc0)
16:08:09.660 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
16:08:09.660 [Lua] <>project = vermintide 2<>
16:08:09.660 [Lua] <>build = release<>
16:08:09.660 [Lua] <>platform = win32<>
16:08:09.660 [Lua] <>dedicated_server = false<>
16:08:09.660 [Lua] <>title_id = 5107<>
16:08:09.660 [Lua] <>content_revision = 22640<>
16:08:09.660 [Lua] <>engine_revision = 142279ec06cd<>
16:08:09.660 [Lua] <>release_version = 4.3.0<>
16:08:09.660 [Lua] <>rendering_backend = dx12<>
16:08:09.660 [Lua] <>teamcity_build_id = 94140<>
16:08:09.661 [Lua] <>steam_id = 11000010c95d687<>
16:08:09.661 [Lua] <>steam_profile_name = Duux<>
16:08:09.661 [Lua] <>machine_id = a54de600-41ec-4261-9da3-c3e3a697f982<>
16:08:09.661 [Lua] [Boot] Application build: release
16:08:09.661 [Lua] [Boot] Content revision: 22640
16:08:09.661 [Lua] [Boot] Engine revision: 142279ec06cd
16:08:09.661 [Lua] [Boot] Release version: 4.3.0
16:08:09.661 [Lua] [Boot] User ID: 11000010c95d687 Duux
16:08:09.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
16:08:09.669 [Lua] initializing mechanism to: adventure
16:08:09.669 [Lua] Game:setup() total time: 0.0090000000000003
16:08:09.669 [Lua] handle rev info: 0
16:08:09.669 [Lua] handle gfx quality: 0
16:08:09.669 [Lua] default settings: 0
16:08:09.670 [Lua] user settings: 0
16:08:09.670 [Lua] set frame times: 0
16:08:09.670 [Lua] init random: 0
16:08:09.670 [Lua] managers: 0.0079999999999991189
16:08:09.670 [Lua]
16:08:09.670 [Lua] unaccounted: 0.0010000000000012221
16:08:09.670 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
16:08:09.670 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
16:08:09.670 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
16:08:09.670 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
16:08:09.670 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
16:08:09.670 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
16:08:09.670 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
16:08:09.701 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
16:08:09.701 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
16:08:09.701 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
16:08:09.701 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
16:08:09.701 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
16:08:09.701 [Lua] [Testify] Ready!
16:08:09.702 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9540)
16:08:09.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
16:08:09.756 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
16:08:09.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
16:08:09.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
16:08:09.959 [Lua] [PackageManager] Force_load: resource_packages/title_screen
16:08:09.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
16:08:10.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
16:08:10.010 [Lua] [PackageManager] Force_load: resource_packages/menu
16:08:10.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
16:08:10.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
16:08:10.077 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
16:08:10.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
16:08:10.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
16:08:10.401 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
16:08:10.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
16:08:10.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
16:08:10.519 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
16:08:10.521 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
16:08:10.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
16:08:10.568 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
16:08:10.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
16:08:10.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
16:08:10.839 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
16:08:10.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
16:08:11.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
16:08:11.091 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
16:08:11.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
16:08:11.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
16:08:11.361 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
16:08:11.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
16:08:11.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
16:08:11.649 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
16:08:11.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:08:11.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:08:11.802 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:08:11.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
16:08:11.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
16:08:11.940 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
16:08:11.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
16:08:12.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
16:08:12.023 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
16:08:12.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
16:08:12.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
16:08:12.091 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
16:08:12.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
16:08:12.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
16:08:12.665 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
16:08:12.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
16:08:12.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
16:08:12.722 [Lua] [PackageManager] Force_load: resource_packages/inventory
16:08:12.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
16:08:12.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
16:08:12.758 [Lua] [PackageManager] Force_load: resource_packages/careers
16:08:12.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
16:08:12.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
16:08:12.792 [Lua] [PackageManager] Force_load: resource_packages/decals
16:08:12.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
16:08:12.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
16:08:12.860 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
16:08:12.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
16:08:13.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
16:08:13.468 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
16:08:13.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
16:08:14.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
16:08:14.410 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
16:08:14.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
16:08:15.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
16:08:15.122 [Lua] [PackageManager] Force_load: resource_packages/ingame
16:08:15.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
16:08:15.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
16:08:15.940 [Lua] [PackageManager] Force_load: resource_packages/pickups
16:08:15.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
16:08:16.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
16:08:16.025 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
16:08:16.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
16:08:16.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
16:08:16.058 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
16:08:16.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
16:08:16.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
16:08:16.091 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
16:08:19.067 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
16:08:19.067 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
16:08:19.067 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x026ad6f0)
16:08:19.067 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0340ad10)
16:08:19.067 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00fdfc00)
16:08:19.067 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x00fdd7e0)
16:08:19.068 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
16:08:19.068 [Lua] [Gamestate] Enter StateTitleScreen
16:08:19.069 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
16:08:19.069 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
16:08:19.069 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
16:08:19.069 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
16:08:19.069 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
16:08:19.071 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
16:08:19.084 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
16:08:19.084 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
16:08:19.084 [Save] Loading `save_data`
16:08:19.084 [Save] Load done
16:08:19.101 [Lua] [BackendManagerPlayFab] Backend Enabled
16:08:23.135 [Lua] <>playfab_id = D81DDE66CD95FB17<>
16:08:23.346 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
16:08:23.346 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
16:08:23.922 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
16:08:23.923 [Save] Saving `save_data`
16:08:23.923 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
16:08:23.928 [Save] Save done
16:08:23.938 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
16:08:24.126 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
16:08:24.126 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
16:08:24.685 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
16:08:24.685 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
16:08:24.702 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
16:08:24.889 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
16:08:24.889 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
16:08:24.905 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
16:08:25.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
16:08:25.177 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
16:08:25.193 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
16:08:25.414 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
16:08:25.414 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
16:08:25.430 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
16:08:25.839 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
16:08:25.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
16:08:25.854 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
16:08:26.143 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
16:08:26.143 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
16:08:26.159 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
16:08:26.348 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
16:08:26.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
16:08:26.364 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
16:08:26.550 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
16:08:26.550 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
16:08:26.566 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
16:08:26.893 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
16:08:26.894 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
16:08:26.905 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
16:08:27.076 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
16:08:27.076 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
16:08:27.093 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
16:08:27.431 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
16:08:27.431 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
16:08:27.447 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
16:08:27.634 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
16:08:27.634 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
16:08:27.651 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
16:08:27.819 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
16:08:27.819 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
16:08:27.836 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
16:08:28.232 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for dr_2h_pick_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for es_blunderbuss_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for dr_2h_hammer_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for bw_sword_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_executioner_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for bw_dagger_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_sword_dagger_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for we_spear_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for es_sword_shield_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for dr_1h_axe_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for es_halberd_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for wh_fencing_sword_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for wh_crossbow_repeater_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for dr_rakegun_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for es_mace_shield_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for dr_drakegun_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for wh_crossbow_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for we_longbow_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_spear_skin
16:08:28.233 warning: [Lua] Incorrectly configured weapon skins for we_1h_sword_skin
16:08:28.234 [Lua] steam item server: requesting user inventory
16:08:28.513 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
16:08:28.513 [Lua] ISI-> GET_ALL_ITEMS!
16:08:28.513 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
16:08:28.513 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
16:08:28.513 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
16:08:28.513 [Lua]
16:08:28.513 [Lua]
16:08:28.530 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
16:08:28.716 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
16:08:28.733 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
16:08:28.733 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
16:08:28.733 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19
16:08:28.733 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
16:08:28.733 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
16:08:28.733 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
16:08:28.733 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
16:08:28.733 [Lua] [SteamManager] request_item_prices
16:08:28.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
16:08:29.161 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
16:08:29.161 [Lua] Player statistics loaded!
16:08:29.174 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
16:08:29.344 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
16:08:29.360 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19
16:08:29.378 [Lua] [SteamManager] on_price_result 1 EUR
16:08:29.378 [Lua] _refresh_steam_item_prices_cb
16:08:29.378 [Lua] Missing item masterlist item for steam_itemdefid: 30
16:08:29.530 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19
16:08:29.547 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
16:08:29.755 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
16:08:29.767 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
16:08:29.768 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
16:08:30.006 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
16:08:30.023 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
16:08:30.261 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
16:08:30.277 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
16:08:31.311 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
16:08:31.311 [Lua] [Managers] Destroying manager group:
16:08:31.311 [Lua] [Gamestate] Enter state StateLoading
16:08:31.313 [Lua] [StateLoading] Auto Skip: nil
16:08:31.314 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
16:08:31.314 [Lua] [LobbyManager] Setting up network options
16:08:31.314 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
16:08:31.314 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
16:08:31.314 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
16:08:31.314 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
16:08:31.314 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
16:08:31.314 [Lua] LobbyManager:setup_network_options server_port: 27015
16:08:31.314 [Lua] state_loading_restart_network JOIN VIA STEAM 0
16:08:31.319 [Lua] registering RPCs
16:08:31.319 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
16:08:31.319 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
16:08:31.320 [Lua] [LobbyAux] Making combined_hash: e427448e29bee89d from network_hash=6008fdba086dc331, trunk_revision=22640, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
16:08:31.320 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22640, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash e427448e29bee89d, lobby_data_version=2
16:08:31.320 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:573728320 lt:load_next_level)
16:08:31.320 [Lua] [LevelTransitionHandler] promote_next_level_data
16:08:31.320 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:08:31.320 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
16:08:31.320 [SteamVoip] Creating room d39063d7428aaf4a
16:08:31.320 [SteamVoip] Joining room d39063d7428aaf4a
16:08:31.322 [EAC] EAC server 11000010c95d687 is initializing
16:08:31.328 [EAC] Server is also client 11000010c95d687
16:08:31.328 [EACServer] [18:08:31:328][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF79E957410 LogLevel: Info.
16:08:31.328 [Lua] ### Created peer state machine for 11000010c95d687
16:08:31.328 [Lua] [PeerSM] 11000010c95d687 :: on_enter Connecting
16:08:31.328 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
16:08:31.328 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:08:31.328 warning: [Application] Application.update_render_world is deprecated.
16:08:31.331 [Lua] [LevelTransitionHandler] Level load completed!
16:08:31.335 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:08:31.335 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:08:31.335 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
16:08:31.335 [Lua] Set lobby begin:
16:08:31.335 [Lua] Set lobby end.
16:08:31.335 [Lua] [PSM] Peer 11000010c95d687 joined. Want to use profile index "5" and join party "nil"
16:08:31.335 [Lua] [LobbyHost] Changed state from 0 to creating
16:08:31.347 [Lua] [StateLoading] load_current_level
16:08:31.347 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
16:08:31.347 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
16:08:31.347 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
16:08:31.347 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
16:08:31.347 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
16:08:31.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:08:31.363 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:08:31.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
16:08:31.618 [Lua] [LobbyHost] Changed state from creating to joined
16:08:31.618 [Lua] [PartyManager] Leader is set to 11000010c95d687
16:08:31.618 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c95d687 my_peer_id:11000010c95d687
16:08:31.618 [Lua] [ChatManager] Registering channel 1
16:08:31.618 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c95d687, own_peer_id=11000010c95d687)
16:08:31.618 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c95d687, own_peer_id=11000010c95d687)
16:08:31.618 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c95d687, own_peer_id=11000010c95d687)
16:08:31.634 [Lua] [NetworkServer] Changing num_players from nil to 1
16:08:31.634 [Lua] Players: 1
16:08:31.634 [Lua] Set lobby begin:
16:08:31.634 [Lua] Lobby data mission_id = inn_level
16:08:31.634 [Lua] Lobby data mechanism = adventure
16:08:31.634 [Lua] Lobby data matchmaking_type = 3
16:08:31.634 [Lua] Lobby data eac_authorized = true
16:08:31.634 [Lua] Lobby data network_hash = e427448e29bee89d
16:08:31.634 [Lua] Lobby data selected_mission_id = inn_level
16:08:31.634 [Lua] Lobby data num_players = 1
16:08:31.634 [Lua] Lobby data matchmaking = false
16:08:31.634 [Lua] Set lobby end.
16:08:32.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
16:08:32.822 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
16:08:32.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:08:33.221 [Lua] player (11000010c95d687,1) was put into party 0
16:08:33.221 [Lua] [ProfileSynchronizer] Peer 11000010c95d687 entered session
16:08:33.221 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010c95d687
16:08:33.221 [Lua] [PeerSM] 11000010c95d687 :: on_exit Connecting
16:08:33.221 [Lua] [PeerSM] 11000010c95d687 :: on_enter Loading
16:08:35.987 [Lua] Got invite to lobby from 110000112074a14
16:08:38.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:08:38.361 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:08:38.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
16:08:38.366 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:08:38.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
16:08:38.391 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
16:08:38.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:08:38.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:08:38.435 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:08:38.438 [Lua] [LevelTransitionHandler] Level load completed!
16:08:38.438 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
16:08:38.440 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:08:38.440 [Lua] checking dlc's against conflict directors
16:08:38.440 [Lua] number of factions to include 2
16:08:38.440 [Lua] Updated list weights for random:
16:08:38.440 [Lua] skaven, 0.42 (0.00-0.42)
16:08:38.440 [Lua] chaos, 0.42 (0.42-0.83)
16:08:38.440 [Lua] beastmen, 0.17 (0.83-1.00)
16:08:38.440 [Lua] Rolled random faction: 0.27856689691543579 skaven
16:08:38.440 [Lua] Updated list weights for random:
16:08:38.440 [Lua] beastmen, 0.29 (0.00-0.29)
16:08:38.440 [Lua] chaos, 0.71 (0.29-1.00)
16:08:38.440 [Lua] Rolled random faction: 0.81953376531600952 chaos
16:08:38.440 [Lua] number of factions added 2
16:08:38.440 [Lua] --- --- ---
16:08:38.440 [Lua] Starting... difficulty 'normal'
16:08:38.440 [Lua] These are the starting conflict directors:
16:08:38.440 [Lua] inn_level
16:08:38.440 [Lua] --- --- ---
16:08:38.440 [Lua]
16:08:38.440 [Lua] DONE! Found the following directors:
16:08:38.440 [Lua] (free: 35), Master hash is:
16:08:38.440 [Lua] [EnemyPackageLoader] breed_lookup: {
}
16:08:38.440 [Lua] load_startup_enemy_packages: --------------
16:08:38.440 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:08:38.440 [Lua] critter_rat
16:08:38.442 [Lua] ### Received rpc_level_loaded
16:08:38.442 [Lua] #### Has state machine: true, peer_id: 11000010c95d687, level_id: 78
16:08:38.442 [Lua] Peer 11000010c95d687 has loaded the level and all enemies are loaded
16:08:38.444 [Lua] [PeerSM] 11000010c95d687 :: on_exit Loading
16:08:38.444 [Lua] [PeerSM] 11000010c95d687 :: on_enter LoadingProfilePackages
16:08:38.446 [Lua] [PeerSM] 11000010c95d687 :: on_exit LoadingProfilePackages
16:08:38.446 [Lua] [PeerSM] 11000010c95d687 :: on_enter WaitingForEnterGame
16:08:38.447 [Lua] ### Received rpc_level_loaded
16:08:38.447 [Lua] #### Has state machine: false, peer_id: 11000010c95d687, level_id: 78
16:08:38.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:08:38.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:08:38.452 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
16:08:38.452 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:08:38.452 [Lua] Starting async level spawning of levels/inn/world
16:08:38.452 [Umbra] Init version: 3.4.15 :: 16 threads
16:08:38.681 [Lua] Async level spawning done
16:08:38.681 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:08:39.489 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:08:39.489 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:08:39.489 [Lua] Set lobby begin:
16:08:39.489 [Lua] Lobby data selected_mission_id = inn_level
16:08:39.489 [Lua] Lobby data num_players = 1
16:08:39.489 [Lua] Lobby data matchmaking = false
16:08:39.489 [Lua] Lobby data host = 11000010c95d687
16:08:39.489 [Lua] Lobby data mission_id = inn_level
16:08:39.489 [Lua] Lobby data matchmaking_type = 3
16:08:39.489 [Lua] Lobby data country_code = DE
16:08:39.489 [Lua] Lobby data network_hash = e427448e29bee89d
16:08:39.489 [Lua] Lobby data unique_server_name = Duux
16:08:39.490 [Lua] Lobby data mechanism = adventure
16:08:39.490 [Lua] Lobby data eac_authorized = true
16:08:39.490 [Lua] Set lobby end.
16:08:39.490 [Lua] [Managers] Destroying manager group:
16:08:39.490 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:08:39.490 [Lua] [Gamestate] Enter StateIngame HOST
16:08:39.490 [Lua] [Managers] Calling function on all managers:
16:08:39.491 [Lua] <>level = inn_level<>
16:08:39.491 [Lua] Set lobby begin:
16:08:39.491 [Lua] Lobby data selected_mission_id = inn_level
16:08:39.491 [Lua] Lobby data num_players = 1
16:08:39.491 [Lua] Lobby data matchmaking = false
16:08:39.491 [Lua] Lobby data host = 11000010c95d687
16:08:39.491 [Lua] Lobby data mission_id = inn_level
16:08:39.491 [Lua] Lobby data matchmaking_type = 3
16:08:39.491 [Lua] Lobby data country_code = DE
16:08:39.491 [Lua] Lobby data network_hash = e427448e29bee89d
16:08:39.491 [Lua] Lobby data unique_server_name = Duux
16:08:39.491 [Lua] Lobby data mechanism = adventure
16:08:39.491 [Lua] Lobby data eac_authorized = true
16:08:39.491 [Lua] Set lobby end.
16:08:39.491 [Lua] [StateIngame] Server ingame
16:08:39.494 [Lua] Set lobby begin:
16:08:39.494 [Lua] Lobby data difficulty = normal
16:08:39.495 [Lua] Lobby data selected_mission_id = inn_level
16:08:39.495 [Lua] Lobby data difficulty_tweak = 0
16:08:39.495 [Lua] Lobby data num_players = 1
16:08:39.495 [Lua] Lobby data matchmaking = false
16:08:39.495 [Lua] Lobby data host = 11000010c95d687
16:08:39.495 [Lua] Lobby data mission_id = inn_level
16:08:39.495 [Lua] Lobby data matchmaking_type = 3
16:08:39.495 [Lua] Lobby data country_code = DE
16:08:39.495 [Lua] Lobby data network_hash = e427448e29bee89d
16:08:39.495 [Lua] Lobby data unique_server_name = Duux
16:08:39.495 [Lua] Lobby data mechanism = adventure
16:08:39.495 [Lua] Lobby data eac_authorized = true
16:08:39.495 [Lua] Set lobby end.
16:08:39.495 [Lua] [LobbyAux] Making combined_hash: e427448e29bee89d from network_hash=6008fdba086dc331, trunk_revision=22640, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
16:08:39.495 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22640, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash e427448e29bee89d, lobby_data_version=2
16:08:39.495 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
16:08:39.495 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:08:39.495 [Lua] [Matchmaking] initializing
16:08:39.495 [Lua] [Matchmaking] my_peer_id: 11000010c95d687, I am server
16:08:39.495 [Lua] [Matchmaking] register rpcs
16:08:39.495 [Lua] GameNetworkManager:init... creating game session
16:08:39.495 [Lua] Host GameSession.make_game_session_host with session:
16:08:39.495 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:08:39.496 [Lua] [GameNetworkManager] My own peer_id = 11000010c95d687
16:08:39.496 [Lua] [GameNetworkManager] self.is_server = true
16:08:39.496 [Network] Setting artificial MTU limit to 65536
16:08:39.504 [Lua] Switching ConflictSettings: to: inn_level
16:08:39.504 [Lua] pacing=disabled
16:08:39.504 [Lua] roaming=nil
16:08:39.504 [Lua] disabled=false
16:08:39.504 [Lua] pack_spawning=disabled
16:08:39.504 [Lua] contained_breeds=nil
16:08:39.504 [Lua] boss=disabled
16:08:39.504 [Lua] horde=disabled
16:08:39.504 [Lua] specials=disabled
16:08:39.504 [Lua] name=inn_level
16:08:39.504 [Lua] intensity=disabled
16:08:39.504 [Lua] ---
16:08:39.504 [Lua] [LevelAnalysis] set_random_seed( 0)
16:08:39.509 [Lua] [AIInterestPointSystem] Level Seed: 0
16:08:39.509 [Lua]
16:08:39.509 [Lua] [entity_system_bag] = table
16:08:39.509 [Lua] [entity_system_bag] = metatable
16:08:39.509 [Lua] [startup_data] = table
16:08:39.509 [Lua] [entity_manager] = table
16:08:39.509 [Lua] [entity_manager] = metatable
16:08:39.509 [Lua] [unit_spawner] = table
16:08:39.509 [Lua] [unit_spawner] = metatable
16:08:39.509 [Lua] [unit_storage] = table
16:08:39.509 [Lua] [unit_storage] = metatable
16:08:39.509 [Lua] [dice_keeper] = table
16:08:39.509 [Lua] [dice_keeper] = metatable
16:08:39.509 [Lua] [is_server] = true (boolean)
16:08:39.509 [Lua] [world] = [World]
16:08:39.509 [Lua] [system_api] = table
16:08:39.509 [Lua] [entity_system] = table
16:08:39.509 [Lua] [entity_system] = metatable
16:08:39.509 [Lua] [network_lobby] = table
16:08:39.509 [Lua] [network_lobby] = metatable
16:08:39.509 [Lua] [profile_synchronizer] = table
16:08:39.509 [Lua] [profile_synchronizer] = metatable
16:08:39.509 [Lua] [level_transition_handler] = table
16:08:39.509 [Lua] [level_transition_handler] = metatable
16:08:39.509 [Lua] [num_local_human_players] = 1 (number)
16:08:39.509 [Lua] [statistics_db] = table
16:08:39.509 [Lua] [statistics_db] = metatable
16:08:39.509 [Lua] [network_server] = table
16:08:39.509 [Lua] [network_server] = metatable
16:08:39.509 [Lua] [input_manager] = table
16:08:39.509 [Lua] [input_manager] = metatable
16:08:39.509 [Lua] [network_clock] = table
16:08:39.509 [Lua] [network_clock] = metatable
16:08:39.509 [Lua] [network_transmit] = table
16:08:39.509 [Lua] [network_transmit] = metatable
16:08:39.509 [Lua] [free_flight_manager] = table
16:08:39.509 [Lua] [free_flight_manager] = metatable
16:08:39.509 [Lua] [network_manager] = table
16:08:39.509 [Lua] [network_manager] = metatable
16:08:39.509 [Lua] [network_event_delegate] = table
16:08:39.509 [Lua] [network_event_delegate] = metatable
16:08:39.509 [Lua]
16:08:39.509 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:08:39.509 [Lua] ignoring extension VersusInteractObjectiveExtension
16:08:39.509 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:08:39.509 [Lua] ignoring extension VersusSocketObjectiveExtension
16:08:39.509 [Lua] ignoring extension VersusTargetObjectiveExtension
16:08:39.509 [Lua] ignoring extension VersusMissionObjectiveExtension
16:08:39.510 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:08:39.515 [Lua] [AchievementManager] Achievements using the steam platform
16:08:39.516 [Lua] PlayerManager:add_player player_1
16:08:39.569 [Lua] [StateIngame] Level seed: 0
16:08:39.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2, async-read,
16:08:39.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_sienna_painting_wood_base_1, async-read,
16:08:39.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
16:08:39.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
16:08:39.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_kruber_painting_wood_base_2, async-read,
16:08:39.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1, async-read,
16:08:39.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
16:08:39.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_kerillian_painting_wood_base_1, async-read,
16:08:39.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:08:39.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:08:39.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:08:39.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_5, async-read,
16:08:39.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read,
16:08:39.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read,
16:08:39.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_1, async-read,
16:08:39.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_2, async-read,
16:08:39.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_bardin_painting_wood_base_1, async-read,
16:08:39.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
16:08:39.582 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3, async-read,
16:08:39.585 [Lua] [LevelAnalysis] set_random_seed( 0)
16:08:39.591 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
16:08:39.591 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
16:08:39.591 [Lua] [IngameUI] init
16:08:39.608 [SteamVoipClient] select_out(11000010c95d687, off)
16:08:39.612 [Lua] cb_razer_chroma_setup
16:08:39.642 [Lua] completed
16:08:39.642 [Lua] completed
16:08:39.642 [Lua] completed
16:08:39.653 [Lua] completed
16:08:39.654 [Lua] [Matchmaking] Cancelling matchmaking
16:08:39.654 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:08:39.654 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:08:39.654 [Lua] Set lobby begin:
16:08:39.654 [Lua] Lobby data difficulty = normal
16:08:39.654 [Lua] Lobby data selected_mission_id = inn_level
16:08:39.654 [Lua] Lobby data power_level = 0
16:08:39.654 [Lua] Lobby data difficulty_tweak = 0
16:08:39.654 [Lua] Lobby data num_players = 1
16:08:39.654 [Lua] Lobby data matchmaking = false
16:08:39.654 [Lua] Lobby data host = 11000010c95d687
16:08:39.654 [Lua] Lobby data mission_id = inn_level
16:08:39.654 [Lua] Lobby data matchmaking_type = 3
16:08:39.655 [Lua] Lobby data country_code = DE
16:08:39.655 [Lua] Lobby data network_hash = e427448e29bee89d
16:08:39.655 [Lua] Lobby data unique_server_name = Duux
16:08:39.655 [Lua] Lobby data mechanism = adventure
16:08:39.655 [Lua] Lobby data eac_authorized = true
16:08:39.655 [Lua] Set lobby end.
16:08:39.655 [Flow] complete_skittergate_legend true
16:08:39.656 [Flow] complete_all_helmgart_levels_recruit true
16:08:39.657 [Flow] WitchHunterLevel:35
16:08:39.657 [Flow] LeaderYes
16:08:39.657 [Flow] ALL PC XP:304250
16:08:39.657 [Flow] Has "bogenhafen" DLC:true
16:08:39.657 [Flow] WH XP:60850
16:08:39.657 [Flow] Number of crafted items:1585
16:08:39.657 [Flow] Sum of Powe Levels:1500
16:08:39.657 [Flow] lodestone diff 1:false
16:08:39.657 [Flow] magnus and forest activated
16:08:39.657 [Flow] magnus and forest activated
16:08:39.657 [Flow] cemetery and forest activated
16:08:39.657 [Flow] magnus and cemetery
16:08:39.657 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:08:39.657 [Flow] ALL RUNES ACTIVATED
16:08:39.657 [Flow] magnus and forest activated
16:08:39.657 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:08:39.657 [Flow] ALL RUNES ACTIVATED
16:08:39.657 [Flow] cemetery and forest activated
16:08:39.657 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:08:39.657 [Flow] ALL RUNES ACTIVATED
16:08:39.657 [Flow] magnus and forest activated
16:08:39.657 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:08:39.657 [Flow] ALL RUNES ACTIVATED
16:08:39.657 [Flow] magnus and cemetery
16:08:39.657 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:08:39.657 [Flow] ALL RUNES ACTIVATED
16:08:39.657 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:08:39.659 [Lua] CurrentConflictSettings inn_level
16:08:39.659 [Lua] [ConflictDirector] conflict_director is ai_ready
16:08:39.659 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:08:39.659 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:08:39.661 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:08:39.661 [Lua] Forming navigation groups in one frame
16:08:39.661 [Lua] Forming navigation groups
16:08:39.681 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
16:08:39.681 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
16:08:39.681 [Lua] number of nav groups: 42
16:08:39.682 [Lua] number of refined nav groups : 23
16:08:39.684 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
16:08:39.684 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
16:08:39.684 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:08:39.684 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
16:08:39.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:08:39.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:08:39.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:08:39.687 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
16:08:39.687 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:08:39.687 [Lua] [Managers] Calling function on all managers:
16:08:39.687 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:08:39.717 [Save] Saving `save_data`
16:08:39.723 [Lua] [PeerSM] 11000010c95d687 :: on_exit WaitingForEnterGame
16:08:39.723 [Lua] [PeerSM] 11000010c95d687 :: on_enter WaitingForGameObjectSync
16:08:39.723 [Save] Save done
16:08:39.728 [Lua] [UnlockManager] All unlocks ready
16:08:40.407 [Lua] player (11000010c95d687,1) was put into party 1
16:08:40.408 [Lua] [IngamePlayerListUI] - Destroy
16:08:40.408 [Lua] [GamePadEquipmentUI] - Destroy
16:08:40.408 [Lua] [EquipmentUI] - Destroy
16:08:40.408 [Lua] [GamePadAbilityUI] - Destroy
16:08:40.408 [Lua] [AbilityUI] - Destroy
16:08:40.416 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010c95d687
16:08:40.416 [Lua] Set lobby begin:
16:08:40.416 [Lua] Lobby data selected_mission_id = inn_level
16:08:40.416 [Lua] Lobby data num_players = 1
16:08:40.416 [Lua] Lobby data difficulty_tweak = 0
16:08:40.416 [Lua] Lobby data host = 11000010c95d687
16:08:40.416 [Lua] Lobby data matchmaking_type = 3
16:08:40.416 [Lua] Lobby data difficulty = normal
16:08:40.416 [Lua] Lobby data player_slot_1 = 0:0
16:08:40.416 [Lua] Lobby data unique_server_name = Duux
16:08:40.417 [Lua] Lobby data player_slot_4 = 0:0
16:08:40.417 [Lua] Lobby data country_code = DE
16:08:40.417 [Lua] Lobby data matchmaking = false
16:08:40.417 [Lua] Lobby data power_level = 0
16:08:40.417 [Lua] Lobby data mission_id = inn_level
16:08:40.417 [Lua] Lobby data mechanism = adventure
16:08:40.417 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:08:40.417 [Lua] Lobby data player_slot_2 = 0:0
16:08:40.417 [Lua] Lobby data network_hash = e427448e29bee89d
16:08:40.417 [Lua] Lobby data player_slot_3 = 0:0
16:08:40.417 [Lua] Lobby data eac_authorized = true
16:08:40.417 [Lua] Set lobby end.
16:08:40.417 [Lua] [ProfileSynchronizer] Assigning peer(11000010c95d687:1) to profile(5) career(4)
16:08:40.418 [Lua] [PeerSM] 11000010c95d687 :: on_exit WaitingForGameObjectSync
16:08:40.418 [Lua] [PeerSM] 11000010c95d687 :: on_enter WaitingForPlayers
16:08:40.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
16:08:40.418 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
16:08:40.418 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
16:08:40.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
16:08:40.442 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
16:08:40.442 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
16:08:40.442 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
16:08:40.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read,
16:08:40.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer, async-read,
16:08:40.442 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer, async-read,
16:08:40.442 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
16:08:40.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, ProfileSynchronizer, async-read,
16:08:40.442 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer, async-read,
16:08:40.442 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
16:08:40.442 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
16:08:40.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer, async-read,
16:08:40.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer, async-read,
16:08:40.442 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
16:08:40.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
16:08:40.442 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
16:08:40.442 [Lua] [PeerSM] 11000010c95d687 :: on_exit WaitingForPlayers
16:08:40.442 [Lua] [PeerSM] 11000010c95d687 :: on_enter InGame
16:08:40.443 [Lua] [Matchmaking] Joining lobby table: 0000000004B0D460.
16:08:40.443 [Lua]
16:08:40.443 [Lua] [join_by_lobby_browser] = true (boolean)
16:08:40.443 [Lua] [join_lobby_data] = table
16:08:40.443 [Lua] [id] = 18600000194a817 (string)
16:08:40.443 [Lua] [is_server_invite] = false (boolean)
16:08:40.443 [Lua] [friend_join] = true (boolean)
16:08:40.443 [Lua]
16:08:40.443 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:08:40.443 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
16:08:40.443 [Lua] [LobbyAux] Making combined_hash: e427448e29bee89d from network_hash=6008fdba086dc331, trunk_revision=22640, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
16:08:40.443 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22640, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash e427448e29bee89d, lobby_data_version=2
16:08:40.443 [Lua] [ChatManager][1]System: Connecting to game session.
16:08:40.742 [SteamLobby] Failed joining lobby 4
16:08:40.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
16:08:40.748 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
16:08:40.748 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
16:08:40.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
16:08:40.749 [Lua] [LobbyClient] Changed state from nil to failed
16:08:40.749 [Lua] [Matchmaking] Adding broken lobby: 18600000194a817 Due to bad connection or something: true, ignoring it for 120 seconds
16:08:40.749 [Lua] [ChatManager][1]System: Joining failed
16:08:40.749 [Lua] PopupManager:queue_default_popup: The multiplayer session you are trying to join is either full or no longer available Error ok Ok
16:08:40.749 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
16:08:40.749 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:08:40.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
16:08:40.813 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
16:08:40.813 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
16:08:40.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:08:40.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:08:40.877 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:08:40.877 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
16:08:40.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
16:08:40.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
16:08:40.942 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
16:08:40.942 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
16:08:40.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
16:08:40.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
16:08:40.985 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
16:08:40.985 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
16:08:40.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:08:41.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:08:41.075 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:08:41.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
16:08:41.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
16:08:41.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
16:08:41.116 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
16:08:41.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
16:08:41.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
16:08:41.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
16:08:41.169 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
16:08:41.169 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
16:08:41.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
16:08:41.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
16:08:41.213 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
16:08:41.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
16:08:41.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:08:41.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:08:41.253 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
16:08:41.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
16:08:41.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
16:08:41.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
16:08:41.292 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
16:08:41.292 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
16:08:41.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
16:08:41.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
16:08:41.332 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
16:08:41.332 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
16:08:41.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
16:08:41.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
16:08:41.366 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
16:08:41.366 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
16:08:41.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
16:08:41.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
16:08:41.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
16:08:41.410 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
16:08:41.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
16:08:41.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
16:08:41.441 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
16:08:41.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
16:08:41.441 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
16:08:41.567 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
16:08:41.567 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
16:08:41.568 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
16:08:41.626 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
16:08:41.626 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
16:08:41.626 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
16:08:41.681 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
16:08:41.681 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
16:08:41.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
16:08:41.698 [Flow] DISABLE
16:08:41.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
16:08:41.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
16:08:41.709 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
16:08:41.781 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
16:08:41.781 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
16:08:41.781 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
16:08:41.874 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
16:08:41.874 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
16:08:41.874 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
16:08:41.943 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
16:08:41.943 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
16:08:41.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
16:08:42.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
16:08:42.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
16:08:42.087 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
16:08:42.114 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
16:08:42.114 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
16:08:42.114 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
16:08:42.465 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
16:08:42.465 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
16:08:42.466 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
16:08:42.718 [Lua] PopupManager:query_result returned result: ok
16:08:42.887 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
16:08:42.887 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
16:08:42.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
16:08:42.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
16:08:42.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
16:08:42.976 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
16:08:43.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
16:08:43.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
16:08:43.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
16:08:43.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
16:08:43.625 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
16:08:43.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
16:08:43.672 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
16:08:43.672 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
16:08:43.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
16:08:43.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
16:08:43.899 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
16:08:43.921 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
16:08:43.924 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:08:43.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:08:43.925 [Lua] PlayerManager:assign_unit_ownership Duux 11000010c95d687 1
16:08:43.925 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
16:08:43.960 [Lua] Players are leaving the safe zone
16:08:44.364 [Lua] StateInGameRunning:_game_actually_starts()
16:08:44.364 [Lua] [IngameUI] menu view on_enter start_menu_view
16:08:44.364 [Lua] hero_fullscreen_menu_on_enter
16:08:44.364 [Lua] #################################################################################################################
16:08:44.364 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:08:44.364 [Lua] #################################################################################################################
16:08:44.364 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23
16:08:44.368 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04128550
16:08:44.370 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
16:08:44.374 [SteamVoipClient] select_out(11000010c95d687, off)
16:08:44.377 [Lua] cb_razer_chroma_setup
16:08:44.382 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23
16:08:44.386 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:08:44.386 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:08:44.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:08:44.387 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:08:44.396 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
16:08:44.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView
16:08:44.396 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:08:44.399 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
16:08:44.399 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView
16:08:44.399 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:08:44.445 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
16:08:44.445 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
16:08:44.566 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23
16:08:44.566 [Lua] Commit load time data
16:08:45.379 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x355, position: 0
16:08:45.626 [Lua] [IngameUI] menu view on_exit start_menu_view
16:08:45.626 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
16:08:45.626 [Lua] hero_fullscreen_menu_on_exit
16:08:45.630 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04128550
16:08:45.630 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
16:08:45.630 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
16:08:45.630 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
16:08:45.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView
16:08:45.874 [Lua] PlayFabMirrorBase:_commit_internal 1
16:08:45.874 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:08:45.877 [Lua] generate_backend_stats 11000010c95d687:1
16:08:45.910 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:08:45.910 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:08:45.910 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
16:08:45.910 [Lua] Set lobby begin:
16:08:45.910 [Lua] Lobby data selected_mission_id = inn_level
16:08:45.910 [Lua] Lobby data num_players = 1
16:08:45.910 [Lua] Lobby data difficulty_tweak = 0
16:08:45.910 [Lua] Lobby data host = 11000010c95d687
16:08:45.910 [Lua] Lobby data matchmaking_type = 3
16:08:45.910 [Lua] Lobby data difficulty = normal
16:08:45.910 [Lua] Lobby data player_slot_1 = 0:0
16:08:45.911 [Lua] Lobby data unique_server_name = Duux
16:08:45.911 [Lua] Lobby data player_slot_4 = 0:0
16:08:45.911 [Lua] Lobby data country_code = DE
16:08:45.911 [Lua] Lobby data matchmaking = false
16:08:45.911 [Lua] Lobby data power_level = 835
16:08:45.911 [Lua] Lobby data mission_id = inn_level
16:08:45.911 [Lua] Lobby data mechanism = adventure
16:08:45.911 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:08:45.911 [Lua] Lobby data player_slot_2 = 0:0
16:08:45.911 [Lua] Lobby data network_hash = e427448e29bee89d
16:08:45.911 [Lua] Lobby data player_slot_3 = 0:0
16:08:45.911 [Lua] Lobby data eac_authorized = true
16:08:45.911 [Lua] Set lobby end.
16:08:45.916 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
16:08:45.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x355, position: 27249
16:08:46.303 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
16:08:46.312 [Lua] commit result success 1
16:08:46.312 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
16:08:46.341 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
16:08:46.548 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
16:08:48.400 [Lua] Got invite to lobby from 110000112074a14
16:08:48.411 [Lua] [Matchmaking] Joining lobby table: 0000000018836AD0.
16:08:48.411 [Lua]
16:08:48.411 [Lua] [join_by_lobby_browser] = true (boolean)
16:08:48.411 [Lua] [join_lobby_data] = table
16:08:48.411 [Lua] [id] = 18600000194a817 (string)
16:08:48.411 [Lua] [is_server_invite] = false (boolean)
16:08:48.411 [Lua] [friend_join] = true (boolean)
16:08:48.411 [Lua]
16:08:48.411 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:08:48.411 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
16:08:48.413 [Lua] [LobbyAux] Making combined_hash: e427448e29bee89d from network_hash=6008fdba086dc331, trunk_revision=22640, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
16:08:48.413 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22640, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash e427448e29bee89d, lobby_data_version=2
16:08:48.413 [Lua] [ChatManager][1]System: Connecting to game session.
16:08:48.428 [Lua] [LobbyClient] Changed state from nil to joining
16:08:48.571 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2, async-read,
16:08:48.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:08:48.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_sienna_painting_wood_base_1, async-read,
16:08:48.592 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:08:48.615 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
16:08:48.615 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:08:48.636 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
16:08:48.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:08:48.657 [SteamLobby] Failed joining lobby 4
16:08:48.660 [Lua] [LobbyClient] Changed state from joining to failed
16:08:48.660 [Lua] [Matchmaking] Adding broken lobby: 18600000194a817 Due to bad connection or something: true, ignoring it for 120 seconds
16:08:48.660 [Lua] [ChatManager][1]System: Joining failed
16:08:48.660 [Lua] PopupManager:queue_default_popup: The multiplayer session you are trying to join is either full or no longer available Error ok Ok
16:08:48.661 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
16:08:48.661 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:08:48.661 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_kruber_painting_wood_base_2, async-read,
16:08:48.661 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:08:48.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1, async-read,
16:08:48.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:08:48.712 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
16:08:48.712 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:08:48.734 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_kerillian_painting_wood_base_1, async-read,
16:08:48.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:08:48.881 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_2, async-read,
16:08:48.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:08:48.899 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_bardin_painting_wood_base_1, async-read,
16:08:48.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:08:49.709 [Lua] PopupManager:query_result returned result: ok
16:08:52.462 [Lua] Got invite to lobby from 110000112074a14
16:08:52.471 [Lua] [Matchmaking] Joining lobby table: 00000000016C71E0.
16:08:52.471 [Lua]
16:08:52.471 [Lua] [join_by_lobby_browser] = true (boolean)
16:08:52.471 [Lua] [join_lobby_data] = table
16:08:52.471 [Lua] [id] = 18600000194a817 (string)
16:08:52.471 [Lua] [is_server_invite] = false (boolean)
16:08:52.471 [Lua] [friend_join] = true (boolean)
16:08:52.471 [Lua]
16:08:52.471 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:08:52.471 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
16:08:52.473 [Lua] [LobbyAux] Making combined_hash: e427448e29bee89d from network_hash=6008fdba086dc331, trunk_revision=22640, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
16:08:52.473 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22640, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash e427448e29bee89d, lobby_data_version=2
16:08:52.473 [Lua] [ChatManager][1]System: Connecting to game session.
16:08:52.490 [Lua] [LobbyClient] Changed state from nil to joining
16:08:52.768 [Lua] [LobbyClient] Changed state from joining to joined
16:08:52.768 [Lua] [PartyManager] Leader is set to 110000112074a14
16:08:52.768 [Lua] [LobbyClient] connected to lobby, id: 18600000194a817
16:08:52.768 [Lua] ====== Looking for host: 110000112074a14
16:08:53.286 [Lua] LobbyInternal.open_channel lobby: userdata: 0x043bb0e8, to peer: 110000112074a14 channel: 1
16:08:53.286 [Lua] Connected to host: 110000112074a14, using channel: 1
16:08:53.287 [Lua] [Matchmaking] Joined lobby, checking network hash...
16:08:53.297 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Garulfo'...
16:08:54.913 [Lua] [Matchmaking] Connected, requesting to join game...
16:08:54.913 [Lua] bogenhafen
16:08:54.913 [Lua] vermintide_1
16:08:54.913 [Lua] holly
16:08:54.913 [Lua] lake_upgrade
16:08:54.913 [Lua] grass
16:08:54.913 [Lua] lake
16:08:54.913 [Lua] cog_upgrade
16:08:54.913 [Lua] cog
16:08:54.913 [Lua] scorpion
16:08:55.031 [Lua] [Matchmaking] Successfully joined game after 0.10 seconds: lobby_id=18600000194a817 host_id:Garulfo
16:08:55.031 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
16:08:55.031 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
16:08:55.031 [Lua] [ChatManager][1]System: Requesting profiles
16:08:55.139 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:11000010292e6c9 | we:0 | dr:1100001131938ff | bw:110000112074a14 | es:0
16:08:55.140 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
16:08:55.140 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
16:08:55.140 [Lua] [ChatManager][1]System: Acquiring profiles
16:08:55.279 [Lua] [ChatManager][1]System: Joining game...
16:08:55.281 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
16:08:55.281 [Lua] TRANSITION start_lobby table: 0000000001816FF0 false
16:08:55.281 [Lua] [GameNetworkManager] Leaving game...
16:08:55.281 [Lua] [GameNetworkManager] Shutting down game session host.
16:08:55.281 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:08:55.281 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:08:55.281 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=15.55
16:08:55.292 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:08:56.779 [Lua] Set lobby begin:
16:08:56.779 [Lua] Lobby data selected_mission_id = inn_level
16:08:56.779 [Lua] Lobby data num_players = 1
16:08:56.779 [Lua] Lobby data difficulty_tweak = 0
16:08:56.779 [Lua] Lobby data host = 11000010c95d687
16:08:56.779 [Lua] Lobby data matchmaking_type = 3
16:08:56.779 [Lua] Lobby data difficulty = normal
16:08:56.779 [Lua] Lobby data player_slot_1 = 0:0
16:08:56.779 [Lua] Lobby data unique_server_name = Duux
16:08:56.779 [Lua] Lobby data player_slot_4 = 0:0
16:08:56.779 [Lua] Lobby data country_code = DE
16:08:56.779 [Lua] Lobby data matchmaking = false
16:08:56.779 [Lua] Lobby data power_level = 0
16:08:56.779 [Lua] Lobby data mission_id = inn_level
16:08:56.779 [Lua] Lobby data mechanism = adventure
16:08:56.779 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:08:56.779 [Lua] Lobby data player_slot_2 = 0:0
16:08:56.780 [Lua] Lobby data network_hash = e427448e29bee89d
16:08:56.780 [Lua] Lobby data player_slot_3 = 0:0
16:08:56.780 [Lua] Lobby data eac_authorized = true
16:08:56.780 [Lua] Set lobby end.
16:08:56.910 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
16:08:57.312 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:08:57.312 [Lua] [Managers] Calling function on all managers:
16:08:57.313 [Lua] PlayerManager:remove_player peer_id=11000010c95d687 1
16:08:57.313 [Lua] Clearing all global lookup lists
16:08:57.313 [Lua] [IngamePlayerListUI] - Destroy
16:08:57.313 [Lua] [GamePadEquipmentUI] - Destroy
16:08:57.313 [Lua] [EquipmentUI] - Destroy
16:08:57.313 [Lua] [GamePadAbilityUI] - Destroy
16:08:57.313 [Lua] [AbilityUI] - Destroy
16:08:57.313 [Lua] [IngameUI] destroy
16:08:57.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2
16:08:57.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_sienna_painting_wood_base_1
16:08:57.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
16:08:57.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
16:08:57.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_kruber_painting_wood_base_2
16:08:57.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1
16:08:57.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2
16:08:57.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_kerillian_painting_wood_base_1
16:08:57.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_5
16:08:57.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4
16:08:57.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2
16:08:57.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_1
16:08:57.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_2
16:08:57.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_bardin_painting_wood_base_1
16:08:57.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
16:08:57.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3
16:08:57.370 [Lua] [Managers] Destroying manager group:
16:08:57.374 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:08:57.445 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:08:57.445 [Lua] [PeerSM] 11000010c95d687 :: on_exit InGame
16:08:57.445 [Lua] [PeerSM] 11000010c95d687 :: on_enter Loading
16:08:57.445 [Lua] [Matchmaking] unregister rpcs
16:08:57.445 [Lua] [Matchmaking] destroying
16:08:57.445 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
16:08:57.445 [Lua] [ChatManager] Unregistering channel 1
16:08:57.445 [Lua] [EnemyPackageLoader] network_context_destroyed
16:08:57.445 [Lua] [PartyManager] network_context_destroyed
16:08:57.445 [Lua] [GameMechanismManager] network_context_destroyed
16:08:57.445 [SteamVoip] Leaving room d39063d7428aaf4a
16:08:57.445 [SteamVoipClient] select_out(11000010c95d687, off)
16:08:57.445 [SteamVoip] Destroying room d39063d7428aaf4a
16:08:57.446 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer
16:08:57.447 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
16:08:57.447 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
16:08:57.448 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
16:08:57.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer
16:08:57.448 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer
16:08:57.449 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
16:08:57.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, ProfileSynchronizer
16:08:57.452 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer
16:08:57.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer
16:08:57.457 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
16:08:57.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer
16:08:57.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer
16:08:57.461 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
16:08:57.461 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer
16:08:57.461 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer
16:08:57.461 [EACServer] [18:08:57:461][Windows][EAC Server] [Info][Destroy] Called
16:08:57.464 [Lua] [LobbyHost] Destroying
16:08:57.465 [Lua] ############### UNLOADING PACKAGES ###############
16:08:57.465 [Lua] [Managers] Calling function on all managers:
16:08:57.465 [Lua] [Managers] Destroying manager group:
16:08:57.465 [Lua] [Gamestate] Enter state StateLoading
16:08:57.467 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:08:57.467 [Lua] registering RPCs
16:08:57.467 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000001816FF0
16:08:57.467 warning: [Lua] Setting up network client
16:08:57.467 [Lua] [NetworkClient] New State connecting (old state nil)
16:08:57.467 [Lua] [NetworkClient] init - wanted_profile_index, 5, empire_soldier
16:08:57.467 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 110000112074a14
16:08:57.467 [EAC] Connection reset
16:08:57.468 [EAC] Set platform user auth ticket
16:08:57.468 [Lua] [ChatManager] Setting up network context, host_peer_id:110000112074a14 my_peer_id:11000010c95d687
16:08:57.468 [Lua] [ChatManager] Registering channel 1
16:08:57.468 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000112074a14, own_peer_id=11000010c95d687)
16:08:57.468 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000112074a14, own_peer_id=11000010c95d687)
16:08:57.468 [Lua] [PartyManager] network_context_created (server_peer_id=110000112074a14, own_peer_id=11000010c95d687)
16:08:57.468 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_level_load
16:08:57.468 [Lua] [PartyManager] Leader is set to 110000112074a14
16:08:57.468 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:08:57.573 [EAC] Set host peer 110000112074a14 to state undetermined
16:08:57.573 [EAC] Validating host 110000112074a14
16:08:57.573 [Lua] [NetworkClient] New State connected (old state connecting)
16:08:57.576 [Lua] EAC debug check 2 nil
16:08:57.689 [Lua] [EnemyPackageLoader] New connection established (1) (key=3)
16:08:57.689 [SteamVoip] Joining room 29c4d8d6f6b93a3d
16:08:57.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
16:08:57.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:08:57.692 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel, global_loading_screens, async-read, prioritized
16:08:57.692 [Lua] [StateLoading] load_current_level
16:08:57.692 [Lua] initializing mechanism to: deus
16:08:57.692 [Lua] FORCE COMMIT 2
16:08:57.692 [Lua] PlayFabMirrorBase:_commit_internal 2
16:08:57.692 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:08:57.692 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:08:57.692 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 26
16:08:57.692 [Lua] [NetworkClient] New State loading (old state connected)
16:08:57.692 [Lua] [LevelTransitionHandler] load_current_level, loading arena_citadel_khorne_path1 0
16:08:57.693 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
16:08:57.693 [Umbra] Unload tome
16:08:57.693 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
16:08:57.767 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
16:08:57.784 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
16:08:57.784 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, arena_citadel_khorne_path1, async-read,
16:08:57.784 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, arena_citadel_khorne_path1, async-read,
16:08:57.784 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel, arena_citadel_khorne_path1, async-read,
16:08:57.784 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/path_common, arena_citadel_khorne_path1, async-read,
16:08:57.784 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, arena_citadel_khorne_path1, async-read,
16:08:57.784 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common, arena_citadel_khorne_path1, async-read,
16:08:57.784 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1, arena_citadel_khorne_path1, async-read,
16:08:57.808 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 26
16:08:57.808 [Lua] commit result success 2
16:08:57.808 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27
16:08:57.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
16:08:57.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
16:08:57.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel
16:08:57.870 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001131938ff 1 1 2
16:08:57.870 [Lua] player (1100001131938ff,1) was put into party 1
16:08:57.870 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010292e6c9 1 1 4
16:08:57.870 [Lua] player (11000010292e6c9,1) was put into party 1
16:08:57.870 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000112074a14 1 1 1
16:08:57.870 [Lua] player (110000112074a14,1) was put into party 1
16:08:57.870 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000112074a14 2 1 3
16:08:57.870 [Lua] player (110000112074a14,2) was put into party 1
16:08:57.870 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010c95d687 1 0 1
16:08:57.870 [Lua] player (11000010c95d687,1) was put into party 0
16:08:57.870 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000112074a14 local_player_id:1 profile_index:4 career_index:1 is_bot:false
16:08:57.870 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001131938ff local_player_id:1 profile_index:3 career_index:1 is_bot:false
16:08:57.870 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010292e6c9 local_player_id:1 profile_index:1 career_index:1 is_bot:false
16:08:57.870 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000112074a14 local_player_id:2 profile_index:5 career_index:1 is_bot:true
16:08:57.870 [Lua] Received new state from server ingame_deus
16:08:57.872 [Lua] Generated node with: Level , level_seed <-1653985177>, Run progress <0.3333>
16:08:57.872 [Lua] Generated node with: Level , level_seed <1143698074>, Run progress <0.3333>
16:08:57.872 [Lua] Generated node with: Level , level_seed <861348145>, Run progress <0.6666>
16:08:57.872 [Lua] Generated node with: Level , level_seed <-857855780>, Run progress <0>
16:08:57.872 [Lua] Generated node with: Level , level_seed <628797067>, Run progress <0>
16:08:57.872 [Lua] Generated node with: Level , level_seed <281555566>, Run progress <0.3333>
16:08:57.872 [Lua] Generated node with: Level , level_seed <-949004555>, Run progress <0.83325>
16:08:57.872 [Lua] Generated node with: Level , level_seed <933821392>, Run progress <0.16665>
16:08:57.872 [Lua] Generated node with: Level , level_seed <-72835857>, Run progress <0.9999>
16:08:57.872 [Lua] Generated node with: Level , level_seed <-2049104510>, Run progress <0.49995>
16:08:57.872 [Lua] Generated node with: Level , level_seed <-816994567>, Run progress <0.49995>
16:08:57.872 [Lua] Generated node with: Level , level_seed <37266436>, Run progress <0.6666>
16:08:57.872 [Lua] Generated node with: Level , level_seed <-284369005>, Run progress <0.6666>
16:08:57.872 [Lua] Generated node with: Level , level_seed <1451614166>, Run progress <0>
16:08:57.872 [Lua] Generated node with: Level , level_seed <-732916419>, Run progress <0.16665>
16:08:57.872 [Lua] [DeusRunController] starting with seed <475180192> on difficulty and dominant god
16:08:57.872 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 28
16:08:57.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel
16:08:57.911 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel
16:08:57.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
16:08:57.942 [SteamVoipClient] select_out(11000010292e6c9, on)
16:08:57.978 [SteamVoipClient] select_out(110000112074a14, on)
16:08:57.978 [SteamVoipClient] select_out(1100001131938ff, on)
16:08:57.984 [SteamVoipClient] select_out(11000010292e6c9, on)
16:08:57.984 [SteamVoipClient] select_in(11000010292e6c9, on)
16:08:57.984 [SteamVoipClient] select_out(11000010292e6c9, off)
16:08:57.984 [SteamVoipClient] select_out(110000112074a14, on)
16:08:57.984 [SteamVoipClient] select_in(110000112074a14, on)
16:08:57.984 [SteamVoipClient] select_out(110000112074a14, off)
16:08:57.984 [SteamVoipClient] select_out(1100001131938ff, on)
16:08:57.984 [SteamVoipClient] select_in(1100001131938ff, on)
16:08:57.984 [SteamVoipClient] select_out(1100001131938ff, off)
16:08:57.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
16:08:57.986 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
16:08:57.987 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
16:08:57.989 [SteamTransport] Failed to send a message to 1100001131938ff because there is no connection
16:08:57.990 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 26
16:08:58.004 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27
16:08:58.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
16:08:58.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
16:08:58.042 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
16:08:58.081 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
16:08:58.081 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
16:08:58.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
16:08:58.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
16:08:58.131 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
16:08:58.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p
16:08:58.184 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27
16:08:58.200 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 28
16:08:58.234 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p
16:08:58.234 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p
16:08:58.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
16:08:58.251 [EAC] EAC host 110000112074a14 validated and trusted
16:08:58.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
16:08:58.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
16:08:58.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
16:08:58.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
16:08:58.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
16:08:58.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
16:08:58.409 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 28
16:08:58.813 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
16:08:58.813 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
16:08:58.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
16:08:58.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
16:08:58.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
16:08:58.897 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
16:08:58.947 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
16:08:58.947 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
16:08:58.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
16:08:58.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
16:08:58.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
16:08:58.998 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
16:08:59.048 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
16:08:59.048 [Lua] [PackageManager] Force_load: wwise/steampistol
16:08:59.048 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
16:08:59.447 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
16:08:59.447 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
16:08:59.447 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
16:08:59.498 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
16:08:59.498 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
16:08:59.498 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
16:08:59.549 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
16:08:59.549 [Lua] [PackageManager] Force_load: wwise/handgun
16:08:59.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
16:08:59.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
16:08:59.669 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
16:08:59.670 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
16:08:59.718 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
16:08:59.718 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
16:08:59.719 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p
16:08:59.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p
16:08:59.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p
16:08:59.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
16:08:59.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
16:08:59.870 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
16:08:59.870 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
16:08:59.988 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
16:08:59.988 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
16:08:59.988 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
16:09:00.123 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
16:09:00.123 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
16:09:00.123 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
16:09:00.456 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
16:09:00.456 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
16:09:00.456 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
16:09:00.573 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
16:09:00.573 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
16:09:00.574 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01
16:09:00.624 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
16:09:00.624 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
16:09:00.624 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
16:09:00.692 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
16:09:00.692 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
16:09:00.692 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
16:09:00.760 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
16:09:00.760 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
16:09:00.760 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
16:09:01.102 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
16:09:01.102 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
16:09:01.102 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
16:09:01.153 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
16:09:01.153 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
16:09:01.153 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
16:09:01.237 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
16:09:01.237 [Lua] [PackageManager] Force_load: wwise/we_deus_01
16:09:01.237 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
16:09:01.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
16:09:01.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
16:09:01.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
16:09:02.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
16:09:02.568 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
16:09:02.570 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
16:09:02.869 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
16:09:02.869 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
16:09:02.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel
16:09:04.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel
16:09:04.882 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel
16:09:04.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/path_common
16:09:05.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/path_common
16:09:05.383 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/path_common
16:09:05.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common
16:09:05.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common
16:09:05.911 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common
16:09:05.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common
16:09:05.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common
16:09:05.996 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common
16:09:05.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1
16:09:06.035 [Umbra] Loading umbra tome '#ID[b4219da3cecb4928]'
16:09:06.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1
16:09:06.064 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1
16:09:06.082 [Lua] [LevelTransitionHandler] Level load completed!
16:09:06.082 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: arena_citadel_khorne_path1 - level_seed: -72835857 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
16:09:06.086 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:09:06.086 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
beastmen_gor=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
skaven_loot_rat=true,
skaven_rat_ogre=true,
chaos_vortex_sorcerer=true,
chaos_warrior=true,
skaven_stormfiend=true,
skaven_warpfire_thrower=true,
skaven_plague_monk=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_poison_wind_globadier=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
chaos_raider=true,
beastmen_standard_bearer=true,
}
16:09:06.086 [Lua] load_startup_enemy_packages: --------------
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] chaos_spawn
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] chaos_troll
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] skaven_rat_ogre
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] skaven_stormfiend
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] beastmen_minotaur
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] chaos_plague_sorcerer
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] chaos_corruptor_sorcerer
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] skaven_gutter_runner
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] skaven_pack_master
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] skaven_poison_wind_globadier
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] skaven_ratling_gunner
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] skaven_warpfire_thrower
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] chaos_vortex_sorcerer
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] beastmen_standard_bearer
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] chaos_vortex
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] critter_rat
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] critter_pig
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] chaos_marauder
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] beastmen_gor
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] skaven_storm_vermin
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] beastmen_ungor_archer
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] skaven_loot_rat
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] chaos_warrior
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] skaven_plague_monk
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] beastmen_ungor
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] skaven_clan_rat
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] skaven_storm_vermin_with_shield
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] skaven_slave
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] chaos_fanatic
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] chaos_marauder_with_shield
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] skaven_clan_rat_with_shield
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] chaos_berzerker
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] beastmen_bestigor
16:09:06.086 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:09:06.086 [Lua] chaos_raider
16:09:06.099 [Lua] [NetworkClient] All level packages loaded!
16:09:06.099 [Lua] [NetworkClient] New State loaded (old state loading)
16:09:06.099 [Lua] [NetworkClient] on_level_loaded arena_citadel_khorne_path1
16:09:06.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
16:09:06.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
16:09:06.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
16:09:06.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
16:09:06.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
16:09:06.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
16:09:06.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
16:09:06.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
16:09:06.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
16:09:06.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
16:09:06.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
16:09:06.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
16:09:07.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
16:09:07.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
16:09:07.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
16:09:07.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
16:09:07.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
16:09:07.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
16:09:07.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
16:09:07.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
16:09:07.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
16:09:07.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
16:09:07.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
16:09:07.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
16:09:07.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
16:09:07.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
16:09:07.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
16:09:08.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
16:09:08.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
16:09:08.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
16:09:08.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
16:09:08.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
16:09:08.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
16:09:08.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
16:09:08.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
16:09:08.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
16:09:08.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
16:09:08.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
16:09:08.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
16:09:09.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
16:09:09.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
16:09:09.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
16:09:09.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
16:09:09.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
16:09:09.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
16:09:09.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:09:09.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:09:09.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
16:09:09.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
16:09:09.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
16:09:09.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
16:09:09.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
16:09:09.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
16:09:09.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
16:09:09.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
16:09:09.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
16:09:09.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
16:09:10.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
16:09:10.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
16:09:10.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
16:09:10.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
16:09:10.371 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
16:09:10.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
16:09:10.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
16:09:10.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
16:09:10.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
16:09:10.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
16:09:10.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
16:09:10.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
16:09:10.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
16:09:10.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
16:09:10.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
16:09:11.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
16:09:11.271 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
16:09:11.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
16:09:11.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
16:09:11.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
16:09:11.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:09:11.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:09:11.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
16:09:11.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
16:09:12.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
16:09:12.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
16:09:12.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
16:09:12.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
16:09:12.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
16:09:12.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
16:09:12.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
16:09:12.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
16:09:12.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
16:09:13.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
16:09:13.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
16:09:13.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
16:09:13.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
16:09:13.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
16:09:13.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
16:09:13.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
16:09:13.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
16:09:13.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
16:09:13.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
16:09:13.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
16:09:13.838 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
16:09:13.841 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: deus level_key: arena_citadel_khorne_path1 game_mode: deus
16:09:13.841 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
16:09:13.841 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c95d687:1)
16:09:13.842 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
16:09:13.842 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
16:09:13.842 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/arena_citadel/generated/khorne_path1/world
16:09:13.842 [Umbra] Init version: 3.4.15 :: 16 threads
16:09:14.004 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
16:09:14.164 [Lua] Async level spawning done
16:09:14.164 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:09:15.132 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:09:15.132 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:09:15.132 [Lua] [Managers] Destroying manager group:
16:09:15.133 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel, global_loading_screens
16:09:15.133 [Lua] [Gamestate] Enter StateIngame CLIENT
16:09:15.133 [Lua] [Managers] Calling function on all managers:
16:09:15.133 [Lua] <>level = arena_citadel_khorne_path1<>
16:09:15.133 [Lua] [StateIngame] Client ingame
16:09:15.136 [Lua] [LobbyAux] Making combined_hash: e427448e29bee89d from network_hash=6008fdba086dc331, trunk_revision=22640, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
16:09:15.136 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22640, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash e427448e29bee89d, lobby_data_version=2
16:09:15.136 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
16:09:15.136 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:09:15.136 [Lua] [Matchmaking] initializing
16:09:15.136 [Lua] [Matchmaking] my_peer_id: 11000010c95d687, I am client
16:09:15.136 [Lua] [Matchmaking] register rpcs
16:09:15.136 [Lua] GameNetworkManager:init... creating game session
16:09:15.136 [Lua] Joining GameSession userdata: 0x0401cc48 as a client through channel_id 1
16:09:15.137 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:09:15.137 [Lua] [GameNetworkManager] My own peer_id = 11000010c95d687
16:09:15.137 [Lua] [GameNetworkManager] self.is_server = false
16:09:15.137 [Network] Setting artificial MTU limit to 65536
16:09:15.141 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
16:09:15.141 [Lua] pacing=deus_default
16:09:15.141 [Lua] roaming=nil
16:09:15.141 [Lua] specials=deus_default
16:09:15.141 [Lua] contained_breeds=nil
16:09:15.141 [Lua] debug_color=maroon
16:09:15.141 [Lua] disabled=false
16:09:15.141 [Lua] pack_spawning=deus_default
16:09:15.141 [Lua] factions=nil
16:09:15.141 [Lua] description=deus_conflict_director_skaven_chaos_name
16:09:15.141 [Lua] boss=deus_default
16:09:15.141 [Lua] horde=deus_default
16:09:15.141 [Lua] name=deus_skaven_chaos
16:09:15.141 [Lua] intensity=deus_default
16:09:15.141 [Lua] ---
16:09:15.141 [Lua] [LevelAnalysis] set_random_seed( -72835857)
16:09:15.145 [Lua] [AIInterestPointSystem] Level Seed: -72835857
16:09:15.145 [Lua]
16:09:15.145 [Lua] [network_manager] = table
16:09:15.145 [Lua] [network_manager] = metatable
16:09:15.145 [Lua] [startup_data] = table
16:09:15.145 [Lua] [entity_manager] = table
16:09:15.145 [Lua] [entity_manager] = metatable
16:09:15.145 [Lua] [unit_spawner] = table
16:09:15.145 [Lua] [unit_spawner] = metatable
16:09:15.145 [Lua] [unit_storage] = table
16:09:15.145 [Lua] [unit_storage] = metatable
16:09:15.145 [Lua] [dice_keeper] = table
16:09:15.145 [Lua] [dice_keeper] = metatable
16:09:15.145 [Lua] [is_server] = false (boolean)
16:09:15.145 [Lua] [world] = [World]
16:09:15.145 [Lua] [system_api] = table
16:09:15.145 [Lua] [input_manager] = table
16:09:15.145 [Lua] [input_manager] = metatable
16:09:15.145 [Lua] [profile_synchronizer] = table
16:09:15.145 [Lua] [profile_synchronizer] = metatable
16:09:15.145 [Lua] [entity_system] = table
16:09:15.145 [Lua] [entity_system] = metatable
16:09:15.145 [Lua] [level_transition_handler] = table
16:09:15.145 [Lua] [level_transition_handler] = metatable
16:09:15.145 [Lua] [num_local_human_players] = 1 (number)
16:09:15.145 [Lua] [statistics_db] = table
16:09:15.145 [Lua] [statistics_db] = metatable
16:09:15.145 [Lua] [entity_system_bag] = table
16:09:15.145 [Lua] [entity_system_bag] = metatable
16:09:15.145 [Lua] [network_lobby] = table
16:09:15.145 [Lua] [network_lobby] = metatable
16:09:15.145 [Lua] [network_transmit] = table
16:09:15.145 [Lua] [network_transmit] = metatable
16:09:15.145 [Lua] [network_clock] = table
16:09:15.145 [Lua] [network_clock] = metatable
16:09:15.145 [Lua] [free_flight_manager] = table
16:09:15.145 [Lua] [free_flight_manager] = metatable
16:09:15.145 [Lua] [network_event_delegate] = table
16:09:15.145 [Lua] [network_event_delegate] = metatable
16:09:15.145 [Lua]
16:09:15.145 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:09:15.145 [Lua] ignoring extension VersusInteractObjectiveExtension
16:09:15.145 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:09:15.145 [Lua] ignoring extension VersusSocketObjectiveExtension
16:09:15.145 [Lua] ignoring extension VersusTargetObjectiveExtension
16:09:15.145 [Lua] ignoring extension VersusMissionObjectiveExtension
16:09:15.145 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:09:15.175 [Lua] [AchievementManager] Achievements using the steam platform
16:09:15.175 [Lua] PlayerManager:add_player player_1
16:09:15.209 [Lua] respawn_unit_spawned with group id: respawn_group_01
16:09:15.209 [Lua] respawn_unit_spawned with group id: respawn_group_04
16:09:15.209 [Lua] respawn_unit_spawned with group id: respawn_group_04
16:09:15.209 [Lua] respawn_unit_spawned with group id: respawn_group_05
16:09:15.209 [Lua] respawn_unit_spawned with group id: respawn_group_05
16:09:15.209 [Lua] respawn_unit_spawned with group id: respawn_group_05
16:09:15.209 [Lua] respawn_unit_spawned with group id: respawn_group_01
16:09:15.209 [Lua] respawn_unit_spawned with group id: respawn_group_01
16:09:15.209 [Lua] respawn_unit_spawned with group id: respawn_group_02
16:09:15.209 [Lua] respawn_unit_spawned with group id: respawn_group_02
16:09:15.209 [Lua] respawn_unit_spawned with group id: respawn_group_02
16:09:15.209 [Lua] respawn_unit_spawned with group id: respawn_group_03
16:09:15.209 [Lua] respawn_unit_spawned with group id: respawn_group_03
16:09:15.209 [Lua] respawn_unit_spawned with group id: respawn_group_03
16:09:15.209 [Lua] respawn_unit_spawned with group id: respawn_group_04
16:09:15.211 [Lua] [StateIngame] Level seed: -72835857
16:09:15.220 [Lua] [IngameUI] init
16:09:15.232 [SteamVoipClient] select_out(11000010292e6c9, off)
16:09:15.232 [SteamVoipClient] select_out(11000010c95d687, off)
16:09:15.232 [SteamVoipClient] select_out(110000112074a14, off)
16:09:15.232 [SteamVoipClient] select_out(1100001131938ff, off)
16:09:15.235 [Lua] cb_razer_chroma_setup
16:09:15.256 [Lua] completed
16:09:15.257 [Flow] Nav: 21 Off
16:09:15.257 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
16:09:15.257 [Lua] [Managers] Calling function on all managers:
16:09:15.257 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:09:15.532 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000112074a14 go_type=player go_created_func_name=game_object_created_player
16:09:15.532 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000112074a14 peer_id=110000112074a14
16:09:15.532 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000112074a14, self.peer_id = 11000010c95d687
16:09:15.532 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000112074a14
16:09:15.532 [Lua] PlayerManager:add_remote_player 110000112074a14
16:09:15.545 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000112074a14 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:09:15.545 [Lua] Adding player sync data to peer=110000112074a14 local_player_id=1
16:09:15.545 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000112074a14 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
16:09:15.545 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000112074a14 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
16:09:15.545 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:09:15.545 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000112074a14 go_type=music_states go_created_func_name=game_object_created_music_states
16:09:15.545 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000112074a14 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:09:15.545 [Lua] Adding player sync data to peer=110000112074a14 local_player_id=2
16:09:15.545 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000112074a14 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:09:15.545 [Lua] Adding player sync data to peer=110000112074a14 local_player_id=3
16:09:15.545 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000112074a14 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:09:15.545 [Lua] Adding player sync data to peer=110000112074a14 local_player_id=4
16:09:15.545 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000112074a14 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:09:15.545 [Lua] Adding player sync data to peer=110000112074a14 local_player_id=5
16:09:15.545 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000112074a14 go_type=player go_created_func_name=game_object_created_player
16:09:15.545 [Lua] [GameNetworkManager] game_object_created_player, go_id=18, owner_peer_id=110000112074a14 peer_id=1100001131938ff
16:09:15.545 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 18, peer_id = 1100001131938ff, self.peer_id = 11000010c95d687
16:09:15.545 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001131938ff
16:09:15.546 [Lua] PlayerManager:add_remote_player 1100001131938ff
16:09:15.559 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001131938ff go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:09:15.559 [Lua] Adding player sync data to peer=1100001131938ff local_player_id=1
16:09:15.559 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000112074a14 go_type=player go_created_func_name=game_object_created_player
16:09:15.559 [Lua] [GameNetworkManager] game_object_created_player, go_id=19, owner_peer_id=110000112074a14 peer_id=11000010292e6c9
16:09:15.559 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 19, peer_id = 11000010292e6c9, self.peer_id = 11000010c95d687
16:09:15.559 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010292e6c9
16:09:15.559 [Lua] PlayerManager:add_remote_player 11000010292e6c9
16:09:15.573 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010292e6c9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:09:15.573 [Lua] Adding player sync data to peer=11000010292e6c9 local_player_id=1
16:09:15.573 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000112074a14 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:09:15.574 [Lua] PlayerManager:assign_unit_ownership Garulfo 110000112074a14 1
16:09:15.574 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000112074a14 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:09:15.574 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001131938ff go_type=player_unit go_created_func_name=game_object_created_player_unit
16:09:15.575 [Lua] PlayerManager:assign_unit_ownership Herr Feng 1100001131938ff 1
16:09:15.575 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000112074a14 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:09:15.575 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010292e6c9 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:09:15.576 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:09:15.576 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000112074a14 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:09:15.576 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.577 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.578 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.578 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.579 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.580 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.580 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.581 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.582 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.582 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.583 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.584 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.585 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.585 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.586 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.587 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.587 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.588 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.589 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.590 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.590 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.591 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.591 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.592 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.593 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.593 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.594 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.595 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.596 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.596 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.597 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.598 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.598 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.599 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.600 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.600 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.601 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.602 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.602 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.603 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.604 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.604 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.605 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.606 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.606 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.607 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.608 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.609 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.609 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.610 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:15.611 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000112074a14 go_type=player go_created_func_name=game_object_created_player
16:09:15.611 [Lua] [GameNetworkManager] game_object_created_player, go_id=110, owner_peer_id=110000112074a14 peer_id=110000112074a14
16:09:15.611 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 110, peer_id = 110000112074a14, self.peer_id = 11000010c95d687
16:09:15.611 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000112074a14
16:09:15.611 [Lua] PlayerManager:add_remote_player 110000112074a14
16:09:15.624 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000112074a14 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:09:15.624 [Lua] Adding player sync data to peer=110000112074a14 local_player_id=2
16:09:15.624 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000112074a14 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
16:09:15.625 [Lua] test
16:09:15.625 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000112074a14 2
16:09:15.625 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000112074a14 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:09:15.625 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.626 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.627 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.628 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.628 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.629 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.630 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.631 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.631 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.632 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.633 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.633 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.634 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.635 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.635 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.636 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.637 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.638 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.638 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.639 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.640 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.640 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.641 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.642 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.642 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:15.643 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000112074a14 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
16:09:15.644 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000112074a14 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
16:09:15.645 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000112074a14 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
16:09:15.645 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000112074a14 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
16:09:15.647 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:09:15.647 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:15.658 [Lua] Breedfreezer (client) received breed syncs num_breeds:13, total_units:45
16:09:15.658 [Lua] --> got 30 of chaos_marauder
16:09:15.658 [Lua] --> got 0 of skaven_clan_rat
16:09:15.658 [Lua] --> got 0 of skaven_storm_vermin
16:09:15.658 [Lua] --> got 0 of skaven_slave
16:09:15.658 [Lua] --> got 10 of chaos_fanatic
16:09:15.658 [Lua] --> got 0 of beastmen_ungor_archer
16:09:15.658 [Lua] --> got 4 of chaos_raider
16:09:15.658 [Lua] --> got 0 of chaos_warrior
16:09:15.658 [Lua] --> got 1 of chaos_berzerker
16:09:15.658 [Lua] --> got 0 of beastmen_bestigor
16:09:15.658 [Lua] --> got 0 of beastmen_ungor
16:09:15.658 [Lua] --> got 0 of skaven_plague_monk
16:09:15.658 [Lua] --> got 0 of beastmen_gor
16:09:15.658 [Lua] Breed freezer counts: 13 13
16:09:15.659 [Lua] Comitting breed freezer frozen units
16:09:15.664 [Lua] [TelemetryRPCListener] Receiving session id from server f6569e97-4fdd-4083-95aa-c87550856ee2
16:09:15.664 error: [Lua] SETTING ROUND ID
16:09:15.665 [Lua] [NetworkClient] rpc_game_started
16:09:15.665 [Lua] [NetworkClient] New State game_started (old state is_ingame)
16:09:15.665 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000112074a14 go_type=player go_created_func_name=game_object_created_player
16:09:15.665 [Lua] [GameNetworkManager] game_object_created_player, go_id=144, owner_peer_id=110000112074a14 peer_id=11000010c95d687
16:09:15.665 [Lua] [GameNetworkManager] PLAYER is local player
16:09:15.665 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4096
16:09:15.666 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
16:09:15.666 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010c95d687 local_player_id:1 profile_index:5 career_index:4 is_bot:false
16:09:15.674 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
16:09:15.674 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:09:15.674 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:15.675 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:09:15.675 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:09:15.676 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
16:09:15.676 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
16:09:15.676 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
16:09:15.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:09:15.676 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer, async-read,
16:09:15.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, ProfileSynchronizer, async-read,
16:09:15.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:09:15.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer, async-read,
16:09:15.676 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer, async-read,
16:09:15.676 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
16:09:15.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer, async-read,
16:09:15.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:09:15.676 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
16:09:15.676 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
16:09:15.681 [Lua] FIRST UPDATE @0.057839337736368
16:09:15.852 [Lua] [MOD][VMF][INFO] Added 110000112074a14 to the VMF users list.
16:09:15.889 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
16:09:15.889 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
16:09:15.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
16:09:15.934 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:09:15.987 [Lua] [MOD][VMF][INFO] Added 11000010292e6c9 to the VMF users list.
16:09:16.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
16:09:16.204 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
16:09:16.204 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
16:09:16.234 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
16:09:16.234 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
16:09:16.234 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
16:09:16.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
16:09:16.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
16:09:16.262 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
16:09:16.291 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
16:09:16.291 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
16:09:16.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
16:09:16.341 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:16.341 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:16.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
16:09:16.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
16:09:16.356 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
16:09:16.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
16:09:16.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
16:09:16.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
16:09:16.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
16:09:16.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
16:09:16.485 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
16:09:16.525 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:16.525 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:16.525 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:16.622 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
16:09:16.622 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
16:09:16.622 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
16:09:16.941 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:09:16.941 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:16.983 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:16.983 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:17.124 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
16:09:17.124 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
16:09:17.125 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
16:09:17.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
16:09:17.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
16:09:17.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
16:09:17.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
16:09:17.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
16:09:17.260 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
16:09:17.493 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
16:09:17.493 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
16:09:17.493 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
16:09:17.681 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001131938ff go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:09:17.681 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001131938ff go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
16:09:18.056 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
16:09:18.056 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
16:09:18.217 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000112074a14 2 1
16:09:18.217 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010c95d687 1 1 3
16:09:18.217 [Lua] player (11000010c95d687,1) was put into party 1
16:09:18.217 [Lua] [IngamePlayerListUI] - Destroy
16:09:18.217 [Lua] [EquipmentUI] - Destroy
16:09:18.217 [Lua] [AbilityUI] - Destroy
16:09:18.217 [Lua] [GamePadEquipmentUI] - Destroy
16:09:18.217 [Lua] [GamePadAbilityUI] - Destroy
16:09:18.249 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000112074a14
16:09:18.249 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:18.249 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=110 owner_peer_id=110000112074a14 peer_id=110000112074a14
16:09:18.249 [Lua] [MOD][VMF][INFO] Removed 110000112074a14 from the VMF users list.
16:09:18.249 [Lua] PlayerManager:remove_player peer_id=110000112074a14 2
16:09:18.249 [Lua] [GameNetworkManager] removing peer_id=110000112074a14 local_player_id=2
16:09:18.249 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000112074a14
16:09:18.249 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(-12.92, -24.78, -2.48999), Vector4(0.0232258, 0.0232258, 0.348387, 0.936775))
16:09:18.255 [Lua] PlayerManager:assign_unit_ownership Duux 11000010c95d687 1
16:09:18.262 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
16:09:18.263 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
16:09:18.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer
16:09:18.283 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer
16:09:18.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, ProfileSynchronizer
16:09:18.284 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer
16:09:18.285 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
16:09:18.295 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:18.498 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000112074a14 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:09:18.538 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:18.859 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:18.859 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:09:18.861 [Lua] StateInGameRunning:_game_actually_starts()
16:09:18.862 [Lua] #################################################################################################################
16:09:18.862 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-arena_citadel_khorne_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
16:09:18.862 [Lua] #################################################################################################################
16:09:18.862 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29
16:09:18.881 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29
16:09:19.081 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29
16:09:19.081 [Lua] Commit load time data
16:09:19.156 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:19.156 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:09:19.418 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:19.461 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:09:19.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xe02, position: 0
16:09:19.809 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:09:20.606 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
16:09:20.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
16:09:20.606 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
16:09:20.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
16:09:20.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
16:09:20.606 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
16:09:21.189 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:21.215 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:21.239 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:21.285 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:21.309 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:21.336 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:21.395 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:21.396 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:21.438 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:21.460 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:21.696 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:21.741 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:21.741 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:21.763 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:21.809 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:21.833 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:21.881 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000112074a14 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
16:09:21.908 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000112074a14 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
16:09:22.439 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:23.137 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:09:24.727 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:09:24.891 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:25.101 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:26.345 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:09:27.138 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:09:27.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xe02, position: 0
16:09:27.604 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:27.670 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:09:27.880 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:09:27.880 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:09:27.975 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:09:28.341 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:29.054 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:29.101 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:30.545 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:09:30.818 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:09:33.938 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:34.374 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:34.567 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:34.640 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:34.695 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:34.697 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:35.101 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:35.172 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:35.173 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:35.174 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:35.251 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:35.548 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:35.623 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:35.641 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:35.642 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000112074a14 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
16:09:35.697 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000112074a14 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
16:09:37.009 [Lua] [DeusChestExtension] equipped:
16:09:37.009 [Lua]
16:09:37.009 [Lua] [backend_id] = es_dual_wield_hammer_sword96f102a3-87e2-4553-8fd2-911bf2a022cc (string)
16:09:37.009 [Lua] [power_level] = 700 (number)
16:09:37.009 [Lua] [deus_item_key] = deus_es_dual_wield_hammer_sword (string)
16:09:37.009 [Lua] [traits] = table
16:09:37.009 [Lua] [skin] = es_dual_wield_hammer_sword_skin_02_runed_01 (string)
16:09:37.009 [Lua] [bypass_skin_ownership_check] = true (boolean)
16:09:37.009 [Lua] [properties] = table
16:09:37.009 [Lua] [key] = es_dual_wield_hammer_sword (string)
16:09:37.009 [Lua] [rarity] = unique (string)
16:09:37.009 [Lua] [data] = table
16:09:37.009 [Lua]
16:09:37.010 [Lua] min_height 401.16799926757812
16:09:37.013 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c95d687:1)
16:09:39.375 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:39.375 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:39.375 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:39.652 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:39.652 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:39.888 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:39.934 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:40.728 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:40.729 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:09:42.094 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:42.936 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:43.315 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:09:43.692 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:43.832 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:09:44.098 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:09:45.718 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:09:47.753 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:47.798 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:09:48.185 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:09:49.537 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:49.734 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:50.270 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:51.631 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:55.512 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:55.512 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:09:55.832 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:09:56.850 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:09:58.990 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000112074a14 go_type=ai_unit go_created_func_name=game_object_created_network_unit
16:09:58.991 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000112074a14 go_type=ai_unit go_created_func_name=game_object_created_network_unit
16:10:03.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2784, position: 0
16:10:03.930 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:10:04.045 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000112074a14 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
16:10:04.066 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000112074a14 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
16:10:05.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x28ad, position: 0
16:10:07.039 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:07.450 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:10:08.097 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:10:08.098 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:08.135 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:08.136 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:08.136 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:08.136 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:08.203 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:10:08.268 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:10:08.269 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:10:08.270 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:10:08.385 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:10:08.565 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:10:08.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2a07, position: 0
16:10:08.617 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:10:08.619 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:08.619 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:08.715 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:10:08.716 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:10:08.962 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:09.097 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001131938ff go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:10:09.097 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001131938ff go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
16:10:09.302 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:10.288 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:10.448 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:10:10.792 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:11.247 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000112074a14 go_type=prop_unit go_created_func_name=game_object_created_network_unit
16:10:11.668 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:11.789 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000112074a14 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:11.789 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:11.922 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:11.960 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:12.073 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:13.424 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000112074a14 go_type=prop_unit go_created_func_name=game_object_created_network_unit
16:10:14.088 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000112074a14 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:14.089 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:14.147 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:14.230 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:10:14.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2d63, position: 0
16:10:14.331 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:14.489 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xe02, position: 0
16:10:14.551 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:10:16.027 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:16.462 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:10:16.578 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:10:18.049 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:19.254 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:10:19.254 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:10:19.340 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:19.585 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:19.642 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:21.179 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 0000000001EE0720; initialize = false; widgets_by_name = table: 000000000293FCD0; hero_name = "empire_soldier"; career_index = 4; profile_index = 5; profile = table: 00000000033DF660; career_settings = table: 0000000001286DD0; start_index = 18; tree = table: 0000000001BDE2A0; talents = nil; all_talents = table: 0000000001B8D4D0; i = 1; widget = table: 000000001222E9B0; content = table: 0000000002D4D660; style = table: 0000000002D4DA30
[3] self = table: 0000000001EE0720; hero_name = "empire_soldier"; career_index = 4; selected_talents = nil
[4] self = table: 0000000002B3A790; profiles = table: 00000000033E31F0; profile_synchronizer = table: 0000000019040590; players = table: 0000000011BFDF30; working_area_x_offset = -250; i = 4; player_data = table: 0000000000F04820; loadout_display = table: 0000000001EE0720; player = table: 000000000AF7E4B0; player_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; inventory_extn = table: 000000000FAEE690; attachment_extn = table: 000000000D549C40; is_human = true; item_custom_data = nil; selected_talents = nil
[6] mod = table: 0000000004B3DE70; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 000000000BB19EA0; safe_hooks = table: 0000000004B4E460; i = 1
[9] self = table: 0000000002B3A790; dt = 0.023527594283223152; game_session = [GameSession]; player_manager = table: 0000000002E5C860; update_widgets = true; players = table: 0000000011BFDF30; num_players = 0; removed_players = 0; human_and_bot_players = table: 0000000002852C60
[10] self = table: 0000000002B3A790; dt = 0.023527594283223152; input_manager = table: 000000000145B700; in_fade_active = false; input_service = table: 0000000002B3AF00; is_matchmaking = nil
[11] self = table: 0000000011C1B660; dt = 0.023527594283223152; t = 133.76513938966673; peer_id = "11000010c95d687"; player_manager = table: 0000000002E5C860; player = table: 000000000AF7E4B0; currently_visible_components = table: 0000000004159D70; components_array = table: 00000000040C5600; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 0000000002B3A790; component_name = "IngamePlayerListUI"
[12] self = table: 0000000011C16280; dt = 0.023527594283223152; t = 133.76513938966673; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000001181CAD0; is_in_inn = nil; input_service = table: 0000000011C1AEB0; end_screen_active = nil; ingame_hud = table: 0000000011C1B660; transition_manager = table: 0000000004A110F0; end_screen = table: 000000000D5BD730
[13] hook_chain = [function]
[14] self = table: 0000000011D17480; t = 133.76513938966673; dt = 0.023527594283223152; disable_ingame_ui = nil; ingame_ui = table: 0000000011C16280; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 0000000011D17450
[17] world = [World]; dt = 0.023527594283223152; anim_callback = [function]; scene_callback = [function]
[18] self = table: 000000001AE1D340; dt = 0.023527594283223152; t = 125.2554293924477; _ = 2; world = [World]
[19] self = table: 0000000000094ED0; real_world_dt = 0.023527594283223152; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.023527594283223152; t = 125.2554293924477
[20] dt = 0.023527594283223152
[2] widgets = table: 000000000D454500; _widgets_by_name = table: 000000000293FCD0; career_index = 4; _equipment_items = table: 0000000001EDB300; scenegraph = table: 0000000001EE0790; hero_name = "empire_soldier"; gear_widgets = table: 0000000002DCD9F0; hero_level = 35;
[3] widgets = table: 000000000D454500; _widgets_by_name = table: 000000000293FCD0; career_index = 4; _equipment_items = table: 0000000001EDB300; scenegraph = table: 0000000001EE0790; hero_name = "empire_soldier"; gear_widgets = table: 0000000002DCD9F0; hero_level = 35;
[4] active = true; _widgets_by_name = table: 0000000000C7EB60; private_checkbox_widget = table: 0000000001079C30; _parent = table: 0000000011C1B660; local_player = table: 000000000AF7E4B0; host_peer_id = "110000112074a14"; is_server = false; voip = table: 000000001A882320; ingame_ui_context = table: 0000000011C15B50; ui_renderer = table: 0000000011C186D0; input_manager = table: 000000000145B700; profile_synchronizer = table: 0000000019040590; render_settings = table: 0000000002B3A4B0; _player_portrait_widget = table: 000000000BABB5C0; private_setting_enabled = false; _console_cursor = table: 000000000D2EC7E0; background = table: 0000000000ABBDA0; players = table: 0000000011BFDF30; popup_list = table: 000000000D2CA430; _mission_system = table: 00000000014A67E0; ui_top_renderer = table: 0000000011C1A5D0; _fade_in_duration = 0; name = "IngamePlayerListUI"; player_list_widgets = table: 000000000AE10980; _show_difficulty = true; network_lobby = table: 00000000025F67A0; _static_widgets_by_name = table: 000000000AF8EEC0; wwise_world = [WwiseWorld]; _widgets = table: 000000000ADC05F0; map_save_data = table: 0000000002DF93B0; platform = "win32"; input_description_text_widget = table: 00000000027368B0; num_players = 4; player_manager = table: 0000000002E5C860; _static_widgets = table: 000000001235B1F0; ui_scenegraph = table: 0000000011BFDE70; ingame_ui = table: 0000000011C16280;
[9] active = true; _widgets_by_name = table: 0000000000C7EB60; private_checkbox_widget = table: 0000000001079C30; _parent = table: 0000000011C1B660; local_player = table: 000000000AF7E4B0; host_peer_id = "110000112074a14"; is_server = false; voip = table: 000000001A882320; ingame_ui_context = table: 0000000011C15B50; ui_renderer = table: 0000000011C186D0; input_manager = table: 000000000145B700; profile_synchronizer = table: 0000000019040590; render_settings = table: 0000000002B3A4B0; _player_portrait_widget = table: 000000000BABB5C0; private_setting_enabled = false; _console_cursor = table: 000000000D2EC7E0; background = table: 0000000000ABBDA0; players = table: 0000000011BFDF30; popup_list = table: 000000000D2CA430; _mission_system = table: 00000000014A67E0; ui_top_renderer = table: 0000000011C1A5D0; _fade_in_duration = 0; name = "IngamePlayerListUI"; player_list_widgets = table: 000000000AE10980; _show_difficulty = true; network_lobby = table: 00000000025F67A0; _static_widgets_by_name = table: 000000000AF8EEC0; wwise_world = [WwiseWorld]; _widgets = table: 000000000ADC05F0; map_save_data = table: 0000000002DF93B0; platform = "win32"; input_description_text_widget = table: 00000000027368B0; num_players = 4; player_manager = table: 0000000002E5C860; _static_widgets = table: 000000001235B1F0; ui_scenegraph = table: 0000000011BFDE70; ingame_ui = table: 0000000011C16280;
[10] active = true; _widgets_by_name = table: 0000000000C7EB60; private_checkbox_widget = table: 0000000001079C30; _parent = table: 0000000011C1B660; local_player = table: 000000000AF7E4B0; host_peer_id = "110000112074a14"; is_server = false; voip = table: 000000001A882320; ingame_ui_context = table: 0000000011C15B50; ui_renderer = table: 0000000011C186D0; input_manager = table: 000000000145B700; profile_synchronizer = table: 0000000019040590; render_settings = table: 0000000002B3A4B0; _player_portrait_widget = table: 000000000BABB5C0; private_setting_enabled = false; _console_cursor = table: 000000000D2EC7E0; background = table: 0000000000ABBDA0; players = table: 0000000011BFDF30; popup_list = table: 000000000D2CA430; _mission_system = table: 00000000014A67E0; ui_top_renderer = table: 0000000011C1A5D0; _fade_in_duration = 0; name = "IngamePlayerListUI"; player_list_widgets = table: 000000000AE10980; _show_difficulty = true; network_lobby = table: 00000000025F67A0; _static_widgets_by_name = table: 000000000AF8EEC0; wwise_world = [WwiseWorld]; _widgets = table: 000000000ADC05F0; map_save_data = table: 0000000002DF93B0; platform = "win32"; input_description_text_widget = table: 00000000027368B0; num_players = 4; player_manager = table: 0000000002E5C860; _static_widgets = table: 000000001235B1F0; ui_scenegraph = table: 0000000011BFDE70; ingame_ui = table: 0000000011C16280;
[11] _definitions = table: 000000000EC46040; _currently_visible_components = table: 0000000004159D70; _parent = table: 0000000011C16280; _components = table: 000000000E466840; _current_group_name = "alive"; _ingame_ui_context = table: 0000000011C15B50; _components_hud_scale_lookup = table: 000000000EC460E0; _crosshair_position_y = false; _components_array = table: 00000000040C5600; _update_post_visibility = false; _component_list = table: 0000000003E7DAC0; _is_own_player_dead = false; _scale_modified = false; _components_array_id_lookup = table: 000000000E466980; _peer_id = "11000010c95d687"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 000000001AE1D340; ingame_hud = table: 0000000011C1B660; is_server = false; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000011C186D0; telemetry_time_view_enter = 0; input_manager = table: 000000000145B700; profile_synchronizer = table: 0000000019040590; blocked_transitions = table: 000000001ACB0F70; motd_ui = table: 000000000D5EE340; cutscene_system = table: 000000000020F190; text_popup_ui = table: 000000000D5D6F60; local_player_id = 1; unlock_manager = table: 00000000002B31F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D5BD730; ui_top_renderer = table: 0000000011C1A5D0; camera_manager = table: 0000000002C7D6F0; _profile_requester = table: 000000001A576E40; hotkey_mapping = table: 000000001ACAFE90; ingame_ui_context = table: 0000000011C15B50; views = table: 000000001181CAD0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 000000000AF7E4B0; weave_onboarding = table: 000000000D5BEA50; popup_handler = table: 000000000D5D6DB0; peer_id = "11000010c95d687"; network_event_delegate = table: 000000001AF40EA0;
[14] world_name = "level_world"; _game_started_current_frame = false; _transitioned_from_black_screen = true; local_player_id = 1; _t = 133.74161179538351; parent = table: 0000000001513B60; rewards = table: 000000000D46A0E0; _booted_eac_untrusted = false; statistics_db = table: 0000000001513DE0; is_server = false; _game_mode_ready_to_start = true; world = [World]; game_mode_key = "deus"; _network_options = table: 0000000018CB9B30; ingame_ui = table: 0000000011C16280; is_in_tutorial = false; network_client = table: 0000000018FC0C30; _ui_update_initialized = true; input_manager = table: 000000000145B700; mood_timers = table: 000000000D46A110; profile_synchronizer = table: 0000000019040590; player = table: 000000000AF7E4B0; ingame_ui_context = table: 0000000011C15B50; _lobby_client = table: 00000000025F67A0; _has_started_framerate_catchup = true; is_quickplay = false; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 000000001A01A9B0; viewport_name = "player_1"; network_event_delegate = table: 000000001AF40EA0;
[18] locked = true; _scene_update_callbacks = table: 0000000002546CA0; _worlds = table: 000000001AE1D370; _update_queue = table: 0000000001513A20; _disabled_worlds = table: 000000001AE1D3A0; _wwise_worlds = table: 0000000002546D00; _queued_worlds_to_release = table: 0000000002546CD0; _anim_update_callbacks = table: 000000001AE1D4A0;
[19] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004B26280; startup_timer = 4.2751287838909775; has_booted = true; loading_context = table: 0000000001513700;
16:10:21.179 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
16:10:21.501 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:21.817 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:22.133 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:23.481 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:10:23.664 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:24.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xe02, position: 0
16:10:24.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xe02, position: 0
16:10:24.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xe02, position: 0
16:10:25.994 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:10:27.406 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
16:10:27.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
16:10:27.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
16:10:27.406 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
16:10:27.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read,
16:10:27.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
16:10:27.406 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:10:27.437 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
16:10:27.437 [Lua] [PackageManager] Force_load: wwise/crossbow
16:10:27.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
16:10:27.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
16:10:27.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
16:10:27.469 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
16:10:27.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
16:10:27.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
16:10:27.501 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
16:10:27.552 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
16:10:27.552 [Lua] [PackageManager] Force_load: wwise/bow
16:10:27.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
16:10:27.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
16:10:27.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
16:10:27.585 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:10:27.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:10:27.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:10:32.599 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read,
16:10:32.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem, async-read,
16:10:48.807 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:10:49.931 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:10:51.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x32c5, position: 0
16:10:51.807 [Lua] [Matchmaking] Removing broken lobby 18600000194a817, perhaps it will now work again?!
16:11:00.260 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000112074a14 go_type=ai_unit go_created_func_name=game_object_created_network_unit
16:11:00.261 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000112074a14 go_type=ai_unit go_created_func_name=game_object_created_network_unit
16:11:00.325 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=110000112074a14 go_type=ai_unit go_created_func_name=game_object_created_network_unit
16:11:00.326 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000112074a14 go_type=ai_unit go_created_func_name=game_object_created_network_unit
16:11:07.103 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000112074a14 go_type=prop_unit go_created_func_name=game_object_created_network_unit
16:11:07.103 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000112074a14 go_type=prop_unit go_created_func_name=game_object_created_network_unit
16:11:07.202 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000112074a14 go_type=prop_unit go_created_func_name=game_object_created_network_unit
16:11:07.202 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000112074a14 go_type=prop_unit go_created_func_name=game_object_created_network_unit
16:11:07.679 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000112074a14 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:07.679 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=110000112074a14 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:07.679 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:07.679 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:07.748 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000112074a14 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:07.748 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000112074a14 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:07.748 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:07.748 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:08.395 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:08.395 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:08.396 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:08.435 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:11:08.454 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:08.456 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:11:08.456 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:11:08.456 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:11:08.701 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:08.813 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:11:08.898 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:11:08.957 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:09.049 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:11:09.135 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:09.432 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:11:16.613 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:16.613 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:16.613 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:17.075 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:17.781 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:17.905 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:18.280 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:18.281 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:18.349 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:18.350 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:18.409 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:18.410 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:18.410 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:18.679 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:18.680 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:18.732 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:18.733 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:18.781 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:19.875 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:20.867 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:22.633 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:22.634 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:22.689 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:22.690 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:22.731 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:22.732 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:23.144 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:23.199 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:23.200 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:23.241 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:27.967 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001131938ff go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:11:27.967 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001131938ff go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
16:11:29.817 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:29.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4ac7, position: 0
16:11:35.439 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:11:35.939 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xe02, position: 0
16:11:36.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4fcd, position: 0
16:11:37.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x502e, position: 0
16:11:37.416 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:38.083 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:11:38.083 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:11:41.842 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:43.018 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:43.071 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:11:48.524 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:11:48.721 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:48.722 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=110000112074a14 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:11:52.510 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:12:00.827 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:12:07.410 [Lua] flow_callback_enforce_player_positions() run on client, doing nothing
16:12:26.787 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:27.287 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:12:27.969 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:28.206 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:12:28.422 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:12:28.646 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:28.692 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:12:28.915 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:12:28.915 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:12:28.977 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:12:28.978 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:12:28.979 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:29.092 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:12:29.221 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:12:29.529 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:29.658 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:12:29.789 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:12:29.979 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:12:30.337 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:12:30.447 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:30.850 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:12:30.970 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:12:31.334 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:31.334 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:12:31.335 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:31.759 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:12:31.808 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:12:31.808 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:12:34.122 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:34.471 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:12:34.974 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:35.570 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:12:35.977 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:36.415 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:12:36.770 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:37.259 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:12:39.209 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:39.535 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:12:40.034 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:40.471 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:12:41.364 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:41.364 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:41.364 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:41.702 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:12:41.702 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:12:41.702 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:12:43.232 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001131938ff go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:12:43.232 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001131938ff go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
16:12:44.921 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:50.577 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:12:50.622 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:12:51.110 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:12:51.601 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:12:52.131 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:12:52.653 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:12:53.374 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:12:53.374 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:12:54.785 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:55.182 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:12:55.783 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:55.855 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:56.215 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:12:56.311 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:12:56.749 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:56.749 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:57.115 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:12:57.349 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:12:57.582 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:57.733 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:58.123 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:12:58.123 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:12:58.505 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:58.700 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:12:58.843 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:12:59.323 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:12:59.381 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:12:59.418 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:59.418 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:12:59.770 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:12:59.827 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:13:00.272 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:13:00.667 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:13:02.284 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:13:03.478 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:13:07.315 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:13:07.379 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:13:07.379 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:13:07.423 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:13:07.534 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:13:08.049 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:13:08.244 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:13:08.669 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:13:13.474 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:13:13.693 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:13:17.365 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:13:17.366 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:13:17.366 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:13:17.788 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:13:17.788 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:13:17.840 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:13:18.936 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=110000112074a14 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:13:22.783 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:13:37.148 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:13:37.377 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=110000112074a14 go_type=ai_unit_chaos_troll go_created_func_name=game_object_created_network_unit
16:13:46.511 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
16:13:46.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem
16:13:46.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem
16:13:46.605 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:13:47.102 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:13:47.607 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=110000112074a14 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:13:47.647 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:13:51.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
16:13:51.548 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
16:13:51.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read,
16:13:51.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
16:13:51.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
16:13:51.583 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
16:13:51.638 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
16:13:51.638 [Lua] [PackageManager] Force_load: wwise/bow
16:13:51.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
16:13:51.653 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:13:51.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
16:13:51.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
16:13:56.667 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
16:13:56.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:13:56.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem
16:13:56.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem
16:13:56.667 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:13:58.038 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001131938ff go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:13:58.038 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001131938ff go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
16:13:59.851 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:14:01.331 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:14:01.593 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:14:01.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
16:14:01.655 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
16:14:01.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read,
16:14:01.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
16:14:01.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
16:14:01.683 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
16:14:01.735 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
16:14:01.735 [Lua] [PackageManager] Force_load: wwise/bow
16:14:01.735 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
16:14:01.765 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
16:14:01.765 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
16:14:01.783 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:14:01.861 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:14:01.923 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:14:02.129 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:14:02.205 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:14:02.475 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:14:02.978 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=110000112074a14 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
16:14:05.587 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:05.587 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:05.587 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:05.587 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:05.745 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:14:08.706 [Lua] [LobbyMembers] Member left 110000112074a14
16:14:17.760 [Handshaker] Lost connection 139 to 110000112074a14
16:14:18.823 [Lua] broken_connection to 110000112074a14
16:14:18.823 [Application] set exit code policy to silent_limited
16:14:18.823 [Application] setting exit code to 0xfa730001
16:14:18.823 [Lua] <>
<>Disconnected<>
<>broken connection to server: authentication_denied<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/network_client.lua:274: in function _update_connections
[3] @scripts/network/network_client.lua:286: in function update
[4] @scripts/game_state/state_ingame.lua:864: in function pre_update
[5] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[6] @scripts/boot.lua:843: in function game_update
[7] @scripts/boot.lua:628:in function
[1] system = "Disconnected"; message = "broken connection to server: authentication_denied"
[2] self = table: 0000000018FC0C30; channel_id = 1; channel_state = "disconnected"; reason = "authentication_denied"
[3] self = table: 0000000018FC0C30; dt = 0.022607780992984772
[4] self = table: 0000000001513B60; dt = 0.022607780992984772; t = 297.47433945909142; network_manager = table: 000000000401CC00
[5] self = table: 0000000004B26280; dt = 0.022607780992984772; t = 358.81246801256202
[6] self = table: 0000000000094ED0; real_world_dt = 0.022607780992984772; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.022607780992984772; t = 358.81246801256202
[7] dt = 0.022607780992984772
[2] server_peer_id = "110000112074a14"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000001A882320; _network_event_delegate = table: 000000001AF40EA0; fail_reason = "authentication_denied"; _profile_requester = table: 000000001A576E40; wanted_career_index = 4; lobby_client = table: 00000000025F67A0; _notification_sent = true; _network_state = table: 0000000018FC0B80; host_to_migrate_to = table: 0000000016E4F990; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; profile_synchronizer = table: 0000000019040590; connecting_timeout = 0.24937829934060574; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting";
[3] server_peer_id = "110000112074a14"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000001A882320; _network_event_delegate = table: 000000001AF40EA0; fail_reason = "authentication_denied"; _profile_requester = table: 000000001A576E40; wanted_career_index = 4; lobby_client = table: 00000000025F67A0; _notification_sent = true; _network_state = table: 0000000018FC0B80; host_to_migrate_to = table: 0000000016E4F990; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; profile_synchronizer = table: 0000000019040590; connecting_timeout = 0.24937829934060574; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting";
[4] world_name = "level_world"; entity_system_bag = table: 00000000023100B0; _debug_gui_immediate = [Gui]; entity_system = table: 000000001AE859D0; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000011D07300; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 00000000025F67A0; is_in_tutorial = false; input_manager = table: 000000000145B700; profile_synchronizer = table: 0000000019040590; _debug_gui = [Gui]; network_transmit = table: 00000000024871D0; _max_local_players = 4; _fps_reporter = table: 000000000D474370; num_local_human_players = 1; _ping_reporter = table: 000000000D474410; _gm_event_end_conditions_met = false; world = [World]; dt = 0.022612571716308594; peer_id = "11000010c95d687"; level = [Level]; network_timer_handler = table: 00000000049EC870; _camera_carrier = table: 000000000D473E60; machines = table: 0000000011D173F0; _quit_game = false; network_clock = table: 00000000039DABC0; _onclose_called = false; network_client = table: 0000000018FC0C30; game_mode_key = "deus"; level_key = "arena_citadel_khorne_path1"; dice_keeper = table: 0000000002A2CFE0; free_flight_manager = table: 000000001A01A9B0; statistics_db = table: 0000000001513DE0; network_event_delegate = table: 000000001AF40EA0;
[5] _params = table: 0000000004B260D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001513B60;
[6] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004B26280; startup_timer = 4.2751287838909775; has_booted = true; loading_context = table: 0000000001513700;
<>
<>
16:14:18.823 [Lua] [NetworkClient] New State lost_connection_to_host (old state game_started)
16:14:18.824 [Lua] [GameNetworkManager] Leaving game...
16:14:18.824 [Lua] despawning player Duux
16:14:18.824 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=299.47
16:14:18.842 [SteamVoipClient] select_out(11000010292e6c9, off)
16:14:18.842 [SteamVoipClient] select_out(11000010c95d687, off)
16:14:18.842 [SteamVoipClient] select_out(110000112074a14, off)
16:14:18.842 [SteamVoipClient] select_out(1100001131938ff, off)
16:14:18.843 warning: [Lua] [STEAM VOIP]: Connection to host "110000112074a14" broken. Leaving room.
16:14:18.843 [SteamVoip] Leaving room 29c4d8d6f6b93a3d
16:14:18.863 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 5 can't communicate
16:14:18.890 [Connection] Dropped channel chunk from 11000010292e6c9 because channel 5 can't communicate
16:14:20.690 [Handshaker] Lost connection 140 to 1100001131938ff
16:14:20.710 [Handshaker] Lost connection 141 to 11000010292e6c9
16:14:24.751 [Lua] Session leave timeout reached, force disconnecting
16:14:24.751 [Lua] [GameNetworkManager] Forcing disconnect_from_host()
16:14:24.760 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:14:24.760 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.760 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:14:24.760 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:14:24.760 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.760 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.760 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_chaos_troll, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.760 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.760 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.760 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=144 owner_peer_id=110000112074a14 peer_id=11000010c95d687
16:14:24.761 [Lua] [GameNetworkManager] not removing peer_id=11000010c95d687 local_player_id=1
16:14:24.761 [Lua] destroyed player game object with id 144 callback
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.761 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010292e6c9
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001131938ff
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010292e6c9
16:14:24.762 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=19 owner_peer_id=110000112074a14 peer_id=11000010292e6c9
16:14:24.762 [Lua] [MOD][VMF][INFO] Removed 11000010292e6c9 from the VMF users list.
16:14:24.762 [Lua] PlayerManager:remove_player peer_id=11000010292e6c9 1
16:14:24.762 [Lua] [GameNetworkManager] removing peer_id=11000010292e6c9 local_player_id=1
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001131938ff
16:14:24.762 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=18 owner_peer_id=110000112074a14 peer_id=1100001131938ff
16:14:24.762 [Lua] PlayerManager:remove_player peer_id=1100001131938ff 1
16:14:24.762 [Lua] [GameNetworkManager] removing peer_id=1100001131938ff local_player_id=1
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] MUSIC object destroyed
16:14:24.762 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000112074a14
16:14:24.762 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000112074a14 peer_id=110000112074a14
16:14:24.762 [Lua] PlayerManager:remove_player peer_id=110000112074a14 1
16:14:24.762 [Lua] [GameNetworkManager] removing peer_id=110000112074a14 local_player_id=1
16:14:24.762 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000112074a14
16:14:24.763 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
16:14:24.773 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[250f82d5f72cd44c]']]
16:14:24.775 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:14:24.775 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:14:24.801 [Lua] [Managers] Calling function on all managers:
16:14:24.801 [Lua] PlayerManager:remove_player peer_id=11000010c95d687 1
16:14:24.801 [Lua] Clearing all global lookup lists
16:14:24.801 [Lua] [IngamePlayerListUI] - Destroy
16:14:24.801 [Lua] [EquipmentUI] - Destroy
16:14:24.801 [Lua] [AbilityUI] - Destroy
16:14:24.801 [Lua] [GamePadEquipmentUI] - Destroy
16:14:24.801 [Lua] [GamePadAbilityUI] - Destroy
16:14:24.802 [Lua] [IngameUI] destroy
16:14:24.829 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem
16:14:24.829 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:14:24.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:14:24.830 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
16:14:24.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem
16:14:24.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:14:24.831 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:14:24.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, DeusChestPreloadSystem
16:14:24.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:14:24.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem
16:14:24.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem
16:14:24.877 [Lua] [Managers] Destroying manager group:
16:14:24.884 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:14:25.013 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
16:14:25.016 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
16:14:25.018 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
16:14:25.022 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
16:14:25.024 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
16:14:25.025 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
16:14:25.026 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
16:14:25.027 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
16:14:25.027 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
16:14:25.030 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
16:14:25.034 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
16:14:25.034 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
16:14:25.036 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
16:14:25.036 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
16:14:25.038 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
16:14:25.041 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
16:14:25.041 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:14:25.042 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
16:14:25.043 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
16:14:25.047 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
16:14:25.049 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
16:14:25.052 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
16:14:25.055 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
16:14:25.057 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
16:14:25.059 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
16:14:25.062 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
16:14:25.063 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
16:14:25.064 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
16:14:25.066 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
16:14:25.067 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
16:14:25.077 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
16:14:25.078 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
16:14:25.082 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
16:14:25.084 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
16:14:25.085 [Lua] [Matchmaking] unregister rpcs
16:14:25.085 [Lua] [Matchmaking] destroying
16:14:25.085 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
16:14:25.085 [Lua] [ChatManager] Unregistering channel 1
16:14:25.085 [Lua] [EnemyPackageLoader] network_context_destroyed
16:14:25.085 [Lua] [PartyManager] network_context_destroyed
16:14:25.085 [Lua] [GameMechanismManager] network_context_destroyed
16:14:25.085 [EAC] Connection reset
16:14:25.085 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer
16:14:25.086 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
16:14:25.089 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer
16:14:25.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer
16:14:25.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, ProfileSynchronizer
16:14:25.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer
16:14:25.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer
16:14:25.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, ProfileSynchronizer
16:14:25.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer
16:14:25.092 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
16:14:25.092 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer
16:14:25.098 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
16:14:25.098 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, ProfileSynchronizer
16:14:25.099 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer
16:14:25.105 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
16:14:25.105 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, ProfileSynchronizer
16:14:25.105 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
16:14:25.106 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
16:14:25.106 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
16:14:25.106 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
16:14:25.106 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer
16:14:25.107 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer
16:14:25.107 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
16:14:25.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer
16:14:25.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer
16:14:25.108 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
16:14:25.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer
16:14:25.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, ProfileSynchronizer
16:14:25.108 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer
16:14:25.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer
16:14:25.109 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer
16:14:25.117 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
16:14:25.117 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer
16:14:25.117 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer
16:14:25.123 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
16:14:25.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, ProfileSynchronizer
16:14:25.123 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer
16:14:25.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
16:14:25.123 [Lua] LobbyClient close server channel 1 to 110000112074a14
16:14:25.123 [Lua] LobbyInternal.close_channel lobby: userdata: 0x043bb0e8, channel: 1
16:14:25.124 [Lua] ############### UNLOADING PACKAGES ###############
16:14:25.124 [Lua] [Managers] Calling function on all managers:
16:14:25.124 [Lua] [Managers] Destroying manager group:
16:14:25.124 [Lua] [Gamestate] Enter state StateLoading
16:14:25.125 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost
16:14:25.125 [Lua] [LobbyManager] Setting up network options
16:14:25.125 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017
16:14:25.125 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016
16:14:25.125 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766
16:14:25.125 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017
16:14:25.125 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015
16:14:25.125 [Lua] LobbyManager:setup_network_options server_port: 27017
16:14:25.125 [Lua] registering RPCs
16:14:25.125 [Lua] [StateLoadingMigrateHost] creating host for people to migrate to
16:14:25.125 [Lua] [LevelTransitionHandler] set_next_level( lvl:arena_citadel_khorne_path1, mc:deus, gm:deus, env:0, seed:-72835857, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:cataclysm diff_tweak:10 id:572827072 lt:load_next_level)
16:14:25.125 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27017,
steam_port=8766,
map="None",
} platform_lobby: nil
16:14:25.125 [Lua] [LobbyAux] Making combined_hash: e427448e29bee89d from network_hash=6008fdba086dc331, trunk_revision=22640, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
16:14:25.125 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22640, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash e427448e29bee89d, lobby_data_version=2
16:14:25.126 [Lua] [LevelTransitionHandler] promote_next_level_data
16:14:25.126 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel, global_loading_screens, async-read, prioritized
16:14:25.126 [Lua] Set lobby begin:
16:14:25.126 [Lua] Set lobby end.
16:14:25.126 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:14:25.129 [Lua] [LobbyHost] Changed state from 0 to creating
16:14:25.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel
16:14:25.208 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel
16:14:25.367 [Lua] [LobbyHost] Changed state from creating to joined
16:14:25.368 [Lua] [PartyManager] Leader is set to 11000010c95d687
16:14:25.368 [SteamVoip] Creating room de2a6a5ece25ce25
16:14:25.368 [SteamVoip] Joining room de2a6a5ece25ce25
16:14:25.368 [EAC] EAC server 11000010c95d687 is initializing
16:14:25.373 [EAC] Server is also client 11000010c95d687
16:14:25.373 [EACServer] [18:14:25:373][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF79E957410 LogLevel: Info.
16:14:25.374 [Lua] ### Created peer state machine for 11000010c95d687
16:14:25.374 [Lua] [PeerSM] 11000010c95d687 :: on_enter Connecting
16:14:25.374 [Lua] [StateLoadingMigrateHost] cb_server_created
16:14:25.374 [Lua] Set lobby begin:
16:14:25.374 [Lua] Lobby data difficulty = cataclysm
16:14:25.374 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:25.374 [Lua] Lobby data matchmaking = true
16:14:25.374 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:25.374 [Lua] Lobby data matchmaking_type = 3
16:14:25.374 [Lua] Lobby data is_private = true
16:14:25.374 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:25.374 [Lua] Lobby data difficulty_tweak = 10
16:14:25.374 [Lua] Lobby data mechanism = deus
16:14:25.374 [Lua] Set lobby end.
16:14:25.375 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c95d687 my_peer_id:11000010c95d687
16:14:25.375 [Lua] [ChatManager] Registering channel 1
16:14:25.375 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c95d687, own_peer_id=11000010c95d687)
16:14:25.375 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c95d687, own_peer_id=11000010c95d687)
16:14:25.375 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c95d687, own_peer_id=11000010c95d687)
16:14:25.383 [Lua] [NetworkServer] Changing num_players from nil to 1
16:14:25.383 [Lua] Players: 1
16:14:25.383 [Lua] Set lobby begin:
16:14:25.383 [Lua] Lobby data difficulty = cataclysm
16:14:25.384 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:25.384 [Lua] Lobby data num_players = 1
16:14:25.384 [Lua] Lobby data matchmaking = true
16:14:25.384 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:25.384 [Lua] Lobby data matchmaking_type = 3
16:14:25.384 [Lua] Lobby data is_private = true
16:14:25.384 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:25.384 [Lua] Lobby data difficulty_tweak = 10
16:14:25.384 [Lua] Lobby data mechanism = deus
16:14:25.384 [Lua] Set lobby end.
16:14:25.384 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:14:25.384 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:14:25.384 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:14:25.384 [Lua] Set lobby begin:
16:14:25.384 [Lua] Lobby data difficulty = cataclysm
16:14:25.384 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:25.385 [Lua] Lobby data num_players = 1
16:14:25.385 [Lua] Lobby data matchmaking = true
16:14:25.385 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:25.385 [Lua] Lobby data matchmaking_type = 3
16:14:25.385 [Lua] Lobby data is_private = true
16:14:25.385 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:25.385 [Lua] Lobby data mechanism = deus
16:14:25.385 [Lua] Lobby data difficulty_tweak = 10
16:14:25.385 [Lua] Lobby data eac_authorized = true
16:14:25.385 [Lua] Set lobby end.
16:14:25.385 [Lua] [PSM] Peer 11000010c95d687 joined. Want to use profile index "5" and join party "nil"
16:14:25.401 [Lua] [StateLoading] load_current_level
16:14:25.402 [Lua] [LevelTransitionHandler] load_current_level, loading arena_citadel_khorne_path1 0
16:14:25.402 [Lua] [StateLoading] loadout_changed: false old_loadout: deus new_loadout: deus level_key: arena_citadel_khorne_path1 game_mode: deus
16:14:25.402 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:14:25.402 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/arena_citadel/generated/khorne_path1/world
16:14:25.402 [Umbra] Init version: 3.4.15 :: 16 threads
16:14:25.424 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: arena_citadel_khorne_path1 - level_seed: -72835857 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
16:14:25.429 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:14:25.429 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
beastmen_gor=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
skaven_loot_rat=true,
skaven_rat_ogre=true,
chaos_vortex_sorcerer=true,
chaos_warrior=true,
skaven_stormfiend=true,
skaven_warpfire_thrower=true,
skaven_plague_monk=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_poison_wind_globadier=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
chaos_raider=true,
beastmen_standard_bearer=true,
}
16:14:25.429 [Lua] load_startup_enemy_packages: --------------
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] chaos_spawn
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] chaos_troll
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] skaven_rat_ogre
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] skaven_stormfiend
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] beastmen_minotaur
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] chaos_plague_sorcerer
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] chaos_corruptor_sorcerer
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] skaven_gutter_runner
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] skaven_pack_master
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] skaven_poison_wind_globadier
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] skaven_ratling_gunner
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] skaven_warpfire_thrower
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] chaos_vortex_sorcerer
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] beastmen_standard_bearer
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] chaos_vortex
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] critter_rat
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] critter_pig
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] chaos_marauder
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] beastmen_gor
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] skaven_storm_vermin
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] beastmen_ungor_archer
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] skaven_loot_rat
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] chaos_warrior
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] skaven_plague_monk
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] beastmen_ungor
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] skaven_clan_rat
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] skaven_storm_vermin_with_shield
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] skaven_slave
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] chaos_fanatic
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] chaos_marauder_with_shield
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] skaven_clan_rat_with_shield
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] chaos_berzerker
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] beastmen_bestigor
16:14:25.429 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:14:25.429 [Lua] chaos_raider
16:14:25.429 [Lua] ### Received rpc_level_loaded
16:14:25.429 [Lua] #### Has state machine: true, peer_id: 11000010c95d687, level_id: 129
16:14:25.697 [Lua] Async level spawning done
16:14:25.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
16:14:25.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
16:14:25.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
16:14:25.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
16:14:25.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
16:14:25.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
16:14:26.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
16:14:26.103 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
16:14:26.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
16:14:26.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
16:14:26.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
16:14:26.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
16:14:26.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
16:14:26.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
16:14:26.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
16:14:26.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
16:14:26.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
16:14:26.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
16:14:26.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
16:14:26.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
16:14:26.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
16:14:26.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
16:14:26.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
16:14:26.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
16:14:27.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
16:14:27.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
16:14:27.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
16:14:27.398 [Lua] player (11000010c95d687,1) was put into party 0
16:14:27.398 [Lua] [ProfileSynchronizer] Peer 11000010c95d687 entered session
16:14:27.398 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010c95d687
16:14:27.398 [Lua] [PeerSM] 11000010c95d687 :: on_exit Connecting
16:14:27.398 [Lua] [PeerSM] 11000010c95d687 :: on_enter Loading
16:14:27.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
16:14:27.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
16:14:27.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
16:14:27.419 [Lua] [PeerSM] 11000010c95d687 :: on_exit Loading
16:14:27.419 [Lua] [PeerSM] 11000010c95d687 :: on_enter LoadingProfilePackages
16:14:27.438 [Lua] [PeerSM] 11000010c95d687 :: on_exit LoadingProfilePackages
16:14:27.438 [Lua] [PeerSM] 11000010c95d687 :: on_enter WaitingForEnterGame
16:14:27.439 [Lua] ### Received rpc_level_loaded
16:14:27.439 [Lua] #### Has state machine: false, peer_id: 11000010c95d687, level_id: 129
16:14:27.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
16:14:27.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
16:14:27.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
16:14:27.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
16:14:27.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
16:14:27.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
16:14:27.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
16:14:27.905 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
16:14:27.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
16:14:28.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
16:14:28.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
16:14:28.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
16:14:28.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
16:14:28.259 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
16:14:28.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
16:14:28.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:14:28.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:14:28.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
16:14:28.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
16:14:28.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
16:14:28.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
16:14:28.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
16:14:28.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
16:14:28.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
16:14:28.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
16:14:28.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
16:14:28.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
16:14:29.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
16:14:29.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
16:14:29.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
16:14:29.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
16:14:29.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
16:14:29.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
16:14:29.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
16:14:29.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
16:14:29.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
16:14:29.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
16:14:29.855 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
16:14:29.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
16:14:30.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
16:14:30.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
16:14:30.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
16:14:30.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
16:14:30.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
16:14:30.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
16:14:30.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
16:14:30.756 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
16:14:30.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:14:30.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:14:30.991 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
16:14:30.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
16:14:31.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
16:14:31.317 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
16:14:31.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
16:14:31.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
16:14:31.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
16:14:31.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
16:14:31.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
16:14:31.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
16:14:31.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
16:14:32.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
16:14:32.075 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
16:14:32.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
16:14:32.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
16:14:32.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
16:14:32.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
16:14:32.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
16:14:32.601 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
16:14:32.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
16:14:32.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
16:14:32.786 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
16:14:32.789 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:14:33.802 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:14:33.802 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:14:33.802 [Lua] Set lobby begin:
16:14:33.802 [Lua] Lobby data difficulty = cataclysm
16:14:33.802 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:33.802 [Lua] Lobby data country_code = DE
16:14:33.802 [Lua] Lobby data unique_server_name = Duux
16:14:33.802 [Lua] Lobby data num_players = 1
16:14:33.802 [Lua] Lobby data matchmaking = true
16:14:33.803 [Lua] Lobby data host = 11000010c95d687
16:14:33.803 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:33.803 [Lua] Lobby data matchmaking_type = 3
16:14:33.803 [Lua] Lobby data is_private = true
16:14:33.803 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:33.803 [Lua] Lobby data mechanism = deus
16:14:33.803 [Lua] Lobby data difficulty_tweak = 10
16:14:33.803 [Lua] Lobby data eac_authorized = true
16:14:33.803 [Lua] Set lobby end.
16:14:33.803 [Lua] [Managers] Destroying manager group:
16:14:33.804 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel, global_loading_screens
16:14:33.804 [Lua] [Gamestate] Enter StateIngame HOST
16:14:33.804 [Lua] [Managers] Calling function on all managers:
16:14:33.804 [Lua] <>level = arena_citadel_khorne_path1<>
16:14:33.804 [Lua] [StateIngame] Server ingame
16:14:33.807 [Lua] Set lobby begin:
16:14:33.807 [Lua] Lobby data difficulty = cataclysm
16:14:33.807 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:33.807 [Lua] Lobby data country_code = DE
16:14:33.807 [Lua] Lobby data unique_server_name = Duux
16:14:33.808 [Lua] Lobby data num_players = 1
16:14:33.808 [Lua] Lobby data matchmaking = true
16:14:33.808 [Lua] Lobby data host = 11000010c95d687
16:14:33.808 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:33.808 [Lua] Lobby data matchmaking_type = 3
16:14:33.808 [Lua] Lobby data is_private = true
16:14:33.808 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:33.808 [Lua] Lobby data mechanism = deus
16:14:33.808 [Lua] Lobby data difficulty_tweak = 10
16:14:33.808 [Lua] Lobby data eac_authorized = true
16:14:33.809 [Lua] Set lobby end.
16:14:33.809 [Lua] [LobbyAux] Making combined_hash: e427448e29bee89d from network_hash=6008fdba086dc331, trunk_revision=22640, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
16:14:33.809 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22640, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash e427448e29bee89d, lobby_data_version=2
16:14:33.809 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
16:14:33.809 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:14:33.809 [Lua] [Matchmaking] initializing
16:14:33.809 [Lua] [Matchmaking] my_peer_id: 11000010c95d687, I am server
16:14:33.809 [Lua] [Matchmaking] register rpcs
16:14:33.809 [Lua] GameNetworkManager:init... creating game session
16:14:33.809 [Lua] Host GameSession.make_game_session_host with session:
16:14:33.809 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:14:33.809 [Lua] [GameNetworkManager] My own peer_id = 11000010c95d687
16:14:33.809 [Lua] [GameNetworkManager] self.is_server = true
16:14:33.809 [Network] Setting artificial MTU limit to 65536
16:14:33.815 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
16:14:33.815 [Lua] pacing=deus_default
16:14:33.815 [Lua] roaming=nil
16:14:33.815 [Lua] specials=deus_default
16:14:33.815 [Lua] contained_breeds=nil
16:14:33.815 [Lua] debug_color=maroon
16:14:33.815 [Lua] disabled=false
16:14:33.815 [Lua] pack_spawning=deus_default
16:14:33.815 [Lua] factions=nil
16:14:33.815 [Lua] description=deus_conflict_director_skaven_chaos_name
16:14:33.815 [Lua] boss=deus_default
16:14:33.815 [Lua] horde=deus_default
16:14:33.815 [Lua] name=deus_skaven_chaos
16:14:33.815 [Lua] intensity=deus_default
16:14:33.815 [Lua] ---
16:14:33.815 [Lua] [LevelAnalysis] set_random_seed( -72835857)
16:14:33.819 [Lua] [AIInterestPointSystem] Level Seed: -72835857
16:14:33.819 [Lua]
16:14:33.819 [Lua] [entity_system_bag] = table
16:14:33.819 [Lua] [entity_system_bag] = metatable
16:14:33.819 [Lua] [startup_data] = table
16:14:33.819 [Lua] [entity_manager] = table
16:14:33.819 [Lua] [entity_manager] = metatable
16:14:33.819 [Lua] [unit_spawner] = table
16:14:33.819 [Lua] [unit_spawner] = metatable
16:14:33.819 [Lua] [unit_storage] = table
16:14:33.819 [Lua] [unit_storage] = metatable
16:14:33.819 [Lua] [dice_keeper] = table
16:14:33.819 [Lua] [dice_keeper] = metatable
16:14:33.819 [Lua] [is_server] = true (boolean)
16:14:33.819 [Lua] [world] = [World]
16:14:33.819 [Lua] [system_api] = table
16:14:33.819 [Lua] [entity_system] = table
16:14:33.819 [Lua] [entity_system] = metatable
16:14:33.819 [Lua] [network_lobby] = table
16:14:33.819 [Lua] [network_lobby] = metatable
16:14:33.819 [Lua] [profile_synchronizer] = table
16:14:33.819 [Lua] [profile_synchronizer] = metatable
16:14:33.819 [Lua] [level_transition_handler] = table
16:14:33.819 [Lua] [level_transition_handler] = metatable
16:14:33.819 [Lua] [num_local_human_players] = 1 (number)
16:14:33.819 [Lua] [statistics_db] = table
16:14:33.819 [Lua] [statistics_db] = metatable
16:14:33.819 [Lua] [network_server] = table
16:14:33.819 [Lua] [network_server] = metatable
16:14:33.819 [Lua] [input_manager] = table
16:14:33.819 [Lua] [input_manager] = metatable
16:14:33.819 [Lua] [network_clock] = table
16:14:33.819 [Lua] [network_clock] = metatable
16:14:33.819 [Lua] [network_transmit] = table
16:14:33.819 [Lua] [network_transmit] = metatable
16:14:33.819 [Lua] [free_flight_manager] = table
16:14:33.819 [Lua] [free_flight_manager] = metatable
16:14:33.819 [Lua] [network_manager] = table
16:14:33.819 [Lua] [network_manager] = metatable
16:14:33.819 [Lua] [network_event_delegate] = table
16:14:33.819 [Lua] [network_event_delegate] = metatable
16:14:33.819 [Lua]
16:14:33.819 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:14:33.819 [Lua] ignoring extension VersusInteractObjectiveExtension
16:14:33.819 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:14:33.819 [Lua] ignoring extension VersusSocketObjectiveExtension
16:14:33.819 [Lua] ignoring extension VersusTargetObjectiveExtension
16:14:33.819 [Lua] ignoring extension VersusMissionObjectiveExtension
16:14:33.820 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:14:33.836 [Lua] [AchievementManager] Achievements using the steam platform
16:14:33.837 [Lua] PlayerManager:add_player player_1
16:14:33.871 [Lua] respawn_unit_spawned with group id: respawn_group_01
16:14:33.871 [Lua] respawn_unit_spawned with group id: respawn_group_04
16:14:33.871 [Lua] respawn_unit_spawned with group id: respawn_group_04
16:14:33.871 [Lua] respawn_unit_spawned with group id: respawn_group_05
16:14:33.871 [Lua] respawn_unit_spawned with group id: respawn_group_05
16:14:33.871 [Lua] respawn_unit_spawned with group id: respawn_group_05
16:14:33.871 [Lua] respawn_unit_spawned with group id: respawn_group_01
16:14:33.871 [Lua] respawn_unit_spawned with group id: respawn_group_01
16:14:33.871 [Lua] respawn_unit_spawned with group id: respawn_group_02
16:14:33.871 [Lua] respawn_unit_spawned with group id: respawn_group_02
16:14:33.871 [Lua] respawn_unit_spawned with group id: respawn_group_02
16:14:33.871 [Lua] respawn_unit_spawned with group id: respawn_group_03
16:14:33.871 [Lua] respawn_unit_spawned with group id: respawn_group_03
16:14:33.871 [Lua] respawn_unit_spawned with group id: respawn_group_03
16:14:33.871 [Lua] respawn_unit_spawned with group id: respawn_group_04
16:14:33.874 [Lua] [StateIngame] Level seed: -72835857
16:14:33.879 [Lua] [LevelAnalysis] set_random_seed( -72835857)
16:14:33.882 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
16:14:33.882 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
16:14:33.883 [Lua] [IngameUI] init
16:14:33.895 [SteamVoipClient] select_out(11000010c95d687, off)
16:14:33.898 [Lua] cb_razer_chroma_setup
16:14:33.919 [Lua] completed
16:14:33.920 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:14:33.920 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
16:14:33.920 [Lua] Set lobby begin:
16:14:33.920 [Lua] Lobby data difficulty = cataclysm
16:14:33.920 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:33.920 [Lua] Lobby data power_level = 0
16:14:33.921 [Lua] Lobby data country_code = DE
16:14:33.921 [Lua] Lobby data unique_server_name = Duux
16:14:33.921 [Lua] Lobby data num_players = 1
16:14:33.921 [Lua] Lobby data matchmaking = true
16:14:33.921 [Lua] Lobby data host = 11000010c95d687
16:14:33.921 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:33.921 [Lua] Lobby data matchmaking_type = 3
16:14:33.921 [Lua] Lobby data is_private = true
16:14:33.921 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:33.921 [Lua] Lobby data mechanism = deus
16:14:33.922 [Lua] Lobby data difficulty_tweak = 10
16:14:33.922 [Lua] Lobby data eac_authorized = true
16:14:33.922 [Lua] Set lobby end.
16:14:33.922 [Flow] Nav: 21 Off
16:14:33.922 [Lua] Override Player Respawning respawn_group_01 true
16:14:33.922 [Lua] Override Player Respawning respawn_group_02 false
16:14:33.922 [Lua] Override Player Respawning respawn_group_03 false
16:14:33.922 [Lua] Override Player Respawning respawn_group_04 false
16:14:33.922 [Lua] Override Player Respawning respawn_group_05 false
16:14:33.922 [Lua] CurrentConflictSettings deus_skaven_chaos
16:14:33.922 [Lua] [ConflictDirector] conflict_director is ai_ready
16:14:33.922 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:14:33.922 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:14:33.923 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:14:33.923 [Lua] Forming navigation groups in one frame
16:14:33.923 [Lua] Forming navigation groups
16:14:33.941 [Lua] NavigationGroupManager -> calulation time A: 0.01799999999997226
16:14:33.949 [Lua] NavigationGroupManager -> calulation time B: 0.0090000000000145519
16:14:33.949 [Lua] number of nav groups: 25
16:14:33.949 [Lua] number of refined nav groups : 24
16:14:33.951 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497
16:14:33.951 [Lua] -------------> JOW Perfect-density 5.8500000000000014 Sum density 3.9582641303539274 Normalized coefficient: 1.4779205751175895
16:14:33.954 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
16:14:33.954 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
16:14:33.954 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
16:14:33.954 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
16:14:33.954 [Lua] [LevelAnalysis] Generating boss paths for level: arena_citadel_khorne_path1
16:14:33.954 [Lua] [LevelAnalysis] This level has a total main-path length of 131.120 meters.
16:14:33.954 [Lua] [LevelAnalysis] grouping spawners for event_patrol
16:14:33.954 [Lua] [LevelAnalysis]
16:14:33.954 [Lua] [LevelAnalysis] grouping spawners for event_boss
16:14:33.954 [Lua] [LevelAnalysis]
16:14:33.954 [Lua] [LevelAnalysis] Terror events added:
16:14:33.954 [Lua] [LevelAnalysis] num_event_places_f: 0.054080107371012369 , num_event_places: 0 , trailing_event_fraction: 0.054080107371012369 , num_events: 0
16:14:33.954 [Lua] [LevelAnalysis] Level path distance: 131.12016105651855
16:14:33.954 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:14:33.957 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
16:14:33.959 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:14:33.959 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:14:33.959 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:14:33.959 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=9
16:14:33.959 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:14:33.959 [Lua] [Managers] Calling function on all managers:
16:14:33.959 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:14:33.985 [Lua] [PeerSM] 11000010c95d687 :: on_exit WaitingForEnterGame
16:14:33.985 [Lua] [PeerSM] 11000010c95d687 :: on_enter WaitingForGameObjectSync
16:14:33.989 [Lua] player (11000010c95d687,2) was put into party 1
16:14:34.002 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=10
16:14:34.002 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=11
16:14:34.002 [Lua] [ProfileSynchronizer] Assigning peer(11000010c95d687:2) to profile(5) career(4)
16:14:34.005 [Lua] player (11000010c95d687,3) was put into party 1
16:14:34.019 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=12
16:14:34.019 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
16:14:34.019 [Lua] [ProfileSynchronizer] Assigning peer(11000010c95d687:3) to profile(3) career(2)
16:14:34.023 [Lua] player (11000010c95d687,4) was put into party 1
16:14:34.036 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=14
16:14:34.036 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
16:14:34.036 [Lua] [ProfileSynchronizer] Assigning peer(11000010c95d687:4) to profile(1) career(1)
16:14:34.040 [Lua] player (11000010c95d687,5) was put into party 1
16:14:34.054 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=16
16:14:34.054 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17
16:14:34.054 [Lua] [ProfileSynchronizer] Assigning peer(11000010c95d687:5) to profile(2) career(1)
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
16:14:34.160 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010c95d687
16:14:34.160 [Lua] Set lobby begin:
16:14:34.160 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:34.160 [Lua] Lobby data unique_server_name = Duux
16:14:34.160 [Lua] Lobby data difficulty_tweak = 10
16:14:34.160 [Lua] Lobby data host = 11000010c95d687
16:14:34.160 [Lua] Lobby data matchmaking_type = 3
16:14:34.160 [Lua] Lobby data is_private = true
16:14:34.160 [Lua] Lobby data difficulty = cataclysm
16:14:34.161 [Lua] Lobby data player_slot_1 = 0:0
16:14:34.161 [Lua] Lobby data mechanism = deus
16:14:34.161 [Lua] Lobby data player_slot_4 = 0:0
16:14:34.161 [Lua] Lobby data num_players = 1
16:14:34.161 [Lua] Lobby data matchmaking = true
16:14:34.161 [Lua] Lobby data player_slot_2 = 0:0
16:14:34.161 [Lua] Lobby data country_code = DE
16:14:34.161 [Lua] Lobby data power_level = 0
16:14:34.161 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:14:34.161 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:34.162 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:34.162 [Lua] Lobby data player_slot_3 = 0:0
16:14:34.162 [Lua] Lobby data eac_authorized = true
16:14:34.162 [Lua] Set lobby end.
16:14:34.162 [Lua] [ProfileSynchronizer] Assigning peer(11000010c95d687:1) to profile(5) career(4)
16:14:34.166 [Lua] [PeerSM] 11000010c95d687 :: on_exit WaitingForGameObjectSync
16:14:34.166 [Lua] [PeerSM] 11000010c95d687 :: on_enter WaitingForPlayers
16:14:34.203 [Lua] [PeerSM] 11000010c95d687 :: on_exit WaitingForPlayers
16:14:34.203 [Lua] [PeerSM] 11000010c95d687 :: on_enter InGame
16:14:34.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
16:14:34.323 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
16:14:34.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
16:14:34.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
16:14:34.530 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
16:14:34.531 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
16:14:34.613 [SteamVoipClient] select_out(11000010c95d687, on)
16:14:34.680 [SteamVoipClient] select_out(11000010c95d687, off)
16:14:34.934 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
16:14:34.934 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
16:14:34.934 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
16:14:34.969 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
16:14:34.969 [Lua] [PackageManager] Force_load: wwise/pistol
16:14:34.969 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
16:14:35.057 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
16:14:35.057 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
16:14:35.057 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
16:14:35.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
16:14:35.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
16:14:35.131 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
16:14:35.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
16:14:35.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
16:14:35.156 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
16:14:35.191 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
16:14:35.191 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
16:14:35.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:14:35.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:14:35.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:14:35.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
16:14:35.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
16:14:35.399 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
16:14:35.399 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
16:14:35.408 [Lua] [NetworkServer] Changing num_players from 1 to 3
16:14:35.408 [Lua] Players: 3
16:14:35.408 [Lua] Set lobby begin:
16:14:35.408 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:35.408 [Lua] Lobby data unique_server_name = Duux
16:14:35.408 [Lua] Lobby data difficulty_tweak = 10
16:14:35.408 [Lua] Lobby data host = 11000010c95d687
16:14:35.408 [Lua] Lobby data matchmaking_type = 3
16:14:35.408 [Lua] Lobby data is_private = true
16:14:35.408 [Lua] Lobby data difficulty = cataclysm
16:14:35.408 [Lua] Lobby data player_slot_1 = 0:0
16:14:35.408 [Lua] Lobby data mechanism = deus
16:14:35.408 [Lua] Lobby data player_slot_4 = 0:0
16:14:35.409 [Lua] Lobby data num_players = 3
16:14:35.409 [Lua] Lobby data matchmaking = true
16:14:35.409 [Lua] Lobby data player_slot_2 = 0:0
16:14:35.409 [Lua] Lobby data country_code = DE
16:14:35.409 [Lua] Lobby data power_level = 0
16:14:35.409 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:14:35.409 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:35.409 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:35.409 [Lua] Lobby data player_slot_3 = 0:0
16:14:35.409 [Lua] Lobby data eac_authorized = true
16:14:35.409 [Lua] Set lobby end.
16:14:35.409 [Lua] [LobbyMembers] Member joined 11000010292e6c9
16:14:35.409 [Lua] [LobbyMembers] Member joined 1100001131938ff
16:14:35.413 [Lua] [LoadTimeManager] Member Joined
16:14:35.413 [Lua] [LoadTimeManager] Member Joined
16:14:35.486 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
16:14:35.486 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
16:14:35.486 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
16:14:35.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
16:14:35.525 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
16:14:35.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
16:14:35.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
16:14:35.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
16:14:35.586 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
16:14:35.667 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
16:14:35.667 [Lua] [PackageManager] Force_load: wwise/staff
16:14:35.667 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
16:14:35.751 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
16:14:35.751 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
16:14:35.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
16:14:35.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
16:14:35.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
16:14:35.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:14:35.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:14:35.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:14:35.824 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
16:14:35.864 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
16:14:35.864 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
16:14:35.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
16:14:35.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
16:14:35.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
16:14:35.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
16:14:36.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
16:14:36.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
16:14:36.048 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
16:14:36.335 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
16:14:36.335 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
16:14:36.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
16:14:36.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
16:14:36.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
16:14:36.411 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
16:14:36.494 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
16:14:36.494 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
16:14:36.494 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
16:14:36.534 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
16:14:36.534 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
16:14:36.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
16:14:36.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
16:14:36.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
16:14:36.566 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
16:14:36.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
16:14:36.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
16:14:36.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
16:14:36.741 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
16:14:36.741 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
16:14:36.741 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
16:14:36.765 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
16:14:36.765 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
16:14:36.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
16:14:36.780 [Lua] GOT approve_channel 6 1100001131938ff 1860000019515a4
16:14:36.780 [EAC] EAC server has client 1100001131938ff and channel 6 (and owner 1100001131938ff)
16:14:36.780 [EACServer] [18:14:36:779][Windows][EAC Server] [Info][RegisterClient] Client: 01100001131938FF PlayerGUID: 76561198280685823 PlayerIP: 0.0.0.0 OwnerGUID: 76561198280685823 PlayerName: Herr Feng
16:14:36.780 [Lua] Client with peer_id 1100001131938ff got APPROVED by server
16:14:36.781 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001131938ff'
16:14:36.781 [Lua] [ChatManager][1]System: Herr Feng is joining the game
16:14:36.781 [Lua] [NetworkServer] Peer 1100001131938ff joined server lobby.
16:14:36.781 [Lua] [NetworkServer] Creating peer info.
16:14:36.781 [Lua] [PeerSM] 1100001131938ff :: on_enter Connecting
16:14:36.833 [EACServer] [18:14:36:832][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
16:14:36.898 [Lua] [NetworkServer] Peer 1100001131938ff has sent rpc_notify_lobby_joined
16:14:36.898 [Lua] [PSM] Peer 1100001131938ff joined. Want to use profile index "3" and join party "0"
16:14:36.898 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001131938ff, connection_key=0)
16:14:36.898 [Lua] Sync dynamic to client:
16:14:36.984 [Lua] ### Received rpc_level_load_started
16:14:36.984 [Lua] #### Has state machine: true, peer_id: 1100001131938ff, level_session_id: 572827072
16:14:36.984 [Lua] player (1100001131938ff,1) was put into party 0
16:14:36.984 [Lua] [ProfileSynchronizer] Peer 1100001131938ff entered session
16:14:36.984 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001131938ff
16:14:36.984 [Lua] Mechanism says: a client has initialized the mechanism! 1100001131938ff
16:14:36.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
16:14:36.998 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
16:14:36.998 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
16:14:37.009 [Lua] ### Received rpc_level_loaded
16:14:37.009 [Lua] #### Has state machine: true, peer_id: 1100001131938ff, level_id: 129
16:14:37.033 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
16:14:37.033 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
16:14:37.034 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:14:37.104 [SteamVoipClient] select_out(1100001131938ff, on)
16:14:37.125 [EACServer] [18:14:37:124][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001131938FF Session: 1 Status: Client Authenticated Message: Client authenticated.
16:14:37.126 [EAC] Peer 1100001131938ff switched EAC state to ClientAuthenticatedLocal
16:14:37.126 [SteamVoipClient] select_out(1100001131938ff, on)
16:14:37.126 [SteamVoipClient] select_in(1100001131938ff, on)
16:14:37.126 [SteamVoipClient] select_out(1100001131938ff, off)
16:14:37.295 [EACServer] [18:14:37:294][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001131938FF.
16:14:37.331 [Lua] GOT approve_channel 9 11000010292e6c9 1860000019515a4
16:14:37.332 [EAC] EAC server has client 11000010292e6c9 and channel 9 (and owner 11000010292e6c9)
16:14:37.332 [EACServer] [18:14:37:332][Windows][EAC Server] [Info][RegisterClient] Client: 011000010292E6C9 PlayerGUID: 76561198003447497 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003447497 PlayerName: MARIVS OPTIMVS MAXIMVS
16:14:37.332 [Lua] Client with peer_id 11000010292e6c9 got APPROVED by server
16:14:37.333 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010292e6c9'
16:14:37.333 [Lua] [ChatManager][1]System: MARIVS OPTIMVS MAXIMVS is joining the game
16:14:37.333 [Lua] [NetworkServer] Peer 11000010292e6c9 joined server lobby.
16:14:37.333 [Lua] [NetworkServer] Creating peer info.
16:14:37.333 [Lua] [PeerSM] 11000010292e6c9 :: on_enter Connecting
16:14:37.344 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:14:37.344 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:14:37.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
16:14:37.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
16:14:37.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
16:14:37.367 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
16:14:37.393 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
16:14:37.393 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
16:14:37.393 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:14:37.443 [Lua] [NetworkServer] Peer 11000010292e6c9 has sent rpc_notify_lobby_joined
16:14:37.443 [Lua] [PSM] Peer 11000010292e6c9 joined. Want to use profile index "1" and join party "0"
16:14:37.443 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010292e6c9, connection_key=1)
16:14:37.443 [Lua] Sync dynamic to client:
16:14:37.483 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:14:37.483 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:14:37.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
16:14:37.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
16:14:37.510 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
16:14:37.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
16:14:37.521 [Lua] ### Received rpc_level_load_started
16:14:37.521 [Lua] #### Has state machine: true, peer_id: 11000010292e6c9, level_session_id: 572827072
16:14:37.521 [Lua] player (11000010292e6c9,1) was put into party 0
16:14:37.521 [Lua] [ProfileSynchronizer] Peer 11000010292e6c9 entered session
16:14:37.521 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010292e6c9
16:14:37.521 [Lua] Mechanism says: a client has initialized the mechanism! 11000010292e6c9
16:14:37.558 [Lua] ### Received rpc_level_loaded
16:14:37.558 [Lua] #### Has state machine: true, peer_id: 11000010292e6c9, level_id: 129
16:14:37.573 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
16:14:37.573 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
16:14:37.573 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
16:14:37.596 [EACServer] [18:14:37:596][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001131938FF
16:14:37.596 [EACServer] [18:14:37:596][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001131938FF Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
16:14:37.617 [EAC] Peer 1100001131938ff switched EAC state to ClientAuthenticatedRemote
16:14:37.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
16:14:37.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
16:14:37.627 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
16:14:37.652 [SteamVoipClient] select_out(11000010292e6c9, on)
16:14:37.667 [SteamVoipClient] select_out(11000010292e6c9, on)
16:14:37.667 [SteamVoipClient] select_in(11000010292e6c9, on)
16:14:37.667 [SteamVoipClient] select_out(11000010292e6c9, off)
16:14:37.726 [EACServer] [18:14:37:726][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010292E6C9 Session: 2 Status: Client Authenticated Message: Client authenticated.
16:14:37.728 [EAC] Peer 11000010292e6c9 switched EAC state to ClientAuthenticatedLocal
16:14:37.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
16:14:37.872 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
16:14:37.872 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
16:14:37.897 [EACServer] [18:14:37:896][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010292E6C9.
16:14:37.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
16:14:37.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
16:14:37.935 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
16:14:38.063 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
16:14:38.063 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
16:14:38.064 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
16:14:38.113 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
16:14:38.113 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
16:14:38.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
16:14:38.178 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
16:14:38.178 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
16:14:38.178 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:14:38.198 [EACServer] [18:14:38:198][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010292E6C9
16:14:38.198 [EACServer] [18:14:38:198][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010292E6C9 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
16:14:38.202 [EAC] Peer 11000010292e6c9 switched EAC state to ClientAuthenticatedRemote
16:14:38.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:14:38.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:14:38.202 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
16:14:38.304 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
16:14:38.304 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
16:14:38.305 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
16:14:38.631 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
16:14:38.631 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
16:14:38.631 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
16:14:38.653 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
16:14:38.653 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
16:14:38.653 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
16:14:38.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
16:14:38.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
16:14:38.719 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
16:14:38.754 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
16:14:38.754 [Lua] [PackageManager] Force_load: wwise/crossbow
16:14:38.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
16:14:38.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
16:14:38.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
16:14:38.825 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
16:14:38.862 [Lua] Set lobby begin:
16:14:38.862 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:38.862 [Lua] Lobby data unique_server_name = Duux
16:14:38.862 [Lua] Lobby data difficulty_tweak = 10
16:14:38.862 [Lua] Lobby data host = 11000010c95d687
16:14:38.862 [Lua] Lobby data matchmaking_type = 3
16:14:38.863 [Lua] Lobby data is_private = true
16:14:38.863 [Lua] Lobby data difficulty = cataclysm
16:14:38.863 [Lua] Lobby data player_slot_1 = 0:0
16:14:38.863 [Lua] Lobby data mechanism = deus
16:14:38.863 [Lua] Lobby data player_slot_4 = 0:0
16:14:38.863 [Lua] Lobby data num_players = 3
16:14:38.863 [Lua] Lobby data matchmaking = true
16:14:38.863 [Lua] Lobby data player_slot_2 = 0:0
16:14:38.863 [Lua] Lobby data country_code = DE
16:14:38.863 [Lua] Lobby data power_level = 815
16:14:38.863 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:14:38.863 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:38.863 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:38.863 [Lua] Lobby data player_slot_3 = 0:0
16:14:38.863 [Lua] Lobby data eac_authorized = true
16:14:38.863 [Lua] Set lobby end.
16:14:38.907 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
16:14:38.907 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
16:14:38.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
16:14:38.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
16:14:38.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
16:14:38.925 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
16:14:38.935 [Lua] [NetworkServer] Peer 1100001131938ff has sent rpc_post_game_notified
16:14:38.936 [Lua] [PeerSM] 1100001131938ff :: on_exit Connecting
16:14:38.936 [Lua] [PeerSM] 1100001131938ff :: on_enter Loading
16:14:39.318 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
16:14:39.318 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
16:14:39.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:14:39.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:14:39.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:14:39.347 [Lua] test
16:14:39.347 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010c95d687 2
16:14:39.349 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:14:39.349 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=19
16:14:39.350 [Lua] test
16:14:39.350 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c95d687 3
16:14:39.352 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:14:39.352 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=21
16:14:39.353 [Lua] test
16:14:39.353 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c95d687 4
16:14:39.355 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:14:39.355 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23
16:14:39.356 [Lua] test
16:14:39.356 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 11000010c95d687 5
16:14:39.358 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:14:39.358 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25
16:14:39.358 [Lua] player (11000010c95d687,1) was put into party 1
16:14:39.358 [Lua] [IngamePlayerListUI] - Destroy
16:14:39.358 [Lua] [EquipmentUI] - Destroy
16:14:39.358 [Lua] [AbilityUI] - Destroy
16:14:39.358 [Lua] [GamePadEquipmentUI] - Destroy
16:14:39.358 [Lua] [GamePadAbilityUI] - Destroy
16:14:39.371 [Lua] [GameNetworkManager] destroying game object with go_id=19
16:14:39.372 [Lua] updating bot weapon metadata for weapon: flaming_sword_template_1
16:14:39.372 [Lua] updating bot weapon metadata for weapon: staff_blast_beam_template_1
16:14:39.372 [Lua] updating bot weapon metadata for weapon: one_hand_axe_shield_template_1
16:14:39.372 [Lua] updating bot weapon metadata for weapon: crossbow_template_1
16:14:39.373 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1
16:14:39.373 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1
16:14:39.374 [Lua] PlayerManager:remove_player peer_id=11000010c95d687 2
16:14:39.374 [Lua] [GameNetworkManager] destroying game object with go_id=10
16:14:39.379 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(2.1491, -69.1554, -13), Vector4(0, 0, 0, -1))
16:14:39.382 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.74582999999999999) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:14:39.383 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.74582999999999999) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:14:39.383 [Lua] PlayerManager:assign_unit_ownership Duux 11000010c95d687 1
16:14:39.383 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27
16:14:39.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
16:14:39.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem, async-read,
16:14:39.413 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
16:14:39.413 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
16:14:39.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
16:14:39.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
16:14:39.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
16:14:39.542 [Lua] [NetworkServer] Peer 11000010292e6c9 has sent rpc_post_game_notified
16:14:39.543 [Lua] [PeerSM] 11000010292e6c9 :: on_exit Connecting
16:14:39.543 [Lua] [PeerSM] 11000010292e6c9 :: on_enter Loading
16:14:39.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
16:14:39.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
16:14:39.968 [Lua] StateInGameRunning:_game_actually_starts()
16:14:39.969 [Lua] #################################################################################################################
16:14:39.969 [Lua] [Loading Time]: 00:00:15 [Transition]: arena_citadel_khorne_path1-arena_citadel_khorne_path1 [Members joined]: 2 [Members Left]: 0 [Is Server]: true
16:14:39.969 [Lua] #################################################################################################################
16:14:39.969 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30
16:14:39.994 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30
16:14:40.478 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 0000000009F26C30; initialize = false; widgets_by_name = table: 000000000D22B2F0; hero_name = "witch_hunter"; career_index = 1; profile_index = 1; profile = table: 00000000033E3250; career_settings = table: 000000000128DF10; start_index = 0; tree = table: 0000000001BBBEA0; talents = nil; all_talents = table: 0000000001B65440; i = 1; widget = table: 000000000118E940; content = table: 0000000001191E60; style = table: 00000000001A08B0
[3] self = table: 0000000009F26C30; hero_name = "witch_hunter"; career_index = 1; selected_talents = nil
[4] self = table: 000000000BC4B9F0; profiles = table: 00000000033E31F0; profile_synchronizer = table: 000000001A3D8840; players = table: 000000001187ABF0; working_area_x_offset = -250; i = 1; player_data = table: 000000000D18A310; loadout_display = table: 0000000009F26C30; player = table: 000000000CD73020; player_unit = [Unit \'#ID[603456073f7ec0ee]\']; inventory_extn = table: 00000000006D5900; attachment_extn = table: 0000000003966120; is_human = false; item_custom_data = nil; selected_talents = nil
[6] mod = table: 0000000004B3DE70; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 00000000122400B0; safe_hooks = table: 0000000004B4E460; i = 1
[9] self = table: 000000000BC4B9F0; dt = 0.02255692332983017; game_session = [GameSession]; player_manager = table: 0000000002E5C860; update_widgets = true; players = table: 000000001187ABF0; num_players = 0; removed_players = 0; human_and_bot_players = table: 0000000002852C60
[10] self = table: 000000000BC4B9F0; dt = 0.02255692332983017; input_manager = table: 0000000003D5D400; in_fade_active = true; input_service = table: 000000000FC724F0; is_matchmaking = nil
[11] self = table: 000000000231BD60; dt = 0.02255692332983017; t = 389.00756440113764; peer_id = "11000010c95d687"; player_manager = table: 0000000002E5C860; player = table: 000000000B066A80; currently_visible_components = table: 0000000015F97ED0; components_array = table: 0000000003B10B40; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000BC4B9F0; component_name = "IngamePlayerListUI"
[12] self = table: 00000000117A3930; dt = 0.02255692332983017; t = 389.00756440113764; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000001A3F2370; is_in_inn = nil; input_service = table: 000000000231C1C0; end_screen_active = nil; ingame_hud = table: 000000000231BD60; transition_manager = table: 0000000004A110F0; end_screen = table: 0000000002C3A940
[13] hook_chain = [function]
[14] self = table: 000000000BBF38B0; t = 389.00756440113764; dt = 0.02255692332983017; disable_ingame_ui = nil; ingame_ui = table: 00000000117A3930; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 000000000B206690
[17] world = [World]; dt = 0.02255692332983017; anim_callback = [function]; scene_callback = [function]
[18] self = table: 000000001AE1D340; dt = 0.02255692332983017; t = 380.49785440391861; _ = 2; world = [World]
[19] self = table: 0000000000094ED0; real_world_dt = 0.02255692332983017; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.02255692332983017; t = 380.49785440391861
[20] dt = 0.02255692332983017
[2] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 1; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "witch_hunter"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[3] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 1; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "witch_hunter"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[4] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000016A591E0; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; ui_top_renderer = table: 0000000019072C70; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[9] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000016A591E0; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; ui_top_renderer = table: 0000000019072C70; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[10] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000016A591E0; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; ui_top_renderer = table: 0000000019072C70; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[11] _definitions = table: 0000000016028C50; _currently_visible_components = table: 0000000015F97ED0; _parent = table: 00000000117A3930; _components = table: 00000000117D8C00; _current_group_name = "alive"; _ingame_ui_context = table: 00000000117A35F0; _components_hud_scale_lookup = table: 00000000070097F0; _crosshair_position_y = false; _components_array = table: 0000000003B10B40; _update_post_visibility = false; _component_list = table: 00000000117D78A0; _is_own_player_dead = false; _scale_modified = false; _components_array_id_lookup = table: 00000000028BDC70; _peer_id = "11000010c95d687"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 000000001AE1D340; ingame_hud = table: 000000000231BD60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000190730D0; telemetry_time_view_enter = 0; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; blocked_transitions = table: 000000001ACB0F70; motd_ui = table: 0000000001EC5630; cutscene_system = table: 000000000AF69440; text_popup_ui = table: 00000000119981A0; local_player_id = 1; unlock_manager = table: 00000000002B31F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002C3A940; ui_top_renderer = table: 0000000019072C70; camera_manager = table: 0000000002C7DA20; _profile_requester = table: 000000000BA21F70; hotkey_mapping = table: 000000001ACAFE90; ingame_ui_context = table: 00000000117A35F0; views = table: 000000001A3F2370; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 000000000B066A80; weave_onboarding = table: 0000000002C3BC60; popup_handler = table: 0000000011997CF0; peer_id = "11000010c95d687"; network_event_delegate = table: 0000000016BD3550;
[14] world_name = "level_world"; network_server = table: 000000000BB0B790; _t = 388.98500747780781; parent = table: 0000000003D5CC80; _booted_eac_untrusted = false; statistics_db = table: 0000000003D5CF00; is_server = true; _network_options = table: 0000000018CB9B30; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000C962C20; profile_synchronizer = table: 000000001A3D8840; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000C962BF0; player = table: 000000000B066A80; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 00000000117A3930; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 0000000000F03090; ingame_ui_context = table: 00000000117A35F0; _game_started_current_frame = false; input_manager = table: 0000000003D5D400; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 000000001A01A9B0; viewport_name = "player_1"; network_event_delegate = table: 0000000016BD3550;
[18] locked = true; _scene_update_callbacks = table: 0000000002546CA0; _worlds = table: 000000001AE1D370; _update_queue = table: 0000000003D5CB40; _disabled_worlds = table: 000000001AE1D3A0; _wwise_worlds = table: 0000000002546D00; _queued_worlds_to_release = table: 0000000002546CD0; _anim_update_callbacks = table: 000000001AE1D4A0;
[19] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004B26280; startup_timer = 4.2751287838909775; has_booted = true; loading_context = table: 0000000003D5C960;
16:14:40.478 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
16:14:40.741 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30
16:14:40.741 [Lua] Commit load time data
16:14:44.014 [Lua] privat: false
16:14:44.014 [Save] Saving `save_data`
16:14:44.014 [Lua] Set lobby begin:
16:14:44.014 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:44.014 [Lua] Lobby data unique_server_name = Duux
16:14:44.014 [Lua] Lobby data difficulty_tweak = 10
16:14:44.014 [Lua] Lobby data host = 11000010c95d687
16:14:44.014 [Lua] Lobby data matchmaking_type = 3
16:14:44.014 [Lua] Lobby data is_private = false
16:14:44.014 [Lua] Lobby data difficulty = cataclysm
16:14:44.015 [Lua] Lobby data player_slot_1 = 0:0
16:14:44.015 [Lua] Lobby data mechanism = deus
16:14:44.015 [Lua] Lobby data player_slot_4 = 0:0
16:14:44.015 [Lua] Lobby data num_players = 3
16:14:44.015 [Lua] Lobby data matchmaking = true
16:14:44.015 [Lua] Lobby data player_slot_2 = 0:0
16:14:44.015 [Lua] Lobby data country_code = DE
16:14:44.015 [Lua] Lobby data power_level = 815
16:14:44.015 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:14:44.015 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:44.015 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:44.015 [Lua] Lobby data player_slot_3 = 0:0
16:14:44.015 [Lua] Lobby data eac_authorized = true
16:14:44.015 [Lua] Set lobby end.
16:14:44.015 [Lua] Set lobby begin:
16:14:44.015 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:44.015 [Lua] Lobby data unique_server_name = Duux
16:14:44.015 [Lua] Lobby data difficulty_tweak = 10
16:14:44.015 [Lua] Lobby data host = 11000010c95d687
16:14:44.015 [Lua] Lobby data matchmaking_type = 3
16:14:44.015 [Lua] Lobby data is_private = false
16:14:44.015 [Lua] Lobby data difficulty = cataclysm
16:14:44.015 [Lua] Lobby data player_slot_1 = 0:0
16:14:44.015 [Lua] Lobby data mechanism = deus
16:14:44.016 [Lua] Lobby data player_slot_4 = 0:0
16:14:44.016 [Lua] Lobby data num_players = 3
16:14:44.016 [Lua] Lobby data matchmaking = true
16:14:44.016 [Lua] Lobby data player_slot_2 = 0:0
16:14:44.016 [Lua] Lobby data country_code = DE
16:14:44.016 [Lua] Lobby data power_level = 815
16:14:44.016 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:14:44.016 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:44.016 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:44.016 [Lua] Lobby data player_slot_3 = 0:0
16:14:44.016 [Lua] Lobby data eac_authorized = true
16:14:44.016 [Lua] Set lobby end.
16:14:44.016 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
16:14:44.021 [Save] Save done
16:14:44.031 [Lua] [IngamePlayerWiew] - settings saved
16:14:46.654 [Lua] privat: true
16:14:46.655 [Save] Saving `save_data`
16:14:46.655 [Lua] Set lobby begin:
16:14:46.655 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:46.655 [Lua] Lobby data unique_server_name = Duux
16:14:46.655 [Lua] Lobby data difficulty_tweak = 10
16:14:46.655 [Lua] Lobby data host = 11000010c95d687
16:14:46.655 [Lua] Lobby data matchmaking_type = 3
16:14:46.655 [Lua] Lobby data is_private = true
16:14:46.655 [Lua] Lobby data difficulty = cataclysm
16:14:46.655 [Lua] Lobby data player_slot_1 = 0:0
16:14:46.655 [Lua] Lobby data mechanism = deus
16:14:46.655 [Lua] Lobby data player_slot_4 = 0:0
16:14:46.655 [Lua] Lobby data num_players = 3
16:14:46.655 [Lua] Lobby data matchmaking = true
16:14:46.655 [Lua] Lobby data player_slot_2 = 0:0
16:14:46.655 [Lua] Lobby data country_code = DE
16:14:46.656 [Lua] Lobby data power_level = 815
16:14:46.656 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:14:46.656 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:46.656 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:46.656 [Lua] Lobby data player_slot_3 = 0:0
16:14:46.656 [Lua] Lobby data eac_authorized = true
16:14:46.656 [Lua] Set lobby end.
16:14:46.656 [Lua] Set lobby begin:
16:14:46.656 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:46.656 [Lua] Lobby data unique_server_name = Duux
16:14:46.656 [Lua] Lobby data difficulty_tweak = 10
16:14:46.656 [Lua] Lobby data host = 11000010c95d687
16:14:46.656 [Lua] Lobby data matchmaking_type = 3
16:14:46.656 [Lua] Lobby data is_private = true
16:14:46.656 [Lua] Lobby data difficulty = cataclysm
16:14:46.656 [Lua] Lobby data player_slot_1 = 0:0
16:14:46.656 [Lua] Lobby data mechanism = deus
16:14:46.656 [Lua] Lobby data player_slot_4 = 0:0
16:14:46.657 [Lua] Lobby data num_players = 3
16:14:46.657 [Lua] Lobby data matchmaking = false
16:14:46.657 [Lua] Lobby data player_slot_2 = 0:0
16:14:46.657 [Lua] Lobby data country_code = DE
16:14:46.657 [Lua] Lobby data power_level = 815
16:14:46.657 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:14:46.657 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:46.657 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:46.657 [Lua] Lobby data player_slot_3 = 0:0
16:14:46.657 [Lua] Lobby data eac_authorized = true
16:14:46.657 [Lua] Set lobby end.
16:14:46.657 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
16:14:46.657 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:14:46.661 [Save] Save done
16:14:46.671 [Lua] [IngamePlayerWiew] - settings saved
16:14:47.215 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001131938ff, connection_key=0)
16:14:47.215 [Lua] [PeerSM] 1100001131938ff :: on_exit Loading
16:14:47.215 [Lua] [PeerSM] 1100001131938ff :: on_enter LoadingProfilePackages
16:14:47.237 [Lua] [PeerSM] 1100001131938ff :: on_exit LoadingProfilePackages
16:14:47.237 [Lua] [PeerSM] 1100001131938ff :: on_enter WaitingForEnterGame
16:14:48.649 [Lua] [PeerSM] 1100001131938ff :: on_exit WaitingForEnterGame
16:14:48.649 [Lua] [PeerSM] 1100001131938ff :: on_enter WaitingForGameObjectSync
16:14:48.660 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001131938ff
16:14:48.663 [Lua] Breedfreezer (server) starting a hot join sync
16:14:48.663 [Lua] packing 0 units of breed chaos_marauder
16:14:48.663 [Lua] packing 0 units of breed skaven_clan_rat
16:14:48.663 [Lua] packing 0 units of breed skaven_storm_vermin
16:14:48.663 [Lua] packing 0 units of breed skaven_slave
16:14:48.663 [Lua] packing 0 units of breed chaos_fanatic
16:14:48.663 [Lua] packing 0 units of breed beastmen_ungor_archer
16:14:48.663 [Lua] packing 0 units of breed chaos_raider
16:14:48.663 [Lua] packing 0 units of breed chaos_warrior
16:14:48.663 [Lua] packing 0 units of breed chaos_berzerker
16:14:48.663 [Lua] packing 0 units of breed beastmen_bestigor
16:14:48.663 [Lua] packing 0 units of breed beastmen_ungor
16:14:48.663 [Lua] packing 0 units of breed skaven_plague_monk
16:14:48.663 [Lua] packing 0 units of breed beastmen_gor
16:14:48.663 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:14:48.663 [Lua]
16:14:48.663 [Lua] [1] = 1 (number)
16:14:48.663 [Lua] [2] = 0 (number)
16:14:48.663 [Lua] [3] = 1 (number)
16:14:48.663 [Lua] [4] = 0 (number)
16:14:48.663 [Lua] [5] = 1 (number)
16:14:48.663 [Lua] [6] = 0 (number)
16:14:48.663 [Lua] [7] = 1 (number)
16:14:48.663 [Lua] [8] = 0 (number)
16:14:48.663 [Lua] [9] = 1 (number)
16:14:48.663 [Lua] [10] = 0 (number)
16:14:48.663 [Lua] [11] = 1 (number)
16:14:48.663 [Lua] [12] = 0 (number)
16:14:48.663 [Lua] [13] = 1 (number)
16:14:48.663 [Lua] [14] = 0 (number)
16:14:48.663 [Lua] [15] = 1 (number)
16:14:48.663 [Lua] [16] = 0 (number)
16:14:48.663 [Lua] [17] = 1 (number)
16:14:48.663 [Lua] [18] = 0 (number)
16:14:48.663 [Lua] [19] = 1 (number)
16:14:48.663 [Lua] [20] = 0 (number)
16:14:48.663 [Lua] [21] = 1 (number)
16:14:48.663 [Lua] [22] = 0 (number)
16:14:48.663 [Lua] [23] = 1 (number)
16:14:48.663 [Lua] [24] = 0 (number)
16:14:48.663 [Lua] [25] = 1 (number)
16:14:48.663 [Lua] [26] = 0 (number)
16:14:48.663 [Lua]
16:14:48.663 [Lua]
16:14:48.663 [Lua]
16:14:48.664 [Lua] PlayerManager:add_remote_player 1100001131938ff
16:14:48.664 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
16:14:48.664 [Lua] RemotePlayer:create_game_object( ) 28
16:14:48.679 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001131938ff
16:14:48.679 [Lua] Set lobby begin:
16:14:48.679 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:48.680 [Lua] Lobby data unique_server_name = Duux
16:14:48.680 [Lua] Lobby data difficulty_tweak = 10
16:14:48.680 [Lua] Lobby data host = 11000010c95d687
16:14:48.680 [Lua] Lobby data matchmaking_type = 3
16:14:48.680 [Lua] Lobby data is_private = true
16:14:48.680 [Lua] Lobby data difficulty = cataclysm
16:14:48.680 [Lua] Lobby data player_slot_1 = 0:0
16:14:48.680 [Lua] Lobby data mechanism = deus
16:14:48.680 [Lua] Lobby data player_slot_4 = 0:0
16:14:48.680 [Lua] Lobby data num_players = 3
16:14:48.680 [Lua] Lobby data matchmaking = false
16:14:48.680 [Lua] Lobby data player_slot_2 = 0:0
16:14:48.680 [Lua] Lobby data country_code = DE
16:14:48.680 [Lua] Lobby data power_level = 815
16:14:48.680 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:14:48.680 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:48.680 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:48.680 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:14:48.681 [Lua] Lobby data eac_authorized = true
16:14:48.681 [Lua] Set lobby end.
16:14:48.681 [Lua] [ProfileSynchronizer] Assigning peer(1100001131938ff:1) to profile(3) career(1)
16:14:48.681 [Lua] [PeerSM] 1100001131938ff :: on_exit WaitingForGameObjectSync
16:14:48.681 [Lua] [PeerSM] 1100001131938ff :: on_enter WaitingForPlayers
16:14:48.905 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001131938ff go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:14:48.905 [Lua] Adding player sync data to peer=1100001131938ff local_player_id=1
16:14:48.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:14:48.906 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
16:14:48.906 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, ProfileSynchronizer, async-read,
16:14:48.906 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read,
16:14:48.906 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer, async-read,
16:14:48.906 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
16:14:48.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:14:48.924 [Lua] Set lobby begin:
16:14:48.924 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:48.924 [Lua] Lobby data unique_server_name = Duux
16:14:48.924 [Lua] Lobby data difficulty_tweak = 10
16:14:48.924 [Lua] Lobby data host = 11000010c95d687
16:14:48.924 [Lua] Lobby data matchmaking_type = 3
16:14:48.924 [Lua] Lobby data is_private = true
16:14:48.924 [Lua] Lobby data difficulty = cataclysm
16:14:48.924 [Lua] Lobby data player_slot_1 = 0:0
16:14:48.924 [Lua] Lobby data mechanism = deus
16:14:48.924 [Lua] Lobby data player_slot_4 = 0:0
16:14:48.924 [Lua] Lobby data num_players = 3
16:14:48.924 [Lua] Lobby data matchmaking = false
16:14:48.924 [Lua] Lobby data player_slot_2 = 0:0
16:14:48.924 [Lua] Lobby data country_code = DE
16:14:48.924 [Lua] Lobby data power_level = 407
16:14:48.924 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:14:48.925 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:48.925 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:48.925 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:14:48.925 [Lua] Lobby data eac_authorized = true
16:14:48.925 [Lua] Set lobby end.
16:14:48.953 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
16:14:48.953 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
16:14:48.953 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
16:14:49.380 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
16:14:49.380 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
16:14:49.380 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
16:14:49.410 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
16:14:49.410 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
16:14:49.411 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
16:14:49.438 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
16:14:49.438 [Lua] [PackageManager] Force_load: wwise/steampistol
16:14:49.438 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
16:14:49.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
16:14:49.539 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
16:14:49.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
16:14:49.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
16:14:49.660 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
16:14:49.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
16:14:49.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
16:14:49.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
16:14:49.861 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010292e6c9, connection_key=1)
16:14:49.862 [Lua] [PeerSM] 11000010292e6c9 :: on_exit Loading
16:14:49.862 [Lua] [PeerSM] 11000010292e6c9 :: on_enter LoadingProfilePackages
16:14:51.171 [Lua] [PeerSM] 11000010292e6c9 :: on_exit LoadingProfilePackages
16:14:51.171 [Lua] [PeerSM] 11000010292e6c9 :: on_enter WaitingForEnterGame
16:14:52.039 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 0000000009F26C30; initialize = false; widgets_by_name = table: 000000000D22B2F0; hero_name = "witch_hunter"; career_index = 1; profile_index = 1; profile = table: 00000000033E3250; career_settings = table: 000000000128DF10; start_index = 0; tree = table: 0000000001BBBEA0; talents = nil; all_talents = table: 0000000001B65440; i = 1; widget = table: 000000000118E940; content = table: 0000000001191E60; style = table: 00000000001A08B0
[3] self = table: 0000000009F26C30; hero_name = "witch_hunter"; career_index = 1; selected_talents = nil
[4] self = table: 000000000BC4B9F0; profiles = table: 00000000033E31F0; profile_synchronizer = table: 000000001A3D8840; players = table: 000000001187ABF0; working_area_x_offset = -250; i = 1; player_data = table: 000000000D18A310; loadout_display = table: 0000000009F26C30; player = table: 000000000CD73020; player_unit = [Unit \'#ID[603456073f7ec0ee]\']; inventory_extn = table: 00000000006D5900; attachment_extn = table: 0000000003966120; is_human = false; item_custom_data = nil; selected_talents = nil
[6] mod = table: 0000000004B3DE70; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 0000000001050E90; safe_hooks = table: 0000000004B4E460; i = 1
[9] self = table: 000000000BC4B9F0; dt = 0.019626222550868988; game_session = [GameSession]; player_manager = table: 0000000002E5C860; update_widgets = true; players = table: 000000001187ABF0; num_players = 4; removed_players = 0; human_and_bot_players = table: 0000000002852C60
[10] self = table: 000000000BC4B9F0; dt = 0.019626222550868988; input_manager = table: 0000000003D5D400; in_fade_active = false; input_service = table: 000000000FC724F0; is_matchmaking = nil
[11] self = table: 000000000231BD60; dt = 0.019626222550868988; t = 400.42623579862993; peer_id = "11000010c95d687"; player_manager = table: 0000000002E5C860; player = table: 000000000B066A80; currently_visible_components = table: 0000000015F97ED0; components_array = table: 0000000003B10B40; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000BC4B9F0; component_name = "IngamePlayerListUI"
[12] self = table: 00000000117A3930; dt = 0.019626222550868988; t = 400.42623579862993; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000001A3F2370; is_in_inn = nil; input_service = table: 000000000231C1C0; end_screen_active = nil; ingame_hud = table: 000000000231BD60; transition_manager = table: 0000000004A110F0; end_screen = table: 0000000002C3A940
[13] hook_chain = [function]
[14] self = table: 000000000BBF38B0; t = 400.42623579862993; dt = 0.019626222550868988; disable_ingame_ui = nil; ingame_ui = table: 00000000117A3930; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 000000000B206690
[17] world = [World]; dt = 0.019626222550868988; anim_callback = [function]; scene_callback = [function]
[18] self = table: 000000001AE1D340; dt = 0.019626222550868988; t = 391.9165258014109; _ = 2; world = [World]
[19] self = table: 0000000000094ED0; real_world_dt = 0.019626222550868988; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.019626222550868988; t = 391.9165258014109
[20] dt = 0.019626222550868988
[2] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 1; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "witch_hunter"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[3] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 1; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "witch_hunter"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[4] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000001BAB340; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 5; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[9] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000001BAB340; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 5; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[10] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000001BAB340; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 5; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[11] _definitions = table: 0000000016028C50; _currently_visible_components = table: 0000000015F97ED0; _parent = table: 00000000117A3930; _components = table: 00000000117D8C00; _current_group_name = "alive"; _ingame_ui_context = table: 00000000117A35F0; _components_hud_scale_lookup = table: 00000000070097F0; _crosshair_position_y = false; _components_array = table: 0000000003B10B40; _update_post_visibility = false; _component_list = table: 00000000117D78A0; _is_own_player_dead = false; _scale_modified = false; _components_array_id_lookup = table: 00000000028BDC70; _peer_id = "11000010c95d687"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 000000001AE1D340; ingame_hud = table: 000000000231BD60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000190730D0; telemetry_time_view_enter = 0; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; blocked_transitions = table: 000000001ACB0F70; motd_ui = table: 0000000001EC5630; cutscene_system = table: 000000000AF69440; text_popup_ui = table: 00000000119981A0; local_player_id = 1; unlock_manager = table: 00000000002B31F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002C3A940; ui_top_renderer = table: 0000000019072C70; camera_manager = table: 0000000002C7DA20; _profile_requester = table: 000000000BA21F70; hotkey_mapping = table: 000000001ACAFE90; ingame_ui_context = table: 00000000117A35F0; views = table: 000000001A3F2370; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 000000000B066A80; weave_onboarding = table: 0000000002C3BC60; popup_handler = table: 0000000011997CF0; peer_id = "11000010c95d687"; network_event_delegate = table: 0000000016BD3550;
[14] world_name = "level_world"; network_server = table: 000000000BB0B790; _t = 400.40660957607906; parent = table: 0000000003D5CC80; _booted_eac_untrusted = false; statistics_db = table: 0000000003D5CF00; is_server = true; _network_options = table: 0000000018CB9B30; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000C962C20; profile_synchronizer = table: 000000001A3D8840; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000C962BF0; player = table: 000000000B066A80; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 00000000117A3930; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 0000000000F03090; ingame_ui_context = table: 00000000117A35F0; _game_started_current_frame = false; input_manager = table: 0000000003D5D400; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 000000001A01A9B0; viewport_name = "player_1"; network_event_delegate = table: 0000000016BD3550;
[18] locked = true; _scene_update_callbacks = table: 0000000002546CA0; _worlds = table: 000000001AE1D370; _update_queue = table: 0000000003D5CB40; _disabled_worlds = table: 000000001AE1D3A0; _wwise_worlds = table: 0000000002546D00; _queued_worlds_to_release = table: 0000000002546CD0; _anim_update_callbacks = table: 000000001AE1D4A0;
[19] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004B26280; startup_timer = 4.2751287838909775; has_booted = true; loading_context = table: 0000000003D5C960;
16:14:52.039 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
16:14:52.791 [Lua] [PeerSM] 11000010292e6c9 :: on_exit WaitingForEnterGame
16:14:52.791 [Lua] [PeerSM] 11000010292e6c9 :: on_enter WaitingForGameObjectSync
16:14:52.799 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010292e6c9
16:14:52.805 [Lua] Breedfreezer (server) starting a hot join sync
16:14:52.805 [Lua] packing 0 units of breed chaos_marauder
16:14:52.805 [Lua] packing 0 units of breed skaven_clan_rat
16:14:52.805 [Lua] packing 0 units of breed skaven_storm_vermin
16:14:52.805 [Lua] packing 0 units of breed skaven_slave
16:14:52.805 [Lua] packing 0 units of breed chaos_fanatic
16:14:52.805 [Lua] packing 0 units of breed beastmen_ungor_archer
16:14:52.805 [Lua] packing 0 units of breed chaos_raider
16:14:52.805 [Lua] packing 0 units of breed chaos_warrior
16:14:52.805 [Lua] packing 0 units of breed chaos_berzerker
16:14:52.805 [Lua] packing 0 units of breed beastmen_bestigor
16:14:52.805 [Lua] packing 0 units of breed beastmen_ungor
16:14:52.805 [Lua] packing 0 units of breed skaven_plague_monk
16:14:52.805 [Lua] packing 0 units of breed beastmen_gor
16:14:52.805 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:14:52.805 [Lua]
16:14:52.805 [Lua] [1] = 1 (number)
16:14:52.805 [Lua] [2] = 0 (number)
16:14:52.805 [Lua] [3] = 1 (number)
16:14:52.805 [Lua] [4] = 0 (number)
16:14:52.805 [Lua] [5] = 1 (number)
16:14:52.805 [Lua] [6] = 0 (number)
16:14:52.805 [Lua] [7] = 1 (number)
16:14:52.805 [Lua] [8] = 0 (number)
16:14:52.805 [Lua] [9] = 1 (number)
16:14:52.805 [Lua] [10] = 0 (number)
16:14:52.805 [Lua] [11] = 1 (number)
16:14:52.805 [Lua] [12] = 0 (number)
16:14:52.805 [Lua] [13] = 1 (number)
16:14:52.805 [Lua] [14] = 0 (number)
16:14:52.805 [Lua] [15] = 1 (number)
16:14:52.805 [Lua] [16] = 0 (number)
16:14:52.805 [Lua] [17] = 1 (number)
16:14:52.805 [Lua] [18] = 0 (number)
16:14:52.805 [Lua] [19] = 1 (number)
16:14:52.805 [Lua] [20] = 0 (number)
16:14:52.805 [Lua] [21] = 1 (number)
16:14:52.805 [Lua] [22] = 0 (number)
16:14:52.805 [Lua] [23] = 1 (number)
16:14:52.805 [Lua] [24] = 0 (number)
16:14:52.805 [Lua] [25] = 1 (number)
16:14:52.805 [Lua] [26] = 0 (number)
16:14:52.805 [Lua]
16:14:52.805 [Lua]
16:14:52.805 [Lua]
16:14:52.805 [Lua] PlayerManager:add_remote_player 11000010292e6c9
16:14:52.805 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
16:14:52.805 [Lua] RemotePlayer:create_game_object( ) 29
16:14:52.823 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010292e6c9
16:14:52.823 [Lua] Set lobby begin:
16:14:52.823 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:52.823 [Lua] Lobby data unique_server_name = Duux
16:14:52.823 [Lua] Lobby data difficulty_tweak = 10
16:14:52.823 [Lua] Lobby data host = 11000010c95d687
16:14:52.823 [Lua] Lobby data matchmaking_type = 3
16:14:52.823 [Lua] Lobby data is_private = true
16:14:52.823 [Lua] Lobby data difficulty = cataclysm
16:14:52.823 [Lua] Lobby data player_slot_1 = 11000010292e6c9:1
16:14:52.823 [Lua] Lobby data mechanism = deus
16:14:52.823 [Lua] Lobby data player_slot_4 = 0:0
16:14:52.823 [Lua] Lobby data num_players = 3
16:14:52.823 [Lua] Lobby data matchmaking = false
16:14:52.823 [Lua] Lobby data player_slot_2 = 0:0
16:14:52.824 [Lua] Lobby data country_code = DE
16:14:52.824 [Lua] Lobby data power_level = 407
16:14:52.824 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:14:52.824 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:52.824 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:52.824 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:14:52.824 [Lua] Lobby data eac_authorized = true
16:14:52.824 [Lua] Set lobby end.
16:14:52.824 [Lua] [ProfileSynchronizer] Assigning peer(11000010292e6c9:1) to profile(1) career(1)
16:14:52.824 [Lua] [PeerSM] 11000010292e6c9 :: on_exit WaitingForGameObjectSync
16:14:52.824 [Lua] [PeerSM] 11000010292e6c9 :: on_enter WaitingForPlayers
16:14:52.824 [Lua] [PeerSM] 1100001131938ff :: on_exit WaitingForPlayers
16:14:52.824 [Lua] [PeerSM] 1100001131938ff :: on_enter InGame
16:14:52.833 [Lua] [PeerSM] 11000010292e6c9 :: on_exit WaitingForPlayers
16:14:52.833 [Lua] [PeerSM] 11000010292e6c9 :: on_enter InGame
16:14:53.129 [Lua] [MOD][VMF][INFO] Added 11000010292e6c9 to the VMF users list.
16:14:53.129 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010292e6c9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:14:53.129 [Lua] Adding player sync data to peer=11000010292e6c9 local_player_id=1
16:14:53.130 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
16:14:53.441 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
16:14:53.441 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
16:14:54.089 [Lua] Set lobby begin:
16:14:54.089 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:54.089 [Lua] Lobby data unique_server_name = Duux
16:14:54.089 [Lua] Lobby data difficulty_tweak = 10
16:14:54.089 [Lua] Lobby data host = 11000010c95d687
16:14:54.089 [Lua] Lobby data matchmaking_type = 3
16:14:54.089 [Lua] Lobby data is_private = true
16:14:54.089 [Lua] Lobby data difficulty = cataclysm
16:14:54.089 [Lua] Lobby data player_slot_1 = 11000010292e6c9:1
16:14:54.089 [Lua] Lobby data mechanism = deus
16:14:54.089 [Lua] Lobby data player_slot_4 = 0:0
16:14:54.089 [Lua] Lobby data num_players = 3
16:14:54.089 [Lua] Lobby data matchmaking = false
16:14:54.089 [Lua] Lobby data player_slot_2 = 0:0
16:14:54.089 [Lua] Lobby data country_code = DE
16:14:54.090 [Lua] Lobby data power_level = 550
16:14:54.090 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:14:54.090 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:54.090 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:54.090 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:14:54.090 [Lua] Lobby data eac_authorized = true
16:14:54.090 [Lua] Set lobby end.
16:14:58.535 [Lua] player (11000010292e6c9,1) was put into party 1
16:14:58.535 [Lua] player (1100001131938ff,1) was put into party 1
16:14:58.550 [Lua] [GameNetworkManager] destroying game object with go_id=21
16:14:58.550 [Lua] [GameNetworkManager] destroying game object with go_id=23
16:14:58.552 [Lua] PlayerManager:remove_player peer_id=11000010c95d687 3
16:14:58.552 [Lua] [GameNetworkManager] destroying game object with go_id=12
16:14:58.552 [Lua] PlayerManager:remove_player peer_id=11000010c95d687 4
16:14:58.552 [Lua] [GameNetworkManager] destroying game object with go_id=14
16:14:58.587 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
16:14:58.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
16:14:58.590 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
16:14:58.591 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer
16:14:58.591 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer
16:14:58.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
16:14:58.592 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer
16:14:58.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer
16:14:58.593 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
16:14:58.593 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
16:14:58.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer
16:14:58.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer
16:14:58.594 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
16:14:58.594 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
16:14:58.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer
16:14:58.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer
16:14:58.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer
16:14:58.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer
16:14:58.597 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer
16:14:58.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer
16:14:58.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer
16:14:58.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, ProfileSynchronizer
16:14:58.696 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001131938ff go_type=player_unit go_created_func_name=game_object_created_player_unit
16:14:58.696 [Lua] [NetworkServer] Peer 1100001131938ff spawned player.
16:14:58.697 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
16:14:58.697 [Lua] PlayerManager:assign_unit_ownership Herr Feng 1100001131938ff 1
16:14:58.698 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.44094)
16:14:59.113 [Lua] Set lobby begin:
16:14:59.113 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:14:59.113 [Lua] Lobby data unique_server_name = Duux
16:14:59.113 [Lua] Lobby data difficulty_tweak = 10
16:14:59.113 [Lua] Lobby data host = 11000010c95d687
16:14:59.113 [Lua] Lobby data matchmaking_type = 3
16:14:59.113 [Lua] Lobby data is_private = true
16:14:59.113 [Lua] Lobby data difficulty = cataclysm
16:14:59.113 [Lua] Lobby data player_slot_1 = 11000010292e6c9:1
16:14:59.113 [Lua] Lobby data mechanism = deus
16:14:59.114 [Lua] Lobby data player_slot_4 = 0:0
16:14:59.114 [Lua] Lobby data num_players = 3
16:14:59.114 [Lua] Lobby data matchmaking = false
16:14:59.114 [Lua] Lobby data player_slot_2 = 0:0
16:14:59.114 [Lua] Lobby data country_code = DE
16:14:59.114 [Lua] Lobby data power_level = 788
16:14:59.114 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:14:59.114 [Lua] Lobby data network_hash = e427448e29bee89d
16:14:59.114 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:14:59.114 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:14:59.114 [Lua] Lobby data eac_authorized = true
16:14:59.114 [Lua] Set lobby end.
16:14:59.654 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
16:14:59.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
16:14:59.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
16:14:59.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
16:14:59.688 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
16:14:59.688 [Lua] [PackageManager] Force_load: wwise/crossbow
16:14:59.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
16:14:59.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
16:14:59.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
16:14:59.726 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:14:59.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:14:59.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:15:01.714 [Lua] [NetworkServer] Changing num_players from 3 to 2
16:15:01.714 [Lua] Players: 2
16:15:01.714 [Lua] Set lobby begin:
16:15:01.714 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:15:01.714 [Lua] Lobby data unique_server_name = Duux
16:15:01.714 [Lua] Lobby data difficulty_tweak = 10
16:15:01.714 [Lua] Lobby data host = 11000010c95d687
16:15:01.714 [Lua] Lobby data matchmaking_type = 3
16:15:01.714 [Lua] Lobby data is_private = true
16:15:01.714 [Lua] Lobby data difficulty = cataclysm
16:15:01.714 [Lua] Lobby data player_slot_1 = 11000010292e6c9:1
16:15:01.714 [Lua] Lobby data mechanism = deus
16:15:01.714 [Lua] Lobby data player_slot_4 = 0:0
16:15:01.715 [Lua] Lobby data num_players = 2
16:15:01.715 [Lua] Lobby data matchmaking = false
16:15:01.715 [Lua] Lobby data player_slot_2 = 0:0
16:15:01.715 [Lua] Lobby data country_code = DE
16:15:01.715 [Lua] Lobby data power_level = 788
16:15:01.715 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:15:01.715 [Lua] Lobby data network_hash = e427448e29bee89d
16:15:01.715 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:15:01.715 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:15:01.715 [Lua] Lobby data eac_authorized = true
16:15:01.715 [Lua] Set lobby end.
16:15:01.715 [Lua] [LobbyMembers] Member left 11000010292e6c9
16:15:02.226 [Handshaker] Lost connection 143 to 11000010292e6c9
16:15:02.227 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010292e6c9'
16:15:03.256 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010292e6c9'
16:15:03.256 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010292e6c9)
16:15:03.256 [Lua] [PeerSM] 11000010292e6c9 :: on_exit InGame
16:15:03.256 [Lua] [PeerSM] 11000010292e6c9 :: on_enter Disconnecting
16:15:03.256 [Lua] [PSM] Disconnecting peer 11000010292e6c9
16:15:03.256 [Lua] [PSM] Disconnected peer 11000010292e6c9 is being removed from session.
16:15:03.256 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010292e6c9
16:15:03.256 [Lua] [MOD][VMF][INFO] Removed 11000010292e6c9 from the VMF users list.
16:15:03.256 [Lua] PlayerManager:remove_player peer_id=11000010292e6c9 1
16:15:03.256 [Lua] [GameNetworkManager] destroying game object with go_id=29
16:15:03.256 [Lua] [ChatManager][1]System: MARIVS OPTIMVS MAXIMVS has left the game
16:15:03.256 [Lua] [PeerSM] 11000010292e6c9 :: on_exit Disconnecting
16:15:03.256 [Lua] [PeerSM] 11000010292e6c9 :: on_enter Disconnected
16:15:03.256 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010292e6c9)
16:15:03.256 [Lua] [ProfileSynchronizer] Peer 11000010292e6c9 left session
16:15:03.256 [Lua] Set lobby begin:
16:15:03.256 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:15:03.256 [Lua] Lobby data unique_server_name = Duux
16:15:03.256 [Lua] Lobby data difficulty_tweak = 10
16:15:03.257 [Lua] Lobby data host = 11000010c95d687
16:15:03.257 [Lua] Lobby data matchmaking_type = 3
16:15:03.257 [Lua] Lobby data is_private = true
16:15:03.257 [Lua] Lobby data difficulty = cataclysm
16:15:03.257 [Lua] Lobby data player_slot_1 = 0:0
16:15:03.257 [Lua] Lobby data mechanism = deus
16:15:03.257 [Lua] Lobby data player_slot_4 = 0:0
16:15:03.257 [Lua] Lobby data num_players = 2
16:15:03.257 [Lua] Lobby data matchmaking = false
16:15:03.257 [Lua] Lobby data player_slot_2 = 0:0
16:15:03.257 [Lua] Lobby data country_code = DE
16:15:03.257 [Lua] Lobby data power_level = 788
16:15:03.257 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:15:03.257 [Lua] Lobby data network_hash = e427448e29bee89d
16:15:03.257 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:15:03.257 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:15:03.257 [Lua] Lobby data eac_authorized = true
16:15:03.258 [Lua] Set lobby end.
16:15:03.258 [EAC] EAC server lost client 11000010292e6c9
16:15:03.258 [EACServer] [18:15:03:257][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010292E6C9 PlayerGUID: 76561198003447497
16:15:03.258 [Lua] LobbyInternal.close_channel lobby: userdata: 0x11919748, channel: 9
16:15:03.258 [SteamVoipClient] select_out(11000010292e6c9, off)
16:15:03.258 [SteamVoipClient] select_in(11000010292e6c9, off)
16:15:03.259 [Lua] player (11000010c95d687,2) was put into party 1
16:15:03.277 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=31
16:15:03.277 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=32
16:15:03.277 [Lua] [ProfileSynchronizer] Assigning peer(11000010c95d687:2) to profile(1) career(1)
16:15:03.287 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
16:15:03.288 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
16:15:03.288 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
16:15:03.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
16:15:03.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read,
16:15:03.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read,
16:15:03.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read,
16:15:03.317 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
16:15:03.345 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
16:15:03.345 [Lua] [PackageManager] Force_load: wwise/pistol
16:15:03.345 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:15:03.700 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:15:03.700 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:15:03.700 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:15:03.817 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:15:03.817 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:15:03.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:15:03.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:15:03.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:15:03.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
16:15:03.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
16:15:03.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
16:15:03.962 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
16:15:04.107 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
16:15:04.107 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
16:15:04.107 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:15:04.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:15:04.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:15:04.175 [Lua] test
16:15:04.175 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c95d687 2
16:15:04.177 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.996) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.97436)
16:15:04.177 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
16:15:04.239 [Lua] Set lobby begin:
16:15:04.239 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:15:04.239 [Lua] Lobby data unique_server_name = Duux
16:15:04.239 [Lua] Lobby data difficulty_tweak = 10
16:15:04.239 [Lua] Lobby data host = 11000010c95d687
16:15:04.239 [Lua] Lobby data matchmaking_type = 3
16:15:04.239 [Lua] Lobby data is_private = true
16:15:04.239 [Lua] Lobby data difficulty = cataclysm
16:15:04.239 [Lua] Lobby data player_slot_1 = 0:0
16:15:04.239 [Lua] Lobby data mechanism = deus
16:15:04.240 [Lua] Lobby data player_slot_4 = 0:0
16:15:04.240 [Lua] Lobby data num_players = 2
16:15:04.240 [Lua] Lobby data matchmaking = false
16:15:04.240 [Lua] Lobby data player_slot_2 = 0:0
16:15:04.240 [Lua] Lobby data country_code = DE
16:15:04.240 [Lua] Lobby data power_level = 825
16:15:04.240 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:15:04.240 [Lua] Lobby data network_hash = e427448e29bee89d
16:15:04.240 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:15:04.240 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:15:04.240 [Lua] Lobby data eac_authorized = true
16:15:04.240 [Lua] Set lobby end.
16:15:04.789 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem
16:15:04.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, DeusChestPreloadSystem
16:15:04.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem
16:15:05.551 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 0000000009F26C30; initialize = false; widgets_by_name = table: 000000000D22B2F0; hero_name = "empire_soldier"; career_index = 4; profile_index = 5; profile = table: 00000000033DF660; career_settings = table: 0000000001286DD0; start_index = 18; tree = table: 0000000001BDE2A0; talents = nil; all_talents = table: 0000000001B8D4D0; i = 1; widget = table: 000000000118E940; content = table: 0000000001191E60; style = table: 00000000001A08B0
[3] self = table: 0000000009F26C30; hero_name = "empire_soldier"; career_index = 4; selected_talents = nil
[4] self = table: 000000000BC4B9F0; profiles = table: 00000000033E31F0; profile_synchronizer = table: 000000001A3D8840; players = table: 000000001187ABF0; working_area_x_offset = -250; i = 1; player_data = table: 0000000016A6E400; loadout_display = table: 0000000009F26C30; player = table: 000000000B066A80; player_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; inventory_extn = table: 000000000C82AC20; attachment_extn = table: 000000000C8C2100; is_human = true; item_custom_data = nil; selected_talents = nil
[6] mod = table: 0000000004B3DE70; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 000000000116E640; safe_hooks = table: 0000000004B4E460; i = 1
[9] self = table: 000000000BC4B9F0; dt = 0.021321045234799385; game_session = [GameSession]; player_manager = table: 0000000002E5C860; update_widgets = true; players = table: 000000001187ABF0; num_players = 5; removed_players = 2; human_and_bot_players = table: 0000000002852C60
[10] self = table: 000000000BC4B9F0; dt = 0.021321045234799385; input_manager = table: 0000000003D5D400; in_fade_active = false; input_service = table: 000000000FC724F0; is_matchmaking = nil
[11] self = table: 000000000231BD60; dt = 0.021321045234799385; t = 413.78843460220378; peer_id = "11000010c95d687"; player_manager = table: 0000000002E5C860; player = table: 000000000B066A80; currently_visible_components = table: 0000000015F97ED0; components_array = table: 0000000003B10B40; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000BC4B9F0; component_name = "IngamePlayerListUI"
[12] self = table: 00000000117A3930; dt = 0.021321045234799385; t = 413.78843460220378; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000001A3F2370; is_in_inn = nil; input_service = table: 000000000231C1C0; end_screen_active = nil; ingame_hud = table: 000000000231BD60; transition_manager = table: 0000000004A110F0; end_screen = table: 0000000002C3A940
[13] hook_chain = [function]
[14] self = table: 000000000BBF38B0; t = 413.78843460220378; dt = 0.021321045234799385; disable_ingame_ui = nil; ingame_ui = table: 00000000117A3930; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 000000000B206690
[17] world = [World]; dt = 0.021321045234799385; anim_callback = [function]; scene_callback = [function]
[18] self = table: 000000001AE1D340; dt = 0.021321045234799385; t = 405.27872460498475; _ = 2; world = [World]
[19] self = table: 0000000000094ED0; real_world_dt = 0.021321045234799385; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.021321045234799385; t = 405.27872460498475
[20] dt = 0.021321045234799385
[2] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 4; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "empire_soldier"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[3] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 4; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "empire_soldier"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[4] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000003C354E0; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[9] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000003C354E0; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[10] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000003C354E0; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[11] _definitions = table: 0000000016028C50; _currently_visible_components = table: 0000000015F97ED0; _parent = table: 00000000117A3930; _components = table: 00000000117D8C00; _current_group_name = "alive"; _ingame_ui_context = table: 00000000117A35F0; _components_hud_scale_lookup = table: 00000000070097F0; _crosshair_position_y = false; _components_array = table: 0000000003B10B40; _update_post_visibility = false; _component_list = table: 00000000117D78A0; _is_own_player_dead = false; _scale_modified = false; _components_array_id_lookup = table: 00000000028BDC70; _peer_id = "11000010c95d687"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 000000001AE1D340; ingame_hud = table: 000000000231BD60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000190730D0; telemetry_time_view_enter = 0; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; blocked_transitions = table: 000000001ACB0F70; motd_ui = table: 0000000001EC5630; cutscene_system = table: 000000000AF69440; text_popup_ui = table: 00000000119981A0; local_player_id = 1; unlock_manager = table: 00000000002B31F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002C3A940; ui_top_renderer = table: 0000000019072C70; camera_manager = table: 0000000002C7DA20; _profile_requester = table: 000000000BA21F70; hotkey_mapping = table: 000000001ACAFE90; ingame_ui_context = table: 00000000117A35F0; views = table: 000000001A3F2370; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 000000000B066A80; weave_onboarding = table: 0000000002C3BC60; popup_handler = table: 0000000011997CF0; peer_id = "11000010c95d687"; network_event_delegate = table: 0000000016BD3550;
[14] world_name = "level_world"; network_server = table: 000000000BB0B790; _t = 413.76711355696898; parent = table: 0000000003D5CC80; _booted_eac_untrusted = false; statistics_db = table: 0000000003D5CF00; is_server = true; _network_options = table: 0000000018CB9B30; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000C962C20; profile_synchronizer = table: 000000001A3D8840; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000C962BF0; player = table: 000000000B066A80; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 00000000117A3930; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 0000000000F03090; ingame_ui_context = table: 00000000117A35F0; _game_started_current_frame = false; input_manager = table: 0000000003D5D400; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 000000001A01A9B0; viewport_name = "player_1"; network_event_delegate = table: 0000000016BD3550;
[18] locked = true; _scene_update_callbacks = table: 0000000002546CA0; _worlds = table: 000000001AE1D370; _update_queue = table: 0000000003D5CB40; _disabled_worlds = table: 000000001AE1D3A0; _wwise_worlds = table: 0000000002546D00; _queued_worlds_to_release = table: 0000000002546CD0; _anim_update_callbacks = table: 000000001AE1D4A0;
[19] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004B26280; startup_timer = 4.2751287838909775; has_booted = true; loading_context = table: 0000000003D5C960;
16:15:05.551 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
16:15:10.401 [Lua] privat: false
16:15:10.401 [Save] Saving `save_data`
16:15:10.401 [Lua] Set lobby begin:
16:15:10.401 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:15:10.401 [Lua] Lobby data unique_server_name = Duux
16:15:10.402 [Lua] Lobby data difficulty_tweak = 10
16:15:10.402 [Lua] Lobby data host = 11000010c95d687
16:15:10.402 [Lua] Lobby data matchmaking_type = 3
16:15:10.402 [Lua] Lobby data is_private = false
16:15:10.402 [Lua] Lobby data difficulty = cataclysm
16:15:10.402 [Lua] Lobby data player_slot_1 = 0:0
16:15:10.402 [Lua] Lobby data mechanism = deus
16:15:10.402 [Lua] Lobby data player_slot_4 = 0:0
16:15:10.402 [Lua] Lobby data num_players = 2
16:15:10.402 [Lua] Lobby data matchmaking = false
16:15:10.402 [Lua] Lobby data player_slot_2 = 0:0
16:15:10.402 [Lua] Lobby data country_code = DE
16:15:10.402 [Lua] Lobby data power_level = 825
16:15:10.402 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:15:10.402 [Lua] Lobby data network_hash = e427448e29bee89d
16:15:10.402 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:15:10.402 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:15:10.402 [Lua] Lobby data eac_authorized = true
16:15:10.402 [Lua] Set lobby end.
16:15:10.402 [Lua] Set lobby begin:
16:15:10.402 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:15:10.402 [Lua] Lobby data unique_server_name = Duux
16:15:10.402 [Lua] Lobby data difficulty_tweak = 10
16:15:10.403 [Lua] Lobby data host = 11000010c95d687
16:15:10.403 [Lua] Lobby data matchmaking_type = 3
16:15:10.403 [Lua] Lobby data is_private = false
16:15:10.403 [Lua] Lobby data difficulty = cataclysm
16:15:10.403 [Lua] Lobby data player_slot_1 = 0:0
16:15:10.403 [Lua] Lobby data mechanism = deus
16:15:10.403 [Lua] Lobby data player_slot_4 = 0:0
16:15:10.403 [Lua] Lobby data num_players = 2
16:15:10.403 [Lua] Lobby data matchmaking = true
16:15:10.403 [Lua] Lobby data player_slot_2 = 0:0
16:15:10.403 [Lua] Lobby data country_code = DE
16:15:10.403 [Lua] Lobby data power_level = 825
16:15:10.403 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:15:10.403 [Lua] Lobby data network_hash = e427448e29bee89d
16:15:10.403 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:15:10.403 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:15:10.403 [Lua] Lobby data eac_authorized = true
16:15:10.403 [Lua] Set lobby end.
16:15:10.403 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:15:10.403 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
16:15:10.406 [Save] Save done
16:15:10.421 [Lua] [IngamePlayerWiew] - settings saved
16:15:12.181 [Lua] privat: true
16:15:12.181 [Save] Saving `save_data`
16:15:12.181 [Lua] Set lobby begin:
16:15:12.181 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:15:12.181 [Lua] Lobby data unique_server_name = Duux
16:15:12.181 [Lua] Lobby data difficulty_tweak = 10
16:15:12.181 [Lua] Lobby data host = 11000010c95d687
16:15:12.181 [Lua] Lobby data matchmaking_type = 3
16:15:12.181 [Lua] Lobby data is_private = true
16:15:12.181 [Lua] Lobby data difficulty = cataclysm
16:15:12.181 [Lua] Lobby data player_slot_1 = 0:0
16:15:12.182 [Lua] Lobby data mechanism = deus
16:15:12.182 [Lua] Lobby data player_slot_4 = 0:0
16:15:12.182 [Lua] Lobby data num_players = 2
16:15:12.182 [Lua] Lobby data matchmaking = true
16:15:12.182 [Lua] Lobby data player_slot_2 = 0:0
16:15:12.182 [Lua] Lobby data country_code = DE
16:15:12.182 [Lua] Lobby data power_level = 825
16:15:12.182 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:15:12.182 [Lua] Lobby data network_hash = e427448e29bee89d
16:15:12.182 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:15:12.182 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:15:12.182 [Lua] Lobby data eac_authorized = true
16:15:12.182 [Lua] Set lobby end.
16:15:12.182 [Lua] Set lobby begin:
16:15:12.182 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:15:12.182 [Lua] Lobby data unique_server_name = Duux
16:15:12.182 [Lua] Lobby data difficulty_tweak = 10
16:15:12.182 [Lua] Lobby data host = 11000010c95d687
16:15:12.182 [Lua] Lobby data matchmaking_type = 3
16:15:12.182 [Lua] Lobby data is_private = true
16:15:12.182 [Lua] Lobby data difficulty = cataclysm
16:15:12.182 [Lua] Lobby data player_slot_1 = 0:0
16:15:12.182 [Lua] Lobby data mechanism = deus
16:15:12.183 [Lua] Lobby data player_slot_4 = 0:0
16:15:12.183 [Lua] Lobby data num_players = 2
16:15:12.183 [Lua] Lobby data matchmaking = false
16:15:12.183 [Lua] Lobby data player_slot_2 = 0:0
16:15:12.183 [Lua] Lobby data country_code = DE
16:15:12.183 [Lua] Lobby data power_level = 825
16:15:12.183 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:15:12.183 [Lua] Lobby data network_hash = e427448e29bee89d
16:15:12.183 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:15:12.183 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:15:12.183 [Lua] Lobby data eac_authorized = true
16:15:12.183 [Lua] Set lobby end.
16:15:12.183 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
16:15:12.183 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:15:12.187 [Save] Save done
16:15:12.203 [Lua] [IngamePlayerWiew] - settings saved
16:15:13.329 [Lua] privat: false
16:15:13.330 [Save] Saving `save_data`
16:15:13.330 [Lua] Set lobby begin:
16:15:13.330 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:15:13.330 [Lua] Lobby data unique_server_name = Duux
16:15:13.330 [Lua] Lobby data difficulty_tweak = 10
16:15:13.330 [Lua] Lobby data host = 11000010c95d687
16:15:13.330 [Lua] Lobby data matchmaking_type = 3
16:15:13.330 [Lua] Lobby data is_private = false
16:15:13.330 [Lua] Lobby data difficulty = cataclysm
16:15:13.330 [Lua] Lobby data player_slot_1 = 0:0
16:15:13.330 [Lua] Lobby data mechanism = deus
16:15:13.330 [Lua] Lobby data player_slot_4 = 0:0
16:15:13.330 [Lua] Lobby data num_players = 2
16:15:13.330 [Lua] Lobby data matchmaking = false
16:15:13.330 [Lua] Lobby data player_slot_2 = 0:0
16:15:13.331 [Lua] Lobby data country_code = DE
16:15:13.331 [Lua] Lobby data power_level = 825
16:15:13.331 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:15:13.331 [Lua] Lobby data network_hash = e427448e29bee89d
16:15:13.331 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:15:13.331 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:15:13.331 [Lua] Lobby data eac_authorized = true
16:15:13.331 [Lua] Set lobby end.
16:15:13.331 [Lua] Set lobby begin:
16:15:13.331 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:15:13.331 [Lua] Lobby data unique_server_name = Duux
16:15:13.331 [Lua] Lobby data difficulty_tweak = 10
16:15:13.331 [Lua] Lobby data host = 11000010c95d687
16:15:13.331 [Lua] Lobby data matchmaking_type = 3
16:15:13.331 [Lua] Lobby data is_private = false
16:15:13.331 [Lua] Lobby data difficulty = cataclysm
16:15:13.331 [Lua] Lobby data player_slot_1 = 0:0
16:15:13.331 [Lua] Lobby data mechanism = deus
16:15:13.331 [Lua] Lobby data player_slot_4 = 0:0
16:15:13.331 [Lua] Lobby data num_players = 2
16:15:13.331 [Lua] Lobby data matchmaking = true
16:15:13.331 [Lua] Lobby data player_slot_2 = 0:0
16:15:13.331 [Lua] Lobby data country_code = DE
16:15:13.331 [Lua] Lobby data power_level = 825
16:15:13.331 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:15:13.331 [Lua] Lobby data network_hash = e427448e29bee89d
16:15:13.332 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:15:13.332 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:15:13.332 [Lua] Lobby data eac_authorized = true
16:15:13.332 [Lua] Set lobby end.
16:15:13.332 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:15:13.332 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
16:15:13.336 [Save] Save done
16:15:13.349 [Lua] [IngamePlayerWiew] - settings saved
16:15:22.282 [Lua] [NetworkServer] Changing num_players from 2 to 3
16:15:22.282 [Lua] Players: 3
16:15:22.282 [Lua] Set lobby begin:
16:15:22.282 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:15:22.283 [Lua] Lobby data unique_server_name = Duux
16:15:22.283 [Lua] Lobby data difficulty_tweak = 10
16:15:22.283 [Lua] Lobby data host = 11000010c95d687
16:15:22.283 [Lua] Lobby data matchmaking_type = 3
16:15:22.283 [Lua] Lobby data is_private = false
16:15:22.283 [Lua] Lobby data difficulty = cataclysm
16:15:22.283 [Lua] Lobby data player_slot_1 = 0:0
16:15:22.283 [Lua] Lobby data mechanism = deus
16:15:22.283 [Lua] Lobby data player_slot_4 = 0:0
16:15:22.283 [Lua] Lobby data num_players = 3
16:15:22.283 [Lua] Lobby data matchmaking = true
16:15:22.283 [Lua] Lobby data player_slot_2 = 0:0
16:15:22.283 [Lua] Lobby data country_code = DE
16:15:22.283 [Lua] Lobby data power_level = 825
16:15:22.283 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:15:22.283 [Lua] Lobby data network_hash = e427448e29bee89d
16:15:22.283 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:15:22.283 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:15:22.284 [Lua] Lobby data eac_authorized = true
16:15:22.284 [Lua] Set lobby end.
16:15:22.284 [Lua] [LobbyMembers] Member joined 110000112074a14
16:15:24.306 [Lua] GOT approve_channel 12 110000112074a14 1860000019515a4
16:15:24.306 [EAC] EAC server has client 110000112074a14 and channel 12 (and owner 110000112074a14)
16:15:24.306 [EACServer] [18:15:24:306][Windows][EAC Server] [Info][RegisterClient] Client: 0110000112074A14 PlayerGUID: 76561198262733332 PlayerIP: 0.0.0.0 OwnerGUID: 76561198262733332 PlayerName: Garulfo
16:15:24.306 [Lua] Client with peer_id 110000112074a14 got APPROVED by server
16:15:24.307 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000112074a14'
16:15:24.308 [Lua] [ChatManager][1]System: Garulfo is joining the game
16:15:24.308 [Lua] [NetworkServer] Peer 110000112074a14 joined server lobby.
16:15:24.308 [Lua] [NetworkServer] Creating peer info.
16:15:24.308 [Lua] [PeerSM] 110000112074a14 :: on_enter Connecting
16:15:24.455 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000019515a4 from 110000112074a14, replying lobby_ok
16:15:24.585 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000112074a14 REPLY wh:0 | we:0 | dr:1100001131938ff | bw:0 | es:11000010c95d687
16:15:24.690 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000112074a14
16:15:24.690 [Lua] Set lobby begin:
16:15:24.690 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:15:24.690 [Lua] Lobby data unique_server_name = Duux
16:15:24.690 [Lua] Lobby data difficulty_tweak = 10
16:15:24.690 [Lua] Lobby data host = 11000010c95d687
16:15:24.690 [Lua] Lobby data matchmaking_type = 3
16:15:24.690 [Lua] Lobby data is_private = false
16:15:24.691 [Lua] Lobby data difficulty = cataclysm
16:15:24.691 [Lua] Lobby data player_slot_1 = 0:0
16:15:24.691 [Lua] Lobby data mechanism = deus
16:15:24.691 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:15:24.691 [Lua] Lobby data num_players = 3
16:15:24.691 [Lua] Lobby data matchmaking = true
16:15:24.691 [Lua] Lobby data player_slot_2 = 0:0
16:15:24.691 [Lua] Lobby data country_code = DE
16:15:24.691 [Lua] Lobby data power_level = 825
16:15:24.691 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:15:24.691 [Lua] Lobby data network_hash = e427448e29bee89d
16:15:24.691 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:15:24.691 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:15:24.691 [Lua] Lobby data eac_authorized = true
16:15:24.691 [Lua] Set lobby end.
16:15:27.091 [Lua] ### CLEARING PEER STATE FOR 110000112074a14
16:15:27.091 [Lua] [PeerSM] 110000112074a14 :: on_exit Connecting
16:15:27.091 [Lua] [PeerSM] 110000112074a14 :: on_enter Connecting
16:15:27.176 [Lua] [NetworkServer] Peer 110000112074a14 has sent rpc_notify_lobby_joined
16:15:27.176 [Lua] [PSM] Peer 110000112074a14 joined. Want to use profile index "4" and join party "0"
16:15:27.176 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000112074a14, connection_key=2)
16:15:27.176 [Lua] Sync dynamic to client:
16:15:27.392 [Lua] ### Received rpc_level_load_started
16:15:27.392 [Lua] #### Has state machine: true, peer_id: 110000112074a14, level_session_id: 572827072
16:15:27.392 [Lua] player (110000112074a14,1) was put into party 0
16:15:27.392 [Lua] [ProfileSynchronizer] Peer 110000112074a14 entered session
16:15:27.392 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000112074a14
16:15:27.392 [Lua] Mechanism says: a client has initialized the mechanism! 110000112074a14
16:15:27.546 [SteamVoipClient] select_out(110000112074a14, on)
16:15:27.574 [SteamVoipClient] select_out(110000112074a14, on)
16:15:27.574 [SteamVoipClient] select_in(110000112074a14, on)
16:15:27.574 [SteamVoipClient] select_out(110000112074a14, off)
16:15:27.850 [EACServer] [18:15:27:850][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000112074A14 Session: 3 Status: Client Authenticated Message: Client authenticated.
16:15:27.851 [EAC] Peer 110000112074a14 switched EAC state to ClientAuthenticatedLocal
16:15:28.041 [EACServer] [18:15:28:041][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000112074A14.
16:15:28.342 [EACServer] [18:15:28:342][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000112074A14
16:15:28.342 [EACServer] [18:15:28:342][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000112074A14 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
16:15:28.344 [EAC] Peer 110000112074a14 switched EAC state to ClientAuthenticatedRemote
16:15:29.175 [Lua] [NetworkServer] Peer 110000112074a14 has sent rpc_post_game_notified
16:15:29.175 [Lua] [PeerSM] 110000112074a14 :: on_exit Connecting
16:15:29.175 [Lua] [PeerSM] 110000112074a14 :: on_enter Loading
16:15:32.110 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 0000000009F26C30; initialize = false; widgets_by_name = table: 000000000D22B2F0; hero_name = "empire_soldier"; career_index = 4; profile_index = 5; profile = table: 00000000033DF660; career_settings = table: 0000000001286DD0; start_index = 18; tree = table: 0000000001BDE2A0; talents = nil; all_talents = table: 0000000001B8D4D0; i = 1; widget = table: 000000000118E940; content = table: 0000000001191E60; style = table: 00000000001A08B0
[3] self = table: 0000000009F26C30; hero_name = "empire_soldier"; career_index = 4; selected_talents = nil
[4] self = table: 000000000BC4B9F0; profiles = table: 00000000033E31F0; profile_synchronizer = table: 000000001A3D8840; players = table: 000000001187ABF0; working_area_x_offset = -250; i = 1; player_data = table: 0000000016A6E400; loadout_display = table: 0000000009F26C30; player = table: 000000000B066A80; player_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; inventory_extn = table: 000000000C82AC20; attachment_extn = table: 000000000C8C2100; is_human = true; item_custom_data = nil; selected_talents = nil
[6] mod = table: 0000000004B3DE70; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 000000001643EF80; safe_hooks = table: 0000000004B4E460; i = 1
[9] self = table: 000000000BC4B9F0; dt = 0.011323830112814903; game_session = [GameSession]; player_manager = table: 0000000002E5C860; update_widgets = false; players = table: 000000001187ABF0; num_players = 4; removed_players = 0; human_and_bot_players = table: 0000000002852C60
[10] self = table: 000000000BC4B9F0; dt = 0.011323830112814903; input_manager = table: 0000000003D5D400; in_fade_active = false; input_service = table: 000000000FC724F0; is_matchmaking = nil
[11] self = table: 000000000231BD60; dt = 0.011323830112814903; t = 440.32625564641785; peer_id = "11000010c95d687"; player_manager = table: 0000000002E5C860; player = table: 000000000B066A80; currently_visible_components = table: 0000000015F97ED0; components_array = table: 0000000003B10B40; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000BC4B9F0; component_name = "IngamePlayerListUI"
[12] self = table: 00000000117A3930; dt = 0.011323830112814903; t = 440.32625564641785; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000001A3F2370; is_in_inn = nil; input_service = table: 000000000231C1C0; end_screen_active = nil; ingame_hud = table: 000000000231BD60; transition_manager = table: 0000000004A110F0; end_screen = table: 0000000002C3A940
[13] hook_chain = [function]
[14] self = table: 000000000BBF38B0; t = 440.32625564641785; dt = 0.011323830112814903; disable_ingame_ui = nil; ingame_ui = table: 00000000117A3930; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 000000000B206690
[17] world = [World]; dt = 0.011323830112814903; anim_callback = [function]; scene_callback = [function]
[18] self = table: 000000001AE1D340; dt = 0.011323830112814903; t = 431.81654564919882; _ = 2; world = [World]
[19] self = table: 0000000000094ED0; real_world_dt = 0.011323830112814903; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011323830112814903; t = 431.81654564919882
[20] dt = 0.011323830112814903
[2] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 4; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "empire_soldier"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[3] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 4; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "empire_soldier"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[4] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000002D203A0; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[9] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000002D203A0; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[10] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000002D203A0; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[11] _definitions = table: 0000000016028C50; _currently_visible_components = table: 0000000015F97ED0; _parent = table: 00000000117A3930; _components = table: 00000000117D8C00; _current_group_name = "alive"; _ingame_ui_context = table: 00000000117A35F0; _components_hud_scale_lookup = table: 00000000070097F0; _crosshair_position_y = false; _components_array = table: 0000000003B10B40; _update_post_visibility = false; _component_list = table: 00000000117D78A0; _is_own_player_dead = false; _scale_modified = false; _components_array_id_lookup = table: 00000000028BDC70; _peer_id = "11000010c95d687"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 000000001AE1D340; ingame_hud = table: 000000000231BD60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000190730D0; telemetry_time_view_enter = 0; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; blocked_transitions = table: 000000001ACB0F70; motd_ui = table: 0000000001EC5630; cutscene_system = table: 000000000AF69440; text_popup_ui = table: 00000000119981A0; local_player_id = 1; unlock_manager = table: 00000000002B31F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002C3A940; ui_top_renderer = table: 0000000019072C70; camera_manager = table: 0000000002C7DA20; _profile_requester = table: 000000000BA21F70; hotkey_mapping = table: 000000001ACAFE90; ingame_ui_context = table: 00000000117A35F0; views = table: 000000001A3F2370; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 000000000B066A80; weave_onboarding = table: 0000000002C3BC60; popup_handler = table: 0000000011997CF0; peer_id = "11000010c95d687"; network_event_delegate = table: 0000000016BD3550;
[14] world_name = "level_world"; network_server = table: 000000000BB0B790; _t = 440.31493181630503; parent = table: 0000000003D5CC80; _booted_eac_untrusted = false; statistics_db = table: 0000000003D5CF00; is_server = true; _network_options = table: 0000000018CB9B30; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000C962C20; profile_synchronizer = table: 000000001A3D8840; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000C962BF0; player = table: 000000000B066A80; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 00000000117A3930; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 0000000000F03090; ingame_ui_context = table: 00000000117A35F0; _game_started_current_frame = false; input_manager = table: 0000000003D5D400; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 000000001A01A9B0; viewport_name = "player_1"; network_event_delegate = table: 0000000016BD3550;
[18] locked = true; _scene_update_callbacks = table: 0000000002546CA0; _worlds = table: 000000001AE1D370; _update_queue = table: 0000000003D5CB40; _disabled_worlds = table: 000000001AE1D3A0; _wwise_worlds = table: 0000000002546D00; _queued_worlds_to_release = table: 0000000002546CD0; _anim_update_callbacks = table: 000000001AE1D4A0;
[19] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004B26280; startup_timer = 4.2751287838909775; has_booted = true; loading_context = table: 0000000003D5C960;
16:15:32.110 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
16:15:33.770 [Lua] privat: true
16:15:33.770 [Save] Saving `save_data`
16:15:33.770 [Lua] Set lobby begin:
16:15:33.770 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:15:33.770 [Lua] Lobby data unique_server_name = Duux
16:15:33.770 [Lua] Lobby data difficulty_tweak = 10
16:15:33.770 [Lua] Lobby data host = 11000010c95d687
16:15:33.770 [Lua] Lobby data matchmaking_type = 3
16:15:33.771 [Lua] Lobby data is_private = true
16:15:33.771 [Lua] Lobby data difficulty = cataclysm
16:15:33.771 [Lua] Lobby data player_slot_1 = 0:0
16:15:33.771 [Lua] Lobby data mechanism = deus
16:15:33.771 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:15:33.771 [Lua] Lobby data num_players = 3
16:15:33.771 [Lua] Lobby data matchmaking = true
16:15:33.771 [Lua] Lobby data player_slot_2 = 0:0
16:15:33.771 [Lua] Lobby data country_code = DE
16:15:33.771 [Lua] Lobby data power_level = 825
16:15:33.771 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:15:33.771 [Lua] Lobby data network_hash = e427448e29bee89d
16:15:33.771 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:15:33.771 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:15:33.771 [Lua] Lobby data eac_authorized = true
16:15:33.771 [Lua] Set lobby end.
16:15:33.771 [Lua] Set lobby begin:
16:15:33.771 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:15:33.771 [Lua] Lobby data unique_server_name = Duux
16:15:33.771 [Lua] Lobby data difficulty_tweak = 10
16:15:33.771 [Lua] Lobby data host = 11000010c95d687
16:15:33.771 [Lua] Lobby data matchmaking_type = 3
16:15:33.771 [Lua] Lobby data is_private = true
16:15:33.772 [Lua] Lobby data difficulty = cataclysm
16:15:33.772 [Lua] Lobby data player_slot_1 = 0:0
16:15:33.772 [Lua] Lobby data mechanism = deus
16:15:33.772 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:15:33.772 [Lua] Lobby data num_players = 3
16:15:33.772 [Lua] Lobby data matchmaking = false
16:15:33.772 [Lua] Lobby data player_slot_2 = 0:0
16:15:33.772 [Lua] Lobby data country_code = DE
16:15:33.772 [Lua] Lobby data power_level = 825
16:15:33.772 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:15:33.772 [Lua] Lobby data network_hash = e427448e29bee89d
16:15:33.772 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:15:33.772 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:15:33.772 [Lua] Lobby data eac_authorized = true
16:15:33.772 [Lua] Set lobby end.
16:15:33.772 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
16:15:33.772 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:15:33.776 [Save] Save done
16:15:33.783 [Lua] [IngamePlayerWiew] - settings saved
16:15:37.264 [Lua] ### Received rpc_level_loaded
16:15:37.264 [Lua] #### Has state machine: true, peer_id: 110000112074a14, level_id: 129
16:15:37.264 [Lua] Peer 110000112074a14 has loaded the level but not all enemies, so we wait
16:15:40.788 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 0000000009F26C30; initialize = false; widgets_by_name = table: 000000000D22B2F0; hero_name = "empire_soldier"; career_index = 4; profile_index = 5; profile = table: 00000000033DF660; career_settings = table: 0000000001286DD0; start_index = 18; tree = table: 0000000001BDE2A0; talents = nil; all_talents = table: 0000000001B8D4D0; i = 1; widget = table: 000000000118E940; content = table: 0000000001191E60; style = table: 00000000001A08B0
[3] self = table: 0000000009F26C30; hero_name = "empire_soldier"; career_index = 4; selected_talents = nil
[4] self = table: 000000000BC4B9F0; profiles = table: 00000000033E31F0; profile_synchronizer = table: 000000001A3D8840; players = table: 000000001187ABF0; working_area_x_offset = -250; i = 1; player_data = table: 0000000016A6E400; loadout_display = table: 0000000009F26C30; player = table: 000000000B066A80; player_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; inventory_extn = table: 000000000C82AC20; attachment_extn = table: 000000000C8C2100; is_human = true; item_custom_data = nil; selected_talents = nil
[6] mod = table: 0000000004B3DE70; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 0000000018FB9B20; safe_hooks = table: 0000000004B4E460; i = 1
[9] self = table: 000000000BC4B9F0; dt = 0.022110600024461746; game_session = [GameSession]; player_manager = table: 0000000002E5C860; update_widgets = false; players = table: 000000001187ABF0; num_players = 4; removed_players = 0; human_and_bot_players = table: 0000000002852C60
[10] self = table: 000000000BC4B9F0; dt = 0.022110600024461746; input_manager = table: 0000000003D5D400; in_fade_active = false; input_service = table: 000000000FC724F0; is_matchmaking = nil
[11] self = table: 000000000231BD60; dt = 0.022110600024461746; t = 448.71127814694773; peer_id = "11000010c95d687"; player_manager = table: 0000000002E5C860; player = table: 000000000B066A80; currently_visible_components = table: 0000000015F97ED0; components_array = table: 0000000003B10B40; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000BC4B9F0; component_name = "IngamePlayerListUI"
[12] self = table: 00000000117A3930; dt = 0.022110600024461746; t = 448.71127814694773; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000001A3F2370; is_in_inn = nil; input_service = table: 000000000231C1C0; end_screen_active = nil; ingame_hud = table: 000000000231BD60; transition_manager = table: 0000000004A110F0; end_screen = table: 0000000002C3A940
[13] hook_chain = [function]
[14] self = table: 000000000BBF38B0; t = 448.71127814694773; dt = 0.022110600024461746; disable_ingame_ui = nil; ingame_ui = table: 00000000117A3930; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 000000000B206690
[17] world = [World]; dt = 0.022110600024461746; anim_callback = [function]; scene_callback = [function]
[18] self = table: 000000001AE1D340; dt = 0.022110600024461746; t = 440.2015681497287; _ = 2; world = [World]
[19] self = table: 0000000000094ED0; real_world_dt = 0.022110600024461746; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.022110600024461746; t = 440.2015681497287
[20] dt = 0.022110600024461746
[2] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 4; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "empire_soldier"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[3] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 4; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "empire_soldier"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[4] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000000B2B6B0; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[9] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000000B2B6B0; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[10] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000000B2B6B0; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[11] _definitions = table: 0000000016028C50; _currently_visible_components = table: 0000000015F97ED0; _parent = table: 00000000117A3930; _components = table: 00000000117D8C00; _current_group_name = "alive"; _ingame_ui_context = table: 00000000117A35F0; _components_hud_scale_lookup = table: 00000000070097F0; _crosshair_position_y = false; _components_array = table: 0000000003B10B40; _update_post_visibility = false; _component_list = table: 00000000117D78A0; _is_own_player_dead = false; _scale_modified = false; _components_array_id_lookup = table: 00000000028BDC70; _peer_id = "11000010c95d687"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 000000001AE1D340; ingame_hud = table: 000000000231BD60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000190730D0; telemetry_time_view_enter = 0; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; blocked_transitions = table: 000000001ACB0F70; motd_ui = table: 0000000001EC5630; cutscene_system = table: 000000000AF69440; text_popup_ui = table: 00000000119981A0; local_player_id = 1; unlock_manager = table: 00000000002B31F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002C3A940; ui_top_renderer = table: 0000000019072C70; camera_manager = table: 0000000002C7DA20; _profile_requester = table: 000000000BA21F70; hotkey_mapping = table: 000000001ACAFE90; ingame_ui_context = table: 00000000117A35F0; views = table: 000000001A3F2370; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 000000000B066A80; weave_onboarding = table: 0000000002C3BC60; popup_handler = table: 0000000011997CF0; peer_id = "11000010c95d687"; network_event_delegate = table: 0000000016BD3550;
[14] world_name = "level_world"; network_server = table: 000000000BB0B790; _t = 448.68916754692327; parent = table: 0000000003D5CC80; _booted_eac_untrusted = false; statistics_db = table: 0000000003D5CF00; is_server = true; _network_options = table: 0000000018CB9B30; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000C962C20; profile_synchronizer = table: 000000001A3D8840; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000C962BF0; player = table: 000000000B066A80; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 00000000117A3930; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 0000000000F03090; ingame_ui_context = table: 00000000117A35F0; _game_started_current_frame = false; input_manager = table: 0000000003D5D400; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 000000001A01A9B0; viewport_name = "player_1"; network_event_delegate = table: 0000000016BD3550;
[18] locked = true; _scene_update_callbacks = table: 0000000002546CA0; _worlds = table: 000000001AE1D370; _update_queue = table: 0000000003D5CB40; _disabled_worlds = table: 000000001AE1D3A0; _wwise_worlds = table: 0000000002546D00; _queued_worlds_to_release = table: 0000000002546CD0; _anim_update_callbacks = table: 000000001AE1D4A0;
[19] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004B26280; startup_timer = 4.2751287838909775; has_booted = true; loading_context = table: 0000000003D5C960;
16:15:40.789 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
16:15:42.494 [Lua] privat: false
16:15:42.495 [Save] Saving `save_data`
16:15:42.495 [Lua] Set lobby begin:
16:15:42.495 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:15:42.495 [Lua] Lobby data unique_server_name = Duux
16:15:42.495 [Lua] Lobby data difficulty_tweak = 10
16:15:42.495 [Lua] Lobby data host = 11000010c95d687
16:15:42.495 [Lua] Lobby data matchmaking_type = 3
16:15:42.495 [Lua] Lobby data is_private = false
16:15:42.495 [Lua] Lobby data difficulty = cataclysm
16:15:42.495 [Lua] Lobby data player_slot_1 = 0:0
16:15:42.495 [Lua] Lobby data mechanism = deus
16:15:42.495 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:15:42.495 [Lua] Lobby data num_players = 3
16:15:42.495 [Lua] Lobby data matchmaking = false
16:15:42.495 [Lua] Lobby data player_slot_2 = 0:0
16:15:42.495 [Lua] Lobby data country_code = DE
16:15:42.495 [Lua] Lobby data power_level = 825
16:15:42.495 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:15:42.495 [Lua] Lobby data network_hash = e427448e29bee89d
16:15:42.495 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:15:42.495 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:15:42.495 [Lua] Lobby data eac_authorized = true
16:15:42.495 [Lua] Set lobby end.
16:15:42.495 [Lua] Set lobby begin:
16:15:42.495 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:15:42.495 [Lua] Lobby data unique_server_name = Duux
16:15:42.496 [Lua] Lobby data difficulty_tweak = 10
16:15:42.496 [Lua] Lobby data host = 11000010c95d687
16:15:42.496 [Lua] Lobby data matchmaking_type = 3
16:15:42.496 [Lua] Lobby data is_private = false
16:15:42.496 [Lua] Lobby data difficulty = cataclysm
16:15:42.496 [Lua] Lobby data player_slot_1 = 0:0
16:15:42.496 [Lua] Lobby data mechanism = deus
16:15:42.496 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:15:42.496 [Lua] Lobby data num_players = 3
16:15:42.496 [Lua] Lobby data matchmaking = true
16:15:42.496 [Lua] Lobby data player_slot_2 = 0:0
16:15:42.496 [Lua] Lobby data country_code = DE
16:15:42.496 [Lua] Lobby data power_level = 825
16:15:42.496 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:15:42.496 [Lua] Lobby data network_hash = e427448e29bee89d
16:15:42.496 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:15:42.496 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:15:42.496 [Lua] Lobby data eac_authorized = true
16:15:42.496 [Lua] Set lobby end.
16:15:42.496 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:15:42.496 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
16:15:42.500 [Save] Save done
16:15:42.515 [Lua] [IngamePlayerWiew] - settings saved
16:15:45.710 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000112074a14, connection_key=2)
16:15:45.710 [Lua] [PeerSM] 110000112074a14 :: on_exit Loading
16:15:45.710 [Lua] [PeerSM] 110000112074a14 :: on_enter LoadingProfilePackages
16:15:45.730 [Lua] [PeerSM] 110000112074a14 :: on_exit LoadingProfilePackages
16:15:45.730 [Lua] [PeerSM] 110000112074a14 :: on_enter WaitingForEnterGame
16:15:47.292 [Lua] [PeerSM] 110000112074a14 :: on_exit WaitingForEnterGame
16:15:47.292 [Lua] [PeerSM] 110000112074a14 :: on_enter WaitingForGameObjectSync
16:15:47.302 [Lua] [NetworkServer] Game_object_sync_done for peer 110000112074a14
16:15:47.307 [Lua] Breedfreezer (server) starting a hot join sync
16:15:47.307 [Lua] packing 0 units of breed chaos_marauder
16:15:47.307 [Lua] packing 0 units of breed skaven_clan_rat
16:15:47.307 [Lua] packing 0 units of breed skaven_storm_vermin
16:15:47.307 [Lua] packing 0 units of breed skaven_slave
16:15:47.307 [Lua] packing 0 units of breed chaos_fanatic
16:15:47.307 [Lua] packing 0 units of breed beastmen_ungor_archer
16:15:47.307 [Lua] packing 0 units of breed chaos_raider
16:15:47.307 [Lua] packing 0 units of breed chaos_warrior
16:15:47.307 [Lua] packing 0 units of breed chaos_berzerker
16:15:47.307 [Lua] packing 0 units of breed beastmen_bestigor
16:15:47.307 [Lua] packing 0 units of breed beastmen_ungor
16:15:47.307 [Lua] packing 0 units of breed skaven_plague_monk
16:15:47.307 [Lua] packing 0 units of breed beastmen_gor
16:15:47.307 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:15:47.307 [Lua]
16:15:47.307 [Lua] [1] = 1 (number)
16:15:47.307 [Lua] [2] = 0 (number)
16:15:47.307 [Lua] [3] = 1 (number)
16:15:47.307 [Lua] [4] = 0 (number)
16:15:47.307 [Lua] [5] = 1 (number)
16:15:47.307 [Lua] [6] = 0 (number)
16:15:47.307 [Lua] [7] = 1 (number)
16:15:47.307 [Lua] [8] = 0 (number)
16:15:47.307 [Lua] [9] = 1 (number)
16:15:47.307 [Lua] [10] = 0 (number)
16:15:47.307 [Lua] [11] = 1 (number)
16:15:47.307 [Lua] [12] = 0 (number)
16:15:47.307 [Lua] [13] = 1 (number)
16:15:47.307 [Lua] [14] = 0 (number)
16:15:47.307 [Lua] [15] = 1 (number)
16:15:47.307 [Lua] [16] = 0 (number)
16:15:47.307 [Lua] [17] = 1 (number)
16:15:47.307 [Lua] [18] = 0 (number)
16:15:47.307 [Lua] [19] = 1 (number)
16:15:47.307 [Lua] [20] = 0 (number)
16:15:47.307 [Lua] [21] = 1 (number)
16:15:47.307 [Lua] [22] = 0 (number)
16:15:47.307 [Lua] [23] = 1 (number)
16:15:47.307 [Lua] [24] = 0 (number)
16:15:47.307 [Lua] [25] = 1 (number)
16:15:47.307 [Lua] [26] = 0 (number)
16:15:47.307 [Lua]
16:15:47.307 [Lua]
16:15:47.307 [Lua]
16:15:47.308 [Lua] PlayerManager:add_remote_player 110000112074a14
16:15:47.308 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35
16:15:47.308 [Lua] RemotePlayer:create_game_object( ) 35
16:15:47.325 [Lua] [ProfileSynchronizer] Assigning peer(110000112074a14:1) to profile(4) career(1)
16:15:47.325 [Lua] [PeerSM] 110000112074a14 :: on_exit WaitingForGameObjectSync
16:15:47.325 [Lua] [PeerSM] 110000112074a14 :: on_enter WaitingForPlayers
16:15:47.332 [Lua] [PeerSM] 110000112074a14 :: on_exit WaitingForPlayers
16:15:47.332 [Lua] [PeerSM] 110000112074a14 :: on_enter InGame
16:15:47.678 [Lua] [MOD][VMF][INFO] Added 110000112074a14 to the VMF users list.
16:15:47.681 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000112074a14 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:15:47.681 [Lua] Adding player sync data to peer=110000112074a14 local_player_id=1
16:15:47.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read,
16:15:47.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer, async-read,
16:15:47.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read,
16:15:47.682 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, ProfileSynchronizer, async-read,
16:15:47.682 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
16:15:47.682 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
16:15:47.682 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
16:15:47.682 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
16:15:47.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
16:15:47.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
16:15:47.769 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
16:15:47.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
16:15:47.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
16:15:47.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
16:15:47.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
16:15:47.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
16:15:47.877 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
16:15:47.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
16:15:47.922 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
16:15:47.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
16:15:48.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
16:15:48.016 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
16:15:48.016 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
16:15:48.427 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
16:15:48.427 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
16:15:48.428 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
16:15:48.472 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
16:15:48.472 [Lua] [PackageManager] Force_load: wwise/we_deus_01
16:15:48.472 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
16:15:48.516 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
16:15:48.516 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
16:15:49.651 [Lua] Set lobby begin:
16:15:49.651 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:15:49.651 [Lua] Lobby data unique_server_name = Duux
16:15:49.651 [Lua] Lobby data difficulty_tweak = 10
16:15:49.651 [Lua] Lobby data host = 11000010c95d687
16:15:49.651 [Lua] Lobby data matchmaking_type = 3
16:15:49.651 [Lua] Lobby data is_private = false
16:15:49.651 [Lua] Lobby data difficulty = cataclysm
16:15:49.651 [Lua] Lobby data player_slot_1 = 0:0
16:15:49.651 [Lua] Lobby data mechanism = deus
16:15:49.651 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:15:49.651 [Lua] Lobby data num_players = 3
16:15:49.651 [Lua] Lobby data matchmaking = true
16:15:49.651 [Lua] Lobby data player_slot_2 = 0:0
16:15:49.651 [Lua] Lobby data country_code = DE
16:15:49.651 [Lua] Lobby data power_level = 550
16:15:49.651 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:15:49.651 [Lua] Lobby data network_hash = e427448e29bee89d
16:15:49.651 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:15:49.652 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:15:49.652 [Lua] Lobby data eac_authorized = true
16:15:49.652 [Lua] Set lobby end.
16:15:50.774 [Lua] player (110000112074a14,1) was put into party 1
16:15:50.793 [Lua] [GameNetworkManager] destroying game object with go_id=34
16:15:50.795 [Lua] PlayerManager:remove_player peer_id=11000010c95d687 2
16:15:50.795 [Lua] [GameNetworkManager] destroying game object with go_id=31
16:15:50.837 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
16:15:50.838 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer
16:15:50.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
16:15:50.838 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer
16:15:50.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer
16:15:50.839 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
16:15:50.839 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
16:15:50.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer
16:15:50.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer
16:15:50.846 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer
16:15:50.981 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000112074a14 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:15:50.981 [Lua] [NetworkServer] Peer 110000112074a14 spawned player.
16:15:50.982 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
16:15:50.982 [Lua] PlayerManager:assign_unit_ownership Garulfo 110000112074a14 1
16:15:50.983 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.58333000000000002) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:15:51.645 [SteamVoipClient] select_out(11000010c95d687, on)
16:15:51.666 [SteamVoipClient] select_out(110000112074a14, on)
16:15:51.666 [SteamVoipClient] select_out(1100001131938ff, on)
16:15:51.716 [SteamVoipClient] select_out(11000010c95d687, off)
16:15:51.716 [SteamVoipClient] select_out(110000112074a14, off)
16:15:51.716 [SteamVoipClient] select_out(1100001131938ff, off)
16:15:52.773 [SteamVoipClient] select_out(11000010c95d687, on)
16:15:52.787 [SteamVoipClient] select_out(110000112074a14, on)
16:15:52.787 [SteamVoipClient] select_out(1100001131938ff, on)
16:15:52.843 [SteamVoipClient] select_out(11000010c95d687, off)
16:15:52.843 [SteamVoipClient] select_out(110000112074a14, off)
16:15:52.843 [SteamVoipClient] select_out(1100001131938ff, off)
16:15:54.679 [Lua] Set lobby begin:
16:15:54.679 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:15:54.679 [Lua] Lobby data unique_server_name = Duux
16:15:54.679 [Lua] Lobby data difficulty_tweak = 10
16:15:54.679 [Lua] Lobby data host = 11000010c95d687
16:15:54.679 [Lua] Lobby data matchmaking_type = 3
16:15:54.679 [Lua] Lobby data is_private = false
16:15:54.679 [Lua] Lobby data difficulty = cataclysm
16:15:54.679 [Lua] Lobby data player_slot_1 = 0:0
16:15:54.679 [Lua] Lobby data mechanism = deus
16:15:54.679 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:15:54.679 [Lua] Lobby data num_players = 3
16:15:54.679 [Lua] Lobby data matchmaking = true
16:15:54.679 [Lua] Lobby data player_slot_2 = 0:0
16:15:54.679 [Lua] Lobby data country_code = DE
16:15:54.680 [Lua] Lobby data power_level = 821
16:15:54.680 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:15:54.680 [Lua] Lobby data network_hash = e427448e29bee89d
16:15:54.680 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:15:54.680 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:15:54.680 [Lua] Lobby data eac_authorized = true
16:15:54.680 [Lua] Set lobby end.
16:15:54.764 [SteamVoipClient] select_out(11000010c95d687, on)
16:15:54.785 [SteamVoipClient] select_out(110000112074a14, on)
16:15:54.785 [SteamVoipClient] select_out(1100001131938ff, on)
16:15:54.859 [SteamVoipClient] select_out(11000010c95d687, off)
16:15:54.859 [SteamVoipClient] select_out(110000112074a14, off)
16:15:54.859 [SteamVoipClient] select_out(1100001131938ff, off)
16:15:55.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem, async-read,
16:15:55.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
16:15:55.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem, async-read,
16:15:55.250 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
16:15:55.250 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
16:15:55.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:15:55.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:15:55.295 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
16:15:55.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
16:15:55.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
16:15:55.344 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
16:15:55.408 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
16:15:55.408 [Lua] [PackageManager] Force_load: wwise/bow
16:16:00.045 [SteamVoipClient] select_out(11000010c95d687, on)
16:16:00.071 [SteamVoipClient] select_out(110000112074a14, on)
16:16:00.071 [SteamVoipClient] select_out(1100001131938ff, on)
16:16:00.127 [SteamVoipClient] select_out(11000010c95d687, off)
16:16:00.127 [SteamVoipClient] select_out(110000112074a14, off)
16:16:00.127 [SteamVoipClient] select_out(1100001131938ff, off)
16:16:00.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
16:16:00.301 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
16:16:00.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem
16:16:38.664 [Lua] [NetworkServer] Changing num_players from 3 to 4
16:16:38.664 [Lua] Players: 4
16:16:38.664 [Lua] Set lobby begin:
16:16:38.664 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:16:38.664 [Lua] Lobby data unique_server_name = Duux
16:16:38.664 [Lua] Lobby data difficulty_tweak = 10
16:16:38.664 [Lua] Lobby data host = 11000010c95d687
16:16:38.664 [Lua] Lobby data matchmaking_type = 3
16:16:38.664 [Lua] Lobby data is_private = false
16:16:38.664 [Lua] Lobby data difficulty = cataclysm
16:16:38.664 [Lua] Lobby data player_slot_1 = 0:0
16:16:38.664 [Lua] Lobby data mechanism = deus
16:16:38.664 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:16:38.664 [Lua] Lobby data num_players = 4
16:16:38.664 [Lua] Lobby data matchmaking = true
16:16:38.664 [Lua] Lobby data player_slot_2 = 0:0
16:16:38.664 [Lua] Lobby data country_code = DE
16:16:38.665 [Lua] Lobby data power_level = 821
16:16:38.665 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:16:38.665 [Lua] Lobby data network_hash = e427448e29bee89d
16:16:38.665 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:16:38.665 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:16:38.665 [Lua] Lobby data eac_authorized = true
16:16:38.665 [Lua] Set lobby end.
16:16:38.665 [Lua] [LobbyMembers] Member joined 11000010292e6c9
16:16:40.688 [Lua] GOT approve_channel 15 11000010292e6c9 1860000019515a4
16:16:40.688 [EAC] EAC server has client 11000010292e6c9 and channel 15 (and owner 11000010292e6c9)
16:16:40.688 [EACServer] [18:16:40:688][Windows][EAC Server] [Info][RegisterClient] Client: 011000010292E6C9 PlayerGUID: 76561198003447497 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003447497 PlayerName: MARIVS OPTIMVS MAXIMVS
16:16:40.688 [Lua] Client with peer_id 11000010292e6c9 got APPROVED by server
16:16:40.689 [EACServer] [18:16:40:688][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 15316 ms.
16:16:40.689 [EACServer] [18:16:40:688][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
16:16:40.689 [EACServer] [18:16:40:688][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
16:16:40.689 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010292e6c9'
16:16:40.689 [Lua] [ChatManager][1]System: MARIVS OPTIMVS MAXIMVS is joining the game
16:16:40.689 [Lua] [NetworkServer] Peer 11000010292e6c9 joined server lobby.
16:16:40.689 [Lua] [NetworkServer] Creating peer info.
16:16:40.689 [Lua] [PeerSM] 11000010292e6c9 :: on_enter Connecting
16:16:40.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
16:16:40.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem, async-read,
16:16:40.755 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
16:16:40.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:16:40.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:16:40.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
16:16:40.839 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000019515a4 from 11000010292e6c9, replying lobby_ok
16:16:40.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
16:16:40.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
16:16:40.842 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
16:16:40.912 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
16:16:40.912 [Lua] [PackageManager] Force_load: wwise/bow
16:16:40.942 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010292e6c9 REPLY wh:0 | we:110000112074a14 | dr:1100001131938ff | bw:0 | es:11000010c95d687
16:16:44.669 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 0000000009F26C30; initialize = false; widgets_by_name = table: 000000000D22B2F0; hero_name = "empire_soldier"; career_index = 4; profile_index = 5; profile = table: 00000000033DF660; career_settings = table: 0000000001286DD0; start_index = 18; tree = table: 0000000001BDE2A0; talents = nil; all_talents = table: 0000000001B8D4D0; i = 1; widget = table: 000000000118E940; content = table: 0000000001191E60; style = table: 00000000001A08B0
[3] self = table: 0000000009F26C30; hero_name = "empire_soldier"; career_index = 4; selected_talents = nil
[4] self = table: 000000000BC4B9F0; profiles = table: 00000000033E31F0; profile_synchronizer = table: 000000001A3D8840; players = table: 000000001187ABF0; working_area_x_offset = -250; i = 1; player_data = table: 0000000016A6E400; loadout_display = table: 0000000009F26C30; player = table: 000000000B066A80; player_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; inventory_extn = table: 000000000C82AC20; attachment_extn = table: 000000000C8C2100; is_human = true; item_custom_data = nil; selected_talents = nil
[6] mod = table: 0000000004B3DE70; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 000000000D09BFB0; safe_hooks = table: 0000000004B4E460; i = 1
[9] self = table: 000000000BC4B9F0; dt = 0.015652520582079887; game_session = [GameSession]; player_manager = table: 0000000002E5C860; update_widgets = true; players = table: 000000001187ABF0; num_players = 4; removed_players = 1; human_and_bot_players = table: 0000000002852C60
[10] self = table: 000000000BC4B9F0; dt = 0.015652520582079887; input_manager = table: 0000000003D5D400; in_fade_active = false; input_service = table: 000000000FC724F0; is_matchmaking = nil
[11] self = table: 000000000231BD60; dt = 0.015652520582079887; t = 512.07550867821556; peer_id = "11000010c95d687"; player_manager = table: 0000000002E5C860; player = table: 000000000B066A80; currently_visible_components = table: 0000000015F97ED0; components_array = table: 0000000003B10B40; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000BC4B9F0; component_name = "IngamePlayerListUI"
[12] self = table: 00000000117A3930; dt = 0.015652520582079887; t = 512.07550867821556; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000001A3F2370; is_in_inn = nil; input_service = table: 000000000231C1C0; end_screen_active = nil; ingame_hud = table: 000000000231BD60; transition_manager = table: 0000000004A110F0; end_screen = table: 0000000002C3A940
[13] hook_chain = [function]
[14] self = table: 000000000BBF38B0; t = 512.07550867821556; dt = 0.015652520582079887; disable_ingame_ui = nil; ingame_ui = table: 00000000117A3930; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 000000000B206690
[17] world = [World]; dt = 0.015652520582079887; anim_callback = [function]; scene_callback = [function]
[18] self = table: 000000001AE1D340; dt = 0.015652520582079887; t = 503.56579868099652; _ = 2; world = [World]
[19] self = table: 0000000000094ED0; real_world_dt = 0.015652520582079887; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015652520582079887; t = 503.56579868099652
[20] dt = 0.015652520582079887
[2] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 4; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "empire_soldier"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[3] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 4; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "empire_soldier"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[4] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 000000000AF86230; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[9] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 000000000AF86230; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[10] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 000000000AF86230; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[11] _definitions = table: 0000000016028C50; _currently_visible_components = table: 0000000015F97ED0; _parent = table: 00000000117A3930; _components = table: 00000000117D8C00; _current_group_name = "alive"; _ingame_ui_context = table: 00000000117A35F0; _components_hud_scale_lookup = table: 00000000070097F0; _crosshair_position_y = false; _components_array = table: 0000000003B10B40; _update_post_visibility = false; _component_list = table: 00000000117D78A0; _is_own_player_dead = false; _scale_modified = false; _components_array_id_lookup = table: 00000000028BDC70; _peer_id = "11000010c95d687"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 000000001AE1D340; ingame_hud = table: 000000000231BD60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000190730D0; telemetry_time_view_enter = 0; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; blocked_transitions = table: 000000001ACB0F70; motd_ui = table: 0000000001EC5630; cutscene_system = table: 000000000AF69440; text_popup_ui = table: 00000000119981A0; local_player_id = 1; unlock_manager = table: 00000000002B31F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002C3A940; ui_top_renderer = table: 0000000019072C70; camera_manager = table: 0000000002C7DA20; _profile_requester = table: 000000000BA21F70; hotkey_mapping = table: 000000001ACAFE90; ingame_ui_context = table: 00000000117A35F0; views = table: 000000001A3F2370; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 000000000B066A80; weave_onboarding = table: 0000000002C3BC60; popup_handler = table: 0000000011997CF0; peer_id = "11000010c95d687"; network_event_delegate = table: 0000000016BD3550;
[14] world_name = "level_world"; network_server = table: 000000000BB0B790; _t = 512.05985615763348; parent = table: 0000000003D5CC80; _booted_eac_untrusted = false; statistics_db = table: 0000000003D5CF00; is_server = true; _network_options = table: 0000000018CB9B30; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000C962C20; profile_synchronizer = table: 000000001A3D8840; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000C962BF0; player = table: 000000000B066A80; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 00000000117A3930; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 0000000000F03090; ingame_ui_context = table: 00000000117A35F0; _game_started_current_frame = false; input_manager = table: 0000000003D5D400; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 000000001A01A9B0; viewport_name = "player_1"; network_event_delegate = table: 0000000016BD3550;
[18] locked = true; _scene_update_callbacks = table: 0000000002546CA0; _worlds = table: 000000001AE1D370; _update_queue = table: 0000000003D5CB40; _disabled_worlds = table: 000000001AE1D3A0; _wwise_worlds = table: 0000000002546D00; _queued_worlds_to_release = table: 0000000002546CD0; _anim_update_callbacks = table: 000000001AE1D4A0;
[19] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004B26280; startup_timer = 4.2751287838909775; has_booted = true; loading_context = table: 0000000003D5C960;
16:16:44.669 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
16:16:50.848 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
16:16:50.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
16:16:50.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
16:16:50.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
16:16:50.871 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
16:16:50.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem
16:16:50.903 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
16:16:50.903 [Lua] [PackageManager] Force_load: wwise/crossbow
16:16:50.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
16:16:50.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
16:16:50.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
16:16:50.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:16:51.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:16:51.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:16:53.468 [Window] Window => inactive
16:16:56.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
16:16:56.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem, async-read,
16:16:56.315 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
16:16:56.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:16:56.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:16:56.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
16:16:56.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
16:16:56.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
16:16:56.380 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
16:16:56.418 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
16:16:56.418 [Lua] [PackageManager] Force_load: wwise/bow
16:16:58.353 [Lua] Players are leaving the safe zone
16:16:58.867 [Steam] Connection 586475ed to remote 11000010292e6c9 rejected, reason 1000
16:16:58.869 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010292e6c9'
16:16:59.114 [Lua] [NetworkServer] Changing num_players from 4 to 3
16:16:59.114 [Lua] Players: 3
16:16:59.114 [Lua] Set lobby begin:
16:16:59.114 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:16:59.114 [Lua] Lobby data unique_server_name = Duux
16:16:59.114 [Lua] Lobby data difficulty_tweak = 10
16:16:59.114 [Lua] Lobby data host = 11000010c95d687
16:16:59.114 [Lua] Lobby data matchmaking_type = 3
16:16:59.114 [Lua] Lobby data is_private = false
16:16:59.114 [Lua] Lobby data difficulty = cataclysm
16:16:59.114 [Lua] Lobby data player_slot_1 = 0:0
16:16:59.114 [Lua] Lobby data mechanism = deus
16:16:59.114 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:16:59.115 [Lua] Lobby data num_players = 3
16:16:59.115 [Lua] Lobby data matchmaking = true
16:16:59.115 [Lua] Lobby data player_slot_2 = 0:0
16:16:59.115 [Lua] Lobby data country_code = DE
16:16:59.115 [Lua] Lobby data power_level = 821
16:16:59.115 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:16:59.115 [Lua] Lobby data network_hash = e427448e29bee89d
16:16:59.115 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:16:59.115 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:16:59.115 [Lua] Lobby data eac_authorized = true
16:16:59.115 [Lua] Set lobby end.
16:16:59.115 [Lua] [LobbyMembers] Member left 11000010292e6c9
16:16:59.747 [Handshaker] Lost connection 145 to 11000010292e6c9
16:16:59.748 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010292e6c9'
16:16:59.748 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010292e6c9)
16:16:59.748 [Lua] [PeerSM] 11000010292e6c9 :: on_exit Connecting
16:16:59.748 [Lua] [PeerSM] 11000010292e6c9 :: on_enter Disconnecting
16:16:59.748 [Lua] [PSM] Disconnecting peer 11000010292e6c9
16:16:59.748 [Lua] [ChatManager][1]System: MARIVS OPTIMVS MAXIMVS has left the game
16:16:59.748 [Lua] [PeerSM] 11000010292e6c9 :: on_exit Disconnecting
16:16:59.748 [Lua] [PeerSM] 11000010292e6c9 :: on_enter Disconnected
16:16:59.748 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010292e6c9)
16:16:59.748 [Lua] [ProfileSynchronizer] Peer 11000010292e6c9 left session
16:16:59.748 [Lua] Set lobby begin:
16:16:59.748 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:16:59.748 [Lua] Lobby data unique_server_name = Duux
16:16:59.748 [Lua] Lobby data difficulty_tweak = 10
16:16:59.748 [Lua] Lobby data host = 11000010c95d687
16:16:59.748 [Lua] Lobby data matchmaking_type = 3
16:16:59.748 [Lua] Lobby data is_private = false
16:16:59.748 [Lua] Lobby data difficulty = cataclysm
16:16:59.748 [Lua] Lobby data player_slot_1 = 0:0
16:16:59.748 [Lua] Lobby data mechanism = deus
16:16:59.748 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:16:59.748 [Lua] Lobby data num_players = 3
16:16:59.749 [Lua] Lobby data matchmaking = true
16:16:59.749 [Lua] Lobby data player_slot_2 = 0:0
16:16:59.749 [Lua] Lobby data country_code = DE
16:16:59.749 [Lua] Lobby data power_level = 821
16:16:59.749 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:16:59.749 [Lua] Lobby data network_hash = e427448e29bee89d
16:16:59.749 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:16:59.749 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:16:59.749 [Lua] Lobby data eac_authorized = true
16:16:59.749 [Lua] Set lobby end.
16:16:59.749 [EAC] EAC server lost client 11000010292e6c9
16:16:59.749 [EACServer] [18:16:59:749][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010292E6C9 PlayerGUID: 76561198003447497
16:16:59.749 [Lua] LobbyInternal.close_channel lobby: userdata: 0x11919748, channel: 15
16:17:02.819 [Window] Window => active
16:17:02.821 [Window] Window => active
16:17:04.053 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 0000000009F26C30; initialize = false; widgets_by_name = table: 000000000D22B2F0; hero_name = "empire_soldier"; career_index = 4; profile_index = 5; profile = table: 00000000033DF660; career_settings = table: 0000000001286DD0; start_index = 18; tree = table: 0000000001BDE2A0; talents = nil; all_talents = table: 0000000001B8D4D0; i = 1; widget = table: 000000000118E940; content = table: 0000000001191E60; style = table: 00000000001A08B0
[3] self = table: 0000000009F26C30; hero_name = "empire_soldier"; career_index = 4; selected_talents = nil
[4] self = table: 000000000BC4B9F0; profiles = table: 00000000033E31F0; profile_synchronizer = table: 000000001A3D8840; players = table: 000000001187ABF0; working_area_x_offset = -250; i = 1; player_data = table: 0000000016A6E400; loadout_display = table: 0000000009F26C30; player = table: 000000000B066A80; player_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; inventory_extn = table: 000000000C82AC20; attachment_extn = table: 000000000C8C2100; is_human = true; item_custom_data = nil; selected_talents = nil
[6] mod = table: 0000000004B3DE70; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 000000000D3012F0; safe_hooks = table: 0000000004B4E460; i = 1
[9] self = table: 000000000BC4B9F0; dt = 0.02253950759768486; game_session = [GameSession]; player_manager = table: 0000000002E5C860; update_widgets = false; players = table: 000000001187ABF0; num_players = 4; removed_players = 0; human_and_bot_players = table: 0000000002852C60
[10] self = table: 000000000BC4B9F0; dt = 0.02253950759768486; input_manager = table: 0000000003D5D400; in_fade_active = false; input_service = table: 000000000FC724F0; is_matchmaking = nil
[11] self = table: 000000000231BD60; dt = 0.02253950759768486; t = 529.98769175808411; peer_id = "11000010c95d687"; player_manager = table: 0000000002E5C860; player = table: 000000000B066A80; currently_visible_components = table: 0000000015F97ED0; components_array = table: 0000000003B10B40; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000BC4B9F0; component_name = "IngamePlayerListUI"
[12] self = table: 00000000117A3930; dt = 0.02253950759768486; t = 529.98769175808411; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000001A3F2370; is_in_inn = nil; input_service = table: 000000000231C1C0; end_screen_active = nil; ingame_hud = table: 000000000231BD60; transition_manager = table: 0000000004A110F0; end_screen = table: 0000000002C3A940
[13] hook_chain = [function]
[14] self = table: 000000000BBF38B0; t = 529.98769175808411; dt = 0.02253950759768486; disable_ingame_ui = nil; ingame_ui = table: 00000000117A3930; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 000000000B206690
[17] world = [World]; dt = 0.02253950759768486; anim_callback = [function]; scene_callback = [function]
[18] self = table: 000000001AE1D340; dt = 0.02253950759768486; t = 521.47798176086508; _ = 2; world = [World]
[19] self = table: 0000000000094ED0; real_world_dt = 0.02253950759768486; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.02253950759768486; t = 521.47798176086508
[20] dt = 0.02253950759768486
[2] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 4; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "empire_soldier"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[3] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 4; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "empire_soldier"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[4] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 00000000176E8180; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[9] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 00000000176E8180; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[10] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 00000000176E8180; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[11] _definitions = table: 0000000016028C50; _currently_visible_components = table: 0000000015F97ED0; _parent = table: 00000000117A3930; _components = table: 00000000117D8C00; _current_group_name = "alive"; _ingame_ui_context = table: 00000000117A35F0; _components_hud_scale_lookup = table: 00000000070097F0; _crosshair_position_y = false; _components_array = table: 0000000003B10B40; _update_post_visibility = false; _component_list = table: 00000000117D78A0; _is_own_player_dead = false; _scale_modified = false; _components_array_id_lookup = table: 00000000028BDC70; _peer_id = "11000010c95d687"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 000000001AE1D340; ingame_hud = table: 000000000231BD60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000190730D0; telemetry_time_view_enter = 0; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; blocked_transitions = table: 000000001ACB0F70; motd_ui = table: 0000000001EC5630; cutscene_system = table: 000000000AF69440; text_popup_ui = table: 00000000119981A0; local_player_id = 1; unlock_manager = table: 00000000002B31F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002C3A940; ui_top_renderer = table: 0000000019072C70; camera_manager = table: 0000000002C7DA20; _profile_requester = table: 000000000BA21F70; hotkey_mapping = table: 000000001ACAFE90; ingame_ui_context = table: 00000000117A35F0; views = table: 000000001A3F2370; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 000000000B066A80; weave_onboarding = table: 0000000002C3BC60; popup_handler = table: 0000000011997CF0; peer_id = "11000010c95d687"; network_event_delegate = table: 0000000016BD3550;
[14] world_name = "level_world"; network_server = table: 000000000BB0B790; _t = 529.96515225048643; parent = table: 0000000003D5CC80; _booted_eac_untrusted = false; statistics_db = table: 0000000003D5CF00; is_server = true; _network_options = table: 0000000018CB9B30; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000C962C20; profile_synchronizer = table: 000000001A3D8840; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000C962BF0; player = table: 000000000B066A80; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 00000000117A3930; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 0000000000F03090; ingame_ui_context = table: 00000000117A35F0; _game_started_current_frame = false; input_manager = table: 0000000003D5D400; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 000000001A01A9B0; viewport_name = "player_1"; network_event_delegate = table: 0000000016BD3550;
[18] locked = true; _scene_update_callbacks = table: 0000000002546CA0; _worlds = table: 000000001AE1D370; _update_queue = table: 0000000003D5CB40; _disabled_worlds = table: 000000001AE1D3A0; _wwise_worlds = table: 0000000002546D00; _queued_worlds_to_release = table: 0000000002546CD0; _anim_update_callbacks = table: 000000001AE1D4A0;
[19] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004B26280; startup_timer = 4.2751287838909775; has_booted = true; loading_context = table: 0000000003D5C960;
16:17:04.054 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
16:17:07.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
16:17:07.282 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
16:17:07.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
16:17:07.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
16:17:07.317 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
16:17:07.358 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
16:17:07.358 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
16:17:12.340 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
16:17:12.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, DeusChestPreloadSystem
16:17:14.248 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 0000000009F26C30; initialize = false; widgets_by_name = table: 000000000D22B2F0; hero_name = "empire_soldier"; career_index = 4; profile_index = 5; profile = table: 00000000033DF660; career_settings = table: 0000000001286DD0; start_index = 18; tree = table: 0000000001BDE2A0; talents = nil; all_talents = table: 0000000001B8D4D0; i = 1; widget = table: 000000000118E940; content = table: 0000000001191E60; style = table: 00000000001A08B0
[3] self = table: 0000000009F26C30; hero_name = "empire_soldier"; career_index = 4; selected_talents = nil
[4] self = table: 000000000BC4B9F0; profiles = table: 00000000033E31F0; profile_synchronizer = table: 000000001A3D8840; players = table: 000000001187ABF0; working_area_x_offset = -250; i = 1; player_data = table: 0000000016A6E400; loadout_display = table: 0000000009F26C30; player = table: 000000000B066A80; player_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; inventory_extn = table: 000000000C82AC20; attachment_extn = table: 000000000C8C2100; is_human = true; item_custom_data = nil; selected_talents = nil
[6] mod = table: 0000000004B3DE70; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 000000001201D250; safe_hooks = table: 0000000004B4E460; i = 1
[9] self = table: 000000000BC4B9F0; dt = 0.018531613051891327; game_session = [GameSession]; player_manager = table: 0000000002E5C860; update_widgets = false; players = table: 000000001187ABF0; num_players = 4; removed_players = 0; human_and_bot_players = table: 0000000002852C60
[10] self = table: 000000000BC4B9F0; dt = 0.018531613051891327; input_manager = table: 0000000003D5D400; in_fade_active = false; input_service = table: 000000000FC724F0; is_matchmaking = nil
[11] self = table: 000000000231BD60; dt = 0.018531613051891327; t = 540.10455562069546; peer_id = "11000010c95d687"; player_manager = table: 0000000002E5C860; player = table: 000000000B066A80; currently_visible_components = table: 0000000015F97ED0; components_array = table: 0000000003B10B40; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000BC4B9F0; component_name = "IngamePlayerListUI"
[12] self = table: 00000000117A3930; dt = 0.018531613051891327; t = 540.10455562069546; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000001A3F2370; is_in_inn = nil; input_service = table: 000000000231C1C0; end_screen_active = nil; ingame_hud = table: 000000000231BD60; transition_manager = table: 0000000004A110F0; end_screen = table: 0000000002C3A940
[13] hook_chain = [function]
[14] self = table: 000000000BBF38B0; t = 540.10455562069546; dt = 0.018531613051891327; disable_ingame_ui = nil; ingame_ui = table: 00000000117A3930; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 000000000B206690
[17] world = [World]; dt = 0.018531613051891327; anim_callback = [function]; scene_callback = [function]
[18] self = table: 000000001AE1D340; dt = 0.018531613051891327; t = 531.59484562347643; _ = 2; world = [World]
[19] self = table: 0000000000094ED0; real_world_dt = 0.018531613051891327; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.018531613051891327; t = 531.59484562347643
[20] dt = 0.018531613051891327
[2] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 4; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "empire_soldier"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[3] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 4; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "empire_soldier"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[4] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 00000000122E4C50; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[9] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 00000000122E4C50; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[10] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 00000000122E4C50; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[11] _definitions = table: 0000000016028C50; _currently_visible_components = table: 0000000015F97ED0; _parent = table: 00000000117A3930; _components = table: 00000000117D8C00; _current_group_name = "alive"; _ingame_ui_context = table: 00000000117A35F0; _components_hud_scale_lookup = table: 00000000070097F0; _crosshair_position_y = false; _components_array = table: 0000000003B10B40; _update_post_visibility = false; _component_list = table: 00000000117D78A0; _is_own_player_dead = false; _scale_modified = false; _components_array_id_lookup = table: 00000000028BDC70; _peer_id = "11000010c95d687"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 000000001AE1D340; ingame_hud = table: 000000000231BD60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000190730D0; telemetry_time_view_enter = 0; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; blocked_transitions = table: 000000001ACB0F70; motd_ui = table: 0000000001EC5630; cutscene_system = table: 000000000AF69440; text_popup_ui = table: 00000000119981A0; local_player_id = 1; unlock_manager = table: 00000000002B31F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002C3A940; ui_top_renderer = table: 0000000019072C70; camera_manager = table: 0000000002C7DA20; _profile_requester = table: 000000000BA21F70; hotkey_mapping = table: 000000001ACAFE90; ingame_ui_context = table: 00000000117A35F0; views = table: 000000001A3F2370; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 000000000B066A80; weave_onboarding = table: 0000000002C3BC60; popup_handler = table: 0000000011997CF0; peer_id = "11000010c95d687"; network_event_delegate = table: 0000000016BD3550;
[14] world_name = "level_world"; network_server = table: 000000000BB0B790; _t = 540.08602400764357; parent = table: 0000000003D5CC80; _booted_eac_untrusted = false; statistics_db = table: 0000000003D5CF00; is_server = true; _network_options = table: 0000000018CB9B30; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000C962C20; profile_synchronizer = table: 000000001A3D8840; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000C962BF0; player = table: 000000000B066A80; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 00000000117A3930; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 0000000000F03090; ingame_ui_context = table: 00000000117A35F0; _game_started_current_frame = false; input_manager = table: 0000000003D5D400; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 000000001A01A9B0; viewport_name = "player_1"; network_event_delegate = table: 0000000016BD3550;
[18] locked = true; _scene_update_callbacks = table: 0000000002546CA0; _worlds = table: 000000001AE1D370; _update_queue = table: 0000000003D5CB40; _disabled_worlds = table: 000000001AE1D3A0; _wwise_worlds = table: 0000000002546D00; _queued_worlds_to_release = table: 0000000002546CD0; _anim_update_callbacks = table: 000000001AE1D4A0;
[19] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004B26280; startup_timer = 4.2751287838909775; has_booted = true; loading_context = table: 0000000003D5C960;
16:17:14.248 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
16:17:17.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
16:17:17.381 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
16:17:17.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
16:17:17.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
16:17:17.419 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
16:17:17.463 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
16:17:17.463 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
16:17:19.021 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:19.435 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:17:20.564 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:20.926 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:17:22.333 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
16:17:22.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, DeusChestPreloadSystem
16:17:23.546 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:24.445 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:24.852 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:17:26.462 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:17:27.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
16:17:27.359 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
16:17:27.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
16:17:27.371 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
16:17:27.372 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem
16:17:27.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
16:17:27.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
16:17:27.392 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
16:17:27.432 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
16:17:27.432 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
16:17:32.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
16:17:32.561 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
16:17:32.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem, async-read,
16:17:32.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:17:32.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:17:32.604 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
16:17:32.673 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
16:17:32.673 [Lua] [PackageManager] Force_load: wwise/bow
16:17:32.673 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
16:17:32.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
16:17:32.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
16:17:49.018 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:49.553 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:17:50.593 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:51.104 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:17:52.708 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:52.748 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 1 size: 4 action: nil
16:17:55.312 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 2 size: 4 action: follow
16:17:57.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
16:17:57.741 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
16:17:57.741 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
16:17:57.741 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem
16:17:57.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, DeusChestPreloadSystem
16:17:58.055 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:18:02.007 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 3 size: 4 action: move_to_players
16:18:03.687 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:04.461 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 1 size: 3 action: nil
16:18:04.617 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:18:06.800 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:07.359 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:18:07.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
16:18:07.796 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
16:18:07.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem, async-read,
16:18:07.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:18:07.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:18:07.841 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
16:18:07.912 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
16:18:07.912 [Lua] [PackageManager] Force_load: wwise/bow
16:18:07.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
16:18:07.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
16:18:07.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
16:18:10.054 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 1 size: 1 action: nil
16:18:10.186 [Lua] Coordinated attack!
16:18:12.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
16:18:12.757 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
16:18:12.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
16:18:12.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
16:18:12.793 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
16:18:12.832 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
16:18:12.832 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
16:18:17.531 [Lua] Override Player Respawning respawn_group_01 false
16:18:17.531 [Lua] Override Player Respawning respawn_group_02 true
16:18:17.531 [Lua] Override Player Respawning respawn_group_01 false
16:18:17.531 [Lua] Override Player Respawning respawn_group_02 true
16:18:17.667 [Lua] [NetworkServer] Changing num_players from 3 to 4
16:18:17.667 [Lua] Players: 4
16:18:17.667 [Lua] Set lobby begin:
16:18:17.667 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:18:17.667 [Lua] Lobby data unique_server_name = Duux
16:18:17.667 [Lua] Lobby data difficulty_tweak = 10
16:18:17.667 [Lua] Lobby data host = 11000010c95d687
16:18:17.667 [Lua] Lobby data matchmaking_type = 3
16:18:17.667 [Lua] Lobby data is_private = false
16:18:17.667 [Lua] Lobby data difficulty = cataclysm
16:18:17.667 [Lua] Lobby data player_slot_1 = 0:0
16:18:17.667 [Lua] Lobby data mechanism = deus
16:18:17.667 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:18:17.667 [Lua] Lobby data num_players = 4
16:18:17.667 [Lua] Lobby data matchmaking = true
16:18:17.668 [Lua] Lobby data player_slot_2 = 0:0
16:18:17.668 [Lua] Lobby data country_code = DE
16:18:17.668 [Lua] Lobby data power_level = 821
16:18:17.668 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:18:17.668 [Lua] Lobby data network_hash = e427448e29bee89d
16:18:17.668 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:18:17.668 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:18:17.668 [Lua] Lobby data eac_authorized = true
16:18:17.668 [Lua] Set lobby end.
16:18:17.668 [Lua] [LobbyMembers] Member joined 11000010292e6c9
16:18:19.765 [Lua] GOT approve_channel 16 11000010292e6c9 1860000019515a4
16:18:19.765 [EAC] EAC server has client 11000010292e6c9 and channel 16 (and owner 11000010292e6c9)
16:18:19.765 [EACServer] [18:18:19:765][Windows][EAC Server] [Info][RegisterClient] Client: 011000010292E6C9 PlayerGUID: 76561198003447497 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003447497 PlayerName: MARIVS OPTIMVS MAXIMVS
16:18:19.765 [Lua] Client with peer_id 11000010292e6c9 got APPROVED by server
16:18:19.766 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010292e6c9'
16:18:19.766 [Lua] [ChatManager][1]System: MARIVS OPTIMVS MAXIMVS is joining the game
16:18:19.766 [Lua] [NetworkServer] Peer 11000010292e6c9 joined server lobby.
16:18:19.766 [Lua] [NetworkServer] Creating peer info.
16:18:19.766 [Lua] [PeerSM] 11000010292e6c9 :: on_enter Connecting
16:18:19.928 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000019515a4 from 11000010292e6c9, replying lobby_ok
16:18:20.038 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010292e6c9 REPLY wh:0 | we:110000112074a14 | dr:1100001131938ff | bw:0 | es:11000010c95d687
16:18:20.150 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 11000010292e6c9
16:18:20.150 [Lua] Set lobby begin:
16:18:20.150 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:18:20.150 [Lua] Lobby data unique_server_name = Duux
16:18:20.150 [Lua] Lobby data difficulty_tweak = 10
16:18:20.150 [Lua] Lobby data host = 11000010c95d687
16:18:20.150 [Lua] Lobby data matchmaking_type = 3
16:18:20.150 [Lua] Lobby data is_private = false
16:18:20.150 [Lua] Lobby data difficulty = cataclysm
16:18:20.150 [Lua] Lobby data player_slot_1 = 0:0
16:18:20.150 [Lua] Lobby data mechanism = deus
16:18:20.150 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:18:20.150 [Lua] Lobby data num_players = 4
16:18:20.150 [Lua] Lobby data matchmaking = true
16:18:20.151 [Lua] Lobby data player_slot_2 = 11000010292e6c9:1
16:18:20.151 [Lua] Lobby data country_code = DE
16:18:20.151 [Lua] Lobby data power_level = 821
16:18:20.151 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:18:20.151 [Lua] Lobby data network_hash = e427448e29bee89d
16:18:20.151 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:18:20.151 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:18:20.151 [Lua] Lobby data eac_authorized = true
16:18:20.151 [Lua] Set lobby end.
16:18:21.730 [Lua] TerrorEventMixer.start_event: citadel_arena_a1 (seed: -72835856)
16:18:22.448 [Lua] ### CLEARING PEER STATE FOR 11000010292e6c9
16:18:22.448 [Lua] [PeerSM] 11000010292e6c9 :: on_exit Connecting
16:18:22.448 [Lua] [PeerSM] 11000010292e6c9 :: on_enter Connecting
16:18:22.556 [Lua] [NetworkServer] Peer 11000010292e6c9 has sent rpc_notify_lobby_joined
16:18:22.556 [Lua] [PSM] Peer 11000010292e6c9 joined. Want to use profile index "2" and join party "0"
16:18:22.556 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010292e6c9, connection_key=3)
16:18:22.556 [Lua] Sync dynamic to client:
16:18:22.753 [Lua] ### Received rpc_level_load_started
16:18:22.753 [Lua] #### Has state machine: true, peer_id: 11000010292e6c9, level_session_id: 572827072
16:18:22.753 [Lua] player (11000010292e6c9,1) was put into party 0
16:18:22.753 [Lua] [ProfileSynchronizer] Peer 11000010292e6c9 entered session
16:18:22.753 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010292e6c9
16:18:22.753 [Lua] Mechanism says: a client has initialized the mechanism! 11000010292e6c9
16:18:22.926 [SteamVoipClient] select_out(11000010292e6c9, on)
16:18:22.957 [SteamVoipClient] select_out(11000010292e6c9, on)
16:18:22.957 [SteamVoipClient] select_in(11000010292e6c9, on)
16:18:22.957 [SteamVoipClient] select_out(11000010292e6c9, off)
16:18:23.829 [EACServer] [18:18:23:829][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010292E6C9 Session: 5 Status: Client Authenticated Message: Client authenticated.
16:18:23.830 [EAC] Peer 11000010292e6c9 switched EAC state to ClientAuthenticatedLocal
16:18:23.955 [EACServer] [18:18:23:954][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010292E6C9.
16:18:23.970 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 0000000009F26C30; initialize = false; widgets_by_name = table: 000000000D22B2F0; hero_name = "empire_soldier"; career_index = 4; profile_index = 5; profile = table: 00000000033DF660; career_settings = table: 0000000001286DD0; start_index = 18; tree = table: 0000000001BDE2A0; talents = nil; all_talents = table: 0000000001B8D4D0; i = 1; widget = table: 000000000118E940; content = table: 0000000001191E60; style = table: 00000000001A08B0
[3] self = table: 0000000009F26C30; hero_name = "empire_soldier"; career_index = 4; selected_talents = nil
[4] self = table: 000000000BC4B9F0; profiles = table: 00000000033E31F0; profile_synchronizer = table: 000000001A3D8840; players = table: 000000001187ABF0; working_area_x_offset = -250; i = 1; player_data = table: 0000000016A6E400; loadout_display = table: 0000000009F26C30; player = table: 000000000B066A80; player_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; inventory_extn = table: 000000000C82AC20; attachment_extn = table: 000000000C8C2100; is_human = true; item_custom_data = nil; selected_talents = nil
[6] mod = table: 0000000004B3DE70; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 0000000000242FD0; safe_hooks = table: 0000000004B4E460; i = 1
[9] self = table: 000000000BC4B9F0; dt = 0.019970133900642395; game_session = [GameSession]; player_manager = table: 0000000002E5C860; update_widgets = false; players = table: 000000001187ABF0; num_players = 4; removed_players = 0; human_and_bot_players = table: 0000000002852C60
[10] self = table: 000000000BC4B9F0; dt = 0.019970133900642395; input_manager = table: 0000000003D5D400; in_fade_active = false; input_service = table: 000000000FC724F0; is_matchmaking = nil
[11] self = table: 000000000231BD60; dt = 0.019970133900642395; t = 609.48515192780178; peer_id = "11000010c95d687"; player_manager = table: 0000000002E5C860; player = table: 000000000B066A80; currently_visible_components = table: 0000000015F97ED0; components_array = table: 0000000003B10B40; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000BC4B9F0; component_name = "IngamePlayerListUI"
[12] self = table: 00000000117A3930; dt = 0.019970133900642395; t = 609.48515192780178; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000001A3F2370; is_in_inn = nil; input_service = table: 000000000231C1C0; end_screen_active = nil; ingame_hud = table: 000000000231BD60; transition_manager = table: 0000000004A110F0; end_screen = table: 0000000002C3A940
[13] hook_chain = [function]
[14] self = table: 000000000BBF38B0; t = 609.48515192780178; dt = 0.019970133900642395; disable_ingame_ui = nil; ingame_ui = table: 00000000117A3930; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 000000000B206690
[17] world = [World]; dt = 0.019970133900642395; anim_callback = [function]; scene_callback = [function]
[18] self = table: 000000001AE1D340; dt = 0.019970133900642395; t = 600.97544193058275; _ = 2; world = [World]
[19] self = table: 0000000000094ED0; real_world_dt = 0.019970133900642395; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.019970133900642395; t = 600.97544193058275
[20] dt = 0.019970133900642395
[2] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 4; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "empire_soldier"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[3] widgets = table: 000000000BA99000; _widgets_by_name = table: 000000000D22B2F0; career_index = 4; _equipment_items = table: 000000001A815790; scenegraph = table: 0000000009F26CA0; hero_name = "empire_soldier"; gear_widgets = table: 000000000BB0FD00; hero_level = 35;
[4] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000001F75CE0; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[9] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000001F75CE0; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[10] active = true; network_server = table: 000000000BB0B790; private_checkbox_widget = table: 0000000010A41320; map_save_data = table: 0000000002DF93B0; local_player = table: 000000000B066A80; host_peer_id = "11000010c95d687"; is_server = true; voip = table: 000000000BB627F0; ingame_ui_context = table: 00000000117A35F0; ui_renderer = table: 00000000190730D0; current_difficulty_name = "difficulty_cataclysm"; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; render_settings = table: 000000000BC4BA20; _player_portrait_widget = table: 0000000001F75CE0; private_setting_enabled = true; _console_cursor = table: 000000000D275020; background = table: 0000000015F85A20; players = table: 000000001187ABF0; popup_list = table: 0000000003F28B90; _mission_system = table: 000000000AF8E250; name = "IngamePlayerListUI"; ui_top_renderer = table: 0000000019072C70; cursor_active = false; _fade_in_duration = 0; _private_timer = 0; _show_difficulty = true; player_list_widgets = table: 000000000BB351A0; ingame_ui = table: 00000000117A3930; network_lobby = table: 0000000000F03090; _parent = table: 000000000231BD60; wwise_world = [WwiseWorld]; _widgets = table: 0000000003FC1BB0; num_players = 4; player_manager = table: 0000000002E5C860; input_description_text_widget = table: 0000000016181160; platform = "win32"; _static_widgets = table: 0000000001E8F770; _static_widgets_by_name = table: 00000000119F8EE0; ui_scenegraph = table: 000000001187AC20; _widgets_by_name = table: 000000001A89D4B0;
[11] _definitions = table: 0000000016028C50; _currently_visible_components = table: 0000000015F97ED0; _parent = table: 00000000117A3930; _components = table: 00000000117D8C00; _current_group_name = "alive"; _ingame_ui_context = table: 00000000117A35F0; _components_hud_scale_lookup = table: 00000000070097F0; _crosshair_position_y = false; _components_array = table: 0000000003B10B40; _update_post_visibility = false; _component_list = table: 00000000117D78A0; _is_own_player_dead = false; _scale_modified = false; _components_array_id_lookup = table: 00000000028BDC70; _peer_id = "11000010c95d687"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 000000001AE1D340; ingame_hud = table: 000000000231BD60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000190730D0; telemetry_time_view_enter = 0; input_manager = table: 0000000003D5D400; profile_synchronizer = table: 000000001A3D8840; blocked_transitions = table: 000000001ACB0F70; motd_ui = table: 0000000001EC5630; cutscene_system = table: 000000000AF69440; text_popup_ui = table: 00000000119981A0; local_player_id = 1; unlock_manager = table: 00000000002B31F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002C3A940; ui_top_renderer = table: 0000000019072C70; camera_manager = table: 0000000002C7DA20; _profile_requester = table: 000000000BA21F70; hotkey_mapping = table: 000000001ACAFE90; ingame_ui_context = table: 00000000117A35F0; views = table: 000000001A3F2370; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 000000000B066A80; weave_onboarding = table: 0000000002C3BC60; popup_handler = table: 0000000011997CF0; peer_id = "11000010c95d687"; network_event_delegate = table: 0000000016BD3550;
[14] world_name = "level_world"; network_server = table: 000000000BB0B790; _t = 609.46518179390114; parent = table: 0000000003D5CC80; _booted_eac_untrusted = false; statistics_db = table: 0000000003D5CF00; is_server = true; _network_options = table: 0000000018CB9B30; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000C962C20; profile_synchronizer = table: 000000001A3D8840; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000C962BF0; player = table: 000000000B066A80; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 00000000117A3930; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 0000000000F03090; ingame_ui_context = table: 00000000117A35F0; _game_started_current_frame = false; input_manager = table: 0000000003D5D400; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 000000001A01A9B0; viewport_name = "player_1"; network_event_delegate = table: 0000000016BD3550;
[18] locked = true; _scene_update_callbacks = table: 0000000002546CA0; _worlds = table: 000000001AE1D370; _update_queue = table: 0000000003D5CB40; _disabled_worlds = table: 000000001AE1D3A0; _wwise_worlds = table: 0000000002546D00; _queued_worlds_to_release = table: 0000000002546CD0; _anim_update_callbacks = table: 000000001AE1D4A0;
[19] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004B26280; startup_timer = 4.2751287838909775; has_booted = true; loading_context = table: 0000000003D5C960;
16:18:23.970 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
16:18:24.255 [EACServer] [18:18:24:255][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010292E6C9
16:18:24.255 [EACServer] [18:18:24:255][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010292E6C9 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
16:18:24.262 [EAC] Peer 11000010292e6c9 switched EAC state to ClientAuthenticatedRemote
16:18:24.549 [Lua] [NetworkServer] Peer 11000010292e6c9 has sent rpc_post_game_notified
16:18:24.550 [Lua] [PeerSM] 11000010292e6c9 :: on_exit Connecting
16:18:24.550 [Lua] [PeerSM] 11000010292e6c9 :: on_enter Loading
16:18:25.373 [EACServer] [18:18:25:372][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:18:34.145 [Lua] ### Received rpc_level_loaded
16:18:34.145 [Lua] #### Has state machine: true, peer_id: 11000010292e6c9, level_id: 129
16:18:34.145 [Lua] Peer 11000010292e6c9 has loaded the level but not all enemies, so we wait
16:18:35.387 [Lua] 1
16:18:35.670 [Lua] 1
16:18:37.459 [Lua] 1
16:18:38.034 [Lua] 1
16:18:38.293 [Lua] 1
16:18:40.479 [Lua] 1
16:18:42.440 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010292e6c9, connection_key=3)
16:18:42.441 [Lua] [PeerSM] 11000010292e6c9 :: on_exit Loading
16:18:42.441 [Lua] [PeerSM] 11000010292e6c9 :: on_enter LoadingProfilePackages
16:18:42.456 [Lua] [PeerSM] 11000010292e6c9 :: on_exit LoadingProfilePackages
16:18:42.456 [Lua] [PeerSM] 11000010292e6c9 :: on_enter WaitingForEnterGame
16:18:44.071 [Lua] [PeerSM] 11000010292e6c9 :: on_exit WaitingForEnterGame
16:18:44.071 [Lua] [PeerSM] 11000010292e6c9 :: on_enter WaitingForGameObjectSync
16:18:44.085 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010292e6c9
16:18:44.091 [Lua] Breedfreezer (server) starting a hot join sync
16:18:44.091 [Lua] packing 0 units of breed chaos_marauder
16:18:44.091 [Lua] packing 0 units of breed skaven_clan_rat
16:18:44.091 [Lua] packing 0 units of breed skaven_storm_vermin
16:18:44.091 [Lua] packing 0 units of breed skaven_slave
16:18:44.091 [Lua] packing 0 units of breed chaos_fanatic
16:18:44.091 [Lua] packing 0 units of breed beastmen_ungor_archer
16:18:44.091 [Lua] packing 0 units of breed chaos_raider
16:18:44.091 [Lua] packing 2 units of breed chaos_warrior
16:18:44.091 [Lua] packing 0 units of breed chaos_berzerker
16:18:44.091 [Lua] packing 0 units of breed beastmen_bestigor
16:18:44.091 [Lua] packing 0 units of breed beastmen_ungor
16:18:44.091 [Lua] packing 0 units of breed skaven_plague_monk
16:18:44.091 [Lua] packing 0 units of breed beastmen_gor
16:18:44.091 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:18:44.091 [Lua]
16:18:44.091 [Lua] [1] = 6 (number)
16:18:44.091 [Lua] [2] = 0 (number)
16:18:44.091 [Lua] [3] = 1 (number)
16:18:44.091 [Lua] [4] = 0 (number)
16:18:44.091 [Lua] [5] = 1 (number)
16:18:44.091 [Lua] [6] = 0 (number)
16:18:44.091 [Lua] [7] = 1 (number)
16:18:44.091 [Lua] [8] = 0 (number)
16:18:44.091 [Lua] [9] = 1 (number)
16:18:44.091 [Lua] [10] = 0 (number)
16:18:44.091 [Lua] [11] = 1 (number)
16:18:44.091 [Lua] [12] = 0 (number)
16:18:44.091 [Lua] [13] = 1 (number)
16:18:44.091 [Lua] [14] = 0 (number)
16:18:44.091 [Lua] [15] = 2 (number)
16:18:44.091 [Lua] [16] = 2 (number)
16:18:44.091 [Lua] [17] = 1 (number)
16:18:44.091 [Lua] [18] = 0 (number)
16:18:44.091 [Lua] [19] = 1 (number)
16:18:44.091 [Lua] [20] = 0 (number)
16:18:44.091 [Lua] [21] = 1 (number)
16:18:44.091 [Lua] [22] = 0 (number)
16:18:44.091 [Lua] [23] = 1 (number)
16:18:44.091 [Lua] [24] = 0 (number)
16:18:44.091 [Lua] [25] = 1 (number)
16:18:44.091 [Lua] [26] = 0 (number)
16:18:44.091 [Lua]
16:18:44.091 [Lua]
16:18:44.091 [Lua] [1] = 38 (number)
16:18:44.091 [Lua] [2] = 37 (number)
16:18:44.091 [Lua]
16:18:44.092 [Lua] PlayerManager:add_remote_player 11000010292e6c9
16:18:44.092 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76
16:18:44.092 [Lua] RemotePlayer:create_game_object( ) 76
16:18:44.107 [Lua] [ProfileSynchronizer] Assigning peer(11000010292e6c9:1) to profile(2) career(1)
16:18:44.108 [Lua] [PeerSM] 11000010292e6c9 :: on_exit WaitingForGameObjectSync
16:18:44.108 [Lua] [PeerSM] 11000010292e6c9 :: on_enter WaitingForPlayers
16:18:44.117 [Lua] [PeerSM] 11000010292e6c9 :: on_exit WaitingForPlayers
16:18:44.117 [Lua] [PeerSM] 11000010292e6c9 :: on_enter InGame
16:18:44.431 [Lua] [MOD][VMF][INFO] Added 11000010292e6c9 to the VMF users list.
16:18:44.431 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010292e6c9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:18:44.431 [Lua] Adding player sync data to peer=11000010292e6c9 local_player_id=1
16:18:44.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p, ProfileSynchronizer, async-read,
16:18:44.450 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read,
16:18:44.450 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, ProfileSynchronizer, async-read,
16:18:44.450 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
16:18:44.450 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_fatshark_hat_01, ProfileSynchronizer, async-read,
16:18:44.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, ProfileSynchronizer, async-read,
16:18:44.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p
16:18:44.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p
16:18:44.535 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01
16:18:44.611 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01
16:18:44.611 [Lua] [PackageManager] Force_load: wwise/bw_deus_01
16:18:44.611 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
16:18:44.718 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
16:18:44.718 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
16:18:44.718 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
16:18:44.998 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
16:18:44.998 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
16:18:44.998 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_fatshark_hat_01
16:18:45.042 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_fatshark_hat_01
16:18:45.042 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_fatshark_hat_01
16:18:45.042 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
16:18:45.091 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
16:18:45.091 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
16:18:46.219 [Lua] 1
16:18:46.664 [Lua] 2
16:18:46.945 [Lua] 1
16:18:47.477 [Lua] 2
16:18:47.492 [Lua] Set lobby begin:
16:18:47.492 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:18:47.492 [Lua] Lobby data unique_server_name = Duux
16:18:47.492 [Lua] Lobby data difficulty_tweak = 10
16:18:47.492 [Lua] Lobby data host = 11000010c95d687
16:18:47.492 [Lua] Lobby data matchmaking_type = 3
16:18:47.493 [Lua] Lobby data is_private = false
16:18:47.493 [Lua] Lobby data difficulty = cataclysm
16:18:47.493 [Lua] Lobby data player_slot_1 = 0:0
16:18:47.493 [Lua] Lobby data mechanism = deus
16:18:47.493 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:18:47.493 [Lua] Lobby data num_players = 4
16:18:47.493 [Lua] Lobby data matchmaking = true
16:18:47.493 [Lua] Lobby data player_slot_2 = 11000010292e6c9:1
16:18:47.493 [Lua] Lobby data country_code = DE
16:18:47.493 [Lua] Lobby data power_level = 616
16:18:47.493 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:18:47.493 [Lua] Lobby data network_hash = e427448e29bee89d
16:18:47.493 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:18:47.493 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:18:47.493 [Lua] Lobby data eac_authorized = true
16:18:47.494 [Lua] Set lobby end.
16:18:48.001 [Lua] 1
16:18:48.016 [Lua] 2
16:18:48.390 [Lua] 1
16:18:48.862 [Lua] 2
16:18:50.627 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:50.628 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:50.628 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:50.858 [Lua] 2
16:18:50.858 [Lua] 3
16:18:50.859 [Lua] 1
16:18:50.859 [Lua] 4
16:18:50.859 [Lua] 6
16:18:51.123 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:18:51.125 [Lua] event horde ends!
16:18:51.183 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:18:51.240 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:18:51.767 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:52.067 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:52.108 [Lua] player (11000010292e6c9,1) was put into party 1
16:18:52.121 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:18:52.122 [Lua] [GameNetworkManager] destroying game object with go_id=25
16:18:52.126 [Lua] PlayerManager:remove_player peer_id=11000010c95d687 5
16:18:52.126 [Lua] [GameNetworkManager] destroying game object with go_id=16
16:18:52.156 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer
16:18:52.156 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer
16:18:52.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
16:18:52.160 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
16:18:52.160 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer
16:18:52.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer
16:18:52.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer
16:18:52.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer
16:18:52.161 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, ProfileSynchronizer
16:18:52.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer
16:18:52.287 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010292e6c9 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:18:52.287 [Lua] [NetworkServer] Peer 11000010292e6c9 spawned player.
16:18:52.288 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=112
16:18:52.288 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:18:52.288 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.625) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:18:52.344 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:52.567 [Lua] Set lobby begin:
16:18:52.567 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:18:52.567 [Lua] Lobby data unique_server_name = Duux
16:18:52.567 [Lua] Lobby data difficulty_tweak = 10
16:18:52.567 [Lua] Lobby data host = 11000010c95d687
16:18:52.567 [Lua] Lobby data matchmaking_type = 3
16:18:52.567 [Lua] Lobby data is_private = false
16:18:52.567 [Lua] Lobby data difficulty = cataclysm
16:18:52.567 [Lua] Lobby data player_slot_1 = 0:0
16:18:52.567 [Lua] Lobby data mechanism = deus
16:18:52.568 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:18:52.568 [Lua] Lobby data num_players = 4
16:18:52.568 [Lua] Lobby data matchmaking = true
16:18:52.568 [Lua] Lobby data player_slot_2 = 11000010292e6c9:1
16:18:52.568 [Lua] Lobby data country_code = DE
16:18:52.568 [Lua] Lobby data power_level = 807
16:18:52.568 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:18:52.568 [Lua] Lobby data network_hash = e427448e29bee89d
16:18:52.568 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:18:52.568 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:18:52.568 [Lua] Lobby data eac_authorized = true
16:18:52.568 [Lua] Set lobby end.
16:18:52.633 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:52.934 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:53.184 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:53.190 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
16:18:53.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, DeusChestPreloadSystem, async-read,
16:18:53.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
16:18:53.190 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
16:18:53.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
16:18:53.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
16:18:53.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
16:18:53.286 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
16:18:53.390 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
16:18:53.390 [Lua] [PackageManager] Force_load: wwise/staff
16:18:53.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
16:18:53.434 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
16:18:53.434 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
16:18:53.569 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:18:54.613 [Lua] nil
16:18:54.614 [Lua] nil
16:18:54.614 [Lua] nil
16:18:54.614 [Lua] nil
16:18:54.615 [Lua] nil
16:18:55.270 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001131938ff go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:18:55.270 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001131938ff go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
16:18:55.522 [Lua] 1
16:18:56.252 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:18:56.252 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:18:56.638 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:18:56.697 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:18:56.799 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:18:56.846 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:57.505 [Lua] nil
16:18:57.505 [Lua] nil
16:18:57.505 [Lua] nil
16:18:57.646 [Lua] nil
16:18:57.646 [Lua] nil
16:18:57.646 [Lua] nil
16:18:57.646 [Lua] nil
16:18:57.647 [Lua] nil
16:18:57.704 [Lua] nil
16:18:57.704 [Lua] nil
16:18:57.704 [Lua] nil
16:18:57.704 [Lua] nil
16:18:57.704 [Lua] nil
16:18:57.704 [Lua] nil
16:18:57.705 [Lua] nil
16:18:57.705 [Lua] nil
16:18:57.705 [Lua] nil
16:18:57.706 [Lua] nil
16:18:57.707 [Lua] nil
16:18:57.707 [Lua] nil
16:18:57.707 [Lua] nil
16:18:57.707 [Lua] nil
16:18:57.723 [Lua] 5
16:18:57.723 [Lua] 8
16:18:57.723 [Lua] 7
16:18:57.723 [Lua] 3
16:18:57.723 [Lua] 1
16:18:57.723 [Lua] 2
16:18:57.724 [Lua] 4
16:18:57.729 [Lua] nil
16:18:57.729 [Lua] nil
16:18:57.729 [Lua] nil
16:18:57.729 [Lua] nil
16:18:57.729 [Lua] nil
16:18:57.730 [Lua] nil
16:18:57.730 [Lua] nil
16:18:57.730 [Lua] nil
16:18:57.769 [Lua] 2
16:18:57.769 [Lua] 4
16:18:57.769 [Lua] 2
16:18:57.769 [Lua] 1
16:18:57.769 [Lua] 7
16:18:57.770 [Lua] 3
16:18:58.628 [Lua] 1
16:18:58.629 [Lua] 1
16:18:58.629 [Lua] 1
16:18:58.629 [Lua] 1
16:18:58.630 [Lua] 1
16:18:58.630 [Lua] 1
16:18:58.630 [Lua] 1
16:18:58.630 [Lua] 1
16:18:58.630 [Lua] 1
16:18:58.631 [Lua] 1
16:18:59.021 [Lua] 6
16:18:59.021 [Lua] 4
16:18:59.021 [Lua] 5
16:18:59.021 [Lua] 7
16:18:59.021 [Lua] 8
16:18:59.021 [Lua] 1
16:19:00.281 [Lua] 1
16:19:00.282 [Lua] 1
16:19:00.282 [Lua] 1
16:19:00.282 [Lua] 1
16:19:00.282 [Lua] 1
16:19:01.258 [Lua] 1
16:19:01.259 [Lua] 1
16:19:01.259 [Lua] 1
16:19:01.358 [Lua] event horde ends!
16:19:01.646 [Lua] 2
16:19:01.646 [Lua] 4
16:19:01.646 [Lua] 1
16:19:02.480 [Lua] Increasing frame table size to 512
16:19:02.725 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:19:05.361 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:19:05.361 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:19:06.276 [Lua] event horde ends!
16:19:06.307 [Lua] event horde ends!
16:19:11.455 [Lua] event horde ends!
16:19:11.937 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:19:14.062 [Lua] 1
16:19:14.062 [Lua] 1
16:19:14.529 [Lua] 1
16:19:15.795 [Lua] 1
16:19:16.200 [Lua] 1
16:19:16.240 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:16.240 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:16.240 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:16.490 [Lua] event horde ends!
16:19:16.616 [Lua] 1
16:19:16.631 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:19:17.534 [Lua] 1
16:19:17.534 [Lua] 1
16:19:17.535 [Lua] 1
16:19:17.866 [Lua] nil
16:19:17.866 [Lua] nil
16:19:17.866 [Lua] nil
16:19:17.866 [Lua] nil
16:19:17.866 [Lua] nil
16:19:18.032 [Lua] nil
16:19:18.033 [Lua] nil
16:19:18.033 [Lua] nil
16:19:18.033 [Lua] nil
16:19:18.049 [Lua] nil
16:19:18.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb2ea, position: 0
16:19:19.504 [Lua] nil
16:19:19.504 [Lua] nil
16:19:19.504 [Lua] nil
16:19:19.535 [Lua] nil
16:19:19.535 [Lua] nil
16:19:19.535 [Lua] nil
16:19:19.535 [Lua] nil
16:19:20.296 [Lua] 1
16:19:20.296 [Lua] 1
16:19:20.297 [Lua] 1
16:19:20.297 [Lua] 1
16:19:20.297 [Lua] 1
16:19:20.645 [Lua] 2
16:19:20.646 [Lua] 5
16:19:20.646 [Lua] 3
16:19:20.646 [Lua] 6
16:19:20.646 [Lua] 4
16:19:22.162 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:19:22.650 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:19:23.919 [Lua] 1
16:19:26.215 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:19:30.025 [Lua] event horde ends!
16:19:30.988 [Lua] Override Player Respawning respawn_group_02 false
16:19:30.988 [Lua] Override Player Respawning respawn_group_03 true
16:19:35.023 [Lua] event horde ends!
16:19:42.139 [Lua] TerrorEventMixer.start_event: citadel_arena_b1 (seed: -72835856)
16:19:42.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
16:19:42.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer, async-read,
16:19:42.586 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
16:19:42.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer
16:19:42.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer
16:19:42.597 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
16:19:46.220 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb2ea, position: 0
16:19:52.449 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
16:19:52.465 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source.
16:19:52.578 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source.
16:19:52.597 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 156 will change to a manual source.
16:19:54.168 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:54.235 [Lua] 1
16:19:54.378 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:54.666 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:54.865 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:55.219 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:55.251 [Lua] 1
16:19:55.508 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:55.582 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001131938ff go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:19:55.582 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001131938ff go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
16:19:55.756 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:19:55.875 [Lua] nil
16:19:55.876 [Lua] nil
16:19:55.876 [Lua] nil
16:19:55.876 [Lua] nil
16:19:55.876 [Lua] nil
16:19:55.908 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:19:56.823 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:56.824 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:56.869 [Lua] 1
16:19:56.870 [Lua] 1
16:19:56.870 [Lua] 1
16:19:56.870 [Lua] 1
16:19:57.086 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:57.164 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:19:57.294 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:19:57.297 [Lua] nil
16:19:57.297 [Lua] nil
16:19:57.297 [Lua] nil
16:19:57.359 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:57.462 [Lua] nil
16:19:57.462 [Lua] nil
16:19:57.462 [Lua] nil
16:19:57.462 [Lua] nil
16:19:57.462 [Lua] nil
16:19:57.462 [Lua] nil
16:19:57.462 [Lua] nil
16:19:57.463 [Lua] nil
16:19:57.463 [Lua] nil
16:19:57.463 [Lua] nil
16:19:57.463 [Lua] nil
16:19:57.463 [Lua] nil
16:19:57.463 [Lua] nil
16:19:57.485 [Lua] nil
16:19:57.485 [Lua] nil
16:19:57.485 [Lua] nil
16:19:57.486 [Lua] nil
16:19:57.521 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:19:57.756 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:19:57.774 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:58.119 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:19:58.413 [Lua] 1
16:19:58.432 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:19:59.129 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:19:59.253 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:19:59.988 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:20:00.394 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:02.683 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:02.684 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source.
16:20:02.709 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source.
16:20:03.036 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:20:03.797 [Lua] 1
16:20:04.783 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:05.201 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:05.201 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:05.201 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:05.624 [Lua] 1
16:20:05.726 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:20:05.726 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:20:05.775 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:06.008 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:06.182 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:20:06.246 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:07.397 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:20:11.699 [Lua] event horde ends!
16:20:13.512 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:13.756 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:13.997 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:13.997 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:14.167 [Lua] 1
16:20:14.168 [Lua] 1
16:20:14.250 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:14.484 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:14.594 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:14.675 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:14.739 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:14.932 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:14.992 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:15.011 [Lua] 1
16:20:15.011 [Lua] 2
16:20:15.012 [Lua] 3
16:20:15.136 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:15.238 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:15.527 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:15.569 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:15.633 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:15.784 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:15.945 [Lua] 1
16:20:15.945 [Lua] 1
16:20:15.945 [Lua] 1
16:20:15.945 [Lua] 1
16:20:15.984 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:16.096 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:16.177 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:16.874 [Lua] nil
16:20:16.874 [Lua] nil
16:20:17.031 [Lua] nil
16:20:17.031 [Lua] nil
16:20:17.031 [Lua] nil
16:20:17.032 [Lua] nil
16:20:17.032 [Lua] nil
16:20:17.032 [Lua] nil
16:20:17.054 [Lua] nil
16:20:19.036 [Lua] nil
16:20:19.172 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:19.424 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:19.679 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:19.712 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:19.949 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:20.021 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:20.220 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:20.239 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:20.259 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:20.466 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:20.466 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:20.659 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:20:20.733 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:20.811 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:21.030 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:21.086 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:21.876 [Lua] event horde ends!
16:20:23.622 [Lua] 1
16:20:23.909 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:24.611 [Lua] 1
16:20:25.374 [EACServer] [18:20:25:374][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:20:25.409 [Lua] 1
16:20:26.330 [Lua] 1
16:20:26.330 [Lua] 1
16:20:28.515 [Lua] 1
16:20:28.782 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:30.182 [Lua] event horde ends!
16:20:30.435 [Lua] 1
16:20:34.401 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source.
16:20:34.424 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:34.426 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source.
16:20:34.798 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:20:35.008 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:35.331 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:35.467 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:35.658 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:20:35.726 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:36.342 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:20:37.580 [Lua] 1
16:20:38.750 [Lua] 1
16:20:39.018 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:39.345 [Lua] 1
16:20:40.362 [Lua] event horde ends!
16:20:41.010 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:41.036 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:41.036 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:41.036 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:41.371 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:20:41.423 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:41.590 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:42.183 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:43.513 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:43.754 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:44.051 [Lua] nil
16:20:44.068 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:44.072 [Lua] nil
16:20:44.072 [Lua] nil
16:20:44.119 [Lua] nil
16:20:44.119 [Lua] nil
16:20:44.119 [Lua] nil
16:20:44.320 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:44.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb2ea, position: 0
16:20:44.391 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:44.464 [Lua] 1
16:20:44.464 [Lua] 2
16:20:44.517 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:44.595 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:44.684 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:44.778 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:44.854 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:45.084 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:45.580 [Lua] 1
16:20:45.581 [Lua] 1
16:20:47.710 [Lua] nil
16:20:47.710 [Lua] nil
16:20:47.711 [Lua] nil
16:20:47.978 [Lua] nil
16:20:47.978 [Lua] nil
16:20:47.978 [Lua] nil
16:20:47.978 [Lua] nil
16:20:47.978 [Lua] nil
16:20:47.978 [Lua] nil
16:20:47.979 [Lua] nil
16:20:47.979 [Lua] nil
16:20:48.700 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:20:50.735 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:20:51.403 [Lua] 1
16:20:51.751 [Lua] 1
16:20:53.429 [Lua] event horde ends!
16:20:54.026 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:54.632 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:20:56.538 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:57.996 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:58.419 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:20:59.619 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:20:59.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem
16:20:59.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem
16:21:00.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb2ea, position: 0
16:21:00.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb2ea, position: 0
16:21:00.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb2ea, position: 0
16:21:00.678 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:21:00.781 [Lua] Override Player Respawning respawn_group_03 false
16:21:00.781 [Lua] Override Player Respawning respawn_group_04 true
16:21:03.571 [Lua] event horde ends!
16:21:04.751 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:21:04.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, DeusChestPreloadSystem
16:21:09.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:21:09.771 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:21:09.771 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:21:09.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:21:11.883 [Lua] TerrorEventMixer.start_event: citadel_arena_b2 (seed: -72835856)
16:21:13.790 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0979e34e]
16:21:13.790 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0979e34e]
16:21:13.972 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[98ade982]
16:21:13.972 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[98ade982]
16:21:22.577 [Lua] 1
16:21:22.578 [Lua] 1
16:21:23.964 [Lua] 1
16:21:23.964 [Lua] 1
16:21:25.133 [Lua] 1
16:21:25.878 [Lua] nil
16:21:25.998 [Lua] nil
16:21:25.998 [Lua] nil
16:21:26.047 [Lua] nil
16:21:27.146 [Lua] nil
16:21:27.146 [Lua] nil
16:21:27.146 [Lua] nil
16:21:27.304 [Lua] nil
16:21:27.304 [Lua] nil
16:21:27.304 [Lua] nil
16:21:27.304 [Lua] nil
16:21:27.304 [Lua] nil
16:21:27.305 [Lua] nil
16:21:27.305 [Lua] nil
16:21:28.412 [Lua] 1
16:21:29.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1161d, position: 0
16:21:30.099 [Lua] 1
16:21:31.318 [Lua] 1
16:21:35.019 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001131938ff go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:21:35.020 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001131938ff go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
16:21:35.114 [Lua] 1
16:21:35.114 [Lua] 1
16:21:36.129 [Lua] 1
16:21:36.130 [Lua] 1
16:21:36.131 [Lua] 1
16:21:36.131 [Lua] 1
16:21:36.692 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:37.055 [Lua] 1
16:21:37.055 [Lua] 1
16:21:37.055 [Lua] 1
16:21:37.055 [Lua] 1
16:21:37.055 [Lua] 1
16:21:37.491 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:37.491 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:37.491 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:37.852 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:21:37.905 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:37.906 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:21:37.991 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:21:38.540 [Lua] nil
16:21:38.540 [Lua] nil
16:21:38.540 [Lua] nil
16:21:38.540 [Lua] nil
16:21:38.540 [Lua] nil
16:21:38.540 [Lua] nil
16:21:38.660 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:38.743 [Lua] nil
16:21:38.743 [Lua] nil
16:21:38.743 [Lua] nil
16:21:38.743 [Lua] nil
16:21:38.743 [Lua] nil
16:21:38.744 [Lua] nil
16:21:38.761 [Lua] nil
16:21:38.761 [Lua] nil
16:21:38.761 [Lua] nil
16:21:38.761 [Lua] nil
16:21:38.761 [Lua] nil
16:21:38.761 [Lua] nil
16:21:39.423 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:39.703 [Lua] 1
16:21:40.183 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:40.771 [Lua] nil
16:21:40.771 [Lua] nil
16:21:40.944 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:41.231 [Lua] event horde ends!
16:21:42.655 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:21:42.776 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:21:43.200 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:21:44.211 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:21:45.047 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:21:45.160 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:21:45.160 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:21:45.861 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:21:47.022 [Lua] 1
16:21:47.022 [Lua] 1
16:21:48.036 [Lua] 1
16:21:50.655 [Lua] 2
16:21:50.655 [Lua] 1
16:21:51.332 [Lua] event horde ends!
16:21:51.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x123c2, position: 0
16:21:52.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x12438, position: 0
16:21:52.954 [Lua] 1
16:21:53.905 [Lua] 1
16:21:53.905 [Lua] 1
16:21:54.668 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:21:56.830 [Lua] 1
16:21:57.488 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:21:59.463 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:59.663 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:59.733 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:21:59.784 [Lua] 1
16:21:59.785 [Lua] 1
16:21:59.785 [Lua] 1
16:21:59.965 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:59.994 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:22:00.232 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:00.309 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:22:00.489 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:00.574 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:22:00.597 [Lua] nil
16:22:00.597 [Lua] nil
16:22:00.762 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:00.906 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:22:00.967 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:22:01.096 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:22:02.348 [Lua] 1
16:22:02.348 [Lua] 1
16:22:02.349 [Lua] 1
16:22:02.349 [Lua] 1
16:22:02.493 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:02.493 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:02.493 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:02.770 [Lua] nil
16:22:02.849 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:02.911 [Lua] nil
16:22:02.958 [Lua] nil
16:22:02.958 [Lua] nil
16:22:02.958 [Lua] nil
16:22:02.958 [Lua] nil
16:22:02.958 [Lua] nil
16:22:02.959 [Lua] nil
16:22:02.959 [Lua] nil
16:22:02.971 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:22:03.018 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:22:03.018 [Lua] 1
16:22:03.019 [Lua] 4
16:22:03.019 [Lua] 3
16:22:03.019 [Lua] 2
16:22:03.048 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:22:03.128 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:03.188 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:22:03.364 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:03.472 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:22:03.780 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:22:03.874 [Lua] 1
16:22:03.874 [Lua] 1
16:22:03.875 [Lua] 1
16:22:04.944 [Lua] event horde ends!
16:22:07.064 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:07.414 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:22:07.814 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:22:08.696 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:22:09.459 [Lua] 4
16:22:09.992 [Lua] event horde ends!
16:22:10.287 [Lua] 1
16:22:12.117 [Lua] 1
16:22:13.072 [Lua] 1
16:22:14.086 [Lua] 2
16:22:14.086 [Lua] 1
16:22:15.191 [Lua] event horde ends!
16:22:15.688 [Lua] nil
16:22:15.688 [Lua] nil
16:22:17.362 [Lua] nil
16:22:17.362 [Lua] nil
16:22:17.362 [Lua] nil
16:22:17.362 [Lua] nil
16:22:17.525 [Lua] nil
16:22:17.572 [Lua] nil
16:22:17.572 [Lua] nil
16:22:17.572 [Lua] nil
16:22:17.751 [Lua] 1
16:22:18.603 [Lua] 1
16:22:20.530 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:22:25.374 [EACServer] [18:22:25:373][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:22:28.359 [Lua] event horde ends!
16:22:31.159 [Lua] Override Player Respawning respawn_group_04 false
16:22:31.159 [Lua] Override Player Respawning respawn_group_05 true
16:22:33.443 [Lua] event horde ends!
16:22:36.016 [Lua] TerrorEventMixer.start_event: arena_citadel_terror (seed: -72835856)
16:22:48.645 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:49.163 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:22:49.364 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:49.487 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:49.840 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:22:49.874 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:22:50.170 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:50.396 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:50.643 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:22:50.754 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:22:50.898 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:51.152 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_chaos_special (seed: 0)
16:22:51.286 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:51.584 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:51.619 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:22:51.635 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:22:52.023 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:22:52.163 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:52.237 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:52.693 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:22:52.712 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:22:52.993 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:53.065 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:53.425 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:22:53.464 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:22:53.747 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:54.464 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:22:54.464 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:54.933 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:22:55.152 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:55.577 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:22:55.837 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:56.335 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:22:56.865 [Lua] 1
16:22:56.866 [Lua] 1
16:22:56.902 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:57.437 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:22:57.657 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:57.959 [Lua] 1
16:22:57.959 [Lua] 1
16:22:58.208 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:22:58.822 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:23:00.462 [Lua] nil
16:23:00.492 [Lua] nil
16:23:00.492 [Lua] nil
16:23:00.492 [Lua] nil
16:23:00.492 [Lua] nil
16:23:00.492 [Lua] nil
16:23:00.492 [Lua] nil
16:23:00.493 [Lua] nil
16:23:01.159 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:01.393 [Lua] 1
16:23:01.648 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:01.918 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:02.057 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:23:02.395 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:03.403 [Lua] nil
16:23:03.586 [Lua] nil
16:23:04.364 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 5 size: 13 action: follow
16:23:04.447 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 10 size: 11 action: follow
16:23:04.742 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:04.742 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:04.742 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:05.146 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:05.146 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:05.146 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:05.406 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:05.407 [Lua] event horde ends!
16:23:05.515 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:23:06.063 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:07.210 [Lua] 1
16:23:08.977 [Lua] 1
16:23:09.354 [Lua] 1
16:23:11.380 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:23:14.545 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:15.034 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:15.265 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:15.552 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:15.819 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:16.240 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:16.659 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:23:16.790 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:17.122 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:17.680 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:18.094 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:18.628 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:18.946 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:19.393 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:19.783 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:20.225 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:20.507 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:20.555 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:23:20.985 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:21.239 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:21.731 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:21.950 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:22.428 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:22.555 [Lua] 1
16:23:24.359 [Lua] 1
16:23:25.490 [Lua] 1
16:23:26.223 [Lua] event horde ends!
16:23:26.282 [Lua] 1
16:23:26.282 [Lua] 2
16:23:27.293 [Lua] 1
16:23:27.936 [Lua] nil
16:23:27.936 [Lua] nil
16:23:27.936 [Lua] nil
16:23:27.936 [Lua] nil
16:23:27.936 [Lua] nil
16:23:27.936 [Lua] nil
16:23:28.033 [Lua] nil
16:23:28.033 [Lua] nil
16:23:28.033 [Lua] nil
16:23:28.033 [Lua] nil
16:23:28.033 [Lua] nil
16:23:28.033 [Lua] nil
16:23:28.033 [Lua] nil
16:23:28.034 [Lua] nil
16:23:28.034 [Lua] nil
16:23:28.053 [Lua] nil
16:23:28.053 [Lua] nil
16:23:28.054 [Lua] nil
16:23:28.054 [Lua] nil
16:23:28.054 [Lua] nil
16:23:28.054 [Lua] nil
16:23:28.072 [Lua] nil
16:23:28.107 [Lua] 4
16:23:28.108 [Lua] 3
16:23:28.936 [Lua] 1
16:23:28.937 [Lua] 1
16:23:29.742 [Lua] nil
16:23:29.742 [Lua] nil
16:23:29.742 [Lua] nil
16:23:29.742 [Lua] nil
16:23:29.742 [Lua] nil
16:23:29.832 [Lua] 2
16:23:29.832 [Lua] 1
16:23:29.832 [Lua] 3
16:23:29.876 [Lua] nil
16:23:29.877 [Lua] nil
16:23:29.877 [Lua] nil
16:23:29.877 [Lua] nil
16:23:30.793 [Lua] 1
16:23:31.360 [Lua] event horde ends!
16:23:31.636 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_chaos_special (seed: 0)
16:23:31.731 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:23:31.880 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:31.880 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:31.880 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:31.989 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:32.217 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:32.234 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:32.252 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:32.362 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:32.476 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:23:32.547 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:32.642 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:23:32.791 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:32.930 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:23:33.406 [Lua] 1
16:23:34.987 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:35.373 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:23:36.019 [Lua] 1
16:23:36.019 [Lua] 1
16:23:36.020 [Lua] 1
16:23:36.880 [Lua] 1
16:23:37.052 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:23:37.689 [Lua] 1
16:23:38.846 [Lua] nil
16:23:39.068 [Lua] nil
16:23:39.068 [Lua] nil
16:23:39.265 [Lua] 1
16:23:40.117 [Lua] 1
16:23:40.605 [Lua] nil
16:23:40.684 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:40.719 [Lua] nil
16:23:40.720 [Lua] nil
16:23:40.720 [Lua] nil
16:23:40.720 [Lua] nil
16:23:40.734 [Lua] 1
16:23:40.737 [Lua] nil
16:23:40.738 [Lua] nil
16:23:40.738 [Lua] nil
16:23:40.738 [Lua] nil
16:23:40.786 [Lua] 2
16:23:40.905 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:41.153 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:41.284 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:41.365 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:41.505 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:41.689 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:41.964 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:43.096 [Lua] 1
16:23:44.816 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 9 size: 10 action: follow
16:23:47.031 [Lua] 1
16:23:53.853 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:54.129 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:54.371 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:54.392 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:54.597 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:54.638 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:54.828 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:54.828 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:55.020 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:55.068 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:55.237 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:55.308 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:55.499 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:55.546 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:55.718 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:55.790 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:55.910 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:56.005 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:56.113 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:56.221 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:56.357 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:56.485 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:56.667 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001131938ff go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:23:56.667 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001131938ff go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
16:23:56.668 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:56.744 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:56.876 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:56.972 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:57.125 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:57.405 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=11000010292e6c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:57.435 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:57.821 [Lua] nil
16:23:57.974 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:58.191 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010292e6c9
16:23:58.236 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:58.457 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:58.503 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:58.523 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:58.767 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:58.860 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=11000010292e6c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:59.012 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:59.295 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:59.298 [Lua] nil
16:23:59.557 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:59.580 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010292e6c9
16:23:59.808 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:59.935 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:23:59.953 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:00.037 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:00.225 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:00.266 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:00.289 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:00.451 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=11000010292e6c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:00.481 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:00.504 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:00.530 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:00.530 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:00.573 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:00.678 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:00.735 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:00.756 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:00.819 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:00.917 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:00.921 [Lua] nil
16:24:00.982 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:01.001 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:01.109 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:01.138 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:01.179 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:01.231 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010292e6c9
16:24:01.301 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:01.348 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:01.371 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:01.489 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:01.623 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:01.623 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:01.863 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=11000010292e6c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:01.908 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:02.654 [Lua] nil
16:24:02.987 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010292e6c9
16:24:03.282 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=11000010292e6c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:03.569 [Lua] nil
16:24:03.794 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:03.821 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:03.873 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010292e6c9
16:24:04.059 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:04.085 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:04.112 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:04.137 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:04.353 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:04.403 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:04.681 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:05.056 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=11000010292e6c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:05.857 [Lua] nil
16:24:05.857 [Lua] nil
16:24:06.107 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:06.178 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010292e6c9
16:24:06.764 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=11000010292e6c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:06.835 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:06.835 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:07.004 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:07.203 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:07.292 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:07.364 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:07.368 [Lua] nil
16:24:07.416 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:07.557 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:07.632 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:07.686 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:07.686 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:07.707 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010292e6c9
16:24:07.865 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:07.895 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:07.913 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:07.913 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:07.978 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:08.154 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:08.193 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:08.450 [Lua] 1
16:24:08.807 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:08.974 [Lua] nil
16:24:09.071 [Lua] nil
16:24:09.072 [Lua] nil
16:24:09.072 [Lua] nil
16:24:09.692 [Lua] event horde ends!
16:24:10.447 [Lua] nil
16:24:10.661 [Lua] nil
16:24:11.397 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_skaven_special (seed: 0)
16:24:11.438 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source.
16:24:11.457 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source.
16:24:11.760 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:12.120 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:13.175 [Lua] 1
16:24:13.593 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:13.832 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000112074a14 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:14.286 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:14.697 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:14.697 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:14.697 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000112074a14 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:15.062 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:15.062 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:15.107 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:16.239 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:16.724 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:16.849 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:20.122 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:20.502 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:21.016 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:21.398 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:21.445 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:24:22.228 [Lua] chaos troll died!
16:24:22.250 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112074a14
16:24:23.223 [Lua] PlayerManager:assign_unit_ownership Duux 11000010c95d687 1
16:24:23.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_pwh_vce_hooked` for object id: 13, name: `unknown`
16:24:25.374 [EACServer] [18:24:25:373][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:24:27.197 [Lua] chaos troll was despawned!
16:24:27.675 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro
16:24:32.771 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001131938ff go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:24:32.771 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001131938ff go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
16:24:34.834 [Lua] nil
16:24:34.834 [Lua] nil
16:24:34.834 [Lua] nil
16:24:34.835 [Lua] nil
16:24:34.835 [Lua] nil
16:24:34.835 [Lua] nil
16:24:34.835 [Lua] nil
16:24:34.856 [Lua] nil
16:24:34.856 [Lua] nil
16:24:34.856 [Lua] nil
16:24:34.856 [Lua] nil
16:24:34.857 [Lua] nil
16:24:34.857 [Lua] nil
16:24:34.857 [Lua] nil
16:24:34.879 [Lua] nil
16:24:34.879 [Lua] nil
16:24:34.879 [Lua] nil
16:24:34.879 [Lua] nil
16:24:34.879 [Lua] nil
16:24:34.880 [Lua] nil
16:24:35.048 [Lua] event horde ends!
16:24:35.446 [Lua] [NetworkServer] Peer 110000112074a14 despawned player.
16:24:35.446 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000112074a14
16:24:35.447 [Lua] [GameNetworkManager] destroying game object with go_id=36
16:24:35.597 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:36.662 [Lua] nil
16:24:36.805 [Lua] nil
16:24:36.805 [Lua] nil
16:24:36.805 [Lua] nil
16:24:36.805 [Lua] nil
16:24:36.805 [Lua] nil
16:24:36.805 [Lua] nil
16:24:36.841 [Lua] nil
16:24:36.841 [Lua] nil
16:24:36.841 [Lua] nil
16:24:36.841 [Lua] nil
16:24:36.841 [Lua] nil
16:24:36.841 [Lua] nil
16:24:36.842 [Lua] nil
16:24:36.842 [Lua] nil
16:24:36.842 [Lua] nil
16:24:37.001 [Lua] 1
16:24:37.001 [Lua] 2
16:24:37.841 [Lua] 1
16:24:37.842 [Lua] 1
16:24:37.842 [Lua] 1
16:24:38.257 [Lua] 1
16:24:39.382 [Lua] 1
16:24:39.382 [Lua] 1
16:24:39.382 [Lua] 1
16:24:41.757 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:42.345 [Lua] 1
16:24:42.880 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:42.880 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:43.659 [Lua] 1
16:24:43.660 [Lua] 2
16:24:44.063 [Lua] 1
16:24:44.064 [Lua] 2
16:24:44.820 [Lua] 1
16:24:44.820 [Lua] 1
16:24:44.820 [Lua] 1
16:24:45.770 [Lua] 1
16:24:46.368 [Lua] event horde ends!
16:24:46.722 [Lua] 1
16:24:46.723 [Lua] 1
16:24:46.723 [Lua] 1
16:24:47.069 [Lua] 1
16:24:47.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, DeusChestPreloadSystem
16:24:47.090 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem
16:24:47.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:24:50.488 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_skaven_special (seed: 0)
16:24:50.529 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:50.922 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:51.440 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:51.785 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:56.237 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001131938ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:56.596 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001131938ff
16:24:56.647 [Lua] [NetworkServer] Peer 11000010292e6c9 despawned player.
16:24:56.647 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010292e6c9
16:24:56.648 [Lua] [GameNetworkManager] destroying game object with go_id=112
16:24:57.307 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem
16:24:57.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, DeusChestPreloadSystem
16:24:57.308 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, DeusChestPreloadSystem
16:24:57.308 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
16:24:57.308 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem
16:25:00.603 [Lua] [RespawnHandler] Found available override unit
16:25:00.786 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000112074a14 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:25:00.786 [Lua] [NetworkServer] Peer 110000112074a14 spawned player.
16:25:00.787 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=404
16:25:00.787 [Lua] PlayerManager:assign_unit_ownership Garulfo 110000112074a14 1
16:25:00.787 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.33858266472816467)
16:25:02.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:25:02.224 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:25:02.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:25:07.050 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb2ea, position: 1044609
16:25:07.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
16:25:07.265 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
16:25:07.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
16:25:07.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
16:25:07.308 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
16:25:07.351 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
16:25:07.351 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
16:25:08.230 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb2ea, position: 1100863
16:25:08.230 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb2ea, position: 1100863
16:25:11.712 [Lua] event horde ends!
16:25:12.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, DeusChestPreloadSystem
16:25:12.325 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
16:25:16.095 [Lua] [NetworkServer] Peer 1100001131938ff despawned player.
16:25:16.095 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001131938ff
16:25:16.096 [Lua] [GameNetworkManager] destroying game object with go_id=30
16:25:17.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
16:25:17.350 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
16:25:17.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
16:25:17.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
16:25:17.391 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
16:25:17.435 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
16:25:17.435 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
16:25:21.760 [Lua] [RespawnHandler] Found available override unit
16:25:21.884 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=11000010292e6c9 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:25:21.884 [Lua] [NetworkServer] Peer 11000010292e6c9 spawned player.
16:25:21.884 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=430
16:25:21.884 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:25:21.885 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
16:25:26.819 [Lua] event horde ends!
16:25:28.825 [Lua] state dead despawn
16:25:28.843 [Lua] [GameNetworkManager] destroying game object with go_id=27
16:25:29.032 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1416789888 lt:load_next_level)
16:25:29.032 [Lua] [NetworkServer] Entering post game
16:25:29.032 [Lua] [PeerSM] 11000010292e6c9 :: on_exit InGame
16:25:29.032 [Lua] [PeerSM] 11000010292e6c9 :: on_enter InPostGame
16:25:29.032 [Lua] [PeerSM] 1100001131938ff :: on_exit InGame
16:25:29.032 [Lua] [PeerSM] 1100001131938ff :: on_enter InPostGame
16:25:29.032 [Lua] [PeerSM] 110000112074a14 :: on_exit InGame
16:25:29.032 [Lua] [PeerSM] 110000112074a14 :: on_enter InPostGame
16:25:29.032 [Lua] [PeerSM] 11000010c95d687 :: on_exit InGame
16:25:29.032 [Lua] [PeerSM] 11000010c95d687 :: on_enter InPostGame
16:25:29.032 [Save] Saving `save_data`
16:25:29.032 [Lua] gm_event_end_conditions_met false true
16:25:29.033 [Lua] Game lost
16:25:29.037 [Save] Save done
16:25:29.037 [Save] Saving `save_data`
16:25:29.038 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:25:29.040 [Lua] generate_backend_stats 11000010c95d687:1
16:25:29.042 [Save] Save done
16:25:29.066 [Lua] PlayFabMirrorBase:_commit_internal nil
16:25:29.066 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:25:29.066 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:25:29.066 [Save] Saving `save_data`
16:25:29.071 [Save] Save done
16:25:29.074 [Lua] commit result success 3
16:25:29.074 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31
16:25:29.074 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:25:29.074 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 32
16:25:29.074 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
16:25:29.156 [Lua] defeat table: 000000000B9E7DE0 nil
16:25:29.163 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31
16:25:29.842 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31
16:25:29.845 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 32 2
16:25:30.047 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
16:25:30.047 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 32
16:25:30.700 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 32
16:25:30.700 [Save] Saving `save_data`
16:25:30.701 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33
16:25:30.703 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33
16:25:30.706 [Save] Save done
16:25:30.706 [Save] Saving `save_data`
16:25:30.711 [Save] Save done
16:25:30.882 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33
16:25:37.064 [Lua] ConflictDirector - destroy all units
16:25:37.064 [Lua] rat ogre was despawned!
16:25:37.205 [Lua] [LevelTransitionHandler] promote_next_level_data
16:25:37.205 [Lua] TRANSITION nil nil load_next_level
16:25:37.205 [Lua] Transition type "load_next_level", is server: true
16:25:37.205 [Lua] [GameNetworkManager] Leaving game...
16:25:37.205 [Lua] [GameNetworkManager] Shutting down game session host.
16:25:37.205 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:25:37.205 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:25:37.205 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=658.31
16:25:37.212 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:25:39.294 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:25:39.320 [Lua] [Managers] Calling function on all managers:
16:25:39.320 [Lua] PlayerManager:remove_player peer_id=11000010c95d687 1
16:25:39.320 [Lua] Clearing all global lookup lists
16:25:39.320 [Lua] [IngamePlayerListUI] - Destroy
16:25:39.320 [Lua] [EquipmentUI] - Destroy
16:25:39.320 [Lua] [AbilityUI] - Destroy
16:25:39.320 [Lua] [GamePadEquipmentUI] - Destroy
16:25:39.320 [Lua] [GamePadAbilityUI] - Destroy
16:25:39.321 [Lua] [IngameUI] destroy
16:25:39.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, DeusChestPreloadSystem
16:25:39.367 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
16:25:39.367 [Lua] [MOD][VMF][INFO] Removed 110000112074a14 from the VMF users list.
16:25:39.367 [Lua] PlayerManager:remove_player peer_id=110000112074a14 1
16:25:39.367 [Lua] PlayerManager:remove_player peer_id=1100001131938ff 1
16:25:39.367 [Lua] [MOD][VMF][INFO] Removed 11000010292e6c9 from the VMF users list.
16:25:39.367 [Lua] PlayerManager:remove_player peer_id=11000010292e6c9 1
16:25:39.410 [Lua] [Managers] Destroying manager group:
16:25:39.418 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:25:39.548 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
16:25:39.550 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
16:25:39.553 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
16:25:39.557 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
16:25:39.559 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
16:25:39.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
16:25:39.561 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
16:25:39.562 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
16:25:39.562 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
16:25:39.565 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
16:25:39.569 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
16:25:39.569 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
16:25:39.570 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
16:25:39.571 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
16:25:39.573 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
16:25:39.575 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
16:25:39.576 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:25:39.577 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
16:25:39.578 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
16:25:39.582 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
16:25:39.584 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
16:25:39.586 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
16:25:39.589 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
16:25:39.593 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
16:25:39.595 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
16:25:39.598 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
16:25:39.599 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
16:25:39.600 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
16:25:39.602 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
16:25:39.603 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
16:25:39.613 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
16:25:39.614 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
16:25:39.617 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
16:25:39.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
16:25:39.620 [Lua] [PeerSM] 11000010292e6c9 :: on_exit InPostGame
16:25:39.620 [Lua] [PeerSM] 11000010292e6c9 :: on_enter Loading
16:25:39.620 [Lua] [PeerSM] 1100001131938ff :: on_exit InPostGame
16:25:39.620 [Lua] [PeerSM] 1100001131938ff :: on_enter Loading
16:25:39.620 [Lua] [PeerSM] 110000112074a14 :: on_exit InPostGame
16:25:39.620 [Lua] [PeerSM] 110000112074a14 :: on_enter Loading
16:25:39.620 [Lua] [PeerSM] 11000010c95d687 :: on_exit InPostGame
16:25:39.620 [Lua] [PeerSM] 11000010c95d687 :: on_enter Loading
16:25:39.620 [Lua] [Matchmaking] unregister rpcs
16:25:39.620 [Lua] ############### UNLOADING PACKAGES ###############
16:25:39.620 [Lua] [Managers] Calling function on all managers:
16:25:39.620 [Lua] [Managers] Destroying manager group:
16:25:39.620 [Lua] [Gamestate] Enter state StateLoading
16:25:39.625 [Lua] Found camera: end_screen_camera
16:25:39.625 [Lua] Found camera: end_screen_camera
16:25:39.625 [Lua] Found camera: end_screen_camera
16:25:39.625 [Lua] Found camera: end_screen_camera
16:25:39.625 [Lua] Found camera: end_screen_camera
16:25:39.625 [Lua] Found camera: end_screen_camera
16:25:39.625 [Lua] Found camera: end_screen_camera
16:25:39.625 [Lua] Found camera: end_screen_camera
16:25:39.625 [Lua] Found camera: end_screen_camera
16:25:39.625 [Lua] Found camera: end_screen_camera
16:25:39.625 [Lua] Found camera: end_screen_camera
16:25:39.625 [Lua] [EndViewState] Enter Substate EndViewStateSummary
16:25:39.627 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:25:39.627 [Lua] [Matchmaking] register rpcs
16:25:39.627 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
16:25:39.627 [Lua] Set lobby begin:
16:25:39.627 [Lua] Lobby data selected_mission_id = arena_citadel_khorne_path1
16:25:39.627 [Lua] Lobby data unique_server_name = Duux
16:25:39.627 [Lua] Lobby data difficulty_tweak = 10
16:25:39.627 [Lua] Lobby data host = 11000010c95d687
16:25:39.627 [Lua] Lobby data matchmaking_type = 3
16:25:39.627 [Lua] Lobby data is_private = false
16:25:39.628 [Lua] Lobby data difficulty = cataclysm
16:25:39.628 [Lua] Lobby data player_slot_1 = 0:0
16:25:39.628 [Lua] Lobby data mechanism = deus
16:25:39.628 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:25:39.628 [Lua] Lobby data num_players = 4
16:25:39.628 [Lua] Lobby data matchmaking = true
16:25:39.628 [Lua] Lobby data player_slot_2 = 11000010292e6c9:1
16:25:39.628 [Lua] Lobby data country_code = DE
16:25:39.628 [Lua] Lobby data power_level = 0
16:25:39.628 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:25:39.629 [Lua] Lobby data network_hash = e427448e29bee89d
16:25:39.629 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
16:25:39.629 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:25:39.629 [Lua] Lobby data eac_authorized = true
16:25:39.629 [Lua] Set lobby end.
16:25:39.629 [Lua] registering RPCs
16:25:39.629 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:25:39.629 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:25:39.629 [Lua] Set lobby begin:
16:25:39.629 [Lua] Lobby data selected_mission_id = morris_hub
16:25:39.629 [Lua] Lobby data unique_server_name = Duux
16:25:39.629 [Lua] Lobby data difficulty_tweak = 10
16:25:39.629 [Lua] Lobby data host = 11000010c95d687
16:25:39.629 [Lua] Lobby data matchmaking_type = 3
16:25:39.629 [Lua] Lobby data is_private = false
16:25:39.629 [Lua] Lobby data difficulty = cataclysm
16:25:39.630 [Lua] Lobby data player_slot_1 = 0:0
16:25:39.630 [Lua] Lobby data mechanism = deus
16:25:39.630 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:25:39.630 [Lua] Lobby data num_players = 4
16:25:39.630 [Lua] Lobby data matchmaking = false
16:25:39.630 [Lua] Lobby data player_slot_2 = 11000010292e6c9:1
16:25:39.630 [Lua] Lobby data country_code = DE
16:25:39.630 [Lua] Lobby data power_level = 0
16:25:39.630 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:25:39.630 [Lua] Lobby data network_hash = e427448e29bee89d
16:25:39.630 [Lua] Lobby data mission_id = morris_hub
16:25:39.630 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:25:39.630 [Lua] Lobby data eac_authorized = true
16:25:39.630 [Lua] Set lobby end.
16:25:39.630 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:25:39.632 [Lua] ### Received rpc_level_load_started
16:25:39.632 [Lua] #### Has state machine: true, peer_id: 1100001131938ff, level_session_id: 1416789888
16:25:39.634 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
16:25:39.634 [Lua] [StateLoading] load_current_level
16:25:39.634 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
16:25:39.659 [Umbra] Unload tome
16:25:39.659 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1, arena_citadel_khorne_path1
16:25:39.660 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common, arena_citadel_khorne_path1
16:25:39.664 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, arena_citadel_khorne_path1
16:25:39.664 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/path_common, arena_citadel_khorne_path1
16:25:39.676 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel, arena_citadel_khorne_path1
16:25:39.678 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, arena_citadel_khorne_path1
16:25:39.701 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, arena_citadel_khorne_path1
16:25:39.701 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
16:25:39.701 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
16:25:39.721 [Lua] ### Received rpc_level_load_started
16:25:39.721 [Lua] #### Has state machine: true, peer_id: 11000010292e6c9, level_session_id: 1416789888
16:25:39.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
16:25:39.769 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
16:25:39.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
16:25:39.842 [Lua] ### Received rpc_level_load_started
16:25:39.842 [Lua] #### Has state machine: true, peer_id: 110000112074a14, level_session_id: 1416789888
16:25:41.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
16:25:41.026 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
16:25:41.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
16:25:42.595 [SteamVoipClient] select_out(11000010292e6c9, on)
16:25:42.617 [SteamVoipClient] select_out(11000010c95d687, on)
16:25:42.617 [SteamVoipClient] select_out(110000112074a14, on)
16:25:42.617 [SteamVoipClient] select_out(1100001131938ff, on)
16:25:42.672 [SteamVoipClient] select_out(11000010292e6c9, off)
16:25:42.672 [SteamVoipClient] select_out(11000010c95d687, off)
16:25:42.672 [SteamVoipClient] select_out(110000112074a14, off)
16:25:42.672 [SteamVoipClient] select_out(1100001131938ff, off)
16:25:42.823 [Lua] ### Received rpc_level_loaded
16:25:42.823 [Lua] #### Has state machine: true, peer_id: 1100001131938ff, level_id: 228
16:25:42.823 [Lua] Peer 1100001131938ff has loaded the level and all enemies are loaded
16:25:42.824 [Lua] [PeerSM] 1100001131938ff :: on_exit Loading
16:25:42.824 [Lua] [PeerSM] 1100001131938ff :: on_enter LoadingProfilePackages
16:25:42.958 [Lua] [PeerSM] 1100001131938ff :: on_exit LoadingProfilePackages
16:25:42.958 [Lua] [PeerSM] 1100001131938ff :: on_enter WaitingForEnterGame
16:25:43.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
16:25:43.613 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
16:25:43.630 [Lua] [LevelTransitionHandler] Level load completed!
16:25:43.630 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
16:25:43.630 [Lua] [EnemyPackageLoader] Load no enemies on this level
16:25:43.632 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus
16:25:43.632 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
16:25:43.632 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c95d687:1)
16:25:43.632 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
16:25:43.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
16:25:43.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, ProfileSynchronizer, async-read,
16:25:43.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer, async-read,
16:25:43.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer, async-read,
16:25:43.646 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
16:25:43.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer, async-read,
16:25:43.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read,
16:25:43.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, ProfileSynchronizer
16:25:43.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, ProfileSynchronizer
16:25:43.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer
16:25:43.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer
16:25:43.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer
16:25:43.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer
16:25:43.648 [Lua] ### Received rpc_level_loaded
16:25:43.648 [Lua] #### Has state machine: true, peer_id: 11000010c95d687, level_id: 228
16:25:43.648 [Lua] Peer 11000010c95d687 has loaded the level and all enemies are loaded
16:25:43.664 [Lua] [PeerSM] 11000010c95d687 :: on_exit Loading
16:25:43.664 [Lua] [PeerSM] 11000010c95d687 :: on_enter LoadingProfilePackages
16:25:43.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
16:25:43.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
16:25:43.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
16:25:43.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
16:25:43.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
16:25:43.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
16:25:43.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
16:25:43.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
16:25:43.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
16:25:43.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
16:25:43.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
16:25:43.993 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
16:25:44.036 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
16:25:44.036 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
16:25:44.036 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
16:25:44.119 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
16:25:44.119 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
16:25:44.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
16:25:44.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
16:25:44.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
16:25:44.543 [Lua] ### Received rpc_level_loaded
16:25:44.543 [Lua] #### Has state machine: true, peer_id: 11000010292e6c9, level_id: 228
16:25:44.543 [Lua] Peer 11000010292e6c9 has loaded the level and all enemies are loaded
16:25:44.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer, async-read,
16:25:44.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, ProfileSynchronizer, async-read,
16:25:44.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, ProfileSynchronizer
16:25:44.547 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p, ProfileSynchronizer
16:25:44.547 [Lua] [PeerSM] 11000010292e6c9 :: on_exit Loading
16:25:44.547 [Lua] [PeerSM] 11000010292e6c9 :: on_enter LoadingProfilePackages
16:25:44.643 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p
16:25:44.643 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p
16:25:44.644 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
16:25:44.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
16:25:44.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
16:25:44.843 [Lua] ### Received rpc_level_loaded
16:25:44.843 [Lua] #### Has state machine: true, peer_id: 110000112074a14, level_id: 228
16:25:44.843 [Lua] Peer 110000112074a14 has loaded the level and all enemies are loaded
16:25:44.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, ProfileSynchronizer, async-read,
16:25:44.844 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
16:25:44.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, ProfileSynchronizer, async-read,
16:25:44.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:25:44.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer
16:25:44.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer
16:25:44.845 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
16:25:44.845 [Lua] [PeerSM] 110000112074a14 :: on_exit Loading
16:25:44.845 [Lua] [PeerSM] 110000112074a14 :: on_enter LoadingProfilePackages
16:25:44.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
16:25:44.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
16:25:44.876 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
16:25:44.927 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
16:25:44.927 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
16:25:44.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
16:25:44.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
16:25:44.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
16:25:44.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
16:25:44.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
16:25:44.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
16:25:45.534 [Lua] [PeerSM] 11000010292e6c9 :: on_exit LoadingProfilePackages
16:25:45.534 [Lua] [PeerSM] 11000010292e6c9 :: on_enter WaitingForEnterGame
16:25:45.534 [Lua] [PeerSM] 110000112074a14 :: on_exit LoadingProfilePackages
16:25:45.534 [Lua] [PeerSM] 110000112074a14 :: on_enter WaitingForEnterGame
16:25:45.534 [Lua] [PeerSM] 11000010c95d687 :: on_exit LoadingProfilePackages
16:25:45.534 [Lua] [PeerSM] 11000010c95d687 :: on_enter WaitingForEnterGame
16:25:45.535 [Lua] ### Received rpc_level_loaded
16:25:45.535 [Lua] #### Has state machine: false, peer_id: 11000010c95d687, level_id: 228
16:25:45.536 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
16:25:45.536 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
16:25:45.548 [Lua] Async level spawning done
16:25:45.552 [Lua] min_height 91.160001754760742
16:25:50.534 [Lua] [EndViewState] Exit Substate EndViewStateSummary
16:25:50.534 [Lua] [PlayState] Enter Substate EndViewStateChest
16:25:50.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 124, name: `unknown`
16:26:02.458 [Lua] min_height 91.160001754760742
16:26:07.034 [Lua] [PlayState] Exit Substate EndViewStateChest
16:26:07.034 [Lua] [PlayState] Enter Substate EndViewStateScore
16:26:25.375 [EACServer] [18:26:25:375][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:26:25.962 [Lua] [PlayState] Exit Substate EndViewStateScore
16:26:25.964 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:26:26.971 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:26:26.971 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:26:26.971 [Lua] [Matchmaking] unregister rpcs
16:26:26.971 [Lua] Set lobby begin:
16:26:26.971 [Lua] Lobby data selected_mission_id = morris_hub
16:26:26.971 [Lua] Lobby data unique_server_name = Duux
16:26:26.971 [Lua] Lobby data difficulty_tweak = 10
16:26:26.971 [Lua] Lobby data host = 11000010c95d687
16:26:26.971 [Lua] Lobby data matchmaking_type = 3
16:26:26.971 [Lua] Lobby data is_private = false
16:26:26.971 [Lua] Lobby data difficulty = cataclysm
16:26:26.971 [Lua] Lobby data player_slot_1 = 0:0
16:26:26.971 [Lua] Lobby data mechanism = deus
16:26:26.972 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:26:26.972 [Lua] Lobby data num_players = 4
16:26:26.972 [Lua] Lobby data matchmaking = false
16:26:26.972 [Lua] Lobby data player_slot_2 = 11000010292e6c9:1
16:26:26.972 [Lua] Lobby data country_code = DE
16:26:26.972 [Lua] Lobby data power_level = 0
16:26:26.972 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:26:26.972 [Lua] Lobby data network_hash = e427448e29bee89d
16:26:26.972 [Lua] Lobby data mission_id = morris_hub
16:26:26.972 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:26:26.972 [Lua] Lobby data eac_authorized = true
16:26:26.972 [Lua] Set lobby end.
16:26:26.972 [Lua] [Managers] Destroying manager group:
16:26:26.973 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
16:26:26.973 [Lua] [Gamestate] Enter StateIngame HOST
16:26:26.973 [Lua] [Managers] Calling function on all managers:
16:26:26.973 [Lua] <>level = morris_hub<>
16:26:26.973 [Lua] [StateIngame] Server ingame
16:26:26.976 [Lua] Set lobby begin:
16:26:26.976 [Lua] Lobby data selected_mission_id = morris_hub
16:26:26.976 [Lua] Lobby data unique_server_name = Duux
16:26:26.976 [Lua] Lobby data difficulty_tweak = 0
16:26:26.976 [Lua] Lobby data host = 11000010c95d687
16:26:26.976 [Lua] Lobby data matchmaking_type = 3
16:26:26.976 [Lua] Lobby data is_private = false
16:26:26.976 [Lua] Lobby data difficulty = normal
16:26:26.977 [Lua] Lobby data player_slot_1 = 0:0
16:26:26.977 [Lua] Lobby data mechanism = deus
16:26:26.977 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:26:26.977 [Lua] Lobby data num_players = 4
16:26:26.977 [Lua] Lobby data matchmaking = false
16:26:26.977 [Lua] Lobby data player_slot_2 = 11000010292e6c9:1
16:26:26.977 [Lua] Lobby data country_code = DE
16:26:26.977 [Lua] Lobby data power_level = 0
16:26:26.977 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:26:26.977 [Lua] Lobby data network_hash = e427448e29bee89d
16:26:26.977 [Lua] Lobby data mission_id = morris_hub
16:26:26.977 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:26:26.977 [Lua] Lobby data eac_authorized = true
16:26:26.977 [Lua] Set lobby end.
16:26:26.977 [Lua] [Matchmaking] register rpcs
16:26:26.977 [Lua] GameNetworkManager:init... creating game session
16:26:26.977 [Lua] Host GameSession.make_game_session_host with session:
16:26:26.978 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:26:26.978 [Lua] [GameNetworkManager] My own peer_id = 11000010c95d687
16:26:26.978 [Lua] [GameNetworkManager] self.is_server = true
16:26:26.978 [Network] Setting artificial MTU limit to 65536
16:26:26.989 [Lua] Switching ConflictSettings: to: disabled
16:26:26.989 [Lua] pacing=disabled
16:26:26.989 [Lua] roaming=nil
16:26:26.989 [Lua] specials=disabled
16:26:26.989 [Lua] debug_color=black
16:26:26.989 [Lua] pack_spawning=disabled
16:26:26.989 [Lua] contained_breeds=nil
16:26:26.989 [Lua] disabled=true
16:26:26.989 [Lua] boss=disabled
16:26:26.989 [Lua] horde=disabled
16:26:26.989 [Lua] name=disabled
16:26:26.989 [Lua] intensity=disabled
16:26:26.989 [Lua] ---
16:26:26.989 [Lua] [LevelAnalysis] set_random_seed( 0)
16:26:26.992 [Lua] [AIInterestPointSystem] Level Seed: 0
16:26:26.992 [Lua]
16:26:26.992 [Lua] [entity_system_bag] = table
16:26:26.992 [Lua] [entity_system_bag] = metatable
16:26:26.992 [Lua] [startup_data] = table
16:26:26.992 [Lua] [entity_manager] = table
16:26:26.992 [Lua] [entity_manager] = metatable
16:26:26.992 [Lua] [unit_spawner] = table
16:26:26.992 [Lua] [unit_spawner] = metatable
16:26:26.992 [Lua] [unit_storage] = table
16:26:26.992 [Lua] [unit_storage] = metatable
16:26:26.992 [Lua] [dice_keeper] = table
16:26:26.992 [Lua] [dice_keeper] = metatable
16:26:26.992 [Lua] [is_server] = true (boolean)
16:26:26.992 [Lua] [world] = [World]
16:26:26.992 [Lua] [system_api] = table
16:26:26.992 [Lua] [entity_system] = table
16:26:26.992 [Lua] [entity_system] = metatable
16:26:26.992 [Lua] [network_lobby] = table
16:26:26.992 [Lua] [network_lobby] = metatable
16:26:26.992 [Lua] [profile_synchronizer] = table
16:26:26.992 [Lua] [profile_synchronizer] = metatable
16:26:26.992 [Lua] [level_transition_handler] = table
16:26:26.992 [Lua] [level_transition_handler] = metatable
16:26:26.992 [Lua] [num_local_human_players] = 1 (number)
16:26:26.992 [Lua] [statistics_db] = table
16:26:26.992 [Lua] [statistics_db] = metatable
16:26:26.992 [Lua] [network_server] = table
16:26:26.992 [Lua] [network_server] = metatable
16:26:26.992 [Lua] [input_manager] = table
16:26:26.992 [Lua] [input_manager] = metatable
16:26:26.992 [Lua] [network_clock] = table
16:26:26.992 [Lua] [network_clock] = metatable
16:26:26.992 [Lua] [network_transmit] = table
16:26:26.992 [Lua] [network_transmit] = metatable
16:26:26.992 [Lua] [free_flight_manager] = table
16:26:26.992 [Lua] [free_flight_manager] = metatable
16:26:26.992 [Lua] [network_manager] = table
16:26:26.992 [Lua] [network_manager] = metatable
16:26:26.992 [Lua] [network_event_delegate] = table
16:26:26.992 [Lua] [network_event_delegate] = metatable
16:26:26.992 [Lua]
16:26:26.992 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:26:26.992 [Lua] ignoring extension VersusInteractObjectiveExtension
16:26:26.992 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:26:26.992 [Lua] ignoring extension VersusSocketObjectiveExtension
16:26:26.992 [Lua] ignoring extension VersusTargetObjectiveExtension
16:26:26.992 [Lua] ignoring extension VersusMissionObjectiveExtension
16:26:26.993 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:26:26.997 [Lua] [AchievementManager] Achievements using the steam platform
16:26:26.997 [Lua] PlayerManager:add_player player_1
16:26:27.022 [Lua] [StateIngame] Level seed: 0
16:26:27.024 [Lua] [LevelAnalysis] set_random_seed( 0)
16:26:27.025 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
16:26:27.025 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
16:26:27.025 [Lua] [IngameUI] init
16:26:27.039 [SteamVoipClient] select_out(11000010292e6c9, off)
16:26:27.039 [SteamVoipClient] select_out(11000010c95d687, off)
16:26:27.039 [SteamVoipClient] select_out(110000112074a14, off)
16:26:27.039 [SteamVoipClient] select_out(1100001131938ff, off)
16:26:27.042 [Lua] cb_razer_chroma_setup
16:26:27.066 [Lua] completed
16:26:27.066 [Lua] completed
16:26:27.066 [Lua] completed
16:26:27.076 [Lua] completed
16:26:27.077 [Lua] [Matchmaking] Cancelling matchmaking
16:26:27.077 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
16:26:27.077 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:26:27.077 [Lua] Set lobby begin:
16:26:27.077 [Lua] Lobby data selected_mission_id = morris_hub
16:26:27.077 [Lua] Lobby data unique_server_name = Duux
16:26:27.077 [Lua] Lobby data difficulty_tweak = 0
16:26:27.077 [Lua] Lobby data host = 11000010c95d687
16:26:27.077 [Lua] Lobby data matchmaking_type = 3
16:26:27.077 [Lua] Lobby data is_private = false
16:26:27.077 [Lua] Lobby data difficulty = normal
16:26:27.077 [Lua] Lobby data player_slot_1 = 0:0
16:26:27.077 [Lua] Lobby data mechanism = deus
16:26:27.078 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:26:27.078 [Lua] Lobby data num_players = 4
16:26:27.078 [Lua] Lobby data matchmaking = false
16:26:27.078 [Lua] Lobby data player_slot_2 = 11000010292e6c9:1
16:26:27.078 [Lua] Lobby data country_code = DE
16:26:27.078 [Lua] Lobby data power_level = 0
16:26:27.078 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:26:27.078 [Lua] Lobby data network_hash = e427448e29bee89d
16:26:27.078 [Lua] Lobby data mission_id = morris_hub
16:26:27.078 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:26:27.078 [Lua] Lobby data eac_authorized = true
16:26:27.078 [Lua] Set lobby end.
16:26:27.080 [Lua] Set lobby begin:
16:26:27.080 [Lua] Lobby data selected_mission_id = morris_hub
16:26:27.080 [Lua] Lobby data unique_server_name = Duux
16:26:27.080 [Lua] Lobby data difficulty_tweak = 0
16:26:27.081 [Lua] Lobby data host = 11000010c95d687
16:26:27.081 [Lua] Lobby data matchmaking_type = 3
16:26:27.081 [Lua] Lobby data is_private = false
16:26:27.081 [Lua] Lobby data difficulty = normal
16:26:27.081 [Lua] Lobby data player_slot_1 = 0:0
16:26:27.081 [Lua] Lobby data mechanism = deus
16:26:27.081 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:26:27.081 [Lua] Lobby data num_players = 4
16:26:27.081 [Lua] Lobby data matchmaking = false
16:26:27.081 [Lua] Lobby data player_slot_2 = 11000010292e6c9:1
16:26:27.081 [Lua] Lobby data country_code = DE
16:26:27.081 [Lua] Lobby data power_level = 0
16:26:27.081 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:26:27.082 [Lua] Lobby data network_hash = e427448e29bee89d
16:26:27.082 [Lua] Lobby data mission_id = morris_hub
16:26:27.082 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:26:27.082 [Lua] Lobby data eac_authorized = true
16:26:27.082 [Lua] Set lobby end.
16:26:27.082 [Lua] [PartyManager] Leader is set to 11000010c95d687
16:26:27.082 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:26:27.082 [Lua] Set lobby begin:
16:26:27.082 [Lua] Lobby data selected_mission_id = morris_hub
16:26:27.082 [Lua] Lobby data unique_server_name = Duux
16:26:27.082 [Lua] Lobby data difficulty_tweak = 0
16:26:27.083 [Lua] Lobby data host = 11000010c95d687
16:26:27.083 [Lua] Lobby data matchmaking_type = 3
16:26:27.083 [Lua] Lobby data is_private = false
16:26:27.083 [Lua] Lobby data difficulty = normal
16:26:27.083 [Lua] Lobby data player_slot_1 = 0:0
16:26:27.083 [Lua] Lobby data mechanism = deus
16:26:27.083 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:26:27.083 [Lua] Lobby data num_players = 4
16:26:27.083 [Lua] Lobby data matchmaking = false
16:26:27.083 [Lua] Lobby data player_slot_2 = 11000010292e6c9:1
16:26:27.083 [Lua] Lobby data country_code = DE
16:26:27.083 [Lua] Lobby data power_level = 835
16:26:27.083 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:26:27.083 [Lua] Lobby data network_hash = e427448e29bee89d
16:26:27.083 [Lua] Lobby data mission_id = morris_hub
16:26:27.083 [Lua] Lobby data player_slot_3 = 1100001131938ff:1
16:26:27.083 [Lua] Lobby data eac_authorized = true
16:26:27.083 [Lua] Set lobby end.
16:26:27.084 [Lua] CurrentConflictSettings disabled
16:26:27.084 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
16:26:27.084 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:26:27.084 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
16:26:27.085 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
16:26:27.085 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:26:27.085 [Lua] [Managers] Calling function on all managers:
16:26:27.085 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:26:27.095 [Lua] [PeerSM] 11000010c95d687 :: on_exit WaitingForEnterGame
16:26:27.095 [Lua] [PeerSM] 11000010c95d687 :: on_enter WaitingForGameObjectSync
16:26:27.134 [Lua] [PeerSM] 11000010292e6c9 :: on_exit WaitingForEnterGame
16:26:27.134 [Lua] [PeerSM] 11000010292e6c9 :: on_enter WaitingForGameObjectSync
16:26:27.134 [Lua] [PeerSM] 11000010c95d687 :: on_exit WaitingForGameObjectSync
16:26:27.134 [Lua] [PeerSM] 11000010c95d687 :: on_enter WaitingForPlayers
16:26:27.143 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010292e6c9
16:26:27.146 [Lua] PlayerManager:add_remote_player 11000010292e6c9
16:26:27.146 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
16:26:27.146 [Lua] RemotePlayer:create_game_object( ) 4
16:26:27.160 [Lua] [PeerSM] 11000010292e6c9 :: on_exit WaitingForGameObjectSync
16:26:27.160 [Lua] [PeerSM] 11000010292e6c9 :: on_enter WaitingForPlayers
16:26:27.168 [Lua] [PeerSM] 1100001131938ff :: on_exit WaitingForEnterGame
16:26:27.168 [Lua] [PeerSM] 1100001131938ff :: on_enter WaitingForGameObjectSync
16:26:27.174 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001131938ff
16:26:27.177 [Lua] PlayerManager:add_remote_player 1100001131938ff
16:26:27.177 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
16:26:27.177 [Lua] RemotePlayer:create_game_object( ) 5
16:26:27.192 [Lua] [PeerSM] 1100001131938ff :: on_exit WaitingForGameObjectSync
16:26:27.192 [Lua] [PeerSM] 1100001131938ff :: on_enter WaitingForPlayers
16:26:27.199 [Lua] [PeerSM] 110000112074a14 :: on_exit WaitingForEnterGame
16:26:27.199 [Lua] [PeerSM] 110000112074a14 :: on_enter WaitingForGameObjectSync
16:26:27.205 [Lua] [NetworkServer] Game_object_sync_done for peer 110000112074a14
16:26:27.211 [Lua] PlayerManager:add_remote_player 110000112074a14
16:26:27.211 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
16:26:27.211 [Lua] RemotePlayer:create_game_object( ) 6
16:26:27.226 [Lua] [PeerSM] 110000112074a14 :: on_exit WaitingForGameObjectSync
16:26:27.226 [Lua] [PeerSM] 110000112074a14 :: on_enter WaitingForPlayers
16:26:27.226 [Lua] [PeerSM] 11000010c95d687 :: on_exit WaitingForPlayers
16:26:27.226 [Lua] [PeerSM] 11000010c95d687 :: on_enter InGame
16:26:27.229 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0))
16:26:27.232 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:26:27.232 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:26:27.232 [Lua] PlayerManager:assign_unit_ownership Duux 11000010c95d687 1
16:26:27.232 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
16:26:27.234 [Lua] [PeerSM] 11000010292e6c9 :: on_exit WaitingForPlayers
16:26:27.234 [Lua] [PeerSM] 11000010292e6c9 :: on_enter InGame
16:26:27.234 [Lua] [PeerSM] 1100001131938ff :: on_exit WaitingForPlayers
16:26:27.234 [Lua] [PeerSM] 1100001131938ff :: on_enter InGame
16:26:27.234 [Lua] [PeerSM] 110000112074a14 :: on_exit WaitingForPlayers
16:26:27.234 [Lua] [PeerSM] 110000112074a14 :: on_enter InGame
16:26:27.271 [Lua] [MOD][VMF][INFO] Added 11000010292e6c9 to the VMF users list.
16:26:27.271 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010292e6c9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:26:27.271 [Lua] Adding player sync data to peer=11000010292e6c9 local_player_id=1
16:26:27.283 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001131938ff go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:26:27.283 [Lua] Adding player sync data to peer=1100001131938ff local_player_id=1
16:26:27.325 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001131938ff go_type=player_unit go_created_func_name=game_object_created_player_unit
16:26:27.325 [Lua] [NetworkServer] Peer 1100001131938ff spawned player.
16:26:27.326 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
16:26:27.326 [Lua] PlayerManager:assign_unit_ownership Herr Feng 1100001131938ff 1
16:26:27.326 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:26:27.379 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010292e6c9 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:26:27.379 [Lua] [NetworkServer] Peer 11000010292e6c9 spawned player.
16:26:27.381 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
16:26:27.381 [Lua] PlayerManager:assign_unit_ownership MARIVS OPTIMVS MAXIMVS 11000010292e6c9 1
16:26:27.381 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:26:27.394 [Lua] [MOD][VMF][INFO] Added 110000112074a14 to the VMF users list.
16:26:27.394 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000112074a14 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:26:27.394 [Lua] Adding player sync data to peer=110000112074a14 local_player_id=1
16:26:27.394 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000112074a14 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:26:27.394 [Lua] [NetworkServer] Peer 110000112074a14 spawned player.
16:26:27.395 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
16:26:27.395 [Lua] PlayerManager:assign_unit_ownership Garulfo 110000112074a14 1
16:26:27.396 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:26:27.445 [Lua] StateInGameRunning:_game_actually_starts()
16:26:27.445 [Lua] #################################################################################################################
16:26:27.445 [Lua] [Loading Time]: 00:00:48 [Transition]: arena_citadel_khorne_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:26:27.445 [Lua] #################################################################################################################
16:26:27.445 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34
16:26:27.458 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34
16:26:27.647 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34
16:26:27.647 [Lua] Commit load time data
16:26:31.140 [Lua] [NetworkServer] Peer 1100001131938ff despawned player.
16:26:31.140 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001131938ff
16:26:31.142 [Lua] [NetworkServer] Peer wants to leave game session: peer id 1100001131938ff
16:26:31.143 [Lua] [ChatManager][1]System: Herr Feng has left the game
16:26:31.143 [Lua] [PeerSM] 1100001131938ff :: on_exit InGame
16:26:31.143 [Lua] [PeerSM] 1100001131938ff :: on_enter Disconnecting
16:26:31.143 [Lua] [PSM] Disconnecting peer 1100001131938ff
16:26:31.143 [Lua] [PSM] Disconnected peer 1100001131938ff is being removed from session.
16:26:31.143 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001131938ff
16:26:31.143 [Lua] PlayerManager:remove_player peer_id=1100001131938ff 1
16:26:31.143 [Lua] [GameNetworkManager] destroying game object with go_id=5
16:26:31.143 [Lua] [PeerSM] 1100001131938ff :: on_exit Disconnecting
16:26:31.143 [Lua] [PeerSM] 1100001131938ff :: on_enter Disconnected
16:26:31.143 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001131938ff)
16:26:31.143 [Lua] [ProfileSynchronizer] Peer 1100001131938ff left session
16:26:31.143 [Lua] Set lobby begin:
16:26:31.143 [Lua] Lobby data selected_mission_id = morris_hub
16:26:31.143 [Lua] Lobby data unique_server_name = Duux
16:26:31.144 [Lua] Lobby data difficulty_tweak = 0
16:26:31.144 [Lua] Lobby data host = 11000010c95d687
16:26:31.144 [Lua] Lobby data matchmaking_type = 3
16:26:31.144 [Lua] Lobby data is_private = false
16:26:31.144 [Lua] Lobby data difficulty = normal
16:26:31.144 [Lua] Lobby data player_slot_1 = 0:0
16:26:31.145 [Lua] Lobby data mechanism = deus
16:26:31.145 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:26:31.145 [Lua] Lobby data num_players = 4
16:26:31.145 [Lua] Lobby data matchmaking = false
16:26:31.145 [Lua] Lobby data player_slot_2 = 11000010292e6c9:1
16:26:31.145 [Lua] Lobby data country_code = DE
16:26:31.146 [Lua] Lobby data power_level = 835
16:26:31.146 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:26:31.146 [Lua] Lobby data network_hash = e427448e29bee89d
16:26:31.146 [Lua] Lobby data mission_id = morris_hub
16:26:31.146 [Lua] Lobby data player_slot_3 = 0:0
16:26:31.146 [Lua] Lobby data eac_authorized = true
16:26:31.146 [Lua] Set lobby end.
16:26:31.146 [EAC] EAC server lost client 1100001131938ff
16:26:31.146 [EACServer] [18:26:31:145][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001131938FF PlayerGUID: 76561198280685823
16:26:31.147 [Lua] LobbyInternal.close_channel lobby: userdata: 0x11919748, channel: 6
16:26:31.147 [SteamVoipClient] select_out(1100001131938ff, off)
16:26:31.147 [SteamVoipClient] select_in(1100001131938ff, off)
16:26:31.147 [Lua] [GameNetworkManager] destroying game object with go_id=9
16:26:31.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer
16:26:31.171 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
16:26:31.177 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
16:26:31.178 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, ProfileSynchronizer
16:26:31.178 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer
16:26:31.178 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer
16:26:31.179 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer
16:26:31.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
16:26:31.194 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.226 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.251 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.287 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.319 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.355 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.391 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.408 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.441 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.646 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.655 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.655 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.664 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.664 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.664 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.664 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.694 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.744 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.757 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.824 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.852 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.887 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.912 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.944 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:31.978 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:32.003 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:32.038 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:32.078 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:32.101 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:32.130 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:32.164 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:32.191 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:32.223 [Connection] Dropped voip chunk from 1100001131938ff because channel 8 can't communicate
16:26:33.313 [Handshaker] Lost connection 142 to 1100001131938ff
16:26:33.629 [Lua] [NetworkServer] Changing num_players from 4 to 3
16:26:33.629 [Lua] Players: 3
16:26:33.629 [Lua] Set lobby begin:
16:26:33.629 [Lua] Lobby data selected_mission_id = morris_hub
16:26:33.629 [Lua] Lobby data unique_server_name = Duux
16:26:33.629 [Lua] Lobby data difficulty_tweak = 0
16:26:33.629 [Lua] Lobby data host = 11000010c95d687
16:26:33.629 [Lua] Lobby data matchmaking_type = 3
16:26:33.629 [Lua] Lobby data is_private = false
16:26:33.629 [Lua] Lobby data difficulty = normal
16:26:33.630 [Lua] Lobby data player_slot_1 = 0:0
16:26:33.630 [Lua] Lobby data mechanism = deus
16:26:33.630 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:26:33.630 [Lua] Lobby data num_players = 3
16:26:33.630 [Lua] Lobby data matchmaking = false
16:26:33.630 [Lua] Lobby data player_slot_2 = 11000010292e6c9:1
16:26:33.630 [Lua] Lobby data country_code = DE
16:26:33.630 [Lua] Lobby data power_level = 835
16:26:33.630 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:26:33.630 [Lua] Lobby data network_hash = e427448e29bee89d
16:26:33.630 [Lua] Lobby data mission_id = morris_hub
16:26:33.630 [Lua] Lobby data player_slot_3 = 0:0
16:26:33.630 [Lua] Lobby data eac_authorized = true
16:26:33.630 [Lua] Set lobby end.
16:26:33.630 [Lua] [LobbyMembers] Member left 1100001131938ff
16:26:55.105 [Lua] [NetworkServer] Peer 11000010292e6c9 despawned player.
16:26:55.105 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010292e6c9
16:26:55.106 [Lua] [NetworkServer] Peer wants to leave game session: peer id 11000010292e6c9
16:26:55.106 [Lua] [ChatManager][1]System: MARIVS OPTIMVS MAXIMVS has left the game
16:26:55.106 [Lua] [PeerSM] 11000010292e6c9 :: on_exit InGame
16:26:55.106 [Lua] [PeerSM] 11000010292e6c9 :: on_enter Disconnecting
16:26:55.106 [Lua] [PSM] Disconnecting peer 11000010292e6c9
16:26:55.106 [Lua] [PSM] Disconnected peer 11000010292e6c9 is being removed from session.
16:26:55.106 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010292e6c9
16:26:55.106 [Lua] [MOD][VMF][INFO] Removed 11000010292e6c9 from the VMF users list.
16:26:55.106 [Lua] PlayerManager:remove_player peer_id=11000010292e6c9 1
16:26:55.106 [Lua] [GameNetworkManager] destroying game object with go_id=4
16:26:55.106 [Lua] [PeerSM] 11000010292e6c9 :: on_exit Disconnecting
16:26:55.106 [Lua] [PeerSM] 11000010292e6c9 :: on_enter Disconnected
16:26:55.106 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010292e6c9)
16:26:55.106 [Lua] [ProfileSynchronizer] Peer 11000010292e6c9 left session
16:26:55.106 [Lua] Set lobby begin:
16:26:55.106 [Lua] Lobby data selected_mission_id = morris_hub
16:26:55.106 [Lua] Lobby data unique_server_name = Duux
16:26:55.106 [Lua] Lobby data difficulty_tweak = 0
16:26:55.106 [Lua] Lobby data host = 11000010c95d687
16:26:55.106 [Lua] Lobby data matchmaking_type = 3
16:26:55.107 [Lua] Lobby data is_private = false
16:26:55.107 [Lua] Lobby data difficulty = normal
16:26:55.107 [Lua] Lobby data player_slot_1 = 0:0
16:26:55.107 [Lua] Lobby data mechanism = deus
16:26:55.107 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:26:55.107 [Lua] Lobby data num_players = 3
16:26:55.107 [Lua] Lobby data matchmaking = false
16:26:55.107 [Lua] Lobby data player_slot_2 = 0:0
16:26:55.107 [Lua] Lobby data country_code = DE
16:26:55.107 [Lua] Lobby data power_level = 835
16:26:55.107 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:26:55.107 [Lua] Lobby data network_hash = e427448e29bee89d
16:26:55.107 [Lua] Lobby data mission_id = morris_hub
16:26:55.107 [Lua] Lobby data player_slot_3 = 0:0
16:26:55.107 [Lua] Lobby data eac_authorized = true
16:26:55.107 [Lua] Set lobby end.
16:26:55.107 [EAC] EAC server lost client 11000010292e6c9
16:26:55.107 [EACServer] [18:26:55:107][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010292E6C9 PlayerGUID: 76561198003447497
16:26:55.108 [Lua] LobbyInternal.close_channel lobby: userdata: 0x11919748, channel: 16
16:26:55.108 [SteamVoipClient] select_out(11000010292e6c9, off)
16:26:55.108 [SteamVoipClient] select_in(11000010292e6c9, off)
16:26:55.108 [Lua] [GameNetworkManager] destroying game object with go_id=10
16:26:55.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer
16:26:55.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, ProfileSynchronizer
16:26:55.121 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, ProfileSynchronizer
16:26:55.123 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer
16:26:55.128 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
16:26:55.128 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_fatshark_hat_01, ProfileSynchronizer
16:26:55.129 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer
16:26:55.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
16:26:55.134 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.179 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.206 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.216 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.257 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.282 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.320 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.343 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.374 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.405 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.436 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.467 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.506 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.530 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.561 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.600 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.623 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.662 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.685 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.723 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.754 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.779 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.819 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.844 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.886 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.914 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.937 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:55.974 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:56.011 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:56.034 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:56.042 [Lua] [IngameUI] menu view on_enter ingame_menu
16:26:56.072 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:56.094 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:56.126 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:56.157 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:56.193 [Connection] Dropped voip chunk from 11000010292e6c9 because channel 18 can't communicate
16:26:56.791 [Lua] [IngameUI] menu view on_exit ingame_menu
16:26:56.791 [Lua] [IngameUI] menu view on_enter character_selection
16:26:56.791 [Lua] hero_fullscreen_menu_on_enter
16:26:56.792 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11baa090
16:26:56.794 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:26:56.805 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:26:56.805 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:26:56.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:26:56.805 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:26:56.810 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
16:26:56.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:26:56.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:26:56.812 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
16:26:56.812 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView
16:26:56.812 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:26:56.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
16:26:56.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
16:26:57.260 [Handshaker] Lost connection 146 to 11000010292e6c9
16:26:57.432 [Lua] [NetworkServer] Changing num_players from 3 to 2
16:26:57.432 [Lua] Players: 2
16:26:57.432 [Lua] Set lobby begin:
16:26:57.432 [Lua] Lobby data selected_mission_id = morris_hub
16:26:57.432 [Lua] Lobby data unique_server_name = Duux
16:26:57.432 [Lua] Lobby data difficulty_tweak = 0
16:26:57.432 [Lua] Lobby data host = 11000010c95d687
16:26:57.433 [Lua] Lobby data matchmaking_type = 3
16:26:57.433 [Lua] Lobby data is_private = false
16:26:57.433 [Lua] Lobby data difficulty = normal
16:26:57.433 [Lua] Lobby data player_slot_1 = 0:0
16:26:57.433 [Lua] Lobby data mechanism = deus
16:26:57.433 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:26:57.433 [Lua] Lobby data num_players = 2
16:26:57.433 [Lua] Lobby data matchmaking = false
16:26:57.433 [Lua] Lobby data player_slot_2 = 0:0
16:26:57.433 [Lua] Lobby data country_code = DE
16:26:57.433 [Lua] Lobby data power_level = 835
16:26:57.433 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:26:57.433 [Lua] Lobby data network_hash = e427448e29bee89d
16:26:57.433 [Lua] Lobby data mission_id = morris_hub
16:26:57.433 [Lua] Lobby data player_slot_3 = 0:0
16:26:57.433 [Lua] Lobby data eac_authorized = true
16:26:57.433 [Lua] Set lobby end.
16:26:57.434 [Lua] [LobbyMembers] Member left 11000010292e6c9
16:26:57.996 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:26:57.996 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:26:57.996 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:26:57.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:26:57.996 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:26:57.996 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:26:58.287 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
16:26:58.287 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
16:26:58.288 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
16:26:58.359 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
16:26:58.359 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
16:26:58.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:26:58.364 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:26:58.370 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
16:26:58.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:26:58.370 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:26:58.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
16:26:58.374 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView
16:26:58.374 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:26:58.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
16:26:58.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
16:26:58.405 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
16:26:58.407 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010c95d687
16:26:58.407 [Lua] Set lobby begin:
16:26:58.407 [Lua] Lobby data selected_mission_id = morris_hub
16:26:58.407 [Lua] Lobby data unique_server_name = Duux
16:26:58.407 [Lua] Lobby data difficulty_tweak = 0
16:26:58.407 [Lua] Lobby data host = 11000010c95d687
16:26:58.407 [Lua] Lobby data matchmaking_type = 3
16:26:58.407 [Lua] Lobby data is_private = false
16:26:58.407 [Lua] Lobby data difficulty = normal
16:26:58.407 [Lua] Lobby data player_slot_1 = 11000010c95d687:1
16:26:58.407 [Lua] Lobby data mechanism = deus
16:26:58.408 [Lua] Lobby data player_slot_4 = 110000112074a14:1
16:26:58.408 [Lua] Lobby data num_players = 2
16:26:58.408 [Lua] Lobby data matchmaking = false
16:26:58.408 [Lua] Lobby data player_slot_2 = 0:0
16:26:58.408 [Lua] Lobby data country_code = DE
16:26:58.408 [Lua] Lobby data power_level = 835
16:26:58.408 [Lua] Lobby data player_slot_5 = 0:0
16:26:58.408 [Lua] Lobby data network_hash = e427448e29bee89d
16:26:58.408 [Lua] Lobby data mission_id = morris_hub
16:26:58.408 [Lua] Lobby data player_slot_3 = 0:0
16:26:58.408 [Lua] Lobby data eac_authorized = true
16:26:58.408 [Lua] Set lobby end.
16:26:58.408 [Lua] [ProfileSynchronizer] Assigning peer(11000010c95d687:1) to profile(1) career(2)
16:26:58.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p, ProfileSynchronizer, async-read,
16:26:58.413 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
16:26:58.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:26:58.413 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read,
16:26:58.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed, ProfileSynchronizer, async-read,
16:26:58.413 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
16:26:58.413 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer, async-read,
16:26:58.413 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
16:26:58.413 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read,
16:26:58.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer, async-read,
16:26:58.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:26:58.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer, async-read,
16:26:58.416 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
16:26:58.417 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
16:26:58.417 [Lua] [GameNetworkManager] destroying game object with go_id=8
16:26:58.417 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[433164e8b1d124f5]']]
16:26:58.419 [Save] Saving `save_data`
16:26:58.424 [Save] Save done
16:26:58.429 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer
16:26:58.430 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
16:26:58.432 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer
16:26:58.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer
16:26:58.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, ProfileSynchronizer
16:26:58.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer
16:26:58.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer
16:26:58.433 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer
16:26:58.433 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer
16:26:58.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer
16:26:58.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer
16:26:58.434 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
16:26:58.434 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
16:26:58.434 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p
16:26:58.440 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer, async-read,
16:26:58.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p
16:26:58.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p
16:26:58.486 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:26:58.506 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:26:58.506 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:26:58.506 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01
16:26:58.525 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
16:26:58.525 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
16:26:58.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed
16:26:58.533 [Lua] [IngameUI] menu view on_exit character_selection
16:26:58.533 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:26:58.533 [Lua] hero_fullscreen_menu_on_exit
16:26:58.534 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11baa090
16:26:58.534 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:26:58.534 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:26:58.534 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:26:58.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:26:58.672 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed
16:26:58.672 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed
16:26:58.673 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
16:26:58.773 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
16:26:58.773 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
16:26:58.774 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
16:26:58.795 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
16:26:58.795 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
16:26:58.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
16:26:58.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
16:26:58.885 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
16:26:58.885 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:26:58.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:26:58.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:26:58.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:26:58.959 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:26:58.959 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:26:58.960 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:26:59.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:26:59.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:26:59.621 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(2.00376, 0.591556, -4.51166), Vector4(0, 0, -0.653126, -0.757249))
16:26:59.623 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:26:59.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:26:59.624 [Lua] PlayerManager:assign_unit_ownership Duux 11000010c95d687 1
16:26:59.624 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=13
16:27:00.247 [Lua] [IngameUI] menu view on_enter ingame_menu
16:27:01.349 [Lua] [IngameUI] menu view on_exit ingame_menu
16:27:01.350 [Lua] [IngameUI] menu view on_enter character_selection
16:27:01.350 [Lua] hero_fullscreen_menu_on_enter
16:27:01.354 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11baa090
16:27:01.355 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:27:01.362 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:01.362 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:01.362 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:01.362 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:01.370 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
16:27:01.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:27:01.370 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:01.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
16:27:01.372 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView
16:27:01.372 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:01.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
16:27:01.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
16:27:01.875 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:27:01.875 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:27:01.875 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:27:01.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:27:01.875 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:01.875 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:02.175 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:27:02.175 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:27:02.175 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
16:27:02.250 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
16:27:02.250 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
16:27:02.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:02.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:02.255 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:02.269 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
16:27:02.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:27:02.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:27:02.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:02.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:02.273 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:27:02.273 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView
16:27:02.273 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:02.283 [Lua] [ProfileSynchronizer] Assigning peer(11000010c95d687:1) to profile(1) career(1)
16:27:02.288 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
16:27:02.288 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
16:27:02.288 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
16:27:02.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read,
16:27:02.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
16:27:02.288 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
16:27:02.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:27:02.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read,
16:27:02.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read,
16:27:02.288 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
16:27:02.292 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer
16:27:02.293 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
16:27:02.293 [Lua] [GameNetworkManager] destroying game object with go_id=13
16:27:02.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:27:02.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:27:02.293 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
16:27:02.295 [Save] Saving `save_data`
16:27:02.300 [Save] Save done
16:27:02.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p, ProfileSynchronizer
16:27:02.303 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, ProfileSynchronizer
16:27:02.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer
16:27:02.303 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer
16:27:02.303 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer
16:27:02.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed, ProfileSynchronizer
16:27:02.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer
16:27:02.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer
16:27:02.305 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer
16:27:02.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer
16:27:02.305 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer
16:27:02.311 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
16:27:02.311 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
16:27:02.311 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:27:02.317 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read,
16:27:02.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:27:02.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:27:02.343 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
16:27:02.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
16:27:02.361 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
16:27:02.361 [Lua] [PackageManager] Force_load: wwise/pistol
16:27:02.362 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:27:02.398 [Lua] [IngameUI] menu view on_exit character_selection
16:27:02.398 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:27:02.398 [Lua] hero_fullscreen_menu_on_exit
16:27:02.400 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11baa090
16:27:02.400 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:27:02.400 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:27:02.400 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:27:02.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:27:02.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:27:02.459 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:27:02.459 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:27:02.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:27:02.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:27:02.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:27:02.559 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
16:27:02.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
16:27:02.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
16:27:02.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
16:27:02.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
16:27:02.611 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
16:27:02.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:27:02.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:27:02.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:27:02.658 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
16:27:02.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
16:27:02.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
16:27:02.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
16:27:02.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
16:27:02.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
16:27:03.220 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(2.00376, 0.591556, -4.81394), Vector4(0, 0, -0.660763, -0.750595))
16:27:03.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:27:03.223 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:27:03.223 [Lua] PlayerManager:assign_unit_ownership Duux 11000010c95d687 1
16:27:03.223 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15
16:27:05.596 [Lua] [IngameUI] menu view on_enter hero_view
16:27:05.601 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1895db80
16:27:05.601 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
16:27:05.615 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
16:27:05.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
16:27:05.727 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
16:27:07.394 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 35
16:27:07.396 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 35 3
16:27:07.584 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
16:27:07.584 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 35
16:27:08.168 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 35
16:27:08.169 [Save] Saving `save_data`
16:27:08.171 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer1, async-read,
16:27:08.171 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, LootItemUnitPreviewer1, async-read,
16:27:08.174 [Save] Save done
16:27:08.174 [Save] Saving `save_data`
16:27:08.179 [Save] Save done
16:27:08.179 [Save] Saving `save_data`
16:27:08.187 [Save] Save done
16:27:08.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:27:08.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:27:11.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded:
16:27:11.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, LootItemUnitPreviewer1
16:27:11.246 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
16:27:11.246 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
16:27:11.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
16:27:11.345 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
16:27:11.819 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 36
16:27:11.822 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 36 4
16:27:12.015 [Lua] [PlayFabRequestQueue] EAC Enabled! 36
16:27:12.015 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 36
16:27:12.612 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 36
16:27:12.613 [Save] Saving `save_data`
16:27:12.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer1, async-read,
16:27:12.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, LootItemUnitPreviewer2, async-read,
16:27:12.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
16:27:12.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
16:27:12.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p
16:27:12.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p
16:27:12.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p
16:27:12.696 [Save] Save done
16:27:12.696 [Save] Saving `save_data`
16:27:12.702 [Save] Save done
16:27:12.702 [Save] Saving `save_data`
16:27:12.707 [Save] Save done
16:27:15.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer1
16:27:15.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, LootItemUnitPreviewer2
16:27:15.906 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
16:27:15.906 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read,
16:27:15.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2
16:27:15.921 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2
16:27:16.065 [Lua] [NetworkServer] Peer 110000112074a14 despawned player.
16:27:16.065 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000112074a14
16:27:16.065 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000112074a14
16:27:16.065 [Lua] [ChatManager][1]System: Garulfo has left the game
16:27:16.065 [Lua] [PeerSM] 110000112074a14 :: on_exit InGame
16:27:16.065 [Lua] [PeerSM] 110000112074a14 :: on_enter Disconnecting
16:27:16.065 [Lua] [PSM] Disconnecting peer 110000112074a14
16:27:16.065 [Lua] [PSM] Disconnected peer 110000112074a14 is being removed from session.
16:27:16.065 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000112074a14
16:27:16.065 [Lua] [MOD][VMF][INFO] Removed 110000112074a14 from the VMF users list.
16:27:16.065 [Lua] PlayerManager:remove_player peer_id=110000112074a14 1
16:27:16.065 [Lua] [GameNetworkManager] destroying game object with go_id=6
16:27:16.065 [Lua] [PeerSM] 110000112074a14 :: on_exit Disconnecting
16:27:16.065 [Lua] [PeerSM] 110000112074a14 :: on_enter Disconnected
16:27:16.065 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000112074a14)
16:27:16.065 [Lua] [ProfileSynchronizer] Peer 110000112074a14 left session
16:27:16.066 [Lua] Set lobby begin:
16:27:16.066 [Lua] Lobby data selected_mission_id = morris_hub
16:27:16.066 [Lua] Lobby data unique_server_name = Duux
16:27:16.066 [Lua] Lobby data difficulty_tweak = 0
16:27:16.066 [Lua] Lobby data host = 11000010c95d687
16:27:16.066 [Lua] Lobby data matchmaking_type = 3
16:27:16.066 [Lua] Lobby data is_private = false
16:27:16.066 [Lua] Lobby data difficulty = normal
16:27:16.066 [Lua] Lobby data player_slot_1 = 11000010c95d687:1
16:27:16.066 [Lua] Lobby data mechanism = deus
16:27:16.066 [Lua] Lobby data player_slot_4 = 0:0
16:27:16.066 [Lua] Lobby data num_players = 2
16:27:16.066 [Lua] Lobby data matchmaking = false
16:27:16.066 [Lua] Lobby data player_slot_2 = 0:0
16:27:16.066 [Lua] Lobby data country_code = DE
16:27:16.066 [Lua] Lobby data power_level = 835
16:27:16.066 [Lua] Lobby data player_slot_5 = 0:0
16:27:16.066 [Lua] Lobby data network_hash = e427448e29bee89d
16:27:16.067 [Lua] Lobby data mission_id = morris_hub
16:27:16.067 [Lua] Lobby data player_slot_3 = 0:0
16:27:16.067 [Lua] Lobby data eac_authorized = true
16:27:16.067 [Lua] Set lobby end.
16:27:16.067 [EAC] EAC server lost client 110000112074a14
16:27:16.067 [EACServer] [18:27:16:066][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000112074A14 PlayerGUID: 76561198262733332
16:27:16.067 [Lua] LobbyInternal.close_channel lobby: userdata: 0x11919748, channel: 12
16:27:16.067 [SteamVoipClient] select_out(110000112074a14, off)
16:27:16.067 [SteamVoipClient] select_in(110000112074a14, off)
16:27:16.067 [Lua] [GameNetworkManager] destroying game object with go_id=11
16:27:16.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
16:27:16.076 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, ProfileSynchronizer
16:27:16.076 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer
16:27:16.083 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
16:27:16.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, ProfileSynchronizer
16:27:16.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer
16:27:16.085 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
16:27:16.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, ProfileSynchronizer
16:27:16.085 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
16:27:16.103 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.135 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.165 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.203 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.233 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.267 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.305 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.332 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.381 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.406 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.437 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 37
16:27:16.440 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 37 5
16:27:16.447 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.477 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.507 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.538 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.584 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.606 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.633 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
16:27:16.633 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 37
16:27:16.644 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.674 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.720 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.753 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.772 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.812 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.847 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.876 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.914 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.941 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:16.986 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:17.015 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:17.043 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:17.086 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:17.114 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:17.143 [Connection] Dropped voip chunk from 110000112074a14 because channel 14 can't communicate
16:27:17.224 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 37
16:27:17.225 [Save] Saving `save_data`
16:27:17.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, LootItemUnitPreviewer2, async-read,
16:27:17.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, LootItemUnitPreviewer3, async-read,
16:27:17.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, LootItemUnitPreviewer3, async-read,
16:27:17.229 [Save] Save done
16:27:17.229 [Save] Saving `save_data`
16:27:17.236 [Save] Save done
16:27:17.236 [Save] Saving `save_data`
16:27:17.248 [Save] Save done
16:27:17.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
16:27:17.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
16:27:17.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
16:27:17.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
16:27:17.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
16:27:17.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
16:27:17.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
16:27:17.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
16:27:18.235 [Handshaker] Lost connection 144 to 110000112074a14
16:27:18.493 [Lua] [NetworkServer] Changing num_players from 2 to 1
16:27:18.493 [Lua] Players: 1
16:27:18.493 [Lua] Set lobby begin:
16:27:18.493 [Lua] Lobby data selected_mission_id = morris_hub
16:27:18.494 [Lua] Lobby data unique_server_name = Duux
16:27:18.494 [Lua] Lobby data difficulty_tweak = 0
16:27:18.494 [Lua] Lobby data host = 11000010c95d687
16:27:18.494 [Lua] Lobby data matchmaking_type = 3
16:27:18.494 [Lua] Lobby data is_private = false
16:27:18.495 [Lua] Lobby data difficulty = normal
16:27:18.495 [Lua] Lobby data player_slot_1 = 11000010c95d687:1
16:27:18.495 [Lua] Lobby data mechanism = deus
16:27:18.495 [Lua] Lobby data player_slot_4 = 0:0
16:27:18.495 [Lua] Lobby data num_players = 1
16:27:18.495 [Lua] Lobby data matchmaking = false
16:27:18.496 [Lua] Lobby data player_slot_2 = 0:0
16:27:18.496 [Lua] Lobby data country_code = DE
16:27:18.496 [Lua] Lobby data power_level = 835
16:27:18.496 [Lua] Lobby data player_slot_5 = 0:0
16:27:18.496 [Lua] Lobby data network_hash = e427448e29bee89d
16:27:18.497 [Lua] Lobby data mission_id = morris_hub
16:27:18.497 [Lua] Lobby data player_slot_3 = 0:0
16:27:18.497 [Lua] Lobby data eac_authorized = true
16:27:18.497 [Lua] Set lobby end.
16:27:18.498 [Lua] [LobbyMembers] Member left 110000112074a14
16:27:20.672 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, LootItemUnitPreviewer2
16:27:20.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, LootItemUnitPreviewer3
16:27:20.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, LootItemUnitPreviewer3
16:27:20.679 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot
16:27:20.679 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read,
16:27:20.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2
16:27:20.695 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2
16:27:21.304 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 38
16:27:21.307 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 38 6
16:27:21.495 [Lua] [PlayFabRequestQueue] EAC Enabled! 38
16:27:21.495 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 38
16:27:22.094 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 38
16:27:22.094 [Save] Saving `save_data`
16:27:22.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, LootItemUnitPreviewer1, async-read,
16:27:22.100 [Save] Save done
16:27:22.100 [Save] Saving `save_data`
16:27:22.106 [Save] Save done
16:27:22.106 [Save] Saving `save_data`
16:27:22.111 [Save] Save done
16:27:22.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
16:27:22.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
16:27:25.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, LootItemUnitPreviewer1
16:27:25.354 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot
16:27:25.354 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot, async-read,
16:27:25.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t4
16:27:25.368 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t4
16:27:25.990 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 39
16:27:25.994 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 39 7
16:27:26.186 [Lua] [PlayFabRequestQueue] EAC Enabled! 39
16:27:26.186 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 39
16:27:26.833 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 39
16:27:26.834 [Save] Saving `save_data`
16:27:26.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_3p, LootItemUnitPreviewer1, async-read,
16:27:26.839 [Save] Save done
16:27:26.839 [Save] Saving `save_data`
16:27:26.845 [Save] Save done
16:27:26.845 [Save] Saving `save_data`
16:27:26.852 [Save] Save done
16:27:26.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_3p
16:27:26.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_3p
16:27:29.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_3p, LootItemUnitPreviewer1
16:27:29.990 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot
16:27:29.990 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read,
16:27:30.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6
16:27:30.003 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6
16:27:30.488 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 40
16:27:30.490 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 40 8
16:27:30.680 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
16:27:30.680 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 40
16:27:31.313 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 40
16:27:31.314 [Save] Saving `save_data`
16:27:31.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, LootItemUnitPreviewer1, async-read,
16:27:31.320 [Save] Save done
16:27:31.320 [Save] Saving `save_data`
16:27:31.327 [Save] Save done
16:27:31.327 [Save] Saving `save_data`
16:27:31.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
16:27:31.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
16:27:31.333 [Save] Save done
16:27:35.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, LootItemUnitPreviewer1
16:27:35.521 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot
16:27:35.905 [Lua] [IngameUI] menu view on_exit hero_view
16:27:35.909 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1895db80
16:27:35.909 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
16:27:35.954 [Lua] [IngameUI] menu view on_enter hero_view
16:27:35.958 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1895db80
16:27:35.958 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:27:35.958 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x19c1fcd0)
16:27:35.958 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x19c16af0)
16:27:35.958 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x19bffd30)
16:27:35.971 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:27:35.971 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:27:35.973 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:27:35.973 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:27:35.978 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:27:36.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:27:36.366 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:27:36.386 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:27:36.386 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:27:36.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:27:36.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:27:36.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:27:36.406 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:27:36.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:27:36.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:27:36.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:27:36.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:27:36.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:27:36.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:27:36.460 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:27:36.460 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:27:36.460 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:27:36.460 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:27:36.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:27:36.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:27:36.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:27:36.463 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:27:36.463 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
16:27:36.464 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
16:27:36.465 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:27:36.465 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
16:27:36.470 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:27:38.478 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 41
16:27:38.485 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 41 9
16:27:38.686 [Lua] [PlayFabRequestQueue] EAC Enabled! 41
16:27:38.686 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 41
16:27:39.516 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 41
16:27:39.517 [Save] Saving `save_data`
16:27:39.519 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42
16:27:39.522 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42
16:27:39.523 [Save] Save done
16:27:39.523 [Save] Saving `save_data`
16:27:39.529 [Save] Save done
16:27:39.529 [Save] Saving `save_data`
16:27:39.534 [Save] Save done
16:27:39.534 [Save] Saving `save_data`
16:27:39.539 [Save] Save done
16:27:39.539 [Save] Saving `save_data`
16:27:39.545 [Save] Save done
16:27:39.712 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42
16:27:41.096 [Lua] PlayFabMirrorBase:_commit_internal 4
16:27:41.096 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:27:41.096 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:27:41.105 [Lua] commit result success 4
16:27:41.105 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43
16:27:41.114 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43
16:27:41.226 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 44
16:27:41.294 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43
16:27:41.296 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 44 10
16:27:41.488 [Lua] [PlayFabRequestQueue] EAC Enabled! 44
16:27:41.488 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 44
16:27:42.338 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 44
16:27:42.338 [Save] Saving `save_data`
16:27:42.340 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 45
16:27:42.344 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 45
16:27:42.344 [Save] Save done
16:27:42.344 [Save] Saving `save_data`
16:27:42.351 [Save] Save done
16:27:42.351 [Save] Saving `save_data`
16:27:42.356 [Save] Save done
16:27:42.356 [Save] Saving `save_data`
16:27:42.360 [Save] Save done
16:27:42.360 [Save] Saving `save_data`
16:27:42.365 [Save] Save done
16:27:42.531 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 45
16:27:43.424 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
16:27:43.424 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
16:27:43.424 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:27:43.425 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:27:43.426 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
16:27:43.426 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:27:43.431 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:27:43.657 [Lua] [IngameUI] menu view on_exit hero_view
16:27:43.661 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1895db80
16:27:43.661 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:27:43.661 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:27:43.661 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:27:43.678 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:27:43.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:27:43.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:27:44.004 [Lua] [IngameUI] menu view on_enter ingame_menu
16:27:44.712 [Lua] [IngameUI] menu view on_exit ingame_menu
16:27:44.712 [Lua] [IngameUI] menu view on_enter character_selection
16:27:44.712 [Lua] hero_fullscreen_menu_on_enter
16:27:44.715 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11baa090
16:27:44.716 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:27:44.723 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:44.723 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:44.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:44.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:44.724 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:44.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:27:44.731 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
16:27:44.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:27:44.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:44.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:44.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:27:44.734 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView
16:27:44.734 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:44.749 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:27:44.749 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:27:45.092 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:27:45.092 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:27:45.092 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:27:45.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:27:45.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:27:45.093 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:45.093 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:45.507 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
16:27:45.507 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
16:27:45.507 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
16:27:45.580 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
16:27:45.580 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
16:27:45.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:45.584 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:45.587 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
16:27:45.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:27:45.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:45.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
16:27:45.589 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView
16:27:45.589 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:27:45.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
16:27:45.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
16:27:45.610 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
16:27:45.623 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
16:27:45.623 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
16:27:45.868 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010c95d687
16:27:45.868 [Lua] Set lobby begin:
16:27:45.868 [Lua] Lobby data selected_mission_id = morris_hub
16:27:45.869 [Lua] Lobby data unique_server_name = Duux
16:27:45.869 [Lua] Lobby data difficulty_tweak = 0
16:27:45.869 [Lua] Lobby data host = 11000010c95d687
16:27:45.869 [Lua] Lobby data matchmaking_type = 3
16:27:45.869 [Lua] Lobby data is_private = false
16:27:45.869 [Lua] Lobby data difficulty = normal
16:27:45.869 [Lua] Lobby data player_slot_1 = 0:0
16:27:45.869 [Lua] Lobby data mechanism = deus
16:27:45.869 [Lua] Lobby data player_slot_4 = 0:0
16:27:45.869 [Lua] Lobby data num_players = 1
16:27:45.869 [Lua] Lobby data matchmaking = false
16:27:45.869 [Lua] Lobby data player_slot_2 = 0:0
16:27:45.869 [Lua] Lobby data country_code = DE
16:27:45.869 [Lua] Lobby data power_level = 835
16:27:45.869 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:27:45.869 [Lua] Lobby data network_hash = e427448e29bee89d
16:27:45.869 [Lua] Lobby data mission_id = morris_hub
16:27:45.870 [Lua] Lobby data player_slot_3 = 0:0
16:27:45.870 [Lua] Lobby data eac_authorized = true
16:27:45.870 [Lua] Set lobby end.
16:27:45.870 [Lua] [ProfileSynchronizer] Assigning peer(11000010c95d687:1) to profile(5) career(4)
16:27:45.875 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
16:27:45.875 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
16:27:45.875 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
16:27:45.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
16:27:45.875 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
16:27:45.875 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer, async-read,
16:27:45.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, ProfileSynchronizer, async-read,
16:27:45.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer, async-read,
16:27:45.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer, async-read,
16:27:45.875 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer, async-read,
16:27:45.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer, async-read,
16:27:45.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read,
16:27:45.875 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
16:27:45.878 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
16:27:45.878 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
16:27:45.879 [Lua] [GameNetworkManager] destroying game object with go_id=15
16:27:45.880 [Save] Saving `save_data`
16:27:45.885 [Save] Save done
16:27:45.892 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer
16:27:45.893 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
16:27:45.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
16:27:45.893 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer
16:27:45.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer
16:27:45.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer
16:27:45.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer
16:27:45.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer
16:27:45.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer
16:27:45.899 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer
16:27:45.998 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
16:27:45.998 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
16:27:45.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
16:27:46.007 [Lua] [IngameUI] menu view on_exit character_selection
16:27:46.016 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:27:46.016 [Lua] hero_fullscreen_menu_on_exit
16:27:46.017 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11baa090
16:27:46.017 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:27:46.017 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:27:46.017 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:27:46.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:27:46.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
16:27:46.159 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
16:27:46.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
16:27:46.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
16:27:46.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
16:27:46.186 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
16:27:46.241 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
16:27:46.241 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
16:27:46.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
16:27:46.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
16:27:46.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
16:27:46.336 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
16:27:46.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
16:27:46.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
16:27:46.446 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
16:27:46.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
16:27:46.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
16:27:46.483 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
16:27:46.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
16:27:46.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
16:27:46.562 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
16:27:46.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
16:27:46.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
16:27:46.580 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
16:27:46.609 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
16:27:46.609 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
16:27:46.625 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-2.82484, 1.03113, -4.78619), Vector4(0, 0, -0.861493, -0.507769))
16:27:46.634 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:27:46.635 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:27:46.635 [Lua] PlayerManager:assign_unit_ownership Duux 11000010c95d687 1
16:27:46.636 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17
16:27:49.224 [Lua] [IngameUI] menu view on_enter hero_view
16:27:49.228 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1895db80
16:27:49.228 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
16:27:49.239 [Lua] completed
16:27:49.239 [Lua] completed
16:27:49.239 [Lua] completed
16:27:50.944 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 46
16:27:50.948 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 46 11
16:27:51.139 [Lua] [PlayFabRequestQueue] EAC Enabled! 46
16:27:51.139 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 46
16:27:51.648 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 46
16:27:51.657 [Lua] min_height 91.160001754760742
16:27:51.927 [Lua] PlayFabMirrorBase:_commit_internal 5
16:27:51.927 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:27:51.927 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:27:51.938 [Lua] commit result success 5
16:27:51.938 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 47
16:27:51.946 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 47
16:27:52.119 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 47
16:27:56.473 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 48
16:27:56.477 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 48 12
16:27:56.665 [Lua] [PlayFabRequestQueue] EAC Enabled! 48
16:27:56.665 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 48
16:27:57.175 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 48
16:27:57.182 [Lua] min_height 91.160001754760742
16:28:06.129 [Lua] [IngameUI] menu view on_exit hero_view
16:28:06.131 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1895db80
16:28:06.131 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
16:28:06.459 [Lua] [IngameUI] menu view on_enter ingame_menu
16:28:07.352 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Exit Game end_game Yes cancel_popup No
16:28:07.812 [Lua] PopupManager:query_result returned result: end_game
16:28:07.812 [ReturnCode] force silent exit code
16:28:07.812 [Lua] FORCE COMMIT 6
16:28:07.812 [Lua] PlayFabMirrorBase:_commit_internal 6
16:28:07.812 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:28:07.812 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:28:07.819 [Lua] commit result success 6
16:28:07.819 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 49
16:28:07.819 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 50
16:28:07.827 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 49
16:28:07.996 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 49
16:28:08.001 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 50
16:28:08.191 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 50
16:28:08.194 [Lua] [Matchmaking] Doing transition quit_game from UI
16:28:08.194 [Lua] TRANSITION quit_game nil false
16:28:08.194 [Lua] [GameNetworkManager] Leaving game...
16:28:08.194 [Lua] [GameNetworkManager] Shutting down game session host.
16:28:08.194 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:28:08.194 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:28:08.194 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=96.26
16:28:08.201 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:28:09.048 [Lua] Set lobby begin:
16:28:09.048 [Lua] Lobby data selected_mission_id = morris_hub
16:28:09.048 [Lua] Lobby data unique_server_name = Duux
16:28:09.048 [Lua] Lobby data difficulty_tweak = 0
16:28:09.048 [Lua] Lobby data host = 11000010c95d687
16:28:09.048 [Lua] Lobby data matchmaking_type = 3
16:28:09.048 [Lua] Lobby data is_private = false
16:28:09.048 [Lua] Lobby data difficulty = normal
16:28:09.048 [Lua] Lobby data player_slot_1 = 0:0
16:28:09.048 [Lua] Lobby data mechanism = deus
16:28:09.048 [Lua] Lobby data player_slot_4 = 0:0
16:28:09.048 [Lua] Lobby data num_players = 1
16:28:09.048 [Lua] Lobby data matchmaking = false
16:28:09.048 [Lua] Lobby data player_slot_2 = 0:0
16:28:09.049 [Lua] Lobby data country_code = DE
16:28:09.049 [Lua] Lobby data power_level = 0
16:28:09.049 [Lua] Lobby data player_slot_5 = 11000010c95d687:1
16:28:09.049 [Lua] Lobby data network_hash = e427448e29bee89d
16:28:09.049 [Lua] Lobby data mission_id = morris_hub
16:28:09.049 [Lua] Lobby data player_slot_3 = 0:0
16:28:09.049 [Lua] Lobby data eac_authorized = true
16:28:09.049 [Lua] Set lobby end.
16:28:10.228 [Application] Lua signals application exit.
16:28:10.241 [ReturnCode] force silent exit code
16:28:10.241 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:28:10.241 [Lua] [Managers] Calling function on all managers:
16:28:10.242 [Lua] PlayerManager:remove_player peer_id=11000010c95d687 1
16:28:10.242 [Lua] Clearing all global lookup lists
16:28:10.242 [Lua] [IngamePlayerListUI] - Destroy
16:28:10.242 [Lua] [GamePadEquipmentUI] - Destroy
16:28:10.242 [Lua] [EquipmentUI] - Destroy
16:28:10.242 [Lua] [AbilityUI] - Destroy
16:28:10.242 [Lua] [GamePadAbilityUI] - Destroy
16:28:10.242 [Lua] [IngameUI] destroy
16:28:10.248 [Lua] [Managers] Destroying manager group:
16:28:10.250 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:28:10.250 [Lua] [Matchmaking] unregister rpcs
16:28:10.250 [Lua] [Matchmaking] destroying
16:28:10.250 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
16:28:10.250 [Lua] [ChatManager] Unregistering channel 1
16:28:10.250 [Lua] [EnemyPackageLoader] network_context_destroyed
16:28:10.250 [Lua] [PartyManager] network_context_destroyed
16:28:10.250 [Lua] [GameMechanismManager] network_context_destroyed
16:28:10.250 [SteamVoip] Leaving room de2a6a5ece25ce25
16:28:10.250 [SteamVoipClient] select_out(11000010c95d687, off)
16:28:10.250 [SteamVoip] Destroying room de2a6a5ece25ce25
16:28:10.260 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer
16:28:10.261 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
16:28:10.263 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer
16:28:10.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer
16:28:10.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer
16:28:10.264 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
16:28:10.264 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer
16:28:10.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, ProfileSynchronizer
16:28:10.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer
16:28:10.265 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
16:28:10.265 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer
16:28:10.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer
16:28:10.265 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
16:28:10.269 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
16:28:10.273 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
16:28:10.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer
16:28:10.273 [EACServer] [18:28:10:272][Windows][EAC Server] [Info][Destroy] Called
16:28:10.276 [Lua] [LobbyHost] Destroying
16:28:10.301 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
16:28:10.314 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
16:28:10.314 [Lua] ############### UNLOADING PACKAGES ###############
16:28:10.314 [Lua] [Managers] Calling function on all managers:
16:28:10.314 [Lua] [Managers] Destroying manager group:
16:28:10.315 [Lua] [Managers] Destroying manager group:
16:28:10.315 [Lua] [Managers] Destroying manager group:
16:28:10.315 [Lua] [Managers] Destroying manager group:
16:28:10.506 [Lua] VMF:ON_UNLOAD()
16:28:10.533 [Lua] [PackageManager] Destroy()
16:28:10.533 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
16:28:10.537 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
16:28:10.560 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
16:28:10.563 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
16:28:10.573 [Lua] [PackageManager] Unload: resource_packages/inventory, global
16:28:10.573 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
16:28:10.573 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
16:28:10.574 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
16:28:10.574 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
16:28:10.579 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
16:28:10.579 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
16:28:10.581 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
16:28:10.582 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
16:28:10.583 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
16:28:10.584 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
16:28:10.585 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
16:28:10.586 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
16:28:10.587 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
16:28:10.587 [Lua] [PackageManager] Unload: resource_packages/decals, global
16:28:10.587 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
16:28:10.593 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
16:28:10.600 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
16:28:10.600 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
16:28:10.600 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
16:28:10.601 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
16:28:10.601 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
16:28:10.603 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
16:28:10.604 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
16:28:10.604 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot
16:28:10.604 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
16:28:10.605 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
16:28:10.605 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
16:28:10.611 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
16:28:10.614 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
16:28:10.618 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
16:28:10.619 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
16:28:10.619 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
16:28:10.620 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
16:28:10.620 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
16:28:10.621 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
16:28:10.622 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
16:28:10.640 [Lua] [PackageManager] Unload: resource_packages/ingame, global
16:28:10.640 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
16:28:10.642 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
16:28:10.644 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
16:28:10.654 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot
16:28:10.662 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
16:28:10.662 [Lua] [PackageManager] Unload: resource_packages/careers, global
16:28:10.677 [Lua] [PackageManager] Unload: resource_packages/pickups, global
16:28:10.807 [RazerChroma] Shutdown Razer Chroma
16:28:11.424 [EAC] Shutdown
[Log end]