[Log version] 1 [Session] d165aa24-3cea-4a0d-bebe-64e56cdc10e1 UTC time stamps 12:50:47.894 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616 12:50:47.894 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628 12:50:47.894 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631 12:50:47.894 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636 12:50:47.894 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639 12:50:47.894 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641 12:50:47.955 [RazerChroma] Setup Razer Chroma resources 12:50:47.955 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665 12:50:47.957 [Window] Window => active 12:50:47.960 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684 12:50:47.995 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689 12:50:49.381 [EAC] Init client 11000010765afc1 12:50:49.381 [EAC] EAC client initialized 12:50:49.381 warning: [EAC] Failed to initialize localization 12:50:49.381 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698 12:50:49.567 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 960) 12:50:49.819 [AFTERMATH] Initialized Aftermath 12:50:50.034 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703 12:50:50.117 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709 12:50:52.291 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711 12:50:52.292 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714 12:50:53.397 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716 12:50:53.397 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718 12:50:53.397 [Save] Save dir: `C:\Users\The Nickerick\AppData\Roaming\fatshark\Vermintide 2` 12:50:53.398 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732 12:50:53.398 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751 12:50:53.637 [LightFX ] Loaded DLL. 12:50:53.637 [LightFX ] Init() 12:50:53.950 [RazerChroma] Setup Razer Chroma 12:50:54.053 [LightFX ] LightFX failed to initialize 12:50:54.057 [Lua] boot.lua start, os clock: 8.4100000000000001 12:50:54.057 [Lua] Boot:setup() entered. time: 0 os-clock: 8.4109999999999996 12:50:54.057 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 3:10 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 10011010 11100011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 8140MB Available: 4007MB --- OS Windows version 6.3 build 9600, 64 bit Windows 8.1 Machine ID eb61af0a-774e-4642-8cf2-40dd0198f39c --- Graphics Graphics card: NVIDIA GeForce GTX 960 (DirectX 11.0, 1953MB) Driver version: 38813 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: VMware Virtual Ethernet Adapter for VMnet8 (IPv4, IPv6) Network interface: VMware Virtual Ethernet Adapter for VMnet1 (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: Microsoft 6to4 Adapter (IPv6) Network interface: Microsoft ISATAP Adapter #3 (IPv6) Network interface: Microsoft ISATAP Adapter #5 (IPv6) Network interface: Microsoft ISATAP Adapter #6 (IPv6) --- Input Input device: Mouse (18.1): Mus Input device: Keyboard (19.4): Tangentbord Input device: Generic (17.0): Rival Gaming Mouse Input device: Generic (17.0): SteelSeries Rival Input device: Generic (17.0): Gaming Keyboard G105 Input device: Generic (17.0): Blue Snowball 12:50:54.058 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101 12:50:54.060 [SteamStats] RequestCurrentStats success: true 12:50:58.636 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.431994196085725 os-clock: 12.99 12:50:58.637 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 12:50:58.638 [Lua] Flushing: resource_packages/strings [ResourcePackage] 12:50:58.638 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 12:50:58.639 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 12:50:58.640 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 12:50:58.640 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 12:50:58.640 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 12:50:58.640 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 12:50:58.641 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 12:50:58.642 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 12:50:58.643 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 12:50:58.643 [Lua] ***************************************************************** 12:50:58.643 [Lua] ** Initial contents of script_data ** 12:50:58.643 [Lua] script_data.beta_level_progression = false 12:50:58.643 [Lua] script_data.build_identifier = 75756469c168 12:50:58.643 [Lua] script_data.debug_interactions = false 12:50:58.643 [Lua] script_data.disable_debug_draw = true 12:50:58.643 [Lua] script_data.disable_intro_trailer = false 12:50:58.643 [Lua] script_data.disable_tutorial_at_start = false 12:50:58.643 [Lua] script_data.enable_detailed_tooltips = false 12:50:58.643 [Lua] script_data.force_debug_disabled = true 12:50:58.643 [Lua] script_data.force_steam = true 12:50:58.643 [Lua] script_data.hide_fps = true 12:50:58.643 [Lua] script_data.hide_version_info = true 12:50:58.643 [Lua] script_data.matchmaking_debug = true 12:50:58.643 [Lua] script_data.network_debug = true 12:50:58.643 [Lua] script_data.package_debug = true 12:50:58.643 [Lua] script_data.packaged_build = true 12:50:58.643 [Lua] script_data.settings = { } 12:50:58.643 [Lua] script_data.show_fps = false 12:50:58.643 [Lua] script_data.spawn_empty_chest = true 12:50:58.643 [Lua] script_data.telemetry_log_interval = 600 12:50:58.643 [Lua] script_data.test_backend = stage_steam_playfab 12:50:58.643 [Lua] script_data.tobii_button = false 12:50:58.643 [Lua] script_data.use_beta_overlay = false 12:50:58.643 [Lua] script_data.use_local_backend = false 12:50:58.643 [Lua] script_data.use_tech_telemetry = true 12:50:58.643 [Lua] script_data.use_telemetry = true 12:50:58.643 [Lua] ***************************************************************** 12:50:58.643 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 12:50:58.643 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 12:50:58.643 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 12:50:58.643 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 12:50:58.643 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 12:50:58.643 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 12:50:58.643 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 12:50:58.643 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 12:50:58.643 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 12:50:58.643 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 12:50:58.643 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 12:50:58.643 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 12:50:58.643 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 12:50:58.643 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 12:50:58.643 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 12:50:59.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 12:50:59.056 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 12:50:59.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 12:50:59.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 12:50:59.648 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 12:50:59.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 12:50:59.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 12:50:59.961 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 12:50:59.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 12:51:00.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 12:51:00.332 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 12:51:00.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 12:51:00.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 12:51:00.926 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 12:51:00.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 12:51:01.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 12:51:01.666 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 12:51:01.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 12:51:02.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 12:51:02.287 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 12:51:02.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 12:51:02.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 12:51:02.502 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 12:51:02.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 12:51:02.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 12:51:02.765 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 12:51:02.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 12:51:03.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 12:51:03.326 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 12:51:03.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 12:51:03.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 12:51:03.539 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 12:51:03.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 12:51:03.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 12:51:03.876 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 12:51:03.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 12:51:04.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 12:51:04.290 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 12:51:04.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 12:51:04.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 12:51:04.485 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 12:51:04.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 12:51:04.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 12:51:04.567 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 12:51:04.570 [Lua] Using test backend: stage_steam_playfab 12:51:04.570 [Lua] nil 12:51:04.570 [Lua] table: 000000000005F9F0 12:51:04.619 [Lua] [1] = beastmen_minotaur (string) 12:51:04.619 [Lua] [2] = critter_rat (string) 12:51:04.619 [Lua] [3] = skaven_stormfiend_demo (string) 12:51:04.619 [Lua] [4] = chaos_dummy_troll (string) 12:51:04.619 [Lua] [5] = skaven_storm_vermin_warlord (string) 12:51:04.619 [Lua] [6] = chaos_vortex (string) 12:51:04.619 [Lua] [7] = skaven_loot_rat (string) 12:51:04.619 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string) 12:51:04.619 [Lua] [9] = chaos_dummy_sorcerer (string) 12:51:04.619 [Lua] [10] = chaos_tentacle (string) 12:51:04.619 [Lua] [11] = skaven_rat_ogre (string) 12:51:04.619 [Lua] [12] = skaven_grey_seer (string) 12:51:04.619 [Lua] [13] = skaven_stormfiend (string) 12:51:04.619 [Lua] [14] = skaven_storm_vermin_champion (string) 12:51:04.619 [Lua] [15] = chaos_spawn (string) 12:51:04.619 [Lua] [16] = skaven_stormfiend_boss (string) 12:51:04.619 [Lua] [17] = critter_pig (string) 12:51:04.619 [Lua] [18] = chaos_plague_wave_spawner (string) 12:51:04.619 [Lua] [19] = skaven_explosive_loot_rat (string) 12:51:04.619 [Lua] [20] = chaos_troll (string) 12:51:04.619 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string) 12:51:04.619 [Lua] [22] = skaven_warpfire_thrower (string) 12:51:04.619 [Lua] [23] = chaos_exalted_champion_warcamp (string) 12:51:04.619 [Lua] [24] = chaos_plague_sorcerer (string) 12:51:04.619 [Lua] [25] = skaven_pack_master (string) 12:51:04.619 [Lua] [26] = chaos_exalted_sorcerer (string) 12:51:04.619 [Lua] [27] = chaos_tentacle_sorcerer (string) 12:51:04.619 [Lua] [28] = chaos_mutator_sorcerer (string) 12:51:04.619 [Lua] [29] = skaven_poison_wind_globadier (string) 12:51:04.619 [Lua] [30] = skaven_gutter_runner (string) 12:51:04.619 [Lua] [31] = skaven_ratling_gunner (string) 12:51:04.619 [Lua] [32] = chaos_vortex_sorcerer (string) 12:51:04.619 [Lua] [33] = chaos_warrior (string) 12:51:04.619 [Lua] [34] = chaos_corruptor_sorcerer (string) 12:51:04.619 [Lua] [35] = chaos_exalted_champion_norsca (string) 12:51:04.619 [Lua] [36] = skaven_plague_monk (string) 12:51:04.619 [Lua] [37] = chaos_berzerker (string) 12:51:04.619 [Lua] [38] = beastmen_gor (string) 12:51:04.619 [Lua] [39] = beastmen_standard_bearer (string) 12:51:04.619 [Lua] [40] = beastmen_ungor (string) 12:51:04.619 [Lua] [41] = beastmen_ungor_archer (string) 12:51:04.619 [Lua] [42] = skaven_storm_vermin_commander (string) 12:51:04.619 [Lua] [43] = beastmen_standard_bearer_crater (string) 12:51:04.620 [Lua] [44] = skaven_storm_vermin (string) 12:51:04.620 [Lua] [45] = beastmen_ungor_dummy (string) 12:51:04.620 [Lua] [46] = beastmen_bestigor (string) 12:51:04.620 [Lua] [47] = chaos_raider (string) 12:51:04.620 [Lua] [48] = beastmen_bestigor_dummy (string) 12:51:04.620 [Lua] [49] = skaven_storm_vermin_with_shield (string) 12:51:04.620 [Lua] [50] = beastmen_gor_dummy (string) 12:51:04.620 [Lua] [51] = chaos_raider_tutorial (string) 12:51:04.620 [Lua] [52] = skaven_clan_rat_tutorial (string) 12:51:04.620 [Lua] [53] = chaos_marauder (string) 12:51:04.620 [Lua] [54] = skaven_dummy_clan_rat (string) 12:51:04.620 [Lua] [55] = chaos_fanatic (string) 12:51:04.620 [Lua] [56] = chaos_marauder_with_shield (string) 12:51:04.620 [Lua] [57] = chaos_zombie (string) 12:51:04.620 [Lua] [58] = skaven_clan_rat (string) 12:51:04.620 [Lua] [59] = skaven_clan_rat_with_shield (string) 12:51:04.620 [Lua] [60] = chaos_marauder_tutorial (string) 12:51:04.620 [Lua] [61] = skaven_dummy_slave (string) 12:51:04.620 [Lua] [62] = skaven_slave (string) 12:51:04.667 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 12:51:04.667 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 12:51:04.667 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 12:51:04.667 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 12:51:04.667 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 12:51:04.675 [Lua] level display name dlc_bogenhafen_city 12:51:04.675 [Lua] level display name cemetery 12:51:04.675 [Lua] level display name forest_ambush 12:51:04.675 [Lua] level display name mines 12:51:04.675 [Lua] level display name nurgle 12:51:04.675 [Lua] level display name warcamp 12:51:04.675 [Lua] level display name bell 12:51:04.675 [Lua] level display name dlc_celebrate_crawl 12:51:04.675 [Lua] level display name skittergate 12:51:04.675 [Lua] level display name magnus 12:51:04.675 [Lua] level display name prologue 12:51:04.675 [Lua] level display name military 12:51:04.675 [Lua] level display name skaven_stronghold 12:51:04.675 [Lua] level display name fort 12:51:04.675 [Lua] level display name ground_zero 12:51:04.675 [Lua] level display name elven_ruins 12:51:04.675 [Lua] level display name farmlands 12:51:04.675 [Lua] level display name crater 12:51:04.675 [Lua] level display name plaza 12:51:04.675 [Lua] level display name ussingen 12:51:04.675 [Lua] level display name dlc_portals 12:51:04.675 [Lua] level display name catacombs 12:51:04.675 [Lua] level display name dlc_bogenhafen_slum 12:51:04.675 [Lua] level display name dlc_bastion 12:51:04.721 [Lua] TIME: 0.031000000000002 12:51:05.294 [Lua] [ConflictSettings] Contained breeds generated in: 0.52999999999999758 12:51:05.294 [Lua] ####### Testing HordeCompositions ######## 12:51:05.295 [Lua] ####### Testing HordeCompositionsPacing ######## 12:51:05.393 [Lua] <>realm = official<> 12:51:05.656 [Lua] <>project = vermintide 2<> 12:51:05.656 [Lua] <>build = release<> 12:51:05.656 [Lua] <>platform = win32<> 12:51:05.656 [Lua] <>title_id = 5107<> 12:51:05.656 [Lua] <>content_revision = 7560<> 12:51:05.656 [Lua] <>engine_revision = 75756469c168<> 12:51:05.656 [Lua] <>release_version = 2.2<> 12:51:05.656 [Lua] <>rendering_backend = dx11<> 12:51:05.656 [Lua] <>teamcity_build_id = 58315<> 12:51:05.656 [Lua] <>steam_id = 11000010765afc1<> 12:51:05.656 [Lua] <>steam_profile_name = Båten<> 12:51:05.656 [Lua] <>machine_id = eb61af0a-774e-4642-8cf2-40dd0198f39c<> 12:51:05.656 [Lua] [Boot] Application build: release 12:51:05.656 [Lua] [Boot] Content revision: 7560 12:51:05.656 [Lua] [Boot] Engine revision: 75756469c168 12:51:05.656 [Lua] [Boot] Release version: 2.2 12:51:05.662 [Lua] Game:_handle_win32_graphics_quality() total time: 0.004999999999999 12:51:05.662 [Lua] save: 0.0049999999999990052 12:51:05.662 [Lua] 12:51:05.662 [Lua] unaccounted: 0 12:51:05.662 [Lua] [Boot] User ID: 11000010765afc1 Båten 12:51:05.687 [Lua] [SmokeTest] Disabled 12:51:05.687 [Lua] initializing mechanism to: adventure 12:51:05.687 [Lua] Game:setup() total time: 0.030999999999999 12:51:05.687 [Lua] handle rev info: 0 12:51:05.687 [Lua] handle gfx quality: 0.0049999999999990052 12:51:05.687 [Lua] default settings: 0.0010000000000012221 12:51:05.687 [Lua] user settings: 0 12:51:05.687 [Lua] set frame times: 0 12:51:05.687 [Lua] init random: 0 12:51:05.687 [Lua] managers: 0.0060000000000002274 12:51:05.687 [Lua] 12:51:05.687 [Lua] unaccounted: 0.018999999999998352 12:51:05.687 [Lua] [Boot] use baked enemy meshes: false 12:51:05.688 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 12:51:05.688 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 12:51:05.688 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 12:51:05.688 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 12:51:05.688 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 12:51:05.688 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 12:51:06.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 12:51:06.110 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 12:51:06.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 12:51:06.144 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 12:51:07.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 12:51:07.010 [Lua] [PackageManager] Force_load: resource_packages/title_screen 12:51:07.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 12:51:07.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 12:51:07.247 [Lua] [PackageManager] Force_load: resource_packages/menu 12:51:07.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 12:51:07.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 12:51:07.417 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 12:51:07.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 12:51:08.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 12:51:08.330 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 12:51:08.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 12:51:08.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 12:51:08.550 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 12:51:08.551 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 12:51:08.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 12:51:08.822 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 12:51:08.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 12:51:09.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 12:51:09.481 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 12:51:09.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 12:51:10.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 12:51:10.702 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 12:51:10.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 12:51:11.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 12:51:11.839 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 12:51:11.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 12:51:12.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 12:51:12.704 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 12:51:12.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:51:13.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:51:13.278 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:51:13.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 12:51:13.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 12:51:13.889 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 12:51:13.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 12:51:14.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 12:51:14.281 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 12:51:14.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 12:51:14.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 12:51:14.620 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 12:51:14.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 12:51:15.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 12:51:15.075 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 12:51:15.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 12:51:15.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 12:51:15.656 [Lua] [PackageManager] Force_load: resource_packages/inventory 12:51:15.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 12:51:16.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 12:51:16.093 [Lua] [PackageManager] Force_load: resource_packages/careers 12:51:16.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 12:51:16.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 12:51:16.144 [Lua] [PackageManager] Force_load: resource_packages/decals 12:51:16.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 12:51:16.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 12:51:16.330 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 12:51:16.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 12:51:17.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 12:51:17.399 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 12:51:17.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 12:51:18.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 12:51:18.706 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 12:51:18.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 12:51:19.114 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 12:51:20.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 12:51:20.182 [Lua] [PackageManager] Force_load: resource_packages/ingame 12:51:20.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 12:51:21.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 12:51:21.321 [Lua] [PackageManager] Force_load: resource_packages/pickups 12:51:21.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 12:51:21.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 12:51:21.542 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 12:51:21.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 12:51:21.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 12:51:21.678 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 12:51:21.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 12:51:21.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 12:51:21.746 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 12:51:27.135 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 12:51:27.135 [Lua] [Gamestate] Enter StateTitleScreen 12:51:27.224 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 12:51:27.224 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 12:51:27.224 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 12:51:27.224 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 12:51:27.224 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 12:51:27.230 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 12:51:27.230 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 12:51:27.230 [Save] Loading `save_data` 12:51:27.257 [Save] Load done 12:51:27.264 [Lua] [BackendManagerPlayFab] Backend Enabled 12:51:30.124 [Lua] <>playfab_id = DB83F98B795E89A2<> 12:51:35.345 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin 12:51:35.546 [Lua] Populating data for character 1 15 12:51:35.768 [Lua] Requesting character data for index 2 15 12:51:35.768 [Lua] Populating data for character 2 15 12:51:36.006 [Lua] Requesting character data for index 3 15 12:51:36.006 [Lua] Populating data for character 3 15 12:51:36.244 [Lua] Requesting character data for index 4 15 12:51:36.244 [Lua] Populating data for character 4 15 12:51:36.465 [Lua] Requesting character data for index 5 15 12:51:36.465 [Lua] Populating data for character 5 15 12:51:36.687 [Lua] Requesting character data for index 6 15 12:51:36.687 [Lua] Populating data for character 6 15 12:51:36.908 [Lua] Requesting character data for index 7 15 12:51:36.908 [Lua] Populating data for character 7 15 12:51:37.130 [Lua] Requesting character data for index 8 15 12:51:37.130 [Lua] Populating data for character 8 15 12:51:37.351 [Lua] Requesting character data for index 9 15 12:51:37.351 [Lua] Populating data for character 9 15 12:51:37.590 [Lua] Requesting character data for index 10 15 12:51:37.590 [Lua] Populating data for character 10 15 12:51:37.811 [Lua] Requesting character data for index 11 15 12:51:37.811 [Lua] Populating data for character 11 15 12:51:38.049 [Lua] Requesting character data for index 12 15 12:51:38.049 [Lua] Populating data for character 12 15 12:51:38.270 [Lua] Requesting character data for index 13 15 12:51:38.270 [Lua] Populating data for character 13 15 12:51:38.492 [Lua] Requesting character data for index 14 15 12:51:38.492 [Lua] Populating data for character 14 15 12:51:38.713 [Lua] Requesting character data for index 15 15 12:51:38.713 [Lua] Populating data for character 15 15 12:51:38.968 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 12:51:38.968 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2 12:51:38.970 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3 12:51:38.970 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4 12:51:38.970 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5 12:51:38.970 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 12:51:39.208 [Lua] Player statistics loaded! 12:51:39.752 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 12:51:39.768 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2 12:51:39.973 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2 12:51:39.990 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3 12:51:40.232 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3 12:51:40.234 [Lua] [BackendInterfacePeddlerPlayFab] Added 85 item(s) to the peddler stock 12:51:40.245 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4 12:51:40.467 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4 12:51:40.484 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5 12:51:40.808 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5 12:51:40.808 [Lua] [UnlockManager] All unlocks ready 12:51:40.825 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 12:51:41.879 [Lua] [Managers] Destroying state managers... 12:51:41.879 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 12:51:41.879 [Lua] [Gamestate] Enter state StateLoading 12:51:41.881 [Lua] [StateLoading] Auto Skip: nil 12:51:41.881 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 12:51:41.881 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 12:51:41.881 [Lua] [LobbyManager] Setting up network options 12:51:41.882 [Lua] state_loading_restart_network JOIN VIA STEAM 0 12:51:41.882 [Lua] registering RPCs 12:51:41.882 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 12:51:41.882 [Lua] [LobbyAux] Making combined_hash: 75f0a29c5119b24a from network_hash=ae5bde694011be7b, trunk_revision=7560, engine_revision=75756469c168, project_hash=bulldozer 12:51:41.893 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:51:41.893 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 12:51:41.893 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:51:41.893 [Lua] [LevelTransitionHandler] load_level inn_level 12:51:41.893 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:51:41.893 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:51:41.893 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:51:41.893 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 12:51:41.893 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:51:41.893 [SteamVoipRoom] Creating room 5c24b220ee64beff 12:51:41.893 [SteamVoipRoom] Joining room 5c24b220ee64beff 12:51:41.949 [EAC] EAC server 11000010765afc1 is initializing 12:51:41.958 [EAC] Server is also client 11000010765afc1 12:51:41.958 [EACServer] [13:51:41:957][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF65AD14300 LogLevel: Info. 12:51:41.958 [Lua] ### Created peer state machine for 11000010765afc1 12:51:41.958 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 12:51:41.958 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 12:51:41.959 warning: [Application] Application.update_render_world is deprecated. 12:51:41.994 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:51:41.994 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:51:41.994 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 12:51:41.994 [Lua] Set lobby begin: 12:51:41.994 [Lua] Set lobby end. 12:51:41.994 [Lua] [PSM] Peer 11000010765afc1 joined. Want to use profile index "4" 12:51:41.994 [Lua] [LobbyHost] Changed state from 0 to creating 12:51:41.997 [Lua] MUSIC MANAGER cinematic_intro_penny 5 0 12:51:42.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:51:42.148 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:51:42.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:51:42.205 [SteamLobby] Detected added member 11000010765afc1 12:51:42.206 [Lua] [LobbyHost] Changed state from creating to joined 12:51:42.206 [Lua] [PartyManager] Leader is set to 11000010765afc1 12:51:42.206 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010765afc1 my_peer_id:11000010765afc1 12:51:42.206 [Lua] [ChatManager] Registering channel 1 12:51:42.206 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010765afc1, own_peer_id=11000010765afc1) 12:51:42.206 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010765afc1, own_peer_id=11000010765afc1) 12:51:42.206 [Lua] [PartyManager] network_context_created (server_peer_id=11000010765afc1, own_peer_id=11000010765afc1) 12:51:42.209 [Lua] [NetworkServer] Changing num_players from nil to 1 12:51:42.209 [Lua] Players: 1 12:51:42.209 [Lua] Set lobby begin: 12:51:42.209 [Lua] Lobby data num_players = 1 12:51:42.209 [Lua] Lobby data level_key = inn_level 12:51:42.209 [Lua] Lobby data game_mode = 3 12:51:42.210 [Lua] Lobby data matchmaking = false 12:51:42.210 [Lua] Set lobby end. 12:51:42.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:51:42.564 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:51:42.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:51:42.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:51:42.614 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:51:42.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:51:43.880 [Lua] player (11000010765afc1,1) was put into party 0 12:51:43.881 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010765afc1 12:51:43.881 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:51:46.570 [Lua] MUSIC MANAGER stop_cinematic_intro_penny 6 0 12:51:46.570 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0 12:51:52.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:51:52.314 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:51:52.319 [Lua] [LevelTransitionHandler] Level load completed! 12:51:52.319 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 664220 - weave: nil 12:51:52.322 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:51:52.322 [Lua] checking dlc's against conflict directors 12:51:52.322 [Lua] - removing conflict director 'chaos_beastmen' 12:51:52.322 [Lua] - removing conflict director 'skaven_beastmen' 12:51:52.322 [Lua] - removing conflict director 'beastmen' 12:51:52.322 [Lua] number of factions to include 2 12:51:52.322 [Lua] number of factions added 2 12:51:52.322 [Lua] --- --- --- 12:51:52.322 [Lua] Starting... difficulty 'normal' 12:51:52.322 [Lua] These are the starting conflict directors: 12:51:52.322 [Lua] inn_level 12:51:52.322 [Lua] --- --- --- 12:51:52.322 [Lua] 12:51:52.322 [Lua] DONE! Found the following directors: 12:51:52.322 [Lua] (free: 35), Master hash is: 12:51:52.322 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:51:52.323 [Lua] ### Sending rpc_level_loaded 12:51:52.323 [Lua] #### Has state machine: true, sender: 11000010765afc1, level_id: 50 12:51:52.323 [Lua] Peer 11000010765afc1 has loaded the level and all enemies are loaded 12:51:52.324 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010765afc1 inventory_sync_id:0 my_peer_id:11000010765afc1 12:51:52.325 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010765afc1 inventory_sync_id:0 my_peer_id:11000010765afc1 12:51:52.326 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 12:51:52.327 [Lua] ### Sending rpc_level_loaded 12:51:52.327 [Lua] #### Has state machine: false, sender: 11000010765afc1, level_id: 50 12:51:52.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:51:52.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:51:52.544 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 12:51:52.544 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:51:52.544 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:51:53.551 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:51:53.581 [Lua] Set lobby begin: 12:51:53.581 [Lua] Lobby data host = 11000010765afc1 12:51:53.581 [Lua] Lobby data level_key = inn_level 12:51:53.581 [Lua] Lobby data game_mode = 3 12:51:53.581 [Lua] Lobby data country_code = SE 12:51:53.581 [Lua] Lobby data unique_server_name = Båten 12:51:53.581 [Lua] Lobby data num_players = 1 12:51:53.581 [Lua] Lobby data matchmaking = false 12:51:53.581 [Lua] Set lobby end. 12:51:53.581 [Lua] [Managers] Destroying state managers... 12:51:53.582 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:51:53.582 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0 12:51:53.582 [Lua] [Gamestate] Enter StateIngame HOST 12:51:53.582 [Lua] <>level = inn_level<> 12:51:53.582 [Lua] Set lobby begin: 12:51:53.582 [Lua] Lobby data host = 11000010765afc1 12:51:53.582 [Lua] Lobby data level_key = inn_level 12:51:53.582 [Lua] Lobby data game_mode = 3 12:51:53.582 [Lua] Lobby data selected_level_key = inn_level 12:51:53.582 [Lua] Lobby data country_code = SE 12:51:53.582 [Lua] Lobby data unique_server_name = Båten 12:51:53.582 [Lua] Lobby data num_players = 1 12:51:53.582 [Lua] Lobby data matchmaking = false 12:51:53.582 [Lua] Set lobby end. 12:51:53.582 [Lua] [StateIngame] Server ingame 12:51:53.586 [Lua] Set lobby begin: 12:51:53.586 [Lua] Lobby data level_key = inn_level 12:51:53.586 [Lua] Lobby data selected_level_key = inn_level 12:51:53.586 [Lua] Lobby data unique_server_name = Båten 12:51:53.586 [Lua] Lobby data matchmaking = false 12:51:53.586 [Lua] Lobby data host = 11000010765afc1 12:51:53.586 [Lua] Lobby data country_code = SE 12:51:53.586 [Lua] Lobby data game_mode = 3 12:51:53.586 [Lua] Lobby data difficulty = normal 12:51:53.586 [Lua] Lobby data num_players = 1 12:51:53.586 [Lua] Set lobby end. 12:51:53.586 [Lua] [LobbyAux] Making combined_hash: 75f0a29c5119b24a from network_hash=ae5bde694011be7b, trunk_revision=7560, engine_revision=75756469c168, project_hash=bulldozer 12:51:53.586 [Lua] [LobbyAux] Making combined_hash: 75f0a29c5119b24a from network_hash=ae5bde694011be7b, trunk_revision=7560, engine_revision=75756469c168, project_hash=bulldozer 12:51:53.586 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:51:53.586 [Lua] [Matchmaking] initializing 12:51:53.586 [Lua] [Matchmaking] my_peer_id: 11000010765afc1, I am server 12:51:53.586 [Lua] [Matchmaking] register rpcs 12:51:53.587 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:51:53.587 [Lua] [GameNetworkManager] My own peer_id = 11000010765afc1 12:51:53.587 [Lua] [GameNetworkManager] self.is_server = true 12:51:53.587 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 12:51:53.587 [Network] Setting artificial MTU limit to 65536 12:51:53.594 [Lua] Switching ConflictSettings: to: inn_level 12:51:53.594 [Lua] pacing=disabled 12:51:53.594 [Lua] roaming=nil 12:51:53.594 [Lua] disabled=false 12:51:53.594 [Lua] pack_spawning=disabled 12:51:53.594 [Lua] contained_breeds=nil 12:51:53.594 [Lua] boss=disabled 12:51:53.594 [Lua] horde=disabled 12:51:53.594 [Lua] specials=disabled 12:51:53.594 [Lua] name=inn_level 12:51:53.594 [Lua] intensity=disabled 12:51:53.594 [Lua] --- 12:51:53.594 [Lua] [LevelAnalysis] set_random_seed( 664220) 12:51:53.671 [Lua] [AIInterestPointSystem] Level Seed: 664220 12:51:53.671 [Lua] 12:51:53.671 [Lua] [entity_system_bag] = table 12:51:53.671 [Lua] [entity_system_bag] = metatable 12:51:53.671 [Lua] [startup_data] = table 12:51:53.671 [Lua] [entity_manager] = table 12:51:53.671 [Lua] [entity_manager] = metatable 12:51:53.671 [Lua] [unit_spawner] = table 12:51:53.671 [Lua] [unit_spawner] = metatable 12:51:53.671 [Lua] [unit_storage] = table 12:51:53.671 [Lua] [unit_storage] = metatable 12:51:53.671 [Lua] [dice_keeper] = table 12:51:53.671 [Lua] [dice_keeper] = metatable 12:51:53.671 [Lua] [is_server] = true (boolean) 12:51:53.671 [Lua] [world] = [World] 12:51:53.671 [Lua] [system_api] = table 12:51:53.671 [Lua] [entity_system] = table 12:51:53.671 [Lua] [entity_system] = metatable 12:51:53.671 [Lua] [network_lobby] = table 12:51:53.671 [Lua] [network_lobby] = metatable 12:51:53.671 [Lua] [profile_synchronizer] = table 12:51:53.671 [Lua] [profile_synchronizer] = metatable 12:51:53.671 [Lua] [level_transition_handler] = table 12:51:53.671 [Lua] [level_transition_handler] = metatable 12:51:53.671 [Lua] [num_local_human_players] = 1 (number) 12:51:53.671 [Lua] [statistics_db] = table 12:51:53.671 [Lua] [statistics_db] = metatable 12:51:53.671 [Lua] [network_server] = table 12:51:53.671 [Lua] [network_server] = metatable 12:51:53.671 [Lua] [input_manager] = table 12:51:53.671 [Lua] [input_manager] = metatable 12:51:53.671 [Lua] [network_clock] = table 12:51:53.671 [Lua] [network_clock] = metatable 12:51:53.671 [Lua] [network_transmit] = table 12:51:53.671 [Lua] [network_transmit] = metatable 12:51:53.671 [Lua] [free_flight_manager] = table 12:51:53.671 [Lua] [free_flight_manager] = metatable 12:51:53.671 [Lua] [network_manager] = table 12:51:53.671 [Lua] [network_manager] = metatable 12:51:53.671 [Lua] [network_event_delegate] = table 12:51:53.671 [Lua] [network_event_delegate] = metatable 12:51:53.671 [Lua] 12:51:53.671 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:51:53.671 [Lua] ignoring extension VersusInteractObjectiveExtension 12:51:53.671 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:51:53.671 [Lua] ignoring extension VersusSocketObjectiveExtension 12:51:53.671 [Lua] ignoring extension VersusTargetObjectiveExtension 12:51:53.671 [Lua] ignoring extension VersusMissionObjectiveExtension 12:51:53.672 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:51:53.688 [Lua] [AchievementManager] Achievements using the steam platform 12:51:53.689 [Lua] [StateIngame] Level seed: 664220 12:51:53.689 [World] Spawning level. 12:51:54.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:51:54.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:51:54.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:51:54.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:51:54.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 12:51:54.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 12:51:54.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 12:51:54.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 12:51:54.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 12:51:54.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 12:51:54.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 12:51:54.007 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read, 12:51:54.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 12:51:54.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_2, async-read, 12:51:54.008 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 12:51:54.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 12:51:54.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 12:51:54.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 12:51:54.009 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read, 12:51:54.012 [Lua] [LevelAnalysis] set_random_seed( 664220) 12:51:54.012 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6 12:51:54.028 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 12:51:54.028 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 12:51:54.029 [Lua] [IngameUI] init 12:51:54.038 [Lua] Increasing frame table size to 512 12:51:54.041 [SteamVoipClient] select_out(11000010765afc1, off) 12:51:54.063 [Lua] cb_razer_chroma_setup 12:51:54.092 [Lua] [Matchmaking] Cancelling matchmaking 12:51:54.092 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:51:54.092 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:51:54.092 [Lua] Set lobby begin: 12:51:54.092 [Lua] Lobby data level_key = inn_level 12:51:54.092 [Lua] Lobby data power_level = 0 12:51:54.092 [Lua] Lobby data selected_level_key = inn_level 12:51:54.092 [Lua] Lobby data unique_server_name = Båten 12:51:54.092 [Lua] Lobby data matchmaking = false 12:51:54.092 [Lua] Lobby data host = 11000010765afc1 12:51:54.092 [Lua] Lobby data country_code = SE 12:51:54.092 [Lua] Lobby data game_mode = 3 12:51:54.092 [Lua] Lobby data difficulty = normal 12:51:54.092 [Lua] Lobby data num_players = 1 12:51:54.092 [Lua] Set lobby end. 12:51:54.093 [Flow] complete_skittergate_legend false 12:51:54.093 [Flow] complete_all_helmgart_levels_recruit true 12:51:54.093 [Flow] WitchHunterLevel:2 12:51:54.093 [Flow] LeaderYes 12:51:54.093 [Flow] ALL PC XP:30300 12:51:54.093 [Flow] WH XP:520 12:51:54.093 [Flow] Number of crafted items:80 12:51:54.093 [Flow] Sum of Powe Levels:870 12:51:54.093 [Flow] lodestone diff 1:false 12:51:54.094 [Lua] CurrentConflictSettings inn_level 12:51:54.094 [Lua] [ConflictDirector] conflict_director is ai_ready 12:51:54.095 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:51:54.095 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:51:54.097 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:51:54.097 [Lua] Forming navigation groups in one frame 12:51:54.097 [Lua] Forming navigation groups 12:51:54.130 [Lua] NavigationGroupManager -> calulation time A: 0.03299999999998704 12:51:54.132 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 12:51:54.132 [Lua] number of nav groups: 45 12:51:54.133 [Lua] number of refined nav groups : 25 12:51:54.136 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000048885 12:51:54.136 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:51:54.136 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:51:54.136 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 12:51:54.139 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:51:54.139 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:51:54.139 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:51:54.139 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=37 12:51:54.155 [Lua] MUSIC: nil -> explore 12:51:54.193 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6 12:51:54.497 [Lua] player (11000010765afc1,1) was put into party 1 12:51:54.497 [Lua] Assigning peer(11000010765afc1:1) to profile(4) career(1) 12:51:54.497 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010765afc1) local_player_id(1) profile_index(4) career_index(1) 12:51:54.497 [Lua] Set lobby begin: 12:51:54.497 [Lua] Lobby data level_key = inn_level 12:51:54.497 [Lua] Lobby data power_level = 0 12:51:54.497 [Lua] Lobby data selected_level_key = inn_level 12:51:54.498 [Lua] Lobby data difficulty = normal 12:51:54.498 [Lua] Lobby data player_slot_4 = 11000010765afc1:1 12:51:54.498 [Lua] Lobby data unique_server_name = Båten 12:51:54.498 [Lua] Lobby data matchmaking = false 12:51:54.498 [Lua] Lobby data host = 11000010765afc1 12:51:54.498 [Lua] Lobby data country_code = SE 12:51:54.498 [Lua] Lobby data game_mode = 3 12:51:54.498 [Lua] Lobby data player_slot_5 = 0:0 12:51:54.498 [Lua] Lobby data player_slot_2 = 0:0 12:51:54.498 [Lua] Lobby data player_slot_1 = 0:0 12:51:54.498 [Lua] Lobby data player_slot_3 = 0:0 12:51:54.498 [Lua] Lobby data num_players = 1 12:51:54.498 [Lua] Set lobby end. 12:51:54.498 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010765afc1 | dr:0 | bw:0 | es:0 12:51:54.499 [Lua] 12:51:54.499 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 12:51:54.499 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 12:51:54.499 [Lua] [units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p] = false (boolean) 12:51:54.499 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 12:51:54.499 [Lua] [wwise/one_handed_daggers] = false (boolean) 12:51:54.499 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 12:51:54.499 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean) 12:51:54.499 [Lua] [wwise/bow] = false (boolean) 12:51:54.499 [Lua] 12:51:54.499 [Lua] 12:51:54.499 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 12:51:54.499 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 12:51:54.499 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 12:51:54.499 [Lua] [wwise/one_handed_daggers] = false (boolean) 12:51:54.499 [Lua] [wwise/bow] = false (boolean) 12:51:54.499 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:51:54.499 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:51:54.499 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean) 12:51:54.499 [Lua] [units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p] = false (boolean) 12:51:54.499 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 12:51:54.499 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean) 12:51:54.499 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 12:51:54.499 [Lua] [units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3] = false (boolean) 12:51:54.499 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01] = false (boolean) 12:51:54.499 [Lua] 12:51:54.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:51:54.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:51:54.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:51:54.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 12:51:54.509 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6 12:51:54.511 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010765afc1 inventory_sync_id:1 my_peer_id:11000010765afc1 12:51:54.555 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010765afc1 inventory_sync_id:1 my_peer_id:11000010765afc1 12:51:54.555 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 12:51:54.555 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 12:51:54.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:51:54.555 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 12:51:54.555 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 12:51:54.555 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 12:51:54.555 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 12:51:54.555 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:51:54.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient, async-read, 12:51:54.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 12:51:54.555 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:51:54.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 12:51:54.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3, InventoryPackageSynchronizerClient, async-read, 12:51:54.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 12:51:55.753 [Flow] DISABLE 12:51:58.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 12:51:58.653 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 12:51:58.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:51:58.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:51:59.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:51:59.707 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:51:59.707 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:51:59.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 12:51:59.797 [Lua] PlayFabMirror:_commit_internal 1 12:51:59.797 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:51:59.799 [Lua] generate_backend_stats 11000010765afc1:1 12:51:59.816 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:51:59.816 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 12:51:59.816 [Lua] Set lobby begin: 12:51:59.816 [Lua] Lobby data level_key = inn_level 12:51:59.816 [Lua] Lobby data power_level = 508 12:51:59.816 [Lua] Lobby data selected_level_key = inn_level 12:51:59.816 [Lua] Lobby data difficulty = normal 12:51:59.818 [Lua] Lobby data player_slot_4 = 11000010765afc1:1 12:51:59.818 [Lua] Lobby data unique_server_name = Båten 12:51:59.818 [Lua] Lobby data matchmaking = false 12:51:59.818 [Lua] Lobby data host = 11000010765afc1 12:51:59.818 [Lua] Lobby data country_code = SE 12:51:59.818 [Lua] Lobby data game_mode = 3 12:51:59.818 [Lua] Lobby data player_slot_5 = 0:0 12:51:59.818 [Lua] Lobby data player_slot_2 = 0:0 12:51:59.818 [Lua] Lobby data player_slot_1 = 0:0 12:51:59.818 [Lua] Lobby data player_slot_3 = 0:0 12:51:59.818 [Lua] Lobby data num_players = 1 12:51:59.818 [Lua] Set lobby end. 12:51:59.825 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 12:51:59.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 12:51:59.977 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 12:51:59.978 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:51:59.978 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 12:52:00.073 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 12:52:00.081 [Lua] commit result success 1 12:52:00.179 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 12:52:00.179 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 12:52:00.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 12:52:00.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 12:52:00.539 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 12:52:00.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:52:00.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:52:00.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:52:00.785 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 12:52:01.155 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:52:01.155 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:52:01.156 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 12:52:01.467 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 12:52:01.467 [Lua] [PackageManager] Force_load: wwise/bow 12:52:01.467 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 12:52:01.941 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 12:52:01.941 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 12:52:01.942 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 12:52:02.575 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 12:52:02.575 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 12:52:02.576 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 12:52:03.463 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 12:52:03.463 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 12:52:03.464 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 12:52:04.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 12:52:04.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 12:52:04.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 12:52:04.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 12:52:04.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 12:52:04.513 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 12:52:04.873 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 12:52:04.873 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 12:52:04.874 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 12:52:05.473 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 12:52:05.473 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 12:52:05.474 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3 12:52:06.169 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3 12:52:06.169 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3 12:52:06.170 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 12:52:06.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 12:52:06.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 12:52:06.852 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 12:52:06.948 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:52:06.965 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:52:06.966 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:52:06.991 [Lua] Players are leaving the safe zone 12:52:07.366 [Lua] StateInGameRunning:_game_actually_starts() 12:52:07.366 [Lua] [IngameUI] menu view on_enter start_menu_view 12:52:07.366 [Lua] hero_fullscreen_menu_on_enter 12:52:07.366 [Lua] ################################################################################################################# 12:52:07.366 [Lua] [Loading Time]: 00:00:24 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:52:07.366 [Lua] ################################################################################################################# 12:52:07.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 12:52:07.379 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e42e3e0 12:52:07.380 [World] Spawning level. 12:52:07.389 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 12:52:07.393 [SteamVoipClient] select_out(11000010765afc1, off) 12:52:07.397 [Lua] cb_razer_chroma_setup 12:52:07.403 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 12:52:07.409 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002597FD0, async-read, prioritized 12:52:07.410 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597FD0, async-read, prioritized 12:52:07.410 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 12:52:07.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597FD0 12:52:07.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597FD0, async-read, prioritized 12:52:07.884 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 12:52:07.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 12:52:07.890 [Lua] Commit load time data 12:52:08.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa1a, position: 0 12:52:08.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 12:52:08.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 12:52:08.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa1a, position: 27249 12:52:14.398 [Window] Window => inactive 12:52:17.149 [Window] Window => active 12:52:17.150 [Window] Window => active 12:52:28.975 [Lua] [IngameUI] menu view on_exit start_menu_view 12:52:28.975 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 12:52:28.975 [Lua] hero_fullscreen_menu_on_exit 12:52:28.980 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e42e3e0 12:52:28.981 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002597FD0 -> Package still referenced, NOT unloaded: 12:52:28.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597FD0 12:52:34.045 [SteamLobby] Detected added member 11000011a38a567 12:52:34.060 [Lua] [NetworkServer] Changing num_players from 1 to 2 12:52:34.060 [Lua] Players: 2 12:52:34.060 [Lua] Set lobby begin: 12:52:34.060 [Lua] Lobby data level_key = inn_level 12:52:34.060 [Lua] Lobby data power_level = 508 12:52:34.060 [Lua] Lobby data selected_level_key = inn_level 12:52:34.060 [Lua] Lobby data difficulty = normal 12:52:34.060 [Lua] Lobby data player_slot_4 = 11000010765afc1:1 12:52:34.060 [Lua] Lobby data unique_server_name = Båten 12:52:34.060 [Lua] Lobby data matchmaking = false 12:52:34.060 [Lua] Lobby data host = 11000010765afc1 12:52:34.061 [Lua] Lobby data country_code = SE 12:52:34.061 [Lua] Lobby data game_mode = 3 12:52:34.061 [Lua] Lobby data player_slot_5 = 0:0 12:52:34.061 [Lua] Lobby data player_slot_2 = 0:0 12:52:34.061 [Lua] Lobby data player_slot_1 = 0:0 12:52:34.061 [Lua] Lobby data player_slot_3 = 0:0 12:52:34.061 [Lua] Lobby data num_players = 2 12:52:34.061 [Lua] Set lobby end. 12:52:34.061 [Lua] [LobbyMembers] Member joined 11000011a38a567 12:52:34.069 [Connection] Creating endpoint 11000011a38a567 - reliable message sent 12:52:34.070 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 12:52:34.088 [SteamAuthenticator] Sent ticket request to 11000011a38a567 12:52:34.090 [Lua] [ChatManager][1]System: PepeSensei is joining the game 12:52:34.535 [Lua] [IngameUI] menu view on_enter hero_view 12:52:34.545 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00d5c070 12:52:34.545 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 12:52:34.556 [World] Spawning level. 12:52:34.567 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot, async-read, 12:52:35.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t3 12:52:35.179 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t3 12:52:36.686 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 9 12:52:36.695 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 9 1 12:52:36.914 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 12:52:36.914 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 9 12:52:37.698 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 9 12:52:37.698 [Save] Saving `save_data` 12:52:37.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, LootItemUnitPreviewer1, async-read, 12:52:37.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer2, async-read, 12:52:37.710 [Lua] DISABLING LOOT PREVIEW VIEWPORT 12:52:37.710 [Lua] DISABLING LOOT PREVIEW VIEWPORT 12:52:37.711 [Lua] DISABLING LOOT PREVIEW VIEWPORT 12:52:37.743 [Save] Save done 12:52:37.743 [Save] Saving `save_data` 12:52:37.749 [Save] Save done 12:52:37.749 [Save] Saving `save_data` 12:52:37.756 [Save] Save done 12:52:38.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 12:52:38.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 12:52:38.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 12:52:38.314 [SteamAuthenticator] Got ticket from 11000011a38a567 12:52:38.315 [SteamAuthenticator] BeginAuthSession 11000011a38a567 12:52:38.315 [SteamAuthenticator] Authenticating 11000011a38a567 12:52:38.328 [SteamAuthenticator] Got ticket request from 11000011a38a567 12:52:38.328 [SteamAuthenticator] GetAuthSessionTicket 11000011a38a567 12:52:38.328 [SteamAuthenticator] Sent ticket to 11000011a38a567 12:52:38.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 12:52:38.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 12:52:38.646 [SteamAuthenticator] Steam validation for 11000011a38a567 with response 0 12:52:38.689 [Connection] New session id 185 to 11000011a38a567. 12:52:38.760 [Connection] Established a connection <46.185> to 11000011a38a567 12:52:38.760 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 12:52:38.760 [Lua] [Matchmaking] Got a handshake request from 11000011a38a567 with user name 'PepeSensei' 12:52:38.833 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000016e2532 from 11000011a38a567, replying lobby_ok 12:52:38.935 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000011a38a567 REPLY wh:0 | we:11000010765afc1 | dr:0 | bw:0 | es:0 12:52:39.022 [Lua] Set lobby begin: 12:52:39.022 [Lua] Lobby data level_key = inn_level 12:52:39.022 [Lua] Lobby data power_level = 508 12:52:39.022 [Lua] Lobby data selected_level_key = inn_level 12:52:39.022 [Lua] Lobby data difficulty = normal 12:52:39.023 [Lua] Lobby data player_slot_4 = 11000010765afc1:1 12:52:39.023 [Lua] Lobby data unique_server_name = Båten 12:52:39.023 [Lua] Lobby data matchmaking = false 12:52:39.023 [Lua] Lobby data host = 11000010765afc1 12:52:39.023 [Lua] Lobby data country_code = SE 12:52:39.023 [Lua] Lobby data game_mode = 3 12:52:39.023 [Lua] Lobby data player_slot_5 = 0:0 12:52:39.023 [Lua] Lobby data player_slot_2 = 0:0 12:52:39.023 [Lua] Lobby data player_slot_1 = 0:0 12:52:39.023 [Lua] Lobby data player_slot_3 = 11000011a38a567:1 12:52:39.023 [Lua] Lobby data num_players = 2 12:52:39.023 [Lua] Set lobby end. 12:52:39.023 [Lua] [Matchmaking] Assigning profile slot 3 to 11000011a38a567 12:52:39.023 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010765afc1 | dr:11000011a38a567 | bw:0 | es:0 12:52:39.952 [Lua] ENABLING LOOT PREVIEW VIEWPORT 12:52:40.270 [Lua] ENABLING LOOT PREVIEW VIEWPORT 12:52:40.627 [Lua] ENABLING LOOT PREVIEW VIEWPORT 12:52:41.225 [Lua] ### CLEARING PEER STATE FOR 11000011a38a567 12:52:41.288 [Lua] [PSM] Peer 11000011a38a567 joined. Want to use profile index "3" 12:52:41.288 [Lua] Mechanism says: a client joined the game! 11000011a38a567 12:52:41.288 [EAC] EAC server has client 11000011a38a567 (and owner 11000011a38a567) 12:52:41.288 [EACServer] [13:52:41:288][Windows][EAC Server] [Info][RegisterClient] Client: 011000011A38A567 PlayerGUID: 76561198400185703 PlayerIP: 0.0.0.0 OwnerGUID: 76561198400185703 PlayerName: Båten 12:52:41.288 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000011a38a567, connection_key=0) 12:52:41.366 [EACServer] [13:52:41:366][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 12:52:41.500 [EACServer] [13:52:41:499][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011A38A567 Session: 1 Status: Client Authenticated Message: Client authenticated. 12:52:41.513 [EAC] Peer 11000011a38a567 switched EAC state to ClientAuthenticatedLocal 12:52:41.679 [EACServer] [13:52:41:679][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000011A38A567. 12:52:41.880 [EACServer] [13:52:41:879][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000011A38A567 12:52:41.880 [EACServer] [13:52:41:879][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011A38A567 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 12:52:41.881 [EAC] Peer 11000011a38a567 switched EAC state to ClientAuthenticatedRemote 12:52:41.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, LootItemUnitPreviewer1 12:52:41.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer2 12:52:41.968 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot 12:52:41.968 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t6, HeroViewStateLoot, async-read, 12:52:41.973 [Lua] DISABLING LOOT PREVIEW VIEWPORT 12:52:41.973 [Lua] DISABLING LOOT PREVIEW VIEWPORT 12:52:41.973 [Lua] DISABLING LOOT PREVIEW VIEWPORT 12:52:42.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t6 12:52:42.108 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t6 12:52:43.377 [Lua] player (11000011a38a567,1) was put into party 0 12:52:43.377 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011a38a567 12:52:43.433 [Lua] ### Sending rpc_level_loaded 12:52:43.433 [Lua] #### Has state machine: true, sender: 11000011a38a567, level_id: 50 12:52:43.433 [Lua] Peer 11000011a38a567 has loaded the level but not all enemies, so we wait 12:52:43.576 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000011a38a567, connection_key=0) 12:52:43.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011a38a567 inventory_sync_id:1 my_peer_id:11000010765afc1 12:52:43.640 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 10 12:52:43.649 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 10 2 12:52:43.870 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 12:52:43.870 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 10 12:52:44.611 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 10 12:52:44.611 [Save] Saving `save_data` 12:52:44.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p, LootItemUnitPreviewer1, async-read, 12:52:44.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2, async-read, 12:52:44.667 [Save] Save done 12:52:44.667 [Save] Saving `save_data` 12:52:44.673 [Save] Save done 12:52:44.673 [Save] Saving `save_data` 12:52:44.707 [Save] Save done 12:52:45.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p 12:52:45.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p 12:52:45.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 12:52:45.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 12:52:45.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 12:52:45.337 [SteamVoipClient] select_out(11000011a38a567, on) 12:52:45.337 [SteamVoipClient] select_in(11000011a38a567, on) 12:52:45.337 [SteamVoipClient] select_out(11000011a38a567, off) 12:52:46.064 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 12:52:46.064 [Lua] [Matchmaking] Got a handshake request from 11000011a38a567 with user name 'PepeSensei' 12:52:46.079 [Lua] Breedfreezer (server) starting a hot join sync 12:52:46.079 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 12:52:46.079 [Lua] RemotePlayer:create_game_object( ) 50 12:52:46.091 [Lua] player (11000011a38a567,1) was put into party 1 12:52:46.091 [Lua] Assigning peer(11000011a38a567:1) to profile(3) career(3) 12:52:46.091 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011a38a567) local_player_id(1) profile_index(3) career_index(3) 12:52:46.091 [Lua] Set lobby begin: 12:52:46.091 [Lua] Lobby data level_key = inn_level 12:52:46.091 [Lua] Lobby data power_level = 508 12:52:46.091 [Lua] Lobby data selected_level_key = inn_level 12:52:46.091 [Lua] Lobby data difficulty = normal 12:52:46.091 [Lua] Lobby data player_slot_4 = 11000010765afc1:1 12:52:46.091 [Lua] Lobby data unique_server_name = Båten 12:52:46.091 [Lua] Lobby data matchmaking = false 12:52:46.091 [Lua] Lobby data host = 11000010765afc1 12:52:46.091 [Lua] Lobby data country_code = SE 12:52:46.091 [Lua] Lobby data game_mode = 3 12:52:46.091 [Lua] Lobby data player_slot_5 = 0:0 12:52:46.091 [Lua] Lobby data player_slot_2 = 0:0 12:52:46.091 [Lua] Lobby data player_slot_1 = 0:0 12:52:46.091 [Lua] Lobby data player_slot_3 = 11000011a38a567:1 12:52:46.091 [Lua] Lobby data num_players = 2 12:52:46.091 [Lua] Set lobby end. 12:52:46.091 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010765afc1 | dr:11000011a38a567 | bw:0 | es:0 12:52:46.177 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000011a38a567 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:52:46.177 [Lua] Adding player sync data to peer=11000011a38a567 local_player_id=1 12:52:46.177 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010765afc1 inventory_sync_id:2 my_peer_id:11000010765afc1 12:52:46.177 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011a38a567 inventory_sync_id:2 my_peer_id:11000010765afc1 12:52:46.178 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011a38a567 12:52:46.183 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010765afc1 inventory_sync_id:2 my_peer_id:11000010765afc1 12:52:46.183 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read, 12:52:46.184 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 12:52:46.184 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:52:46.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:52:46.184 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 12:52:46.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:52:46.184 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 12:52:46.184 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 12:52:46.334 [Lua] ENABLING LOOT PREVIEW VIEWPORT 12:52:46.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 12:52:46.341 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 12:52:46.342 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 12:52:47.252 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 12:52:47.252 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 12:52:47.253 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 12:52:47.418 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 12:52:47.418 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 12:52:47.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 12:52:47.505 [Lua] ENABLING LOOT PREVIEW VIEWPORT 12:52:47.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 12:52:47.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 12:52:47.916 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 12:52:47.920 [Lua] ENABLING LOOT PREVIEW VIEWPORT 12:52:48.077 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 12:52:48.077 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 12:52:48.077 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 12:52:48.534 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 12:52:48.534 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 12:52:48.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 12:52:48.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 12:52:48.780 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 12:52:48.781 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 12:52:48.924 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 12:52:48.924 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 12:52:48.934 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 12:52:49.015 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000011a38a567 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:52:49.016 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 12:52:49.017 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:52:49.846 [Lua] Set lobby begin: 12:52:49.846 [Lua] Lobby data level_key = inn_level 12:52:49.846 [Lua] Lobby data power_level = 254 12:52:49.846 [Lua] Lobby data selected_level_key = inn_level 12:52:49.848 [Lua] Lobby data difficulty = normal 12:52:49.848 [Lua] Lobby data player_slot_4 = 11000010765afc1:1 12:52:49.848 [Lua] Lobby data unique_server_name = Båten 12:52:49.848 [Lua] Lobby data matchmaking = false 12:52:49.848 [Lua] Lobby data host = 11000010765afc1 12:52:49.848 [Lua] Lobby data country_code = SE 12:52:49.848 [Lua] Lobby data game_mode = 3 12:52:49.848 [Lua] Lobby data player_slot_5 = 0:0 12:52:49.848 [Lua] Lobby data player_slot_2 = 0:0 12:52:49.848 [Lua] Lobby data player_slot_1 = 0:0 12:52:49.848 [Lua] Lobby data player_slot_3 = 11000011a38a567:1 12:52:49.848 [Lua] Lobby data num_players = 2 12:52:49.848 [Lua] Set lobby end. 12:52:51.075 [Lua] PlayFabMirror:_commit_internal 2 12:52:51.075 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:52:51.077 [Lua] generate_backend_stats 11000010765afc1:1 12:52:51.091 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:52:51.091 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 11 12:52:51.101 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 11 12:52:54.873 [Lua] Set lobby begin: 12:52:54.873 [Lua] Lobby data level_key = inn_level 12:52:54.873 [Lua] Lobby data power_level = 499 12:52:54.873 [Lua] Lobby data selected_level_key = inn_level 12:52:54.873 [Lua] Lobby data difficulty = normal 12:52:54.873 [Lua] Lobby data player_slot_4 = 11000010765afc1:1 12:52:54.873 [Lua] Lobby data unique_server_name = Båten 12:52:54.873 [Lua] Lobby data matchmaking = false 12:52:54.873 [Lua] Lobby data host = 11000010765afc1 12:52:54.873 [Lua] Lobby data country_code = SE 12:52:54.873 [Lua] Lobby data game_mode = 3 12:52:54.873 [Lua] Lobby data player_slot_5 = 0:0 12:52:54.873 [Lua] Lobby data player_slot_2 = 0:0 12:52:54.873 [Lua] Lobby data player_slot_1 = 0:0 12:52:54.874 [Lua] Lobby data player_slot_3 = 11000011a38a567:1 12:52:54.874 [Lua] Lobby data num_players = 2 12:52:54.874 [Lua] Set lobby end. 12:52:55.315 [Lua] [status] = OK (string) 12:52:55.315 [Lua] [code] = 200 (number) 12:52:55.315 [Lua] [data] = table 12:52:55.315 [Lua] [HttpRequestsIssued] = 0 (number) 12:52:55.315 [Lua] [FunctionName] = updateHeroAttributes (string) 12:52:55.315 [Lua] [Revision] = 127 (number) 12:52:55.315 [Lua] [Logs] = table 12:52:55.315 [Lua] [1] = table 12:52:55.315 [Lua] [Level] = Info (string) 12:52:55.315 [Lua] [Message] = {"keep_decorations":"{\"keep_kerillian_painting_wood_base_2\":\"hor_none\",\"keep_hall_painting_wood_base_client_1\":\"hidden\",\"keep_hall_painting_wood_base_5\":\"ver_hugeldal01\",\"keep_hall_painting_wood_base_3\":\"ver_marauder\",\"keep_hall_painting_wood_base_client_2\":\"hidden\",\"keep_hall_painting_wood_base_client_3\":\"hor_none\",\"keep_hall_painting_wood_base_2\":\"hor_barnogre01\",\"keep_kerillian_painting_wood_base_1\":\"hor_none\",\"keep_hall_painting_wood_base_1\":\"ver_nurgle04\"}"} (string) 12:52:55.315 [Lua] [2] = table 12:52:55.315 [Lua] [Data] = table 12:52:55.315 [Lua] [request] = table 12:52:55.315 [Lua] [Data] = table 12:52:55.315 [Lua] [keep_decorations] = {"keep_kerillian_painting_wood_base_2":"hor_none","keep_hall_painting_wood_base_client_1":"hidden","keep_hall_painting_wood_base_5":"ver_hugeldal01","keep_hall_painting_wood_base_3":"ver_marauder","keep_hall_painting_wood_base_client_2":"hidden","keep_hall_painting_wood_base_client_3":"hor_none","keep_hall_painting_wood_base_2":"hor_barnogre01","keep_kerillian_painting_wood_base_1":"hor_none","keep_hall_painting_wood_base_1":"ver_nurgle04"} (string) 12:52:55.315 [Lua] [PlayFabId] = DB83F98B795E89A2 (string) 12:52:55.315 [Lua] [error] = Timeout (string) 12:52:55.315 [Lua] [api] = /Server/UpdateUserReadOnlyData (string) 12:52:55.315 [Lua] [Level] = Error (string) 12:52:55.315 [Lua] [Message] = PlayFab API request failure (string) 12:52:55.315 [Lua] [ExecutionTimeSeconds] = 4.0053681000000001 (number) 12:52:55.315 [Lua] [Error] = table 12:52:55.315 [Lua] [Error] = InternalServerError (string) 12:52:55.315 [Lua] [Message] = InternalServerError (string) 12:52:55.315 [Lua] [StackTrace] = Error at Object.server_request (Script:161:24) at Object.server.UpdateUserReadOnlyData (Script:629:79) at 5107-main.js:5809:18 at Array.forEach () at 5107-main.js:5803:52 at 5107-main.js:14:11 at Object.invokeFunction (Script:116:33) (string) 12:52:55.315 [Lua] [APIRequestsIssued] = 2 (number) 12:52:55.315 [Lua] [ProcessorTimeSeconds] = 0 (number) 12:52:55.315 [Lua] [MemoryConsumedBytes] = 21504 (number) 12:52:55.315 warning: [Lua] Following data will be uploaded to Crashify: <> 12:52:55.316 warning: [Lua] "[Backend_Error] ERROR: nil", Num ocurrencies: 1, User: 11000010765afc1 "Båten" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:659: in function _post_error [3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:583: in function playfab_api_error [4] @scripts/managers/backend/playfab_https_curl.lua:89: in function on_error [5] @scripts/managers/backend/playfab_https_curl.lua:111: in function cb [6] @scripts/managers/curl/curl_manager.lua:89: in function update [7] @scripts/boot.lua:813: in function game_update [8] @scripts/boot.lua:552:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: nil"; body = "\"[Backend_Error] ERROR: nil\", Num ocurrencies: 1, User: 11000010765afc1 \"Båten\"" [2] self = table: 0000000002385510; error_data = table: 0000000008DE7790; crashify_override = nil; ignore_crashify = nil [3] self = table: 0000000002385510; result = table: 0000000008D3CEA0; error_code = nil; error_data = table: 0000000008DE7790 [4] request_data = table: 0000000008D97630; result = table: 0000000008D3CEA0; id = 49; error_override = nil; error_code = nil; retry = false [5] success = true; code = 200; headers = table: 0000000008D97720; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"FunctionName\":\"updateHeroAttributes\",\"Revision\":127,\"Logs\":[{\"Level\":\"Info\",\"Message\":\"{\\\"keep_decorations\\\":\\\"{\\\\\\\"keep_kerillian_painting_wood_base_2\\\\\\\":\\\\\\\"hor_none\\\\\\\",\\\\\\\"keep_hall_painting_wood_base_client_1\\\\\\\":\\\\\\\"hidden\\\\\\\",\\\\\\\"keep_hall_painting_wood_base_5\\\\\\\":\\\\\\\"ver_hugeldal01\\\\\\\",\\\\\\\"keep_hall_painting_wood_base_3\\\\\\\":\\\\\\\"ver_marauder\\\\\\\",\\\\\\\"keep_hall_painting_wood_base_client_2\\\\\\\":\\\\\\\"hidden\\\\\\\",\\\\\\\"keep_hall_painting_wood_base_client_3\\\\\\\":\\\\\\\"hor_none\\\\\\\",\\\\\\\"keep_hall_painting_wood_base_2\\\\\\\":\\\\\\\"hor_barnogre01\\\\\\\",\\\\\\\"keep_kerillian_painting_wood_base_1\\\\\\\":\\\\\\\"hor_none\\\\\\\",\\\\\\\"keep_hall_painting_wood_base_1\\\\\\\":\\\\\\\"ver_nurgle04\\\\\\\"}\\\"}\"},{\"Level\":\"Error\",\"Message\":\"PlayFab API request failure\",\"Data\":{\"api\":\"/Server/UpdateUserReadOnlyData\",\"request\":{\"PlayFabId\":\"DB83F98B795E89A2\",\"Data\":{\"keep_decorations\":\"{\\\"keep_kerillian_painting_wood_base_2\\\":\\\"hor_none\\\",\\\"keep_hall_painting_wood_base_client_1\\\":\\\"hidden\\\",\\\"keep_hall_painting_wood_base_5\\\":\\\"ver_hugeldal01\\\",\\\"keep_hall_painting_wood_base_3\\\":\\\"ver_marauder\\\",\\\"keep_hall_painting_wood_base_client_2\\\":\\\"hidden\\\",\\\"keep_hall_painting_wood_base_client_3\\\":\\\"hor_none\\\",\\\"keep_hall_painting_wood_base_2\\\":\\\"hor_barnogre01\\\",\\\"keep_kerillian_painting_wood_base_1\\\":\\\"hor_none\\\",\\\"keep_hall_painting_wood_base_1\\\":\\\"ver_nurgle04\\\"}\"}},\"error\":\"Timeout\"}}],\"ExecutionTimeSeconds\":4.0053681,\"ProcessorTimeSeconds\":0.0,\"MemoryConsumedBytes\":21504,\"APIRequestsIssued\":2,\"HttpRequestsIssued\":0,\"Error\":{\"Error\":\"InternalServerError\",\"Message\":\"InternalServerError\",\"StackTrace\":\"Error\\n at Object.server_request (Script:161:24)\\n at Object.server.UpdateUserReadOnlyData (Script:629:79)\\n at 5107-main.js:5809:18\\n at Array.forEach ()\\n at 5107-main.js:5803:52\\n at 5107-main.js:14:11\\n at Object.invokeFunction (Script:116:33)\"}}}"; id = 49; request_data = table: 0000000008D97630; _ = true; response = table: 0000000008D3CEA0 [6] self = table: 00000000023E2200; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 0000000008D976F0; code = 200 [7] self = table: 00000000000921B0; real_world_dt = 0.0109214186668396; dt = 0.0109214186668396; t = 103.40990785870235 [8] dt = 0.0109214186668396 [2] _button_ok = "button_ok"; _server_queue = table: 000000000058E460; _in_error_state = false; _interfaces = table: 0000000002386F70; _is_tutorial_backend = false; _mirror = table: 00000000008CA950; _signin = table: 00000000008D0500; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 0000000002906420; _button_retry = "button_retry"; _signin_timeout = 1583067107; _interfaces_created = true; _talents_interface_overrides = table: 0000000002388C80; _need_signin = false; _backend_mirror = table: 000000000237D320; _backend_signin = table: 00000000022269C0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002388B40; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 00000000023872C0; [3] _button_ok = "button_ok"; _server_queue = table: 000000000058E460; _in_error_state = false; _interfaces = table: 0000000002386F70; _is_tutorial_backend = false; _mirror = table: 00000000008CA950; _signin = table: 00000000008D0500; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 0000000002906420; _button_retry = "button_retry"; _signin_timeout = 1583067107; _interfaces_created = true; _talents_interface_overrides = table: 0000000002388C80; _need_signin = false; _backend_mirror = table: 000000000237D320; _backend_signin = table: 00000000022269C0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002388B40; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 00000000023872C0; [6] _requests = table: 0000000002223190; _multi = [unknown]; _curl = table: 00000000023E5780; [7] startup_package_handles = table: 0000000000094380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000942F0; flow_return_table = table: 00000000000921E0; _machine = table: 00000000022D8F50; startup_timer = 12.209628582291771; has_booted = true; loading_context = table: 000000000C806720; <> 12:52:55.316 [Lua] [BackendManagerPlayFab] adding error: 510 nil 12:52:55.320 [Lua] [BackendManagerPlayFab] Showing error dialog: "510", "nil" 12:52:55.320 [Lua] PopupManager:queue_default_popup: Backend Error Server Error button_quit Quit Game 12:52:59.315 [Lua] PopupManager:query_result returned result: button_quit 12:52:59.315 [Application] Lua signals application exit. 12:52:59.359 [Lua] [GameNetworkManager] destroying game object with go_id=16 12:52:59.359 [Lua] [GameNetworkManager] destroying game object with go_id=15 12:52:59.359 [Lua] Clearing all global lookup lists 12:52:59.359 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 12:52:59.359 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t6, HeroViewStateLoot 12:52:59.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p, LootItemUnitPreviewer1 12:52:59.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2 12:52:59.369 [Lua] [IngamePlayerListUI] - Destroy 12:52:59.369 [Lua] [EquipmentUI] - Destroy 12:52:59.369 [Lua] [GamePadEquipmentUI] - Destroy 12:52:59.369 [Lua] [AbilityUI] - Destroy 12:52:59.369 [Lua] [GamePadAbilityUI] - Destroy 12:52:59.370 [Lua] [IngameUI] destroy 12:52:59.371 [Lua] [GameNetworkManager] destroying game object with go_id=43 12:52:59.371 [Lua] [GameNetworkManager] destroying game object with go_id=51 12:52:59.375 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5 12:52:59.375 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_2 12:52:59.375 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 12:52:59.375 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3 12:52:59.386 [Lua] [GameNetworkManager] destroying game object with go_id=50 12:52:59.442 [Lua] [Managers] Destroying state managers... 12:52:59.442 [Lua] [GameNetworkManager] Shutting down game session 12:52:59.447 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:52:59.502 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:52:59.502 [Lua] [Matchmaking] unregister rpcs 12:52:59.502 [Lua] [Matchmaking] destroying 12:52:59.502 [Lua] [ChatManager] Unregistering channel 1 12:52:59.502 [Lua] [EnemyPackageLoader] network_context_destroyed 12:52:59.502 [Lua] [PartyManager] network_context_destroyed 12:52:59.502 [Lua] [GameMechanismManager] network_context_destroyed 12:52:59.502 [Lua] initializing mechanism to: adventure 12:52:59.502 [EACServer] [13:52:59:501][Windows][EAC Server] [Info][Destroy] Called 12:52:59.503 [EACServer] [13:52:59:502][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 12:52:59.505 [SteamVoipRoom] Leaving room 5c24b220ee64beff 12:52:59.513 [SteamVoipRoom] Destroying room 5c24b220ee64beff 12:52:59.513 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 12:52:59.513 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient 12:52:59.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 12:52:59.513 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 12:52:59.540 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 12:52:59.540 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 12:52:59.540 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 12:52:59.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient 12:52:59.540 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 12:52:59.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 12:52:59.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient 12:52:59.542 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 12:52:59.542 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 12:52:59.553 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 12:52:59.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient 12:52:59.558 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 12:52:59.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient 12:52:59.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 12:52:59.558 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient 12:52:59.559 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 12:52:59.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3, InventoryPackageSynchronizerClient 12:52:59.561 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 12:52:59.561 [Lua] [LobbyHost] Destroying 12:52:59.570 [GameSessionCommon] failed to skip message because type is unknown 12:52:59.570 warning: [Network] Got broken update game object message from llx 12:52:59.570 [GameSessionCommon] failed to skip message because type is unknown 12:52:59.570 warning: [Network] Got broken update game object message from llx 12:52:59.570 [GameSessionCommon] failed to skip message because type is unknown 12:52:59.570 warning: [Network] Got broken update game object message from llx 12:52:59.570 [GameSessionCommon] failed to skip message because type is unknown 12:52:59.570 warning: [Network] Got broken update game object message from llx 12:52:59.570 [GameSessionCommon] failed to skip message because type is unknown 12:52:59.570 warning: [Network] Got broken update game object message from llx 12:52:59.570 [GameSessionCommon] failed to skip message because type is unknown 12:52:59.570 warning: [Network] Got broken update game object message from llx 12:52:59.570 [GameSessionCommon] failed to skip message because type is unknown 12:52:59.570 warning: [Network] Got broken update game object message from llx 12:52:59.570 [GameSessionCommon] failed to skip message because type is unknown 12:52:59.570 warning: [Network] Got broken update game object message from llx 12:52:59.570 [SteamAuthenticator] CancelAuthTicket 11000011a38a567 12:52:59.571 [SteamAuthenticator] EndAuthSession 11000011a38a567 12:52:59.681 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:52:59.681 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:52:59.681 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 12:52:59.681 [Lua] ############### UNLOADING PACKAGES ############### 12:52:59.681 [Lua] [Managers] Destroying state managers... 12:52:59.681 [Lua] [Managers] Destroying global managers... 12:53:00.064 [Lua] [PackageManager] Destroy() 12:53:00.064 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 12:53:00.070 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 12:53:00.071 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 12:53:00.096 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 12:53:00.096 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 12:53:00.103 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 12:53:00.110 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 12:53:00.115 [Lua] [PackageManager] Unload: resource_packages/inventory, global 12:53:00.118 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 12:53:00.118 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 12:53:00.122 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 12:53:00.122 [Lua] [PackageManager] Unload: resource_packages/careers, global 12:53:00.122 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 12:53:00.127 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 12:53:00.127 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 12:53:00.128 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 12:53:00.129 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 12:53:00.129 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 12:53:00.129 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 12:53:00.130 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 12:53:00.130 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 12:53:00.130 [Lua] [PackageManager] Unload: resource_packages/decals, global 12:53:00.135 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 12:53:00.143 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 12:53:00.143 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 12:53:00.149 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 12:53:00.157 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 12:53:00.157 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 12:53:00.165 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 12:53:00.165 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 12:53:00.185 [Lua] [PackageManager] Unload: resource_packages/pickups, global 12:53:00.228 [Lua] [PackageManager] Unload: resource_packages/ingame, global 12:53:00.228 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 12:53:00.232 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 12:53:00.232 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 12:53:00.233 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 12:53:00.233 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 12:53:00.233 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 12:53:00.235 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 12:53:00.237 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 12:53:00.237 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 12:53:00.242 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 12:53:00.382 [RazerChroma] Shutdown Razer Chroma 12:53:01.310 [EAC] Shutdown [Log end]