[Log version] 1 [Session] 74c180e5-28fd-4028-8840-dbf76f6bfa81 UTC time stamps 16:47:28.045 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634 16:47:28.045 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646 16:47:28.045 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649 16:47:28.045 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654 16:47:28.045 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657 16:47:28.046 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659 16:47:28.095 [RazerChroma] Setup Razer Chroma resources 16:47:28.096 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666 16:47:28.110 [Window] Window => active 16:47:28.146 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689 16:47:28.164 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694 16:47:28.667 [EAC] Init client 11000010575f4ad 16:47:28.667 [EAC] EAC client initialized 16:47:28.667 warning: [EAC] Failed to initialize localization 16:47:28.668 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703 16:47:28.731 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 3090) 16:47:29.396 [AFTERMATH] Initialized Aftermath 16:47:29.402 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705 16:47:29.466 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711 16:47:29.907 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713 16:47:29.909 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716 16:47:30.023 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718 16:47:30.023 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720 16:47:30.023 [Save] Save dir: `C:\Users\savin\AppData\Roaming\fatshark\Vermintide 2` 16:47:30.023 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734 16:47:30.023 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753 16:47:30.107 [RazerChroma] Setup Razer Chroma 16:47:30.138 [LightFX ] Loaded DLL. 16:47:30.138 [LightFX ] Init() 16:47:30.141 [LightFX ] LightFX failed to initialize 16:47:30.147 [Lua] boot.lua start, os clock: 3.7970000000000002 16:47:30.147 [Lua] Boot:setup() entered. time: 0 os-clock: 3.798 16:47:30.147 [Lua] --- CPU CPU: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 10:5 Type: 0, Stepping: 5 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000111 00100000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32688MB Available: 25282MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 6469be3a-30b2-4251-83d7-742772e5d744 --- Graphics Graphics card: NVIDIA GeForce RTX 3090 (DirectX 11.0, 24348MB) Driver version: 46140 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Souris Input device: Keyboard (19.4): Clavier Input device: Generic (17.0): CORSAIR K70 RGB MK.2 LOW PROFILE Mechanical Gaming Keyboard Input device: Generic (17.0): JBL Quantum One Input device: Generic (17.0): H115iRGBPROXT Input device: Generic (17.0): Corsair composite virtual input device Input device: Generic (17.0): Controller (XBOX 360 For Windows) Input device: Generic (17.0): Yeti Stereo Microphone 16:47:30.148 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103 16:47:30.154 [SteamStats] RequestCurrentStats success: true 16:47:34.985 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.6621569227427244 os-clock: 8.6349999999999998 16:47:34.985 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 16:47:34.986 [Lua] Flushing: resource_packages/strings [ResourcePackage] 16:47:34.986 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 16:47:34.988 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 16:47:34.988 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 16:47:34.988 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 16:47:34.988 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 16:47:34.988 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 16:47:34.989 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 16:47:34.990 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 16:47:34.990 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 16:47:34.991 [Lua] ***************************************************************** 16:47:34.991 [Lua] ** Initial contents of script_data ** 16:47:34.991 [Lua] script_data.beta_level_progression = false 16:47:34.991 [Lua] script_data.build_identifier = bd96571c7817 16:47:34.991 [Lua] script_data.debug_interactions = false 16:47:34.991 [Lua] script_data.disable_debug_draw = true 16:47:34.991 [Lua] script_data.disable_intro_trailer = false 16:47:34.991 [Lua] script_data.disable_tutorial_at_start = false 16:47:34.991 [Lua] script_data.eac-untrusted = false 16:47:34.991 [Lua] script_data.enable_detailed_tooltips = false 16:47:34.991 [Lua] script_data.force_debug_disabled = true 16:47:34.991 [Lua] script_data.force_steam = true 16:47:34.991 [Lua] script_data.hide_fps = true 16:47:34.991 [Lua] script_data.hide_version_info = true 16:47:34.991 [Lua] script_data.matchmaking_debug = true 16:47:34.991 [Lua] script_data.network_debug = true 16:47:34.991 [Lua] script_data.package_debug = true 16:47:34.991 [Lua] script_data.packaged_build = true 16:47:34.991 [Lua] script_data.settings = { } 16:47:34.991 [Lua] script_data.show_fps = false 16:47:34.991 [Lua] script_data.spawn_empty_chest = true 16:47:34.991 [Lua] script_data.telemetry_log_interval = 600 16:47:34.991 [Lua] script_data.test_backend = stage_steam_playfab 16:47:34.991 [Lua] script_data.tobii_button = false 16:47:34.991 [Lua] script_data.use_beta_overlay = false 16:47:34.991 [Lua] script_data.use_local_backend = false 16:47:34.991 [Lua] script_data.use_tech_telemetry = true 16:47:34.991 [Lua] script_data.use_telemetry = true 16:47:34.991 [Lua] ***************************************************************** 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 16:47:34.991 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 16:47:35.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 16:47:35.052 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 16:47:35.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 16:47:35.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 16:47:35.301 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 16:47:35.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 16:47:35.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 16:47:35.568 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 16:47:35.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 16:47:35.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 16:47:35.902 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 16:47:35.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 16:47:36.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 16:47:36.002 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 16:47:36.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 16:47:36.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 16:47:36.103 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 16:47:36.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 16:47:36.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 16:47:36.202 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 16:47:36.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 16:47:36.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 16:47:36.402 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 16:47:36.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 16:47:36.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 16:47:36.468 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 16:47:36.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 16:47:36.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 16:47:36.635 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 16:47:36.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 16:47:37.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 16:47:37.035 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 16:47:37.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 16:47:37.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 16:47:37.102 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 16:47:37.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 16:47:37.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 16:47:37.168 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 16:47:37.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 16:47:37.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 16:47:37.218 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 16:47:37.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 16:47:37.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 16:47:37.285 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 16:47:37.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 16:47:37.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 16:47:37.385 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 16:47:37.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 16:47:37.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 16:47:37.502 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 16:47:37.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 16:47:37.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 16:47:37.586 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 16:47:37.589 [Lua] Using test backend: stage_steam_playfab 16:47:37.589 [Lua] settings.steam: nil 16:47:37.590 [Lua] Steam: table: 0000000000062D50 16:47:37.590 [Lua] force_steam: true 16:47:37.590 [Lua] BUILD: release 16:47:37.590 [Lua] test_backend: stage_steam_playfab 16:47:37.590 [Lua] DEDICATED_SERVER: false 16:47:37.590 [Lua] Using app_id '552500' to define backend 16:47:37.628 [Lua] [1] = beastmen_minotaur (string) 16:47:37.628 [Lua] [2] = skaven_storm_vermin_champion (string) 16:47:37.628 [Lua] [3] = chaos_dummy_troll (string) 16:47:37.628 [Lua] [4] = skaven_grey_seer (string) 16:47:37.628 [Lua] [5] = chaos_plague_wave_spawner (string) 16:47:37.628 [Lua] [6] = chaos_vortex (string) 16:47:37.628 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 16:47:37.628 [Lua] [8] = chaos_dummy_sorcerer (string) 16:47:37.628 [Lua] [9] = chaos_tentacle (string) 16:47:37.628 [Lua] [10] = skaven_loot_rat (string) 16:47:37.628 [Lua] [11] = skaven_stormfiend_demo (string) 16:47:37.628 [Lua] [12] = critter_rat (string) 16:47:37.628 [Lua] [13] = skaven_explosive_loot_rat (string) 16:47:37.628 [Lua] [14] = chaos_spawn (string) 16:47:37.628 [Lua] [15] = skaven_stormfiend_boss (string) 16:47:37.628 [Lua] [16] = critter_pig (string) 16:47:37.628 [Lua] [17] = chaos_troll (string) 16:47:37.628 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 16:47:37.628 [Lua] [19] = skaven_rat_ogre (string) 16:47:37.628 [Lua] [20] = skaven_stormfiend (string) 16:47:37.628 [Lua] [21] = skaven_storm_vermin_warlord (string) 16:47:37.628 [Lua] [22] = skaven_warpfire_thrower (string) 16:47:37.628 [Lua] [23] = chaos_plague_sorcerer (string) 16:47:37.628 [Lua] [24] = chaos_exalted_champion_warcamp (string) 16:47:37.628 [Lua] [25] = skaven_pack_master (string) 16:47:37.628 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 16:47:37.628 [Lua] [27] = skaven_ratling_gunner (string) 16:47:37.628 [Lua] [28] = chaos_mutator_sorcerer (string) 16:47:37.628 [Lua] [29] = skaven_poison_wind_globadier (string) 16:47:37.628 [Lua] [30] = chaos_tentacle_sorcerer (string) 16:47:37.628 [Lua] [31] = chaos_exalted_champion_norsca (string) 16:47:37.628 [Lua] [32] = chaos_warrior (string) 16:47:37.628 [Lua] [33] = chaos_exalted_sorcerer (string) 16:47:37.628 [Lua] [34] = skaven_gutter_runner (string) 16:47:37.628 [Lua] [35] = chaos_corruptor_sorcerer (string) 16:47:37.628 [Lua] [36] = chaos_vortex_sorcerer (string) 16:47:37.628 [Lua] [37] = skaven_plague_monk (string) 16:47:37.628 [Lua] [38] = chaos_berzerker (string) 16:47:37.628 [Lua] [39] = beastmen_gor (string) 16:47:37.628 [Lua] [40] = beastmen_ungor_archer (string) 16:47:37.628 [Lua] [41] = beastmen_ungor_dummy (string) 16:47:37.628 [Lua] [42] = beastmen_standard_bearer_crater (string) 16:47:37.628 [Lua] [43] = skaven_storm_vermin_commander (string) 16:47:37.628 [Lua] [44] = beastmen_standard_bearer (string) 16:47:37.628 [Lua] [45] = skaven_storm_vermin (string) 16:47:37.628 [Lua] [46] = beastmen_ungor (string) 16:47:37.628 [Lua] [47] = chaos_raider_tutorial (string) 16:47:37.628 [Lua] [48] = chaos_raider (string) 16:47:37.628 [Lua] [49] = beastmen_gor_dummy (string) 16:47:37.628 [Lua] [50] = skaven_storm_vermin_with_shield (string) 16:47:37.628 [Lua] [51] = beastmen_bestigor (string) 16:47:37.628 [Lua] [52] = beastmen_bestigor_dummy (string) 16:47:37.628 [Lua] [53] = skaven_clan_rat_tutorial (string) 16:47:37.628 [Lua] [54] = chaos_marauder (string) 16:47:37.628 [Lua] [55] = skaven_dummy_clan_rat (string) 16:47:37.628 [Lua] [56] = chaos_fanatic (string) 16:47:37.628 [Lua] [57] = chaos_marauder_with_shield (string) 16:47:37.628 [Lua] [58] = chaos_zombie (string) 16:47:37.628 [Lua] [59] = skaven_clan_rat (string) 16:47:37.628 [Lua] [60] = skaven_clan_rat_with_shield (string) 16:47:37.628 [Lua] [61] = chaos_marauder_tutorial (string) 16:47:37.628 [Lua] [62] = skaven_dummy_slave (string) 16:47:37.628 [Lua] [63] = skaven_slave (string) 16:47:37.660 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 16:47:37.660 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 16:47:37.660 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 16:47:37.660 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 16:47:37.660 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 16:47:37.660 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 16:47:37.665 [Lua] level display name dlc_bogenhafen_city 16:47:37.665 [Lua] level display name cemetery 16:47:37.665 [Lua] level display name forest_ambush 16:47:37.665 [Lua] level display name mines 16:47:37.665 [Lua] level display name nurgle 16:47:37.665 [Lua] level display name warcamp 16:47:37.665 [Lua] level display name bell 16:47:37.665 [Lua] level display name skittergate 16:47:37.665 [Lua] level display name prologue 16:47:37.665 [Lua] level display name dlc_celebrate_crawl 16:47:37.665 [Lua] level display name military 16:47:37.665 [Lua] level display name magnus 16:47:37.665 [Lua] level display name skaven_stronghold 16:47:37.665 [Lua] level display name fort 16:47:37.665 [Lua] level display name ground_zero 16:47:37.665 [Lua] level display name elven_ruins 16:47:37.665 [Lua] level display name farmlands 16:47:37.665 [Lua] level display name ussingen 16:47:37.665 [Lua] level display name dlc_portals 16:47:37.665 [Lua] level display name dlc_castle 16:47:37.665 [Lua] level display name catacombs 16:47:37.665 [Lua] level display name crater 16:47:37.665 [Lua] level display name plaza 16:47:37.665 [Lua] level display name dlc_bogenhafen_slum 16:47:37.665 [Lua] level display name dlc_bastion 16:47:37.689 [Lua] TIME: 0.016999999999999 16:47:38.070 [Lua] [ConflictSettings] Contained breeds generated in: 0.34800000000000075 16:47:38.137 [Lua] <>realm = official<> 16:47:38.330 [Lua] 16:47:38.330 [Lua] [1] = table 16:47:38.330 [Lua] [download_pending] = false (boolean) 16:47:38.330 [Lua] [id] = 1369573612 (string) 16:47:38.330 [Lua] [banned] = false (boolean) 16:47:38.330 [Lua] [author_id] = 58813412 (number) 16:47:38.330 [Lua] [tags] = table 16:47:38.330 [Lua] [1] = Tools (string) 16:47:38.330 [Lua] [2] = approved (string) 16:47:38.330 [Lua] [author] = bIbIbI(rus) (string) 16:47:38.330 [Lua] [sanctioned] = true (boolean) 16:47:38.330 [Lua] [out_of_date] = false (boolean) 16:47:38.330 [Lua] [downloading] = false (boolean) 16:47:38.330 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 16:47:38.330 [Lua] [num_children] = 0 (number) 16:47:38.330 [Lua] [ugc_status] = 3 (number) 16:47:38.330 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 16:47:38.330 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 16:47:38.330 [Lua] [installed] = true (boolean) 16:47:38.330 [Lua] [enabled] = true (boolean) 16:47:38.330 [Lua] [name] = Vermintide Mod Framework (string) 16:47:38.330 [Lua] [dependency_error] = (string) 16:47:38.330 [Lua] [2] = table 16:47:38.330 [Lua] [download_pending] = false (boolean) 16:47:38.330 [Lua] [id] = 1374248490 (string) 16:47:38.330 [Lua] [children] = table 16:47:38.330 [Lua] [1] = 1369573612 (string) 16:47:38.330 [Lua] [banned] = false (boolean) 16:47:38.330 [Lua] [author_id] = 45268594 (number) 16:47:38.330 [Lua] [tags] = table 16:47:38.330 [Lua] [1] = approved (string) 16:47:38.330 [Lua] [author] = prop joe (string) 16:47:38.330 [Lua] [sanctioned] = true (boolean) 16:47:38.330 [Lua] [out_of_date] = false (boolean) 16:47:38.330 [Lua] [downloading] = false (boolean) 16:47:38.330 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 16:47:38.330 [Lua] [num_children] = 1 (number) 16:47:38.330 [Lua] [ugc_status] = 3 (number) 16:47:38.330 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 16:47:38.330 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 16:47:38.330 [Lua] [installed] = true (boolean) 16:47:38.330 [Lua] [enabled] = true (boolean) 16:47:38.330 [Lua] [name] = Penlight Lua Libraries (string) 16:47:38.330 [Lua] [dependency_error] = (string) 16:47:38.330 [Lua] [3] = table 16:47:38.330 [Lua] [download_pending] = false (boolean) 16:47:38.330 [Lua] [id] = 1389872347 (string) 16:47:38.330 [Lua] [children] = table 16:47:38.330 [Lua] [1] = 1369573612 (string) 16:47:38.330 [Lua] [banned] = false (boolean) 16:47:38.330 [Lua] [author_id] = 4821406 (number) 16:47:38.330 [Lua] [tags] = table 16:47:38.330 [Lua] [1] = approved (string) 16:47:38.330 [Lua] [2] = UI (string) 16:47:38.330 [Lua] [author] = grasmann (string) 16:47:38.330 [Lua] [sanctioned] = true (boolean) 16:47:38.330 [Lua] [out_of_date] = false (boolean) 16:47:38.330 [Lua] [downloading] = false (boolean) 16:47:38.330 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:47:38.330 [Lua] [num_children] = 1 (number) 16:47:38.330 [Lua] [ugc_status] = 3 (number) 16:47:38.330 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 16:47:38.330 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 16:47:38.330 [Lua] [installed] = true (boolean) 16:47:38.330 [Lua] [enabled] = true (boolean) 16:47:38.330 [Lua] [name] = Simple UI (string) 16:47:38.330 [Lua] [dependency_error] = (string) 16:47:38.330 [Lua] [4] = table 16:47:38.330 [Lua] [download_pending] = false (boolean) 16:47:38.330 [Lua] [id] = 1495937978 (string) 16:47:38.330 [Lua] [children] = table 16:47:38.330 [Lua] [1] = 1369573612 (string) 16:47:38.330 [Lua] [banned] = false (boolean) 16:47:38.330 [Lua] [author_id] = 96578995 (number) 16:47:38.330 [Lua] [tags] = table 16:47:38.330 [Lua] [1] = approved (string) 16:47:38.330 [Lua] [2] = QoL (string) 16:47:38.330 [Lua] [author] = NonzeroGeoduck7 (string) 16:47:38.330 [Lua] [sanctioned] = true (boolean) 16:47:38.330 [Lua] [out_of_date] = false (boolean) 16:47:38.330 [Lua] [downloading] = false (boolean) 16:47:38.330 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 16:47:38.330 [Lua] [num_children] = 1 (number) 16:47:38.330 [Lua] [ugc_status] = 3 (number) 16:47:38.330 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 16:47:38.330 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 16:47:38.330 [Lua] [installed] = true (boolean) 16:47:38.330 [Lua] [enabled] = true (boolean) 16:47:38.330 [Lua] [name] = Host your own game (string) 16:47:38.330 [Lua] [dependency_error] = (string) 16:47:38.330 [Lua] [5] = table 16:47:38.330 [Lua] [download_pending] = false (boolean) 16:47:38.330 [Lua] [id] = 1402971136 (string) 16:47:38.330 [Lua] [children] = table 16:47:38.330 [Lua] [1] = 1369573612 (string) 16:47:38.330 [Lua] [banned] = false (boolean) 16:47:38.330 [Lua] [author_id] = 38300192 (number) 16:47:38.330 [Lua] [tags] = table 16:47:38.330 [Lua] [1] = approved (string) 16:47:38.330 [Lua] [2] = UI (string) 16:47:38.330 [Lua] [3] = QoL (string) 16:47:38.330 [Lua] [author] = Tomoko (string) 16:47:38.330 [Lua] [sanctioned] = true (boolean) 16:47:38.330 [Lua] [out_of_date] = false (boolean) 16:47:38.330 [Lua] [downloading] = false (boolean) 16:47:38.330 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 16:47:38.330 [Lua] [num_children] = 1 (number) 16:47:38.330 [Lua] [ugc_status] = 3 (number) 16:47:38.330 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 16:47:38.330 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 16:47:38.330 [Lua] [installed] = true (boolean) 16:47:38.330 [Lua] [enabled] = true (boolean) 16:47:38.330 [Lua] [name] = Needii (string) 16:47:38.330 [Lua] [dependency_error] = (string) 16:47:38.330 [Lua] [6] = table 16:47:38.330 [Lua] [download_pending] = false (boolean) 16:47:38.330 [Lua] [id] = 1460327284 (string) 16:47:38.330 [Lua] [children] = table 16:47:38.330 [Lua] [1] = 1369573612 (string) 16:47:38.330 [Lua] [banned] = false (boolean) 16:47:38.330 [Lua] [author_id] = 96578995 (number) 16:47:38.330 [Lua] [tags] = table 16:47:38.330 [Lua] [1] = UI (string) 16:47:38.330 [Lua] [2] = approved (string) 16:47:38.330 [Lua] [author] = NonzeroGeoduck7 (string) 16:47:38.330 [Lua] [sanctioned] = true (boolean) 16:47:38.330 [Lua] [out_of_date] = false (boolean) 16:47:38.330 [Lua] [downloading] = false (boolean) 16:47:38.330 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 16:47:38.330 [Lua] [num_children] = 1 (number) 16:47:38.330 [Lua] [ugc_status] = 3 (number) 16:47:38.330 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 16:47:38.333 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 16:47:38.333 [Lua] [installed] = true (boolean) 16:47:38.333 [Lua] [enabled] = true (boolean) 16:47:38.333 [Lua] [name] = BossKillTimer (string) 16:47:38.333 [Lua] [dependency_error] = (string) 16:47:38.333 [Lua] [7] = table 16:47:38.333 [Lua] [download_pending] = false (boolean) 16:47:38.333 [Lua] [id] = 1387440934 (string) 16:47:38.333 [Lua] [children] = table 16:47:38.333 [Lua] [1] = 1369573612 (string) 16:47:38.333 [Lua] [banned] = false (boolean) 16:47:38.333 [Lua] [author_id] = 4821406 (number) 16:47:38.333 [Lua] [tags] = table 16:47:38.333 [Lua] [1] = Approved (string) 16:47:38.333 [Lua] [2] = QoL (string) 16:47:38.333 [Lua] [3] = Cosmetic (string) 16:47:38.333 [Lua] [author] = grasmann (string) 16:47:38.333 [Lua] [sanctioned] = true (boolean) 16:47:38.333 [Lua] [out_of_date] = false (boolean) 16:47:38.333 [Lua] [downloading] = false (boolean) 16:47:38.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 16:47:38.333 [Lua] [num_children] = 1 (number) 16:47:38.333 [Lua] [ugc_status] = 3 (number) 16:47:38.333 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 16:47:38.333 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 16:47:38.333 [Lua] [installed] = true (boolean) 16:47:38.333 [Lua] [enabled] = true (boolean) 16:47:38.333 [Lua] [name] = Third Person Equipment (string) 16:47:38.333 [Lua] [dependency_error] = (string) 16:47:38.333 [Lua] [8] = table 16:47:38.333 [Lua] [download_pending] = false (boolean) 16:47:38.333 [Lua] [id] = 1459917022 (string) 16:47:38.333 [Lua] [children] = table 16:47:38.333 [Lua] [1] = 1369573612 (string) 16:47:38.333 [Lua] [banned] = false (boolean) 16:47:38.333 [Lua] [author_id] = 155839973 (number) 16:47:38.333 [Lua] [tags] = table 16:47:38.333 [Lua] [1] = approved (string) 16:47:38.333 [Lua] [2] = UI (string) 16:47:38.333 [Lua] [3] = QoL (string) 16:47:38.333 [Lua] [author] = Gohas (string) 16:47:38.333 [Lua] [sanctioned] = true (boolean) 16:47:38.333 [Lua] [out_of_date] = false (boolean) 16:47:38.333 [Lua] [downloading] = false (boolean) 16:47:38.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 16:47:38.333 [Lua] [num_children] = 1 (number) 16:47:38.333 [Lua] [ugc_status] = 3 (number) 16:47:38.333 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 16:47:38.333 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 16:47:38.333 [Lua] [installed] = true (boolean) 16:47:38.333 [Lua] [enabled] = true (boolean) 16:47:38.333 [Lua] [name] = Parry Indicator (string) 16:47:38.333 [Lua] [dependency_error] = (string) 16:47:38.333 [Lua] [9] = table 16:47:38.333 [Lua] [download_pending] = false (boolean) 16:47:38.333 [Lua] [id] = 1593460250 (string) 16:47:38.333 [Lua] [children] = table 16:47:38.333 [Lua] [1] = 1369573612 (string) 16:47:38.333 [Lua] [banned] = false (boolean) 16:47:38.333 [Lua] [author_id] = 84308322 (number) 16:47:38.333 [Lua] [tags] = table 16:47:38.333 [Lua] [1] = UI (string) 16:47:38.333 [Lua] [2] = QoL (string) 16:47:38.333 [Lua] [3] = approved (string) 16:47:38.333 [Lua] [author] = pixaal (string) 16:47:38.333 [Lua] [sanctioned] = true (boolean) 16:47:38.333 [Lua] [out_of_date] = false (boolean) 16:47:38.333 [Lua] [downloading] = false (boolean) 16:47:38.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 16:47:38.333 [Lua] [num_children] = 1 (number) 16:47:38.333 [Lua] [ugc_status] = 3 (number) 16:47:38.333 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 16:47:38.333 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 16:47:38.333 [Lua] [installed] = true (boolean) 16:47:38.333 [Lua] [enabled] = true (boolean) 16:47:38.333 [Lua] [name] = Crosshair Kill Confirmation (string) 16:47:38.333 [Lua] [dependency_error] = (string) 16:47:38.333 [Lua] [10] = table 16:47:38.333 [Lua] [download_pending] = false (boolean) 16:47:38.333 [Lua] [id] = 1395453301 (string) 16:47:38.333 [Lua] [children] = table 16:47:38.333 [Lua] [1] = 1369573612 (string) 16:47:38.333 [Lua] [banned] = false (boolean) 16:47:38.333 [Lua] [author_id] = 58813412 (number) 16:47:38.333 [Lua] [tags] = table 16:47:38.333 [Lua] [1] = Approved (string) 16:47:38.333 [Lua] [2] = QoL (string) 16:47:38.333 [Lua] [author] = bIbIbI(rus) (string) 16:47:38.333 [Lua] [sanctioned] = true (boolean) 16:47:38.333 [Lua] [out_of_date] = false (boolean) 16:47:38.333 [Lua] [downloading] = false (boolean) 16:47:38.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 16:47:38.333 [Lua] [num_children] = 1 (number) 16:47:38.333 [Lua] [ugc_status] = 3 (number) 16:47:38.333 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 16:47:38.333 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 16:47:38.333 [Lua] [installed] = true (boolean) 16:47:38.333 [Lua] [enabled] = true (boolean) 16:47:38.333 [Lua] [name] = Skip Intro (string) 16:47:38.333 [Lua] [dependency_error] = (string) 16:47:38.333 [Lua] [11] = table 16:47:38.333 [Lua] [download_pending] = false (boolean) 16:47:38.333 [Lua] [id] = 1397265260 (string) 16:47:38.333 [Lua] [children] = table 16:47:38.333 [Lua] [1] = 1369573612 (string) 16:47:38.333 [Lua] [banned] = false (boolean) 16:47:38.333 [Lua] [author_id] = 26572404 (number) 16:47:38.333 [Lua] [tags] = table 16:47:38.333 [Lua] [1] = UI (string) 16:47:38.333 [Lua] [2] = QoL (string) 16:47:38.333 [Lua] [3] = approved (string) 16:47:38.333 [Lua] [author] = Necrossin (string) 16:47:38.333 [Lua] [sanctioned] = true (boolean) 16:47:38.333 [Lua] [out_of_date] = false (boolean) 16:47:38.333 [Lua] [downloading] = false (boolean) 16:47:38.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 16:47:38.333 [Lua] [num_children] = 1 (number) 16:47:38.333 [Lua] [ugc_status] = 3 (number) 16:47:38.334 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 16:47:38.334 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 16:47:38.334 [Lua] [installed] = true (boolean) 16:47:38.334 [Lua] [enabled] = true (boolean) 16:47:38.334 [Lua] [name] = Numeric UI (string) 16:47:38.334 [Lua] [dependency_error] = (string) 16:47:38.334 [Lua] [12] = table 16:47:38.334 [Lua] [download_pending] = false (boolean) 16:47:38.334 [Lua] [id] = 1448714756 (string) 16:47:38.334 [Lua] [children] = table 16:47:38.334 [Lua] [1] = 1369573612 (string) 16:47:38.334 [Lua] [banned] = false (boolean) 16:47:38.334 [Lua] [author_id] = 18741013 (number) 16:47:38.334 [Lua] [tags] = table 16:47:38.334 [Lua] [1] = approved (string) 16:47:38.334 [Lua] [2] = QoL (string) 16:47:38.334 [Lua] [3] = Misc (string) 16:47:38.334 [Lua] [author] = SkacikPL (string) 16:47:38.334 [Lua] [sanctioned] = true (boolean) 16:47:38.334 [Lua] [out_of_date] = false (boolean) 16:47:38.334 [Lua] [downloading] = false (boolean) 16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 16:47:38.334 [Lua] [num_children] = 1 (number) 16:47:38.334 [Lua] [ugc_status] = 3 (number) 16:47:38.334 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 16:47:38.334 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 16:47:38.334 [Lua] [installed] = true (boolean) 16:47:38.334 [Lua] [enabled] = true (boolean) 16:47:38.334 [Lua] [name] = No Wobble (string) 16:47:38.334 [Lua] [dependency_error] = (string) 16:47:38.334 [Lua] [13] = table 16:47:38.334 [Lua] [download_pending] = false (boolean) 16:47:38.334 [Lua] [id] = 1383452616 (string) 16:47:38.334 [Lua] [children] = table 16:47:38.334 [Lua] [1] = 1369573612 (string) 16:47:38.334 [Lua] [2] = 1374248490 (string) 16:47:38.334 [Lua] [banned] = false (boolean) 16:47:38.334 [Lua] [author_id] = 45268594 (number) 16:47:38.334 [Lua] [tags] = table 16:47:38.334 [Lua] [1] = approved (string) 16:47:38.334 [Lua] [2] = UI (string) 16:47:38.334 [Lua] [3] = QoL (string) 16:47:38.334 [Lua] [author] = prop joe (string) 16:47:38.334 [Lua] [sanctioned] = true (boolean) 16:47:38.334 [Lua] [out_of_date] = false (boolean) 16:47:38.334 [Lua] [downloading] = false (boolean) 16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 16:47:38.334 [Lua] [num_children] = 2 (number) 16:47:38.334 [Lua] [ugc_status] = 3 (number) 16:47:38.334 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:47:38.334 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 16:47:38.334 [Lua] [installed] = true (boolean) 16:47:38.334 [Lua] [enabled] = true (boolean) 16:47:38.334 [Lua] [name] = Killfeed Tweaks (string) 16:47:38.334 [Lua] [dependency_error] = (string) 16:47:38.334 [Lua] [14] = table 16:47:38.334 [Lua] [download_pending] = false (boolean) 16:47:38.334 [Lua] [id] = 1455893647 (string) 16:47:38.334 [Lua] [banned] = false (boolean) 16:47:38.334 [Lua] [author_id] = 38895286 (number) 16:47:38.334 [Lua] [tags] = table 16:47:38.334 [Lua] [1] = UI (string) 16:47:38.334 [Lua] [2] = QoL (string) 16:47:38.334 [Lua] [3] = Approved (string) 16:47:38.334 [Lua] [author] = Squatting Bear (string) 16:47:38.334 [Lua] [sanctioned] = true (boolean) 16:47:38.334 [Lua] [out_of_date] = false (boolean) 16:47:38.334 [Lua] [downloading] = false (boolean) 16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 16:47:38.334 [Lua] [num_children] = 0 (number) 16:47:38.334 [Lua] [ugc_status] = 3 (number) 16:47:38.334 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 16:47:38.334 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 16:47:38.334 [Lua] [installed] = true (boolean) 16:47:38.334 [Lua] [enabled] = true (boolean) 16:47:38.334 [Lua] [name] = Player List Plus (string) 16:47:38.334 [Lua] [dependency_error] = (string) 16:47:38.334 [Lua] [15] = table 16:47:38.334 [Lua] [download_pending] = false (boolean) 16:47:38.334 [Lua] [id] = 1393343095 (string) 16:47:38.334 [Lua] [children] = table 16:47:38.334 [Lua] [1] = 1369573612 (string) 16:47:38.334 [Lua] [2] = 1374248490 (string) 16:47:38.334 [Lua] [banned] = false (boolean) 16:47:38.334 [Lua] [author_id] = 45268594 (number) 16:47:38.334 [Lua] [tags] = table 16:47:38.334 [Lua] [1] = approved (string) 16:47:38.334 [Lua] [2] = UI (string) 16:47:38.334 [Lua] [author] = prop joe (string) 16:47:38.334 [Lua] [sanctioned] = true (boolean) 16:47:38.334 [Lua] [out_of_date] = false (boolean) 16:47:38.334 [Lua] [downloading] = false (boolean) 16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 16:47:38.334 [Lua] [num_children] = 2 (number) 16:47:38.334 [Lua] [ugc_status] = 3 (number) 16:47:38.334 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:47:38.334 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 16:47:38.334 [Lua] [installed] = true (boolean) 16:47:38.334 [Lua] [enabled] = true (boolean) 16:47:38.334 [Lua] [name] = Scoreboard Tweaks (string) 16:47:38.334 [Lua] [dependency_error] = (string) 16:47:38.334 [Lua] [16] = table 16:47:38.334 [Lua] [download_pending] = false (boolean) 16:47:38.334 [Lua] [id] = 1391228174 (string) 16:47:38.334 [Lua] [children] = table 16:47:38.334 [Lua] [1] = 1369573612 (string) 16:47:38.334 [Lua] [banned] = false (boolean) 16:47:38.334 [Lua] [author_id] = 4821406 (number) 16:47:38.334 [Lua] [tags] = table 16:47:38.334 [Lua] [1] = UI (string) 16:47:38.334 [Lua] [2] = QoL (string) 16:47:38.334 [Lua] [3] = Approved (string) 16:47:38.334 [Lua] [author] = grasmann (string) 16:47:38.334 [Lua] [sanctioned] = true (boolean) 16:47:38.334 [Lua] [out_of_date] = false (boolean) 16:47:38.334 [Lua] [downloading] = false (boolean) 16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 16:47:38.334 [Lua] [num_children] = 1 (number) 16:47:38.334 [Lua] [ugc_status] = 3 (number) 16:47:38.334 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 16:47:38.334 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 16:47:38.334 [Lua] [installed] = true (boolean) 16:47:38.334 [Lua] [enabled] = true (boolean) 16:47:38.334 [Lua] [name] = UI Improvements (string) 16:47:38.334 [Lua] [dependency_error] = (string) 16:47:38.334 [Lua] [17] = table 16:47:38.334 [Lua] [download_pending] = false (boolean) 16:47:38.334 [Lua] [id] = 1395655171 (string) 16:47:38.334 [Lua] [children] = table 16:47:38.334 [Lua] [1] = 1369573612 (string) 16:47:38.334 [Lua] [banned] = false (boolean) 16:47:38.334 [Lua] [author_id] = 59593500 (number) 16:47:38.334 [Lua] [tags] = table 16:47:38.334 [Lua] [1] = QoL (string) 16:47:38.334 [Lua] [2] = Balance/Tweaks (string) 16:47:38.334 [Lua] [3] = Approved (string) 16:47:38.334 [Lua] [author] = Grimalackt (string) 16:47:38.334 [Lua] [sanctioned] = true (boolean) 16:47:38.334 [Lua] [out_of_date] = false (boolean) 16:47:38.334 [Lua] [downloading] = false (boolean) 16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 16:47:38.334 [Lua] [num_children] = 1 (number) 16:47:38.334 [Lua] [ugc_status] = 3 (number) 16:47:38.334 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 16:47:38.334 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 16:47:38.334 [Lua] [installed] = true (boolean) 16:47:38.334 [Lua] [enabled] = true (boolean) 16:47:38.334 [Lua] [name] = Bot Improvements - Combat (string) 16:47:38.334 [Lua] [dependency_error] = (string) 16:47:38.334 [Lua] [18] = table 16:47:38.334 [Lua] [download_pending] = false (boolean) 16:47:38.334 [Lua] [id] = 1383542440 (string) 16:47:38.334 [Lua] [children] = table 16:47:38.334 [Lua] [1] = 1369573612 (string) 16:47:38.334 [Lua] [banned] = false (boolean) 16:47:38.334 [Lua] [author_id] = 45268594 (number) 16:47:38.334 [Lua] [tags] = table 16:47:38.334 [Lua] [1] = approved (string) 16:47:38.334 [Lua] [2] = UI (string) 16:47:38.334 [Lua] [author] = prop joe (string) 16:47:38.334 [Lua] [sanctioned] = true (boolean) 16:47:38.334 [Lua] [out_of_date] = false (boolean) 16:47:38.334 [Lua] [downloading] = false (boolean) 16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 16:47:38.334 [Lua] [num_children] = 1 (number) 16:47:38.334 [Lua] [ugc_status] = 3 (number) 16:47:38.334 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:47:38.334 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 16:47:38.334 [Lua] [installed] = true (boolean) 16:47:38.334 [Lua] [enabled] = true (boolean) 16:47:38.334 [Lua] [name] = Weapon Kill Counter (string) 16:47:38.334 [Lua] [dependency_error] = (string) 16:47:38.334 [Lua] [19] = table 16:47:38.334 [Lua] [download_pending] = false (boolean) 16:47:38.334 [Lua] [id] = 1487862316 (string) 16:47:38.334 [Lua] [children] = table 16:47:38.334 [Lua] [1] = 1369573612 (string) 16:47:38.334 [Lua] [banned] = false (boolean) 16:47:38.334 [Lua] [author_id] = 45268594 (number) 16:47:38.334 [Lua] [tags] = table 16:47:38.334 [Lua] [1] = approved (string) 16:47:38.334 [Lua] [2] = UI (string) 16:47:38.334 [Lua] [3] = QoL (string) 16:47:38.334 [Lua] [author] = prop joe (string) 16:47:38.334 [Lua] [sanctioned] = true (boolean) 16:47:38.334 [Lua] [out_of_date] = false (boolean) 16:47:38.334 [Lua] [downloading] = false (boolean) 16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 16:47:38.334 [Lua] [num_children] = 1 (number) 16:47:38.334 [Lua] [ugc_status] = 3 (number) 16:47:38.334 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:47:38.334 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 16:47:38.334 [Lua] [installed] = true (boolean) 16:47:38.334 [Lua] [enabled] = true (boolean) 16:47:38.334 [Lua] [name] = Reroll Improvements (string) 16:47:38.334 [Lua] [dependency_error] = (string) 16:47:38.334 [Lua] [20] = table 16:47:38.334 [Lua] [download_pending] = false (boolean) 16:47:38.334 [Lua] [id] = 1502859403 (string) 16:47:38.334 [Lua] [children] = table 16:47:38.334 [Lua] [1] = 1369573612 (string) 16:47:38.334 [Lua] [banned] = false (boolean) 16:47:38.334 [Lua] [author_id] = 96578995 (number) 16:47:38.334 [Lua] [tags] = table 16:47:38.334 [Lua] [1] = QoL (string) 16:47:38.334 [Lua] [2] = approved (string) 16:47:38.334 [Lua] [author] = NonzeroGeoduck7 (string) 16:47:38.334 [Lua] [sanctioned] = true (boolean) 16:47:38.334 [Lua] [out_of_date] = false (boolean) 16:47:38.334 [Lua] [downloading] = false (boolean) 16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 16:47:38.334 [Lua] [num_children] = 1 (number) 16:47:38.334 [Lua] [ugc_status] = 3 (number) 16:47:38.334 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 16:47:38.334 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 16:47:38.334 [Lua] [installed] = true (boolean) 16:47:38.334 [Lua] [enabled] = true (boolean) 16:47:38.334 [Lua] [name] = Notice Key Pickup (string) 16:47:38.334 [Lua] [dependency_error] = (string) 16:47:38.334 [Lua] [21] = table 16:47:38.334 [Lua] [download_pending] = false (boolean) 16:47:38.334 [Lua] [id] = 1467751760 (string) 16:47:38.334 [Lua] [children] = table 16:47:38.334 [Lua] [1] = 1369573612 (string) 16:47:38.334 [Lua] [2] = 1374248490 (string) 16:47:38.334 [Lua] [3] = 1389872347 (string) 16:47:38.334 [Lua] [banned] = false (boolean) 16:47:38.334 [Lua] [author_id] = 45268594 (number) 16:47:38.334 [Lua] [tags] = table 16:47:38.334 [Lua] [1] = UI (string) 16:47:38.334 [Lua] [2] = QoL (string) 16:47:38.334 [Lua] [3] = approved (string) 16:47:38.334 [Lua] [author] = prop joe (string) 16:47:38.334 [Lua] [sanctioned] = true (boolean) 16:47:38.334 [Lua] [out_of_date] = false (boolean) 16:47:38.334 [Lua] [downloading] = false (boolean) 16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 16:47:38.334 [Lua] [num_children] = 3 (number) 16:47:38.334 [Lua] [ugc_status] = 3 (number) 16:47:38.334 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 16:47:38.334 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 16:47:38.334 [Lua] [installed] = true (boolean) 16:47:38.334 [Lua] [enabled] = true (boolean) 16:47:38.334 [Lua] [name] = UI Tweaks (string) 16:47:38.334 [Lua] [dependency_error] = (string) 16:47:38.334 [Lua] [22] = table 16:47:38.334 [Lua] [download_pending] = false (boolean) 16:47:38.334 [Lua] [id] = 1516618647 (string) 16:47:38.334 [Lua] [children] = table 16:47:38.334 [Lua] [1] = 1369573612 (string) 16:47:38.334 [Lua] [banned] = false (boolean) 16:47:38.334 [Lua] [author_id] = 96578995 (number) 16:47:38.334 [Lua] [tags] = table 16:47:38.334 [Lua] [1] = approved (string) 16:47:38.334 [Lua] [2] = UI (string) 16:47:38.334 [Lua] [3] = QoL (string) 16:47:38.334 [Lua] [author] = NonzeroGeoduck7 (string) 16:47:38.334 [Lua] [sanctioned] = true (boolean) 16:47:38.334 [Lua] [out_of_date] = false (boolean) 16:47:38.334 [Lua] [downloading] = false (boolean) 16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 16:47:38.334 [Lua] [num_children] = 1 (number) 16:47:38.334 [Lua] [ugc_status] = 3 (number) 16:47:38.334 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 16:47:38.334 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 16:47:38.334 [Lua] [installed] = true (boolean) 16:47:38.334 [Lua] [enabled] = true (boolean) 16:47:38.334 [Lua] [name] = Friendly Fire Indicator (string) 16:47:38.334 [Lua] [dependency_error] = (string) 16:47:38.334 [Lua] [23] = table 16:47:38.334 [Lua] [download_pending] = false (boolean) 16:47:38.334 [Lua] [id] = 1431393962 (string) 16:47:38.334 [Lua] [children] = table 16:47:38.334 [Lua] [1] = 1369573612 (string) 16:47:38.334 [Lua] [banned] = false (boolean) 16:47:38.334 [Lua] [author_id] = 14284923 (number) 16:47:38.334 [Lua] [tags] = table 16:47:38.334 [Lua] [1] = UI (string) 16:47:38.334 [Lua] [2] = Misc (string) 16:47:38.334 [Lua] [3] = Approved (string) 16:47:38.334 [Lua] [author] = Fracticality (string) 16:47:38.334 [Lua] [sanctioned] = true (boolean) 16:47:38.334 [Lua] [out_of_date] = false (boolean) 16:47:38.334 [Lua] [downloading] = false (boolean) 16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 16:47:38.334 [Lua] [num_children] = 1 (number) 16:47:38.334 [Lua] [ugc_status] = 3 (number) 16:47:38.334 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 16:47:38.334 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 16:47:38.334 [Lua] [installed] = true (boolean) 16:47:38.334 [Lua] [enabled] = true (boolean) 16:47:38.334 [Lua] [name] = Vermitannica (string) 16:47:38.334 [Lua] [dependency_error] = (string) 16:47:38.334 [Lua] [24] = table 16:47:38.334 [Lua] [download_pending] = false (boolean) 16:47:38.334 [Lua] [version] = unversioned (string) 16:47:38.334 [Lua] [id] = 1464907434 (string) 16:47:38.334 [Lua] [children] = table 16:47:38.334 [Lua] [1] = 1369573612 (string) 16:47:38.334 [Lua] [banned] = false (boolean) 16:47:38.334 [Lua] [author_id] = 14284923 (number) 16:47:38.334 [Lua] [tags] = table 16:47:38.334 [Lua] [1] = UI (string) 16:47:38.334 [Lua] [2] = Misc (string) 16:47:38.334 [Lua] [3] = Approved (string) 16:47:38.334 [Lua] [author] = Fracticality (string) 16:47:38.334 [Lua] [sanctioned] = true (boolean) 16:47:38.334 [Lua] [out_of_date] = false (boolean) 16:47:38.334 [Lua] [downloading] = false (boolean) 16:47:38.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 16:47:38.334 [Lua] [num_children] = 1 (number) 16:47:38.334 [Lua] [ugc_status] = 3 (number) 16:47:38.334 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 16:47:38.334 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 16:47:38.334 [Lua] [installed] = true (boolean) 16:47:38.334 [Lua] [enabled] = true (boolean) 16:47:38.334 [Lua] [name] = Armory (string) 16:47:38.334 [Lua] [dependency_error] = (string) 16:47:38.334 [Lua] 16:47:38.334 [Lua] 16:47:38.334 [Lua] [1467751760] = 22 (number) 16:47:38.334 [Lua] [1459917022] = 3 (number) 16:47:38.334 [Lua] [1391228174] = 10 (number) 16:47:38.334 [Lua] [1516618647] = 16 (number) 16:47:38.334 [Lua] [1395655171] = 11 (number) 16:47:38.334 [Lua] [1455893647] = 8 (number) 16:47:38.334 [Lua] [1402971136] = 1 (number) 16:47:38.334 [Lua] [1431393962] = 20 (number) 16:47:38.334 [Lua] [1383542440] = 12 (number) 16:47:38.334 [Lua] [1495937978] = 0 (number) 16:47:38.334 [Lua] [1464907434] = 23 (number) 16:47:38.334 [Lua] [1383452616] = 7 (number) 16:47:38.334 [Lua] [1487862316] = 13 (number) 16:47:38.334 [Lua] [1389872347] = 19 (number) 16:47:38.334 [Lua] [1502859403] = 14 (number) 16:47:38.334 [Lua] [1374248490] = 15 (number) 16:47:38.334 [Lua] [1395453301] = 4 (number) 16:47:38.334 [Lua] [1393343095] = 9 (number) 16:47:38.334 [Lua] [1387440934] = 2 (number) 16:47:38.334 [Lua] [1369573612] = 17 (number) 16:47:38.334 [Lua] [1593460250] = 18 (number) 16:47:38.334 [Lua] [1397265260] = 5 (number) 16:47:38.334 [Lua] [1448714756] = 6 (number) 16:47:38.334 [Lua] [1460327284] = 21 (number) 16:47:38.334 [Lua] 16:47:38.340 [Lua] 16:47:38.340 [Lua] [1467751760] = 22 (number) 16:47:38.340 [Lua] [1459917022] = 3 (number) 16:47:38.340 [Lua] [1391228174] = 10 (number) 16:47:38.340 [Lua] [1516618647] = 16 (number) 16:47:38.340 [Lua] [1395655171] = 11 (number) 16:47:38.340 [Lua] [1455893647] = 8 (number) 16:47:38.340 [Lua] [1402971136] = 1 (number) 16:47:38.340 [Lua] [1431393962] = 20 (number) 16:47:38.340 [Lua] [1383542440] = 12 (number) 16:47:38.340 [Lua] [1495937978] = 0 (number) 16:47:38.340 [Lua] [1464907434] = 23 (number) 16:47:38.340 [Lua] [1383452616] = 7 (number) 16:47:38.340 [Lua] [1487862316] = 13 (number) 16:47:38.340 [Lua] [1389872347] = 19 (number) 16:47:38.340 [Lua] [1502859403] = 14 (number) 16:47:38.340 [Lua] [1374248490] = 15 (number) 16:47:38.340 [Lua] [1395453301] = 4 (number) 16:47:38.340 [Lua] [1393343095] = 9 (number) 16:47:38.340 [Lua] [1387440934] = 2 (number) 16:47:38.340 [Lua] [1369573612] = 17 (number) 16:47:38.340 [Lua] [1593460250] = 18 (number) 16:47:38.340 [Lua] [1397265260] = 5 (number) 16:47:38.340 [Lua] [1448714756] = 6 (number) 16:47:38.340 [Lua] [1460327284] = 21 (number) 16:47:38.340 [Lua] 16:47:38.340 [Lua] <>modded = true<> 16:47:38.340 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 16:47:38.396 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 16:47:38.436 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 16:47:38.436 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 16:47:38.438 [Lua] <>modded = true<> 16:47:38.438 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 16:47:38.469 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 16:47:38.502 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 16:47:38.502 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 16:47:38.502 [Lua] <>modded = true<> 16:47:38.502 [Lua] <>Mod:1389872347:Simple UI = true<> 16:47:38.535 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 16:47:38.552 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 16:47:38.552 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 16:47:38.552 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 16:47:38.552 [Lua] <>modded = true<> 16:47:38.552 [Lua] <>Mod:1495937978:Host your own game = true<> 16:47:38.585 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 16:47:38.601 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 16:47:38.602 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 16:47:38.603 [Lua] <>modded = true<> 16:47:38.603 [Lua] <>Mod:1402971136:Needii = true<> 16:47:38.635 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 16:47:38.668 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 16:47:38.668 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 16:47:38.669 [Lua] <>modded = true<> 16:47:38.669 [Lua] <>Mod:1460327284:BossKillTimer = true<> 16:47:38.702 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 16:47:38.718 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 16:47:38.718 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 16:47:38.719 [Lua] <>modded = true<> 16:47:38.719 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 16:47:38.751 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 16:47:38.768 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 16:47:38.768 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 16:47:38.769 [Lua] <>modded = true<> 16:47:38.769 [Lua] <>Mod:1459917022:Parry Indicator = true<> 16:47:38.801 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 16:47:38.818 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 16:47:38.818 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 16:47:38.819 [Lua] <>modded = true<> 16:47:38.819 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 16:47:38.852 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 16:47:38.886 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 16:47:38.886 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 16:47:38.886 [Lua] <>modded = true<> 16:47:38.886 [Lua] <>Mod:1395453301:Skip Intro = true<> 16:47:38.918 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 16:47:38.935 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 16:47:38.935 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 16:47:38.936 [Lua] <>modded = true<> 16:47:38.936 [Lua] <>Mod:1397265260:Numeric UI = true<> 16:47:38.968 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 16:47:38.985 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 16:47:38.985 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 16:47:38.986 [Lua] <>modded = true<> 16:47:38.986 [Lua] <>Mod:1448714756:No Wobble = true<> 16:47:39.019 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 16:47:39.035 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 16:47:39.035 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 16:47:39.035 [Lua] <>modded = true<> 16:47:39.035 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 16:47:39.068 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 16:47:39.101 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 16:47:39.101 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 16:47:39.102 [Lua] <>modded = true<> 16:47:39.102 [Lua] <>Mod:1455893647:Player List Plus = true<> 16:47:39.135 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 16:47:39.152 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 16:47:39.152 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 16:47:39.152 [Lua] <>modded = true<> 16:47:39.152 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 16:47:39.185 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 16:47:39.201 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 16:47:39.201 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 16:47:39.202 [Lua] <>modded = true<> 16:47:39.202 [Lua] <>Mod:1391228174:UI Improvements = true<> 16:47:39.235 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 16:47:39.268 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 16:47:39.268 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 16:47:39.278 [Lua] <>modded = true<> 16:47:39.278 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 16:47:39.318 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 16:47:39.351 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 16:47:39.351 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 16:47:39.352 [Lua] <>modded = true<> 16:47:39.352 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 16:47:39.385 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 16:47:39.401 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 16:47:39.401 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 16:47:39.402 [Lua] <>modded = true<> 16:47:39.402 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 16:47:39.435 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 16:47:39.451 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 16:47:39.452 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 16:47:39.452 [Lua] <>modded = true<> 16:47:39.452 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 16:47:39.485 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 16:47:39.502 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 16:47:39.502 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 16:47:39.503 [Lua] <>modded = true<> 16:47:39.503 [Lua] <>Mod:1467751760:UI Tweaks = true<> 16:47:39.535 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 16:47:39.568 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 16:47:39.568 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 16:47:39.573 [Lua] <>modded = true<> 16:47:39.573 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 16:47:39.602 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 16:47:39.618 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 16:47:39.618 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 16:47:39.619 [Lua] <>modded = true<> 16:47:39.619 [Lua] <>Mod:1431393962:Vermitannica = true<> 16:47:39.652 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 16:47:39.685 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 16:47:39.685 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 16:47:39.687 [Lua] <>modded = true<> 16:47:39.687 [Lua] <>Mod:1464907434:Armory = true<> 16:47:39.718 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 16:47:39.752 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 16:47:39.752 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 16:47:39.768 [Lua] <>project = vermintide 2<> 16:47:39.768 [Lua] <>build = release<> 16:47:39.768 [Lua] <>platform = win32<> 16:47:39.768 [Lua] <>title_id = 5107<> 16:47:39.768 [Lua] <>content_revision = 11661<> 16:47:39.768 [Lua] <>engine_revision = bd96571c7817<> 16:47:39.768 [Lua] <>release_version = 3.0.0<> 16:47:39.768 [Lua] <>rendering_backend = dx11<> 16:47:39.768 [Lua] <>teamcity_build_id = 68459<> 16:47:39.768 [Lua] <>steam_id = 11000010575f4ad<> 16:47:39.768 [Lua] <>steam_profile_name = Saryk<> 16:47:39.768 [Lua] <>machine_id = 6469be3a-30b2-4251-83d7-742772e5d744<> 16:47:39.768 [Lua] [Boot] Application build: release 16:47:39.768 [Lua] [Boot] Content revision: 11661 16:47:39.768 [Lua] [Boot] Engine revision: bd96571c7817 16:47:39.768 [Lua] [Boot] Release version: 3.0.0 16:47:39.768 [Lua] [Boot] User ID: 11000010575f4ad Saryk 16:47:39.773 [Lua] initializing mechanism to: adventure 16:47:39.773 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 16:47:39.773 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 16:47:39.773 [Lua] Game:setup() total time: 0.0039999999999996 16:47:39.773 [Lua] handle rev info: 0 16:47:39.773 [Lua] handle gfx quality: 0 16:47:39.773 [Lua] default settings: 0 16:47:39.773 [Lua] user settings: 0 16:47:39.773 [Lua] set frame times: 0 16:47:39.773 [Lua] init random: 0 16:47:39.773 [Lua] managers: 0.0039999999999995595 16:47:39.773 [Lua] 16:47:39.773 [Lua] unaccounted: 0 16:47:39.773 [Lua] [Boot] use baked enemy meshes: false 16:47:39.773 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 16:47:39.773 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 16:47:39.773 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 16:47:39.773 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 16:47:39.773 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 16:47:39.773 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 16:47:39.773 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 16:47:39.779 [Lua] [Testify] Ready! 16:47:39.780 [Lua] [ModManager][error] scripts/mods/vmf/modules/core/network.lua:392: attempt to call method 'network_bind' (a nil value) 16:47:39.780 [Lua] [ModManager][error] Failed to run callback "update" for mod "Vermintide Mod Framework". Disabling callbacks until reload. 16:47:39.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 16:47:39.902 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 16:47:39.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 16:47:40.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 16:47:40.202 [Lua] [PackageManager] Force_load: resource_packages/title_screen 16:47:40.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 16:47:40.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 16:47:40.252 [Lua] [PackageManager] Force_load: resource_packages/menu 16:47:40.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 16:47:40.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 16:47:40.335 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 16:47:40.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 16:47:40.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 16:47:40.869 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 16:47:40.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 16:47:40.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 16:47:40.969 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 16:47:40.969 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 16:47:41.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 16:47:41.019 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 16:47:41.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 16:47:41.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 16:47:41.335 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 16:47:41.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 16:47:41.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 16:47:41.902 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 16:47:41.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 16:47:42.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 16:47:42.269 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 16:47:42.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 16:47:42.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 16:47:42.686 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 16:47:42.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:47:42.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:47:42.886 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:47:42.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 16:47:42.984 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 16:47:42.984 [Lua] [Gamestate] Enter StateTitleScreen 16:47:42.985 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 16:47:42.985 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 16:47:42.985 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 16:47:42.985 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 16:47:42.985 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 16:47:42.993 [Lua] [ChatManager][1]System: [ModManager][error] scripts/mods/vmf/modules/core/network.lua:392: attempt to call method 'network_bind' (a nil value) 16:47:42.993 [Lua] [ChatManager][1]System: [ModManager][error] Failed to run callback "update" for mod "Vermintide Mod Framework". Disabling callbacks until reload. 16:47:42.993 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 16:47:42.993 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 16:47:42.993 [Save] Loading `save_data` 16:47:42.993 [Save] Load done 16:47:43.010 [Lua] [BackendManagerPlayFab] Backend Enabled 16:47:43.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 16:47:43.060 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 16:47:43.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 16:47:43.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 16:47:43.161 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 16:47:43.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 16:47:43.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 16:47:43.227 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 16:47:43.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 16:47:43.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 16:47:43.515 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 16:47:43.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 16:47:43.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 16:47:43.629 [Lua] [PackageManager] Force_load: resource_packages/inventory 16:47:43.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 16:47:43.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 16:47:43.679 [Lua] [PackageManager] Force_load: resource_packages/careers 16:47:43.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 16:47:43.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 16:47:43.729 [Lua] [PackageManager] Force_load: resource_packages/decals 16:47:43.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 16:47:43.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 16:47:43.797 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 16:47:43.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 16:47:44.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 16:47:44.253 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 16:47:44.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 16:47:44.476 [Lua] <>playfab_id = E4136729001D5D7C<> 16:47:44.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 16:47:44.955 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 16:47:44.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 16:47:45.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 16:47:45.674 [Lua] [PackageManager] Force_load: resource_packages/ingame 16:47:45.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 16:47:46.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 16:47:46.327 [Lua] [PackageManager] Force_load: resource_packages/pickups 16:47:46.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 16:47:46.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 16:47:46.395 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 16:47:46.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 16:47:46.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 16:47:46.428 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 16:47:46.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 16:47:46.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 16:47:46.477 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 16:47:48.671 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "skin_dr_engineer_blue_and_gold"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"skin_dr_engineer_blue_and_gold\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 44; item = table: 0000000003409F00 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.671 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "engineer_hat_1001"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"engineer_hat_1001\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 47; item = table: 0000000000985FF0 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.671 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "frame_0100"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"frame_0100\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 51; item = table: 000000000D1FD140 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.671 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "frame_0099"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"frame_0099\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 52; item = table: 000000000CA38EC0 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.671 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "engineer_hat_0001"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"engineer_hat_0001\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 53; item = table: 000000000C839A60 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.671 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "skin_dr_engineer_black_and_gold"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"skin_dr_engineer_black_and_gold\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 54; item = table: 0000000001F19740 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.671 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "skin_dr_engineer_purple_and_copper"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"skin_dr_engineer_purple_and_copper\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 62; item = table: 00000000002F34D0 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.672 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "dr_2h_cog_hammer"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"dr_2h_cog_hammer\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 64; item = table: 00000000002FCD40 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.672 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "dr_steam_pistol"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"dr_steam_pistol\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 65; item = table: 000000000C92A990 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.672 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "dr_steam_pistol_magic_01"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"dr_steam_pistol_magic_01\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 66; item = table: 0000000000521BC0 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.672 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "maidenguard_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"maidenguard_hat_1010\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 154; item = table: 00000000031BCCC0 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.672 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "adept_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"adept_hat_1010\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 155; item = table: 0000000003085120 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.672 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "ranger_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"ranger_hat_1010\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 156; item = table: 000000000C6BE9F0 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.672 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "slayer_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"slayer_hat_1010\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 157; item = table: 000000000C9E3D10 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.672 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "shade_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"shade_hat_1010\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 158; item = table: 00000000034E22E0 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.673 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "bountyhunter_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"bountyhunter_hat_1010\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 159; item = table: 000000000CA7C9F0 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.673 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "waywatcher_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"waywatcher_hat_1010\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 160; item = table: 000000000CA80A10 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.673 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "huntsman_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"huntsman_hat_1010\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 161; item = table: 000000000C69E660 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.673 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "zealot_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"zealot_hat_1010\"" [2] self = table: 0000000001152170; result = table: 00000000011A4750; inventory_items = table: 00000000011A4780; i = 162; item = table: 000000000CA85760 [3] success = true; code = 200; headers = table: 0000000001A94D30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"loot_chest_04_02\",\"ItemInstanceId\":\"C21ED2202485ADC8\",\"PurchaseDate\":\"..."; id = 17; request_data = table: 00000000016F51F0; _ = true; response = table: 00000000026166C0 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000012B5A10; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.016667241230607033; dt = 0.016667241230607033; t = 8.9264613557606936 [6] dt = 0.016667241230607033 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _weaves_progression_settings = table: 0000000003405050; _essence = 412378; _unlocked_keep_decorations = table: 000000000D359B50; _claimed_achievements = table: 000000000352C950; _total_essence = 850578; _achievement_rewards = table: 000000000013F340; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 0000000003564380; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000CF21B80; _queued_commit = table: 00000000026D49F0; _fake_inventory_items = table: 000000000CF19000; _num_items_to_load = 0; _read_only_data = table: 000000000CF18040; _commits = table: 0000000003082B90; _stats = table: 0000000001342390; _quest_data = table: 000000000CF1B760; _title_data = table: 000000000C6F7440; _request_queue = table: 000000000255D9B0; _last_id = 0; _user_data = table: 000000000F0D6080; _user_data_mirror = table: 000000000D2FFCB0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 72.029535682871938; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> <> 16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for dr_2h_cog_hammer_skin_02_runed_02 16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for dr_2h_cog_hammer_skin_02 16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for dr_2h_cog_hammer_skin_02_runed_01 16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for dr_steam_pistol_skin_02 16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin 16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for dr_steam_pistol_skin_02_runed_01 16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for dr_steam_pistol_skin_01_runed_01 16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for dr_2h_cog_hammer_skin_01_runed_01 16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for dr_steam_pistol_skin_02_runed_02 16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for es_halberd_skin 16:47:48.674 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin 16:47:48.675 [Lua] steam item server: requesting user inventory 16:47:49.099 <>scripts/managers/backend_playfab/playfab_mirror_base.lua:1626: attempt to index local 'profile' (a nil value)<> <> {00007ff67d800000, 00cf1000, 5ef1ed05, 637bcda0-47fd-4a8f-b2d6-d9073d868e6c, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_2020_05_04\engine\win64\release\vermintide2.pdb} {00007ffcebfb0000, 001f6000, 4544b4a1, 432f2b85-88c5-2e47-219e-e25e35f65349, 00000001, ntdll.pdb} {00007ffceafb0000, 000bd000, d714134a, 789bd698-f50e-4d3f-96dd-f36a5d4bad6e, 00000001, kernel32.pdb} 0x00007ff67d800000:0x00000000002d3a20 0x00007ff67d800000:0x00000000002d5372 0x00007ff67d800000:0x00000000002d562b 0x00007ff67d800000:0x00000000002d2160 0x00007ff67d800000:0x00000000003224e4 0x00007ff67d800000:0x0000000000321eb7 0x00007ff67d800000:0x00000000000303ee 0x00007ff67d800000:0x000000000002fd8b 0x00007ff67d800000:0x000000000002172d 0x00007ff67d800000:0x0000000000021d39 0x00007ff67d800000:0x0000000000021eca 0x00007ff67d800000:0x00000000004c727b cJSON_free 0x00007ffceafb0000:0x0000000000017034 BaseThreadInitThunk 0x00007ffcebfb0000:0x000000000004d241 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>bd96571c7817<> <>release<> <>Developer Build (1.3.6254.0)<> <>74c180e5-28fd-4028-8840-dbf76f6bfa81<> <>--- CPU CPU: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 10:5 Type: 0, Stepping: 5 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000111 00100000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32688MB Available: 25282MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 6469be3a-30b2-4251-83d7-742772e5d744 --- Graphics Graphics card: NVIDIA GeForce RTX 3090 (DirectX 11.0, 24348MB) Driver version: 46140 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Souris Input device: Keyboard (19.4): Clavier Input device: Generic (17.0): CORSAIR K70 RGB MK.2 LOW PROFILE Mechanical Gaming Keyboard Input device: Generic (17.0): JBL Quantum One Input device: Generic (17.0): H115iRGBPROXT Input device: Generic (17.0): Corsair composite virtual input device Input device: Generic (17.0): Controller (XBOX 360 For Windows) Input device: Generic (17.0): Yeti Stereo Microphone <> <>C:\Users\savin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-03-11-16.47.28-74c180e5-28fd-4028-8840-dbf76f6bfa81.log<> <>C:\Users\savin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-03-11-16.47.28-74c180e5-28fd-4028-8840-dbf76f6bfa81.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1626: in function _setup_careers [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1609: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function <> <> [1] self = table: 0000000001152170; read_only_data = table: 000000000CF18040; characters_data = table: 0000000002D1C9C0; broken_slots_data = table: 0000000000752AE0; slots_to_verify = table: 00000000025058C0; character_name = "spectator"; character_data = table: 0000000002CF8840; profile_index = nil; profile = nil [2] self = table: 0000000001152170; result = table: 0000000002D1D0B0; function_result = table: 0000000002D1D0E0; careers_added = false [3] success = true; code = 200; headers = table: 000000000E02EDD0; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"FunctionName\":\"verifyDlcCareers\",\"Revision\":161,\"FunctionResult\":{\"success\":true,\"careers_add..."; id = 18; request_data = table: 0000000000882A30; _ = true; response = table: 0000000002D1D080 [4] self = table: 00000000028D0870; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000E0C2490; code = 200 [5] self = table: 0000000000096E20; real_world_dt = 0.0166912991553545; dt = 0.0166912991553545; t = 9.1099906228482723 [6] dt = 0.0166912991553545 <> <> [1] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _unlocked_keep_decorations = table: 000000000D359B50; _weaves_progression_settings = table: 0000000003405050; _characters_data_key = "characters_data"; _fake_inventory_items = table: 000000000CF19000; sum_best_power_levels = 1500; _essence = 412378; _last_id = 0; _request_queue = table: 000000000255D9B0; _read_only_data_mirror = table: 000000000CF21B80; _career_data = table: 00000000025E73B0; _stats = table: 0000000001342390; _total_essence = 850578; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _queued_commit = table: 00000000026D49F0; _career_data_mirror = table: 00000000025E73E0; _claimed_achievements = table: 000000000352C950; _career_lookup = table: 0000000000750720; _read_only_data = table: 000000000CF18040; _best_power_levels = table: 0000000003564380; _user_data_mirror = table: 000000000D2FFCB0; _commits = table: 0000000003082B90; _title_data = table: 000000000C6F7440; _quest_data = table: 000000000CF1B760; _achievement_rewards = table: 000000000013F340; _user_data = table: 000000000F0D6080; _num_items_to_load = 0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 71.66247714869678; [2] _maximum_essence = 5263500; _inventory_items = table: 0000000000689870; _playfab_id = "E4136729001D5D7C"; _unlocked_keep_decorations = table: 000000000D359B50; _weaves_progression_settings = table: 0000000003405050; _characters_data_key = "characters_data"; _fake_inventory_items = table: 000000000CF19000; sum_best_power_levels = 1500; _essence = 412378; _last_id = 0; _request_queue = table: 000000000255D9B0; _read_only_data_mirror = table: 000000000CF21B80; _career_data = table: 00000000025E73B0; _stats = table: 0000000001342390; _total_essence = 850578; _platform_dlcs = table: 00000000035175A0; _verify_slot_keys_per_affiliation = table: 00000000011B75C0; _owned_dlcs = table: 00000000035122E0; _commit_limit_total = 1; _queued_commit = table: 00000000026D49F0; _career_data_mirror = table: 00000000025E73E0; _claimed_achievements = table: 000000000352C950; _career_lookup = table: 0000000000750720; _read_only_data = table: 000000000CF18040; _best_power_levels = table: 0000000003564380; _user_data_mirror = table: 000000000D2FFCB0; _commits = table: 0000000003082B90; _title_data = table: 000000000C6F7440; _quest_data = table: 000000000CF1B760; _achievement_rewards = table: 000000000013F340; _user_data = table: 000000000F0D6080; _num_items_to_load = 0; _unlocked_weapon_skins = table: 000000000CD7DBD0; _commit_limit_timer = 71.66247714869678; [4] _requests = table: 000000000DCDFAA0; _multi = [unknown]; _curl = table: 00000000028C9930; [5] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096E50; _machine = table: 000000000D27B290; startup_timer = 10.746246237307787; has_booted = true; loading_context = table: 000000000D1E2270; <> [Log end]