[Log version] 1
[Session] 74c180e5-28fd-4028-8840-dbf76f6bfa81
UTC time stamps
16:47:28.045 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634
16:47:28.045 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646
16:47:28.045 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649
16:47:28.045 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654
16:47:28.045 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657
16:47:28.046 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659
16:47:28.095 [RazerChroma] Setup Razer Chroma resources
16:47:28.096 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666
16:47:28.110 [Window] Window => active
16:47:28.146 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689
16:47:28.164 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694
16:47:28.667 [EAC] Init client 11000010575f4ad
16:47:28.667 [EAC] EAC client initialized
16:47:28.667 warning: [EAC] Failed to initialize localization
16:47:28.668 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703
16:47:28.731 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 3090)
16:47:29.396 [AFTERMATH] Initialized Aftermath
16:47:29.402 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705
16:47:29.466 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711
16:47:29.907 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713
16:47:29.909 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716
16:47:30.023 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718
16:47:30.023 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720
16:47:30.023 [Save] Save dir: `C:\Users\savin\AppData\Roaming\fatshark\Vermintide 2`
16:47:30.023 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734
16:47:30.023 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753
16:47:30.107 [RazerChroma] Setup Razer Chroma
16:47:30.138 [LightFX ] Loaded DLL.
16:47:30.138 [LightFX ] Init()
16:47:30.141 [LightFX ] LightFX failed to initialize
16:47:30.147 [Lua] boot.lua start, os clock: 3.7970000000000002
16:47:30.147 [Lua] Boot:setup() entered. time: 0 os-clock: 3.798
16:47:30.147 [Lua] --- CPU
CPU: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 20
Family: 0:6, Model: 10:5
Type: 0, Stepping: 5
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000111 00100000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32688MB
Available: 25282MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 6469be3a-30b2-4251-83d7-742772e5d744
--- Graphics
Graphics card: NVIDIA GeForce RTX 3090 (DirectX 11.0, 24348MB) Driver version: 46140
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6)
Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Souris
Input device: Keyboard (19.4): Clavier
Input device: Generic (17.0): CORSAIR K70 RGB MK.2 LOW PROFILE Mechanical Gaming Keyboard
Input device: Generic (17.0): JBL Quantum One
Input device: Generic (17.0): H115iRGBPROXT
Input device: Generic (17.0): Corsair composite virtual input device
Input device: Generic (17.0): Controller (XBOX 360 For Windows)
Input device: Generic (17.0): Yeti Stereo Microphone
16:47:30.148 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103
16:47:30.154 [SteamStats] RequestCurrentStats success: true
16:47:34.985 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.6621569227427244 os-clock: 8.6349999999999998
16:47:34.985 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
16:47:34.986 [Lua] Flushing: resource_packages/strings [ResourcePackage]
16:47:34.986 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
16:47:34.988 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
16:47:34.988 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
16:47:34.988 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
16:47:34.988 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
16:47:34.988 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
16:47:34.989 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
16:47:34.990 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
16:47:34.990 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
16:47:34.991 [Lua] *****************************************************************
16:47:34.991 [Lua] ** Initial contents of script_data **
16:47:34.991 [Lua] script_data.beta_level_progression = false
16:47:34.991 [Lua] script_data.build_identifier = bd96571c7817
16:47:34.991 [Lua] script_data.debug_interactions = false
16:47:34.991 [Lua] script_data.disable_debug_draw = true
16:47:34.991 [Lua] script_data.disable_intro_trailer = false
16:47:34.991 [Lua] script_data.disable_tutorial_at_start = false
16:47:34.991 [Lua] script_data.eac-untrusted = false
16:47:34.991 [Lua] script_data.enable_detailed_tooltips = false
16:47:34.991 [Lua] script_data.force_debug_disabled = true
16:47:34.991 [Lua] script_data.force_steam = true
16:47:34.991 [Lua] script_data.hide_fps = true
16:47:34.991 [Lua] script_data.hide_version_info = true
16:47:34.991 [Lua] script_data.matchmaking_debug = true
16:47:34.991 [Lua] script_data.network_debug = true
16:47:34.991 [Lua] script_data.package_debug = true
16:47:34.991 [Lua] script_data.packaged_build = true
16:47:34.991 [Lua] script_data.settings = { }
16:47:34.991 [Lua] script_data.show_fps = false
16:47:34.991 [Lua] script_data.spawn_empty_chest = true
16:47:34.991 [Lua] script_data.telemetry_log_interval = 600
16:47:34.991 [Lua] script_data.test_backend = stage_steam_playfab
16:47:34.991 [Lua] script_data.tobii_button = false
16:47:34.991 [Lua] script_data.use_beta_overlay = false
16:47:34.991 [Lua] script_data.use_local_backend = false
16:47:34.991 [Lua] script_data.use_tech_telemetry = true
16:47:34.991 [Lua] script_data.use_telemetry = true
16:47:34.991 [Lua] *****************************************************************
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
16:47:35.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
16:47:35.052 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
16:47:35.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
16:47:35.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
16:47:35.301 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
16:47:35.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
16:47:35.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
16:47:35.568 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
16:47:35.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
16:47:35.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
16:47:35.902 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
16:47:35.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
16:47:36.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
16:47:36.002 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
16:47:36.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
16:47:36.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
16:47:36.103 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
16:47:36.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
16:47:36.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
16:47:36.202 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
16:47:36.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
16:47:36.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
16:47:36.402 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
16:47:36.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
16:47:36.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
16:47:36.468 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
16:47:36.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
16:47:36.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
16:47:36.635 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
16:47:36.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
16:47:37.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
16:47:37.035 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
16:47:37.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
16:47:37.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
16:47:37.102 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
16:47:37.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
16:47:37.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
16:47:37.168 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
16:47:37.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
16:47:37.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
16:47:37.218 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
16:47:37.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
16:47:37.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
16:47:37.285 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
16:47:37.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
16:47:37.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
16:47:37.385 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
16:47:37.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
16:47:37.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
16:47:37.502 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
16:47:37.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
16:47:37.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
16:47:37.586 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
16:47:37.589 [Lua] Using test backend: stage_steam_playfab
16:47:37.589 [Lua] settings.steam: nil
16:47:37.590 [Lua] Steam: table: 0000000000062D50
16:47:37.590 [Lua] force_steam: true
16:47:37.590 [Lua] BUILD: release
16:47:37.590 [Lua] test_backend: stage_steam_playfab
16:47:37.590 [Lua] DEDICATED_SERVER: false
16:47:37.590 [Lua] Using app_id '552500' to define backend
16:47:37.628 [Lua] [1] = beastmen_minotaur (string)
16:47:37.628 [Lua] [2] = skaven_storm_vermin_champion (string)
16:47:37.628 [Lua] [3] = chaos_dummy_troll (string)
16:47:37.628 [Lua] [4] = skaven_grey_seer (string)
16:47:37.628 [Lua] [5] = chaos_plague_wave_spawner (string)
16:47:37.628 [Lua] [6] = chaos_vortex (string)
16:47:37.628 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
16:47:37.628 [Lua] [8] = chaos_dummy_sorcerer (string)
16:47:37.628 [Lua] [9] = chaos_tentacle (string)
16:47:37.628 [Lua] [10] = skaven_loot_rat (string)
16:47:37.628 [Lua] [11] = skaven_stormfiend_demo (string)
16:47:37.628 [Lua] [12] = critter_rat (string)
16:47:37.628 [Lua] [13] = skaven_explosive_loot_rat (string)
16:47:37.628 [Lua] [14] = chaos_spawn (string)
16:47:37.628 [Lua] [15] = skaven_stormfiend_boss (string)
16:47:37.628 [Lua] [16] = critter_pig (string)
16:47:37.628 [Lua] [17] = chaos_troll (string)
16:47:37.628 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
16:47:37.628 [Lua] [19] = skaven_rat_ogre (string)
16:47:37.628 [Lua] [20] = skaven_stormfiend (string)
16:47:37.628 [Lua] [21] = skaven_storm_vermin_warlord (string)
16:47:37.628 [Lua] [22] = skaven_warpfire_thrower (string)
16:47:37.628 [Lua] [23] = chaos_plague_sorcerer (string)
16:47:37.628 [Lua] [24] = chaos_exalted_champion_warcamp (string)
16:47:37.628 [Lua] [25] = skaven_pack_master (string)
16:47:37.628 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
16:47:37.628 [Lua] [27] = skaven_ratling_gunner (string)
16:47:37.628 [Lua] [28] = chaos_mutator_sorcerer (string)
16:47:37.628 [Lua] [29] = skaven_poison_wind_globadier (string)
16:47:37.628 [Lua] [30] = chaos_tentacle_sorcerer (string)
16:47:37.628 [Lua] [31] = chaos_exalted_champion_norsca (string)
16:47:37.628 [Lua] [32] = chaos_warrior (string)
16:47:37.628 [Lua] [33] = chaos_exalted_sorcerer (string)
16:47:37.628 [Lua] [34] = skaven_gutter_runner (string)
16:47:37.628 [Lua] [35] = chaos_corruptor_sorcerer (string)
16:47:37.628 [Lua] [36] = chaos_vortex_sorcerer (string)
16:47:37.628 [Lua] [37] = skaven_plague_monk (string)
16:47:37.628 [Lua] [38] = chaos_berzerker (string)
16:47:37.628 [Lua] [39] = beastmen_gor (string)
16:47:37.628 [Lua] [40] = beastmen_ungor_archer (string)
16:47:37.628 [Lua] [41] = beastmen_ungor_dummy (string)
16:47:37.628 [Lua] [42] = beastmen_standard_bearer_crater (string)
16:47:37.628 [Lua] [43] = skaven_storm_vermin_commander (string)
16:47:37.628 [Lua] [44] = beastmen_standard_bearer (string)
16:47:37.628 [Lua] [45] = skaven_storm_vermin (string)
16:47:37.628 [Lua] [46] = beastmen_ungor (string)
16:47:37.628 [Lua] [47] = chaos_raider_tutorial (string)
16:47:37.628 [Lua] [48] = chaos_raider (string)
16:47:37.628 [Lua] [49] = beastmen_gor_dummy (string)
16:47:37.628 [Lua] [50] = skaven_storm_vermin_with_shield (string)
16:47:37.628 [Lua] [51] = beastmen_bestigor (string)
16:47:37.628 [Lua] [52] = beastmen_bestigor_dummy (string)
16:47:37.628 [Lua] [53] = skaven_clan_rat_tutorial (string)
16:47:37.628 [Lua] [54] = chaos_marauder (string)
16:47:37.628 [Lua] [55] = skaven_dummy_clan_rat (string)
16:47:37.628 [Lua] [56] = chaos_fanatic (string)
16:47:37.628 [Lua] [57] = chaos_marauder_with_shield (string)
16:47:37.628 [Lua] [58] = chaos_zombie (string)
16:47:37.628 [Lua] [59] = skaven_clan_rat (string)
16:47:37.628 [Lua] [60] = skaven_clan_rat_with_shield (string)
16:47:37.628 [Lua] [61] = chaos_marauder_tutorial (string)
16:47:37.628 [Lua] [62] = skaven_dummy_slave (string)
16:47:37.628 [Lua] [63] = skaven_slave (string)
16:47:37.660 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
16:47:37.660 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
16:47:37.660 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
16:47:37.660 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
16:47:37.660 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
16:47:37.660 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
16:47:37.665 [Lua] level display name dlc_bogenhafen_city
16:47:37.665 [Lua] level display name cemetery
16:47:37.665 [Lua] level display name forest_ambush
16:47:37.665 [Lua] level display name mines
16:47:37.665 [Lua] level display name nurgle
16:47:37.665 [Lua] level display name warcamp
16:47:37.665 [Lua] level display name bell
16:47:37.665 [Lua] level display name skittergate
16:47:37.665 [Lua] level display name prologue
16:47:37.665 [Lua] level display name dlc_celebrate_crawl
16:47:37.665 [Lua] level display name military
16:47:37.665 [Lua] level display name magnus
16:47:37.665 [Lua] level display name skaven_stronghold
16:47:37.665 [Lua] level display name fort
16:47:37.665 [Lua] level display name ground_zero
16:47:37.665 [Lua] level display name elven_ruins
16:47:37.665 [Lua] level display name farmlands
16:47:37.665 [Lua] level display name ussingen
16:47:37.665 [Lua] level display name dlc_portals
16:47:37.665 [Lua] level display name dlc_castle
16:47:37.665 [Lua] level display name catacombs
16:47:37.665 [Lua] level display name crater
16:47:37.665 [Lua] level display name plaza
16:47:37.665 [Lua] level display name dlc_bogenhafen_slum
16:47:37.665 [Lua] level display name dlc_bastion
16:47:37.689 [Lua] TIME: 0.016999999999999
16:47:38.070 [Lua] [ConflictSettings] Contained breeds generated in: 0.34800000000000075
16:47:38.137 [Lua] <>realm = official<>
16:47:38.330 [Lua]
16:47:38.330 [Lua] [1] = table
16:47:38.330 [Lua] [download_pending] = false (boolean)
16:47:38.330 [Lua] [id] = 1369573612 (string)
16:47:38.330 [Lua] [banned] = false (boolean)
16:47:38.330 [Lua] [author_id] = 58813412 (number)
16:47:38.330 [Lua] [tags] = table
16:47:38.330 [Lua] [1] = Tools (string)
16:47:38.330 [Lua] [2] = approved (string)
16:47:38.330 [Lua] [author] = bIbIbI(rus) (string)
16:47:38.330 [Lua] [sanctioned] = true (boolean)
16:47:38.330 [Lua] [out_of_date] = false (boolean)
16:47:38.330 [Lua] [downloading] = false (boolean)
16:47:38.330 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
16:47:38.330 [Lua] [num_children] = 0 (number)
16:47:38.330 [Lua] [ugc_status] = 3 (number)
16:47:38.330 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
16:47:38.330 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
16:47:38.330 [Lua] [installed] = true (boolean)
16:47:38.330 [Lua] [enabled] = true (boolean)
16:47:38.330 [Lua] [name] = Vermintide Mod Framework (string)
16:47:38.330 [Lua] [dependency_error] = (string)
16:47:38.330 [Lua] [2] = table
16:47:38.330 [Lua] [download_pending] = false (boolean)
16:47:38.330 [Lua] [id] = 1374248490 (string)
16:47:38.330 [Lua] [children] = table
16:47:38.330 [Lua] [1] = 1369573612 (string)
16:47:38.330 [Lua] [banned] = false (boolean)
16:47:38.330 [Lua] [author_id] = 45268594 (number)
16:47:38.330 [Lua] [tags] = table
16:47:38.330 [Lua] [1] = approved (string)
16:47:38.330 [Lua] [author] = prop joe (string)
16:47:38.330 [Lua] [sanctioned] = true (boolean)
16:47:38.330 [Lua] [out_of_date] = false (boolean)
16:47:38.330 [Lua] [downloading] = false (boolean)
16:47:38.330 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
16:47:38.330 [Lua] [num_children] = 1 (number)
16:47:38.330 [Lua] [ugc_status] = 3 (number)
16:47:38.330 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
16:47:38.330 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
16:47:38.330 [Lua] [installed] = true (boolean)
16:47:38.330 [Lua] [enabled] = true (boolean)
16:47:38.330 [Lua] [name] = Penlight Lua Libraries (string)
16:47:38.330 [Lua] [dependency_error] = (string)
16:47:38.330 [Lua] [3] = table
16:47:38.330 [Lua] [download_pending] = false (boolean)
16:47:38.330 [Lua] [id] = 1389872347 (string)
16:47:38.330 [Lua] [children] = table
16:47:38.330 [Lua] [1] = 1369573612 (string)
16:47:38.330 [Lua] [banned] = false (boolean)
16:47:38.330 [Lua] [author_id] = 4821406 (number)
16:47:38.330 [Lua] [tags] = table
16:47:38.330 [Lua] [1] = approved (string)
16:47:38.330 [Lua] [2] = UI (string)
16:47:38.330 [Lua] [author] = grasmann (string)
16:47:38.330 [Lua] [sanctioned] = true (boolean)
16:47:38.330 [Lua] [out_of_date] = false (boolean)
16:47:38.330 [Lua] [downloading] = false (boolean)
16:47:38.330 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
16:47:38.330 [Lua] [num_children] = 1 (number)
16:47:38.330 [Lua] [ugc_status] = 3 (number)
16:47:38.330 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
16:47:38.330 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
16:47:38.330 [Lua] [installed] = true (boolean)
16:47:38.330 [Lua] [enabled] = true (boolean)
16:47:38.330 [Lua] [name] = Simple UI (string)
16:47:38.330 [Lua] [dependency_error] = (string)
16:47:38.330 [Lua] [4] = table
16:47:38.330 [Lua] [download_pending] = false (boolean)
16:47:38.330 [Lua] [id] = 1495937978 (string)
16:47:38.330 [Lua] [children] = table
16:47:38.330 [Lua] [1] = 1369573612 (string)
16:47:38.330 [Lua] [banned] = false (boolean)
16:47:38.330 [Lua] [author_id] = 96578995 (number)
16:47:38.330 [Lua] [tags] = table
16:47:38.330 [Lua] [1] = approved (string)
16:47:38.330 [Lua] [2] = QoL (string)
16:47:38.330 [Lua] [author] = NonzeroGeoduck7 (string)
16:47:38.330 [Lua] [sanctioned] = true (boolean)
16:47:38.330 [Lua] [out_of_date] = false (boolean)
16:47:38.330 [Lua] [downloading] = false (boolean)
16:47:38.330 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
16:47:38.330 [Lua] [num_children] = 1 (number)
16:47:38.330 [Lua] [ugc_status] = 3 (number)
16:47:38.330 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
16:47:38.330 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
16:47:38.330 [Lua] [installed] = true (boolean)
16:47:38.330 [Lua] [enabled] = true (boolean)
16:47:38.330 [Lua] [name] = Host your own game (string)
16:47:38.330 [Lua] [dependency_error] = (string)
16:47:38.330 [Lua] [5] = table
16:47:38.330 [Lua] [download_pending] = false (boolean)
16:47:38.330 [Lua] [id] = 1402971136 (string)
16:47:38.330 [Lua] [children] = table
16:47:38.330 [Lua] [1] = 1369573612 (string)
16:47:38.330 [Lua] [banned] = false (boolean)
16:47:38.330 [Lua] [author_id] = 38300192 (number)
16:47:38.330 [Lua] [tags] = table
16:47:38.330 [Lua] [1] = approved (string)
16:47:38.330 [Lua] [2] = UI (string)
16:47:38.330 [Lua] [3] = QoL (string)
16:47:38.330 [Lua] [author] = Tomoko (string)
16:47:38.330 [Lua] [sanctioned] = true (boolean)
16:47:38.330 [Lua] [out_of_date] = false (boolean)
16:47:38.330 [Lua] [downloading] = false (boolean)
16:47:38.330 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
16:47:38.330 [Lua] [num_children] = 1 (number)
16:47:38.330 [Lua] [ugc_status] = 3 (number)
16:47:38.330 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
16:47:38.330 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
16:47:38.330 [Lua] [installed] = true (boolean)
16:47:38.330 [Lua] [enabled] = true (boolean)
16:47:38.330 [Lua] [name] = Needii (string)
16:47:38.330 [Lua] [dependency_error] = (string)
16:47:38.330 [Lua] [6] = table
16:47:38.330 [Lua] [download_pending] = false (boolean)
16:47:38.330 [Lua] [id] = 1460327284 (string)
16:47:38.330 [Lua] [children] = table
16:47:38.330 [Lua] [1] = 1369573612 (string)
16:47:38.330 [Lua] [banned] = false (boolean)
16:47:38.330 [Lua] [author_id] = 96578995 (number)
16:47:38.330 [Lua] [tags] = table
16:47:38.330 [Lua] [1] = UI (string)
16:47:38.330 [Lua] [2] = approved (string)
16:47:38.330 [Lua] [author] = NonzeroGeoduck7 (string)
16:47:38.330 [Lua] [sanctioned] = true (boolean)
16:47:38.330 [Lua] [out_of_date] = false (boolean)
16:47:38.330 [Lua] [downloading] = false (boolean)
16:47:38.330 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
16:47:38.330 [Lua] [num_children] = 1 (number)
16:47:38.330 [Lua] [ugc_status] = 3 (number)
16:47:38.330 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
16:47:38.333 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
16:47:38.333 [Lua] [installed] = true (boolean)
16:47:38.333 [Lua] [enabled] = true (boolean)
16:47:38.333 [Lua] [name] = BossKillTimer (string)
16:47:38.333 [Lua] [dependency_error] = (string)
16:47:38.333 [Lua] [7] = table
16:47:38.333 [Lua] [download_pending] = false (boolean)
16:47:38.333 [Lua] [id] = 1387440934 (string)
16:47:38.333 [Lua] [children] = table
16:47:38.333 [Lua] [1] = 1369573612 (string)
16:47:38.333 [Lua] [banned] = false (boolean)
16:47:38.333 [Lua] [author_id] = 4821406 (number)
16:47:38.333 [Lua] [tags] = table
16:47:38.333 [Lua] [1] = Approved (string)
16:47:38.333 [Lua] [2] = QoL (string)
16:47:38.333 [Lua] [3] = Cosmetic (string)
16:47:38.333 [Lua] [author] = grasmann (string)
16:47:38.333 [Lua] [sanctioned] = true (boolean)
16:47:38.333 [Lua] [out_of_date] = false (boolean)
16:47:38.333 [Lua] [downloading] = false (boolean)
16:47:38.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
16:47:38.333 [Lua] [num_children] = 1 (number)
16:47:38.333 [Lua] [ugc_status] = 3 (number)
16:47:38.333 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
16:47:38.333 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
16:47:38.333 [Lua] [installed] = true (boolean)
16:47:38.333 [Lua] [enabled] = true (boolean)
16:47:38.333 [Lua] [name] = Third Person Equipment (string)
16:47:38.333 [Lua] [dependency_error] = (string)
16:47:38.333 [Lua] [8] = table
16:47:38.333 [Lua] [download_pending] = false (boolean)
16:47:38.333 [Lua] [id] = 1459917022 (string)
16:47:38.333 [Lua] [children] = table
16:47:38.333 [Lua] [1] = 1369573612 (string)
16:47:38.333 [Lua] [banned] = false (boolean)
16:47:38.333 [Lua] [author_id] = 155839973 (number)
16:47:38.333 [Lua] [tags] = table
16:47:38.333 [Lua] [1] = approved (string)
16:47:38.333 [Lua] [2] = UI (string)
16:47:38.333 [Lua] [3] = QoL (string)
16:47:38.333 [Lua] [author] = Gohas (string)
16:47:38.333 [Lua] [sanctioned] = true (boolean)
16:47:38.333 [Lua] [out_of_date] = false (boolean)
16:47:38.333 [Lua] [downloading] = false (boolean)
16:47:38.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
16:47:38.333 [Lua] [num_children] = 1 (number)
16:47:38.333 [Lua] [ugc_status] = 3 (number)
16:47:38.333 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
16:47:38.333 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
16:47:38.333 [Lua] [installed] = true (boolean)
16:47:38.333 [Lua] [enabled] = true (boolean)
16:47:38.333 [Lua] [name] = Parry Indicator (string)
16:47:38.333 [Lua] [dependency_error] = (string)
16:47:38.333 [Lua] [9] = table
16:47:38.333 [Lua] [download_pending] = false (boolean)
16:47:38.333 [Lua] [id] = 1593460250 (string)
16:47:38.333 [Lua] [children] = table
16:47:38.333 [Lua] [1] = 1369573612 (string)
16:47:38.333 [Lua] [banned] = false (boolean)
16:47:38.333 [Lua] [author_id] = 84308322 (number)
16:47:38.333 [Lua] [tags] = table
16:47:38.333 [Lua] [1] = UI (string)
16:47:38.333 [Lua] [2] = QoL (string)
16:47:38.333 [Lua] [3] = approved (string)
16:47:38.333 [Lua] [author] = pixaal (string)
16:47:38.333 [Lua] [sanctioned] = true (boolean)
16:47:38.333 [Lua] [out_of_date] = false (boolean)
16:47:38.333 [Lua] [downloading] = false (boolean)
16:47:38.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
16:47:38.333 [Lua] [num_children] = 1 (number)
16:47:38.333 [Lua] [ugc_status] = 3 (number)
16:47:38.333 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
16:47:38.333 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
16:47:38.333 [Lua] [installed] = true (boolean)
16:47:38.333 [Lua] [enabled] = true (boolean)
16:47:38.333 [Lua] [name] = Crosshair Kill Confirmation (string)
16:47:38.333 [Lua] [dependency_error] = (string)
16:47:38.333 [Lua] [10] = table
16:47:38.333 [Lua] [download_pending] = false (boolean)
16:47:38.333 [Lua] [id] = 1395453301 (string)
16:47:38.333 [Lua] [children] = table
16:47:38.333 [Lua] [1] = 1369573612 (string)
16:47:38.333 [Lua] [banned] = false (boolean)
16:47:38.333 [Lua] [author_id] = 58813412 (number)
16:47:38.333 [Lua] [tags] = table
16:47:38.333 [Lua] [1] = Approved (string)
16:47:38.333 [Lua] [2] = QoL (string)
16:47:38.333 [Lua] [author] = bIbIbI(rus) (string)
16:47:38.333 [Lua] [sanctioned] = true (boolean)
16:47:38.333 [Lua] [out_of_date] = false (boolean)
16:47:38.333 [Lua] [downloading] = false (boolean)
16:47:38.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
16:47:38.333 [Lua] [num_children] = 1 (number)
16:47:38.333 [Lua] [ugc_status] = 3 (number)
16:47:38.333 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
16:47:38.333 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
16:47:38.333 [Lua] [installed] = true (boolean)
16:47:38.333 [Lua] [enabled] = true (boolean)
16:47:38.333 [Lua] [name] = Skip Intro (string)
16:47:38.333 [Lua] [dependency_error] = (string)
16:47:38.333 [Lua] [11] = table
16:47:38.333 [Lua] [download_pending] = false (boolean)
16:47:38.333 [Lua] [id] = 1397265260 (string)
16:47:38.333 [Lua] [children] = table
16:47:38.333 [Lua] [1] = 1369573612 (string)
16:47:38.333 [Lua] [banned] = false (boolean)
16:47:38.333 [Lua] [author_id] = 26572404 (number)
16:47:38.333 [Lua] [tags] = table
16:47:38.333 [Lua] [1] = UI (string)
16:47:38.333 [Lua] [2] = QoL (string)
16:47:38.333 [Lua] [3] = approved (string)
16:47:38.333 [Lua] [author] = Necrossin (string)
16:47:38.333 [Lua] [sanctioned] = true (boolean)
16:47:38.333 [Lua] [out_of_date] = false (boolean)
16:47:38.333 [Lua] [downloading] = false (boolean)
16:47:38.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
16:47:38.333 [Lua] [num_children] = 1 (number)
16:47:38.333 [Lua] [ugc_status] = 3 (number)
16:47:38.334 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
16:47:38.334 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
16:47:38.334 [Lua] [installed] = true (boolean)
16:47:38.334 [Lua] [enabled] = true (boolean)
16:47:38.334 [Lua] [name] = Numeric UI (string)
16:47:38.334 [Lua] [dependency_error] = (string)
16:47:38.334 [Lua] [12] = table
16:47:38.334 [Lua] [download_pending] = false (boolean)
16:47:38.334 [Lua] [id] = 1448714756 (string)
16:47:38.334 [Lua] [children] = table
16:47:38.334 [Lua] [1] = 1369573612 (string)
16:47:38.334 [Lua] [banned] = false (boolean)
16:47:38.334 [Lua] [author_id] = 18741013 (number)
16:47:38.334 [Lua] [tags] = table
16:47:38.334 [Lua] [1] = approved (string)
16:47:38.334 [Lua] [2] = QoL (string)
16:47:38.334 [Lua] [3] = Misc (string)
16:47:38.334 [Lua] [author] = SkacikPL (string)
16:47:38.334 [Lua] [sanctioned] = true (boolean)
16:47:38.334 [Lua] [out_of_date] = false (boolean)
16:47:38.334 [Lua] [downloading] = false (boolean)
16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
16:47:38.334 [Lua] [num_children] = 1 (number)
16:47:38.334 [Lua] [ugc_status] = 3 (number)
16:47:38.334 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
16:47:38.334 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
16:47:38.334 [Lua] [installed] = true (boolean)
16:47:38.334 [Lua] [enabled] = true (boolean)
16:47:38.334 [Lua] [name] = No Wobble (string)
16:47:38.334 [Lua] [dependency_error] = (string)
16:47:38.334 [Lua] [13] = table
16:47:38.334 [Lua] [download_pending] = false (boolean)
16:47:38.334 [Lua] [id] = 1383452616 (string)
16:47:38.334 [Lua] [children] = table
16:47:38.334 [Lua] [1] = 1369573612 (string)
16:47:38.334 [Lua] [2] = 1374248490 (string)
16:47:38.334 [Lua] [banned] = false (boolean)
16:47:38.334 [Lua] [author_id] = 45268594 (number)
16:47:38.334 [Lua] [tags] = table
16:47:38.334 [Lua] [1] = approved (string)
16:47:38.334 [Lua] [2] = UI (string)
16:47:38.334 [Lua] [3] = QoL (string)
16:47:38.334 [Lua] [author] = prop joe (string)
16:47:38.334 [Lua] [sanctioned] = true (boolean)
16:47:38.334 [Lua] [out_of_date] = false (boolean)
16:47:38.334 [Lua] [downloading] = false (boolean)
16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
16:47:38.334 [Lua] [num_children] = 2 (number)
16:47:38.334 [Lua] [ugc_status] = 3 (number)
16:47:38.334 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:47:38.334 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
16:47:38.334 [Lua] [installed] = true (boolean)
16:47:38.334 [Lua] [enabled] = true (boolean)
16:47:38.334 [Lua] [name] = Killfeed Tweaks (string)
16:47:38.334 [Lua] [dependency_error] = (string)
16:47:38.334 [Lua] [14] = table
16:47:38.334 [Lua] [download_pending] = false (boolean)
16:47:38.334 [Lua] [id] = 1455893647 (string)
16:47:38.334 [Lua] [banned] = false (boolean)
16:47:38.334 [Lua] [author_id] = 38895286 (number)
16:47:38.334 [Lua] [tags] = table
16:47:38.334 [Lua] [1] = UI (string)
16:47:38.334 [Lua] [2] = QoL (string)
16:47:38.334 [Lua] [3] = Approved (string)
16:47:38.334 [Lua] [author] = Squatting Bear (string)
16:47:38.334 [Lua] [sanctioned] = true (boolean)
16:47:38.334 [Lua] [out_of_date] = false (boolean)
16:47:38.334 [Lua] [downloading] = false (boolean)
16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
16:47:38.334 [Lua] [num_children] = 0 (number)
16:47:38.334 [Lua] [ugc_status] = 3 (number)
16:47:38.334 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
16:47:38.334 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
16:47:38.334 [Lua] [installed] = true (boolean)
16:47:38.334 [Lua] [enabled] = true (boolean)
16:47:38.334 [Lua] [name] = Player List Plus (string)
16:47:38.334 [Lua] [dependency_error] = (string)
16:47:38.334 [Lua] [15] = table
16:47:38.334 [Lua] [download_pending] = false (boolean)
16:47:38.334 [Lua] [id] = 1393343095 (string)
16:47:38.334 [Lua] [children] = table
16:47:38.334 [Lua] [1] = 1369573612 (string)
16:47:38.334 [Lua] [2] = 1374248490 (string)
16:47:38.334 [Lua] [banned] = false (boolean)
16:47:38.334 [Lua] [author_id] = 45268594 (number)
16:47:38.334 [Lua] [tags] = table
16:47:38.334 [Lua] [1] = approved (string)
16:47:38.334 [Lua] [2] = UI (string)
16:47:38.334 [Lua] [author] = prop joe (string)
16:47:38.334 [Lua] [sanctioned] = true (boolean)
16:47:38.334 [Lua] [out_of_date] = false (boolean)
16:47:38.334 [Lua] [downloading] = false (boolean)
16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
16:47:38.334 [Lua] [num_children] = 2 (number)
16:47:38.334 [Lua] [ugc_status] = 3 (number)
16:47:38.334 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:47:38.334 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
16:47:38.334 [Lua] [installed] = true (boolean)
16:47:38.334 [Lua] [enabled] = true (boolean)
16:47:38.334 [Lua] [name] = Scoreboard Tweaks (string)
16:47:38.334 [Lua] [dependency_error] = (string)
16:47:38.334 [Lua] [16] = table
16:47:38.334 [Lua] [download_pending] = false (boolean)
16:47:38.334 [Lua] [id] = 1391228174 (string)
16:47:38.334 [Lua] [children] = table
16:47:38.334 [Lua] [1] = 1369573612 (string)
16:47:38.334 [Lua] [banned] = false (boolean)
16:47:38.334 [Lua] [author_id] = 4821406 (number)
16:47:38.334 [Lua] [tags] = table
16:47:38.334 [Lua] [1] = UI (string)
16:47:38.334 [Lua] [2] = QoL (string)
16:47:38.334 [Lua] [3] = Approved (string)
16:47:38.334 [Lua] [author] = grasmann (string)
16:47:38.334 [Lua] [sanctioned] = true (boolean)
16:47:38.334 [Lua] [out_of_date] = false (boolean)
16:47:38.334 [Lua] [downloading] = false (boolean)
16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
16:47:38.334 [Lua] [num_children] = 1 (number)
16:47:38.334 [Lua] [ugc_status] = 3 (number)
16:47:38.334 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
16:47:38.334 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
16:47:38.334 [Lua] [installed] = true (boolean)
16:47:38.334 [Lua] [enabled] = true (boolean)
16:47:38.334 [Lua] [name] = UI Improvements (string)
16:47:38.334 [Lua] [dependency_error] = (string)
16:47:38.334 [Lua] [17] = table
16:47:38.334 [Lua] [download_pending] = false (boolean)
16:47:38.334 [Lua] [id] = 1395655171 (string)
16:47:38.334 [Lua] [children] = table
16:47:38.334 [Lua] [1] = 1369573612 (string)
16:47:38.334 [Lua] [banned] = false (boolean)
16:47:38.334 [Lua] [author_id] = 59593500 (number)
16:47:38.334 [Lua] [tags] = table
16:47:38.334 [Lua] [1] = QoL (string)
16:47:38.334 [Lua] [2] = Balance/Tweaks (string)
16:47:38.334 [Lua] [3] = Approved (string)
16:47:38.334 [Lua] [author] = Grimalackt (string)
16:47:38.334 [Lua] [sanctioned] = true (boolean)
16:47:38.334 [Lua] [out_of_date] = false (boolean)
16:47:38.334 [Lua] [downloading] = false (boolean)
16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
16:47:38.334 [Lua] [num_children] = 1 (number)
16:47:38.334 [Lua] [ugc_status] = 3 (number)
16:47:38.334 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
16:47:38.334 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
16:47:38.334 [Lua] [installed] = true (boolean)
16:47:38.334 [Lua] [enabled] = true (boolean)
16:47:38.334 [Lua] [name] = Bot Improvements - Combat (string)
16:47:38.334 [Lua] [dependency_error] = (string)
16:47:38.334 [Lua] [18] = table
16:47:38.334 [Lua] [download_pending] = false (boolean)
16:47:38.334 [Lua] [id] = 1383542440 (string)
16:47:38.334 [Lua] [children] = table
16:47:38.334 [Lua] [1] = 1369573612 (string)
16:47:38.334 [Lua] [banned] = false (boolean)
16:47:38.334 [Lua] [author_id] = 45268594 (number)
16:47:38.334 [Lua] [tags] = table
16:47:38.334 [Lua] [1] = approved (string)
16:47:38.334 [Lua] [2] = UI (string)
16:47:38.334 [Lua] [author] = prop joe (string)
16:47:38.334 [Lua] [sanctioned] = true (boolean)
16:47:38.334 [Lua] [out_of_date] = false (boolean)
16:47:38.334 [Lua] [downloading] = false (boolean)
16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
16:47:38.334 [Lua] [num_children] = 1 (number)
16:47:38.334 [Lua] [ugc_status] = 3 (number)
16:47:38.334 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:47:38.334 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
16:47:38.334 [Lua] [installed] = true (boolean)
16:47:38.334 [Lua] [enabled] = true (boolean)
16:47:38.334 [Lua] [name] = Weapon Kill Counter (string)
16:47:38.334 [Lua] [dependency_error] = (string)
16:47:38.334 [Lua] [19] = table
16:47:38.334 [Lua] [download_pending] = false (boolean)
16:47:38.334 [Lua] [id] = 1487862316 (string)
16:47:38.334 [Lua] [children] = table
16:47:38.334 [Lua] [1] = 1369573612 (string)
16:47:38.334 [Lua] [banned] = false (boolean)
16:47:38.334 [Lua] [author_id] = 45268594 (number)
16:47:38.334 [Lua] [tags] = table
16:47:38.334 [Lua] [1] = approved (string)
16:47:38.334 [Lua] [2] = UI (string)
16:47:38.334 [Lua] [3] = QoL (string)
16:47:38.334 [Lua] [author] = prop joe (string)
16:47:38.334 [Lua] [sanctioned] = true (boolean)
16:47:38.334 [Lua] [out_of_date] = false (boolean)
16:47:38.334 [Lua] [downloading] = false (boolean)
16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
16:47:38.334 [Lua] [num_children] = 1 (number)
16:47:38.334 [Lua] [ugc_status] = 3 (number)
16:47:38.334 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:47:38.334 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
16:47:38.334 [Lua] [installed] = true (boolean)
16:47:38.334 [Lua] [enabled] = true (boolean)
16:47:38.334 [Lua] [name] = Reroll Improvements (string)
16:47:38.334 [Lua] [dependency_error] = (string)
16:47:38.334 [Lua] [20] = table
16:47:38.334 [Lua] [download_pending] = false (boolean)
16:47:38.334 [Lua] [id] = 1502859403 (string)
16:47:38.334 [Lua] [children] = table
16:47:38.334 [Lua] [1] = 1369573612 (string)
16:47:38.334 [Lua] [banned] = false (boolean)
16:47:38.334 [Lua] [author_id] = 96578995 (number)
16:47:38.334 [Lua] [tags] = table
16:47:38.334 [Lua] [1] = QoL (string)
16:47:38.334 [Lua] [2] = approved (string)
16:47:38.334 [Lua] [author] = NonzeroGeoduck7 (string)
16:47:38.334 [Lua] [sanctioned] = true (boolean)
16:47:38.334 [Lua] [out_of_date] = false (boolean)
16:47:38.334 [Lua] [downloading] = false (boolean)
16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
16:47:38.334 [Lua] [num_children] = 1 (number)
16:47:38.334 [Lua] [ugc_status] = 3 (number)
16:47:38.334 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
16:47:38.334 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
16:47:38.334 [Lua] [installed] = true (boolean)
16:47:38.334 [Lua] [enabled] = true (boolean)
16:47:38.334 [Lua] [name] = Notice Key Pickup (string)
16:47:38.334 [Lua] [dependency_error] = (string)
16:47:38.334 [Lua] [21] = table
16:47:38.334 [Lua] [download_pending] = false (boolean)
16:47:38.334 [Lua] [id] = 1467751760 (string)
16:47:38.334 [Lua] [children] = table
16:47:38.334 [Lua] [1] = 1369573612 (string)
16:47:38.334 [Lua] [2] = 1374248490 (string)
16:47:38.334 [Lua] [3] = 1389872347 (string)
16:47:38.334 [Lua] [banned] = false (boolean)
16:47:38.334 [Lua] [author_id] = 45268594 (number)
16:47:38.334 [Lua] [tags] = table
16:47:38.334 [Lua] [1] = UI (string)
16:47:38.334 [Lua] [2] = QoL (string)
16:47:38.334 [Lua] [3] = approved (string)
16:47:38.334 [Lua] [author] = prop joe (string)
16:47:38.334 [Lua] [sanctioned] = true (boolean)
16:47:38.334 [Lua] [out_of_date] = false (boolean)
16:47:38.334 [Lua] [downloading] = false (boolean)
16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
16:47:38.334 [Lua] [num_children] = 3 (number)
16:47:38.334 [Lua] [ugc_status] = 3 (number)
16:47:38.334 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
16:47:38.334 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
16:47:38.334 [Lua] [installed] = true (boolean)
16:47:38.334 [Lua] [enabled] = true (boolean)
16:47:38.334 [Lua] [name] = UI Tweaks (string)
16:47:38.334 [Lua] [dependency_error] = (string)
16:47:38.334 [Lua] [22] = table
16:47:38.334 [Lua] [download_pending] = false (boolean)
16:47:38.334 [Lua] [id] = 1516618647 (string)
16:47:38.334 [Lua] [children] = table
16:47:38.334 [Lua] [1] = 1369573612 (string)
16:47:38.334 [Lua] [banned] = false (boolean)
16:47:38.334 [Lua] [author_id] = 96578995 (number)
16:47:38.334 [Lua] [tags] = table
16:47:38.334 [Lua] [1] = approved (string)
16:47:38.334 [Lua] [2] = UI (string)
16:47:38.334 [Lua] [3] = QoL (string)
16:47:38.334 [Lua] [author] = NonzeroGeoduck7 (string)
16:47:38.334 [Lua] [sanctioned] = true (boolean)
16:47:38.334 [Lua] [out_of_date] = false (boolean)
16:47:38.334 [Lua] [downloading] = false (boolean)
16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
16:47:38.334 [Lua] [num_children] = 1 (number)
16:47:38.334 [Lua] [ugc_status] = 3 (number)
16:47:38.334 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
16:47:38.334 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
16:47:38.334 [Lua] [installed] = true (boolean)
16:47:38.334 [Lua] [enabled] = true (boolean)
16:47:38.334 [Lua] [name] = Friendly Fire Indicator (string)
16:47:38.334 [Lua] [dependency_error] = (string)
16:47:38.334 [Lua] [23] = table
16:47:38.334 [Lua] [download_pending] = false (boolean)
16:47:38.334 [Lua] [id] = 1431393962 (string)
16:47:38.334 [Lua] [children] = table
16:47:38.334 [Lua] [1] = 1369573612 (string)
16:47:38.334 [Lua] [banned] = false (boolean)
16:47:38.334 [Lua] [author_id] = 14284923 (number)
16:47:38.334 [Lua] [tags] = table
16:47:38.334 [Lua] [1] = UI (string)
16:47:38.334 [Lua] [2] = Misc (string)
16:47:38.334 [Lua] [3] = Approved (string)
16:47:38.334 [Lua] [author] = Fracticality (string)
16:47:38.334 [Lua] [sanctioned] = true (boolean)
16:47:38.334 [Lua] [out_of_date] = false (boolean)
16:47:38.334 [Lua] [downloading] = false (boolean)
16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
16:47:38.334 [Lua] [num_children] = 1 (number)
16:47:38.334 [Lua] [ugc_status] = 3 (number)
16:47:38.334 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
16:47:38.334 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
16:47:38.334 [Lua] [installed] = true (boolean)
16:47:38.334 [Lua] [enabled] = true (boolean)
16:47:38.334 [Lua] [name] = Vermitannica (string)
16:47:38.334 [Lua] [dependency_error] = (string)
16:47:38.334 [Lua] [24] = table
16:47:38.334 [Lua] [download_pending] = false (boolean)
16:47:38.334 [Lua] [version] = unversioned (string)
16:47:38.334 [Lua] [id] = 1464907434 (string)
16:47:38.334 [Lua] [children] = table
16:47:38.334 [Lua] [1] = 1369573612 (string)
16:47:38.334 [Lua] [banned] = false (boolean)
16:47:38.334 [Lua] [author_id] = 14284923 (number)
16:47:38.334 [Lua] [tags] = table
16:47:38.334 [Lua] [1] = UI (string)
16:47:38.334 [Lua] [2] = Misc (string)
16:47:38.334 [Lua] [3] = Approved (string)
16:47:38.334 [Lua] [author] = Fracticality (string)
16:47:38.334 [Lua] [sanctioned] = true (boolean)
16:47:38.334 [Lua] [out_of_date] = false (boolean)
16:47:38.334 [Lua] [downloading] = false (boolean)
16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
16:47:38.334 [Lua] [num_children] = 1 (number)
16:47:38.334 [Lua] [ugc_status] = 3 (number)
16:47:38.334 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
16:47:38.334 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
16:47:38.334 [Lua] [installed] = true (boolean)
16:47:38.334 [Lua] [enabled] = true (boolean)
16:47:38.334 [Lua] [name] = Armory (string)
16:47:38.334 [Lua] [dependency_error] = (string)
16:47:38.334 [Lua]
16:47:38.334 [Lua]
16:47:38.334 [Lua] [1467751760] = 22 (number)
16:47:38.334 [Lua] [1459917022] = 3 (number)
16:47:38.334 [Lua] [1391228174] = 10 (number)
16:47:38.334 [Lua] [1516618647] = 16 (number)
16:47:38.334 [Lua] [1395655171] = 11 (number)
16:47:38.334 [Lua] [1455893647] = 8 (number)
16:47:38.334 [Lua] [1402971136] = 1 (number)
16:47:38.334 [Lua] [1431393962] = 20 (number)
16:47:38.334 [Lua] [1383542440] = 12 (number)
16:47:38.334 [Lua] [1495937978] = 0 (number)
16:47:38.334 [Lua] [1464907434] = 23 (number)
16:47:38.334 [Lua] [1383452616] = 7 (number)
16:47:38.334 [Lua] [1487862316] = 13 (number)
16:47:38.334 [Lua] [1389872347] = 19 (number)
16:47:38.334 [Lua] [1502859403] = 14 (number)
16:47:38.334 [Lua] [1374248490] = 15 (number)
16:47:38.334 [Lua] [1395453301] = 4 (number)
16:47:38.334 [Lua] [1393343095] = 9 (number)
16:47:38.334 [Lua] [1387440934] = 2 (number)
16:47:38.334 [Lua] [1369573612] = 17 (number)
16:47:38.334 [Lua] [1593460250] = 18 (number)
16:47:38.334 [Lua] [1397265260] = 5 (number)
16:47:38.334 [Lua] [1448714756] = 6 (number)
16:47:38.334 [Lua] [1460327284] = 21 (number)
16:47:38.334 [Lua]
16:47:38.340 [Lua]
16:47:38.340 [Lua] [1467751760] = 22 (number)
16:47:38.340 [Lua] [1459917022] = 3 (number)
16:47:38.340 [Lua] [1391228174] = 10 (number)
16:47:38.340 [Lua] [1516618647] = 16 (number)
16:47:38.340 [Lua] [1395655171] = 11 (number)
16:47:38.340 [Lua] [1455893647] = 8 (number)
16:47:38.340 [Lua] [1402971136] = 1 (number)
16:47:38.340 [Lua] [1431393962] = 20 (number)
16:47:38.340 [Lua] [1383542440] = 12 (number)
16:47:38.340 [Lua] [1495937978] = 0 (number)
16:47:38.340 [Lua] [1464907434] = 23 (number)
16:47:38.340 [Lua] [1383452616] = 7 (number)
16:47:38.340 [Lua] [1487862316] = 13 (number)
16:47:38.340 [Lua] [1389872347] = 19 (number)
16:47:38.340 [Lua] [1502859403] = 14 (number)
16:47:38.340 [Lua] [1374248490] = 15 (number)
16:47:38.340 [Lua] [1395453301] = 4 (number)
16:47:38.340 [Lua] [1393343095] = 9 (number)
16:47:38.340 [Lua] [1387440934] = 2 (number)
16:47:38.340 [Lua] [1369573612] = 17 (number)
16:47:38.340 [Lua] [1593460250] = 18 (number)
16:47:38.340 [Lua] [1397265260] = 5 (number)
16:47:38.340 [Lua] [1448714756] = 6 (number)
16:47:38.340 [Lua] [1460327284] = 21 (number)
16:47:38.340 [Lua]
16:47:38.340 [Lua] <>modded = true<>
16:47:38.340 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
16:47:38.396 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
16:47:38.436 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
16:47:38.436 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
16:47:38.438 [Lua] <>modded = true<>
16:47:38.438 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
16:47:38.469 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
16:47:38.502 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
16:47:38.502 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
16:47:38.502 [Lua] <>modded = true<>
16:47:38.502 [Lua] <>Mod:1389872347:Simple UI = true<>
16:47:38.535 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
16:47:38.552 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
16:47:38.552 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
16:47:38.552 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
16:47:38.552 [Lua] <>modded = true<>
16:47:38.552 [Lua] <>Mod:1495937978:Host your own game = true<>
16:47:38.585 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
16:47:38.601 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
16:47:38.602 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
16:47:38.603 [Lua] <>modded = true<>
16:47:38.603 [Lua] <>Mod:1402971136:Needii = true<>
16:47:38.635 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
16:47:38.668 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
16:47:38.668 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
16:47:38.669 [Lua] <>modded = true<>
16:47:38.669 [Lua] <>Mod:1460327284:BossKillTimer = true<>
16:47:38.702 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
16:47:38.718 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
16:47:38.718 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
16:47:38.719 [Lua] <>modded = true<>
16:47:38.719 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
16:47:38.751 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
16:47:38.768 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
16:47:38.768 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
16:47:38.769 [Lua] <>modded = true<>
16:47:38.769 [Lua] <>Mod:1459917022:Parry Indicator = true<>
16:47:38.801 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
16:47:38.818 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
16:47:38.818 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
16:47:38.819 [Lua] <>modded = true<>
16:47:38.819 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
16:47:38.852 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
16:47:38.886 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
16:47:38.886 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
16:47:38.886 [Lua] <>modded = true<>
16:47:38.886 [Lua] <>Mod:1395453301:Skip Intro = true<>
16:47:38.918 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
16:47:38.935 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
16:47:38.935 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
16:47:38.936 [Lua] <>modded = true<>
16:47:38.936 [Lua] <>Mod:1397265260:Numeric UI = true<>
16:47:38.968 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
16:47:38.985 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
16:47:38.985 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
16:47:38.986 [Lua] <>modded = true<>
16:47:38.986 [Lua] <>Mod:1448714756:No Wobble = true<>
16:47:39.019 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
16:47:39.035 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
16:47:39.035 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
16:47:39.035 [Lua] <>modded = true<>
16:47:39.035 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
16:47:39.068 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
16:47:39.101 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
16:47:39.101 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
16:47:39.102 [Lua] <>modded = true<>
16:47:39.102 [Lua] <>Mod:1455893647:Player List Plus = true<>
16:47:39.135 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
16:47:39.152 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
16:47:39.152 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
16:47:39.152 [Lua] <>modded = true<>
16:47:39.152 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
16:47:39.185 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
16:47:39.201 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
16:47:39.201 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
16:47:39.202 [Lua] <>modded = true<>
16:47:39.202 [Lua] <>Mod:1391228174:UI Improvements = true<>
16:47:39.235 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
16:47:39.268 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
16:47:39.268 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
16:47:39.278 [Lua] <>modded = true<>
16:47:39.278 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
16:47:39.318 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
16:47:39.351 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
16:47:39.351 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
16:47:39.352 [Lua] <>modded = true<>
16:47:39.352 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
16:47:39.385 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
16:47:39.401 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
16:47:39.401 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
16:47:39.402 [Lua] <>modded = true<>
16:47:39.402 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
16:47:39.435 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
16:47:39.451 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
16:47:39.452 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
16:47:39.452 [Lua] <>modded = true<>
16:47:39.452 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
16:47:39.485 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
16:47:39.502 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
16:47:39.502 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
16:47:39.503 [Lua] <>modded = true<>
16:47:39.503 [Lua] <>Mod:1467751760:UI Tweaks = true<>
16:47:39.535 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
16:47:39.568 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
16:47:39.568 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
16:47:39.573 [Lua] <>modded = true<>
16:47:39.573 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
16:47:39.602 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
16:47:39.618 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
16:47:39.618 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
16:47:39.619 [Lua] <>modded = true<>
16:47:39.619 [Lua] <>Mod:1431393962:Vermitannica = true<>
16:47:39.652 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
16:47:39.685 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
16:47:39.685 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
16:47:39.687 [Lua] <>modded = true<>
16:47:39.687 [Lua] <>Mod:1464907434:Armory = true<>
16:47:39.718 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
16:47:39.752 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
16:47:39.752 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
16:47:39.768 [Lua] <>project = vermintide 2<>
16:47:39.768 [Lua] <>build = release<>
16:47:39.768 [Lua] <>platform = win32<>
16:47:39.768 [Lua] <>title_id = 5107<>
16:47:39.768 [Lua] <>content_revision = 11661<>
16:47:39.768 [Lua] <>engine_revision = bd96571c7817<>
16:47:39.768 [Lua] <>release_version = 3.0.0<>
16:47:39.768 [Lua] <>rendering_backend = dx11<>
16:47:39.768 [Lua] <>teamcity_build_id = 68459<>
16:47:39.768 [Lua] <>steam_id = 11000010575f4ad<>
16:47:39.768 [Lua] <>steam_profile_name = Saryk<>
16:47:39.768 [Lua] <>machine_id = 6469be3a-30b2-4251-83d7-742772e5d744<>
16:47:39.768 [Lua] [Boot] Application build: release
16:47:39.768 [Lua] [Boot] Content revision: 11661
16:47:39.768 [Lua] [Boot] Engine revision: bd96571c7817
16:47:39.768 [Lua] [Boot] Release version: 3.0.0
16:47:39.768 [Lua] [Boot] User ID: 11000010575f4ad Saryk
16:47:39.773 [Lua] initializing mechanism to: adventure
16:47:39.773 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level
16:47:39.773 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level
16:47:39.773 [Lua] Game:setup() total time: 0.0039999999999996
16:47:39.773 [Lua] handle rev info: 0
16:47:39.773 [Lua] handle gfx quality: 0
16:47:39.773 [Lua] default settings: 0
16:47:39.773 [Lua] user settings: 0
16:47:39.773 [Lua] set frame times: 0
16:47:39.773 [Lua] init random: 0
16:47:39.773 [Lua] managers: 0.0039999999999995595
16:47:39.773 [Lua]
16:47:39.773 [Lua] unaccounted: 0
16:47:39.773 [Lua] [Boot] use baked enemy meshes: false
16:47:39.773 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
16:47:39.773 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
16:47:39.773 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
16:47:39.773 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
16:47:39.773 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
16:47:39.773 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
16:47:39.773 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
16:47:39.779 [Lua] [Testify] Ready!
16:47:39.780 [Lua] [ModManager][error] scripts/mods/vmf/modules/core/network.lua:392: attempt to call method 'network_bind' (a nil value)
16:47:39.780 [Lua] [ModManager][error] Failed to run callback "update" for mod "Vermintide Mod Framework". Disabling callbacks until reload.
16:47:39.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
16:47:39.902 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
16:47:39.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
16:47:40.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
16:47:40.202 [Lua] [PackageManager] Force_load: resource_packages/title_screen
16:47:40.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
16:47:40.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
16:47:40.252 [Lua] [PackageManager] Force_load: resource_packages/menu
16:47:40.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
16:47:40.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
16:47:40.335 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
16:47:40.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
16:47:40.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
16:47:40.869 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
16:47:40.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
16:47:40.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
16:47:40.969 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
16:47:40.969 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
16:47:41.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
16:47:41.019 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
16:47:41.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
16:47:41.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
16:47:41.335 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
16:47:41.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
16:47:41.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
16:47:41.902 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
16:47:41.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
16:47:42.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
16:47:42.269 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
16:47:42.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
16:47:42.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
16:47:42.686 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
16:47:42.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:47:42.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:47:42.886 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:47:42.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
16:47:42.984 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
16:47:42.984 [Lua] [Gamestate] Enter StateTitleScreen
16:47:42.985 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
16:47:42.985 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
16:47:42.985 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
16:47:42.985 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
16:47:42.985 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
16:47:42.993 [Lua] [ChatManager][1]System: [ModManager][error] scripts/mods/vmf/modules/core/network.lua:392: attempt to call method 'network_bind' (a nil value)
16:47:42.993 [Lua] [ChatManager][1]System: [ModManager][error] Failed to run callback "update" for mod "Vermintide Mod Framework". Disabling callbacks until reload.
16:47:42.993 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
16:47:42.993 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
16:47:42.993 [Save] Loading `save_data`
16:47:42.993 [Save] Load done
16:47:43.010 [Lua] [BackendManagerPlayFab] Backend Enabled
16:47:43.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
16:47:43.060 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
16:47:43.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
16:47:43.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
16:47:43.161 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
16:47:43.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
16:47:43.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
16:47:43.227 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
16:47:43.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
16:47:43.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
16:47:43.515 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
16:47:43.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
16:47:43.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
16:47:43.629 [Lua] [PackageManager] Force_load: resource_packages/inventory
16:47:43.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
16:47:43.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
16:47:43.679 [Lua] [PackageManager] Force_load: resource_packages/careers
16:47:43.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
16:47:43.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
16:47:43.729 [Lua] [PackageManager] Force_load: resource_packages/decals
16:47:43.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
16:47:43.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
16:47:43.797 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
16:47:43.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
16:47:44.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
16:47:44.253 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
16:47:44.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
16:47:44.476 [Lua] <>playfab_id = E4136729001D5D7C<>
16:47:44.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
16:47:44.955 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
16:47:44.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
16:47:45.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
16:47:45.674 [Lua] [PackageManager] Force_load: resource_packages/ingame
16:47:45.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
16:47:46.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
16:47:46.327 [Lua] [PackageManager] Force_load: resource_packages/pickups
16:47:46.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
16:47:46.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
16:47:46.395 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
16:47:46.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
16:47:46.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
16:47:46.428 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
16:47:46.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
16:47:46.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
16:47:46.477 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
16:47:48.671 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "skin_dr_engineer_blue_and_gold"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"skin_dr_engineer_blue_and_gold\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 44; item = table: 0000000003409F00
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.671 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "engineer_hat_1001"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"engineer_hat_1001\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 47; item = table: 0000000000985FF0
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.671 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "frame_0100"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"frame_0100\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 51; item = table: 000000000D1FD140
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.671 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "frame_0099"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"frame_0099\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 52; item = table: 000000000CA38EC0
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.671 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "engineer_hat_0001"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"engineer_hat_0001\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 53; item = table: 000000000C839A60
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.671 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "skin_dr_engineer_black_and_gold"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"skin_dr_engineer_black_and_gold\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 54; item = table: 0000000001F19740
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.671 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "skin_dr_engineer_purple_and_copper"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"skin_dr_engineer_purple_and_copper\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 62; item = table: 00000000002F34D0
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.672 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "dr_2h_cog_hammer"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"dr_2h_cog_hammer\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 64; item = table: 00000000002FCD40
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.672 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "dr_steam_pistol"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"dr_steam_pistol\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 65; item = table: 000000000C92A990
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.672 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "dr_steam_pistol_magic_01"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"dr_steam_pistol_magic_01\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 66; item = table: 0000000000521BC0
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.672 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "maidenguard_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"maidenguard_hat_1010\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 154; item = table: 00000000031BCCC0
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.672 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "adept_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"adept_hat_1010\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 155; item = table: 0000000003085120
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.672 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "ranger_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"ranger_hat_1010\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 156; item = table: 000000000C6BE9F0
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.672 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "slayer_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"slayer_hat_1010\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 157; item = table: 000000000C9E3D10
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.672 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "shade_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"shade_hat_1010\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 158; item = table: 00000000034E22E0
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.673 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "bountyhunter_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"bountyhunter_hat_1010\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 159; item = table: 000000000CA7C9F0
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.673 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "waywatcher_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"waywatcher_hat_1010\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 160; item = table: 000000000CA80A10
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.673 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "huntsman_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"huntsman_hat_1010\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 161; item = table: 000000000C69E660
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.673 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "zealot_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"zealot_hat_1010\""
[2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 162; item = table: 000000000CA85760
[3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936
[6] dt = 0.016667241230607033
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
<>
16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for dr_2h_cog_hammer_skin_02_runed_02
16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for dr_2h_cog_hammer_skin_02
16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for dr_2h_cog_hammer_skin_02_runed_01
16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for dr_steam_pistol_skin_02
16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin
16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for dr_steam_pistol_skin_02_runed_01
16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for dr_steam_pistol_skin_01_runed_01
16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for dr_2h_cog_hammer_skin_01_runed_01
16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for dr_steam_pistol_skin_02_runed_02
16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for es_halberd_skin
16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin
16:47:48.675 [Lua] steam item server: requesting user inventory
16:47:49.099 <>scripts/managers/backend_playfab/playfab_mirror_base.lua:1626: attempt to index local 'profile' (a nil value)<>
<>
{00007ff67d800000, 00cf1000, 5ef1ed05, 637bcda0-47fd-4a8f-b2d6-d9073d868e6c, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_2020_05_04\engine\win64\release\vermintide2.pdb}
{00007ffcebfb0000, 001f6000, 4544b4a1, 432f2b85-88c5-2e47-219e-e25e35f65349, 00000001, ntdll.pdb}
{00007ffceafb0000, 000bd000, d714134a, 789bd698-f50e-4d3f-96dd-f36a5d4bad6e, 00000001, kernel32.pdb}
0x00007ff67d800000:0x00000000002d3a20
0x00007ff67d800000:0x00000000002d5372
0x00007ff67d800000:0x00000000002d562b
0x00007ff67d800000:0x00000000002d2160
0x00007ff67d800000:0x00000000003224e4
0x00007ff67d800000:0x0000000000321eb7
0x00007ff67d800000:0x00000000000303ee
0x00007ff67d800000:0x000000000002fd8b
0x00007ff67d800000:0x000000000002172d
0x00007ff67d800000:0x0000000000021d39
0x00007ff67d800000:0x0000000000021eca
0x00007ff67d800000:0x00000000004c727b cJSON_free
0x00007ffceafb0000:0x0000000000017034 BaseThreadInitThunk
0x00007ffcebfb0000:0x000000000004d241 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>bd96571c7817<>
<>release<>
<>Developer Build (1.3.6254.0)<>
<>74c180e5-28fd-4028-8840-dbf76f6bfa81<>
<>--- CPU
CPU: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 20
Family: 0:6, Model: 10:5
Type: 0, Stepping: 5
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000111 00100000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32688MB
Available: 25282MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 6469be3a-30b2-4251-83d7-742772e5d744
--- Graphics
Graphics card: NVIDIA GeForce RTX 3090 (DirectX 11.0, 24348MB) Driver version: 46140
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6)
Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Souris
Input device: Keyboard (19.4): Clavier
Input device: Generic (17.0): CORSAIR K70 RGB MK.2 LOW PROFILE Mechanical Gaming Keyboard
Input device: Generic (17.0): JBL Quantum One
Input device: Generic (17.0): H115iRGBPROXT
Input device: Generic (17.0): Corsair composite virtual input device
Input device: Generic (17.0): Controller (XBOX 360 For Windows)
Input device: Generic (17.0): Yeti Stereo Microphone
<>
<>C:\Users\savin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-03-11-16.47.28-74c180e5-28fd-4028-8840-dbf76f6bfa81.log<>
<>C:\Users\savin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-03-11-16.47.28-74c180e5-28fd-4028-8840-dbf76f6bfa81.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [1] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1626: in function _setup_careers
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1609: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
<>
<> [1] self = table: 0000000001152170; read_only_data = table: 000000000CF18040; characters_data = table: 0000000002D1C9C0; broken_slots_data = table: 0000000000752AE0; slots_to_verify = table: 00000000025058C0; character_name = "spectator"; character_data = table: 0000000002CF8840; profile_index = nil; profile = nil
[2] self = table: 0000000001152170; result = table: 0000000002D1D0B0; function_result = table: 0000000002D1D0E0; careers_added = false
[3] success = true; code = 200; headers = table: 000000000E02EDD0; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"FunctionName\":\"verifyDlcCareers\",\"Revision\":161,\"FunctionResult\":{\"success\":true,\"careers_add..."; id = 18; request_data = table: 0000000000882A30; _ = true; response = table: 0000000002D1D080
[4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000E0C2490; code = 200
[5] self = table: 0000000000096E20; real_world_dt = 0.0166912991553545; dt = 0.0166912991553545; t = 9.1099906228482723
[6] dt = 0.0166912991553545
<>
<> [1] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _unlocked_keep_decorations = table: 000000000D359B50; _weaves_progression_settings = table: 0000000003405050; _characters_data_key = "characters_data"; _fake_inventory_items = table: 000000000CF19000; sum_best_power_levels = 1500; _essence = 412378; _last_id = 0; _request_queue = table: 000000000255D9B0; _read_only_data_mirror = table: 000000000CF21B80; _career_data = table: 00000000025E73B0; _stats = table: 0000000001342390; _total_essence = 850578; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _queued_commit = table: 00000000026D49F0; _career_data_mirror = table: 00000000025E73E0; _claimed_achievements = table: 000000000352C950; _career_lookup = table: 0000000000750720; _read_only_data = table: 000000000CF18040; _best_power_levels = table: 0000000003564380; _user_data_mirror = table: 000000000D2FFCB0; _commits = table: 0000000003082B90; _title_data = table: 000000000C6F7440; _quest_data = table: 000000000CF1B760; _achievement_rewards = table: 000000000013F340; _user_data = table: 000000000F0D6080; _num_items_to_load = 0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 71.66247714869678;
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _unlocked_keep_decorations = table: 000000000D359B50; _weaves_progression_settings = table: 0000000003405050; _characters_data_key = "characters_data"; _fake_inventory_items = table: 000000000CF19000; sum_best_power_levels = 1500; _essence = 412378; _last_id = 0; _request_queue = table: 000000000255D9B0; _read_only_data_mirror = table: 000000000CF21B80; _career_data = table: 00000000025E73B0; _stats = table: 0000000001342390; _total_essence = 850578; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _queued_commit = table: 00000000026D49F0; _career_data_mirror = table: 00000000025E73E0; _claimed_achievements = table: 000000000352C950; _career_lookup = table: 0000000000750720; _read_only_data = table: 000000000CF18040; _best_power_levels = table: 0000000003564380; _user_data_mirror = table: 000000000D2FFCB0; _commits = table: 0000000003082B90; _title_data = table: 000000000C6F7440; _quest_data = table: 000000000CF1B760; _achievement_rewards = table: 000000000013F340; _user_data = table: 000000000F0D6080; _num_items_to_load = 0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 71.66247714869678;
[4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930;
[5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270;
<>
[Log end]