[Log version] 1
[Session] cfae34be-a5bb-4d44-a134-4962c51a2aa9
UTC time stamps
20:49:25.205 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
20:49:25.205 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
20:49:25.205 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
20:49:25.205 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
20:49:25.205 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
20:49:25.206 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
20:49:25.258 [RazerChroma] Setup Razer Chroma resources
20:49:25.259 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
20:49:25.278 [Window] Window => active
20:49:25.370 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
20:49:25.397 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
20:49:25.956 [EAC] Init client 11000010c7fed13
20:49:25.956 [EAC] EAC client initialized
20:49:25.956 warning: [EAC] Failed to initialize localization
20:49:25.957 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
20:49:25.963 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080)
20:49:27.137 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
20:49:27.212 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
20:49:27.677 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
20:49:27.679 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
20:49:27.770 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
20:49:27.770 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
20:49:27.770 [Save] Save dir: `C:\Users\user\AppData\Roaming\fatshark\Vermintide 2`
20:49:27.770 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
20:49:27.770 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
20:49:27.860 [RazerChroma] Setup Razer Chroma
20:49:27.900 [LightFX ] Loaded DLL.
20:49:27.900 [LightFX ] Init()
20:49:27.905 [LightFX ] LightFX failed to initialize
20:49:27.918 [Lua] boot.lua start, os clock: 4.6970000000000001
20:49:27.918 [Lua] LUA IS STRIPPED!
20:49:27.918 [Lua] Boot:setup() entered. time: 0 os-clock: 4.6970000000000001
20:49:27.918 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32705MB
Available: 21593MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 46109
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): 11.6 inch PenDisplay
Input device: Generic (17.0): Pentablet HID
Input device: Generic (17.0): Stream Deck XL
Input device: Generic (17.0): CORSAIR M55 RGB PRO Gaming Mouse
Input device: Generic (17.0): USB Keyboard
20:49:27.919 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
20:49:27.935 [SteamStats] RequestCurrentStats success: true
20:49:29.541 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.4672987911617383 os-clock: 6.319
20:49:29.541 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
20:49:29.541 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
20:49:29.545 [Lua] Flushing: resource_packages/strings [ResourcePackage]
20:49:29.545 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
20:49:29.549 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
20:49:29.549 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
20:49:29.549 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
20:49:29.549 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
20:49:29.549 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
20:49:29.552 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
20:49:29.552 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
20:49:29.553 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
20:49:29.557 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
20:49:29.557 [Lua] Development.init_application_parameters
20:49:29.557 [Lua] -----------------------------------------------------------------
20:49:29.557 [Lua] -- Application parameters --
20:49:29.557 [Lua] -----------------------------------------------------------------
20:49:29.557 [Lua] *****************************************************************
20:49:29.557 [Lua] ** Initial contents of script_data **
20:49:29.557 [Lua] script_data.beta_level_progression = false
20:49:29.557 [Lua] script_data.build_identifier = 72af77cbc050
20:49:29.557 [Lua] script_data.debug_interactions = false
20:49:29.557 [Lua] script_data.disable_debug_draw = true
20:49:29.557 [Lua] script_data.disable_intro_trailer = false
20:49:29.557 [Lua] script_data.disable_store = false
20:49:29.557 [Lua] script_data.disable_tutorial_at_start = true
20:49:29.557 [Lua] script_data.eac-untrusted = false
20:49:29.557 [Lua] script_data.enable_detailed_tooltips = false
20:49:29.557 [Lua] script_data.force_debug_disabled = true
20:49:29.557 [Lua] script_data.force_steam = true
20:49:29.557 [Lua] script_data.hide_fps = true
20:49:29.557 [Lua] script_data.hide_version_info = true
20:49:29.557 [Lua] script_data.matchmaking_debug = true
20:49:29.557 [Lua] script_data.network_debug = true
20:49:29.557 [Lua] script_data.package_debug = true
20:49:29.557 [Lua] script_data.packaged_build = true
20:49:29.557 [Lua] script_data.settings = { }
20:49:29.557 [Lua] script_data.show_fps = false
20:49:29.557 [Lua] script_data.spawn_empty_chest = true
20:49:29.557 [Lua] script_data.telemetry_log_interval = 600
20:49:29.557 [Lua] script_data.tobii_button = false
20:49:29.557 [Lua] script_data.use_beta_overlay = false
20:49:29.557 [Lua] script_data.use_local_backend = false
20:49:29.557 [Lua] script_data.use_tech_telemetry = true
20:49:29.557 [Lua] script_data.use_telemetry = true
20:49:29.557 [Lua] *****************************************************************
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
20:49:29.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
20:49:29.579 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
20:49:29.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
20:49:29.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
20:49:29.820 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
20:49:29.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
20:49:29.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
20:49:29.843 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
20:49:29.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
20:49:30.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
20:49:30.021 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
20:49:30.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
20:49:30.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
20:49:30.105 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
20:49:30.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
20:49:30.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
20:49:30.248 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
20:49:30.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
20:49:30.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
20:49:30.288 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
20:49:30.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
20:49:30.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
20:49:30.356 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
20:49:30.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
20:49:30.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
20:49:30.559 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
20:49:30.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
20:49:30.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
20:49:30.586 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
20:49:30.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
20:49:30.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
20:49:30.627 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
20:49:30.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
20:49:30.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
20:49:30.867 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
20:49:30.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
20:49:30.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
20:49:30.884 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
20:49:30.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
20:49:30.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
20:49:30.891 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
20:49:30.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
20:49:30.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
20:49:30.900 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
20:49:30.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
20:49:30.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
20:49:30.923 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
20:49:30.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
20:49:31.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
20:49:31.010 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
20:49:31.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
20:49:31.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
20:49:31.104 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
20:49:31.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
20:49:31.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
20:49:31.171 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
20:49:31.176 [Lua] settings.steam: nil
20:49:31.176 [Lua] Steam: table: 0000000000062450
20:49:31.176 [Lua] force_steam: true
20:49:31.176 [Lua] BUILD: release
20:49:31.176 [Lua] test_backend: nil
20:49:31.177 [Lua] DEDICATED_SERVER: false
20:49:31.177 [Lua] Using app_id '552500' to define backend
20:49:31.177 [Lua] PlayFab Title ID: 5107
20:49:31.230 [Lua] [1] = beastmen_minotaur (string)
20:49:31.230 [Lua] [2] = skaven_storm_vermin_champion (string)
20:49:31.230 [Lua] [3] = chaos_dummy_troll (string)
20:49:31.230 [Lua] [4] = skaven_grey_seer (string)
20:49:31.230 [Lua] [5] = chaos_plague_wave_spawner (string)
20:49:31.230 [Lua] [6] = chaos_vortex (string)
20:49:31.230 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
20:49:31.230 [Lua] [8] = chaos_dummy_sorcerer (string)
20:49:31.230 [Lua] [9] = chaos_tentacle (string)
20:49:31.230 [Lua] [10] = skaven_loot_rat (string)
20:49:31.230 [Lua] [11] = skaven_stormfiend_demo (string)
20:49:31.230 [Lua] [12] = critter_rat (string)
20:49:31.230 [Lua] [13] = skaven_explosive_loot_rat (string)
20:49:31.230 [Lua] [14] = chaos_spawn (string)
20:49:31.230 [Lua] [15] = skaven_stormfiend_boss (string)
20:49:31.230 [Lua] [16] = critter_pig (string)
20:49:31.230 [Lua] [17] = chaos_troll (string)
20:49:31.230 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
20:49:31.230 [Lua] [19] = skaven_rat_ogre (string)
20:49:31.230 [Lua] [20] = skaven_stormfiend (string)
20:49:31.230 [Lua] [21] = skaven_storm_vermin_warlord (string)
20:49:31.230 [Lua] [22] = skaven_warpfire_thrower (string)
20:49:31.230 [Lua] [23] = chaos_plague_sorcerer (string)
20:49:31.230 [Lua] [24] = chaos_exalted_champion_warcamp (string)
20:49:31.230 [Lua] [25] = skaven_pack_master (string)
20:49:31.230 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
20:49:31.230 [Lua] [27] = skaven_ratling_gunner (string)
20:49:31.230 [Lua] [28] = chaos_mutator_sorcerer (string)
20:49:31.230 [Lua] [29] = skaven_poison_wind_globadier (string)
20:49:31.230 [Lua] [30] = chaos_tentacle_sorcerer (string)
20:49:31.230 [Lua] [31] = chaos_exalted_champion_norsca (string)
20:49:31.230 [Lua] [32] = chaos_warrior (string)
20:49:31.230 [Lua] [33] = chaos_exalted_sorcerer (string)
20:49:31.230 [Lua] [34] = skaven_gutter_runner (string)
20:49:31.230 [Lua] [35] = chaos_corruptor_sorcerer (string)
20:49:31.230 [Lua] [36] = chaos_vortex_sorcerer (string)
20:49:31.230 [Lua] [37] = skaven_plague_monk (string)
20:49:31.230 [Lua] [38] = chaos_berzerker (string)
20:49:31.230 [Lua] [39] = beastmen_gor (string)
20:49:31.230 [Lua] [40] = beastmen_ungor_archer (string)
20:49:31.230 [Lua] [41] = beastmen_ungor_dummy (string)
20:49:31.230 [Lua] [42] = beastmen_standard_bearer_crater (string)
20:49:31.230 [Lua] [43] = skaven_storm_vermin_commander (string)
20:49:31.230 [Lua] [44] = beastmen_standard_bearer (string)
20:49:31.230 [Lua] [45] = skaven_storm_vermin (string)
20:49:31.230 [Lua] [46] = beastmen_ungor (string)
20:49:31.230 [Lua] [47] = chaos_raider_tutorial (string)
20:49:31.230 [Lua] [48] = chaos_raider (string)
20:49:31.230 [Lua] [49] = beastmen_gor_dummy (string)
20:49:31.230 [Lua] [50] = skaven_storm_vermin_with_shield (string)
20:49:31.230 [Lua] [51] = beastmen_bestigor (string)
20:49:31.230 [Lua] [52] = beastmen_bestigor_dummy (string)
20:49:31.230 [Lua] [53] = skaven_clan_rat_tutorial (string)
20:49:31.230 [Lua] [54] = chaos_marauder (string)
20:49:31.230 [Lua] [55] = skaven_dummy_clan_rat (string)
20:49:31.230 [Lua] [56] = chaos_fanatic (string)
20:49:31.230 [Lua] [57] = chaos_marauder_with_shield (string)
20:49:31.230 [Lua] [58] = chaos_zombie (string)
20:49:31.230 [Lua] [59] = skaven_clan_rat (string)
20:49:31.230 [Lua] [60] = skaven_clan_rat_with_shield (string)
20:49:31.230 [Lua] [61] = chaos_marauder_tutorial (string)
20:49:31.230 [Lua] [62] = skaven_dummy_slave (string)
20:49:31.230 [Lua] [63] = skaven_slave (string)
20:49:31.270 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
20:49:31.270 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
20:49:31.270 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
20:49:31.270 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
20:49:31.270 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
20:49:31.270 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
20:49:31.277 [Lua] level display name dlc_bogenhafen_city
20:49:31.277 [Lua] level display name cemetery
20:49:31.277 [Lua] level display name forest_ambush
20:49:31.277 [Lua] level display name mines
20:49:31.277 [Lua] level display name nurgle
20:49:31.277 [Lua] level display name warcamp
20:49:31.277 [Lua] level display name bell
20:49:31.277 [Lua] level display name skittergate
20:49:31.277 [Lua] level display name prologue
20:49:31.277 [Lua] level display name dlc_celebrate_crawl
20:49:31.277 [Lua] level display name military
20:49:31.277 [Lua] level display name magnus
20:49:31.277 [Lua] level display name skaven_stronghold
20:49:31.277 [Lua] level display name fort
20:49:31.277 [Lua] level display name ground_zero
20:49:31.277 [Lua] level display name elven_ruins
20:49:31.277 [Lua] level display name farmlands
20:49:31.277 [Lua] level display name ussingen
20:49:31.277 [Lua] level display name dlc_portals
20:49:31.277 [Lua] level display name dlc_castle
20:49:31.277 [Lua] level display name catacombs
20:49:31.277 [Lua] level display name crater
20:49:31.277 [Lua] level display name plaza
20:49:31.277 [Lua] level display name dlc_bogenhafen_slum
20:49:31.277 [Lua] level display name dlc_bastion
20:49:31.319 [Lua] TIME: 0.031000000000001
20:49:31.986 [Lua] [ConflictSettings] Contained breeds generated in: 0.62000000000000099
20:49:32.066 [Lua] <>realm = official<>
20:49:32.070 warning: [ModManager] Mod with id 1397462184ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1397462184\mod.bin can't be added as mod hash catalog to EAC, skipping
20:49:32.115 warning: [ModManager] Mod with id 1603335870ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping
20:49:32.115 warning: [ModManager] Mod with id 1423529961ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping
20:49:32.115 warning: [ModManager] Mod with id 1619611242ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping
20:49:32.118 warning: [ModManager] Mod with id 1393616748ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
20:49:32.118 warning: [ModManager] Mod with id 1601093964ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping
20:49:32.129 warning: [ModManager] Mod with id 1694820325ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
20:49:32.129 warning: [ModManager] Mod with id 1619024877ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
20:49:32.304 [Lua]
20:49:32.304 [Lua] [1] = table
20:49:32.304 [Lua] [download_pending] = false (boolean)
20:49:32.304 [Lua] [id] = 1369573612 (string)
20:49:32.304 [Lua] [banned] = false (boolean)
20:49:32.304 [Lua] [author_id] = 58813412 (number)
20:49:32.304 [Lua] [tags] = table
20:49:32.304 [Lua] [1] = Tools (string)
20:49:32.304 [Lua] [2] = Approved (string)
20:49:32.304 [Lua] [author] = bIbIbI(rus) (string)
20:49:32.304 [Lua] [sanctioned] = true (boolean)
20:49:32.304 [Lua] [out_of_date] = false (boolean)
20:49:32.304 [Lua] [downloading] = false (boolean)
20:49:32.304 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
20:49:32.304 [Lua] [num_children] = 0 (number)
20:49:32.304 [Lua] [ugc_status] = 3 (number)
20:49:32.304 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
20:49:32.304 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
20:49:32.304 [Lua] [installed] = true (boolean)
20:49:32.304 [Lua] [enabled] = true (boolean)
20:49:32.304 [Lua] [name] = Vermintide Mod Framework (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [2] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1402971136 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 38300192 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = approved (string)
20:49:32.305 [Lua] [2] = UI (string)
20:49:32.305 [Lua] [3] = QoL (string)
20:49:32.305 [Lua] [author] = Tomoko (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
20:49:32.305 [Lua] [num_children] = 1 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
20:49:32.305 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = Needii (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [3] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1374248490 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 45268594 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = approved (string)
20:49:32.305 [Lua] [author] = prop joe (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
20:49:32.305 [Lua] [num_children] = 1 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
20:49:32.305 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = Penlight Lua Libraries (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [4] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1383542440 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 45268594 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = approved (string)
20:49:32.305 [Lua] [2] = UI (string)
20:49:32.305 [Lua] [author] = prop joe (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
20:49:32.305 [Lua] [num_children] = 1 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:49:32.305 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = Weapon Kill Counter (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [5] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1431393962 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 14284923 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = UI (string)
20:49:32.305 [Lua] [2] = Misc (string)
20:49:32.305 [Lua] [3] = Approved (string)
20:49:32.305 [Lua] [author] = Fracticality (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
20:49:32.305 [Lua] [num_children] = 1 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
20:49:32.305 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = Vermitannica (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [6] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1397265260 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 26572404 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = approved (string)
20:49:32.305 [Lua] [2] = UI (string)
20:49:32.305 [Lua] [3] = QoL (string)
20:49:32.305 [Lua] [author] = Necrossin (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
20:49:32.305 [Lua] [num_children] = 1 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
20:49:32.305 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = Numeric UI (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [7] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1464907434 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 14284923 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = UI (string)
20:49:32.305 [Lua] [2] = Misc (string)
20:49:32.305 [Lua] [3] = Approved (string)
20:49:32.305 [Lua] [author] = Fracticality (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
20:49:32.305 [Lua] [num_children] = 1 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
20:49:32.305 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = Armory (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [8] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1387440934 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 4821406 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = Approved (string)
20:49:32.305 [Lua] [2] = QoL (string)
20:49:32.305 [Lua] [3] = Cosmetic (string)
20:49:32.305 [Lua] [author] = grasmann (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
20:49:32.305 [Lua] [num_children] = 1 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
20:49:32.305 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = Third Person Equipment (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [9] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1383433646 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 45268594 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = approved (string)
20:49:32.305 [Lua] [2] = UI (string)
20:49:32.305 [Lua] [3] = QoL (string)
20:49:32.305 [Lua] [author] = prop joe (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:49:32.305 [Lua] [num_children] = 1 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
20:49:32.305 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = Persistent Ammo Counter (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [10] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1502859403 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 96578995 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = QoL (string)
20:49:32.305 [Lua] [2] = approved (string)
20:49:32.305 [Lua] [author] = NonzeroGeoduck7 (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
20:49:32.305 [Lua] [num_children] = 1 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
20:49:32.305 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = Notice Key Pickup (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [11] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1388911015 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 4821406 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = approved (string)
20:49:32.305 [Lua] [author] = grasmann (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
20:49:32.305 [Lua] [num_children] = 1 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
20:49:32.305 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = Chat Block (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [12] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1395655171 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 59593500 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = QoL (string)
20:49:32.305 [Lua] [2] = Balance/Tweaks (string)
20:49:32.305 [Lua] [3] = Approved (string)
20:49:32.305 [Lua] [author] = Grimalackt (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
20:49:32.305 [Lua] [num_children] = 1 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
20:49:32.305 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = Bot Improvements - Combat (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [13] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1498992606 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 84308322 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = Approved (string)
20:49:32.305 [Lua] [author] = pixaal (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
20:49:32.305 [Lua] [num_children] = 1 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
20:49:32.305 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = Countries in Lobby Browser (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [14] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1497664830 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [2] = 1389872347 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 155839973 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = approved (string)
20:49:32.305 [Lua] [2] = UI (string)
20:49:32.305 [Lua] [3] = QoL (string)
20:49:32.305 [Lua] [author] = Gohas (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
20:49:32.305 [Lua] [num_children] = 2 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
20:49:32.305 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = Item Filter (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [15] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1495937978 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 96578995 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = approved (string)
20:49:32.305 [Lua] [2] = QoL (string)
20:49:32.305 [Lua] [author] = NonzeroGeoduck7 (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
20:49:32.305 [Lua] [num_children] = 1 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
20:49:32.305 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = Host your own game (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [16] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1445717962 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [2] = 1389872347 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 38895286 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = UI (string)
20:49:32.305 [Lua] [2] = QoL (string)
20:49:32.305 [Lua] [3] = Approved (string)
20:49:32.305 [Lua] [author] = Squatting Bear (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
20:49:32.305 [Lua] [num_children] = 2 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
20:49:32.305 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = Loadout Manager (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [17] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1391228174 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 4821406 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = UI (string)
20:49:32.305 [Lua] [2] = QoL (string)
20:49:32.305 [Lua] [3] = Approved (string)
20:49:32.305 [Lua] [author] = grasmann (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
20:49:32.305 [Lua] [num_children] = 1 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
20:49:32.305 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = UI Improvements (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [18] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1455893647 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 38895286 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = UI (string)
20:49:32.305 [Lua] [2] = QoL (string)
20:49:32.305 [Lua] [3] = Approved (string)
20:49:32.305 [Lua] [author] = Squatting Bear (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
20:49:32.305 [Lua] [num_children] = 0 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
20:49:32.305 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = Player List Plus (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [19] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1383452616 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [2] = 1374248490 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 45268594 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.305 [Lua] [1] = approved (string)
20:49:32.305 [Lua] [2] = UI (string)
20:49:32.305 [Lua] [3] = QoL (string)
20:49:32.305 [Lua] [author] = prop joe (string)
20:49:32.305 [Lua] [sanctioned] = true (boolean)
20:49:32.305 [Lua] [out_of_date] = false (boolean)
20:49:32.305 [Lua] [downloading] = false (boolean)
20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
20:49:32.305 [Lua] [num_children] = 2 (number)
20:49:32.305 [Lua] [ugc_status] = 3 (number)
20:49:32.305 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:49:32.305 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
20:49:32.305 [Lua] [installed] = true (boolean)
20:49:32.305 [Lua] [enabled] = false (boolean)
20:49:32.305 [Lua] [name] = Killfeed Tweaks (string)
20:49:32.305 [Lua] [dependency_error] = (string)
20:49:32.305 [Lua] [20] = table
20:49:32.305 [Lua] [download_pending] = false (boolean)
20:49:32.305 [Lua] [id] = 1516618647 (string)
20:49:32.305 [Lua] [children] = table
20:49:32.305 [Lua] [1] = 1369573612 (string)
20:49:32.305 [Lua] [banned] = false (boolean)
20:49:32.305 [Lua] [author_id] = 96578995 (number)
20:49:32.305 [Lua] [tags] = table
20:49:32.306 [Lua] [1] = approved (string)
20:49:32.306 [Lua] [2] = UI (string)
20:49:32.306 [Lua] [3] = QoL (string)
20:49:32.306 [Lua] [author] = NonzeroGeoduck7 (string)
20:49:32.306 [Lua] [sanctioned] = true (boolean)
20:49:32.306 [Lua] [out_of_date] = false (boolean)
20:49:32.306 [Lua] [downloading] = false (boolean)
20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
20:49:32.306 [Lua] [num_children] = 1 (number)
20:49:32.306 [Lua] [ugc_status] = 3 (number)
20:49:32.306 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
20:49:32.306 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
20:49:32.306 [Lua] [installed] = true (boolean)
20:49:32.306 [Lua] [enabled] = false (boolean)
20:49:32.306 [Lua] [name] = Friendly Fire Indicator (string)
20:49:32.306 [Lua] [dependency_error] = (string)
20:49:32.306 [Lua] [21] = table
20:49:32.306 [Lua] [download_pending] = false (boolean)
20:49:32.306 [Lua] [id] = 1448714756 (string)
20:49:32.306 [Lua] [children] = table
20:49:32.306 [Lua] [1] = 1369573612 (string)
20:49:32.306 [Lua] [banned] = false (boolean)
20:49:32.306 [Lua] [author_id] = 18741013 (number)
20:49:32.306 [Lua] [tags] = table
20:49:32.306 [Lua] [1] = approved (string)
20:49:32.306 [Lua] [2] = QoL (string)
20:49:32.306 [Lua] [3] = Misc (string)
20:49:32.306 [Lua] [author] = SkacikPL (string)
20:49:32.306 [Lua] [sanctioned] = true (boolean)
20:49:32.306 [Lua] [out_of_date] = false (boolean)
20:49:32.306 [Lua] [downloading] = false (boolean)
20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
20:49:32.306 [Lua] [num_children] = 1 (number)
20:49:32.306 [Lua] [ugc_status] = 3 (number)
20:49:32.306 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
20:49:32.306 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
20:49:32.306 [Lua] [installed] = true (boolean)
20:49:32.306 [Lua] [enabled] = true (boolean)
20:49:32.306 [Lua] [name] = No Wobble (string)
20:49:32.306 [Lua] [dependency_error] = (string)
20:49:32.306 [Lua] [22] = table
20:49:32.306 [Lua] [download_pending] = false (boolean)
20:49:32.306 [Lua] [id] = 1569650837 (string)
20:49:32.306 [Lua] [children] = table
20:49:32.306 [Lua] [1] = 1369573612 (string)
20:49:32.306 [Lua] [banned] = false (boolean)
20:49:32.306 [Lua] [author_id] = 81851809 (number)
20:49:32.306 [Lua] [tags] = table
20:49:32.306 [Lua] [1] = approved (string)
20:49:32.306 [Lua] [2] = UI (string)
20:49:32.306 [Lua] [3] = QoL (string)
20:49:32.306 [Lua] [author] = trans rights (string)
20:49:32.306 [Lua] [sanctioned] = true (boolean)
20:49:32.306 [Lua] [out_of_date] = false (boolean)
20:49:32.306 [Lua] [downloading] = false (boolean)
20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
20:49:32.306 [Lua] [num_children] = 1 (number)
20:49:32.306 [Lua] [ugc_status] = 3 (number)
20:49:32.306 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
20:49:32.306 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
20:49:32.306 [Lua] [installed] = true (boolean)
20:49:32.306 [Lua] [enabled] = false (boolean)
20:49:32.306 [Lua] [name] = Crosshairs Fix (string)
20:49:32.306 [Lua] [dependency_error] = (string)
20:49:32.306 [Lua] [23] = table
20:49:32.306 [Lua] [download_pending] = false (boolean)
20:49:32.306 [Lua] [version] = unversioned (string)
20:49:32.306 [Lua] [id] = 1623948024 (string)
20:49:32.306 [Lua] [children] = table
20:49:32.306 [Lua] [1] = 1369573612 (string)
20:49:32.306 [Lua] [banned] = false (boolean)
20:49:32.306 [Lua] [author_id] = 65038749 (number)
20:49:32.306 [Lua] [tags] = table
20:49:32.306 [Lua] [1] = Approved (string)
20:49:32.306 [Lua] [author] = Aussiemon (string)
20:49:32.306 [Lua] [sanctioned] = true (boolean)
20:49:32.306 [Lua] [out_of_date] = false (boolean)
20:49:32.306 [Lua] [downloading] = false (boolean)
20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string)
20:49:32.306 [Lua] [num_children] = 1 (number)
20:49:32.306 [Lua] [ugc_status] = 3 (number)
20:49:32.306 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions.
This mod was originally part of the Vermintide Mod Framework.
[url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url]
The issue / fix is the same for both games.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
20:49:32.306 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string)
20:49:32.306 [Lua] [installed] = true (boolean)
20:49:32.306 [Lua] [enabled] = false (boolean)
20:49:32.306 [Lua] [name] = Hi-Def UI Scaling (string)
20:49:32.306 [Lua] [dependency_error] = (string)
20:49:32.306 [Lua] [24] = table
20:49:32.306 [Lua] [download_pending] = false (boolean)
20:49:32.306 [Lua] [id] = 1397462184 (string)
20:49:32.306 [Lua] [children] = table
20:49:32.306 [Lua] [1] = 1369573612 (string)
20:49:32.306 [Lua] [banned] = false (boolean)
20:49:32.306 [Lua] [author_id] = 59593500 (number)
20:49:32.306 [Lua] [tags] = table
20:49:32.306 [Lua] [1] = denied (string)
20:49:32.306 [Lua] [2] = QoL (string)
20:49:32.306 [Lua] [3] = Misc (string)
20:49:32.306 [Lua] [author] = Grimalackt (string)
20:49:32.306 [Lua] [sanctioned] = false (boolean)
20:49:32.306 [Lua] [out_of_date] = false (boolean)
20:49:32.306 [Lua] [downloading] = false (boolean)
20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956339616917873624/4D54B5B10EECF7D69B9BA31B555BA0B0903D021D/ (string)
20:49:32.306 [Lua] [num_children] = 1 (number)
20:49:32.306 [Lua] [ugc_status] = 3 (number)
20:49:32.306 [Lua] [description] = Allows your game to survive offline, or without steam connection until a backend call is required.
In the case of a steam maintenance, also allows a group all using this mod to keep playing together. (string)
20:49:32.306 [Lua] [last_updated] = 8/15/2018 10:21:30 PM (string)
20:49:32.306 [Lua] [installed] = true (boolean)
20:49:32.306 [Lua] [enabled] = false (boolean)
20:49:32.306 [Lua] [name] = Disconnection Resilience (string)
20:49:32.306 [Lua] [dependency_error] = (string)
20:49:32.306 [Lua] [25] = table
20:49:32.306 [Lua] [download_pending] = false (boolean)
20:49:32.306 [Lua] [id] = 1454572219 (string)
20:49:32.306 [Lua] [banned] = true (boolean)
20:49:32.306 [Lua] [author_id] = 140415807 (number)
20:49:32.306 [Lua] [tags] = table
20:49:32.306 [Lua] [1] = applied (string)
20:49:32.306 [Lua] [author] = unknown (string)
20:49:32.306 [Lua] [sanctioned] = false (boolean)
20:49:32.306 [Lua] [out_of_date] = false (boolean)
20:49:32.306 [Lua] [downloading] = false (boolean)
20:49:32.306 [Lua] [url] = (string)
20:49:32.306 [Lua] [num_children] = 0 (number)
20:49:32.306 [Lua] [ugc_status] = 2 (number)
20:49:32.306 [Lua] [description] = (string)
20:49:32.306 [Lua] [last_updated] = (string)
20:49:32.306 [Lua] [installed] = false (boolean)
20:49:32.306 [Lua] [enabled] = false (boolean)
20:49:32.306 [Lua] [name] = True Level - Show off your level 30+ characters to the world! (string)
20:49:32.306 [Lua] [dependency_error] = (string)
20:49:32.306 [Lua] [26] = table
20:49:32.306 [Lua] [download_pending] = false (boolean)
20:49:32.306 [Lua] [id] = 1603335870 (string)
20:49:32.306 [Lua] [children] = table
20:49:32.306 [Lua] [1] = 1369573612 (string)
20:49:32.306 [Lua] [banned] = false (boolean)
20:49:32.306 [Lua] [author_id] = 18741013 (number)
20:49:32.306 [Lua] [tags] = table
20:49:32.306 [Lua] [1] = QoL (string)
20:49:32.306 [Lua] [2] = MiscBalance/Tweaks (string)
20:49:32.306 [Lua] [author] = SkacikPL (string)
20:49:32.306 [Lua] [sanctioned] = false (boolean)
20:49:32.306 [Lua] [out_of_date] = false (boolean)
20:49:32.306 [Lua] [downloading] = false (boolean)
20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string)
20:49:32.306 [Lua] [num_children] = 1 (number)
20:49:32.306 [Lua] [ugc_status] = 3 (number)
20:49:32.306 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1]
[u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u]
As a bonus the mod features a bunch of customizable parameters such as:
[list]
[*]Separate Red, Green and Blue color values.
[*]Light strength (which also influences effective distance of the flashlight).
[*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker)
[*]Offset on X(left/right) and Z(up down) axes.
[*]Option to enable/disable flashlight shadows to optimize performance/visuals.
[/list]
All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string)
20:49:32.306 [Lua] [last_updated] = 12/26/2018 11:30:01 PM (string)
20:49:32.306 [Lua] [installed] = true (boolean)
20:49:32.306 [Lua] [enabled] = false (boolean)
20:49:32.306 [Lua] [name] = Flashlight (string)
20:49:32.306 [Lua] [dependency_error] = (string)
20:49:32.306 [Lua] [27] = table
20:49:32.306 [Lua] [download_pending] = false (boolean)
20:49:32.306 [Lua] [id] = 1423529961 (string)
20:49:32.306 [Lua] [children] = table
20:49:32.306 [Lua] [1] = 1369573612 (string)
20:49:32.306 [Lua] [banned] = false (boolean)
20:49:32.306 [Lua] [author_id] = 59593500 (number)
20:49:32.306 [Lua] [tags] = table
20:49:32.306 [Lua] [1] = Game Modes (string)
20:49:32.306 [Lua] [author] = Grimalackt (string)
20:49:32.306 [Lua] [sanctioned] = false (boolean)
20:49:32.306 [Lua] [out_of_date] = false (boolean)
20:49:32.306 [Lua] [downloading] = false (boolean)
20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string)
20:49:32.306 [Lua] [num_children] = 1 (number)
20:49:32.306 [Lua] [ugc_status] = 3 (number)
20:49:32.306 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now.
Now, your opponents actually possess a will to live, and all wish for your death.
If you truly believe yourself a legend, you will crush their dreams.[/i]
-------
Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength.
This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies).
The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version :
* Increased health of all common infantry by ~125%.
* Increased health of all elites and specials by ~80%.
* Increased health of bosses by 50%.
* Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats.
* Increased the damage of common infantry by ~25-33%.
* Increased the damage of elites, specials and bosses by ~50%.
While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game.
Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string)
20:49:32.306 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string)
20:49:32.306 [Lua] [installed] = true (boolean)
20:49:32.306 [Lua] [enabled] = false (boolean)
20:49:32.306 [Lua] [name] = Deathwish (string)
20:49:32.306 [Lua] [dependency_error] = (string)
20:49:32.306 [Lua] [28] = table
20:49:32.306 [Lua] [download_pending] = false (boolean)
20:49:32.306 [Lua] [id] = 1619611242 (string)
20:49:32.306 [Lua] [children] = table
20:49:32.306 [Lua] [1] = 1369573612 (string)
20:49:32.306 [Lua] [banned] = false (boolean)
20:49:32.306 [Lua] [author_id] = 84308322 (number)
20:49:32.306 [Lua] [tags] = table
20:49:32.306 [Lua] [1] = applied (string)
20:49:32.306 [Lua] [2] = QoL (string)
20:49:32.306 [Lua] [author] = pixaal (string)
20:49:32.306 [Lua] [sanctioned] = false (boolean)
20:49:32.306 [Lua] [out_of_date] = false (boolean)
20:49:32.306 [Lua] [downloading] = false (boolean)
20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/968742056070658321/F190EF29E36C43306555509712CAAA90BB193501/ (string)
20:49:32.306 [Lua] [num_children] = 1 (number)
20:49:32.306 [Lua] [ugc_status] = 3 (number)
20:49:32.306 [Lua] [description] = Press spacebar at the start of the mission to skip the cutscene you've seen a hundred of times before. Only works if all players have this mod installed.
Aussiemon's original Skip Cutscenes mod was denied sanctioning because it affects other players who do not have the mod and "ruins their anticipation at the start of the map to have a bunch of other players running around derping during the cutscene".
This mod aims to solve that problem by only allowing you to skip the cutscene if all players in your team are using this mod, thus making it sanctionable.
Obviously based off of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391114686]original mod[/url] with permission.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
20:49:32.306 [Lua] [last_updated] = 2/24/2019 7:53:58 PM (string)
20:49:32.306 [Lua] [installed] = true (boolean)
20:49:32.306 [Lua] [enabled] = false (boolean)
20:49:32.306 [Lua] [name] = Skip Cutscenes Please (string)
20:49:32.306 [Lua] [dependency_error] = (string)
20:49:32.306 [Lua] [29] = table
20:49:32.306 [Lua] [download_pending] = false (boolean)
20:49:32.306 [Lua] [id] = 1393616748 (string)
20:49:32.306 [Lua] [children] = table
20:49:32.306 [Lua] [1] = 1369573612 (string)
20:49:32.306 [Lua] [banned] = false (boolean)
20:49:32.306 [Lua] [author_id] = 45268594 (number)
20:49:32.306 [Lua] [tags] = table
20:49:32.306 [Lua] [author] = prop joe (string)
20:49:32.306 [Lua] [sanctioned] = false (boolean)
20:49:32.306 [Lua] [out_of_date] = false (boolean)
20:49:32.306 [Lua] [downloading] = false (boolean)
20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string)
20:49:32.306 [Lua] [num_children] = 1 (number)
20:49:32.306 [Lua] [ugc_status] = 3 (number)
20:49:32.306 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally.
The night_mode mutator enables the night version of maps used in the Halloween event!
Some of the unreleased mutators may be unfinished and could crash!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:49:32.306 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string)
20:49:32.306 [Lua] [installed] = true (boolean)
20:49:32.306 [Lua] [enabled] = false (boolean)
20:49:32.306 [Lua] [name] = Deed Mutators Selector (string)
20:49:32.306 [Lua] [dependency_error] = (string)
20:49:32.306 [Lua] [30] = table
20:49:32.306 [Lua] [download_pending] = false (boolean)
20:49:32.306 [Lua] [id] = 1601093964 (string)
20:49:32.306 [Lua] [children] = table
20:49:32.306 [Lua] [1] = 1369573612 (string)
20:49:32.306 [Lua] [banned] = false (boolean)
20:49:32.306 [Lua] [author_id] = 31805508 (number)
20:49:32.306 [Lua] [tags] = table
20:49:32.306 [Lua] [1] = applied (string)
20:49:32.306 [Lua] [2] = QoL (string)
20:49:32.306 [Lua] [author] = Visulth (string)
20:49:32.306 [Lua] [sanctioned] = false (boolean)
20:49:32.306 [Lua] [out_of_date] = false (boolean)
20:49:32.306 [Lua] [downloading] = false (boolean)
20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string)
20:49:32.306 [Lua] [num_children] = 1 (number)
20:49:32.306 [Lua] [ugc_status] = 3 (number)
20:49:32.306 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you.
Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far.
Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled.
[b]Newly updated![/b] Now supports WoM and Beastmen.
[url=https://github.com/Visulth/VT2_Mods]Source[/url] (string)
20:49:32.306 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string)
20:49:32.306 [Lua] [installed] = true (boolean)
20:49:32.306 [Lua] [enabled] = false (boolean)
20:49:32.306 [Lua] [name] = Report Deaths (string)
20:49:32.306 [Lua] [dependency_error] = (string)
20:49:32.306 [Lua] [31] = table
20:49:32.306 [Lua] [download_pending] = false (boolean)
20:49:32.306 [Lua] [id] = 1694820325 (string)
20:49:32.306 [Lua] [children] = table
20:49:32.306 [Lua] [1] = 1369573612 (string)
20:49:32.306 [Lua] [banned] = false (boolean)
20:49:32.306 [Lua] [author_id] = 40660875 (number)
20:49:32.306 [Lua] [tags] = table
20:49:32.306 [Lua] [1] = Area (string)
20:49:32.306 [Lua] [2] = Level (string)
20:49:32.306 [Lua] [3] = Misc (string)
20:49:32.306 [Lua] [author] = I stot I (string)
20:49:32.306 [Lua] [sanctioned] = false (boolean)
20:49:32.306 [Lua] [out_of_date] = false (boolean)
20:49:32.306 [Lua] [downloading] = false (boolean)
20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
20:49:32.306 [Lua] [num_children] = 1 (number)
20:49:32.306 [Lua] [ugc_status] = 3 (number)
20:49:32.306 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
20:49:32.306 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
20:49:32.306 [Lua] [installed] = true (boolean)
20:49:32.306 [Lua] [enabled] = false (boolean)
20:49:32.306 [Lua] [name] = A Quiet Drink (string)
20:49:32.306 [Lua] [dependency_error] = (string)
20:49:32.306 [Lua] [32] = table
20:49:32.306 [Lua] [download_pending] = false (boolean)
20:49:32.306 [Lua] [id] = 1619024877 (string)
20:49:32.306 [Lua] [children] = table
20:49:32.306 [Lua] [1] = 1369573612 (string)
20:49:32.306 [Lua] [banned] = false (boolean)
20:49:32.306 [Lua] [author_id] = 59593500 (number)
20:49:32.306 [Lua] [tags] = table
20:49:32.306 [Lua] [1] = Game Modes (string)
20:49:32.306 [Lua] [2] = applied (string)
20:49:32.306 [Lua] [author] = Grimalackt (string)
20:49:32.306 [Lua] [sanctioned] = false (boolean)
20:49:32.306 [Lua] [out_of_date] = false (boolean)
20:49:32.306 [Lua] [downloading] = false (boolean)
20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
20:49:32.306 [Lua] [num_children] = 1 (number)
20:49:32.306 [Lua] [ugc_status] = 3 (number)
20:49:32.306 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
20:49:32.306 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string)
20:49:32.306 [Lua] [installed] = true (boolean)
20:49:32.306 [Lua] [enabled] = false (boolean)
20:49:32.306 [Lua] [name] = Onslaught (string)
20:49:32.306 [Lua] [dependency_error] = (string)
20:49:32.306 [Lua] [33] = table
20:49:32.306 [Lua] [download_pending] = false (boolean)
20:49:32.306 [Lua] [version] = unversioned (string)
20:49:32.306 [Lua] [id] = 1467751760 (string)
20:49:32.306 [Lua] [children] = table
20:49:32.306 [Lua] [1] = 1369573612 (string)
20:49:32.306 [Lua] [2] = 1374248490 (string)
20:49:32.306 [Lua] [3] = 1389872347 (string)
20:49:32.306 [Lua] [banned] = false (boolean)
20:49:32.306 [Lua] [author_id] = 45268594 (number)
20:49:32.306 [Lua] [tags] = table
20:49:32.306 [Lua] [1] = UI (string)
20:49:32.306 [Lua] [2] = QoL (string)
20:49:32.306 [Lua] [3] = approved (string)
20:49:32.306 [Lua] [author] = prop joe (string)
20:49:32.306 [Lua] [sanctioned] = true (boolean)
20:49:32.306 [Lua] [out_of_date] = false (boolean)
20:49:32.306 [Lua] [downloading] = false (boolean)
20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
20:49:32.306 [Lua] [num_children] = 3 (number)
20:49:32.306 [Lua] [ugc_status] = 3 (number)
20:49:32.306 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
20:49:32.306 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
20:49:32.306 [Lua] [installed] = true (boolean)
20:49:32.306 [Lua] [enabled] = false (boolean)
20:49:32.306 [Lua] [name] = UI Tweaks (string)
20:49:32.306 [Lua] [dependency_error] = (string)
20:49:32.306 [Lua]
20:49:32.306 [Lua]
20:49:32.306 [Lua] [1467751760] = 23 (number)
20:49:32.306 [Lua] [1391228174] = 11 (number)
20:49:32.306 [Lua] [1516618647] = 16 (number)
20:49:32.306 [Lua] [1395655171] = 18 (number)
20:49:32.306 [Lua] [1569650837] = 14 (number)
20:49:32.306 [Lua] [1402971136] = 0 (number)
20:49:32.306 [Lua] [1431393962] = 22 (number)
20:49:32.306 [Lua] [1383542440] = 2 (number)
20:49:32.306 [Lua] [1495937978] = 10 (number)
20:49:32.306 [Lua] [1383452616] = 21 (number)
20:49:32.306 [Lua] [1623948024] = 13 (number)
20:49:32.306 [Lua] [1464907434] = 20 (number)
20:49:32.306 [Lua] [1497664830] = 19 (number)
20:49:32.306 [Lua] [1388911015] = 17 (number)
20:49:32.306 [Lua] [1502859403] = 6 (number)
20:49:32.306 [Lua] [1448714756] = 15 (number)
20:49:32.306 [Lua] [1383433646] = 5 (number)
20:49:32.306 [Lua] [1445717962] = 7 (number)
20:49:32.306 [Lua] [1387440934] = 4 (number)
20:49:32.306 [Lua] [1369573612] = 9 (number)
20:49:32.306 [Lua] [1455893647] = 8 (number)
20:49:32.306 [Lua] [1397265260] = 3 (number)
20:49:32.306 [Lua] [1374248490] = 1 (number)
20:49:32.306 [Lua] [1498992606] = 12 (number)
20:49:32.306 [Lua]
20:49:32.321 [Lua]
20:49:32.321 [Lua] [1467751760] = 23 (number)
20:49:32.321 [Lua] [1391228174] = 11 (number)
20:49:32.321 [Lua] [1516618647] = 16 (number)
20:49:32.321 [Lua] [1395655171] = 18 (number)
20:49:32.321 [Lua] [1569650837] = 14 (number)
20:49:32.321 [Lua] [1402971136] = 0 (number)
20:49:32.321 [Lua] [1431393962] = 22 (number)
20:49:32.321 [Lua] [1383542440] = 2 (number)
20:49:32.321 [Lua] [1495937978] = 10 (number)
20:49:32.321 [Lua] [1383452616] = 21 (number)
20:49:32.321 [Lua] [1623948024] = 13 (number)
20:49:32.321 [Lua] [1464907434] = 20 (number)
20:49:32.321 [Lua] [1497664830] = 19 (number)
20:49:32.321 [Lua] [1388911015] = 17 (number)
20:49:32.321 [Lua] [1502859403] = 6 (number)
20:49:32.321 [Lua] [1448714756] = 15 (number)
20:49:32.321 [Lua] [1383433646] = 5 (number)
20:49:32.321 [Lua] [1445717962] = 7 (number)
20:49:32.321 [Lua] [1387440934] = 4 (number)
20:49:32.321 [Lua] [1369573612] = 9 (number)
20:49:32.321 [Lua] [1455893647] = 8 (number)
20:49:32.321 [Lua] [1397265260] = 3 (number)
20:49:32.321 [Lua] [1374248490] = 1 (number)
20:49:32.321 [Lua] [1498992606] = 12 (number)
20:49:32.321 [Lua]
20:49:32.322 [Lua] <>modded = true<>
20:49:32.322 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
20:49:32.391 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
20:49:32.401 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
20:49:32.401 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
20:49:32.402 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
20:49:32.402 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10402010)
20:49:32.402 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10402130)
20:49:32.403 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e7d0)
20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279e960)
20:49:32.403 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c120)
20:49:32.403 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c0d0)
20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x125916b0)
20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x125919e0)
20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12591890)
20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da020)
20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:49:32.403 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583770)
20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d370)
20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d7110)
20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10595130)
20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056dfe0)
20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:49:32.403 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916bc0)
20:49:32.404 [Lua] <>modded = true<>
20:49:32.404 [Lua] <>Mod:1448714756:No Wobble = true<>
20:49:32.406 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
20:49:32.410 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
20:49:32.410 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
20:49:32.410 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
20:49:32.410 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03603ce0)
20:49:32.410 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
20:49:32.412 [Lua] <>project = vermintide 2<>
20:49:32.412 [Lua] <>build = release<>
20:49:32.412 [Lua] <>platform = win32<>
20:49:32.412 [Lua] <>dedicated_server = false<>
20:49:32.412 [Lua] <>title_id = 5107<>
20:49:32.412 [Lua] <>content_revision = 17502<>
20:49:32.412 [Lua] <>engine_revision = 72af77cbc050<>
20:49:32.412 [Lua] <>release_version = 4.0.0<>
20:49:32.412 [Lua] <>rendering_backend = dx12<>
20:49:32.412 [Lua] <>teamcity_build_id = 79856<>
20:49:32.412 [Lua] <>steam_id = 11000010c7fed13<>
20:49:32.412 [Lua] <>steam_profile_name = Walker Trips<>
20:49:32.412 [Lua] <>machine_id = 86be23da-3bf8-47a8-89d4-7e24779c24e8<>
20:49:32.413 [Lua] [Boot] Application build: release
20:49:32.413 [Lua] [Boot] Content revision: 17502
20:49:32.413 [Lua] [Boot] Engine revision: 72af77cbc050
20:49:32.413 [Lua] [Boot] Release version: 4.0.0
20:49:32.413 [Lua] [Boot] User ID: 11000010c7fed13 Walker Trips
20:49:32.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
20:49:32.419 [Lua] initializing mechanism to: adventure
20:49:32.419 [Lua] Game:setup() total time: 0.0069999999999997
20:49:32.419 [Lua] handle rev info: 0
20:49:32.419 [Lua] handle gfx quality: 0
20:49:32.419 [Lua] default settings: 0
20:49:32.419 [Lua] user settings: 0
20:49:32.419 [Lua] set frame times: 0
20:49:32.419 [Lua] init random: 0
20:49:32.419 [Lua] managers: 0.0060000000000002274
20:49:32.419 [Lua]
20:49:32.419 [Lua] unaccounted: 0.00099999999999944578
20:49:32.419 [Lua] [Boot] use baked enemy meshes: false
20:49:32.419 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
20:49:32.419 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
20:49:32.419 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
20:49:32.419 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
20:49:32.419 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
20:49:32.419 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
20:49:32.419 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
20:49:32.419 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
20:49:32.419 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:49:32.419 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:49:32.419 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:49:32.419 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
20:49:32.419 [Lua] [Testify] Ready!
20:49:32.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
20:49:32.580 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
20:49:32.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
20:49:32.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
20:49:32.952 [Lua] [PackageManager] Force_load: resource_packages/title_screen
20:49:32.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
20:49:33.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
20:49:33.003 [Lua] [PackageManager] Force_load: resource_packages/menu
20:49:33.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
20:49:33.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
20:49:33.087 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
20:49:33.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
20:49:33.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
20:49:33.614 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
20:49:33.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
20:49:33.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
20:49:33.729 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
20:49:33.730 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
20:49:33.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
20:49:33.813 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
20:49:33.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
20:49:34.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
20:49:34.253 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
20:49:34.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
20:49:35.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
20:49:35.012 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
20:49:35.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
20:49:35.502 [Window] Window => inactive
20:49:35.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
20:49:35.570 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
20:49:35.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
20:49:35.855 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
20:49:35.855 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
20:49:35.855 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x10a32bc0)
20:49:35.855 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00604ea0)
20:49:35.855 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x006045f0)
20:49:35.855 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x10b4c8c0)
20:49:35.856 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
20:49:35.856 [Lua] [Gamestate] Enter StateTitleScreen
20:49:35.857 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
20:49:35.857 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
20:49:35.857 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
20:49:35.857 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
20:49:35.857 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
20:49:35.859 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
20:49:35.872 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
20:49:35.872 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
20:49:35.872 [Save] Loading `save_data`
20:49:35.873 [Save] Load done
20:49:35.890 [Lua] [BackendManagerPlayFab] Backend Enabled
20:49:36.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
20:49:36.126 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
20:49:36.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:49:36.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:49:36.359 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:49:36.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
20:49:36.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
20:49:36.597 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
20:49:36.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
20:49:36.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
20:49:36.717 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
20:49:36.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
20:49:36.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
20:49:36.823 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
20:49:36.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
20:49:37.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
20:49:37.338 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
20:49:37.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
20:49:37.351 [Lua] <>playfab_id = 4ED0BA66F820EEB<>
20:49:37.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
20:49:37.436 [Lua] [PackageManager] Force_load: resource_packages/inventory
20:49:37.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
20:49:37.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
20:49:37.494 [Lua] [PackageManager] Force_load: resource_packages/careers
20:49:37.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
20:49:37.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
20:49:37.545 [Lua] [PackageManager] Force_load: resource_packages/decals
20:49:37.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
20:49:37.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
20:49:37.614 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
20:49:37.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
20:49:38.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
20:49:38.289 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
20:49:38.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
20:49:39.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
20:49:39.219 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
20:49:39.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
20:49:40.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
20:49:40.164 [Lua] [PackageManager] Force_load: resource_packages/ingame
20:49:40.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
20:49:41.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
20:49:41.126 [Lua] [PackageManager] Force_load: resource_packages/pickups
20:49:41.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
20:49:41.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
20:49:41.211 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
20:49:41.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
20:49:41.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
20:49:41.260 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
20:49:41.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
20:49:41.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
20:49:41.311 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
20:49:42.677 [Lua] steam item server: requesting user inventory
20:49:43.102 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
20:49:43.102 [Lua] ISI-> GET_ALL_ITEMS!
20:49:43.103 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
20:49:43.103 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
20:49:43.103 [Lua]
20:49:43.103 [Lua]
20:49:43.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
20:49:43.307 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
20:49:43.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
20:49:43.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
20:49:43.307 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
20:49:43.307 [Lua] [SteamManager] request_item_prices
20:49:43.308 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
20:49:43.614 [Lua] Player statistics loaded!
20:49:43.849 [Lua] [SteamManager] on_price_result 1 GBP
20:49:43.849 [Lua] _refresh_steam_item_prices_cb
20:49:43.967 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
20:49:43.984 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
20:49:44.207 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
20:49:44.220 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock
20:49:44.221 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
20:49:44.493 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
20:49:44.510 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
20:49:44.713 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
20:49:44.714 [Lua] [UnlockManager] All unlocks ready
20:49:44.730 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
20:49:45.758 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
20:49:45.759 [Lua] [Managers] Destroying manager group:
20:49:45.759 [Lua] [Gamestate] Enter state StateLoading
20:49:45.761 [Lua] [StateLoading] Auto Skip: nil
20:49:45.761 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:49:45.761 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:49:45.761 [Lua] [LobbyManager] Setting up network options
20:49:45.761 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
20:49:45.761 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
20:49:45.761 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
20:49:45.761 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
20:49:45.761 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
20:49:45.761 [Lua] LobbyManager:setup_network_options server_port: 27015
20:49:45.761 [Lua] state_loading_restart_network JOIN VIA STEAM 0
20:49:45.768 [Lua] registering RPCs
20:49:45.768 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
20:49:45.768 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:49:45.768 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:49:45.768 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
20:49:45.768 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:49:45.768 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:49:45.768 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:49:45.768 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:49:45.768 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:49:45.768 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
20:49:45.768 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:49:45.768 [SteamVoip] Creating room ab0f6ab77c9b48aa
20:49:45.769 [EAC] EAC server 11000010c7fed13 is initializing
20:49:45.777 [EAC] Server is also client 11000010c7fed13
20:49:45.777 [EACServer] [20:49:45:776][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7199C77C0 LogLevel: Info.
20:49:45.777 [Lua] ### Created peer state machine for 11000010c7fed13
20:49:45.777 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting
20:49:45.777 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
20:49:45.777 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:49:45.778 warning: [Application] Application.update_render_world is deprecated.
20:49:45.780 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:49:45.780 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:49:45.780 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
20:49:45.780 [Lua] Set lobby begin:
20:49:45.780 [Lua] Set lobby end.
20:49:45.780 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil"
20:49:45.780 [Lua] [LobbyHost] Changed state from 0 to creating
20:49:45.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:49:45.813 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:49:45.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:49:45.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:49:45.932 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:49:45.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:49:45.965 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:49:46.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:49:46.017 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:49:46.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:49:46.299 [Lua] [LobbyHost] Changed state from creating to joined
20:49:46.300 [Lua] [PartyManager] Leader is set to 11000010c7fed13
20:49:46.300 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13
20:49:46.300 [Lua] [ChatManager] Registering channel 1
20:49:46.300 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
20:49:46.300 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
20:49:46.300 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
20:49:46.315 [Lua] [NetworkServer] Changing num_players from nil to 1
20:49:46.315 [Lua] Players: 1
20:49:46.315 [Lua] Set lobby begin:
20:49:46.315 [Lua] Lobby data num_players = 1
20:49:46.315 [Lua] Lobby data level_key = inn_level
20:49:46.315 [Lua] Lobby data game_mode = 3
20:49:46.315 [Lua] Lobby data matchmaking = false
20:49:46.315 [Lua] Set lobby end.
20:49:47.783 [Lua] player (11000010c7fed13,1) was put into party 0
20:49:47.783 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting
20:49:47.783 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
20:49:47.783 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0
20:49:47.783 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:49:47.784 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000010c7fed13 "Walker Trips"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000010c7fed13 \"Walker Trips\""
[2] self = table: 0000000010474050; previous_state = Connecting; party = table: 000000000356A500; mechanism_manager = table: 0000000010019740; network_transmit = table: 0000000010473060; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 807363; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001046F660
[3] _ = table: 0000000010474050; new_state = Loading; old_state = Connecting
[4] self = table: 0000000010474130; dt = 0.016818264499306679; state_data = table: 0000000010474050; new_state = Loading
[5] self = table: 0000000010471C30; dt = 0.016818264499306679; peer_state_machines = table: 0000000010471CF0; joined_peers = table: 0000000010472230; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000010474130
[6] self = table: 00000000026015A0; dt = 0.016818264499306679
[7] self = table: 00000000026015A0; dt = 0.016818264499306679; t = 15.385286162607372
[8] self = table: 00000000105F9590; dt = 0.016818264499306679; t = 15.385286162607372
[9] self = table: 00000000000970C0; real_world_dt = 0.016818264499306679; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016818264499306679; t = 15.385286162607372
[10] dt = 0.016818264499306679
[2] server = table: 0000000010471C30; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.979127200320363; peer_id = "11000010c7fed13";
[4] current_state = Loading; function_memoize = table: 00000000104740C0; state_data = table: 0000000010474050;
[5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010471D60; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 0000000010471D30; _joined_peers = table: 0000000010472230; voip = table: 0000000011907A00; environment_variation_id = 0; level_transition_handler = table: 00000000036B6BE0; _connections = table: 0000000010472080; lobby_host = table: 0000000010465480; level_key = "inn_level"; slot_allocator = table: 0000000010471F10; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000104722D0; wanted_career_index = 3; _reserved_slots = table: 0000000010472FD0; wanted_profile_index = 4; _connected_peers = table: 00000000104722A0; player_manager = table: 00000000035666B0; _profile_requester = table: 0000000002E1FA40; network_transmit = table: 0000000010473060; peers_completed_game_object_sync = table: 0000000010471E50; peer_state_machines = table: 0000000010471CF0; network_event_delegate = table: 000000001045FCB0;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000010473060; _input_manager = table: 00000000024987F0; _viewport_name = "loading_viewport"; _machine = table: 000000001045BC20; _network_event_delegate = table: 000000001045FCB0; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _loading_view = table: 000000000372D150; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010471C30; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036B6BE0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000104722D0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010465480;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000010473060; _input_manager = table: 00000000024987F0; _viewport_name = "loading_viewport"; _machine = table: 000000001045BC20; _network_event_delegate = table: 000000001045FCB0; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _loading_view = table: 000000000372D150; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010471C30; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036B6BE0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000104722D0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010465480;
[8] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000026015A0;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F9590; startup_timer = 4.7354403231292963; has_booted = true; loading_context = table: 00000000105E9FC0;
<>
20:49:47.784 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010474050; previous_state = Connecting; party = table: 000000000356A500; mechanism_manager = table: 0000000010019740; network_transmit = table: 0000000010473060; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 807363; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001046F660
[3] _ = table: 0000000010474050; new_state = Loading; old_state = Connecting
[4] self = table: 0000000010474130; dt = 0.016818264499306679; state_data = table: 0000000010474050; new_state = Loading
[5] self = table: 0000000010471C30; dt = 0.016818264499306679; peer_state_machines = table: 0000000010471CF0; joined_peers = table: 0000000010472230; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000010474130
[6] self = table: 00000000026015A0; dt = 0.016818264499306679
[7] self = table: 00000000026015A0; dt = 0.016818264499306679; t = 15.385286162607372
[8] self = table: 00000000105F9590; dt = 0.016818264499306679; t = 15.385286162607372
[9] self = table: 00000000000970C0; real_world_dt = 0.016818264499306679; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016818264499306679; t = 15.385286162607372
[10] dt = 0.016818264499306679
[2] server = table: 0000000010471C30; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.979127200320363; peer_id = "11000010c7fed13";
[4] current_state = Loading; function_memoize = table: 00000000104740C0; state_data = table: 0000000010474050;
[5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010471D60; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 0000000010471D30; _joined_peers = table: 0000000010472230; voip = table: 0000000011907A00; environment_variation_id = 0; level_transition_handler = table: 00000000036B6BE0; _connections = table: 0000000010472080; lobby_host = table: 0000000010465480; level_key = "inn_level"; slot_allocator = table: 0000000010471F10; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000104722D0; wanted_career_index = 3; _reserved_slots = table: 0000000010472FD0; wanted_profile_index = 4; _connected_peers = table: 00000000104722A0; player_manager = table: 00000000035666B0; _profile_requester = table: 0000000002E1FA40; network_transmit = table: 0000000010473060; peers_completed_game_object_sync = table: 0000000010471E50; peer_state_machines = table: 0000000010471CF0; network_event_delegate = table: 000000001045FCB0;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000010473060; _input_manager = table: 00000000024987F0; _viewport_name = "loading_viewport"; _machine = table: 000000001045BC20; _network_event_delegate = table: 000000001045FCB0; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _loading_view = table: 000000000372D150; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010471C30; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036B6BE0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000104722D0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010465480;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000010473060; _input_manager = table: 00000000024987F0; _viewport_name = "loading_viewport"; _machine = table: 000000001045BC20; _network_event_delegate = table: 000000001045FCB0; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _loading_view = table: 000000000372D150; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010471C30; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036B6BE0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000104722D0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010465480;
[8] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000026015A0;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F9590; startup_timer = 4.7354403231292963; has_booted = true; loading_context = table: 00000000105E9FC0;
<>
<>
20:49:47.785 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:49:53.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:49:53.757 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:49:53.771 [Lua] [LevelTransitionHandler] Level load completed!
20:49:53.772 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 807363 - use_random_directors: true - overriden_conflict: nil
20:49:53.775 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:49:53.775 [Lua] checking dlc's against conflict directors
20:49:53.775 [Lua] number of factions to include 3
20:49:53.775 [Lua] number of factions added 3
20:49:53.775 [Lua] --- --- ---
20:49:53.775 [Lua] Starting... difficulty 'normal'
20:49:53.775 [Lua] These are the starting conflict directors:
20:49:53.775 [Lua] inn_level
20:49:53.775 [Lua] --- --- ---
20:49:53.775 [Lua]
20:49:53.775 [Lua] DONE! Found the following directors:
20:49:53.775 [Lua] (free: 35), Master hash is:
20:49:53.775 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:49:53.775 [Lua] load_startup_enemy_packages: --------------
20:49:53.775 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:49:53.775 [Lua] critter_rat
20:49:53.789 [Lua] ### Sending rpc_level_loaded
20:49:53.789 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50
20:49:53.789 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
20:49:53.806 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
20:49:53.806 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
20:49:53.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13
20:49:53.806 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13
20:49:53.822 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
20:49:53.822 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
20:49:53.822 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
20:49:53.822 [Lua] ### Sending rpc_level_loaded
20:49:53.822 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50
20:49:53.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:49:53.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:49:53.840 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:49:53.840 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:49:53.840 [Lua] Starting async level spawning of levels/inn/world
20:49:53.841 [Umbra] Init version: 3.4.15 :: 16 threads
20:49:54.210 [Lua] Async level spawning done
20:49:54.210 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:49:55.076 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:49:55.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:49:55.076 [Lua] Set lobby begin:
20:49:55.076 [Lua] Lobby data host = 11000010c7fed13
20:49:55.076 [Lua] Lobby data level_key = inn_level
20:49:55.076 [Lua] Lobby data game_mode = 3
20:49:55.076 [Lua] Lobby data country_code = GB
20:49:55.076 [Lua] Lobby data unique_server_name = Walker Trips
20:49:55.076 [Lua] Lobby data num_players = 1
20:49:55.076 [Lua] Lobby data matchmaking = false
20:49:55.077 [Lua] Set lobby end.
20:49:55.077 [Lua] [Managers] Destroying manager group:
20:49:55.077 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:49:55.077 [Lua] [Gamestate] Enter StateIngame HOST
20:49:55.077 [Lua] [Managers] Calling function on all managers:
20:49:55.078 [Lua] <>level = inn_level<>
20:49:55.078 [Lua] Set lobby begin:
20:49:55.078 [Lua] Lobby data host = 11000010c7fed13
20:49:55.078 [Lua] Lobby data level_key = inn_level
20:49:55.078 [Lua] Lobby data game_mode = 3
20:49:55.078 [Lua] Lobby data selected_level_key = inn_level
20:49:55.078 [Lua] Lobby data country_code = GB
20:49:55.078 [Lua] Lobby data unique_server_name = Walker Trips
20:49:55.078 [Lua] Lobby data num_players = 1
20:49:55.078 [Lua] Lobby data matchmaking = false
20:49:55.079 [Lua] Set lobby end.
20:49:55.079 [Lua] [StateIngame] Server ingame
20:49:55.085 [Lua] Set lobby begin:
20:49:55.085 [Lua] Lobby data level_key = inn_level
20:49:55.085 [Lua] Lobby data selected_level_key = inn_level
20:49:55.085 [Lua] Lobby data unique_server_name = Walker Trips
20:49:55.085 [Lua] Lobby data matchmaking = false
20:49:55.085 [Lua] Lobby data host = 11000010c7fed13
20:49:55.085 [Lua] Lobby data country_code = GB
20:49:55.085 [Lua] Lobby data game_mode = 3
20:49:55.086 [Lua] Lobby data difficulty_tweak = 0
20:49:55.086 [Lua] Lobby data difficulty = normal
20:49:55.086 [Lua] Lobby data num_players = 1
20:49:55.086 [Lua] Set lobby end.
20:49:55.086 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:49:55.086 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
20:49:55.086 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:49:55.086 [Lua] [Matchmaking] initializing
20:49:55.086 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server
20:49:55.086 [Lua] [Matchmaking] register rpcs
20:49:55.086 [Lua] GameNetworkManager:init... creating game session
20:49:55.086 [Lua] Host GameSession.make_game_session_host with session:
20:49:55.086 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:49:55.086 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
20:49:55.086 [Lua] [GameNetworkManager] self.is_server = true
20:49:55.086 [Network] Setting artificial MTU limit to 65536
20:49:55.086 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:49:55.094 [Lua] Switching ConflictSettings: to: inn_level
20:49:55.094 [Lua] pacing=disabled
20:49:55.094 [Lua] roaming=nil
20:49:55.094 [Lua] disabled=false
20:49:55.094 [Lua] pack_spawning=disabled
20:49:55.094 [Lua] contained_breeds=nil
20:49:55.094 [Lua] boss=disabled
20:49:55.094 [Lua] horde=disabled
20:49:55.094 [Lua] specials=disabled
20:49:55.094 [Lua] name=inn_level
20:49:55.094 [Lua] intensity=disabled
20:49:55.094 [Lua] ---
20:49:55.094 [Lua] [LevelAnalysis] set_random_seed( 807363)
20:49:55.098 [Lua] [AIInterestPointSystem] Level Seed: 807363
20:49:55.098 [Lua]
20:49:55.098 [Lua] [entity_system_bag] = table
20:49:55.098 [Lua] [entity_system_bag] = metatable
20:49:55.098 [Lua] [startup_data] = table
20:49:55.098 [Lua] [entity_manager] = table
20:49:55.098 [Lua] [entity_manager] = metatable
20:49:55.098 [Lua] [unit_spawner] = table
20:49:55.098 [Lua] [unit_spawner] = metatable
20:49:55.098 [Lua] [unit_storage] = table
20:49:55.098 [Lua] [unit_storage] = metatable
20:49:55.098 [Lua] [dice_keeper] = table
20:49:55.098 [Lua] [dice_keeper] = metatable
20:49:55.098 [Lua] [is_server] = true (boolean)
20:49:55.098 [Lua] [world] = [World]
20:49:55.098 [Lua] [system_api] = table
20:49:55.098 [Lua] [entity_system] = table
20:49:55.098 [Lua] [entity_system] = metatable
20:49:55.098 [Lua] [network_lobby] = table
20:49:55.098 [Lua] [network_lobby] = metatable
20:49:55.098 [Lua] [profile_synchronizer] = table
20:49:55.098 [Lua] [profile_synchronizer] = metatable
20:49:55.098 [Lua] [level_transition_handler] = table
20:49:55.098 [Lua] [level_transition_handler] = metatable
20:49:55.098 [Lua] [num_local_human_players] = 1 (number)
20:49:55.098 [Lua] [statistics_db] = table
20:49:55.098 [Lua] [statistics_db] = metatable
20:49:55.098 [Lua] [network_server] = table
20:49:55.098 [Lua] [network_server] = metatable
20:49:55.098 [Lua] [input_manager] = table
20:49:55.098 [Lua] [input_manager] = metatable
20:49:55.098 [Lua] [network_clock] = table
20:49:55.098 [Lua] [network_clock] = metatable
20:49:55.098 [Lua] [network_transmit] = table
20:49:55.098 [Lua] [network_transmit] = metatable
20:49:55.098 [Lua] [free_flight_manager] = table
20:49:55.098 [Lua] [free_flight_manager] = metatable
20:49:55.098 [Lua] [network_manager] = table
20:49:55.098 [Lua] [network_manager] = metatable
20:49:55.098 [Lua] [network_event_delegate] = table
20:49:55.098 [Lua] [network_event_delegate] = metatable
20:49:55.098 [Lua]
20:49:55.098 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:49:55.098 [Lua] ignoring extension VersusInteractObjectiveExtension
20:49:55.099 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:49:55.099 [Lua] ignoring extension VersusSocketObjectiveExtension
20:49:55.099 [Lua] ignoring extension VersusTargetObjectiveExtension
20:49:55.099 [Lua] ignoring extension VersusMissionObjectiveExtension
20:49:55.099 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:49:55.101 [Lua] [AchievementManager] Achievements using the steam platform
20:49:55.146 [Lua] [StateIngame] Level seed: 807363
20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:49:55.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read,
20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read,
20:49:55.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read,
20:49:55.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:49:55.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:49:55.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read,
20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read,
20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read,
20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read,
20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read,
20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read,
20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read,
20:49:55.154 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read,
20:49:55.156 [Lua] [LevelAnalysis] set_random_seed( 807363)
20:49:55.162 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
20:49:55.162 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
20:49:55.162 [Lua] [IngameUI] init
20:49:55.179 [Lua] cb_razer_chroma_setup
20:49:55.217 [Lua] [Matchmaking] Cancelling matchmaking
20:49:55.217 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:49:55.217 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:49:55.217 [Lua] Set lobby begin:
20:49:55.217 [Lua] Lobby data level_key = inn_level
20:49:55.217 [Lua] Lobby data power_level = 0
20:49:55.217 [Lua] Lobby data selected_level_key = inn_level
20:49:55.217 [Lua] Lobby data unique_server_name = Walker Trips
20:49:55.217 [Lua] Lobby data matchmaking = false
20:49:55.217 [Lua] Lobby data host = 11000010c7fed13
20:49:55.217 [Lua] Lobby data country_code = GB
20:49:55.217 [Lua] Lobby data game_mode = 3
20:49:55.217 [Lua] Lobby data difficulty_tweak = 0
20:49:55.217 [Lua] Lobby data difficulty = normal
20:49:55.217 [Lua] Lobby data num_players = 1
20:49:55.217 [Lua] Set lobby end.
20:49:55.218 [Flow] complete_skittergate_legend true
20:49:55.218 [Flow] complete_all_helmgart_levels_recruit true
20:49:55.220 [Flow] WitchHunterLevel:35
20:49:55.220 [Flow] LeaderYes
20:49:55.220 [Flow] ALL PC XP:304250
20:49:55.220 [Flow] Has "bogenhafen" DLC:true
20:49:55.220 [Flow] WH XP:60850
20:49:55.220 [Flow] Number of crafted items:3217
20:49:55.220 [Flow] Has "pre_order" DLC:true
20:49:55.220 [Flow] Sum of Powe Levels:1500
20:49:55.220 [Flow] lodestone diff 1:false
20:49:55.220 [Flow] magnus and forest activated
20:49:55.220 [Flow] magnus and forest activated
20:49:55.220 [Flow] cemetery and forest activated
20:49:55.220 [Flow] magnus and cemetery
20:49:55.220 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:49:55.220 [Flow] ALL RUNES ACTIVATED
20:49:55.220 [Flow] magnus and forest activated
20:49:55.220 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:49:55.220 [Flow] ALL RUNES ACTIVATED
20:49:55.220 [Flow] cemetery and forest activated
20:49:55.220 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:49:55.220 [Flow] ALL RUNES ACTIVATED
20:49:55.220 [Flow] magnus and forest activated
20:49:55.220 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:49:55.220 [Flow] ALL RUNES ACTIVATED
20:49:55.220 [Flow] magnus and cemetery
20:49:55.220 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:49:55.220 [Flow] ALL RUNES ACTIVATED
20:49:55.221 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:49:55.223 [Lua] CurrentConflictSettings inn_level
20:49:55.223 [Lua] [ConflictDirector] conflict_director is ai_ready
20:49:55.223 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:49:55.223 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:49:55.225 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:49:55.225 [Lua] Forming navigation groups in one frame
20:49:55.225 [Lua] Forming navigation groups
20:49:55.249 [Lua] NavigationGroupManager -> calulation time A: 0.024000000000000909
20:49:55.250 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
20:49:55.250 [Lua] number of nav groups: 41
20:49:55.251 [Lua] number of refined nav groups : 23
20:49:55.255 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525
20:49:55.255 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:49:55.255 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:49:55.255 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:49:55.258 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:49:55.258 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:49:55.258 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:49:55.258 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
20:49:55.258 [Lua] [Managers] Calling function on all managers:
20:49:55.258 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:49:55.292 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
20:49:55.292 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
20:49:55.949 [Lua] player (11000010c7fed13,1) was put into party 1
20:49:55.949 [Lua] [IngamePlayerListUI] - Destroy
20:49:55.949 [Lua] [EquipmentUI] - Destroy
20:49:55.949 [Lua] [AbilityUI] - Destroy
20:49:55.949 [Lua] [GamePadAbilityUI] - Destroy
20:49:55.949 [Lua] [GamePadEquipmentUI] - Destroy
20:49:55.960 [Lua] Assigning peer(11000010c7fed13:1) to profile(4) career(3)
20:49:55.960 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(4) career_index(3)
20:49:55.960 [Lua] Set lobby begin:
20:49:55.960 [Lua] Lobby data player_slot_1 = 0:0
20:49:55.960 [Lua] Lobby data level_key = inn_level
20:49:55.960 [Lua] Lobby data power_level = 0
20:49:55.960 [Lua] Lobby data selected_level_key = inn_level
20:49:55.960 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:49:55.961 [Lua] Lobby data difficulty = normal
20:49:55.961 [Lua] Lobby data unique_server_name = Walker Trips
20:49:55.961 [Lua] Lobby data matchmaking = false
20:49:55.961 [Lua] Lobby data host = 11000010c7fed13
20:49:55.961 [Lua] Lobby data country_code = GB
20:49:55.961 [Lua] Lobby data game_mode = 3
20:49:55.961 [Lua] Lobby data player_slot_5 = 0:0
20:49:55.961 [Lua] Lobby data player_slot_2 = 0:0
20:49:55.961 [Lua] Lobby data difficulty_tweak = 0
20:49:55.961 [Lua] Lobby data player_slot_3 = 0:0
20:49:55.961 [Lua] Lobby data num_players = 1
20:49:55.961 [Lua] Set lobby end.
20:49:55.961 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0
20:49:55.962 [Lua]
20:49:55.962 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean)
20:49:55.962 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:49:55.962 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
20:49:55.962 [Lua] [wwise/bow] = false (boolean)
20:49:55.962 [Lua] [resource_packages/careers/we_shade] = false (boolean)
20:49:55.962 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
20:49:55.962 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean)
20:49:55.962 [Lua] [wwise/two_handed_axes] = false (boolean)
20:49:55.962 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean)
20:49:55.962 [Lua]
20:49:55.962 [Lua]
20:49:55.962 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean)
20:49:55.962 [Lua] [resource_packages/careers/we_shade] = false (boolean)
20:49:55.962 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:49:55.962 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
20:49:55.962 [Lua] [wwise/bow] = false (boolean)
20:49:55.962 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:49:55.962 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01] = false (boolean)
20:49:55.962 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
20:49:55.962 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean)
20:49:55.962 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:49:55.962 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
20:49:55.962 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
20:49:55.962 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
20:49:55.962 [Lua] [wwise/two_handed_axes] = false (boolean)
20:49:55.962 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean)
20:49:55.962 [Lua]
20:49:55.962 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
20:49:55.962 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
20:49:55.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:49:55.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:49:55.963 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
20:49:55.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:49:55.968 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13
20:49:56.048 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
20:49:56.048 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
20:49:56.056 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13
20:49:56.056 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
20:49:56.056 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:49:56.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:49:56.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:49:56.056 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
20:49:56.056 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
20:49:56.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
20:49:56.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:49:56.056 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read,
20:49:56.056 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
20:49:56.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
20:49:56.056 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:49:56.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:49:56.056 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:49:56.056 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read,
20:49:56.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:49:56.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:49:56.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
20:49:56.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:49:56.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:49:56.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
20:49:56.428 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
20:49:56.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:49:56.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:49:56.483 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:49:56.484 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
20:49:56.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:49:56.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:49:56.537 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:49:56.538 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
20:49:56.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
20:49:56.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
20:49:56.567 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
20:49:56.567 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
20:49:56.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:49:56.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:49:56.623 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:49:56.623 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
20:49:56.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:49:56.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:49:56.658 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:49:56.658 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:49:56.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:49:56.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:49:56.706 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:49:56.706 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:49:56.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:49:56.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:49:56.744 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:49:56.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:49:56.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
20:49:56.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
20:49:56.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
20:49:56.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:49:56.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:49:56.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:49:56.837 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
20:49:56.838 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:49:56.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
20:49:56.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
20:49:56.871 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
20:49:56.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:49:56.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
20:49:56.890 [Flow] DISABLE
20:49:56.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
20:49:56.922 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
20:49:56.922 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:49:56.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
20:49:57.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
20:49:57.041 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
20:49:57.042 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
20:49:57.141 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
20:49:57.141 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
20:49:57.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:49:57.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:49:57.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:49:57.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:49:57.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:49:57.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:49:57.345 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
20:49:57.459 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
20:49:57.459 [Lua] [PackageManager] Force_load: wwise/bow
20:49:57.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:49:57.792 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:49:57.792 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:49:57.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
20:49:57.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
20:49:57.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
20:49:57.994 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
20:49:58.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
20:49:58.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
20:49:58.063 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
20:49:58.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
20:49:58.180 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
20:49:58.181 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:49:58.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:49:58.563 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:49:58.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
20:49:58.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
20:49:58.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
20:49:58.648 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
20:49:59.175 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
20:49:59.175 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
20:49:59.177 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
20:49:59.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
20:49:59.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
20:49:59.464 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
20:49:59.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
20:49:59.614 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
20:49:59.616 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
20:49:59.665 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
20:49:59.665 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
20:49:59.682 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
20:49:59.704 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:49:59.704 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:49:59.704 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
20:49:59.734 [Lua] Players are leaving the safe zone
20:50:00.066 [Lua] StateInGameRunning:_game_actually_starts()
20:50:00.066 [Lua] [IngameUI] menu view on_enter start_menu_view
20:50:00.066 [Lua] hero_fullscreen_menu_on_enter
20:50:00.066 [Lua] #################################################################################################################
20:50:00.066 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:50:00.066 [Lua] #################################################################################################################
20:50:00.066 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5
20:50:00.070 [Lua] [IngameUI] menu view post_update_on_enter table: 0x022f2a00
20:50:00.071 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
20:50:00.080 [Lua] cb_razer_chroma_setup
20:50:00.088 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5
20:50:00.093 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:50:00.093 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:50:00.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:50:00.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:50:00.094 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:50:00.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:50:00.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:50:00.094 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:50:00.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:50:00.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:50:00.094 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView
20:50:00.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:50:00.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:50:00.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:50:00.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:50:00.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:50:00.379 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5
20:50:00.379 [Lua] Commit load time data
20:50:00.965 [Lua] PlayFabMirrorBase:_commit_internal 1
20:50:00.965 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:50:00.971 [Lua] generate_backend_stats 11000010c7fed13:1
20:50:01.004 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:50:01.004 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:50:01.004 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
20:50:01.005 [Lua] Set lobby begin:
20:50:01.005 [Lua] Lobby data player_slot_1 = 0:0
20:50:01.005 [Lua] Lobby data level_key = inn_level
20:50:01.005 [Lua] Lobby data power_level = 835
20:50:01.005 [Lua] Lobby data selected_level_key = inn_level
20:50:01.005 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:50:01.005 [Lua] Lobby data difficulty = normal
20:50:01.005 [Lua] Lobby data unique_server_name = Walker Trips
20:50:01.005 [Lua] Lobby data matchmaking = false
20:50:01.005 [Lua] Lobby data host = 11000010c7fed13
20:50:01.006 [Lua] Lobby data country_code = GB
20:50:01.006 [Lua] Lobby data game_mode = 3
20:50:01.006 [Lua] Lobby data player_slot_5 = 0:0
20:50:01.006 [Lua] Lobby data player_slot_2 = 0:0
20:50:01.006 [Lua] Lobby data difficulty_tweak = 0
20:50:01.006 [Lua] Lobby data player_slot_3 = 0:0
20:50:01.006 [Lua] Lobby data num_players = 1
20:50:01.006 [Lua] Set lobby end.
20:50:01.011 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
20:50:01.075 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x99, position: 0
20:50:01.386 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
20:50:01.399 [Lua] commit result success 1
20:50:01.655 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x99, position: 27249
20:50:04.732 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
20:50:04.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:50:04.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:50:04.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:50:04.766 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:50:04.766 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:50:04.799 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read,
20:50:04.799 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:50:04.816 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read,
20:50:04.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:50:04.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read,
20:50:04.850 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:50:04.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read,
20:50:04.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:50:05.002 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read,
20:50:05.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:50:17.424 [Window] Window => active
20:50:18.201 [Lua] [IngameUI] menu view on_exit start_menu_view
20:50:18.201 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
20:50:18.201 [Lua] hero_fullscreen_menu_on_exit
20:50:18.204 [Lua] [IngameUI] menu view post_update_on_exit table: 0x022f2a00
20:50:18.204 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:50:18.204 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:50:30.318 [Window] Window => inactive
20:50:56.040 [Window] Window => active
20:51:10.952 [Lua] Got invite to lobby from 110000100d7223e
20:51:10.967 [Lua] [Matchmaking] Joining lobby table: 0000000000E7BF60.
20:51:10.967 [Lua]
20:51:10.967 [Lua] [join_by_lobby_browser] = true (boolean)
20:51:10.967 [Lua] [join_lobby_data] = table
20:51:10.967 [Lua] [id] = 1860000034ed7ed (string)
20:51:10.967 [Lua] [is_server_invite] = false (boolean)
20:51:10.967 [Lua] [friend_join] = true (boolean)
20:51:10.967 [Lua]
20:51:10.967 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:51:10.967 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
20:51:10.968 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:51:10.968 [Lua] [ChatManager][1]System: Connecting to game session.
20:51:10.983 [Lua] [LobbyClient] Changed state from nil to joining
20:51:11.205 [Lua] [LobbyClient] Changed state from joining to joined
20:51:11.205 [Lua] [PartyManager] Leader is set to 110000100d7223e
20:51:11.205 [Lua] [LobbyClient] connected to lobby, id: 1860000034ed7ed
20:51:11.205 [Lua] ====== Looking for host: 110000100d7223e
20:51:11.207 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0128d878, to peer: 110000100d7223e channel: 1
20:51:11.207 [Lua] Connected to host: 110000100d7223e, using channel: 1
20:51:11.207 [Lua] [Matchmaking] Joined lobby, checking network hash...
20:51:11.220 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'DaveeBoy'...
20:51:13.599 [Lua] [Matchmaking] Connected, starting handshake...
20:51:13.599 [Lua] [Matchmaking] Starting handshake with host 110000100d7223e using client cookie HSC-0000603722-client-[11000010c7fed13]
20:51:13.684 [Lua] [Matchmaking] Handshake successful (110000100d7223e) (HSC-0000603722-client-[11000010c7fed13]) (HSC-0000445765-host-[110000100d7223e])
20:51:13.685 [Lua] [Matchmaking] Handshake done, requesting to join game...
20:51:13.685 [Lua] bogenhafen
20:51:13.685 [Lua] vermintide_1
20:51:13.685 [Lua] lake_upgrade
20:51:13.685 [Lua] holly
20:51:13.685 [Lua] pre_order
20:51:13.685 [Lua] cog_upgrade
20:51:13.685 [Lua] lake
20:51:13.685 [Lua] cog
20:51:13.685 [Lua] scorpion
20:51:13.685 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000100d7223e
20:51:13.783 [Lua] [Matchmaking] Successfully joined game after 0.10 seconds: lobby_id=1860000034ed7ed host_id:DaveeBoy
20:51:13.783 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
20:51:13.783 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
20:51:13.783 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000100d7223e
20:51:13.783 [Lua] [ChatManager][1]System: Requesting profiles
20:51:13.866 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:0 | we:110000103e8599b | dr:0 | bw:11000010156840c | es:110000100d7223e
20:51:13.867 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
20:51:13.867 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
20:51:13.867 [Lua] [ChatManager][1]System: Acquiring profiles
20:51:13.986 [Lua] [Matchmaking] Popup cancelled
20:51:13.986 [Lua] [Matchmaking] Adding broken lobby: 1860000034ed7ed Due to bad connection or something: false, ignoring it for 20 seconds
20:51:13.986 [Lua] [ChatManager][1]System: Hero Selection Cancelled
20:51:13.986 [Lua] [Matchmaking] Cancelling matchmaking
20:51:13.986 [Lua] LobbyClient close server channel 1 to 110000100d7223e
20:51:13.986 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0128d878, channel: 1
20:51:13.986 [Lua] [Matchmaking] Exiting state MatchmakingStateJoinGame with on_exit()
20:51:13.986 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:51:13.986 [Lua] Set lobby begin:
20:51:13.986 [Lua] Lobby data power_level = 835
20:51:13.986 [Lua] Lobby data unique_server_name = Walker Trips
20:51:13.986 [Lua] Lobby data difficulty_tweak = 0
20:51:13.986 [Lua] Lobby data host = 11000010c7fed13
20:51:13.986 [Lua] Lobby data game_mode = 3
20:51:13.986 [Lua] Lobby data level_key = inn_level
20:51:13.986 [Lua] Lobby data player_slot_1 = 0:0
20:51:13.986 [Lua] Lobby data selected_level_key = inn_level
20:51:13.987 [Lua] Lobby data matchmaking = false
20:51:13.987 [Lua] Lobby data weave_name = false
20:51:13.987 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:51:13.987 [Lua] Lobby data num_players = 1
20:51:13.987 [Lua] Lobby data player_slot_5 = 0:0
20:51:13.987 [Lua] Lobby data player_slot_2 = 0:0
20:51:13.987 [Lua] Lobby data country_code = GB
20:51:13.987 [Lua] Lobby data player_slot_3 = 0:0
20:51:13.987 [Lua] Lobby data difficulty = normal
20:51:13.987 [Lua] Set lobby end.
20:51:13.989 [Lua] Set lobby begin:
20:51:13.989 [Lua] Lobby data power_level = 835
20:51:13.990 [Lua] Lobby data unique_server_name = Walker Trips
20:51:13.990 [Lua] Lobby data difficulty_tweak = 0
20:51:13.990 [Lua] Lobby data host = 11000010c7fed13
20:51:13.990 [Lua] Lobby data game_mode = 3
20:51:13.990 [Lua] Lobby data level_key = inn_level
20:51:13.990 [Lua] Lobby data player_slot_1 = 0:0
20:51:13.990 [Lua] Lobby data selected_level_key = inn_level
20:51:13.990 [Lua] Lobby data matchmaking = false
20:51:13.990 [Lua] Lobby data weave_name = false
20:51:13.990 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:51:13.990 [Lua] Lobby data num_players = 1
20:51:13.990 [Lua] Lobby data player_slot_5 = 0:0
20:51:13.991 [Lua] Lobby data player_slot_2 = 0:0
20:51:13.991 [Lua] Lobby data country_code = GB
20:51:13.991 [Lua] Lobby data player_slot_3 = 0:0
20:51:13.991 [Lua] Lobby data difficulty = normal
20:51:13.991 [Lua] Set lobby end.
20:51:13.991 [Lua] [PartyManager] Leader is set to 11000010c7fed13
20:51:13.991 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
20:51:15.988 [Handshaker] Lost connection 8 to 110000100d7223e
20:51:20.447 [Lua] Got invite to lobby from 110000100d7223e
20:51:20.461 [Lua] [Matchmaking] Joining lobby table: 00000000029B39D0.
20:51:20.461 [Lua]
20:51:20.461 [Lua] [join_by_lobby_browser] = true (boolean)
20:51:20.461 [Lua] [join_lobby_data] = table
20:51:20.461 [Lua] [Host] = 110000100d7223e (string)
20:51:20.461 [Lua] [power_level] = 835 (string)
20:51:20.461 [Lua] [id] = 1860000034ed7ed (string)
20:51:20.461 [Lua] [num_players] = 4 (string)
20:51:20.461 [Lua] [difficulty_tweak] = 0 (string)
20:51:20.461 [Lua] [weave_name] = false (string)
20:51:20.461 [Lua] [is_server_invite] = false (boolean)
20:51:20.461 [Lua] [game_mode] = 2 (string)
20:51:20.461 [Lua] [is_private] = false (string)
20:51:20.461 [Lua] [unique_server_name] = DaveeBoy (string)
20:51:20.461 [Lua] [twitch_enabled] = false (string)
20:51:20.461 [Lua] [player_slot_4] = 11000010156840c:1 (string)
20:51:20.461 [Lua] [difficulty] = cataclysm (string)
20:51:20.461 [Lua] [match_started] = true (string)
20:51:20.461 [Lua] [selected_level_key] = farmlands (string)
20:51:20.461 [Lua] [level_key] = farmlands (string)
20:51:20.461 [Lua] [quick_game] = true (string)
20:51:20.461 [Lua] [country_code] = HU (string)
20:51:20.461 [Lua] [matchmaking] = true (string)
20:51:20.461 [Lua] [eac_authorized] = true (string)
20:51:20.461 [Lua] [mechanism] = adventure (string)
20:51:20.461 [Lua] [player_slot_1] = 0:0 (string)
20:51:20.461 [Lua] [player_slot_5] = 110000100d7223e:1 (string)
20:51:20.461 [Lua] [player_slot_2] = 110000103e8599b:1 (string)
20:51:20.461 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
20:51:20.461 [Lua] [player_slot_3] = 0:0 (string)
20:51:20.461 [Lua] [current_level_key] = inn_level (string)
20:51:20.461 [Lua] [friend_join] = true (boolean)
20:51:20.461 [Lua]
20:51:20.461 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:51:20.461 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
20:51:20.461 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:51:20.461 [Lua] [ChatManager][1]System: Connecting to game session.
20:51:20.477 [Lua] [LobbyClient] Changed state from nil to joining
20:51:20.698 [Lua] [LobbyClient] Changed state from joining to joined
20:51:20.698 [Lua] [PartyManager] Leader is set to 110000100d7223e
20:51:20.698 [Lua] [LobbyClient] connected to lobby, id: 1860000034ed7ed
20:51:20.698 [Lua] ====== Looking for host: 110000100d7223e
20:51:20.699 [Lua] LobbyInternal.open_channel lobby: userdata: 0x08222078, to peer: 110000100d7223e channel: 2
20:51:20.699 [Lua] Connected to host: 110000100d7223e, using channel: 2
20:51:20.699 [Lua] [Matchmaking] Joined lobby, checking network hash...
20:51:20.713 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'DaveeBoy'...
20:51:23.142 [Lua] [Matchmaking] Connected, starting handshake...
20:51:23.142 [Lua] [Matchmaking] Starting handshake with host 110000100d7223e using client cookie HSC-0000268786-client-[11000010c7fed13]
20:51:23.243 [Lua] [Matchmaking] Handshake successful (110000100d7223e) (HSC-0000268786-client-[11000010c7fed13]) (HSC-0000445765-host-[110000100d7223e])
20:51:23.245 [Lua] [Matchmaking] Handshake done, requesting to join game...
20:51:23.245 [Lua] bogenhafen
20:51:23.245 [Lua] vermintide_1
20:51:23.245 [Lua] lake_upgrade
20:51:23.245 [Lua] holly
20:51:23.245 [Lua] pre_order
20:51:23.245 [Lua] cog_upgrade
20:51:23.245 [Lua] lake
20:51:23.245 [Lua] cog
20:51:23.245 [Lua] scorpion
20:51:23.245 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000100d7223e
20:51:23.329 [Lua] [Matchmaking] Successfully joined game after 0.08 seconds: lobby_id=1860000034ed7ed host_id:DaveeBoy
20:51:23.329 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
20:51:23.329 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
20:51:23.329 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000100d7223e
20:51:23.330 [Lua] [ChatManager][1]System: Requesting profiles
20:51:23.428 [Lua] [Matchmaking] PROFILES DATA REPLY BY 2 REPLY wh:0 | we:110000103e8599b | dr:0 | bw:11000010156840c | es:110000100d7223e
20:51:23.429 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
20:51:23.429 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
20:51:23.429 [Lua] [ChatManager][1]System: Acquiring profiles
20:51:25.111 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
20:51:27.136 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
20:51:29.141 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
20:51:31.166 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
20:51:31.454 [Lua] [Matchmaking] Popup cancelled
20:51:31.454 [Lua] [Matchmaking] Adding broken lobby: 1860000034ed7ed Due to bad connection or something: false, ignoring it for 20 seconds
20:51:31.454 [Lua] [ChatManager][1]System: Hero Selection Cancelled
20:51:31.454 [Lua] [Matchmaking] Cancelling matchmaking
20:51:31.454 [Lua] LobbyClient close server channel 2 to 110000100d7223e
20:51:31.454 [Lua] LobbyInternal.close_channel lobby: userdata: 0x08222078, channel: 2
20:51:31.454 [Lua] [Matchmaking] Exiting state MatchmakingStateJoinGame with on_exit()
20:51:31.454 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:51:31.454 [Lua] Set lobby begin:
20:51:31.454 [Lua] Lobby data power_level = 835
20:51:31.455 [Lua] Lobby data unique_server_name = Walker Trips
20:51:31.455 [Lua] Lobby data difficulty_tweak = 0
20:51:31.455 [Lua] Lobby data host = 11000010c7fed13
20:51:31.455 [Lua] Lobby data game_mode = 3
20:51:31.455 [Lua] Lobby data level_key = inn_level
20:51:31.455 [Lua] Lobby data player_slot_1 = 0:0
20:51:31.455 [Lua] Lobby data selected_level_key = inn_level
20:51:31.455 [Lua] Lobby data matchmaking = false
20:51:31.455 [Lua] Lobby data weave_name = false
20:51:31.455 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:51:31.455 [Lua] Lobby data num_players = 1
20:51:31.455 [Lua] Lobby data player_slot_5 = 0:0
20:51:31.455 [Lua] Lobby data player_slot_2 = 0:0
20:51:31.455 [Lua] Lobby data country_code = GB
20:51:31.455 [Lua] Lobby data player_slot_3 = 0:0
20:51:31.455 [Lua] Lobby data difficulty = normal
20:51:31.455 [Lua] Set lobby end.
20:51:31.458 [Lua] Set lobby begin:
20:51:31.458 [Lua] Lobby data power_level = 835
20:51:31.458 [Lua] Lobby data unique_server_name = Walker Trips
20:51:31.458 [Lua] Lobby data difficulty_tweak = 0
20:51:31.458 [Lua] Lobby data host = 11000010c7fed13
20:51:31.458 [Lua] Lobby data game_mode = 3
20:51:31.458 [Lua] Lobby data level_key = inn_level
20:51:31.458 [Lua] Lobby data player_slot_1 = 0:0
20:51:31.458 [Lua] Lobby data selected_level_key = inn_level
20:51:31.458 [Lua] Lobby data matchmaking = false
20:51:31.458 [Lua] Lobby data weave_name = false
20:51:31.458 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:51:31.458 [Lua] Lobby data num_players = 1
20:51:31.458 [Lua] Lobby data player_slot_5 = 0:0
20:51:31.458 [Lua] Lobby data player_slot_2 = 0:0
20:51:31.458 [Lua] Lobby data country_code = GB
20:51:31.458 [Lua] Lobby data player_slot_3 = 0:0
20:51:31.458 [Lua] Lobby data difficulty = normal
20:51:31.458 [Lua] Set lobby end.
20:51:31.459 [Lua] [PartyManager] Leader is set to 11000010c7fed13
20:51:31.459 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
20:51:32.060 [Connection] Dropped game chunk from 110000100d7223e because channel 2 can't communicate
20:51:33.459 [Handshaker] Lost connection 9 to 110000100d7223e
20:51:37.778 [Lua] [IngameUI] menu view on_enter ingame_menu
20:51:39.294 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit to main menu? Exit To Main Menu do_return_to_pc_menu Yes cancel_popup No
20:51:39.968 [Lua] PopupManager:query_result returned result: do_return_to_pc_menu
20:51:39.984 [Lua] [Matchmaking] Doing transition return_to_pc_menu from UI
20:51:39.984 [Lua] TRANSITION return_to_pc_menu nil nil
20:51:39.984 [Lua] [GameNetworkManager] Leaving game...
20:51:39.984 [Lua] [GameNetworkManager] Shutting down game session host.
20:51:39.984 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:51:39.984 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:51:39.984 [Lua] [Matchmaking] Cancelling matchmaking
20:51:39.984 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:51:39.984 [Lua] StateIngame: Got transition return_to_pc_menu, set exit type to return_to_pc_menu. Will exit at t=105.83
20:51:39.984 [Lua] [IngameUI] menu view on_exit ingame_menu
20:51:40.000 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:51:41.402 [Lua] Set lobby begin:
20:51:41.402 [Lua] Lobby data power_level = 0
20:51:41.402 [Lua] Lobby data unique_server_name = Walker Trips
20:51:41.402 [Lua] Lobby data difficulty_tweak = 0
20:51:41.403 [Lua] Lobby data host = 11000010c7fed13
20:51:41.403 [Lua] Lobby data game_mode = 3
20:51:41.403 [Lua] Lobby data level_key = inn_level
20:51:41.403 [Lua] Lobby data player_slot_1 = 0:0
20:51:41.403 [Lua] Lobby data selected_level_key = inn_level
20:51:41.403 [Lua] Lobby data matchmaking = false
20:51:41.403 [Lua] Lobby data weave_name = false
20:51:41.403 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:51:41.403 [Lua] Lobby data num_players = 1
20:51:41.403 [Lua] Lobby data player_slot_5 = 0:0
20:51:41.403 [Lua] Lobby data player_slot_2 = 0:0
20:51:41.404 [Lua] Lobby data country_code = GB
20:51:41.404 [Lua] Lobby data player_slot_3 = 0:0
20:51:41.404 [Lua] Lobby data difficulty = normal
20:51:41.404 [Lua] Set lobby end.
20:51:41.993 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "return_to_pc_menu"
20:51:41.993 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:51:41.993 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:51:41.993 [Lua] [Managers] Calling function on all managers:
20:51:41.993 [Lua] Clearing all global lookup lists
20:51:41.993 [Lua] [IngamePlayerListUI] - Destroy
20:51:41.993 [Lua] [EquipmentUI] - Destroy
20:51:41.993 [Lua] [AbilityUI] - Destroy
20:51:41.993 [Lua] [GamePadAbilityUI] - Destroy
20:51:41.993 [Lua] [GamePadEquipmentUI] - Destroy
20:51:41.993 [Lua] [IngameUI] destroy
20:51:41.997 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2
20:51:41.997 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
20:51:41.997 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
20:51:41.997 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2
20:51:41.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1
20:51:41.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1
20:51:41.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5
20:51:41.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4
20:51:41.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2
20:51:41.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1
20:51:41.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2
20:51:41.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1
20:51:41.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1
20:51:41.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3
20:51:42.039 [Lua] [Managers] Destroying manager group:
20:51:42.043 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:51:42.106 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:51:42.106 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
20:51:42.106 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
20:51:42.106 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0
20:51:42.106 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:51:42.106 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 11000010c7fed13 "Walker Trips"
<>
20:51:42.107 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010474050; previous_state = InGame; party = table: 000000000356A500; mechanism_manager = table: 0000000010019740; network_transmit = table: 0000000010473060; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 807363; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001046F660
[3] _ = table: 0000000010474050; new_state = Loading; old_state = InGame
[4] self = table: 0000000010471C30; peer_state_machines = table: 0000000010471CF0; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000010474130; current_state = InGame
[5] self = table: 0000000010E05BD0; application_shutdown = nil; unit_spawner = table: 00000000009BE920; world = [World]; unit_storage = table: 00000000009BE9F0; units = table: 00000000009BEAC0; matchmaking_loading_context = nil
[6] self = table: 00000000105F9590; new_state = table: 0000000002A790E0; params = table: 00000000105EFA50; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000105F9590; new_state = table: 0000000002A790E0; notify = true; old_state = table: 0000000010E05BD0
[8] self = table: 00000000105F9590; dt = 0.016904760152101517; t = 128.47913894895464; new_state = table: 0000000002A790E0
[9] self = table: 00000000000970C0; real_world_dt = 0.016904760152101517; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016904760152101517; t = 128.47913894895464
[10] dt = 0.016904760152101517
[2] server = table: 0000000010471C30; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.979127200320363; peer_id = "11000010c7fed13";
[4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010471D60; game_session = [GameSession]; game_network_manager = table: 000000000038E5F0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 0000000010471D30; _joined_peers = table: 0000000010472230; voip = table: 0000000011907A00; environment_variation_id = 0; level_transition_handler = table: 00000000036B6BE0; _connections = table: 0000000010472080; lobby_host = table: 0000000010465480; level_key = "inn_level"; slot_allocator = table: 0000000010471F10; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000104722D0; wanted_career_index = 3; _reserved_slots = table: 0000000010472FD0; wanted_profile_index = 4; _connected_peers = table: 00000000104722A0; player_manager = table: 00000000035666B0; _profile_requester = table: 0000000002E1FA40; network_transmit = table: 0000000010473060; peers_completed_game_object_sync = table: 0000000010471E50; peer_state_machines = table: 0000000010471CF0; network_event_delegate = table: 000000000128D9F0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000A58D10; network_server = table: 0000000010471C30; entity_system = table: 0000000000A59110; parent = table: 00000000000970C0; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000000DB4B10; statistics_db = table: 0000000010D56580; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000000924B0; profile_synchronizer = table: 00000000104722D0; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000CFF6E0; num_local_human_players = 1; exit_type = "return_to_pc_menu"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000128D9F0; world = [World]; dt = 0.016904760152101517; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000003567670; network_transmit = table: 0000000010473060; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 105.8277502246201; _lobby_host = table: 0000000010465480; level_transition_handler = table: 00000000036B6BE0; dice_keeper = table: 00000000009BF2E0; _quit_game = false;
[6] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010E05BD0;
[7] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010E05BD0;
[8] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010E05BD0;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F9590; startup_timer = 4.7354403231292963; has_booted = true; loading_context = table: 0000000010E388F0;
<>
<>
20:51:42.107 [Lua] [Matchmaking] unregister rpcs
20:51:42.107 [Lua] [Matchmaking] destroying
20:51:42.107 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
20:51:42.107 [Lua] [ChatManager] Unregistering channel 1
20:51:42.107 [Lua] [EnemyPackageLoader] network_context_destroyed
20:51:42.107 [Lua] [PartyManager] network_context_destroyed
20:51:42.107 [Lua] [GameMechanismManager] network_context_destroyed
20:51:42.107 [SteamVoip] Destroying room ab0f6ab77c9b48aa
20:51:42.107 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
20:51:42.107 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:51:42.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
20:51:42.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:51:42.109 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
20:51:42.109 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
20:51:42.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient
20:51:42.111 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:51:42.111 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient
20:51:42.118 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
20:51:42.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
20:51:42.124 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:51:42.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
20:51:42.125 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
20:51:42.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient
20:51:42.125 [EACServer] [20:51:42:124][Windows][EAC Server] [Info][Destroy] Called
20:51:42.128 [Lua] [LobbyHost] Destroying
20:51:42.128 [Lua] ############### UNLOADING PACKAGES ###############
20:51:42.128 [Lua] [Managers] Calling function on all managers:
20:51:42.128 [Lua] [Managers] Destroying manager group:
20:51:42.128 [Lua] [Gamestate] Enter state StateLoading
20:51:42.129 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:51:42.129 [Lua] [LobbyManager] Setting up network options
20:51:42.129 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
20:51:42.129 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
20:51:42.129 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
20:51:42.129 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
20:51:42.129 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
20:51:42.129 [Lua] LobbyManager:setup_network_options server_port: 27015
20:51:42.129 [Lua] registering RPCs
20:51:42.129 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
20:51:42.129 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:51:42.130 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:51:42.130 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:51:42.130 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:51:42.130 [SteamVoip] Creating room 3266a433ba0c9bf6
20:51:42.130 [EAC] EAC server 11000010c7fed13 is initializing
20:51:42.134 [EAC] Server is also client 11000010c7fed13
20:51:42.134 [EACServer] [20:51:42:133][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7199C77C0 LogLevel: Info.
20:51:42.134 [Lua] ### Created peer state machine for 11000010c7fed13
20:51:42.134 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting
20:51:42.134 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
20:51:42.134 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:51:42.139 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1592973 - use_random_directors: true - overriden_conflict: nil
20:51:42.141 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:51:42.141 [Lua] checking dlc's against conflict directors
20:51:42.141 [Lua] number of factions to include 2
20:51:42.141 [Lua] Updated list weights for random:
20:51:42.141 [Lua] skaven, 0.42 (0.00-0.42)
20:51:42.141 [Lua] chaos, 0.42 (0.42-0.83)
20:51:42.141 [Lua] beastmen, 0.17 (0.83-1.00)
20:51:42.141 [Lua] Rolled random faction: 0.92747020721435547 beastmen
20:51:42.141 [Lua] Updated list weights for random:
20:51:42.141 [Lua] skaven, 0.50 (0.00-0.50)
20:51:42.141 [Lua] chaos, 0.50 (0.50-1.00)
20:51:42.141 [Lua] Rolled random faction: 0.61024767160415649 chaos
20:51:42.141 [Lua] number of factions added 2
20:51:42.141 [Lua] --- --- ---
20:51:42.141 [Lua] Starting... difficulty 'normal'
20:51:42.141 [Lua] These are the starting conflict directors:
20:51:42.141 [Lua] inn_level
20:51:42.141 [Lua] --- --- ---
20:51:42.141 [Lua]
20:51:42.141 [Lua] DONE! Found the following directors:
20:51:42.141 [Lua] (free: 35), Master hash is:
20:51:42.141 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:51:42.141 [Lua] load_startup_enemy_packages: --------------
20:51:42.141 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:51:42.141 [Lua] critter_rat
20:51:42.142 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:51:42.142 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:51:42.142 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
20:51:42.142 [Lua] Set lobby begin:
20:51:42.142 [Lua] Set lobby end.
20:51:42.142 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil"
20:51:42.142 [Lua] [LobbyHost] Changed state from 0 to creating
20:51:42.155 [Lua] ### Sending rpc_level_loaded
20:51:42.155 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50
20:51:42.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:51:42.172 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:51:42.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:51:42.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:51:42.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:51:42.343 [Lua] [LobbyHost] Changed state from creating to joined
20:51:42.343 [Lua] [PartyManager] Leader is set to 11000010c7fed13
20:51:42.343 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13
20:51:42.344 [Lua] [ChatManager] Registering channel 1
20:51:42.344 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
20:51:42.344 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
20:51:42.344 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
20:51:42.344 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:51:42.344 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:51:42.344 [Lua] Starting async level spawning of levels/inn/world
20:51:42.344 [Umbra] Init version: 3.4.15 :: 16 threads
20:51:42.368 [Lua] [NetworkServer] Changing num_players from nil to 1
20:51:42.368 [Lua] Players: 1
20:51:42.368 [Lua] Set lobby begin:
20:51:42.368 [Lua] Lobby data num_players = 1
20:51:42.368 [Lua] Lobby data level_key = inn_level
20:51:42.368 [Lua] Lobby data game_mode = 3
20:51:42.368 [Lua] Lobby data matchmaking = false
20:51:42.368 [Lua] Set lobby end.
20:51:42.675 [Lua] Async level spawning done
20:51:44.017 [Lua] player (11000010c7fed13,1) was put into party 0
20:51:44.017 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting
20:51:44.017 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
20:51:44.017 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0
20:51:44.017 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:51:44.018 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 11000010c7fed13 "Walker Trips"
<>
20:51:44.018 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000246CE60; previous_state = Connecting; party = table: 000000000356A500; mechanism_manager = table: 0000000010019740; network_transmit = table: 000000000B440E40; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1592973; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B42FB20
[3] _ = table: 000000000246CE60; new_state = Loading; old_state = Connecting
[4] self = table: 000000001208F340; dt = 0.017234399914741516; state_data = table: 000000000246CE60; new_state = Loading
[5] self = table: 000000000B42FD50; dt = 0.017234399914741516; peer_state_machines = table: 000000000B42FF40; joined_peers = table: 000000000B4337C0; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001208F340
[6] self = table: 000000000B000A00; dt = 0.017234399914741516
[7] self = table: 000000000B000A00; dt = 0.017234399914741516; t = 130.5039350586012
[8] self = table: 00000000105F9590; dt = 0.017234399914741516; t = 130.5039350586012
[9] self = table: 00000000000970C0; real_world_dt = 0.017234399914741516; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017234399914741516; t = 130.5039350586012
[10] dt = 0.017234399914741516
[2] server = table: 000000000B42FD50; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8542415946722031; peer_id = "11000010c7fed13";
[4] current_state = Loading; function_memoize = table: 00000000119F9BC0; state_data = table: 000000000246CE60;
[5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000000B4306F0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000000B42FFF0; _joined_peers = table: 000000000B4337C0; voip = table: 000000000B43C2C0; environment_variation_id = 0; level_transition_handler = table: 00000000036B6BE0; _connections = table: 000000000B4319F0; lobby_host = table: 0000000002A06460; level_key = "inn_level"; slot_allocator = table: 000000000B430880; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000B436DA0; wanted_career_index = 3; _reserved_slots = table: 000000000B2667B0; wanted_profile_index = 4; _connected_peers = table: 000000000B436990; player_manager = table: 00000000035666B0; _profile_requester = table: 000000000B43CF20; network_transmit = table: 000000000B440E40; peers_completed_game_object_sync = table: 000000000B42FE00; peer_state_machines = table: 000000000B42FF40; network_event_delegate = table: 0000000000D983F0;
[6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _lobby_host = table: 0000000002A06460; _async_level_spawner = table: 000000000B6357E0; _ingame_level_object = [Level]; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000D983F0; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _ingame_world_object = [World]; _input_manager = table: 000000000EAB2320; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "done"; _profile_synchronizer = table: 000000000B436DA0; _network_server = table: 000000000B42FD50; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036B6BE0; _has_invitation_error = false; _level_key = "inn_level"; _network_transmit = table: 000000000B440E40; _has_sent_level_loaded = true; _machine = table: 000000000B50C430; _loading_view = table: 0000000002523290;
[7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _lobby_host = table: 0000000002A06460; _async_level_spawner = table: 000000000B6357E0; _ingame_level_object = [Level]; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000D983F0; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _ingame_world_object = [World]; _input_manager = table: 000000000EAB2320; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "done"; _profile_synchronizer = table: 000000000B436DA0; _network_server = table: 000000000B42FD50; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036B6BE0; _has_invitation_error = false; _level_key = "inn_level"; _network_transmit = table: 000000000B440E40; _has_sent_level_loaded = true; _machine = table: 000000000B50C430; _loading_view = table: 0000000002523290;
[8] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B000A00;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F9590; startup_timer = 4.7354403231292963; has_booted = true; loading_context = table: 0000000010E388F0;
<>
<>
20:51:44.018 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:51:44.034 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
20:51:44.034 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
20:51:44.034 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13
20:51:44.034 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13
20:51:44.051 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
20:51:44.051 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
20:51:44.051 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
20:51:44.051 [Lua] ### Sending rpc_level_loaded
20:51:44.051 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50
20:51:44.051 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:51:45.066 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:51:45.066 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:51:45.066 [Lua] Set lobby begin:
20:51:45.066 [Lua] Lobby data host = 11000010c7fed13
20:51:45.066 [Lua] Lobby data level_key = inn_level
20:51:45.067 [Lua] Lobby data game_mode = 3
20:51:45.067 [Lua] Lobby data country_code = GB
20:51:45.067 [Lua] Lobby data unique_server_name = Walker Trips
20:51:45.067 [Lua] Lobby data num_players = 1
20:51:45.067 [Lua] Lobby data matchmaking = false
20:51:45.067 [Lua] Set lobby end.
20:51:45.067 [Lua] [Managers] Destroying manager group:
20:51:45.068 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:51:45.068 [Lua] [Gamestate] Enter StateIngame HOST
20:51:45.068 [Lua] [Managers] Calling function on all managers:
20:51:45.068 [Lua] <>level = inn_level<>
20:51:45.068 [Lua] Set lobby begin:
20:51:45.068 [Lua] Lobby data host = 11000010c7fed13
20:51:45.068 [Lua] Lobby data level_key = inn_level
20:51:45.068 [Lua] Lobby data game_mode = 3
20:51:45.068 [Lua] Lobby data selected_level_key = inn_level
20:51:45.068 [Lua] Lobby data country_code = GB
20:51:45.069 [Lua] Lobby data unique_server_name = Walker Trips
20:51:45.069 [Lua] Lobby data num_players = 1
20:51:45.069 [Lua] Lobby data matchmaking = false
20:51:45.069 [Lua] Set lobby end.
20:51:45.069 [Lua] [StateIngame] Server ingame
20:51:45.072 [Lua] Set lobby begin:
20:51:45.072 [Lua] Lobby data level_key = inn_level
20:51:45.072 [Lua] Lobby data selected_level_key = inn_level
20:51:45.072 [Lua] Lobby data unique_server_name = Walker Trips
20:51:45.072 [Lua] Lobby data matchmaking = false
20:51:45.072 [Lua] Lobby data host = 11000010c7fed13
20:51:45.072 [Lua] Lobby data country_code = GB
20:51:45.072 [Lua] Lobby data game_mode = 3
20:51:45.072 [Lua] Lobby data difficulty_tweak = 0
20:51:45.073 [Lua] Lobby data difficulty = normal
20:51:45.073 [Lua] Lobby data num_players = 1
20:51:45.073 [Lua] Set lobby end.
20:51:45.073 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:51:45.073 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
20:51:45.073 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:51:45.073 [Lua] [Matchmaking] initializing
20:51:45.073 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server
20:51:45.073 [Lua] [Matchmaking] register rpcs
20:51:45.073 [Lua] GameNetworkManager:init... creating game session
20:51:45.073 [Lua] Host GameSession.make_game_session_host with session:
20:51:45.073 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:51:45.073 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
20:51:45.073 [Lua] [GameNetworkManager] self.is_server = true
20:51:45.073 [Network] Setting artificial MTU limit to 65536
20:51:45.073 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:51:45.081 [Lua] Switching ConflictSettings: to: inn_level
20:51:45.081 [Lua] pacing=disabled
20:51:45.081 [Lua] roaming=nil
20:51:45.081 [Lua] disabled=false
20:51:45.081 [Lua] pack_spawning=disabled
20:51:45.081 [Lua] contained_breeds=nil
20:51:45.081 [Lua] boss=disabled
20:51:45.081 [Lua] horde=disabled
20:51:45.081 [Lua] specials=disabled
20:51:45.081 [Lua] name=inn_level
20:51:45.081 [Lua] intensity=disabled
20:51:45.081 [Lua] ---
20:51:45.081 [Lua] [LevelAnalysis] set_random_seed( 1592973)
20:51:45.083 [Lua] [AIInterestPointSystem] Level Seed: 1592973
20:51:45.083 [Lua]
20:51:45.083 [Lua] [entity_system_bag] = table
20:51:45.083 [Lua] [entity_system_bag] = metatable
20:51:45.083 [Lua] [startup_data] = table
20:51:45.083 [Lua] [entity_manager] = table
20:51:45.083 [Lua] [entity_manager] = metatable
20:51:45.083 [Lua] [unit_spawner] = table
20:51:45.083 [Lua] [unit_spawner] = metatable
20:51:45.083 [Lua] [unit_storage] = table
20:51:45.083 [Lua] [unit_storage] = metatable
20:51:45.083 [Lua] [dice_keeper] = table
20:51:45.083 [Lua] [dice_keeper] = metatable
20:51:45.083 [Lua] [is_server] = true (boolean)
20:51:45.084 [Lua] [world] = [World]
20:51:45.084 [Lua] [system_api] = table
20:51:45.084 [Lua] [entity_system] = table
20:51:45.084 [Lua] [entity_system] = metatable
20:51:45.084 [Lua] [network_lobby] = table
20:51:45.084 [Lua] [network_lobby] = metatable
20:51:45.084 [Lua] [profile_synchronizer] = table
20:51:45.084 [Lua] [profile_synchronizer] = metatable
20:51:45.084 [Lua] [level_transition_handler] = table
20:51:45.084 [Lua] [level_transition_handler] = metatable
20:51:45.084 [Lua] [num_local_human_players] = 1 (number)
20:51:45.084 [Lua] [statistics_db] = table
20:51:45.084 [Lua] [statistics_db] = metatable
20:51:45.084 [Lua] [network_server] = table
20:51:45.084 [Lua] [network_server] = metatable
20:51:45.084 [Lua] [input_manager] = table
20:51:45.084 [Lua] [input_manager] = metatable
20:51:45.084 [Lua] [network_clock] = table
20:51:45.084 [Lua] [network_clock] = metatable
20:51:45.084 [Lua] [network_transmit] = table
20:51:45.084 [Lua] [network_transmit] = metatable
20:51:45.084 [Lua] [free_flight_manager] = table
20:51:45.084 [Lua] [free_flight_manager] = metatable
20:51:45.084 [Lua] [network_manager] = table
20:51:45.084 [Lua] [network_manager] = metatable
20:51:45.084 [Lua] [network_event_delegate] = table
20:51:45.084 [Lua] [network_event_delegate] = metatable
20:51:45.084 [Lua]
20:51:45.084 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:51:45.084 [Lua] ignoring extension VersusInteractObjectiveExtension
20:51:45.084 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:51:45.084 [Lua] ignoring extension VersusSocketObjectiveExtension
20:51:45.084 [Lua] ignoring extension VersusTargetObjectiveExtension
20:51:45.084 [Lua] ignoring extension VersusMissionObjectiveExtension
20:51:45.084 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:51:45.086 [Lua] [AchievementManager] Achievements using the steam platform
20:51:45.134 [Lua] [StateIngame] Level seed: 1592973
20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:51:45.143 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read,
20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read,
20:51:45.143 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read,
20:51:45.143 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:51:45.143 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:51:45.143 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read,
20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read,
20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read,
20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read,
20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read,
20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read,
20:51:45.144 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read,
20:51:45.144 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read,
20:51:45.148 [Lua] [LevelAnalysis] set_random_seed( 1592973)
20:51:45.152 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
20:51:45.152 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
20:51:45.153 [Lua] [IngameUI] init
20:51:45.175 [Lua] cb_razer_chroma_setup
20:51:45.208 [Lua] [Matchmaking] Cancelling matchmaking
20:51:45.208 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:51:45.208 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:51:45.208 [Lua] Set lobby begin:
20:51:45.208 [Lua] Lobby data level_key = inn_level
20:51:45.208 [Lua] Lobby data power_level = 0
20:51:45.208 [Lua] Lobby data selected_level_key = inn_level
20:51:45.208 [Lua] Lobby data unique_server_name = Walker Trips
20:51:45.208 [Lua] Lobby data matchmaking = false
20:51:45.208 [Lua] Lobby data host = 11000010c7fed13
20:51:45.208 [Lua] Lobby data country_code = GB
20:51:45.208 [Lua] Lobby data game_mode = 3
20:51:45.209 [Lua] Lobby data difficulty_tweak = 0
20:51:45.209 [Lua] Lobby data difficulty = normal
20:51:45.209 [Lua] Lobby data num_players = 1
20:51:45.209 [Lua] Set lobby end.
20:51:45.209 [Flow] complete_skittergate_legend true
20:51:45.209 [Flow] complete_all_helmgart_levels_recruit true
20:51:45.211 [Flow] WitchHunterLevel:35
20:51:45.211 [Flow] LeaderYes
20:51:45.211 [Flow] ALL PC XP:304250
20:51:45.211 [Flow] Has "bogenhafen" DLC:true
20:51:45.211 [Flow] WH XP:60850
20:51:45.211 [Flow] Number of crafted items:3217
20:51:45.211 [Flow] Has "pre_order" DLC:true
20:51:45.211 [Flow] Sum of Powe Levels:1500
20:51:45.211 [Flow] lodestone diff 1:false
20:51:45.211 [Flow] magnus and forest activated
20:51:45.211 [Flow] magnus and forest activated
20:51:45.211 [Flow] cemetery and forest activated
20:51:45.211 [Flow] magnus and cemetery
20:51:45.211 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:45.211 [Flow] ALL RUNES ACTIVATED
20:51:45.211 [Flow] magnus and forest activated
20:51:45.211 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:45.211 [Flow] ALL RUNES ACTIVATED
20:51:45.211 [Flow] cemetery and forest activated
20:51:45.211 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:45.211 [Flow] ALL RUNES ACTIVATED
20:51:45.211 [Flow] magnus and forest activated
20:51:45.211 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:45.211 [Flow] ALL RUNES ACTIVATED
20:51:45.211 [Flow] magnus and cemetery
20:51:45.211 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:45.211 [Flow] ALL RUNES ACTIVATED
20:51:45.211 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:45.213 [Lua] CurrentConflictSettings inn_level
20:51:45.213 [Lua] [ConflictDirector] conflict_director is ai_ready
20:51:45.213 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:51:45.213 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:51:45.214 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:51:45.214 [Lua] Forming navigation groups in one frame
20:51:45.214 [Lua] Forming navigation groups
20:51:45.231 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000019554
20:51:45.232 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
20:51:45.232 [Lua] number of nav groups: 41
20:51:45.232 [Lua] number of refined nav groups : 23
20:51:45.234 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497
20:51:45.234 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:51:45.234 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:51:45.234 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:51:45.236 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:51:45.237 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:51:45.237 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:51:45.237 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
20:51:45.237 [Lua] [Managers] Calling function on all managers:
20:51:45.237 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:51:45.268 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
20:51:45.268 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
20:51:45.453 [Lua] player (11000010c7fed13,1) was put into party 1
20:51:45.453 [Lua] [IngamePlayerListUI] - Destroy
20:51:45.453 [Lua] [EquipmentUI] - Destroy
20:51:45.453 [Lua] [AbilityUI] - Destroy
20:51:45.453 [Lua] [GamePadAbilityUI] - Destroy
20:51:45.453 [Lua] [GamePadEquipmentUI] - Destroy
20:51:45.461 [Lua] Assigning peer(11000010c7fed13:1) to profile(4) career(3)
20:51:45.461 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(4) career_index(3)
20:51:45.461 [Lua] Set lobby begin:
20:51:45.461 [Lua] Lobby data player_slot_1 = 0:0
20:51:45.461 [Lua] Lobby data level_key = inn_level
20:51:45.461 [Lua] Lobby data power_level = 0
20:51:45.461 [Lua] Lobby data selected_level_key = inn_level
20:51:45.461 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:51:45.461 [Lua] Lobby data difficulty = normal
20:51:45.461 [Lua] Lobby data unique_server_name = Walker Trips
20:51:45.462 [Lua] Lobby data matchmaking = false
20:51:45.462 [Lua] Lobby data host = 11000010c7fed13
20:51:45.462 [Lua] Lobby data country_code = GB
20:51:45.462 [Lua] Lobby data game_mode = 3
20:51:45.462 [Lua] Lobby data player_slot_5 = 0:0
20:51:45.462 [Lua] Lobby data player_slot_2 = 0:0
20:51:45.462 [Lua] Lobby data difficulty_tweak = 0
20:51:45.462 [Lua] Lobby data player_slot_3 = 0:0
20:51:45.462 [Lua] Lobby data num_players = 1
20:51:45.462 [Lua] Set lobby end.
20:51:45.462 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0
20:51:45.463 [Lua]
20:51:45.463 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean)
20:51:45.463 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:51:45.463 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
20:51:45.463 [Lua] [wwise/bow] = false (boolean)
20:51:45.463 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean)
20:51:45.463 [Lua] [resource_packages/careers/we_shade] = false (boolean)
20:51:45.463 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
20:51:45.463 [Lua] [wwise/two_handed_axes] = false (boolean)
20:51:45.463 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean)
20:51:45.463 [Lua]
20:51:45.463 [Lua]
20:51:45.463 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean)
20:51:45.463 [Lua] [resource_packages/careers/we_shade] = false (boolean)
20:51:45.463 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:51:45.463 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
20:51:45.463 [Lua] [wwise/bow] = false (boolean)
20:51:45.463 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:51:45.463 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01] = false (boolean)
20:51:45.463 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
20:51:45.463 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean)
20:51:45.463 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:51:45.463 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
20:51:45.463 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
20:51:45.463 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
20:51:45.463 [Lua] [wwise/two_handed_axes] = false (boolean)
20:51:45.463 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean)
20:51:45.463 [Lua]
20:51:45.463 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
20:51:45.463 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
20:51:45.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:51:45.463 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:51:45.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
20:51:45.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:51:45.468 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13
20:51:45.469 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
20:51:45.469 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
20:51:45.477 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13
20:51:45.477 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
20:51:45.477 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:51:45.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:51:45.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:45.477 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
20:51:45.477 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:51:45.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
20:51:45.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:45.477 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read,
20:51:45.477 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
20:51:45.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
20:51:45.477 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:51:45.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:51:45.477 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
20:51:45.477 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read,
20:51:45.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:51:45.519 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:51:45.520 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
20:51:45.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:51:45.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:51:45.554 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
20:51:45.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
20:51:45.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:51:45.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:51:45.605 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:51:45.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
20:51:45.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:51:45.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:51:45.659 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:51:45.660 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
20:51:45.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
20:51:45.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
20:51:45.690 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
20:51:45.690 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
20:51:45.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:51:45.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:51:45.740 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:51:45.740 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
20:51:45.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:51:45.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:51:45.773 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:51:45.774 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:51:45.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:51:45.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:51:45.807 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:51:45.807 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:51:45.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:51:45.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:51:45.841 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:51:45.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:51:45.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
20:51:45.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
20:51:45.892 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
20:51:45.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:51:45.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:51:45.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:51:45.942 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
20:51:45.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:51:45.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
20:51:45.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
20:51:45.975 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
20:51:45.975 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:51:45.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
20:51:46.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
20:51:46.026 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
20:51:46.027 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:51:46.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
20:51:46.064 [Flow] DISABLE
20:51:46.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
20:51:46.128 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
20:51:46.129 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
20:51:46.212 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
20:51:46.212 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
20:51:46.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:51:46.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:51:46.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:51:46.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:51:46.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:51:46.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:51:46.369 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
20:51:46.465 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
20:51:46.465 [Lua] [PackageManager] Force_load: wwise/bow
20:51:46.466 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
20:51:46.599 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
20:51:46.599 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
20:51:46.600 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
20:51:46.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
20:51:46.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
20:51:46.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
20:51:46.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
20:51:46.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
20:51:46.853 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
20:51:46.953 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
20:51:46.953 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
20:51:46.954 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:51:47.014 [Lua] PlayFabMirrorBase:_commit_internal 2
20:51:47.014 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:51:47.016 [Lua] generate_backend_stats 11000010c7fed13:1
20:51:47.036 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:51:47.036 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:51:47.047 [Lua] commit result success 2
20:51:47.405 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:51:47.405 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:51:47.407 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
20:51:47.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
20:51:47.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
20:51:47.468 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
20:51:47.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
20:51:47.940 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
20:51:47.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
20:51:48.176 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
20:51:48.176 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
20:51:48.178 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:51:48.342 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:51:48.342 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:51:48.353 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
20:51:48.374 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:51:48.374 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:51:48.374 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
20:51:48.403 [Lua] Players are leaving the safe zone
20:51:48.706 [Lua] StateInGameRunning:_game_actually_starts()
20:51:48.706 [Lua] [IngameUI] menu view on_enter start_menu_view
20:51:48.707 [Lua] hero_fullscreen_menu_on_enter
20:51:48.707 [Lua] #################################################################################################################
20:51:48.707 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:51:48.707 [Lua] #################################################################################################################
20:51:48.707 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
20:51:48.710 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ad21880
20:51:48.711 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
20:51:48.720 [Lua] cb_razer_chroma_setup
20:51:48.726 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
20:51:48.730 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:51:48.730 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:51:48.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:51:48.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:51:48.731 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:51:48.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:51:48.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:51:48.731 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:51:48.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:51:48.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:51:48.742 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView
20:51:48.916 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
20:51:48.916 [Lua] Commit load time data
20:51:49.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7f6, position: 0
20:51:50.114 [Lua] [IngameUI] menu view on_exit start_menu_view
20:51:50.114 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
20:51:50.114 [Lua] hero_fullscreen_menu_on_exit
20:51:50.117 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ad21880
20:51:50.117 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:51:50.117 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:51:50.164 [Lua] Set lobby begin:
20:51:50.164 [Lua] Lobby data player_slot_1 = 0:0
20:51:50.164 [Lua] Lobby data level_key = inn_level
20:51:50.164 [Lua] Lobby data power_level = 835
20:51:50.164 [Lua] Lobby data selected_level_key = inn_level
20:51:50.164 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:51:50.164 [Lua] Lobby data difficulty = normal
20:51:50.164 [Lua] Lobby data unique_server_name = Walker Trips
20:51:50.164 [Lua] Lobby data matchmaking = false
20:51:50.164 [Lua] Lobby data host = 11000010c7fed13
20:51:50.164 [Lua] Lobby data country_code = GB
20:51:50.165 [Lua] Lobby data game_mode = 3
20:51:50.165 [Lua] Lobby data player_slot_5 = 0:0
20:51:50.165 [Lua] Lobby data player_slot_2 = 0:0
20:51:50.165 [Lua] Lobby data difficulty_tweak = 0
20:51:50.165 [Lua] Lobby data player_slot_3 = 0:0
20:51:50.165 [Lua] Lobby data num_players = 1
20:51:50.165 [Lua] Set lobby end.
20:51:50.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7f6, position: 27249
20:51:51.529 [Lua] [Matchmaking] Removing broken lobby 1860000034ed7ed, perhaps it will now work again?!
20:51:53.801 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
20:51:53.801 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:51:53.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:51:53.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:51:53.836 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:51:53.836 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:51:53.869 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read,
20:51:53.869 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:51:53.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read,
20:51:53.886 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:51:53.920 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read,
20:51:53.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:51:54.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read,
20:51:54.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:51:54.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read,
20:51:54.071 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:51:59.080 [Lua] [IngameUI] menu view on_enter character_selection
20:51:59.080 [Lua] hero_fullscreen_menu_on_enter
20:51:59.083 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ad1ff70
20:51:59.084 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
20:51:59.100 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:51:59.100 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:51:59.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:51:59.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:51:59.101 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:51:59.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:51:59.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:51:59.101 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:51:59.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:51:59.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:51:59.110 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView
20:52:00.618 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:52:00.618 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:52:00.619 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:52:00.619 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:52:00.619 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:52:00.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:52:00.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:52:01.068 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:52:01.068 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:52:01.069 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:52:01.154 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:52:01.154 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:52:01.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:52:01.160 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:52:01.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:52:01.160 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:52:01.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:52:01.160 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView
20:52:01.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
20:52:01.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
20:52:01.222 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
20:52:01.272 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
20:52:01.272 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
20:52:04.406 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
20:52:04.406 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerCharacterSelectionView
20:52:04.406 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:52:04.406 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:52:04.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:52:04.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:52:04.407 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:52:04.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:52:04.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:52:04.407 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:52:04.407 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView
20:52:04.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:52:04.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:52:04.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:52:04.416 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView
20:52:06.277 [Lua] [IngameUI] menu view on_exit character_selection
20:52:06.277 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
20:52:06.277 [Lua] hero_fullscreen_menu_on_exit
20:52:06.280 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ad1ff70
20:52:06.280 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:52:06.280 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:52:08.400 [Lua] [IngameUI] menu view on_enter start_game_view
20:52:08.403 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ad22fc0
20:52:08.403 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:52:08.405 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
20:52:08.405 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
20:52:08.406 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
20:52:08.406 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
20:52:09.966 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
20:52:09.966 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
20:52:09.966 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
20:52:09.966 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
20:52:09.966 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
20:52:10.746 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
20:52:10.746 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
20:52:10.746 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
20:52:10.749 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
20:52:10.749 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
20:52:12.127 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
20:52:12.127 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
20:52:12.129 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
20:52:13.668 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
20:52:13.668 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
20:52:13.668 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
20:52:13.668 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
20:52:13.668 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
20:52:14.305 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
20:52:14.305 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
20:52:14.305 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
20:52:14.306 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
20:52:14.306 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
20:52:15.416 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
20:52:15.416 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
20:52:15.416 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
20:52:15.417 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
20:52:15.417 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
20:52:51.666 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
20:52:51.666 [Lua] ............................................................................................................
20:52:51.666 [Lua] ............................................................................................................
20:52:51.666 [Lua] GAME START SETTINGS -> Level: dlc_portals | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
20:52:51.666 [Lua] ............................................................................................................
20:52:51.666 [Lua] ............................................................................................................
20:52:51.698 [Lua] [Matchmaking] Cancelling matchmaking
20:52:51.698 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:52:51.715 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:52:51.715 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:52:51.717 [Lua] Set lobby begin:
20:52:51.717 [Lua] Lobby data player_slot_1 = 0:0
20:52:51.717 [Lua] Lobby data level_key = inn_level
20:52:51.717 [Lua] Lobby data power_level = 835
20:52:51.717 [Lua] Lobby data selected_level_key = inn_level
20:52:51.717 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:52:51.717 [Lua] Lobby data difficulty = cataclysm
20:52:51.717 [Lua] Lobby data unique_server_name = Walker Trips
20:52:51.717 [Lua] Lobby data matchmaking = false
20:52:51.718 [Lua] Lobby data host = 11000010c7fed13
20:52:51.718 [Lua] Lobby data country_code = GB
20:52:51.718 [Lua] Lobby data game_mode = 3
20:52:51.718 [Lua] Lobby data player_slot_5 = 0:0
20:52:51.718 [Lua] Lobby data player_slot_2 = 0:0
20:52:51.718 [Lua] Lobby data difficulty_tweak = 0
20:52:51.718 [Lua] Lobby data player_slot_3 = 0:0
20:52:51.718 [Lua] Lobby data num_players = 1
20:52:51.718 [Lua] Set lobby end.
20:52:51.718 [Lua] [PartyManager] Leader is set to 11000010c7fed13
20:52:51.719 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_portals 0
20:52:51.719 [Lua] [LevelTransitionHandler] set_next_level( dlc_portals, 0 )
20:52:51.719 [Lua] Set lobby begin:
20:52:51.719 [Lua] Lobby data twitch_enabled = false
20:52:51.719 [Lua] Lobby data power_level = 835
20:52:51.719 [Lua] Lobby data unique_server_name = Walker Trips
20:52:51.719 [Lua] Lobby data difficulty_tweak = 0
20:52:51.719 [Lua] Lobby data host = 11000010c7fed13
20:52:51.719 [Lua] Lobby data game_mode = 2
20:52:51.719 [Lua] Lobby data match_started = true
20:52:51.719 [Lua] Lobby data mechanism = adventure
20:52:51.719 [Lua] Lobby data level_key = inn_level
20:52:51.719 [Lua] Lobby data player_slot_1 = 0:0
20:52:51.719 [Lua] Lobby data selected_level_key = dlc_portals
20:52:51.719 [Lua] Lobby data difficulty = cataclysm
20:52:51.719 [Lua] Lobby data quick_game = false
20:52:51.719 [Lua] Lobby data matchmaking = true
20:52:51.719 [Lua] Lobby data weave_name = false
20:52:51.720 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:52:51.720 [Lua] Lobby data num_players = 1
20:52:51.720 [Lua] Lobby data player_slot_5 = 0:0
20:52:51.720 [Lua] Lobby data player_slot_2 = 0:0
20:52:51.720 [Lua] Lobby data country_code = GB
20:52:51.720 [Lua] Lobby data player_slot_3 = 0:0
20:52:51.720 [Lua] Lobby data eac_authorized = true
20:52:51.720 [Lua] Set lobby end.
20:52:51.720 [Lua] Set lobby begin:
20:52:51.720 [Lua] Lobby data twitch_enabled = false
20:52:51.720 [Lua] Lobby data power_level = 835
20:52:51.720 [Lua] Lobby data unique_server_name = Walker Trips
20:52:51.720 [Lua] Lobby data difficulty_tweak = 0
20:52:51.720 [Lua] Lobby data host = 11000010c7fed13
20:52:51.720 [Lua] Lobby data game_mode = 2
20:52:51.720 [Lua] Lobby data is_private = false
20:52:51.720 [Lua] Lobby data match_started = true
20:52:51.720 [Lua] Lobby data mechanism = adventure
20:52:51.721 [Lua] Lobby data level_key = inn_level
20:52:51.721 [Lua] Lobby data player_slot_1 = 0:0
20:52:51.721 [Lua] Lobby data selected_level_key = dlc_portals
20:52:51.721 [Lua] Lobby data difficulty = cataclysm
20:52:51.721 [Lua] Lobby data quick_game = false
20:52:51.721 [Lua] Lobby data matchmaking = true
20:52:51.721 [Lua] Lobby data weave_name = false
20:52:51.721 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:52:51.721 [Lua] Lobby data num_players = 1
20:52:51.721 [Lua] Lobby data player_slot_5 = 0:0
20:52:51.721 [Lua] Lobby data player_slot_2 = 0:0
20:52:51.721 [Lua] Lobby data country_code = GB
20:52:51.721 [Lua] Lobby data player_slot_3 = 0:0
20:52:51.721 [Lua] Lobby data eac_authorized = true
20:52:51.721 [Lua] Set lobby end.
20:52:51.722 [Lua] [ChatManager][1]System: Starting hosted game...
20:52:51.722 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:52:51.722 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:52:51.765 [Lua] [IngameUI] menu view on_exit start_game_view
20:52:51.765 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:52:51.765 [Save] Saving `save_data`
20:52:51.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
20:52:51.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
20:52:51.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
20:52:51.768 [Save] Save done
20:52:51.770 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ad22fc0
20:52:59.167 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:52:59.167 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:52:59.202 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_portals 0
20:52:59.202 [Lua] [LevelTransitionHandler] set_next_level( dlc_portals, 0 )
20:52:59.202 [Lua] Set lobby begin:
20:52:59.202 [Lua] Lobby data twitch_enabled = false
20:52:59.202 [Lua] Lobby data power_level = 835
20:52:59.202 [Lua] Lobby data unique_server_name = Walker Trips
20:52:59.202 [Lua] Lobby data difficulty_tweak = 0
20:52:59.202 [Lua] Lobby data host = 11000010c7fed13
20:52:59.202 [Lua] Lobby data game_mode = 2
20:52:59.203 [Lua] Lobby data is_private = false
20:52:59.203 [Lua] Lobby data match_started = true
20:52:59.203 [Lua] Lobby data mechanism = adventure
20:52:59.203 [Lua] Lobby data level_key = inn_level
20:52:59.203 [Lua] Lobby data player_slot_1 = 0:0
20:52:59.203 [Lua] Lobby data selected_level_key = dlc_portals
20:52:59.203 [Lua] Lobby data difficulty = cataclysm
20:52:59.203 [Lua] Lobby data quick_game = false
20:52:59.203 [Lua] Lobby data matchmaking = true
20:52:59.203 [Lua] Lobby data weave_name = false
20:52:59.203 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:52:59.203 [Lua] Lobby data num_players = 1
20:52:59.203 [Lua] Lobby data player_slot_5 = 0:0
20:52:59.203 [Lua] Lobby data player_slot_2 = 0:0
20:52:59.204 [Lua] Lobby data country_code = GB
20:52:59.204 [Lua] Lobby data player_slot_3 = 0:0
20:52:59.204 [Lua] Lobby data eac_authorized = true
20:52:59.204 [Lua] Set lobby end.
20:52:59.206 [Lua] Set lobby begin:
20:52:59.206 [Lua] Lobby data twitch_enabled = false
20:52:59.206 [Lua] Lobby data power_level = 835
20:52:59.206 [Lua] Lobby data unique_server_name = Walker Trips
20:52:59.206 [Lua] Lobby data difficulty_tweak = 0
20:52:59.206 [Lua] Lobby data host = 11000010c7fed13
20:52:59.206 [Lua] Lobby data game_mode = 2
20:52:59.206 [Lua] Lobby data is_private = false
20:52:59.206 [Lua] Lobby data match_started = true
20:52:59.206 [Lua] Lobby data mechanism = adventure
20:52:59.207 [Lua] Lobby data level_key = inn_level
20:52:59.207 [Lua] Lobby data player_slot_1 = 0:0
20:52:59.207 [Lua] Lobby data selected_level_key = dlc_portals
20:52:59.207 [Lua] Lobby data difficulty = cataclysm
20:52:59.207 [Lua] Lobby data quick_game = false
20:52:59.207 [Lua] Lobby data matchmaking = true
20:52:59.207 [Lua] Lobby data weave_name = false
20:52:59.207 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:52:59.207 [Lua] Lobby data num_players = 1
20:52:59.207 [Lua] Lobby data player_slot_5 = 0:0
20:52:59.207 [Lua] Lobby data player_slot_2 = 0:0
20:52:59.207 [Lua] Lobby data country_code = GB
20:52:59.208 [Lua] Lobby data player_slot_3 = 0:0
20:52:59.208 [Lua] Lobby data eac_authorized = true
20:52:59.208 [Lua] Set lobby end.
20:52:59.208 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
20:52:59.208 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame
20:52:59.208 [Lua] Complete level triggered.
20:52:59.209 [Save] Saving `save_data`
20:52:59.209 [Lua] gm_event_end_conditions_met false false
20:52:59.209 [Lua] PlayFabMirrorBase:_commit_internal nil
20:52:59.209 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:52:59.211 [Save] Save done
20:52:59.211 [Save] Saving `save_data`
20:52:59.212 [Lua] generate_backend_stats 11000010c7fed13:1
20:52:59.213 [Save] Save done
20:52:59.231 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:52:59.232 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:52:59.232 [Save] Saving `save_data`
20:52:59.232 [Lua] TRANSITION nil nil dlc_portals
20:52:59.232 [Lua] Transition type "dlc_portals", is server: true
20:52:59.232 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:52:59.232 [Lua] [GameNetworkManager] Leaving game...
20:52:59.232 [Lua] [GameNetworkManager] Shutting down game session host.
20:52:59.232 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:52:59.232 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:52:59.232 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=75.97
20:52:59.234 [Save] Save done
20:52:59.236 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:52:59.236 [Lua] commit result success 3
20:53:00.371 [Lua] Set lobby begin:
20:53:00.371 [Lua] Lobby data twitch_enabled = false
20:53:00.371 [Lua] Lobby data power_level = 0
20:53:00.371 [Lua] Lobby data unique_server_name = Walker Trips
20:53:00.371 [Lua] Lobby data difficulty_tweak = 0
20:53:00.371 [Lua] Lobby data host = 11000010c7fed13
20:53:00.371 [Lua] Lobby data game_mode = 2
20:53:00.371 [Lua] Lobby data is_private = false
20:53:00.372 [Lua] Lobby data match_started = true
20:53:00.372 [Lua] Lobby data mechanism = adventure
20:53:00.372 [Lua] Lobby data level_key = inn_level
20:53:00.372 [Lua] Lobby data player_slot_1 = 0:0
20:53:00.372 [Lua] Lobby data selected_level_key = dlc_portals
20:53:00.372 [Lua] Lobby data difficulty = cataclysm
20:53:00.372 [Lua] Lobby data quick_game = false
20:53:00.372 [Lua] Lobby data matchmaking = true
20:53:00.372 [Lua] Lobby data weave_name = false
20:53:00.372 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:53:00.372 [Lua] Lobby data num_players = 1
20:53:00.372 [Lua] Lobby data player_slot_5 = 0:0
20:53:00.373 [Lua] Lobby data player_slot_2 = 0:0
20:53:00.373 [Lua] Lobby data country_code = GB
20:53:00.373 [Lua] Lobby data player_slot_3 = 0:0
20:53:00.373 [Lua] Lobby data eac_authorized = true
20:53:00.373 [Lua] Set lobby end.
20:53:01.230 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:53:01.230 [Lua] [Managers] Calling function on all managers:
20:53:01.230 [Lua] Clearing all global lookup lists
20:53:01.231 [Lua] [IngamePlayerListUI] - Destroy
20:53:01.231 [Lua] [EquipmentUI] - Destroy
20:53:01.231 [Lua] [AbilityUI] - Destroy
20:53:01.231 [Lua] [GamePadAbilityUI] - Destroy
20:53:01.231 [Lua] [GamePadEquipmentUI] - Destroy
20:53:01.231 [Lua] [IngameUI] destroy
20:53:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2
20:53:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
20:53:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
20:53:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2
20:53:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1
20:53:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1
20:53:01.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5
20:53:01.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4
20:53:01.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2
20:53:01.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1
20:53:01.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2
20:53:01.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1
20:53:01.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1
20:53:01.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3
20:53:01.281 [Lua] [Managers] Destroying manager group:
20:53:01.285 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:53:01.349 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:53:01.349 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame
20:53:01.349 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
20:53:01.349 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 dlc_portals 0
20:53:01.349 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:53:01.349 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 4, User: 11000010c7fed13 "Walker Trips"
<>
20:53:01.349 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_portals<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals"
[2] self = table: 000000000246CE60; previous_state = InPostGame; party = table: 000000000356A500; mechanism_manager = table: 0000000010019740; network_transmit = table: 000000000B440E40; peer_id = "11000010c7fed13"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 3133993; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000081F3970
[3] _ = table: 000000000246CE60; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000B42FD50; peer_state_machines = table: 000000000B42FF40; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001208F340; current_state = InPostGame
[5] self = table: 000000000B5224B0; application_shutdown = nil; unit_spawner = table: 000000000B6041B0; world = [World]; unit_storage = table: 000000000B5DA8D0; units = table: 000000000B5DA960; matchmaking_loading_context = nil
[6] self = table: 00000000105F9590; new_state = table: 0000000002A790E0; params = table: 00000000105EFA50; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000105F9590; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B5224B0
[8] self = table: 00000000105F9590; dt = 0.01678081788122654; t = 207.53420006949455; new_state = table: 0000000002A790E0
[9] self = table: 00000000000970C0; real_world_dt = 0.01678081788122654; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01678081788122654; t = 207.53420006949455
[10] dt = 0.01678081788122654
[2] server = table: 000000000B42FD50; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8542415946722031; peer_id = "11000010c7fed13";
[4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000000B4306F0; game_session = [GameSession]; game_network_manager = table: 0000000011A0C7B0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000000B42FFF0; _joined_peers = table: 000000000B4337C0; voip = table: 000000000B43C2C0; environment_variation_id = 0; level_transition_handler = table: 00000000036B6BE0; _connections = table: 000000000B4319F0; lobby_host = table: 0000000002A06460; level_key = "dlc_portals"; slot_allocator = table: 000000000B430880; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000B436DA0; wanted_career_index = 3; _reserved_slots = table: 000000000B2667B0; wanted_profile_index = 4; _connected_peers = table: 000000000B436990; player_manager = table: 00000000035666B0; _profile_requester = table: 000000000B43CF20; network_transmit = table: 000000000B440E40; peers_completed_game_object_sync = table: 000000000B42FE00; peer_state_machines = table: 000000000B42FF40; network_event_delegate = table: 000000000B2DE070;
[5] world_name = "level_world"; entity_system_bag = table: 00000000003D5020; network_server = table: 000000000B42FD50; entity_system = table: 00000000003BE860; parent = table: 00000000000970C0; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000017C3A00; statistics_db = table: 000000000B522960; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 74.19086410365999; input_manager = table: 000000000B524280; profile_synchronizer = table: 000000000B436DA0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000636930; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B2DE070; world = [World]; dt = 0.01678081788122654; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000003567670; network_transmit = table: 000000000B440E40; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 75.97401474788785; _lobby_host = table: 0000000002A06460; level_transition_handler = table: 00000000036B6BE0; dice_keeper = table: 000000000B604000; _quit_game = false;
[6] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B5224B0;
[7] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B5224B0;
[8] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B5224B0;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F9590; startup_timer = 4.7354403231292963; has_booted = true; loading_context = table: 000000000B522000;
<>
<>
20:53:01.349 [Lua] [Matchmaking] unregister rpcs
20:53:01.349 [Lua] ############### UNLOADING PACKAGES ###############
20:53:01.349 [Lua] [Managers] Calling function on all managers:
20:53:01.349 [Lua] [Managers] Destroying manager group:
20:53:01.349 [Lua] [Gamestate] Enter state StateLoading
20:53:01.351 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:53:01.351 [Lua] [Matchmaking] register rpcs
20:53:01.351 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:53:01.351 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
20:53:01.351 [Lua] registering RPCs
20:53:01.351 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:53:01.351 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:53:01.351 [Lua] Set lobby begin:
20:53:01.351 [Lua] Lobby data twitch_enabled = false
20:53:01.351 [Lua] Lobby data power_level = 0
20:53:01.351 [Lua] Lobby data unique_server_name = Walker Trips
20:53:01.352 [Lua] Lobby data difficulty_tweak = 0
20:53:01.352 [Lua] Lobby data host = 11000010c7fed13
20:53:01.352 [Lua] Lobby data game_mode = 2
20:53:01.352 [Lua] Lobby data is_private = false
20:53:01.352 [Lua] Lobby data match_started = true
20:53:01.352 [Lua] Lobby data mechanism = adventure
20:53:01.352 [Lua] Lobby data level_key = dlc_portals
20:53:01.352 [Lua] Lobby data player_slot_1 = 0:0
20:53:01.352 [Lua] Lobby data selected_level_key = dlc_portals
20:53:01.353 [Lua] Lobby data difficulty = cataclysm
20:53:01.353 [Lua] Lobby data quick_game = false
20:53:01.353 [Lua] Lobby data matchmaking = true
20:53:01.353 [Lua] Lobby data weave_name = false
20:53:01.353 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:53:01.353 [Lua] Lobby data num_players = 1
20:53:01.353 [Lua] Lobby data player_slot_5 = 0:0
20:53:01.353 [Lua] Lobby data player_slot_2 = 0:0
20:53:01.353 [Lua] Lobby data country_code = GB
20:53:01.353 [Lua] Lobby data player_slot_3 = 0:0
20:53:01.353 [Lua] Lobby data eac_authorized = true
20:53:01.353 [Lua] Set lobby end.
20:53:01.353 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:53:01.356 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_27, global_loading_screens, async-read, prioritized
20:53:01.356 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_portals] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:53:01.356 [Lua] [LevelTransitionHandler] load_level dlc_portals 0
20:53:01.360 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:53:01.360 [Umbra] Unload tome
20:53:01.361 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:53:01.458 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:53:01.458 [Lua] [LevelTransitionHandler] Loading level: "dlc_portals"
20:53:01.458 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/penny/dlc_portals" Meta package name: "nil"
20:53:01.458 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler, async-read,
20:53:01.458 [Lua] [StateLoading] got rpc_load_level 109 dlc_portals
20:53:01.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_27
20:53:01.513 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_27
20:53:01.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_portals
20:53:01.595 [Umbra] Loading umbra tome '#ID[0167f886dbc51067]'
20:53:06.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_portals
20:53:06.538 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_portals
20:53:06.555 [Lua] [LevelTransitionHandler] Level load completed!
20:53:06.555 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_portals - level_seed: 3133993 - use_random_directors: true - overriden_conflict: nil
20:53:06.586 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:53:06.586 [Lua] checking dlc's against conflict directors
20:53:06.586 [Lua] number of factions to include 2
20:53:06.586 [Lua] number of factions added 2
20:53:06.586 [Lua] --- --- ---
20:53:06.586 [Lua] Starting... difficulty 'cataclysm'
20:53:06.586 [Lua] These are the starting conflict directors:
20:53:06.586 [Lua] default
20:53:06.586 [Lua] --- --- ---
20:53:06.586 [Lua]
20:53:06.586 [Lua] Looking for a new director:
20:53:06.586 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_marauder
20:53:06.586 [Lua] ->trying director: chaos
20:53:06.586 [Lua] --> success!
20:53:06.586 [Lua] --> re-used the same breeds
20:53:06.586 [Lua]
20:53:06.586 [Lua] Looking for a new director:
20:53:06.586 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_marauder
20:53:06.586 [Lua] ->trying director: chaos
20:53:06.586 [Lua] --> success!
20:53:06.586 [Lua] --> re-used the same breeds
20:53:06.586 [Lua]
20:53:06.586 [Lua] Looking for a new director:
20:53:06.586 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_marauder
20:53:06.586 [Lua] ->trying director: default
20:53:06.586 [Lua] --> success!
20:53:06.586 [Lua] --> re-used the same breeds
20:53:06.586 [Lua]
20:53:06.586 [Lua] Looking for a new director:
20:53:06.586 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_marauder
20:53:06.586 [Lua] ->trying director: default
20:53:06.586 [Lua] --> success!
20:53:06.586 [Lua] --> re-used the same breeds
20:53:06.586 [Lua]
20:53:06.586 [Lua] DONE! Found the following directors:
20:53:06.586 [Lua] chaos
20:53:06.586 [Lua] chaos
20:53:06.586 [Lua] default
20:53:06.586 [Lua] default
20:53:06.586 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_marauder
20:53:06.586 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_vortex_sorcerer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_storm_vermin_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_plague_monk=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_raider=true,
chaos_marauder=true,
}
20:53:06.586 [Lua] load_startup_enemy_packages: --------------
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] chaos_spawn
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] chaos_troll
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] skaven_rat_ogre
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] skaven_stormfiend
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] beastmen_minotaur
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] chaos_plague_sorcerer
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] chaos_corruptor_sorcerer
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] skaven_gutter_runner
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] skaven_pack_master
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] skaven_poison_wind_globadier
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] skaven_ratling_gunner
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] skaven_warpfire_thrower
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] chaos_vortex_sorcerer
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] beastmen_standard_bearer
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] chaos_vortex
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] critter_rat
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] critter_pig
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] skaven_storm_vermin
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] chaos_warrior
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] skaven_clan_rat
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] skaven_loot_rat
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] skaven_slave
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] chaos_fanatic
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] skaven_storm_vermin_with_shield
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] chaos_marauder_with_shield
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] skaven_plague_monk
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] skaven_clan_rat_with_shield
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] chaos_berzerker
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] chaos_raider
20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:53:06.586 [Lua] chaos_marauder
20:53:06.591 [Lua] ### Sending rpc_level_loaded
20:53:06.591 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 109
20:53:06.591 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
20:53:06.607 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
20:53:06.607 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
20:53:06.624 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
20:53:06.624 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
20:53:06.624 [Lua] ### Sending rpc_level_loaded
20:53:06.624 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 109
20:53:06.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:53:06.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:53:06.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:53:07.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:53:07.163 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:53:07.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:53:07.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:53:07.450 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:53:07.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:53:07.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:53:07.787 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:53:07.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:53:08.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:53:08.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:53:08.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:53:08.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:53:08.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:53:08.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:53:08.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:53:08.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:53:08.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:53:09.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:53:09.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:53:09.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:53:09.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:53:09.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:53:09.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:53:09.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:53:09.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:53:09.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:53:10.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:53:10.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:53:10.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:53:10.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:53:10.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:53:10.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:53:10.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:53:10.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:53:10.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:53:11.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:53:11.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:53:11.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:53:11.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:53:11.453 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:53:11.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:53:11.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:53:11.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:53:11.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:53:11.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:53:11.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:53:11.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:53:11.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:53:11.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:53:11.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:53:12.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:53:12.261 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:53:12.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:53:12.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:53:12.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:53:12.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:53:12.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:53:12.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:53:12.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:53:13.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:53:13.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:53:13.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:53:13.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:53:13.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:53:13.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:53:13.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:53:13.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:53:13.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:53:14.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:53:14.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:53:14.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:53:14.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:53:14.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:53:14.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:53:14.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:53:14.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:53:14.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:53:15.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:53:15.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:53:15.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:53:15.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:53:15.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:53:15.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:53:15.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:53:15.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:53:15.519 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_portals game_mode: custom
20:53:15.519 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:53:15.519 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_portals/world
20:53:15.519 [Umbra] Init version: 3.4.15 :: 16 threads
20:53:17.245 [Lua] Async level spawning done
20:53:17.245 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:53:18.215 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:53:18.215 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:53:18.215 [Lua] [Matchmaking] unregister rpcs
20:53:18.215 [Lua] Set lobby begin:
20:53:18.215 [Lua] Lobby data twitch_enabled = false
20:53:18.215 [Lua] Lobby data power_level = 0
20:53:18.215 [Lua] Lobby data unique_server_name = Walker Trips
20:53:18.215 [Lua] Lobby data difficulty_tweak = 0
20:53:18.215 [Lua] Lobby data host = 11000010c7fed13
20:53:18.215 [Lua] Lobby data game_mode = 2
20:53:18.215 [Lua] Lobby data is_private = false
20:53:18.216 [Lua] Lobby data match_started = true
20:53:18.216 [Lua] Lobby data mechanism = adventure
20:53:18.216 [Lua] Lobby data level_key = dlc_portals
20:53:18.216 [Lua] Lobby data player_slot_1 = 0:0
20:53:18.216 [Lua] Lobby data selected_level_key = dlc_portals
20:53:18.216 [Lua] Lobby data difficulty = cataclysm
20:53:18.216 [Lua] Lobby data quick_game = false
20:53:18.216 [Lua] Lobby data matchmaking = true
20:53:18.216 [Lua] Lobby data weave_name = false
20:53:18.216 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:53:18.216 [Lua] Lobby data num_players = 1
20:53:18.216 [Lua] Lobby data player_slot_5 = 0:0
20:53:18.216 [Lua] Lobby data player_slot_2 = 0:0
20:53:18.216 [Lua] Lobby data country_code = GB
20:53:18.217 [Lua] Lobby data player_slot_3 = 0:0
20:53:18.217 [Lua] Lobby data eac_authorized = true
20:53:18.217 [Lua] Set lobby end.
20:53:18.217 [Lua] [Managers] Destroying manager group:
20:53:18.217 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_27, global_loading_screens
20:53:18.217 [Lua] [Gamestate] Enter StateIngame HOST
20:53:18.217 [Lua] [Managers] Calling function on all managers:
20:53:18.218 [Lua] <>level = dlc_portals<>
20:53:18.218 [Lua] Set lobby begin:
20:53:18.218 [Lua] Lobby data twitch_enabled = false
20:53:18.218 [Lua] Lobby data power_level = 0
20:53:18.218 [Lua] Lobby data unique_server_name = Walker Trips
20:53:18.218 [Lua] Lobby data difficulty_tweak = 0
20:53:18.218 [Lua] Lobby data host = 11000010c7fed13
20:53:18.218 [Lua] Lobby data game_mode = 2
20:53:18.218 [Lua] Lobby data is_private = false
20:53:18.218 [Lua] Lobby data match_started = true
20:53:18.218 [Lua] Lobby data mechanism = adventure
20:53:18.218 [Lua] Lobby data level_key = dlc_portals
20:53:18.218 [Lua] Lobby data player_slot_1 = 0:0
20:53:18.219 [Lua] Lobby data selected_level_key = dlc_portals
20:53:18.219 [Lua] Lobby data difficulty = cataclysm
20:53:18.219 [Lua] Lobby data quick_game = false
20:53:18.219 [Lua] Lobby data matchmaking = true
20:53:18.219 [Lua] Lobby data weave_name = false
20:53:18.219 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:53:18.219 [Lua] Lobby data num_players = 1
20:53:18.219 [Lua] Lobby data player_slot_5 = 0:0
20:53:18.219 [Lua] Lobby data player_slot_2 = 0:0
20:53:18.219 [Lua] Lobby data country_code = GB
20:53:18.219 [Lua] Lobby data player_slot_3 = 0:0
20:53:18.219 [Lua] Lobby data eac_authorized = true
20:53:18.219 [Lua] Set lobby end.
20:53:18.219 [Lua] [StateIngame] Server ingame
20:53:18.222 [Lua] Set lobby begin:
20:53:18.222 [Lua] Lobby data twitch_enabled = false
20:53:18.222 [Lua] Lobby data power_level = 0
20:53:18.222 [Lua] Lobby data unique_server_name = Walker Trips
20:53:18.222 [Lua] Lobby data difficulty_tweak = 0
20:53:18.222 [Lua] Lobby data host = 11000010c7fed13
20:53:18.222 [Lua] Lobby data game_mode = 2
20:53:18.222 [Lua] Lobby data is_private = false
20:53:18.222 [Lua] Lobby data match_started = true
20:53:18.222 [Lua] Lobby data mechanism = adventure
20:53:18.222 [Lua] Lobby data level_key = dlc_portals
20:53:18.223 [Lua] Lobby data player_slot_1 = 0:0
20:53:18.223 [Lua] Lobby data selected_level_key = dlc_portals
20:53:18.223 [Lua] Lobby data difficulty = cataclysm
20:53:18.223 [Lua] Lobby data quick_game = false
20:53:18.223 [Lua] Lobby data matchmaking = true
20:53:18.223 [Lua] Lobby data weave_name = false
20:53:18.223 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:53:18.223 [Lua] Lobby data num_players = 1
20:53:18.223 [Lua] Lobby data player_slot_5 = 0:0
20:53:18.223 [Lua] Lobby data player_slot_2 = 0:0
20:53:18.223 [Lua] Lobby data country_code = GB
20:53:18.223 [Lua] Lobby data player_slot_3 = 0:0
20:53:18.223 [Lua] Lobby data eac_authorized = true
20:53:18.223 [Lua] Set lobby end.
20:53:18.223 [Lua] [Matchmaking] register rpcs
20:53:18.224 [Lua] GameNetworkManager:init... creating game session
20:53:18.224 [Lua] Host GameSession.make_game_session_host with session:
20:53:18.224 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:53:18.224 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
20:53:18.224 [Lua] [GameNetworkManager] self.is_server = true
20:53:18.224 [Network] Setting artificial MTU limit to 65536
20:53:18.224 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8
20:53:18.224 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
20:53:18.232 [Lua] Switching ConflictSettings: to: default
20:53:18.232 [Lua] pacing=default
20:53:18.232 [Lua] roaming=nil
20:53:18.232 [Lua] specials=default
20:53:18.232 [Lua] debug_color=maroon
20:53:18.232 [Lua] contained_breeds=nil
20:53:18.232 [Lua] pack_spawning=default
20:53:18.232 [Lua] disabled=false
20:53:18.232 [Lua] factions=nil
20:53:18.232 [Lua] boss=default
20:53:18.232 [Lua] horde=default
20:53:18.232 [Lua] name=default
20:53:18.232 [Lua] intensity=default
20:53:18.232 [Lua] ---
20:53:18.232 [Lua] [LevelAnalysis] set_random_seed( 3133993)
20:53:18.245 [Lua] [AIInterestPointSystem] Level Seed: 3133993
20:53:18.246 [Lua]
20:53:18.246 [Lua] [entity_system_bag] = table
20:53:18.246 [Lua] [entity_system_bag] = metatable
20:53:18.246 [Lua] [startup_data] = table
20:53:18.246 [Lua] [entity_manager] = table
20:53:18.246 [Lua] [entity_manager] = metatable
20:53:18.246 [Lua] [unit_spawner] = table
20:53:18.246 [Lua] [unit_spawner] = metatable
20:53:18.246 [Lua] [unit_storage] = table
20:53:18.246 [Lua] [unit_storage] = metatable
20:53:18.246 [Lua] [dice_keeper] = table
20:53:18.246 [Lua] [dice_keeper] = metatable
20:53:18.246 [Lua] [is_server] = true (boolean)
20:53:18.246 [Lua] [world] = [World]
20:53:18.246 [Lua] [system_api] = table
20:53:18.246 [Lua] [entity_system] = table
20:53:18.246 [Lua] [entity_system] = metatable
20:53:18.246 [Lua] [network_lobby] = table
20:53:18.246 [Lua] [network_lobby] = metatable
20:53:18.246 [Lua] [profile_synchronizer] = table
20:53:18.246 [Lua] [profile_synchronizer] = metatable
20:53:18.246 [Lua] [level_transition_handler] = table
20:53:18.246 [Lua] [level_transition_handler] = metatable
20:53:18.246 [Lua] [num_local_human_players] = 1 (number)
20:53:18.246 [Lua] [statistics_db] = table
20:53:18.246 [Lua] [statistics_db] = metatable
20:53:18.246 [Lua] [network_server] = table
20:53:18.246 [Lua] [network_server] = metatable
20:53:18.246 [Lua] [input_manager] = table
20:53:18.246 [Lua] [input_manager] = metatable
20:53:18.246 [Lua] [network_clock] = table
20:53:18.246 [Lua] [network_clock] = metatable
20:53:18.246 [Lua] [network_transmit] = table
20:53:18.246 [Lua] [network_transmit] = metatable
20:53:18.246 [Lua] [free_flight_manager] = table
20:53:18.246 [Lua] [free_flight_manager] = metatable
20:53:18.246 [Lua] [network_manager] = table
20:53:18.246 [Lua] [network_manager] = metatable
20:53:18.246 [Lua] [network_event_delegate] = table
20:53:18.246 [Lua] [network_event_delegate] = metatable
20:53:18.246 [Lua]
20:53:18.246 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:53:18.246 [Lua] ignoring extension VersusInteractObjectiveExtension
20:53:18.246 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:53:18.246 [Lua] ignoring extension VersusSocketObjectiveExtension
20:53:18.246 [Lua] ignoring extension VersusTargetObjectiveExtension
20:53:18.246 [Lua] ignoring extension VersusMissionObjectiveExtension
20:53:18.248 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:53:18.272 [Lua] [AchievementManager] Achievements using the steam platform
20:53:18.344 [Lua] respawn_unit_spawned with group id: temple_respawns
20:53:18.344 [Lua] respawn_unit_spawned with group id: temple_respawns
20:53:18.344 [Lua] respawn_unit_spawned with group id: temple_respawns
20:53:18.344 [Lua] respawn_unit_spawned with group id: temple_respawns
20:53:18.344 [Lua] respawn_unit_spawned with group id: temple_respawns
20:53:18.344 [Lua] respawn_unit_spawned with group id: temple_respawns
20:53:18.344 [Lua] respawn_unit_spawned with group id: temple_respawns
20:53:18.344 [Lua] respawn_unit_spawned with group id: respawns_crypt
20:53:18.345 [Lua] respawn_unit_spawned with group id: respawns_crypt
20:53:18.357 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
20:53:18.357 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
20:53:18.357 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
20:53:18.357 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
20:53:18.358 [Lua] respawn_unit_spawned with group id: end_respawns
20:53:18.358 [Lua] respawn_unit_spawned with group id: end_respawns
20:53:18.358 [Lua] respawn_unit_spawned with group id: end_respawns
20:53:18.358 [Lua] respawn_unit_spawned with group id: end_respawns
20:53:18.359 [Lua] respawn_unit_spawned with group id: inside_temple_spawn
20:53:18.359 [Lua] respawn_unit_spawned with group id: inside_temple_spawn
20:53:18.359 [Lua] respawn_unit_spawned with group id: inside_temple_spawn
20:53:18.359 [Lua] [StateIngame] Level seed: 3133993
20:53:18.388 [Lua] [LevelAnalysis] set_random_seed( 3133993)
20:53:18.396 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:53:18.396 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:53:18.396 [Lua] [IngameUI] init
20:53:18.412 [Lua] cb_razer_chroma_setup
20:53:18.434 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:53:18.434 [Lua] Set lobby begin:
20:53:18.434 [Lua] Lobby data twitch_enabled = false
20:53:18.435 [Lua] Lobby data power_level = 835
20:53:18.435 [Lua] Lobby data unique_server_name = Walker Trips
20:53:18.435 [Lua] Lobby data difficulty_tweak = 0
20:53:18.435 [Lua] Lobby data host = 11000010c7fed13
20:53:18.435 [Lua] Lobby data game_mode = 2
20:53:18.435 [Lua] Lobby data is_private = false
20:53:18.435 [Lua] Lobby data match_started = true
20:53:18.435 [Lua] Lobby data mechanism = adventure
20:53:18.435 [Lua] Lobby data level_key = dlc_portals
20:53:18.436 [Lua] Lobby data player_slot_1 = 0:0
20:53:18.436 [Lua] Lobby data selected_level_key = dlc_portals
20:53:18.436 [Lua] Lobby data difficulty = cataclysm
20:53:18.436 [Lua] Lobby data quick_game = false
20:53:18.436 [Lua] Lobby data matchmaking = true
20:53:18.436 [Lua] Lobby data weave_name = false
20:53:18.436 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:53:18.436 [Lua] Lobby data num_players = 1
20:53:18.436 [Lua] Lobby data player_slot_5 = 0:0
20:53:18.436 [Lua] Lobby data player_slot_2 = 0:0
20:53:18.436 [Lua] Lobby data country_code = GB
20:53:18.436 [Lua] Lobby data player_slot_3 = 0:0
20:53:18.436 [Lua] Lobby data eac_authorized = true
20:53:18.436 [Lua] Set lobby end.
20:53:18.437 [Lua] Override Player Respawning inside_temple_spawn false
20:53:18.438 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:53:18.438 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:53:18.438 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:53:18.439 [Lua] CurrentConflictSettings default
20:53:18.439 [Lua] [ConflictDirector] conflict_director is ai_ready
20:53:18.440 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:53:18.440 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:53:18.445 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:53:18.445 [Lua] Forming navigation groups in one frame
20:53:18.445 [Lua] Forming navigation groups
20:53:18.464 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
20:53:18.854 [Lua] NavigationGroupManager -> calulation time B: 0.38999999999998636
20:53:18.854 [Lua] number of nav groups: 358
20:53:18.858 [Lua] number of refined nav groups : 228
20:53:18.863 [Lua] NavigationGroupManager -> calulation time C: 0.0089999999999861302
20:53:18.863 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.414516419917348 Normalized coefficient: 1.0926485177287897
20:53:18.866 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.734498140215875 Normalized coefficient: 1.3421963011798852
20:53:18.868 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.177169765532019 Normalized coefficient: 1.2934039931496244
20:53:18.871 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.441465121507646 Normalized coefficient: 1.1717472654672492
20:53:18.875 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
20:53:18.875 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
20:53:18.875 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
20:53:18.875 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
20:53:18.875 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
20:53:18.875 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
20:53:18.875 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
20:53:18.891 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_portals
20:53:18.891 [Lua] [LevelAnalysis] This level has a total main-path length of 1476.259 meters.
20:53:18.891 [Lua] [LevelAnalysis] grouping spawners for event_patrol
20:53:18.891 [Lua] [LevelAnalysis]
20:53:18.891 [Lua] [LevelAnalysis] grouping spawners for event_boss
20:53:18.891 [Lua] [LevelAnalysis]
20:53:18.891 [Lua] [LevelAnalysis] Terror events added:
20:53:18.891 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
20:53:18.891 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
20:53:18.891 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
20:53:18.891 [Lua] ----> using boss gizmo!
20:53:18.891 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 9, forbidden-dist: -739.4 start-travel-dist: 1072.7, end-travel-dist: 832.8 spawn_distance 323.3
20:53:18.891 [Lua] Adding main path event: Vector3Box(-16.1264, -28.6641, 2.509) boss_event_storm_fiend 45 table: 000000000ABDC250
20:53:18.891 [Lua] [LevelAnalysis] num_event_places_f: 0.95083906841278076 , num_event_places: 0 , trailing_event_fraction: 0.95083906841278076 , num_events: 1
20:53:18.891 [Lua] [LevelAnalysis] Level path distance: 1476.2586026191711
20:53:18.891 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1476.2586026191711 forbidden_dist: -1376.2586026191711
20:53:18.891 [Lua] [LevelAnalysis] wanted_distance: 600.0034882792512
20:53:18.891 [Lua] [LevelAnalysis] Terror events added:
20:53:18.891 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:53:18.891 [Lua] Adding main path event: Vector3Box(-104.536, -2.30545, -8.16042) rare_event_loot_rat 45 table: 000000000ABDC820
20:53:18.891 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:53:18.894 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
20:53:18.897 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
20:53:18.898 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:53:18.899 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:53:18.901 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:53:18.901 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:53:18.901 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=71
20:53:18.901 [Lua] [Managers] Calling function on all managers:
20:53:18.901 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:53:18.925 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
20:53:18.925 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
20:53:18.925 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8
20:53:18.930 [Lua] player (11000010c7fed13,2) was put into party 1
20:53:18.943 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72
20:53:18.943 [Lua] Assigning peer(11000010c7fed13:2) to profile(5) career(4)
20:53:18.943 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(5) career_index(4)
20:53:18.943 [Lua] Set lobby begin:
20:53:18.943 [Lua] Lobby data twitch_enabled = false
20:53:18.943 [Lua] Lobby data power_level = 835
20:53:18.943 [Lua] Lobby data unique_server_name = Walker Trips
20:53:18.943 [Lua] Lobby data difficulty_tweak = 0
20:53:18.943 [Lua] Lobby data host = 11000010c7fed13
20:53:18.943 [Lua] Lobby data game_mode = 2
20:53:18.943 [Lua] Lobby data is_private = false
20:53:18.943 [Lua] Lobby data match_started = true
20:53:18.943 [Lua] Lobby data mechanism = adventure
20:53:18.944 [Lua] Lobby data level_key = dlc_portals
20:53:18.944 [Lua] Lobby data player_slot_1 = 0:0
20:53:18.944 [Lua] Lobby data selected_level_key = dlc_portals
20:53:18.944 [Lua] Lobby data difficulty = cataclysm
20:53:18.944 [Lua] Lobby data quick_game = false
20:53:18.944 [Lua] Lobby data matchmaking = true
20:53:18.944 [Lua] Lobby data weave_name = false
20:53:18.944 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:53:18.944 [Lua] Lobby data num_players = 1
20:53:18.944 [Lua] Lobby data player_slot_5 = 0:0
20:53:18.944 [Lua] Lobby data player_slot_2 = 0:0
20:53:18.944 [Lua] Lobby data country_code = GB
20:53:18.944 [Lua] Lobby data player_slot_3 = 0:0
20:53:18.945 [Lua] Lobby data eac_authorized = true
20:53:18.945 [Lua] Set lobby end.
20:53:18.945 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0
20:53:18.945 [Lua]
20:53:18.945 [Lua] [wwise/one_handed_swords] = false (boolean)
20:53:18.945 [Lua] [wwise/two_handed_hammers] = false (boolean)
20:53:18.945 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
20:53:18.945 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean)
20:53:18.945 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
20:53:18.945 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
20:53:18.945 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean)
20:53:18.945 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p] = false (boolean)
20:53:18.945 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
20:53:18.945 [Lua] [wwise/two_handed_swords] = false (boolean)
20:53:18.945 [Lua]
20:53:18.945 [Lua]
20:53:18.945 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2] = false (boolean)
20:53:18.945 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean)
20:53:18.945 [Lua] [wwise/two_handed_hammers] = false (boolean)
20:53:18.945 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
20:53:18.945 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
20:53:18.945 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean)
20:53:18.945 [Lua] [wwise/two_handed_swords] = false (boolean)
20:53:18.945 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:53:18.945 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
20:53:18.945 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
20:53:18.945 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:53:18.945 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean)
20:53:18.945 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
20:53:18.945 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p] = false (boolean)
20:53:18.945 [Lua] [wwise/one_handed_swords] = false (boolean)
20:53:18.945 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean)
20:53:18.945 [Lua]
20:53:18.945 [Lua] player (11000010c7fed13,3) was put into party 1
20:53:18.958 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73
20:53:18.958 [Lua] Assigning peer(11000010c7fed13:3) to profile(3) career(4)
20:53:18.958 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(3) profile_index(3) career_index(4)
20:53:18.958 [Lua] Set lobby begin:
20:53:18.958 [Lua] Lobby data twitch_enabled = false
20:53:18.958 [Lua] Lobby data power_level = 835
20:53:18.959 [Lua] Lobby data unique_server_name = Walker Trips
20:53:18.959 [Lua] Lobby data difficulty_tweak = 0
20:53:18.959 [Lua] Lobby data host = 11000010c7fed13
20:53:18.959 [Lua] Lobby data game_mode = 2
20:53:18.959 [Lua] Lobby data is_private = false
20:53:18.959 [Lua] Lobby data match_started = true
20:53:18.959 [Lua] Lobby data mechanism = adventure
20:53:18.959 [Lua] Lobby data level_key = dlc_portals
20:53:18.959 [Lua] Lobby data player_slot_1 = 0:0
20:53:18.959 [Lua] Lobby data selected_level_key = dlc_portals
20:53:18.959 [Lua] Lobby data difficulty = cataclysm
20:53:18.959 [Lua] Lobby data quick_game = false
20:53:18.960 [Lua] Lobby data matchmaking = true
20:53:18.960 [Lua] Lobby data weave_name = false
20:53:18.960 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:53:18.960 [Lua] Lobby data num_players = 1
20:53:18.960 [Lua] Lobby data player_slot_5 = 0:0
20:53:18.960 [Lua] Lobby data player_slot_2 = 0:0
20:53:18.960 [Lua] Lobby data country_code = GB
20:53:18.960 [Lua] Lobby data player_slot_3 = 0:0
20:53:18.960 [Lua] Lobby data eac_authorized = true
20:53:18.960 [Lua] Set lobby end.
20:53:18.960 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0
20:53:18.960 [Lua]
20:53:18.960 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean)
20:53:18.960 [Lua] [resource_packages/careers/dr_engineer] = false (boolean)
20:53:18.960 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean)
20:53:18.960 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean)
20:53:18.960 [Lua] [wwise/flamethrower] = false (boolean)
20:53:18.960 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean)
20:53:18.960 [Lua] [wwise/drakegun] = false (boolean)
20:53:18.960 [Lua] [wwise/coghammer] = false (boolean)
20:53:18.960 [Lua] [wwise/steampistol] = false (boolean)
20:53:18.960 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean)
20:53:18.960 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean)
20:53:18.960 [Lua]
20:53:18.960 [Lua]
20:53:18.960 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean)
20:53:18.960 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean)
20:53:18.960 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:53:18.960 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean)
20:53:18.960 [Lua] [wwise/drakegun] = false (boolean)
20:53:18.960 [Lua] [wwise/steampistol] = false (boolean)
20:53:18.960 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean)
20:53:18.960 [Lua] [resource_packages/careers/dr_engineer] = false (boolean)
20:53:18.960 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean)
20:53:18.961 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed] = false (boolean)
20:53:18.961 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:53:18.961 [Lua] [wwise/flamethrower] = false (boolean)
20:53:18.961 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean)
20:53:18.961 [Lua] [wwise/coghammer] = false (boolean)
20:53:18.961 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01] = false (boolean)
20:53:18.961 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean)
20:53:18.961 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean)
20:53:18.961 [Lua]
20:53:18.961 [Lua] player (11000010c7fed13,4) was put into party 1
20:53:18.974 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74
20:53:18.974 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1)
20:53:18.974 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1)
20:53:18.974 [Lua] Set lobby begin:
20:53:18.974 [Lua] Lobby data twitch_enabled = false
20:53:18.974 [Lua] Lobby data power_level = 835
20:53:18.974 [Lua] Lobby data unique_server_name = Walker Trips
20:53:18.974 [Lua] Lobby data difficulty_tweak = 0
20:53:18.974 [Lua] Lobby data host = 11000010c7fed13
20:53:18.975 [Lua] Lobby data game_mode = 2
20:53:18.975 [Lua] Lobby data is_private = false
20:53:18.975 [Lua] Lobby data match_started = true
20:53:18.975 [Lua] Lobby data mechanism = adventure
20:53:18.975 [Lua] Lobby data level_key = dlc_portals
20:53:18.975 [Lua] Lobby data player_slot_1 = 0:0
20:53:18.975 [Lua] Lobby data selected_level_key = dlc_portals
20:53:18.975 [Lua] Lobby data difficulty = cataclysm
20:53:18.975 [Lua] Lobby data quick_game = false
20:53:18.976 [Lua] Lobby data matchmaking = true
20:53:18.976 [Lua] Lobby data weave_name = false
20:53:18.976 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:53:18.976 [Lua] Lobby data num_players = 1
20:53:18.976 [Lua] Lobby data player_slot_5 = 0:0
20:53:18.976 [Lua] Lobby data player_slot_2 = 0:0
20:53:18.976 [Lua] Lobby data country_code = GB
20:53:18.976 [Lua] Lobby data player_slot_3 = 0:0
20:53:18.976 [Lua] Lobby data eac_authorized = true
20:53:18.976 [Lua] Set lobby end.
20:53:18.976 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0
20:53:18.976 [Lua]
20:53:18.976 [Lua] [wwise/one_handed_swords] = false (boolean)
20:53:18.976 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
20:53:18.976 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
20:53:18.976 [Lua] [wwise/one_handed_axes] = false (boolean)
20:53:18.976 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean)
20:53:18.976 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
20:53:18.976 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
20:53:18.976 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean)
20:53:18.976 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean)
20:53:18.976 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
20:53:18.976 [Lua]
20:53:18.976 [Lua]
20:53:18.976 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
20:53:18.976 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
20:53:18.976 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
20:53:18.976 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean)
20:53:18.976 [Lua] [wwise/one_handed_swords] = false (boolean)
20:53:18.976 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
20:53:18.976 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:53:18.976 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:53:18.976 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean)
20:53:18.976 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean)
20:53:18.976 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
20:53:18.976 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
20:53:18.976 [Lua] [wwise/one_handed_axes] = false (boolean)
20:53:18.976 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean)
20:53:18.976 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean)
20:53:18.976 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean)
20:53:18.976 [Lua]
20:53:18.986 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13
20:53:18.986 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13
20:53:18.986 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13
20:53:19.253 [Lua] [GameNetworkManager] destroying game object with go_id=74
20:53:19.253 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
20:53:19.253 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
20:53:19.256 [Lua] player (11000010c7fed13,4) was put into party 1
20:53:19.274 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75
20:53:19.274 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1)
20:53:19.274 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1)
20:53:19.274 [Lua] Set lobby begin:
20:53:19.274 [Lua] Lobby data twitch_enabled = false
20:53:19.274 [Lua] Lobby data power_level = 835
20:53:19.274 [Lua] Lobby data unique_server_name = Walker Trips
20:53:19.274 [Lua] Lobby data difficulty_tweak = 0
20:53:19.274 [Lua] Lobby data host = 11000010c7fed13
20:53:19.275 [Lua] Lobby data game_mode = 2
20:53:19.275 [Lua] Lobby data is_private = false
20:53:19.275 [Lua] Lobby data match_started = true
20:53:19.275 [Lua] Lobby data mechanism = adventure
20:53:19.275 [Lua] Lobby data level_key = dlc_portals
20:53:19.275 [Lua] Lobby data player_slot_1 = 0:0
20:53:19.275 [Lua] Lobby data selected_level_key = dlc_portals
20:53:19.275 [Lua] Lobby data difficulty = cataclysm
20:53:19.276 [Lua] Lobby data quick_game = false
20:53:19.276 [Lua] Lobby data matchmaking = true
20:53:19.276 [Lua] Lobby data weave_name = false
20:53:19.276 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:53:19.276 [Lua] Lobby data num_players = 1
20:53:19.276 [Lua] Lobby data player_slot_5 = 0:0
20:53:19.276 [Lua] Lobby data player_slot_2 = 0:0
20:53:19.276 [Lua] Lobby data country_code = GB
20:53:19.276 [Lua] Lobby data player_slot_3 = 0:0
20:53:19.276 [Lua] Lobby data eac_authorized = true
20:53:19.276 [Lua] Set lobby end.
20:53:19.276 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0
20:53:19.277 [Lua]
20:53:19.277 [Lua] [wwise/one_handed_swords] = false (boolean)
20:53:19.277 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
20:53:19.277 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
20:53:19.277 [Lua] [wwise/one_handed_axes] = false (boolean)
20:53:19.277 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean)
20:53:19.277 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
20:53:19.277 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
20:53:19.277 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean)
20:53:19.277 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean)
20:53:19.277 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
20:53:19.277 [Lua]
20:53:19.277 [Lua]
20:53:19.277 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
20:53:19.277 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
20:53:19.277 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
20:53:19.277 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean)
20:53:19.277 [Lua] [wwise/one_handed_swords] = false (boolean)
20:53:19.277 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
20:53:19.277 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:53:19.277 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:53:19.277 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean)
20:53:19.277 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean)
20:53:19.277 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
20:53:19.277 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
20:53:19.277 [Lua] [wwise/one_handed_axes] = false (boolean)
20:53:19.277 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean)
20:53:19.277 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean)
20:53:19.277 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean)
20:53:19.277 [Lua]
20:53:19.280 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 8
20:53:19.281 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13
20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13
20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13
20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient, async-read,
20:53:19.281 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13
20:53:19.283 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
20:53:19.283 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
20:53:19.315 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13
20:53:19.528 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
20:53:19.528 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
20:53:19.529 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:53:19.612 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:53:19.612 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:53:19.613 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:53:20.083 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:53:20.083 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:53:20.084 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
20:53:20.118 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
20:53:20.118 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
20:53:20.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
20:53:20.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
20:53:20.345 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
20:53:20.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2
20:53:20.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2
20:53:20.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2
20:53:20.427 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
20:53:20.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
20:53:20.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
20:53:20.610 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:53:20.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:53:20.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:53:20.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
20:53:20.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
20:53:20.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
20:53:20.881 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
20:53:20.978 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
20:53:20.978 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
20:53:20.979 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:53:21.079 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:53:21.079 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:53:21.080 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:53:21.197 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:53:21.197 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:53:21.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
20:53:21.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
20:53:21.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
20:53:21.247 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:53:21.331 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:53:21.331 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:53:21.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
20:53:21.482 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
20:53:21.482 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
20:53:21.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
20:53:21.567 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
20:53:21.567 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
20:53:21.567 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
20:53:21.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
20:53:21.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
20:53:21.675 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
20:53:22.112 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
20:53:22.112 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
20:53:22.112 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
20:53:22.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
20:53:22.161 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
20:53:22.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
20:53:22.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
20:53:22.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
20:53:22.212 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
20:53:22.279 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
20:53:22.279 [Lua] [PackageManager] Force_load: wwise/flamethrower
20:53:22.280 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
20:53:22.330 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
20:53:22.330 [Lua] [PackageManager] Force_load: wwise/steampistol
20:53:22.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
20:53:22.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
20:53:22.449 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
20:53:22.449 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed
20:53:22.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed
20:53:22.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed
20:53:22.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p
20:53:22.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p
20:53:22.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p
20:53:22.584 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
20:53:22.685 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
20:53:22.685 [Lua] [PackageManager] Force_load: wwise/drakegun
20:53:22.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
20:53:22.921 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
20:53:22.921 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
20:53:22.921 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
20:53:22.971 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
20:53:22.971 [Lua] [PackageManager] Force_load: wwise/coghammer
20:53:22.971 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
20:53:23.088 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
20:53:23.088 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
20:53:23.088 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
20:53:23.559 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
20:53:23.559 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
20:53:23.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
20:53:23.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
20:53:23.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
20:53:23.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1
20:53:23.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1
20:53:23.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1
20:53:23.848 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
20:53:23.982 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
20:53:23.982 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
20:53:23.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
20:53:24.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
20:53:24.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
20:53:24.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
20:53:24.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
20:53:24.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
20:53:24.170 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
20:53:24.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
20:53:24.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
20:53:24.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
20:53:24.422 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
20:53:24.422 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
20:53:24.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
20:53:24.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
20:53:24.488 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
20:53:24.489 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:53:24.556 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:53:24.556 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:53:24.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
20:53:24.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
20:53:24.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
20:53:24.676 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
20:53:24.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
20:53:24.794 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
20:53:24.795 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:53:24.861 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:53:24.861 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:53:24.878 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
20:53:24.896 [Lua] test
20:53:24.898 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:53:24.898 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77
20:53:24.899 [Lua] test
20:53:24.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:53:24.901 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79
20:53:24.902 [Lua] test
20:53:24.904 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:53:24.904 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81
20:53:24.911 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:53:24.911 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:53:24.911 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83
20:53:24.913 [Lua] updating bot weapon metadata for weapon: two_handed_cog_hammers_template_1
20:53:24.913 [Lua] updating bot weapon metadata for weapon: heavy_steam_pistol_template_1
20:53:24.914 [Lua] updating bot weapon metadata for weapon: one_handed_sword_shield_template_1
20:53:24.914 [Lua] updating bot weapon metadata for weapon: bastard_sword_template
20:53:24.914 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template
20:53:25.265 [Lua] StateInGameRunning:_game_actually_starts()
20:53:25.265 [Lua] #################################################################################################################
20:53:25.265 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_portals [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:53:25.265 [Lua] #################################################################################################################
20:53:25.265 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9
20:53:25.266 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
20:53:25.282 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9
20:53:25.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
20:53:25.462 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
20:53:25.580 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9
20:53:25.580 [Lua] Commit load time data
20:53:57.054 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:53:57.071 [Lua] Spline already found!
20:53:57.159 [Lua] Init group template: spline_patrol
20:54:17.136 [Lua] Players are leaving the safe zone
20:54:34.894 [Lua] [NetworkServer] Changing num_players from 1 to 2
20:54:34.894 [Lua] Players: 2
20:54:34.894 [Lua] Set lobby begin:
20:54:34.894 [Lua] Lobby data twitch_enabled = false
20:54:34.894 [Lua] Lobby data power_level = 835
20:54:34.894 [Lua] Lobby data unique_server_name = Walker Trips
20:54:34.895 [Lua] Lobby data difficulty_tweak = 0
20:54:34.895 [Lua] Lobby data host = 11000010c7fed13
20:54:34.895 [Lua] Lobby data game_mode = 2
20:54:34.895 [Lua] Lobby data is_private = false
20:54:34.895 [Lua] Lobby data match_started = true
20:54:34.895 [Lua] Lobby data mechanism = adventure
20:54:34.895 [Lua] Lobby data level_key = dlc_portals
20:54:34.895 [Lua] Lobby data player_slot_1 = 0:0
20:54:34.895 [Lua] Lobby data selected_level_key = dlc_portals
20:54:34.895 [Lua] Lobby data difficulty = cataclysm
20:54:34.895 [Lua] Lobby data quick_game = false
20:54:34.895 [Lua] Lobby data matchmaking = true
20:54:34.895 [Lua] Lobby data weave_name = false
20:54:34.895 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:54:34.896 [Lua] Lobby data num_players = 2
20:54:34.896 [Lua] Lobby data player_slot_5 = 0:0
20:54:34.896 [Lua] Lobby data player_slot_2 = 0:0
20:54:34.896 [Lua] Lobby data country_code = GB
20:54:34.896 [Lua] Lobby data player_slot_3 = 0:0
20:54:34.896 [Lua] Lobby data eac_authorized = true
20:54:34.896 [Lua] Set lobby end.
20:54:34.896 [Lua] [LobbyMembers] Member joined 110000115e01db2
20:54:36.364 [Lua] GOT approve_channel 3 110000115e01db2 186000003520fb9
20:54:36.364 [EAC] EAC server has client 110000115e01db2 and channel 3 (and owner 110000115e01db2)
20:54:36.364 [EACServer] [20:54:36:364][Windows][EAC Server] [Info][RegisterClient] Client: 0110000115E01DB2 PlayerGUID: 76561198327274930 PlayerIP: 0.0.0.0 OwnerGUID: 76561198327274930 PlayerName: Nekogeist
20:54:36.364 [Lua] Client with peer_id 110000115e01db2 got APPROVED by server
20:54:36.364 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000115e01db2'
20:54:36.364 [Lua] [PeerSM] 110000115e01db2 :: on_enter Connecting
20:54:36.364 [Lua] [ChatManager][1]System: Nekogeist is joining the game
20:54:36.456 [EACServer] [20:54:36:455][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
20:54:36.545 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:54:36.545 [Lua] [Matchmaking] Got a handshake request from 110000115e01db2 with user name 'Nekogeist'
20:54:36.698 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003520fb9 from 110000115e01db2, replying lobby_ok
20:54:36.848 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000115e01db2 REPLY wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0
20:54:37.000 [Lua] Set lobby begin:
20:54:37.000 [Lua] Lobby data twitch_enabled = false
20:54:37.000 [Lua] Lobby data power_level = 835
20:54:37.000 [Lua] Lobby data unique_server_name = Walker Trips
20:54:37.000 [Lua] Lobby data difficulty_tweak = 0
20:54:37.000 [Lua] Lobby data host = 11000010c7fed13
20:54:37.000 [Lua] Lobby data game_mode = 2
20:54:37.000 [Lua] Lobby data is_private = false
20:54:37.000 [Lua] Lobby data match_started = true
20:54:37.000 [Lua] Lobby data mechanism = adventure
20:54:37.001 [Lua] Lobby data level_key = dlc_portals
20:54:37.001 [Lua] Lobby data player_slot_1 = 0:0
20:54:37.001 [Lua] Lobby data selected_level_key = dlc_portals
20:54:37.001 [Lua] Lobby data difficulty = cataclysm
20:54:37.001 [Lua] Lobby data quick_game = false
20:54:37.001 [Lua] Lobby data matchmaking = true
20:54:37.001 [Lua] Lobby data weave_name = false
20:54:37.001 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:54:37.001 [Lua] Lobby data num_players = 2
20:54:37.001 [Lua] Lobby data player_slot_5 = 0:0
20:54:37.001 [Lua] Lobby data player_slot_2 = 110000115e01db2:1
20:54:37.001 [Lua] Lobby data country_code = GB
20:54:37.001 [Lua] Lobby data player_slot_3 = 0:0
20:54:37.001 [Lua] Lobby data eac_authorized = true
20:54:37.001 [Lua] Set lobby end.
20:54:37.001 [Lua] [Matchmaking] Assigning profile slot 2 to 110000115e01db2
20:54:37.001 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:110000115e01db2 | es:0
20:54:39.276 [Lua] ### CLEARING PEER STATE FOR 110000115e01db2
20:54:39.276 [Lua] [PeerSM] 110000115e01db2 :: on_exit Connecting
20:54:39.276 [Lua] [PeerSM] 110000115e01db2 :: on_enter Connecting
20:54:39.412 [Lua] [PSM] Peer 110000115e01db2 joined. Want to use profile index "2" and join party "0"
20:54:39.412 [Lua] Mechanism says: a client joined the game! 110000115e01db2
20:54:39.412 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000115e01db2, connection_key=0)
20:54:39.412 [Lua] Sync dynamic to client:
20:54:40.691 [EACServer] [20:54:40:691][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000115E01DB2 Session: 1 Status: Client Authenticated Message: Client authenticated.
20:54:40.692 [EAC] Peer 110000115e01db2 switched EAC state to ClientAuthenticatedLocal
20:54:40.868 [EACServer] [20:54:40:868][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000115E01DB2.
20:54:41.169 [EACServer] [20:54:41:169][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000115E01DB2
20:54:41.169 [EACServer] [20:54:41:169][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000115E01DB2 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:54:41.180 [EAC] Peer 110000115e01db2 switched EAC state to ClientAuthenticatedRemote
20:54:41.400 [Lua] player (110000115e01db2,1) was put into party 0
20:54:41.400 [Lua] [PeerSM] 110000115e01db2 :: on_exit Connecting
20:54:41.400 [Lua] [PeerSM] 110000115e01db2 :: on_enter Loading
20:54:41.400 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000115e01db2 dlc_portals 0
20:54:41.400 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:54:41.400 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 5, User: 11000010c7fed13 "Walker Trips"
<>
20:54:41.400 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_portals<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals"
[2] self = table: 000000000BFCB140; previous_state = Connecting; party = table: 000000000356A500; mechanism_manager = table: 0000000010019740; network_transmit = table: 000000000B440E40; peer_id = "110000115e01db2"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 3133993; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000081F3970
[3] _ = table: 000000000BFCB140; new_state = Loading; old_state = Connecting
[4] self = table: 000000000C0E1DB0; dt = 0.016816217452287674; state_data = table: 000000000BFCB140; new_state = Loading
[5] self = table: 000000000B42FD50; dt = 0.016816217452287674; peer_state_machines = table: 000000000B42FF40; joined_peers = table: 000000000B4337C0; game_session = [GameSession]; peer_id = "110000115e01db2"; peer_state_machine = table: 000000000C0E1DB0
[6] self = table: 000000000801AF20; dt = 0.016816217452287674; t = 82.723873997107148; network_manager = table: 0000000000A9D7D0
[7] self = table: 00000000105F9590; dt = 0.016816217452287674; t = 307.24241021368653
[8] self = table: 00000000000970C0; real_world_dt = 0.016816217452287674; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016816217452287674; t = 307.24241021368653
[9] dt = 0.016816217452287674
[2] server = table: 000000000B42FD50; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000115e01db2"; wanted_profile_index = 2; resend_timer = 1.8649211525917053; resend_post_game_timer = 1.8822730854153633; clan_tag = "0"; peer_id = "110000115e01db2";
[4] current_state = Loading; function_memoize = table: 000000000FF12790; state_data = table: 000000000BFCB140;
[5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000000B4306F0; game_session = [GameSession]; game_network_manager = table: 0000000000A9D7D0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000000B42FFF0; _joined_peers = table: 000000000B4337C0; voip = table: 000000000B43C2C0; environment_variation_id = 0; level_transition_handler = table: 00000000036B6BE0; _connections = table: 000000000B4319F0; lobby_host = table: 0000000002A06460; level_key = "dlc_portals"; slot_allocator = table: 000000000B430880; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000B436DA0; wanted_career_index = 3; _reserved_slots = table: 000000000B2667B0; wanted_profile_index = 4; _connected_peers = table: 000000000B436990; player_manager = table: 00000000035666B0; _profile_requester = table: 000000000B43CF20; network_transmit = table: 000000000B440E40; peers_completed_game_object_sync = table: 000000000B42FE00; peer_state_machines = table: 000000000B42FF40; network_event_delegate = table: 0000000000B8DE20;
[6] world_name = "level_world"; entity_system_bag = table: 0000000007A47530; network_server = table: 000000000B42FD50; entity_system = table: 000000000F318420; parent = table: 00000000000970C0; _level_flow_events = table: 000000000EF4BDB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000220A920; profile_synchronizer = table: 000000000B436DA0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BFA7AC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016813276335597038; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000010AE29A0; network_event_delegate = table: 0000000000B8DE20; machines = table: 000000000EF89EE0; _camera_carrier = table: 000000000A99FDC0; free_flight_manager = table: 0000000003567670; network_transmit = table: 000000000B440E40; level_key = "dlc_portals"; game_mode_key = "adventure"; network_clock = table: 0000000000852890; statistics_db = table: 0000000010446550; _lobby_host = table: 0000000002A06460; dice_keeper = table: 0000000007E52260; level_transition_handler = table: 00000000036B6BE0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000801AF20;
[8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F9590; startup_timer = 4.7354403231292963; has_booted = true; loading_context = table: 0000000000A60000;
<>
<>
20:54:41.654 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:54:41.671 [Lua] Spline already found!
20:54:41.724 [Lua] Init group template: spline_patrol
20:54:45.474 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:54:45.491 [Lua] Spline already found!
20:54:45.544 [Lua] Init group template: spline_patrol
20:54:47.133 [Lua] ### Sending rpc_level_loaded
20:54:47.133 [Lua] #### Has state machine: true, peer_id: 110000115e01db2, level_id: 109
20:54:47.133 [Lua] Peer 110000115e01db2 has loaded the level but not all enemies, so we wait
20:54:56.029 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000115e01db2, connection_key=0)
20:54:56.030 [Lua] [PeerSM] 110000115e01db2 :: on_exit Loading
20:54:56.030 [Lua] [PeerSM] 110000115e01db2 :: on_enter LoadingProfilePackages
20:54:56.030 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000115e01db2 inventory_sync_id:5 my_peer_id:11000010c7fed13
20:54:56.270 [Lua] [ChatManager][1]System: Walker Trips picked up a Tome
20:55:02.340 [Lua] [PeerSM] 110000115e01db2 :: on_exit LoadingProfilePackages
20:55:02.340 [Lua] [PeerSM] 110000115e01db2 :: on_enter WaitingForEnterGame
20:55:03.690 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:55:03.690 [Lua] [Matchmaking] Got a handshake request from 110000115e01db2 with user name 'Nekogeist'
20:55:03.691 [Lua] [PeerSM] 110000115e01db2 :: on_exit WaitingForEnterGame
20:55:03.691 [Lua] [PeerSM] 110000115e01db2 :: on_enter WaitingForGameObjectSync
20:55:03.712 [Lua] Breedfreezer (server) starting a hot join sync
20:55:03.712 [Lua] packing 0 units of breed chaos_marauder
20:55:03.712 [Lua] packing 2 units of breed skaven_clan_rat
20:55:03.712 [Lua] packing 0 units of breed skaven_storm_vermin
20:55:03.712 [Lua] packing 0 units of breed skaven_slave
20:55:03.712 [Lua] packing 0 units of breed chaos_fanatic
20:55:03.712 [Lua] packing 0 units of breed chaos_raider
20:55:03.712 [Lua] packing 0 units of breed chaos_warrior
20:55:03.712 [Lua] packing 0 units of breed chaos_berzerker
20:55:03.712 [Lua] packing 3 units of breed skaven_plague_monk
20:55:03.712 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:55:03.712 [Lua]
20:55:03.712 [Lua] [1] = 8 (number)
20:55:03.712 [Lua] [2] = 0 (number)
20:55:03.712 [Lua] [3] = 8 (number)
20:55:03.712 [Lua] [4] = 2 (number)
20:55:03.712 [Lua] [5] = 1 (number)
20:55:03.712 [Lua] [6] = 0 (number)
20:55:03.712 [Lua] [7] = 1 (number)
20:55:03.712 [Lua] [8] = 0 (number)
20:55:03.712 [Lua] [9] = 1 (number)
20:55:03.712 [Lua] [10] = 0 (number)
20:55:03.712 [Lua] [11] = 6 (number)
20:55:03.712 [Lua] [12] = 0 (number)
20:55:03.712 [Lua] [13] = 1 (number)
20:55:03.712 [Lua] [14] = 0 (number)
20:55:03.712 [Lua] [15] = 1 (number)
20:55:03.712 [Lua] [16] = 0 (number)
20:55:03.712 [Lua] [17] = 1 (number)
20:55:03.712 [Lua] [18] = 3 (number)
20:55:03.712 [Lua]
20:55:03.712 [Lua]
20:55:03.712 [Lua] [1] = 103 (number)
20:55:03.712 [Lua] [2] = 106 (number)
20:55:03.712 [Lua] [3] = 104 (number)
20:55:03.712 [Lua] [4] = 102 (number)
20:55:03.712 [Lua] [5] = 100 (number)
20:55:03.712 [Lua]
20:55:03.712 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=160
20:55:03.712 [Lua] RemotePlayer:create_game_object( ) 160
20:55:03.728 [Lua] Assigning peer(110000115e01db2:1) to profile(2) career(3)
20:55:03.728 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000115e01db2) local_player_id(1) profile_index(2) career_index(3)
20:55:03.728 [Lua] Set lobby begin:
20:55:03.728 [Lua] Lobby data twitch_enabled = false
20:55:03.728 [Lua] Lobby data power_level = 835
20:55:03.728 [Lua] Lobby data unique_server_name = Walker Trips
20:55:03.728 [Lua] Lobby data difficulty_tweak = 0
20:55:03.728 [Lua] Lobby data host = 11000010c7fed13
20:55:03.728 [Lua] Lobby data game_mode = 2
20:55:03.729 [Lua] Lobby data is_private = false
20:55:03.729 [Lua] Lobby data match_started = true
20:55:03.729 [Lua] Lobby data mechanism = adventure
20:55:03.729 [Lua] Lobby data level_key = dlc_portals
20:55:03.729 [Lua] Lobby data player_slot_1 = 0:0
20:55:03.729 [Lua] Lobby data selected_level_key = dlc_portals
20:55:03.729 [Lua] Lobby data difficulty = cataclysm
20:55:03.729 [Lua] Lobby data quick_game = false
20:55:03.729 [Lua] Lobby data matchmaking = true
20:55:03.730 [Lua] Lobby data weave_name = false
20:55:03.730 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:55:03.730 [Lua] Lobby data num_players = 2
20:55:03.730 [Lua] Lobby data player_slot_5 = 0:0
20:55:03.730 [Lua] Lobby data player_slot_2 = 110000115e01db2:1
20:55:03.730 [Lua] Lobby data country_code = GB
20:55:03.730 [Lua] Lobby data player_slot_3 = 0:0
20:55:03.730 [Lua] Lobby data eac_authorized = true
20:55:03.730 [Lua] Set lobby end.
20:55:03.730 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:110000115e01db2 | es:0
20:55:03.730 [Lua] [PeerSM] 110000115e01db2 :: on_exit WaitingForGameObjectSync
20:55:03.730 [Lua] [PeerSM] 110000115e01db2 :: on_enter WaitingForPlayers
20:55:03.740 [Lua] [PeerSM] 110000115e01db2 :: on_exit WaitingForPlayers
20:55:03.740 [Lua] [PeerSM] 110000115e01db2 :: on_enter InGame
20:55:03.993 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000115e01db2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:55:03.993 [Lua] Adding player sync data to peer=110000115e01db2 local_player_id=1
20:55:03.993 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000115e01db2
20:55:04.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:6 my_peer_id:11000010c7fed13
20:55:04.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000115e01db2 inventory_sync_id:6 my_peer_id:11000010c7fed13
20:55:04.010 [Lua] Set lobby begin:
20:55:04.010 [Lua] Lobby data twitch_enabled = false
20:55:04.010 [Lua] Lobby data power_level = 417
20:55:04.010 [Lua] Lobby data unique_server_name = Walker Trips
20:55:04.010 [Lua] Lobby data difficulty_tweak = 0
20:55:04.010 [Lua] Lobby data host = 11000010c7fed13
20:55:04.010 [Lua] Lobby data game_mode = 2
20:55:04.010 [Lua] Lobby data is_private = false
20:55:04.011 [Lua] Lobby data match_started = true
20:55:04.011 [Lua] Lobby data mechanism = adventure
20:55:04.011 [Lua] Lobby data level_key = dlc_portals
20:55:04.011 [Lua] Lobby data player_slot_1 = 0:0
20:55:04.011 [Lua] Lobby data selected_level_key = dlc_portals
20:55:04.011 [Lua] Lobby data difficulty = cataclysm
20:55:04.011 [Lua] Lobby data quick_game = false
20:55:04.011 [Lua] Lobby data matchmaking = true
20:55:04.011 [Lua] Lobby data weave_name = false
20:55:04.011 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:55:04.011 [Lua] Lobby data num_players = 2
20:55:04.011 [Lua] Lobby data player_slot_5 = 0:0
20:55:04.011 [Lua] Lobby data player_slot_2 = 110000115e01db2:1
20:55:04.011 [Lua] Lobby data country_code = GB
20:55:04.011 [Lua] Lobby data player_slot_3 = 0:0
20:55:04.011 [Lua] Lobby data eac_authorized = true
20:55:04.012 [Lua] Set lobby end.
20:55:04.019 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:6 my_peer_id:11000010c7fed13
20:55:04.019 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
20:55:04.019 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:55:04.019 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
20:55:04.019 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
20:55:04.019 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:55:04.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:55:04.020 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
20:55:04.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:55:04.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
20:55:04.078 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
20:55:04.078 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
20:55:04.079 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
20:55:04.235 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source.
20:55:04.562 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
20:55:04.562 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
20:55:04.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
20:55:04.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
20:55:04.781 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
20:55:04.782 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
20:55:04.898 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
20:55:04.898 [Lua] [PackageManager] Force_load: wwise/staff
20:55:04.899 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
20:55:05.016 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
20:55:05.016 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
20:55:05.017 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:55:05.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:55:05.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:55:05.153 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
20:55:05.219 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
20:55:05.219 [Lua] [PackageManager] Force_load: wwise/flail
20:55:05.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
20:55:05.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
20:55:05.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
20:55:05.289 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:55:05.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:55:05.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:55:05.371 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
20:55:06.824 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source.
20:55:07.785 [Lua] player (110000115e01db2,1) was put into party 1
20:55:07.800 [Lua] [GameNetworkManager] destroying game object with go_id=81
20:55:07.802 [Lua] [GameNetworkManager] destroying game object with go_id=75
20:55:07.968 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000115e01db2 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:55:07.969 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=165
20:55:07.970 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.54400000000000004) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.90000000000000002)
20:55:08.177 [Lua] fence jumping
20:55:09.089 [Lua] Set lobby begin:
20:55:09.089 [Lua] Lobby data twitch_enabled = false
20:55:09.089 [Lua] Lobby data power_level = 835
20:55:09.089 [Lua] Lobby data unique_server_name = Walker Trips
20:55:09.089 [Lua] Lobby data difficulty_tweak = 0
20:55:09.089 [Lua] Lobby data host = 11000010c7fed13
20:55:09.089 [Lua] Lobby data game_mode = 2
20:55:09.089 [Lua] Lobby data is_private = false
20:55:09.089 [Lua] Lobby data match_started = true
20:55:09.089 [Lua] Lobby data mechanism = adventure
20:55:09.089 [Lua] Lobby data level_key = dlc_portals
20:55:09.089 [Lua] Lobby data player_slot_1 = 0:0
20:55:09.089 [Lua] Lobby data selected_level_key = dlc_portals
20:55:09.090 [Lua] Lobby data difficulty = cataclysm
20:55:09.090 [Lua] Lobby data quick_game = false
20:55:09.090 [Lua] Lobby data matchmaking = true
20:55:09.090 [Lua] Lobby data weave_name = false
20:55:09.090 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
20:55:09.090 [Lua] Lobby data num_players = 2
20:55:09.090 [Lua] Lobby data player_slot_5 = 0:0
20:55:09.090 [Lua] Lobby data player_slot_2 = 110000115e01db2:1
20:55:09.090 [Lua] Lobby data country_code = GB
20:55:09.090 [Lua] Lobby data player_slot_3 = 0:0
20:55:09.090 [Lua] Lobby data eac_authorized = true
20:55:09.090 [Lua] Set lobby end.
20:55:09.628 [Lua] simple los failed
20:55:10.235 [Lua] fence jumping
20:55:11.889 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source.
20:55:12.211 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:12.716 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:12.835 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:13.391 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:13.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:55:13.982 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:14.522 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:14.893 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:15.451 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:17.694 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:18.335 [Lua] HORDE: Chosing horde wave composition skaven_huge
20:55:18.335 [Lua] Time for new HOOORDE! multi_first_wave
20:55:18.335 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
20:55:18.335 [Lua] horde requested: vector
20:55:18.335 [Lua] setting up vector-horde
20:55:18.335 [Lua] Composing horde 'huge' .. using variant 'plain'
20:55:18.335 [Lua] --> horde wants to spawn ahead of players (0.17299344230775/0.67
20:55:18.336 [Lua] -> spawning: 58
20:55:18.336 [Lua] horde crated with id 4 of type vector
20:55:18.336 [Lua] vector horde has started
20:55:18.418 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:19.027 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 2 27
20:55:25.353 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:55:25.353 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:55:25.353 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
20:55:25.353 [Lua] horde requested: vector
20:55:25.353 [Lua] setting up vector-horde
20:55:25.353 [Lua] Composing horde 'huge' .. using variant 'plain'
20:55:25.353 [Lua] --> horde wants to spawn ahead of players (0.26905581354116/0.67
20:55:25.354 [Lua] -> spawning: 63
20:55:25.354 [Lua] horde crated with id 5 of type vector
20:55:25.354 [Lua] vector horde has started
20:55:28.453 [Lua] Init group template: horde
20:55:33.011 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:33.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:55:33.164 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:33.350 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:33.433 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:33.502 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:33.535 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:33.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:55:33.721 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:33.757 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:33.873 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:33.908 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:34.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6028, position: 0
20:55:34.093 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:34.195 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:34.245 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:34.279 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:34.450 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:34.481 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:34.616 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:34.835 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:34.902 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:34.927 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x615d, position: 0
20:55:35.106 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:35.274 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:35.308 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:35.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6223, position: 0
20:55:35.476 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:35.477 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:35.482 [Lua] Init group template: horde
20:55:35.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:55:35.595 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:35.595 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:35.817 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:35.817 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:36.003 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:36.222 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:55:44.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:55:44.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:55:46.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:55:52.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:55:52.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:55:54.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:55:54.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:55:54.331 [Lua] HORDE: Pushing horde in time; too many units out 71
20:55:54.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:55:56.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:55:56.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:55:56.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:55:59.374 [Lua] HORDE: last wave, reset to standard horde delay
20:55:59.374 [Lua] Time for new HOOORDE! multi_last_wave
20:55:59.374 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
20:55:59.374 [Lua] horde requested: vector
20:55:59.374 [Lua] setting up vector-horde
20:55:59.374 [Lua] Composing horde 'huge' .. using variant 'plain'
20:55:59.374 [Lua] --> horde wants to spawn ahead of players (0.21886467830558/0.67
20:55:59.374 [Lua] -> spawning: 59
20:55:59.374 [Lua] horde crated with id 6 of type vector
20:55:59.375 [Lua] vector horde has started
20:56:00.402 [Lua] Horde killed: ?
20:56:01.887 [Lua] Horde killed: ?
20:56:09.942 [Lua] Init group template: horde
20:56:11.644 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:12.066 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:56:14.595 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:15.287 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:56:21.375 [Lua] fence jumping
20:56:21.949 [Lua] ready to jump failed
20:56:24.795 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:25.387 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:56:25.639 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:26.381 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:56:27.392 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:28.071 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:56:28.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:56:29.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:56:29.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:56:29.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:56:30.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:56:30.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:56:33.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
20:56:33.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
20:56:33.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
20:56:34.213 [Lua] Horde killed: ?
20:56:35.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:56:53.055 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:56:53.072 [Lua] Spline already found!
20:56:53.125 [Lua] Init group template: spline_patrol
20:56:55.183 [Lua] main_path_player_far_away_check started
20:56:55.234 [Lua] main_path_player_far_away_check started
20:56:56.044 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:56:56.061 [Lua] Spline already found!
20:56:56.097 [Lua] Init group template: spline_patrol
20:56:57.225 [Lua] main_path_player_far_away_check started
20:56:58.288 [Lua] main_path_player_far_away_check started
20:56:58.339 [Lua] main_path_player_far_away_check started
20:56:58.861 [Lua] main_path_player_far_away_check started
20:57:00.330 [Lua] main_path_player_far_away_check started
20:57:01.390 [Lua] main_path_player_far_away_check started
20:57:01.441 [Lua] main_path_player_far_away_check started
20:57:01.963 [Lua] main_path_player_far_away_check started
20:57:03.429 [Lua] main_path_player_far_away_check started
20:57:04.491 [Lua] main_path_player_far_away_check started
20:57:04.541 [Lua] main_path_player_far_away_check started
20:57:05.062 [Lua] main_path_player_far_away_check started
20:57:07.217 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:07.955 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:57:08.175 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:08.851 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:57:08.884 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:09.541 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:57:13.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:57:16.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:57:16.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:57:19.587 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source.
20:57:20.364 [Lua] [ChatManager][1]System: Walker Trips discarded a Tome
20:57:22.117 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source.
20:57:27.297 [Lua] HORDE: Chosing horde wave composition skaven_huge
20:57:27.297 [Lua] Time for new HOOORDE! multi_first_wave
20:57:27.297 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
20:57:27.297 [Lua] horde requested: ambush
20:57:27.297 [Lua] setting up ambush-horde
20:57:27.297 [Lua] Composing horde 'huge' .. using variant 'plain'
20:57:27.297 [Lua] -> spawning: 61
20:57:27.297 [Lua] horde crated with id 9 of type ambush
20:57:27.298 [Lua] ambush horde has started
20:57:27.922 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 9 32
20:57:32.346 [Lua] Init group template: horde
20:57:32.359 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:32.885 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:57:33.190 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:33.711 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:57:33.929 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:33.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:57:34.535 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:57:34.926 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:35.532 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:57:35.741 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:36.484 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:36.570 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:57:36.892 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:57:39.624 [Lua] HORDE: Pushing horde in time; too many units out 78
20:57:41.176 [Lua] Override Player Respawning outside_temple_respawns true
20:57:44.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:57:44.655 [Lua] HORDE: Pushing horde in time; too many units out 66
20:57:46.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:57:46.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:57:46.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:57:46.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:57:48.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:57:49.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:57:49.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:57:49.664 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:57:49.664 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:57:49.664 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
20:57:49.664 [Lua] horde requested: ambush
20:57:49.664 [Lua] setting up ambush-horde
20:57:49.664 [Lua] Composing horde 'huge' .. using variant 'plain'
20:57:49.665 [Lua] -> spawning: 64
20:57:49.665 [Lua] horde crated with id 10 of type ambush
20:57:49.665 [Lua] ambush horde has started
20:57:49.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:57:50.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:57:52.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:57:52.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:57:54.675 [Lua] Init group template: horde
20:57:54.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:57:55.147 [Lua] state dead despawn
20:57:55.162 [Lua] [GameNetworkManager] destroying game object with go_id=79
20:57:58.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:01.939 [Lua] HORDE: Pushing horde in time; too many units out 92
20:58:03.143 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:03.295 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:03.462 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:03.496 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:03.596 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:03.596 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:03.780 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:03.831 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:03.932 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:03.967 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:04.134 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:04.134 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:04.282 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:04.282 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:04.449 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:04.483 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:04.601 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:04.634 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:04.820 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:04.820 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:04.940 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:04.974 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:05.160 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:05.194 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:05.279 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:05.279 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:05.480 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:05.480 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:05.615 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:05.615 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:05.800 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:05.850 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:05.936 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:05.969 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:06.142 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:06.175 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:06.294 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:06.330 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:06.462 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:06.512 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:06.597 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:06.597 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:06.816 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:06.816 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:06.951 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:06.951 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:06.971 [Lua] HORDE: Pushing horde in time; too many units out 62
20:58:07.170 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:07.170 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:07.273 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 61 action: nil
20:58:07.289 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:07.289 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:07.310 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 60 action: nil
20:58:07.492 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:07.492 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:07.627 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:07.627 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:07.846 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:07.846 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:07.948 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:07.999 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:08.132 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:08.201 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:08.268 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:08.334 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:08.436 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:08.469 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:08.571 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:08.621 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:08.723 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:08.790 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:08.858 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:08.891 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:09.024 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:09.094 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:09.162 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:09.196 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:09.313 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:09.380 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:09.448 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:09.550 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:09.600 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:09.667 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:09.718 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:09.786 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:09.904 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:10.023 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:10.023 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:10.072 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:10.257 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:10.410 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:11.999 [Lua] HORDE: last wave, reset to standard horde delay
20:58:11.999 [Lua] Time for new HOOORDE! multi_last_wave
20:58:11.999 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
20:58:11.999 [Lua] horde requested: ambush
20:58:11.999 [Lua] setting up ambush-horde
20:58:11.999 [Lua] Composing horde 'huge' .. using variant 'plain'
20:58:11.999 [Lua] -> spawning: 60
20:58:11.999 [Lua] horde crated with id 11 of type ambush
20:58:11.999 [Lua] ambush horde has started
20:58:12.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
20:58:12.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
20:58:12.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
20:58:14.409 [Lua] Horde killed: ?
20:58:15.016 [Lua] Horde killed: ?
20:58:16.556 [Lua] Init group template: horde
20:58:17.867 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source.
20:58:19.228 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:19.312 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:19.381 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source.
20:58:19.515 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:19.549 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:19.632 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:19.684 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:19.802 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:19.886 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:19.919 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:19.986 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:20.103 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:20.137 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:20.238 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:20.242 [Lua] Returning override respawn unit
20:58:20.249 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 3)
20:58:20.249 [Lua] test
20:58:20.251 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
20:58:20.251 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=510
20:58:20.270 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:20.439 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:20.574 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:29.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:29.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:29.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:29.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:29.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:29.454 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 35 size: 52 action: nil
20:58:29.624 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 44 size: 49 action: nil
20:58:29.625 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 48 action: nil
20:58:30.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:30.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:30.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:30.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:30.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:32.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:32.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:32.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:32.967 [Lua] simple los failed
20:58:33.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
20:58:33.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
20:58:33.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
20:58:35.647 [Lua] fence jumping
20:58:36.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:36.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:36.656 [Lua] ready to jump failed
20:58:36.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:39.441 [Lua] Horde killed: ?
20:58:41.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:41.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:41.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:42.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:42.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:58:50.886 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:51.244 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:52.101 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source.
20:58:57.064 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:57.808 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:57.857 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:57.992 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:58.226 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:58.226 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:58.344 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:58.481 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:58.548 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:58.684 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:58.717 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:58.769 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:58.885 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:58.919 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:59.020 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:59.088 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:59.224 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:59.359 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:59.494 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:59.627 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:59.627 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:58:59.728 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:59:00.064 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:00.704 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:59:15.903 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:16.596 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:59:16.797 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:17.996 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:59:19.092 [Lua] Coordinated attack!
20:59:19.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:59:23.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:59:24.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
20:59:30.526 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor
20:59:30.526 [Lua] Time for new HOOORDE! multi_first_wave
20:59:30.526 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
20:59:30.526 [Lua] horde requested: vector
20:59:30.526 [Lua] setting up vector-horde
20:59:30.526 [Lua] Composing horde 'huge' .. using variant 'plain'
20:59:30.526 [Lua] --> horde wants to spawn behind players (0.80556104249421/0.67
20:59:30.526 [Lua] -> spawning: 58
20:59:30.526 [Lua] horde crated with id 12 of type vector
20:59:30.526 [Lua] vector horde has started
20:59:30.712 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 10 22
20:59:32.721 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 6 20
20:59:32.721 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 7 19
20:59:35.209 [Lua] Override Player Respawning temple_respawns true
20:59:35.209 [Lua] Override Player Respawning outside_temple_respawns false
20:59:35.209 [Lua] Override Player Respawning inside_temple_spawn false
20:59:35.727 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0)
20:59:38.763 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:39.389 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:59:39.613 [Lua] Init group template: horde
20:59:40.852 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 16 73
20:59:42.031 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 6 71
20:59:43.212 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 8 70
20:59:49.591 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:49.710 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:49.878 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:50.029 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:50.029 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:59:50.096 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:59:50.198 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:50.283 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:59:50.316 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:50.401 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:59:50.669 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:59:50.789 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
20:59:50.940 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 14 67
20:59:57.594 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:58.287 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:00:12.147 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:00:12.147 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:00:12.147 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:00:14.692 [Lua] Horde killed: ?
21:00:19.697 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:20.371 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:00:39.021 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0)
21:00:48.182 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:00:48.182 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
21:00:52.242 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:00:52.242 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit '#ID[51ce78f6a6199aa0]']
21:01:06.621 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside (seed: 0)
21:01:10.967 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:01:14.525 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:14.675 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:14.845 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:14.963 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:14.997 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:15.133 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:15.216 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:15.351 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:15.351 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:15.453 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:15.738 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:15.859 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:15.905 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:16.024 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:16.225 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:16.293 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:16.360 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:16.444 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:16.529 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:16.580 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:16.683 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:16.715 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:16.884 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:16.884 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:17.019 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:17.052 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:17.237 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:17.354 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:17.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:01:18.182 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:18.350 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:18.569 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:18.569 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:18.670 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:18.738 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:18.872 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:18.906 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:19.025 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:19.248 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:23.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:01:23.738 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside_specials (seed: 0)
21:01:24.754 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard (seed: 0)
21:01:27.797 [Lua] Override Player Respawning temple_respawns false
21:01:28.955 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:29.788 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:29.939 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:30.749 [Lua] event horde ends!
21:01:30.781 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:31.370 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:32.705 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:36.246 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:36.854 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:37.111 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:37.699 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:38.438 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:39.012 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:40.025 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:40.599 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:01:47.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1744097
21:01:47.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:01:47.340 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1745228
21:01:47.807 [Lua] event horde ends!
21:01:48.881 [Lua] event horde ends!
21:01:54.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:01:54.939 [Lua] event horde ends!
21:01:56.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:01:59.983 [Lua] event horde ends!
21:02:11.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:13.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:13.406 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard (seed: 0)
21:02:15.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:16.457 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard_exit (seed: 0)
21:02:16.543 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9b239603799af520]']"]
21:02:17.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:19.631 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source.
21:02:23.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:23.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:23.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1744097
21:02:23.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:02:23.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1745228
21:02:30.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:30.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:31.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:33.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:33.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:33.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:33.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:34.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:34.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:34.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:36.061 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:36.566 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:02:37.531 [Lua] event horde ends!
21:02:38.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:38.244 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:38.768 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:02:39.155 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:39.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:39.630 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:02:40.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:41.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:43.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:43.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:43.594 [Lua] event horde ends!
21:02:45.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:45.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:47.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:48.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:48.633 [Lua] event horde ends!
21:02:49.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:52.291 [Lua] state dead despawn
21:02:52.306 [Lua] [GameNetworkManager] destroying game object with go_id=510
21:02:52.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:54.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:02:56.236 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:56.317 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:56.587 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:02:56.807 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:03:00.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1744097
21:03:00.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:03:00.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1745228
21:03:11.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:03:17.331 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 3)
21:03:17.332 [Lua] test
21:03:17.334 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.47222222222222221)
21:03:17.334 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=664
21:03:36.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1744097
21:03:36.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:03:36.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1745228
21:03:43.430 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 6 8
21:03:43.481 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 1 7
21:03:43.599 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 4 4
21:03:44.561 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 3
21:03:45.288 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:45.962 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:03:46.553 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:03:46.570 [Lua] Spline already found!
21:03:46.623 [Lua] Init group template: spline_patrol
21:03:47.745 [Lua] Switching ConflictSettings: to: chaos
21:03:47.745 [Lua] pacing=chaos
21:03:47.745 [Lua] roaming=nil
21:03:47.745 [Lua] specials=chaos
21:03:47.745 [Lua] debug_color=purple
21:03:47.745 [Lua] contained_breeds=nil
21:03:47.745 [Lua] pack_spawning=chaos
21:03:47.745 [Lua] disabled=false
21:03:47.745 [Lua] factions=nil
21:03:47.745 [Lua] boss=chaos
21:03:47.745 [Lua] horde=chaos
21:03:47.745 [Lua] name=chaos
21:03:47.745 [Lua] intensity=default
21:03:47.745 [Lua] ---
21:03:47.905 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled (seed: 0)
21:03:47.922 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source.
21:03:55.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:03:56.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:03:57.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:03:58.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:03:59.299 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:59.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:03:59.821 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:04:00.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:04:02.167 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:02.707 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:04:03.230 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:03.802 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:04:12.579 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:13.035 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:04:13.542 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:13.963 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:04:22.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:04:22.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:04:22.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:04:22.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:04:24.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:04:25.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:04:51.039 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:04:51.039 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:04:51.039 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
21:04:51.039 [Lua] horde requested: vector
21:04:51.039 [Lua] setting up vector-horde
21:04:51.039 [Lua] Composing horde 'huge_armor' .. using variant 'plain'
21:04:51.039 [Lua] --> horde wants to spawn behind players (0.90508981211607/0.67
21:04:51.040 [Lua] -> spawning: 56
21:04:51.040 [Lua] horde crated with id 14 of type vector
21:04:51.040 [Lua] vector horde has started
21:04:52.675 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source.
21:04:55.502 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:55.992 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:04:57.156 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:57.710 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:05:00.326 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source.
21:05:02.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:05:03.055 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:03.511 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:05:03.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:04.105 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:04.649 [Lua] Init group template: horde
21:05:04.662 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:05:04.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:05.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:05.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:05.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:05.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:09.780 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:10.776 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:05:11.470 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:11.605 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:11.809 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:11.943 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:11.943 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:05:12.079 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:05:12.163 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:12.297 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:12.398 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:05:12.466 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:05:12.500 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:12.635 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:12.635 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:05:12.736 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:05:12.906 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:05:13.108 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:05:13.479 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:14.069 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:05:14.356 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:14.844 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:05:16.179 [Lua] HORDE: last wave, reset to standard horde delay
21:05:16.179 [Lua] Time for new HOOORDE! multi_last_wave
21:05:16.179 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
21:05:16.179 [Lua] horde requested: vector
21:05:16.179 [Lua] setting up vector-horde
21:05:16.179 [Lua] Composing horde 'huge' .. using variant 'plain'
21:05:16.179 [Lua] --> horde wants to spawn behind players (0.92070420849193/0.67
21:05:16.179 [Lua] -> spawning: 63
21:05:16.179 [Lua] horde crated with id 15 of type vector
21:05:16.179 [Lua] vector horde has started
21:05:19.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:20.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:22.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:26.767 [Lua] Init group template: horde
21:05:27.438 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:05:27.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1212304
21:05:28.913 [Lua] Horde killed: ?
21:05:32.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:32.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:35.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:41.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:41.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:51.941 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source.
21:05:52.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:05:52.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1212304
21:05:53.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:53.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:53.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:53.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:54.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:05:54.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:05:54.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:05:54.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:05:54.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:05:54.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:54.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:54.894 [Lua] Destroying unit since outside mesh or world
21:05:55.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:55.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:56.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 97882
21:05:56.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 97882
21:05:56.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 97882
21:05:57.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:05:59.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:06:00.741 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:00.894 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:00.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1b6bd, position: 0
21:06:01.045 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:01.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:06:01.263 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:06:01.364 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:06:01.465 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:06:02.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:06:07.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:06:07.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:06:07.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:06:07.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:06:07.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:06:07.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:06:08.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:06:08.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:06:09.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:06:17.619 [Lua] Horde killed: ?
21:06:22.538 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:23.230 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:06:23.370 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source.
21:06:23.415 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:24.039 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:06:26.605 [Lua] main path terror event triggered: rare_event_loot_rat
21:06:26.605 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
21:06:31.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:06:32.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:06:32.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:06:33.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:06:34.020 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:35.908 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:06:38.005 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:06:38.022 [Lua] Spline already found!
21:06:38.058 [Lua] Init group template: spline_patrol
21:06:38.577 [Lua] state dead despawn
21:06:38.594 [Lua] [GameNetworkManager] destroying game object with go_id=77
21:06:43.817 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:06:43.835 [Lua] Spline already found!
21:06:43.891 [Lua] Init group template: spline_patrol
21:06:49.280 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:49.855 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:06:50.430 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:51.204 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:06:52.233 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:53.398 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:03.561 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:03.621 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 5)
21:07:03.621 [Lua] test
21:07:03.623 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
21:07:03.623 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=748
21:07:04.286 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:04.321 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 1 8
21:07:05.665 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:06.307 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:07.367 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:08.147 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:09.191 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:09.224 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:09.747 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:09.949 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:11.351 [Lua] Coordinated attack!
21:07:25.463 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:07:25.481 [Lua] Spline already found!
21:07:25.533 [Lua] Init group template: spline_patrol
21:07:29.749 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker
21:07:29.749 [Lua] Time for new HOOORDE! multi_first_wave
21:07:29.749 [Lua] HORDE: Spawning hordes while 16 other ai are spawned
21:07:29.749 [Lua] horde requested: ambush
21:07:29.749 [Lua] setting up ambush-horde
21:07:29.749 [Lua] Composing horde 'chaos_huge_berzerker' .. using variant 'berzerk'
21:07:29.749 [Lua] -> spawning: 35
21:07:29.749 [Lua] horde crated with id 19 of type ambush
21:07:29.749 [Lua] ambush horde has started
21:07:32.600 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source.
21:07:34.118 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source.
21:07:34.254 [Lua] Init group template: horde
21:07:37.063 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:37.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:37.383 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:37.417 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:37.484 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:37.636 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:37.689 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:37.755 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:37.806 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:37.974 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:37.974 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:38.025 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:38.142 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:38.344 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:38.377 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:39.561 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:39.680 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:39.881 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:40.017 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:40.068 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:40.102 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:40.253 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:40.372 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:40.372 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:40.456 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:40.576 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:40.662 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:40.698 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:40.797 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:40.938 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:41.050 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:41.184 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:41.268 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:41.268 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:41.404 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:41.488 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:41.605 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:41.605 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:41.706 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:41.740 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:41.926 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:41.960 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:42.010 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:42.095 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:42.128 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:42.264 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:42.298 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:42.383 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:42.468 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:42.602 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:42.653 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:42.737 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:42.771 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:42.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:43.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:43.278 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:43.279 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:43.329 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:43.531 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2
21:07:43.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:45.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:47.855 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source.
21:07:48.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:48.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:49.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:49.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:49.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:49.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:49.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:50.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:50.091 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 3 39
21:07:50.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:50.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:50.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:50.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:50.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:50.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:50.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:50.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:51.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:51.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:51.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:51.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:51.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:51.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:51.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:51.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:51.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:51.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:51.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:52.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:52.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:52.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:52.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:52.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:52.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:52.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:52.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:53.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:53.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:54.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:54.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:54.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:54.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:54.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:54.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:55.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:55.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:55.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:55.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:55.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:56.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:56.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:56.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:56.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:56.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:57.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:57.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:57.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:57.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:57.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:58.592 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000115e01db2
21:07:58.593 [Lua] [ChatManager][1]System: Nekogeist has left the game
21:07:58.593 [Lua] [PeerSM] 110000115e01db2 :: on_exit InGame
21:07:58.593 [Lua] [PeerSM] 110000115e01db2 :: on_enter Disconnecting
21:07:58.593 [Lua] [PSM] Disconnecting peer 110000115e01db2
21:07:58.593 [Lua] [PSM] Disconnected peer 110000115e01db2 is being removed from session.
21:07:58.593 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000115e01db2
21:07:58.593 [Lua] [GameNetworkManager] destroying game object with go_id=160
21:07:58.593 [Lua] [PeerSM] 110000115e01db2 :: on_exit Disconnecting
21:07:58.593 [Lua] [PeerSM] 110000115e01db2 :: on_enter Disconnected
21:07:58.593 [Lua] Set lobby begin:
21:07:58.593 [Lua] Lobby data twitch_enabled = false
21:07:58.593 [Lua] Lobby data power_level = 835
21:07:58.593 [Lua] Lobby data unique_server_name = Walker Trips
21:07:58.593 [Lua] Lobby data difficulty_tweak = 0
21:07:58.593 [Lua] Lobby data host = 11000010c7fed13
21:07:58.593 [Lua] Lobby data game_mode = 2
21:07:58.593 [Lua] Lobby data is_private = false
21:07:58.593 [Lua] Lobby data match_started = true
21:07:58.593 [Lua] Lobby data mechanism = adventure
21:07:58.593 [Lua] Lobby data level_key = dlc_portals
21:07:58.594 [Lua] Lobby data player_slot_1 = 0:0
21:07:58.594 [Lua] Lobby data selected_level_key = dlc_portals
21:07:58.594 [Lua] Lobby data difficulty = cataclysm
21:07:58.594 [Lua] Lobby data quick_game = false
21:07:58.594 [Lua] Lobby data matchmaking = true
21:07:58.594 [Lua] Lobby data weave_name = false
21:07:58.594 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
21:07:58.594 [Lua] Lobby data num_players = 2
21:07:58.594 [Lua] Lobby data player_slot_5 = 0:0
21:07:58.594 [Lua] Lobby data player_slot_2 = 0:0
21:07:58.594 [Lua] Lobby data country_code = GB
21:07:58.594 [Lua] Lobby data player_slot_3 = 0:0
21:07:58.594 [Lua] Lobby data eac_authorized = true
21:07:58.594 [Lua] Set lobby end.
21:07:58.594 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000115e01db2)
21:07:58.594 [EAC] EAC server lost client 110000115e01db2
21:07:58.594 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0b631348, channel: 3
21:07:58.594 [EACServer] [21:07:58:594][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000115E01DB2 PlayerGUID: 76561198327274930
21:07:58.594 [EACServer] [21:07:58:594][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
21:07:58.594 [Lua] [GameNetworkManager] destroying game object with go_id=165
21:07:58.595 [EACServer] [21:07:58:594][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
21:07:58.597 [Lua] player (11000010c7fed13,4) was put into party 1
21:07:58.609 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=790
21:07:58.609 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1)
21:07:58.609 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1)
21:07:58.609 [Lua] Set lobby begin:
21:07:58.609 [Lua] Lobby data twitch_enabled = false
21:07:58.609 [Lua] Lobby data power_level = 835
21:07:58.609 [Lua] Lobby data unique_server_name = Walker Trips
21:07:58.609 [Lua] Lobby data difficulty_tweak = 0
21:07:58.610 [Lua] Lobby data host = 11000010c7fed13
21:07:58.610 [Lua] Lobby data game_mode = 2
21:07:58.610 [Lua] Lobby data is_private = false
21:07:58.610 [Lua] Lobby data match_started = true
21:07:58.610 [Lua] Lobby data mechanism = adventure
21:07:58.610 [Lua] Lobby data level_key = dlc_portals
21:07:58.610 [Lua] Lobby data player_slot_1 = 0:0
21:07:58.610 [Lua] Lobby data selected_level_key = dlc_portals
21:07:58.610 [Lua] Lobby data difficulty = cataclysm
21:07:58.610 [Lua] Lobby data quick_game = false
21:07:58.610 [Lua] Lobby data matchmaking = true
21:07:58.610 [Lua] Lobby data weave_name = false
21:07:58.611 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
21:07:58.611 [Lua] Lobby data num_players = 2
21:07:58.611 [Lua] Lobby data player_slot_5 = 0:0
21:07:58.611 [Lua] Lobby data player_slot_2 = 0:0
21:07:58.611 [Lua] Lobby data country_code = GB
21:07:58.611 [Lua] Lobby data player_slot_3 = 0:0
21:07:58.611 [Lua] Lobby data eac_authorized = true
21:07:58.611 [Lua] Set lobby end.
21:07:58.611 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0
21:07:58.611 [Lua]
21:07:58.611 [Lua] [wwise/one_handed_swords] = false (boolean)
21:07:58.611 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
21:07:58.611 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
21:07:58.611 [Lua] [wwise/one_handed_axes] = false (boolean)
21:07:58.611 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean)
21:07:58.611 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
21:07:58.611 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
21:07:58.611 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean)
21:07:58.611 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean)
21:07:58.611 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
21:07:58.611 [Lua]
21:07:58.611 [Lua]
21:07:58.611 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
21:07:58.611 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
21:07:58.611 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
21:07:58.611 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean)
21:07:58.611 [Lua] [wwise/one_handed_swords] = false (boolean)
21:07:58.611 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
21:07:58.611 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:07:58.611 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:07:58.611 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean)
21:07:58.611 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean)
21:07:58.611 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
21:07:58.611 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
21:07:58.611 [Lua] [wwise/one_handed_axes] = false (boolean)
21:07:58.611 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean)
21:07:58.611 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean)
21:07:58.611 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean)
21:07:58.611 [Lua]
21:07:58.617 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:7 my_peer_id:11000010c7fed13
21:07:58.628 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:7 my_peer_id:11000010c7fed13
21:07:58.636 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
21:07:58.672 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
21:07:58.672 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient
21:07:58.674 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
21:07:58.674 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
21:07:58.675 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient
21:07:58.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
21:07:58.676 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
21:07:58.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
21:07:58.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:58.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:59.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:59.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:07:59.994 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
21:08:00.105 [Lua] [Matchmaking] Handshake host removing client 110000115e01db2
21:08:00.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:08:00.608 [Handshaker] Lost connection 10 to 110000115e01db2
21:08:00.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:08:00.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:08:00.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:08:01.202 [Lua] [NetworkServer] Changing num_players from 2 to 1
21:08:01.202 [Lua] Players: 1
21:08:01.202 [Lua] Set lobby begin:
21:08:01.202 [Lua] Lobby data twitch_enabled = false
21:08:01.202 [Lua] Lobby data power_level = 835
21:08:01.202 [Lua] Lobby data unique_server_name = Walker Trips
21:08:01.202 [Lua] Lobby data difficulty_tweak = 0
21:08:01.202 [Lua] Lobby data host = 11000010c7fed13
21:08:01.202 [Lua] Lobby data game_mode = 2
21:08:01.202 [Lua] Lobby data is_private = false
21:08:01.202 [Lua] Lobby data match_started = true
21:08:01.202 [Lua] Lobby data mechanism = adventure
21:08:01.202 [Lua] Lobby data level_key = dlc_portals
21:08:01.202 [Lua] Lobby data player_slot_1 = 0:0
21:08:01.202 [Lua] Lobby data selected_level_key = dlc_portals
21:08:01.203 [Lua] Lobby data difficulty = cataclysm
21:08:01.203 [Lua] Lobby data quick_game = false
21:08:01.203 [Lua] Lobby data matchmaking = true
21:08:01.203 [Lua] Lobby data weave_name = false
21:08:01.203 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
21:08:01.203 [Lua] Lobby data num_players = 1
21:08:01.203 [Lua] Lobby data player_slot_5 = 0:0
21:08:01.203 [Lua] Lobby data player_slot_2 = 0:0
21:08:01.203 [Lua] Lobby data country_code = GB
21:08:01.203 [Lua] Lobby data player_slot_3 = 0:0
21:08:01.203 [Lua] Lobby data eac_authorized = true
21:08:01.203 [Lua] Set lobby end.
21:08:01.203 [Lua] [LobbyMembers] Member left 110000115e01db2
21:08:01.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:08:01.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:08:02.180 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:08:02.180 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:08:02.180 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
21:08:02.180 [Lua] horde requested: ambush
21:08:02.180 [Lua] setting up ambush-horde
21:08:02.180 [Lua] Composing horde 'chaos_huge' .. using variant 'plain'
21:08:02.180 [Lua] -> spawning: 36
21:08:02.180 [Lua] horde crated with id 20 of type ambush
21:08:02.180 [Lua] ambush horde has started
21:08:03.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:08:04.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown`
21:08:05.248 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
21:08:05.248 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
21:08:05.248 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame
21:08:05.248 [Lua] gm_event_end_conditions_met false true
21:08:05.248 [Save] Saving `save_data`
21:08:05.249 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
21:08:05.249 [Lua] Game lost
21:08:05.250 [Save] Save done
21:08:05.250 [Save] Saving `save_data`
21:08:05.252 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:08:05.252 [Save] Save done
21:08:05.253 [Lua] generate_backend_stats 11000010c7fed13:1
21:08:05.273 [Lua] PlayFabMirrorBase:_commit_internal nil
21:08:05.273 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:08:05.273 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:08:05.273 [Save] Saving `save_data`
21:08:05.275 [Save] Save done
21:08:05.280 [Lua] commit result success 4
21:08:05.280 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:08:05.280 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 10
21:08:05.280 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:08:05.392 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 10 1
21:08:06.140 [Lua] [PlayFabRequestQueue] EAC Enabled! 10
21:08:06.140 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 10
21:08:06.691 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 10
21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0
21:08:09.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 104720
21:08:13.101 [Lua] ConflictDirector - destroy all units
21:08:13.107 [Lua] Horde killed: ?
21:08:13.118 [Lua] TRANSITION nil nil inn_level
21:08:13.118 [Lua] Transition type "inn_level", is server: true
21:08:13.118 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:08:13.118 [Lua] [GameNetworkManager] Leaving game...
21:08:13.118 [Lua] [GameNetworkManager] Shutting down game session host.
21:08:13.118 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:08:13.118 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:08:13.118 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=894.36
21:08:13.135 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:08:15.124 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:08:15.124 [Lua] [Managers] Calling function on all managers:
21:08:15.125 [Lua] Clearing all global lookup lists
21:08:15.125 [Lua] [IngamePlayerListUI] - Destroy
21:08:15.125 [Lua] [EquipmentUI] - Destroy
21:08:15.125 [Lua] [AbilityUI] - Destroy
21:08:15.125 [Lua] [GamePadAbilityUI] - Destroy
21:08:15.125 [Lua] [GamePadEquipmentUI] - Destroy
21:08:15.125 [Lua] [IngameUI] destroy
21:08:15.284 [Lua] [Managers] Destroying manager group:
21:08:15.297 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:08:15.460 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:08:15.460 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:08:15.462 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:08:15.462 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:08:15.465 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:08:15.468 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:08:15.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
21:08:15.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
21:08:15.471 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:08:15.471 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
21:08:15.474 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
21:08:15.474 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:08:15.476 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:08:15.478 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:08:15.480 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:08:15.484 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:08:15.487 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:08:15.489 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:08:15.491 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
21:08:15.492 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
21:08:15.495 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:08:15.500 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
21:08:15.501 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:08:15.501 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:08:15.521 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:08:15.524 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:08:15.526 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:08:15.529 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:08:15.532 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:08:15.543 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:08:15.544 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame
21:08:15.544 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
21:08:15.544 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0
21:08:15.544 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:08:15.544 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 11000010c7fed13 "Walker Trips"
<>
21:08:15.544 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000246CE60; previous_state = InPostGame; party = table: 000000000356A500; mechanism_manager = table: 0000000010019740; network_transmit = table: 000000000B440E40; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11691923; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000F2E8DA0
[3] _ = table: 000000000246CE60; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000B42FD50; peer_state_machines = table: 000000000B42FF40; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001208F340; current_state = InPostGame
[5] self = table: 000000000801AF20; application_shutdown = nil; unit_spawner = table: 0000000000D82E20; world = [World]; unit_storage = table: 0000000000D82F20; units = table: 0000000000D83030; matchmaking_loading_context = nil
[6] self = table: 00000000105F9590; new_state = table: 0000000002A790E0; params = table: 00000000105EFA50; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000105F9590; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000801AF20
[8] self = table: 00000000105F9590; dt = 0.016839776188135147; t = 1118.8853617580608; new_state = table: 0000000002A790E0
[9] self = table: 00000000000970C0; real_world_dt = 0.016839776188135147; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016839776188135147; t = 1118.8853617580608
[10] dt = 0.016839776188135147
[2] server = table: 000000000B42FD50; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "dlc_portals"; resend_timer = 1.8542415946722031; peer_id = "11000010c7fed13";
[4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000000B4306F0; game_session = [GameSession]; host_to_migrate_to = "110000115e01db2"; game_network_manager = table: 0000000000A9D7D0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000000B42FFF0; _joined_peers = table: 000000000B4337C0; voip = table: 000000000B43C2C0; environment_variation_id = 0; level_transition_handler = table: 00000000036B6BE0; _connections = table: 000000000B4319F0; lobby_host = table: 0000000002A06460; level_key = "inn_level"; slot_allocator = table: 000000000B430880; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000B436DA0; wanted_career_index = 3; _reserved_slots = table: 000000000B2667B0; wanted_profile_index = 4; _connected_peers = table: 000000000B436990; player_manager = table: 00000000035666B0; _profile_requester = table: 000000000B43CF20; network_transmit = table: 000000000B440E40; peers_completed_game_object_sync = table: 000000000B42FE00; peer_state_machines = table: 000000000B42FF40; network_event_delegate = table: 0000000000B8DE20;
[5] world_name = "level_world"; entity_system_bag = table: 0000000007A47530; network_server = table: 000000000B42FD50; entity_system = table: 000000000F318420; parent = table: 00000000000970C0; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000EF4BDB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 884.83737172260885; input_manager = table: 000000000220A920; profile_synchronizer = table: 000000000B436DA0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BFA7AC0; num_local_human_players = 1; _lobby_host = table: 0000000002A06460; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016839776188135147; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 0000000000B8DE20; free_flight_manager = table: 0000000003567670; network_transmit = table: 000000000B440E40; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 0000000010446550; exit_time = 894.36409890465438; dice_keeper = table: 0000000007E52260; level_transition_handler = table: 00000000036B6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000801AF20;
[7] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000801AF20;
[8] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000801AF20;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F9590; startup_timer = 4.7354403231292963; has_booted = true; loading_context = table: 0000000000A60000;
<>
<>
21:08:15.544 [Lua] [Matchmaking] unregister rpcs
21:08:15.545 [Lua] ############### UNLOADING PACKAGES ###############
21:08:15.545 [Lua] [Managers] Calling function on all managers:
21:08:15.545 [Lua] [Managers] Destroying manager group:
21:08:15.545 [Lua] [Gamestate] Enter state StateLoading
21:08:15.549 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:08:15.550 [Lua] Found camera: end_screen_camera
21:08:15.550 [Lua] Found camera: end_screen_camera
21:08:15.550 [Lua] Found camera: end_screen_camera
21:08:15.550 [Lua] Found camera: end_screen_camera
21:08:15.550 [Lua] Found camera: end_screen_camera
21:08:15.550 [Lua] Found camera: end_screen_camera
21:08:15.550 [Lua] Found camera: end_screen_camera
21:08:15.550 [Lua] Found camera: end_screen_camera
21:08:15.550 [Lua] Found camera: end_screen_camera
21:08:15.550 [Lua] Found camera: end_screen_camera
21:08:15.550 [Lua] Found camera: end_screen_camera
21:08:15.550 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:08:15.551 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:08:15.551 [Lua] [Matchmaking] register rpcs
21:08:15.551 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:08:15.551 [Lua] Set lobby begin:
21:08:15.551 [Lua] Lobby data twitch_enabled = false
21:08:15.551 [Lua] Lobby data power_level = 0
21:08:15.551 [Lua] Lobby data unique_server_name = Walker Trips
21:08:15.551 [Lua] Lobby data difficulty_tweak = 0
21:08:15.551 [Lua] Lobby data host = 11000010c7fed13
21:08:15.551 [Lua] Lobby data game_mode = 2
21:08:15.552 [Lua] Lobby data is_private = false
21:08:15.552 [Lua] Lobby data match_started = true
21:08:15.552 [Lua] Lobby data mechanism = adventure
21:08:15.552 [Lua] Lobby data level_key = dlc_portals
21:08:15.552 [Lua] Lobby data player_slot_1 = 0:0
21:08:15.552 [Lua] Lobby data selected_level_key = dlc_portals
21:08:15.552 [Lua] Lobby data difficulty = cataclysm
21:08:15.552 [Lua] Lobby data quick_game = false
21:08:15.552 [Lua] Lobby data matchmaking = true
21:08:15.552 [Lua] Lobby data weave_name = false
21:08:15.552 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
21:08:15.552 [Lua] Lobby data num_players = 1
21:08:15.553 [Lua] Lobby data player_slot_5 = 0:0
21:08:15.553 [Lua] Lobby data player_slot_2 = 0:0
21:08:15.553 [Lua] Lobby data country_code = GB
21:08:15.553 [Lua] Lobby data player_slot_3 = 0:0
21:08:15.553 [Lua] Lobby data eac_authorized = true
21:08:15.553 [Lua] Set lobby end.
21:08:15.553 [Lua] registering RPCs
21:08:15.553 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:08:15.553 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:08:15.553 [Lua] Set lobby begin:
21:08:15.553 [Lua] Lobby data twitch_enabled = false
21:08:15.553 [Lua] Lobby data power_level = 0
21:08:15.553 [Lua] Lobby data unique_server_name = Walker Trips
21:08:15.553 [Lua] Lobby data difficulty_tweak = 0
21:08:15.553 [Lua] Lobby data host = 11000010c7fed13
21:08:15.553 [Lua] Lobby data game_mode = 3
21:08:15.553 [Lua] Lobby data is_private = false
21:08:15.553 [Lua] Lobby data match_started = true
21:08:15.553 [Lua] Lobby data mechanism = adventure
21:08:15.553 [Lua] Lobby data level_key = inn_level
21:08:15.554 [Lua] Lobby data player_slot_1 = 0:0
21:08:15.554 [Lua] Lobby data selected_level_key = dlc_portals
21:08:15.554 [Lua] Lobby data difficulty = cataclysm
21:08:15.554 [Lua] Lobby data quick_game = false
21:08:15.554 [Lua] Lobby data matchmaking = false
21:08:15.554 [Lua] Lobby data weave_name = false
21:08:15.554 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
21:08:15.554 [Lua] Lobby data num_players = 1
21:08:15.554 [Lua] Lobby data player_slot_5 = 0:0
21:08:15.554 [Lua] Lobby data player_slot_2 = 0:0
21:08:15.554 [Lua] Lobby data country_code = GB
21:08:15.554 [Lua] Lobby data player_slot_3 = 0:0
21:08:15.554 [Lua] Lobby data eac_authorized = true
21:08:15.554 [Lua] Set lobby end.
21:08:15.555 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:08:15.558 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:08:15.558 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:08:15.558 [Lua] [LevelTransitionHandler] load_level inn_level 0
21:08:15.576 [Umbra] Unload tome
21:08:15.646 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler
21:08:15.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
21:08:15.646 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
21:08:15.646 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:08:15.646 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
21:08:15.646 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:08:15.646 [Lua] [StateLoading] got rpc_load_level 50 inn_level
21:08:15.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:08:15.721 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:08:15.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:08:15.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:08:15.858 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:08:15.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
21:08:15.888 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:08:15.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
21:08:15.922 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
21:08:15.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:08:16.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x1e206, position: 4813914
21:08:21.915 [Lua] [EndViewState] Exit Substate EndViewStateSummary
21:08:21.915 [Lua] [PlayState] Enter Substate EndViewStateScore
21:08:23.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:08:23.010 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:08:23.026 [Lua] [LevelTransitionHandler] Level load completed!
21:08:23.026 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11691923 - use_random_directors: true - overriden_conflict: nil
21:08:23.029 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:08:23.029 [Lua] checking dlc's against conflict directors
21:08:23.029 [Lua] number of factions to include 2
21:08:23.029 [Lua] Updated list weights for random:
21:08:23.029 [Lua] skaven, 0.42 (0.00-0.42)
21:08:23.029 [Lua] chaos, 0.42 (0.42-0.83)
21:08:23.029 [Lua] beastmen, 0.17 (0.83-1.00)
21:08:23.029 [Lua] Rolled random faction: 0.71666508913040161 chaos
21:08:23.029 [Lua] Updated list weights for random:
21:08:23.029 [Lua] skaven, 0.71 (0.00-0.71)
21:08:23.029 [Lua] beastmen, 0.29 (0.71-1.00)
21:08:23.029 [Lua] Rolled random faction: 0.21719345450401306 skaven
21:08:23.029 [Lua] number of factions added 2
21:08:23.029 [Lua] --- --- ---
21:08:23.029 [Lua] Starting... difficulty 'cataclysm'
21:08:23.029 [Lua] These are the starting conflict directors:
21:08:23.029 [Lua] inn_level
21:08:23.029 [Lua] --- --- ---
21:08:23.029 [Lua]
21:08:23.029 [Lua] DONE! Found the following directors:
21:08:23.029 [Lua] (free: 35), Master hash is:
21:08:23.029 [Lua] [EnemyPackageLoader] breed_lookup: {
}
21:08:23.029 [Lua] load_startup_enemy_packages: --------------
21:08:23.029 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:08:23.029 [Lua] critter_rat
21:08:23.046 [Lua] ### Sending rpc_level_loaded
21:08:23.046 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50
21:08:23.046 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
21:08:23.060 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
21:08:23.060 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
21:08:23.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:08:23.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:08:23.077 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
21:08:23.077 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
21:08:23.080 [Lua] ### Sending rpc_level_loaded
21:08:23.080 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50
21:08:23.080 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
21:08:23.080 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:08:23.080 [Lua] Starting async level spawning of levels/inn/world
21:08:23.080 [Umbra] Init version: 3.4.15 :: 16 threads
21:08:23.412 [Lua] Async level spawning done
21:08:40.486 [Lua] [PlayState] Exit Substate EndViewStateScore
21:08:40.486 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:08:41.500 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:08:41.500 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:08:41.500 [Lua] [Matchmaking] unregister rpcs
21:08:41.500 [Lua] Set lobby begin:
21:08:41.500 [Lua] Lobby data twitch_enabled = false
21:08:41.500 [Lua] Lobby data power_level = 0
21:08:41.500 [Lua] Lobby data unique_server_name = Walker Trips
21:08:41.500 [Lua] Lobby data difficulty_tweak = 0
21:08:41.500 [Lua] Lobby data host = 11000010c7fed13
21:08:41.500 [Lua] Lobby data game_mode = 3
21:08:41.500 [Lua] Lobby data is_private = false
21:08:41.501 [Lua] Lobby data match_started = true
21:08:41.501 [Lua] Lobby data mechanism = adventure
21:08:41.501 [Lua] Lobby data level_key = inn_level
21:08:41.501 [Lua] Lobby data player_slot_1 = 0:0
21:08:41.501 [Lua] Lobby data selected_level_key = dlc_portals
21:08:41.501 [Lua] Lobby data difficulty = cataclysm
21:08:41.501 [Lua] Lobby data quick_game = false
21:08:41.501 [Lua] Lobby data matchmaking = false
21:08:41.501 [Lua] Lobby data weave_name = false
21:08:41.501 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
21:08:41.501 [Lua] Lobby data num_players = 1
21:08:41.501 [Lua] Lobby data player_slot_5 = 0:0
21:08:41.501 [Lua] Lobby data player_slot_2 = 0:0
21:08:41.501 [Lua] Lobby data country_code = GB
21:08:41.501 [Lua] Lobby data player_slot_3 = 0:0
21:08:41.501 [Lua] Lobby data eac_authorized = true
21:08:41.501 [Lua] Set lobby end.
21:08:41.501 [Lua] [Managers] Destroying manager group:
21:08:41.502 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:08:41.502 [Lua] [Gamestate] Enter StateIngame HOST
21:08:41.502 [Lua] [Managers] Calling function on all managers:
21:08:41.502 [Lua] <>level = inn_level<>
21:08:41.502 [Lua] Set lobby begin:
21:08:41.502 [Lua] Lobby data twitch_enabled = false
21:08:41.502 [Lua] Lobby data power_level = 0
21:08:41.502 [Lua] Lobby data unique_server_name = Walker Trips
21:08:41.502 [Lua] Lobby data difficulty_tweak = 0
21:08:41.503 [Lua] Lobby data host = 11000010c7fed13
21:08:41.503 [Lua] Lobby data game_mode = 3
21:08:41.503 [Lua] Lobby data is_private = false
21:08:41.503 [Lua] Lobby data match_started = true
21:08:41.503 [Lua] Lobby data mechanism = adventure
21:08:41.503 [Lua] Lobby data level_key = inn_level
21:08:41.503 [Lua] Lobby data player_slot_1 = 0:0
21:08:41.503 [Lua] Lobby data selected_level_key = inn_level
21:08:41.503 [Lua] Lobby data difficulty = cataclysm
21:08:41.503 [Lua] Lobby data quick_game = false
21:08:41.503 [Lua] Lobby data matchmaking = false
21:08:41.503 [Lua] Lobby data weave_name = false
21:08:41.503 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
21:08:41.503 [Lua] Lobby data num_players = 1
21:08:41.503 [Lua] Lobby data player_slot_5 = 0:0
21:08:41.503 [Lua] Lobby data player_slot_2 = 0:0
21:08:41.503 [Lua] Lobby data country_code = GB
21:08:41.504 [Lua] Lobby data player_slot_3 = 0:0
21:08:41.504 [Lua] Lobby data eac_authorized = true
21:08:41.504 [Lua] Set lobby end.
21:08:41.504 [Lua] [StateIngame] Server ingame
21:08:41.507 [Lua] Set lobby begin:
21:08:41.507 [Lua] Lobby data twitch_enabled = false
21:08:41.507 [Lua] Lobby data power_level = 0
21:08:41.507 [Lua] Lobby data unique_server_name = Walker Trips
21:08:41.507 [Lua] Lobby data difficulty_tweak = 0
21:08:41.507 [Lua] Lobby data host = 11000010c7fed13
21:08:41.507 [Lua] Lobby data game_mode = 3
21:08:41.507 [Lua] Lobby data is_private = false
21:08:41.507 [Lua] Lobby data match_started = true
21:08:41.507 [Lua] Lobby data mechanism = adventure
21:08:41.507 [Lua] Lobby data level_key = inn_level
21:08:41.507 [Lua] Lobby data player_slot_1 = 0:0
21:08:41.508 [Lua] Lobby data selected_level_key = inn_level
21:08:41.508 [Lua] Lobby data difficulty = cataclysm
21:08:41.508 [Lua] Lobby data quick_game = false
21:08:41.508 [Lua] Lobby data matchmaking = false
21:08:41.508 [Lua] Lobby data weave_name = false
21:08:41.508 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
21:08:41.508 [Lua] Lobby data num_players = 1
21:08:41.508 [Lua] Lobby data player_slot_5 = 0:0
21:08:41.508 [Lua] Lobby data player_slot_2 = 0:0
21:08:41.508 [Lua] Lobby data country_code = GB
21:08:41.508 [Lua] Lobby data player_slot_3 = 0:0
21:08:41.508 [Lua] Lobby data eac_authorized = true
21:08:41.508 [Lua] Set lobby end.
21:08:41.508 [Lua] [Matchmaking] register rpcs
21:08:41.508 [Lua] GameNetworkManager:init... creating game session
21:08:41.508 [Lua] Host GameSession.make_game_session_host with session:
21:08:41.509 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:08:41.509 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
21:08:41.509 [Lua] [GameNetworkManager] self.is_server = true
21:08:41.509 [Network] Setting artificial MTU limit to 65536
21:08:41.509 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
21:08:41.517 [Lua] Switching ConflictSettings: to: inn_level
21:08:41.517 [Lua] pacing=disabled
21:08:41.517 [Lua] roaming=nil
21:08:41.517 [Lua] disabled=false
21:08:41.517 [Lua] pack_spawning=disabled
21:08:41.517 [Lua] contained_breeds=nil
21:08:41.517 [Lua] boss=disabled
21:08:41.517 [Lua] horde=disabled
21:08:41.517 [Lua] specials=disabled
21:08:41.517 [Lua] name=inn_level
21:08:41.517 [Lua] intensity=disabled
21:08:41.517 [Lua] ---
21:08:41.517 [Lua] [LevelAnalysis] set_random_seed( 11691923)
21:08:41.520 [Lua] [AIInterestPointSystem] Level Seed: 11691923
21:08:41.520 [Lua]
21:08:41.520 [Lua] [entity_system_bag] = table
21:08:41.520 [Lua] [entity_system_bag] = metatable
21:08:41.520 [Lua] [startup_data] = table
21:08:41.520 [Lua] [entity_manager] = table
21:08:41.520 [Lua] [entity_manager] = metatable
21:08:41.520 [Lua] [unit_spawner] = table
21:08:41.520 [Lua] [unit_spawner] = metatable
21:08:41.520 [Lua] [unit_storage] = table
21:08:41.520 [Lua] [unit_storage] = metatable
21:08:41.520 [Lua] [dice_keeper] = table
21:08:41.520 [Lua] [dice_keeper] = metatable
21:08:41.520 [Lua] [is_server] = true (boolean)
21:08:41.520 [Lua] [world] = [World]
21:08:41.520 [Lua] [system_api] = table
21:08:41.520 [Lua] [entity_system] = table
21:08:41.520 [Lua] [entity_system] = metatable
21:08:41.520 [Lua] [network_lobby] = table
21:08:41.520 [Lua] [network_lobby] = metatable
21:08:41.520 [Lua] [profile_synchronizer] = table
21:08:41.520 [Lua] [profile_synchronizer] = metatable
21:08:41.520 [Lua] [level_transition_handler] = table
21:08:41.520 [Lua] [level_transition_handler] = metatable
21:08:41.520 [Lua] [num_local_human_players] = 1 (number)
21:08:41.520 [Lua] [statistics_db] = table
21:08:41.520 [Lua] [statistics_db] = metatable
21:08:41.520 [Lua] [network_server] = table
21:08:41.520 [Lua] [network_server] = metatable
21:08:41.520 [Lua] [input_manager] = table
21:08:41.520 [Lua] [input_manager] = metatable
21:08:41.520 [Lua] [network_clock] = table
21:08:41.520 [Lua] [network_clock] = metatable
21:08:41.520 [Lua] [network_transmit] = table
21:08:41.520 [Lua] [network_transmit] = metatable
21:08:41.520 [Lua] [free_flight_manager] = table
21:08:41.520 [Lua] [free_flight_manager] = metatable
21:08:41.520 [Lua] [network_manager] = table
21:08:41.520 [Lua] [network_manager] = metatable
21:08:41.520 [Lua] [network_event_delegate] = table
21:08:41.520 [Lua] [network_event_delegate] = metatable
21:08:41.520 [Lua]
21:08:41.520 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:08:41.520 [Lua] ignoring extension VersusInteractObjectiveExtension
21:08:41.520 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:08:41.520 [Lua] ignoring extension VersusSocketObjectiveExtension
21:08:41.520 [Lua] ignoring extension VersusTargetObjectiveExtension
21:08:41.520 [Lua] ignoring extension VersusMissionObjectiveExtension
21:08:41.521 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:08:41.522 [Lua] [AchievementManager] Achievements using the steam platform
21:08:41.573 [Lua] [StateIngame] Level seed: 11691923
21:08:41.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
21:08:41.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
21:08:41.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read,
21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read,
21:08:41.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read,
21:08:41.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:08:41.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:08:41.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read,
21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read,
21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read,
21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read,
21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read,
21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read,
21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read,
21:08:41.581 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read,
21:08:41.583 [Lua] [LevelAnalysis] set_random_seed( 11691923)
21:08:41.587 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
21:08:41.587 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
21:08:41.588 [Lua] [IngameUI] init
21:08:41.606 [Lua] cb_razer_chroma_setup
21:08:41.640 [Lua] [Matchmaking] Cancelling matchmaking
21:08:41.640 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
21:08:41.640 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:08:41.640 [Lua] Set lobby begin:
21:08:41.640 [Lua] Lobby data twitch_enabled = false
21:08:41.640 [Lua] Lobby data power_level = 0
21:08:41.641 [Lua] Lobby data unique_server_name = Walker Trips
21:08:41.641 [Lua] Lobby data difficulty_tweak = 0
21:08:41.641 [Lua] Lobby data host = 11000010c7fed13
21:08:41.641 [Lua] Lobby data game_mode = 3
21:08:41.641 [Lua] Lobby data is_private = false
21:08:41.641 [Lua] Lobby data match_started = true
21:08:41.641 [Lua] Lobby data mechanism = adventure
21:08:41.641 [Lua] Lobby data level_key = inn_level
21:08:41.641 [Lua] Lobby data player_slot_1 = 0:0
21:08:41.642 [Lua] Lobby data selected_level_key = inn_level
21:08:41.642 [Lua] Lobby data difficulty = normal
21:08:41.642 [Lua] Lobby data quick_game = false
21:08:41.642 [Lua] Lobby data matchmaking = false
21:08:41.642 [Lua] Lobby data weave_name = false
21:08:41.642 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
21:08:41.642 [Lua] Lobby data num_players = 1
21:08:41.642 [Lua] Lobby data player_slot_5 = 0:0
21:08:41.642 [Lua] Lobby data player_slot_2 = 0:0
21:08:41.642 [Lua] Lobby data country_code = GB
21:08:41.642 [Lua] Lobby data player_slot_3 = 0:0
21:08:41.642 [Lua] Lobby data eac_authorized = true
21:08:41.642 [Lua] Set lobby end.
21:08:41.644 [Lua] Set lobby begin:
21:08:41.644 [Lua] Lobby data twitch_enabled = false
21:08:41.644 [Lua] Lobby data power_level = 0
21:08:41.644 [Lua] Lobby data unique_server_name = Walker Trips
21:08:41.644 [Lua] Lobby data difficulty_tweak = 0
21:08:41.645 [Lua] Lobby data host = 11000010c7fed13
21:08:41.645 [Lua] Lobby data game_mode = 3
21:08:41.645 [Lua] Lobby data is_private = false
21:08:41.645 [Lua] Lobby data match_started = true
21:08:41.645 [Lua] Lobby data mechanism = adventure
21:08:41.645 [Lua] Lobby data level_key = inn_level
21:08:41.645 [Lua] Lobby data player_slot_1 = 0:0
21:08:41.645 [Lua] Lobby data selected_level_key = inn_level
21:08:41.645 [Lua] Lobby data difficulty = normal
21:08:41.645 [Lua] Lobby data quick_game = false
21:08:41.645 [Lua] Lobby data matchmaking = false
21:08:41.645 [Lua] Lobby data weave_name = false
21:08:41.645 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
21:08:41.645 [Lua] Lobby data num_players = 1
21:08:41.646 [Lua] Lobby data player_slot_5 = 0:0
21:08:41.646 [Lua] Lobby data player_slot_2 = 0:0
21:08:41.646 [Lua] Lobby data country_code = GB
21:08:41.646 [Lua] Lobby data player_slot_3 = 0:0
21:08:41.646 [Lua] Lobby data eac_authorized = true
21:08:41.646 [Lua] Set lobby end.
21:08:41.646 [Lua] [PartyManager] Leader is set to 11000010c7fed13
21:08:41.646 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
21:08:41.646 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:08:41.647 [Lua] Set lobby begin:
21:08:41.647 [Lua] Lobby data twitch_enabled = false
21:08:41.647 [Lua] Lobby data power_level = 835
21:08:41.647 [Lua] Lobby data unique_server_name = Walker Trips
21:08:41.647 [Lua] Lobby data difficulty_tweak = 0
21:08:41.647 [Lua] Lobby data host = 11000010c7fed13
21:08:41.647 [Lua] Lobby data game_mode = 3
21:08:41.647 [Lua] Lobby data is_private = false
21:08:41.647 [Lua] Lobby data match_started = true
21:08:41.647 [Lua] Lobby data mechanism = adventure
21:08:41.647 [Lua] Lobby data level_key = inn_level
21:08:41.647 [Lua] Lobby data player_slot_1 = 0:0
21:08:41.647 [Lua] Lobby data selected_level_key = inn_level
21:08:41.647 [Lua] Lobby data difficulty = normal
21:08:41.647 [Lua] Lobby data quick_game = false
21:08:41.647 [Lua] Lobby data matchmaking = false
21:08:41.647 [Lua] Lobby data weave_name = false
21:08:41.647 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
21:08:41.647 [Lua] Lobby data num_players = 1
21:08:41.648 [Lua] Lobby data player_slot_5 = 0:0
21:08:41.648 [Lua] Lobby data player_slot_2 = 0:0
21:08:41.648 [Lua] Lobby data country_code = GB
21:08:41.648 [Lua] Lobby data player_slot_3 = 0:0
21:08:41.648 [Lua] Lobby data eac_authorized = true
21:08:41.648 [Lua] Set lobby end.
21:08:41.648 [Flow] complete_skittergate_legend true
21:08:41.649 [Flow] complete_all_helmgart_levels_recruit true
21:08:41.650 [Flow] WitchHunterLevel:35
21:08:41.650 [Flow] LeaderYes
21:08:41.650 [Flow] ALL PC XP:304250
21:08:41.650 [Flow] Has "bogenhafen" DLC:true
21:08:41.650 [Flow] WH XP:60850
21:08:41.650 [Flow] Number of crafted items:3217
21:08:41.650 [Flow] Has "pre_order" DLC:true
21:08:41.650 [Flow] Sum of Powe Levels:1500
21:08:41.650 [Flow] lodestone diff 1:false
21:08:41.650 [Flow] magnus and forest activated
21:08:41.650 [Flow] magnus and forest activated
21:08:41.650 [Flow] cemetery and forest activated
21:08:41.650 [Flow] magnus and cemetery
21:08:41.650 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:08:41.650 [Flow] ALL RUNES ACTIVATED
21:08:41.650 [Flow] magnus and forest activated
21:08:41.650 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:08:41.650 [Flow] ALL RUNES ACTIVATED
21:08:41.650 [Flow] cemetery and forest activated
21:08:41.650 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:08:41.650 [Flow] ALL RUNES ACTIVATED
21:08:41.650 [Flow] magnus and forest activated
21:08:41.650 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:08:41.650 [Flow] ALL RUNES ACTIVATED
21:08:41.650 [Flow] magnus and cemetery
21:08:41.650 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:08:41.650 [Flow] ALL RUNES ACTIVATED
21:08:41.650 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:08:41.652 [Lua] CurrentConflictSettings inn_level
21:08:41.652 [Lua] [ConflictDirector] conflict_director is ai_ready
21:08:41.652 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:08:41.652 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:08:41.653 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:08:41.653 [Lua] Forming navigation groups in one frame
21:08:41.653 [Lua] Forming navigation groups
21:08:41.671 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999825377
21:08:41.671 [Lua] NavigationGroupManager -> calulation time B: 0
21:08:41.671 [Lua] number of nav groups: 41
21:08:41.672 [Lua] number of refined nav groups : 23
21:08:41.673 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331
21:08:41.673 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:08:41.674 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:08:41.674 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:08:41.676 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:08:41.676 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:08:41.676 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:08:41.676 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
21:08:41.676 [Lua] [Managers] Calling function on all managers:
21:08:41.676 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:08:41.707 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
21:08:41.707 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
21:08:41.884 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
21:08:41.884 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
21:08:41.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
21:08:41.885 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
21:08:41.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
21:08:41.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:08:41.897 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
21:08:41.897 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
21:08:41.907 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:08:41.908 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:08:41.908 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
21:08:41.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:08:41.928 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:08:41.929 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
21:08:41.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
21:08:41.929 [Lua] Players are leaving the safe zone
21:08:42.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
21:08:42.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
21:08:42.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
21:08:42.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:08:42.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:08:42.130 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
21:08:42.130 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
21:08:42.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
21:08:42.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
21:08:42.180 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
21:08:42.181 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
21:08:42.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
21:08:42.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
21:08:42.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
21:08:42.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
21:08:42.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:08:42.232 [Lua] StateInGameRunning:_game_actually_starts()
21:08:42.232 [Lua] #################################################################################################################
21:08:42.232 [Lua] [Loading Time]: 00:00:27 [Transition]: dlc_portals-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:08:42.232 [Lua] #################################################################################################################
21:08:42.232 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11
21:08:42.251 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11
21:08:42.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:08:42.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:08:42.283 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
21:08:42.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
21:08:42.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
21:08:42.316 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
21:08:42.316 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:08:42.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:08:42.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:08:42.351 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:08:42.351 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:08:42.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
21:08:42.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
21:08:42.384 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
21:08:42.384 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:08:42.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
21:08:42.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
21:08:42.434 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
21:08:42.435 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:08:42.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
21:08:42.438 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11
21:08:42.438 [Lua] Commit load time data
21:08:42.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
21:08:42.486 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
21:08:42.487 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
21:08:42.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
21:08:42.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
21:08:42.520 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
21:08:42.520 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
21:08:42.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
21:08:42.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
21:08:42.554 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
21:08:42.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
21:08:42.708 [Flow] DISABLE
21:08:46.765 [Lua] PlayFabMirrorBase:_commit_internal 5
21:08:46.765 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:08:46.768 [Lua] generate_backend_stats 11000010c7fed13:1
21:08:46.789 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:08:46.789 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:08:46.794 [Lua] commit result success 5
21:08:47.486 [Lua] [IngameUI] menu view on_enter hero_view
21:08:47.491 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fb736e0
21:08:47.491 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
21:08:47.506 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
21:08:47.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
21:08:47.541 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
21:08:48.387 [Lua] [IngameUI] menu view on_exit hero_view
21:08:48.391 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fb736e0
21:08:48.391 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
21:08:48.391 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
21:08:50.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
21:08:50.208 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:08:50.226 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
21:08:50.226 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:08:50.242 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
21:08:50.242 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:08:50.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read,
21:08:50.276 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:08:50.293 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read,
21:08:50.293 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:08:50.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read,
21:08:50.327 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:08:50.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read,
21:08:50.461 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:08:50.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read,
21:08:50.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:08:50.851 [Lua] [IngameUI] menu view on_enter start_game_view
21:08:50.854 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02ccbf90
21:08:50.854 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:08:50.856 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
21:08:50.856 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
21:08:50.856 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
21:08:50.856 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
21:08:58.414 [Lua] PlayFabMirrorBase:_commit_internal 6
21:08:58.414 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:08:58.417 [Lua] generate_backend_stats 11000010c7fed13:1
21:08:58.437 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:08:58.437 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:08:58.444 [Lua] commit result success 6
21:10:45.930 [Lua] PlayFabMirrorBase:_commit_internal nil
21:10:45.930 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:10:45.933 [Lua] generate_backend_stats 11000010c7fed13:1
21:10:45.953 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:10:45.953 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:10:45.954 [Lua] commit result success 7
21:10:45.954 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 12
21:10:45.962 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 12
21:10:46.689 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 12
21:10:46.705 [Lua] [GameNetworkManager] Leaving game...
21:10:46.705 [Lua] [GameNetworkManager] Shutting down game session host.
21:10:46.705 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:10:46.705 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:10:46.705 [Lua] StateIngame: Got transition nil, set exit type to quit_game. Will exit at t=126.61
21:10:46.705 [Lua] [IngameUI] menu view on_exit start_game_view
21:10:46.705 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:10:46.705 [Save] Saving `save_data`
21:10:46.705 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
21:10:46.705 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
21:10:46.705 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
21:10:46.708 [Save] Save done
21:10:46.708 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02ccbf90
21:10:46.719 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:10:47.361 [Lua] Set lobby begin:
21:10:47.361 [Lua] Lobby data twitch_enabled = false
21:10:47.361 [Lua] Lobby data power_level = 0
21:10:47.361 [Lua] Lobby data unique_server_name = Walker Trips
21:10:47.361 [Lua] Lobby data difficulty_tweak = 0
21:10:47.362 [Lua] Lobby data host = 11000010c7fed13
21:10:47.362 [Lua] Lobby data game_mode = 3
21:10:47.362 [Lua] Lobby data is_private = false
21:10:47.362 [Lua] Lobby data match_started = true
21:10:47.362 [Lua] Lobby data mechanism = adventure
21:10:47.362 [Lua] Lobby data level_key = inn_level
21:10:47.362 [Lua] Lobby data player_slot_1 = 0:0
21:10:47.362 [Lua] Lobby data selected_level_key = inn_level
21:10:47.362 [Lua] Lobby data difficulty = normal
21:10:47.362 [Lua] Lobby data quick_game = false
21:10:47.362 [Lua] Lobby data matchmaking = false
21:10:47.362 [Lua] Lobby data weave_name = false
21:10:47.362 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
21:10:47.362 [Lua] Lobby data num_players = 1
21:10:47.362 [Lua] Lobby data player_slot_5 = 0:0
21:10:47.363 [Lua] Lobby data player_slot_2 = 0:0
21:10:47.363 [Lua] Lobby data country_code = GB
21:10:47.363 [Lua] Lobby data player_slot_3 = 0:0
21:10:47.363 [Lua] Lobby data eac_authorized = true
21:10:47.363 [Lua] Set lobby end.
21:10:48.713 [Application] Lua signals application exit.
21:10:48.742 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:10:48.742 [Lua] [Managers] Calling function on all managers:
21:10:48.742 [Lua] Clearing all global lookup lists
21:10:48.742 [Lua] [IngamePlayerListUI] - Destroy
21:10:48.742 [Lua] [EquipmentUI] - Destroy
21:10:48.742 [Lua] [AbilityUI] - Destroy
21:10:48.742 [Lua] [GamePadAbilityUI] - Destroy
21:10:48.742 [Lua] [GamePadEquipmentUI] - Destroy
21:10:48.743 [Lua] [IngameUI] destroy
21:10:48.747 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2
21:10:48.747 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
21:10:48.747 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
21:10:48.747 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2
21:10:48.747 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1
21:10:48.747 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1
21:10:48.748 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5
21:10:48.748 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4
21:10:48.748 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2
21:10:48.748 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1
21:10:48.748 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2
21:10:48.748 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1
21:10:48.748 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1
21:10:48.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3
21:10:48.798 [Lua] [Managers] Destroying manager group:
21:10:48.804 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:10:48.870 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:10:48.870 [Lua] [Matchmaking] unregister rpcs
21:10:48.870 [Lua] [Matchmaking] destroying
21:10:48.871 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
21:10:48.871 [Lua] [ChatManager] Unregistering channel 1
21:10:48.871 [Lua] [EnemyPackageLoader] network_context_destroyed
21:10:48.871 [Lua] [PartyManager] network_context_destroyed
21:10:48.871 [Lua] [GameMechanismManager] network_context_destroyed
21:10:48.871 [SteamVoip] Destroying room 3266a433ba0c9bf6
21:10:48.872 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
21:10:48.875 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:10:48.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:10:48.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient
21:10:48.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient
21:10:48.883 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:10:48.883 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
21:10:48.883 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
21:10:48.884 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
21:10:48.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2, InventoryPackageSynchronizerClient
21:10:48.885 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
21:10:48.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, InventoryPackageSynchronizerClient
21:10:48.885 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:10:48.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
21:10:48.886 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:10:48.886 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:10:48.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient
21:10:48.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
21:10:48.892 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:10:48.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient
21:10:48.892 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:10:48.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, InventoryPackageSynchronizerClient
21:10:48.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient
21:10:48.894 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
21:10:48.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:10:48.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient
21:10:48.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, InventoryPackageSynchronizerClient
21:10:48.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient
21:10:48.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, InventoryPackageSynchronizerClient
21:10:48.895 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
21:10:48.895 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient
21:10:48.895 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient
21:10:48.896 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:10:48.896 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
21:10:48.896 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
21:10:48.900 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:10:48.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
21:10:48.900 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient
21:10:48.907 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
21:10:48.907 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
21:10:48.908 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
21:10:48.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient
21:10:48.908 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient
21:10:48.909 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient
21:10:48.913 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
21:10:48.913 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
21:10:48.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, InventoryPackageSynchronizerClient
21:10:48.914 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
21:10:48.914 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient
21:10:48.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient
21:10:48.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient
21:10:48.917 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, InventoryPackageSynchronizerClient
21:10:48.918 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
21:10:48.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
21:10:48.918 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
21:10:48.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient
21:10:48.919 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
21:10:48.919 [EACServer] [21:10:48:918][Windows][EAC Server] [Info][Destroy] Called
21:10:48.922 [Lua] [LobbyHost] Destroying
21:10:48.923 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
21:10:48.923 [Umbra] Unload tome
21:10:48.923 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
21:10:49.009 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
21:10:49.009 [Lua] ############### UNLOADING PACKAGES ###############
21:10:49.009 [Lua] [Managers] Calling function on all managers:
21:10:49.009 [Lua] [Managers] Destroying manager group:
21:10:49.009 [Lua] [Managers] Destroying manager group:
21:10:49.009 [Lua] [Managers] Destroying manager group:
21:10:49.009 [Lua] [Managers] Destroying manager group:
21:10:49.152 [Lua] VMF:ON_UNLOAD()
21:10:49.165 [Lua] [PackageManager] Destroy()
21:10:49.165 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
21:10:49.170 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
21:10:49.192 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
21:10:49.195 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
21:10:49.207 [Lua] [PackageManager] Unload: resource_packages/inventory, global
21:10:49.207 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
21:10:49.207 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
21:10:49.208 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
21:10:49.208 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
21:10:49.214 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
21:10:49.214 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
21:10:49.216 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
21:10:49.217 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
21:10:49.217 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
21:10:49.218 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
21:10:49.218 [Lua] [PackageManager] Unload: resource_packages/decals, global
21:10:49.219 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
21:10:49.224 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
21:10:49.231 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
21:10:49.231 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
21:10:49.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:10:49.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:10:49.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView
21:10:49.231 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
21:10:49.233 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
21:10:49.234 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
21:10:49.235 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
21:10:49.238 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
21:10:49.238 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
21:10:49.239 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
21:10:49.239 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
21:10:49.245 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
21:10:49.248 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
21:10:49.251 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
21:10:49.252 [Lua] [PackageManager] Unload: resource_packages/careers, global
21:10:49.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:10:49.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:10:49.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView
21:10:49.254 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
21:10:49.255 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
21:10:49.255 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
21:10:49.255 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
21:10:49.255 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
21:10:49.256 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
21:10:49.256 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
21:10:49.258 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
21:10:49.277 [Lua] [PackageManager] Unload: resource_packages/ingame, global
21:10:49.278 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
21:10:49.278 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
21:10:49.282 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
21:10:49.282 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:10:49.282 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:10:49.282 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView
21:10:49.291 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
21:10:49.308 [Lua] [PackageManager] Unload: resource_packages/pickups, global
21:10:49.310 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
21:10:49.453 [RazerChroma] Shutdown Razer Chroma
21:10:49.765 [EAC] Shutdown
[Log end]