[Log version] 1 [Session] cfae34be-a5bb-4d44-a134-4962c51a2aa9 UTC time stamps 20:49:25.205 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 20:49:25.205 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 20:49:25.205 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 20:49:25.205 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 20:49:25.205 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 20:49:25.206 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 20:49:25.258 [RazerChroma] Setup Razer Chroma resources 20:49:25.259 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 20:49:25.278 [Window] Window => active 20:49:25.370 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 20:49:25.397 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 20:49:25.956 [EAC] Init client 11000010c7fed13 20:49:25.956 [EAC] EAC client initialized 20:49:25.956 warning: [EAC] Failed to initialize localization 20:49:25.957 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 20:49:25.963 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 20:49:27.137 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 20:49:27.212 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 20:49:27.677 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 20:49:27.679 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 20:49:27.770 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 20:49:27.770 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 20:49:27.770 [Save] Save dir: `C:\Users\user\AppData\Roaming\fatshark\Vermintide 2` 20:49:27.770 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 20:49:27.770 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 20:49:27.860 [RazerChroma] Setup Razer Chroma 20:49:27.900 [LightFX ] Loaded DLL. 20:49:27.900 [LightFX ] Init() 20:49:27.905 [LightFX ] LightFX failed to initialize 20:49:27.918 [Lua] boot.lua start, os clock: 4.6970000000000001 20:49:27.918 [Lua] LUA IS STRIPPED! 20:49:27.918 [Lua] Boot:setup() entered. time: 0 os-clock: 4.6970000000000001 20:49:27.918 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32705MB Available: 21593MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 46109 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): 11.6 inch PenDisplay Input device: Generic (17.0): Pentablet HID Input device: Generic (17.0): Stream Deck XL Input device: Generic (17.0): CORSAIR M55 RGB PRO Gaming Mouse Input device: Generic (17.0): USB Keyboard 20:49:27.919 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 20:49:27.935 [SteamStats] RequestCurrentStats success: true 20:49:29.541 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.4672987911617383 os-clock: 6.319 20:49:29.541 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:49:29.541 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 20:49:29.545 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:49:29.545 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:49:29.549 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:49:29.549 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 20:49:29.549 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:49:29.549 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 20:49:29.549 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:49:29.552 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:49:29.552 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 20:49:29.553 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 20:49:29.557 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 20:49:29.557 [Lua] Development.init_application_parameters 20:49:29.557 [Lua] ----------------------------------------------------------------- 20:49:29.557 [Lua] -- Application parameters -- 20:49:29.557 [Lua] ----------------------------------------------------------------- 20:49:29.557 [Lua] ***************************************************************** 20:49:29.557 [Lua] ** Initial contents of script_data ** 20:49:29.557 [Lua] script_data.beta_level_progression = false 20:49:29.557 [Lua] script_data.build_identifier = 72af77cbc050 20:49:29.557 [Lua] script_data.debug_interactions = false 20:49:29.557 [Lua] script_data.disable_debug_draw = true 20:49:29.557 [Lua] script_data.disable_intro_trailer = false 20:49:29.557 [Lua] script_data.disable_store = false 20:49:29.557 [Lua] script_data.disable_tutorial_at_start = true 20:49:29.557 [Lua] script_data.eac-untrusted = false 20:49:29.557 [Lua] script_data.enable_detailed_tooltips = false 20:49:29.557 [Lua] script_data.force_debug_disabled = true 20:49:29.557 [Lua] script_data.force_steam = true 20:49:29.557 [Lua] script_data.hide_fps = true 20:49:29.557 [Lua] script_data.hide_version_info = true 20:49:29.557 [Lua] script_data.matchmaking_debug = true 20:49:29.557 [Lua] script_data.network_debug = true 20:49:29.557 [Lua] script_data.package_debug = true 20:49:29.557 [Lua] script_data.packaged_build = true 20:49:29.557 [Lua] script_data.settings = { } 20:49:29.557 [Lua] script_data.show_fps = false 20:49:29.557 [Lua] script_data.spawn_empty_chest = true 20:49:29.557 [Lua] script_data.telemetry_log_interval = 600 20:49:29.557 [Lua] script_data.tobii_button = false 20:49:29.557 [Lua] script_data.use_beta_overlay = false 20:49:29.557 [Lua] script_data.use_local_backend = false 20:49:29.557 [Lua] script_data.use_tech_telemetry = true 20:49:29.557 [Lua] script_data.use_telemetry = true 20:49:29.557 [Lua] ***************************************************************** 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 20:49:29.557 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 20:49:29.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:49:29.579 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:49:29.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 20:49:29.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 20:49:29.820 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 20:49:29.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 20:49:29.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 20:49:29.843 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 20:49:29.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 20:49:30.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 20:49:30.021 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 20:49:30.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 20:49:30.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 20:49:30.105 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 20:49:30.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 20:49:30.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 20:49:30.248 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 20:49:30.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 20:49:30.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 20:49:30.288 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 20:49:30.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 20:49:30.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 20:49:30.356 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 20:49:30.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 20:49:30.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 20:49:30.559 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 20:49:30.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 20:49:30.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 20:49:30.586 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 20:49:30.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 20:49:30.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 20:49:30.627 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 20:49:30.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 20:49:30.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 20:49:30.867 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 20:49:30.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 20:49:30.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 20:49:30.884 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 20:49:30.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 20:49:30.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 20:49:30.891 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 20:49:30.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 20:49:30.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 20:49:30.900 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 20:49:30.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 20:49:30.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 20:49:30.923 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 20:49:30.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 20:49:31.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 20:49:31.010 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 20:49:31.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 20:49:31.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 20:49:31.104 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 20:49:31.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 20:49:31.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 20:49:31.171 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 20:49:31.176 [Lua] settings.steam: nil 20:49:31.176 [Lua] Steam: table: 0000000000062450 20:49:31.176 [Lua] force_steam: true 20:49:31.176 [Lua] BUILD: release 20:49:31.176 [Lua] test_backend: nil 20:49:31.177 [Lua] DEDICATED_SERVER: false 20:49:31.177 [Lua] Using app_id '552500' to define backend 20:49:31.177 [Lua] PlayFab Title ID: 5107 20:49:31.230 [Lua] [1] = beastmen_minotaur (string) 20:49:31.230 [Lua] [2] = skaven_storm_vermin_champion (string) 20:49:31.230 [Lua] [3] = chaos_dummy_troll (string) 20:49:31.230 [Lua] [4] = skaven_grey_seer (string) 20:49:31.230 [Lua] [5] = chaos_plague_wave_spawner (string) 20:49:31.230 [Lua] [6] = chaos_vortex (string) 20:49:31.230 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 20:49:31.230 [Lua] [8] = chaos_dummy_sorcerer (string) 20:49:31.230 [Lua] [9] = chaos_tentacle (string) 20:49:31.230 [Lua] [10] = skaven_loot_rat (string) 20:49:31.230 [Lua] [11] = skaven_stormfiend_demo (string) 20:49:31.230 [Lua] [12] = critter_rat (string) 20:49:31.230 [Lua] [13] = skaven_explosive_loot_rat (string) 20:49:31.230 [Lua] [14] = chaos_spawn (string) 20:49:31.230 [Lua] [15] = skaven_stormfiend_boss (string) 20:49:31.230 [Lua] [16] = critter_pig (string) 20:49:31.230 [Lua] [17] = chaos_troll (string) 20:49:31.230 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 20:49:31.230 [Lua] [19] = skaven_rat_ogre (string) 20:49:31.230 [Lua] [20] = skaven_stormfiend (string) 20:49:31.230 [Lua] [21] = skaven_storm_vermin_warlord (string) 20:49:31.230 [Lua] [22] = skaven_warpfire_thrower (string) 20:49:31.230 [Lua] [23] = chaos_plague_sorcerer (string) 20:49:31.230 [Lua] [24] = chaos_exalted_champion_warcamp (string) 20:49:31.230 [Lua] [25] = skaven_pack_master (string) 20:49:31.230 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 20:49:31.230 [Lua] [27] = skaven_ratling_gunner (string) 20:49:31.230 [Lua] [28] = chaos_mutator_sorcerer (string) 20:49:31.230 [Lua] [29] = skaven_poison_wind_globadier (string) 20:49:31.230 [Lua] [30] = chaos_tentacle_sorcerer (string) 20:49:31.230 [Lua] [31] = chaos_exalted_champion_norsca (string) 20:49:31.230 [Lua] [32] = chaos_warrior (string) 20:49:31.230 [Lua] [33] = chaos_exalted_sorcerer (string) 20:49:31.230 [Lua] [34] = skaven_gutter_runner (string) 20:49:31.230 [Lua] [35] = chaos_corruptor_sorcerer (string) 20:49:31.230 [Lua] [36] = chaos_vortex_sorcerer (string) 20:49:31.230 [Lua] [37] = skaven_plague_monk (string) 20:49:31.230 [Lua] [38] = chaos_berzerker (string) 20:49:31.230 [Lua] [39] = beastmen_gor (string) 20:49:31.230 [Lua] [40] = beastmen_ungor_archer (string) 20:49:31.230 [Lua] [41] = beastmen_ungor_dummy (string) 20:49:31.230 [Lua] [42] = beastmen_standard_bearer_crater (string) 20:49:31.230 [Lua] [43] = skaven_storm_vermin_commander (string) 20:49:31.230 [Lua] [44] = beastmen_standard_bearer (string) 20:49:31.230 [Lua] [45] = skaven_storm_vermin (string) 20:49:31.230 [Lua] [46] = beastmen_ungor (string) 20:49:31.230 [Lua] [47] = chaos_raider_tutorial (string) 20:49:31.230 [Lua] [48] = chaos_raider (string) 20:49:31.230 [Lua] [49] = beastmen_gor_dummy (string) 20:49:31.230 [Lua] [50] = skaven_storm_vermin_with_shield (string) 20:49:31.230 [Lua] [51] = beastmen_bestigor (string) 20:49:31.230 [Lua] [52] = beastmen_bestigor_dummy (string) 20:49:31.230 [Lua] [53] = skaven_clan_rat_tutorial (string) 20:49:31.230 [Lua] [54] = chaos_marauder (string) 20:49:31.230 [Lua] [55] = skaven_dummy_clan_rat (string) 20:49:31.230 [Lua] [56] = chaos_fanatic (string) 20:49:31.230 [Lua] [57] = chaos_marauder_with_shield (string) 20:49:31.230 [Lua] [58] = chaos_zombie (string) 20:49:31.230 [Lua] [59] = skaven_clan_rat (string) 20:49:31.230 [Lua] [60] = skaven_clan_rat_with_shield (string) 20:49:31.230 [Lua] [61] = chaos_marauder_tutorial (string) 20:49:31.230 [Lua] [62] = skaven_dummy_slave (string) 20:49:31.230 [Lua] [63] = skaven_slave (string) 20:49:31.270 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 20:49:31.270 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 20:49:31.270 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 20:49:31.270 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 20:49:31.270 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 20:49:31.270 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 20:49:31.277 [Lua] level display name dlc_bogenhafen_city 20:49:31.277 [Lua] level display name cemetery 20:49:31.277 [Lua] level display name forest_ambush 20:49:31.277 [Lua] level display name mines 20:49:31.277 [Lua] level display name nurgle 20:49:31.277 [Lua] level display name warcamp 20:49:31.277 [Lua] level display name bell 20:49:31.277 [Lua] level display name skittergate 20:49:31.277 [Lua] level display name prologue 20:49:31.277 [Lua] level display name dlc_celebrate_crawl 20:49:31.277 [Lua] level display name military 20:49:31.277 [Lua] level display name magnus 20:49:31.277 [Lua] level display name skaven_stronghold 20:49:31.277 [Lua] level display name fort 20:49:31.277 [Lua] level display name ground_zero 20:49:31.277 [Lua] level display name elven_ruins 20:49:31.277 [Lua] level display name farmlands 20:49:31.277 [Lua] level display name ussingen 20:49:31.277 [Lua] level display name dlc_portals 20:49:31.277 [Lua] level display name dlc_castle 20:49:31.277 [Lua] level display name catacombs 20:49:31.277 [Lua] level display name crater 20:49:31.277 [Lua] level display name plaza 20:49:31.277 [Lua] level display name dlc_bogenhafen_slum 20:49:31.277 [Lua] level display name dlc_bastion 20:49:31.319 [Lua] TIME: 0.031000000000001 20:49:31.986 [Lua] [ConflictSettings] Contained breeds generated in: 0.62000000000000099 20:49:32.066 [Lua] <>realm = official<> 20:49:32.070 warning: [ModManager] Mod with id 1397462184ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1397462184\mod.bin can't be added as mod hash catalog to EAC, skipping 20:49:32.115 warning: [ModManager] Mod with id 1603335870ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping 20:49:32.115 warning: [ModManager] Mod with id 1423529961ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 20:49:32.115 warning: [ModManager] Mod with id 1619611242ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping 20:49:32.118 warning: [ModManager] Mod with id 1393616748ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 20:49:32.118 warning: [ModManager] Mod with id 1601093964ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping 20:49:32.129 warning: [ModManager] Mod with id 1694820325ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 20:49:32.129 warning: [ModManager] Mod with id 1619024877ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 20:49:32.304 [Lua] 20:49:32.304 [Lua] [1] = table 20:49:32.304 [Lua] [download_pending] = false (boolean) 20:49:32.304 [Lua] [id] = 1369573612 (string) 20:49:32.304 [Lua] [banned] = false (boolean) 20:49:32.304 [Lua] [author_id] = 58813412 (number) 20:49:32.304 [Lua] [tags] = table 20:49:32.304 [Lua] [1] = Tools (string) 20:49:32.304 [Lua] [2] = Approved (string) 20:49:32.304 [Lua] [author] = bIbIbI(rus) (string) 20:49:32.304 [Lua] [sanctioned] = true (boolean) 20:49:32.304 [Lua] [out_of_date] = false (boolean) 20:49:32.304 [Lua] [downloading] = false (boolean) 20:49:32.304 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 20:49:32.304 [Lua] [num_children] = 0 (number) 20:49:32.304 [Lua] [ugc_status] = 3 (number) 20:49:32.304 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 20:49:32.304 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 20:49:32.304 [Lua] [installed] = true (boolean) 20:49:32.304 [Lua] [enabled] = true (boolean) 20:49:32.304 [Lua] [name] = Vermintide Mod Framework (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [2] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1402971136 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 38300192 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = approved (string) 20:49:32.305 [Lua] [2] = UI (string) 20:49:32.305 [Lua] [3] = QoL (string) 20:49:32.305 [Lua] [author] = Tomoko (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 20:49:32.305 [Lua] [num_children] = 1 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 20:49:32.305 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = Needii (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [3] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1374248490 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 45268594 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = approved (string) 20:49:32.305 [Lua] [author] = prop joe (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 20:49:32.305 [Lua] [num_children] = 1 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 20:49:32.305 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = Penlight Lua Libraries (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [4] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1383542440 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 45268594 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = approved (string) 20:49:32.305 [Lua] [2] = UI (string) 20:49:32.305 [Lua] [author] = prop joe (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 20:49:32.305 [Lua] [num_children] = 1 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:49:32.305 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = Weapon Kill Counter (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [5] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1431393962 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 14284923 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = UI (string) 20:49:32.305 [Lua] [2] = Misc (string) 20:49:32.305 [Lua] [3] = Approved (string) 20:49:32.305 [Lua] [author] = Fracticality (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 20:49:32.305 [Lua] [num_children] = 1 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 20:49:32.305 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = Vermitannica (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [6] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1397265260 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 26572404 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = approved (string) 20:49:32.305 [Lua] [2] = UI (string) 20:49:32.305 [Lua] [3] = QoL (string) 20:49:32.305 [Lua] [author] = Necrossin (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 20:49:32.305 [Lua] [num_children] = 1 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 20:49:32.305 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = Numeric UI (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [7] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1464907434 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 14284923 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = UI (string) 20:49:32.305 [Lua] [2] = Misc (string) 20:49:32.305 [Lua] [3] = Approved (string) 20:49:32.305 [Lua] [author] = Fracticality (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 20:49:32.305 [Lua] [num_children] = 1 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 20:49:32.305 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = Armory (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [8] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1387440934 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 4821406 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = Approved (string) 20:49:32.305 [Lua] [2] = QoL (string) 20:49:32.305 [Lua] [3] = Cosmetic (string) 20:49:32.305 [Lua] [author] = grasmann (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 20:49:32.305 [Lua] [num_children] = 1 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 20:49:32.305 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = Third Person Equipment (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [9] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1383433646 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 45268594 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = approved (string) 20:49:32.305 [Lua] [2] = UI (string) 20:49:32.305 [Lua] [3] = QoL (string) 20:49:32.305 [Lua] [author] = prop joe (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:49:32.305 [Lua] [num_children] = 1 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 20:49:32.305 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = Persistent Ammo Counter (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [10] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1502859403 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 96578995 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = QoL (string) 20:49:32.305 [Lua] [2] = approved (string) 20:49:32.305 [Lua] [author] = NonzeroGeoduck7 (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 20:49:32.305 [Lua] [num_children] = 1 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 20:49:32.305 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = Notice Key Pickup (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [11] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1388911015 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 4821406 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = approved (string) 20:49:32.305 [Lua] [author] = grasmann (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 20:49:32.305 [Lua] [num_children] = 1 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 20:49:32.305 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = Chat Block (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [12] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1395655171 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 59593500 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = QoL (string) 20:49:32.305 [Lua] [2] = Balance/Tweaks (string) 20:49:32.305 [Lua] [3] = Approved (string) 20:49:32.305 [Lua] [author] = Grimalackt (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 20:49:32.305 [Lua] [num_children] = 1 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 20:49:32.305 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = Bot Improvements - Combat (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [13] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1498992606 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 84308322 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = Approved (string) 20:49:32.305 [Lua] [author] = pixaal (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 20:49:32.305 [Lua] [num_children] = 1 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 20:49:32.305 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = Countries in Lobby Browser (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [14] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1497664830 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [2] = 1389872347 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 155839973 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = approved (string) 20:49:32.305 [Lua] [2] = UI (string) 20:49:32.305 [Lua] [3] = QoL (string) 20:49:32.305 [Lua] [author] = Gohas (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 20:49:32.305 [Lua] [num_children] = 2 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 20:49:32.305 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = Item Filter (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [15] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1495937978 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 96578995 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = approved (string) 20:49:32.305 [Lua] [2] = QoL (string) 20:49:32.305 [Lua] [author] = NonzeroGeoduck7 (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 20:49:32.305 [Lua] [num_children] = 1 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 20:49:32.305 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = Host your own game (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [16] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1445717962 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [2] = 1389872347 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 38895286 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = UI (string) 20:49:32.305 [Lua] [2] = QoL (string) 20:49:32.305 [Lua] [3] = Approved (string) 20:49:32.305 [Lua] [author] = Squatting Bear (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 20:49:32.305 [Lua] [num_children] = 2 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 20:49:32.305 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = Loadout Manager (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [17] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1391228174 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 4821406 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = UI (string) 20:49:32.305 [Lua] [2] = QoL (string) 20:49:32.305 [Lua] [3] = Approved (string) 20:49:32.305 [Lua] [author] = grasmann (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 20:49:32.305 [Lua] [num_children] = 1 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 20:49:32.305 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = UI Improvements (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [18] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1455893647 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 38895286 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = UI (string) 20:49:32.305 [Lua] [2] = QoL (string) 20:49:32.305 [Lua] [3] = Approved (string) 20:49:32.305 [Lua] [author] = Squatting Bear (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 20:49:32.305 [Lua] [num_children] = 0 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 20:49:32.305 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = Player List Plus (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [19] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1383452616 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [2] = 1374248490 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 45268594 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.305 [Lua] [1] = approved (string) 20:49:32.305 [Lua] [2] = UI (string) 20:49:32.305 [Lua] [3] = QoL (string) 20:49:32.305 [Lua] [author] = prop joe (string) 20:49:32.305 [Lua] [sanctioned] = true (boolean) 20:49:32.305 [Lua] [out_of_date] = false (boolean) 20:49:32.305 [Lua] [downloading] = false (boolean) 20:49:32.305 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 20:49:32.305 [Lua] [num_children] = 2 (number) 20:49:32.305 [Lua] [ugc_status] = 3 (number) 20:49:32.305 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:49:32.305 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 20:49:32.305 [Lua] [installed] = true (boolean) 20:49:32.305 [Lua] [enabled] = false (boolean) 20:49:32.305 [Lua] [name] = Killfeed Tweaks (string) 20:49:32.305 [Lua] [dependency_error] = (string) 20:49:32.305 [Lua] [20] = table 20:49:32.305 [Lua] [download_pending] = false (boolean) 20:49:32.305 [Lua] [id] = 1516618647 (string) 20:49:32.305 [Lua] [children] = table 20:49:32.305 [Lua] [1] = 1369573612 (string) 20:49:32.305 [Lua] [banned] = false (boolean) 20:49:32.305 [Lua] [author_id] = 96578995 (number) 20:49:32.305 [Lua] [tags] = table 20:49:32.306 [Lua] [1] = approved (string) 20:49:32.306 [Lua] [2] = UI (string) 20:49:32.306 [Lua] [3] = QoL (string) 20:49:32.306 [Lua] [author] = NonzeroGeoduck7 (string) 20:49:32.306 [Lua] [sanctioned] = true (boolean) 20:49:32.306 [Lua] [out_of_date] = false (boolean) 20:49:32.306 [Lua] [downloading] = false (boolean) 20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 20:49:32.306 [Lua] [num_children] = 1 (number) 20:49:32.306 [Lua] [ugc_status] = 3 (number) 20:49:32.306 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 20:49:32.306 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 20:49:32.306 [Lua] [installed] = true (boolean) 20:49:32.306 [Lua] [enabled] = false (boolean) 20:49:32.306 [Lua] [name] = Friendly Fire Indicator (string) 20:49:32.306 [Lua] [dependency_error] = (string) 20:49:32.306 [Lua] [21] = table 20:49:32.306 [Lua] [download_pending] = false (boolean) 20:49:32.306 [Lua] [id] = 1448714756 (string) 20:49:32.306 [Lua] [children] = table 20:49:32.306 [Lua] [1] = 1369573612 (string) 20:49:32.306 [Lua] [banned] = false (boolean) 20:49:32.306 [Lua] [author_id] = 18741013 (number) 20:49:32.306 [Lua] [tags] = table 20:49:32.306 [Lua] [1] = approved (string) 20:49:32.306 [Lua] [2] = QoL (string) 20:49:32.306 [Lua] [3] = Misc (string) 20:49:32.306 [Lua] [author] = SkacikPL (string) 20:49:32.306 [Lua] [sanctioned] = true (boolean) 20:49:32.306 [Lua] [out_of_date] = false (boolean) 20:49:32.306 [Lua] [downloading] = false (boolean) 20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 20:49:32.306 [Lua] [num_children] = 1 (number) 20:49:32.306 [Lua] [ugc_status] = 3 (number) 20:49:32.306 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 20:49:32.306 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 20:49:32.306 [Lua] [installed] = true (boolean) 20:49:32.306 [Lua] [enabled] = true (boolean) 20:49:32.306 [Lua] [name] = No Wobble (string) 20:49:32.306 [Lua] [dependency_error] = (string) 20:49:32.306 [Lua] [22] = table 20:49:32.306 [Lua] [download_pending] = false (boolean) 20:49:32.306 [Lua] [id] = 1569650837 (string) 20:49:32.306 [Lua] [children] = table 20:49:32.306 [Lua] [1] = 1369573612 (string) 20:49:32.306 [Lua] [banned] = false (boolean) 20:49:32.306 [Lua] [author_id] = 81851809 (number) 20:49:32.306 [Lua] [tags] = table 20:49:32.306 [Lua] [1] = approved (string) 20:49:32.306 [Lua] [2] = UI (string) 20:49:32.306 [Lua] [3] = QoL (string) 20:49:32.306 [Lua] [author] = trans rights (string) 20:49:32.306 [Lua] [sanctioned] = true (boolean) 20:49:32.306 [Lua] [out_of_date] = false (boolean) 20:49:32.306 [Lua] [downloading] = false (boolean) 20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 20:49:32.306 [Lua] [num_children] = 1 (number) 20:49:32.306 [Lua] [ugc_status] = 3 (number) 20:49:32.306 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 20:49:32.306 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 20:49:32.306 [Lua] [installed] = true (boolean) 20:49:32.306 [Lua] [enabled] = false (boolean) 20:49:32.306 [Lua] [name] = Crosshairs Fix (string) 20:49:32.306 [Lua] [dependency_error] = (string) 20:49:32.306 [Lua] [23] = table 20:49:32.306 [Lua] [download_pending] = false (boolean) 20:49:32.306 [Lua] [version] = unversioned (string) 20:49:32.306 [Lua] [id] = 1623948024 (string) 20:49:32.306 [Lua] [children] = table 20:49:32.306 [Lua] [1] = 1369573612 (string) 20:49:32.306 [Lua] [banned] = false (boolean) 20:49:32.306 [Lua] [author_id] = 65038749 (number) 20:49:32.306 [Lua] [tags] = table 20:49:32.306 [Lua] [1] = Approved (string) 20:49:32.306 [Lua] [author] = Aussiemon (string) 20:49:32.306 [Lua] [sanctioned] = true (boolean) 20:49:32.306 [Lua] [out_of_date] = false (boolean) 20:49:32.306 [Lua] [downloading] = false (boolean) 20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string) 20:49:32.306 [Lua] [num_children] = 1 (number) 20:49:32.306 [Lua] [ugc_status] = 3 (number) 20:49:32.306 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions. This mod was originally part of the Vermintide Mod Framework. [url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url] The issue / fix is the same for both games. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 20:49:32.306 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string) 20:49:32.306 [Lua] [installed] = true (boolean) 20:49:32.306 [Lua] [enabled] = false (boolean) 20:49:32.306 [Lua] [name] = Hi-Def UI Scaling (string) 20:49:32.306 [Lua] [dependency_error] = (string) 20:49:32.306 [Lua] [24] = table 20:49:32.306 [Lua] [download_pending] = false (boolean) 20:49:32.306 [Lua] [id] = 1397462184 (string) 20:49:32.306 [Lua] [children] = table 20:49:32.306 [Lua] [1] = 1369573612 (string) 20:49:32.306 [Lua] [banned] = false (boolean) 20:49:32.306 [Lua] [author_id] = 59593500 (number) 20:49:32.306 [Lua] [tags] = table 20:49:32.306 [Lua] [1] = denied (string) 20:49:32.306 [Lua] [2] = QoL (string) 20:49:32.306 [Lua] [3] = Misc (string) 20:49:32.306 [Lua] [author] = Grimalackt (string) 20:49:32.306 [Lua] [sanctioned] = false (boolean) 20:49:32.306 [Lua] [out_of_date] = false (boolean) 20:49:32.306 [Lua] [downloading] = false (boolean) 20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956339616917873624/4D54B5B10EECF7D69B9BA31B555BA0B0903D021D/ (string) 20:49:32.306 [Lua] [num_children] = 1 (number) 20:49:32.306 [Lua] [ugc_status] = 3 (number) 20:49:32.306 [Lua] [description] = Allows your game to survive offline, or without steam connection until a backend call is required. In the case of a steam maintenance, also allows a group all using this mod to keep playing together. (string) 20:49:32.306 [Lua] [last_updated] = 8/15/2018 10:21:30 PM (string) 20:49:32.306 [Lua] [installed] = true (boolean) 20:49:32.306 [Lua] [enabled] = false (boolean) 20:49:32.306 [Lua] [name] = Disconnection Resilience (string) 20:49:32.306 [Lua] [dependency_error] = (string) 20:49:32.306 [Lua] [25] = table 20:49:32.306 [Lua] [download_pending] = false (boolean) 20:49:32.306 [Lua] [id] = 1454572219 (string) 20:49:32.306 [Lua] [banned] = true (boolean) 20:49:32.306 [Lua] [author_id] = 140415807 (number) 20:49:32.306 [Lua] [tags] = table 20:49:32.306 [Lua] [1] = applied (string) 20:49:32.306 [Lua] [author] = unknown (string) 20:49:32.306 [Lua] [sanctioned] = false (boolean) 20:49:32.306 [Lua] [out_of_date] = false (boolean) 20:49:32.306 [Lua] [downloading] = false (boolean) 20:49:32.306 [Lua] [url] = (string) 20:49:32.306 [Lua] [num_children] = 0 (number) 20:49:32.306 [Lua] [ugc_status] = 2 (number) 20:49:32.306 [Lua] [description] = (string) 20:49:32.306 [Lua] [last_updated] = (string) 20:49:32.306 [Lua] [installed] = false (boolean) 20:49:32.306 [Lua] [enabled] = false (boolean) 20:49:32.306 [Lua] [name] = True Level - Show off your level 30+ characters to the world! (string) 20:49:32.306 [Lua] [dependency_error] = (string) 20:49:32.306 [Lua] [26] = table 20:49:32.306 [Lua] [download_pending] = false (boolean) 20:49:32.306 [Lua] [id] = 1603335870 (string) 20:49:32.306 [Lua] [children] = table 20:49:32.306 [Lua] [1] = 1369573612 (string) 20:49:32.306 [Lua] [banned] = false (boolean) 20:49:32.306 [Lua] [author_id] = 18741013 (number) 20:49:32.306 [Lua] [tags] = table 20:49:32.306 [Lua] [1] = QoL (string) 20:49:32.306 [Lua] [2] = MiscBalance/Tweaks (string) 20:49:32.306 [Lua] [author] = SkacikPL (string) 20:49:32.306 [Lua] [sanctioned] = false (boolean) 20:49:32.306 [Lua] [out_of_date] = false (boolean) 20:49:32.306 [Lua] [downloading] = false (boolean) 20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string) 20:49:32.306 [Lua] [num_children] = 1 (number) 20:49:32.306 [Lua] [ugc_status] = 3 (number) 20:49:32.306 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1] [u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u] As a bonus the mod features a bunch of customizable parameters such as: [list] [*]Separate Red, Green and Blue color values. [*]Light strength (which also influences effective distance of the flashlight). [*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker) [*]Offset on X(left/right) and Z(up down) axes. [*]Option to enable/disable flashlight shadows to optimize performance/visuals. [/list] All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string) 20:49:32.306 [Lua] [last_updated] = 12/26/2018 11:30:01 PM (string) 20:49:32.306 [Lua] [installed] = true (boolean) 20:49:32.306 [Lua] [enabled] = false (boolean) 20:49:32.306 [Lua] [name] = Flashlight (string) 20:49:32.306 [Lua] [dependency_error] = (string) 20:49:32.306 [Lua] [27] = table 20:49:32.306 [Lua] [download_pending] = false (boolean) 20:49:32.306 [Lua] [id] = 1423529961 (string) 20:49:32.306 [Lua] [children] = table 20:49:32.306 [Lua] [1] = 1369573612 (string) 20:49:32.306 [Lua] [banned] = false (boolean) 20:49:32.306 [Lua] [author_id] = 59593500 (number) 20:49:32.306 [Lua] [tags] = table 20:49:32.306 [Lua] [1] = Game Modes (string) 20:49:32.306 [Lua] [author] = Grimalackt (string) 20:49:32.306 [Lua] [sanctioned] = false (boolean) 20:49:32.306 [Lua] [out_of_date] = false (boolean) 20:49:32.306 [Lua] [downloading] = false (boolean) 20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string) 20:49:32.306 [Lua] [num_children] = 1 (number) 20:49:32.306 [Lua] [ugc_status] = 3 (number) 20:49:32.306 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now. Now, your opponents actually possess a will to live, and all wish for your death. If you truly believe yourself a legend, you will crush their dreams.[/i] ------- Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength. This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies). The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version : * Increased health of all common infantry by ~125%. * Increased health of all elites and specials by ~80%. * Increased health of bosses by 50%. * Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats. * Increased the damage of common infantry by ~25-33%. * Increased the damage of elites, specials and bosses by ~50%. While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game. Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string) 20:49:32.306 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string) 20:49:32.306 [Lua] [installed] = true (boolean) 20:49:32.306 [Lua] [enabled] = false (boolean) 20:49:32.306 [Lua] [name] = Deathwish (string) 20:49:32.306 [Lua] [dependency_error] = (string) 20:49:32.306 [Lua] [28] = table 20:49:32.306 [Lua] [download_pending] = false (boolean) 20:49:32.306 [Lua] [id] = 1619611242 (string) 20:49:32.306 [Lua] [children] = table 20:49:32.306 [Lua] [1] = 1369573612 (string) 20:49:32.306 [Lua] [banned] = false (boolean) 20:49:32.306 [Lua] [author_id] = 84308322 (number) 20:49:32.306 [Lua] [tags] = table 20:49:32.306 [Lua] [1] = applied (string) 20:49:32.306 [Lua] [2] = QoL (string) 20:49:32.306 [Lua] [author] = pixaal (string) 20:49:32.306 [Lua] [sanctioned] = false (boolean) 20:49:32.306 [Lua] [out_of_date] = false (boolean) 20:49:32.306 [Lua] [downloading] = false (boolean) 20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/968742056070658321/F190EF29E36C43306555509712CAAA90BB193501/ (string) 20:49:32.306 [Lua] [num_children] = 1 (number) 20:49:32.306 [Lua] [ugc_status] = 3 (number) 20:49:32.306 [Lua] [description] = Press spacebar at the start of the mission to skip the cutscene you've seen a hundred of times before. Only works if all players have this mod installed. Aussiemon's original Skip Cutscenes mod was denied sanctioning because it affects other players who do not have the mod and "ruins their anticipation at the start of the map to have a bunch of other players running around derping during the cutscene". This mod aims to solve that problem by only allowing you to skip the cutscene if all players in your team are using this mod, thus making it sanctionable. Obviously based off of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391114686]original mod[/url] with permission. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 20:49:32.306 [Lua] [last_updated] = 2/24/2019 7:53:58 PM (string) 20:49:32.306 [Lua] [installed] = true (boolean) 20:49:32.306 [Lua] [enabled] = false (boolean) 20:49:32.306 [Lua] [name] = Skip Cutscenes Please (string) 20:49:32.306 [Lua] [dependency_error] = (string) 20:49:32.306 [Lua] [29] = table 20:49:32.306 [Lua] [download_pending] = false (boolean) 20:49:32.306 [Lua] [id] = 1393616748 (string) 20:49:32.306 [Lua] [children] = table 20:49:32.306 [Lua] [1] = 1369573612 (string) 20:49:32.306 [Lua] [banned] = false (boolean) 20:49:32.306 [Lua] [author_id] = 45268594 (number) 20:49:32.306 [Lua] [tags] = table 20:49:32.306 [Lua] [author] = prop joe (string) 20:49:32.306 [Lua] [sanctioned] = false (boolean) 20:49:32.306 [Lua] [out_of_date] = false (boolean) 20:49:32.306 [Lua] [downloading] = false (boolean) 20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string) 20:49:32.306 [Lua] [num_children] = 1 (number) 20:49:32.306 [Lua] [ugc_status] = 3 (number) 20:49:32.306 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally. The night_mode mutator enables the night version of maps used in the Halloween event! Some of the unreleased mutators may be unfinished and could crash! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:49:32.306 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string) 20:49:32.306 [Lua] [installed] = true (boolean) 20:49:32.306 [Lua] [enabled] = false (boolean) 20:49:32.306 [Lua] [name] = Deed Mutators Selector (string) 20:49:32.306 [Lua] [dependency_error] = (string) 20:49:32.306 [Lua] [30] = table 20:49:32.306 [Lua] [download_pending] = false (boolean) 20:49:32.306 [Lua] [id] = 1601093964 (string) 20:49:32.306 [Lua] [children] = table 20:49:32.306 [Lua] [1] = 1369573612 (string) 20:49:32.306 [Lua] [banned] = false (boolean) 20:49:32.306 [Lua] [author_id] = 31805508 (number) 20:49:32.306 [Lua] [tags] = table 20:49:32.306 [Lua] [1] = applied (string) 20:49:32.306 [Lua] [2] = QoL (string) 20:49:32.306 [Lua] [author] = Visulth (string) 20:49:32.306 [Lua] [sanctioned] = false (boolean) 20:49:32.306 [Lua] [out_of_date] = false (boolean) 20:49:32.306 [Lua] [downloading] = false (boolean) 20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string) 20:49:32.306 [Lua] [num_children] = 1 (number) 20:49:32.306 [Lua] [ugc_status] = 3 (number) 20:49:32.306 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you. Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far. Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled. [b]Newly updated![/b] Now supports WoM and Beastmen. [url=https://github.com/Visulth/VT2_Mods]Source[/url] (string) 20:49:32.306 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string) 20:49:32.306 [Lua] [installed] = true (boolean) 20:49:32.306 [Lua] [enabled] = false (boolean) 20:49:32.306 [Lua] [name] = Report Deaths (string) 20:49:32.306 [Lua] [dependency_error] = (string) 20:49:32.306 [Lua] [31] = table 20:49:32.306 [Lua] [download_pending] = false (boolean) 20:49:32.306 [Lua] [id] = 1694820325 (string) 20:49:32.306 [Lua] [children] = table 20:49:32.306 [Lua] [1] = 1369573612 (string) 20:49:32.306 [Lua] [banned] = false (boolean) 20:49:32.306 [Lua] [author_id] = 40660875 (number) 20:49:32.306 [Lua] [tags] = table 20:49:32.306 [Lua] [1] = Area (string) 20:49:32.306 [Lua] [2] = Level (string) 20:49:32.306 [Lua] [3] = Misc (string) 20:49:32.306 [Lua] [author] = I stot I (string) 20:49:32.306 [Lua] [sanctioned] = false (boolean) 20:49:32.306 [Lua] [out_of_date] = false (boolean) 20:49:32.306 [Lua] [downloading] = false (boolean) 20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 20:49:32.306 [Lua] [num_children] = 1 (number) 20:49:32.306 [Lua] [ugc_status] = 3 (number) 20:49:32.306 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 20:49:32.306 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string) 20:49:32.306 [Lua] [installed] = true (boolean) 20:49:32.306 [Lua] [enabled] = false (boolean) 20:49:32.306 [Lua] [name] = A Quiet Drink (string) 20:49:32.306 [Lua] [dependency_error] = (string) 20:49:32.306 [Lua] [32] = table 20:49:32.306 [Lua] [download_pending] = false (boolean) 20:49:32.306 [Lua] [id] = 1619024877 (string) 20:49:32.306 [Lua] [children] = table 20:49:32.306 [Lua] [1] = 1369573612 (string) 20:49:32.306 [Lua] [banned] = false (boolean) 20:49:32.306 [Lua] [author_id] = 59593500 (number) 20:49:32.306 [Lua] [tags] = table 20:49:32.306 [Lua] [1] = Game Modes (string) 20:49:32.306 [Lua] [2] = applied (string) 20:49:32.306 [Lua] [author] = Grimalackt (string) 20:49:32.306 [Lua] [sanctioned] = false (boolean) 20:49:32.306 [Lua] [out_of_date] = false (boolean) 20:49:32.306 [Lua] [downloading] = false (boolean) 20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 20:49:32.306 [Lua] [num_children] = 1 (number) 20:49:32.306 [Lua] [ugc_status] = 3 (number) 20:49:32.306 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 20:49:32.306 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string) 20:49:32.306 [Lua] [installed] = true (boolean) 20:49:32.306 [Lua] [enabled] = false (boolean) 20:49:32.306 [Lua] [name] = Onslaught (string) 20:49:32.306 [Lua] [dependency_error] = (string) 20:49:32.306 [Lua] [33] = table 20:49:32.306 [Lua] [download_pending] = false (boolean) 20:49:32.306 [Lua] [version] = unversioned (string) 20:49:32.306 [Lua] [id] = 1467751760 (string) 20:49:32.306 [Lua] [children] = table 20:49:32.306 [Lua] [1] = 1369573612 (string) 20:49:32.306 [Lua] [2] = 1374248490 (string) 20:49:32.306 [Lua] [3] = 1389872347 (string) 20:49:32.306 [Lua] [banned] = false (boolean) 20:49:32.306 [Lua] [author_id] = 45268594 (number) 20:49:32.306 [Lua] [tags] = table 20:49:32.306 [Lua] [1] = UI (string) 20:49:32.306 [Lua] [2] = QoL (string) 20:49:32.306 [Lua] [3] = approved (string) 20:49:32.306 [Lua] [author] = prop joe (string) 20:49:32.306 [Lua] [sanctioned] = true (boolean) 20:49:32.306 [Lua] [out_of_date] = false (boolean) 20:49:32.306 [Lua] [downloading] = false (boolean) 20:49:32.306 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 20:49:32.306 [Lua] [num_children] = 3 (number) 20:49:32.306 [Lua] [ugc_status] = 3 (number) 20:49:32.306 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 20:49:32.306 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 20:49:32.306 [Lua] [installed] = true (boolean) 20:49:32.306 [Lua] [enabled] = false (boolean) 20:49:32.306 [Lua] [name] = UI Tweaks (string) 20:49:32.306 [Lua] [dependency_error] = (string) 20:49:32.306 [Lua] 20:49:32.306 [Lua] 20:49:32.306 [Lua] [1467751760] = 23 (number) 20:49:32.306 [Lua] [1391228174] = 11 (number) 20:49:32.306 [Lua] [1516618647] = 16 (number) 20:49:32.306 [Lua] [1395655171] = 18 (number) 20:49:32.306 [Lua] [1569650837] = 14 (number) 20:49:32.306 [Lua] [1402971136] = 0 (number) 20:49:32.306 [Lua] [1431393962] = 22 (number) 20:49:32.306 [Lua] [1383542440] = 2 (number) 20:49:32.306 [Lua] [1495937978] = 10 (number) 20:49:32.306 [Lua] [1383452616] = 21 (number) 20:49:32.306 [Lua] [1623948024] = 13 (number) 20:49:32.306 [Lua] [1464907434] = 20 (number) 20:49:32.306 [Lua] [1497664830] = 19 (number) 20:49:32.306 [Lua] [1388911015] = 17 (number) 20:49:32.306 [Lua] [1502859403] = 6 (number) 20:49:32.306 [Lua] [1448714756] = 15 (number) 20:49:32.306 [Lua] [1383433646] = 5 (number) 20:49:32.306 [Lua] [1445717962] = 7 (number) 20:49:32.306 [Lua] [1387440934] = 4 (number) 20:49:32.306 [Lua] [1369573612] = 9 (number) 20:49:32.306 [Lua] [1455893647] = 8 (number) 20:49:32.306 [Lua] [1397265260] = 3 (number) 20:49:32.306 [Lua] [1374248490] = 1 (number) 20:49:32.306 [Lua] [1498992606] = 12 (number) 20:49:32.306 [Lua] 20:49:32.321 [Lua] 20:49:32.321 [Lua] [1467751760] = 23 (number) 20:49:32.321 [Lua] [1391228174] = 11 (number) 20:49:32.321 [Lua] [1516618647] = 16 (number) 20:49:32.321 [Lua] [1395655171] = 18 (number) 20:49:32.321 [Lua] [1569650837] = 14 (number) 20:49:32.321 [Lua] [1402971136] = 0 (number) 20:49:32.321 [Lua] [1431393962] = 22 (number) 20:49:32.321 [Lua] [1383542440] = 2 (number) 20:49:32.321 [Lua] [1495937978] = 10 (number) 20:49:32.321 [Lua] [1383452616] = 21 (number) 20:49:32.321 [Lua] [1623948024] = 13 (number) 20:49:32.321 [Lua] [1464907434] = 20 (number) 20:49:32.321 [Lua] [1497664830] = 19 (number) 20:49:32.321 [Lua] [1388911015] = 17 (number) 20:49:32.321 [Lua] [1502859403] = 6 (number) 20:49:32.321 [Lua] [1448714756] = 15 (number) 20:49:32.321 [Lua] [1383433646] = 5 (number) 20:49:32.321 [Lua] [1445717962] = 7 (number) 20:49:32.321 [Lua] [1387440934] = 4 (number) 20:49:32.321 [Lua] [1369573612] = 9 (number) 20:49:32.321 [Lua] [1455893647] = 8 (number) 20:49:32.321 [Lua] [1397265260] = 3 (number) 20:49:32.321 [Lua] [1374248490] = 1 (number) 20:49:32.321 [Lua] [1498992606] = 12 (number) 20:49:32.321 [Lua] 20:49:32.322 [Lua] <>modded = true<> 20:49:32.322 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 20:49:32.391 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 20:49:32.401 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 20:49:32.401 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 20:49:32.402 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:49:32.402 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10402010) 20:49:32.402 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10402130) 20:49:32.403 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e7d0) 20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279e960) 20:49:32.403 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c120) 20:49:32.403 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c0d0) 20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x125916b0) 20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x125919e0) 20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12591890) 20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da020) 20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:49:32.403 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583770) 20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d370) 20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d7110) 20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10595130) 20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056dfe0) 20:49:32.403 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:49:32.403 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916bc0) 20:49:32.404 [Lua] <>modded = true<> 20:49:32.404 [Lua] <>Mod:1448714756:No Wobble = true<> 20:49:32.406 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 20:49:32.410 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 20:49:32.410 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 20:49:32.410 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 20:49:32.410 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03603ce0) 20:49:32.410 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 20:49:32.412 [Lua] <>project = vermintide 2<> 20:49:32.412 [Lua] <>build = release<> 20:49:32.412 [Lua] <>platform = win32<> 20:49:32.412 [Lua] <>dedicated_server = false<> 20:49:32.412 [Lua] <>title_id = 5107<> 20:49:32.412 [Lua] <>content_revision = 17502<> 20:49:32.412 [Lua] <>engine_revision = 72af77cbc050<> 20:49:32.412 [Lua] <>release_version = 4.0.0<> 20:49:32.412 [Lua] <>rendering_backend = dx12<> 20:49:32.412 [Lua] <>teamcity_build_id = 79856<> 20:49:32.412 [Lua] <>steam_id = 11000010c7fed13<> 20:49:32.412 [Lua] <>steam_profile_name = Walker Trips<> 20:49:32.412 [Lua] <>machine_id = 86be23da-3bf8-47a8-89d4-7e24779c24e8<> 20:49:32.413 [Lua] [Boot] Application build: release 20:49:32.413 [Lua] [Boot] Content revision: 17502 20:49:32.413 [Lua] [Boot] Engine revision: 72af77cbc050 20:49:32.413 [Lua] [Boot] Release version: 4.0.0 20:49:32.413 [Lua] [Boot] User ID: 11000010c7fed13 Walker Trips 20:49:32.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 20:49:32.419 [Lua] initializing mechanism to: adventure 20:49:32.419 [Lua] Game:setup() total time: 0.0069999999999997 20:49:32.419 [Lua] handle rev info: 0 20:49:32.419 [Lua] handle gfx quality: 0 20:49:32.419 [Lua] default settings: 0 20:49:32.419 [Lua] user settings: 0 20:49:32.419 [Lua] set frame times: 0 20:49:32.419 [Lua] init random: 0 20:49:32.419 [Lua] managers: 0.0060000000000002274 20:49:32.419 [Lua] 20:49:32.419 [Lua] unaccounted: 0.00099999999999944578 20:49:32.419 [Lua] [Boot] use baked enemy meshes: false 20:49:32.419 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:49:32.419 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:49:32.419 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:49:32.419 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:49:32.419 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:49:32.419 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:49:32.419 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 20:49:32.419 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 20:49:32.419 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:49:32.419 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:49:32.419 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:49:32.419 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:49:32.419 [Lua] [Testify] Ready! 20:49:32.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:49:32.580 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:49:32.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:49:32.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:49:32.952 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:49:32.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:49:33.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:49:33.003 [Lua] [PackageManager] Force_load: resource_packages/menu 20:49:33.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:49:33.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:49:33.087 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:49:33.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:49:33.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:49:33.614 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:49:33.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:49:33.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:49:33.729 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 20:49:33.730 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 20:49:33.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:49:33.813 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:49:33.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:49:34.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:49:34.253 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:49:34.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:49:35.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:49:35.012 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:49:35.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:49:35.502 [Window] Window => inactive 20:49:35.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:49:35.570 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:49:35.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:49:35.855 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 20:49:35.855 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 20:49:35.855 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x10a32bc0) 20:49:35.855 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00604ea0) 20:49:35.855 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x006045f0) 20:49:35.855 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x10b4c8c0) 20:49:35.856 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:49:35.856 [Lua] [Gamestate] Enter StateTitleScreen 20:49:35.857 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:49:35.857 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:49:35.857 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:49:35.857 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:49:35.857 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:49:35.859 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 20:49:35.872 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:49:35.872 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:49:35.872 [Save] Loading `save_data` 20:49:35.873 [Save] Load done 20:49:35.890 [Lua] [BackendManagerPlayFab] Backend Enabled 20:49:36.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:49:36.126 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:49:36.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:49:36.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:49:36.359 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:49:36.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:49:36.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:49:36.597 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:49:36.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:49:36.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:49:36.717 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:49:36.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:49:36.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:49:36.823 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:49:36.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:49:37.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:49:37.338 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:49:37.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:49:37.351 [Lua] <>playfab_id = 4ED0BA66F820EEB<> 20:49:37.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:49:37.436 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:49:37.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:49:37.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:49:37.494 [Lua] [PackageManager] Force_load: resource_packages/careers 20:49:37.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:49:37.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:49:37.545 [Lua] [PackageManager] Force_load: resource_packages/decals 20:49:37.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:49:37.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:49:37.614 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:49:37.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:49:38.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:49:38.289 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:49:38.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 20:49:39.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 20:49:39.219 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 20:49:39.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:49:40.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:49:40.164 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:49:40.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:49:41.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:49:41.126 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:49:41.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:49:41.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:49:41.211 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:49:41.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 20:49:41.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 20:49:41.260 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 20:49:41.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 20:49:41.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 20:49:41.311 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 20:49:42.677 [Lua] steam item server: requesting user inventory 20:49:43.102 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 20:49:43.102 [Lua] ISI-> GET_ALL_ITEMS! 20:49:43.103 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 20:49:43.103 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 20:49:43.103 [Lua] 20:49:43.103 [Lua] 20:49:43.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 20:49:43.307 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 20:49:43.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 20:49:43.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 20:49:43.307 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 20:49:43.307 [Lua] [SteamManager] request_item_prices 20:49:43.308 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 20:49:43.614 [Lua] Player statistics loaded! 20:49:43.849 [Lua] [SteamManager] on_price_result 1 GBP 20:49:43.849 [Lua] _refresh_steam_item_prices_cb 20:49:43.967 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 20:49:43.984 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 20:49:44.207 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 20:49:44.220 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 20:49:44.221 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 20:49:44.493 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 20:49:44.510 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 20:49:44.713 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 20:49:44.714 [Lua] [UnlockManager] All unlocks ready 20:49:44.730 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:49:45.758 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 20:49:45.759 [Lua] [Managers] Destroying manager group: 20:49:45.759 [Lua] [Gamestate] Enter state StateLoading 20:49:45.761 [Lua] [StateLoading] Auto Skip: nil 20:49:45.761 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:49:45.761 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:49:45.761 [Lua] [LobbyManager] Setting up network options 20:49:45.761 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:49:45.761 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:49:45.761 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:49:45.761 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:49:45.761 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:49:45.761 [Lua] LobbyManager:setup_network_options server_port: 27015 20:49:45.761 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:49:45.768 [Lua] registering RPCs 20:49:45.768 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:49:45.768 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 20:49:45.768 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:49:45.768 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:49:45.768 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:49:45.768 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:49:45.768 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:49:45.768 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:49:45.768 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:49:45.768 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:49:45.768 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:49:45.768 [SteamVoip] Creating room ab0f6ab77c9b48aa 20:49:45.769 [EAC] EAC server 11000010c7fed13 is initializing 20:49:45.777 [EAC] Server is also client 11000010c7fed13 20:49:45.777 [EACServer] [20:49:45:776][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7199C77C0 LogLevel: Info. 20:49:45.777 [Lua] ### Created peer state machine for 11000010c7fed13 20:49:45.777 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting 20:49:45.777 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:49:45.777 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:49:45.778 warning: [Application] Application.update_render_world is deprecated. 20:49:45.780 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:49:45.780 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:49:45.780 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:49:45.780 [Lua] Set lobby begin: 20:49:45.780 [Lua] Set lobby end. 20:49:45.780 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil" 20:49:45.780 [Lua] [LobbyHost] Changed state from 0 to creating 20:49:45.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:49:45.813 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:49:45.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:49:45.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:49:45.932 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:49:45.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:49:45.965 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:49:46.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:49:46.017 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:49:46.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:49:46.299 [Lua] [LobbyHost] Changed state from creating to joined 20:49:46.300 [Lua] [PartyManager] Leader is set to 11000010c7fed13 20:49:46.300 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 20:49:46.300 [Lua] [ChatManager] Registering channel 1 20:49:46.300 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 20:49:46.300 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 20:49:46.300 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 20:49:46.315 [Lua] [NetworkServer] Changing num_players from nil to 1 20:49:46.315 [Lua] Players: 1 20:49:46.315 [Lua] Set lobby begin: 20:49:46.315 [Lua] Lobby data num_players = 1 20:49:46.315 [Lua] Lobby data level_key = inn_level 20:49:46.315 [Lua] Lobby data game_mode = 3 20:49:46.315 [Lua] Lobby data matchmaking = false 20:49:46.315 [Lua] Set lobby end. 20:49:47.783 [Lua] player (11000010c7fed13,1) was put into party 0 20:49:47.783 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting 20:49:47.783 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 20:49:47.783 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 20:49:47.783 warning: [Lua] Following data will be uploaded to Crashify: <> 20:49:47.784 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000010c7fed13 "Walker Trips" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000010c7fed13 \"Walker Trips\"" [2] self = table: 0000000010474050; previous_state = Connecting; party = table: 000000000356A500; mechanism_manager = table: 0000000010019740; network_transmit = table: 0000000010473060; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 807363; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001046F660 [3] _ = table: 0000000010474050; new_state = Loading; old_state = Connecting [4] self = table: 0000000010474130; dt = 0.016818264499306679; state_data = table: 0000000010474050; new_state = Loading [5] self = table: 0000000010471C30; dt = 0.016818264499306679; peer_state_machines = table: 0000000010471CF0; joined_peers = table: 0000000010472230; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000010474130 [6] self = table: 00000000026015A0; dt = 0.016818264499306679 [7] self = table: 00000000026015A0; dt = 0.016818264499306679; t = 15.385286162607372 [8] self = table: 00000000105F9590; dt = 0.016818264499306679; t = 15.385286162607372 [9] self = table: 00000000000970C0; real_world_dt = 0.016818264499306679; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016818264499306679; t = 15.385286162607372 [10] dt = 0.016818264499306679 [2] server = table: 0000000010471C30; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.979127200320363; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 00000000104740C0; state_data = table: 0000000010474050; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010471D60; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 0000000010471D30; _joined_peers = table: 0000000010472230; voip = table: 0000000011907A00; environment_variation_id = 0; level_transition_handler = table: 00000000036B6BE0; _connections = table: 0000000010472080; lobby_host = table: 0000000010465480; level_key = "inn_level"; slot_allocator = table: 0000000010471F10; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000104722D0; wanted_career_index = 3; _reserved_slots = table: 0000000010472FD0; wanted_profile_index = 4; _connected_peers = table: 00000000104722A0; player_manager = table: 00000000035666B0; _profile_requester = table: 0000000002E1FA40; network_transmit = table: 0000000010473060; peers_completed_game_object_sync = table: 0000000010471E50; peer_state_machines = table: 0000000010471CF0; network_event_delegate = table: 000000001045FCB0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000010473060; _input_manager = table: 00000000024987F0; _viewport_name = "loading_viewport"; _machine = table: 000000001045BC20; _network_event_delegate = table: 000000001045FCB0; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _loading_view = table: 000000000372D150; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010471C30; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036B6BE0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000104722D0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010465480; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000010473060; _input_manager = table: 00000000024987F0; _viewport_name = "loading_viewport"; _machine = table: 000000001045BC20; _network_event_delegate = table: 000000001045FCB0; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _loading_view = table: 000000000372D150; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010471C30; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036B6BE0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000104722D0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010465480; [8] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000026015A0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F9590; startup_timer = 4.7354403231292963; has_booted = true; loading_context = table: 00000000105E9FC0; <> 20:49:47.784 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010474050; previous_state = Connecting; party = table: 000000000356A500; mechanism_manager = table: 0000000010019740; network_transmit = table: 0000000010473060; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 807363; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001046F660 [3] _ = table: 0000000010474050; new_state = Loading; old_state = Connecting [4] self = table: 0000000010474130; dt = 0.016818264499306679; state_data = table: 0000000010474050; new_state = Loading [5] self = table: 0000000010471C30; dt = 0.016818264499306679; peer_state_machines = table: 0000000010471CF0; joined_peers = table: 0000000010472230; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000010474130 [6] self = table: 00000000026015A0; dt = 0.016818264499306679 [7] self = table: 00000000026015A0; dt = 0.016818264499306679; t = 15.385286162607372 [8] self = table: 00000000105F9590; dt = 0.016818264499306679; t = 15.385286162607372 [9] self = table: 00000000000970C0; real_world_dt = 0.016818264499306679; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016818264499306679; t = 15.385286162607372 [10] dt = 0.016818264499306679 [2] server = table: 0000000010471C30; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.979127200320363; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 00000000104740C0; state_data = table: 0000000010474050; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010471D60; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 0000000010471D30; _joined_peers = table: 0000000010472230; voip = table: 0000000011907A00; environment_variation_id = 0; level_transition_handler = table: 00000000036B6BE0; _connections = table: 0000000010472080; lobby_host = table: 0000000010465480; level_key = "inn_level"; slot_allocator = table: 0000000010471F10; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000104722D0; wanted_career_index = 3; _reserved_slots = table: 0000000010472FD0; wanted_profile_index = 4; _connected_peers = table: 00000000104722A0; player_manager = table: 00000000035666B0; _profile_requester = table: 0000000002E1FA40; network_transmit = table: 0000000010473060; peers_completed_game_object_sync = table: 0000000010471E50; peer_state_machines = table: 0000000010471CF0; network_event_delegate = table: 000000001045FCB0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000010473060; _input_manager = table: 00000000024987F0; _viewport_name = "loading_viewport"; _machine = table: 000000001045BC20; _network_event_delegate = table: 000000001045FCB0; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _loading_view = table: 000000000372D150; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010471C30; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036B6BE0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000104722D0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010465480; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000010473060; _input_manager = table: 00000000024987F0; _viewport_name = "loading_viewport"; _machine = table: 000000001045BC20; _network_event_delegate = table: 000000001045FCB0; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _loading_view = table: 000000000372D150; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010471C30; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036B6BE0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000104722D0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010465480; [8] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000026015A0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F9590; startup_timer = 4.7354403231292963; has_booted = true; loading_context = table: 00000000105E9FC0; <> <> 20:49:47.785 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:49:53.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:49:53.757 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:49:53.771 [Lua] [LevelTransitionHandler] Level load completed! 20:49:53.772 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 807363 - use_random_directors: true - overriden_conflict: nil 20:49:53.775 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:49:53.775 [Lua] checking dlc's against conflict directors 20:49:53.775 [Lua] number of factions to include 3 20:49:53.775 [Lua] number of factions added 3 20:49:53.775 [Lua] --- --- --- 20:49:53.775 [Lua] Starting... difficulty 'normal' 20:49:53.775 [Lua] These are the starting conflict directors: 20:49:53.775 [Lua] inn_level 20:49:53.775 [Lua] --- --- --- 20:49:53.775 [Lua] 20:49:53.775 [Lua] DONE! Found the following directors: 20:49:53.775 [Lua] (free: 35), Master hash is: 20:49:53.775 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:49:53.775 [Lua] load_startup_enemy_packages: -------------- 20:49:53.775 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:49:53.775 [Lua] critter_rat 20:49:53.789 [Lua] ### Sending rpc_level_loaded 20:49:53.789 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50 20:49:53.789 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 20:49:53.806 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 20:49:53.806 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 20:49:53.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 20:49:53.806 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 20:49:53.822 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 20:49:53.822 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 20:49:53.822 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 20:49:53.822 [Lua] ### Sending rpc_level_loaded 20:49:53.822 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50 20:49:53.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:49:53.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:49:53.840 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:49:53.840 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:49:53.840 [Lua] Starting async level spawning of levels/inn/world 20:49:53.841 [Umbra] Init version: 3.4.15 :: 16 threads 20:49:54.210 [Lua] Async level spawning done 20:49:54.210 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:49:55.076 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:49:55.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:49:55.076 [Lua] Set lobby begin: 20:49:55.076 [Lua] Lobby data host = 11000010c7fed13 20:49:55.076 [Lua] Lobby data level_key = inn_level 20:49:55.076 [Lua] Lobby data game_mode = 3 20:49:55.076 [Lua] Lobby data country_code = GB 20:49:55.076 [Lua] Lobby data unique_server_name = Walker Trips 20:49:55.076 [Lua] Lobby data num_players = 1 20:49:55.076 [Lua] Lobby data matchmaking = false 20:49:55.077 [Lua] Set lobby end. 20:49:55.077 [Lua] [Managers] Destroying manager group: 20:49:55.077 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:49:55.077 [Lua] [Gamestate] Enter StateIngame HOST 20:49:55.077 [Lua] [Managers] Calling function on all managers: 20:49:55.078 [Lua] <>level = inn_level<> 20:49:55.078 [Lua] Set lobby begin: 20:49:55.078 [Lua] Lobby data host = 11000010c7fed13 20:49:55.078 [Lua] Lobby data level_key = inn_level 20:49:55.078 [Lua] Lobby data game_mode = 3 20:49:55.078 [Lua] Lobby data selected_level_key = inn_level 20:49:55.078 [Lua] Lobby data country_code = GB 20:49:55.078 [Lua] Lobby data unique_server_name = Walker Trips 20:49:55.078 [Lua] Lobby data num_players = 1 20:49:55.078 [Lua] Lobby data matchmaking = false 20:49:55.079 [Lua] Set lobby end. 20:49:55.079 [Lua] [StateIngame] Server ingame 20:49:55.085 [Lua] Set lobby begin: 20:49:55.085 [Lua] Lobby data level_key = inn_level 20:49:55.085 [Lua] Lobby data selected_level_key = inn_level 20:49:55.085 [Lua] Lobby data unique_server_name = Walker Trips 20:49:55.085 [Lua] Lobby data matchmaking = false 20:49:55.085 [Lua] Lobby data host = 11000010c7fed13 20:49:55.085 [Lua] Lobby data country_code = GB 20:49:55.085 [Lua] Lobby data game_mode = 3 20:49:55.086 [Lua] Lobby data difficulty_tweak = 0 20:49:55.086 [Lua] Lobby data difficulty = normal 20:49:55.086 [Lua] Lobby data num_players = 1 20:49:55.086 [Lua] Set lobby end. 20:49:55.086 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 20:49:55.086 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:49:55.086 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:49:55.086 [Lua] [Matchmaking] initializing 20:49:55.086 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 20:49:55.086 [Lua] [Matchmaking] register rpcs 20:49:55.086 [Lua] GameNetworkManager:init... creating game session 20:49:55.086 [Lua] Host GameSession.make_game_session_host with session: 20:49:55.086 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:49:55.086 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 20:49:55.086 [Lua] [GameNetworkManager] self.is_server = true 20:49:55.086 [Network] Setting artificial MTU limit to 65536 20:49:55.086 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:49:55.094 [Lua] Switching ConflictSettings: to: inn_level 20:49:55.094 [Lua] pacing=disabled 20:49:55.094 [Lua] roaming=nil 20:49:55.094 [Lua] disabled=false 20:49:55.094 [Lua] pack_spawning=disabled 20:49:55.094 [Lua] contained_breeds=nil 20:49:55.094 [Lua] boss=disabled 20:49:55.094 [Lua] horde=disabled 20:49:55.094 [Lua] specials=disabled 20:49:55.094 [Lua] name=inn_level 20:49:55.094 [Lua] intensity=disabled 20:49:55.094 [Lua] --- 20:49:55.094 [Lua] [LevelAnalysis] set_random_seed( 807363) 20:49:55.098 [Lua] [AIInterestPointSystem] Level Seed: 807363 20:49:55.098 [Lua] 20:49:55.098 [Lua] [entity_system_bag] = table 20:49:55.098 [Lua] [entity_system_bag] = metatable 20:49:55.098 [Lua] [startup_data] = table 20:49:55.098 [Lua] [entity_manager] = table 20:49:55.098 [Lua] [entity_manager] = metatable 20:49:55.098 [Lua] [unit_spawner] = table 20:49:55.098 [Lua] [unit_spawner] = metatable 20:49:55.098 [Lua] [unit_storage] = table 20:49:55.098 [Lua] [unit_storage] = metatable 20:49:55.098 [Lua] [dice_keeper] = table 20:49:55.098 [Lua] [dice_keeper] = metatable 20:49:55.098 [Lua] [is_server] = true (boolean) 20:49:55.098 [Lua] [world] = [World] 20:49:55.098 [Lua] [system_api] = table 20:49:55.098 [Lua] [entity_system] = table 20:49:55.098 [Lua] [entity_system] = metatable 20:49:55.098 [Lua] [network_lobby] = table 20:49:55.098 [Lua] [network_lobby] = metatable 20:49:55.098 [Lua] [profile_synchronizer] = table 20:49:55.098 [Lua] [profile_synchronizer] = metatable 20:49:55.098 [Lua] [level_transition_handler] = table 20:49:55.098 [Lua] [level_transition_handler] = metatable 20:49:55.098 [Lua] [num_local_human_players] = 1 (number) 20:49:55.098 [Lua] [statistics_db] = table 20:49:55.098 [Lua] [statistics_db] = metatable 20:49:55.098 [Lua] [network_server] = table 20:49:55.098 [Lua] [network_server] = metatable 20:49:55.098 [Lua] [input_manager] = table 20:49:55.098 [Lua] [input_manager] = metatable 20:49:55.098 [Lua] [network_clock] = table 20:49:55.098 [Lua] [network_clock] = metatable 20:49:55.098 [Lua] [network_transmit] = table 20:49:55.098 [Lua] [network_transmit] = metatable 20:49:55.098 [Lua] [free_flight_manager] = table 20:49:55.098 [Lua] [free_flight_manager] = metatable 20:49:55.098 [Lua] [network_manager] = table 20:49:55.098 [Lua] [network_manager] = metatable 20:49:55.098 [Lua] [network_event_delegate] = table 20:49:55.098 [Lua] [network_event_delegate] = metatable 20:49:55.098 [Lua] 20:49:55.098 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:49:55.098 [Lua] ignoring extension VersusInteractObjectiveExtension 20:49:55.099 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:49:55.099 [Lua] ignoring extension VersusSocketObjectiveExtension 20:49:55.099 [Lua] ignoring extension VersusTargetObjectiveExtension 20:49:55.099 [Lua] ignoring extension VersusMissionObjectiveExtension 20:49:55.099 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:49:55.101 [Lua] [AchievementManager] Achievements using the steam platform 20:49:55.146 [Lua] [StateIngame] Level seed: 807363 20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:49:55.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 20:49:55.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 20:49:55.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:49:55.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:49:55.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 20:49:55.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 20:49:55.154 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read, 20:49:55.156 [Lua] [LevelAnalysis] set_random_seed( 807363) 20:49:55.162 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 20:49:55.162 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 20:49:55.162 [Lua] [IngameUI] init 20:49:55.179 [Lua] cb_razer_chroma_setup 20:49:55.217 [Lua] [Matchmaking] Cancelling matchmaking 20:49:55.217 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:49:55.217 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:49:55.217 [Lua] Set lobby begin: 20:49:55.217 [Lua] Lobby data level_key = inn_level 20:49:55.217 [Lua] Lobby data power_level = 0 20:49:55.217 [Lua] Lobby data selected_level_key = inn_level 20:49:55.217 [Lua] Lobby data unique_server_name = Walker Trips 20:49:55.217 [Lua] Lobby data matchmaking = false 20:49:55.217 [Lua] Lobby data host = 11000010c7fed13 20:49:55.217 [Lua] Lobby data country_code = GB 20:49:55.217 [Lua] Lobby data game_mode = 3 20:49:55.217 [Lua] Lobby data difficulty_tweak = 0 20:49:55.217 [Lua] Lobby data difficulty = normal 20:49:55.217 [Lua] Lobby data num_players = 1 20:49:55.217 [Lua] Set lobby end. 20:49:55.218 [Flow] complete_skittergate_legend true 20:49:55.218 [Flow] complete_all_helmgart_levels_recruit true 20:49:55.220 [Flow] WitchHunterLevel:35 20:49:55.220 [Flow] LeaderYes 20:49:55.220 [Flow] ALL PC XP:304250 20:49:55.220 [Flow] Has "bogenhafen" DLC:true 20:49:55.220 [Flow] WH XP:60850 20:49:55.220 [Flow] Number of crafted items:3217 20:49:55.220 [Flow] Has "pre_order" DLC:true 20:49:55.220 [Flow] Sum of Powe Levels:1500 20:49:55.220 [Flow] lodestone diff 1:false 20:49:55.220 [Flow] magnus and forest activated 20:49:55.220 [Flow] magnus and forest activated 20:49:55.220 [Flow] cemetery and forest activated 20:49:55.220 [Flow] magnus and cemetery 20:49:55.220 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:49:55.220 [Flow] ALL RUNES ACTIVATED 20:49:55.220 [Flow] magnus and forest activated 20:49:55.220 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:49:55.220 [Flow] ALL RUNES ACTIVATED 20:49:55.220 [Flow] cemetery and forest activated 20:49:55.220 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:49:55.220 [Flow] ALL RUNES ACTIVATED 20:49:55.220 [Flow] magnus and forest activated 20:49:55.220 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:49:55.220 [Flow] ALL RUNES ACTIVATED 20:49:55.220 [Flow] magnus and cemetery 20:49:55.220 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:49:55.220 [Flow] ALL RUNES ACTIVATED 20:49:55.221 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:49:55.223 [Lua] CurrentConflictSettings inn_level 20:49:55.223 [Lua] [ConflictDirector] conflict_director is ai_ready 20:49:55.223 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:49:55.223 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:49:55.225 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:49:55.225 [Lua] Forming navigation groups in one frame 20:49:55.225 [Lua] Forming navigation groups 20:49:55.249 [Lua] NavigationGroupManager -> calulation time A: 0.024000000000000909 20:49:55.250 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 20:49:55.250 [Lua] number of nav groups: 41 20:49:55.251 [Lua] number of refined nav groups : 23 20:49:55.255 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 20:49:55.255 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:49:55.255 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:49:55.255 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:49:55.258 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:49:55.258 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:49:55.258 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:49:55.258 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 20:49:55.258 [Lua] [Managers] Calling function on all managers: 20:49:55.258 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:49:55.292 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 20:49:55.292 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 20:49:55.949 [Lua] player (11000010c7fed13,1) was put into party 1 20:49:55.949 [Lua] [IngamePlayerListUI] - Destroy 20:49:55.949 [Lua] [EquipmentUI] - Destroy 20:49:55.949 [Lua] [AbilityUI] - Destroy 20:49:55.949 [Lua] [GamePadAbilityUI] - Destroy 20:49:55.949 [Lua] [GamePadEquipmentUI] - Destroy 20:49:55.960 [Lua] Assigning peer(11000010c7fed13:1) to profile(4) career(3) 20:49:55.960 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(4) career_index(3) 20:49:55.960 [Lua] Set lobby begin: 20:49:55.960 [Lua] Lobby data player_slot_1 = 0:0 20:49:55.960 [Lua] Lobby data level_key = inn_level 20:49:55.960 [Lua] Lobby data power_level = 0 20:49:55.960 [Lua] Lobby data selected_level_key = inn_level 20:49:55.960 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:49:55.961 [Lua] Lobby data difficulty = normal 20:49:55.961 [Lua] Lobby data unique_server_name = Walker Trips 20:49:55.961 [Lua] Lobby data matchmaking = false 20:49:55.961 [Lua] Lobby data host = 11000010c7fed13 20:49:55.961 [Lua] Lobby data country_code = GB 20:49:55.961 [Lua] Lobby data game_mode = 3 20:49:55.961 [Lua] Lobby data player_slot_5 = 0:0 20:49:55.961 [Lua] Lobby data player_slot_2 = 0:0 20:49:55.961 [Lua] Lobby data difficulty_tweak = 0 20:49:55.961 [Lua] Lobby data player_slot_3 = 0:0 20:49:55.961 [Lua] Lobby data num_players = 1 20:49:55.961 [Lua] Set lobby end. 20:49:55.961 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 20:49:55.962 [Lua] 20:49:55.962 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 20:49:55.962 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:49:55.962 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 20:49:55.962 [Lua] [wwise/bow] = false (boolean) 20:49:55.962 [Lua] [resource_packages/careers/we_shade] = false (boolean) 20:49:55.962 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 20:49:55.962 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 20:49:55.962 [Lua] [wwise/two_handed_axes] = false (boolean) 20:49:55.962 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 20:49:55.962 [Lua] 20:49:55.962 [Lua] 20:49:55.962 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 20:49:55.962 [Lua] [resource_packages/careers/we_shade] = false (boolean) 20:49:55.962 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:49:55.962 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 20:49:55.962 [Lua] [wwise/bow] = false (boolean) 20:49:55.962 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:49:55.962 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01] = false (boolean) 20:49:55.962 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 20:49:55.962 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 20:49:55.962 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:49:55.962 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 20:49:55.962 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 20:49:55.962 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 20:49:55.962 [Lua] [wwise/two_handed_axes] = false (boolean) 20:49:55.962 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 20:49:55.962 [Lua] 20:49:55.962 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 20:49:55.962 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 20:49:55.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:49:55.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:49:55.963 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:49:55.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:49:55.968 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 20:49:56.048 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 20:49:56.048 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 20:49:56.056 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 20:49:56.056 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 20:49:56.056 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:49:56.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:49:56.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:49:56.056 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 20:49:56.056 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:49:56.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 20:49:56.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:49:56.056 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 20:49:56.056 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:49:56.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 20:49:56.056 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:49:56.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:49:56.056 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:49:56.056 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 20:49:56.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:49:56.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:49:56.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:49:56.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:49:56.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:49:56.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:49:56.428 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:49:56.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:49:56.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:49:56.483 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:49:56.484 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:49:56.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:49:56.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:49:56.537 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:49:56.538 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:49:56.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 20:49:56.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 20:49:56.567 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 20:49:56.567 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:49:56.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:49:56.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:49:56.623 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:49:56.623 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:49:56.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:49:56.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:49:56.658 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:49:56.658 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:49:56.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:49:56.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:49:56.706 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:49:56.706 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:49:56.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:49:56.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:49:56.744 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:49:56.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:49:56.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 20:49:56.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 20:49:56.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 20:49:56.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:49:56.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:49:56.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:49:56.837 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 20:49:56.838 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:49:56.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 20:49:56.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 20:49:56.871 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 20:49:56.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:49:56.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 20:49:56.890 [Flow] DISABLE 20:49:56.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 20:49:56.922 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 20:49:56.922 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:49:56.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 20:49:57.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 20:49:57.041 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 20:49:57.042 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:49:57.141 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:49:57.141 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:49:57.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:49:57.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:49:57.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:49:57.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:49:57.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:49:57.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:49:57.345 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:49:57.459 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:49:57.459 [Lua] [PackageManager] Force_load: wwise/bow 20:49:57.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:49:57.792 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:49:57.792 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:49:57.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 20:49:57.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 20:49:57.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 20:49:57.994 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 20:49:58.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 20:49:58.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 20:49:58.063 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 20:49:58.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 20:49:58.180 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 20:49:58.181 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:49:58.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:49:58.563 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:49:58.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:49:58.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:49:58.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:49:58.648 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 20:49:59.175 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 20:49:59.175 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 20:49:59.177 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 20:49:59.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 20:49:59.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 20:49:59.464 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 20:49:59.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 20:49:59.614 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 20:49:59.616 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 20:49:59.665 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 20:49:59.665 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 20:49:59.682 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:49:59.704 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:49:59.704 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:49:59.704 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:49:59.734 [Lua] Players are leaving the safe zone 20:50:00.066 [Lua] StateInGameRunning:_game_actually_starts() 20:50:00.066 [Lua] [IngameUI] menu view on_enter start_menu_view 20:50:00.066 [Lua] hero_fullscreen_menu_on_enter 20:50:00.066 [Lua] ################################################################################################################# 20:50:00.066 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:50:00.066 [Lua] ################################################################################################################# 20:50:00.066 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 20:50:00.070 [Lua] [IngameUI] menu view post_update_on_enter table: 0x022f2a00 20:50:00.071 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:50:00.080 [Lua] cb_razer_chroma_setup 20:50:00.088 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 20:50:00.093 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:50:00.093 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:50:00.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:50:00.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:50:00.094 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:50:00.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:50:00.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:50:00.094 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:50:00.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:50:00.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:50:00.094 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView 20:50:00.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:50:00.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:50:00.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:50:00.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:50:00.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:50:00.379 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 20:50:00.379 [Lua] Commit load time data 20:50:00.965 [Lua] PlayFabMirrorBase:_commit_internal 1 20:50:00.965 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:50:00.971 [Lua] generate_backend_stats 11000010c7fed13:1 20:50:01.004 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:50:01.004 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:50:01.004 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 20:50:01.005 [Lua] Set lobby begin: 20:50:01.005 [Lua] Lobby data player_slot_1 = 0:0 20:50:01.005 [Lua] Lobby data level_key = inn_level 20:50:01.005 [Lua] Lobby data power_level = 835 20:50:01.005 [Lua] Lobby data selected_level_key = inn_level 20:50:01.005 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:50:01.005 [Lua] Lobby data difficulty = normal 20:50:01.005 [Lua] Lobby data unique_server_name = Walker Trips 20:50:01.005 [Lua] Lobby data matchmaking = false 20:50:01.005 [Lua] Lobby data host = 11000010c7fed13 20:50:01.006 [Lua] Lobby data country_code = GB 20:50:01.006 [Lua] Lobby data game_mode = 3 20:50:01.006 [Lua] Lobby data player_slot_5 = 0:0 20:50:01.006 [Lua] Lobby data player_slot_2 = 0:0 20:50:01.006 [Lua] Lobby data difficulty_tweak = 0 20:50:01.006 [Lua] Lobby data player_slot_3 = 0:0 20:50:01.006 [Lua] Lobby data num_players = 1 20:50:01.006 [Lua] Set lobby end. 20:50:01.011 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 20:50:01.075 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x99, position: 0 20:50:01.386 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 20:50:01.399 [Lua] commit result success 1 20:50:01.655 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x99, position: 27249 20:50:04.732 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 20:50:04.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:50:04.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:50:04.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:50:04.766 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:50:04.766 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:50:04.799 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 20:50:04.799 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:50:04.816 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 20:50:04.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:50:04.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 20:50:04.850 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:50:04.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 20:50:04.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:50:05.002 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 20:50:05.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:50:17.424 [Window] Window => active 20:50:18.201 [Lua] [IngameUI] menu view on_exit start_menu_view 20:50:18.201 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:50:18.201 [Lua] hero_fullscreen_menu_on_exit 20:50:18.204 [Lua] [IngameUI] menu view post_update_on_exit table: 0x022f2a00 20:50:18.204 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:50:18.204 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:50:30.318 [Window] Window => inactive 20:50:56.040 [Window] Window => active 20:51:10.952 [Lua] Got invite to lobby from 110000100d7223e 20:51:10.967 [Lua] [Matchmaking] Joining lobby table: 0000000000E7BF60. 20:51:10.967 [Lua] 20:51:10.967 [Lua] [join_by_lobby_browser] = true (boolean) 20:51:10.967 [Lua] [join_lobby_data] = table 20:51:10.967 [Lua] [id] = 1860000034ed7ed (string) 20:51:10.967 [Lua] [is_server_invite] = false (boolean) 20:51:10.967 [Lua] [friend_join] = true (boolean) 20:51:10.967 [Lua] 20:51:10.967 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:51:10.967 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 20:51:10.968 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 20:51:10.968 [Lua] [ChatManager][1]System: Connecting to game session. 20:51:10.983 [Lua] [LobbyClient] Changed state from nil to joining 20:51:11.205 [Lua] [LobbyClient] Changed state from joining to joined 20:51:11.205 [Lua] [PartyManager] Leader is set to 110000100d7223e 20:51:11.205 [Lua] [LobbyClient] connected to lobby, id: 1860000034ed7ed 20:51:11.205 [Lua] ====== Looking for host: 110000100d7223e 20:51:11.207 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0128d878, to peer: 110000100d7223e channel: 1 20:51:11.207 [Lua] Connected to host: 110000100d7223e, using channel: 1 20:51:11.207 [Lua] [Matchmaking] Joined lobby, checking network hash... 20:51:11.220 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'DaveeBoy'... 20:51:13.599 [Lua] [Matchmaking] Connected, starting handshake... 20:51:13.599 [Lua] [Matchmaking] Starting handshake with host 110000100d7223e using client cookie HSC-0000603722-client-[11000010c7fed13] 20:51:13.684 [Lua] [Matchmaking] Handshake successful (110000100d7223e) (HSC-0000603722-client-[11000010c7fed13]) (HSC-0000445765-host-[110000100d7223e]) 20:51:13.685 [Lua] [Matchmaking] Handshake done, requesting to join game... 20:51:13.685 [Lua] bogenhafen 20:51:13.685 [Lua] vermintide_1 20:51:13.685 [Lua] lake_upgrade 20:51:13.685 [Lua] holly 20:51:13.685 [Lua] pre_order 20:51:13.685 [Lua] cog_upgrade 20:51:13.685 [Lua] lake 20:51:13.685 [Lua] cog 20:51:13.685 [Lua] scorpion 20:51:13.685 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000100d7223e 20:51:13.783 [Lua] [Matchmaking] Successfully joined game after 0.10 seconds: lobby_id=1860000034ed7ed host_id:DaveeBoy 20:51:13.783 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 20:51:13.783 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 20:51:13.783 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000100d7223e 20:51:13.783 [Lua] [ChatManager][1]System: Requesting profiles 20:51:13.866 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:0 | we:110000103e8599b | dr:0 | bw:11000010156840c | es:110000100d7223e 20:51:13.867 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 20:51:13.867 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 20:51:13.867 [Lua] [ChatManager][1]System: Acquiring profiles 20:51:13.986 [Lua] [Matchmaking] Popup cancelled 20:51:13.986 [Lua] [Matchmaking] Adding broken lobby: 1860000034ed7ed Due to bad connection or something: false, ignoring it for 20 seconds 20:51:13.986 [Lua] [ChatManager][1]System: Hero Selection Cancelled 20:51:13.986 [Lua] [Matchmaking] Cancelling matchmaking 20:51:13.986 [Lua] LobbyClient close server channel 1 to 110000100d7223e 20:51:13.986 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0128d878, channel: 1 20:51:13.986 [Lua] [Matchmaking] Exiting state MatchmakingStateJoinGame with on_exit() 20:51:13.986 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:51:13.986 [Lua] Set lobby begin: 20:51:13.986 [Lua] Lobby data power_level = 835 20:51:13.986 [Lua] Lobby data unique_server_name = Walker Trips 20:51:13.986 [Lua] Lobby data difficulty_tweak = 0 20:51:13.986 [Lua] Lobby data host = 11000010c7fed13 20:51:13.986 [Lua] Lobby data game_mode = 3 20:51:13.986 [Lua] Lobby data level_key = inn_level 20:51:13.986 [Lua] Lobby data player_slot_1 = 0:0 20:51:13.986 [Lua] Lobby data selected_level_key = inn_level 20:51:13.987 [Lua] Lobby data matchmaking = false 20:51:13.987 [Lua] Lobby data weave_name = false 20:51:13.987 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:51:13.987 [Lua] Lobby data num_players = 1 20:51:13.987 [Lua] Lobby data player_slot_5 = 0:0 20:51:13.987 [Lua] Lobby data player_slot_2 = 0:0 20:51:13.987 [Lua] Lobby data country_code = GB 20:51:13.987 [Lua] Lobby data player_slot_3 = 0:0 20:51:13.987 [Lua] Lobby data difficulty = normal 20:51:13.987 [Lua] Set lobby end. 20:51:13.989 [Lua] Set lobby begin: 20:51:13.989 [Lua] Lobby data power_level = 835 20:51:13.990 [Lua] Lobby data unique_server_name = Walker Trips 20:51:13.990 [Lua] Lobby data difficulty_tweak = 0 20:51:13.990 [Lua] Lobby data host = 11000010c7fed13 20:51:13.990 [Lua] Lobby data game_mode = 3 20:51:13.990 [Lua] Lobby data level_key = inn_level 20:51:13.990 [Lua] Lobby data player_slot_1 = 0:0 20:51:13.990 [Lua] Lobby data selected_level_key = inn_level 20:51:13.990 [Lua] Lobby data matchmaking = false 20:51:13.990 [Lua] Lobby data weave_name = false 20:51:13.990 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:51:13.990 [Lua] Lobby data num_players = 1 20:51:13.990 [Lua] Lobby data player_slot_5 = 0:0 20:51:13.991 [Lua] Lobby data player_slot_2 = 0:0 20:51:13.991 [Lua] Lobby data country_code = GB 20:51:13.991 [Lua] Lobby data player_slot_3 = 0:0 20:51:13.991 [Lua] Lobby data difficulty = normal 20:51:13.991 [Lua] Set lobby end. 20:51:13.991 [Lua] [PartyManager] Leader is set to 11000010c7fed13 20:51:13.991 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 20:51:15.988 [Handshaker] Lost connection 8 to 110000100d7223e 20:51:20.447 [Lua] Got invite to lobby from 110000100d7223e 20:51:20.461 [Lua] [Matchmaking] Joining lobby table: 00000000029B39D0. 20:51:20.461 [Lua] 20:51:20.461 [Lua] [join_by_lobby_browser] = true (boolean) 20:51:20.461 [Lua] [join_lobby_data] = table 20:51:20.461 [Lua] [Host] = 110000100d7223e (string) 20:51:20.461 [Lua] [power_level] = 835 (string) 20:51:20.461 [Lua] [id] = 1860000034ed7ed (string) 20:51:20.461 [Lua] [num_players] = 4 (string) 20:51:20.461 [Lua] [difficulty_tweak] = 0 (string) 20:51:20.461 [Lua] [weave_name] = false (string) 20:51:20.461 [Lua] [is_server_invite] = false (boolean) 20:51:20.461 [Lua] [game_mode] = 2 (string) 20:51:20.461 [Lua] [is_private] = false (string) 20:51:20.461 [Lua] [unique_server_name] = DaveeBoy (string) 20:51:20.461 [Lua] [twitch_enabled] = false (string) 20:51:20.461 [Lua] [player_slot_4] = 11000010156840c:1 (string) 20:51:20.461 [Lua] [difficulty] = cataclysm (string) 20:51:20.461 [Lua] [match_started] = true (string) 20:51:20.461 [Lua] [selected_level_key] = farmlands (string) 20:51:20.461 [Lua] [level_key] = farmlands (string) 20:51:20.461 [Lua] [quick_game] = true (string) 20:51:20.461 [Lua] [country_code] = HU (string) 20:51:20.461 [Lua] [matchmaking] = true (string) 20:51:20.461 [Lua] [eac_authorized] = true (string) 20:51:20.461 [Lua] [mechanism] = adventure (string) 20:51:20.461 [Lua] [player_slot_1] = 0:0 (string) 20:51:20.461 [Lua] [player_slot_5] = 110000100d7223e:1 (string) 20:51:20.461 [Lua] [player_slot_2] = 110000103e8599b:1 (string) 20:51:20.461 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 20:51:20.461 [Lua] [player_slot_3] = 0:0 (string) 20:51:20.461 [Lua] [current_level_key] = inn_level (string) 20:51:20.461 [Lua] [friend_join] = true (boolean) 20:51:20.461 [Lua] 20:51:20.461 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:51:20.461 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 20:51:20.461 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 20:51:20.461 [Lua] [ChatManager][1]System: Connecting to game session. 20:51:20.477 [Lua] [LobbyClient] Changed state from nil to joining 20:51:20.698 [Lua] [LobbyClient] Changed state from joining to joined 20:51:20.698 [Lua] [PartyManager] Leader is set to 110000100d7223e 20:51:20.698 [Lua] [LobbyClient] connected to lobby, id: 1860000034ed7ed 20:51:20.698 [Lua] ====== Looking for host: 110000100d7223e 20:51:20.699 [Lua] LobbyInternal.open_channel lobby: userdata: 0x08222078, to peer: 110000100d7223e channel: 2 20:51:20.699 [Lua] Connected to host: 110000100d7223e, using channel: 2 20:51:20.699 [Lua] [Matchmaking] Joined lobby, checking network hash... 20:51:20.713 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'DaveeBoy'... 20:51:23.142 [Lua] [Matchmaking] Connected, starting handshake... 20:51:23.142 [Lua] [Matchmaking] Starting handshake with host 110000100d7223e using client cookie HSC-0000268786-client-[11000010c7fed13] 20:51:23.243 [Lua] [Matchmaking] Handshake successful (110000100d7223e) (HSC-0000268786-client-[11000010c7fed13]) (HSC-0000445765-host-[110000100d7223e]) 20:51:23.245 [Lua] [Matchmaking] Handshake done, requesting to join game... 20:51:23.245 [Lua] bogenhafen 20:51:23.245 [Lua] vermintide_1 20:51:23.245 [Lua] lake_upgrade 20:51:23.245 [Lua] holly 20:51:23.245 [Lua] pre_order 20:51:23.245 [Lua] cog_upgrade 20:51:23.245 [Lua] lake 20:51:23.245 [Lua] cog 20:51:23.245 [Lua] scorpion 20:51:23.245 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000100d7223e 20:51:23.329 [Lua] [Matchmaking] Successfully joined game after 0.08 seconds: lobby_id=1860000034ed7ed host_id:DaveeBoy 20:51:23.329 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 20:51:23.329 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 20:51:23.329 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000100d7223e 20:51:23.330 [Lua] [ChatManager][1]System: Requesting profiles 20:51:23.428 [Lua] [Matchmaking] PROFILES DATA REPLY BY 2 REPLY wh:0 | we:110000103e8599b | dr:0 | bw:11000010156840c | es:110000100d7223e 20:51:23.429 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 20:51:23.429 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 20:51:23.429 [Lua] [ChatManager][1]System: Acquiring profiles 20:51:25.111 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 20:51:27.136 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 20:51:29.141 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 20:51:31.166 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 20:51:31.454 [Lua] [Matchmaking] Popup cancelled 20:51:31.454 [Lua] [Matchmaking] Adding broken lobby: 1860000034ed7ed Due to bad connection or something: false, ignoring it for 20 seconds 20:51:31.454 [Lua] [ChatManager][1]System: Hero Selection Cancelled 20:51:31.454 [Lua] [Matchmaking] Cancelling matchmaking 20:51:31.454 [Lua] LobbyClient close server channel 2 to 110000100d7223e 20:51:31.454 [Lua] LobbyInternal.close_channel lobby: userdata: 0x08222078, channel: 2 20:51:31.454 [Lua] [Matchmaking] Exiting state MatchmakingStateJoinGame with on_exit() 20:51:31.454 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:51:31.454 [Lua] Set lobby begin: 20:51:31.454 [Lua] Lobby data power_level = 835 20:51:31.455 [Lua] Lobby data unique_server_name = Walker Trips 20:51:31.455 [Lua] Lobby data difficulty_tweak = 0 20:51:31.455 [Lua] Lobby data host = 11000010c7fed13 20:51:31.455 [Lua] Lobby data game_mode = 3 20:51:31.455 [Lua] Lobby data level_key = inn_level 20:51:31.455 [Lua] Lobby data player_slot_1 = 0:0 20:51:31.455 [Lua] Lobby data selected_level_key = inn_level 20:51:31.455 [Lua] Lobby data matchmaking = false 20:51:31.455 [Lua] Lobby data weave_name = false 20:51:31.455 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:51:31.455 [Lua] Lobby data num_players = 1 20:51:31.455 [Lua] Lobby data player_slot_5 = 0:0 20:51:31.455 [Lua] Lobby data player_slot_2 = 0:0 20:51:31.455 [Lua] Lobby data country_code = GB 20:51:31.455 [Lua] Lobby data player_slot_3 = 0:0 20:51:31.455 [Lua] Lobby data difficulty = normal 20:51:31.455 [Lua] Set lobby end. 20:51:31.458 [Lua] Set lobby begin: 20:51:31.458 [Lua] Lobby data power_level = 835 20:51:31.458 [Lua] Lobby data unique_server_name = Walker Trips 20:51:31.458 [Lua] Lobby data difficulty_tweak = 0 20:51:31.458 [Lua] Lobby data host = 11000010c7fed13 20:51:31.458 [Lua] Lobby data game_mode = 3 20:51:31.458 [Lua] Lobby data level_key = inn_level 20:51:31.458 [Lua] Lobby data player_slot_1 = 0:0 20:51:31.458 [Lua] Lobby data selected_level_key = inn_level 20:51:31.458 [Lua] Lobby data matchmaking = false 20:51:31.458 [Lua] Lobby data weave_name = false 20:51:31.458 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:51:31.458 [Lua] Lobby data num_players = 1 20:51:31.458 [Lua] Lobby data player_slot_5 = 0:0 20:51:31.458 [Lua] Lobby data player_slot_2 = 0:0 20:51:31.458 [Lua] Lobby data country_code = GB 20:51:31.458 [Lua] Lobby data player_slot_3 = 0:0 20:51:31.458 [Lua] Lobby data difficulty = normal 20:51:31.458 [Lua] Set lobby end. 20:51:31.459 [Lua] [PartyManager] Leader is set to 11000010c7fed13 20:51:31.459 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 20:51:32.060 [Connection] Dropped game chunk from 110000100d7223e because channel 2 can't communicate 20:51:33.459 [Handshaker] Lost connection 9 to 110000100d7223e 20:51:37.778 [Lua] [IngameUI] menu view on_enter ingame_menu 20:51:39.294 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit to main menu? Exit To Main Menu do_return_to_pc_menu Yes cancel_popup No 20:51:39.968 [Lua] PopupManager:query_result returned result: do_return_to_pc_menu 20:51:39.984 [Lua] [Matchmaking] Doing transition return_to_pc_menu from UI 20:51:39.984 [Lua] TRANSITION return_to_pc_menu nil nil 20:51:39.984 [Lua] [GameNetworkManager] Leaving game... 20:51:39.984 [Lua] [GameNetworkManager] Shutting down game session host. 20:51:39.984 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:51:39.984 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:51:39.984 [Lua] [Matchmaking] Cancelling matchmaking 20:51:39.984 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:51:39.984 [Lua] StateIngame: Got transition return_to_pc_menu, set exit type to return_to_pc_menu. Will exit at t=105.83 20:51:39.984 [Lua] [IngameUI] menu view on_exit ingame_menu 20:51:40.000 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:51:41.402 [Lua] Set lobby begin: 20:51:41.402 [Lua] Lobby data power_level = 0 20:51:41.402 [Lua] Lobby data unique_server_name = Walker Trips 20:51:41.402 [Lua] Lobby data difficulty_tweak = 0 20:51:41.403 [Lua] Lobby data host = 11000010c7fed13 20:51:41.403 [Lua] Lobby data game_mode = 3 20:51:41.403 [Lua] Lobby data level_key = inn_level 20:51:41.403 [Lua] Lobby data player_slot_1 = 0:0 20:51:41.403 [Lua] Lobby data selected_level_key = inn_level 20:51:41.403 [Lua] Lobby data matchmaking = false 20:51:41.403 [Lua] Lobby data weave_name = false 20:51:41.403 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:51:41.403 [Lua] Lobby data num_players = 1 20:51:41.403 [Lua] Lobby data player_slot_5 = 0:0 20:51:41.403 [Lua] Lobby data player_slot_2 = 0:0 20:51:41.404 [Lua] Lobby data country_code = GB 20:51:41.404 [Lua] Lobby data player_slot_3 = 0:0 20:51:41.404 [Lua] Lobby data difficulty = normal 20:51:41.404 [Lua] Set lobby end. 20:51:41.993 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "return_to_pc_menu" 20:51:41.993 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:51:41.993 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:51:41.993 [Lua] [Managers] Calling function on all managers: 20:51:41.993 [Lua] Clearing all global lookup lists 20:51:41.993 [Lua] [IngamePlayerListUI] - Destroy 20:51:41.993 [Lua] [EquipmentUI] - Destroy 20:51:41.993 [Lua] [AbilityUI] - Destroy 20:51:41.993 [Lua] [GamePadAbilityUI] - Destroy 20:51:41.993 [Lua] [GamePadEquipmentUI] - Destroy 20:51:41.993 [Lua] [IngameUI] destroy 20:51:41.997 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 20:51:41.997 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 20:51:41.997 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 20:51:41.997 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 20:51:41.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 20:51:41.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 20:51:41.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 20:51:41.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 20:51:41.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 20:51:41.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 20:51:41.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 20:51:41.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 20:51:41.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 20:51:41.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3 20:51:42.039 [Lua] [Managers] Destroying manager group: 20:51:42.043 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:51:42.106 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:51:42.106 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 20:51:42.106 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 20:51:42.106 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 20:51:42.106 warning: [Lua] Following data will be uploaded to Crashify: <> 20:51:42.106 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 11000010c7fed13 "Walker Trips" <> 20:51:42.107 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010474050; previous_state = InGame; party = table: 000000000356A500; mechanism_manager = table: 0000000010019740; network_transmit = table: 0000000010473060; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 807363; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001046F660 [3] _ = table: 0000000010474050; new_state = Loading; old_state = InGame [4] self = table: 0000000010471C30; peer_state_machines = table: 0000000010471CF0; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000010474130; current_state = InGame [5] self = table: 0000000010E05BD0; application_shutdown = nil; unit_spawner = table: 00000000009BE920; world = [World]; unit_storage = table: 00000000009BE9F0; units = table: 00000000009BEAC0; matchmaking_loading_context = nil [6] self = table: 00000000105F9590; new_state = table: 0000000002A790E0; params = table: 00000000105EFA50; scope_name = "StateIngame:on_exit" [7] self = table: 00000000105F9590; new_state = table: 0000000002A790E0; notify = true; old_state = table: 0000000010E05BD0 [8] self = table: 00000000105F9590; dt = 0.016904760152101517; t = 128.47913894895464; new_state = table: 0000000002A790E0 [9] self = table: 00000000000970C0; real_world_dt = 0.016904760152101517; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016904760152101517; t = 128.47913894895464 [10] dt = 0.016904760152101517 [2] server = table: 0000000010471C30; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.979127200320363; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010471D60; game_session = [GameSession]; game_network_manager = table: 000000000038E5F0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 0000000010471D30; _joined_peers = table: 0000000010472230; voip = table: 0000000011907A00; environment_variation_id = 0; level_transition_handler = table: 00000000036B6BE0; _connections = table: 0000000010472080; lobby_host = table: 0000000010465480; level_key = "inn_level"; slot_allocator = table: 0000000010471F10; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000104722D0; wanted_career_index = 3; _reserved_slots = table: 0000000010472FD0; wanted_profile_index = 4; _connected_peers = table: 00000000104722A0; player_manager = table: 00000000035666B0; _profile_requester = table: 0000000002E1FA40; network_transmit = table: 0000000010473060; peers_completed_game_object_sync = table: 0000000010471E50; peer_state_machines = table: 0000000010471CF0; network_event_delegate = table: 000000000128D9F0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000A58D10; network_server = table: 0000000010471C30; entity_system = table: 0000000000A59110; parent = table: 00000000000970C0; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000000DB4B10; statistics_db = table: 0000000010D56580; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000000924B0; profile_synchronizer = table: 00000000104722D0; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000CFF6E0; num_local_human_players = 1; exit_type = "return_to_pc_menu"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000128D9F0; world = [World]; dt = 0.016904760152101517; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000003567670; network_transmit = table: 0000000010473060; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 105.8277502246201; _lobby_host = table: 0000000010465480; level_transition_handler = table: 00000000036B6BE0; dice_keeper = table: 00000000009BF2E0; _quit_game = false; [6] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010E05BD0; [7] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010E05BD0; [8] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010E05BD0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F9590; startup_timer = 4.7354403231292963; has_booted = true; loading_context = table: 0000000010E388F0; <> <> 20:51:42.107 [Lua] [Matchmaking] unregister rpcs 20:51:42.107 [Lua] [Matchmaking] destroying 20:51:42.107 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:51:42.107 [Lua] [ChatManager] Unregistering channel 1 20:51:42.107 [Lua] [EnemyPackageLoader] network_context_destroyed 20:51:42.107 [Lua] [PartyManager] network_context_destroyed 20:51:42.107 [Lua] [GameMechanismManager] network_context_destroyed 20:51:42.107 [SteamVoip] Destroying room ab0f6ab77c9b48aa 20:51:42.107 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 20:51:42.107 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:51:42.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 20:51:42.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:51:42.109 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 20:51:42.109 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 20:51:42.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient 20:51:42.111 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:51:42.111 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient 20:51:42.118 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 20:51:42.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 20:51:42.124 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:51:42.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 20:51:42.125 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 20:51:42.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:51:42.125 [EACServer] [20:51:42:124][Windows][EAC Server] [Info][Destroy] Called 20:51:42.128 [Lua] [LobbyHost] Destroying 20:51:42.128 [Lua] ############### UNLOADING PACKAGES ############### 20:51:42.128 [Lua] [Managers] Calling function on all managers: 20:51:42.128 [Lua] [Managers] Destroying manager group: 20:51:42.128 [Lua] [Gamestate] Enter state StateLoading 20:51:42.129 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:51:42.129 [Lua] [LobbyManager] Setting up network options 20:51:42.129 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:51:42.129 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:51:42.129 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:51:42.129 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:51:42.129 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:51:42.129 [Lua] LobbyManager:setup_network_options server_port: 27015 20:51:42.129 [Lua] registering RPCs 20:51:42.129 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:51:42.129 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 20:51:42.130 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:51:42.130 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:51:42.130 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:51:42.130 [SteamVoip] Creating room 3266a433ba0c9bf6 20:51:42.130 [EAC] EAC server 11000010c7fed13 is initializing 20:51:42.134 [EAC] Server is also client 11000010c7fed13 20:51:42.134 [EACServer] [20:51:42:133][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7199C77C0 LogLevel: Info. 20:51:42.134 [Lua] ### Created peer state machine for 11000010c7fed13 20:51:42.134 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting 20:51:42.134 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:51:42.134 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:51:42.139 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1592973 - use_random_directors: true - overriden_conflict: nil 20:51:42.141 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:51:42.141 [Lua] checking dlc's against conflict directors 20:51:42.141 [Lua] number of factions to include 2 20:51:42.141 [Lua] Updated list weights for random: 20:51:42.141 [Lua] skaven, 0.42 (0.00-0.42) 20:51:42.141 [Lua] chaos, 0.42 (0.42-0.83) 20:51:42.141 [Lua] beastmen, 0.17 (0.83-1.00) 20:51:42.141 [Lua] Rolled random faction: 0.92747020721435547 beastmen 20:51:42.141 [Lua] Updated list weights for random: 20:51:42.141 [Lua] skaven, 0.50 (0.00-0.50) 20:51:42.141 [Lua] chaos, 0.50 (0.50-1.00) 20:51:42.141 [Lua] Rolled random faction: 0.61024767160415649 chaos 20:51:42.141 [Lua] number of factions added 2 20:51:42.141 [Lua] --- --- --- 20:51:42.141 [Lua] Starting... difficulty 'normal' 20:51:42.141 [Lua] These are the starting conflict directors: 20:51:42.141 [Lua] inn_level 20:51:42.141 [Lua] --- --- --- 20:51:42.141 [Lua] 20:51:42.141 [Lua] DONE! Found the following directors: 20:51:42.141 [Lua] (free: 35), Master hash is: 20:51:42.141 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:51:42.141 [Lua] load_startup_enemy_packages: -------------- 20:51:42.141 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:51:42.141 [Lua] critter_rat 20:51:42.142 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:51:42.142 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:51:42.142 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:51:42.142 [Lua] Set lobby begin: 20:51:42.142 [Lua] Set lobby end. 20:51:42.142 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil" 20:51:42.142 [Lua] [LobbyHost] Changed state from 0 to creating 20:51:42.155 [Lua] ### Sending rpc_level_loaded 20:51:42.155 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50 20:51:42.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:51:42.172 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:51:42.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:51:42.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:51:42.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:51:42.343 [Lua] [LobbyHost] Changed state from creating to joined 20:51:42.343 [Lua] [PartyManager] Leader is set to 11000010c7fed13 20:51:42.343 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 20:51:42.344 [Lua] [ChatManager] Registering channel 1 20:51:42.344 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 20:51:42.344 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 20:51:42.344 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 20:51:42.344 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:51:42.344 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:51:42.344 [Lua] Starting async level spawning of levels/inn/world 20:51:42.344 [Umbra] Init version: 3.4.15 :: 16 threads 20:51:42.368 [Lua] [NetworkServer] Changing num_players from nil to 1 20:51:42.368 [Lua] Players: 1 20:51:42.368 [Lua] Set lobby begin: 20:51:42.368 [Lua] Lobby data num_players = 1 20:51:42.368 [Lua] Lobby data level_key = inn_level 20:51:42.368 [Lua] Lobby data game_mode = 3 20:51:42.368 [Lua] Lobby data matchmaking = false 20:51:42.368 [Lua] Set lobby end. 20:51:42.675 [Lua] Async level spawning done 20:51:44.017 [Lua] player (11000010c7fed13,1) was put into party 0 20:51:44.017 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting 20:51:44.017 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 20:51:44.017 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 20:51:44.017 warning: [Lua] Following data will be uploaded to Crashify: <> 20:51:44.018 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 11000010c7fed13 "Walker Trips" <> 20:51:44.018 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000246CE60; previous_state = Connecting; party = table: 000000000356A500; mechanism_manager = table: 0000000010019740; network_transmit = table: 000000000B440E40; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1592973; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B42FB20 [3] _ = table: 000000000246CE60; new_state = Loading; old_state = Connecting [4] self = table: 000000001208F340; dt = 0.017234399914741516; state_data = table: 000000000246CE60; new_state = Loading [5] self = table: 000000000B42FD50; dt = 0.017234399914741516; peer_state_machines = table: 000000000B42FF40; joined_peers = table: 000000000B4337C0; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001208F340 [6] self = table: 000000000B000A00; dt = 0.017234399914741516 [7] self = table: 000000000B000A00; dt = 0.017234399914741516; t = 130.5039350586012 [8] self = table: 00000000105F9590; dt = 0.017234399914741516; t = 130.5039350586012 [9] self = table: 00000000000970C0; real_world_dt = 0.017234399914741516; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017234399914741516; t = 130.5039350586012 [10] dt = 0.017234399914741516 [2] server = table: 000000000B42FD50; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8542415946722031; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 00000000119F9BC0; state_data = table: 000000000246CE60; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000000B4306F0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000000B42FFF0; _joined_peers = table: 000000000B4337C0; voip = table: 000000000B43C2C0; environment_variation_id = 0; level_transition_handler = table: 00000000036B6BE0; _connections = table: 000000000B4319F0; lobby_host = table: 0000000002A06460; level_key = "inn_level"; slot_allocator = table: 000000000B430880; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000B436DA0; wanted_career_index = 3; _reserved_slots = table: 000000000B2667B0; wanted_profile_index = 4; _connected_peers = table: 000000000B436990; player_manager = table: 00000000035666B0; _profile_requester = table: 000000000B43CF20; network_transmit = table: 000000000B440E40; peers_completed_game_object_sync = table: 000000000B42FE00; peer_state_machines = table: 000000000B42FF40; network_event_delegate = table: 0000000000D983F0; [6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _lobby_host = table: 0000000002A06460; _async_level_spawner = table: 000000000B6357E0; _ingame_level_object = [Level]; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000D983F0; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _ingame_world_object = [World]; _input_manager = table: 000000000EAB2320; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "done"; _profile_synchronizer = table: 000000000B436DA0; _network_server = table: 000000000B42FD50; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036B6BE0; _has_invitation_error = false; _level_key = "inn_level"; _network_transmit = table: 000000000B440E40; _has_sent_level_loaded = true; _machine = table: 000000000B50C430; _loading_view = table: 0000000002523290; [7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _lobby_host = table: 0000000002A06460; _async_level_spawner = table: 000000000B6357E0; _ingame_level_object = [Level]; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000D983F0; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _ingame_world_object = [World]; _input_manager = table: 000000000EAB2320; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "done"; _profile_synchronizer = table: 000000000B436DA0; _network_server = table: 000000000B42FD50; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036B6BE0; _has_invitation_error = false; _level_key = "inn_level"; _network_transmit = table: 000000000B440E40; _has_sent_level_loaded = true; _machine = table: 000000000B50C430; _loading_view = table: 0000000002523290; [8] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B000A00; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F9590; startup_timer = 4.7354403231292963; has_booted = true; loading_context = table: 0000000010E388F0; <> <> 20:51:44.018 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:51:44.034 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 20:51:44.034 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 20:51:44.034 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 20:51:44.034 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 20:51:44.051 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 20:51:44.051 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 20:51:44.051 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 20:51:44.051 [Lua] ### Sending rpc_level_loaded 20:51:44.051 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50 20:51:44.051 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:51:45.066 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:51:45.066 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:51:45.066 [Lua] Set lobby begin: 20:51:45.066 [Lua] Lobby data host = 11000010c7fed13 20:51:45.066 [Lua] Lobby data level_key = inn_level 20:51:45.067 [Lua] Lobby data game_mode = 3 20:51:45.067 [Lua] Lobby data country_code = GB 20:51:45.067 [Lua] Lobby data unique_server_name = Walker Trips 20:51:45.067 [Lua] Lobby data num_players = 1 20:51:45.067 [Lua] Lobby data matchmaking = false 20:51:45.067 [Lua] Set lobby end. 20:51:45.067 [Lua] [Managers] Destroying manager group: 20:51:45.068 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:51:45.068 [Lua] [Gamestate] Enter StateIngame HOST 20:51:45.068 [Lua] [Managers] Calling function on all managers: 20:51:45.068 [Lua] <>level = inn_level<> 20:51:45.068 [Lua] Set lobby begin: 20:51:45.068 [Lua] Lobby data host = 11000010c7fed13 20:51:45.068 [Lua] Lobby data level_key = inn_level 20:51:45.068 [Lua] Lobby data game_mode = 3 20:51:45.068 [Lua] Lobby data selected_level_key = inn_level 20:51:45.068 [Lua] Lobby data country_code = GB 20:51:45.069 [Lua] Lobby data unique_server_name = Walker Trips 20:51:45.069 [Lua] Lobby data num_players = 1 20:51:45.069 [Lua] Lobby data matchmaking = false 20:51:45.069 [Lua] Set lobby end. 20:51:45.069 [Lua] [StateIngame] Server ingame 20:51:45.072 [Lua] Set lobby begin: 20:51:45.072 [Lua] Lobby data level_key = inn_level 20:51:45.072 [Lua] Lobby data selected_level_key = inn_level 20:51:45.072 [Lua] Lobby data unique_server_name = Walker Trips 20:51:45.072 [Lua] Lobby data matchmaking = false 20:51:45.072 [Lua] Lobby data host = 11000010c7fed13 20:51:45.072 [Lua] Lobby data country_code = GB 20:51:45.072 [Lua] Lobby data game_mode = 3 20:51:45.072 [Lua] Lobby data difficulty_tweak = 0 20:51:45.073 [Lua] Lobby data difficulty = normal 20:51:45.073 [Lua] Lobby data num_players = 1 20:51:45.073 [Lua] Set lobby end. 20:51:45.073 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 20:51:45.073 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:51:45.073 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:51:45.073 [Lua] [Matchmaking] initializing 20:51:45.073 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 20:51:45.073 [Lua] [Matchmaking] register rpcs 20:51:45.073 [Lua] GameNetworkManager:init... creating game session 20:51:45.073 [Lua] Host GameSession.make_game_session_host with session: 20:51:45.073 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:51:45.073 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 20:51:45.073 [Lua] [GameNetworkManager] self.is_server = true 20:51:45.073 [Network] Setting artificial MTU limit to 65536 20:51:45.073 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:51:45.081 [Lua] Switching ConflictSettings: to: inn_level 20:51:45.081 [Lua] pacing=disabled 20:51:45.081 [Lua] roaming=nil 20:51:45.081 [Lua] disabled=false 20:51:45.081 [Lua] pack_spawning=disabled 20:51:45.081 [Lua] contained_breeds=nil 20:51:45.081 [Lua] boss=disabled 20:51:45.081 [Lua] horde=disabled 20:51:45.081 [Lua] specials=disabled 20:51:45.081 [Lua] name=inn_level 20:51:45.081 [Lua] intensity=disabled 20:51:45.081 [Lua] --- 20:51:45.081 [Lua] [LevelAnalysis] set_random_seed( 1592973) 20:51:45.083 [Lua] [AIInterestPointSystem] Level Seed: 1592973 20:51:45.083 [Lua] 20:51:45.083 [Lua] [entity_system_bag] = table 20:51:45.083 [Lua] [entity_system_bag] = metatable 20:51:45.083 [Lua] [startup_data] = table 20:51:45.083 [Lua] [entity_manager] = table 20:51:45.083 [Lua] [entity_manager] = metatable 20:51:45.083 [Lua] [unit_spawner] = table 20:51:45.083 [Lua] [unit_spawner] = metatable 20:51:45.083 [Lua] [unit_storage] = table 20:51:45.083 [Lua] [unit_storage] = metatable 20:51:45.083 [Lua] [dice_keeper] = table 20:51:45.083 [Lua] [dice_keeper] = metatable 20:51:45.083 [Lua] [is_server] = true (boolean) 20:51:45.084 [Lua] [world] = [World] 20:51:45.084 [Lua] [system_api] = table 20:51:45.084 [Lua] [entity_system] = table 20:51:45.084 [Lua] [entity_system] = metatable 20:51:45.084 [Lua] [network_lobby] = table 20:51:45.084 [Lua] [network_lobby] = metatable 20:51:45.084 [Lua] [profile_synchronizer] = table 20:51:45.084 [Lua] [profile_synchronizer] = metatable 20:51:45.084 [Lua] [level_transition_handler] = table 20:51:45.084 [Lua] [level_transition_handler] = metatable 20:51:45.084 [Lua] [num_local_human_players] = 1 (number) 20:51:45.084 [Lua] [statistics_db] = table 20:51:45.084 [Lua] [statistics_db] = metatable 20:51:45.084 [Lua] [network_server] = table 20:51:45.084 [Lua] [network_server] = metatable 20:51:45.084 [Lua] [input_manager] = table 20:51:45.084 [Lua] [input_manager] = metatable 20:51:45.084 [Lua] [network_clock] = table 20:51:45.084 [Lua] [network_clock] = metatable 20:51:45.084 [Lua] [network_transmit] = table 20:51:45.084 [Lua] [network_transmit] = metatable 20:51:45.084 [Lua] [free_flight_manager] = table 20:51:45.084 [Lua] [free_flight_manager] = metatable 20:51:45.084 [Lua] [network_manager] = table 20:51:45.084 [Lua] [network_manager] = metatable 20:51:45.084 [Lua] [network_event_delegate] = table 20:51:45.084 [Lua] [network_event_delegate] = metatable 20:51:45.084 [Lua] 20:51:45.084 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:51:45.084 [Lua] ignoring extension VersusInteractObjectiveExtension 20:51:45.084 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:51:45.084 [Lua] ignoring extension VersusSocketObjectiveExtension 20:51:45.084 [Lua] ignoring extension VersusTargetObjectiveExtension 20:51:45.084 [Lua] ignoring extension VersusMissionObjectiveExtension 20:51:45.084 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:51:45.086 [Lua] [AchievementManager] Achievements using the steam platform 20:51:45.134 [Lua] [StateIngame] Level seed: 1592973 20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:51:45.143 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 20:51:45.143 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 20:51:45.143 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:51:45.143 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:51:45.143 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 20:51:45.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 20:51:45.144 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 20:51:45.144 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read, 20:51:45.148 [Lua] [LevelAnalysis] set_random_seed( 1592973) 20:51:45.152 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 20:51:45.152 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 20:51:45.153 [Lua] [IngameUI] init 20:51:45.175 [Lua] cb_razer_chroma_setup 20:51:45.208 [Lua] [Matchmaking] Cancelling matchmaking 20:51:45.208 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:51:45.208 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:51:45.208 [Lua] Set lobby begin: 20:51:45.208 [Lua] Lobby data level_key = inn_level 20:51:45.208 [Lua] Lobby data power_level = 0 20:51:45.208 [Lua] Lobby data selected_level_key = inn_level 20:51:45.208 [Lua] Lobby data unique_server_name = Walker Trips 20:51:45.208 [Lua] Lobby data matchmaking = false 20:51:45.208 [Lua] Lobby data host = 11000010c7fed13 20:51:45.208 [Lua] Lobby data country_code = GB 20:51:45.208 [Lua] Lobby data game_mode = 3 20:51:45.209 [Lua] Lobby data difficulty_tweak = 0 20:51:45.209 [Lua] Lobby data difficulty = normal 20:51:45.209 [Lua] Lobby data num_players = 1 20:51:45.209 [Lua] Set lobby end. 20:51:45.209 [Flow] complete_skittergate_legend true 20:51:45.209 [Flow] complete_all_helmgart_levels_recruit true 20:51:45.211 [Flow] WitchHunterLevel:35 20:51:45.211 [Flow] LeaderYes 20:51:45.211 [Flow] ALL PC XP:304250 20:51:45.211 [Flow] Has "bogenhafen" DLC:true 20:51:45.211 [Flow] WH XP:60850 20:51:45.211 [Flow] Number of crafted items:3217 20:51:45.211 [Flow] Has "pre_order" DLC:true 20:51:45.211 [Flow] Sum of Powe Levels:1500 20:51:45.211 [Flow] lodestone diff 1:false 20:51:45.211 [Flow] magnus and forest activated 20:51:45.211 [Flow] magnus and forest activated 20:51:45.211 [Flow] cemetery and forest activated 20:51:45.211 [Flow] magnus and cemetery 20:51:45.211 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:45.211 [Flow] ALL RUNES ACTIVATED 20:51:45.211 [Flow] magnus and forest activated 20:51:45.211 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:45.211 [Flow] ALL RUNES ACTIVATED 20:51:45.211 [Flow] cemetery and forest activated 20:51:45.211 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:45.211 [Flow] ALL RUNES ACTIVATED 20:51:45.211 [Flow] magnus and forest activated 20:51:45.211 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:45.211 [Flow] ALL RUNES ACTIVATED 20:51:45.211 [Flow] magnus and cemetery 20:51:45.211 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:45.211 [Flow] ALL RUNES ACTIVATED 20:51:45.211 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:45.213 [Lua] CurrentConflictSettings inn_level 20:51:45.213 [Lua] [ConflictDirector] conflict_director is ai_ready 20:51:45.213 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:51:45.213 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:51:45.214 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:51:45.214 [Lua] Forming navigation groups in one frame 20:51:45.214 [Lua] Forming navigation groups 20:51:45.231 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000019554 20:51:45.232 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 20:51:45.232 [Lua] number of nav groups: 41 20:51:45.232 [Lua] number of refined nav groups : 23 20:51:45.234 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497 20:51:45.234 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:51:45.234 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:51:45.234 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:51:45.236 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:51:45.237 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:51:45.237 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:51:45.237 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 20:51:45.237 [Lua] [Managers] Calling function on all managers: 20:51:45.237 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:51:45.268 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 20:51:45.268 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 20:51:45.453 [Lua] player (11000010c7fed13,1) was put into party 1 20:51:45.453 [Lua] [IngamePlayerListUI] - Destroy 20:51:45.453 [Lua] [EquipmentUI] - Destroy 20:51:45.453 [Lua] [AbilityUI] - Destroy 20:51:45.453 [Lua] [GamePadAbilityUI] - Destroy 20:51:45.453 [Lua] [GamePadEquipmentUI] - Destroy 20:51:45.461 [Lua] Assigning peer(11000010c7fed13:1) to profile(4) career(3) 20:51:45.461 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(4) career_index(3) 20:51:45.461 [Lua] Set lobby begin: 20:51:45.461 [Lua] Lobby data player_slot_1 = 0:0 20:51:45.461 [Lua] Lobby data level_key = inn_level 20:51:45.461 [Lua] Lobby data power_level = 0 20:51:45.461 [Lua] Lobby data selected_level_key = inn_level 20:51:45.461 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:51:45.461 [Lua] Lobby data difficulty = normal 20:51:45.461 [Lua] Lobby data unique_server_name = Walker Trips 20:51:45.462 [Lua] Lobby data matchmaking = false 20:51:45.462 [Lua] Lobby data host = 11000010c7fed13 20:51:45.462 [Lua] Lobby data country_code = GB 20:51:45.462 [Lua] Lobby data game_mode = 3 20:51:45.462 [Lua] Lobby data player_slot_5 = 0:0 20:51:45.462 [Lua] Lobby data player_slot_2 = 0:0 20:51:45.462 [Lua] Lobby data difficulty_tweak = 0 20:51:45.462 [Lua] Lobby data player_slot_3 = 0:0 20:51:45.462 [Lua] Lobby data num_players = 1 20:51:45.462 [Lua] Set lobby end. 20:51:45.462 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 20:51:45.463 [Lua] 20:51:45.463 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 20:51:45.463 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:51:45.463 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 20:51:45.463 [Lua] [wwise/bow] = false (boolean) 20:51:45.463 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 20:51:45.463 [Lua] [resource_packages/careers/we_shade] = false (boolean) 20:51:45.463 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 20:51:45.463 [Lua] [wwise/two_handed_axes] = false (boolean) 20:51:45.463 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 20:51:45.463 [Lua] 20:51:45.463 [Lua] 20:51:45.463 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 20:51:45.463 [Lua] [resource_packages/careers/we_shade] = false (boolean) 20:51:45.463 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:51:45.463 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 20:51:45.463 [Lua] [wwise/bow] = false (boolean) 20:51:45.463 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:51:45.463 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01] = false (boolean) 20:51:45.463 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 20:51:45.463 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 20:51:45.463 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:51:45.463 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 20:51:45.463 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 20:51:45.463 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 20:51:45.463 [Lua] [wwise/two_handed_axes] = false (boolean) 20:51:45.463 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 20:51:45.463 [Lua] 20:51:45.463 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 20:51:45.463 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 20:51:45.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:51:45.463 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:51:45.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:51:45.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:51:45.468 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 20:51:45.469 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 20:51:45.469 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 20:51:45.477 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 20:51:45.477 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 20:51:45.477 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:51:45.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:51:45.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:45.477 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 20:51:45.477 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:51:45.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 20:51:45.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:45.477 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 20:51:45.477 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:51:45.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 20:51:45.477 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:51:45.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:51:45.477 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:51:45.477 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 20:51:45.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:51:45.519 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:51:45.520 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:51:45.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:51:45.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:51:45.554 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:51:45.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:51:45.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:51:45.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:51:45.605 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:51:45.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:51:45.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:51:45.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:51:45.659 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:51:45.660 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:51:45.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 20:51:45.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 20:51:45.690 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 20:51:45.690 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:51:45.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:51:45.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:51:45.740 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:51:45.740 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:51:45.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:51:45.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:51:45.773 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:51:45.774 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:51:45.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:51:45.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:51:45.807 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:51:45.807 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:51:45.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:51:45.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:51:45.841 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:51:45.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:51:45.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 20:51:45.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 20:51:45.892 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 20:51:45.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:51:45.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:51:45.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:51:45.942 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 20:51:45.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:51:45.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 20:51:45.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 20:51:45.975 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 20:51:45.975 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:51:45.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 20:51:46.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 20:51:46.026 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 20:51:46.027 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:51:46.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 20:51:46.064 [Flow] DISABLE 20:51:46.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 20:51:46.128 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 20:51:46.129 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:51:46.212 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:51:46.212 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:51:46.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:51:46.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:51:46.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:51:46.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:51:46.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:51:46.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:51:46.369 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:51:46.465 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:51:46.465 [Lua] [PackageManager] Force_load: wwise/bow 20:51:46.466 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 20:51:46.599 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 20:51:46.599 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 20:51:46.600 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 20:51:46.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 20:51:46.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 20:51:46.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 20:51:46.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 20:51:46.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 20:51:46.853 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 20:51:46.953 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 20:51:46.953 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 20:51:46.954 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:51:47.014 [Lua] PlayFabMirrorBase:_commit_internal 2 20:51:47.014 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:51:47.016 [Lua] generate_backend_stats 11000010c7fed13:1 20:51:47.036 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:51:47.036 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:51:47.047 [Lua] commit result success 2 20:51:47.405 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:51:47.405 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:51:47.407 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:51:47.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:51:47.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:51:47.468 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 20:51:47.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 20:51:47.940 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 20:51:47.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 20:51:48.176 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 20:51:48.176 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 20:51:48.178 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:51:48.342 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:51:48.342 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:51:48.353 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:51:48.374 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:48.374 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:48.374 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:51:48.403 [Lua] Players are leaving the safe zone 20:51:48.706 [Lua] StateInGameRunning:_game_actually_starts() 20:51:48.706 [Lua] [IngameUI] menu view on_enter start_menu_view 20:51:48.707 [Lua] hero_fullscreen_menu_on_enter 20:51:48.707 [Lua] ################################################################################################################# 20:51:48.707 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:51:48.707 [Lua] ################################################################################################################# 20:51:48.707 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 20:51:48.710 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ad21880 20:51:48.711 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:51:48.720 [Lua] cb_razer_chroma_setup 20:51:48.726 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 20:51:48.730 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:51:48.730 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:51:48.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:51:48.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:51:48.731 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:51:48.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:51:48.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:51:48.731 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:51:48.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:51:48.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:51:48.742 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView 20:51:48.916 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 20:51:48.916 [Lua] Commit load time data 20:51:49.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7f6, position: 0 20:51:50.114 [Lua] [IngameUI] menu view on_exit start_menu_view 20:51:50.114 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:51:50.114 [Lua] hero_fullscreen_menu_on_exit 20:51:50.117 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ad21880 20:51:50.117 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:51:50.117 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:51:50.164 [Lua] Set lobby begin: 20:51:50.164 [Lua] Lobby data player_slot_1 = 0:0 20:51:50.164 [Lua] Lobby data level_key = inn_level 20:51:50.164 [Lua] Lobby data power_level = 835 20:51:50.164 [Lua] Lobby data selected_level_key = inn_level 20:51:50.164 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:51:50.164 [Lua] Lobby data difficulty = normal 20:51:50.164 [Lua] Lobby data unique_server_name = Walker Trips 20:51:50.164 [Lua] Lobby data matchmaking = false 20:51:50.164 [Lua] Lobby data host = 11000010c7fed13 20:51:50.164 [Lua] Lobby data country_code = GB 20:51:50.165 [Lua] Lobby data game_mode = 3 20:51:50.165 [Lua] Lobby data player_slot_5 = 0:0 20:51:50.165 [Lua] Lobby data player_slot_2 = 0:0 20:51:50.165 [Lua] Lobby data difficulty_tweak = 0 20:51:50.165 [Lua] Lobby data player_slot_3 = 0:0 20:51:50.165 [Lua] Lobby data num_players = 1 20:51:50.165 [Lua] Set lobby end. 20:51:50.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7f6, position: 27249 20:51:51.529 [Lua] [Matchmaking] Removing broken lobby 1860000034ed7ed, perhaps it will now work again?! 20:51:53.801 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 20:51:53.801 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:51:53.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:51:53.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:51:53.836 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:51:53.836 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:51:53.869 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 20:51:53.869 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:51:53.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 20:51:53.886 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:51:53.920 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 20:51:53.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:51:54.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 20:51:54.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:51:54.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 20:51:54.071 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:51:59.080 [Lua] [IngameUI] menu view on_enter character_selection 20:51:59.080 [Lua] hero_fullscreen_menu_on_enter 20:51:59.083 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ad1ff70 20:51:59.084 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 20:51:59.100 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:51:59.100 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:51:59.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:51:59.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:51:59.101 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:51:59.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:51:59.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:51:59.101 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:51:59.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:51:59.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:51:59.110 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView 20:52:00.618 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:52:00.618 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:52:00.619 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:52:00.619 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:52:00.619 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:52:00.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:52:00.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:52:01.068 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:52:01.068 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:52:01.069 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:52:01.154 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:52:01.154 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:52:01.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:52:01.160 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:52:01.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:52:01.160 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:52:01.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:52:01.160 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView 20:52:01.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 20:52:01.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 20:52:01.222 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 20:52:01.272 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 20:52:01.272 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 20:52:04.406 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 20:52:04.406 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerCharacterSelectionView 20:52:04.406 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:52:04.406 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:52:04.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:52:04.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:52:04.407 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:52:04.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:52:04.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:52:04.407 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:52:04.407 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView 20:52:04.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView 20:52:04.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:52:04.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:52:04.416 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView 20:52:06.277 [Lua] [IngameUI] menu view on_exit character_selection 20:52:06.277 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 20:52:06.277 [Lua] hero_fullscreen_menu_on_exit 20:52:06.280 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ad1ff70 20:52:06.280 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:52:06.280 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:52:08.400 [Lua] [IngameUI] menu view on_enter start_game_view 20:52:08.403 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ad22fc0 20:52:08.403 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:52:08.405 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:52:08.405 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:52:08.406 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:52:08.406 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:52:09.966 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 20:52:09.966 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:52:09.966 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 20:52:09.966 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:52:09.966 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 20:52:10.746 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 20:52:10.746 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:52:10.746 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 20:52:10.749 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 20:52:10.749 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 20:52:12.127 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 20:52:12.127 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 20:52:12.129 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 20:52:13.668 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 20:52:13.668 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 20:52:13.668 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:52:13.668 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 20:52:13.668 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 20:52:14.305 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 20:52:14.305 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:52:14.305 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 20:52:14.306 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 20:52:14.306 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 20:52:15.416 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 20:52:15.416 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 20:52:15.416 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:52:15.417 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 20:52:15.417 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 20:52:51.666 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 20:52:51.666 [Lua] ............................................................................................................ 20:52:51.666 [Lua] ............................................................................................................ 20:52:51.666 [Lua] GAME START SETTINGS -> Level: dlc_portals | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 20:52:51.666 [Lua] ............................................................................................................ 20:52:51.666 [Lua] ............................................................................................................ 20:52:51.698 [Lua] [Matchmaking] Cancelling matchmaking 20:52:51.698 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:52:51.715 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:52:51.715 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:52:51.717 [Lua] Set lobby begin: 20:52:51.717 [Lua] Lobby data player_slot_1 = 0:0 20:52:51.717 [Lua] Lobby data level_key = inn_level 20:52:51.717 [Lua] Lobby data power_level = 835 20:52:51.717 [Lua] Lobby data selected_level_key = inn_level 20:52:51.717 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:52:51.717 [Lua] Lobby data difficulty = cataclysm 20:52:51.717 [Lua] Lobby data unique_server_name = Walker Trips 20:52:51.717 [Lua] Lobby data matchmaking = false 20:52:51.718 [Lua] Lobby data host = 11000010c7fed13 20:52:51.718 [Lua] Lobby data country_code = GB 20:52:51.718 [Lua] Lobby data game_mode = 3 20:52:51.718 [Lua] Lobby data player_slot_5 = 0:0 20:52:51.718 [Lua] Lobby data player_slot_2 = 0:0 20:52:51.718 [Lua] Lobby data difficulty_tweak = 0 20:52:51.718 [Lua] Lobby data player_slot_3 = 0:0 20:52:51.718 [Lua] Lobby data num_players = 1 20:52:51.718 [Lua] Set lobby end. 20:52:51.718 [Lua] [PartyManager] Leader is set to 11000010c7fed13 20:52:51.719 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_portals 0 20:52:51.719 [Lua] [LevelTransitionHandler] set_next_level( dlc_portals, 0 ) 20:52:51.719 [Lua] Set lobby begin: 20:52:51.719 [Lua] Lobby data twitch_enabled = false 20:52:51.719 [Lua] Lobby data power_level = 835 20:52:51.719 [Lua] Lobby data unique_server_name = Walker Trips 20:52:51.719 [Lua] Lobby data difficulty_tweak = 0 20:52:51.719 [Lua] Lobby data host = 11000010c7fed13 20:52:51.719 [Lua] Lobby data game_mode = 2 20:52:51.719 [Lua] Lobby data match_started = true 20:52:51.719 [Lua] Lobby data mechanism = adventure 20:52:51.719 [Lua] Lobby data level_key = inn_level 20:52:51.719 [Lua] Lobby data player_slot_1 = 0:0 20:52:51.719 [Lua] Lobby data selected_level_key = dlc_portals 20:52:51.719 [Lua] Lobby data difficulty = cataclysm 20:52:51.719 [Lua] Lobby data quick_game = false 20:52:51.719 [Lua] Lobby data matchmaking = true 20:52:51.719 [Lua] Lobby data weave_name = false 20:52:51.720 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:52:51.720 [Lua] Lobby data num_players = 1 20:52:51.720 [Lua] Lobby data player_slot_5 = 0:0 20:52:51.720 [Lua] Lobby data player_slot_2 = 0:0 20:52:51.720 [Lua] Lobby data country_code = GB 20:52:51.720 [Lua] Lobby data player_slot_3 = 0:0 20:52:51.720 [Lua] Lobby data eac_authorized = true 20:52:51.720 [Lua] Set lobby end. 20:52:51.720 [Lua] Set lobby begin: 20:52:51.720 [Lua] Lobby data twitch_enabled = false 20:52:51.720 [Lua] Lobby data power_level = 835 20:52:51.720 [Lua] Lobby data unique_server_name = Walker Trips 20:52:51.720 [Lua] Lobby data difficulty_tweak = 0 20:52:51.720 [Lua] Lobby data host = 11000010c7fed13 20:52:51.720 [Lua] Lobby data game_mode = 2 20:52:51.720 [Lua] Lobby data is_private = false 20:52:51.720 [Lua] Lobby data match_started = true 20:52:51.720 [Lua] Lobby data mechanism = adventure 20:52:51.721 [Lua] Lobby data level_key = inn_level 20:52:51.721 [Lua] Lobby data player_slot_1 = 0:0 20:52:51.721 [Lua] Lobby data selected_level_key = dlc_portals 20:52:51.721 [Lua] Lobby data difficulty = cataclysm 20:52:51.721 [Lua] Lobby data quick_game = false 20:52:51.721 [Lua] Lobby data matchmaking = true 20:52:51.721 [Lua] Lobby data weave_name = false 20:52:51.721 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:52:51.721 [Lua] Lobby data num_players = 1 20:52:51.721 [Lua] Lobby data player_slot_5 = 0:0 20:52:51.721 [Lua] Lobby data player_slot_2 = 0:0 20:52:51.721 [Lua] Lobby data country_code = GB 20:52:51.721 [Lua] Lobby data player_slot_3 = 0:0 20:52:51.721 [Lua] Lobby data eac_authorized = true 20:52:51.721 [Lua] Set lobby end. 20:52:51.722 [Lua] [ChatManager][1]System: Starting hosted game... 20:52:51.722 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:52:51.722 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:52:51.765 [Lua] [IngameUI] menu view on_exit start_game_view 20:52:51.765 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:52:51.765 [Save] Saving `save_data` 20:52:51.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:52:51.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 20:52:51.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 20:52:51.768 [Save] Save done 20:52:51.770 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ad22fc0 20:52:59.167 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:52:59.167 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:52:59.202 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_portals 0 20:52:59.202 [Lua] [LevelTransitionHandler] set_next_level( dlc_portals, 0 ) 20:52:59.202 [Lua] Set lobby begin: 20:52:59.202 [Lua] Lobby data twitch_enabled = false 20:52:59.202 [Lua] Lobby data power_level = 835 20:52:59.202 [Lua] Lobby data unique_server_name = Walker Trips 20:52:59.202 [Lua] Lobby data difficulty_tweak = 0 20:52:59.202 [Lua] Lobby data host = 11000010c7fed13 20:52:59.202 [Lua] Lobby data game_mode = 2 20:52:59.203 [Lua] Lobby data is_private = false 20:52:59.203 [Lua] Lobby data match_started = true 20:52:59.203 [Lua] Lobby data mechanism = adventure 20:52:59.203 [Lua] Lobby data level_key = inn_level 20:52:59.203 [Lua] Lobby data player_slot_1 = 0:0 20:52:59.203 [Lua] Lobby data selected_level_key = dlc_portals 20:52:59.203 [Lua] Lobby data difficulty = cataclysm 20:52:59.203 [Lua] Lobby data quick_game = false 20:52:59.203 [Lua] Lobby data matchmaking = true 20:52:59.203 [Lua] Lobby data weave_name = false 20:52:59.203 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:52:59.203 [Lua] Lobby data num_players = 1 20:52:59.203 [Lua] Lobby data player_slot_5 = 0:0 20:52:59.203 [Lua] Lobby data player_slot_2 = 0:0 20:52:59.204 [Lua] Lobby data country_code = GB 20:52:59.204 [Lua] Lobby data player_slot_3 = 0:0 20:52:59.204 [Lua] Lobby data eac_authorized = true 20:52:59.204 [Lua] Set lobby end. 20:52:59.206 [Lua] Set lobby begin: 20:52:59.206 [Lua] Lobby data twitch_enabled = false 20:52:59.206 [Lua] Lobby data power_level = 835 20:52:59.206 [Lua] Lobby data unique_server_name = Walker Trips 20:52:59.206 [Lua] Lobby data difficulty_tweak = 0 20:52:59.206 [Lua] Lobby data host = 11000010c7fed13 20:52:59.206 [Lua] Lobby data game_mode = 2 20:52:59.206 [Lua] Lobby data is_private = false 20:52:59.206 [Lua] Lobby data match_started = true 20:52:59.206 [Lua] Lobby data mechanism = adventure 20:52:59.207 [Lua] Lobby data level_key = inn_level 20:52:59.207 [Lua] Lobby data player_slot_1 = 0:0 20:52:59.207 [Lua] Lobby data selected_level_key = dlc_portals 20:52:59.207 [Lua] Lobby data difficulty = cataclysm 20:52:59.207 [Lua] Lobby data quick_game = false 20:52:59.207 [Lua] Lobby data matchmaking = true 20:52:59.207 [Lua] Lobby data weave_name = false 20:52:59.207 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:52:59.207 [Lua] Lobby data num_players = 1 20:52:59.207 [Lua] Lobby data player_slot_5 = 0:0 20:52:59.207 [Lua] Lobby data player_slot_2 = 0:0 20:52:59.207 [Lua] Lobby data country_code = GB 20:52:59.208 [Lua] Lobby data player_slot_3 = 0:0 20:52:59.208 [Lua] Lobby data eac_authorized = true 20:52:59.208 [Lua] Set lobby end. 20:52:59.208 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 20:52:59.208 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 20:52:59.208 [Lua] Complete level triggered. 20:52:59.209 [Save] Saving `save_data` 20:52:59.209 [Lua] gm_event_end_conditions_met false false 20:52:59.209 [Lua] PlayFabMirrorBase:_commit_internal nil 20:52:59.209 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:52:59.211 [Save] Save done 20:52:59.211 [Save] Saving `save_data` 20:52:59.212 [Lua] generate_backend_stats 11000010c7fed13:1 20:52:59.213 [Save] Save done 20:52:59.231 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:52:59.232 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:52:59.232 [Save] Saving `save_data` 20:52:59.232 [Lua] TRANSITION nil nil dlc_portals 20:52:59.232 [Lua] Transition type "dlc_portals", is server: true 20:52:59.232 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:52:59.232 [Lua] [GameNetworkManager] Leaving game... 20:52:59.232 [Lua] [GameNetworkManager] Shutting down game session host. 20:52:59.232 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:52:59.232 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:52:59.232 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=75.97 20:52:59.234 [Save] Save done 20:52:59.236 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:52:59.236 [Lua] commit result success 3 20:53:00.371 [Lua] Set lobby begin: 20:53:00.371 [Lua] Lobby data twitch_enabled = false 20:53:00.371 [Lua] Lobby data power_level = 0 20:53:00.371 [Lua] Lobby data unique_server_name = Walker Trips 20:53:00.371 [Lua] Lobby data difficulty_tweak = 0 20:53:00.371 [Lua] Lobby data host = 11000010c7fed13 20:53:00.371 [Lua] Lobby data game_mode = 2 20:53:00.371 [Lua] Lobby data is_private = false 20:53:00.372 [Lua] Lobby data match_started = true 20:53:00.372 [Lua] Lobby data mechanism = adventure 20:53:00.372 [Lua] Lobby data level_key = inn_level 20:53:00.372 [Lua] Lobby data player_slot_1 = 0:0 20:53:00.372 [Lua] Lobby data selected_level_key = dlc_portals 20:53:00.372 [Lua] Lobby data difficulty = cataclysm 20:53:00.372 [Lua] Lobby data quick_game = false 20:53:00.372 [Lua] Lobby data matchmaking = true 20:53:00.372 [Lua] Lobby data weave_name = false 20:53:00.372 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:53:00.372 [Lua] Lobby data num_players = 1 20:53:00.372 [Lua] Lobby data player_slot_5 = 0:0 20:53:00.373 [Lua] Lobby data player_slot_2 = 0:0 20:53:00.373 [Lua] Lobby data country_code = GB 20:53:00.373 [Lua] Lobby data player_slot_3 = 0:0 20:53:00.373 [Lua] Lobby data eac_authorized = true 20:53:00.373 [Lua] Set lobby end. 20:53:01.230 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:53:01.230 [Lua] [Managers] Calling function on all managers: 20:53:01.230 [Lua] Clearing all global lookup lists 20:53:01.231 [Lua] [IngamePlayerListUI] - Destroy 20:53:01.231 [Lua] [EquipmentUI] - Destroy 20:53:01.231 [Lua] [AbilityUI] - Destroy 20:53:01.231 [Lua] [GamePadAbilityUI] - Destroy 20:53:01.231 [Lua] [GamePadEquipmentUI] - Destroy 20:53:01.231 [Lua] [IngameUI] destroy 20:53:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 20:53:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 20:53:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 20:53:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 20:53:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 20:53:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 20:53:01.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 20:53:01.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 20:53:01.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 20:53:01.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 20:53:01.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 20:53:01.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 20:53:01.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 20:53:01.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3 20:53:01.281 [Lua] [Managers] Destroying manager group: 20:53:01.285 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:53:01.349 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:53:01.349 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 20:53:01.349 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 20:53:01.349 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 dlc_portals 0 20:53:01.349 warning: [Lua] Following data will be uploaded to Crashify: <> 20:53:01.349 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 4, User: 11000010c7fed13 "Walker Trips" <> 20:53:01.349 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_portals<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals" [2] self = table: 000000000246CE60; previous_state = InPostGame; party = table: 000000000356A500; mechanism_manager = table: 0000000010019740; network_transmit = table: 000000000B440E40; peer_id = "11000010c7fed13"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 3133993; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000081F3970 [3] _ = table: 000000000246CE60; new_state = Loading; old_state = InPostGame [4] self = table: 000000000B42FD50; peer_state_machines = table: 000000000B42FF40; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001208F340; current_state = InPostGame [5] self = table: 000000000B5224B0; application_shutdown = nil; unit_spawner = table: 000000000B6041B0; world = [World]; unit_storage = table: 000000000B5DA8D0; units = table: 000000000B5DA960; matchmaking_loading_context = nil [6] self = table: 00000000105F9590; new_state = table: 0000000002A790E0; params = table: 00000000105EFA50; scope_name = "StateIngame:on_exit" [7] self = table: 00000000105F9590; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B5224B0 [8] self = table: 00000000105F9590; dt = 0.01678081788122654; t = 207.53420006949455; new_state = table: 0000000002A790E0 [9] self = table: 00000000000970C0; real_world_dt = 0.01678081788122654; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01678081788122654; t = 207.53420006949455 [10] dt = 0.01678081788122654 [2] server = table: 000000000B42FD50; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8542415946722031; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000000B4306F0; game_session = [GameSession]; game_network_manager = table: 0000000011A0C7B0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000000B42FFF0; _joined_peers = table: 000000000B4337C0; voip = table: 000000000B43C2C0; environment_variation_id = 0; level_transition_handler = table: 00000000036B6BE0; _connections = table: 000000000B4319F0; lobby_host = table: 0000000002A06460; level_key = "dlc_portals"; slot_allocator = table: 000000000B430880; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000B436DA0; wanted_career_index = 3; _reserved_slots = table: 000000000B2667B0; wanted_profile_index = 4; _connected_peers = table: 000000000B436990; player_manager = table: 00000000035666B0; _profile_requester = table: 000000000B43CF20; network_transmit = table: 000000000B440E40; peers_completed_game_object_sync = table: 000000000B42FE00; peer_state_machines = table: 000000000B42FF40; network_event_delegate = table: 000000000B2DE070; [5] world_name = "level_world"; entity_system_bag = table: 00000000003D5020; network_server = table: 000000000B42FD50; entity_system = table: 00000000003BE860; parent = table: 00000000000970C0; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000017C3A00; statistics_db = table: 000000000B522960; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 74.19086410365999; input_manager = table: 000000000B524280; profile_synchronizer = table: 000000000B436DA0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000636930; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B2DE070; world = [World]; dt = 0.01678081788122654; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000003567670; network_transmit = table: 000000000B440E40; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 75.97401474788785; _lobby_host = table: 0000000002A06460; level_transition_handler = table: 00000000036B6BE0; dice_keeper = table: 000000000B604000; _quit_game = false; [6] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B5224B0; [7] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B5224B0; [8] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B5224B0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F9590; startup_timer = 4.7354403231292963; has_booted = true; loading_context = table: 000000000B522000; <> <> 20:53:01.349 [Lua] [Matchmaking] unregister rpcs 20:53:01.349 [Lua] ############### UNLOADING PACKAGES ############### 20:53:01.349 [Lua] [Managers] Calling function on all managers: 20:53:01.349 [Lua] [Managers] Destroying manager group: 20:53:01.349 [Lua] [Gamestate] Enter state StateLoading 20:53:01.351 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:53:01.351 [Lua] [Matchmaking] register rpcs 20:53:01.351 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:53:01.351 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:53:01.351 [Lua] registering RPCs 20:53:01.351 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:53:01.351 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:53:01.351 [Lua] Set lobby begin: 20:53:01.351 [Lua] Lobby data twitch_enabled = false 20:53:01.351 [Lua] Lobby data power_level = 0 20:53:01.351 [Lua] Lobby data unique_server_name = Walker Trips 20:53:01.352 [Lua] Lobby data difficulty_tweak = 0 20:53:01.352 [Lua] Lobby data host = 11000010c7fed13 20:53:01.352 [Lua] Lobby data game_mode = 2 20:53:01.352 [Lua] Lobby data is_private = false 20:53:01.352 [Lua] Lobby data match_started = true 20:53:01.352 [Lua] Lobby data mechanism = adventure 20:53:01.352 [Lua] Lobby data level_key = dlc_portals 20:53:01.352 [Lua] Lobby data player_slot_1 = 0:0 20:53:01.352 [Lua] Lobby data selected_level_key = dlc_portals 20:53:01.353 [Lua] Lobby data difficulty = cataclysm 20:53:01.353 [Lua] Lobby data quick_game = false 20:53:01.353 [Lua] Lobby data matchmaking = true 20:53:01.353 [Lua] Lobby data weave_name = false 20:53:01.353 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:53:01.353 [Lua] Lobby data num_players = 1 20:53:01.353 [Lua] Lobby data player_slot_5 = 0:0 20:53:01.353 [Lua] Lobby data player_slot_2 = 0:0 20:53:01.353 [Lua] Lobby data country_code = GB 20:53:01.353 [Lua] Lobby data player_slot_3 = 0:0 20:53:01.353 [Lua] Lobby data eac_authorized = true 20:53:01.353 [Lua] Set lobby end. 20:53:01.353 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:53:01.356 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_27, global_loading_screens, async-read, prioritized 20:53:01.356 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_portals] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:53:01.356 [Lua] [LevelTransitionHandler] load_level dlc_portals 0 20:53:01.360 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:53:01.360 [Umbra] Unload tome 20:53:01.361 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:53:01.458 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:53:01.458 [Lua] [LevelTransitionHandler] Loading level: "dlc_portals" 20:53:01.458 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/penny/dlc_portals" Meta package name: "nil" 20:53:01.458 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler, async-read, 20:53:01.458 [Lua] [StateLoading] got rpc_load_level 109 dlc_portals 20:53:01.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_27 20:53:01.513 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_27 20:53:01.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_portals 20:53:01.595 [Umbra] Loading umbra tome '#ID[0167f886dbc51067]' 20:53:06.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_portals 20:53:06.538 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_portals 20:53:06.555 [Lua] [LevelTransitionHandler] Level load completed! 20:53:06.555 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_portals - level_seed: 3133993 - use_random_directors: true - overriden_conflict: nil 20:53:06.586 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:53:06.586 [Lua] checking dlc's against conflict directors 20:53:06.586 [Lua] number of factions to include 2 20:53:06.586 [Lua] number of factions added 2 20:53:06.586 [Lua] --- --- --- 20:53:06.586 [Lua] Starting... difficulty 'cataclysm' 20:53:06.586 [Lua] These are the starting conflict directors: 20:53:06.586 [Lua] default 20:53:06.586 [Lua] --- --- --- 20:53:06.586 [Lua] 20:53:06.586 [Lua] Looking for a new director: 20:53:06.586 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_marauder 20:53:06.586 [Lua] ->trying director: chaos 20:53:06.586 [Lua] --> success! 20:53:06.586 [Lua] --> re-used the same breeds 20:53:06.586 [Lua] 20:53:06.586 [Lua] Looking for a new director: 20:53:06.586 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_marauder 20:53:06.586 [Lua] ->trying director: chaos 20:53:06.586 [Lua] --> success! 20:53:06.586 [Lua] --> re-used the same breeds 20:53:06.586 [Lua] 20:53:06.586 [Lua] Looking for a new director: 20:53:06.586 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_marauder 20:53:06.586 [Lua] ->trying director: default 20:53:06.586 [Lua] --> success! 20:53:06.586 [Lua] --> re-used the same breeds 20:53:06.586 [Lua] 20:53:06.586 [Lua] Looking for a new director: 20:53:06.586 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_marauder 20:53:06.586 [Lua] ->trying director: default 20:53:06.586 [Lua] --> success! 20:53:06.586 [Lua] --> re-used the same breeds 20:53:06.586 [Lua] 20:53:06.586 [Lua] DONE! Found the following directors: 20:53:06.586 [Lua] chaos 20:53:06.586 [Lua] chaos 20:53:06.586 [Lua] default 20:53:06.586 [Lua] default 20:53:06.586 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_marauder 20:53:06.586 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_raider=true, chaos_marauder=true, } 20:53:06.586 [Lua] load_startup_enemy_packages: -------------- 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] chaos_spawn 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] chaos_troll 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] skaven_rat_ogre 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] skaven_stormfiend 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] beastmen_minotaur 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] chaos_plague_sorcerer 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] chaos_corruptor_sorcerer 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] skaven_gutter_runner 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] skaven_pack_master 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] skaven_poison_wind_globadier 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] skaven_ratling_gunner 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] skaven_warpfire_thrower 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] chaos_vortex_sorcerer 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] beastmen_standard_bearer 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] chaos_vortex 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] critter_rat 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] critter_pig 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] skaven_storm_vermin 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] chaos_warrior 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] skaven_clan_rat 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] skaven_loot_rat 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] skaven_slave 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] chaos_fanatic 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] skaven_storm_vermin_with_shield 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] chaos_marauder_with_shield 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] skaven_plague_monk 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] skaven_clan_rat_with_shield 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] chaos_berzerker 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] chaos_raider 20:53:06.586 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:53:06.586 [Lua] chaos_marauder 20:53:06.591 [Lua] ### Sending rpc_level_loaded 20:53:06.591 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 109 20:53:06.591 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 20:53:06.607 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 20:53:06.607 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 20:53:06.624 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 20:53:06.624 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 20:53:06.624 [Lua] ### Sending rpc_level_loaded 20:53:06.624 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 109 20:53:06.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:53:06.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:53:06.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:53:07.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:53:07.163 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:53:07.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:53:07.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:53:07.450 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:53:07.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:53:07.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:53:07.787 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:53:07.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:53:08.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:53:08.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:53:08.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:53:08.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:53:08.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:53:08.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:53:08.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:53:08.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:53:08.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:53:09.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:53:09.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:53:09.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:53:09.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:53:09.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:53:09.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:53:09.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:53:09.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:53:09.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:53:10.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:53:10.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:53:10.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:53:10.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:53:10.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:53:10.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:53:10.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:53:10.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:53:10.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:53:11.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:53:11.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:53:11.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:53:11.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:53:11.453 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:53:11.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:53:11.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:53:11.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:53:11.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:53:11.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:53:11.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:53:11.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:53:11.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:53:11.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:53:11.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:53:12.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:53:12.261 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:53:12.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:53:12.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:53:12.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:53:12.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:53:12.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:53:12.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:53:12.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:53:13.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:53:13.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:53:13.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:53:13.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:53:13.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:53:13.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:53:13.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:53:13.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:53:13.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:53:14.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:53:14.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:53:14.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:53:14.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:53:14.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:53:14.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:53:14.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:53:14.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:53:14.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:53:15.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:53:15.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:53:15.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:53:15.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:53:15.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:53:15.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:53:15.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:53:15.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:53:15.519 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_portals game_mode: custom 20:53:15.519 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:53:15.519 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_portals/world 20:53:15.519 [Umbra] Init version: 3.4.15 :: 16 threads 20:53:17.245 [Lua] Async level spawning done 20:53:17.245 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:53:18.215 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:53:18.215 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:53:18.215 [Lua] [Matchmaking] unregister rpcs 20:53:18.215 [Lua] Set lobby begin: 20:53:18.215 [Lua] Lobby data twitch_enabled = false 20:53:18.215 [Lua] Lobby data power_level = 0 20:53:18.215 [Lua] Lobby data unique_server_name = Walker Trips 20:53:18.215 [Lua] Lobby data difficulty_tweak = 0 20:53:18.215 [Lua] Lobby data host = 11000010c7fed13 20:53:18.215 [Lua] Lobby data game_mode = 2 20:53:18.215 [Lua] Lobby data is_private = false 20:53:18.216 [Lua] Lobby data match_started = true 20:53:18.216 [Lua] Lobby data mechanism = adventure 20:53:18.216 [Lua] Lobby data level_key = dlc_portals 20:53:18.216 [Lua] Lobby data player_slot_1 = 0:0 20:53:18.216 [Lua] Lobby data selected_level_key = dlc_portals 20:53:18.216 [Lua] Lobby data difficulty = cataclysm 20:53:18.216 [Lua] Lobby data quick_game = false 20:53:18.216 [Lua] Lobby data matchmaking = true 20:53:18.216 [Lua] Lobby data weave_name = false 20:53:18.216 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:53:18.216 [Lua] Lobby data num_players = 1 20:53:18.216 [Lua] Lobby data player_slot_5 = 0:0 20:53:18.216 [Lua] Lobby data player_slot_2 = 0:0 20:53:18.216 [Lua] Lobby data country_code = GB 20:53:18.217 [Lua] Lobby data player_slot_3 = 0:0 20:53:18.217 [Lua] Lobby data eac_authorized = true 20:53:18.217 [Lua] Set lobby end. 20:53:18.217 [Lua] [Managers] Destroying manager group: 20:53:18.217 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_27, global_loading_screens 20:53:18.217 [Lua] [Gamestate] Enter StateIngame HOST 20:53:18.217 [Lua] [Managers] Calling function on all managers: 20:53:18.218 [Lua] <>level = dlc_portals<> 20:53:18.218 [Lua] Set lobby begin: 20:53:18.218 [Lua] Lobby data twitch_enabled = false 20:53:18.218 [Lua] Lobby data power_level = 0 20:53:18.218 [Lua] Lobby data unique_server_name = Walker Trips 20:53:18.218 [Lua] Lobby data difficulty_tweak = 0 20:53:18.218 [Lua] Lobby data host = 11000010c7fed13 20:53:18.218 [Lua] Lobby data game_mode = 2 20:53:18.218 [Lua] Lobby data is_private = false 20:53:18.218 [Lua] Lobby data match_started = true 20:53:18.218 [Lua] Lobby data mechanism = adventure 20:53:18.218 [Lua] Lobby data level_key = dlc_portals 20:53:18.218 [Lua] Lobby data player_slot_1 = 0:0 20:53:18.219 [Lua] Lobby data selected_level_key = dlc_portals 20:53:18.219 [Lua] Lobby data difficulty = cataclysm 20:53:18.219 [Lua] Lobby data quick_game = false 20:53:18.219 [Lua] Lobby data matchmaking = true 20:53:18.219 [Lua] Lobby data weave_name = false 20:53:18.219 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:53:18.219 [Lua] Lobby data num_players = 1 20:53:18.219 [Lua] Lobby data player_slot_5 = 0:0 20:53:18.219 [Lua] Lobby data player_slot_2 = 0:0 20:53:18.219 [Lua] Lobby data country_code = GB 20:53:18.219 [Lua] Lobby data player_slot_3 = 0:0 20:53:18.219 [Lua] Lobby data eac_authorized = true 20:53:18.219 [Lua] Set lobby end. 20:53:18.219 [Lua] [StateIngame] Server ingame 20:53:18.222 [Lua] Set lobby begin: 20:53:18.222 [Lua] Lobby data twitch_enabled = false 20:53:18.222 [Lua] Lobby data power_level = 0 20:53:18.222 [Lua] Lobby data unique_server_name = Walker Trips 20:53:18.222 [Lua] Lobby data difficulty_tweak = 0 20:53:18.222 [Lua] Lobby data host = 11000010c7fed13 20:53:18.222 [Lua] Lobby data game_mode = 2 20:53:18.222 [Lua] Lobby data is_private = false 20:53:18.222 [Lua] Lobby data match_started = true 20:53:18.222 [Lua] Lobby data mechanism = adventure 20:53:18.222 [Lua] Lobby data level_key = dlc_portals 20:53:18.223 [Lua] Lobby data player_slot_1 = 0:0 20:53:18.223 [Lua] Lobby data selected_level_key = dlc_portals 20:53:18.223 [Lua] Lobby data difficulty = cataclysm 20:53:18.223 [Lua] Lobby data quick_game = false 20:53:18.223 [Lua] Lobby data matchmaking = true 20:53:18.223 [Lua] Lobby data weave_name = false 20:53:18.223 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:53:18.223 [Lua] Lobby data num_players = 1 20:53:18.223 [Lua] Lobby data player_slot_5 = 0:0 20:53:18.223 [Lua] Lobby data player_slot_2 = 0:0 20:53:18.223 [Lua] Lobby data country_code = GB 20:53:18.223 [Lua] Lobby data player_slot_3 = 0:0 20:53:18.223 [Lua] Lobby data eac_authorized = true 20:53:18.223 [Lua] Set lobby end. 20:53:18.223 [Lua] [Matchmaking] register rpcs 20:53:18.224 [Lua] GameNetworkManager:init... creating game session 20:53:18.224 [Lua] Host GameSession.make_game_session_host with session: 20:53:18.224 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:53:18.224 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 20:53:18.224 [Lua] [GameNetworkManager] self.is_server = true 20:53:18.224 [Network] Setting artificial MTU limit to 65536 20:53:18.224 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8 20:53:18.224 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 20:53:18.232 [Lua] Switching ConflictSettings: to: default 20:53:18.232 [Lua] pacing=default 20:53:18.232 [Lua] roaming=nil 20:53:18.232 [Lua] specials=default 20:53:18.232 [Lua] debug_color=maroon 20:53:18.232 [Lua] contained_breeds=nil 20:53:18.232 [Lua] pack_spawning=default 20:53:18.232 [Lua] disabled=false 20:53:18.232 [Lua] factions=nil 20:53:18.232 [Lua] boss=default 20:53:18.232 [Lua] horde=default 20:53:18.232 [Lua] name=default 20:53:18.232 [Lua] intensity=default 20:53:18.232 [Lua] --- 20:53:18.232 [Lua] [LevelAnalysis] set_random_seed( 3133993) 20:53:18.245 [Lua] [AIInterestPointSystem] Level Seed: 3133993 20:53:18.246 [Lua] 20:53:18.246 [Lua] [entity_system_bag] = table 20:53:18.246 [Lua] [entity_system_bag] = metatable 20:53:18.246 [Lua] [startup_data] = table 20:53:18.246 [Lua] [entity_manager] = table 20:53:18.246 [Lua] [entity_manager] = metatable 20:53:18.246 [Lua] [unit_spawner] = table 20:53:18.246 [Lua] [unit_spawner] = metatable 20:53:18.246 [Lua] [unit_storage] = table 20:53:18.246 [Lua] [unit_storage] = metatable 20:53:18.246 [Lua] [dice_keeper] = table 20:53:18.246 [Lua] [dice_keeper] = metatable 20:53:18.246 [Lua] [is_server] = true (boolean) 20:53:18.246 [Lua] [world] = [World] 20:53:18.246 [Lua] [system_api] = table 20:53:18.246 [Lua] [entity_system] = table 20:53:18.246 [Lua] [entity_system] = metatable 20:53:18.246 [Lua] [network_lobby] = table 20:53:18.246 [Lua] [network_lobby] = metatable 20:53:18.246 [Lua] [profile_synchronizer] = table 20:53:18.246 [Lua] [profile_synchronizer] = metatable 20:53:18.246 [Lua] [level_transition_handler] = table 20:53:18.246 [Lua] [level_transition_handler] = metatable 20:53:18.246 [Lua] [num_local_human_players] = 1 (number) 20:53:18.246 [Lua] [statistics_db] = table 20:53:18.246 [Lua] [statistics_db] = metatable 20:53:18.246 [Lua] [network_server] = table 20:53:18.246 [Lua] [network_server] = metatable 20:53:18.246 [Lua] [input_manager] = table 20:53:18.246 [Lua] [input_manager] = metatable 20:53:18.246 [Lua] [network_clock] = table 20:53:18.246 [Lua] [network_clock] = metatable 20:53:18.246 [Lua] [network_transmit] = table 20:53:18.246 [Lua] [network_transmit] = metatable 20:53:18.246 [Lua] [free_flight_manager] = table 20:53:18.246 [Lua] [free_flight_manager] = metatable 20:53:18.246 [Lua] [network_manager] = table 20:53:18.246 [Lua] [network_manager] = metatable 20:53:18.246 [Lua] [network_event_delegate] = table 20:53:18.246 [Lua] [network_event_delegate] = metatable 20:53:18.246 [Lua] 20:53:18.246 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:53:18.246 [Lua] ignoring extension VersusInteractObjectiveExtension 20:53:18.246 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:53:18.246 [Lua] ignoring extension VersusSocketObjectiveExtension 20:53:18.246 [Lua] ignoring extension VersusTargetObjectiveExtension 20:53:18.246 [Lua] ignoring extension VersusMissionObjectiveExtension 20:53:18.248 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:53:18.272 [Lua] [AchievementManager] Achievements using the steam platform 20:53:18.344 [Lua] respawn_unit_spawned with group id: temple_respawns 20:53:18.344 [Lua] respawn_unit_spawned with group id: temple_respawns 20:53:18.344 [Lua] respawn_unit_spawned with group id: temple_respawns 20:53:18.344 [Lua] respawn_unit_spawned with group id: temple_respawns 20:53:18.344 [Lua] respawn_unit_spawned with group id: temple_respawns 20:53:18.344 [Lua] respawn_unit_spawned with group id: temple_respawns 20:53:18.344 [Lua] respawn_unit_spawned with group id: temple_respawns 20:53:18.344 [Lua] respawn_unit_spawned with group id: respawns_crypt 20:53:18.345 [Lua] respawn_unit_spawned with group id: respawns_crypt 20:53:18.357 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 20:53:18.357 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 20:53:18.357 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 20:53:18.357 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 20:53:18.358 [Lua] respawn_unit_spawned with group id: end_respawns 20:53:18.358 [Lua] respawn_unit_spawned with group id: end_respawns 20:53:18.358 [Lua] respawn_unit_spawned with group id: end_respawns 20:53:18.358 [Lua] respawn_unit_spawned with group id: end_respawns 20:53:18.359 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 20:53:18.359 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 20:53:18.359 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 20:53:18.359 [Lua] [StateIngame] Level seed: 3133993 20:53:18.388 [Lua] [LevelAnalysis] set_random_seed( 3133993) 20:53:18.396 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:53:18.396 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:53:18.396 [Lua] [IngameUI] init 20:53:18.412 [Lua] cb_razer_chroma_setup 20:53:18.434 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:53:18.434 [Lua] Set lobby begin: 20:53:18.434 [Lua] Lobby data twitch_enabled = false 20:53:18.435 [Lua] Lobby data power_level = 835 20:53:18.435 [Lua] Lobby data unique_server_name = Walker Trips 20:53:18.435 [Lua] Lobby data difficulty_tweak = 0 20:53:18.435 [Lua] Lobby data host = 11000010c7fed13 20:53:18.435 [Lua] Lobby data game_mode = 2 20:53:18.435 [Lua] Lobby data is_private = false 20:53:18.435 [Lua] Lobby data match_started = true 20:53:18.435 [Lua] Lobby data mechanism = adventure 20:53:18.435 [Lua] Lobby data level_key = dlc_portals 20:53:18.436 [Lua] Lobby data player_slot_1 = 0:0 20:53:18.436 [Lua] Lobby data selected_level_key = dlc_portals 20:53:18.436 [Lua] Lobby data difficulty = cataclysm 20:53:18.436 [Lua] Lobby data quick_game = false 20:53:18.436 [Lua] Lobby data matchmaking = true 20:53:18.436 [Lua] Lobby data weave_name = false 20:53:18.436 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:53:18.436 [Lua] Lobby data num_players = 1 20:53:18.436 [Lua] Lobby data player_slot_5 = 0:0 20:53:18.436 [Lua] Lobby data player_slot_2 = 0:0 20:53:18.436 [Lua] Lobby data country_code = GB 20:53:18.436 [Lua] Lobby data player_slot_3 = 0:0 20:53:18.436 [Lua] Lobby data eac_authorized = true 20:53:18.436 [Lua] Set lobby end. 20:53:18.437 [Lua] Override Player Respawning inside_temple_spawn false 20:53:18.438 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:53:18.438 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:53:18.438 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:53:18.439 [Lua] CurrentConflictSettings default 20:53:18.439 [Lua] [ConflictDirector] conflict_director is ai_ready 20:53:18.440 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:53:18.440 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:53:18.445 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:53:18.445 [Lua] Forming navigation groups in one frame 20:53:18.445 [Lua] Forming navigation groups 20:53:18.464 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 20:53:18.854 [Lua] NavigationGroupManager -> calulation time B: 0.38999999999998636 20:53:18.854 [Lua] number of nav groups: 358 20:53:18.858 [Lua] number of refined nav groups : 228 20:53:18.863 [Lua] NavigationGroupManager -> calulation time C: 0.0089999999999861302 20:53:18.863 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.414516419917348 Normalized coefficient: 1.0926485177287897 20:53:18.866 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.734498140215875 Normalized coefficient: 1.3421963011798852 20:53:18.868 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.177169765532019 Normalized coefficient: 1.2934039931496244 20:53:18.871 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.441465121507646 Normalized coefficient: 1.1717472654672492 20:53:18.875 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 20:53:18.875 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 20:53:18.875 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 20:53:18.875 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 20:53:18.875 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 20:53:18.875 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 20:53:18.875 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 20:53:18.891 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_portals 20:53:18.891 [Lua] [LevelAnalysis] This level has a total main-path length of 1476.259 meters. 20:53:18.891 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:53:18.891 [Lua] [LevelAnalysis] 20:53:18.891 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:53:18.891 [Lua] [LevelAnalysis] 20:53:18.891 [Lua] [LevelAnalysis] Terror events added: 20:53:18.891 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 20:53:18.891 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 20:53:18.891 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 20:53:18.891 [Lua] ----> using boss gizmo! 20:53:18.891 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 9, forbidden-dist: -739.4 start-travel-dist: 1072.7, end-travel-dist: 832.8 spawn_distance 323.3 20:53:18.891 [Lua] Adding main path event: Vector3Box(-16.1264, -28.6641, 2.509) boss_event_storm_fiend 45 table: 000000000ABDC250 20:53:18.891 [Lua] [LevelAnalysis] num_event_places_f: 0.95083906841278076 , num_event_places: 0 , trailing_event_fraction: 0.95083906841278076 , num_events: 1 20:53:18.891 [Lua] [LevelAnalysis] Level path distance: 1476.2586026191711 20:53:18.891 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1476.2586026191711 forbidden_dist: -1376.2586026191711 20:53:18.891 [Lua] [LevelAnalysis] wanted_distance: 600.0034882792512 20:53:18.891 [Lua] [LevelAnalysis] Terror events added: 20:53:18.891 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:53:18.891 [Lua] Adding main path event: Vector3Box(-104.536, -2.30545, -8.16042) rare_event_loot_rat 45 table: 000000000ABDC820 20:53:18.891 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:53:18.894 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 20:53:18.897 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 20:53:18.898 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:53:18.899 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:53:18.901 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:53:18.901 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:53:18.901 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=71 20:53:18.901 [Lua] [Managers] Calling function on all managers: 20:53:18.901 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:53:18.925 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 20:53:18.925 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 20:53:18.925 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8 20:53:18.930 [Lua] player (11000010c7fed13,2) was put into party 1 20:53:18.943 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 20:53:18.943 [Lua] Assigning peer(11000010c7fed13:2) to profile(5) career(4) 20:53:18.943 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(5) career_index(4) 20:53:18.943 [Lua] Set lobby begin: 20:53:18.943 [Lua] Lobby data twitch_enabled = false 20:53:18.943 [Lua] Lobby data power_level = 835 20:53:18.943 [Lua] Lobby data unique_server_name = Walker Trips 20:53:18.943 [Lua] Lobby data difficulty_tweak = 0 20:53:18.943 [Lua] Lobby data host = 11000010c7fed13 20:53:18.943 [Lua] Lobby data game_mode = 2 20:53:18.943 [Lua] Lobby data is_private = false 20:53:18.943 [Lua] Lobby data match_started = true 20:53:18.943 [Lua] Lobby data mechanism = adventure 20:53:18.944 [Lua] Lobby data level_key = dlc_portals 20:53:18.944 [Lua] Lobby data player_slot_1 = 0:0 20:53:18.944 [Lua] Lobby data selected_level_key = dlc_portals 20:53:18.944 [Lua] Lobby data difficulty = cataclysm 20:53:18.944 [Lua] Lobby data quick_game = false 20:53:18.944 [Lua] Lobby data matchmaking = true 20:53:18.944 [Lua] Lobby data weave_name = false 20:53:18.944 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:53:18.944 [Lua] Lobby data num_players = 1 20:53:18.944 [Lua] Lobby data player_slot_5 = 0:0 20:53:18.944 [Lua] Lobby data player_slot_2 = 0:0 20:53:18.944 [Lua] Lobby data country_code = GB 20:53:18.944 [Lua] Lobby data player_slot_3 = 0:0 20:53:18.945 [Lua] Lobby data eac_authorized = true 20:53:18.945 [Lua] Set lobby end. 20:53:18.945 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 20:53:18.945 [Lua] 20:53:18.945 [Lua] [wwise/one_handed_swords] = false (boolean) 20:53:18.945 [Lua] [wwise/two_handed_hammers] = false (boolean) 20:53:18.945 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 20:53:18.945 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 20:53:18.945 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 20:53:18.945 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 20:53:18.945 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 20:53:18.945 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p] = false (boolean) 20:53:18.945 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 20:53:18.945 [Lua] [wwise/two_handed_swords] = false (boolean) 20:53:18.945 [Lua] 20:53:18.945 [Lua] 20:53:18.945 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2] = false (boolean) 20:53:18.945 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 20:53:18.945 [Lua] [wwise/two_handed_hammers] = false (boolean) 20:53:18.945 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 20:53:18.945 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 20:53:18.945 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 20:53:18.945 [Lua] [wwise/two_handed_swords] = false (boolean) 20:53:18.945 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:53:18.945 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 20:53:18.945 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 20:53:18.945 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:53:18.945 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 20:53:18.945 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 20:53:18.945 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p] = false (boolean) 20:53:18.945 [Lua] [wwise/one_handed_swords] = false (boolean) 20:53:18.945 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 20:53:18.945 [Lua] 20:53:18.945 [Lua] player (11000010c7fed13,3) was put into party 1 20:53:18.958 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73 20:53:18.958 [Lua] Assigning peer(11000010c7fed13:3) to profile(3) career(4) 20:53:18.958 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(3) profile_index(3) career_index(4) 20:53:18.958 [Lua] Set lobby begin: 20:53:18.958 [Lua] Lobby data twitch_enabled = false 20:53:18.958 [Lua] Lobby data power_level = 835 20:53:18.959 [Lua] Lobby data unique_server_name = Walker Trips 20:53:18.959 [Lua] Lobby data difficulty_tweak = 0 20:53:18.959 [Lua] Lobby data host = 11000010c7fed13 20:53:18.959 [Lua] Lobby data game_mode = 2 20:53:18.959 [Lua] Lobby data is_private = false 20:53:18.959 [Lua] Lobby data match_started = true 20:53:18.959 [Lua] Lobby data mechanism = adventure 20:53:18.959 [Lua] Lobby data level_key = dlc_portals 20:53:18.959 [Lua] Lobby data player_slot_1 = 0:0 20:53:18.959 [Lua] Lobby data selected_level_key = dlc_portals 20:53:18.959 [Lua] Lobby data difficulty = cataclysm 20:53:18.959 [Lua] Lobby data quick_game = false 20:53:18.960 [Lua] Lobby data matchmaking = true 20:53:18.960 [Lua] Lobby data weave_name = false 20:53:18.960 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:53:18.960 [Lua] Lobby data num_players = 1 20:53:18.960 [Lua] Lobby data player_slot_5 = 0:0 20:53:18.960 [Lua] Lobby data player_slot_2 = 0:0 20:53:18.960 [Lua] Lobby data country_code = GB 20:53:18.960 [Lua] Lobby data player_slot_3 = 0:0 20:53:18.960 [Lua] Lobby data eac_authorized = true 20:53:18.960 [Lua] Set lobby end. 20:53:18.960 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 20:53:18.960 [Lua] 20:53:18.960 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 20:53:18.960 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 20:53:18.960 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 20:53:18.960 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 20:53:18.960 [Lua] [wwise/flamethrower] = false (boolean) 20:53:18.960 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean) 20:53:18.960 [Lua] [wwise/drakegun] = false (boolean) 20:53:18.960 [Lua] [wwise/coghammer] = false (boolean) 20:53:18.960 [Lua] [wwise/steampistol] = false (boolean) 20:53:18.960 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 20:53:18.960 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean) 20:53:18.960 [Lua] 20:53:18.960 [Lua] 20:53:18.960 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 20:53:18.960 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 20:53:18.960 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:53:18.960 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 20:53:18.960 [Lua] [wwise/drakegun] = false (boolean) 20:53:18.960 [Lua] [wwise/steampistol] = false (boolean) 20:53:18.960 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 20:53:18.960 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 20:53:18.960 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 20:53:18.961 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed] = false (boolean) 20:53:18.961 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:53:18.961 [Lua] [wwise/flamethrower] = false (boolean) 20:53:18.961 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 20:53:18.961 [Lua] [wwise/coghammer] = false (boolean) 20:53:18.961 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01] = false (boolean) 20:53:18.961 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean) 20:53:18.961 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean) 20:53:18.961 [Lua] 20:53:18.961 [Lua] player (11000010c7fed13,4) was put into party 1 20:53:18.974 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 20:53:18.974 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 20:53:18.974 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1) 20:53:18.974 [Lua] Set lobby begin: 20:53:18.974 [Lua] Lobby data twitch_enabled = false 20:53:18.974 [Lua] Lobby data power_level = 835 20:53:18.974 [Lua] Lobby data unique_server_name = Walker Trips 20:53:18.974 [Lua] Lobby data difficulty_tweak = 0 20:53:18.974 [Lua] Lobby data host = 11000010c7fed13 20:53:18.975 [Lua] Lobby data game_mode = 2 20:53:18.975 [Lua] Lobby data is_private = false 20:53:18.975 [Lua] Lobby data match_started = true 20:53:18.975 [Lua] Lobby data mechanism = adventure 20:53:18.975 [Lua] Lobby data level_key = dlc_portals 20:53:18.975 [Lua] Lobby data player_slot_1 = 0:0 20:53:18.975 [Lua] Lobby data selected_level_key = dlc_portals 20:53:18.975 [Lua] Lobby data difficulty = cataclysm 20:53:18.975 [Lua] Lobby data quick_game = false 20:53:18.976 [Lua] Lobby data matchmaking = true 20:53:18.976 [Lua] Lobby data weave_name = false 20:53:18.976 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:53:18.976 [Lua] Lobby data num_players = 1 20:53:18.976 [Lua] Lobby data player_slot_5 = 0:0 20:53:18.976 [Lua] Lobby data player_slot_2 = 0:0 20:53:18.976 [Lua] Lobby data country_code = GB 20:53:18.976 [Lua] Lobby data player_slot_3 = 0:0 20:53:18.976 [Lua] Lobby data eac_authorized = true 20:53:18.976 [Lua] Set lobby end. 20:53:18.976 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 20:53:18.976 [Lua] 20:53:18.976 [Lua] [wwise/one_handed_swords] = false (boolean) 20:53:18.976 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 20:53:18.976 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 20:53:18.976 [Lua] [wwise/one_handed_axes] = false (boolean) 20:53:18.976 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 20:53:18.976 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 20:53:18.976 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 20:53:18.976 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 20:53:18.976 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 20:53:18.976 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:53:18.976 [Lua] 20:53:18.976 [Lua] 20:53:18.976 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 20:53:18.976 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 20:53:18.976 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 20:53:18.976 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 20:53:18.976 [Lua] [wwise/one_handed_swords] = false (boolean) 20:53:18.976 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 20:53:18.976 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:53:18.976 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:53:18.976 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean) 20:53:18.976 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 20:53:18.976 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:53:18.976 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 20:53:18.976 [Lua] [wwise/one_handed_axes] = false (boolean) 20:53:18.976 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean) 20:53:18.976 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean) 20:53:18.976 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 20:53:18.976 [Lua] 20:53:18.986 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 20:53:18.986 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 20:53:18.986 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 20:53:19.253 [Lua] [GameNetworkManager] destroying game object with go_id=74 20:53:19.253 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 20:53:19.253 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 20:53:19.256 [Lua] player (11000010c7fed13,4) was put into party 1 20:53:19.274 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75 20:53:19.274 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 20:53:19.274 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1) 20:53:19.274 [Lua] Set lobby begin: 20:53:19.274 [Lua] Lobby data twitch_enabled = false 20:53:19.274 [Lua] Lobby data power_level = 835 20:53:19.274 [Lua] Lobby data unique_server_name = Walker Trips 20:53:19.274 [Lua] Lobby data difficulty_tweak = 0 20:53:19.274 [Lua] Lobby data host = 11000010c7fed13 20:53:19.275 [Lua] Lobby data game_mode = 2 20:53:19.275 [Lua] Lobby data is_private = false 20:53:19.275 [Lua] Lobby data match_started = true 20:53:19.275 [Lua] Lobby data mechanism = adventure 20:53:19.275 [Lua] Lobby data level_key = dlc_portals 20:53:19.275 [Lua] Lobby data player_slot_1 = 0:0 20:53:19.275 [Lua] Lobby data selected_level_key = dlc_portals 20:53:19.275 [Lua] Lobby data difficulty = cataclysm 20:53:19.276 [Lua] Lobby data quick_game = false 20:53:19.276 [Lua] Lobby data matchmaking = true 20:53:19.276 [Lua] Lobby data weave_name = false 20:53:19.276 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:53:19.276 [Lua] Lobby data num_players = 1 20:53:19.276 [Lua] Lobby data player_slot_5 = 0:0 20:53:19.276 [Lua] Lobby data player_slot_2 = 0:0 20:53:19.276 [Lua] Lobby data country_code = GB 20:53:19.276 [Lua] Lobby data player_slot_3 = 0:0 20:53:19.276 [Lua] Lobby data eac_authorized = true 20:53:19.276 [Lua] Set lobby end. 20:53:19.276 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 20:53:19.277 [Lua] 20:53:19.277 [Lua] [wwise/one_handed_swords] = false (boolean) 20:53:19.277 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 20:53:19.277 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 20:53:19.277 [Lua] [wwise/one_handed_axes] = false (boolean) 20:53:19.277 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 20:53:19.277 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 20:53:19.277 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 20:53:19.277 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 20:53:19.277 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 20:53:19.277 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:53:19.277 [Lua] 20:53:19.277 [Lua] 20:53:19.277 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 20:53:19.277 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 20:53:19.277 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 20:53:19.277 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 20:53:19.277 [Lua] [wwise/one_handed_swords] = false (boolean) 20:53:19.277 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 20:53:19.277 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:53:19.277 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:53:19.277 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean) 20:53:19.277 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 20:53:19.277 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:53:19.277 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 20:53:19.277 [Lua] [wwise/one_handed_axes] = false (boolean) 20:53:19.277 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean) 20:53:19.277 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean) 20:53:19.277 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 20:53:19.277 [Lua] 20:53:19.280 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 8 20:53:19.281 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient, async-read, 20:53:19.281 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 20:53:19.283 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 20:53:19.283 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 20:53:19.315 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 20:53:19.528 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:53:19.528 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:53:19.529 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:53:19.612 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:53:19.612 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:53:19.613 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:53:20.083 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:53:20.083 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:53:20.084 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 20:53:20.118 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 20:53:20.118 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 20:53:20.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 20:53:20.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 20:53:20.345 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 20:53:20.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 20:53:20.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 20:53:20.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 20:53:20.427 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 20:53:20.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 20:53:20.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 20:53:20.610 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:53:20.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:53:20.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:53:20.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 20:53:20.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 20:53:20.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 20:53:20.881 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:53:20.978 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:53:20.978 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:53:20.979 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:53:21.079 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:53:21.079 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:53:21.080 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:53:21.197 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:53:21.197 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:53:21.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 20:53:21.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 20:53:21.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 20:53:21.247 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:53:21.331 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:53:21.331 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:53:21.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 20:53:21.482 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 20:53:21.482 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 20:53:21.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:53:21.567 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:53:21.567 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:53:21.567 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 20:53:21.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 20:53:21.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 20:53:21.675 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 20:53:22.112 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 20:53:22.112 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 20:53:22.112 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 20:53:22.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 20:53:22.161 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 20:53:22.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 20:53:22.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 20:53:22.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 20:53:22.212 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 20:53:22.279 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 20:53:22.279 [Lua] [PackageManager] Force_load: wwise/flamethrower 20:53:22.280 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 20:53:22.330 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 20:53:22.330 [Lua] [PackageManager] Force_load: wwise/steampistol 20:53:22.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 20:53:22.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 20:53:22.449 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 20:53:22.449 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 20:53:22.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 20:53:22.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 20:53:22.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 20:53:22.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 20:53:22.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 20:53:22.584 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 20:53:22.685 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 20:53:22.685 [Lua] [PackageManager] Force_load: wwise/drakegun 20:53:22.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 20:53:22.921 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 20:53:22.921 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 20:53:22.921 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 20:53:22.971 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 20:53:22.971 [Lua] [PackageManager] Force_load: wwise/coghammer 20:53:22.971 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:53:23.088 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:53:23.088 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:53:23.088 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:53:23.559 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:53:23.559 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:53:23.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 20:53:23.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 20:53:23.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 20:53:23.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 20:53:23.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 20:53:23.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 20:53:23.848 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 20:53:23.982 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:53:23.982 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:53:23.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:53:24.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:53:24.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:53:24.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 20:53:24.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 20:53:24.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 20:53:24.170 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 20:53:24.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 20:53:24.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 20:53:24.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 20:53:24.422 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 20:53:24.422 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 20:53:24.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 20:53:24.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 20:53:24.488 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 20:53:24.489 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:53:24.556 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:53:24.556 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:53:24.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 20:53:24.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 20:53:24.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 20:53:24.676 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:53:24.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:53:24.794 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:53:24.795 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:53:24.861 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:53:24.861 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:53:24.878 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 20:53:24.896 [Lua] test 20:53:24.898 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:53:24.898 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 20:53:24.899 [Lua] test 20:53:24.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:53:24.901 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 20:53:24.902 [Lua] test 20:53:24.904 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:53:24.904 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 20:53:24.911 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:53:24.911 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:53:24.911 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 20:53:24.913 [Lua] updating bot weapon metadata for weapon: two_handed_cog_hammers_template_1 20:53:24.913 [Lua] updating bot weapon metadata for weapon: heavy_steam_pistol_template_1 20:53:24.914 [Lua] updating bot weapon metadata for weapon: one_handed_sword_shield_template_1 20:53:24.914 [Lua] updating bot weapon metadata for weapon: bastard_sword_template 20:53:24.914 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template 20:53:25.265 [Lua] StateInGameRunning:_game_actually_starts() 20:53:25.265 [Lua] ################################################################################################################# 20:53:25.265 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_portals [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:53:25.265 [Lua] ################################################################################################################# 20:53:25.265 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9 20:53:25.266 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:53:25.282 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9 20:53:25.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:53:25.462 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:53:25.580 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9 20:53:25.580 [Lua] Commit load time data 20:53:57.054 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:53:57.071 [Lua] Spline already found! 20:53:57.159 [Lua] Init group template: spline_patrol 20:54:17.136 [Lua] Players are leaving the safe zone 20:54:34.894 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:54:34.894 [Lua] Players: 2 20:54:34.894 [Lua] Set lobby begin: 20:54:34.894 [Lua] Lobby data twitch_enabled = false 20:54:34.894 [Lua] Lobby data power_level = 835 20:54:34.894 [Lua] Lobby data unique_server_name = Walker Trips 20:54:34.895 [Lua] Lobby data difficulty_tweak = 0 20:54:34.895 [Lua] Lobby data host = 11000010c7fed13 20:54:34.895 [Lua] Lobby data game_mode = 2 20:54:34.895 [Lua] Lobby data is_private = false 20:54:34.895 [Lua] Lobby data match_started = true 20:54:34.895 [Lua] Lobby data mechanism = adventure 20:54:34.895 [Lua] Lobby data level_key = dlc_portals 20:54:34.895 [Lua] Lobby data player_slot_1 = 0:0 20:54:34.895 [Lua] Lobby data selected_level_key = dlc_portals 20:54:34.895 [Lua] Lobby data difficulty = cataclysm 20:54:34.895 [Lua] Lobby data quick_game = false 20:54:34.895 [Lua] Lobby data matchmaking = true 20:54:34.895 [Lua] Lobby data weave_name = false 20:54:34.895 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:54:34.896 [Lua] Lobby data num_players = 2 20:54:34.896 [Lua] Lobby data player_slot_5 = 0:0 20:54:34.896 [Lua] Lobby data player_slot_2 = 0:0 20:54:34.896 [Lua] Lobby data country_code = GB 20:54:34.896 [Lua] Lobby data player_slot_3 = 0:0 20:54:34.896 [Lua] Lobby data eac_authorized = true 20:54:34.896 [Lua] Set lobby end. 20:54:34.896 [Lua] [LobbyMembers] Member joined 110000115e01db2 20:54:36.364 [Lua] GOT approve_channel 3 110000115e01db2 186000003520fb9 20:54:36.364 [EAC] EAC server has client 110000115e01db2 and channel 3 (and owner 110000115e01db2) 20:54:36.364 [EACServer] [20:54:36:364][Windows][EAC Server] [Info][RegisterClient] Client: 0110000115E01DB2 PlayerGUID: 76561198327274930 PlayerIP: 0.0.0.0 OwnerGUID: 76561198327274930 PlayerName: Nekogeist 20:54:36.364 [Lua] Client with peer_id 110000115e01db2 got APPROVED by server 20:54:36.364 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000115e01db2' 20:54:36.364 [Lua] [PeerSM] 110000115e01db2 :: on_enter Connecting 20:54:36.364 [Lua] [ChatManager][1]System: Nekogeist is joining the game 20:54:36.456 [EACServer] [20:54:36:455][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 20:54:36.545 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:54:36.545 [Lua] [Matchmaking] Got a handshake request from 110000115e01db2 with user name 'Nekogeist' 20:54:36.698 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003520fb9 from 110000115e01db2, replying lobby_ok 20:54:36.848 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000115e01db2 REPLY wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 20:54:37.000 [Lua] Set lobby begin: 20:54:37.000 [Lua] Lobby data twitch_enabled = false 20:54:37.000 [Lua] Lobby data power_level = 835 20:54:37.000 [Lua] Lobby data unique_server_name = Walker Trips 20:54:37.000 [Lua] Lobby data difficulty_tweak = 0 20:54:37.000 [Lua] Lobby data host = 11000010c7fed13 20:54:37.000 [Lua] Lobby data game_mode = 2 20:54:37.000 [Lua] Lobby data is_private = false 20:54:37.000 [Lua] Lobby data match_started = true 20:54:37.000 [Lua] Lobby data mechanism = adventure 20:54:37.001 [Lua] Lobby data level_key = dlc_portals 20:54:37.001 [Lua] Lobby data player_slot_1 = 0:0 20:54:37.001 [Lua] Lobby data selected_level_key = dlc_portals 20:54:37.001 [Lua] Lobby data difficulty = cataclysm 20:54:37.001 [Lua] Lobby data quick_game = false 20:54:37.001 [Lua] Lobby data matchmaking = true 20:54:37.001 [Lua] Lobby data weave_name = false 20:54:37.001 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:54:37.001 [Lua] Lobby data num_players = 2 20:54:37.001 [Lua] Lobby data player_slot_5 = 0:0 20:54:37.001 [Lua] Lobby data player_slot_2 = 110000115e01db2:1 20:54:37.001 [Lua] Lobby data country_code = GB 20:54:37.001 [Lua] Lobby data player_slot_3 = 0:0 20:54:37.001 [Lua] Lobby data eac_authorized = true 20:54:37.001 [Lua] Set lobby end. 20:54:37.001 [Lua] [Matchmaking] Assigning profile slot 2 to 110000115e01db2 20:54:37.001 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:110000115e01db2 | es:0 20:54:39.276 [Lua] ### CLEARING PEER STATE FOR 110000115e01db2 20:54:39.276 [Lua] [PeerSM] 110000115e01db2 :: on_exit Connecting 20:54:39.276 [Lua] [PeerSM] 110000115e01db2 :: on_enter Connecting 20:54:39.412 [Lua] [PSM] Peer 110000115e01db2 joined. Want to use profile index "2" and join party "0" 20:54:39.412 [Lua] Mechanism says: a client joined the game! 110000115e01db2 20:54:39.412 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000115e01db2, connection_key=0) 20:54:39.412 [Lua] Sync dynamic to client: 20:54:40.691 [EACServer] [20:54:40:691][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000115E01DB2 Session: 1 Status: Client Authenticated Message: Client authenticated. 20:54:40.692 [EAC] Peer 110000115e01db2 switched EAC state to ClientAuthenticatedLocal 20:54:40.868 [EACServer] [20:54:40:868][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000115E01DB2. 20:54:41.169 [EACServer] [20:54:41:169][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000115E01DB2 20:54:41.169 [EACServer] [20:54:41:169][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000115E01DB2 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:54:41.180 [EAC] Peer 110000115e01db2 switched EAC state to ClientAuthenticatedRemote 20:54:41.400 [Lua] player (110000115e01db2,1) was put into party 0 20:54:41.400 [Lua] [PeerSM] 110000115e01db2 :: on_exit Connecting 20:54:41.400 [Lua] [PeerSM] 110000115e01db2 :: on_enter Loading 20:54:41.400 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000115e01db2 dlc_portals 0 20:54:41.400 warning: [Lua] Following data will be uploaded to Crashify: <> 20:54:41.400 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 5, User: 11000010c7fed13 "Walker Trips" <> 20:54:41.400 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_portals<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals" [2] self = table: 000000000BFCB140; previous_state = Connecting; party = table: 000000000356A500; mechanism_manager = table: 0000000010019740; network_transmit = table: 000000000B440E40; peer_id = "110000115e01db2"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 3133993; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000081F3970 [3] _ = table: 000000000BFCB140; new_state = Loading; old_state = Connecting [4] self = table: 000000000C0E1DB0; dt = 0.016816217452287674; state_data = table: 000000000BFCB140; new_state = Loading [5] self = table: 000000000B42FD50; dt = 0.016816217452287674; peer_state_machines = table: 000000000B42FF40; joined_peers = table: 000000000B4337C0; game_session = [GameSession]; peer_id = "110000115e01db2"; peer_state_machine = table: 000000000C0E1DB0 [6] self = table: 000000000801AF20; dt = 0.016816217452287674; t = 82.723873997107148; network_manager = table: 0000000000A9D7D0 [7] self = table: 00000000105F9590; dt = 0.016816217452287674; t = 307.24241021368653 [8] self = table: 00000000000970C0; real_world_dt = 0.016816217452287674; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016816217452287674; t = 307.24241021368653 [9] dt = 0.016816217452287674 [2] server = table: 000000000B42FD50; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000115e01db2"; wanted_profile_index = 2; resend_timer = 1.8649211525917053; resend_post_game_timer = 1.8822730854153633; clan_tag = "0"; peer_id = "110000115e01db2"; [4] current_state = Loading; function_memoize = table: 000000000FF12790; state_data = table: 000000000BFCB140; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000000B4306F0; game_session = [GameSession]; game_network_manager = table: 0000000000A9D7D0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000000B42FFF0; _joined_peers = table: 000000000B4337C0; voip = table: 000000000B43C2C0; environment_variation_id = 0; level_transition_handler = table: 00000000036B6BE0; _connections = table: 000000000B4319F0; lobby_host = table: 0000000002A06460; level_key = "dlc_portals"; slot_allocator = table: 000000000B430880; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000B436DA0; wanted_career_index = 3; _reserved_slots = table: 000000000B2667B0; wanted_profile_index = 4; _connected_peers = table: 000000000B436990; player_manager = table: 00000000035666B0; _profile_requester = table: 000000000B43CF20; network_transmit = table: 000000000B440E40; peers_completed_game_object_sync = table: 000000000B42FE00; peer_state_machines = table: 000000000B42FF40; network_event_delegate = table: 0000000000B8DE20; [6] world_name = "level_world"; entity_system_bag = table: 0000000007A47530; network_server = table: 000000000B42FD50; entity_system = table: 000000000F318420; parent = table: 00000000000970C0; _level_flow_events = table: 000000000EF4BDB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000220A920; profile_synchronizer = table: 000000000B436DA0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BFA7AC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016813276335597038; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000010AE29A0; network_event_delegate = table: 0000000000B8DE20; machines = table: 000000000EF89EE0; _camera_carrier = table: 000000000A99FDC0; free_flight_manager = table: 0000000003567670; network_transmit = table: 000000000B440E40; level_key = "dlc_portals"; game_mode_key = "adventure"; network_clock = table: 0000000000852890; statistics_db = table: 0000000010446550; _lobby_host = table: 0000000002A06460; dice_keeper = table: 0000000007E52260; level_transition_handler = table: 00000000036B6BE0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000801AF20; [8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F9590; startup_timer = 4.7354403231292963; has_booted = true; loading_context = table: 0000000000A60000; <> <> 20:54:41.654 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:54:41.671 [Lua] Spline already found! 20:54:41.724 [Lua] Init group template: spline_patrol 20:54:45.474 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:54:45.491 [Lua] Spline already found! 20:54:45.544 [Lua] Init group template: spline_patrol 20:54:47.133 [Lua] ### Sending rpc_level_loaded 20:54:47.133 [Lua] #### Has state machine: true, peer_id: 110000115e01db2, level_id: 109 20:54:47.133 [Lua] Peer 110000115e01db2 has loaded the level but not all enemies, so we wait 20:54:56.029 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000115e01db2, connection_key=0) 20:54:56.030 [Lua] [PeerSM] 110000115e01db2 :: on_exit Loading 20:54:56.030 [Lua] [PeerSM] 110000115e01db2 :: on_enter LoadingProfilePackages 20:54:56.030 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000115e01db2 inventory_sync_id:5 my_peer_id:11000010c7fed13 20:54:56.270 [Lua] [ChatManager][1]System: Walker Trips picked up a Tome 20:55:02.340 [Lua] [PeerSM] 110000115e01db2 :: on_exit LoadingProfilePackages 20:55:02.340 [Lua] [PeerSM] 110000115e01db2 :: on_enter WaitingForEnterGame 20:55:03.690 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:55:03.690 [Lua] [Matchmaking] Got a handshake request from 110000115e01db2 with user name 'Nekogeist' 20:55:03.691 [Lua] [PeerSM] 110000115e01db2 :: on_exit WaitingForEnterGame 20:55:03.691 [Lua] [PeerSM] 110000115e01db2 :: on_enter WaitingForGameObjectSync 20:55:03.712 [Lua] Breedfreezer (server) starting a hot join sync 20:55:03.712 [Lua] packing 0 units of breed chaos_marauder 20:55:03.712 [Lua] packing 2 units of breed skaven_clan_rat 20:55:03.712 [Lua] packing 0 units of breed skaven_storm_vermin 20:55:03.712 [Lua] packing 0 units of breed skaven_slave 20:55:03.712 [Lua] packing 0 units of breed chaos_fanatic 20:55:03.712 [Lua] packing 0 units of breed chaos_raider 20:55:03.712 [Lua] packing 0 units of breed chaos_warrior 20:55:03.712 [Lua] packing 0 units of breed chaos_berzerker 20:55:03.712 [Lua] packing 3 units of breed skaven_plague_monk 20:55:03.712 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:55:03.712 [Lua] 20:55:03.712 [Lua] [1] = 8 (number) 20:55:03.712 [Lua] [2] = 0 (number) 20:55:03.712 [Lua] [3] = 8 (number) 20:55:03.712 [Lua] [4] = 2 (number) 20:55:03.712 [Lua] [5] = 1 (number) 20:55:03.712 [Lua] [6] = 0 (number) 20:55:03.712 [Lua] [7] = 1 (number) 20:55:03.712 [Lua] [8] = 0 (number) 20:55:03.712 [Lua] [9] = 1 (number) 20:55:03.712 [Lua] [10] = 0 (number) 20:55:03.712 [Lua] [11] = 6 (number) 20:55:03.712 [Lua] [12] = 0 (number) 20:55:03.712 [Lua] [13] = 1 (number) 20:55:03.712 [Lua] [14] = 0 (number) 20:55:03.712 [Lua] [15] = 1 (number) 20:55:03.712 [Lua] [16] = 0 (number) 20:55:03.712 [Lua] [17] = 1 (number) 20:55:03.712 [Lua] [18] = 3 (number) 20:55:03.712 [Lua] 20:55:03.712 [Lua] 20:55:03.712 [Lua] [1] = 103 (number) 20:55:03.712 [Lua] [2] = 106 (number) 20:55:03.712 [Lua] [3] = 104 (number) 20:55:03.712 [Lua] [4] = 102 (number) 20:55:03.712 [Lua] [5] = 100 (number) 20:55:03.712 [Lua] 20:55:03.712 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=160 20:55:03.712 [Lua] RemotePlayer:create_game_object( ) 160 20:55:03.728 [Lua] Assigning peer(110000115e01db2:1) to profile(2) career(3) 20:55:03.728 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000115e01db2) local_player_id(1) profile_index(2) career_index(3) 20:55:03.728 [Lua] Set lobby begin: 20:55:03.728 [Lua] Lobby data twitch_enabled = false 20:55:03.728 [Lua] Lobby data power_level = 835 20:55:03.728 [Lua] Lobby data unique_server_name = Walker Trips 20:55:03.728 [Lua] Lobby data difficulty_tweak = 0 20:55:03.728 [Lua] Lobby data host = 11000010c7fed13 20:55:03.728 [Lua] Lobby data game_mode = 2 20:55:03.729 [Lua] Lobby data is_private = false 20:55:03.729 [Lua] Lobby data match_started = true 20:55:03.729 [Lua] Lobby data mechanism = adventure 20:55:03.729 [Lua] Lobby data level_key = dlc_portals 20:55:03.729 [Lua] Lobby data player_slot_1 = 0:0 20:55:03.729 [Lua] Lobby data selected_level_key = dlc_portals 20:55:03.729 [Lua] Lobby data difficulty = cataclysm 20:55:03.729 [Lua] Lobby data quick_game = false 20:55:03.729 [Lua] Lobby data matchmaking = true 20:55:03.730 [Lua] Lobby data weave_name = false 20:55:03.730 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:55:03.730 [Lua] Lobby data num_players = 2 20:55:03.730 [Lua] Lobby data player_slot_5 = 0:0 20:55:03.730 [Lua] Lobby data player_slot_2 = 110000115e01db2:1 20:55:03.730 [Lua] Lobby data country_code = GB 20:55:03.730 [Lua] Lobby data player_slot_3 = 0:0 20:55:03.730 [Lua] Lobby data eac_authorized = true 20:55:03.730 [Lua] Set lobby end. 20:55:03.730 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:110000115e01db2 | es:0 20:55:03.730 [Lua] [PeerSM] 110000115e01db2 :: on_exit WaitingForGameObjectSync 20:55:03.730 [Lua] [PeerSM] 110000115e01db2 :: on_enter WaitingForPlayers 20:55:03.740 [Lua] [PeerSM] 110000115e01db2 :: on_exit WaitingForPlayers 20:55:03.740 [Lua] [PeerSM] 110000115e01db2 :: on_enter InGame 20:55:03.993 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000115e01db2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:55:03.993 [Lua] Adding player sync data to peer=110000115e01db2 local_player_id=1 20:55:03.993 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000115e01db2 20:55:04.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:6 my_peer_id:11000010c7fed13 20:55:04.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000115e01db2 inventory_sync_id:6 my_peer_id:11000010c7fed13 20:55:04.010 [Lua] Set lobby begin: 20:55:04.010 [Lua] Lobby data twitch_enabled = false 20:55:04.010 [Lua] Lobby data power_level = 417 20:55:04.010 [Lua] Lobby data unique_server_name = Walker Trips 20:55:04.010 [Lua] Lobby data difficulty_tweak = 0 20:55:04.010 [Lua] Lobby data host = 11000010c7fed13 20:55:04.010 [Lua] Lobby data game_mode = 2 20:55:04.010 [Lua] Lobby data is_private = false 20:55:04.011 [Lua] Lobby data match_started = true 20:55:04.011 [Lua] Lobby data mechanism = adventure 20:55:04.011 [Lua] Lobby data level_key = dlc_portals 20:55:04.011 [Lua] Lobby data player_slot_1 = 0:0 20:55:04.011 [Lua] Lobby data selected_level_key = dlc_portals 20:55:04.011 [Lua] Lobby data difficulty = cataclysm 20:55:04.011 [Lua] Lobby data quick_game = false 20:55:04.011 [Lua] Lobby data matchmaking = true 20:55:04.011 [Lua] Lobby data weave_name = false 20:55:04.011 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:55:04.011 [Lua] Lobby data num_players = 2 20:55:04.011 [Lua] Lobby data player_slot_5 = 0:0 20:55:04.011 [Lua] Lobby data player_slot_2 = 110000115e01db2:1 20:55:04.011 [Lua] Lobby data country_code = GB 20:55:04.011 [Lua] Lobby data player_slot_3 = 0:0 20:55:04.011 [Lua] Lobby data eac_authorized = true 20:55:04.012 [Lua] Set lobby end. 20:55:04.019 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:6 my_peer_id:11000010c7fed13 20:55:04.019 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 20:55:04.019 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:55:04.019 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 20:55:04.019 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 20:55:04.019 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:55:04.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:55:04.020 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 20:55:04.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:55:04.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 20:55:04.078 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 20:55:04.078 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 20:55:04.079 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 20:55:04.235 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source. 20:55:04.562 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 20:55:04.562 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 20:55:04.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 20:55:04.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 20:55:04.781 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 20:55:04.782 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 20:55:04.898 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 20:55:04.898 [Lua] [PackageManager] Force_load: wwise/staff 20:55:04.899 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 20:55:05.016 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 20:55:05.016 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 20:55:05.017 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:55:05.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:55:05.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:55:05.153 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 20:55:05.219 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 20:55:05.219 [Lua] [PackageManager] Force_load: wwise/flail 20:55:05.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:55:05.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:55:05.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:55:05.289 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:55:05.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:55:05.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:55:05.371 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 20:55:06.824 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source. 20:55:07.785 [Lua] player (110000115e01db2,1) was put into party 1 20:55:07.800 [Lua] [GameNetworkManager] destroying game object with go_id=81 20:55:07.802 [Lua] [GameNetworkManager] destroying game object with go_id=75 20:55:07.968 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000115e01db2 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:55:07.969 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=165 20:55:07.970 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.54400000000000004) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.90000000000000002) 20:55:08.177 [Lua] fence jumping 20:55:09.089 [Lua] Set lobby begin: 20:55:09.089 [Lua] Lobby data twitch_enabled = false 20:55:09.089 [Lua] Lobby data power_level = 835 20:55:09.089 [Lua] Lobby data unique_server_name = Walker Trips 20:55:09.089 [Lua] Lobby data difficulty_tweak = 0 20:55:09.089 [Lua] Lobby data host = 11000010c7fed13 20:55:09.089 [Lua] Lobby data game_mode = 2 20:55:09.089 [Lua] Lobby data is_private = false 20:55:09.089 [Lua] Lobby data match_started = true 20:55:09.089 [Lua] Lobby data mechanism = adventure 20:55:09.089 [Lua] Lobby data level_key = dlc_portals 20:55:09.089 [Lua] Lobby data player_slot_1 = 0:0 20:55:09.089 [Lua] Lobby data selected_level_key = dlc_portals 20:55:09.090 [Lua] Lobby data difficulty = cataclysm 20:55:09.090 [Lua] Lobby data quick_game = false 20:55:09.090 [Lua] Lobby data matchmaking = true 20:55:09.090 [Lua] Lobby data weave_name = false 20:55:09.090 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 20:55:09.090 [Lua] Lobby data num_players = 2 20:55:09.090 [Lua] Lobby data player_slot_5 = 0:0 20:55:09.090 [Lua] Lobby data player_slot_2 = 110000115e01db2:1 20:55:09.090 [Lua] Lobby data country_code = GB 20:55:09.090 [Lua] Lobby data player_slot_3 = 0:0 20:55:09.090 [Lua] Lobby data eac_authorized = true 20:55:09.090 [Lua] Set lobby end. 20:55:09.628 [Lua] simple los failed 20:55:10.235 [Lua] fence jumping 20:55:11.889 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 20:55:12.211 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:12.716 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:12.835 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:13.391 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:13.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:55:13.982 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:14.522 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:14.893 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:15.451 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:17.694 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:18.335 [Lua] HORDE: Chosing horde wave composition skaven_huge 20:55:18.335 [Lua] Time for new HOOORDE! multi_first_wave 20:55:18.335 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 20:55:18.335 [Lua] horde requested: vector 20:55:18.335 [Lua] setting up vector-horde 20:55:18.335 [Lua] Composing horde 'huge' .. using variant 'plain' 20:55:18.335 [Lua] --> horde wants to spawn ahead of players (0.17299344230775/0.67 20:55:18.336 [Lua] -> spawning: 58 20:55:18.336 [Lua] horde crated with id 4 of type vector 20:55:18.336 [Lua] vector horde has started 20:55:18.418 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:19.027 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 2 27 20:55:25.353 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:55:25.353 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:55:25.353 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 20:55:25.353 [Lua] horde requested: vector 20:55:25.353 [Lua] setting up vector-horde 20:55:25.353 [Lua] Composing horde 'huge' .. using variant 'plain' 20:55:25.353 [Lua] --> horde wants to spawn ahead of players (0.26905581354116/0.67 20:55:25.354 [Lua] -> spawning: 63 20:55:25.354 [Lua] horde crated with id 5 of type vector 20:55:25.354 [Lua] vector horde has started 20:55:28.453 [Lua] Init group template: horde 20:55:33.011 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:33.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:55:33.164 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:33.350 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:33.433 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:33.502 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:33.535 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:33.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:55:33.721 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:33.757 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:33.873 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:33.908 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:34.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6028, position: 0 20:55:34.093 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:34.195 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:34.245 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:34.279 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:34.450 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:34.481 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:34.616 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:34.835 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:34.902 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:34.927 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x615d, position: 0 20:55:35.106 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:35.274 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:35.308 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:35.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6223, position: 0 20:55:35.476 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:35.477 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:35.482 [Lua] Init group template: horde 20:55:35.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:55:35.595 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:35.595 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:35.817 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:35.817 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:36.003 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:36.222 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:55:44.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:55:44.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:55:46.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:55:52.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:55:52.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:55:54.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:55:54.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:55:54.331 [Lua] HORDE: Pushing horde in time; too many units out 71 20:55:54.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:55:56.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:55:56.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:55:56.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:55:59.374 [Lua] HORDE: last wave, reset to standard horde delay 20:55:59.374 [Lua] Time for new HOOORDE! multi_last_wave 20:55:59.374 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 20:55:59.374 [Lua] horde requested: vector 20:55:59.374 [Lua] setting up vector-horde 20:55:59.374 [Lua] Composing horde 'huge' .. using variant 'plain' 20:55:59.374 [Lua] --> horde wants to spawn ahead of players (0.21886467830558/0.67 20:55:59.374 [Lua] -> spawning: 59 20:55:59.374 [Lua] horde crated with id 6 of type vector 20:55:59.375 [Lua] vector horde has started 20:56:00.402 [Lua] Horde killed: ? 20:56:01.887 [Lua] Horde killed: ? 20:56:09.942 [Lua] Init group template: horde 20:56:11.644 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:12.066 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:56:14.595 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:15.287 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:56:21.375 [Lua] fence jumping 20:56:21.949 [Lua] ready to jump failed 20:56:24.795 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:25.387 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:56:25.639 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:26.381 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:56:27.392 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:28.071 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:56:28.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:56:29.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:56:29.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:56:29.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:56:30.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:56:30.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:56:33.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 20:56:33.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 20:56:33.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 20:56:34.213 [Lua] Horde killed: ? 20:56:35.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:56:53.055 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:56:53.072 [Lua] Spline already found! 20:56:53.125 [Lua] Init group template: spline_patrol 20:56:55.183 [Lua] main_path_player_far_away_check started 20:56:55.234 [Lua] main_path_player_far_away_check started 20:56:56.044 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:56:56.061 [Lua] Spline already found! 20:56:56.097 [Lua] Init group template: spline_patrol 20:56:57.225 [Lua] main_path_player_far_away_check started 20:56:58.288 [Lua] main_path_player_far_away_check started 20:56:58.339 [Lua] main_path_player_far_away_check started 20:56:58.861 [Lua] main_path_player_far_away_check started 20:57:00.330 [Lua] main_path_player_far_away_check started 20:57:01.390 [Lua] main_path_player_far_away_check started 20:57:01.441 [Lua] main_path_player_far_away_check started 20:57:01.963 [Lua] main_path_player_far_away_check started 20:57:03.429 [Lua] main_path_player_far_away_check started 20:57:04.491 [Lua] main_path_player_far_away_check started 20:57:04.541 [Lua] main_path_player_far_away_check started 20:57:05.062 [Lua] main_path_player_far_away_check started 20:57:07.217 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:07.955 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:57:08.175 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:08.851 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:57:08.884 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:09.541 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:57:13.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:57:16.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:57:16.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:57:19.587 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source. 20:57:20.364 [Lua] [ChatManager][1]System: Walker Trips discarded a Tome 20:57:22.117 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source. 20:57:27.297 [Lua] HORDE: Chosing horde wave composition skaven_huge 20:57:27.297 [Lua] Time for new HOOORDE! multi_first_wave 20:57:27.297 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 20:57:27.297 [Lua] horde requested: ambush 20:57:27.297 [Lua] setting up ambush-horde 20:57:27.297 [Lua] Composing horde 'huge' .. using variant 'plain' 20:57:27.297 [Lua] -> spawning: 61 20:57:27.297 [Lua] horde crated with id 9 of type ambush 20:57:27.298 [Lua] ambush horde has started 20:57:27.922 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 9 32 20:57:32.346 [Lua] Init group template: horde 20:57:32.359 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:32.885 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:57:33.190 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:33.711 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:57:33.929 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:33.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:57:34.535 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:57:34.926 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:35.532 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:57:35.741 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:36.484 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:36.570 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:57:36.892 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:57:39.624 [Lua] HORDE: Pushing horde in time; too many units out 78 20:57:41.176 [Lua] Override Player Respawning outside_temple_respawns true 20:57:44.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:57:44.655 [Lua] HORDE: Pushing horde in time; too many units out 66 20:57:46.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:57:46.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:57:46.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:57:46.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:57:48.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:57:49.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:57:49.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:57:49.664 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:57:49.664 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:57:49.664 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 20:57:49.664 [Lua] horde requested: ambush 20:57:49.664 [Lua] setting up ambush-horde 20:57:49.664 [Lua] Composing horde 'huge' .. using variant 'plain' 20:57:49.665 [Lua] -> spawning: 64 20:57:49.665 [Lua] horde crated with id 10 of type ambush 20:57:49.665 [Lua] ambush horde has started 20:57:49.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:57:50.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:57:52.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:57:52.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:57:54.675 [Lua] Init group template: horde 20:57:54.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:57:55.147 [Lua] state dead despawn 20:57:55.162 [Lua] [GameNetworkManager] destroying game object with go_id=79 20:57:58.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:01.939 [Lua] HORDE: Pushing horde in time; too many units out 92 20:58:03.143 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:03.295 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:03.462 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:03.496 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:03.596 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:03.596 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:03.780 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:03.831 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:03.932 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:03.967 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:04.134 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:04.134 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:04.282 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:04.282 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:04.449 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:04.483 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:04.601 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:04.634 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:04.820 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:04.820 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:04.940 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:04.974 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:05.160 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:05.194 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:05.279 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:05.279 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:05.480 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:05.480 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:05.615 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:05.615 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:05.800 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:05.850 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:05.936 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:05.969 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:06.142 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:06.175 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:06.294 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:06.330 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:06.462 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:06.512 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:06.597 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:06.597 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:06.816 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:06.816 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:06.951 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:06.951 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:06.971 [Lua] HORDE: Pushing horde in time; too many units out 62 20:58:07.170 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:07.170 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:07.273 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 61 action: nil 20:58:07.289 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:07.289 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:07.310 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 60 action: nil 20:58:07.492 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:07.492 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:07.627 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:07.627 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:07.846 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:07.846 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:07.948 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:07.999 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:08.132 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:08.201 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:08.268 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:08.334 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:08.436 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:08.469 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:08.571 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:08.621 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:08.723 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:08.790 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:08.858 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:08.891 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:09.024 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:09.094 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:09.162 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:09.196 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:09.313 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:09.380 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:09.448 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:09.550 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:09.600 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:09.667 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:09.718 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:09.786 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:09.904 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:10.023 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:10.023 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:10.072 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:10.257 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:10.410 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:11.999 [Lua] HORDE: last wave, reset to standard horde delay 20:58:11.999 [Lua] Time for new HOOORDE! multi_last_wave 20:58:11.999 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 20:58:11.999 [Lua] horde requested: ambush 20:58:11.999 [Lua] setting up ambush-horde 20:58:11.999 [Lua] Composing horde 'huge' .. using variant 'plain' 20:58:11.999 [Lua] -> spawning: 60 20:58:11.999 [Lua] horde crated with id 11 of type ambush 20:58:11.999 [Lua] ambush horde has started 20:58:12.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 20:58:12.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 20:58:12.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 20:58:14.409 [Lua] Horde killed: ? 20:58:15.016 [Lua] Horde killed: ? 20:58:16.556 [Lua] Init group template: horde 20:58:17.867 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source. 20:58:19.228 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:19.312 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:19.381 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source. 20:58:19.515 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:19.549 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:19.632 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:19.684 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:19.802 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:19.886 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:19.919 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:19.986 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:20.103 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:20.137 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:20.238 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:20.242 [Lua] Returning override respawn unit 20:58:20.249 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 3) 20:58:20.249 [Lua] test 20:58:20.251 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 20:58:20.251 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=510 20:58:20.270 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:20.439 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:20.574 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:29.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:29.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:29.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:29.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:29.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:29.454 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 35 size: 52 action: nil 20:58:29.624 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 44 size: 49 action: nil 20:58:29.625 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 48 action: nil 20:58:30.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:30.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:30.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:30.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:30.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:32.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:32.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:32.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:32.967 [Lua] simple los failed 20:58:33.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 20:58:33.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 20:58:33.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 20:58:35.647 [Lua] fence jumping 20:58:36.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:36.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:36.656 [Lua] ready to jump failed 20:58:36.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:39.441 [Lua] Horde killed: ? 20:58:41.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:41.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:41.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:42.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:42.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:58:50.886 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:51.244 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:52.101 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source. 20:58:57.064 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:57.808 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:57.857 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:57.992 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:58.226 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:58.226 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:58.344 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:58.481 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:58.548 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:58.684 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:58.717 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:58.769 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:58.885 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:58.919 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:59.020 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:59.088 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:59.224 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:59.359 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:59.494 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:59.627 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:59.627 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:58:59.728 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:59:00.064 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:00.704 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:59:15.903 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:16.596 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:59:16.797 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:17.996 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:59:19.092 [Lua] Coordinated attack! 20:59:19.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:59:23.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:59:24.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 20:59:30.526 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 20:59:30.526 [Lua] Time for new HOOORDE! multi_first_wave 20:59:30.526 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 20:59:30.526 [Lua] horde requested: vector 20:59:30.526 [Lua] setting up vector-horde 20:59:30.526 [Lua] Composing horde 'huge' .. using variant 'plain' 20:59:30.526 [Lua] --> horde wants to spawn behind players (0.80556104249421/0.67 20:59:30.526 [Lua] -> spawning: 58 20:59:30.526 [Lua] horde crated with id 12 of type vector 20:59:30.526 [Lua] vector horde has started 20:59:30.712 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 10 22 20:59:32.721 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 6 20 20:59:32.721 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 7 19 20:59:35.209 [Lua] Override Player Respawning temple_respawns true 20:59:35.209 [Lua] Override Player Respawning outside_temple_respawns false 20:59:35.209 [Lua] Override Player Respawning inside_temple_spawn false 20:59:35.727 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0) 20:59:38.763 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:39.389 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:59:39.613 [Lua] Init group template: horde 20:59:40.852 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 16 73 20:59:42.031 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 6 71 20:59:43.212 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 8 70 20:59:49.591 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:49.710 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:49.878 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:50.029 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:50.029 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:59:50.096 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:59:50.198 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:50.283 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:59:50.316 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:50.401 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:59:50.669 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:59:50.789 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 20:59:50.940 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 14 67 20:59:57.594 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:58.287 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:00:12.147 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:00:12.147 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:00:12.147 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:00:14.692 [Lua] Horde killed: ? 21:00:19.697 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:20.371 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:00:39.021 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0) 21:00:48.182 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:00:48.182 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 21:00:52.242 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:00:52.242 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit '#ID[51ce78f6a6199aa0]'] 21:01:06.621 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside (seed: 0) 21:01:10.967 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:01:14.525 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:14.675 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:14.845 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:14.963 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:14.997 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:15.133 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:15.216 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:15.351 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:15.351 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:15.453 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:15.738 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:15.859 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:15.905 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:16.024 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:16.225 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:16.293 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:16.360 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:16.444 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:16.529 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:16.580 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:16.683 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:16.715 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:16.884 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:16.884 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:17.019 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:17.052 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:17.237 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:17.354 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:17.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:01:18.182 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:18.350 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:18.569 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:18.569 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:18.670 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:18.738 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:18.872 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:18.906 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:19.025 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:19.248 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:23.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:01:23.738 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside_specials (seed: 0) 21:01:24.754 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard (seed: 0) 21:01:27.797 [Lua] Override Player Respawning temple_respawns false 21:01:28.955 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:29.788 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:29.939 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:30.749 [Lua] event horde ends! 21:01:30.781 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:31.370 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:32.705 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:36.246 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:36.854 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:37.111 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:37.699 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:38.438 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:39.012 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:40.025 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:40.599 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:01:47.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1744097 21:01:47.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:01:47.340 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1745228 21:01:47.807 [Lua] event horde ends! 21:01:48.881 [Lua] event horde ends! 21:01:54.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:01:54.939 [Lua] event horde ends! 21:01:56.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:01:59.983 [Lua] event horde ends! 21:02:11.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:13.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:13.406 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard (seed: 0) 21:02:15.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:16.457 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard_exit (seed: 0) 21:02:16.543 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9b239603799af520]']"] 21:02:17.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:19.631 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 21:02:23.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:23.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:23.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1744097 21:02:23.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:02:23.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1745228 21:02:30.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:30.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:31.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:33.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:33.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:33.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:33.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:34.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:34.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:34.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:36.061 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:36.566 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:02:37.531 [Lua] event horde ends! 21:02:38.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:38.244 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:38.768 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:02:39.155 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:39.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:39.630 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:02:40.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:41.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:43.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:43.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:43.594 [Lua] event horde ends! 21:02:45.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:45.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:47.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:48.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:48.633 [Lua] event horde ends! 21:02:49.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:52.291 [Lua] state dead despawn 21:02:52.306 [Lua] [GameNetworkManager] destroying game object with go_id=510 21:02:52.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:54.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:02:56.236 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:56.317 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:56.587 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:02:56.807 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:03:00.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1744097 21:03:00.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:03:00.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1745228 21:03:11.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:03:17.331 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 3) 21:03:17.332 [Lua] test 21:03:17.334 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.47222222222222221) 21:03:17.334 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=664 21:03:36.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1744097 21:03:36.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:03:36.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1745228 21:03:43.430 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 6 8 21:03:43.481 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 1 7 21:03:43.599 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 4 4 21:03:44.561 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 3 21:03:45.288 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:45.962 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:03:46.553 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:03:46.570 [Lua] Spline already found! 21:03:46.623 [Lua] Init group template: spline_patrol 21:03:47.745 [Lua] Switching ConflictSettings: to: chaos 21:03:47.745 [Lua] pacing=chaos 21:03:47.745 [Lua] roaming=nil 21:03:47.745 [Lua] specials=chaos 21:03:47.745 [Lua] debug_color=purple 21:03:47.745 [Lua] contained_breeds=nil 21:03:47.745 [Lua] pack_spawning=chaos 21:03:47.745 [Lua] disabled=false 21:03:47.745 [Lua] factions=nil 21:03:47.745 [Lua] boss=chaos 21:03:47.745 [Lua] horde=chaos 21:03:47.745 [Lua] name=chaos 21:03:47.745 [Lua] intensity=default 21:03:47.745 [Lua] --- 21:03:47.905 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled (seed: 0) 21:03:47.922 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source. 21:03:55.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:03:56.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:03:57.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:03:58.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:03:59.299 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:59.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:03:59.821 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:04:00.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:04:02.167 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:02.707 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:04:03.230 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:03.802 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:04:12.579 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:13.035 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:04:13.542 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:13.963 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:04:22.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:04:22.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:04:22.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:04:22.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:04:24.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:04:25.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:04:51.039 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:04:51.039 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:04:51.039 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 21:04:51.039 [Lua] horde requested: vector 21:04:51.039 [Lua] setting up vector-horde 21:04:51.039 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 21:04:51.039 [Lua] --> horde wants to spawn behind players (0.90508981211607/0.67 21:04:51.040 [Lua] -> spawning: 56 21:04:51.040 [Lua] horde crated with id 14 of type vector 21:04:51.040 [Lua] vector horde has started 21:04:52.675 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source. 21:04:55.502 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:55.992 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:04:57.156 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:57.710 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:05:00.326 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source. 21:05:02.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:05:03.055 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:03.511 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:05:03.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:04.105 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:04.649 [Lua] Init group template: horde 21:05:04.662 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:05:04.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:05.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:05.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:05.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:05.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:09.780 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:10.776 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:05:11.470 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:11.605 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:11.809 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:11.943 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:11.943 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:05:12.079 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:05:12.163 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:12.297 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:12.398 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:05:12.466 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:05:12.500 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:12.635 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:12.635 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:05:12.736 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:05:12.906 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:05:13.108 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:05:13.479 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:14.069 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:05:14.356 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:14.844 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:05:16.179 [Lua] HORDE: last wave, reset to standard horde delay 21:05:16.179 [Lua] Time for new HOOORDE! multi_last_wave 21:05:16.179 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 21:05:16.179 [Lua] horde requested: vector 21:05:16.179 [Lua] setting up vector-horde 21:05:16.179 [Lua] Composing horde 'huge' .. using variant 'plain' 21:05:16.179 [Lua] --> horde wants to spawn behind players (0.92070420849193/0.67 21:05:16.179 [Lua] -> spawning: 63 21:05:16.179 [Lua] horde crated with id 15 of type vector 21:05:16.179 [Lua] vector horde has started 21:05:19.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:20.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:22.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:26.767 [Lua] Init group template: horde 21:05:27.438 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:05:27.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1212304 21:05:28.913 [Lua] Horde killed: ? 21:05:32.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:32.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:35.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:41.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:41.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:51.941 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source. 21:05:52.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:05:52.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 1212304 21:05:53.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:53.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:53.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:53.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:54.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:05:54.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:05:54.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:05:54.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:05:54.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:05:54.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:54.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:54.894 [Lua] Destroying unit since outside mesh or world 21:05:55.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:55.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:56.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 97882 21:05:56.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 97882 21:05:56.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 97882 21:05:57.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:05:59.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:06:00.741 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:00.894 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:00.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1b6bd, position: 0 21:06:01.045 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:01.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:06:01.263 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:06:01.364 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:06:01.465 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:06:02.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:06:07.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:06:07.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:06:07.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:06:07.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:06:07.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:06:07.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:06:08.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:06:08.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:06:09.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:06:17.619 [Lua] Horde killed: ? 21:06:22.538 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:23.230 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:06:23.370 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source. 21:06:23.415 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:24.039 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:06:26.605 [Lua] main path terror event triggered: rare_event_loot_rat 21:06:26.605 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 21:06:31.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:06:32.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:06:32.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:06:33.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:06:34.020 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:35.908 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:06:38.005 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:06:38.022 [Lua] Spline already found! 21:06:38.058 [Lua] Init group template: spline_patrol 21:06:38.577 [Lua] state dead despawn 21:06:38.594 [Lua] [GameNetworkManager] destroying game object with go_id=77 21:06:43.817 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:06:43.835 [Lua] Spline already found! 21:06:43.891 [Lua] Init group template: spline_patrol 21:06:49.280 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:49.855 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:06:50.430 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:51.204 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:06:52.233 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:53.398 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:03.561 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:03.621 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 5) 21:07:03.621 [Lua] test 21:07:03.623 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:07:03.623 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=748 21:07:04.286 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:04.321 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 1 8 21:07:05.665 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:06.307 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:07.367 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:08.147 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:09.191 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:09.224 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:09.747 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:09.949 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:11.351 [Lua] Coordinated attack! 21:07:25.463 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:07:25.481 [Lua] Spline already found! 21:07:25.533 [Lua] Init group template: spline_patrol 21:07:29.749 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker 21:07:29.749 [Lua] Time for new HOOORDE! multi_first_wave 21:07:29.749 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 21:07:29.749 [Lua] horde requested: ambush 21:07:29.749 [Lua] setting up ambush-horde 21:07:29.749 [Lua] Composing horde 'chaos_huge_berzerker' .. using variant 'berzerk' 21:07:29.749 [Lua] -> spawning: 35 21:07:29.749 [Lua] horde crated with id 19 of type ambush 21:07:29.749 [Lua] ambush horde has started 21:07:32.600 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source. 21:07:34.118 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 21:07:34.254 [Lua] Init group template: horde 21:07:37.063 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:37.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:37.383 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:37.417 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:37.484 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:37.636 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:37.689 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:37.755 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:37.806 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:37.974 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:37.974 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:38.025 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:38.142 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:38.344 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:38.377 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:39.561 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:39.680 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:39.881 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:40.017 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:40.068 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:40.102 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:40.253 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:40.372 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:40.372 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:40.456 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:40.576 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:40.662 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:40.698 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:40.797 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:40.938 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:41.050 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:41.184 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:41.268 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:41.268 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:41.404 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:41.488 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:41.605 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:41.605 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:41.706 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:41.740 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:41.926 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:41.960 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:42.010 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:42.095 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:42.128 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:42.264 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:42.298 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:42.383 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:42.468 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:42.602 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:42.653 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:42.737 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:42.771 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:42.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:43.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:43.278 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=110000115e01db2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:43.279 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:43.329 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:43.531 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115e01db2 21:07:43.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:45.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:47.855 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 21:07:48.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:48.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:49.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:49.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:49.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:49.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:49.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:50.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:50.091 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 3 39 21:07:50.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:50.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:50.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:50.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:50.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:50.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:50.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:50.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:51.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:51.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:51.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:51.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:51.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:51.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:51.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:51.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:51.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:51.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:51.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:52.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:52.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:52.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:52.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:52.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:52.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:52.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:52.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:53.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:53.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:54.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:54.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:54.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:54.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:54.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:54.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:55.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:55.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:55.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:55.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:55.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:56.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:56.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:56.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:56.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:56.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:57.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:57.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:57.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:57.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:57.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:58.592 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000115e01db2 21:07:58.593 [Lua] [ChatManager][1]System: Nekogeist has left the game 21:07:58.593 [Lua] [PeerSM] 110000115e01db2 :: on_exit InGame 21:07:58.593 [Lua] [PeerSM] 110000115e01db2 :: on_enter Disconnecting 21:07:58.593 [Lua] [PSM] Disconnecting peer 110000115e01db2 21:07:58.593 [Lua] [PSM] Disconnected peer 110000115e01db2 is being removed from session. 21:07:58.593 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000115e01db2 21:07:58.593 [Lua] [GameNetworkManager] destroying game object with go_id=160 21:07:58.593 [Lua] [PeerSM] 110000115e01db2 :: on_exit Disconnecting 21:07:58.593 [Lua] [PeerSM] 110000115e01db2 :: on_enter Disconnected 21:07:58.593 [Lua] Set lobby begin: 21:07:58.593 [Lua] Lobby data twitch_enabled = false 21:07:58.593 [Lua] Lobby data power_level = 835 21:07:58.593 [Lua] Lobby data unique_server_name = Walker Trips 21:07:58.593 [Lua] Lobby data difficulty_tweak = 0 21:07:58.593 [Lua] Lobby data host = 11000010c7fed13 21:07:58.593 [Lua] Lobby data game_mode = 2 21:07:58.593 [Lua] Lobby data is_private = false 21:07:58.593 [Lua] Lobby data match_started = true 21:07:58.593 [Lua] Lobby data mechanism = adventure 21:07:58.593 [Lua] Lobby data level_key = dlc_portals 21:07:58.594 [Lua] Lobby data player_slot_1 = 0:0 21:07:58.594 [Lua] Lobby data selected_level_key = dlc_portals 21:07:58.594 [Lua] Lobby data difficulty = cataclysm 21:07:58.594 [Lua] Lobby data quick_game = false 21:07:58.594 [Lua] Lobby data matchmaking = true 21:07:58.594 [Lua] Lobby data weave_name = false 21:07:58.594 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 21:07:58.594 [Lua] Lobby data num_players = 2 21:07:58.594 [Lua] Lobby data player_slot_5 = 0:0 21:07:58.594 [Lua] Lobby data player_slot_2 = 0:0 21:07:58.594 [Lua] Lobby data country_code = GB 21:07:58.594 [Lua] Lobby data player_slot_3 = 0:0 21:07:58.594 [Lua] Lobby data eac_authorized = true 21:07:58.594 [Lua] Set lobby end. 21:07:58.594 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000115e01db2) 21:07:58.594 [EAC] EAC server lost client 110000115e01db2 21:07:58.594 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0b631348, channel: 3 21:07:58.594 [EACServer] [21:07:58:594][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000115E01DB2 PlayerGUID: 76561198327274930 21:07:58.594 [EACServer] [21:07:58:594][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 21:07:58.594 [Lua] [GameNetworkManager] destroying game object with go_id=165 21:07:58.595 [EACServer] [21:07:58:594][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 21:07:58.597 [Lua] player (11000010c7fed13,4) was put into party 1 21:07:58.609 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=790 21:07:58.609 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 21:07:58.609 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1) 21:07:58.609 [Lua] Set lobby begin: 21:07:58.609 [Lua] Lobby data twitch_enabled = false 21:07:58.609 [Lua] Lobby data power_level = 835 21:07:58.609 [Lua] Lobby data unique_server_name = Walker Trips 21:07:58.609 [Lua] Lobby data difficulty_tweak = 0 21:07:58.610 [Lua] Lobby data host = 11000010c7fed13 21:07:58.610 [Lua] Lobby data game_mode = 2 21:07:58.610 [Lua] Lobby data is_private = false 21:07:58.610 [Lua] Lobby data match_started = true 21:07:58.610 [Lua] Lobby data mechanism = adventure 21:07:58.610 [Lua] Lobby data level_key = dlc_portals 21:07:58.610 [Lua] Lobby data player_slot_1 = 0:0 21:07:58.610 [Lua] Lobby data selected_level_key = dlc_portals 21:07:58.610 [Lua] Lobby data difficulty = cataclysm 21:07:58.610 [Lua] Lobby data quick_game = false 21:07:58.610 [Lua] Lobby data matchmaking = true 21:07:58.610 [Lua] Lobby data weave_name = false 21:07:58.611 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 21:07:58.611 [Lua] Lobby data num_players = 2 21:07:58.611 [Lua] Lobby data player_slot_5 = 0:0 21:07:58.611 [Lua] Lobby data player_slot_2 = 0:0 21:07:58.611 [Lua] Lobby data country_code = GB 21:07:58.611 [Lua] Lobby data player_slot_3 = 0:0 21:07:58.611 [Lua] Lobby data eac_authorized = true 21:07:58.611 [Lua] Set lobby end. 21:07:58.611 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 21:07:58.611 [Lua] 21:07:58.611 [Lua] [wwise/one_handed_swords] = false (boolean) 21:07:58.611 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 21:07:58.611 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 21:07:58.611 [Lua] [wwise/one_handed_axes] = false (boolean) 21:07:58.611 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 21:07:58.611 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 21:07:58.611 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 21:07:58.611 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 21:07:58.611 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 21:07:58.611 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 21:07:58.611 [Lua] 21:07:58.611 [Lua] 21:07:58.611 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 21:07:58.611 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 21:07:58.611 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 21:07:58.611 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 21:07:58.611 [Lua] [wwise/one_handed_swords] = false (boolean) 21:07:58.611 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 21:07:58.611 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:07:58.611 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:07:58.611 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean) 21:07:58.611 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 21:07:58.611 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 21:07:58.611 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 21:07:58.611 [Lua] [wwise/one_handed_axes] = false (boolean) 21:07:58.611 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean) 21:07:58.611 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean) 21:07:58.611 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 21:07:58.611 [Lua] 21:07:58.617 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:7 my_peer_id:11000010c7fed13 21:07:58.628 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:7 my_peer_id:11000010c7fed13 21:07:58.636 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 21:07:58.672 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 21:07:58.672 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient 21:07:58.674 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 21:07:58.674 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 21:07:58.675 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient 21:07:58.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 21:07:58.676 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 21:07:58.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 21:07:58.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:58.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:59.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:59.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:07:59.994 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:08:00.105 [Lua] [Matchmaking] Handshake host removing client 110000115e01db2 21:08:00.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:08:00.608 [Handshaker] Lost connection 10 to 110000115e01db2 21:08:00.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:08:00.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:08:00.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:08:01.202 [Lua] [NetworkServer] Changing num_players from 2 to 1 21:08:01.202 [Lua] Players: 1 21:08:01.202 [Lua] Set lobby begin: 21:08:01.202 [Lua] Lobby data twitch_enabled = false 21:08:01.202 [Lua] Lobby data power_level = 835 21:08:01.202 [Lua] Lobby data unique_server_name = Walker Trips 21:08:01.202 [Lua] Lobby data difficulty_tweak = 0 21:08:01.202 [Lua] Lobby data host = 11000010c7fed13 21:08:01.202 [Lua] Lobby data game_mode = 2 21:08:01.202 [Lua] Lobby data is_private = false 21:08:01.202 [Lua] Lobby data match_started = true 21:08:01.202 [Lua] Lobby data mechanism = adventure 21:08:01.202 [Lua] Lobby data level_key = dlc_portals 21:08:01.202 [Lua] Lobby data player_slot_1 = 0:0 21:08:01.202 [Lua] Lobby data selected_level_key = dlc_portals 21:08:01.203 [Lua] Lobby data difficulty = cataclysm 21:08:01.203 [Lua] Lobby data quick_game = false 21:08:01.203 [Lua] Lobby data matchmaking = true 21:08:01.203 [Lua] Lobby data weave_name = false 21:08:01.203 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 21:08:01.203 [Lua] Lobby data num_players = 1 21:08:01.203 [Lua] Lobby data player_slot_5 = 0:0 21:08:01.203 [Lua] Lobby data player_slot_2 = 0:0 21:08:01.203 [Lua] Lobby data country_code = GB 21:08:01.203 [Lua] Lobby data player_slot_3 = 0:0 21:08:01.203 [Lua] Lobby data eac_authorized = true 21:08:01.203 [Lua] Set lobby end. 21:08:01.203 [Lua] [LobbyMembers] Member left 110000115e01db2 21:08:01.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:08:01.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:08:02.180 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:08:02.180 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:08:02.180 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 21:08:02.180 [Lua] horde requested: ambush 21:08:02.180 [Lua] setting up ambush-horde 21:08:02.180 [Lua] Composing horde 'chaos_huge' .. using variant 'plain' 21:08:02.180 [Lua] -> spawning: 36 21:08:02.180 [Lua] horde crated with id 20 of type ambush 21:08:02.180 [Lua] ambush horde has started 21:08:03.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:08:04.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 10, name: `unknown` 21:08:05.248 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:08:05.248 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 21:08:05.248 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 21:08:05.248 [Lua] gm_event_end_conditions_met false true 21:08:05.248 [Save] Saving `save_data` 21:08:05.249 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 21:08:05.249 [Lua] Game lost 21:08:05.250 [Save] Save done 21:08:05.250 [Save] Saving `save_data` 21:08:05.252 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:08:05.252 [Save] Save done 21:08:05.253 [Lua] generate_backend_stats 11000010c7fed13:1 21:08:05.273 [Lua] PlayFabMirrorBase:_commit_internal nil 21:08:05.273 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:08:05.273 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:08:05.273 [Save] Saving `save_data` 21:08:05.275 [Save] Save done 21:08:05.280 [Lua] commit result success 4 21:08:05.280 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:08:05.280 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 10 21:08:05.280 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:08:05.392 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 10 1 21:08:06.140 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 21:08:06.140 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 10 21:08:06.691 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 10 21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:08:07.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 0 21:08:09.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4383, position: 104720 21:08:13.101 [Lua] ConflictDirector - destroy all units 21:08:13.107 [Lua] Horde killed: ? 21:08:13.118 [Lua] TRANSITION nil nil inn_level 21:08:13.118 [Lua] Transition type "inn_level", is server: true 21:08:13.118 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:08:13.118 [Lua] [GameNetworkManager] Leaving game... 21:08:13.118 [Lua] [GameNetworkManager] Shutting down game session host. 21:08:13.118 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:08:13.118 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:08:13.118 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=894.36 21:08:13.135 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:08:15.124 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:08:15.124 [Lua] [Managers] Calling function on all managers: 21:08:15.125 [Lua] Clearing all global lookup lists 21:08:15.125 [Lua] [IngamePlayerListUI] - Destroy 21:08:15.125 [Lua] [EquipmentUI] - Destroy 21:08:15.125 [Lua] [AbilityUI] - Destroy 21:08:15.125 [Lua] [GamePadAbilityUI] - Destroy 21:08:15.125 [Lua] [GamePadEquipmentUI] - Destroy 21:08:15.125 [Lua] [IngameUI] destroy 21:08:15.284 [Lua] [Managers] Destroying manager group: 21:08:15.297 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:08:15.460 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:08:15.460 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:08:15.462 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:08:15.462 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:08:15.465 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:08:15.468 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:08:15.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:08:15.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:08:15.471 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:08:15.471 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:08:15.474 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:08:15.474 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:08:15.476 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:08:15.478 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:08:15.480 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:08:15.484 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:08:15.487 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:08:15.489 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:08:15.491 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:08:15.492 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:08:15.495 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:08:15.500 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:08:15.501 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:08:15.501 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:08:15.521 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:08:15.524 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:08:15.526 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:08:15.529 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:08:15.532 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:08:15.543 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:08:15.544 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 21:08:15.544 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 21:08:15.544 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 21:08:15.544 warning: [Lua] Following data will be uploaded to Crashify: <> 21:08:15.544 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 11000010c7fed13 "Walker Trips" <> 21:08:15.544 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000246CE60; previous_state = InPostGame; party = table: 000000000356A500; mechanism_manager = table: 0000000010019740; network_transmit = table: 000000000B440E40; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11691923; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000F2E8DA0 [3] _ = table: 000000000246CE60; new_state = Loading; old_state = InPostGame [4] self = table: 000000000B42FD50; peer_state_machines = table: 000000000B42FF40; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001208F340; current_state = InPostGame [5] self = table: 000000000801AF20; application_shutdown = nil; unit_spawner = table: 0000000000D82E20; world = [World]; unit_storage = table: 0000000000D82F20; units = table: 0000000000D83030; matchmaking_loading_context = nil [6] self = table: 00000000105F9590; new_state = table: 0000000002A790E0; params = table: 00000000105EFA50; scope_name = "StateIngame:on_exit" [7] self = table: 00000000105F9590; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000801AF20 [8] self = table: 00000000105F9590; dt = 0.016839776188135147; t = 1118.8853617580608; new_state = table: 0000000002A790E0 [9] self = table: 00000000000970C0; real_world_dt = 0.016839776188135147; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016839776188135147; t = 1118.8853617580608 [10] dt = 0.016839776188135147 [2] server = table: 000000000B42FD50; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "dlc_portals"; resend_timer = 1.8542415946722031; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000000B4306F0; game_session = [GameSession]; host_to_migrate_to = "110000115e01db2"; game_network_manager = table: 0000000000A9D7D0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000000B42FFF0; _joined_peers = table: 000000000B4337C0; voip = table: 000000000B43C2C0; environment_variation_id = 0; level_transition_handler = table: 00000000036B6BE0; _connections = table: 000000000B4319F0; lobby_host = table: 0000000002A06460; level_key = "inn_level"; slot_allocator = table: 000000000B430880; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000B436DA0; wanted_career_index = 3; _reserved_slots = table: 000000000B2667B0; wanted_profile_index = 4; _connected_peers = table: 000000000B436990; player_manager = table: 00000000035666B0; _profile_requester = table: 000000000B43CF20; network_transmit = table: 000000000B440E40; peers_completed_game_object_sync = table: 000000000B42FE00; peer_state_machines = table: 000000000B42FF40; network_event_delegate = table: 0000000000B8DE20; [5] world_name = "level_world"; entity_system_bag = table: 0000000007A47530; network_server = table: 000000000B42FD50; entity_system = table: 000000000F318420; parent = table: 00000000000970C0; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000EF4BDB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 884.83737172260885; input_manager = table: 000000000220A920; profile_synchronizer = table: 000000000B436DA0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BFA7AC0; num_local_human_players = 1; _lobby_host = table: 0000000002A06460; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016839776188135147; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 0000000000B8DE20; free_flight_manager = table: 0000000003567670; network_transmit = table: 000000000B440E40; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 0000000010446550; exit_time = 894.36409890465438; dice_keeper = table: 0000000007E52260; level_transition_handler = table: 00000000036B6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000801AF20; [7] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000801AF20; [8] _params = table: 00000000105EFA50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000801AF20; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F9590; startup_timer = 4.7354403231292963; has_booted = true; loading_context = table: 0000000000A60000; <> <> 21:08:15.544 [Lua] [Matchmaking] unregister rpcs 21:08:15.545 [Lua] ############### UNLOADING PACKAGES ############### 21:08:15.545 [Lua] [Managers] Calling function on all managers: 21:08:15.545 [Lua] [Managers] Destroying manager group: 21:08:15.545 [Lua] [Gamestate] Enter state StateLoading 21:08:15.549 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:08:15.550 [Lua] Found camera: end_screen_camera 21:08:15.550 [Lua] Found camera: end_screen_camera 21:08:15.550 [Lua] Found camera: end_screen_camera 21:08:15.550 [Lua] Found camera: end_screen_camera 21:08:15.550 [Lua] Found camera: end_screen_camera 21:08:15.550 [Lua] Found camera: end_screen_camera 21:08:15.550 [Lua] Found camera: end_screen_camera 21:08:15.550 [Lua] Found camera: end_screen_camera 21:08:15.550 [Lua] Found camera: end_screen_camera 21:08:15.550 [Lua] Found camera: end_screen_camera 21:08:15.550 [Lua] Found camera: end_screen_camera 21:08:15.550 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:08:15.551 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:08:15.551 [Lua] [Matchmaking] register rpcs 21:08:15.551 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:08:15.551 [Lua] Set lobby begin: 21:08:15.551 [Lua] Lobby data twitch_enabled = false 21:08:15.551 [Lua] Lobby data power_level = 0 21:08:15.551 [Lua] Lobby data unique_server_name = Walker Trips 21:08:15.551 [Lua] Lobby data difficulty_tweak = 0 21:08:15.551 [Lua] Lobby data host = 11000010c7fed13 21:08:15.551 [Lua] Lobby data game_mode = 2 21:08:15.552 [Lua] Lobby data is_private = false 21:08:15.552 [Lua] Lobby data match_started = true 21:08:15.552 [Lua] Lobby data mechanism = adventure 21:08:15.552 [Lua] Lobby data level_key = dlc_portals 21:08:15.552 [Lua] Lobby data player_slot_1 = 0:0 21:08:15.552 [Lua] Lobby data selected_level_key = dlc_portals 21:08:15.552 [Lua] Lobby data difficulty = cataclysm 21:08:15.552 [Lua] Lobby data quick_game = false 21:08:15.552 [Lua] Lobby data matchmaking = true 21:08:15.552 [Lua] Lobby data weave_name = false 21:08:15.552 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 21:08:15.552 [Lua] Lobby data num_players = 1 21:08:15.553 [Lua] Lobby data player_slot_5 = 0:0 21:08:15.553 [Lua] Lobby data player_slot_2 = 0:0 21:08:15.553 [Lua] Lobby data country_code = GB 21:08:15.553 [Lua] Lobby data player_slot_3 = 0:0 21:08:15.553 [Lua] Lobby data eac_authorized = true 21:08:15.553 [Lua] Set lobby end. 21:08:15.553 [Lua] registering RPCs 21:08:15.553 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:08:15.553 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:08:15.553 [Lua] Set lobby begin: 21:08:15.553 [Lua] Lobby data twitch_enabled = false 21:08:15.553 [Lua] Lobby data power_level = 0 21:08:15.553 [Lua] Lobby data unique_server_name = Walker Trips 21:08:15.553 [Lua] Lobby data difficulty_tweak = 0 21:08:15.553 [Lua] Lobby data host = 11000010c7fed13 21:08:15.553 [Lua] Lobby data game_mode = 3 21:08:15.553 [Lua] Lobby data is_private = false 21:08:15.553 [Lua] Lobby data match_started = true 21:08:15.553 [Lua] Lobby data mechanism = adventure 21:08:15.553 [Lua] Lobby data level_key = inn_level 21:08:15.554 [Lua] Lobby data player_slot_1 = 0:0 21:08:15.554 [Lua] Lobby data selected_level_key = dlc_portals 21:08:15.554 [Lua] Lobby data difficulty = cataclysm 21:08:15.554 [Lua] Lobby data quick_game = false 21:08:15.554 [Lua] Lobby data matchmaking = false 21:08:15.554 [Lua] Lobby data weave_name = false 21:08:15.554 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 21:08:15.554 [Lua] Lobby data num_players = 1 21:08:15.554 [Lua] Lobby data player_slot_5 = 0:0 21:08:15.554 [Lua] Lobby data player_slot_2 = 0:0 21:08:15.554 [Lua] Lobby data country_code = GB 21:08:15.554 [Lua] Lobby data player_slot_3 = 0:0 21:08:15.554 [Lua] Lobby data eac_authorized = true 21:08:15.554 [Lua] Set lobby end. 21:08:15.555 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:08:15.558 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:08:15.558 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:08:15.558 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:08:15.576 [Umbra] Unload tome 21:08:15.646 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler 21:08:15.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:08:15.646 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 21:08:15.646 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:08:15.646 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 21:08:15.646 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:08:15.646 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:08:15.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:08:15.721 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:08:15.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:08:15.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:08:15.858 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:08:15.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:08:15.888 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:08:15.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:08:15.922 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:08:15.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:08:16.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x1e206, position: 4813914 21:08:21.915 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:08:21.915 [Lua] [PlayState] Enter Substate EndViewStateScore 21:08:23.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:08:23.010 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:08:23.026 [Lua] [LevelTransitionHandler] Level load completed! 21:08:23.026 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11691923 - use_random_directors: true - overriden_conflict: nil 21:08:23.029 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:08:23.029 [Lua] checking dlc's against conflict directors 21:08:23.029 [Lua] number of factions to include 2 21:08:23.029 [Lua] Updated list weights for random: 21:08:23.029 [Lua] skaven, 0.42 (0.00-0.42) 21:08:23.029 [Lua] chaos, 0.42 (0.42-0.83) 21:08:23.029 [Lua] beastmen, 0.17 (0.83-1.00) 21:08:23.029 [Lua] Rolled random faction: 0.71666508913040161 chaos 21:08:23.029 [Lua] Updated list weights for random: 21:08:23.029 [Lua] skaven, 0.71 (0.00-0.71) 21:08:23.029 [Lua] beastmen, 0.29 (0.71-1.00) 21:08:23.029 [Lua] Rolled random faction: 0.21719345450401306 skaven 21:08:23.029 [Lua] number of factions added 2 21:08:23.029 [Lua] --- --- --- 21:08:23.029 [Lua] Starting... difficulty 'cataclysm' 21:08:23.029 [Lua] These are the starting conflict directors: 21:08:23.029 [Lua] inn_level 21:08:23.029 [Lua] --- --- --- 21:08:23.029 [Lua] 21:08:23.029 [Lua] DONE! Found the following directors: 21:08:23.029 [Lua] (free: 35), Master hash is: 21:08:23.029 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:08:23.029 [Lua] load_startup_enemy_packages: -------------- 21:08:23.029 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:08:23.029 [Lua] critter_rat 21:08:23.046 [Lua] ### Sending rpc_level_loaded 21:08:23.046 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50 21:08:23.046 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 21:08:23.060 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 21:08:23.060 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 21:08:23.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:08:23.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:08:23.077 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 21:08:23.077 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 21:08:23.080 [Lua] ### Sending rpc_level_loaded 21:08:23.080 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50 21:08:23.080 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:08:23.080 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:08:23.080 [Lua] Starting async level spawning of levels/inn/world 21:08:23.080 [Umbra] Init version: 3.4.15 :: 16 threads 21:08:23.412 [Lua] Async level spawning done 21:08:40.486 [Lua] [PlayState] Exit Substate EndViewStateScore 21:08:40.486 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:08:41.500 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:08:41.500 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:08:41.500 [Lua] [Matchmaking] unregister rpcs 21:08:41.500 [Lua] Set lobby begin: 21:08:41.500 [Lua] Lobby data twitch_enabled = false 21:08:41.500 [Lua] Lobby data power_level = 0 21:08:41.500 [Lua] Lobby data unique_server_name = Walker Trips 21:08:41.500 [Lua] Lobby data difficulty_tweak = 0 21:08:41.500 [Lua] Lobby data host = 11000010c7fed13 21:08:41.500 [Lua] Lobby data game_mode = 3 21:08:41.500 [Lua] Lobby data is_private = false 21:08:41.501 [Lua] Lobby data match_started = true 21:08:41.501 [Lua] Lobby data mechanism = adventure 21:08:41.501 [Lua] Lobby data level_key = inn_level 21:08:41.501 [Lua] Lobby data player_slot_1 = 0:0 21:08:41.501 [Lua] Lobby data selected_level_key = dlc_portals 21:08:41.501 [Lua] Lobby data difficulty = cataclysm 21:08:41.501 [Lua] Lobby data quick_game = false 21:08:41.501 [Lua] Lobby data matchmaking = false 21:08:41.501 [Lua] Lobby data weave_name = false 21:08:41.501 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 21:08:41.501 [Lua] Lobby data num_players = 1 21:08:41.501 [Lua] Lobby data player_slot_5 = 0:0 21:08:41.501 [Lua] Lobby data player_slot_2 = 0:0 21:08:41.501 [Lua] Lobby data country_code = GB 21:08:41.501 [Lua] Lobby data player_slot_3 = 0:0 21:08:41.501 [Lua] Lobby data eac_authorized = true 21:08:41.501 [Lua] Set lobby end. 21:08:41.501 [Lua] [Managers] Destroying manager group: 21:08:41.502 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:08:41.502 [Lua] [Gamestate] Enter StateIngame HOST 21:08:41.502 [Lua] [Managers] Calling function on all managers: 21:08:41.502 [Lua] <>level = inn_level<> 21:08:41.502 [Lua] Set lobby begin: 21:08:41.502 [Lua] Lobby data twitch_enabled = false 21:08:41.502 [Lua] Lobby data power_level = 0 21:08:41.502 [Lua] Lobby data unique_server_name = Walker Trips 21:08:41.502 [Lua] Lobby data difficulty_tweak = 0 21:08:41.503 [Lua] Lobby data host = 11000010c7fed13 21:08:41.503 [Lua] Lobby data game_mode = 3 21:08:41.503 [Lua] Lobby data is_private = false 21:08:41.503 [Lua] Lobby data match_started = true 21:08:41.503 [Lua] Lobby data mechanism = adventure 21:08:41.503 [Lua] Lobby data level_key = inn_level 21:08:41.503 [Lua] Lobby data player_slot_1 = 0:0 21:08:41.503 [Lua] Lobby data selected_level_key = inn_level 21:08:41.503 [Lua] Lobby data difficulty = cataclysm 21:08:41.503 [Lua] Lobby data quick_game = false 21:08:41.503 [Lua] Lobby data matchmaking = false 21:08:41.503 [Lua] Lobby data weave_name = false 21:08:41.503 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 21:08:41.503 [Lua] Lobby data num_players = 1 21:08:41.503 [Lua] Lobby data player_slot_5 = 0:0 21:08:41.503 [Lua] Lobby data player_slot_2 = 0:0 21:08:41.503 [Lua] Lobby data country_code = GB 21:08:41.504 [Lua] Lobby data player_slot_3 = 0:0 21:08:41.504 [Lua] Lobby data eac_authorized = true 21:08:41.504 [Lua] Set lobby end. 21:08:41.504 [Lua] [StateIngame] Server ingame 21:08:41.507 [Lua] Set lobby begin: 21:08:41.507 [Lua] Lobby data twitch_enabled = false 21:08:41.507 [Lua] Lobby data power_level = 0 21:08:41.507 [Lua] Lobby data unique_server_name = Walker Trips 21:08:41.507 [Lua] Lobby data difficulty_tweak = 0 21:08:41.507 [Lua] Lobby data host = 11000010c7fed13 21:08:41.507 [Lua] Lobby data game_mode = 3 21:08:41.507 [Lua] Lobby data is_private = false 21:08:41.507 [Lua] Lobby data match_started = true 21:08:41.507 [Lua] Lobby data mechanism = adventure 21:08:41.507 [Lua] Lobby data level_key = inn_level 21:08:41.507 [Lua] Lobby data player_slot_1 = 0:0 21:08:41.508 [Lua] Lobby data selected_level_key = inn_level 21:08:41.508 [Lua] Lobby data difficulty = cataclysm 21:08:41.508 [Lua] Lobby data quick_game = false 21:08:41.508 [Lua] Lobby data matchmaking = false 21:08:41.508 [Lua] Lobby data weave_name = false 21:08:41.508 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 21:08:41.508 [Lua] Lobby data num_players = 1 21:08:41.508 [Lua] Lobby data player_slot_5 = 0:0 21:08:41.508 [Lua] Lobby data player_slot_2 = 0:0 21:08:41.508 [Lua] Lobby data country_code = GB 21:08:41.508 [Lua] Lobby data player_slot_3 = 0:0 21:08:41.508 [Lua] Lobby data eac_authorized = true 21:08:41.508 [Lua] Set lobby end. 21:08:41.508 [Lua] [Matchmaking] register rpcs 21:08:41.508 [Lua] GameNetworkManager:init... creating game session 21:08:41.508 [Lua] Host GameSession.make_game_session_host with session: 21:08:41.509 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:08:41.509 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 21:08:41.509 [Lua] [GameNetworkManager] self.is_server = true 21:08:41.509 [Network] Setting artificial MTU limit to 65536 21:08:41.509 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 21:08:41.517 [Lua] Switching ConflictSettings: to: inn_level 21:08:41.517 [Lua] pacing=disabled 21:08:41.517 [Lua] roaming=nil 21:08:41.517 [Lua] disabled=false 21:08:41.517 [Lua] pack_spawning=disabled 21:08:41.517 [Lua] contained_breeds=nil 21:08:41.517 [Lua] boss=disabled 21:08:41.517 [Lua] horde=disabled 21:08:41.517 [Lua] specials=disabled 21:08:41.517 [Lua] name=inn_level 21:08:41.517 [Lua] intensity=disabled 21:08:41.517 [Lua] --- 21:08:41.517 [Lua] [LevelAnalysis] set_random_seed( 11691923) 21:08:41.520 [Lua] [AIInterestPointSystem] Level Seed: 11691923 21:08:41.520 [Lua] 21:08:41.520 [Lua] [entity_system_bag] = table 21:08:41.520 [Lua] [entity_system_bag] = metatable 21:08:41.520 [Lua] [startup_data] = table 21:08:41.520 [Lua] [entity_manager] = table 21:08:41.520 [Lua] [entity_manager] = metatable 21:08:41.520 [Lua] [unit_spawner] = table 21:08:41.520 [Lua] [unit_spawner] = metatable 21:08:41.520 [Lua] [unit_storage] = table 21:08:41.520 [Lua] [unit_storage] = metatable 21:08:41.520 [Lua] [dice_keeper] = table 21:08:41.520 [Lua] [dice_keeper] = metatable 21:08:41.520 [Lua] [is_server] = true (boolean) 21:08:41.520 [Lua] [world] = [World] 21:08:41.520 [Lua] [system_api] = table 21:08:41.520 [Lua] [entity_system] = table 21:08:41.520 [Lua] [entity_system] = metatable 21:08:41.520 [Lua] [network_lobby] = table 21:08:41.520 [Lua] [network_lobby] = metatable 21:08:41.520 [Lua] [profile_synchronizer] = table 21:08:41.520 [Lua] [profile_synchronizer] = metatable 21:08:41.520 [Lua] [level_transition_handler] = table 21:08:41.520 [Lua] [level_transition_handler] = metatable 21:08:41.520 [Lua] [num_local_human_players] = 1 (number) 21:08:41.520 [Lua] [statistics_db] = table 21:08:41.520 [Lua] [statistics_db] = metatable 21:08:41.520 [Lua] [network_server] = table 21:08:41.520 [Lua] [network_server] = metatable 21:08:41.520 [Lua] [input_manager] = table 21:08:41.520 [Lua] [input_manager] = metatable 21:08:41.520 [Lua] [network_clock] = table 21:08:41.520 [Lua] [network_clock] = metatable 21:08:41.520 [Lua] [network_transmit] = table 21:08:41.520 [Lua] [network_transmit] = metatable 21:08:41.520 [Lua] [free_flight_manager] = table 21:08:41.520 [Lua] [free_flight_manager] = metatable 21:08:41.520 [Lua] [network_manager] = table 21:08:41.520 [Lua] [network_manager] = metatable 21:08:41.520 [Lua] [network_event_delegate] = table 21:08:41.520 [Lua] [network_event_delegate] = metatable 21:08:41.520 [Lua] 21:08:41.520 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:08:41.520 [Lua] ignoring extension VersusInteractObjectiveExtension 21:08:41.520 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:08:41.520 [Lua] ignoring extension VersusSocketObjectiveExtension 21:08:41.520 [Lua] ignoring extension VersusTargetObjectiveExtension 21:08:41.520 [Lua] ignoring extension VersusMissionObjectiveExtension 21:08:41.521 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:08:41.522 [Lua] [AchievementManager] Achievements using the steam platform 21:08:41.573 [Lua] [StateIngame] Level seed: 11691923 21:08:41.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 21:08:41.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 21:08:41.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 21:08:41.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 21:08:41.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:08:41.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:08:41.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 21:08:41.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 21:08:41.581 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read, 21:08:41.583 [Lua] [LevelAnalysis] set_random_seed( 11691923) 21:08:41.587 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 21:08:41.587 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 21:08:41.588 [Lua] [IngameUI] init 21:08:41.606 [Lua] cb_razer_chroma_setup 21:08:41.640 [Lua] [Matchmaking] Cancelling matchmaking 21:08:41.640 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 21:08:41.640 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:08:41.640 [Lua] Set lobby begin: 21:08:41.640 [Lua] Lobby data twitch_enabled = false 21:08:41.640 [Lua] Lobby data power_level = 0 21:08:41.641 [Lua] Lobby data unique_server_name = Walker Trips 21:08:41.641 [Lua] Lobby data difficulty_tweak = 0 21:08:41.641 [Lua] Lobby data host = 11000010c7fed13 21:08:41.641 [Lua] Lobby data game_mode = 3 21:08:41.641 [Lua] Lobby data is_private = false 21:08:41.641 [Lua] Lobby data match_started = true 21:08:41.641 [Lua] Lobby data mechanism = adventure 21:08:41.641 [Lua] Lobby data level_key = inn_level 21:08:41.641 [Lua] Lobby data player_slot_1 = 0:0 21:08:41.642 [Lua] Lobby data selected_level_key = inn_level 21:08:41.642 [Lua] Lobby data difficulty = normal 21:08:41.642 [Lua] Lobby data quick_game = false 21:08:41.642 [Lua] Lobby data matchmaking = false 21:08:41.642 [Lua] Lobby data weave_name = false 21:08:41.642 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 21:08:41.642 [Lua] Lobby data num_players = 1 21:08:41.642 [Lua] Lobby data player_slot_5 = 0:0 21:08:41.642 [Lua] Lobby data player_slot_2 = 0:0 21:08:41.642 [Lua] Lobby data country_code = GB 21:08:41.642 [Lua] Lobby data player_slot_3 = 0:0 21:08:41.642 [Lua] Lobby data eac_authorized = true 21:08:41.642 [Lua] Set lobby end. 21:08:41.644 [Lua] Set lobby begin: 21:08:41.644 [Lua] Lobby data twitch_enabled = false 21:08:41.644 [Lua] Lobby data power_level = 0 21:08:41.644 [Lua] Lobby data unique_server_name = Walker Trips 21:08:41.644 [Lua] Lobby data difficulty_tweak = 0 21:08:41.645 [Lua] Lobby data host = 11000010c7fed13 21:08:41.645 [Lua] Lobby data game_mode = 3 21:08:41.645 [Lua] Lobby data is_private = false 21:08:41.645 [Lua] Lobby data match_started = true 21:08:41.645 [Lua] Lobby data mechanism = adventure 21:08:41.645 [Lua] Lobby data level_key = inn_level 21:08:41.645 [Lua] Lobby data player_slot_1 = 0:0 21:08:41.645 [Lua] Lobby data selected_level_key = inn_level 21:08:41.645 [Lua] Lobby data difficulty = normal 21:08:41.645 [Lua] Lobby data quick_game = false 21:08:41.645 [Lua] Lobby data matchmaking = false 21:08:41.645 [Lua] Lobby data weave_name = false 21:08:41.645 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 21:08:41.645 [Lua] Lobby data num_players = 1 21:08:41.646 [Lua] Lobby data player_slot_5 = 0:0 21:08:41.646 [Lua] Lobby data player_slot_2 = 0:0 21:08:41.646 [Lua] Lobby data country_code = GB 21:08:41.646 [Lua] Lobby data player_slot_3 = 0:0 21:08:41.646 [Lua] Lobby data eac_authorized = true 21:08:41.646 [Lua] Set lobby end. 21:08:41.646 [Lua] [PartyManager] Leader is set to 11000010c7fed13 21:08:41.646 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 21:08:41.646 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:08:41.647 [Lua] Set lobby begin: 21:08:41.647 [Lua] Lobby data twitch_enabled = false 21:08:41.647 [Lua] Lobby data power_level = 835 21:08:41.647 [Lua] Lobby data unique_server_name = Walker Trips 21:08:41.647 [Lua] Lobby data difficulty_tweak = 0 21:08:41.647 [Lua] Lobby data host = 11000010c7fed13 21:08:41.647 [Lua] Lobby data game_mode = 3 21:08:41.647 [Lua] Lobby data is_private = false 21:08:41.647 [Lua] Lobby data match_started = true 21:08:41.647 [Lua] Lobby data mechanism = adventure 21:08:41.647 [Lua] Lobby data level_key = inn_level 21:08:41.647 [Lua] Lobby data player_slot_1 = 0:0 21:08:41.647 [Lua] Lobby data selected_level_key = inn_level 21:08:41.647 [Lua] Lobby data difficulty = normal 21:08:41.647 [Lua] Lobby data quick_game = false 21:08:41.647 [Lua] Lobby data matchmaking = false 21:08:41.647 [Lua] Lobby data weave_name = false 21:08:41.647 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 21:08:41.647 [Lua] Lobby data num_players = 1 21:08:41.648 [Lua] Lobby data player_slot_5 = 0:0 21:08:41.648 [Lua] Lobby data player_slot_2 = 0:0 21:08:41.648 [Lua] Lobby data country_code = GB 21:08:41.648 [Lua] Lobby data player_slot_3 = 0:0 21:08:41.648 [Lua] Lobby data eac_authorized = true 21:08:41.648 [Lua] Set lobby end. 21:08:41.648 [Flow] complete_skittergate_legend true 21:08:41.649 [Flow] complete_all_helmgart_levels_recruit true 21:08:41.650 [Flow] WitchHunterLevel:35 21:08:41.650 [Flow] LeaderYes 21:08:41.650 [Flow] ALL PC XP:304250 21:08:41.650 [Flow] Has "bogenhafen" DLC:true 21:08:41.650 [Flow] WH XP:60850 21:08:41.650 [Flow] Number of crafted items:3217 21:08:41.650 [Flow] Has "pre_order" DLC:true 21:08:41.650 [Flow] Sum of Powe Levels:1500 21:08:41.650 [Flow] lodestone diff 1:false 21:08:41.650 [Flow] magnus and forest activated 21:08:41.650 [Flow] magnus and forest activated 21:08:41.650 [Flow] cemetery and forest activated 21:08:41.650 [Flow] magnus and cemetery 21:08:41.650 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:08:41.650 [Flow] ALL RUNES ACTIVATED 21:08:41.650 [Flow] magnus and forest activated 21:08:41.650 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:08:41.650 [Flow] ALL RUNES ACTIVATED 21:08:41.650 [Flow] cemetery and forest activated 21:08:41.650 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:08:41.650 [Flow] ALL RUNES ACTIVATED 21:08:41.650 [Flow] magnus and forest activated 21:08:41.650 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:08:41.650 [Flow] ALL RUNES ACTIVATED 21:08:41.650 [Flow] magnus and cemetery 21:08:41.650 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:08:41.650 [Flow] ALL RUNES ACTIVATED 21:08:41.650 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:08:41.652 [Lua] CurrentConflictSettings inn_level 21:08:41.652 [Lua] [ConflictDirector] conflict_director is ai_ready 21:08:41.652 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:08:41.652 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:08:41.653 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:08:41.653 [Lua] Forming navigation groups in one frame 21:08:41.653 [Lua] Forming navigation groups 21:08:41.671 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999825377 21:08:41.671 [Lua] NavigationGroupManager -> calulation time B: 0 21:08:41.671 [Lua] number of nav groups: 41 21:08:41.672 [Lua] number of refined nav groups : 23 21:08:41.673 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 21:08:41.673 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:08:41.674 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:08:41.674 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:08:41.676 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:08:41.676 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:08:41.676 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:08:41.676 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 21:08:41.676 [Lua] [Managers] Calling function on all managers: 21:08:41.676 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:08:41.707 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 21:08:41.707 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 21:08:41.884 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 21:08:41.884 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 21:08:41.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:08:41.885 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:08:41.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 21:08:41.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:08:41.897 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 21:08:41.897 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 21:08:41.907 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:08:41.908 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:08:41.908 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 21:08:41.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:08:41.928 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:08:41.929 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 21:08:41.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:08:41.929 [Lua] Players are leaving the safe zone 21:08:42.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:08:42.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 21:08:42.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 21:08:42.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:08:42.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:08:42.130 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:08:42.130 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 21:08:42.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 21:08:42.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 21:08:42.180 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 21:08:42.181 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:08:42.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 21:08:42.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 21:08:42.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 21:08:42.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:08:42.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:08:42.232 [Lua] StateInGameRunning:_game_actually_starts() 21:08:42.232 [Lua] ################################################################################################################# 21:08:42.232 [Lua] [Loading Time]: 00:00:27 [Transition]: dlc_portals-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:08:42.232 [Lua] ################################################################################################################# 21:08:42.232 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11 21:08:42.251 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11 21:08:42.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:08:42.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:08:42.283 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:08:42.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 21:08:42.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 21:08:42.316 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 21:08:42.316 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:08:42.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:08:42.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:08:42.351 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:08:42.351 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:08:42.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 21:08:42.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 21:08:42.384 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 21:08:42.384 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:08:42.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:08:42.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:08:42.434 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 21:08:42.435 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:08:42.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 21:08:42.438 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11 21:08:42.438 [Lua] Commit load time data 21:08:42.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 21:08:42.486 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 21:08:42.487 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:08:42.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 21:08:42.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 21:08:42.520 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 21:08:42.520 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 21:08:42.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 21:08:42.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 21:08:42.554 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 21:08:42.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 21:08:42.708 [Flow] DISABLE 21:08:46.765 [Lua] PlayFabMirrorBase:_commit_internal 5 21:08:46.765 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:08:46.768 [Lua] generate_backend_stats 11000010c7fed13:1 21:08:46.789 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:08:46.789 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:08:46.794 [Lua] commit result success 5 21:08:47.486 [Lua] [IngameUI] menu view on_enter hero_view 21:08:47.491 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fb736e0 21:08:47.491 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 21:08:47.506 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 21:08:47.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 21:08:47.541 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 21:08:48.387 [Lua] [IngameUI] menu view on_exit hero_view 21:08:48.391 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fb736e0 21:08:48.391 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 21:08:48.391 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 21:08:50.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 21:08:50.208 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:08:50.226 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 21:08:50.226 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:08:50.242 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 21:08:50.242 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:08:50.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 21:08:50.276 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:08:50.293 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 21:08:50.293 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:08:50.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 21:08:50.327 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:08:50.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 21:08:50.461 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:08:50.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 21:08:50.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:08:50.851 [Lua] [IngameUI] menu view on_enter start_game_view 21:08:50.854 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02ccbf90 21:08:50.854 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:08:50.856 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 21:08:50.856 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:08:50.856 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 21:08:50.856 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 21:08:58.414 [Lua] PlayFabMirrorBase:_commit_internal 6 21:08:58.414 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:08:58.417 [Lua] generate_backend_stats 11000010c7fed13:1 21:08:58.437 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:08:58.437 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:08:58.444 [Lua] commit result success 6 21:10:45.930 [Lua] PlayFabMirrorBase:_commit_internal nil 21:10:45.930 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:10:45.933 [Lua] generate_backend_stats 11000010c7fed13:1 21:10:45.953 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:10:45.953 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:10:45.954 [Lua] commit result success 7 21:10:45.954 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 12 21:10:45.962 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 12 21:10:46.689 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 12 21:10:46.705 [Lua] [GameNetworkManager] Leaving game... 21:10:46.705 [Lua] [GameNetworkManager] Shutting down game session host. 21:10:46.705 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:10:46.705 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:10:46.705 [Lua] StateIngame: Got transition nil, set exit type to quit_game. Will exit at t=126.61 21:10:46.705 [Lua] [IngameUI] menu view on_exit start_game_view 21:10:46.705 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:10:46.705 [Save] Saving `save_data` 21:10:46.705 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:10:46.705 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 21:10:46.705 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 21:10:46.708 [Save] Save done 21:10:46.708 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02ccbf90 21:10:46.719 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:10:47.361 [Lua] Set lobby begin: 21:10:47.361 [Lua] Lobby data twitch_enabled = false 21:10:47.361 [Lua] Lobby data power_level = 0 21:10:47.361 [Lua] Lobby data unique_server_name = Walker Trips 21:10:47.361 [Lua] Lobby data difficulty_tweak = 0 21:10:47.362 [Lua] Lobby data host = 11000010c7fed13 21:10:47.362 [Lua] Lobby data game_mode = 3 21:10:47.362 [Lua] Lobby data is_private = false 21:10:47.362 [Lua] Lobby data match_started = true 21:10:47.362 [Lua] Lobby data mechanism = adventure 21:10:47.362 [Lua] Lobby data level_key = inn_level 21:10:47.362 [Lua] Lobby data player_slot_1 = 0:0 21:10:47.362 [Lua] Lobby data selected_level_key = inn_level 21:10:47.362 [Lua] Lobby data difficulty = normal 21:10:47.362 [Lua] Lobby data quick_game = false 21:10:47.362 [Lua] Lobby data matchmaking = false 21:10:47.362 [Lua] Lobby data weave_name = false 21:10:47.362 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 21:10:47.362 [Lua] Lobby data num_players = 1 21:10:47.362 [Lua] Lobby data player_slot_5 = 0:0 21:10:47.363 [Lua] Lobby data player_slot_2 = 0:0 21:10:47.363 [Lua] Lobby data country_code = GB 21:10:47.363 [Lua] Lobby data player_slot_3 = 0:0 21:10:47.363 [Lua] Lobby data eac_authorized = true 21:10:47.363 [Lua] Set lobby end. 21:10:48.713 [Application] Lua signals application exit. 21:10:48.742 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:10:48.742 [Lua] [Managers] Calling function on all managers: 21:10:48.742 [Lua] Clearing all global lookup lists 21:10:48.742 [Lua] [IngamePlayerListUI] - Destroy 21:10:48.742 [Lua] [EquipmentUI] - Destroy 21:10:48.742 [Lua] [AbilityUI] - Destroy 21:10:48.742 [Lua] [GamePadAbilityUI] - Destroy 21:10:48.742 [Lua] [GamePadEquipmentUI] - Destroy 21:10:48.743 [Lua] [IngameUI] destroy 21:10:48.747 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 21:10:48.747 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 21:10:48.747 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 21:10:48.747 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 21:10:48.747 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 21:10:48.747 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 21:10:48.748 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 21:10:48.748 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 21:10:48.748 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 21:10:48.748 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 21:10:48.748 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 21:10:48.748 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 21:10:48.748 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 21:10:48.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3 21:10:48.798 [Lua] [Managers] Destroying manager group: 21:10:48.804 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:10:48.870 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:10:48.870 [Lua] [Matchmaking] unregister rpcs 21:10:48.870 [Lua] [Matchmaking] destroying 21:10:48.871 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 21:10:48.871 [Lua] [ChatManager] Unregistering channel 1 21:10:48.871 [Lua] [EnemyPackageLoader] network_context_destroyed 21:10:48.871 [Lua] [PartyManager] network_context_destroyed 21:10:48.871 [Lua] [GameMechanismManager] network_context_destroyed 21:10:48.871 [SteamVoip] Destroying room 3266a433ba0c9bf6 21:10:48.872 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 21:10:48.875 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:10:48.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:10:48.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient 21:10:48.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient 21:10:48.883 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:10:48.883 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 21:10:48.883 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 21:10:48.884 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient 21:10:48.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2, InventoryPackageSynchronizerClient 21:10:48.885 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 21:10:48.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, InventoryPackageSynchronizerClient 21:10:48.885 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:10:48.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 21:10:48.886 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:10:48.886 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:10:48.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient 21:10:48.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 21:10:48.892 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:10:48.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient 21:10:48.892 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:10:48.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, InventoryPackageSynchronizerClient 21:10:48.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient 21:10:48.894 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 21:10:48.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:10:48.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient 21:10:48.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, InventoryPackageSynchronizerClient 21:10:48.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient 21:10:48.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, InventoryPackageSynchronizerClient 21:10:48.895 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:10:48.895 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient 21:10:48.895 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient 21:10:48.896 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:10:48.896 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 21:10:48.896 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 21:10:48.900 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:10:48.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 21:10:48.900 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient 21:10:48.907 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 21:10:48.907 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 21:10:48.908 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 21:10:48.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:10:48.908 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient 21:10:48.909 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient 21:10:48.913 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 21:10:48.913 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 21:10:48.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, InventoryPackageSynchronizerClient 21:10:48.914 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 21:10:48.914 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient 21:10:48.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient 21:10:48.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient 21:10:48.917 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, InventoryPackageSynchronizerClient 21:10:48.918 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 21:10:48.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 21:10:48.918 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 21:10:48.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient 21:10:48.919 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 21:10:48.919 [EACServer] [21:10:48:918][Windows][EAC Server] [Info][Destroy] Called 21:10:48.922 [Lua] [LobbyHost] Destroying 21:10:48.923 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:10:48.923 [Umbra] Unload tome 21:10:48.923 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 21:10:49.009 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:10:49.009 [Lua] ############### UNLOADING PACKAGES ############### 21:10:49.009 [Lua] [Managers] Calling function on all managers: 21:10:49.009 [Lua] [Managers] Destroying manager group: 21:10:49.009 [Lua] [Managers] Destroying manager group: 21:10:49.009 [Lua] [Managers] Destroying manager group: 21:10:49.009 [Lua] [Managers] Destroying manager group: 21:10:49.152 [Lua] VMF:ON_UNLOAD() 21:10:49.165 [Lua] [PackageManager] Destroy() 21:10:49.165 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 21:10:49.170 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 21:10:49.192 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 21:10:49.195 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 21:10:49.207 [Lua] [PackageManager] Unload: resource_packages/inventory, global 21:10:49.207 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 21:10:49.207 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 21:10:49.208 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 21:10:49.208 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 21:10:49.214 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 21:10:49.214 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 21:10:49.216 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 21:10:49.217 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 21:10:49.217 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 21:10:49.218 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 21:10:49.218 [Lua] [PackageManager] Unload: resource_packages/decals, global 21:10:49.219 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 21:10:49.224 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 21:10:49.231 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 21:10:49.231 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 21:10:49.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:10:49.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:10:49.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView 21:10:49.231 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 21:10:49.233 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 21:10:49.234 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 21:10:49.235 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 21:10:49.238 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 21:10:49.238 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 21:10:49.239 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 21:10:49.239 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 21:10:49.245 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 21:10:49.248 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 21:10:49.251 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 21:10:49.252 [Lua] [PackageManager] Unload: resource_packages/careers, global 21:10:49.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:10:49.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:10:49.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView 21:10:49.254 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 21:10:49.255 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 21:10:49.255 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 21:10:49.255 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 21:10:49.255 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 21:10:49.256 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 21:10:49.256 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 21:10:49.258 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 21:10:49.277 [Lua] [PackageManager] Unload: resource_packages/ingame, global 21:10:49.278 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 21:10:49.278 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 21:10:49.282 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 21:10:49.282 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:10:49.282 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:10:49.282 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView 21:10:49.291 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 21:10:49.308 [Lua] [PackageManager] Unload: resource_packages/pickups, global 21:10:49.310 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 21:10:49.453 [RazerChroma] Shutdown Razer Chroma 21:10:49.765 [EAC] Shutdown [Log end]